@nativewrappers/redm-codegen 0.0.4 → 0.0.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/classes/AnimScene.d.ts +109 -109
- package/dist/classes/AnimScene.d.ts.map +1 -1
- package/dist/classes/AnimScene.js +158 -158
- package/dist/classes/BaseModel.d.ts +34 -34
- package/dist/classes/BaseModel.d.ts.map +1 -1
- package/dist/classes/BaseModel.js +53 -53
- package/dist/classes/BaseTask.d.ts +36 -36
- package/dist/classes/BaseTask.d.ts.map +1 -1
- package/dist/classes/BaseTask.js +44 -44
- package/dist/classes/Cam.d.ts +91 -91
- package/dist/classes/Cam.d.ts.map +1 -1
- package/dist/classes/Cam.js +124 -124
- package/dist/classes/Entity.d.ts +507 -502
- package/dist/classes/Entity.d.ts.map +1 -1
- package/dist/classes/Entity.js +723 -714
- package/dist/classes/Interior.d.ts +27 -27
- package/dist/classes/Interior.d.ts.map +1 -1
- package/dist/classes/Interior.js +42 -42
- package/dist/classes/ItemSet.d.ts +2 -2
- package/dist/classes/ItemSet.d.ts.map +1 -1
- package/dist/classes/ItemSet.js +3 -3
- package/dist/classes/Ped.d.ts +286 -286
- package/dist/classes/Ped.d.ts.map +1 -1
- package/dist/classes/Ped.js +425 -425
- package/dist/classes/PedModel.d.ts +1 -1
- package/dist/classes/PedModel.d.ts.map +1 -1
- package/dist/classes/PedModel.js +2 -2
- package/dist/classes/PedTask.d.ts +770 -770
- package/dist/classes/PedTask.d.ts.map +1 -1
- package/dist/classes/PedTask.js +985 -985
- package/dist/classes/PersChar.d.ts +11 -11
- package/dist/classes/PersChar.d.ts.map +1 -1
- package/dist/classes/PersChar.js +23 -23
- package/dist/classes/Pickup.d.ts +6 -6
- package/dist/classes/Pickup.d.ts.map +1 -1
- package/dist/classes/Pickup.js +12 -12
- package/dist/classes/Player.d.ts +237 -233
- package/dist/classes/Player.d.ts.map +1 -1
- package/dist/classes/Player.js +309 -303
- package/dist/classes/Prop.d.ts +126 -126
- package/dist/classes/Prop.d.ts.map +1 -1
- package/dist/classes/Prop.js +180 -180
- package/dist/classes/PropSet.d.ts +16 -16
- package/dist/classes/PropSet.d.ts.map +1 -1
- package/dist/classes/PropSet.js +22 -22
- package/dist/classes/Vehicle.d.ts +122 -122
- package/dist/classes/Vehicle.d.ts.map +1 -1
- package/dist/classes/Vehicle.js +147 -147
- package/dist/classes/VehicleModel.d.ts +1 -1
- package/dist/classes/VehicleModel.d.ts.map +1 -1
- package/dist/classes/VehicleModel.js +2 -2
- package/dist/classes/VehicleTask.d.ts +17 -17
- package/dist/classes/VehicleTask.d.ts.map +1 -1
- package/dist/classes/VehicleTask.js +24 -24
- package/dist/classes/Volume.d.ts +44 -44
- package/dist/classes/Volume.d.ts.map +1 -1
- package/dist/classes/Volume.js +58 -58
- package/dist/classes/Weapon.d.ts +243 -243
- package/dist/classes/Weapon.d.ts.map +1 -1
- package/dist/classes/Weapon.js +339 -339
- package/dist/namespaces/Aicoverpoint.d.ts +23 -23
- package/dist/namespaces/Aicoverpoint.d.ts.map +1 -1
- package/dist/namespaces/Aicoverpoint.js +35 -35
- package/dist/namespaces/Aitransport.d.ts +78 -78
- package/dist/namespaces/Aitransport.d.ts.map +1 -1
- package/dist/namespaces/Aitransport.js +95 -95
- package/dist/namespaces/Animscene.d.ts +37 -37
- package/dist/namespaces/Animscene.d.ts.map +1 -1
- package/dist/namespaces/Animscene.js +51 -51
- package/dist/namespaces/Audio.d.ts +395 -395
- package/dist/namespaces/Audio.d.ts.map +1 -1
- package/dist/namespaces/Audio.js +530 -530
- package/dist/namespaces/Bounty.d.ts +23 -23
- package/dist/namespaces/Bounty.d.ts.map +1 -1
- package/dist/namespaces/Bounty.js +40 -40
- package/dist/namespaces/Brain.d.ts +15 -15
- package/dist/namespaces/Brain.d.ts.map +1 -1
- package/dist/namespaces/Brain.js +20 -20
- package/dist/namespaces/CamStatics.d.ts +483 -483
- package/dist/namespaces/CamStatics.d.ts.map +1 -1
- package/dist/namespaces/CamStatics.js +693 -693
- package/dist/namespaces/Clock.d.ts +51 -51
- package/dist/namespaces/Clock.d.ts.map +1 -1
- package/dist/namespaces/Clock.js +73 -73
- package/dist/namespaces/Collection.d.ts +6 -6
- package/dist/namespaces/Collection.d.ts.map +1 -1
- package/dist/namespaces/Collection.js +11 -11
- package/dist/namespaces/Compapp.js +1 -1
- package/dist/namespaces/Compendium.d.ts +58 -58
- package/dist/namespaces/Compendium.d.ts.map +1 -1
- package/dist/namespaces/Compendium.js +83 -83
- package/dist/namespaces/Crashlog.js +9 -9
- package/dist/namespaces/Crew.d.ts +9 -9
- package/dist/namespaces/Crew.d.ts.map +1 -1
- package/dist/namespaces/Crew.js +18 -18
- package/dist/namespaces/Databinding.d.ts +146 -146
- package/dist/namespaces/Databinding.d.ts.map +1 -1
- package/dist/namespaces/Databinding.js +218 -218
- package/dist/namespaces/Datafile.js +4 -4
- package/dist/namespaces/Decorator.d.ts +19 -19
- package/dist/namespaces/Decorator.d.ts.map +1 -1
- package/dist/namespaces/Decorator.js +34 -34
- package/dist/namespaces/Dlc.js +2 -2
- package/dist/namespaces/EntityStatics.d.ts +186 -186
- package/dist/namespaces/EntityStatics.d.ts.map +1 -1
- package/dist/namespaces/EntityStatics.js +249 -249
- package/dist/namespaces/Event.js +4 -4
- package/dist/namespaces/Fire.d.ts +89 -89
- package/dist/namespaces/Fire.d.ts.map +1 -1
- package/dist/namespaces/Fire.js +115 -115
- package/dist/namespaces/Flock.js +2 -2
- package/dist/namespaces/Gang.js +2 -2
