@nativewrappers/redm-codegen 0.0.4 → 0.0.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/classes/AnimScene.d.ts +109 -109
- package/dist/classes/AnimScene.d.ts.map +1 -1
- package/dist/classes/AnimScene.js +158 -158
- package/dist/classes/BaseModel.d.ts +34 -34
- package/dist/classes/BaseModel.d.ts.map +1 -1
- package/dist/classes/BaseModel.js +53 -53
- package/dist/classes/BaseTask.d.ts +36 -36
- package/dist/classes/BaseTask.d.ts.map +1 -1
- package/dist/classes/BaseTask.js +44 -44
- package/dist/classes/Cam.d.ts +91 -91
- package/dist/classes/Cam.d.ts.map +1 -1
- package/dist/classes/Cam.js +124 -124
- package/dist/classes/Entity.d.ts +507 -502
- package/dist/classes/Entity.d.ts.map +1 -1
- package/dist/classes/Entity.js +723 -714
- package/dist/classes/Interior.d.ts +27 -27
- package/dist/classes/Interior.d.ts.map +1 -1
- package/dist/classes/Interior.js +42 -42
- package/dist/classes/ItemSet.d.ts +2 -2
- package/dist/classes/ItemSet.d.ts.map +1 -1
- package/dist/classes/ItemSet.js +3 -3
- package/dist/classes/Ped.d.ts +286 -286
- package/dist/classes/Ped.d.ts.map +1 -1
- package/dist/classes/Ped.js +425 -425
- package/dist/classes/PedModel.d.ts +1 -1
- package/dist/classes/PedModel.d.ts.map +1 -1
- package/dist/classes/PedModel.js +2 -2
- package/dist/classes/PedTask.d.ts +770 -770
- package/dist/classes/PedTask.d.ts.map +1 -1
- package/dist/classes/PedTask.js +985 -985
- package/dist/classes/PersChar.d.ts +11 -11
- package/dist/classes/PersChar.d.ts.map +1 -1
- package/dist/classes/PersChar.js +23 -23
- package/dist/classes/Pickup.d.ts +6 -6
- package/dist/classes/Pickup.d.ts.map +1 -1
- package/dist/classes/Pickup.js +12 -12
- package/dist/classes/Player.d.ts +237 -233
- package/dist/classes/Player.d.ts.map +1 -1
- package/dist/classes/Player.js +309 -303
- package/dist/classes/Prop.d.ts +126 -126
- package/dist/classes/Prop.d.ts.map +1 -1
- package/dist/classes/Prop.js +180 -180
- package/dist/classes/PropSet.d.ts +16 -16
- package/dist/classes/PropSet.d.ts.map +1 -1
- package/dist/classes/PropSet.js +22 -22
- package/dist/classes/Vehicle.d.ts +122 -122
- package/dist/classes/Vehicle.d.ts.map +1 -1
- package/dist/classes/Vehicle.js +147 -147
- package/dist/classes/VehicleModel.d.ts +1 -1
- package/dist/classes/VehicleModel.d.ts.map +1 -1
- package/dist/classes/VehicleModel.js +2 -2
- package/dist/classes/VehicleTask.d.ts +17 -17
- package/dist/classes/VehicleTask.d.ts.map +1 -1
- package/dist/classes/VehicleTask.js +24 -24
- package/dist/classes/Volume.d.ts +44 -44
- package/dist/classes/Volume.d.ts.map +1 -1
- package/dist/classes/Volume.js +58 -58
- package/dist/classes/Weapon.d.ts +243 -243
- package/dist/classes/Weapon.d.ts.map +1 -1
- package/dist/classes/Weapon.js +339 -339
- package/dist/namespaces/Aicoverpoint.d.ts +23 -23
- package/dist/namespaces/Aicoverpoint.d.ts.map +1 -1
- package/dist/namespaces/Aicoverpoint.js +35 -35
- package/dist/namespaces/Aitransport.d.ts +78 -78
- package/dist/namespaces/Aitransport.d.ts.map +1 -1
- package/dist/namespaces/Aitransport.js +95 -95
- package/dist/namespaces/Animscene.d.ts +37 -37
- package/dist/namespaces/Animscene.d.ts.map +1 -1
- package/dist/namespaces/Animscene.js +51 -51
- package/dist/namespaces/Audio.d.ts +395 -395
- package/dist/namespaces/Audio.d.ts.map +1 -1
- package/dist/namespaces/Audio.js +530 -530
- package/dist/namespaces/Bounty.d.ts +23 -23
- package/dist/namespaces/Bounty.d.ts.map +1 -1
- package/dist/namespaces/Bounty.js +40 -40
- package/dist/namespaces/Brain.d.ts +15 -15
- package/dist/namespaces/Brain.d.ts.map +1 -1
- package/dist/namespaces/Brain.js +20 -20
- package/dist/namespaces/CamStatics.d.ts +483 -483
- package/dist/namespaces/CamStatics.d.ts.map +1 -1
- package/dist/namespaces/CamStatics.js +693 -693
- package/dist/namespaces/Clock.d.ts +51 -51
- package/dist/namespaces/Clock.d.ts.map +1 -1
- package/dist/namespaces/Clock.js +73 -73
- package/dist/namespaces/Collection.d.ts +6 -6
- package/dist/namespaces/Collection.d.ts.map +1 -1
- package/dist/namespaces/Collection.js +11 -11
