@nativewrappers/redm-codegen 0.0.4 → 0.0.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (317) hide show
  1. package/dist/classes/AnimScene.d.ts +109 -109
  2. package/dist/classes/AnimScene.d.ts.map +1 -1
  3. package/dist/classes/AnimScene.js +158 -158
  4. package/dist/classes/BaseModel.d.ts +34 -34
  5. package/dist/classes/BaseModel.d.ts.map +1 -1
  6. package/dist/classes/BaseModel.js +53 -53
  7. package/dist/classes/BaseTask.d.ts +36 -36
  8. package/dist/classes/BaseTask.d.ts.map +1 -1
  9. package/dist/classes/BaseTask.js +44 -44
  10. package/dist/classes/Cam.d.ts +91 -91
  11. package/dist/classes/Cam.d.ts.map +1 -1
  12. package/dist/classes/Cam.js +124 -124
  13. package/dist/classes/Entity.d.ts +507 -502
  14. package/dist/classes/Entity.d.ts.map +1 -1
  15. package/dist/classes/Entity.js +723 -714
  16. package/dist/classes/Interior.d.ts +27 -27
  17. package/dist/classes/Interior.d.ts.map +1 -1
  18. package/dist/classes/Interior.js +42 -42
  19. package/dist/classes/ItemSet.d.ts +2 -2
  20. package/dist/classes/ItemSet.d.ts.map +1 -1
  21. package/dist/classes/ItemSet.js +3 -3
  22. package/dist/classes/Ped.d.ts +286 -286
  23. package/dist/classes/Ped.d.ts.map +1 -1
  24. package/dist/classes/Ped.js +425 -425
  25. package/dist/classes/PedModel.d.ts +1 -1
  26. package/dist/classes/PedModel.d.ts.map +1 -1
  27. package/dist/classes/PedModel.js +2 -2
  28. package/dist/classes/PedTask.d.ts +770 -770
  29. package/dist/classes/PedTask.d.ts.map +1 -1
  30. package/dist/classes/PedTask.js +985 -985
  31. package/dist/classes/PersChar.d.ts +11 -11
  32. package/dist/classes/PersChar.d.ts.map +1 -1
  33. package/dist/classes/PersChar.js +23 -23
  34. package/dist/classes/Pickup.d.ts +6 -6
  35. package/dist/classes/Pickup.d.ts.map +1 -1
  36. package/dist/classes/Pickup.js +12 -12
  37. package/dist/classes/Player.d.ts +237 -233
  38. package/dist/classes/Player.d.ts.map +1 -1
  39. package/dist/classes/Player.js +309 -303
  40. package/dist/classes/Prop.d.ts +126 -126
  41. package/dist/classes/Prop.d.ts.map +1 -1
  42. package/dist/classes/Prop.js +180 -180
  43. package/dist/classes/PropSet.d.ts +16 -16
  44. package/dist/classes/PropSet.d.ts.map +1 -1
  45. package/dist/classes/PropSet.js +22 -22
  46. package/dist/classes/Vehicle.d.ts +122 -122
  47. package/dist/classes/Vehicle.d.ts.map +1 -1
  48. package/dist/classes/Vehicle.js +147 -147
  49. package/dist/classes/VehicleModel.d.ts +1 -1
  50. package/dist/classes/VehicleModel.d.ts.map +1 -1
  51. package/dist/classes/VehicleModel.js +2 -2
  52. package/dist/classes/VehicleTask.d.ts +17 -17
  53. package/dist/classes/VehicleTask.d.ts.map +1 -1
  54. package/dist/classes/VehicleTask.js +24 -24
  55. package/dist/classes/Volume.d.ts +44 -44
  56. package/dist/classes/Volume.d.ts.map +1 -1
  57. package/dist/classes/Volume.js +58 -58
  58. package/dist/classes/Weapon.d.ts +243 -243
  59. package/dist/classes/Weapon.d.ts.map +1 -1
  60. package/dist/classes/Weapon.js +339 -339
  61. package/dist/namespaces/Aicoverpoint.d.ts +23 -23
  62. package/dist/namespaces/Aicoverpoint.d.ts.map +1 -1
  63. package/dist/namespaces/Aicoverpoint.js +35 -35
  64. package/dist/namespaces/Aitransport.d.ts +78 -78
  65. package/dist/namespaces/Aitransport.d.ts.map +1 -1
  66. package/dist/namespaces/Aitransport.js +95 -95
  67. package/dist/namespaces/Animscene.d.ts +37 -37
  68. package/dist/namespaces/Animscene.d.ts.map +1 -1
  69. package/dist/namespaces/Animscene.js +51 -51
  70. package/dist/namespaces/Audio.d.ts +395 -395
  71. package/dist/namespaces/Audio.d.ts.map +1 -1
  72. package/dist/namespaces/Audio.js +530 -530
  73. package/dist/namespaces/Bounty.d.ts +23 -23
  74. package/dist/namespaces/Bounty.d.ts.map +1 -1
  75. package/dist/namespaces/Bounty.js +40 -40
  76. package/dist/namespaces/Brain.d.ts +15 -15
  77. package/dist/namespaces/Brain.d.ts.map +1 -1
  78. package/dist/namespaces/Brain.js +20 -20
  79. package/dist/namespaces/CamStatics.d.ts +483 -483
  80. package/dist/namespaces/CamStatics.d.ts.map +1 -1
  81. package/dist/namespaces/CamStatics.js +693 -693
  82. package/dist/namespaces/Clock.d.ts +51 -51
  83. package/dist/namespaces/Clock.d.ts.map +1 -1
  84. package/dist/namespaces/Clock.js +73 -73
  85. package/dist/namespaces/Collection.d.ts +6 -6
  86. package/dist/namespaces/Collection.d.ts.map +1 -1
  87. package/dist/namespaces/Collection.js +11 -11
  88. package/dist/namespaces/Compapp.js +1 -1
  89. package/dist/namespaces/Compendium.d.ts +58 -58
  90. package/dist/namespaces/Compendium.d.ts.map +1 -1
  91. package/dist/namespaces/Compendium.js +83 -83
  92. package/dist/namespaces/Crashlog.js +9 -9
  93. package/dist/namespaces/Crew.d.ts +9 -9
  94. package/dist/namespaces/Crew.d.ts.map +1 -1
  95. package/dist/namespaces/Crew.js +18 -18
  96. package/dist/namespaces/Databinding.d.ts +146 -146
  97. package/dist/namespaces/Databinding.d.ts.map +1 -1
  98. package/dist/namespaces/Databinding.js +218 -218
  99. package/dist/namespaces/Datafile.js +4 -4
  100. package/dist/namespaces/Decorator.d.ts +19 -19
  101. package/dist/namespaces/Decorator.d.ts.map +1 -1
  102. package/dist/namespaces/Decorator.js +34 -34
  103. package/dist/namespaces/Dlc.js +2 -2
  104. package/dist/namespaces/EntityStatics.d.ts +186 -186
  105. package/dist/namespaces/EntityStatics.d.ts.map +1 -1
  106. package/dist/namespaces/EntityStatics.js +249 -249
  107. package/dist/namespaces/Event.js +4 -4
  108. package/dist/namespaces/Fire.d.ts +89 -89
  109. package/dist/namespaces/Fire.d.ts.map +1 -1
  110. package/dist/namespaces/Fire.js +115 -115
  111. package/dist/namespaces/Flock.js +2 -2
  112. package/dist/namespaces/Gang.js +2 -2
  113. package/dist/namespaces/GoogleAnalytics.js +2 -2
  114. package/dist/namespaces/Graphics.d.ts +776 -776
  115. package/dist/namespaces/Graphics.d.ts.map +1 -1
  116. package/dist/namespaces/Graphics.js +1120 -1120
  117. package/dist/namespaces/Hud.d.ts +497 -497
  118. package/dist/namespaces/Hud.d.ts.map +1 -1
  119. package/dist/namespaces/Hud.js +748 -748
  120. package/dist/namespaces/Ik.js +1 -1
  121. package/dist/namespaces/Interaction.js +3 -3
  122. package/dist/namespaces/InteriorStatics.d.ts +40 -40
  123. package/dist/namespaces/InteriorStatics.d.ts.map +1 -1
  124. package/dist/namespaces/InteriorStatics.js +57 -57
  125. package/dist/namespaces/Inventory.d.ts +205 -205
  126. package/dist/namespaces/Inventory.d.ts.map +1 -1
  127. package/dist/namespaces/Inventory.js +340 -340
  128. package/dist/namespaces/Itemdatabase.d.ts +78 -78
  129. package/dist/namespaces/Itemdatabase.d.ts.map +1 -1
  130. package/dist/namespaces/Itemdatabase.js +109 -109
  131. package/dist/namespaces/Itemset.js +2 -2
  132. package/dist/namespaces/Law.d.ts +1 -1
  133. package/dist/namespaces/Law.d.ts.map +1 -1
  134. package/dist/namespaces/Law.js +19 -19
  135. package/dist/namespaces/Localization.js +1 -1
  136. package/dist/namespaces/Map.d.ts +156 -156
  137. package/dist/namespaces/Map.d.ts.map +1 -1
  138. package/dist/namespaces/Map.js +209 -209
  139. package/dist/namespaces/Minigame.d.ts +66 -66
  140. package/dist/namespaces/Minigame.d.ts.map +1 -1
  141. package/dist/namespaces/Minigame.js +111 -111
  142. package/dist/namespaces/Misc.d.ts +3 -3
  143. package/dist/namespaces/Misc.d.ts.map +1 -1
  144. package/dist/namespaces/Misc.js +35 -35
  145. package/dist/namespaces/Missiondata.js +1 -1
  146. package/dist/namespaces/Money.js +3 -3
  147. package/dist/namespaces/Netshopping.d.ts +58 -58
  148. package/dist/namespaces/Netshopping.d.ts.map +1 -1
  149. package/dist/namespaces/Netshopping.js +89 -89
  150. package/dist/namespaces/Network.d.ts +1199 -1199
  151. package/dist/namespaces/Network.d.ts.map +1 -1
  152. package/dist/namespaces/Network.js +1650 -1650
  153. package/dist/namespaces/Object.d.ts +262 -262
  154. package/dist/namespaces/Object.d.ts.map +1 -1
  155. package/dist/namespaces/Object.js +367 -367
  156. package/dist/namespaces/Pad.d.ts +102 -102
  157. package/dist/namespaces/Pad.d.ts.map +1 -1
  158. package/dist/namespaces/Pad.js +141 -141
  159. package/dist/namespaces/Pathfind.js +10 -10