- package/dist/namespaces/GoogleAnalytics.js +2 -2
- package/dist/namespaces/Graphics.d.ts +776 -776
- package/dist/namespaces/Graphics.d.ts.map +1 -1
- package/dist/namespaces/Graphics.js +1120 -1120
- package/dist/namespaces/Hud.d.ts +497 -497
- package/dist/namespaces/Hud.d.ts.map +1 -1
- package/dist/namespaces/Hud.js +748 -748
- package/dist/namespaces/Ik.js +1 -1
- package/dist/namespaces/Interaction.js +3 -3
- package/dist/namespaces/InteriorStatics.d.ts +40 -40
- package/dist/namespaces/InteriorStatics.d.ts.map +1 -1
- package/dist/namespaces/InteriorStatics.js +57 -57
- package/dist/namespaces/Inventory.d.ts +205 -205
- package/dist/namespaces/Inventory.d.ts.map +1 -1
- package/dist/namespaces/Inventory.js +340 -340
- package/dist/namespaces/Itemdatabase.d.ts +78 -78
- package/dist/namespaces/Itemdatabase.d.ts.map +1 -1
- package/dist/namespaces/Itemdatabase.js +109 -109
- package/dist/namespaces/Itemset.js +2 -2
- package/dist/namespaces/Law.d.ts +1 -1
- package/dist/namespaces/Law.d.ts.map +1 -1
- package/dist/namespaces/Law.js +19 -19
- package/dist/namespaces/Localization.js +1 -1
- package/dist/namespaces/Map.d.ts +156 -156
- package/dist/namespaces/Map.d.ts.map +1 -1
- package/dist/namespaces/Map.js +209 -209
- package/dist/namespaces/Minigame.d.ts +66 -66
- package/dist/namespaces/Minigame.d.ts.map +1 -1
- package/dist/namespaces/Minigame.js +111 -111
- package/dist/namespaces/Misc.d.ts +3 -3
- package/dist/namespaces/Misc.d.ts.map +1 -1
- package/dist/namespaces/Misc.js +35 -35
- package/dist/namespaces/Missiondata.js +1 -1
- package/dist/namespaces/Money.js +3 -3
- package/dist/namespaces/Netshopping.d.ts +58 -58
- package/dist/namespaces/Netshopping.d.ts.map +1 -1
- package/dist/namespaces/Netshopping.js +89 -89
- package/dist/namespaces/Network.d.ts +1199 -1199
- package/dist/namespaces/Network.d.ts.map +1 -1
- package/dist/namespaces/Network.js +1650 -1650
- package/dist/namespaces/Object.d.ts +262 -262
- package/dist/namespaces/Object.d.ts.map +1 -1
- package/dist/namespaces/Object.js +367 -367
- package/dist/namespaces/Pad.d.ts +102 -102
- package/dist/namespaces/Pad.d.ts.map +1 -1
- package/dist/namespaces/Pad.js +141 -141
- package/dist/namespaces/Pathfind.js +10 -10
- package/dist/namespaces/PedStatics.d.ts +2 -2
- package/dist/namespaces/PedStatics.d.ts.map +1 -1
- package/dist/namespaces/PedStatics.js +10 -10
- package/dist/namespaces/Perschar.d.ts +42 -42
- package/dist/namespaces/Perschar.d.ts.map +1 -1
- package/dist/namespaces/Perschar.js +59 -59
- package/dist/namespaces/Physics.d.ts +37 -37
- package/dist/namespaces/Physics.d.ts.map +1 -1
- package/dist/namespaces/Physics.js +54 -54
- package/dist/namespaces/PlayerStatics.d.ts +68 -68
- package/dist/namespaces/PlayerStatics.d.ts.map +1 -1
- package/dist/namespaces/PlayerStatics.js +104 -104
- package/dist/namespaces/Population.d.ts +86 -86
- package/dist/namespaces/Population.d.ts.map +1 -1
- package/dist/namespaces/Population.js +116 -116
- package/dist/namespaces/Posse.d.ts +48 -48
- package/dist/namespaces/Posse.d.ts.map +1 -1
- package/dist/namespaces/Posse.js +78 -78
- package/dist/namespaces/Propset.d.ts +59 -59
- package/dist/namespaces/Propset.d.ts.map +1 -1
- package/dist/namespaces/Propset.js +81 -81
- package/dist/namespaces/Replay.d.ts +1 -1
- package/dist/namespaces/Replay.d.ts.map +1 -1
- package/dist/namespaces/Replay.js +2 -2
- package/dist/namespaces/Scripts.d.ts +1 -1
- package/dist/namespaces/Scripts.d.ts.map +1 -1
- package/dist/namespaces/Scripts.js +12 -12
- package/dist/namespaces/Socialclub.js +8 -8
- package/dist/namespaces/Socialclubfeed.js +1 -1
- package/dist/namespaces/Spactionproxy.js +4 -4
- package/dist/namespaces/Stats.d.ts +203 -203
- package/dist/namespaces/Stats.d.ts.map +1 -1
- package/dist/namespaces/Stats.js +294 -294
- package/dist/namespaces/Streaming.d.ts +128 -128
- package/dist/namespaces/Streaming.d.ts.map +1 -1
- package/dist/namespaces/Streaming.js +202 -202
- package/dist/namespaces/Task.d.ts +366 -366
- package/dist/namespaces/Task.d.ts.map +1 -1
- package/dist/namespaces/Task.js +517 -517
- package/dist/namespaces/Telemetry.d.ts +83 -83
- package/dist/namespaces/Telemetry.d.ts.map +1 -1
- package/dist/namespaces/Telemetry.js +111 -111
- package/dist/namespaces/Txd.js +1 -1
- package/dist/namespaces/Uiapps.d.ts +25 -25
- package/dist/namespaces/Uiapps.d.ts.map +1 -1
- package/dist/namespaces/Uiapps.js +36 -36
- package/dist/namespaces/Uievents.js +1 -1
- package/dist/namespaces/Uifeed.js +1 -1
- package/dist/namespaces/Uistickyfeed.d.ts +16 -16
- package/dist/namespaces/Uistickyfeed.d.ts.map +1 -1
- package/dist/namespaces/Uistickyfeed.js +21 -21
- package/dist/namespaces/Unlock.js +5 -5
- package/dist/namespaces/VehicleStatics.js +12 -12
- package/dist/namespaces/Voice.js +7 -7
- package/dist/namespaces/VolumeStatics.d.ts +99 -99
- package/dist/namespaces/VolumeStatics.d.ts.map +1 -1
- package/dist/namespaces/VolumeStatics.js +137 -137
- package/dist/namespaces/Water.d.ts +27 -27
- package/dist/namespaces/Water.d.ts.map +1 -1
- package/dist/namespaces/Water.js +41 -41
- package/dist/namespaces/WeaponStatics.d.ts +206 -206
- package/dist/namespaces/WeaponStatics.d.ts.map +1 -1
