@nativewrappers/redm-codegen 0.0.4 → 0.0.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/classes/AnimScene.d.ts +109 -109
- package/dist/classes/AnimScene.d.ts.map +1 -1
- package/dist/classes/AnimScene.js +158 -158
- package/dist/classes/BaseModel.d.ts +34 -34
- package/dist/classes/BaseModel.d.ts.map +1 -1
- package/dist/classes/BaseModel.js +53 -53
- package/dist/classes/BaseTask.d.ts +36 -36
- package/dist/classes/BaseTask.d.ts.map +1 -1
- package/dist/classes/BaseTask.js +44 -44
- package/dist/classes/Cam.d.ts +91 -91
- package/dist/classes/Cam.d.ts.map +1 -1
- package/dist/classes/Cam.js +124 -124
- package/dist/classes/Entity.d.ts +507 -502
- package/dist/classes/Entity.d.ts.map +1 -1
- package/dist/classes/Entity.js +723 -714
- package/dist/classes/Interior.d.ts +27 -27
- package/dist/classes/Interior.d.ts.map +1 -1
- package/dist/classes/Interior.js +42 -42
- package/dist/classes/ItemSet.d.ts +2 -2
- package/dist/classes/ItemSet.d.ts.map +1 -1
- package/dist/classes/ItemSet.js +3 -3
- package/dist/classes/Ped.d.ts +286 -286
- package/dist/classes/Ped.d.ts.map +1 -1
- package/dist/classes/Ped.js +425 -425
- package/dist/classes/PedModel.d.ts +1 -1
- package/dist/classes/PedModel.d.ts.map +1 -1
- package/dist/classes/PedModel.js +2 -2
- package/dist/classes/PedTask.d.ts +770 -770
- package/dist/classes/PedTask.d.ts.map +1 -1
- package/dist/classes/PedTask.js +985 -985
- package/dist/classes/PersChar.d.ts +11 -11
- package/dist/classes/PersChar.d.ts.map +1 -1
- package/dist/classes/PersChar.js +23 -23
- package/dist/classes/Pickup.d.ts +6 -6
- package/dist/classes/Pickup.d.ts.map +1 -1
- package/dist/classes/Pickup.js +12 -12
- package/dist/classes/Player.d.ts +237 -233
- package/dist/classes/Player.d.ts.map +1 -1
- package/dist/classes/Player.js +309 -303
- package/dist/classes/Prop.d.ts +126 -126
- package/dist/classes/Prop.d.ts.map +1 -1
- package/dist/classes/Prop.js +180 -180
- package/dist/classes/PropSet.d.ts +16 -16
- package/dist/classes/PropSet.d.ts.map +1 -1
- package/dist/classes/PropSet.js +22 -22
- package/dist/classes/Vehicle.d.ts +122 -122
- package/dist/classes/Vehicle.d.ts.map +1 -1
- package/dist/classes/Vehicle.js +147 -147
- package/dist/classes/VehicleModel.d.ts +1 -1
- package/dist/classes/VehicleModel.d.ts.map +1 -1
- package/dist/classes/VehicleModel.js +2 -2
- package/dist/classes/VehicleTask.d.ts +17 -17
- package/dist/classes/VehicleTask.d.ts.map +1 -1
- package/dist/classes/VehicleTask.js +24 -24
- package/dist/classes/Volume.d.ts +44 -44
- package/dist/classes/Volume.d.ts.map +1 -1
- package/dist/classes/Volume.js +58 -58
- package/dist/classes/Weapon.d.ts +243 -243
- package/dist/classes/Weapon.d.ts.map +1 -1
- package/dist/classes/Weapon.js +339 -339
- package/dist/namespaces/Aicoverpoint.d.ts +23 -23
- package/dist/namespaces/Aicoverpoint.d.ts.map +1 -1
- package/dist/namespaces/Aicoverpoint.js +35 -35
- package/dist/namespaces/Aitransport.d.ts +78 -78
- package/dist/namespaces/Aitransport.d.ts.map +1 -1
- package/dist/namespaces/Aitransport.js +95 -95
- package/dist/namespaces/Animscene.d.ts +37 -37
- package/dist/namespaces/Animscene.d.ts.map +1 -1
- package/dist/namespaces/Animscene.js +51 -51
- package/dist/namespaces/Audio.d.ts +395 -395
- package/dist/namespaces/Audio.d.ts.map +1 -1
- package/dist/namespaces/Audio.js +530 -530
- package/dist/namespaces/Bounty.d.ts +23 -23
- package/dist/namespaces/Bounty.d.ts.map +1 -1
- package/dist/namespaces/Bounty.js +40 -40
- package/dist/namespaces/Brain.d.ts +15 -15
- package/dist/namespaces/Brain.d.ts.map +1 -1
- package/dist/namespaces/Brain.js +20 -20
- package/dist/namespaces/CamStatics.d.ts +483 -483
- package/dist/namespaces/CamStatics.d.ts.map +1 -1
- package/dist/namespaces/CamStatics.js +693 -693
- package/dist/namespaces/Clock.d.ts +51 -51
- package/dist/namespaces/Clock.d.ts.map +1 -1
- package/dist/namespaces/Clock.js +73 -73
- package/dist/namespaces/Collection.d.ts +6 -6
- package/dist/namespaces/Collection.d.ts.map +1 -1
- package/dist/namespaces/Collection.js +11 -11
- package/dist/namespaces/Compapp.js +1 -1
- package/dist/namespaces/Compendium.d.ts +58 -58
- package/dist/namespaces/Compendium.d.ts.map +1 -1
- package/dist/namespaces/Compendium.js +83 -83
- package/dist/namespaces/Crashlog.js +9 -9
- package/dist/namespaces/Crew.d.ts +9 -9
- package/dist/namespaces/Crew.d.ts.map +1 -1
- package/dist/namespaces/Crew.js +18 -18
- package/dist/namespaces/Databinding.d.ts +146 -146
- package/dist/namespaces/Databinding.d.ts.map +1 -1
- package/dist/namespaces/Databinding.js +218 -218
- package/dist/namespaces/Datafile.js +4 -4
- package/dist/namespaces/Decorator.d.ts +19 -19
- package/dist/namespaces/Decorator.d.ts.map +1 -1
- package/dist/namespaces/Decorator.js +34 -34
- package/dist/namespaces/Dlc.js +2 -2
- package/dist/namespaces/EntityStatics.d.ts +186 -186
- package/dist/namespaces/EntityStatics.d.ts.map +1 -1
- package/dist/namespaces/EntityStatics.js +249 -249
