@nativewrappers/redm-codegen 0.0.4 → 0.0.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (317) hide show
  1. package/dist/classes/AnimScene.d.ts +109 -109
  2. package/dist/classes/AnimScene.d.ts.map +1 -1
  3. package/dist/classes/AnimScene.js +158 -158
  4. package/dist/classes/BaseModel.d.ts +34 -34
  5. package/dist/classes/BaseModel.d.ts.map +1 -1
  6. package/dist/classes/BaseModel.js +53 -53
  7. package/dist/classes/BaseTask.d.ts +36 -36
  8. package/dist/classes/BaseTask.d.ts.map +1 -1
  9. package/dist/classes/BaseTask.js +44 -44
  10. package/dist/classes/Cam.d.ts +91 -91
  11. package/dist/classes/Cam.d.ts.map +1 -1
  12. package/dist/classes/Cam.js +124 -124
  13. package/dist/classes/Entity.d.ts +507 -502
  14. package/dist/classes/Entity.d.ts.map +1 -1
  15. package/dist/classes/Entity.js +723 -714
  16. package/dist/classes/Interior.d.ts +27 -27
  17. package/dist/classes/Interior.d.ts.map +1 -1
  18. package/dist/classes/Interior.js +42 -42
  19. package/dist/classes/ItemSet.d.ts +2 -2
  20. package/dist/classes/ItemSet.d.ts.map +1 -1
  21. package/dist/classes/ItemSet.js +3 -3
  22. package/dist/classes/Ped.d.ts +286 -286
  23. package/dist/classes/Ped.d.ts.map +1 -1
  24. package/dist/classes/Ped.js +425 -425
  25. package/dist/classes/PedModel.d.ts +1 -1
  26. package/dist/classes/PedModel.d.ts.map +1 -1
  27. package/dist/classes/PedModel.js +2 -2
  28. package/dist/classes/PedTask.d.ts +770 -770
  29. package/dist/classes/PedTask.d.ts.map +1 -1
  30. package/dist/classes/PedTask.js +985 -985
  31. package/dist/classes/PersChar.d.ts +11 -11
  32. package/dist/classes/PersChar.d.ts.map +1 -1
  33. package/dist/classes/PersChar.js +23 -23
  34. package/dist/classes/Pickup.d.ts +6 -6
  35. package/dist/classes/Pickup.d.ts.map +1 -1
  36. package/dist/classes/Pickup.js +12 -12
  37. package/dist/classes/Player.d.ts +237 -233
  38. package/dist/classes/Player.d.ts.map +1 -1
  39. package/dist/classes/Player.js +309 -303
  40. package/dist/classes/Prop.d.ts +126 -126
  41. package/dist/classes/Prop.d.ts.map +1 -1
  42. package/dist/classes/Prop.js +180 -180
  43. package/dist/classes/PropSet.d.ts +16 -16
  44. package/dist/classes/PropSet.d.ts.map +1 -1
  45. package/dist/classes/PropSet.js +22 -22
  46. package/dist/classes/Vehicle.d.ts +122 -122
  47. package/dist/classes/Vehicle.d.ts.map +1 -1
  48. package/dist/classes/Vehicle.js +147 -147
  49. package/dist/classes/VehicleModel.d.ts +1 -1
  50. package/dist/classes/VehicleModel.d.ts.map +1 -1
  51. package/dist/classes/VehicleModel.js +2 -2
  52. package/dist/classes/VehicleTask.d.ts +17 -17
  53. package/dist/classes/VehicleTask.d.ts.map +1 -1
  54. package/dist/classes/VehicleTask.js +24 -24
  55. package/dist/classes/Volume.d.ts +44 -44
  56. package/dist/classes/Volume.d.ts.map +1 -1
  57. package/dist/classes/Volume.js +58 -58
  58. package/dist/classes/Weapon.d.ts +243 -243
  59. package/dist/classes/Weapon.d.ts.map +1 -1
  60. package/dist/classes/Weapon.js +339 -339
  61. package/dist/namespaces/Aicoverpoint.d.ts +23 -23
  62. package/dist/namespaces/Aicoverpoint.d.ts.map +1 -1
  63. package/dist/namespaces/Aicoverpoint.js +35 -35
  64. package/dist/namespaces/Aitransport.d.ts +78 -78
  65. package/dist/namespaces/Aitransport.d.ts.map +1 -1
  66. package/dist/namespaces/Aitransport.js +95 -95
  67. package/dist/namespaces/Animscene.d.ts +37 -37
  68. package/dist/namespaces/Animscene.d.ts.map +1 -1
  69. package/dist/namespaces/Animscene.js +51 -51
  70. package/dist/namespaces/Audio.d.ts +395 -395
  71. package/dist/namespaces/Audio.d.ts.map +1 -1
  72. package/dist/namespaces/Audio.js +530 -530
  73. package/dist/namespaces/Bounty.d.ts +23 -23
  74. package/dist/namespaces/Bounty.d.ts.map +1 -1
  75. package/dist/namespaces/Bounty.js +40 -40
  76. package/dist/namespaces/Brain.d.ts +15 -15
  77. package/dist/namespaces/Brain.d.ts.map +1 -1
  78. package/dist/namespaces/Brain.js +20 -20
  79. package/dist/namespaces/CamStatics.d.ts +483 -483
  80. package/dist/namespaces/CamStatics.d.ts.map +1 -1
  81. package/dist/namespaces/CamStatics.js +693 -693
  82. package/dist/namespaces/Clock.d.ts +51 -51
  83. package/dist/namespaces/Clock.d.ts.map +1 -1
  84. package/dist/namespaces/Clock.js +73 -73
  85. package/dist/namespaces/Collection.d.ts +6 -6
  86. package/dist/namespaces/Collection.d.ts.map +1 -1
  87. package/dist/namespaces/Collection.js +11 -11
  88. package/dist/namespaces/Compapp.js +1 -1
  89. package/dist/namespaces/Compendium.d.ts +58 -58
  90. package/dist/namespaces/Compendium.d.ts.map +1 -1
  91. package/dist/namespaces/Compendium.js +83 -83