- package/dist/namespaces/Compapp.js +1 -1
- package/dist/namespaces/Compendium.d.ts +58 -58
- package/dist/namespaces/Compendium.d.ts.map +1 -1
- package/dist/namespaces/Compendium.js +83 -83
- package/dist/namespaces/Crashlog.js +9 -9
- package/dist/namespaces/Crew.d.ts +9 -9
- package/dist/namespaces/Crew.d.ts.map +1 -1
- package/dist/namespaces/Crew.js +18 -18
- package/dist/namespaces/Databinding.d.ts +146 -146
- package/dist/namespaces/Databinding.d.ts.map +1 -1
- package/dist/namespaces/Databinding.js +218 -218
- package/dist/namespaces/Datafile.js +4 -4
- package/dist/namespaces/Decorator.d.ts +19 -19
- package/dist/namespaces/Decorator.d.ts.map +1 -1
- package/dist/namespaces/Decorator.js +34 -34
- package/dist/namespaces/Dlc.js +2 -2
- package/dist/namespaces/EntityStatics.d.ts +186 -186
- package/dist/namespaces/EntityStatics.d.ts.map +1 -1
- package/dist/namespaces/EntityStatics.js +249 -249
- package/dist/namespaces/Event.js +4 -4
- package/dist/namespaces/Fire.d.ts +89 -89
- package/dist/namespaces/Fire.d.ts.map +1 -1
- package/dist/namespaces/Fire.js +115 -115
- package/dist/namespaces/Flock.js +2 -2
- package/dist/namespaces/Gang.js +2 -2
- package/dist/namespaces/GoogleAnalytics.js +2 -2
- package/dist/namespaces/Graphics.d.ts +776 -776
- package/dist/namespaces/Graphics.d.ts.map +1 -1
- package/dist/namespaces/Graphics.js +1120 -1120
- package/dist/namespaces/Hud.d.ts +497 -497
- package/dist/namespaces/Hud.d.ts.map +1 -1
- package/dist/namespaces/Hud.js +748 -748
- package/dist/namespaces/Ik.js +1 -1
- package/dist/namespaces/Interaction.js +3 -3
- package/dist/namespaces/InteriorStatics.d.ts +40 -40
- package/dist/namespaces/InteriorStatics.d.ts.map +1 -1
- package/dist/namespaces/InteriorStatics.js +57 -57
- package/dist/namespaces/Inventory.d.ts +205 -205
- package/dist/namespaces/Inventory.d.ts.map +1 -1
- package/dist/namespaces/Inventory.js +340 -340
- package/dist/namespaces/Itemdatabase.d.ts +78 -78
- package/dist/namespaces/Itemdatabase.d.ts.map +1 -1
- package/dist/namespaces/Itemdatabase.js +109 -109
- package/dist/namespaces/Itemset.js +2 -2
- package/dist/namespaces/Law.d.ts +1 -1
- package/dist/namespaces/Law.d.ts.map +1 -1
- package/dist/namespaces/Law.js +19 -19
- package/dist/namespaces/Localization.js +1 -1
- package/dist/namespaces/Map.d.ts +156 -156
- package/dist/namespaces/Map.d.ts.map +1 -1
- package/dist/namespaces/Map.js +209 -209
- package/dist/namespaces/Minigame.d.ts +66 -66
- package/dist/namespaces/Minigame.d.ts.map +1 -1
- package/dist/namespaces/Minigame.js +111 -111
- package/dist/namespaces/Misc.d.ts +3 -3
- package/dist/namespaces/Misc.d.ts.map +1 -1
- package/dist/namespaces/Misc.js +35 -35
- package/dist/namespaces/Missiondata.js +1 -1
- package/dist/namespaces/Money.js +3 -3
- package/dist/namespaces/Netshopping.d.ts +58 -58
- package/dist/namespaces/Netshopping.d.ts.map +1 -1
- package/dist/namespaces/Netshopping.js +89 -89
- package/dist/namespaces/Network.d.ts +1199 -1199
- package/dist/namespaces/Network.d.ts.map +1 -1
- package/dist/namespaces/Network.js +1650 -1650
- package/dist/namespaces/Object.d.ts +262 -262
- package/dist/namespaces/Object.d.ts.map +1 -1
- package/dist/namespaces/Object.js +367 -367
- package/dist/namespaces/Pad.d.ts +102 -102
- package/dist/namespaces/Pad.d.ts.map +1 -1
- package/dist/namespaces/Pad.js +141 -141
- package/dist/namespaces/Pathfind.js +10 -10
- package/dist/namespaces/PedStatics.d.ts +2 -2
- package/dist/namespaces/PedStatics.d.ts.map +1 -1
- package/dist/namespaces/PedStatics.js +10 -10
- package/dist/namespaces/Perschar.d.ts +42 -42
- package/dist/namespaces/Perschar.d.ts.map +1 -1
- package/dist/namespaces/Perschar.js +59 -59
- package/dist/namespaces/Physics.d.ts +37 -37
- package/dist/namespaces/Physics.d.ts.map +1 -1
- package/dist/namespaces/Physics.js +54 -54
- package/dist/namespaces/PlayerStatics.d.ts +68 -68
- package/dist/namespaces/PlayerStatics.d.ts.map +1 -1
- package/dist/namespaces/PlayerStatics.js +104 -104
- package/dist/namespaces/Population.d.ts +86 -86
