@nativewrappers/redm-codegen 0.0.4 → 0.0.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/classes/AnimScene.d.ts +109 -109
- package/dist/classes/AnimScene.d.ts.map +1 -1
- package/dist/classes/AnimScene.js +158 -158
- package/dist/classes/BaseModel.d.ts +34 -34
- package/dist/classes/BaseModel.d.ts.map +1 -1
- package/dist/classes/BaseModel.js +53 -53
- package/dist/classes/BaseTask.d.ts +36 -36
- package/dist/classes/BaseTask.d.ts.map +1 -1
- package/dist/classes/BaseTask.js +44 -44
- package/dist/classes/Cam.d.ts +91 -91
- package/dist/classes/Cam.d.ts.map +1 -1
- package/dist/classes/Cam.js +124 -124
- package/dist/classes/Entity.d.ts +507 -502
- package/dist/classes/Entity.d.ts.map +1 -1
- package/dist/classes/Entity.js +723 -714
- package/dist/classes/Interior.d.ts +27 -27
- package/dist/classes/Interior.d.ts.map +1 -1
- package/dist/classes/Interior.js +42 -42
- package/dist/classes/ItemSet.d.ts +2 -2
- package/dist/classes/ItemSet.d.ts.map +1 -1
- package/dist/classes/ItemSet.js +3 -3
- package/dist/classes/Ped.d.ts +286 -286
- package/dist/classes/Ped.d.ts.map +1 -1
- package/dist/classes/Ped.js +425 -425
- package/dist/classes/PedModel.d.ts +1 -1
- package/dist/classes/PedModel.d.ts.map +1 -1
- package/dist/classes/PedModel.js +2 -2
- package/dist/classes/PedTask.d.ts +770 -770
- package/dist/classes/PedTask.d.ts.map +1 -1
- package/dist/classes/PedTask.js +985 -985
- package/dist/classes/PersChar.d.ts +11 -11
- package/dist/classes/PersChar.d.ts.map +1 -1
- package/dist/classes/PersChar.js +23 -23
- package/dist/classes/Pickup.d.ts +6 -6
- package/dist/classes/Pickup.d.ts.map +1 -1
- package/dist/classes/Pickup.js +12 -12
- package/dist/classes/Player.d.ts +237 -233
- package/dist/classes/Player.d.ts.map +1 -1
- package/dist/classes/Player.js +309 -303
- package/dist/classes/Prop.d.ts +126 -126
- package/dist/classes/Prop.d.ts.map +1 -1
- package/dist/classes/Prop.js +180 -180
- package/dist/classes/PropSet.d.ts +16 -16
- package/dist/classes/PropSet.d.ts.map +1 -1
- package/dist/classes/PropSet.js +22 -22
- package/dist/classes/Vehicle.d.ts +122 -122
- package/dist/classes/Vehicle.d.ts.map +1 -1
- package/dist/classes/Vehicle.js +147 -147
- package/dist/classes/VehicleModel.d.ts +1 -1
- package/dist/classes/VehicleModel.d.ts.map +1 -1
- package/dist/classes/VehicleModel.js +2 -2
- package/dist/classes/VehicleTask.d.ts +17 -17
- package/dist/classes/VehicleTask.d.ts.map +1 -1
- package/dist/classes/VehicleTask.js +24 -24
- package/dist/classes/Volume.d.ts +44 -44
- package/dist/classes/Volume.d.ts.map +1 -1
- package/dist/classes/Volume.js +58 -58
- package/dist/classes/Weapon.d.ts +243 -243
- package/dist/classes/Weapon.d.ts.map +1 -1
- package/dist/classes/Weapon.js +339 -339
- package/dist/namespaces/Aicoverpoint.d.ts +23 -23
- package/dist/namespaces/Aicoverpoint.d.ts.map +1 -1
- package/dist/namespaces/Aicoverpoint.js +35 -35
- package/dist/namespaces/Aitransport.d.ts +78 -78
- package/dist/namespaces/Aitransport.d.ts.map +1 -1
- package/dist/namespaces/Aitransport.js +95 -95
- package/dist/namespaces/Animscene.d.ts +37 -37
- package/dist/namespaces/Animscene.d.ts.map +1 -1
- package/dist/namespaces/Animscene.js +51 -51
- package/dist/namespaces/Audio.d.ts +395 -395
- package/dist/namespaces/Audio.d.ts.map +1 -1
- package/dist/namespaces/Audio.js +530 -530
- package/dist/namespaces/Bounty.d.ts +23 -23
- package/dist/namespaces/Bounty.d.ts.map +1 -1
- package/dist/namespaces/Bounty.js +40 -40
- package/dist/namespaces/Brain.d.ts +15 -15
- package/dist/namespaces/Brain.d.ts.map +1 -1
- package/dist/namespaces/Brain.js +20 -20
- package/dist/namespaces/CamStatics.d.ts +483 -483
- package/dist/namespaces/CamStatics.d.ts.map +1 -1
- package/dist/namespaces/CamStatics.js +693 -693
- package/dist/namespaces/Clock.d.ts +51 -51
- package/dist/namespaces/Clock.d.ts.map +1 -1
- package/dist/namespaces/Clock.js +73 -73
- package/dist/namespaces/Collection.d.ts +6 -6
- package/dist/namespaces/Collection.d.ts.map +1 -1
- package/dist/namespaces/Collection.js +11 -11
- package/dist/namespaces/Compapp.js +1 -1
- package/dist/namespaces/Compendium.d.ts +58 -58
- package/dist/namespaces/Compendium.d.ts.map +1 -1
- package/dist/namespaces/Compendium.js +83 -83
- package/dist/namespaces/Crashlog.js +9 -9
- package/dist/namespaces/Crew.d.ts +9 -9
- package/dist/namespaces/Crew.d.ts.map +1 -1
- package/dist/namespaces/Crew.js +18 -18
- package/dist/namespaces/Databinding.d.ts +146 -146
- package/dist/namespaces/Databinding.d.ts.map +1 -1
- package/dist/namespaces/Databinding.js +218 -218
- package/dist/namespaces/Datafile.js +4 -4
- package/dist/namespaces/Decorator.d.ts +19 -19
- package/dist/namespaces/Decorator.d.ts.map +1 -1
- package/dist/namespaces/Decorator.js +34 -34
- package/dist/namespaces/Dlc.js +2 -2
- package/dist/namespaces/EntityStatics.d.ts +186 -186
- package/dist/namespaces/EntityStatics.d.ts.map +1 -1
- package/dist/namespaces/EntityStatics.js +249 -249
- package/dist/namespaces/Event.js +4 -4
- package/dist/namespaces/Fire.d.ts +89 -89