- package/dist/namespaces/WeaponStatics.js +303 -303
- package/dist/types/NativeAliases.d.ts +3 -1
- package/dist/types/NativeAliases.d.ts.map +1 -1
- package/dist/types/NativeAliases.js +3 -1
- package/package.json +1 -1
- package/src/classes/AnimScene.ts +164 -164
- package/src/classes/BaseModel.ts +60 -60
- package/src/classes/BaseTask.ts +46 -46
- package/src/classes/Cam.ts +136 -136
- package/src/classes/Entity.ts +738 -727
- package/src/classes/Interior.ts +43 -43
- package/src/classes/ItemSet.ts +3 -3
- package/src/classes/Ped.ts +432 -432
- package/src/classes/PedModel.ts +2 -2
- package/src/classes/PedTask.ts +1023 -1023
- package/src/classes/PersChar.ts +28 -28
- package/src/classes/Pickup.ts +13 -13
- package/src/classes/Player.ts +326 -319
- package/src/classes/Prop.ts +185 -185
- package/src/classes/PropSet.ts +25 -25
- package/src/classes/Vehicle.ts +147 -147
- package/src/classes/VehicleModel.ts +2 -2
- package/src/classes/VehicleTask.ts +27 -27
- package/src/classes/Volume.ts +62 -62
- package/src/classes/Weapon.ts +358 -358
- package/src/namespaces/Aicoverpoint.ts +40 -40
- package/src/namespaces/Aitransport.ts +104 -104
- package/src/namespaces/Animscene.ts +55 -55
- package/src/namespaces/Audio.ts +565 -565
- package/src/namespaces/Bounty.ts +46 -46
- package/src/namespaces/Brain.ts +22 -22
- package/src/namespaces/CamStatics.ts +706 -706
- package/src/namespaces/Clock.ts +82 -82
- package/src/namespaces/Collection.ts +12 -12
- package/src/namespaces/Compapp.ts +1 -1
- package/src/namespaces/Compendium.ts +94 -94
- package/src/namespaces/Crashlog.ts +9 -9
- package/src/namespaces/Crew.ts +20 -20
- package/src/namespaces/Databinding.ts +222 -222
- package/src/namespaces/Datafile.ts +4 -4
- package/src/namespaces/Decorator.ts +37 -37
- package/src/namespaces/Dlc.ts +2 -2
- package/src/namespaces/EntityStatics.ts +259 -259
- package/src/namespaces/Event.ts +4 -4
- package/src/namespaces/Fire.ts +127 -127
- package/src/namespaces/Flock.ts +2 -2
- package/src/namespaces/Gang.ts +2 -2
- package/src/namespaces/GoogleAnalytics.ts +2 -2
- package/src/namespaces/Graphics.ts +1081 -1081
- package/src/namespaces/Hud.ts +767 -767
- package/src/namespaces/Ik.ts +1 -1
- package/src/namespaces/Interaction.ts +3 -3
- package/src/namespaces/InteriorStatics.ts +65 -65
- package/src/namespaces/Inventory.ts +352 -352
- package/src/namespaces/Itemdatabase.ts +121 -121
- package/src/namespaces/Itemset.ts +2 -2
- package/src/namespaces/Law.ts +20 -20
- package/src/namespaces/Localization.ts +1 -1
- package/src/namespaces/Map.ts +217 -217
- package/src/namespaces/Minigame.ts +119 -119
- package/src/namespaces/Misc.ts +38 -38
- package/src/namespaces/Missiondata.ts +1 -1
- package/src/namespaces/Money.ts +3 -3
- package/src/namespaces/Netshopping.ts +99 -99
- package/src/namespaces/Network.ts +1738 -1738
- package/src/namespaces/Object.ts +370 -370
- package/src/namespaces/Pad.ts +155 -155
- package/src/namespaces/Pathfind.ts +10 -10
- package/src/namespaces/PedStatics.ts +12 -12
- package/src/namespaces/Perschar.ts +67 -67
- package/src/namespaces/Physics.ts +62 -62
- package/src/namespaces/PlayerStatics.ts +112 -112
- package/src/namespaces/Population.ts +131 -131
- package/src/namespaces/Posse.ts +81 -81
- package/src/namespaces/Propset.ts +92 -92
- package/src/namespaces/Replay.ts +3 -3
- package/src/namespaces/Scripts.ts +13 -13
- package/src/namespaces/Socialclub.ts +8 -8
- package/src/namespaces/Socialclubfeed.ts +1 -1
- package/src/namespaces/Spactionproxy.ts +4 -4
- package/src/namespaces/Stats.ts +296 -296
- package/src/namespaces/Streaming.ts +236 -236
- package/src/namespaces/Task.ts +583 -583
- package/src/namespaces/Telemetry.ts +125 -125
- package/src/namespaces/Txd.ts +1 -1
- package/src/namespaces/Uiapps.ts +43 -43
- package/src/namespaces/Uievents.ts +1 -1
- package/src/namespaces/Uifeed.ts +1 -1
- package/src/namespaces/Uistickyfeed.ts +23 -23
- package/src/namespaces/Unlock.ts +5 -5
- package/src/namespaces/VehicleStatics.ts +12 -12
- package/src/namespaces/Voice.ts +7 -7
- package/src/namespaces/VolumeStatics.ts +143 -143
- package/src/namespaces/Water.ts +47 -47
- package/src/namespaces/WeaponStatics.ts +311 -311
- package/src/types/NativeAliases.ts +6 -1
|
@@ -1,139 +1,6 @@
|
|
|
1
1
|
import { createFromHandle } from '../types/HandleRegistry';
|
|
2
2
|
import { inv, rai, raf, ras, pvi, _h, f } from '../types/NativeAliases';
|
|
3
3
|
export class WeaponStatics {
|
|
4
|
-
/**
|
|
5
|
-
* @param weaponObject
|
|
6
|
-
* @param scale
|
|
7
|
-
*/
|
|
8
|
-
static setWeaponScale(weaponObject, scale) {
|
|
9
|
-
inv('0xC3544AD0522E69B4', weaponObject.handle, f(scale));
|
|
10
|
-
}
|
|
11
|
-
/**
|
|
12
|
-
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
13
|
-
* @returns
|
|
14
|
-
*/
|
|
15
|
-
static isWeaponSniper(weaponHash) {
|
|
16
|
-
return inv('0x6AD66548840472E5', weaponHash);
|
|
17
|
-
}
|
|
18
|
-
/**
|
|
19
|
-
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
20
|
-
* @returns
|
|
21
|
-
*/
|
|
22
|
-
static isWeaponTorch(weaponHash) {
|
|
23
|
-
return inv('0x506F1DE1BFC75304', weaponHash);
|
|
24
|
-
}
|
|
25
|
-
/**
|
|
26
|
-
* Gets the model hash from the weapon hash.
