@nativewrappers/redm-codegen 0.0.4 → 0.0.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (317) hide show
  1. package/dist/classes/AnimScene.d.ts +109 -109
  2. package/dist/classes/AnimScene.d.ts.map +1 -1
  3. package/dist/classes/AnimScene.js +158 -158
  4. package/dist/classes/BaseModel.d.ts +34 -34
  5. package/dist/classes/BaseModel.d.ts.map +1 -1
  6. package/dist/classes/BaseModel.js +53 -53
  7. package/dist/classes/BaseTask.d.ts +36 -36
  8. package/dist/classes/BaseTask.d.ts.map +1 -1
  9. package/dist/classes/BaseTask.js +44 -44
  10. package/dist/classes/Cam.d.ts +91 -91
  11. package/dist/classes/Cam.d.ts.map +1 -1
  12. package/dist/classes/Cam.js +124 -124
  13. package/dist/classes/Entity.d.ts +507 -502
  14. package/dist/classes/Entity.d.ts.map +1 -1
  15. package/dist/classes/Entity.js +723 -714
  16. package/dist/classes/Interior.d.ts +27 -27
  17. package/dist/classes/Interior.d.ts.map +1 -1
  18. package/dist/classes/Interior.js +42 -42
  19. package/dist/classes/ItemSet.d.ts +2 -2
  20. package/dist/classes/ItemSet.d.ts.map +1 -1
  21. package/dist/classes/ItemSet.js +3 -3
  22. package/dist/classes/Ped.d.ts +286 -286
  23. package/dist/classes/Ped.d.ts.map +1 -1
  24. package/dist/classes/Ped.js +425 -425
  25. package/dist/classes/PedModel.d.ts +1 -1
  26. package/dist/classes/PedModel.d.ts.map +1 -1
  27. package/dist/classes/PedModel.js +2 -2
  28. package/dist/classes/PedTask.d.ts +770 -770
  29. package/dist/classes/PedTask.d.ts.map +1 -1
  30. package/dist/classes/PedTask.js +985 -985
  31. package/dist/classes/PersChar.d.ts +11 -11
  32. package/dist/classes/PersChar.d.ts.map +1 -1
  33. package/dist/classes/PersChar.js +23 -23
  34. package/dist/classes/Pickup.d.ts +6 -6
  35. package/dist/classes/Pickup.d.ts.map +1 -1
  36. package/dist/classes/Pickup.js +12 -12
  37. package/dist/classes/Player.d.ts +237 -233
  38. package/dist/classes/Player.d.ts.map +1 -1
  39. package/dist/classes/Player.js +309 -303
  40. package/dist/classes/Prop.d.ts +126 -126
  41. package/dist/classes/Prop.d.ts.map +1 -1
  42. package/dist/classes/Prop.js +180 -180
  43. package/dist/classes/PropSet.d.ts +16 -16
  44. package/dist/classes/PropSet.d.ts.map +1 -1
  45. package/dist/classes/PropSet.js +22 -22
  46. package/dist/classes/Vehicle.d.ts +122 -122
  47. package/dist/classes/Vehicle.d.ts.map +1 -1
  48. package/dist/classes/Vehicle.js +147 -147
  49. package/dist/classes/VehicleModel.d.ts +1 -1
  50. package/dist/classes/VehicleModel.d.ts.map +1 -1
  51. package/dist/classes/VehicleModel.js +2 -2
  52. package/dist/classes/VehicleTask.d.ts +17 -17
  53. package/dist/classes/VehicleTask.d.ts.map +1 -1
  54. package/dist/classes/VehicleTask.js +24 -24
  55. package/dist/classes/Volume.d.ts +44 -44
  56. package/dist/classes/Volume.d.ts.map +1 -1
  57. package/dist/classes/Volume.js +58 -58
  58. package/dist/classes/Weapon.d.ts +243 -243
  59. package/dist/classes/Weapon.d.ts.map +1 -1
  60. package/dist/classes/Weapon.js +339 -339
  61. package/dist/namespaces/Aicoverpoint.d.ts +23 -23
  62. package/dist/namespaces/Aicoverpoint.d.ts.map +1 -1
  63. package/dist/namespaces/Aicoverpoint.js +35 -35
  64. package/dist/namespaces/Aitransport.d.ts +78 -78
  65. package/dist/namespaces/Aitransport.d.ts.map +1 -1
  66. package/dist/namespaces/Aitransport.js +95 -95
  67. package/dist/namespaces/Animscene.d.ts +37 -37
  68. package/dist/namespaces/Animscene.d.ts.map +1 -1
  69. package/dist/namespaces/Animscene.js +51 -51
  70. package/dist/namespaces/Audio.d.ts +395 -395
  71. package/dist/namespaces/Audio.d.ts.map +1 -1
  72. package/dist/namespaces/Audio.js +530 -530
  73. package/dist/namespaces/Bounty.d.ts +23 -23
  74. package/dist/namespaces/Bounty.d.ts.map +1 -1
  75. package/dist/namespaces/Bounty.js +40 -40
  76. package/dist/namespaces/Brain.d.ts +15 -15
  77. package/dist/namespaces/Brain.d.ts.map +1 -1
  78. package/dist/namespaces/Brain.js +20 -20
  79. package/dist/namespaces/CamStatics.d.ts +483 -483
  80. package/dist/namespaces/CamStatics.d.ts.map +1 -1
  81. package/dist/namespaces/CamStatics.js +693 -693
  82. package/dist/namespaces/Clock.d.ts +51 -51
  83. package/dist/namespaces/Clock.d.ts.map +1 -1
  84. package/dist/namespaces/Clock.js +73 -73
  85. package/dist/namespaces/Collection.d.ts +6 -6
  86. package/dist/namespaces/Collection.d.ts.map +1 -1
  87. package/dist/namespaces/Collection.js +11 -11
  88. package/dist/namespaces/Compapp.js +1 -1
  89. package/dist/namespaces/Compendium.d.ts +58 -58
  90. package/dist/namespaces/Compendium.d.ts.map +1 -1
  91. package/dist/namespaces/Compendium.js +83 -83
  92. package/dist/namespaces/Crashlog.js +9 -9
  93. package/dist/namespaces/Crew.d.ts +9 -9
  94. package/dist/namespaces/Crew.d.ts.map +1 -1
  95. package/dist/namespaces/Crew.js +18 -18
  96. package/dist/namespaces/Databinding.d.ts +146 -146
  97. package/dist/namespaces/Databinding.d.ts.map +1 -1
  98. package/dist/namespaces/Databinding.js +218 -218
  99. package/dist/namespaces/Datafile.js +4 -4
  100. package/dist/namespaces/Decorator.d.ts +19 -19
  101. package/dist/namespaces/Decorator.d.ts.map +1 -1
  102. package/dist/namespaces/Decorator.js +34 -34
  103. package/dist/namespaces/Dlc.js +2 -2
  104. package/dist/namespaces/EntityStatics.d.ts +186 -186
  105. package/dist/namespaces/EntityStatics.d.ts.map +1 -1
  106. package/dist/namespaces/EntityStatics.js +249 -249
  107. package/dist/namespaces/Event.js +4 -4
  108. package/dist/namespaces/Fire.d.ts +89 -89
  109. package/dist/namespaces/Fire.d.ts.map +1 -1
  110. package/dist/namespaces/Fire.js +115 -115
  111. package/dist/namespaces/Flock.js +2 -2
  112. package/dist/namespaces/Gang.js +2 -2
  113. package/dist/namespaces/GoogleAnalytics.js +2 -2
  114. package/dist/namespaces/Graphics.d.ts +776 -776
  115. package/dist/namespaces/Graphics.d.ts.map +1 -1
  116. package/dist/namespaces/Graphics.js +1120 -1120
  117. package/dist/namespaces/Hud.d.ts +497 -497
  118. package/dist/namespaces/Hud.d.ts.map +1 -1
  119. package/dist/namespaces/Hud.js +748 -748
  120. package/dist/namespaces/Ik.js +1 -1
  121. package/dist/namespaces/Interaction.js +3 -3
  122. package/dist/namespaces/InteriorStatics.d.ts +40 -40
  123. package/dist/namespaces/InteriorStatics.d.ts.map +1 -1
  124. package/dist/namespaces/InteriorStatics.js +57 -57
  125. package/dist/namespaces/Inventory.d.ts +205 -205
  126. package/dist/namespaces/Inventory.d.ts.map +1 -1
  127. package/dist/namespaces/Inventory.js +340 -340
  128. package/dist/namespaces/Itemdatabase.d.ts +78 -78
  129. package/dist/namespaces/Itemdatabase.d.ts.map +1 -1
  130. package/dist/namespaces/Itemdatabase.js +109 -109
  131. package/dist/namespaces/Itemset.js +2 -2
  132. package/dist/namespaces/Law.d.ts +1 -1
  133. package/dist/namespaces/Law.d.ts.map +1 -1
  134. package/dist/namespaces/Law.js +19 -19
  135. package/dist/namespaces/Localization.js +1 -1
  136. package/dist/namespaces/Map.d.ts +156 -156
  137. package/dist/namespaces/Map.d.ts.map +1 -1
  138. package/dist/namespaces/Map.js +209 -209
  139. package/dist/namespaces/Minigame.d.ts +66 -66
  140. package/dist/namespaces/Minigame.d.ts.map +1 -1
  141. package/dist/namespaces/Minigame.js +111 -111
  142. package/dist/namespaces/Misc.d.ts +3 -3
  143. package/dist/namespaces/Misc.d.ts.map +1 -1
  144. package/dist/namespaces/Misc.js +35 -35