- package/dist/namespaces/Fire.d.ts.map +1 -1
- package/dist/namespaces/Fire.js +115 -115
- package/dist/namespaces/Flock.js +2 -2
- package/dist/namespaces/Gang.js +2 -2
- package/dist/namespaces/GoogleAnalytics.js +2 -2
- package/dist/namespaces/Graphics.d.ts +776 -776
- package/dist/namespaces/Graphics.d.ts.map +1 -1
- package/dist/namespaces/Graphics.js +1120 -1120
- package/dist/namespaces/Hud.d.ts +497 -497
- package/dist/namespaces/Hud.d.ts.map +1 -1
- package/dist/namespaces/Hud.js +748 -748
- package/dist/namespaces/Ik.js +1 -1
- package/dist/namespaces/Interaction.js +3 -3
- package/dist/namespaces/InteriorStatics.d.ts +40 -40
- package/dist/namespaces/InteriorStatics.d.ts.map +1 -1
- package/dist/namespaces/InteriorStatics.js +57 -57
- package/dist/namespaces/Inventory.d.ts +205 -205
- package/dist/namespaces/Inventory.d.ts.map +1 -1
- package/dist/namespaces/Inventory.js +340 -340
- package/dist/namespaces/Itemdatabase.d.ts +78 -78
- package/dist/namespaces/Itemdatabase.d.ts.map +1 -1
- package/dist/namespaces/Itemdatabase.js +109 -109
- package/dist/namespaces/Itemset.js +2 -2
- package/dist/namespaces/Law.d.ts +1 -1
- package/dist/namespaces/Law.d.ts.map +1 -1
- package/dist/namespaces/Law.js +19 -19
- package/dist/namespaces/Localization.js +1 -1
- package/dist/namespaces/Map.d.ts +156 -156
- package/dist/namespaces/Map.d.ts.map +1 -1
- package/dist/namespaces/Map.js +209 -209
- package/dist/namespaces/Minigame.d.ts +66 -66
- package/dist/namespaces/Minigame.d.ts.map +1 -1
- package/dist/namespaces/Minigame.js +111 -111
- package/dist/namespaces/Misc.d.ts +3 -3
- package/dist/namespaces/Misc.d.ts.map +1 -1
- package/dist/namespaces/Misc.js +35 -35
- package/dist/namespaces/Missiondata.js +1 -1
- package/dist/namespaces/Money.js +3 -3
- package/dist/namespaces/Netshopping.d.ts +58 -58
- package/dist/namespaces/Netshopping.d.ts.map +1 -1
- package/dist/namespaces/Netshopping.js +89 -89
- package/dist/namespaces/Network.d.ts +1199 -1199
- package/dist/namespaces/Network.d.ts.map +1 -1
- package/dist/namespaces/Network.js +1650 -1650
- package/dist/namespaces/Object.d.ts +262 -262
- package/dist/namespaces/Object.d.ts.map +1 -1
- package/dist/namespaces/Object.js +367 -367
- package/dist/namespaces/Pad.d.ts +102 -102
- package/dist/namespaces/Pad.d.ts.map +1 -1
- package/dist/namespaces/Pad.js +141 -141
- package/dist/namespaces/Pathfind.js +10 -10
- package/dist/namespaces/PedStatics.d.ts +2 -2
- package/dist/namespaces/PedStatics.d.ts.map +1 -1
- package/dist/namespaces/PedStatics.js +10 -10
- package/dist/namespaces/Perschar.d.ts +42 -42
- package/dist/namespaces/Perschar.d.ts.map +1 -1
- package/dist/namespaces/Perschar.js +59 -59
- package/dist/namespaces/Physics.d.ts +37 -37
- package/dist/namespaces/Physics.d.ts.map +1 -1
- package/dist/namespaces/Physics.js +54 -54
- package/dist/namespaces/PlayerStatics.d.ts +68 -68
- package/dist/namespaces/PlayerStatics.d.ts.map +1 -1
- package/dist/namespaces/PlayerStatics.js +104 -104
- package/dist/namespaces/Population.d.ts +86 -86
- package/dist/namespaces/Population.d.ts.map +1 -1
- package/dist/namespaces/Population.js +116 -116
- package/dist/namespaces/Posse.d.ts +48 -48
- package/dist/namespaces/Posse.d.ts.map +1 -1
- package/dist/namespaces/Posse.js +78 -78
- package/dist/namespaces/Propset.d.ts +59 -59
- package/dist/namespaces/Propset.d.ts.map +1 -1
- package/dist/namespaces/Propset.js +81 -81
- package/dist/namespaces/Replay.d.ts +1 -1
- package/dist/namespaces/Replay.d.ts.map +1 -1
- package/dist/namespaces/Replay.js +2 -2
- package/dist/namespaces/Scripts.d.ts +1 -1
- package/dist/namespaces/Scripts.d.ts.map +1 -1
- package/dist/namespaces/Scripts.js +12 -12
- package/dist/namespaces/Socialclub.js +8 -8
- package/dist/namespaces/Socialclubfeed.js +1 -1
- package/dist/namespaces/Spactionproxy.js +4 -4
- package/dist/namespaces/Stats.d.ts +203 -203
- package/dist/namespaces/Stats.d.ts.map +1 -1
- package/dist/namespaces/Stats.js +294 -294
- package/dist/namespaces/Streaming.d.ts +128 -128
- package/dist/namespaces/Streaming.d.ts.map +1 -1
- package/dist/namespaces/Streaming.js +202 -202
- package/dist/namespaces/Task.d.ts +366 -366
- package/dist/namespaces/Task.d.ts.map +1 -1
- package/dist/namespaces/Task.js +517 -517
- package/dist/namespaces/Telemetry.d.ts +83 -83
- package/dist/namespaces/Telemetry.d.ts.map +1 -1
- package/dist/namespaces/Telemetry.js +111 -111
- package/dist/namespaces/Txd.js +1 -1
- package/dist/namespaces/Uiapps.d.ts +25 -25
- package/dist/namespaces/Uiapps.d.ts.map +1 -1
- package/dist/namespaces/Uiapps.js +36 -36
- package/dist/namespaces/Uievents.js +1 -1
- package/dist/namespaces/Uifeed.js +1 -1
- package/dist/namespaces/Uistickyfeed.d.ts +16 -16
- package/dist/namespaces/Uistickyfeed.d.ts.map +1 -1
- package/dist/namespaces/Uistickyfeed.js +21 -21
- package/dist/namespaces/Unlock.js +5 -5
- package/dist/namespaces/VehicleStatics.js +12 -12
- package/dist/namespaces/Voice.js +7 -7
- package/dist/namespaces/VolumeStatics.d.ts +99 -99