- package/dist/namespaces/Event.js +4 -4
- package/dist/namespaces/Fire.d.ts +89 -89
- package/dist/namespaces/Fire.d.ts.map +1 -1
- package/dist/namespaces/Fire.js +115 -115
- package/dist/namespaces/Flock.js +2 -2
- package/dist/namespaces/Gang.js +2 -2
- package/dist/namespaces/GoogleAnalytics.js +2 -2
- package/dist/namespaces/Graphics.d.ts +776 -776
- package/dist/namespaces/Graphics.d.ts.map +1 -1
- package/dist/namespaces/Graphics.js +1120 -1120
- package/dist/namespaces/Hud.d.ts +497 -497
- package/dist/namespaces/Hud.d.ts.map +1 -1
- package/dist/namespaces/Hud.js +748 -748
- package/dist/namespaces/Ik.js +1 -1
- package/dist/namespaces/Interaction.js +3 -3
- package/dist/namespaces/InteriorStatics.d.ts +40 -40
- package/dist/namespaces/InteriorStatics.d.ts.map +1 -1
- package/dist/namespaces/InteriorStatics.js +57 -57
- package/dist/namespaces/Inventory.d.ts +205 -205
- package/dist/namespaces/Inventory.d.ts.map +1 -1
- package/dist/namespaces/Inventory.js +340 -340
- package/dist/namespaces/Itemdatabase.d.ts +78 -78
- package/dist/namespaces/Itemdatabase.d.ts.map +1 -1
- package/dist/namespaces/Itemdatabase.js +109 -109
- package/dist/namespaces/Itemset.js +2 -2
- package/dist/namespaces/Law.d.ts +1 -1
- package/dist/namespaces/Law.d.ts.map +1 -1
- package/dist/namespaces/Law.js +19 -19
- package/dist/namespaces/Localization.js +1 -1
- package/dist/namespaces/Map.d.ts +156 -156
- package/dist/namespaces/Map.d.ts.map +1 -1
- package/dist/namespaces/Map.js +209 -209
- package/dist/namespaces/Minigame.d.ts +66 -66
- package/dist/namespaces/Minigame.d.ts.map +1 -1
- package/dist/namespaces/Minigame.js +111 -111
- package/dist/namespaces/Misc.d.ts +3 -3
- package/dist/namespaces/Misc.d.ts.map +1 -1
- package/dist/namespaces/Misc.js +35 -35
- package/dist/namespaces/Missiondata.js +1 -1
- package/dist/namespaces/Money.js +3 -3
- package/dist/namespaces/Netshopping.d.ts +58 -58
- package/dist/namespaces/Netshopping.d.ts.map +1 -1
- package/dist/namespaces/Netshopping.js +89 -89
- package/dist/namespaces/Network.d.ts +1199 -1199
- package/dist/namespaces/Network.d.ts.map +1 -1
- package/dist/namespaces/Network.js +1650 -1650
- package/dist/namespaces/Object.d.ts +262 -262
- package/dist/namespaces/Object.d.ts.map +1 -1
- package/dist/namespaces/Object.js +367 -367
- package/dist/namespaces/Pad.d.ts +102 -102
- package/dist/namespaces/Pad.d.ts.map +1 -1
- package/dist/namespaces/Pad.js +141 -141
- package/dist/namespaces/Pathfind.js +10 -10
- package/dist/namespaces/PedStatics.d.ts +2 -2
- package/dist/namespaces/PedStatics.d.ts.map +1 -1
- package/dist/namespaces/PedStatics.js +10 -10
- package/dist/namespaces/Perschar.d.ts +42 -42
- package/dist/namespaces/Perschar.d.ts.map +1 -1
- package/dist/namespaces/Perschar.js +59 -59
- package/dist/namespaces/Physics.d.ts +37 -37
- package/dist/namespaces/Physics.d.ts.map +1 -1
- package/dist/namespaces/Physics.js +54 -54
- package/dist/namespaces/PlayerStatics.d.ts +68 -68
- package/dist/namespaces/PlayerStatics.d.ts.map +1 -1
- package/dist/namespaces/PlayerStatics.js +104 -104
- package/dist/namespaces/Population.d.ts +86 -86
- package/dist/namespaces/Population.d.ts.map +1 -1
- package/dist/namespaces/Population.js +116 -116
- package/dist/namespaces/Posse.d.ts +48 -48
- package/dist/namespaces/Posse.d.ts.map +1 -1
- package/dist/namespaces/Posse.js +78 -78
- package/dist/namespaces/Propset.d.ts +59 -59
- package/dist/namespaces/Propset.d.ts.map +1 -1
- package/dist/namespaces/Propset.js +81 -81
- package/dist/namespaces/Replay.d.ts +1 -1
- package/dist/namespaces/Replay.d.ts.map +1 -1
- package/dist/namespaces/Replay.js +2 -2
- package/dist/namespaces/Scripts.d.ts +1 -1
- package/dist/namespaces/Scripts.d.ts.map +1 -1
- package/dist/namespaces/Scripts.js +12 -12
- package/dist/namespaces/Socialclub.js +8 -8
- package/dist/namespaces/Socialclubfeed.js +1 -1
- package/dist/namespaces/Spactionproxy.js +4 -4
- package/dist/namespaces/Stats.d.ts +203 -203
- package/dist/namespaces/Stats.d.ts.map +1 -1
- package/dist/namespaces/Stats.js +294 -294
- package/dist/namespaces/Streaming.d.ts +128 -128
- package/dist/namespaces/Streaming.d.ts.map +1 -1
- package/dist/namespaces/Streaming.js +202 -202
- package/dist/namespaces/Task.d.ts +366 -366
- package/dist/namespaces/Task.d.ts.map +1 -1
- package/dist/namespaces/Task.js +517 -517
- package/dist/namespaces/Telemetry.d.ts +83 -83
- package/dist/namespaces/Telemetry.d.ts.map +1 -1
- package/dist/namespaces/Telemetry.js +111 -111
- package/dist/namespaces/Txd.js +1 -1
- package/dist/namespaces/Uiapps.d.ts +25 -25
- package/dist/namespaces/Uiapps.d.ts.map +1 -1
- package/dist/namespaces/Uiapps.js +36 -36
- package/dist/namespaces/Uievents.js +1 -1
- package/dist/namespaces/Uifeed.js +1 -1
- package/dist/namespaces/Uistickyfeed.d.ts +16 -16
- package/dist/namespaces/Uistickyfeed.d.ts.map +1 -1
- package/dist/namespaces/Uistickyfeed.js +21 -21
- package/dist/namespaces/Unlock.js +5 -5