|
|
27
|
-
*
|
|
28
|
-
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
29
|
-
* @returns
|
|
30
|
-
*/
|
|
31
|
-
static getWeapontypeModel(weaponHash) {
|
|
32
|
-
return (inv('0xF70825EB340E7D15', weaponHash, rai())) & 0xFFFFFFFF;
|
|
33
|
-
}
|
|
34
|
-
/**
|
|
35
|
-
* @param p0
|
|
36
|
-
* @param p1
|
|
37
|
-
*/
|
|
38
|
-
static N_0xD63B4BA3A02A99E0(p0, p1) {
|
|
39
|
-
inv('0xD63B4BA3A02A99E0', p0, p1);
|
|
40
|
-
}
|
|
41
|
-
/**
|
|
42
|
-
* @param p0
|
|
43
|
-
* @param p1
|
|
44
|
-
*/
|
|
45
|
-
static N_0x74C2365FDD1BB48F(p0, p1) {
|
|
46
|
-
inv('0x74C2365FDD1BB48F', p0, p1);
|
|
47
|
-
}
|
|
48
|
-
/**
|
|
49
|
-
* @param weaponObject
|
|
50
|
-
* @param component
|
|
51
|
-
*/
|
|
52
|
-
static removeWeaponComponentFromWeaponObject(weaponObject, component) {
|
|
53
|
-
inv('0xF7D82B0D66777611', weaponObject.handle, _h(component));
|
|
54
|
-
}
|
|
55
|
-
/**
|
|
56
|
-
* @param p0
|
|
57
|
-
* @param p1
|
|
58
|
-
* @returns
|
|
59
|
-
*/
|
|
60
|
-
static N_0xF2F585411E748B9C(p0, p1) {
|
|
61
|
-
return inv('0xF2F585411E748B9C', p0, p1);
|
|
62
|
-
}
|
|
63
|
-
/**
|
|
64
|
-
* @param p0
|
|
65
|
-
* @param p1
|
|
66
|
-
* @param p2
|
|
67
|
-
*/
|
|
68
|
-
static N_0xD53846B9C931C181(p0, p1, p2) {
|
|
69
|
-
inv('0xD53846B9C931C181', p0, p1, p2);
|
|
70
|
-
}
|
|
71
|
-
/**
|
|
72
|
-
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
73
|
-
* @returns
|
|
74
|
-
*/
|
|
75
|
-
static getWeaponClipSize(weaponHash) {
|
|
76
|
-
return inv('0xD3750CCC00635FC2', weaponHash, rai());
|
|
77
|
-
}
|
|
78
|
-
/**
|
|
79
|
-
* @param p0
|
|
80
|
-
*/
|
|
81
|
-
static N_0x000FA7A4A8443AF7(p0) {
|
|
82
|
-
inv('0x000FA7A4A8443AF7', p0);
|
|
83
|
-
}
|
|
84
|
-
/**
|
|
85
|
-
* Only used in R* Script fme_escaped_convicts, p0 = 0
|
|
86
|
-
*
|
|
87
|
-
* @param p0
|
|
88
|
-
*/
|
|
89
|
-
static N_0x63B83A526329AFBC(p0) {
|
|
90
|
-
inv('0x63B83A526329AFBC', p0);
|
|
91
|
-
}
|
|
92
|
-
/**
|
|
93
|
-
* Related to rust of weapons
|
|
94
|
-
*
|
|
95
|
-
* @param weaponObject
|
|
96
|
-
* @returns
|
|
97
|
-
*/
|
|
98
|
-
static getWeaponPermanentDegradation(weaponObject) {
|
|
99
|
-
return inv('0xD56E5F336C675EFA', weaponObject.handle, raf());
|
|
100
|
-
}
|
|
101
|
-
/**
|
|
102
|
-
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
103
|
-
*/
|
|
104
|
-
static removeWeaponAsset(weaponHash) {
|
|
105
|
-
inv('0xC3896D03E2852236', weaponHash);
|
|
106
|
-
}
|
|
107
|
-
/**
|
|
108
|
-
* @param p0
|
|
109
|
-
* @returns
|
|
110
|
-
*/
|
|
111
|
-
static N_0x23BF601A42F329A0(p0) {
|
|
112
|
-
return inv('0x23BF601A42F329A0', p0);
|
|
113
|
-
}
|
|
114
|
-
/**
|
|
115
|
-
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
116
|
-
* @returns
|
|
117
|
-
*/
|
|
118
|
-
static isWeaponRifle(weaponHash) {
|
|
119
|
-
return inv('0x0A82317B7EBFC420', weaponHash);
|
|
120
|
-
}
|
|
121
|
-
/**
|
|
122
|
-
* @param p0
|
|
123
|
-
* @returns
|
|
124
|
-
*/
|
|
125
|
-
static N_0x3799EFCC3C8CD5E1(p0) {
|
|
126
|
-
return inv('0x3799EFCC3C8CD5E1', p0);
|
|
127
|
-
}
|
|
128
|
-
/**
|
|
129
|
-
* @param p0
|
|
130
|
-
* @param p1
|
|
131
|
-
* @param p2
|
|
132
|
-
* @returns
|
|
133
|
-
*/
|
|
134
|
-
static N_0x9CCA3131E6B53C68(p0, p1, p2) {
|
|
135
|
-
return inv('0x9CCA3131E6B53C68', p0, p1, p2);
|
|
136
|
-
}
|
|
137
4
|
/**
|
|
138
5
|
* @param ammoType
|
|
139
6
|
* @returns
|
|
@@ -185,7 +52,7 @@ export class WeaponStatics {
|
|
|
185
52
|
* @returns
|
|
186
53
|
*/
|
|
187
54
|
static hasWeaponGotWeaponComponent(weapon, addonHash) {
|
|
188
|
-
return inv('0x76A18844E743BF91', weapon.handle, _h(addonHash), rai());
|
|
55
|
+
return !!inv('0x76A18844E743BF91', weapon.handle, _h(addonHash), rai());
|
|
189
56
|
}
|
|
190
57
|
/**
|
|
191
58
|
* @param weaponObject
|
|
@@ -196,59 +63,59 @@ export class WeaponStatics {
|
|
|
196
63
|
}
|
|
197
64
|
/**
|
|
198
65
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
66
|
+
* @param ammoHash Refer to [enum: eAmmoType]
|
|
199
67
|
* @returns
|
|
200
68
|
*/
|
|
201
|
-
static
|
|
202
|
-
return
|
|
203
|
-
}
|
|
204
|
-
/**
|
|
205
|
-
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
206
|
-
* @returns Returns the ammo type, see: [enum: eAmmoType]
|
|
207
|
-
*/
|
|
208
|
-
static getAmmoTypeForWeapon(weaponHash) {
|
|
209
|
-
return (inv('0x5C2EA6C44F515F34', weaponHash, rai())) & 0xFFFFFFFF;
|
|
69
|
+
static isAmmoTypeValidForWeapon(weaponHash, ammoHash) {
|
|
70
|
+
return inv('0xC570B881754DF609', weaponHash, ammoHash);
|
|
210
71
|
}
|
|
211
72
|
/**
|
|
212
|
-
* @param
|
|
213
|
-
* @
|
|
73
|
+
* @param p0
|
|
74
|
+
* @param p1
|
|
214
75
|
*/
|
|
215
|
-
static
|
|
216
|
-
|
|
76
|
+
static N_0x183CE355115B6E75(p0, p1) {
|
|
77
|
+
inv('0x183CE355115B6E75', p0, p1);
|
|
217
78
|
}
|
|
218
79
|
/**
|
|
219
|
-
* @param
|
|
220
|
-
* @
|
|
80
|
+
* @param p0
|
|
81
|
+
* @param p1
|
|
221
82
|
*/
|
|
222
|
-
static
|
|
223
|
-
|
|
83
|
+
static N_0x74C9080FDD1BB48F(p0, p1) {
|
|
84
|
+
inv('0x74C9080FDD1BB48F', p0, p1);
|
|
224
85
|
}
|
|
225
86
|
/**
|
|
226
|
-
* @param
|
|
87
|
+
* @param vehicle
|
|
88
|
+
* @param p1
|
|
89
|
+
* @param minHeading
|
|
90
|
+
* @param maxHeading
|
|
227
91
|
* @returns
|
|
228
92
|
*/
|
|
229
|
-
static
|
|
230
|
-
return inv('
|
|
93
|
+
static setVehicleWeaponHeadingLimits2(vehicle, p1, minHeading, maxHeading) {
|
|
94
|
+
return inv('0xBF5987E1CDE63501', vehicle.handle, p1, f(minHeading), f(maxHeading));
|
|
231
95
|
}
|
|
232
96
|
/**
|
|
233
|
-
* @param
|
|
97
|
+
* @param p0
|
|
98
|
+
* @param p1
|
|
234
99
|
* @returns
|
|
235
100
|
*/
|
|
236
|
-
static
|
|
237
|
-
return inv('
|
|
101
|
+
static N_0x486C96A0DCD2BC92(p0, p1) {
|
|
102
|
+
return inv('0x486C96A0DCD2BC92', p0, p1);
|
|
238
103
|
}
|
|
239
104
|
/**
|
|
240
105
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
241
|
-
* @returns
|
|
106
|
+
* @returns Returns the [enum: eWeaponAttachPoint]
|
|
242
107
|
*/
|
|
243
|
-
static
|
|
244
|
-
return inv('
|
|
108
|
+
static getDefaultWeaponAttachPoint(weaponHash) {
|
|
109
|
+
return inv('0x65DC4AC5B96614CB', weaponHash, rai());
|
|
245
110
|
}
|
|
246
111
|
/**
|
|
247
|
-
*
|
|
112
|
+
* Related to weapon visual damage, not actual damage.