  160. package/dist/namespaces/PedStatics.d.ts +2 -2
  161. package/dist/namespaces/PedStatics.d.ts.map +1 -1
  162. package/dist/namespaces/PedStatics.js +10 -10
  163. package/dist/namespaces/Perschar.d.ts +42 -42
  164. package/dist/namespaces/Perschar.d.ts.map +1 -1
  165. package/dist/namespaces/Perschar.js +59 -59
  166. package/dist/namespaces/Physics.d.ts +37 -37
  167. package/dist/namespaces/Physics.d.ts.map +1 -1
  168. package/dist/namespaces/Physics.js +54 -54
  169. package/dist/namespaces/PlayerStatics.d.ts +68 -68
  170. package/dist/namespaces/PlayerStatics.d.ts.map +1 -1
  171. package/dist/namespaces/PlayerStatics.js +104 -104
  172. package/dist/namespaces/Population.d.ts +86 -86
  173. package/dist/namespaces/Population.d.ts.map +1 -1
  174. package/dist/namespaces/Population.js +116 -116
  175. package/dist/namespaces/Posse.d.ts +48 -48
  176. package/dist/namespaces/Posse.d.ts.map +1 -1
  177. package/dist/namespaces/Posse.js +78 -78
  178. package/dist/namespaces/Propset.d.ts +59 -59
  179. package/dist/namespaces/Propset.d.ts.map +1 -1
  180. package/dist/namespaces/Propset.js +81 -81
  181. package/dist/namespaces/Replay.d.ts +1 -1
  182. package/dist/namespaces/Replay.d.ts.map +1 -1
  183. package/dist/namespaces/Replay.js +2 -2
  184. package/dist/namespaces/Scripts.d.ts +1 -1
  185. package/dist/namespaces/Scripts.d.ts.map +1 -1
  186. package/dist/namespaces/Scripts.js +12 -12
  187. package/dist/namespaces/Socialclub.js +8 -8
  188. package/dist/namespaces/Socialclubfeed.js +1 -1
  189. package/dist/namespaces/Spactionproxy.js +4 -4
  190. package/dist/namespaces/Stats.d.ts +203 -203
  191. package/dist/namespaces/Stats.d.ts.map +1 -1
  192. package/dist/namespaces/Stats.js +294 -294
  193. package/dist/namespaces/Streaming.d.ts +128 -128
  194. package/dist/namespaces/Streaming.d.ts.map +1 -1
  195. package/dist/namespaces/Streaming.js +202 -202
  196. package/dist/namespaces/Task.d.ts +366 -366
  197. package/dist/namespaces/Task.d.ts.map +1 -1
  198. package/dist/namespaces/Task.js +517 -517
  199. package/dist/namespaces/Telemetry.d.ts +83 -83
  200. package/dist/namespaces/Telemetry.d.ts.map +1 -1
  201. package/dist/namespaces/Telemetry.js +111 -111
  202. package/dist/namespaces/Txd.js +1 -1
  203. package/dist/namespaces/Uiapps.d.ts +25 -25
  204. package/dist/namespaces/Uiapps.d.ts.map +1 -1
  205. package/dist/namespaces/Uiapps.js +36 -36
  206. package/dist/namespaces/Uievents.js +1 -1
  207. package/dist/namespaces/Uifeed.js +1 -1
  208. package/dist/namespaces/Uistickyfeed.d.ts +16 -16
  209. package/dist/namespaces/Uistickyfeed.d.ts.map +1 -1
  210. package/dist/namespaces/Uistickyfeed.js +21 -21
  211. package/dist/namespaces/Unlock.js +5 -5
  212. package/dist/namespaces/VehicleStatics.js +12 -12
  213. package/dist/namespaces/Voice.js +7 -7
  214. package/dist/namespaces/VolumeStatics.d.ts +99 -99
  215. package/dist/namespaces/VolumeStatics.d.ts.map +1 -1
  216. package/dist/namespaces/VolumeStatics.js +137 -137
  217. package/dist/namespaces/Water.d.ts +27 -27
  218. package/dist/namespaces/Water.d.ts.map +1 -1
  219. package/dist/namespaces/Water.js +41 -41
  220. package/dist/namespaces/WeaponStatics.d.ts +206 -206
  221. package/dist/namespaces/WeaponStatics.d.ts.map +1 -1
  222. package/dist/namespaces/WeaponStatics.js +303 -303
  223. package/dist/types/NativeAliases.d.ts +3 -1
  224. package/dist/types/NativeAliases.d.ts.map +1 -1
  225. package/dist/types/NativeAliases.js +3 -1
  226. package/package.json +1 -1
  227. package/src/classes/AnimScene.ts +164 -164
  228. package/src/classes/BaseModel.ts +60 -60
  229. package/src/classes/BaseTask.ts +46 -46
  230. package/src/classes/Cam.ts +136 -136
  231. package/src/classes/Entity.ts +738 -727
  232. package/src/classes/Interior.ts +43 -43
  233. package/src/classes/ItemSet.ts +3 -3
  234. package/src/classes/Ped.ts +432 -432
  235. package/src/classes/PedModel.ts +2 -2
  236. package/src/classes/PedTask.ts +1023 -1023
  237. package/src/classes/PersChar.ts +28 -28
  238. package/src/classes/Pickup.ts +13 -13
  239. package/src/classes/Player.ts +326 -319
  240. package/src/classes/Prop.ts +185 -185
  241. package/src/classes/PropSet.ts +25 -25
  242. package/src/classes/Vehicle.ts +147 -147
  243. package/src/classes/VehicleModel.ts +2 -2
  244. package/src/classes/VehicleTask.ts +27 -27
  245. package/src/classes/Volume.ts +62 -62
  246. package/src/classes/Weapon.ts +358 -358
  247. package/src/namespaces/Aicoverpoint.ts +40 -40
  248. package/src/namespaces/Aitransport.ts +104 -104
  249. package/src/namespaces/Animscene.ts +55 -55
  250. package/src/namespaces/Audio.ts +565 -565
  251. package/src/namespaces/Bounty.ts +46 -46
  252. package/src/namespaces/Brain.ts +22 -22
  253. package/src/namespaces/CamStatics.ts +706 -706
  254. package/src/namespaces/Clock.ts +82 -82
  255. package/src/namespaces/Collection.ts +12 -12
  256. package/src/namespaces/Compapp.ts +1 -1
  257. package/src/namespaces/Compendium.ts +94 -94
  258. package/src/namespaces/Crashlog.ts +9 -9
  259. package/src/namespaces/Crew.ts +20 -20
  260. package/src/namespaces/Databinding.ts +222 -222
  261. package/src/namespaces/Datafile.ts +4 -4
  262. package/src/namespaces/Decorator.ts +37 -37
  263. package/src/namespaces/Dlc.ts +2 -2
  264. package/src/namespaces/EntityStatics.ts +259 -259
  265. package/src/namespaces/Event.ts +4 -4
  266. package/src/namespaces/Fire.ts +127 -127
  267. package/src/namespaces/Flock.ts +2 -2
  268. package/src/namespaces/Gang.ts +2 -2
  269. package/src/namespaces/GoogleAnalytics.ts +2 -2
  270. package/src/namespaces/Graphics.ts +1081 -1081
  271. package/src/namespaces/Hud.ts +767 -767
  272. package/src/namespaces/Ik.ts +1 -1
  273. package/src/namespaces/Interaction.ts +3 -3
  274. package/src/namespaces/InteriorStatics.ts +65 -65
  275. package/src/namespaces/Inventory.ts +352 -352
  276. package/src/namespaces/Itemdatabase.ts +121 -121
  277. package/src/namespaces/Itemset.ts +2 -2
  278. package/src/namespaces/Law.ts +20 -20
  279. package/src/namespaces/Localization.ts +1 -1
  280. package/src/namespaces/Map.ts +217 -217
  281. package/src/namespaces/Minigame.ts +119 -119
  282. package/src/namespaces/Misc.ts +38 -38
  283. package/src/namespaces/Missiondata.ts +1 -1
  284. package/src/namespaces/Money.ts +3 -3
  285. package/src/namespaces/Netshopping.ts +99 -99
  286. package/src/namespaces/Network.ts +1738 -1738
  287. package/src/namespaces/Object.ts +370 -370
  288. package/src/namespaces/Pad.ts +155 -155
  289. package/src/namespaces/Pathfind.ts +10 -10
  290. package/src/namespaces/PedStatics.ts +12 -12
  291. package/src/namespaces/Perschar.ts +67 -67
  292. package/src/namespaces/Physics.ts +62 -62
  293. package/src/namespaces/PlayerStatics.ts +112 -112
  294. package/src/namespaces/Population.ts +131 -131
  295. package/src/namespaces/Posse.ts +81 -81
  296. package/src/namespaces/Propset.ts +92 -92
  297. package/src/namespaces/Replay.ts +3 -3
  298. package/src/namespaces/Scripts.ts +13 -13
  299. package/src/namespaces/Socialclub.ts +8 -8
  300. package/src/namespaces/Socialclubfeed.ts +1 -1
  301. package/src/namespaces/Spactionproxy.ts +4 -4
  302. package/src/namespaces/Stats.ts +296 -296
  303. package/src/namespaces/Streaming.ts +236 -236
  304. package/src/namespaces/Task.ts +583 -583
  305. package/src/namespaces/Telemetry.ts +125 -125
  306. package/src/namespaces/Txd.ts +1 -1
  307. package/src/namespaces/Uiapps.ts +43 -43
  308. package/src/namespaces/Uievents.ts +1 -1
  309. package/src/namespaces/Uifeed.ts +1 -1
  310. package/src/namespaces/Uistickyfeed.ts +23 -23
  311. package/src/namespaces/Unlock.ts +5 -5
  312. package/src/namespaces/VehicleStatics.ts +12 -12
  313. package/src/namespaces/Voice.ts +7 -7
  314. package/src/namespaces/VolumeStatics.ts +143 -143
  315. package/src/namespaces/Water.ts +47 -47
  316. package/src/namespaces/WeaponStatics.ts +311 -311
  317. package/src/types/NativeAliases.ts +6 -1
@@ -6,6 +6,88 @@ import { createFromHandle } from '../types/HandleRegistry';
6
6
  import { inv, rai, raf, ras, rav, pvi, pvf, pvv, pvii, pvfi, _h, f } from '../types/NativeAliases';
7
7
 