- package/dist/namespaces/VehicleStatics.js +12 -12
- package/dist/namespaces/Voice.js +7 -7
- package/dist/namespaces/VolumeStatics.d.ts +99 -99
- package/dist/namespaces/VolumeStatics.d.ts.map +1 -1
- package/dist/namespaces/VolumeStatics.js +137 -137
- package/dist/namespaces/Water.d.ts +27 -27
- package/dist/namespaces/Water.d.ts.map +1 -1
- package/dist/namespaces/Water.js +41 -41
- package/dist/namespaces/WeaponStatics.d.ts +206 -206
- package/dist/namespaces/WeaponStatics.d.ts.map +1 -1
- package/dist/namespaces/WeaponStatics.js +303 -303
- package/dist/types/NativeAliases.d.ts +3 -1
- package/dist/types/NativeAliases.d.ts.map +1 -1
- package/dist/types/NativeAliases.js +3 -1
- package/package.json +1 -1
- package/src/classes/AnimScene.ts +164 -164
- package/src/classes/BaseModel.ts +60 -60
- package/src/classes/BaseTask.ts +46 -46
- package/src/classes/Cam.ts +136 -136
- package/src/classes/Entity.ts +738 -727
- package/src/classes/Interior.ts +43 -43
- package/src/classes/ItemSet.ts +3 -3
- package/src/classes/Ped.ts +432 -432
- package/src/classes/PedModel.ts +2 -2
- package/src/classes/PedTask.ts +1023 -1023
- package/src/classes/PersChar.ts +28 -28
- package/src/classes/Pickup.ts +13 -13
- package/src/classes/Player.ts +326 -319
- package/src/classes/Prop.ts +185 -185
- package/src/classes/PropSet.ts +25 -25
- package/src/classes/Vehicle.ts +147 -147
- package/src/classes/VehicleModel.ts +2 -2
- package/src/classes/VehicleTask.ts +27 -27
- package/src/classes/Volume.ts +62 -62
- package/src/classes/Weapon.ts +358 -358
- package/src/namespaces/Aicoverpoint.ts +40 -40
- package/src/namespaces/Aitransport.ts +104 -104
- package/src/namespaces/Animscene.ts +55 -55
- package/src/namespaces/Audio.ts +565 -565
- package/src/namespaces/Bounty.ts +46 -46
- package/src/namespaces/Brain.ts +22 -22
- package/src/namespaces/CamStatics.ts +706 -706
- package/src/namespaces/Clock.ts +82 -82
- package/src/namespaces/Collection.ts +12 -12
- package/src/namespaces/Compapp.ts +1 -1
- package/src/namespaces/Compendium.ts +94 -94
- package/src/namespaces/Crashlog.ts +9 -9
- package/src/namespaces/Crew.ts +20 -20
- package/src/namespaces/Databinding.ts +222 -222
- package/src/namespaces/Datafile.ts +4 -4
- package/src/namespaces/Decorator.ts +37 -37
- package/src/namespaces/Dlc.ts +2 -2
- package/src/namespaces/EntityStatics.ts +259 -259
- package/src/namespaces/Event.ts +4 -4
- package/src/namespaces/Fire.ts +127 -127
- package/src/namespaces/Flock.ts +2 -2
- package/src/namespaces/Gang.ts +2 -2
- package/src/namespaces/GoogleAnalytics.ts +2 -2
- package/src/namespaces/Graphics.ts +1081 -1081
- package/src/namespaces/Hud.ts +767 -767
- package/src/namespaces/Ik.ts +1 -1
- package/src/namespaces/Interaction.ts +3 -3
- package/src/namespaces/InteriorStatics.ts +65 -65
- package/src/namespaces/Inventory.ts +352 -352
- package/src/namespaces/Itemdatabase.ts +121 -121
- package/src/namespaces/Itemset.ts +2 -2
- package/src/namespaces/Law.ts +20 -20
- package/src/namespaces/Localization.ts +1 -1
- package/src/namespaces/Map.ts +217 -217
- package/src/namespaces/Minigame.ts +119 -119
- package/src/namespaces/Misc.ts +38 -38
- package/src/namespaces/Missiondata.ts +1 -1
- package/src/namespaces/Money.ts +3 -3
- package/src/namespaces/Netshopping.ts +99 -99
- package/src/namespaces/Network.ts +1738 -1738
- package/src/namespaces/Object.ts +370 -370
- package/src/namespaces/Pad.ts +155 -155
- package/src/namespaces/Pathfind.ts +10 -10
- package/src/namespaces/PedStatics.ts +12 -12
- package/src/namespaces/Perschar.ts +67 -67
- package/src/namespaces/Physics.ts +62 -62
- package/src/namespaces/PlayerStatics.ts +112 -112
- package/src/namespaces/Population.ts +131 -131
- package/src/namespaces/Posse.ts +81 -81
- package/src/namespaces/Propset.ts +92 -92
- package/src/namespaces/Replay.ts +3 -3
- package/src/namespaces/Scripts.ts +13 -13
- package/src/namespaces/Socialclub.ts +8 -8
- package/src/namespaces/Socialclubfeed.ts +1 -1
- package/src/namespaces/Spactionproxy.ts +4 -4
- package/src/namespaces/Stats.ts +296 -296
- package/src/namespaces/Streaming.ts +236 -236
- package/src/namespaces/Task.ts +583 -583
- package/src/namespaces/Telemetry.ts +125 -125
- package/src/namespaces/Txd.ts +1 -1
- package/src/namespaces/Uiapps.ts +43 -43
- package/src/namespaces/Uievents.ts +1 -1
- package/src/namespaces/Uifeed.ts +1 -1
- package/src/namespaces/Uistickyfeed.ts +23 -23
- package/src/namespaces/Unlock.ts +5 -5
- package/src/namespaces/VehicleStatics.ts +12 -12
- package/src/namespaces/Voice.ts +7 -7
- package/src/namespaces/VolumeStatics.ts +143 -143
- package/src/namespaces/Water.ts +47 -47
- package/src/namespaces/WeaponStatics.ts +311 -311
- package/src/types/NativeAliases.ts +6 -1
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88
|
/**
|
|
132
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|
* @returns Returns whether the specified model exists in the game.