  92. package/dist/namespaces/Crashlog.js +9 -9
  93. package/dist/namespaces/Crew.d.ts +9 -9
  94. package/dist/namespaces/Crew.d.ts.map +1 -1
  95. package/dist/namespaces/Crew.js +18 -18
  96. package/dist/namespaces/Databinding.d.ts +146 -146
  97. package/dist/namespaces/Databinding.d.ts.map +1 -1
  98. package/dist/namespaces/Databinding.js +218 -218
  99. package/dist/namespaces/Datafile.js +4 -4
  100. package/dist/namespaces/Decorator.d.ts +19 -19
  101. package/dist/namespaces/Decorator.d.ts.map +1 -1
  102. package/dist/namespaces/Decorator.js +34 -34
  103. package/dist/namespaces/Dlc.js +2 -2
  104. package/dist/namespaces/EntityStatics.d.ts +186 -186
  105. package/dist/namespaces/EntityStatics.d.ts.map +1 -1
  106. package/dist/namespaces/EntityStatics.js +249 -249
  107. package/dist/namespaces/Event.js +4 -4
  108. package/dist/namespaces/Fire.d.ts +89 -89
  109. package/dist/namespaces/Fire.d.ts.map +1 -1
  110. package/dist/namespaces/Fire.js +115 -115
  111. package/dist/namespaces/Flock.js +2 -2
  112. package/dist/namespaces/Gang.js +2 -2
  113. package/dist/namespaces/GoogleAnalytics.js +2 -2
  114. package/dist/namespaces/Graphics.d.ts +776 -776
  115. package/dist/namespaces/Graphics.d.ts.map +1 -1
  116. package/dist/namespaces/Graphics.js +1120 -1120
  117. package/dist/namespaces/Hud.d.ts +497 -497
  118. package/dist/namespaces/Hud.d.ts.map +1 -1
  119. package/dist/namespaces/Hud.js +748 -748
  120. package/dist/namespaces/Ik.js +1 -1
  121. package/dist/namespaces/Interaction.js +3 -3
  122. package/dist/namespaces/InteriorStatics.d.ts +40 -40
  123. package/dist/namespaces/InteriorStatics.d.ts.map +1 -1
  124. package/dist/namespaces/InteriorStatics.js +57 -57
  125. package/dist/namespaces/Inventory.d.ts +205 -205
  126. package/dist/namespaces/Inventory.d.ts.map +1 -1
  127. package/dist/namespaces/Inventory.js +340 -340
  128. package/dist/namespaces/Itemdatabase.d.ts +78 -78
  129. package/dist/namespaces/Itemdatabase.d.ts.map +1 -1
  130. package/dist/namespaces/Itemdatabase.js +109 -109
  131. package/dist/namespaces/Itemset.js +2 -2
  132. package/dist/namespaces/Law.d.ts +1 -1
  133. package/dist/namespaces/Law.d.ts.map +1 -1
  134. package/dist/namespaces/Law.js +19 -19
  135. package/dist/namespaces/Localization.js +1 -1
  136. package/dist/namespaces/Map.d.ts +156 -156
  137. package/dist/namespaces/Map.d.ts.map +1 -1
  138. package/dist/namespaces/Map.js +209 -209
  139. package/dist/namespaces/Minigame.d.ts +66 -66
  140. package/dist/namespaces/Minigame.d.ts.map +1 -1
  141. package/dist/namespaces/Minigame.js +111 -111
  142. package/dist/namespaces/Misc.d.ts +3 -3
  143. package/dist/namespaces/Misc.d.ts.map +1 -1
  144. package/dist/namespaces/Misc.js +35 -35
  145. package/dist/namespaces/Missiondata.js +1 -1
  146. package/dist/namespaces/Money.js +3 -3
  147. package/dist/namespaces/Netshopping.d.ts +58 -58
  148. package/dist/namespaces/Netshopping.d.ts.map +1 -1
  149. package/dist/namespaces/Netshopping.js +89 -89
  150. package/dist/namespaces/Network.d.ts +1199 -1199
  151. package/dist/namespaces/Network.d.ts.map +1 -1
  152. package/dist/namespaces/Network.js +1650 -1650
  153. package/dist/namespaces/Object.d.ts +262 -262
  154. package/dist/namespaces/Object.d.ts.map +1 -1
  155. package/dist/namespaces/Object.js +367 -367
  156. package/dist/namespaces/Pad.d.ts +102 -102
  157. package/dist/namespaces/Pad.d.ts.map +1 -1
  158. package/dist/namespaces/Pad.js +141 -141
  159. package/dist/namespaces/Pathfind.js +10 -10
  160. package/dist/namespaces/PedStatics.d.ts +2 -2
  161. package/dist/namespaces/PedStatics.d.ts.map +1 -1
  162. package/dist/namespaces/PedStatics.js +10 -10
  163. package/dist/namespaces/Perschar.d.ts +42 -42
  164. package/dist/namespaces/Perschar.d.ts.map +1 -1
  165. package/dist/namespaces/Perschar.js +59 -59
  166. package/dist/namespaces/Physics.d.ts +37 -37
  167. package/dist/namespaces/Physics.d.ts.map +1 -1
  168. package/dist/namespaces/Physics.js +54 -54
  169. package/dist/namespaces/PlayerStatics.d.ts +68 -68
  170. package/dist/namespaces/PlayerStatics.d.ts.map +1 -1
  171. package/dist/namespaces/PlayerStatics.js +104 -104
  172. package/dist/namespaces/Population.d.ts +86 -86
  173. package/dist/namespaces/Population.d.ts.map +1 -1
  174. package/dist/namespaces/Population.js +116 -116
  175. package/dist/namespaces/Posse.d.ts +48 -48
  176. package/dist/namespaces/Posse.d.ts.map +1 -1
  177. package/dist/namespaces/Posse.js +78 -78
  178. package/dist/namespaces/Propset.d.ts +59 -59
  179. package/dist/namespaces/Propset.d.ts.map +1 -1