  145. package/dist/namespaces/Missiondata.js +1 -1
  146. package/dist/namespaces/Money.js +3 -3
  147. package/dist/namespaces/Netshopping.d.ts +58 -58
  148. package/dist/namespaces/Netshopping.d.ts.map +1 -1
  149. package/dist/namespaces/Netshopping.js +89 -89
  150. package/dist/namespaces/Network.d.ts +1199 -1199
  151. package/dist/namespaces/Network.d.ts.map +1 -1
  152. package/dist/namespaces/Network.js +1650 -1650
  153. package/dist/namespaces/Object.d.ts +262 -262
  154. package/dist/namespaces/Object.d.ts.map +1 -1
  155. package/dist/namespaces/Object.js +367 -367
  156. package/dist/namespaces/Pad.d.ts +102 -102
  157. package/dist/namespaces/Pad.d.ts.map +1 -1
  158. package/dist/namespaces/Pad.js +141 -141
  159. package/dist/namespaces/Pathfind.js +10 -10
  160. package/dist/namespaces/PedStatics.d.ts +2 -2
  161. package/dist/namespaces/PedStatics.d.ts.map +1 -1
  162. package/dist/namespaces/PedStatics.js +10 -10
  163. package/dist/namespaces/Perschar.d.ts +42 -42
  164. package/dist/namespaces/Perschar.d.ts.map +1 -1
  165. package/dist/namespaces/Perschar.js +59 -59
  166. package/dist/namespaces/Physics.d.ts +37 -37
  167. package/dist/namespaces/Physics.d.ts.map +1 -1
  168. package/dist/namespaces/Physics.js +54 -54
  169. package/dist/namespaces/PlayerStatics.d.ts +68 -68
  170. package/dist/namespaces/PlayerStatics.d.ts.map +1 -1
  171. package/dist/namespaces/PlayerStatics.js +104 -104
  172. package/dist/namespaces/Population.d.ts +86 -86
  173. package/dist/namespaces/Population.d.ts.map +1 -1
  174. package/dist/namespaces/Population.js +116 -116
  175. package/dist/namespaces/Posse.d.ts +48 -48
  176. package/dist/namespaces/Posse.d.ts.map +1 -1
  177. package/dist/namespaces/Posse.js +78 -78
  178. package/dist/namespaces/Propset.d.ts +59 -59
  179. package/dist/namespaces/Propset.d.ts.map +1 -1
  180. package/dist/namespaces/Propset.js +81 -81
  181. package/dist/namespaces/Replay.d.ts +1 -1
  182. package/dist/namespaces/Replay.d.ts.map +1 -1
  183. package/dist/namespaces/Replay.js +2 -2
  184. package/dist/namespaces/Scripts.d.ts +1 -1
  185. package/dist/namespaces/Scripts.d.ts.map +1 -1
  186. package/dist/namespaces/Scripts.js +12 -12
  187. package/dist/namespaces/Socialclub.js +8 -8
  188. package/dist/namespaces/Socialclubfeed.js +1 -1
  189. package/dist/namespaces/Spactionproxy.js +4 -4
  190. package/dist/namespaces/Stats.d.ts +203 -203
  191. package/dist/namespaces/Stats.d.ts.map +1 -1
  192. package/dist/namespaces/Stats.js +294 -294
  193. package/dist/namespaces/Streaming.d.ts +128 -128
  194. package/dist/namespaces/Streaming.d.ts.map +1 -1
  195. package/dist/namespaces/Streaming.js +202 -202
  196. package/dist/namespaces/Task.d.ts +366 -366
  197. package/dist/namespaces/Task.d.ts.map +1 -1
  198. package/dist/namespaces/Task.js +517 -517
  199. package/dist/namespaces/Telemetry.d.ts +83 -83
  200. package/dist/namespaces/Telemetry.d.ts.map +1 -1
  201. package/dist/namespaces/Telemetry.js +111 -111
  202. package/dist/namespaces/Txd.js +1 -1
  203. package/dist/namespaces/Uiapps.d.ts +25 -25
  204. package/dist/namespaces/Uiapps.d.ts.map +1 -1
  205. package/dist/namespaces/Uiapps.js +36 -36
  206. package/dist/namespaces/Uievents.js +1 -1
  207. package/dist/namespaces/Uifeed.js +1 -1
  208. package/dist/namespaces/Uistickyfeed.d.ts +16 -16
  209. package/dist/namespaces/Uistickyfeed.d.ts.map +1 -1
  210. package/dist/namespaces/Uistickyfeed.js +21 -21
  211. package/dist/namespaces/Unlock.js +5 -5
  212. package/dist/namespaces/VehicleStatics.js +12 -12
  213. package/dist/namespaces/Voice.js +7 -7
  214. package/dist/namespaces/VolumeStatics.d.ts +99 -99
  215. package/dist/namespaces/VolumeStatics.d.ts.map +1 -1
  216. package/dist/namespaces/VolumeStatics.js +137 -137
  217. package/dist/namespaces/Water.d.ts +27 -27
  218. package/dist/namespaces/Water.d.ts.map +1 -1
  219. package/dist/namespaces/Water.js +41 -41
  220. package/dist/namespaces/WeaponStatics.d.ts +206 -206
  221. package/dist/namespaces/WeaponStatics.d.ts.map +1 -1
  222. package/dist/namespaces/WeaponStatics.js +303 -303
  223. package/dist/types/NativeAliases.d.ts +3 -1
  224. package/dist/types/NativeAliases.d.ts.map +1 -1
  225. package/dist/types/NativeAliases.js +3 -1
  226. package/package.json +1 -1
  227. package/src/classes/AnimScene.ts +164 -164
  228. package/src/classes/BaseModel.ts +60 -60
  229. package/src/classes/BaseTask.ts +46 -46
  230. package/src/classes/Cam.ts +136 -136
  231. package/src/classes/Entity.ts +738 -727
  232. package/src/classes/Interior.ts +43 -43
  233. package/src/classes/ItemSet.ts +3 -3
  234. package/src/classes/Ped.ts +432 -432
  235. package/src/classes/PedModel.ts +2 -2
  236. package/src/classes/PedTask.ts +1023 -1023
  237. package/src/classes/PersChar.ts +28 -28
  238. package/src/classes/Pickup.ts +13 -13
  239. package/src/classes/Player.ts +326 -319
  240. package/src/classes/Prop.ts +185 -185
  241. package/src/classes/PropSet.ts +25 -25
  242. package/src/classes/Vehicle.ts +147 -147
  243. package/src/classes/VehicleModel.ts +2 -2
  244. package/src/classes/VehicleTask.ts +27 -27
  245. package/src/classes/Volume.ts +62 -62
  246. package/src/classes/Weapon.ts +358 -358
  247. package/src/namespaces/Aicoverpoint.ts +40 -40
  248. package/src/namespaces/Aitransport.ts +104 -104
  249. package/src/namespaces/Animscene.ts +55 -55
  250. package/src/namespaces/Audio.ts +565 -565
  251. package/src/namespaces/Bounty.ts +46 -46
  252. package/src/namespaces/Brain.ts +22 -22
  253. package/src/namespaces/CamStatics.ts +706 -706
  254. package/src/namespaces/Clock.ts +82 -82
  255. package/src/namespaces/Collection.ts +12 -12
  256. package/src/namespaces/Compapp.ts +1 -1
  257. package/src/namespaces/Compendium.ts +94 -94
  258. package/src/namespaces/Crashlog.ts +9 -9
  259. package/src/namespaces/Crew.ts +20 -20
  260. package/src/namespaces/Databinding.ts +222 -222
  261. package/src/namespaces/Datafile.ts +4 -4
  262. package/src/namespaces/Decorator.ts +37 -37
  263. package/src/namespaces/Dlc.ts +2 -2
  264. package/src/namespaces/EntityStatics.ts +259 -259
  265. package/src/namespaces/Event.ts +4 -4
  266. package/src/namespaces/Fire.ts +127 -127
  267. package/src/namespaces/Flock.ts +2 -2
  268. package/src/namespaces/Gang.ts +2 -2
  269. package/src/namespaces/GoogleAnalytics.ts +2 -2
  270. package/src/namespaces/Graphics.ts +1081 -1081
  271. package/src/namespaces/Hud.ts +767 -767
  272. package/src/namespaces/Ik.ts +1 -1
  273. package/src/namespaces/Interaction.ts +3 -3
  274. package/src/namespaces/InteriorStatics.ts +65 -65
  275. package/src/namespaces/Inventory.ts +352 -352
  276. package/src/namespaces/Itemdatabase.ts +121 -121
  277. package/src/namespaces/Itemset.ts +2 -2
  278. package/src/namespaces/Law.ts +20 -20
  279. package/src/namespaces/Localization.ts +1 -1
  280. package/src/namespaces/Map.ts +217 -217
  281. package/src/namespaces/Minigame.ts +119 -119
  282. package/src/namespaces/Misc.ts +38 -38
  283. package/src/namespaces/Missiondata.ts +1 -1
  284. package/src/namespaces/Money.ts +3 -3
  285. package/src/namespaces/Netshopping.ts +99 -99
  286. package/src/namespaces/Network.ts +1738 -1738
  287. package/src/namespaces/Object.ts +370 -370
  288. package/src/namespaces/Pad.ts +155 -155