- package/dist/namespaces/VolumeStatics.d.ts.map +1 -1
- package/dist/namespaces/VolumeStatics.js +137 -137
- package/dist/namespaces/Water.d.ts +27 -27
- package/dist/namespaces/Water.d.ts.map +1 -1
- package/dist/namespaces/Water.js +41 -41
- package/dist/namespaces/WeaponStatics.d.ts +206 -206
- package/dist/namespaces/WeaponStatics.d.ts.map +1 -1
- package/dist/namespaces/WeaponStatics.js +303 -303
- package/dist/types/NativeAliases.d.ts +3 -1
- package/dist/types/NativeAliases.d.ts.map +1 -1
- package/dist/types/NativeAliases.js +3 -1
- package/package.json +1 -1
- package/src/classes/AnimScene.ts +164 -164
- package/src/classes/BaseModel.ts +60 -60
- package/src/classes/BaseTask.ts +46 -46
- package/src/classes/Cam.ts +136 -136
- package/src/classes/Entity.ts +738 -727
- package/src/classes/Interior.ts +43 -43
- package/src/classes/ItemSet.ts +3 -3
- package/src/classes/Ped.ts +432 -432
- package/src/classes/PedModel.ts +2 -2
- package/src/classes/PedTask.ts +1023 -1023
- package/src/classes/PersChar.ts +28 -28
- package/src/classes/Pickup.ts +13 -13
- package/src/classes/Player.ts +326 -319
- package/src/classes/Prop.ts +185 -185
- package/src/classes/PropSet.ts +25 -25
- package/src/classes/Vehicle.ts +147 -147
- package/src/classes/VehicleModel.ts +2 -2
- package/src/classes/VehicleTask.ts +27 -27
- package/src/classes/Volume.ts +62 -62
- package/src/classes/Weapon.ts +358 -358
- package/src/namespaces/Aicoverpoint.ts +40 -40
- package/src/namespaces/Aitransport.ts +104 -104
- package/src/namespaces/Animscene.ts +55 -55
- package/src/namespaces/Audio.ts +565 -565
- package/src/namespaces/Bounty.ts +46 -46
- package/src/namespaces/Brain.ts +22 -22
- package/src/namespaces/CamStatics.ts +706 -706
- package/src/namespaces/Clock.ts +82 -82
- package/src/namespaces/Collection.ts +12 -12
- package/src/namespaces/Compapp.ts +1 -1
- package/src/namespaces/Compendium.ts +94 -94
- package/src/namespaces/Crashlog.ts +9 -9
- package/src/namespaces/Crew.ts +20 -20
- package/src/namespaces/Databinding.ts +222 -222
- package/src/namespaces/Datafile.ts +4 -4
- package/src/namespaces/Decorator.ts +37 -37
- package/src/namespaces/Dlc.ts +2 -2
- package/src/namespaces/EntityStatics.ts +259 -259
- package/src/namespaces/Event.ts +4 -4
- package/src/namespaces/Fire.ts +127 -127
- package/src/namespaces/Flock.ts +2 -2
- package/src/namespaces/Gang.ts +2 -2
- package/src/namespaces/GoogleAnalytics.ts +2 -2
- package/src/namespaces/Graphics.ts +1081 -1081
- package/src/namespaces/Hud.ts +767 -767
- package/src/namespaces/Ik.ts +1 -1
- package/src/namespaces/Interaction.ts +3 -3
- package/src/namespaces/InteriorStatics.ts +65 -65
- package/src/namespaces/Inventory.ts +352 -352
- package/src/namespaces/Itemdatabase.ts +121 -121
- package/src/namespaces/Itemset.ts +2 -2
- package/src/namespaces/Law.ts +20 -20
- package/src/namespaces/Localization.ts +1 -1
- package/src/namespaces/Map.ts +217 -217
- package/src/namespaces/Minigame.ts +119 -119
- package/src/namespaces/Misc.ts +38 -38
- package/src/namespaces/Missiondata.ts +1 -1
- package/src/namespaces/Money.ts +3 -3
- package/src/namespaces/Netshopping.ts +99 -99
- package/src/namespaces/Network.ts +1738 -1738
- package/src/namespaces/Object.ts +370 -370
- package/src/namespaces/Pad.ts +155 -155
- package/src/namespaces/Pathfind.ts +10 -10
- package/src/namespaces/PedStatics.ts +12 -12
- package/src/namespaces/Perschar.ts +67 -67
- package/src/namespaces/Physics.ts +62 -62
- package/src/namespaces/PlayerStatics.ts +112 -112
- package/src/namespaces/Population.ts +131 -131
- package/src/namespaces/Posse.ts +81 -81
- package/src/namespaces/Propset.ts +92 -92
- package/src/namespaces/Replay.ts +3 -3
- package/src/namespaces/Scripts.ts +13 -13
- package/src/namespaces/Socialclub.ts +8 -8
- package/src/namespaces/Socialclubfeed.ts +1 -1
- package/src/namespaces/Spactionproxy.ts +4 -4
- package/src/namespaces/Stats.ts +296 -296
- package/src/namespaces/Streaming.ts +236 -236
- package/src/namespaces/Task.ts +583 -583
- package/src/namespaces/Telemetry.ts +125 -125
- package/src/namespaces/Txd.ts +1 -1
- package/src/namespaces/Uiapps.ts +43 -43
- package/src/namespaces/Uievents.ts +1 -1
- package/src/namespaces/Uifeed.ts +1 -1
- package/src/namespaces/Uistickyfeed.ts +23 -23
- package/src/namespaces/Unlock.ts +5 -5
- package/src/namespaces/VehicleStatics.ts +12 -12
- package/src/namespaces/Voice.ts +7 -7
- package/src/namespaces/VolumeStatics.ts +143 -143
- package/src/namespaces/Water.ts +47 -47
- package/src/namespaces/WeaponStatics.ts +311 -311
- package/src/types/NativeAliases.ts +6 -1
package/src/classes/BaseModel.ts
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return inv<boolean>('0x1283B8B89DD5D1B6', this.hash, rai());
|
|
90
|
+
return !!inv<boolean>('0x1283B8B89DD5D1B6', this.hash, rai());
|
|
141
91
|
}
|
|
142
92
|
|
|
143
93
|
/**
|
|
@@ -158,8 +108,8 @@ export class BaseModel {
|
|
|
158
108
|
/**
|
|
159
109
|
* @returns Returns whether the specified model exists in the game.