  180. package/dist/namespaces/Propset.js +81 -81
  181. package/dist/namespaces/Replay.d.ts +1 -1
  182. package/dist/namespaces/Replay.d.ts.map +1 -1
  183. package/dist/namespaces/Replay.js +2 -2
  184. package/dist/namespaces/Scripts.d.ts +1 -1
  185. package/dist/namespaces/Scripts.d.ts.map +1 -1
  186. package/dist/namespaces/Scripts.js +12 -12
  187. package/dist/namespaces/Socialclub.js +8 -8
  188. package/dist/namespaces/Socialclubfeed.js +1 -1
  189. package/dist/namespaces/Spactionproxy.js +4 -4
  190. package/dist/namespaces/Stats.d.ts +203 -203
  191. package/dist/namespaces/Stats.d.ts.map +1 -1
  192. package/dist/namespaces/Stats.js +294 -294
  193. package/dist/namespaces/Streaming.d.ts +128 -128
  194. package/dist/namespaces/Streaming.d.ts.map +1 -1
  195. package/dist/namespaces/Streaming.js +202 -202
  196. package/dist/namespaces/Task.d.ts +366 -366
  197. package/dist/namespaces/Task.d.ts.map +1 -1
  198. package/dist/namespaces/Task.js +517 -517
  199. package/dist/namespaces/Telemetry.d.ts +83 -83
  200. package/dist/namespaces/Telemetry.d.ts.map +1 -1
  201. package/dist/namespaces/Telemetry.js +111 -111
  202. package/dist/namespaces/Txd.js +1 -1
  203. package/dist/namespaces/Uiapps.d.ts +25 -25
  204. package/dist/namespaces/Uiapps.d.ts.map +1 -1
  205. package/dist/namespaces/Uiapps.js +36 -36
  206. package/dist/namespaces/Uievents.js +1 -1
  207. package/dist/namespaces/Uifeed.js +1 -1
  208. package/dist/namespaces/Uistickyfeed.d.ts +16 -16
  209. package/dist/namespaces/Uistickyfeed.d.ts.map +1 -1
  210. package/dist/namespaces/Uistickyfeed.js +21 -21
  211. package/dist/namespaces/Unlock.js +5 -5
  212. package/dist/namespaces/VehicleStatics.js +12 -12
  213. package/dist/namespaces/Voice.js +7 -7
  214. package/dist/namespaces/VolumeStatics.d.ts +99 -99
  215. package/dist/namespaces/VolumeStatics.d.ts.map +1 -1
  216. package/dist/namespaces/VolumeStatics.js +137 -137
  217. package/dist/namespaces/Water.d.ts +27 -27
  218. package/dist/namespaces/Water.d.ts.map +1 -1
  219. package/dist/namespaces/Water.js +41 -41
  220. package/dist/namespaces/WeaponStatics.d.ts +206 -206
  221. package/dist/namespaces/WeaponStatics.d.ts.map +1 -1
  222. package/dist/namespaces/WeaponStatics.js +303 -303
  223. package/dist/types/NativeAliases.d.ts +3 -1
  224. package/dist/types/NativeAliases.d.ts.map +1 -1
  225. package/dist/types/NativeAliases.js +3 -1
  226. package/package.json +1 -1
  227. package/src/classes/AnimScene.ts +164 -164
  228. package/src/classes/BaseModel.ts +60 -60
  229. package/src/classes/BaseTask.ts +46 -46
  230. package/src/classes/Cam.ts +136 -136
  231. package/src/classes/Entity.ts +738 -727
  232. package/src/classes/Interior.ts +43 -43
  233. package/src/classes/ItemSet.ts +3 -3
  234. package/src/classes/Ped.ts +432 -432
  235. package/src/classes/PedModel.ts +2 -2
  236. package/src/classes/PedTask.ts +1023 -1023
  237. package/src/classes/PersChar.ts +28 -28
  238. package/src/classes/Pickup.ts +13 -13
  239. package/src/classes/Player.ts +326 -319
  240. package/src/classes/Prop.ts +185 -185
  241. package/src/classes/PropSet.ts +25 -25
  242. package/src/classes/Vehicle.ts +147 -147
  243. package/src/classes/VehicleModel.ts +2 -2
  244. package/src/classes/VehicleTask.ts +27 -27
  245. package/src/classes/Volume.ts +62 -62
  246. package/src/classes/Weapon.ts +358 -358
  247. package/src/namespaces/Aicoverpoint.ts +40 -40
  248. package/src/namespaces/Aitransport.ts +104 -104
  249. package/src/namespaces/Animscene.ts +55 -55
  250. package/src/namespaces/Audio.ts +565 -565
  251. package/src/namespaces/Bounty.ts +46 -46
  252. package/src/namespaces/Brain.ts +22 -22
  253. package/src/namespaces/CamStatics.ts +706 -706
  254. package/src/namespaces/Clock.ts +82 -82
  255. package/src/namespaces/Collection.ts +12 -12
  256. package/src/namespaces/Compapp.ts +1 -1
  257. package/src/namespaces/Compendium.ts +94 -94
  258. package/src/namespaces/Crashlog.ts +9 -9
  259. package/src/namespaces/Crew.ts +20 -20
  260. package/src/namespaces/Databinding.ts +222 -222
  261. package/src/namespaces/Datafile.ts +4 -4
  262. package/src/namespaces/Decorator.ts +37 -37
  263. package/src/namespaces/Dlc.ts +2 -2
  264. package/src/namespaces/EntityStatics.ts +259 -259
  265. package/src/namespaces/Event.ts +4 -4
  266. package/src/namespaces/Fire.ts +127 -127
  267. package/src/namespaces/Flock.ts +2 -2
  268. package/src/namespaces/Gang.ts +2 -2
  269. package/src/namespaces/GoogleAnalytics.ts +2 -2
  270. package/src/namespaces/Graphics.ts +1081 -1081
  271. package/src/namespaces/Hud.ts +767 -767