- package/dist/namespaces/Population.d.ts.map +1 -1
- package/dist/namespaces/Population.js +116 -116
- package/dist/namespaces/Posse.d.ts +48 -48
- package/dist/namespaces/Posse.d.ts.map +1 -1
- package/dist/namespaces/Posse.js +78 -78
- package/dist/namespaces/Propset.d.ts +59 -59
- package/dist/namespaces/Propset.d.ts.map +1 -1
- package/dist/namespaces/Propset.js +81 -81
- package/dist/namespaces/Replay.d.ts +1 -1
- package/dist/namespaces/Replay.d.ts.map +1 -1
- package/dist/namespaces/Replay.js +2 -2
- package/dist/namespaces/Scripts.d.ts +1 -1
- package/dist/namespaces/Scripts.d.ts.map +1 -1
- package/dist/namespaces/Scripts.js +12 -12
- package/dist/namespaces/Socialclub.js +8 -8
- package/dist/namespaces/Socialclubfeed.js +1 -1
- package/dist/namespaces/Spactionproxy.js +4 -4
- package/dist/namespaces/Stats.d.ts +203 -203
- package/dist/namespaces/Stats.d.ts.map +1 -1
- package/dist/namespaces/Stats.js +294 -294
- package/dist/namespaces/Streaming.d.ts +128 -128
- package/dist/namespaces/Streaming.d.ts.map +1 -1
- package/dist/namespaces/Streaming.js +202 -202
- package/dist/namespaces/Task.d.ts +366 -366
- package/dist/namespaces/Task.d.ts.map +1 -1
- package/dist/namespaces/Task.js +517 -517
- package/dist/namespaces/Telemetry.d.ts +83 -83
- package/dist/namespaces/Telemetry.d.ts.map +1 -1
- package/dist/namespaces/Telemetry.js +111 -111
- package/dist/namespaces/Txd.js +1 -1
- package/dist/namespaces/Uiapps.d.ts +25 -25
- package/dist/namespaces/Uiapps.d.ts.map +1 -1
- package/dist/namespaces/Uiapps.js +36 -36
- package/dist/namespaces/Uievents.js +1 -1
- package/dist/namespaces/Uifeed.js +1 -1
- package/dist/namespaces/Uistickyfeed.d.ts +16 -16
- package/dist/namespaces/Uistickyfeed.d.ts.map +1 -1
- package/dist/namespaces/Uistickyfeed.js +21 -21
- package/dist/namespaces/Unlock.js +5 -5
- package/dist/namespaces/VehicleStatics.js +12 -12
- package/dist/namespaces/Voice.js +7 -7
- package/dist/namespaces/VolumeStatics.d.ts +99 -99
- package/dist/namespaces/VolumeStatics.d.ts.map +1 -1
- package/dist/namespaces/VolumeStatics.js +137 -137
- package/dist/namespaces/Water.d.ts +27 -27
- package/dist/namespaces/Water.d.ts.map +1 -1
- package/dist/namespaces/Water.js +41 -41
- package/dist/namespaces/WeaponStatics.d.ts +206 -206
- package/dist/namespaces/WeaponStatics.d.ts.map +1 -1
- package/dist/namespaces/WeaponStatics.js +303 -303
- package/dist/types/NativeAliases.d.ts +3 -1
- package/dist/types/NativeAliases.d.ts.map +1 -1
- package/dist/types/NativeAliases.js +3 -1
- package/package.json +1 -1
- package/src/classes/AnimScene.ts +164 -164
- package/src/classes/BaseModel.ts +60 -60
- package/src/classes/BaseTask.ts +46 -46
- package/src/classes/Cam.ts +136 -136
- package/src/classes/Entity.ts +738 -727
- package/src/classes/Interior.ts +43 -43
- package/src/classes/ItemSet.ts +3 -3
- package/src/classes/Ped.ts +432 -432
- package/src/classes/PedModel.ts +2 -2
- package/src/classes/PedTask.ts +1023 -1023
- package/src/classes/PersChar.ts +28 -28
- package/src/classes/Pickup.ts +13 -13
- package/src/classes/Player.ts +326 -319
- package/src/classes/Prop.ts +185 -185
- package/src/classes/PropSet.ts +25 -25
- package/src/classes/Vehicle.ts +147 -147
- package/src/classes/VehicleModel.ts +2 -2
- package/src/classes/VehicleTask.ts +27 -27
- package/src/classes/Volume.ts +62 -62
- package/src/classes/Weapon.ts +358 -358
- package/src/namespaces/Aicoverpoint.ts +40 -40
- package/src/namespaces/Aitransport.ts +104 -104
- package/src/namespaces/Animscene.ts +55 -55
- package/src/namespaces/Audio.ts +565 -565
- package/src/namespaces/Bounty.ts +46 -46
- package/src/namespaces/Brain.ts +22 -22
- package/src/namespaces/CamStatics.ts +706 -706
- package/src/namespaces/Clock.ts +82 -82
- package/src/namespaces/Collection.ts +12 -12
- package/src/namespaces/Compapp.ts +1 -1
- package/src/namespaces/Compendium.ts +94 -94
- package/src/namespaces/Crashlog.ts +9 -9
- package/src/namespaces/Crew.ts +20 -20
- package/src/namespaces/Databinding.ts +222 -222