|
|
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90
|
*/
|
|
134
|
-
|
|
135
|
-
return inv('0xD6F3B6D7716CFF8E', this.hash, rai());
|
|
91
|
+
get IsModelInCdimage() {
|
|
92
|
+
return !!inv('0xD6F3B6D7716CFF8E', this.hash, rai());
|
|
136
93
|
}
|
|
137
94
|
requestNamedPtfxAsset() {
|
|
138
95
|
inv('0xF2B2353BBC0D4E8F', this.hash);
|
|
@@ -143,7 +100,7 @@ export class BaseModel {
|
|
|
143
100
|
*
|
|
144
101
|
* @returns position; radius
|
|
145
102
|
*/
|
|
146
|
-
|
|
103
|
+
get IplBoundingSphere() {
|
|
147
104
|
const result = inv('0x9C77964B0E07B633', this.hash, pvv(), pvf());
|
|
148
105
|
return [result[0], Vector3.fromArray(result[1]), result[2]];
|
|
149
106
|
}
|
|
@@ -152,7 +109,50 @@ export class BaseModel {
|
|
|
152
109
|
*
|
|
153
110
|
* @returns
|
|
154
111
|
*/
|
|
155
|
-
|
|
156
|
-
return inv('0xD779B9B910BD3B7C', this.hash, rai());
|
|
112
|
+
get IsIplActiveHash() {
|
|
113
|
+
return !!inv('0xD779B9B910BD3B7C', this.hash, rai());
|
|
114
|
+
}
|
|
115
|
+
/**
|
|
116
|
+
* Old name: _REQUEST_IMAP_2
|
|
117
|
+
*/
|
|
118
|
+
requestIplByHash() {
|
|
119
|
+
inv('0x9E211A378F95C97C', this.hash);
|
|
120
|
+
}
|
|
121
|
+
/**
|
|
122
|
+
* Request a model to be loaded into streaming memory. You should make sure to check that the model exists with [native: IS_MODEL_IN_CDIMAGE]
|
|
123
|
+
*
|
|
124
|
+
* @param p1
|
|
125
|
+
*/
|
|
126
|
+
requestModel(p1) {
|
|
127
|
+
inv('0xFA28FE3A6246FC30', this.hash, p1);
|
|
128
|
+
}
|
|
129
|
+
/**
|
|
130
|
+
* Old name: _IS_IMAP_ACTIVE_2
|
|
131
|
+
*
|
|
132
|
+
* @returns
|
|
133
|
+
*/
|
|
134
|
+
get IsIplActiveByHash() {
|
|
135
|
+
return !!inv('0x93AC1B91CB6D9913', this.hash, rai());
|
|
136
|
+
}
|
|
137
|
+
requestClipSetByHash() {
|
|
138
|
+
inv('0xAC37644A538F7524', this.hash);
|
|
139
|
+
}
|
|
140
|
+
/**
|
|
141
|
+
* @returns
|
|
142
|
+
*/
|
|
143
|
+
hasNamedPtfxAssetLoaded() {
|
|
144
|
+
return !!inv('0x65BB72F29138F5D6', this.hash, rai());
|
|
145
|
+
}
|
|
146
|
+
/**
|
|
147
|
+
* _SET_E* or _SET_F*
|
|
148
|
+
*/
|
|
149
|
+
N_0x032A14D082A9B269() {
|
|
150
|
+
inv('0x032A14D082A9B269', this.hash);
|
|
151
|
+
}
|
|
152
|
+
/**
|
|
153
|
+
* Marks the model as no longer needed.
|
|
154
|
+
*/
|
|
155
|
+
setModelAsNoLongerNeeded() {
|
|
156
|
+
inv('0x4AD96EF928BD4F9A', this.hash);
|
|
157
157
|
}
|
|
158
158
|
}
|
|
@@ -4,12 +4,24 @@ import type { Entity } from './Entity';
|
|
|
4
4
|
export declare class BaseTask {
|
|
5
5
|
protected entity: Entity;
|
|
6
6
|
constructor(entity: Entity);
|
|
7
|
+
/**
|
|
8
|
+
* Returns the entity coverpoint with offset.
|
|
9
|
+
*
|
|
10
|
+
* @param offset
|
|
11
|
+
* @param heading
|
|
12
|
+
* @param p5
|
|
13
|
+
* @param p6
|
|
14
|
+
* @param p7
|
|
15
|
+
* @param p8
|
|
16
|
+
* @returns
|
|
17
|
+
*/
|
|
18
|
+
getCoverpointFromEntityWithOffset(offset: Vector3, heading: number, p5: number, p6: number, p7: number, p8: number): any;
|
|
7
19
|
/**
|
|
8
20
|
* Returns m_eContainerState
|
|
9
21
|
*
|
|
10
22
|
* @returns
|
|
11
23
|
*/
|
|
12
|
-
|
|
24
|
+
get ScenarioContainerOpeningState(): any;
|
|
13
25
|
/**
|
|
14
26
|
* Returns scenario
|
|
15
27
|
*
|
|
@@ -23,37 +35,39 @@ export declare class BaseTask {
|
|
|
23
35
|
*/
|
|
24
36
|
createScenarioPointHashAttachedToEntity(scenarioHash: string | number, pos: Vector3, heading: number, p6: any, p7: any, p8: boolean): number;
|
|
25
37
|
/**
|
|
26
|
-
* @returns
|
|
38
|
+
* @returns args
|
|
27
39
|
*/
|
|
28
|
-
|
|
40
|
+
playEntityScriptedAnim(): number;
|
|
29
41
|
/**
|
|
30
|
-
*
|
|
42
|
+
* carriableSlot:
|
|
43
|
+
* 7 > Back of a horse
|
|
44
|
+
* 6 > Right side of a horse
|
|
45
|
+
* 5 > Left side of a horse
|
|
46
|
+
* flags:
|
|
47
|
+
* 512: enables the prompt being the name of the item when using a generic item
|
|
31
48
|
*
|
|
32
|
-
* @param
|
|
33
|
-
* @param
|
|
34
|
-
* @param
|
|
35
|
-
* @param
|
|
36
|
-
* @param p7
|
|
37
|
-
* @param p8
|
|
38
|
-
* @returns
|
|
49
|
+
* @param carryConfig
|
|
50
|
+
* @param carrier
|
|
51
|
+
* @param carriableSlot
|
|
52
|
+
* @param flags
|
|
39
53
|
*/
|
|
40
|
-
|
|
54
|
+
carriable(carryConfig: string | number, carrier: Ped, carriableSlot: number, flags: number): void;
|
|
41
55
|
/**
|
|
42
|
-
* @
|
|
56
|
+
* @param p1
|
|
43
57
|
*/
|
|
44
|
-
|
|
58
|
+
N_0xF3C3503276F4A034(p1: any): void;
|
|
45
59
|
/**
|
|
46
|
-
* @returns
|
|
60
|
+
* @returns
|
|
47
61
|
*/
|
|
48
|
-
|
|
62
|
+
get IsCarriableEntity(): any;
|
|
49
63
|
/**
|
|
50
|
-
* @returns
|
|
64
|
+
* @returns This value decreases as items are looted. Before opening, it may return `0` because contents are not always loaded until the container is opened.