  272. package/src/namespaces/Ik.ts +1 -1
  273. package/src/namespaces/Interaction.ts +3 -3
  274. package/src/namespaces/InteriorStatics.ts +65 -65
  275. package/src/namespaces/Inventory.ts +352 -352
  276. package/src/namespaces/Itemdatabase.ts +121 -121
  277. package/src/namespaces/Itemset.ts +2 -2
  278. package/src/namespaces/Law.ts +20 -20
  279. package/src/namespaces/Localization.ts +1 -1
  280. package/src/namespaces/Map.ts +217 -217
  281. package/src/namespaces/Minigame.ts +119 -119
  282. package/src/namespaces/Misc.ts +38 -38
  283. package/src/namespaces/Missiondata.ts +1 -1
  284. package/src/namespaces/Money.ts +3 -3
  285. package/src/namespaces/Netshopping.ts +99 -99
  286. package/src/namespaces/Network.ts +1738 -1738
  287. package/src/namespaces/Object.ts +370 -370
  288. package/src/namespaces/Pad.ts +155 -155
  289. package/src/namespaces/Pathfind.ts +10 -10
  290. package/src/namespaces/PedStatics.ts +12 -12
  291. package/src/namespaces/Perschar.ts +67 -67
  292. package/src/namespaces/Physics.ts +62 -62
  293. package/src/namespaces/PlayerStatics.ts +112 -112
  294. package/src/namespaces/Population.ts +131 -131
  295. package/src/namespaces/Posse.ts +81 -81
  296. package/src/namespaces/Propset.ts +92 -92
  297. package/src/namespaces/Replay.ts +3 -3
  298. package/src/namespaces/Scripts.ts +13 -13
  299. package/src/namespaces/Socialclub.ts +8 -8
  300. package/src/namespaces/Socialclubfeed.ts +1 -1
  301. package/src/namespaces/Spactionproxy.ts +4 -4
  302. package/src/namespaces/Stats.ts +296 -296
  303. package/src/namespaces/Streaming.ts +236 -236
  304. package/src/namespaces/Task.ts +583 -583
  305. package/src/namespaces/Telemetry.ts +125 -125
  306. package/src/namespaces/Txd.ts +1 -1
  307. package/src/namespaces/Uiapps.ts +43 -43
  308. package/src/namespaces/Uievents.ts +1 -1
  309. package/src/namespaces/Uifeed.ts +1 -1
  310. package/src/namespaces/Uistickyfeed.ts +23 -23
  311. package/src/namespaces/Unlock.ts +5 -5
  312. package/src/namespaces/VehicleStatics.ts +12 -12
  313. package/src/namespaces/Voice.ts +7 -7
  314. package/src/namespaces/VolumeStatics.ts +143 -143
  315. package/src/namespaces/Water.ts +47 -47
  316. package/src/namespaces/WeaponStatics.ts +311 -311
  317. package/src/types/NativeAliases.ts +6 -1
@@ -23,7 +23,7 @@ export class Ik {
23
23
  * @returns
24
24
  */
25
25
  static N_0x6098139150DCC745(ped, p1) {
26
- return inv('0x6098139150DCC745', ped.handle, p1, rai());
26
+ return !!inv('0x6098139150DCC745', ped.handle, p1, rai());
27
27
  }
28
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  /**
29
29
  * @param ped
@@ -15,7 +15,7 @@ export class Interaction {
15
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  * @returns
16
16
  */
17
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  static pointerIsLeftButtonHeld() {
18
- return inv('0x61CAE9D1FD055E44', rai());
18
+ return !!inv('0x61CAE9D1FD055E44', rai());
19
19
  }
20
20
  /**
21
21
  * Returns true if player is moving mouse while cursor is active
@@ -24,7 +24,7 @@ export class Interaction {
24
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  * @returns
25
25
  */
26
26
  static pointerIsBeingMoved() {
27
- return inv('0x2B8B605F2A9E64BF', rai());
27
+ return !!inv('0x2B8B605F2A9E64BF', rai());
28
28
  }
29
29
  /**
30
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  * Shows the cursor on screen for one frame. Old name: _SET_MOUSE_CURSOR_ACTIVE_THIS_FRAME
@@ -47,6 +47,6 @@ export class Interaction {
47
47
  * @returns
48
48
  */
49
49
  static pointerIsLeftButtonJustReleased() {
50
- return inv('0xF7F51A57349739F2', rai());
50
+ return !!inv('0xF7F51A57349739F2', rai());
51
51
  }
52
52
  }
@@ -2,6 +2,46 @@ import type { Entity } from '../classes/Entity';
2
2
  import type { Interior } from '../classes/Interior';
3
3
  import { Vector3 } from '../types/Vector3';
4
4
  export declare class InteriorStatics {
5
+ /**
6
+ * @param entity
7
+ * @param interior
8
+ */
9
+ static retainEntityInInterior(entity: Entity, interior: Interior): void;
10
+ /**
11
+ * @param pos
12
+ * @param interiorType
13
+ * @returns
14
+ */
15
+ static getInteriorAtCoordsWithType(pos: Vector3, interiorType: string | null): Interior | null;
16
+ /**
17
+ * @returns
18
+ */
19
+ static isInteriorScene(): boolean;
20
+ /**
21
+ * @param entity
22
+ */
23
+ static clearRoomForEntity(entity: Entity): void;
24
+ /**
25
+ * @param entity
26
+ * @param interior
27
+ * @param roomHashKey
28
+ */
29
+ static forceRoomForEntity(entity: Entity, interior: Interior, roomHashKey: string | number): void;
30
+ /**
31
+ * @param pos
32