8
8
  export class Clock {
9
+ /**
10
+ * @param ms
11
+ */
12
+ static setMillisecondsPerGameMinute(ms: number): void {
13
+ inv<void>('0x04EEDB3848DACF68', ms);
14
+ }
15
+
16
+ /**
17
+ * Gets the current ingame clock second. Note that ingame clock seconds change really fast since a day in RDR is only 48 minutes in real life.
18
+ *
19
+ * @returns
20
+ */
21
+ static getClockSeconds(): number {
22
+ return inv<number>('0xB6101ABE62B5F080', rai());
23
+ }
24
+
25
+ /**
26
+ * @param hour
27
+ * @param minute
28
+ * @param second
29
+ */
30
+ static advanceClockTimeTo(hour: number, minute: number, second: number): void {
31
+ inv<void>('0x0184750AE88D0B1D', hour, minute, second);
32
+ }
33
+
34
+ /**
35
+ * @returns inDateTime; timeToAdd; outDateTime
36
+ */
37
+ static addTimeToDateTime(): [number, number, number] {
38
+ const result = inv<[number, number, number]>('0x28EEACE9B43D9597', pvi(), pvi(), pvi());
39
+ return [result[0], result[1], result[2]];
40
+ }
41
+
42
+ /**
43
+ * SET_CLOCK_TIME(12, 34, 56);
44
+ *
45
+ * @param hour
46
+ * @param minute
47
+ * @param second
48
+ */
49
+ static setClockTime(hour: number, minute: number, second: number): void {
50
+ inv<void>('0x3A52C59FFB2DEED8', hour, minute, second);
51
+ }
52
+
53
+ /**
54
+ * Gets the current ingame hour, expressed without zeros. (09:34 will be represented as 9)
55
+ *
56
+ * @returns
57
+ */
58
+ static getClockHours(): number {
59
+ return inv<number>('0xC82CF208C2B19199', rai());
60
+ }
61
+
62
+ /**
63
+ * @returns
64
+ */
65
+ static getMillisecondsPerGameMinute(): number {
66
+ return inv<number>('0xE4CB8D126501EC52', rai());
67
+ }
68
+
69
+ /**
70
+ * Gets the current day of the week. 0: Sunday
71
+ * 1: Monday
72
+ * 2: Tuesday
73
+ * 3: Wednesday
74
+ * 4: Thursday
75
+ * 5: Friday
76
+ * 6: Saturday
77
+ *
78
+ * @returns
79
+ */
80
+ static getClockDayOfWeek(): number {
81
+ return inv<number>('0x4DD02D4C7FB30076', rai());
82
+ }
83
+
84
+ /**
85
+ * @param toggle
86
+ */
87
+ static pauseClockThisFrame(toggle: boolean): void {
88
+ inv<void>('0x568D998A9FF96774', toggle);
89
+ }
90
+
9
91
  /**
10
92
  * @returns
11
93
  */
@@ -89,86 +171,4 @@ export class Clock {
89
171
  return inv<number>('0x4E162231B823DBBF', rai());
90
172
  }
91
173
 
