@nativewrappers/redm-codegen 0.0.4 → 0.0.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (317) hide show
  1. package/dist/classes/AnimScene.d.ts +109 -109
  2. package/dist/classes/AnimScene.d.ts.map +1 -1
  3. package/dist/classes/AnimScene.js +158 -158
  4. package/dist/classes/BaseModel.d.ts +34 -34
  5. package/dist/classes/BaseModel.d.ts.map +1 -1
  6. package/dist/classes/BaseModel.js +53 -53
  7. package/dist/classes/BaseTask.d.ts +36 -36
  8. package/dist/classes/BaseTask.d.ts.map +1 -1
  9. package/dist/classes/BaseTask.js +44 -44
  10. package/dist/classes/Cam.d.ts +91 -91
  11. package/dist/classes/Cam.d.ts.map +1 -1
  12. package/dist/classes/Cam.js +124 -124
  13. package/dist/classes/Entity.d.ts +507 -502
  14. package/dist/classes/Entity.d.ts.map +1 -1
  15. package/dist/classes/Entity.js +723 -714
  16. package/dist/classes/Interior.d.ts +27 -27
  17. package/dist/classes/Interior.d.ts.map +1 -1
  18. package/dist/classes/Interior.js +42 -42
  19. package/dist/classes/ItemSet.d.ts +2 -2
  20. package/dist/classes/ItemSet.d.ts.map +1 -1
  21. package/dist/classes/ItemSet.js +3 -3
  22. package/dist/classes/Ped.d.ts +286 -286
  23. package/dist/classes/Ped.d.ts.map +1 -1
  24. package/dist/classes/Ped.js +425 -425
  25. package/dist/classes/PedModel.d.ts +1 -1
  26. package/dist/classes/PedModel.d.ts.map +1 -1
  27. package/dist/classes/PedModel.js +2 -2
  28. package/dist/classes/PedTask.d.ts +770 -770
  29. package/dist/classes/PedTask.d.ts.map +1 -1
  30. package/dist/classes/PedTask.js +985 -985
  31. package/dist/classes/PersChar.d.ts +11 -11
  32. package/dist/classes/PersChar.d.ts.map +1 -1
  33. package/dist/classes/PersChar.js +23 -23
  34. package/dist/classes/Pickup.d.ts +6 -6
  35. package/dist/classes/Pickup.d.ts.map +1 -1
  36. package/dist/classes/Pickup.js +12 -12
  37. package/dist/classes/Player.d.ts +237 -233
  38. package/dist/classes/Player.d.ts.map +1 -1
  39. package/dist/classes/Player.js +309 -303
  40. package/dist/classes/Prop.d.ts +126 -126
  41. package/dist/classes/Prop.d.ts.map +1 -1
  42. package/dist/classes/Prop.js +180 -180
  43. package/dist/classes/PropSet.d.ts +16 -16
  44. package/dist/classes/PropSet.d.ts.map +1 -1
  45. package/dist/classes/PropSet.js +22 -22
  46. package/dist/classes/Vehicle.d.ts +122 -122
  47. package/dist/classes/Vehicle.d.ts.map +1 -1
  48. package/dist/classes/Vehicle.js +147 -147
  49. package/dist/classes/VehicleModel.d.ts +1 -1
  50. package/dist/classes/VehicleModel.d.ts.map +1 -1
  51. package/dist/classes/VehicleModel.js +2 -2
  52. package/dist/classes/VehicleTask.d.ts +17 -17
  53. package/dist/classes/VehicleTask.d.ts.map +1 -1
  54. package/dist/classes/VehicleTask.js +24 -24
  55. package/dist/classes/Volume.d.ts +44 -44
  56. package/dist/classes/Volume.d.ts.map +1 -1
  57. package/dist/classes/Volume.js +58 -58
  58. package/dist/classes/Weapon.d.ts +243 -243
  59. package/dist/classes/Weapon.d.ts.map +1 -1
  60. package/dist/classes/Weapon.js +339 -339
  61. package/dist/namespaces/Aicoverpoint.d.ts +23 -23
  62. package/dist/namespaces/Aicoverpoint.d.ts.map +1 -1
  63. package/dist/namespaces/Aicoverpoint.js +35 -35
  64. package/dist/namespaces/Aitransport.d.ts +78 -78
  65. package/dist/namespaces/Aitransport.d.ts.map +1 -1
  66. package/dist/namespaces/Aitransport.js +95 -95
  67. package/dist/namespaces/Animscene.d.ts +37 -37
  68. package/dist/namespaces/Animscene.d.ts.map +1 -1
  69. package/dist/namespaces/Animscene.js +51 -51
  70. package/dist/namespaces/Audio.d.ts +395 -395
  71. package/dist/namespaces/Audio.d.ts.map +1 -1
  72. package/dist/namespaces/Audio.js +530 -530
  73. package/dist/namespaces/Bounty.d.ts +23 -23
  74. package/dist/namespaces/Bounty.d.ts.map +1 -1
  75. package/dist/namespaces/Bounty.js +40 -40