+ * @returns
33
+ */
34
+ static getInteriorAtCoords(pos: Vector3): Interior | null;
35
+ /**
36
+ * @param pos
37
+ * @returns
38
+ */
39
+ static getInteriorFromCollision(pos: Vector3): number;
40
+ /**
41
+ * @param interiorID
42
+ * @param roomHashKey
43
+ */
44
+ static forceRoomForGameViewport(interiorID: number, roomHashKey: string | number): void;
5
45
  /**
6
46
  * @param p0
7
47
  * @param p1
@@ -53,45 +93,5 @@ export declare class InteriorStatics {
53
93
  * @returns
54
94
  */
55
95
  static isCollisionMarkedOutside(pos: Vector3): boolean;
56
- /**
57
- * @param entity
58
- * @param interior
59
- */
60
- static retainEntityInInterior(entity: Entity, interior: Interior): void;
61
- /**
62
- * @param pos
63
- * @param interiorType
64
- * @returns
65
- */
66
- static getInteriorAtCoordsWithType(pos: Vector3, interiorType: string | null): Interior | null;
67
- /**
68
- * @returns
69
- */
70
- static isInteriorScene(): boolean;
71
- /**
72
- * @param entity
73
- */
74
- static clearRoomForEntity(entity: Entity): void;
75
- /**
76
- * @param entity
77
- * @param interior
78
- * @param roomHashKey
79
- */
80
- static forceRoomForEntity(entity: Entity, interior: Interior, roomHashKey: string | number): void;
81
- /**
82
- * @param pos
83
- * @returns
84
- */
85
- static getInteriorAtCoords(pos: Vector3): Interior | null;
86
- /**
87
- * @param pos
88
- * @returns
89
- */
90
- static getInteriorFromCollision(pos: Vector3): number;
91
- /**
92
- * @param interiorID
93
- * @param roomHashKey
94
- */
95
- static forceRoomForGameViewport(interiorID: number, roomHashKey: string | number): void;
96
96
  }
97
97
  //# sourceMappingURL=InteriorStatics.d.ts.map
@@ -1 +1 @@
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@@ -1,6 +1,62 @@
1
1
  import { createFromHandle } from '../types/HandleRegistry';
2
2
  import { inv, rai, _h, f } from '../types/NativeAliases';
3
3
  export class InteriorStatics {
4
+ /**
5
+ * @param entity
6
+ * @param interior
7
+ */
8
+ static retainEntityInInterior(entity, interior) {
9
+ inv('0x5BD616735F16BF5C', entity.handle, interior.handle);
10
+ }
11
+ /**
12
+ * @param pos
13
+ * @param interiorType
14
+ * @returns
15
+ */
16
+ static getInteriorAtCoordsWithType(pos, interiorType) {
17
+ return createFromHandle('Interior', inv('0xAAD6170AA33B13C0', f(pos.x), f(pos.y), f(pos.z), interiorType, rai()));
18
+ }
19
+ /**
20
+ * @returns
21
+ */
22
+ static isInteriorScene() {
23
+ return !!inv('0x4200F14D6F840A9A', rai());
24
+ }
25
+ /**
26
+ * @param entity
27
+ */
28
+ static clearRoomForEntity(entity) {
29
+ inv('0xA1762D5BBFCA13A8', entity.handle);
30
+ }
31
+ /**
32
+ * @param entity
33
+ * @param interior
34
+ * @param roomHashKey
35
+ */
36
+ static forceRoomForEntity(entity, interior, roomHashKey) {
37
+ inv('0xBC29A9894C976945', entity.handle, interior.handle, _h(roomHashKey));
38
+ }
39
+ /**
40
+ * @param pos
41
+ * @returns
42
+ */
43
+ static getInteriorAtCoords(pos) {
44
+ return createFromHandle('Interior', inv('0xCDD36C9E5C469070', f(pos.x), f(pos.y), f(pos.z), rai()));
45
+ }
46
+ /**
47
+ * @param pos
48
+ * @returns
49
+ */
50
+ static getInteriorFromCollision(pos) {
51
+ return inv('0x5054D1A5218FA696', f(pos.x), f(pos.y), f(pos.z), rai());
52
+ }
53
+ /**
54
+ * @param interiorID
55
+ * @param roomHashKey
56
+ */
57
+ static forceRoomForGameViewport(interiorID, roomHashKey) {
58
+ inv('0x115B4AA8FB28AB43', interiorID, _h(roomHashKey));
59
+ }
4
60
  /**
5
61
  * @param p0
6
62
  * @param p1
@@ -68,62 +124,6 @@ export class InteriorStatics {
68
124
  * @returns
69
125
  */
70
126
  static isCollisionMarkedOutside(pos) {
71
- return inv('0xF291396B517E25B2', f(pos.x), f(pos.y), f(pos.z), rai());
72
- }
73
- /**
74
- * @param entity
75
- * @param interior
76
- */
77
- static retainEntityInInterior(entity, interior) {
78
- inv('0x5BD616735F16BF5C', entity.handle, interior.handle);
79
- }
80
- /**
81
- * @param pos
82
- * @param interiorType
83
- * @returns
84
- */
85
- static getInteriorAtCoordsWithType(pos, interiorType) {
86
- return createFromHandle('Interior', inv('0xAAD6170AA33B13C0', f(pos.x), f(pos.y), f(pos.z), interiorType, rai()));
87
- }
88
- /**
89
- * @returns
90
- */
91
- static isInteriorScene() {
92
- return inv('0x4200F14D6F840A9A', rai());
93
- }
94
- /**
95
- * @param entity
96
- */
97
- static clearRoomForEntity(entity) {
98
- inv('0xA1762D5BBFCA13A8', entity.handle);
99
- }
100
- /**
101
- * @param entity
102
- * @param interior
103
- * @param roomHashKey
104
- */
105
- static forceRoomForEntity(entity, interior, roomHashKey) {
106
- inv('0xBC29A9894C976945', entity.handle, interior.handle, _h(roomHashKey));