|
|
51
65
|
*/
|
|
52
|
-
|
|
66
|
+
get RansackScenarioContainerRemainingLootCount(): number;
|
|
53
67
|
/**
|
|
54
|
-
* @
|
|
68
|
+
* @returns Returns the total number of compartments (drawers, lids, etc.) the specific scenarion container has. For example a chest has `1` compartment, while a cabinet with `3` drawers returns `3`
|
|
55
69
|
*/
|
|
56
|
-
|
|
70
|
+
get RansackScenarioContainerNumCompartments(): number;
|
|
57
71
|
/**
|
|
58
72
|
* @param targetEntity
|
|
59
73
|
* @param duration
|
|
@@ -66,11 +80,11 @@ export declare class BaseTask {
|
|
|
66
80
|
*
|
|
67
81
|
* @param open
|
|
68
82
|
*/
|
|
69
|
-
|
|
83
|
+
set ScenarioContainerOpeningState(open: boolean);
|
|
70
84
|
/**
|
|
71
85
|
* @returns If the container is not cloesable (like a chest or safe that cannt be closed again) it will return `0`.
|
|
72
86
|
*/
|
|
73
|
-
|
|
87
|
+
get RansackScenarioContainerNumOpenCompartments(): number;
|
|
74
88
|
/**
|
|
75
89
|
* @param filterName
|
|
76
90
|
* @param priority
|
|
@@ -84,19 +98,5 @@ export declare class BaseTask {
|
|
|
84
98
|
* @param p4
|
|
85
99
|
*/
|
|
86
100
|
N_0x2416EC2F31F75266(targetEntity: Entity, duration: number, p3: any, p4: any): void;
|
|
87
|
-
/**
|
|
88
|
-
* carriableSlot:
|
|
89
|
-
* 7 > Back of a horse
|
|
90
|
-
* 6 > Right side of a horse
|
|
91
|
-
* 5 > Left side of a horse
|
|
92
|
-
* flags:
|
|
93
|
-
* 512: enables the prompt being the name of the item when using a generic item
|
|
94
|
-
*
|
|
95
|
-
* @param carryConfig
|
|
96
|
-
* @param carrier
|
|
97
|
-
* @param carriableSlot
|
|
98
|
-
* @param flags
|
|
99
|
-
*/
|
|
100
|
-
carriable(carryConfig: string | number, carrier: Ped, carriableSlot: number, flags: number): void;
|
|
101
101
|
}
|
|
102
102
|
//# sourceMappingURL=BaseTask.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"BaseTask.d.ts","sourceRoot":"","sources":["../../src/classes/BaseTask.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,GAAG,EAAE,MAAM,gBAAgB,CAAC;AAE1C,OAAO,EAAE,OAAO,EAAE,MAAM,kBAAkB,CAAC;AAG3C,OAAO,KAAK,EAAE,MAAM,EAAE,MAAM,UAAU,CAAC;AAIvC,qBAAa,QAAQ;IACnB,SAAS,CAAC,MAAM,EAAE,MAAM,CAAC;gBAEb,MAAM,EAAE,MAAM;IAI1B;;;;OAIG;IACH,
|
|
1
|
+
{"version":3,"file":"BaseTask.d.ts","sourceRoot":"","sources":["../../src/classes/BaseTask.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,GAAG,EAAE,MAAM,gBAAgB,CAAC;AAE1C,OAAO,EAAE,OAAO,EAAE,MAAM,kBAAkB,CAAC;AAG3C,OAAO,KAAK,EAAE,MAAM,EAAE,MAAM,UAAU,CAAC;AAIvC,qBAAa,QAAQ;IACnB,SAAS,CAAC,MAAM,EAAE,MAAM,CAAC;gBAEb,MAAM,EAAE,MAAM;IAI1B;;;;;;;;;;OAUG;IACH,iCAAiC,CAAC,MAAM,EAAE,OAAO,EAAE,OAAO,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,EAAE,EAAE,EAAE,MAAM,GAAG,GAAG;IAIxH;;;;OAIG;IACH,IAAI,6BAA6B,IAAI,GAAG,CAEvC;IAED;;;;;;;;;;OAUG;IACH,uCAAuC,CAAC,YAAY,EAAE,MAAM,GAAG,MAAM,EAAE,GAAG,EAAE,OAAO,EAAE,OAAO,EAAE,MAAM,EAAE,EAAE,EAAE,GAAG,EAAE,EAAE,EAAE,GAAG,EAAE,EAAE,EAAE,OAAO,GAAG,MAAM;IAI5I;;OAEG;IACH,sBAAsB,IAAI,MAAM;IAKhC;;;;;;;;;;;;OAYG;IACH,SAAS,CAAC,WAAW,EAAE,MAAM,GAAG,MAAM,EAAE,OAAO,EAAE,GAAG,EAAE,aAAa,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM,GAAG,IAAI;IAIjG;;OAEG;IACH,oBAAoB,CAAC,EAAE,EAAE,GAAG,GAAG,IAAI;IAInC;;OAEG;IACH,IAAI,iBAAiB,IAAI,GAAG,CAE3B;IAED;;OAEG;IACH,IAAI,0CAA0C,IAAI,MAAM,CAEvD;IAED;;OAEG;IACH,IAAI,uCAAuC,IAAI,MAAM,CAEpD;IAED;;;;;OAKG;IACH,aAAa,CAAC,YAAY,EAAE,MAAM,EAAE,QAAQ,EAAE,MAAM,EAAE,aAAa,EAAE,MAAM,GAAG,MAAM,EAAE,iBAAiB,EAAE,OAAO,GAAG,IAAI;IAIvH;;;;OAIG;IACH,IAAI,6BAA6B,CAAC,IAAI,EAAE,OAAO,EAE9C;IAED;;OAEG;IACH,IAAI,2CAA2C,IAAI,MAAM,CAExD;IAED;;;;OAIG;IACH,aAAa,CAAC,UAAU,EAAE,MAAM,GAAG,IAAI,EAAE,QAAQ,EAAE,MAAM,EAAE,SAAS,EAAE,OAAO,GAAG,IAAI;IAIpF;;;;;OAKG;IACH,oBAAoB,CAAC,YAAY,EAAE,MAAM,EAAE,QAAQ,EAAE,MAAM,EAAE,EAAE,EAAE,GAAG,EAAE,EAAE,EAAE,GAAG,GAAG,IAAI;CAIrF"}
|
package/dist/classes/BaseTask.js
CHANGED
|
@@ -3,12 +3,26 @@ export class BaseTask {
|
|
|
3
3
|
constructor(entity) {
|
|
4
4
|
this.entity = entity;
|
|
5
5
|
}
|
|
6
|
+
/**
|
|
7
|
+
* Returns the entity coverpoint with offset.