92
- /**
93
- * @param ms
94
- */
95
- static setMillisecondsPerGameMinute(ms: number): void {
96
- inv<void>('0x04EEDB3848DACF68', ms);
97
- }
98
-
99
- /**
100
- * Gets the current ingame clock second. Note that ingame clock seconds change really fast since a day in RDR is only 48 minutes in real life.
101
- *
102
- * @returns
103
- */
104
- static getClockSeconds(): number {
105
- return inv<number>('0xB6101ABE62B5F080', rai());
106
- }
107
-
108
- /**
109
- * @param hour
110
- * @param minute
111
- * @param second
112
- */
113
- static advanceClockTimeTo(hour: number, minute: number, second: number): void {
114
- inv<void>('0x0184750AE88D0B1D', hour, minute, second);
115
- }
116
-
117
- /**
118
- * @returns inDateTime; timeToAdd; outDateTime
119
- */
120
- static addTimeToDateTime(): [number, number, number] {
121
- const result = inv<[number, number, number]>('0x28EEACE9B43D9597', pvi(), pvi(), pvi());
122
- return [result[0], result[1], result[2]];
123
- }
124
-
125
- /**
126
- * SET_CLOCK_TIME(12, 34, 56);
127
- *
128
- * @param hour
129
- * @param minute
130
- * @param second
131
- */
132
- static setClockTime(hour: number, minute: number, second: number): void {
133
- inv<void>('0x3A52C59FFB2DEED8', hour, minute, second);
134
- }
135
-
136
- /**
137
- * Gets the current ingame hour, expressed without zeros. (09:34 will be represented as 9)
138
- *
139
- * @returns
140
- */
141
- static getClockHours(): number {
142
- return inv<number>('0xC82CF208C2B19199', rai());
143
- }
144
-
145
- /**
146
- * @returns
147
- */
148
- static getMillisecondsPerGameMinute(): number {
149
- return inv<number>('0xE4CB8D126501EC52', rai());
150
- }
151
-
152
- /**
153
- * Gets the current day of the week. 0: Sunday
154
- * 1: Monday
155
- * 2: Tuesday
156
- * 3: Wednesday
157
- * 4: Thursday
158
- * 5: Friday
159
- * 6: Saturday
160
- *
161
- * @returns
162
- */
163
- static getClockDayOfWeek(): number {
164
- return inv<number>('0x4DD02D4C7FB30076', rai());
165
- }
166
-
167
- /**
168
- * @param toggle
169
- */
170
- static pauseClockThisFrame(toggle: boolean): void {
171
- inv<void>('0x568D998A9FF96774', toggle);
172
- }
173
-
174
174
  }
@@ -6,6 +6,15 @@ import { createFromHandle } from '../types/HandleRegistry';
6
6
  import { inv, rai, raf, ras, rav, pvi, pvf, pvv, pvii, pvfi, _h, f } from '../types/NativeAliases';
7
7
 