107
- }
108
- /**
109
- * @param pos
110
- * @returns
111
- */
112
- static getInteriorAtCoords(pos) {
113
- return createFromHandle('Interior', inv('0xCDD36C9E5C469070', f(pos.x), f(pos.y), f(pos.z), rai()));
114
- }
115
- /**
116
- * @param pos
117
- * @returns
118
- */
119
- static getInteriorFromCollision(pos) {
120
- return inv('0x5054D1A5218FA696', f(pos.x), f(pos.y), f(pos.z), rai());
121
- }
122
- /**
123
- * @param interiorID
124
- * @param roomHashKey
125
- */
126
- static forceRoomForGameViewport(interiorID, roomHashKey) {
127
- inv('0x115B4AA8FB28AB43', interiorID, _h(roomHashKey));
127
+ return !!inv('0xF291396B517E25B2', f(pos.x), f(pos.y), f(pos.z), rai());
128
128
  }
129
129
  }
@@ -4,211 +4,6 @@ import type { eRemoveItemReason } from '../enums/eRemoveItemReason';
4
4
  import type { Ped } from '../classes/Ped';
5
5
  import type { Player } from '../classes/Player';
6
6
  export declare class Inventory {
7
- /**
8
- * Returns stats entry id of CatalogItemInspection container
9
- *
10
- * @param entryId
11
- * @param name
12
- * @param unk1
13
- * @param playerid
14
- * @returns
15
- */
16
- static getCatalogItemInspectionStatsEntry(entryId: number, name: string | null, unk1: number, playerid: Player): number;
17
- /**
18
- * Returns CopyID
19
- *
20
- * @param inventoryId
21
- * @returns guid
22
- */
23
- static getInventoryItemWeaponCopyId(inventoryId: number): [number, number];
24
- /**
25
- * @param inventoryId
26
- * @returns itemGUID
27
- */
28
- static N_0xB1DD74A1F5536622(inventoryId: number): [boolean, number];
29
- /**
30
- * @param p0
31
- * @param p1
32
- * @param bCopySatchelItems
33
- * @param bCopyEmotes
34
- * @param bCopyHorse
35
- * @param p5
36
- */
37
- static copyMpInventoryToMissionInventory(p0: boolean, p1: boolean, bCopySatchelItems: boolean, bCopyEmotes: boolean, bCopyHorse: boolean, p5: boolean): void;
38
- static disableMissionInventoryPickups(): void;
39
- /**
40
- * inventoryId: see _INVENTORY_GET_PED_INVENTORY_ID
41
- *
42
- * @param inventoryId
43
- * @returns
44
- */
45
- static areLocalChangesAllowed(inventoryId: number): any;
46
- /**
47
- * p1 (out) and p2 (in) are both script arrays?
48
- * item: can be a component item, see SHOP_CATALOG_BUILD_LIST_OF_WEAPON_COMPONENTS
49
- *
50
- * @param item
51
- * @returns p1; p2
52
- */
53
- static N_0x9AC53CB6907B4428(item: string | number): [boolean, number, number];
54
- /**
55
- * This native has no functionality.
56
- *
57
- * @param toggle
58
- */
59
- static setUseMissionInventory(toggle: boolean): void;
60
- /**
61
- * @param inventoryId
62
- * @returns parentGuid
63
- */
64
- static getChildrenCount(inventoryId: number): [number, number];
65
- /**
66
- * @returns itemGUID
67
- */
68
- static isItemExpired(): [boolean, number];
69
- /**
70
- * Alternative Name: _INVENTORY_IS_ITEM_DISABLED
71
- *
72
- * @param inventoryId
73
- * @param item
74
- * @param p2
75
- * @returns
76
- */
77
- static isInventoryItemEquipped(inventoryId: number, item: string | number, p2: boolean): any;
78
- /**
79
- * @param inventoryId
80
- * @param p3
81
- * @param p4
82
- * @returns guid; p2
83
- */
84
- static getFullInventoryItemData(inventoryId: number, p3: number, p4: number): [any, number, number];
85
- /**
86
- * @param inventoryId
87
- */
88
- static enableWeapons(inventoryId: number): void;
89
- /**
90
- * Params: p3 returns an int between 0 and 20 (?)
91
- * Only used in R* SP Scripts
92
- *
93
- * @param inventoryId
94
- * @returns guid; p2; p3
95
- */
96
- static N_0xD08685BA892DBFAB(inventoryId: number): [boolean, number, number, number];
97
- /**
98
- * Returns effects entry id of CatalogItemInspection container.
99
- *
100
- * @param entryId
101
- * @param name
102
- * @param unk1
103
- * @param unk2
104
- * @returns
105
- */
106
- static getCatalogItemInspectionEffectsEntry(entryId: number, name: string | null, unk1: boolean, unk2: boolean): number;
107
- /**
108
- * @returns itemGUID
109
- */
110
- static getItemExpiryTime(): [number, number];
111
- /**
112
- * @param inventoryId
113
- * @param slotId
114
- * @param p3
115
- * @returns guid; p4
116
- */
117
- static getInventoryItemEquippedInSlot(inventoryId: number, slotId: string | number, p3: number): [number, number, number];
118
- /**
119
- * @param item
120
- * @returns
121
- */
122
- static getInventoryItemDescriptionHash(item: string | number): number;
123
- /**
124
- * flag: https://github.com/Halen84/RDR3-Native-Flags-And-Enums/tree/main/ItemDatabaseItemFlags
125
- * 2097152 (is item read?), 8388608 (is item sent/received/mailable?), 16777216 (is item consumable?)