  76. package/dist/namespaces/Brain.d.ts +15 -15
  77. package/dist/namespaces/Brain.d.ts.map +1 -1
  78. package/dist/namespaces/Brain.js +20 -20
  79. package/dist/namespaces/CamStatics.d.ts +483 -483
  80. package/dist/namespaces/CamStatics.d.ts.map +1 -1
  81. package/dist/namespaces/CamStatics.js +693 -693
  82. package/dist/namespaces/Clock.d.ts +51 -51
  83. package/dist/namespaces/Clock.d.ts.map +1 -1
  84. package/dist/namespaces/Clock.js +73 -73
  85. package/dist/namespaces/Collection.d.ts +6 -6
  86. package/dist/namespaces/Collection.d.ts.map +1 -1
  87. package/dist/namespaces/Collection.js +11 -11
  88. package/dist/namespaces/Compapp.js +1 -1
  89. package/dist/namespaces/Compendium.d.ts +58 -58
  90. package/dist/namespaces/Compendium.d.ts.map +1 -1
  91. package/dist/namespaces/Compendium.js +83 -83
  92. package/dist/namespaces/Crashlog.js +9 -9
  93. package/dist/namespaces/Crew.d.ts +9 -9
  94. package/dist/namespaces/Crew.d.ts.map +1 -1
  95. package/dist/namespaces/Crew.js +18 -18
  96. package/dist/namespaces/Databinding.d.ts +146 -146
  97. package/dist/namespaces/Databinding.d.ts.map +1 -1
  98. package/dist/namespaces/Databinding.js +218 -218
  99. package/dist/namespaces/Datafile.js +4 -4
  100. package/dist/namespaces/Decorator.d.ts +19 -19
  101. package/dist/namespaces/Decorator.d.ts.map +1 -1
  102. package/dist/namespaces/Decorator.js +34 -34
  103. package/dist/namespaces/Dlc.js +2 -2
  104. package/dist/namespaces/EntityStatics.d.ts +186 -186
  105. package/dist/namespaces/EntityStatics.d.ts.map +1 -1
  106. package/dist/namespaces/EntityStatics.js +249 -249
  107. package/dist/namespaces/Event.js +4 -4
  108. package/dist/namespaces/Fire.d.ts +89 -89
  109. package/dist/namespaces/Fire.d.ts.map +1 -1
  110. package/dist/namespaces/Fire.js +115 -115
  111. package/dist/namespaces/Flock.js +2 -2
  112. package/dist/namespaces/Gang.js +2 -2
  113. package/dist/namespaces/GoogleAnalytics.js +2 -2
  114. package/dist/namespaces/Graphics.d.ts +776 -776
  115. package/dist/namespaces/Graphics.d.ts.map +1 -1
  116. package/dist/namespaces/Graphics.js +1120 -1120
  117. package/dist/namespaces/Hud.d.ts +497 -497
  118. package/dist/namespaces/Hud.d.ts.map +1 -1
  119. package/dist/namespaces/Hud.js +748 -748
  120. package/dist/namespaces/Ik.js +1 -1
  121. package/dist/namespaces/Interaction.js +3 -3
  122. package/dist/namespaces/InteriorStatics.d.ts +40 -40
  123. package/dist/namespaces/InteriorStatics.d.ts.map +1 -1
  124. package/dist/namespaces/InteriorStatics.js +57 -57
  125. package/dist/namespaces/Inventory.d.ts +205 -205
  126. package/dist/namespaces/Inventory.d.ts.map +1 -1
  127. package/dist/namespaces/Inventory.js +340 -340
  128. package/dist/namespaces/Itemdatabase.d.ts +78 -78
  129. package/dist/namespaces/Itemdatabase.d.ts.map +1 -1
  130. package/dist/namespaces/Itemdatabase.js +109 -109
  131. package/dist/namespaces/Itemset.js +2 -2
  132. package/dist/namespaces/Law.d.ts +1 -1
  133. package/dist/namespaces/Law.d.ts.map +1 -1
  134. package/dist/namespaces/Law.js +19 -19
  135. package/dist/namespaces/Localization.js +1 -1
  136. package/dist/namespaces/Map.d.ts +156 -156
  137. package/dist/namespaces/Map.d.ts.map +1 -1
  138. package/dist/namespaces/Map.js +209 -209
  139. package/dist/namespaces/Minigame.d.ts +66 -66
  140. package/dist/namespaces/Minigame.d.ts.map +1 -1
  141. package/dist/namespaces/Minigame.js +111 -111
  142. package/dist/namespaces/Misc.d.ts +3 -3
  143. package/dist/namespaces/Misc.d.ts.map +1 -1
  144. package/dist/namespaces/Misc.js +35 -35
  145. package/dist/namespaces/Missiondata.js +1 -1
  146. package/dist/namespaces/Money.js +3 -3
  147. package/dist/namespaces/Netshopping.d.ts +58 -58
  148. package/dist/namespaces/Netshopping.d.ts.map +1 -1