|
|
160
110
|
*/
|
|
161
|
-
|
|
162
|
-
return inv<boolean>('0xD6F3B6D7716CFF8E', this.hash, rai());
|
|
111
|
+
get IsModelInCdimage(): boolean {
|
|
112
|
+
return !!inv<boolean>('0xD6F3B6D7716CFF8E', this.hash, rai());
|
|
163
113
|
}
|
|
164
114
|
|
|
165
115
|
requestNamedPtfxAsset(): void {
|
|
@@ -172,7 +122,7 @@ export class BaseModel {
|
|
|
172
122
|
*
|
|
173
123
|
* @returns position; radius
|
|
174
124
|
*/
|
|
175
|
-
|
|
125
|
+
get IplBoundingSphere(): [any, Vector3, number] {
|
|
176
126
|
const result = inv<[number, number[], number]>('0x9C77964B0E07B633', this.hash, pvv(), pvf());
|
|
177
127
|
return [result[0], Vector3.fromArray(result[1]), result[2]];
|
|
178
128
|
}
|
|
@@ -182,8 +132,58 @@ export class BaseModel {
|
|
|
182
132
|
*
|
|
183
133
|
* @returns
|
|
184
134
|
*/
|
|
185
|
-
|
|
186
|
-
return inv<boolean>('0xD779B9B910BD3B7C', this.hash, rai());
|
|
135
|
+
get IsIplActiveHash(): boolean {
|
|
136
|
+
return !!inv<boolean>('0xD779B9B910BD3B7C', this.hash, rai());
|
|
137
|
+
}
|
|
138
|
+
|
|
139
|
+
/**
|
|
140
|
+
* Old name: _REQUEST_IMAP_2
|
|
141
|
+
*/
|
|
142
|
+
requestIplByHash(): void {
|
|
143
|
+
inv<void>('0x9E211A378F95C97C', this.hash);
|
|
144
|
+
}
|
|
145
|
+
|
|
146
|
+
/**
|
|
147
|
+
* Request a model to be loaded into streaming memory. You should make sure to check that the model exists with [native: IS_MODEL_IN_CDIMAGE]
|
|
148
|
+
*
|
|
149
|
+
* @param p1
|
|
150
|
+
*/
|
|
151
|
+
requestModel(p1: boolean): void {
|
|
152
|
+
inv<void>('0xFA28FE3A6246FC30', this.hash, p1);
|
|
153
|
+
}
|
|
154
|
+
|
|
155
|
+
/**
|
|
156
|
+
* Old name: _IS_IMAP_ACTIVE_2
|
|
157
|
+
*
|
|
158
|
+
* @returns
|
|
159
|
+
*/
|
|
160
|
+
get IsIplActiveByHash(): boolean {
|
|
161
|
+
return !!inv<boolean>('0x93AC1B91CB6D9913', this.hash, rai());
|
|
162
|
+
}
|
|
163
|
+
|
|
164
|
+
requestClipSetByHash(): void {
|
|
165
|
+
inv<void>('0xAC37644A538F7524', this.hash);
|
|
166
|
+
}
|
|
167
|
+
|
|
168
|
+
/**
|
|
169
|
+
* @returns
|
|
170
|
+
*/
|
|
171
|
+
hasNamedPtfxAssetLoaded(): boolean {
|
|
172
|
+
return !!inv<boolean>('0x65BB72F29138F5D6', this.hash, rai());
|
|
173
|
+
}
|
|
174
|
+
|
|
175
|
+
/**
|
|
176
|
+
* _SET_E* or _SET_F*
|
|
177
|
+
*/
|
|
178
|
+
N_0x032A14D082A9B269(): void {
|
|
179
|
+
inv<void>('0x032A14D082A9B269', this.hash);
|
|
180
|
+
}
|
|
181
|
+
|
|
182
|
+
/**
|
|
183
|
+
* Marks the model as no longer needed.
|
|
184
|
+
*/
|
|
185
|
+
setModelAsNoLongerNeeded(): void {
|
|
186
|
+
inv<void>('0x4AD96EF928BD4F9A', this.hash);
|
|
187
187
|
}
|
|
188
188
|
|
|
189
189
|
}
|
package/src/classes/BaseTask.ts
CHANGED
|
@@ -14,12 +14,27 @@ export class BaseTask {
|
|
|
14
14
|
this.entity = entity;
|
|
15
15
|
}
|
|
16
16
|
|
|
17
|
+
/**
|
|
18
|
+
* Returns the entity coverpoint with offset.