126
- *
127
- * @param item
128
- * @param flag
129
- * @returns
130
- */
131
- static isInventoryItemFlagEnabled(item: string | number, flag: number): any;
132
- /**
133
- * old name _INVENTORY_USE_SP_BACKUP
134
- *
135
- * @returns
136
- */
137
- static isUsingBackupInventory(): any;
138
- /**
139
- * inventoryItemSlotHash: https://pastebin.com/P6fyr3vr
140
- *
141
- * @param inventoryId
142
- * @param item
143
- * @param inventoryItemSlot
144
- * @param p5
145
- * @param addReason Refer to [enum: eAddItemReason]
146
- * @returns guid1; guid2
147
- */
148
- static addItemWithGuid(inventoryId: number, item: string | number, inventoryItemSlot: string | number, p5: number, addReason: eAddItemReason): [any, number, number];
149
- /**
150
- * p0: value returned by 0x46DB71883EE9D5AF
151
- *
152
- * @param p0
153
- * @param ped
154
- * @returns outGuid
155
- */
156
- static N_0x951847CEF3D829FF(p0: any, ped: Ped): number;
157
- /**
158
- * Only used in R* SP Scripts
159
- *
160
- * @param inventoryId
161
- */
162
- static N_0x6968CE7AC32F6788(inventoryId: number): void;
163
- /**
164
- * @param inventoryId
165
- * @returns guid1; guid2
166
- */
167
- static swapInventoryItem(inventoryId: number): [any, number, number];
168
- /**
169
- * @param item
170
- * @param slotId
171
- * @returns
172
- */
173
- static fitsSlotId(item: string | number, slotId: string | number): any;
174
- /**
175
- * @param enable
176
- * @param mirrorTransactions
177
- */
178
- static useMissionInventory(enable: boolean, mirrorTransactions: boolean): void;
179
- /**
180
- * guid1: old parent GUID
181
- * guid2: new parent GUID
182
- * guid3: new item GUID (out param)
183
- *
184
- * @param inventoryId
185
- * @param slotId
186
- * @param quantity
187
- * @returns guid1; guid2; outGuid
188
- */
189
- static moveInventoryItem(inventoryId: number, slotId: string | number, quantity: number): [any, number, number, number];
190
- /**
191
- * Only used in R* SP Scripts
192
- *
193
- * @param inventoryId
194
- * @param p2
195
- * @returns guid; p3
196
- */
197
- static N_0x6862E4D93F64CF01(inventoryId: number, p2: string | number): [boolean, number, number];
198
- /**
199
- * removeReason: REMOVE_REASON_DEFAULT (eRemoveItemReason)
200
- * Example: INVENTORY::_0x5D6182F3BCE1333B(1, joaat("REMOVE_REASON_DEFAULT")); -> clears weapon wheel
201
- * Only used in R* SP Scripts
202
- *
203
- * @param inventoryId
204
- * @param removeReason Refer to [enum: eRemoveItemReason]
205
- * @returns
206
- */
207
- static removeInventoryItems(inventoryId: number, removeReason: eRemoveItemReason): boolean;
208
- /**
209
- * @returns data
210
- */
211
- static setCarriableCarryActionPromptOverride(): number;
212
7
  /**
213
8
  * @param provision
214
9
  * @param slotId
@@ -494,6 +289,96 @@ export declare class Inventory {
494
289
  * @param p0
495
290
  */
496
291
  static useBackupInventory(p0: boolean): void;
292
+ /**
293
+ * Returns stats entry id of CatalogItemInspection container
294
+ *
295
+ * @param entryId
296
+ * @param name
297
+ * @param unk1
298
+ * @param playerid
299
+ * @returns
300
+ */
301
+ static getCatalogItemInspectionStatsEntry(entryId: number, name: string | null, unk1: number, playerid: Player): number;
302
+ /**
303
+ * Returns CopyID
304
+ *
305
+ * @param inventoryId
306
+ * @returns guid
307
+ */
308
+ static getInventoryItemWeaponCopyId(inventoryId: number): [number, number];
309
+ /**
310
+ * @param inventoryId
311
+ * @returns itemGUID
312
+ */
313
+ static N_0xB1DD74A1F5536622(inventoryId: number): [boolean, number];
314
+ /**
315
+ * @param p0
316
+ * @param p1
317
+ * @param bCopySatchelItems
318
+ * @param bCopyEmotes
319
+ * @param bCopyHorse
320
+ * @param p5
321
+ */
322
+ static copyMpInventoryToMissionInventory(p0: boolean, p1: boolean, bCopySatchelItems: boolean, bCopyEmotes: boolean, bCopyHorse: boolean, p5: boolean): void;
323
+ static disableMissionInventoryPickups(): void;
324
+ /**
325
+ * inventoryId: see _INVENTORY_GET_PED_INVENTORY_ID
326
+ *
327
+ * @param inventoryId
328
+ * @returns
329
+ */
330
+ static areLocalChangesAllowed(inventoryId: number): any;
331
+ /**
332
+ * p1 (out) and p2 (in) are both script arrays?
333
+ * item: can be a component item, see SHOP_CATALOG_BUILD_LIST_OF_WEAPON_COMPONENTS
334
+ *
335
+ * @param item
336
+ * @returns p1; p2
337
+ */
338
+ static N_0x9AC53CB6907B4428(item: string | number): [boolean, number, number];
339
+ /**
340
+ * This native has no functionality.