|
|
8
|
+
*
|
|
9
|
+
* @param offset
|
|
10
|
+
* @param heading
|
|
11
|
+
* @param p5
|
|
12
|
+
* @param p6
|
|
13
|
+
* @param p7
|
|
14
|
+
* @param p8
|
|
15
|
+
* @returns
|
|
16
|
+
*/
|
|
17
|
+
getCoverpointFromEntityWithOffset(offset, heading, p5, p6, p7, p8) {
|
|
18
|
+
return inv('0x59872EA4CBD11C56', this.entity.handle, f(offset.x), f(offset.y), f(offset.z), f(heading), p5, p6, p7, p8);
|
|
19
|
+
}
|
|
6
20
|
/**
|
|
7
21
|
* Returns m_eContainerState
|
|
8
22
|
*
|
|
9
23
|
* @returns
|
|
10
24
|
*/
|
|
11
|
-
|
|
25
|
+
get ScenarioContainerOpeningState() {
|
|
12
26
|
return inv('0xB219612B5568E9EC', this.entity.handle);
|
|
13
27
|
}
|
|
14
28
|
/**
|
|
@@ -26,50 +40,52 @@ export class BaseTask {
|
|
|
26
40
|
return inv('0x794AB1379A74064D', this.entity.handle, _h(scenarioHash), f(pos.x), f(pos.y), f(pos.z), f(heading), p6, p7, p8, rai());
|
|
27
41
|
}
|
|
28
42
|
/**
|
|
29
|
-
* @returns
|
|
43
|
+
* @returns args
|
|
30
44
|
*/
|
|
31
|
-
|
|
32
|
-
|
|
45
|
+
playEntityScriptedAnim() {
|
|
46
|
+
const result = inv('0x77A1EEC547E7FCF1', this.entity.handle, pvi());
|
|
47
|
+
return result;
|
|
33
48
|
}
|
|
34
49
|
/**
|
|
35
|
-
*
|
|
50
|
+
* carriableSlot:
|
|
51
|
+
* 7 > Back of a horse
|
|
52
|
+
* 6 > Right side of a horse
|
|
53
|
+
* 5 > Left side of a horse
|
|
54
|
+
* flags:
|
|
55
|
+
* 512: enables the prompt being the name of the item when using a generic item
|
|
36
56
|
*
|
|
37
|
-
* @param
|
|
38
|
-
* @param
|
|
39
|
-
* @param
|
|
40
|
-
* @param
|
|
41
|
-
* @param p7
|
|
42
|
-
* @param p8
|
|
43
|
-
* @returns
|
|
57
|
+
* @param carryConfig
|
|
58
|
+
* @param carrier
|
|
59
|
+
* @param carriableSlot
|
|
60
|
+
* @param flags
|
|
44
61
|
*/
|
|
45
|
-
|
|
46
|
-
|
|
62
|
+
carriable(carryConfig, carrier, carriableSlot, flags) {
|
|
63
|
+
inv('0xF0B4F759F35CC7F5', this.entity.handle, _h(carryConfig), carrier.handle, carriableSlot, flags);
|
|
47
64
|
}
|
|
48
65
|
/**
|
|
49
|
-
* @
|
|
66
|
+
* @param p1
|
|
50
67
|
*/
|
|
51
|
-
|
|
52
|
-
|
|
53
|
-
|
|
68
|
+
N_0xF3C3503276F4A034(p1) {
|
|
69
|
+
inv('0xF3C3503276F4A034', this.entity.handle, p1);
|
|
70
|
+
}
|
|
71
|
+
/**
|
|
72
|
+
* @returns
|
|
73
|
+
*/
|
|
74
|
+
get IsCarriableEntity() {
|
|
75
|
+
return inv('0x0CCFE72B43C9CF96', this.entity.handle);
|
|
54
76
|
}
|
|
55
77
|
/**
|
|
56
78
|
* @returns This value decreases as items are looted. Before opening, it may return `0` because contents are not always loaded until the container is opened.
|
|
57
79
|
*/
|
|
58
|
-
|
|
80
|
+
get RansackScenarioContainerRemainingLootCount() {
|
|
59
81
|
return inv('0x01AF8A3729231A43', this.entity.handle, rai());
|
|
60
82
|
}
|
|
61
83
|
/**
|
|
62
84
|
* @returns Returns the total number of compartments (drawers, lids, etc.) the specific scenarion container has. For example a chest has `1` compartment, while a cabinet with `3` drawers returns `3`
|
|
63
85
|
*/
|
|
64
|
-
|
|
86
|
+
get RansackScenarioContainerNumCompartments() {
|
|
65
87
|
return inv('0x640A602946A8C972', this.entity.handle, rai());
|
|
66
88
|
}
|
|
67
|
-
/**
|
|
68
|
-
* @param p1
|
|
69
|
-
*/
|
|
70
|
-
N_0xF3C3503276F4A034(p1) {
|
|
71
|
-
inv('0xF3C3503276F4A034', this.entity.handle, p1);
|
|
72
|
-
}
|
|
73
89
|
/**
|
|
74
90
|
* @param targetEntity
|
|
75
91
|
* @param duration
|
|
@@ -84,13 +100,13 @@ export class BaseTask {
|
|
|
84
100
|
*
|
|
85
101
|
* @param open
|
|
86
102
|
*/
|
|
87
|
-
|
|
103
|
+
set ScenarioContainerOpeningState(open) {
|
|
88
104
|
inv('0x188F8071F244B9B8', this.entity.handle, open);
|
|
89
105
|
}
|
|
90
106
|
/**
|
|
91
107
|
* @returns If the container is not cloesable (like a chest or safe that cannt be closed again) it will return `0`.