  149. package/dist/namespaces/Netshopping.js +89 -89
  150. package/dist/namespaces/Network.d.ts +1199 -1199
  151. package/dist/namespaces/Network.d.ts.map +1 -1
  152. package/dist/namespaces/Network.js +1650 -1650
  153. package/dist/namespaces/Object.d.ts +262 -262
  154. package/dist/namespaces/Object.d.ts.map +1 -1
  155. package/dist/namespaces/Object.js +367 -367
  156. package/dist/namespaces/Pad.d.ts +102 -102
  157. package/dist/namespaces/Pad.d.ts.map +1 -1
  158. package/dist/namespaces/Pad.js +141 -141
  159. package/dist/namespaces/Pathfind.js +10 -10
  160. package/dist/namespaces/PedStatics.d.ts +2 -2
  161. package/dist/namespaces/PedStatics.d.ts.map +1 -1
  162. package/dist/namespaces/PedStatics.js +10 -10
  163. package/dist/namespaces/Perschar.d.ts +42 -42
  164. package/dist/namespaces/Perschar.d.ts.map +1 -1
  165. package/dist/namespaces/Perschar.js +59 -59
  166. package/dist/namespaces/Physics.d.ts +37 -37
  167. package/dist/namespaces/Physics.d.ts.map +1 -1
  168. package/dist/namespaces/Physics.js +54 -54
  169. package/dist/namespaces/PlayerStatics.d.ts +68 -68
  170. package/dist/namespaces/PlayerStatics.d.ts.map +1 -1
  171. package/dist/namespaces/PlayerStatics.js +104 -104
  172. package/dist/namespaces/Population.d.ts +86 -86
  173. package/dist/namespaces/Population.d.ts.map +1 -1
  174. package/dist/namespaces/Population.js +116 -116
  175. package/dist/namespaces/Posse.d.ts +48 -48
  176. package/dist/namespaces/Posse.d.ts.map +1 -1
  177. package/dist/namespaces/Posse.js +78 -78
  178. package/dist/namespaces/Propset.d.ts +59 -59
  179. package/dist/namespaces/Propset.d.ts.map +1 -1
  180. package/dist/namespaces/Propset.js +81 -81
  181. package/dist/namespaces/Replay.d.ts +1 -1
  182. package/dist/namespaces/Replay.d.ts.map +1 -1
  183. package/dist/namespaces/Replay.js +2 -2
  184. package/dist/namespaces/Scripts.d.ts +1 -1
  185. package/dist/namespaces/Scripts.d.ts.map +1 -1
  186. package/dist/namespaces/Scripts.js +12 -12
  187. package/dist/namespaces/Socialclub.js +8 -8
  188. package/dist/namespaces/Socialclubfeed.js +1 -1
  189. package/dist/namespaces/Spactionproxy.js +4 -4
  190. package/dist/namespaces/Stats.d.ts +203 -203
  191. package/dist/namespaces/Stats.d.ts.map +1 -1
  192. package/dist/namespaces/Stats.js +294 -294
  193. package/dist/namespaces/Streaming.d.ts +128 -128
  194. package/dist/namespaces/Streaming.d.ts.map +1 -1
  195. package/dist/namespaces/Streaming.js +202 -202
  196. package/dist/namespaces/Task.d.ts +366 -366
  197. package/dist/namespaces/Task.d.ts.map +1 -1
  198. package/dist/namespaces/Task.js +517 -517
  199. package/dist/namespaces/Telemetry.d.ts +83 -83
  200. package/dist/namespaces/Telemetry.d.ts.map +1 -1
  201. package/dist/namespaces/Telemetry.js +111 -111
  202. package/dist/namespaces/Txd.js +1 -1
  203. package/dist/namespaces/Uiapps.d.ts +25 -25
  204. package/dist/namespaces/Uiapps.d.ts.map +1 -1
  205. package/dist/namespaces/Uiapps.js +36 -36
  206. package/dist/namespaces/Uievents.js +1 -1
  207. package/dist/namespaces/Uifeed.js +1 -1
  208. package/dist/namespaces/Uistickyfeed.d.ts +16 -16
  209. package/dist/namespaces/Uistickyfeed.d.ts.map +1 -1
  210. package/dist/namespaces/Uistickyfeed.js +21 -21
  211. package/dist/namespaces/Unlock.js +5 -5
  212. package/dist/namespaces/VehicleStatics.js +12 -12
  213. package/dist/namespaces/Voice.js +7 -7
  214. package/dist/namespaces/VolumeStatics.d.ts +99 -99
  215. package/dist/namespaces/VolumeStatics.d.ts.map +1 -1
  216. package/dist/namespaces/VolumeStatics.js +137 -137
  217. package/dist/namespaces/Water.d.ts +27 -27
  218. package/dist/namespaces/Water.d.ts.map +1 -1
  219. package/dist/namespaces/Water.js +41 -41
  220. package/dist/namespaces/WeaponStatics.d.ts +206 -206
