@nativewrappers/redm-codegen 0.0.4 → 0.0.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/classes/AnimScene.d.ts +109 -109
- package/dist/classes/AnimScene.d.ts.map +1 -1
- package/dist/classes/AnimScene.js +158 -158
- package/dist/classes/BaseModel.d.ts +34 -34
- package/dist/classes/BaseModel.d.ts.map +1 -1
- package/dist/classes/BaseModel.js +53 -53
- package/dist/classes/BaseTask.d.ts +36 -36
- package/dist/classes/BaseTask.d.ts.map +1 -1
- package/dist/classes/BaseTask.js +44 -44
- package/dist/classes/Cam.d.ts +91 -91
- package/dist/classes/Cam.d.ts.map +1 -1
- package/dist/classes/Cam.js +124 -124
- package/dist/classes/Entity.d.ts +507 -502
- package/dist/classes/Entity.d.ts.map +1 -1
- package/dist/classes/Entity.js +723 -714
- package/dist/classes/Interior.d.ts +27 -27
- package/dist/classes/Interior.d.ts.map +1 -1
- package/dist/classes/Interior.js +42 -42
- package/dist/classes/ItemSet.d.ts +2 -2
- package/dist/classes/ItemSet.d.ts.map +1 -1
- package/dist/classes/ItemSet.js +3 -3
- package/dist/classes/Ped.d.ts +286 -286
- package/dist/classes/Ped.d.ts.map +1 -1
- package/dist/classes/Ped.js +425 -425
- package/dist/classes/PedModel.d.ts +1 -1
- package/dist/classes/PedModel.d.ts.map +1 -1
- package/dist/classes/PedModel.js +2 -2
- package/dist/classes/PedTask.d.ts +770 -770
- package/dist/classes/PedTask.d.ts.map +1 -1
- package/dist/classes/PedTask.js +985 -985
- package/dist/classes/PersChar.d.ts +11 -11
- package/dist/classes/PersChar.d.ts.map +1 -1
- package/dist/classes/PersChar.js +23 -23
- package/dist/classes/Pickup.d.ts +6 -6
- package/dist/classes/Pickup.d.ts.map +1 -1
- package/dist/classes/Pickup.js +12 -12
- package/dist/classes/Player.d.ts +237 -233
- package/dist/classes/Player.d.ts.map +1 -1
- package/dist/classes/Player.js +309 -303
- package/dist/classes/Prop.d.ts +126 -126
- package/dist/classes/Prop.d.ts.map +1 -1
- package/dist/classes/Prop.js +180 -180
- package/dist/classes/PropSet.d.ts +16 -16
- package/dist/classes/PropSet.d.ts.map +1 -1
- package/dist/classes/PropSet.js +22 -22
- package/dist/classes/Vehicle.d.ts +122 -122
- package/dist/classes/Vehicle.d.ts.map +1 -1
- package/dist/classes/Vehicle.js +147 -147
- package/dist/classes/VehicleModel.d.ts +1 -1
- package/dist/classes/VehicleModel.d.ts.map +1 -1
- package/dist/classes/VehicleModel.js +2 -2
- package/dist/classes/VehicleTask.d.ts +17 -17
- package/dist/classes/VehicleTask.d.ts.map +1 -1
- package/dist/classes/VehicleTask.js +24 -24
- package/dist/classes/Volume.d.ts +44 -44
- package/dist/classes/Volume.d.ts.map +1 -1
- package/dist/classes/Volume.js +58 -58
- package/dist/classes/Weapon.d.ts +243 -243
- package/dist/classes/Weapon.d.ts.map +1 -1
- package/dist/classes/Weapon.js +339 -339
- package/dist/namespaces/Aicoverpoint.d.ts +23 -23
- package/dist/namespaces/Aicoverpoint.d.ts.map +1 -1
- package/dist/namespaces/Aicoverpoint.js +35 -35
- package/dist/namespaces/Aitransport.d.ts +78 -78
- package/dist/namespaces/Aitransport.d.ts.map +1 -1
- package/dist/namespaces/Aitransport.js +95 -95
- package/dist/namespaces/Animscene.d.ts +37 -37
- package/dist/namespaces/Animscene.d.ts.map +1 -1
- package/dist/namespaces/Animscene.js +51 -51
- package/dist/namespaces/Audio.d.ts +395 -395
- package/dist/namespaces/Audio.d.ts.map +1 -1
- package/dist/namespaces/Audio.js +530 -530
- package/dist/namespaces/Bounty.d.ts +23 -23