8
8
  export class Collection {
9
+ /**
10
+ * @param collectableCategory
11
+ * @param collectableSubcategory
12
+ * @returns
13
+ */
14
+ static collectableCategoryGetToastTextureName(collectableCategory: string | number, collectableSubcategory: string | number): number {
15
+ return (inv<number>('0xD52D20B0C76BB26D', _h(collectableCategory), _h(collectableSubcategory), rai())) & 0xFFFFFFFF;
16
+ }
17
+
9
18
  /**
10
19
  * @param p0
11
20
  * @param p1
@@ -146,16 +155,7 @@ export class Collection {
146
155
  * @returns
147
156
  */
148
157
  static N_0x61BEFBA3CE7A3BC8(collectableCategory: string | number, p1: number): boolean {
149
- return inv<boolean>('0x61BEFBA3CE7A3BC8', _h(collectableCategory), p1, rai());
150
- }
151
-
152
- /**
153
- * @param collectableCategory
154
- * @param collectableSubcategory
155
- * @returns
156
- */
157
- static collectableCategoryGetToastTextureName(collectableCategory: string | number, collectableSubcategory: string | number): number {
158
- return (inv<number>('0xD52D20B0C76BB26D', _h(collectableCategory), _h(collectableSubcategory), rai())) & 0xFFFFFFFF;
158
+ return !!inv<boolean>('0x61BEFBA3CE7A3BC8', _h(collectableCategory), p1, rai());
159
159
  }
160
160
 