  289. package/src/namespaces/Pathfind.ts +10 -10
  290. package/src/namespaces/PedStatics.ts +12 -12
  291. package/src/namespaces/Perschar.ts +67 -67
  292. package/src/namespaces/Physics.ts +62 -62
  293. package/src/namespaces/PlayerStatics.ts +112 -112
  294. package/src/namespaces/Population.ts +131 -131
  295. package/src/namespaces/Posse.ts +81 -81
  296. package/src/namespaces/Propset.ts +92 -92
  297. package/src/namespaces/Replay.ts +3 -3
  298. package/src/namespaces/Scripts.ts +13 -13
  299. package/src/namespaces/Socialclub.ts +8 -8
  300. package/src/namespaces/Socialclubfeed.ts +1 -1
  301. package/src/namespaces/Spactionproxy.ts +4 -4
  302. package/src/namespaces/Stats.ts +296 -296
  303. package/src/namespaces/Streaming.ts +236 -236
  304. package/src/namespaces/Task.ts +583 -583
  305. package/src/namespaces/Telemetry.ts +125 -125
  306. package/src/namespaces/Txd.ts +1 -1
  307. package/src/namespaces/Uiapps.ts +43 -43
  308. package/src/namespaces/Uievents.ts +1 -1
  309. package/src/namespaces/Uifeed.ts +1 -1
  310. package/src/namespaces/Uistickyfeed.ts +23 -23
  311. package/src/namespaces/Unlock.ts +5 -5
  312. package/src/namespaces/VehicleStatics.ts +12 -12
  313. package/src/namespaces/Voice.ts +7 -7
  314. package/src/namespaces/VolumeStatics.ts +143 -143
  315. package/src/namespaces/Water.ts +47 -47
  316. package/src/namespaces/WeaponStatics.ts +311 -311
  317. package/src/types/NativeAliases.ts +6 -1
@@ -5,6 +5,76 @@ import type { Vehicle } from '../classes/Vehicle';
5
5
  import type { Volume } from '../classes/Volume';
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  import { Vector3 } from '../types/Vector3';
7
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  export declare class Task {
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+ /**
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+ * @param p0
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+ * @param p1
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+ */
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+ static everyoneLeaveVehicle(p0: any, p1: any): void;
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+ /**
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+ * @param p0
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+ */
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+ static N_0xE2CF104ADD49D4BF(p0: any): void;
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+ /**
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+ * @param p0
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+ * @returns
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+ */
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+ static N_0x756C7B4C43DF0422(p0: any): any;
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+ /**
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+ * @param p0
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+ * @returns
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+ */
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+ static N_0xBD70108D01875299(p0: any): any;
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+ /**
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+ * @param p0
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+ * @param p1
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+ */
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+ static N_0x651F0530083C0E5A(p0: any, p1: any): void;
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+ /**
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+ * @param p0
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+ * @param p1
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+ * @param p2
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+ * @param p3
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+ * @param p4
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+ * @param p5
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+ * @param p6
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+ * @param p7
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+ * @param p8
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+ * @param p9
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+ */
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+ static fleePedVia(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void;
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+ /**
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+ * @param p0
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+ * @param p1
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+ */
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+ static N_0x23767D80C7EED7C6(p0: any, p1: any): void;
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+ /**
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+ * Returns true while a hat is being picked up
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+ * _IS_A* - _IS_D*
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+ *
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+ * @param hatObject
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+ * @returns
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+ */
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+ static isHatBeingPickedUp(hatObject: Prop): any;
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+ /**
59
+ * @param moveBlendRatio
60
+ * @returns
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+ */
62
+ static isMoveBlendRatioSprinting(moveBlendRatio: number): boolean;
63
+ /**
64
+ * @param p0
65
+ * @returns
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+ */
67
+ static vehicleWaypointPlaybackGetIsPaused(p0: any): any;
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+ /**
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+ * @param p0
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+ * @param item
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+ */
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+ static N_0xA6A76D666A281F2D(p0: any, item: string | number): void;
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+ /**
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+ * @param p0
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+ * @param p1
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+ */
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+ static N_0x1ECF56C040FD839C(p0: any, p1: any): void;
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  static N_0xF718931A82EEB898(): void;
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  /**
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  * @param p0
@@ -23,6 +93,38 @@ export declare class Task {
23
93
  * @param object
24
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  */
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  static makeObjectNotCarriable(object: Prop): void;
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+ /**
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+ * @param scenario
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+ * @param radius
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+ */
100
+ static setScenarioPointRadius(scenario: number, radius: number): void;
101
+ /**
102
+ * Checks whether a specified scenario is currently being used (actively played) by any entity (player or ped).