|
|
113
|
+
*
|
|
114
|
+
* @param weaponObject
|
|
248
115
|
* @returns
|
|
249
116
|
*/
|
|
250
|
-
static
|
|
251
|
-
return inv('
|
|
117
|
+
static getWeaponDamage(weaponObject) {
|
|
118
|
+
return inv('0x904103D5D2333977', weaponObject.handle, raf());
|
|
252
119
|
}
|
|
253
120
|
/**
|
|
254
121
|
* @param p0
|
|
@@ -307,23 +174,6 @@ export class WeaponStatics {
|
|
|
307
174
|
static getWeaponStatId(weaponHash) {
|
|
308
175
|
return (inv('0x8EC44AE8DECFF841', weaponHash, rai())) & 0xFFFFFFFF;
|
|
309
176
|
}
|
|
310
|
-
/**
|
|
311
|
-
* @param vehicle
|
|
312
|
-
* @param p1
|
|
313
|
-
* @param minHeading
|
|
314
|
-
* @param maxHeading
|
|
315
|
-
*/
|
|
316
|
-
static setVehicleWeaponHeadingLimits(vehicle, p1, minHeading, maxHeading) {
|
|
317
|
-
inv('0x56CB3B4305A4F7CE', vehicle.handle, p1, f(minHeading), f(maxHeading));
|
|
318
|
-
}
|
|
319
|
-
/**
|
|
320
|
-
* @param p0
|
|
321
|
-
* @param p1
|
|
322
|
-
* @returns
|
|
323
|
-
*/
|
|
324
|
-
static N_0x74C8000FDD1BB222(p0, p1) {
|
|
325
|
-
return inv('0x74C8000FDD1BB222', p0, p1);
|
|
326
|
-
}
|
|
327
177
|
/**
|
|
328
178
|
* Returns hash where WEAPON_ is replaced with SLOT_
|
|
329
179
|
*
|
|
@@ -347,7 +197,7 @@ export class WeaponStatics {
|
|
|
347
197
|
* @returns
|
|
348
198
|
*/
|
|
349
199
|
static N_0xF252A85B8F3F8C58(weaponCollection, dualwieldVariant) {
|
|
350
|
-
return inv('0xF252A85B8F3F8C58', _h(weaponCollection), _h(dualwieldVariant), rai());
|
|
200
|
+
return !!inv('0xF252A85B8F3F8C58', _h(weaponCollection), _h(dualwieldVariant), rai());
|
|
351
201
|
}
|
|
352
202
|
/**
|
|
353
203
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
@@ -389,67 +239,146 @@ export class WeaponStatics {
|
|
|
389
239
|
inv('0xBDDA0C290C228159', vehicle.handle, _h(turretHash), ammo);
|
|
390
240
|
}
|
|
391
241
|
/**
|
|
392
|
-
* @param
|
|
393
|
-
* @param level
|
|
394
|
-
* @param p2
|
|
395
|
-
*/
|
|
396
|
-
static setWeaponSoot(weaponObject, level, p2) {
|
|
397
|
-
inv('0xA9EF4AD10BDDDB57', weaponObject.handle, f(level), p2);
|
|
398
|
-
}
|
|
399
|
-
/**
|
|
400
|
-
* Returns weaponCollection Hash
|
|
401
|
-
* Example: RE_POLICECHASE_MALES_01: Carbine Repeater + Knife, LO_AGRO_PED
|
|
402
|
-
*
|
|
403
|
-
* @param pedModel
|
|
242
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
404
243
|
* @returns
|
|
405
244
|
*/
|
|
406
|
-
static
|
|
407
|
-
return (inv('
|
|
245
|
+
static getWeaponUnlock(weaponHash) {
|
|
246
|
+
return (inv('0x865F36299079FB75', weaponHash, rai())) & 0xFFFFFFFF;
|
|
408
247
|
}
|
|
409
248
|
/**
|
|
410
|
-
* @param
|
|
411
|
-
* @
|
|
412
|
-
* @param heading
|
|
413
|
-
* @param p3
|
|
249
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
250
|
+
* @returns Returns the ammo type, see: [enum: eAmmoType]
|
|
414
251
|
*/
|
|
415
|
-
static
|
|
416
|
-
inv('
|
|
252
|
+
static getAmmoTypeForWeapon(weaponHash) {
|
|
253
|
+
return (inv('0x5C2EA6C44F515F34', weaponHash, rai())) & 0xFFFFFFFF;
|
|
417
254
|
}
|
|
418
255
|
/**
|
|
419
256
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
420
257
|
* @returns
|
|
421
258
|
*/
|
|
422
|
-
static
|
|
423
|
-
return inv('
|
|
259
|
+
static isWeaponKnife(weaponHash) {
|
|
260
|
+
return inv('0x792E3EF76C911959', weaponHash);
|
|
424
261
|
}
|
|
425
262
|
/**
|
|
426
263
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
427
264
|
* @returns
|
|
428
265
|
*/
|
|
429
|
-
static
|
|
430
|
-
return inv('
|
|
431
|
-
}
|
|
432
|
-
/**
|
|
433
|
-
* @param p0
|
|
434
|
-
*/
|
|
435
|
-
static N_0x74C90AAACC1DD48F(p0) {
|
|
436
|
-
inv('0x74C90AAACC1DD48F', p0);
|
|
266
|
+
static isWeaponBow(weaponHash) {
|
|
267
|
+
return !!inv('0xC4DEC3CA8C365A5D', weaponHash, rai());
|
|
437
268
|
}
|
|
438
269
|
/**
|
|
439
270
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
440
|
-
* @param ammoCount
|
|
441
|
-
* @param pos
|
|
442
|
-
* @param showWorldModel
|
|
443
|
-
* @param scale
|
|
444
271
|
* @returns
|
|
445
272
|
*/
|
|
446
|
-
static
|
|
447
|
-
return
|
|
273
|
+
static getCanTwirlWeapon(weaponHash) {
|
|
274
|
+
return inv('0x6554ECCE226F2A2A', weaponHash);
|
|
448
275
|
}
|
|
449
276
|
/**
|
|
450
|
-
*
|
|
451
|
-
*
|
|
452
|
-
|
|
277
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
278
|
+
* @returns
|
|
279
|
+
*/
|
|
280
|
+
static shouldWeaponBeDiscardedWhenSwapped(weaponHash) {
|
|
281
|
+
return inv('0x2C83212A7AA51D3D', weaponHash);
|
|
282
|
+
}
|
|
283
|
+
/**
|
|
284
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
285
|
+
* @returns
|
|
286
|
+
*/
|
|
287
|
+
static isWeaponSilent(weaponHash) {
|
|
288
|
+
return inv('0x5809DBCA0A37C82B', weaponHash);
|
|
289
|
+
}
|
|
290
|
+
/**
|
|
291
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
292
|
+
* @returns
|
|
293
|
+
*/
|
|
294
|
+
static isWeaponOneHanded(weaponHash) {
|
|
295
|
+
return inv('0xD955FEE4B87AFA07', weaponHash);
|
|
296
|
+
}
|
|
297
|
+
/**
|
|
298
|
+
* @param p0
|
|
299
|
+
* @returns
|
|
300
|
+
*/
|
|
301
|
+
static N_0xBC9444F2FF94A9C0(p0) {
|
|
302
|
+
return inv('0xBC9444F2FF94A9C0', p0);
|
|
303
|
+
}
|