|
|
19
|
+
*
|
|
20
|
+
* @param offset
|
|
21
|
+
* @param heading
|
|
22
|
+
* @param p5
|
|
23
|
+
* @param p6
|
|
24
|
+
* @param p7
|
|
25
|
+
* @param p8
|
|
26
|
+
* @returns
|
|
27
|
+
*/
|
|
28
|
+
getCoverpointFromEntityWithOffset(offset: Vector3, heading: number, p5: number, p6: number, p7: number, p8: number): any {
|
|
29
|
+
return inv<number>('0x59872EA4CBD11C56', this.entity.handle, f(offset.x), f(offset.y), f(offset.z), f(heading), p5, p6, p7, p8);
|
|
30
|
+
}
|
|
31
|
+
|
|
17
32
|
/**
|
|
18
33
|
* Returns m_eContainerState
|
|
19
34
|
*
|
|
20
35
|
* @returns
|
|
21
36
|
*/
|
|
22
|
-
|
|
37
|
+
get ScenarioContainerOpeningState(): any {
|
|
23
38
|
return inv<number>('0xB219612B5568E9EC', this.entity.handle);
|
|
24
39
|
}
|
|
25
40
|
|
|
@@ -39,54 +54,56 @@ export class BaseTask {
|
|
|
39
54
|
}
|
|
40
55
|
|
|
41
56
|
/**
|
|
42
|
-
* @returns
|
|
57
|
+
* @returns args
|
|
43
58
|
*/
|
|
44
|
-
|
|
45
|
-
|
|
59
|
+
playEntityScriptedAnim(): number {
|
|
60
|
+
const result = inv<number>('0x77A1EEC547E7FCF1', this.entity.handle, pvi());
|
|
61
|
+
return result;
|
|
46
62
|
}
|
|
47
63
|
|
|
48
64
|
/**
|
|
49
|
-
*
|
|
65
|
+
* carriableSlot:
|
|
66
|
+
* 7 > Back of a horse
|
|
67
|
+
* 6 > Right side of a horse
|
|
68
|
+
* 5 > Left side of a horse
|
|
69
|
+
* flags:
|
|
70
|
+
* 512: enables the prompt being the name of the item when using a generic item
|
|
50
71
|
*
|
|
51
|
-
* @param
|
|
52
|
-
* @param
|
|
53
|
-
* @param
|
|
54
|
-
* @param
|
|
55
|
-
* @param p7
|
|
56
|
-
* @param p8
|
|
57
|
-
* @returns
|
|
72
|
+
* @param carryConfig
|
|
73
|
+
* @param carrier
|
|
74
|
+
* @param carriableSlot
|
|
75
|
+
* @param flags
|
|
58
76
|
*/
|
|
59
|
-
|
|
60
|
-
|
|
77
|
+
carriable(carryConfig: string | number, carrier: Ped, carriableSlot: number, flags: number): void {
|
|
78
|
+
inv<void>('0xF0B4F759F35CC7F5', this.entity.handle, _h(carryConfig), carrier.handle, carriableSlot, flags);
|
|
61
79
|
}
|
|
62
80
|
|
|
63
81
|
/**
|
|
64
|
-
* @
|
|
82
|
+
* @param p1
|
|
65
83
|
*/
|
|
66
|
-
|
|
67
|
-
|
|
68
|
-
return result;
|
|
84
|
+
N_0xF3C3503276F4A034(p1: any): void {
|
|
85
|
+
inv<void>('0xF3C3503276F4A034', this.entity.handle, p1);
|
|
69
86
|
}
|
|
70
87
|
|
|
71
88
|
/**
|
|
72
|
-
* @returns
|
|
89
|
+
* @returns
|
|
73
90
|
*/
|
|
74
|
-
|
|
75
|
-
return inv<number>('
|
|
91
|
+
get IsCarriableEntity(): any {
|
|
92
|
+
return inv<number>('0x0CCFE72B43C9CF96', this.entity.handle);
|
|
76
93
|
}
|
|
77
94
|
|
|
78
95
|
/**
|
|
79
|
-
* @returns
|
|
96
|
+
* @returns This value decreases as items are looted. Before opening, it may return `0` because contents are not always loaded until the container is opened.
|
|
80
97
|
*/
|
|
81
|
-
|
|
82
|
-
return inv<number>('
|
|
98
|
+
get RansackScenarioContainerRemainingLootCount(): number {
|
|
99
|
+
return inv<number>('0x01AF8A3729231A43', this.entity.handle, rai());
|
|
83
100
|
}
|
|
84
101
|
|
|
85
102
|
/**
|
|
86
|
-
* @
|
|
103
|
+
* @returns Returns the total number of compartments (drawers, lids, etc.) the specific scenarion container has. For example a chest has `1` compartment, while a cabinet with `3` drawers returns `3`
|
|
87
104
|
*/
|
|
88
|
-
|
|
89
|
-
inv<
|
|
105
|
+
get RansackScenarioContainerNumCompartments(): number {
|
|
106
|
+
return inv<number>('0x640A602946A8C972', this.entity.handle, rai());
|
|
90
107
|
}
|
|
91
108
|
|
|
92
109
|
/**
|
|
@@ -104,14 +121,14 @@ export class BaseTask {
|
|
|
104
121
|
*
|
|
105
122
|
* @param open
|
|
106
123
|
*/
|
|
107
|
-
|
|
124
|
+
set ScenarioContainerOpeningState(open: boolean) {
|
|
108
125
|
inv<void>('0x188F8071F244B9B8', this.entity.handle, open);
|
|
109
126
|
}
|
|
110
127
|
|
|
111
128
|
/**
|
|
112
129
|
* @returns If the container is not cloesable (like a chest or safe that cannt be closed again) it will return `0`.