103
+ *
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+ * @param scenarioHash
105
+ * @returns Returns `true` if the scenario hash is in use, `false` otherwise.
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+ */
107
+ static isScenarioInUse(scenarioHash: string | number): boolean;
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+ /**
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+ * @param p0
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+ */
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+ static N_0x358A1A751B335A11(p0: any): void;
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+ /**
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+ * list of carriable configs https://gist.github.com/WesternGamer/95a1f8daf02520cad2bf96af6d957e70
114
+ *
115
+ * @param hash
116
+ * @returns
117
+ */
118
+ static hasCarriableConfigHashLoaded(hash: string | number): any;
119
+ /**
120
+ * @param p0
121
+ * @param p1
122
+ */
123
+ static N_0xE9225354FB7437A7(p0: any, p1: any): void;
124
+ /**
125
+ * @param p0
126
+ */
127
+ static N_0x1A7D63CB1B0BB223(p0: any): void;
26
128
  /**
27
129
  * @param p0
28
130
  * @returns
@@ -70,231 +172,297 @@ export declare class Task {
70
172
  * @returns
71
173
  */
72
174
  static N_0x11C7CE1AE38911B5(p0: any): any;
175
+ /**
176
+ * @param waypointRecording
177
+ * @returns points
178
+ */
179
+ static waypointRecordingGetNumPoints(waypointRecording: string | null): [boolean, number];
73
180
  /**
74
181
  * @param p0
75
182
  * @returns
76
183
  */
77
- static N_0x974DA3408DEC4E79(p0: any): any;
184
+ static N_0xE6A151364C600B24(p0: any): any;
78
185
  /**
79
186
  * @param p0
80
187
  * @param p1
81
188
  */
82
- static N_0x4A7D73989F52EB37(p0: any, p1: any): void;
83
- static resetScenarioGroupsEnabled(): void;
189
+ static N_0xEAF87DA2BE78A15B(p0: any, p1: any): void;
84
190
  /**
85
191
  * @param p0
86
- * @returns
192
+ * @param p1
193
+ * @param p2
194
+ * @param p3
87
195
  */
88
- static N_0x76610D12A838EBDE(p0: any): any;
196
+ static waypointPlaybackStartAimingAtEntity(p0: any, p1: any, p2: any, p3: any): void;
89
197
  /**
198
+ * @param scenario
90
199
  * @returns
91
200
  */
92
- static N_0x5952DFA38FA529FE(): any;
201
+ static getScenarioPointRadius(scenario: number): number;
202
+ /**
203
+ * @param p0
204
+ * @param p1
205
+ */
206
+ static N_0x5B68D0007D9C92EB(p0: any, p1: any): void;
93
207
  /**
94
208
  * @param p0
95
209
  * @param p1
96
210
  * @param p2
211
+ * @param p3
97
212
  */
98
- static N_0xF40A109B4B79A848(p0: any, p1: any, p2: any): void;
213
+ static N_0x801BD27403F3CBA0(p0: any, p1: any, p2: any, p3: any): void;
99
214
  /**
100
- * Params: p1 is always true in R* Scripts
101
- *
102
215
  * @param scenario
103
- * @param p1
104
216
  * @returns
105
217
  */
106
- static getScenarioPointHeading(scenario: number, p1: boolean): number;
218
+ static getPedUsingScenarioPoint(scenario: number): Ped | null;
107
219
  /**
108
220
  * @param p0
221
+ * @param p1
222
+ * @param p2
223
+ * @param p3
224
+ * @param p4
225
+ * @param p5
226
+ * @param p6
109
227
  */
110
- static N_0x10C44F633E2D6D9E(p0: any): void;
228
+ static waypointPlaybackStartShootingAtCoord(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
111
229
  /**
112
- * Note: patrolRoute must be prefixed with 'miss_' for it to be valid
113
- *
114
- * @param patrolRoute
230
+ * @param p0
115
231
  */
116
- static openPatrolRoute(patrolRoute: string | null): void;
232
+ static N_0xFC7F71CF49F70B6B(p0: any): void;
117
233
  /**
118
234
  * @param p0
235
+ * @param p1
119
236
  */
120
- static N_0xA42DC7919159CCCF(p0: any): void;
237
+ static N_0x954451EA2D2120FB(p0: any, p1: any): void;
238
+ /**
239
+ * @param scenario
240
+ * @param pos
241
+ * @param p4
242
+ */
243
+ static setScenarioPointCoords(scenario: number, pos: Vector3, p4: boolean): void;
121
244
  /**
122
- * Checks if there is a cover point at position
123
- *
124
245
  * @param p0
125
246
  * @param p1
126
247
  * @param p2
127
248
  * @param p3
128
- * @returns
129
249
  */
130
- static doesScriptedCoverPointExistAtCoords(p0: any, p1: any, p2: any, p3: any): boolean;
131
- static N_0x0E184495B27BB57D(): void;
250
+ static N_0x2E1D6D87346BB7D2(p0: any, p1: any, p2: any, p3: any): void;
132
251
  /**
133
252
  * @param p0
134
253
  */
135
- static N_0xEC516FE805D2CB2D(p0: any): void;
254
+ static N_0x9C8F42A5D1859DC1(p0: any): void;
136
255
  /**
137
256
  * @param p0
257
+ * @param p1
258
+ * @param p2
138
259
  * @returns
139
260
  */
140
- static N_0x0A98A362C5A19A43(p0: any): any;
261
+ static N_0x10ADFDF07B7DFFBA(p0: any, p1: any, p2: any): any;
141
262
  /**
142
- * @param pos
143
- * @param scenarioType
144
- * @param distance
145
- * @param p5
146
- * @param p6
147
- * @returns
263
+ * flag: https://github.com/Halen84/RDR3-Native-Flags-And-Enums/tree/main/CScenarioPointFlags__Flags
264
+ *
265
+ * @param scenario
266
+ * @param flag
267
+ * @param value
148
268
  */
149
- static findScenarioOfTypeHash(pos: Vector3, scenarioType: string | number, distance: number, p5: any, p6: boolean): number;
269
+ static setScenarioPointFlag(scenario: number, flag: number, value: boolean): void;
150
270
  /**
151
271
  * @param p0
152
- * @returns
272
+ * @param p1
273
+ * @param p2
274
+ * @param p3
275
+ * @param p4
276
+ * @param p5
153
277
  */
154
- static N_0x22CD2C33ED4467A1(p0: any): any;
278
+ static N_0xDE0C8B145EA466FF(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