161
161
  /**
@@ -276,7 +276,7 @@ export class Collection {
276
276
  * @returns
277
277
  */
278
278
  static N_0x6BAB7ACED1017204(collectableCategory: string | number, p1: number): boolean {
279
- return inv<boolean>('0x6BAB7ACED1017204', _h(collectableCategory), p1, rai());
279
+ return !!inv<boolean>('0x6BAB7ACED1017204', _h(collectableCategory), p1, rai());
280
280
  }
281
281
 
282
282
  /**
@@ -293,7 +293,7 @@ export class Collection {
293
293
  * @returns
294
294
  */
295
295
  static N_0xFC832B06127D8E99(collectableCategory: string | number, p1: number): boolean {
296
- return inv<boolean>('0xFC832B06127D8E99', _h(collectableCategory), p1, rai());
296
+ return !!inv<boolean>('0xFC832B06127D8E99', _h(collectableCategory), p1, rai());
297
297
  }
298
298
 
299
299
  }
@@ -12,7 +12,7 @@ export class Compapp {
12
12
  * @returns
13
13
  */
14
14
  static N_0x7AF1BB4504EA5ED9(): boolean {
15
- return inv<boolean>('0x7AF1BB4504EA5ED9', rai());
15
+ return !!inv<boolean>('0x7AF1BB4504EA5ED9', rai());
16
16
  }
17
17
 
18
18
  /**
@@ -7,97 +7,6 @@ import { createFromHandle } from '../types/HandleRegistry';
7
7
  import { inv, rai, raf, ras, rav, pvi, pvf, pvv, pvii, pvfi, _h, f } from '../types/NativeAliases';
8
8
 
9
9
  export class Compendium {
10
- /**
11
- * @param category
12
- * @param subcategory
13
- * @param count
14
- * @returns
15
- */
16
- static getEntryByIndexInSubcategory(category: string | number, subcategory: string | number, count: number): number {
17
- return inv<number>('0x5CEB63B2E3D9895F', _h(category), _h(subcategory), count, rai());
18
- }
19
-
20
- /**
21
- * @param animalType
22
- * @param disableCompendiumToast
23
- */
24
- static animalObservedByStatName(animalType: string | number, disableCompendiumToast: boolean): void {
25
- inv<void>('0x725D52F26A5E9E10', _h(animalType), disableCompendiumToast);
26
- }
27
-
28
- /**
29
- * @param ped
30
- * @param category
31
- */
32
- static fishCaught(ped: Ped, category: string | number): void {
33
- inv<void>('0x725D52F21A5E9E00', ped.handle, _h(category));
34
- }
35
-
36
- /**
37
- * @param ped
38
- * @returns
39
- */
40
- static getShortDescriptionFromPed(ped: Ped): number {
41
- return (inv<number>('0x6C5E5D48E48B4C65', ped.handle, rai())) & 0xFFFFFFFF;
42
- }
43
-
44
- /**
45
- * @param category
46
- * @param subcategory
47
- * @returns
48
- */
49
- static getSubcategorySampleToastDescComplete(category: string | number, subcategory: string | number): string | null {
50
- return inv<string>('0x59D4D68CDB82427C', _h(category), _h(subcategory), ras());
51
- }
52
-
53
- /**
54
- * @param category
55
- * @param subcategory
56
- * @returns
57
- */
58
- static getSubcategoryToastAppId(category: string | number, subcategory: string | number): any {
59
- return inv<number>('0x2BF30D9D4D680112', _h(category), _h(subcategory));
60
- }
61
-
62
- /**
63
- * @param p0
64
- */
65
- static gangBountyCaptured(p0: any): void {
66
- inv<void>('0x725D52F21A5E9E06', p0);
67
- }
68
-
69
- /**
70
- * @param category
71
- * @param subcategory
72
- * @returns
73
- */
74
- static getSubcategorySampleToastDescProgress(category: string | number, subcategory: string | number): string | null {
75
- return inv<string>('0x82BFB5B367957699', _h(category), _h(subcategory), ras());
76
- }
77
-
78
- /**
79
- * @param p0
80
- */
81
- static gangMemberKilled(p0: any): void {
82
- inv<void>('0x725D52F21A5E9E07', p0);
83
- }
84
-
85
- /**
86
- * @param p0
87
- */
88
- static gangAmbushSurvived(p0: any): void {
89
- inv<void>('0x725D52F21A5E9E04', p0);
90
- }
91
-
92
- /**
93
- * @param category
94
- * @param animalType
95
- * @returns
96
- */
97
- static getSubcategoryHashFromAnimalType(category: string | number, animalType: string | number): number {
98
- return (inv<number>('0xCD278B6BFBDBDC22', _h(category), _h(animalType), rai())) & 0xFFFFFFFF;
99
- }
100
-
101
10
  /**
102
11
  * @param category
103
12
  * @param subcategory
@@ -153,7 +62,7 @@ export class Compendium {
153
62
  * @returns
154
63
  */
155
64
  static animalHasStamp(compendiumEntry: number): boolean {
156
- return inv<boolean>('0xBCF569FC32FFF456', compendiumEntry, rai());
65
+ return !!inv<boolean>('0xBCF569FC32FFF456', compendiumEntry, rai());
157
66
  }
158
67
 