  221. package/dist/namespaces/WeaponStatics.d.ts.map +1 -1
  222. package/dist/namespaces/WeaponStatics.js +303 -303
  223. package/dist/types/NativeAliases.d.ts +3 -1
  224. package/dist/types/NativeAliases.d.ts.map +1 -1
  225. package/dist/types/NativeAliases.js +3 -1
  226. package/package.json +1 -1
  227. package/src/classes/AnimScene.ts +164 -164
  228. package/src/classes/BaseModel.ts +60 -60
  229. package/src/classes/BaseTask.ts +46 -46
  230. package/src/classes/Cam.ts +136 -136
  231. package/src/classes/Entity.ts +738 -727
  232. package/src/classes/Interior.ts +43 -43
  233. package/src/classes/ItemSet.ts +3 -3
  234. package/src/classes/Ped.ts +432 -432
  235. package/src/classes/PedModel.ts +2 -2
  236. package/src/classes/PedTask.ts +1023 -1023
  237. package/src/classes/PersChar.ts +28 -28
  238. package/src/classes/Pickup.ts +13 -13
  239. package/src/classes/Player.ts +326 -319
  240. package/src/classes/Prop.ts +185 -185
  241. package/src/classes/PropSet.ts +25 -25
  242. package/src/classes/Vehicle.ts +147 -147
  243. package/src/classes/VehicleModel.ts +2 -2
  244. package/src/classes/VehicleTask.ts +27 -27
  245. package/src/classes/Volume.ts +62 -62
  246. package/src/classes/Weapon.ts +358 -358
  247. package/src/namespaces/Aicoverpoint.ts +40 -40
  248. package/src/namespaces/Aitransport.ts +104 -104
  249. package/src/namespaces/Animscene.ts +55 -55
  250. package/src/namespaces/Audio.ts +565 -565
  251. package/src/namespaces/Bounty.ts +46 -46
  252. package/src/namespaces/Brain.ts +22 -22
  253. package/src/namespaces/CamStatics.ts +706 -706
  254. package/src/namespaces/Clock.ts +82 -82
  255. package/src/namespaces/Collection.ts +12 -12
  256. package/src/namespaces/Compapp.ts +1 -1
  257. package/src/namespaces/Compendium.ts +94 -94
  258. package/src/namespaces/Crashlog.ts +9 -9
  259. package/src/namespaces/Crew.ts +20 -20
  260. package/src/namespaces/Databinding.ts +222 -222
  261. package/src/namespaces/Datafile.ts +4 -4
  262. package/src/namespaces/Decorator.ts +37 -37
  263. package/src/namespaces/Dlc.ts +2 -2
  264. package/src/namespaces/EntityStatics.ts +259 -259
  265. package/src/namespaces/Event.ts +4 -4
  266. package/src/namespaces/Fire.ts +127 -127
  267. package/src/namespaces/Flock.ts +2 -2
  268. package/src/namespaces/Gang.ts +2 -2
  269. package/src/namespaces/GoogleAnalytics.ts +2 -2
  270. package/src/namespaces/Graphics.ts +1081 -1081
  271. package/src/namespaces/Hud.ts +767 -767
  272. package/src/namespaces/Ik.ts +1 -1
  273. package/src/namespaces/Interaction.ts +3 -3
  274. package/src/namespaces/InteriorStatics.ts +65 -65
  275. package/src/namespaces/Inventory.ts +352 -352
  276. package/src/namespaces/Itemdatabase.ts +121 -121
  277. package/src/namespaces/Itemset.ts +2 -2
  278. package/src/namespaces/Law.ts +20 -20
  279. package/src/namespaces/Localization.ts +1 -1
  280. package/src/namespaces/Map.ts +217 -217
  281. package/src/namespaces/Minigame.ts +119 -119
  282. package/src/namespaces/Misc.ts +38 -38
  283. package/src/namespaces/Missiondata.ts +1 -1
  284. package/src/namespaces/Money.ts +3 -3
  285. package/src/namespaces/Netshopping.ts +99 -99
  286. package/src/namespaces/Network.ts +1738 -1738
  287. package/src/namespaces/Object.ts +370 -370
  288. package/src/namespaces/Pad.ts +155 -155
  289. package/src/namespaces/Pathfind.ts +10 -10
  290. package/src/namespaces/PedStatics.ts +12 -12
  291. package/src/namespaces/Perschar.ts +67 -67
  292. package/src/namespaces/Physics.ts +62 -62
  293. package/src/namespaces/PlayerStatics.ts +112 -112
  294. package/src/namespaces/Population.ts +131 -131
  295. package/src/namespaces/Posse.ts +81 -81
  296. package/src/namespaces/Propset.ts +92 -92
  297. package/src/namespaces/Replay.ts +3 -3