- package/dist/namespaces/Bounty.d.ts.map +1 -1
- package/dist/namespaces/Bounty.js +40 -40
- package/dist/namespaces/Brain.d.ts +15 -15
- package/dist/namespaces/Brain.d.ts.map +1 -1
- package/dist/namespaces/Brain.js +20 -20
- package/dist/namespaces/CamStatics.d.ts +483 -483
- package/dist/namespaces/CamStatics.d.ts.map +1 -1
- package/dist/namespaces/CamStatics.js +693 -693
- package/dist/namespaces/Clock.d.ts +51 -51
- package/dist/namespaces/Clock.d.ts.map +1 -1
- package/dist/namespaces/Clock.js +73 -73
- package/dist/namespaces/Collection.d.ts +6 -6
- package/dist/namespaces/Collection.d.ts.map +1 -1
- package/dist/namespaces/Collection.js +11 -11
- package/dist/namespaces/Compapp.js +1 -1
- package/dist/namespaces/Compendium.d.ts +58 -58
- package/dist/namespaces/Compendium.d.ts.map +1 -1
- package/dist/namespaces/Compendium.js +83 -83
- package/dist/namespaces/Crashlog.js +9 -9
- package/dist/namespaces/Crew.d.ts +9 -9
- package/dist/namespaces/Crew.d.ts.map +1 -1
- package/dist/namespaces/Crew.js +18 -18
- package/dist/namespaces/Databinding.d.ts +146 -146
- package/dist/namespaces/Databinding.d.ts.map +1 -1
- package/dist/namespaces/Databinding.js +218 -218
- package/dist/namespaces/Datafile.js +4 -4
- package/dist/namespaces/Decorator.d.ts +19 -19
- package/dist/namespaces/Decorator.d.ts.map +1 -1
- package/dist/namespaces/Decorator.js +34 -34
- package/dist/namespaces/Dlc.js +2 -2
- package/dist/namespaces/EntityStatics.d.ts +186 -186
- package/dist/namespaces/EntityStatics.d.ts.map +1 -1
- package/dist/namespaces/EntityStatics.js +249 -249
- package/dist/namespaces/Event.js +4 -4
- package/dist/namespaces/Fire.d.ts +89 -89
- package/dist/namespaces/Fire.d.ts.map +1 -1
- package/dist/namespaces/Fire.js +115 -115
- package/dist/namespaces/Flock.js +2 -2
- package/dist/namespaces/Gang.js +2 -2
- package/dist/namespaces/GoogleAnalytics.js +2 -2
- package/dist/namespaces/Graphics.d.ts +776 -776
- package/dist/namespaces/Graphics.d.ts.map +1 -1
- package/dist/namespaces/Graphics.js +1120 -1120
- package/dist/namespaces/Hud.d.ts +497 -497
- package/dist/namespaces/Hud.d.ts.map +1 -1
- package/dist/namespaces/Hud.js +748 -748
- package/dist/namespaces/Ik.js +1 -1
- package/dist/namespaces/Interaction.js +3 -3
- package/dist/namespaces/InteriorStatics.d.ts +40 -40
- package/dist/namespaces/InteriorStatics.d.ts.map +1 -1
- package/dist/namespaces/InteriorStatics.js +57 -57
- package/dist/namespaces/Inventory.d.ts +205 -205
- package/dist/namespaces/Inventory.d.ts.map +1 -1
- package/dist/namespaces/Inventory.js +340 -340
- package/dist/namespaces/Itemdatabase.d.ts +78 -78
- package/dist/namespaces/Itemdatabase.d.ts.map +1 -1
- package/dist/namespaces/Itemdatabase.js +109 -109
- package/dist/namespaces/Itemset.js +2 -2
- package/dist/namespaces/Law.d.ts +1 -1
- package/dist/namespaces/Law.d.ts.map +1 -1
- package/dist/namespaces/Law.js +19 -19
- package/dist/namespaces/Localization.js +1 -1
- package/dist/namespaces/Map.d.ts +156 -156
- package/dist/namespaces/Map.d.ts.map +1 -1
- package/dist/namespaces/Map.js +209 -209
- package/dist/namespaces/Minigame.d.ts +66 -66
- package/dist/namespaces/Minigame.d.ts.map +1 -1
- package/dist/namespaces/Minigame.js +111 -111
- package/dist/namespaces/Misc.d.ts +3 -3
- package/dist/namespaces/Misc.d.ts.map +1 -1
- package/dist/namespaces/Misc.js +35 -35