|
304
|
+
/**
|
|
305
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
306
|
+
* @returns
|
|
307
|
+
*/
|
|
308
|
+
static isWeaponValid(weaponHash) {
|
|
309
|
+
return !!inv('0x937C71165CF334B3', weaponHash, rai());
|
|
310
|
+
}
|
|
311
|
+
/**
|
|
312
|
+
* @param p0
|
|
313
|
+
* @param p1
|
|
314
|
+
* @param p2
|
|
315
|
+
*/
|
|
316
|
+
static N_0xE9B3FEC825668291(p0, p1, p2) {
|
|
317
|
+
inv('0xE9B3FEC825668291', p0, p1, p2);
|
|
318
|
+
}
|
|
319
|
+
/**
|
|
320
|
+
* Returns true when the weapon passed is either the fishingrod, a lasso, the camera or the binoculars
|
|
321
|
+
* _IS_WEAPON_M* - _IS_WEAPON_P*
|
|
322
|
+
*
|
|
323
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
324
|
+
* @returns
|
|
325
|
+
*/
|
|
326
|
+
static isWeaponKit2(weaponHash) {
|
|
327
|
+
return inv('0x49E40483948AF062', weaponHash);
|
|
328
|
+
}
|
|
329
|
+
/**
|
|
330
|
+
* 0.0: good condition, 1.0: poor condition
|
|
331
|
+
*
|
|
332
|
+
* @param weaponObject
|
|
333
|
+
* @returns
|
|
334
|
+
*/
|
|
335
|
+
static getWeaponDegradation(weaponObject) {
|
|
336
|
+
return inv('0x0D78E1097F89E637', weaponObject.handle, raf());
|
|
337
|
+
}
|
|
338
|
+
/**
|
|
339
|
+
* @param p0
|
|
340
|
+
* @param p1
|
|
341
|
+
* @returns
|
|
342
|
+
*/
|
|
343
|
+
static N_0xFDCEDFB0577A390D(p0, p1) {
|
|
344
|
+
return inv('0xFDCEDFB0577A390D', p0, p1);
|
|
345
|
+
}
|
|
346
|
+
/**
|
|
347
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
348
|
+
* @returns
|
|
349
|
+
*/
|
|
350
|
+
static isWeaponPistol(weaponHash) {
|
|
351
|
+
return !!inv('0xDDC64F5E31EEDAB6', weaponHash, rai());
|
|
352
|
+
}
|
|
353
|
+
/**
|
|
354
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
355
|
+
* @returns
|
|
356
|
+
*/
|
|
357
|
+
static hasWeaponAssetLoaded(weaponHash) {
|
|
358
|
+
return inv('0xFF07CF465F48B830', weaponHash);
|
|
359
|
+
}
|
|
360
|
+
/**
|
|
361
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
362
|
+
* @returns
|
|
363
|
+
*/
|
|
364
|
+
static isWeaponRepeater(weaponHash) {
|
|
365
|
+
return !!inv('0xDDB2578E95EF7138', weaponHash, rai());
|
|
366
|
+
}
|
|
367
|
+
/**
|
|
368
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
369
|
+
* @param ammoCount
|
|
370
|
+
* @param pos
|
|
371
|
+
* @param showWorldModel
|
|
372
|
+
* @param scale
|
|
373
|
+
* @returns
|
|
374
|
+
*/
|
|
375
|
+
static createWeaponObject(weaponHash, ammoCount, pos, showWorldModel, scale) {
|
|
376
|
+
return createFromHandle('Prop', inv('0x9888652B8BA77F73', weaponHash, ammoCount, f(pos.x), f(pos.y), f(pos.z), showWorldModel, f(scale), rai()));
|
|
377
|
+
}
|
|
378
|
+
/**
|
|
379
|
+
* Returns true when the weapon passed is either a lasso, the camera or the binoculars
|
|
380
|
+
* _IS_WEAPON_M* - _IS_WEAPON_P*
|
|
381
|
+
*
|
|
453
382
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
454
383
|
* @returns
|
|
455
384
|
*/
|
|
@@ -490,131 +419,186 @@ export class WeaponStatics {
|
|
|
490
419
|
static N_0xF8204EF17410BF43(weaponGroupHash, p1, p2, p3) {
|
|
491
420
|
return (inv('0xF8204EF17410BF43', _h(weaponGroupHash), f(p1), f(p2), p3, rai())) & 0xFFFFFFFF;
|
|
492
421
|
}
|
|
493
|
-
/**
|
|
494
|
-
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
495
|
-
* @param ammoHash Refer to [enum: eAmmoType]
|
|
496
|
-
* @returns
|
|
497
|
-
*/
|
|
498
|
-
static isAmmoTypeValidForWeapon(weaponHash, ammoHash) {
|
|
499
|
-
return inv('0xC570B881754DF609', weaponHash, ammoHash);
|
|
500
|
-
}
|
|
501
422
|
/**
|
|
502
423
|
* @param p0
|
|
503
424
|
* @param p1
|
|
425
|
+
* @param p2
|
|
504
426
|
*/
|
|
505
|
-
static
|
|
506
|
-
inv('
|
|
427
|
+
static N_0xB0FB9B196A3D13F0(p0, p1, p2) {
|
|
428
|
+
inv('0xB0FB9B196A3D13F0', p0, p1, p2);
|
|
507
429
|
}
|
|
508
430
|
/**
|
|
509
|
-
* @param
|
|
510
|
-
* @param
|
|
431
|
+
* @param entity
|
|
432
|
+
* @param weaponName
|
|
433
|
+
* @param weaponType
|
|
434
|
+
* @returns
|
|
511
435
|
*/
|
|
512
|
-
static
|
|
513
|
-
inv('
|
|
436
|
+
static hasEntityBeenDamagedByWeapon(entity, weaponName, weaponType) {
|
|
437
|
+
return inv('0xDCF06D0CDFF68424', entity.handle, _h(weaponName), weaponType);
|
|
514
438
|
}
|
|
515
439
|
/**
|
|
516
|
-
* @param
|
|
517
|
-
* @param p1
|
|
518
|
-
* @param minHeading
|
|
519
|
-
* @param maxHeading
|
|
440
|
+
* @param weaponObject
|
|
520
441
|
* @returns
|
|
521
442
|
*/
|
|
522
|
-
static
|
|
523
|
-
return inv('
|
|
443
|
+
static getWeaponScale(weaponObject) {
|
|
444
|
+
return inv('0x22084CA699219624', weaponObject.handle, raf());
|
|
524
445
|
}
|
|
525
446
|
/**
|
|
526
|
-
*
|
|
527
|
-
*
|
|
447
|
+
* Returns iSpinHash
|
|
448
|
+
*
|
|
449
|
+
* @param emote
|
|
450
|
+
* @param weaponEmoteTrickType
|
|
528
451
|
* @returns
|
|
529
452
|
*/
|
|
530
|
-
static
|
|
531
|
-
return inv('
|
|
453
|
+
static getWeaponGunSpinningWeaponEmoteTrickTypeHash(emote, weaponEmoteTrickType) {
|
|
454
|
+
return (inv('0xF4601C1203B1A78D', _h(emote), weaponEmoteTrickType, rai())) & 0xFFFFFFFF;
|
|
532
455
|
}
|
|
533
456
|
/**
|
|
457
|
+
* Returns true if CWeaponInfoFlags::Flags::Gun is set.