|
|
92
108
|
*/
|
|
93
|
-
|
|
109
|
+
get RansackScenarioContainerNumOpenCompartments() {
|
|
94
110
|
return inv('0x849791EBBDBA0362', this.entity.handle, rai());
|
|
95
111
|
}
|
|
96
112
|
/**
|
|
@@ -110,20 +126,4 @@ export class BaseTask {
|
|
|
110
126
|
N_0x2416EC2F31F75266(targetEntity, duration, p3, p4) {
|
|
111
127
|
inv('0x2416EC2F31F75266', this.entity.handle, targetEntity.handle, duration, p3, p4);
|
|
112
128
|
}
|
|
113
|
-
/**
|
|
114
|
-
* carriableSlot:
|
|
115
|
-
* 7 > Back of a horse
|
|
116
|
-
* 6 > Right side of a horse
|
|
117
|
-
* 5 > Left side of a horse
|
|
118
|
-
* flags:
|
|
119
|
-
* 512: enables the prompt being the name of the item when using a generic item
|
|
120
|
-
*
|
|
121
|
-
* @param carryConfig
|
|
122
|
-
* @param carrier
|
|
123
|
-
* @param carriableSlot
|
|
124
|
-
* @param flags
|
|
125
|
-
*/
|
|
126
|
-
carriable(carryConfig, carrier, carriableSlot, flags) {
|
|
127
|
-
inv('0xF0B4F759F35CC7F5', this.entity.handle, _h(carryConfig), carrier.handle, carriableSlot, flags);
|
|
128
|
-
}
|
|
129
129
|
}
|
package/dist/classes/Cam.d.ts
CHANGED
|
@@ -7,6 +7,68 @@ export declare class Cam implements IHandle {
|
|
|
7
7
|
handle: number;
|
|
8
8
|
constructor(handle: number);
|
|
9
9
|
static fromHandle(handle: number): Cam | null;
|
|
10
|
+
/**
|
|
11
|
+
* boneIndex: https://github.com/femga/rdr3_discoveries/tree/master/boneNames
|
|
12
|
+
*
|
|
13
|
+
* @param ped
|
|
14
|
+
* @param boneIndex
|
|
15
|
+
* @param pos
|
|
16
|
+
* @param heading
|
|
17
|
+
*/
|
|
18
|
+
attachToPedBone(ped: Ped, boneIndex: number, pos: Vector3, heading: boolean): void;
|
|
19
|
+
/**
|
|
20
|
+
* @param camFrom
|
|
21
|
+
* @param duration
|
|
22
|
+
* @param easeLocation
|
|
23
|
+
* @param easeRotation
|
|
24
|
+
*/
|
|
25
|
+
setActiveWithInterp(camFrom: Cam, duration: number, easeLocation: number, easeRotation: number): void;
|
|
26
|
+
/**
|
|
27
|
+
* @param distance
|
|
28
|
+
*/
|
|
29
|
+
set FocusDistance(distance: number);
|
|
30
|
+
/**
|
|
31
|
+
* Sets the position of the cam.
|
|
32
|
+
*
|
|
33
|
+
* @param pos
|
|
34
|
+
*/
|
|
35
|
+
set Coord(pos: Vector3);
|
|
36
|
+
/**
|
|
37
|
+
* @param smoothingStyle
|
|
38
|
+
*/
|
|
39
|
+
set SplineSmoothingStyle(smoothingStyle: number);
|
|
40
|
+
/**
|
|
41
|
+
* @param farClip
|
|
42
|
+
*/
|
|
43
|
+
set FarClip(farClip: number);
|
|
44
|
+
/**
|
|
45
|
+
* @param strength
|
|
46
|
+
*/
|
|
47
|
+
set MotionBlurStrength(strength: number);
|
|
48
|
+
/**
|
|
49
|
+
* @param p1
|
|
50
|
+
*/
|
|
51
|
+
stopShaking(p1: boolean): void;
|
|
52
|
+
/**
|
|
53
|
+
* @param nearClip
|
|
54
|
+
*/
|
|
55
|
+
set NearClip(nearClip: number);
|
|
56
|
+
/**
|
|
57
|
+
* @param pos
|
|
58
|
+
*/
|
|
59
|
+
pointAtCoord(pos: Vector3): void;
|
|
60
|
+
/**
|
|
61
|
+
* @param entity
|
|
62
|
+
* @param p2
|
|
63
|
+
* @param p3
|
|
64
|
+
* @param p4
|
|
65
|
+
* @param p5
|
|
66
|
+
*/
|
|
67
|
+
pointAtEntity(entity: Entity, p2: number, p3: number, p4: number, p5: boolean): void;
|
|
68
|
+
/**
|
|
69
|
+
* @param pause
|
|
70
|
+
*/
|
|
71
|
+
pauseCameraFocus(pause: boolean): void;
|
|
10
72
|
/**
|
|
11
73
|
* BOOL param indicates whether the cam should be destroyed if it belongs to the calling script.
|
|
12
74
|
*
|
|
@@ -16,13 +78,13 @@ export declare class Cam implements IHandle {
|
|
|
16
78
|
/**
|
|
17
79
|
* @returns
|
|
18
80
|
*/
|
|
19
|
-
|
|
81
|
+
get IsRendering(): boolean;
|
|
20
82
|
/**
|
|
21
83
|
* Returns whether or not the passed camera handle is active.
|
|
22
84
|
*
|
|
23
85
|
* @returns
|
|
24
86
|
*/
|
|
25
|
-
|
|
87
|
+
get IsActive(): boolean;
|
|
26
88
|
/**
|
|
27
89
|
* @param p1
|
|
28
90
|
*/
|
|
@@ -37,7 +99,7 @@ export declare class Cam implements IHandle {
|
|
|
37
99
|
*
|
|
38
100
|
* @param toggle
|
|
39
101
|
*/
|
|
40
|
-
|
|
102
|
+
set AffectsAiming(toggle: boolean);
|
|
41
103
|
/**
|
|
42
104
|
* Set cam DOF and focal settings. TODO: Support structs
|
|
43
105
|
*
|
|
@@ -50,44 +112,26 @@ export declare class Cam implements IHandle {
|
|
|
50
112
|
*
|
|
51
113
|
* @param fieldOfView
|
|
52
114
|
*/
|
|
53
|
-
|
|
115
|
+
set Fov(fieldOfView: number);
|
|
54
116
|
stopPointing(): void;
|
|
55
|
-
/**
|
|
56
|
-
* @param distance
|
|
57
|
-
*/
|
|
58
|
-
setFocusDistance(distance: number): void;
|
|
59
|
-
/**
|
|
60
|
-
* Sets the position of the cam.