279
+ /**
280
+ * @param scenario
281
+ * @param heading
282
+ * @param p2
283
+ */
284
+ static setScenarioPointHeading(scenario: number, heading: number, p2: boolean): void;
155
285
  /**
156
286
  * @param p0
157
287
  * @param p1
288
+ * @param p2
289
+ * @param p3
158
290
  */
159
- static N_0x764DB5A48390FBAD(p0: any, p1: any): void;
291
+ static N_0x5D9B0BAAF04CF65B(p0: any, p1: any, p2: any, p3: any): void;
160
292
  /**
161
293
  * @param p0
162
294
  * @param p1
295
+ * @param p2
296
+ * @param p3
297
+ * @returns
163
298
  */
164
- static N_0xA21AA2F0C2180125(p0: any, p1: any): void;
299
+ static N_0xEFD875C2791EBEFD(p0: any, p1: any, p2: any, p3: any): any;
165
300
  /**
301
+ * @param p0
166
302
  * @returns
167
303
  */
168
- static N_0x351F74ED6177EBE7(): any;
304
+ static N_0x974DA3408DEC4E79(p0: any): any;
169
305
  /**
170
- * @param patrolRoute
306
+ * @param p0
307
+ * @param p1
171
308
  */
172
- static deletePatrolRoute(patrolRoute: string | null): void;
309
+ static N_0x4A7D73989F52EB37(p0: any, p1: any): void;
310
+ static resetScenarioGroupsEnabled(): void;
173
311
  /**
174
- * @param scenarioType
312
+ * @param p0
175
313
  * @returns
176
314
  */
177
- static isScenarioTypeEnabled(scenarioType: string | null): boolean;
315
+ static N_0x76610D12A838EBDE(p0: any): any;
316
+ /**
317
+ * @returns
318
+ */
319
+ static N_0x5952DFA38FA529FE(): any;
178
320
  /**
179
321
  * @param p0
180
322
  * @param p1
181
323
  * @param p2
182
- * @param p3
183
- * @returns
184
324
  */
185
- static N_0x244430C13BA5258E(p0: any, p1: any, p2: any, p3: any): any;
325
+ static N_0xF40A109B4B79A848(p0: any, p1: any, p2: any): void;
186
326
  /**
187
327
  * @param p0
328
+ * @param p1
329
+ * @param p2
330
+ * @param p3
331
+ * @param p4
188
332
  */
189
- static N_0x2B8AF29A78024BD3(p0: any): void;
333
+ static N_0x5217B7B6DB78E1F3(p0: any, p1: any, p2: any, p3: any, p4: any): void;
190
334
  /**
191
335
  * @param p0
192
- * @param p1
193
- * @returns
194
336
  */
195
- static N_0xDF56A2B50C04DEA4(p0: any, p1: any): any;
337
+ static N_0x30B391915538EBE2(p0: any): void;
196
338
  /**
197
- * @returns taskSequenceId
339
+ * @param nodeId
340
+ * @param scenarioName
341
+ * @param pos
342
+ * @param lookPos
343
+ * @param duration
344
+ * @param p9
198
345
  */
199
- static openSequenceTask(): number;
346
+ static addPatrolRouteNode(nodeId: number, scenarioName: string | null, pos: Vector3, lookPos: Vector3, duration: number, p9: boolean): void;
200
347
  /**
201
348
  * @param p0
202
- * @param p1
203
349
  */
204
- static everyoneLeaveVehicle(p0: any, p1: any): void;
350
+ static N_0xBEEFBB608D2AA68A(p0: any): void;
205
351
  /**
206
- * @param p0
352
+ * @param scenarioGroup
353
+ * @param toggle
207
354
  */
208
- static N_0xE2CF104ADD49D4BF(p0: any): void;
355
+ static setScenarioGroupEnabledHash(scenarioGroup: string | number, toggle: boolean): void;
209
356
  /**
210
357
  * @param p0
211
358
  * @returns
212
359
  */
213
- static N_0x756C7B4C43DF0422(p0: any): any;
360
+ static N_0x908BB14BCE85C80E(p0: any): any;
214
361
  /**
215
362
  * @param p0
216
363
  * @returns
217
364
  */
218
- static N_0xBD70108D01875299(p0: any): any;
365
+ static N_0x370F57C47F68EBCA(p0: any): any;
219
366
  /**
220
367
  * @param p0
221
368
  * @param p1
222
369
  */
223
- static N_0x651F0530083C0E5A(p0: any, p1: any): void;
370
+ static forceScenarioGroupPriority(p0: any, p1: any): void;
224
371
  /**
225
- * @param waypointRecording
226
- * @returns points
372
+ * @param p0
373
+ * @param p1
374
+ * @param p2
375
+ * @param p3
227
376
  */
228
- static waypointRecordingGetNumPoints(waypointRecording: string | null): [boolean, number];
377
+ static throwProjectile2(p0: any, p1: any, p2: any, p3: any): void;
229
378
  /**
230
379
  * @param p0
380
+ * @param p1
381
+ */
382
+ static N_0xE69FDA40AAC3EFC0(p0: any, p1: any): void;
383
+ /**
384
+ * @param waypointRecording
231
385
  * @returns
232
386
  */
233
- static N_0xE6A151364C600B24(p0: any): any;
387
+ static getIsWaypointRecordingLoaded(waypointRecording: string | null): boolean;
234
388
  /**
235
- * @param p0
389
+ * Params: p1 is always true in R* Scripts
390
+ *
391
+ * @param scenario
236
392
  * @param p1
393
+ * @returns
237
394
  */
238
- static N_0xEAF87DA2BE78A15B(p0: any, p1: any): void;
395
+ static getScenarioPointHeading(scenario: number, p1: boolean): number;
239
396
  /**
240
397
  * @param p0
241
- * @param p1
242
- * @param p2
243
- * @param p3
244
398
  */
245
- static waypointPlaybackStartAimingAtEntity(p0: any, p1: any, p2: any, p3: any): void;
399
+ static N_0x10C44F633E2D6D9E(p0: any): void;
246
400
  /**
247
- * @param scenario
248
- * @returns
401
+ * Note: patrolRoute must be prefixed with 'miss_' for it to be valid
402
+ *
403
+ * @param patrolRoute
249
404
  */
250
- static getScenarioPointRadius(scenario: number): number;
405
+ static openPatrolRoute(patrolRoute: string | null): void;
251
406
  /**
252
407
  * @param p0
253
- * @param p1
254
408
  */
255
- static N_0x5B68D0007D9C92EB(p0: any, p1: any): void;
409
+ static N_0xA42DC7919159CCCF(p0: any): void;
256
410
  /**
411
+ * Checks if there is a cover point at position
412
+ *
257
413
  * @param p0
258
414
  * @param p1
259
415
  * @param p2
260
416
  * @param p3
261
- */
262
- static N_0x801BD27403F3CBA0(p0: any, p1: any, p2: any, p3: any): void;
263
- /**
264
- * @param scenario
265
417
  * @returns
266
418