|
|
458
|
+
*
|
|
534
459
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
535
|
-
* @returns
|
|
460
|
+
* @returns
|
|
536
461
|
*/
|
|
537
|
-
static
|
|
538
|
-
return inv('
|
|
462
|
+
static isWeaponAGun(weaponHash) {
|
|
463
|
+
return !!inv('0x705BE297EEBDB95D', weaponHash, rai());
|
|
539
464
|
}
|
|
540
465
|
/**
|
|
541
|
-
* Related to weapon visual damage, not actual damage.
|
|
542
|
-
*
|
|
543
466
|
* @param weaponObject
|
|
467
|
+
* @param level
|
|
468
|
+
* @param p2
|
|
469
|
+
*/
|
|
470
|
+
static setWeaponSoot(weaponObject, level, p2) {
|
|
471
|
+
inv('0xA9EF4AD10BDDDB57', weaponObject.handle, f(level), p2);
|
|
472
|
+
}
|
|
473
|
+
/**
|
|
474
|
+
* Returns weaponCollection Hash
|
|
475
|
+
* Example: RE_POLICECHASE_MALES_01: Carbine Repeater + Knife, LO_AGRO_PED
|
|
476
|
+
*
|
|
477
|
+
* @param pedModel
|
|
544
478
|
* @returns
|
|
545
479
|
*/
|
|
546
|
-
static
|
|
547
|
-
return inv('
|
|
480
|
+
static getDefaultPedWeaponCollection(pedModel) {
|
|
481
|
+
return (inv('0xD42514C182121C23', _h(pedModel), rai())) & 0xFFFFFFFF;
|
|
548
482
|
}
|
|
549
483
|
/**
|
|
550
|
-
* @param
|
|
484
|
+
* @param vehicle
|
|
485
|
+
* @param seatIndex Refer to [enum: eVehicleSeat]
|
|
486
|
+
* @param heading
|
|
487
|
+
* @param p3
|
|
488
|
+
*/
|
|
489
|
+
static setVehicleWeaponHeading(vehicle, seatIndex, heading, p3) {
|
|
490
|
+
inv('0x194D877FC5597B7D', vehicle.handle, seatIndex, f(heading), p3);
|
|
491
|
+
}
|
|
492
|
+
/**
|
|
493
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
551
494
|
* @returns
|
|
552
495
|
*/
|
|
553
|
-
static
|
|
554
|
-
return inv('
|
|
496
|
+
static isWeaponLantern(weaponHash) {
|
|
497
|
+
return inv('0x79407D33328286C6', weaponHash);
|
|
555
498
|
}
|
|
556
499
|
/**
|
|
557
500
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
558
501
|
* @returns
|
|
559
502
|
*/
|
|
560
|
-
static
|
|
561
|
-
return inv('
|
|
503
|
+
static isWeaponRevolver(weaponHash) {
|
|
504
|
+
return !!inv('0xC212F1D05A8232BB', weaponHash, rai());
|
|
505
|
+
}
|
|
506
|
+
/**
|
|
507
|
+
* @param p0
|
|
508
|
+
*/
|
|
509
|
+
static N_0x74C90AAACC1DD48F(p0) {
|
|
510
|
+
inv('0x74C90AAACC1DD48F', p0);
|
|
562
511
|
}
|
|
563
512
|
/**
|
|
564
513
|
* @param p0
|
|
565
514
|
* @param p1
|
|
566
515
|
* @param p2
|
|
567
516
|
*/
|
|
568
|
-
static
|
|
569
|
-
inv('
|
|
517
|
+
static N_0xD53846B9C931C181(p0, p1, p2) {
|
|
518
|
+
inv('0xD53846B9C931C181', p0, p1, p2);
|
|
570
519
|
}
|
|
571
520
|
/**
|
|
572
|
-
* Returns true when the weapon passed is either the fishingrod, a lasso, the camera or the binoculars
|
|
573
|
-
* _IS_WEAPON_M* - _IS_WEAPON_P*
|
|
574
|
-
*
|
|
575
521
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
576
522
|
* @returns
|
|
577
523
|
*/
|
|
578
|
-
static
|
|
579
|
-
return inv('
|
|
524
|
+
static getWeaponClipSize(weaponHash) {
|
|
525
|
+
return inv('0xD3750CCC00635FC2', weaponHash, rai());
|
|
580
526
|
}
|
|
581
527
|
/**
|
|
582
|
-
*
|
|
528
|
+
* @param p0
|
|
529
|
+
*/
|
|
530
|
+
static N_0x000FA7A4A8443AF7(p0) {
|
|
531
|
+
inv('0x000FA7A4A8443AF7', p0);
|
|
532
|
+
}
|
|
533
|
+
/**
|
|
534
|
+
* Only used in R* Script fme_escaped_convicts, p0 = 0
|
|
535
|
+
*
|
|
536
|
+
* @param p0
|
|
537
|
+
*/
|
|
538
|
+
static N_0x63B83A526329AFBC(p0) {
|
|
539
|
+
inv('0x63B83A526329AFBC', p0);
|
|
540
|
+
}
|
|
541
|
+
/**
|
|
542
|
+
* Related to rust of weapons
|
|
583
543
|
*
|
|
584
544
|
* @param weaponObject
|
|
585
545
|
* @returns
|
|
586
546
|
*/
|
|
587
|
-
static
|
|
588
|
-
return inv('
|
|
547
|
+
static getWeaponPermanentDegradation(weaponObject) {
|
|
548
|
+
return inv('0xD56E5F336C675EFA', weaponObject.handle, raf());
|
|
549
|
+
}
|
|
550
|
+
/**
|
|
551
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
552
|
+
*/
|
|
553
|
+
static removeWeaponAsset(weaponHash) {
|
|
554
|
+
inv('0xC3896D03E2852236', weaponHash);
|
|
589
555
|
}
|
|
590
556
|
/**
|
|
591
557
|
* @param p0
|
|
592
|
-
* @param p1
|
|
593
558
|
* @returns
|
|
594
559
|
*/
|
|
595
|
-
static
|
|
596
|
-
return inv('
|
|
560
|
+
static N_0x23BF601A42F329A0(p0) {
|
|
561
|
+
return inv('0x23BF601A42F329A0', p0);
|
|
597
562
|
}
|
|
598
563
|
/**
|
|
599
564
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
600
565
|
* @returns
|
|
601
566
|
*/
|
|
602
|
-
static
|
|
603
|
-
return inv('
|
|
567
|
+
static isWeaponRifle(weaponHash) {
|
|
568
|
+
return !!inv('0x0A82317B7EBFC420', weaponHash, rai());
|
|
604
569
|
}
|
|
605
570
|
/**
|
|
606
|
-
* @param
|
|
571
|
+
* @param p0
|
|
607
572
|
* @returns
|
|
608
573
|
*/
|
|
609
|
-
static
|
|
610
|
-
return inv('
|
|
574
|
+
static N_0x3799EFCC3C8CD5E1(p0) {
|
|
575
|
+