|
|
113
130
|
*/
|
|
114
|
-
|
|
131
|
+
get RansackScenarioContainerNumOpenCompartments(): number {
|
|
115
132
|
return inv<number>('0x849791EBBDBA0362', this.entity.handle, rai());
|
|
116
133
|
}
|
|
117
134
|
|
|
@@ -134,21 +151,4 @@ export class BaseTask {
|
|
|
134
151
|
inv<void>('0x2416EC2F31F75266', this.entity.handle, targetEntity.handle, duration, p3, p4);
|
|
135
152
|
}
|
|
136
153
|
|
|
137
|
-
/**
|
|
138
|
-
* carriableSlot:
|
|
139
|
-
* 7 > Back of a horse
|
|
140
|
-
* 6 > Right side of a horse
|
|
141
|
-
* 5 > Left side of a horse
|
|
142
|
-
* flags:
|
|
143
|
-
* 512: enables the prompt being the name of the item when using a generic item
|
|
144
|
-
*
|
|
145
|
-
* @param carryConfig
|
|
146
|
-
* @param carrier
|
|
147
|
-
* @param carriableSlot
|
|
148
|
-
* @param flags
|
|
149
|
-
*/
|
|
150
|
-
carriable(carryConfig: string | number, carrier: Ped, carriableSlot: number, flags: number): void {
|
|
151
|
-
inv<void>('0xF0B4F759F35CC7F5', this.entity.handle, _h(carryConfig), carrier.handle, carriableSlot, flags);
|
|
152
|
-
}
|
|
153
|
-
|
|
154
154
|
}
|
package/src/classes/Cam.ts
CHANGED
|
@@ -16,6 +16,104 @@ export class Cam implements IHandle {
|
|
|
16
16
|
return handle === 0 ? null : new Cam(handle);
|
|
17
17
|
}
|
|
18
18
|
|
|
19
|
+
/**
|
|
20
|
+
* boneIndex: https://github.com/femga/rdr3_discoveries/tree/master/boneNames
|
|
21
|
+
*
|
|
22
|
+
* @param ped
|
|
23
|
+
* @param boneIndex
|
|
24
|
+
* @param pos
|
|
25
|
+
* @param heading
|
|
26
|
+
*/
|
|
27
|
+
attachToPedBone(ped: Ped, boneIndex: number, pos: Vector3, heading: boolean): void {
|
|
28
|
+
inv<void>('0xDFC1E4A44C0324CA', this.handle, ped.handle, boneIndex, f(pos.x), f(pos.y), f(pos.z), heading);
|
|
29
|
+
}
|
|
30
|
+
|
|
31
|
+
/**
|
|
32
|
+
* @param camFrom
|
|
33
|
+
* @param duration
|
|
34
|
+
* @param easeLocation
|
|
35
|
+
* @param easeRotation
|
|
36
|
+
*/
|
|
37
|
+
setActiveWithInterp(camFrom: Cam, duration: number, easeLocation: number, easeRotation: number): void {
|
|
38
|
+
inv<void>('0x8B15AE2987C1AC8F', this.handle, camFrom.handle, duration, easeLocation, easeRotation);
|
|
39
|
+
}
|
|
40
|
+
|
|
41
|
+
/**
|
|
42
|
+
* @param distance
|
|
43
|
+
*/
|
|
44
|
+
set FocusDistance(distance: number) {
|
|
45
|
+
inv<void>('0x11F32BB61B756732', this.handle, f(distance));
|
|
46
|
+
}
|
|
47
|
+
|
|
48
|
+
/**
|
|
49
|
+
* Sets the position of the cam.
|
|
50
|
+
*
|
|
51
|
+
* @param pos
|
|
52
|
+
*/
|
|
53
|
+
set Coord(pos: Vector3) {
|
|
54
|
+
inv<void>('0xF9EE7D419EE49DE6', this.handle, f(pos.x), f(pos.y), f(pos.z));
|
|
55
|
+
}
|
|
56
|
+
|
|
57
|
+
/**
|
|
58
|
+
* @param smoothingStyle
|
|
59
|
+
*/
|
|
60
|
+
set SplineSmoothingStyle(smoothingStyle: number) {
|
|
61
|
+
inv<void>('0x84B3645618E726B0', this.handle, smoothingStyle);
|
|
62
|
+
}
|
|
63
|
+
|
|
64
|
+
/**
|
|
65
|
+
* @param farClip
|
|
66
|
+
*/
|
|
67
|
+
set FarClip(farClip: number) {
|
|
68
|
+
inv<void>('0x5E32817BF6302111', this.handle, f(farClip));
|
|
69
|
+
}
|
|
70
|
+
|
|
71
|
+
/**
|
|
72
|
+
* @param strength
|
|
73
|
+
*/
|
|
74
|
+
set MotionBlurStrength(strength: number) {
|
|
75
|
+
inv<void>('0x45FD891364181F9E', this.handle, f(strength));
|
|
76
|
+
}
|
|
77
|
+
|
|
78
|
+
/**
|
|
79
|
+
* @param p1
|
|
80
|
+
*/
|
|
81
|
+
stopShaking(p1: boolean): void {
|
|
82
|
+
inv<void>('0xB78CC4B4706614B0', this.handle, p1);
|
|
83
|
+
}
|
|
84
|
+
|
|
85
|
+
/**
|
|
86
|
+
* @param nearClip
|
|
87
|
+
*/
|
|
88
|
+
set NearClip(nearClip: number) {
|
|
89
|
+
inv<void>('0xA924028272A61364', this.handle, f(nearClip));
|
|
90
|
+
}
|
|
91
|
+
|
|
92
|
+
/**
|
|
93
|
+
* @param pos
|
|
94
|
+
*/
|
|
95
|
+
pointAtCoord(pos: Vector3): void {
|
|
96
|
+
inv<void>('0x948B39341C3A40C2', this.handle, f(pos.x), f(pos.y), f(pos.z));
|
|
97
|
+
}
|
|
98
|
+
|
|
99
|
+
/**
|
|
100
|
+
* @param entity
|
|
101
|
+
* @param p2
|
|
102
|
+
* @param p3
|
|
103
|
+
* @param p4
|
|
104
|
+
* @param p5
|
|
105
|
+
*/
|
|
106
|
+
pointAtEntity(entity: Entity, p2: number, p3: number, p4: number, p5: boolean): void {
|
|
107
|
+
inv<void>('0xFC2867E6074D3A61', this.handle, entity.handle, f(p2), f(p3), f(p4), p5);
|
|
108
|
+
}
|
|
109
|
+
|
|
110
|
+
/**
|
|
111
|
+
* @param pause
|
|
112
|
+
*/
|
|
113
|
+
pauseCameraFocus(pause: boolean): void {
|
|
114
|
+
inv<void>('0x9F97E85EC142255E', this.handle, pause);
|
|
115
|
+
}
|
|
116
|
+
|
|
19
117
|
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return inv<boolean>('0x4415F8A6C536D39F', this.handle, rai());
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get IsRendering(): boolean {
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return !!inv<boolean>('0x4415F8A6C536D39F', this.handle, rai());
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*/
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get IsActive(): boolean {
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return !!inv<boolean>('0x63EFCC7E1810B8E6', this.handle, rai());
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*/
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set AffectsAiming(toggle: boolean) {
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inv<void>('0x3CB9E8BDE5E76F33', this.handle, toggle);
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}
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*/
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set Fov(fieldOfView: number) {
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inv<void>('0x27666E5988D9D429', this.handle, f(fieldOfView));
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}
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@@ -89,40 +187,10 @@ export class Cam implements IHandle {