  */
267
- static getPedUsingScenarioPoint(scenario: number): Ped | null;
419
+ static doesScriptedCoverPointExistAtCoords(p0: any, p1: any, p2: any, p3: any): boolean;
420
+ static N_0x0E184495B27BB57D(): void;
268
421
  /**
269
422
  * @param p0
270
423
  * @param p1
271
- * @param p2
272
- * @param p3
273
- * @param p4
274
424
  */
275
- static N_0x5217B7B6DB78E1F3(p0: any, p1: any, p2: any, p3: any, p4: any): void;
425
+ static N_0x9B6A58FDB0024F12(p0: any, p1: any): void;
276
426
  /**
277
427
  * @param p0
278
428
  */
279
- static N_0x30B391915538EBE2(p0: any): void;
429
+ static N_0x9667CCE29BFA0780(p0: any): void;
280
430
  /**
281
- * @param nodeId
282
- * @param scenarioName
283
- * @param pos
284
- * @param lookPos
285
- * @param duration
286
- * @param p9
431
+ * @param p0
432
+ * @returns
287
433
  */
288
- static addPatrolRouteNode(nodeId: number, scenarioName: string | null, pos: Vector3, lookPos: Vector3, duration: number, p9: boolean): void;
434
+ static N_0xE9A6400D1A0E7A55(p0: any): any;
435
+ /**
436
+ * Flowers, Stalks or whatever the composite has
437
+ *
438
+ * @param compositeId
439
+ * @returns outEntities
440
+ */
441
+ static getHerbCompositeNumEntities(compositeId: number): [number, number];
442
+ /**
443
+ * @returns
444
+ */
445
+ static N_0x74F0209674864CBD(): any;
289
446
  /**
290
447
  * @param p0
448
+ * @returns
291
449
  */
292
- static N_0xBEEFBB608D2AA68A(p0: any): void;
450
+ static N_0x865732725536EE39(p0: any): Vector3;
293
451
  /**
294
- * @param scenarioGroup
295
- * @param toggle
452
+ * @param p0
453
+ * @returns
296
454
  */
297
- static setScenarioGroupEnabledHash(scenarioGroup: string | number, toggle: boolean): void;
455
+ static N_0xE55478C5EDF70AC2(p0: any): any;
456
+ /**
457
+ * @param p0
458
+ * @param p1
459
+ */
460
+ static N_0x098CAA6DBE7D8D82(p0: any, p1: any): void;
461
+ /**
462
+ * @param p0
463
+ * @param p1
464
+ */
465
+ static N_0xA263ADBBC8056214(p0: any, p1: any): void;
298
466
  /**
299
467
  * *SET_SCENARIO**
300
468
  *
@@ -347,234 +515,197 @@ export declare class Task {
347
515
  */
348
516
  static getScriptedCoverPointCoords(coverpoint: number): Vector3;
349
517
  /**
350
- * @param p0
351
- * @param p1
518
+ * @param scenario
519
+ * @returns
352
520
  */
353
- static N_0xE01F55B2896F6B37(p0: any, p1: any): void;
521
+ static doesScenarioPointHaveProps(scenario: number): any;
354
522
  /**
355
- * @param p0
356
- * @param p1
523
+ * @param waypointRecording
524
+ * @param point
525
+ * @returns
357
526
  */
358
- static N_0x9585FF23C4B8EDE0(p0: any, p1: any): void;
527
+ static waypointRecordingGetSpeedAtPoint(waypointRecording: string | null, point: number): number;
359
528
  /**
360
529
  * @param p0
361
530
  * @param p1
362
531
  * @returns
363
532
  */
364
- static N_0x6DAC799857EF3F11(p0: any, p1: any): any;
365
- /**
366
- * Returns true when requested asset is loaded
367
- *
368
- * @param asset
369
- * @returns
370
- */
371
- static areCompositeLootableEntityDefAssetsLoaded(asset: string | number): any;
533
+ static isWaypointPlaybackGoingOnForVehicle(p0: any, p1: any): boolean;
372
534
  /**
373
535
  * @param p0
374
536
  * @param p1
375
537
  * @param p2
376
538
  * @param p3
377
539
  * @param p4
378
- * @param p5
379
- * @param p6
380
- * @param p7
381
- * @param p8
382
- * @param p9
540
+ * @returns
383
541
  */
384
- static fleePedVia(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void;
542
+ static isScenarioOccupied(p0: number, p1: number, p2: number, p3: number, p4: boolean): boolean;
385
543
  /**
386
544
  * @param p0
387
- * @param p1
388
545
  */
389
- static N_0x23767D80C7EED7C6(p0: any, p1: any): void;
546
+ static N_0x6AFDA2264925BD11(p0: any): void;
390
547
  /**
391
- * Returns true while a hat is being picked up
392
- * _IS_A* - _IS_D*
393
- *
394
- * @param hatObject
395
- * @returns
548
+ * @param p0
549
+ * @param p1
550
+ * @param p2
396
551
  */
397
- static isHatBeingPickedUp(hatObject: Prop): any;
552
+ static N_0x19BC99C678FBA139(p0: any, p1: any, p2: any): void;
398
553
  /**
399
- * @param moveBlendRatio
400
- * @returns
554
+ * @param p0
555
+ * @param p1
401
556
  */
402
- static isMoveBlendRatioSprinting(moveBlendRatio: number): boolean;
557
+ static N_0x0D322AEF8878B8FE(p0: any, p1: any): void;
403
558
  /**
404
- * @param p0
405
- * @returns
559
+ * @param waypointRecording
406
560
  */
407
- static vehicleWaypointPlaybackGetIsPaused(p0: any): any;
561
+ static requestWaypointRecording(waypointRecording: string | null): void;
408
562
  /**
409
- * @param p0
410
- * @param item
563
+ * @param scenarioType
564
+ * @param toggle
411
565
  */
412
- static N_0xA6A76D666A281F2D(p0: any, item: string | number): void;
566
+ static setScenarioTypeEnabled(scenarioType: string | null, toggle: boolean): void;
413
567
  /**
414
568
  * @param p0
415
- * @param p1
416
569
  */
417
- static N_0x1ECF56C040FD839C(p0: any, p1: any): void;
570
+ static N_0xEC516FE805D2CB2D(p0: any): void;
418
571
  /**
419
- * @param scenario
420
- * @param radius
572
+ * @param p0
573
+ * @returns
421
574
  */
422
- static setScenarioPointRadius(scenario: number, radius: number): void;
575
+ static N_0x0A98A362C5A19A43(p0: any): any;
423
576
  /**
424
- * Checks whether a specified scenario is currently being used (actively played) by any entity (player or ped).
425
- *
426
- * @param scenarioHash
427
- * @returns Returns `true` if the scenario hash is in use, `false` otherwise.