159
68
  /**
@@ -185,7 +94,7 @@ export class Compendium {
185
94
  * @returns
186
95
  */
187
96
  static animalHasSample(compendiumEntry: number): boolean {
188
- return inv<boolean>('0x6FC24625E4FCAC27', compendiumEntry, rai());
97
+ return !!inv<boolean>('0x6FC24625E4FCAC27', compendiumEntry, rai());
189
98
  }
190
99
 
191
100
  /**
@@ -240,6 +149,97 @@ export class Compendium {
240
149
  inv<void>('0x725D52F21A5E9E08', p0, p1);
241
150
  }
242
151
 
152
+ /**
153
+ * @param category
154
+ * @param subcategory
155
+ * @param count
156
+ * @returns
157
+ */
158
+ static getEntryByIndexInSubcategory(category: string | number, subcategory: string | number, count: number): number {
159
+ return inv<number>('0x5CEB63B2E3D9895F', _h(category), _h(subcategory), count, rai());
160
+ }
161
+
162
+ /**
163
+ * @param animalType
164
+ * @param disableCompendiumToast
165
+ */
166
+ static animalObservedByStatName(animalType: string | number, disableCompendiumToast: boolean): void {
167
+ inv<void>('0x725D52F26A5E9E10', _h(animalType), disableCompendiumToast);
168
+ }
169
+
170
+ /**
171
+ * @param ped
172
+ * @param category
173
+ */
174
+ static fishCaught(ped: Ped, category: string | number): void {
175
+ inv<void>('0x725D52F21A5E9E00', ped.handle, _h(category));
176
+ }
177
+
178
+ /**
179
+ * @param ped
180
+ * @returns
181
+ */
182
+ static getShortDescriptionFromPed(ped: Ped): number {
183
+ return (inv<number>('0x6C5E5D48E48B4C65', ped.handle, rai())) & 0xFFFFFFFF;
184
+ }
185
+
186
+ /**
187
+ * @param category
188
+ * @param subcategory
189
+ * @returns
190
+ */
191
+ static getSubcategorySampleToastDescComplete(category: string | number, subcategory: string | number): string | null {
192
+ return inv<string>('0x59D4D68CDB82427C', _h(category), _h(subcategory), ras());
193
+ }
194
+
195
+ /**
196
+ * @param category
197
+ * @param subcategory
198
+ * @returns
199
+ */
200
+ static getSubcategoryToastAppId(category: string | number, subcategory: string | number): any {
201
+ return inv<number>('0x2BF30D9D4D680112', _h(category), _h(subcategory));
202
+ }
203
+
204
+ /**
205
+ * @param p0
206
+ */
207
+ static gangBountyCaptured(p0: any): void {
208
+ inv<void>('0x725D52F21A5E9E06', p0);
209
+ }
210
+
211
+ /**
212
+ * @param category
213
+ * @param subcategory
214
+ * @returns
215
+ */
216
+ static getSubcategorySampleToastDescProgress(category: string | number, subcategory: string | number): string | null {
217
+ return inv<string>('0x82BFB5B367957699', _h(category), _h(subcategory), ras());
218
+ }
219
+
220
+ /**
221
+ * @param p0
222
+ */
223
+ static gangMemberKilled(p0: any): void {
224
+ inv<void>('0x725D52F21A5E9E07', p0);
225
+ }
226
+
227
+ /**
228
+ * @param p0
229
+ */
230
+ static gangAmbushSurvived(p0: any): void {
231
+ inv<void>('0x725D52F21A5E9E04', p0);
232
+ }
233
+
234
+ /**
235
+ * @param category
236
+ * @param animalType
237
+ * @returns
238
+ */
239
+ static getSubcategoryHashFromAnimalType(category: string | number, animalType: string | number): number {
240
+ return (inv<number>('0xCD278B6BFBDBDC22', _h(category), _h(animalType), rai())) & 0xFFFFFFFF;
241
+ }
242
+
243
243
  /**
244
244
  * @param animalType
245
245
  * @param baitType
@@ -287,7 +287,7 @@ export class Compendium {
287
287
  * @returns
288
288
  */
289
289
  static wasAnimalObserved(ped: Ped): boolean {
290
- return inv<boolean>('0x23B5E9C5160BC04F', ped.handle, rai());
290
+ return !!inv<boolean>('0x23B5E9C5160BC04F', ped.handle, rai());
291
291
  }
292
292
 
293
293
  /**
@@ -22,7 +22,7 @@ export class Crashlog {
22
22
  * @returns
23
23
  */
24
24
  static N_0xD8E3D22AA4F0E0A5(p0: string | null): boolean {
25
- return inv<boolean>('0xD8E3D22AA4F0E0A5', p0, rai());
25
+ return !!inv<boolean>('0xD8E3D22AA4F0E0A5', p0, rai());
26
26
  }
27
27
 
28
28
  /**
@@ -30,7 +30,7 @@ export class Crashlog {
30
30
  * @returns
31
31
  */
32
32
  static N_0x3A66F1963B223F61(p0: string | null): boolean {
33
- return inv<boolean>('0x3A66F1963B223F61', p0, rai());
33
+ return !!inv<boolean>('0x3A66F1963B223F61', p0, rai());
34
34
  }
35
35
 
36
36
  /**
@@ -38,7 +38,7 @@ export class Crashlog {
38
38
  * @returns
39
39
  */
40
40
  static N_0x87F005C969EF1563(p0: number): boolean {
41
- return inv<boolean>('0x87F005C969EF1563', f(p0), rai());
41
+ return !!inv<boolean>('0x87F005C969EF1563', f(p0), rai());
42
42
  }
43
43
 