- package/src/namespaces/Datafile.ts +4 -4
- package/src/namespaces/Decorator.ts +37 -37
- package/src/namespaces/Dlc.ts +2 -2
- package/src/namespaces/EntityStatics.ts +259 -259
- package/src/namespaces/Event.ts +4 -4
- package/src/namespaces/Fire.ts +127 -127
- package/src/namespaces/Flock.ts +2 -2
- package/src/namespaces/Gang.ts +2 -2
- package/src/namespaces/GoogleAnalytics.ts +2 -2
- package/src/namespaces/Graphics.ts +1081 -1081
- package/src/namespaces/Hud.ts +767 -767
- package/src/namespaces/Ik.ts +1 -1
- package/src/namespaces/Interaction.ts +3 -3
- package/src/namespaces/InteriorStatics.ts +65 -65
- package/src/namespaces/Inventory.ts +352 -352
- package/src/namespaces/Itemdatabase.ts +121 -121
- package/src/namespaces/Itemset.ts +2 -2
- package/src/namespaces/Law.ts +20 -20
- package/src/namespaces/Localization.ts +1 -1
- package/src/namespaces/Map.ts +217 -217
- package/src/namespaces/Minigame.ts +119 -119
- package/src/namespaces/Misc.ts +38 -38
- package/src/namespaces/Missiondata.ts +1 -1
- package/src/namespaces/Money.ts +3 -3
- package/src/namespaces/Netshopping.ts +99 -99
- package/src/namespaces/Network.ts +1738 -1738
- package/src/namespaces/Object.ts +370 -370
- package/src/namespaces/Pad.ts +155 -155
- package/src/namespaces/Pathfind.ts +10 -10
- package/src/namespaces/PedStatics.ts +12 -12
- package/src/namespaces/Perschar.ts +67 -67
- package/src/namespaces/Physics.ts +62 -62
- package/src/namespaces/PlayerStatics.ts +112 -112
- package/src/namespaces/Population.ts +131 -131
- package/src/namespaces/Posse.ts +81 -81
- package/src/namespaces/Propset.ts +92 -92
- package/src/namespaces/Replay.ts +3 -3
- package/src/namespaces/Scripts.ts +13 -13
- package/src/namespaces/Socialclub.ts +8 -8
- package/src/namespaces/Socialclubfeed.ts +1 -1
- package/src/namespaces/Spactionproxy.ts +4 -4
- package/src/namespaces/Stats.ts +296 -296
- package/src/namespaces/Streaming.ts +236 -236
- package/src/namespaces/Task.ts +583 -583
- package/src/namespaces/Telemetry.ts +125 -125
- package/src/namespaces/Txd.ts +1 -1
- package/src/namespaces/Uiapps.ts +43 -43
- package/src/namespaces/Uievents.ts +1 -1
- package/src/namespaces/Uifeed.ts +1 -1
- package/src/namespaces/Uistickyfeed.ts +23 -23
- package/src/namespaces/Unlock.ts +5 -5
- package/src/namespaces/VehicleStatics.ts +12 -12
- package/src/namespaces/Voice.ts +7 -7
- package/src/namespaces/VolumeStatics.ts +143 -143
- package/src/namespaces/Water.ts +47 -47
- package/src/namespaces/WeaponStatics.ts +311 -311
- package/src/types/NativeAliases.ts +6 -1
package/dist/classes/Prop.d.ts
CHANGED
|
@@ -6,7 +6,7 @@ export declare class Prop extends Entity {
|
|
|
6
6
|
/**
|
|
7
7
|
* @param toggle
|
|
8
8
|
*/
|
|
9
|
-
|
|
9
|
+
set ObjectAllowLowLodBuoyancy(toggle: boolean);
|
|
10
10
|
/**
|
|
11
11
|
* @param p1
|
|
12
12
|
* @param p2
|
|
@@ -20,124 +20,29 @@ export declare class Prop extends Entity {
|
|
|
20
20
|
/**
|
|
21
21
|
* @returns
|
|
22
22
|
*/
|
|
23
|
-
|
|
23
|
+
get LightIntensityFromObject(): number;
|
|
24
24
|
/**
|
|
25
25
|
* Returns float value to be used with _SET_LIGHT_INTENSITY_FOR_OBJECT
|
|
26
26
|
*
|
|
27
27
|
* @returns
|
|
28
28
|
*/
|
|
29
|
-
|
|
29
|
+
get ObjectLightIntensity(): number;
|
|
30
30
|
/**
|
|
31
31
|
* Not official native name
|
|
32
32
|
*
|
|
33
33
|
* @param name
|
|
34
34
|
*/
|
|
35
|
-
|
|
36
|
-
resetObjectVelocity(): void;
|
|
37
|
-
/**
|
|
38
|
-
* @param bone
|
|
39
|
-
*/
|
|
40
|
-
damageBoneOnProp(bone: number): void;
|
|
41
|
-
/**
|
|
42
|
-
* Seems to mostly have effect on wood-made objects https://imgur.com/a/32oQvOn
|
|
43
|
-
*
|
|
44
|
-
* @param burnLevel
|
|
45
|
-
* @param affectAsh
|
|
46
|
-
*/
|
|
47
|
-
setObjectBurnLevel(burnLevel: number, affectAsh: boolean): void;
|
|
48
|
-
/**
|
|
49
|
-
* Params: value = 0.0 - 586.67 (?)
|
|
50
|
-
*
|
|
51
|
-
* @param value
|
|
52
|
-
*/
|
|
53
|
-
setLightTranslucencyForObject(value: number): void;
|
|
54
|
-
/**
|
|
55
|
-
* Deletes the specified object, then sets the handle pointed to by the pointer to NULL.