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inv<void>('0xCA1B30A3357C71F1', this.handle);
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}
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* @param distance
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*/
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setFocusDistance(distance: number): void {
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inv<void>('0x11F32BB61B756732', this.handle, f(distance));
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}
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*/
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setCoord(pos: Vector3): void {
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inv<void>('0xF9EE7D419EE49DE6', this.handle, f(pos.x), f(pos.y), f(pos.z));
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}
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* @param smoothingStyle
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*/
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setSplineSmoothingStyle(smoothingStyle: number): void {
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inv<void>('0x84B3645618E726B0', this.handle, smoothingStyle);
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}
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/**
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* @param farClip
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*/
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setFarClip(farClip: number): void {
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inv<void>('0x5E32817BF6302111', this.handle, f(farClip));
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}
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/**
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*/
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set ControlsMiniMapHeading(p1: boolean) {
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inv<void>('0x1B8F3CE5A6001298', this.handle, p1);
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}
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@@ -131,21 +199,21 @@ export class Cam implements IHandle {
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*
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*/
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get SplinePhase(): number {
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return inv<number>('0x095EDCD24D90033A', this.handle, raf());
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}
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*/
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return inv<boolean>('0x2EEB402BD7320159', this.handle, rai());
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get IsShaking(): boolean {
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return !!inv<boolean>('0x2EEB402BD7320159', this.handle, rai());
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}
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/**
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*/
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get Fov(): number {
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return inv<number>('0x8101D32A0A6B0F60', this.handle, raf());
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}
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@@ -160,48 +228,14 @@ export class Cam implements IHandle {
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/**
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* @returns
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*/
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return inv<boolean>('0x578F8F1CAA17BD2B', this.handle, rai());
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}
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/**
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* Set camera as active/inactive.
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*
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* @param active
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*/
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setActive(active: boolean): void {
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inv<void>('0x87295BCA613800C8', this.handle, active);
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}
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/**
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* @param pos
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* @param rot
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* @param fieldOfView
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|
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* @param p8
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|
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* @param p9
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* @param p10
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* @param p11
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|
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* @param p12
|
|
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|
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* @param p13
|
|
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|
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*/
|
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|
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setParams(pos: Vector3, rot: Vector3, fieldOfView: number, p8: any, p9: number, p10: number, p11: number, p12: any, p13: any): void {
|
|
188
|