return inv('0x3799EFCC3C8CD5E1', p0);
|
|
611
576
|
}
|
|
612
577
|
/**
|
|
613
|
-
* @param
|
|
578
|
+
* @param p0
|
|
579
|
+
* @param p1
|
|
580
|
+
* @param p2
|
|
614
581
|
* @returns
|
|
615
582
|
*/
|
|
616
|
-
static
|
|
617
|
-
return inv('
|
|
583
|
+
static N_0x9CCA3131E6B53C68(p0, p1, p2) {
|
|
584
|
+
return inv('0x9CCA3131E6B53C68', p0, p1, p2);
|
|
585
|
+
}
|
|
586
|
+
/**
|
|
587
|
+
* @param vehicle
|
|
588
|
+
* @param p1
|
|
589
|
+
* @param minHeading
|
|
590
|
+
* @param maxHeading
|
|
591
|
+
*/
|
|
592
|
+
static setVehicleWeaponHeadingLimits(vehicle, p1, minHeading, maxHeading) {
|
|
593
|
+
inv('0x56CB3B4305A4F7CE', vehicle.handle, p1, f(minHeading), f(maxHeading));
|
|
594
|
+
}
|
|
595
|
+
/**
|
|
596
|
+
* @param p0
|
|
597
|
+
* @param p1
|
|
598
|
+
* @returns
|
|
599
|
+
*/
|
|
600
|
+
static N_0x74C8000FDD1BB222(p0, p1) {
|
|
601
|
+
return inv('0x74C8000FDD1BB222', p0, p1);
|
|
618
602
|
}
|
|
619
603
|
/**
|
|
620
604
|
* @param componentHash
|
|
@@ -635,7 +619,7 @@ export class WeaponStatics {
|
|
|
635
619
|
* @returns
|
|
636
620
|
*/
|
|
637
621
|
static isWeaponShotgun(weaponHash) {
|
|
638
|
-
return inv('0xC75386174ECE95D5', weaponHash);
|
|
622
|
+
return !!inv('0xC75386174ECE95D5', weaponHash, rai());
|
|
639
623
|
}
|
|
640
624
|
/**
|
|
641
625
|
* @param ammoHash Refer to [enum: eAmmoType]
|
|
@@ -660,47 +644,63 @@ export class WeaponStatics {
|
|
|
660
644
|
return inv('0x7A56D66C78D8EF8E', weaponHash, f(permanentDegradationLevel), ras());
|
|
661
645
|
}
|
|
662
646
|
/**
|
|
663
|
-
* @param
|
|
664
|
-
* @param
|
|
665
|
-
* @param p2
|
|
647
|
+
* @param weaponObject
|
|
648
|
+
* @param scale
|
|
666
649
|
*/
|
|
667
|
-
static
|
|
668
|
-
inv('
|
|
650
|
+
static setWeaponScale(weaponObject, scale) {
|
|
651
|
+
inv('0xC3544AD0522E69B4', weaponObject.handle, f(scale));
|
|
669
652
|
}
|
|
670
653
|
/**
|
|
671
|
-
* @param
|
|
672
|
-
* @param weaponName
|
|
673
|
-
* @param weaponType
|
|
654
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
674
655
|
* @returns
|
|
675
656
|
*/
|
|
676
|
-
static
|
|
677
|
-
return inv('
|
|
657
|
+
static isWeaponSniper(weaponHash) {
|
|
658
|
+
return inv('0x6AD66548840472E5', weaponHash);
|
|
678
659
|
}
|
|
679
660
|
/**
|
|
680
|
-
* @param
|
|
661
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
681
662
|
* @returns
|
|
682
663
|
*/
|
|
683
|
-
static
|
|
684
|
-
return inv('
|
|
664
|
+
static isWeaponTorch(weaponHash) {
|
|
665
|
+
return inv('0x506F1DE1BFC75304', weaponHash);
|
|
685
666
|
}
|
|
686
667
|
/**
|
|
687
|
-
*
|
|
668
|
+
* Gets the model hash from the weapon hash.
|
|
688
669
|
*
|
|
689
|
-
* @param
|
|
690
|
-
* @param weaponEmoteTrickType
|
|
670
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
691
671
|
* @returns
|
|
692
672
|
*/
|
|
693
|
-
static
|
|
694
|
-
return (inv('
|
|
673
|
+
static getWeapontypeModel(weaponHash) {
|
|
674
|
+
return (inv('0xF70825EB340E7D15', weaponHash, rai())) & 0xFFFFFFFF;
|
|
695
675
|
}
|
|
696
676
|
/**
|
|
697
|
-
*
|
|
698
|
-
*
|
|
699
|
-
|
|
677
|
+
* @param p0
|
|
678
|
+
* @param p1
|
|
679
|
+
*/
|
|
680
|
+
static N_0xD63B4BA3A02A99E0(p0, p1) {
|
|
681
|
+
inv('0xD63B4BA3A02A99E0', p0, p1);
|
|
682
|
+
}
|
|
683
|
+
/**
|
|
684
|
+
* @param p0
|
|
685
|
+
* @param p1
|
|
686
|
+
*/
|
|
687
|
+
static N_0x74C2365FDD1BB48F(p0, p1) {
|
|
688
|
+
inv('0x74C2365FDD1BB48F', p0, p1);
|
|
689
|
+
}
|
|
690
|
+
/**
|
|
691
|
+
* @param weaponObject
|
|
692
|
+
* @param component
|
|
693
|
+
*/
|
|
694
|
+
static removeWeaponComponentFromWeaponObject(weaponObject, component) {
|
|
695
|
+
inv('0xF7D82B0D66777611', weaponObject.handle, _h(component));
|
|
696
|
+
}
|
|
697
|
+
/**
|
|
698
|
+
* @param p0
|
|
699
|
+
* @param p1
|
|
700
700
|
* @returns
|
|
701
701
|
*/
|
|
702
|
-
static
|
|
703
|
-
return inv('
|
|
702
|
+
static N_0xF2F585411E748B9C(p0, p1) {
|
|
703
|
+
return inv('0xF2F585411E748B9C', p0, p1);
|
|
704
704
|
}
|
|
705
705
|
/**
|
|
706
706
|
* Related to weapon visual damage, not actual damage.
|
|
@@ -736,7 +736,7 @@ export class WeaponStatics {
|
|
|
736
736
|
* @returns
|
|
737
737
|
*/
|
|
738
738
|
static isWeaponMeleeWeapon(weaponHash) {
|
|
739
|
-
return inv('0x959383DCD42040DA', weaponHash);
|
|
739
|
+
return !!inv('0x959383DCD42040DA', weaponHash, rai());
|
|
740
740
|
}
|
|
741
741
|
/**
|
|
742
742
|
* @param ped
|
|
@@ -753,7 +753,7 @@ export class WeaponStatics {
|
|
|
753
753
|
* @returns
|
|
754
754
|
*/
|
|
755
755
|
static isAmmoSilent(ammoHash) {
|
|
756
|
-
return inv('0xD2866CBA797E872E', ammoHash, rai());
|
|
756
|
+
return !!inv('0xD2866CBA797E872E', ammoHash, rai());
|
|
757
757
|
}
|
|
758
758
|
/**
|
|
759
759
|
* @param p0
|