  298. package/src/namespaces/Scripts.ts +13 -13
  299. package/src/namespaces/Socialclub.ts +8 -8
  300. package/src/namespaces/Socialclubfeed.ts +1 -1
  301. package/src/namespaces/Spactionproxy.ts +4 -4
  302. package/src/namespaces/Stats.ts +296 -296
  303. package/src/namespaces/Streaming.ts +236 -236
  304. package/src/namespaces/Task.ts +583 -583
  305. package/src/namespaces/Telemetry.ts +125 -125
  306. package/src/namespaces/Txd.ts +1 -1
  307. package/src/namespaces/Uiapps.ts +43 -43
  308. package/src/namespaces/Uievents.ts +1 -1
  309. package/src/namespaces/Uifeed.ts +1 -1
  310. package/src/namespaces/Uistickyfeed.ts +23 -23
  311. package/src/namespaces/Unlock.ts +5 -5
  312. package/src/namespaces/VehicleStatics.ts +12 -12
  313. package/src/namespaces/Voice.ts +7 -7
  314. package/src/namespaces/VolumeStatics.ts +143 -143
  315. package/src/namespaces/Water.ts +47 -47
  316. package/src/namespaces/WeaponStatics.ts +311 -311
  317. package/src/types/NativeAliases.ts +6 -1
@@ -53,7 +53,7 @@ export class Event {
53
53
  * @returns
54
54
  */
55
55
  static N_0x26054EB81AC0893B(object: Prop): boolean {
56
- return inv<boolean>('0x26054EB81AC0893B', object.handle, rai());
56
+ return !!inv<boolean>('0x26054EB81AC0893B', object.handle, rai());
57
57
  }
58
58
 
59
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  /**
@@ -109,7 +109,7 @@ export class Event {
109
109
  * @returns
110
110
  */
111
111
  static isShockingEventInSphere(eventType: string | number, pos: Vector3, radius: number): boolean {
112
- return inv<boolean>('0x9DB47E16060D6354', _h(eventType), f(pos.x), f(pos.y), f(pos.z), f(radius), rai());
112
+ return !!inv<boolean>('0x9DB47E16060D6354', _h(eventType), f(pos.x), f(pos.y), f(pos.z), f(radius), rai());
113
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  }
114
114
 
115
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  /**
@@ -190,7 +190,7 @@ export class Event {
190
190
  * @returns
191
191
  */
192
192
  static removeShockingEvent(event: number): boolean {
193
- return inv<boolean>('0xE8BB3CC253A34559', event, rai());
193
+ return !!inv<boolean>('0xE8BB3CC253A34559', event, rai());
194
194
  }
195
195
 
196
196
  /**
@@ -368,7 +368,7 @@ export class Event {
368
368
  * @returns
369
369
  */
370
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  static isEventTrackerActive(eventName: string | null, shockingEvent: string | number): boolean {
371
- return inv<boolean>('0x797B3D4D92E56094', eventName, _h(shockingEvent), rai());
371
+ return !!inv<boolean>('0x797B3D4D92E56094', eventName, _h(shockingEvent), rai());
372
372
  }
373
373
 
374
374
  /**
@@ -11,6 +11,131 @@ import { createFromHandle } from '../types/HandleRegistry';
11
11
  import { inv, rai, raf, ras, rav, pvi, pvf, pvv, pvii, pvfi, _h, f } from '../types/NativeAliases';
12
12
 
13
13
  export class Fire {
14
+ /**
15
+ * @param entity
16
+ * @returns
17
+ */
18
+ static isEntityOnFire(entity: Entity): boolean {
19
+ return !!inv<boolean>('0x1BD7C371CE257C3E', entity.handle, rai());
20
+ }
21
+
22
+ /**
23
+ * @param pos
24
+ * @param rot
25
+ * @param scale
26
+ */
27
+ static stopFireInBox(pos: Vector3, rot: Vector3, scale: Vector3): void {
28
+ inv<void>('0xB7C7BDC375AEA9A4', f(pos.x), f(pos.y), f(pos.z), f(rot.x), f(rot.y), f(rot.z), f(scale.x), f(scale.y), f(scale.z));
29
+ }
30
+
31
+ /**
32
+ * @param explosionType Refer to [enum: eExplosionTag]
33
+ * @param volume
34
+ * @returns
35
+ */
36
+ static isExplosionInVolume(explosionType: eExplosionTag, volume: Volume): any {
37
+ return inv<number>('0xE24822A4CFC9107A', explosionType, volume.handle);
38
+ }
39
+
40
+ /**
41
+ * @param p0
42
+ * @param p1
43
+ */
44
+ static stopEntityFire(p0: any, p1: any): void {
45
+ inv<void>('0x8390751DC40C1E98', p0, p1);
46
+ }
47
+
48