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inv<void>('0xA47BBFFFB83D4D0A', this.handle, f(pos.x), f(pos.y), f(pos.z), f(rot.x), f(rot.y), f(rot.z), f(fieldOfView), p8, p9, p10, p11, p12, p13);
|
|
189
|
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}
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|
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|
-
|
|
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|
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/**
|
|
192
|
-
* Sets the rotation of the cam.
|
|
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|
-
*
|
|
194
|
-
* @param rot
|
|
195
|
-
* @param rotationOrder
|
|
196
|
-
*/
|
|
197
|
-
setRot(rot: Vector3, rotationOrder: number): void {
|
|
198
|
-
inv<void>('0x63DFA6810AD78719', this.handle, f(rot.x), f(rot.y), f(rot.z), rotationOrder);
|
|
231
|
+
get IsInterpolating(): boolean {
|
|
232
|
+
return !!inv<boolean>('0x578F8F1CAA17BD2B', this.handle, rai());
|
|
199
233
|
}
|
|
200
234
|
|
|
201
235
|
/**
|
|
202
236
|
* @returns
|
|
203
237
|
*/
|
|
204
|
-
|
|
238
|
+
get Coord(): Vector3 {
|
|
205
239
|
return Vector3.fromArray(inv<number[]>('0x6B12F11C2A9F0344', this.handle, rav()));
|
|
206
240
|
}
|
|
207
241
|
|
|
@@ -212,14 +246,14 @@ export class Cam implements IHandle {
|
|
|
212
246
|
/**
|
|
213
247
|
* @param timeDuration
|
|
214
248
|
*/
|
|
215
|
-
|
|
249
|
+
set SplineDuration(timeDuration: number) {
|
|
216
250
|
inv<void>('0xFF6311652CA91015', this.handle, timeDuration);
|
|
217
251
|
}
|
|
218
252
|
|
|
219
253
|
/**
|
|
220
254
|
* @param p1
|
|
221
255
|
*/
|
|
222
|
-
|
|
256
|
+
set SplinePhase(p1: number) {
|
|
223
257
|
inv<void>('0xF1898A68E7C15636', this.handle, f(p1));
|
|
224
258
|
}
|
|
225
259
|
|
|
@@ -233,7 +267,7 @@ export class Cam implements IHandle {
|
|
|
233
267
|
* @returns
|
|
234
268
|
*/
|
|
235
269
|
playAnim(animName: string | null, animDictionary: string | null, pos: Vector3, rot: Vector3, animFlags: number, rotOrder: number): boolean {
|
|
236
|
-
return inv<boolean>('0xA263DDF694D563F6', this.handle, animName, animDictionary, f(pos.x), f(pos.y), f(pos.z), f(rot.x), f(rot.y), f(rot.z), animFlags, rotOrder, rai());
|
|
270
|
+
return !!inv<boolean>('0xA263DDF694D563F6', this.handle, animName, animDictionary, f(pos.x), f(pos.y), f(pos.z), f(rot.x), f(rot.y), f(rot.z), animFlags, rotOrder, rai());
|
|
237
271
|
}
|
|
238
272
|
|
|
239
273
|
/**
|
|
@@ -242,7 +276,7 @@ export class Cam implements IHandle {
|
|
|
242
276
|
* @returns
|
|
243
277
|
*/
|
|
244
278
|
doesExist(): boolean {
|
|
245
|
-
return inv<boolean>('0x153AD457764FD704', this.handle, rai());
|
|
279
|
+
return !!inv<boolean>('0x153AD457764FD704', this.handle, rai());
|
|
246
280
|
}
|
|
247
281
|
|
|
248
282
|
/**
|
|
@@ -270,71 +304,37 @@ export class Cam implements IHandle {
|
|
|
270
304
|
}
|
|
271
305
|
|
|
272
306
|
/**
|
|
273
|
-
*
|
|
274
|
-
|
|
275
|
-
|
|
276
|
-
inv<void>('0xB78CC4B4706614B0', this.handle, p1);
|
|
277
|
-
}
|
|
278
|
-
|
|
279
|
-
/**
|
|
280
|
-
* @param nearClip
|
|
307
|
+
* Set camera as active/inactive.
|
|
308
|
+
*
|
|
309
|
+
* @param active
|
|
281
310
|
*/
|
|
282
|
-
|
|
283
|
-
inv<void>('
|
|
311
|
+
set Active(active: boolean) {
|
|
312
|
+
inv<void>('0x87295BCA613800C8', this.handle, active);
|
|
284
313
|
}
|
|
285
314
|
|
|
286
315
|
/**
|
|
287
316
|
* @param pos
|
|
317
|
+
* @param rot
|
|
318
|
+
* @param fieldOfView
|
|
319
|
+
* @param p8
|
|
320
|
+
* @param p9
|
|
321
|
+
* @param p10
|
|
322
|
+
* @param p11
|
|
323
|
+
* @param p12
|
|
324
|
+
* @param p13
|
|
288
325
|
*/
|
|
289
|
-
|
|
290
|
-
inv<void>('
|
|
291
|
-
}
|
|
292
|
-
|
|
293
|
-
/**
|
|
294
|
-
* @param entity
|
|
295
|
-
* @param p2
|
|
296
|
-
* @param p3
|
|
297
|
-
* @param p4
|
|
298
|
-
* @param p5
|
|
299
|
-
*/
|
|
300
|
-
pointAtEntity(entity: Entity, p2: number, p3: number, p4: number, p5: boolean): void {
|
|
301
|
-
inv<void>('0xFC2867E6074D3A61', this.handle, entity.handle, f(p2), f(p3), f(p4), p5);
|
|
302
|
-
}
|
|
303
|
-
|
|
304
|
-
/**
|
|
305
|
-
* @param pause
|
|
306
|
-
*/
|
|
307
|
-
pauseCameraFocus(pause: boolean): void {
|
|
308
|
-
inv<void>('0x9F97E85EC142255E', this.handle, pause);
|
|
326
|
+
setParams(pos: Vector3, rot: Vector3, fieldOfView: number, p8: any, p9: number, p10: number, p11: number, p12: any, p13: any): void {
|
|
327
|
+
inv<void>('0xA47BBFFFB83D4D0A', this.handle, f(pos.x), f(pos.y), f(pos.z), f(rot.x), f(rot.y), f(rot.z), f(fieldOfView), p8, p9, p10, p11, p12, p13);
|
|
309
328
|
}
|
|
310
329
|
|
|
311
330
|
/**
|
|
312
|
-
*
|
|
331
|
+
* Sets the rotation of the cam.
|
|
313
332
|
*
|
|
314
|
-
* @param
|
|
315
|
-
* @param
|
|
316
|
-
* @param pos
|
|
317
|
-
* @param heading
|
|
318
|
-
*/
|
|
319
|
-
attachToPedBone(ped: Ped, boneIndex: number, pos: Vector3, heading: boolean): void {
|
|
320
|
-
inv<void>('0xDFC1E4A44C0324CA', this.handle, ped.handle, boneIndex, f(pos.x), f(pos.y), f(pos.z), heading);
|
|
321
|
-
}
|
|
322
|
-
|
|
323
|
-
/**
|
|
324
|
-
* @param camFrom
|
|
325
|
-
* @param duration
|
|
326
|
-
* @param easeLocation
|
|
327
|
-
* @param easeRotation
|
|
328
|
-
*/
|
|
329
|
-
setActiveWithInterp(camFrom: Cam, duration: number, easeLocation: number, easeRotation: number): void {
|
|
330
|
-
inv<void>('0x8B15AE2987C1AC8F', this.handle, camFrom.handle, duration, easeLocation, easeRotation);
|
|
331
|
-
}
|
|
332
|
-
|
|
333
|
-
/**
|
|
334
|
-
* @param strength
|
|
333
|
+
* @param rot
|
|
334
|
+
* @param rotationOrder
|
|
335
335
|
*/
|
|
336
|
-
|
|
337
|
-
inv<void>('
|
|
336
|
+
setRot(rot: Vector3, rotationOrder: number): void {
|
|
337
|
+
inv<void>('0x63DFA6810AD78719', this.handle, f(rot.x), f(rot.y), f(rot.z), rotationOrder);
|
|
338
338
|
}
|
|
339
339
|
|
|
340
340
|
}
|