|
|
56
|
-
*/
|
|
57
|
-
deleteObject(): void;
|
|
58
|
-
/**
|
|
59
|
-
* @param toggle
|
|
60
|
-
*/
|
|
61
|
-
hidePickupObject(toggle: boolean): void;
|
|
62
|
-
/**
|
|
63
|
-
* @param scale
|
|
64
|
-
*/
|
|
65
|
-
setObjectBreakScale(scale: number): void;
|
|
66
|
-
/**
|
|
67
|
-
* @param toX
|
|
68
|
-
* @param toY
|
|
69
|
-
* @param toZ
|
|
70
|
-
* @param speedX
|
|
71
|
-
* @param speedY
|
|
72
|
-
* @param speedZ
|
|
73
|
-
* @param collision
|
|
74
|
-
* @returns
|
|
75
|
-
*/
|
|
76
|
-
slideObject(toX: number, toY: number, toZ: number, speedX: number, speedY: number, speedZ: number, collision: boolean): boolean;
|
|
77
|
-
/**
|
|
78
|
-
* @param p1
|
|
79
|
-
*/
|
|
80
|
-
N_0x3DF1A0A58498E209(p1: any): void;
|
|
81
|
-
/**
|
|
82
|
-
* Params: p1 = 23 in R* Scripts
|
|
83
|
-
*
|
|
84
|
-
* @param p1
|
|
85
|
-
* @returns
|
|
86
|
-
*/
|
|
87
|
-
N_0x0943113E02322164(p1: number): any;
|
|
88
|
-
/**
|
|
89
|
-
* @param disable
|
|
90
|
-
*/
|
|
91
|
-
setLightScatteringDisabledForObject(disable: boolean): void;
|
|
92
|
-
/**
|
|
93
|
-
* @returns
|
|
94
|
-
*/
|
|
95
|
-
getRayfireMapObjectAnimPhase(): number;
|
|
96
|
-
/**
|
|
97
|
-
* @returns
|
|
98
|
-
*/
|
|
99
|
-
createObjectSkeleton(): any;
|
|
100
|
-
/**
|
|
101
|
-
* _PRE* or _Q* or _RE*
|
|
102
|
-
*/
|
|
103
|
-
makeItemCarriable(): void;
|
|
104
|
-
/**
|
|
105
|
-
* focus on objects like focus on peds, p1 is to enable/disable p2 is to enable/disable focus when you have a weapon out
|
|
106
|
-
*
|
|
107
|
-
* @param toggle
|
|
108
|
-
* @param weaponLock
|
|
109
|
-
*/
|
|
110
|
-
setObjectTargettableFocus(toggle: boolean, weaponLock: boolean): void;
|
|
111
|
-
/**
|
|
112
|
-
* @returns
|
|
113
|
-
*/
|
|
114
|
-
getStateOfRayfireMapObject(): number;
|
|
115
|
-
/**
|
|
116
|
-
* @param ped
|
|
117
|
-
*/
|
|
118
|
-
attachPortablePickupToPed(ped: Ped): void;
|
|
119
|
-
/**
|
|
120
|
-
* @param lightIntensity
|
|
121
|
-
*/
|
|
122
|
-
setLightIntensityForObject(lightIntensity: number): void;
|
|
123
|
-
/**
|
|
124
|
-
* Old name: _MARK_OBJECT_FOR_DELETION
|
|
125
|
-
*/
|
|
126
|
-
onlyCleanUpObjectWhenOutOfRange(): void;
|
|
127
|
-
/**
|
|
128
|
-
* @param targettable
|
|
129
|
-
*/
|
|
130
|
-
setObjectTargettable(targettable: boolean): void;
|
|
35
|
+
set ObjectPromptName(name: string | null);
|
|
131
36
|
/**
|
|
132
37
|
* @param targettable
|
|
133
38
|
*/
|
|
134
|
-
|
|
39
|
+
set ObjectTargettable2(targettable: boolean);
|
|
135
40
|
/**
|
|
136
41
|
* Not official native name
|
|
137
42
|
*
|
|
138
43
|
* @param gxtEntryHash
|
|
139
44
|
*/
|
|
140
|
-
|
|
45
|
+
set ObjectPromptNameFromGxtEntry(gxtEntryHash: string | number);
|
|
141
46
|
/**
|
|
142
47
|
* Adjust the physics parameters of a prop, or otherwise known as "object". This is useful for simulated gravity. Other parameters seem to be unknown. p2: seems to be weight and gravity related. Higher value makes the obj fall faster. Very sensitive?
|
|
143
48
|
* p3: seems similar to p2
|
|
@@ -169,42 +74,26 @@ export declare class Prop extends Entity {
|
|
|
169
74
|
/**
|
|
170
75
|
* @param opacity
|
|
171
76
|
*/
|
|
172
|
-
|
|
173
|
-
setPickupDoNotAutoPlaceOnGround(): void;
|
|
174
|
-
/**
|
|
175
|
-
* @param txdHash
|
|
176
|
-
* @param p2
|
|
177
|
-
* @param p3
|
|
178
|
-
*/
|
|
179
|
-
setCustomTexturesOnObject(txdHash: string | number, p2: any, p3: any): void;
|
|
180
|
-
detachPortablePickupFromPed(): void;
|
|
181
|
-
/**
|
|
182
|
-
* @returns
|
|
183
|
-
*/
|
|
184
|
-
isObjectAPortablePickup(): boolean;
|
|
185
|
-
/**
|
|
186
|
-
* @param toggle
|
|
187
|
-
*/
|
|
188
|
-
setActivateObjectPhysicsAsSoonAsItIsUnfrozen(toggle: boolean): void;
|
|
77
|
+
set ObjectBurnOpacity(opacity: number);
|
|
189
78
|
/**
|
|
190
79
|
* Sets object as auto-jumpable by horse.