577
+ * @param pos
578
+ * @param scenarioType
579
+ * @param distance
580
+ * @param p5
581
+ * @param p6
582
+ * @returns
428
583
  */
429
- static isScenarioInUse(scenarioHash: string | number): boolean;
584
+ static findScenarioOfTypeHash(pos: Vector3, scenarioType: string | number, distance: number, p5: any, p6: boolean): number;
430
585
  /**
431
586
  * @param p0
587
+ * @returns
432
588
  */
433
- static N_0x358A1A751B335A11(p0: any): void;
589
+ static N_0x22CD2C33ED4467A1(p0: any): any;
434
590
  /**
435
- * list of carriable configs https://gist.github.com/WesternGamer/95a1f8daf02520cad2bf96af6d957e70
436
- *
437
- * @param hash
438
- * @returns
591
+ * @param p0
592
+ * @param p1
439
593
  */
440
- static hasCarriableConfigHashLoaded(hash: string | number): any;
594
+ static N_0x764DB5A48390FBAD(p0: any, p1: any): void;
441
595
  /**
442
596
  * @param p0
443
597
  * @param p1
444
598
  */
445
- static N_0xE9225354FB7437A7(p0: any, p1: any): void;
599
+ static N_0xA21AA2F0C2180125(p0: any, p1: any): void;
446
600
  /**
447
601
  * @param p0
602
+ * @param p1
448
603
  */
449
- static N_0x1A7D63CB1B0BB223(p0: any): void;
604
+ static N_0xE01F55B2896F6B37(p0: any, p1: any): void;
450
605
  /**
451
- * flag: https://github.com/Halen84/RDR3-Native-Flags-And-Enums/tree/main/CScenarioPointFlags__Flags
452
- *
453
- * @param scenario
454
- * @param flag
455
- * @param value
606
+ * @param p0
607
+ * @param p1
456
608
  */
457
- static setScenarioPointFlag(scenario: number, flag: number, value: boolean): void;
609
+ static N_0x9585FF23C4B8EDE0(p0: any, p1: any): void;
458
610
  /**
459
611
  * @param p0
460
612
  * @param p1
461
- * @param p2
462
- * @param p3
463
- * @param p4
464
- * @param p5
613
+ * @returns
465
614
  */
466
- static N_0xDE0C8B145EA466FF(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
615
+ static N_0x6DAC799857EF3F11(p0: any, p1: any): any;
467
616
  /**
468
- * @param scenario
469
- * @param heading
470
- * @param p2
617
+ * Returns true when requested asset is loaded
618
+ *
619
+ * @param asset
620
+ * @returns
471
621
  */
472
- static setScenarioPointHeading(scenario: number, heading: number, p2: boolean): void;
622
+ static areCompositeLootableEntityDefAssetsLoaded(asset: string | number): any;
473
623
  /**
474
- * @param p0
624
+ * @param waypointRecording
475
625
  * @param p1
476
626
  * @param p2
477
627
  * @param p3
628
+ * @param p4
478
629
  */
479
- static N_0x5D9B0BAAF04CF65B(p0: any, p1: any, p2: any, p3: any): void;
630
+ static useWaypointRecordingAsAssistedMovementRoute(waypointRecording: string | null, p1: boolean, p2: number, p3: number, p4: boolean): void;
480
631
  /**
481
632
  * @param p0
482
633
  * @param p1
483
634
  * @param p2
484
635
  * @param p3
636
+ * @param p4
637
+ * @param p5
485
638
  * @returns
486
639
  */
487
- static N_0xEFD875C2791EBEFD(p0: any, p1: any, p2: any, p3: any): any;
488
- /**
489
- * @param p0
490
- * @returns
491
- */
492
- static N_0x908BB14BCE85C80E(p0: any): any;
640
+ static N_0x152664AA3188B193(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): any;
493
641
  /**
494
642
  * @param p0
495
- * @returns
643
+ * @param p1
496
644
  */
497
- static N_0x370F57C47F68EBCA(p0: any): any;
645
+ static N_0x65D281985F2BDFC2(p0: any, p1: any): void;
498
646
  /**
499
- * @param p0
500
- * @param p1
647
+ * @param scenarioGroup
648
+ * @param toggle
501
649
  */
502
- static forceScenarioGroupPriority(p0: any, p1: any): void;
650
+ static setScenarioGroupEnabled(scenarioGroup: string | null, toggle: boolean): void;
503
651
  /**
504
652
  * @param p0
505
653
  * @param p1
506
654
  * @param p2
507
655
  * @param p3
656
+ * @param p4
657
+ * @param p5
658
+ * @param p6
659
+ * @param p7
660
+ * @param p8
661
+ * @param p9
662
+ * @param p10
663
+ * @param p11
508
664
  */
509
- static throwProjectile2(p0: any, p1: any, p2: any, p3: any): void;
510
- /**
511
- * @param p0
512
- * @param p1
513
- */
514
- static N_0xE69FDA40AAC3EFC0(p0: any, p1: any): void;
515
- /**
516
- * @param waypointRecording
517
- * @returns
518
- */
519
- static getIsWaypointRecordingLoaded(waypointRecording: string | null): boolean;
665
+ static fleeCoordVia(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any, p10: any, p11: any): void;
520
666
  /**
521
- * @param scenario
522
667
  * @returns
523
668
  */
524
- static doesScenarioPointHaveProps(scenario: number): any;
669
+ static N_0x351F74ED6177EBE7(): any;
525
670
  /**
526
- * @param waypointRecording
527
- * @param point
528
- * @returns
671
+ * @param patrolRoute
529
672
  */
530
- static waypointRecordingGetSpeedAtPoint(waypointRecording: string | null, point: number): number;
673
+ static deletePatrolRoute(patrolRoute: string | null): void;
531
674
  /**
532
- * @param p0
533
- * @param p1
675
+ * @param scenarioType
534
676
  * @returns
535
677
  */
536
- static isWaypointPlaybackGoingOnForVehicle(p0: any, p1: any): boolean;
678
+ static isScenarioTypeEnabled(scenarioType: string | null): boolean;
537
679
  /**
538
680
  * @param p0
539
681
  * @param p1
540
682
  * @param p2
541
683
  * @param p3
542
- * @param p4
543
684
  * @returns
544
685
  */
545
- static isScenarioOccupied(p0: number, p1: number, p2: number, p3: number, p4: boolean): boolean;
546
- /**
547
- * @param p0
548
- */
549
- static N_0x6AFDA2264925BD11(p0: any): void;
686
+ static N_0x244430C13BA5258E(p0: any, p1: any, p2: any, p3: any): any;
550
687
  /**
551
688
  * @param p0
552
- * @param p1
553
- * @param p2
554
689
  */
555
- static N_0x19BC99C678FBA139(p0: any, p1: any, p2: any): void;
690
+ static N_0x2B8AF29A78024BD3(p0: any): void;
556
691
  /**
557
692
  * @param p0
558
693
  * @param p1
694
+ * @returns
559
695
  */
560
- static N_0x0D322AEF8878B8FE(p0: any, p1: any): void;
561
- /**
562
- * @param waypointRecording
563
- */
564
- static requestWaypointRecording(waypointRecording: string | null): void;
696
+ static N_0xDF56A2B50C04DEA4(p0: any, p1: any): any;
565
697
  /**
566
- * @param scenarioType
567
- * @param toggle
698
+ * @returns taskSequenceId
568
699
  */
569