341
+ *
342
+ * @param toggle
343
+ */
344
+ static setUseMissionInventory(toggle: boolean): void;
345
+ /**
346
+ * @param inventoryId
347
+ * @returns parentGuid
348
+ */
349
+ static getChildrenCount(inventoryId: number): [number, number];
350
+ /**
351
+ * @returns itemGUID
352
+ */
353
+ static isItemExpired(): [boolean, number];
354
+ /**
355
+ * Alternative Name: _INVENTORY_IS_ITEM_DISABLED
356
+ *
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+ * @param inventoryId
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+ * @param item
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+ * @param p2
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+ * @returns
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+ */
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+ static isInventoryItemEquipped(inventoryId: number, item: string | number, p2: boolean): any;
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+ /**
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+ * @param inventoryId
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+ * @param p3
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+ * @param p4
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+ * @returns guid; p2
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+ */
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+ static getFullInventoryItemData(inventoryId: number, p3: number, p4: number): [any, number, number];
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+ /**
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+ * @param inventoryId
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+ */
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+ static enableWeapons(inventoryId: number): void;
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+ /**
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+ * Params: p3 returns an int between 0 and 20 (?)
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+ * Only used in R* SP Scripts
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+ *
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+ * @param inventoryId
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+ * @returns guid; p2; p3
380
+ */
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+ static N_0xD08685BA892DBFAB(inventoryId: number): [boolean, number, number, number];
497
382
  /**
498
383
  * collectionId is < outCollectionSize
499
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  *
@@ -593,5 +478,120 @@ export declare class Inventory {
593
478
  * @returns year; month; day; hour; minute; second
594
479
  */
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  static N_0x112BCA290D2EB53C(inventoryId: number, p1: string | number): [boolean, number, number, number, number, number, number];
481
+ /**
482
+ * Returns effects entry id of CatalogItemInspection container.
483
+ *
484
+ * @param entryId
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+ * @param name
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+ * @param unk1
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+ * @param unk2
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+ * @returns
489
+ */
490
+ static getCatalogItemInspectionEffectsEntry(entryId: number, name: string | null, unk1: boolean, unk2: boolean): number;
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+ /**
492
+ * @returns itemGUID
493
+ */
494
+ static getItemExpiryTime(): [number, number];
495
+ /**
496
+ * @param inventoryId
497
+ * @param slotId
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+ * @param p3
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+ * @returns guid; p4
500
+ */
501
+ static getInventoryItemEquippedInSlot(inventoryId: number, slotId: string | number, p3: number): [number, number, number];
502
+ /**
503
+ * @param item
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+ * @returns
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+ */
506
+ static getInventoryItemDescriptionHash(item: string | number): number;
507
+ /**
508
+ * flag: https://github.com/Halen84/RDR3-Native-Flags-And-Enums/tree/main/ItemDatabaseItemFlags
509
+ * 2097152 (is item read?), 8388608 (is item sent/received/mailable?), 16777216 (is item consumable?)
510
+ *
511
+ * @param item
512
+ * @param flag
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+ * @returns
514
+ */
515
+ static isInventoryItemFlagEnabled(item: string | number, flag: number): any;
516
+ /**
517
+ * old name _INVENTORY_USE_SP_BACKUP
518
+ *
519
+ * @returns
520
+ */
521
+ static isUsingBackupInventory(): any;
522
+ /**
523
+ * inventoryItemSlotHash: https://pastebin.com/P6fyr3vr
524
+ *
525
+ * @param inventoryId
526
+ * @param item
527
+ * @param inventoryItemSlot
528
+ * @param p5
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+ * @param addReason Refer to [enum: eAddItemReason]
530
+ * @returns guid1; guid2
531
+ */
532
+ static addItemWithGuid(inventoryId: number, item: string | number, inventoryItemSlot: string | number, p5: number, addReason: eAddItemReason): [any, number, number];
533
+ /**
534
+ * p0: value returned by 0x46DB71883EE9D5AF
535
+ *
536
+ * @param p0
537
+ * @param ped
538
+ * @returns outGuid
539
+ */
540
+ static N_0x951847CEF3D829FF(p0: any, ped: Ped): number;
541
+ /**
542
+ * Only used in R* SP Scripts
543
+ *
544
+ * @param inventoryId
545
+ */
546
+ static N_0x6968CE7AC32F6788(inventoryId: number): void;
547
+ /**
548
+ * @param inventoryId
549
+ * @returns guid1; guid2
550
+ */
551
+ static swapInventoryItem(inventoryId: number): [any, number, number];
552
+ /**
553
+ * @param item
554
+ * @param slotId
555
+ * @returns
556
+ */
557
+ static fitsSlotId(item: string | number, slotId: string | number): any;
558
+ /**
559
+ * @param enable
560
+ * @param mirrorTransactions
561
+ */
562
+ static useMissionInventory(enable: boolean, mirrorTransactions: boolean): void;
563
+ /**
564
+ * guid1: old parent GUID
565
+ * guid2: new parent GUID
566
+ * guid3: new item GUID (out param)
567
+ *
568
+ * @param inventoryId
569
+ * @param slotId
570
+ * @param quantity
571
+ * @returns guid1; guid2; outGuid
572
+ */
573
+ static moveInventoryItem(inventoryId: number, slotId: string | number, quantity: number): [any, number, number, number];
574
+ /**
575
+ * Only used in R* SP Scripts
576
+ *
577
+ * @param inventoryId
578
+ * @param p2
579
+ * @returns guid; p3
580
+ */
581
+ static N_0x6862E4D93F64CF01(inventoryId: number, p2: string | number): [boolean, number, number];
582
+ /**
583
+ * removeReason: REMOVE_REASON_DEFAULT (eRemoveItemReason)
584
+ * Example: INVENTORY::_0x5D6182F3BCE1333B(1, joaat("REMOVE_REASON_DEFAULT")); -> clears weapon wheel
585
+ * Only used in R* SP Scripts
586
+ *
587
+ * @param inventoryId
588
+ * @param removeReason Refer to [enum: eRemoveItemReason]
589
+ * @returns
590
+ */
591
+ static removeInventoryItems(inventoryId: number, removeReason: eRemoveItemReason): boolean;
592
+ /**
593
+ * @returns data
594
+ */
595
+ static setCarriableCarryActionPromptOverride(): number;
596
596
  }
597
597
  //# sourceMappingURL=Inventory.d.ts.map