|
|
191
80
|
*
|
|
192
81
|
* @param p1
|
|
193
82
|
*/
|
|
194
|
-
|
|
83
|
+
set AutoJumpableByHorse(p1: boolean);
|
|
195
84
|
/**
|
|
196
85
|
* @returns
|
|
197
86
|
*/
|
|
198
|
-
|
|
87
|
+
get IsObjectVisible(): boolean;
|
|
199
88
|
fixObjectFragment(): void;
|
|
200
89
|
/**
|
|
201
90
|
* @param intensity
|
|
202
91
|
*/
|
|
203
|
-
|
|
92
|
+
set ObjectBurnIntensity(intensity: number);
|
|
204
93
|
/**
|
|
205
94
|
* @param state
|
|
206
95
|
*/
|
|
207
|
-
|
|
96
|
+
set StateOfRayfireMapObject(state: number);
|
|
208
97
|
/**
|
|
209
98
|
* @returns
|
|
210
99
|
*/
|
|
@@ -218,11 +107,11 @@ export declare class Prop extends Entity {
|
|
|
218
107
|
*
|
|
219
108
|
* @param p1
|
|
220
109
|
*/
|
|
221
|
-
|
|
110
|
+
set NotJumpableByHorse(p1: boolean);
|
|
222
111
|
/**
|
|
223
112
|
* @param kickable
|
|
224
113
|
*/
|
|
225
|
-
|
|
114
|
+
set ObjectKickable(kickable: boolean);
|
|
226
115
|
/**
|
|
227
116
|
* @param p1
|
|
228
117
|
* @returns
|
|
@@ -233,7 +122,7 @@ export declare class Prop extends Entity {
|
|
|
233
122
|
*
|
|
234
123
|
* @param textureVariation
|
|
235
124
|
*/
|
|
236
|
-
|
|
125
|
+
set ObjectTintIndex(textureVariation: number);
|
|
237
126
|
/**
|
|
238
127
|
* *SET_OBJECT**
|
|
239
128
|
*
|
|
@@ -249,6 +138,117 @@ export declare class Prop extends Entity {
|
|
|
249
138
|
/**
|
|
250
139
|
* @param enabled
|
|
251
140
|
*/
|
|
252
|
-
|
|
141
|
+
set ObjectTakesDamageFromCollidingWithBuildings(enabled: boolean);
|
|
142
|
+
/**
|
|
143
|
+
* Old name: _MARK_OBJECT_FOR_DELETION
|
|
144
|
+
*/
|
|
145
|
+
onlyCleanUpObjectWhenOutOfRange(): void;
|
|
146
|
+
/**
|
|
147
|
+
* @param targettable
|
|
148
|
+
*/
|
|
149
|
+
set ObjectTargettable(targettable: boolean);
|
|
150
|
+
detachPortablePickupFromPed(): void;
|
|
151
|
+
/**
|
|
152
|
+
* @returns
|
|
153
|
+
*/
|
|
154
|
+
get IsObjectAPortablePickup(): boolean;
|
|
155
|
+
/**
|
|
156
|
+
* @param toggle
|
|
157
|
+
*/
|
|
158
|
+
set ActivateObjectPhysicsAsSoonAsItIsUnfrozen(toggle: boolean);
|
|
159
|
+
resetObjectVelocity(): void;
|
|
160
|
+
/**
|
|
161
|
+
* @param bone
|
|
162
|
+
*/
|
|
163
|
+
damageBoneOnProp(bone: number): void;
|
|
164
|
+
/**
|
|
165
|
+
* Seems to mostly have effect on wood-made objects https://imgur.com/a/32oQvOn
|
|
166
|
+
*
|
|
167
|
+
* @param burnLevel
|
|
168
|
+
* @param affectAsh
|
|
169
|
+
*/
|
|
170
|
+
setObjectBurnLevel(burnLevel: number, affectAsh: boolean): void;
|
|
171
|
+
/**
|
|
172
|
+
* Params: value = 0.0 - 586.67 (?)
|
|
173
|
+
*
|
|
174
|
+
* @param value
|
|
175
|
+
*/
|
|
176
|
+
set LightTranslucencyForObject(value: number);
|
|
177
|
+
/**
|
|
178
|
+
* Deletes the specified object, then sets the handle pointed to by the pointer to NULL.