44
44
  /**
@@ -55,7 +55,7 @@ export class Crashlog {
55
55
  * @returns
56
56
  */
57
57
  static N_0xF0D545C1EEAD614A(): boolean {
58
- return inv<boolean>('0xF0D545C1EEAD614A', rai());
58
+ return !!inv<boolean>('0xF0D545C1EEAD614A', rai());
59
59
  }
60
60
 
61
61
  /**
@@ -70,7 +70,7 @@ export class Crashlog {
70
70
  * @returns
71
71
  */
72
72
  static N_0xA67F0B039D9CD513(p0: boolean): boolean {
73
- return inv<boolean>('0xA67F0B039D9CD513', p0, rai());
73
+ return !!inv<boolean>('0xA67F0B039D9CD513', p0, rai());
74
74
  }
75
75
 
76
76
  /**
@@ -78,14 +78,14 @@ export class Crashlog {
78
78
  * @returns
79
79
  */
80
80
  static N_0x33C1D63E55FA4284(p0: string | null): boolean {
81
- return inv<boolean>('0x33C1D63E55FA4284', p0, rai());
81
+ return !!inv<boolean>('0x33C1D63E55FA4284', p0, rai());
82
82
  }
83
83
 
84
84
  /**
85
85
  * @returns
86
86
  */
87
87
  static N_0x7C680FF55617F82F(): boolean {
88
- return inv<boolean>('0x7C680FF55617F82F', rai());
88
+ return !!inv<boolean>('0x7C680FF55617F82F', rai());
89
89
  }
90
90
 
91
91
  /**
@@ -93,7 +93,7 @@ export class Crashlog {
93
93
  * @returns
94
94
  */
95
95
  static N_0x23CCAB8F40B9CBEE(pos: Vector3): boolean {
96
- return inv<boolean>('0x23CCAB8F40B9CBEE', f(pos.x), f(pos.y), f(pos.z), rai());
96
+ return !!inv<boolean>('0x23CCAB8F40B9CBEE', f(pos.x), f(pos.y), f(pos.z), rai());
97
97
  }
98
98
 
99
99
  /**
@@ -101,7 +101,7 @@ export class Crashlog {
101
101
  * @returns
102
102
  */
103
103
  static N_0xE72E234B30DA7B7A(p0: number): boolean {
104
- return inv<boolean>('0xE72E234B30DA7B7A', p0, rai());
104
+ return !!inv<boolean>('0xE72E234B30DA7B7A', p0, rai());
105
105
  }
106
106
 
107
107
  }
@@ -6,22 +6,6 @@ import { createFromHandle } from '../types/HandleRegistry';
6
6
  import { inv, rai, raf, ras, rav, pvi, pvf, pvv, pvii, pvfi, _h, f } from '../types/NativeAliases';
7
7
 
8
8
  export class Crew {
9
- /**
10
- * @returns
11
- */
12
- static networkGetPrimaryClanDataClear(): any {
13
- return inv<number>('0x9AA46BADAD0E27ED');
14
- }
15
-
16
- /**
17
- * @param p1
18
- * @returns memberDesc
19
- */
20
- static networkClanGetMembershipDesc(p1: number): [boolean, number] {
21
- const result = inv<[boolean, number]>('0x48DE78AF2C8885B8', pvi(), p1, rai());
22
- return [!!result[0], result[1]];
23
- }
24
-
25
9
  /**
26
10
  * @returns
27
11
  */
@@ -48,7 +32,7 @@ export class Crew {
48
32
  * @returns
49
33
  */
50
34
  static networkFindGamersInCrew(crewId: number): boolean {
51
- return inv<boolean>('0xE532D6811B3A4D2A', crewId, rai());
35
+ return !!inv<boolean>('0xE532D6811B3A4D2A', crewId, rai());
52
36
  }
53
37
 
54
38
  /**
@@ -80,7 +64,7 @@ export class Crew {
80
64
  * @returns
81
65
  */
82
66
  static networkClanServiceIsValid(): boolean {
83
- return inv<boolean>('0x579CCED0265D4896', rai());
67
+ return !!inv<boolean>('0x579CCED0265D4896', rai());
84
68
  }
85
69
 
86
70
  /**
@@ -121,7 +105,7 @@ export class Crew {
121
105
  * @returns
122
106
  */
123
107
  static networkClanRequestEmblem(p0: any): boolean {
124
- return inv<boolean>('0x13518FF1C6B28938', p0, rai());
108
+ return !!inv<boolean>('0x13518FF1C6B28938', p0, rai());
125
109
  }
126
110
 
127
111
  /**
@@ -129,7 +113,7 @@ export class Crew {
129
113
  * @returns
130
114
  */
131
115
  static N_0x58D378AF2C8765B7(p0: any): boolean {
132
- return inv<boolean>('0x58D378AF2C8765B7', p0, rai());
116
+ return !!inv<boolean>('0x58D378AF2C8765B7', p0, rai());
133
117
  }
134
118
 
135
119
  /**
@@ -148,4 +132,20 @@ export class Crew {
148
132
  return [!!result[0], result[1]];
149
133
  }
150
134
 
135
+ /**
136
+ * @returns
137
+ */
138
+ static networkGetPrimaryClanDataClear(): any {
139
+ return inv<number>('0x9AA46BADAD0E27ED');
140
+ }
141
+
142
+ /**
143
+ * @param p1
144
+ * @returns memberDesc
145
+ */
146
+ static networkClanGetMembershipDesc(p1: number): [boolean, number] {
147
+ const result = inv<[boolean, number]>('0x48DE78AF2C8885B8', pvi(), p1, rai());
148
+ return [!!result[0], result[1]];
149
+ }
150
+
151
151
  }