|
|
61
|
-
*
|
|
62
|
-
* @param pos
|
|
63
|
-
*/
|
|
64
|
-
setCoord(pos: Vector3): void;
|
|
65
|
-
/**
|
|
66
|
-
* @param smoothingStyle
|
|
67
|
-
*/
|
|
68
|
-
setSplineSmoothingStyle(smoothingStyle: number): void;
|
|
69
|
-
/**
|
|
70
|
-
* @param farClip
|
|
71
|
-
*/
|
|
72
|
-
setFarClip(farClip: number): void;
|
|
73
117
|
/**
|
|
74
118
|
* @param p1
|
|
75
119
|
*/
|
|
76
|
-
|
|
120
|
+
set ControlsMiniMapHeading(p1: boolean);
|
|
77
121
|
/**
|
|
78
122
|
* Can use this with SET_CAM_SPLINE_PHASE to set the float it this native returns. (returns 1.0f when no nodes has been added, reached end of non existing spline)
|
|
79
123
|
*
|
|
80
124
|
* @returns
|
|
81
125
|
*/
|
|
82
|
-
|
|
126
|
+
get SplinePhase(): number;
|
|
83
127
|
/**
|
|
84
128
|
* @returns
|
|
85
129
|
*/
|
|
86
|
-
|
|
130
|
+
get IsShaking(): boolean;
|
|
87
131
|
/**
|
|
88
132
|
* @returns
|
|
89
133
|
*/
|
|
90
|
-
|
|
134
|
+
get Fov(): number;
|
|
91
135
|
/**
|
|
92
136
|
* @param type
|
|
93
137
|
* @param amplitude
|
|
@@ -96,45 +140,20 @@ export declare class Cam implements IHandle {
|
|
|
96
140
|
/**
|
|
97
141
|
* @returns
|
|
98
142
|
*/
|
|
99
|
-
|
|
100
|
-
/**
|
|
101
|
-
* Set camera as active/inactive.
|
|
102
|
-
*
|
|
103
|
-
* @param active
|
|
104
|
-
*/
|
|
105
|
-
setActive(active: boolean): void;
|
|
106
|
-
/**
|
|
107
|
-
* @param pos
|
|
108
|
-
* @param rot
|
|
109
|
-
* @param fieldOfView
|
|
110
|
-
* @param p8
|
|
111
|
-
* @param p9
|
|
112
|
-
* @param p10
|
|
113
|
-
* @param p11
|
|
114
|
-
* @param p12
|
|
115
|
-
* @param p13
|
|
116
|
-
*/
|
|
117
|
-
setParams(pos: Vector3, rot: Vector3, fieldOfView: number, p8: any, p9: number, p10: number, p11: number, p12: any, p13: any): void;
|
|
118
|
-
/**
|
|
119
|
-
* Sets the rotation of the cam.
|
|
120
|
-
*
|
|
121
|
-
* @param rot
|
|
122
|
-
* @param rotationOrder
|
|
123
|
-
*/
|
|
124
|
-
setRot(rot: Vector3, rotationOrder: number): void;
|
|
143
|
+
get IsInterpolating(): boolean;
|
|
125
144
|
/**
|
|
126
145
|
* @returns
|
|
127
146
|
*/
|
|
128
|
-
|
|
147
|
+
get Coord(): Vector3;
|
|
129
148
|
detachCam(): void;
|
|
130
149
|
/**
|
|
131
150
|
* @param timeDuration
|
|
132
151
|
*/
|
|
133
|
-
|
|
152
|
+
set SplineDuration(timeDuration: number);
|
|
134
153
|
/**
|
|
135
154
|
* @param p1
|
|
136
155
|
*/
|
|
137
|
-
|
|
156
|
+
set SplinePhase(p1: number);
|
|
138
157
|
/**
|
|
139
158
|
* @param animName
|
|
140
159
|
* @param animDictionary
|
|
@@ -170,48 +189,29 @@ export declare class Cam implements IHandle {
|
|
|
170
189
|
*/
|
|
171
190
|
attachToEntity(entity: Entity, offset: Vector3, isRelative: boolean): void;
|
|
172
191
|
/**
|
|
173
|
-
*
|
|
174
|
-
|
|
175
|
-
|
|
176
|
-
/**
|
|
177
|
-
* @param nearClip
|
|
192
|
+
* Set camera as active/inactive.
|
|
193
|
+
*
|
|
194
|
+
* @param active
|
|
178
195
|
*/
|
|
179
|
-
|
|
196
|
+
set Active(active: boolean);
|
|
180
197
|
/**
|
|
181
198
|
* @param pos
|
|
199
|
+
* @param rot
|
|
200
|
+
* @param fieldOfView
|
|
201
|
+
* @param p8
|
|
202
|
+
* @param p9
|
|
203
|
+
* @param p10
|
|
204
|
+
* @param p11
|
|
205
|
+
* @param p12
|
|
206
|
+
* @param p13
|
|
182
207
|
*/
|
|
183
|
-
|
|
184
|
-
/**
|
|
185
|
-
* @param entity
|
|
186
|
-
* @param p2
|
|
187
|
-
* @param p3
|
|
188
|
-
* @param p4
|
|
189
|
-
* @param p5
|
|
190
|
-
*/
|
|
191
|
-
pointAtEntity(entity: Entity, p2: number, p3: number, p4: number, p5: boolean): void;
|
|
192
|
-
/**
|
|
193
|
-
* @param pause
|
|
194
|
-
*/
|
|
195
|
-
pauseCameraFocus(pause: boolean): void;
|
|
208
|
+
setParams(pos: Vector3, rot: Vector3, fieldOfView: number, p8: any, p9: number, p10: number, p11: number, p12: any, p13: any): void;
|
|
196
209
|
/**
|
|
197
|
-
*
|
|
210
|
+
* Sets the rotation of the cam.
|
|
198
211
|
*
|
|
199
|
-
* @param
|
|
200
|
-
* @param
|
|
201
|
-
* @param pos
|
|
202
|
-
* @param heading
|
|
203
|
-
*/
|
|
204
|
-
attachToPedBone(ped: Ped, boneIndex: number, pos: Vector3, heading: boolean): void;
|
|
205
|
-
/**
|
|
206
|
-
* @param camFrom
|
|
207
|
-
* @param duration
|
|
208
|
-
* @param easeLocation
|
|
209
|
-
* @param easeRotation
|
|
210
|
-
*/
|
|
211
|
-
setActiveWithInterp(camFrom: Cam, duration: number, easeLocation: number, easeRotation: number): void;
|
|
212
|
-
/**
|
|
213
|
-
* @param strength
|
|
212
|
+
* @param rot
|
|
213
|
+
* @param rotationOrder
|
|
214
214
|
*/
|
|
215
|
-
|
|
215
|
+
setRot(rot: Vector3, rotationOrder: number): void;
|
|
216
216
|
}
|
|
217
217
|
//# sourceMappingURL=Cam.d.ts.map
|