- static setScenarioTypeEnabled(scenarioType: string | null, toggle: boolean): void;
700
+ static openSequenceTask(): number;
570
701
  /**
571
- * @param waypointRecording
702
+ * Params: p1 is always true in R* Scripts
703
+ *
704
+ * @param scenario
572
705
  * @param p1
573
- * @param p2
574
- * @param p3
575
- * @param p4
706
+ * @returns
576
707
  */
577
- static useWaypointRecordingAsAssistedMovementRoute(waypointRecording: string | null, p1: boolean, p2: number, p3: number, p4: boolean): void;
708
+ static getScenarioPointCoords(scenario: number, p1: boolean): Vector3;
578
709
  /**
579
710
  * @param p0
580
711
  * @param p1
@@ -584,32 +715,36 @@ export declare class Task {
584
715
  * @param p5
585
716
  * @returns
586
717
  */
587
- static N_0x152664AA3188B193(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): any;
718
+ static N_0xD508FA229F1C4900(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): any;
588
719
  /**
589
720
  * @param p0
590
- * @param p1
721
+ * @returns
591
722
  */
592
- static N_0x65D281985F2BDFC2(p0: any, p1: any): void;
723
+ static N_0x7CB99FADDE73CD1B(p0: any): any;
593
724
  /**
594
725
  * @param scenarioGroup
595
- * @param toggle
726
+ * @returns
596
727
  */
597
- static setScenarioGroupEnabled(scenarioGroup: string | null, toggle: boolean): void;
728
+ static isScenarioGroupEnabled(scenarioGroup: string | null): boolean;
598
729
  /**
599
730
  * @param p0
600
731
  * @param p1
601
732
  * @param p2
602
733
  * @param p3
603
734
  * @param p4
604
- * @param p5
605
- * @param p6
606
- * @param p7
607
- * @param p8
608
- * @param p9
609
- * @param p10
610
- * @param p11
611
735
  */
612
- static fleeCoordVia(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any, p10: any, p11: any): void;
736
+ static N_0x722D6A49200174FE(p0: any, p1: any, p2: any, p3: any, p4: any): void;
737
+ /**
738
+ * @param p0
739
+ * @param p1
740
+ */
741
+ static N_0xBC3F847AE2C3DC65(p0: any, p1: any): void;
742
+ /**
743
+ * @param scenario
744
+ * @param propName
745
+ * @returns
746
+ */
747
+ static disassociatePropFromScenario(scenario: number, propName: string | null): any;
613
748
  /**
614
749
  * @param p0
615
750
  * @param p1
@@ -833,7 +968,7 @@ export declare class Task {
833
968
  * @param p1
834
969
  * @returns
835
970
  */
836
- static isTeamCarriableEntity(p0: any, p1: any): any;
971
+ static isTeamCarriableEntity(p0: any, p1: any): boolean;
837
972
  /**
838
973
  * @param moveBlendRatio
839
974
  * @returns
@@ -1367,140 +1502,5 @@ export declare class Task {
1367
1502
  * @param coverpoint
1368
1503
  */
1369
1504
  static removeCoverPoint(coverpoint: number): void;
1370
- /**
1371
- * @param p0
1372
- * @param p1
1373
- * @param p2
1374
- * @param p3
1375
- * @param p4
1376
- * @param p5
1377
- * @param p6
1378
- */
1379
- static waypointPlaybackStartShootingAtCoord(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
1380
- /**
1381
- * @param p0
1382
- */
1383
- static N_0xFC7F71CF49F70B6B(p0: any): void;
1384
- /**
1385
- * @param p0
1386
- * @param p1
1387
- */
1388
- static N_0x954451EA2D2120FB(p0: any, p1: any): void;
1389
- /**
1390
- * @param scenario
1391
- * @param pos
1392
- * @param p4
1393
- */
1394
- static setScenarioPointCoords(scenario: number, pos: Vector3, p4: boolean): void;
1395
- /**
1396
- * @param p0
1397
- * @param p1
1398
- * @param p2
1399
- * @param p3
1400
- */
1401
- static N_0x2E1D6D87346BB7D2(p0: any, p1: any, p2: any, p3: any): void;
1402
- /**
1403
- * @param p0
1404
- */
1405
- static N_0x9C8F42A5D1859DC1(p0: any): void;
1406
- /**
1407
- * @param p0
1408
- * @param p1
1409
- * @param p2
1410
- * @returns
1411
- */
1412
- static N_0x10ADFDF07B7DFFBA(p0: any, p1: any, p2: any): any;
1413
- /**
1414
- * @param p0
1415
- * @param p1
1416
- */
1417
- static N_0x9B6A58FDB0024F12(p0: any, p1: any): void;
1418
- /**
1419
- * @param p0
1420
- */
1421
- static N_0x9667CCE29BFA0780(p0: any): void;
1422
- /**
1423
- * @param p0
1424
- * @returns
1425
- */
1426
- static N_0xE9A6400D1A0E7A55(p0: any): any;
1427
- /**
1428
- * Flowers, Stalks or whatever the composite has
1429
- *
1430
- * @param compositeId
1431
- * @returns outEntities
1432
- */
1433
- static getHerbCompositeNumEntities(compositeId: number): [number, number];
1434
- /**
1435
- * @returns
1436
- */
1437
- static N_0x74F0209674864CBD(): any;
1438
- /**
1439
- * @param p0
1440
- * @returns
1441
- */
1442
- static N_0x865732725536EE39(p0: any): Vector3;
1443
- /**
1444
- * @param p0
1445
- * @returns
1446
- */
1447
- static N_0xE55478C5EDF70AC2(p0: any): any;
1448
- /**
1449
- * @param p0
1450
- * @param p1
1451
- */
1452
- static N_0x098CAA6DBE7D8D82(p0: any, p1: any): void;
1453
- /**
1454
- * @param p0
1455
- * @param p1
1456
- */
1457
- static N_0xA263ADBBC8056214(p0: any, p1: any): void;
1458
- /**
1459
- * Params: p1 is always true in R* Scripts
1460
- *
1461
- * @param scenario
1462
- * @param p1
1463
- * @returns
1464
- */
1465
- static getScenarioPointCoords(scenario: number, p1: boolean): Vector3;
1466
- /**
1467
- * @param p0
1468
- * @param p1
1469
- * @param p2
1470
- * @param p3
1471
- * @param p4
1472
- * @param p5
1473
- * @returns
1474
- */
1475
- static N_0xD508FA229F1C4900(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): any;
1476
- /**
1477
- * @param p0
1478
- * @returns
1479
- */
1480
- static N_0x7CB99FADDE73CD1B(p0: any): any;
1481
- /**
1482
- * @param scenarioGroup
1483
- * @returns
1484
- */
1485
- static isScenarioGroupEnabled(scenarioGroup: string | null): boolean;
1486
- /**
1487
- * @param p0
1488
- * @param p1
1489
- * @param p2
1490
- * @param p3
1491
- * @param p4
1492
- */
1493
- static N_0x722D6A49200174FE(p0: any, p1: any, p2: any, p3: any, p4: any): void;
1494
- /**
1495
- * @param p0
1496
- * @param p1
1497
- */
1498
- static N_0xBC3F847AE2C3DC65(p0: any, p1: any): void;
1499
- /**
1500
- * @param scenario
1501
- * @param propName
1502
- * @returns
1503
- */
1504
- static disassociatePropFromScenario(scenario: number, propName: string | null): any;
1505
1505
  }
1506
1506
  //# sourceMappingURL=Task.d.ts.map