+ /**
49
+ * @param pos
50
+ * @param radius
51
+ */
52
+ static stopFireInRange(pos: Vector3, radius: number): void {
53
+ inv<void>('0xDB38F247BD421708', f(pos.x), f(pos.y), f(pos.z), f(radius));
54
+ }
55
+
56
+ /**
57
+ * @param p0
58
+ */
59
+ static N_0x754937C28271BC65(p0: any): void {
60
+ inv<void>('0x754937C28271BC65', p0);
61
+ }
62
+
63
+ /**
64
+ * @param explosionType Refer to [enum: eExplosionTag]
65
+ * @param pos1
66
+ * @param pos2
67
+ * @returns
68
+ */
69
+ static isExplosionInArea(explosionType: eExplosionTag, pos1: Vector3, pos2: Vector3): boolean {
70
+ return !!inv<boolean>('0x8391BA4313A25AD3', explosionType, f(pos1.x), f(pos1.y), f(pos1.z), f(pos2.x), f(pos2.y), f(pos2.z), rai());
71
+ }
72
+
73
+ /**
74
+ * explosionType: see ADD_EXPLOSION
75
+ *
76
+ * @param explosionType Refer to [enum: eExplosionTag]
77
+ * @param pos
78
+ * @param radius
79
+ * @returns
80
+ */
81
+ static isExplosionInSphere(explosionType: eExplosionTag, pos: Vector3, radius: number): boolean {
82
+ return !!inv<boolean>('0xD62DD846D82CBB90', explosionType, f(pos.x), f(pos.y), f(pos.z), f(radius), rai());
83
+ }
84
+
85
+ /**
86
+ * @param entity
87
+ * @returns
88
+ */
89
+ static isEntityConsumedByFire(entity: Entity): any {
90
+ return inv<number>('0xCDC25355C0D65963', entity.handle);
91
+ }
92
+
93
+ /**
94
+ * Add explosion with and assign an entity as damage causer.
95
+ * explosionType: https://github.com/femga/rdr3_discoveries/blob/master/graphics/explosions/README.md
96
+ *
97
+ * @param entity
98
+ * @param p1
99
+ * @param pos
100
+ * @param explosionType Refer to [enum: eExplosionTag]
101
+ * @param damageScale
102
+ * @param isAudible
103
+ * @param isInvisible
104
+ * @param cameraShake
105
+ */
106
+ static addExplosionWithDamageCauser(entity: Entity, p1: number, pos: Vector3, explosionType: eExplosionTag, damageScale: number, isAudible: boolean, isInvisible: boolean, cameraShake: number): void {
107
+ inv<void>('0xB7DF150605EEDC9B', entity.handle, p1, f(pos.x), f(pos.y), f(pos.z), explosionType, f(damageScale), isAudible, isInvisible, f(cameraShake));
108
+ }
109
+
110
+ /**
111
+ * Add explosion with vfx and assign an entity as damage causer.
112
+ * explosionType: https://github.com/femga/rdr3_discoveries/blob/master/graphics/explosions/README.md
113
+ * explosionFx: https://github.com/femga/rdr3_discoveries/blob/master/graphics/explosions/explosion_vfxTags.lua
114
+ *
115
+ * @param entity
116
+ * @param p1
117
+ * @param pos
118
+ * @param explosionType Refer to [enum: eExplosionTag]
119
+ * @param explosionFx
120
+ * @param damageScale
121
+ * @param isAudible
122
+ * @param isInvisible
123
+ * @param cameraShake
124
+ */
125
+ static addExplosionWithUserVfxAndDamageCauser(entity: Entity, p1: boolean, pos: Vector3, explosionType: eExplosionTag, explosionFx: string | number, damageScale: number, isAudible: boolean, isInvisible: boolean, cameraShake: number): void {
126
+ inv<void>('0x34AE85C7CA4857AA', entity.handle, p1, f(pos.x), f(pos.y), f(pos.z), explosionType, _h(explosionFx), f(damageScale), isAudible, isInvisible, f(cameraShake));
127
+ }
128
+
129
+ /**
130
+ * @param explosionType Refer to [enum: eExplosionTag]
131
+ * @param pos1
132
+ * @param pos2
133
+ * @returns
134
+ */
135
+ static isExplosionActiveInArea(explosionType: eExplosionTag, pos1: Vector3, pos2: Vector3): boolean {
136
+ return !!inv<boolean>('0xD96E82AEBFFAAFF0', explosionType, f(pos1.x), f(pos1.y), f(pos1.z), f(pos2.x), f(pos2.y), f(pos2.z), rai());
137
+ }
138
+
14
139
  /**
15
140
  * this natives only returns true if entity is damaged by fire , once damaged caused to entity by fire (like burned appearance) has cleared (they clear over time) then returns false
16
141
  *
@@ -98,7 +223,7 @@ export class Fire {
98
223
  * @returns
99