|
|
179
|
+
*/
|
|
180
|
+
deleteObject(): void;
|
|
181
|
+
/**
|
|
182
|
+
* @param toggle
|
|
183
|
+
*/
|
|
184
|
+
hidePickupObject(toggle: boolean): void;
|
|
185
|
+
/**
|
|
186
|
+
* @param scale
|
|
187
|
+
*/
|
|
188
|
+
set ObjectBreakScale(scale: number);
|
|
189
|
+
/**
|
|
190
|
+
* @param toX
|
|
191
|
+
* @param toY
|
|
192
|
+
* @param toZ
|
|
193
|
+
* @param speedX
|
|
194
|
+
* @param speedY
|
|
195
|
+
* @param speedZ
|
|
196
|
+
* @param collision
|
|
197
|
+
* @returns
|
|
198
|
+
*/
|
|
199
|
+
slideObject(toX: number, toY: number, toZ: number, speedX: number, speedY: number, speedZ: number, collision: boolean): boolean;
|
|
200
|
+
/**
|
|
201
|
+
* @param p1
|
|
202
|
+
*/
|
|
203
|
+
N_0x3DF1A0A58498E209(p1: any): void;
|
|
204
|
+
/**
|
|
205
|
+
* Params: p1 = 23 in R* Scripts
|
|
206
|
+
*
|
|
207
|
+
* @param p1
|
|
208
|
+
* @returns
|
|
209
|
+
*/
|
|
210
|
+
N_0x0943113E02322164(p1: number): any;
|
|
211
|
+
/**
|
|
212
|
+
* @param disable
|
|
213
|
+
*/
|
|
214
|
+
set LightScatteringDisabledForObject(disable: boolean);
|
|
215
|
+
/**
|
|
216
|
+
* @returns
|
|
217
|
+
*/
|
|
218
|
+
get RayfireMapObjectAnimPhase(): number;
|
|
219
|
+
/**
|
|
220
|
+
* @returns
|
|
221
|
+
*/
|
|
222
|
+
createObjectSkeleton(): any;
|
|
223
|
+
/**
|
|
224
|
+
* _PRE* or _Q* or _RE*
|
|
225
|
+
*/
|
|
226
|
+
makeItemCarriable(): void;
|
|
227
|
+
/**
|
|
228
|
+
* focus on objects like focus on peds, p1 is to enable/disable p2 is to enable/disable focus when you have a weapon out
|
|
229
|
+
*
|
|
230
|
+
* @param toggle
|
|
231
|
+
* @param weaponLock
|
|
232
|
+
*/
|
|
233
|
+
setObjectTargettableFocus(toggle: boolean, weaponLock: boolean): void;
|
|
234
|
+
/**
|
|
235
|
+
* @returns
|
|
236
|
+
*/
|
|
237
|
+
get StateOfRayfireMapObject(): number;
|
|
238
|
+
/**
|
|
239
|
+
* @param ped
|
|
240
|
+
*/
|
|
241
|
+
attachPortablePickupToPed(ped: Ped): void;
|
|
242
|
+
/**
|
|
243
|
+
* @param lightIntensity
|
|
244
|
+
*/
|
|
245
|
+
set LightIntensityForObject(lightIntensity: number);
|
|
246
|
+
setPickupDoNotAutoPlaceOnGround(): void;
|
|
247
|
+
/**
|
|
248
|
+
* @param txdHash
|
|
249
|
+
* @param p2
|
|
250
|
+
* @param p3
|
|
251
|
+
*/
|
|
252
|
+
setCustomTexturesOnObject(txdHash: string | number, p2: any, p3: any): void;
|
|
253
253
|
}
|
|
254
254
|
//# sourceMappingURL=Prop.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"Prop.d.ts","sourceRoot":"","sources":["../../src/classes/Prop.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,GAAG,EAAE,MAAM,gBAAgB,CAAC;AAK1C,OAAO,EAAE,MAAM,EAAE,MAAM,UAAU,CAAC;AAIlC,qBAAa,IAAK,SAAQ,MAAM;IAC9B,MAAM,CAAC,UAAU,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,GAAG,IAAI;IAI9C,MAAM,CAAC,aAAa,CAAC,KAAK,EAAE,MAAM,GAAG,IAAI,GAAG,IAAI;IAKhD;;OAEG;IACH,
|
|
1
|
+