224
  */
100
225
  static isPedShockingEventActive(ped: Ped, p1: number): boolean {
101
- return inv<boolean>('0xAB7993BA61A4674F', ped.handle, p1, rai());
226
+ return !!inv<boolean>('0xAB7993BA61A4674F', ped.handle, p1, rai());
102
227
  }
103
228
 
104
229
  /**
@@ -176,7 +301,7 @@ export class Fire {
176
301
  * @returns
177
302
  */
178
303
  static isExplosionInAngledArea(explosionType: eExplosionTag, pos1: Vector3, pos2: Vector3, angle: number): boolean {
179
- return inv<boolean>('0x5AE661ECD18524C9', explosionType, f(pos1.x), f(pos1.y), f(pos1.z), f(pos2.x), f(pos2.y), f(pos2.z), f(angle), rai());
304
+ return !!inv<boolean>('0x5AE661ECD18524C9', explosionType, f(pos1.x), f(pos1.y), f(pos1.z), f(pos2.x), f(pos2.y), f(pos2.z), f(angle), rai());
180
305
  }
181
306
 
182
307
  /**
@@ -197,129 +322,4 @@ export class Fire {
197
322
  return inv<number>('0x6B83617E04503888', f(pos.x), f(pos.y), f(pos.z), p3, f(p4), p5, soundsetName, f(p7), p8, rai());
198
323
  }
199
324
 
200
- /**
201
- * @param explosionType Refer to [enum: eExplosionTag]
202
- * @param pos1
203
- * @param pos2
204
- * @returns
205
- */
206
- static isExplosionActiveInArea(explosionType: eExplosionTag, pos1: Vector3, pos2: Vector3): boolean {
207
- return inv<boolean>('0xD96E82AEBFFAAFF0', explosionType, f(pos1.x), f(pos1.y), f(pos1.z), f(pos2.x), f(pos2.y), f(pos2.z), rai());
208
- }
209
-
210
- /**
211
- * @param entity
212
- * @returns
213
- */
214
- static isEntityOnFire(entity: Entity): boolean {
215
- return inv<boolean>('0x1BD7C371CE257C3E', entity.handle, rai());
216
- }
217
-
218
- /**
219
- * @param pos
220
- * @param rot
221
- * @param scale
222
- */
223
- static stopFireInBox(pos: Vector3, rot: Vector3, scale: Vector3): void {
224
- inv<void>('0xB7C7BDC375AEA9A4', f(pos.x), f(pos.y), f(pos.z), f(rot.x), f(rot.y), f(rot.z), f(scale.x), f(scale.y), f(scale.z));
225
- }
226
-
227
- /**
228
- * @param explosionType Refer to [enum: eExplosionTag]
229
- * @param volume
230
- * @returns
231
- */
232
- static isExplosionInVolume(explosionType: eExplosionTag, volume: Volume): any {
233
- return inv<number>('0xE24822A4CFC9107A', explosionType, volume.handle);
234
- }
235
-
236
- /**
237
- * @param p0
238
- * @param p1
239
- */
240
- static stopEntityFire(p0: any, p1: any): void {
241
- inv<void>('0x8390751DC40C1E98', p0, p1);
242
- }
243
-
244
- /**
245
- * @param pos
246
- * @param radius
247
- */
248
- static stopFireInRange(pos: Vector3, radius: number): void {
249
- inv<void>('0xDB38F247BD421708', f(pos.x), f(pos.y), f(pos.z), f(radius));
250
- }
251
-
252
- /**
253
- * @param p0
254
- */
255
- static N_0x754937C28271BC65(p0: any): void {
256
- inv<void>('0x754937C28271BC65', p0);
257
- }
258
-
259
- /**
260
- * @param explosionType Refer to [enum: eExplosionTag]
261
- * @param pos1
262
- * @param pos2
263
- * @returns
264
- */
265
- static isExplosionInArea(explosionType: eExplosionTag, pos1: Vector3, pos2: Vector3): boolean {
266
- return inv<boolean>('0x8391BA4313A25AD3', explosionType, f(pos1.x), f(pos1.y), f(pos1.z), f(pos2.x), f(pos2.y), f(pos2.z), rai());
267
- }
268
-
269
- /**
270
- * explosionType: see ADD_EXPLOSION
271
- *
272
- * @param explosionType Refer to [enum: eExplosionTag]
273
- * @param pos
274
- * @param radius
275
- * @returns
276
- */
277
- static isExplosionInSphere(explosionType: eExplosionTag, pos: Vector3, radius: number): boolean {
278
- return inv<boolean>('0xD62DD846D82CBB90', explosionType, f(pos.x), f(pos.y), f(pos.z), f(radius), rai());
279
- }
280
-
281
- /**
282
- * @param entity
283
- * @returns
284
- */
285
- static isEntityConsumedByFire(entity: Entity): any {
286
- return inv<number>('0xCDC25355C0D65963', entity.handle);
287
- }
288
-
289
- /**
290
- * Add explosion with and assign an entity as damage causer.