{"version":3,"file":"Prop.d.ts","sourceRoot":"","sources":["../../src/classes/Prop.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,GAAG,EAAE,MAAM,gBAAgB,CAAC;AAK1C,OAAO,EAAE,MAAM,EAAE,MAAM,UAAU,CAAC;AAIlC,qBAAa,IAAK,SAAQ,MAAM;IAC9B,MAAM,CAAC,UAAU,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,GAAG,IAAI;IAI9C,MAAM,CAAC,aAAa,CAAC,KAAK,EAAE,MAAM,GAAG,IAAI,GAAG,IAAI;IAKhD;;OAEG;IACH,IAAI,yBAAyB,CAAC,MAAM,EAAE,OAAO,EAE5C;IAED;;;OAGG;IACH,mBAAmB,CAAC,EAAE,EAAE,GAAG,EAAE,EAAE,EAAE,OAAO,GAAG,IAAI;IAI/C;;;OAGG;IACH,wBAAwB,CAAC,EAAE,EAAE,GAAG,EAAE,EAAE,EAAE,OAAO,GAAG,IAAI;IAIpD;;OAEG;IACH,IAAI,wBAAwB,IAAI,MAAM,CAErC;IAED;;;;OAIG;IACH,IAAI,oBAAoB,IAAI,MAAM,CAEjC;IAED;;;;OAIG;IACH,IAAI,gBAAgB,CAAC,IAAI,EAAE,MAAM,GAAG,IAAI,EAEvC;IAED;;OAEG;IACH,IAAI,kBAAkB,CAAC,WAAW,EAAE,OAAO,EAE1C;IAED;;;;OAIG;IACH,IAAI,4BAA4B,CAAC,YAAY,EAAE,MAAM,GAAG,MAAM,EAE7D;IAED;;;;;;;;;;;;;;;;;OAiBG;IACH,sBAAsB,CAAC,MAAM,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,EAAE,OAAO,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,EAAE,GAAG,EAAE,MAAM,EAAE,QAAQ,EAAE,MAAM,GAAG,IAAI;IAIhL,2BAA2B,IAAI,IAAI;IAInC,2BAA2B,IAAI,IAAI;IAInC;;;;;OAKG;IACH,kBAAkB,CAAC,KAAK,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,GAAG,IAAI;IAInD;;OAEG;IACH,IAAI,iBAAiB,CAAC,OAAO,EAAE,MAAM,EAEpC;IAED;;;;OAIG;IACH,IAAI,mBAAmB,CAAC,EAAE,EAAE,OAAO,EAElC;IAED;;OAEG;IACH,IAAI,eAAe,IAAI,OAAO,CAE7B;IAED,iBAAiB,IAAI,IAAI;IAIzB;;OAEG;IACH,IAAI,mBAAmB,CAAC,SAAS,EAAE,MAAM,EAExC;IAED;;OAEG;IACH,IAAI,uBAAuB,CAAC,KAAK,EAAE,MAAM,EAExC;IAED;;OAEG;IACH,yBAAyB,IAAI,OAAO;IAIpC;;OAEG;IACH,qBAAqB,IAAI,OAAO;IAIhC;;;;OAIG;IACH,IAAI,kBAAkB,CAAC,EAAE,EAAE,OAAO,EAEjC;IAED;;OAEG;IACH,IAAI,cAAc,CAAC,QAAQ,EAAE,OAAO,EAEnC;IAED;;;OAGG;IACH,2BAA2B,CAAC,EAAE,EAAE,OAAO,GAAG,OAAO;IAIjD;;;;OAIG;IACH,IAAI,eAAe,CAAC,gBAAgB,EAAE,MAAM,EAE3C;IAED;;;;OAIG;IACH,oBAAoB,CAAC,EAAE,EAAE,GAAG,GAAG,IAAI;IAInC,qBAAqB,IAAI,IAAI;IAI7B;;;OAGG;IACH,iCAAiC,CAAC,EAAE,EAAE,OAAO,EAAE,EAAE,EAAE,OAAO,GAAG,IAAI;IAIjE;;OAEG;IACH,IAAI,2CAA2C,CAAC,OAAO,EAAE,OAAO,EAE/D;IAED;;OAEG;IACH,+BAA+B,IAAI,IAAI;IAIvC;;OAEG;IACH,IAAI,iBAAiB,CAAC,WAAW,EAAE,OAAO,EAEzC;IAED,2BAA2B,IAAI,IAAI;IAInC;;OAEG;IACH,IAAI,uBAAuB,IAAI,OAAO,CAErC;IAED;;OAEG;IACH,IAAI,yCAAyC,CAAC,MAAM,EAAE,OAAO,EAE5D;IAED,mBAAmB,IAAI,IAAI;IAI3B;;OAEG;IACH,gBAAgB,CAAC,IAAI,EAAE,MAAM,GAAG,IAAI;IAIpC;;;;;OAKG;IACH,kBAAkB,CAAC,SAAS,EAAE,MAAM,EAAE,SAAS,EAAE,OAAO,GAAG,IAAI;IAI/D;;;;OAIG;IACH,IAAI,0BAA0B,CAAC,KAAK,EAAE,MAAM,EAE3C;IAED;;OAEG;IACH,YAAY,IAAI,IAAI;IAIpB;;OAEG;IACH,gBAAgB,CAAC,MAAM,EAAE,OAAO,GAAG,IAAI;IAIvC;;OAEG;IACH,IAAI,gBAAgB,CAAC,KAAK,EAAE,MAAM,EAEjC;IAED;;;;;;;;;OASG;IACH,WAAW,CAAC,GAAG,EAAE,MAAM,EAAE,GAAG,EAAE,MAAM,EAAE,GAAG,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,MAAM,EAAE,SAAS,EAAE,OAAO,GAAG,OAAO;IAI/H;;OAEG;IACH,oBAAoB,CAAC,EAAE,EAAE,GAAG,GAAG,IAAI;IAInC;;;;;OAKG;IACH,oBAAoB,CAAC,EAAE,EAAE,MAAM,GAAG,GAAG;IAIrC;;OAEG;IACH,IAAI,gCAAgC,CAAC,OAAO,EAAE,OAAO,EAEpD;IAED;;OAEG;IACH,IAAI,yBAAyB,IAAI,MAAM,CAEtC;IAED;;OAEG;IACH,oBAAoB,IAAI,GAAG;IAI3B;;OAEG;IACH,iBAAiB,IAAI,IAAI;IAIzB;;;;;OAKG;IACH,yBAAyB,CAAC,MAAM,EAAE,OAAO,EAAE,UAAU,EAAE,OAAO,GAAG,IAAI;IAIrE;;OAEG;IACH,IAAI,uBAAuB,IAAI,MAAM,CAEpC;IAED;;OAEG;IACH,yBAAyB,CAAC,GAAG,EAAE,GAAG,GAAG,IAAI;IAIzC;;OAEG;IACH,IAAI,uBAAuB,CAAC,cAAc,EAAE,MAAM,EAEjD;IAED,+BAA+B,IAAI,IAAI;IAIvC;;;;OAIG;IACH,yBAAyB,CAAC,OAAO,EAAE,MAAM,GAAG,MAAM,EAAE,EAAE,EAAE,GAAG,EAAE,EAAE,EAAE,GAAG,GAAG,IAAI;CAI5E"}
|