291
- * explosionType: https://github.com/femga/rdr3_discoveries/blob/master/graphics/explosions/README.md
292
- *
293
- * @param entity
294
- * @param p1
295
- * @param pos
296
- * @param explosionType Refer to [enum: eExplosionTag]
297
- * @param damageScale
298
- * @param isAudible
299
- * @param isInvisible
300
- * @param cameraShake
301
- */
302
- static addExplosionWithDamageCauser(entity: Entity, p1: number, pos: Vector3, explosionType: eExplosionTag, damageScale: number, isAudible: boolean, isInvisible: boolean, cameraShake: number): void {
303
- inv<void>('0xB7DF150605EEDC9B', entity.handle, p1, f(pos.x), f(pos.y), f(pos.z), explosionType, f(damageScale), isAudible, isInvisible, f(cameraShake));
304
- }
305
-
306
- /**
307
- * Add explosion with vfx and assign an entity as damage causer.
308
- * explosionType: https://github.com/femga/rdr3_discoveries/blob/master/graphics/explosions/README.md
309
- * explosionFx: https://github.com/femga/rdr3_discoveries/blob/master/graphics/explosions/explosion_vfxTags.lua
310
- *
311
- * @param entity
312
- * @param p1
313
- * @param pos
314
- * @param explosionType Refer to [enum: eExplosionTag]
315
- * @param explosionFx
316
- * @param damageScale
317
- * @param isAudible
318
- * @param isInvisible
319
- * @param cameraShake
320
- */
321
- static addExplosionWithUserVfxAndDamageCauser(entity: Entity, p1: boolean, pos: Vector3, explosionType: eExplosionTag, explosionFx: string | number, damageScale: number, isAudible: boolean, isInvisible: boolean, cameraShake: number): void {
322
- inv<void>('0x34AE85C7CA4857AA', entity.handle, p1, f(pos.x), f(pos.y), f(pos.z), explosionType, _h(explosionFx), f(damageScale), isAudible, isInvisible, f(cameraShake));
323
- }
324
-
325
325
  }
@@ -196,7 +196,7 @@ export class Flock {
196
196
  * @returns
197
197
  */
198
198
  static isHerdValid(herdHandle: number): boolean {
199
- return inv<boolean>('0x8D913E493BAFE0A3', herdHandle, rai());
199
+ return !!inv<boolean>('0x8D913E493BAFE0A3', herdHandle, rai());
200
200
  }
201
201
 
202
202
  /**
@@ -315,7 +315,7 @@ export class Flock {
315
315
  * @returns
316
316
  */
317
317
  static getAnimalTuningBoolParam(animal: Ped, index: number): boolean {
318
- return inv<boolean>('0x1C1993824A396603', animal.handle, index, rai());
318
+ return !!inv<boolean>('0x1C1993824A396603', animal.handle, index, rai());
319
319
  }
320
320
 
321
321
  /**
@@ -64,7 +64,7 @@ export class Gang {
64
64
  * @returns
65
65
  */
66
66
  static N_0x6102830F764B3DE1(player: Player): boolean {
67
- return inv<boolean>('0x6102830F764B3DE1', player.handle, rai());
67
+ return !!inv<boolean>('0x6102830F764B3DE1', player.handle, rai());
68
68
  }
69
69
 
70
70
  /**
@@ -156,7 +156,7 @@ export class Gang {
156
156
  * @returns
157
157
  */
158
158
  static N_0xDA801F7F6A5278D3(player: Player): boolean {
159
- return inv<boolean>('0xDA801F7F6A5278D3', player.handle, rai());
159
+ return !!inv<boolean>('0xDA801F7F6A5278D3', player.handle, rai());
160
160
  }
161
161
 
162
162
  /**
@@ -17,7 +17,7 @@ export class GoogleAnalytics {
17
17
  * @returns
18
18
  */
19
19
  static endEvent(): boolean {
20
- return inv<boolean>('0x87BBCC4360A9BDE3', rai());
20
+ return !!inv<boolean>('0x87BBCC4360A9BDE3', rai());
21
21
  }
22
22
 
23
23
  /**
@@ -35,7 +35,7 @@ export class GoogleAnalytics {
35
35
  * @returns
36
36
  */
37
37
  static startEvent(eventCategory: string | null, eventAction: string | null, eventLabel: string | null, eventValue: number): boolean {
38
- return inv<boolean>('0x1C54F031D7C0F7AC', eventCategory, eventAction, eventLabel, eventValue, rai());
38
+ return !!inv<boolean>('0x1C54F031D7C0F7AC', eventCategory, eventAction, eventLabel, eventValue, rai());
39
39
  }
40
40
 
41
41
  }