- package/dist/namespaces/Missiondata.js +1 -1
- package/dist/namespaces/Money.js +3 -3
- package/dist/namespaces/Netshopping.d.ts +58 -58
- package/dist/namespaces/Netshopping.d.ts.map +1 -1
- package/dist/namespaces/Netshopping.js +89 -89
- package/dist/namespaces/Network.d.ts +1199 -1199
- package/dist/namespaces/Network.d.ts.map +1 -1
- package/dist/namespaces/Network.js +1650 -1650
- package/dist/namespaces/Object.d.ts +262 -262
- package/dist/namespaces/Object.d.ts.map +1 -1
- package/dist/namespaces/Object.js +367 -367
- package/dist/namespaces/Pad.d.ts +102 -102
- package/dist/namespaces/Pad.d.ts.map +1 -1
- package/dist/namespaces/Pad.js +141 -141
- package/dist/namespaces/Pathfind.js +10 -10
- package/dist/namespaces/PedStatics.d.ts +2 -2
- package/dist/namespaces/PedStatics.d.ts.map +1 -1
- package/dist/namespaces/PedStatics.js +10 -10
- package/dist/namespaces/Perschar.d.ts +42 -42
- package/dist/namespaces/Perschar.d.ts.map +1 -1
- package/dist/namespaces/Perschar.js +59 -59
- package/dist/namespaces/Physics.d.ts +37 -37
- package/dist/namespaces/Physics.d.ts.map +1 -1
- package/dist/namespaces/Physics.js +54 -54
- package/dist/namespaces/PlayerStatics.d.ts +68 -68
- package/dist/namespaces/PlayerStatics.d.ts.map +1 -1
- package/dist/namespaces/PlayerStatics.js +104 -104
- package/dist/namespaces/Population.d.ts +86 -86
- package/dist/namespaces/Population.d.ts.map +1 -1
- package/dist/namespaces/Population.js +116 -116
- package/dist/namespaces/Posse.d.ts +48 -48
- package/dist/namespaces/Posse.d.ts.map +1 -1
- package/dist/namespaces/Posse.js +78 -78
- package/dist/namespaces/Propset.d.ts +59 -59
- package/dist/namespaces/Propset.d.ts.map +1 -1
- package/dist/namespaces/Propset.js +81 -81
- package/dist/namespaces/Replay.d.ts +1 -1
- package/dist/namespaces/Replay.d.ts.map +1 -1
- package/dist/namespaces/Replay.js +2 -2
- package/dist/namespaces/Scripts.d.ts +1 -1
- package/dist/namespaces/Scripts.d.ts.map +1 -1
- package/dist/namespaces/Scripts.js +12 -12
- package/dist/namespaces/Socialclub.js +8 -8
- package/dist/namespaces/Socialclubfeed.js +1 -1
- package/dist/namespaces/Spactionproxy.js +4 -4
- package/dist/namespaces/Stats.d.ts +203 -203
- package/dist/namespaces/Stats.d.ts.map +1 -1
- package/dist/namespaces/Stats.js +294 -294
- package/dist/namespaces/Streaming.d.ts +128 -128
- package/dist/namespaces/Streaming.d.ts.map +1 -1
- package/dist/namespaces/Streaming.js +202 -202
- package/dist/namespaces/Task.d.ts +366 -366
- package/dist/namespaces/Task.d.ts.map +1 -1
- package/dist/namespaces/Task.js +517 -517
- package/dist/namespaces/Telemetry.d.ts +83 -83
- package/dist/namespaces/Telemetry.d.ts.map +1 -1
- package/dist/namespaces/Telemetry.js +111 -111
- package/dist/namespaces/Txd.js +1 -1
- package/dist/namespaces/Uiapps.d.ts +25 -25
- package/dist/namespaces/Uiapps.d.ts.map +1 -1
- package/dist/namespaces/Uiapps.js +36 -36
- package/dist/namespaces/Uievents.js +1 -1
- package/dist/namespaces/Uifeed.js +1 -1
- package/dist/namespaces/Uistickyfeed.d.ts +16 -16
- package/dist/namespaces/Uistickyfeed.d.ts.map +1 -1
- package/dist/namespaces/Uistickyfeed.js +21 -21
- package/dist/namespaces/Unlock.js +5 -5
- package/dist/namespaces/VehicleStatics.js +12 -12
- package/dist/namespaces/Voice.js +7 -7
- package/dist/namespaces/VolumeStatics.d.ts +99 -99
- package/dist/namespaces/VolumeStatics.d.ts.map +1 -1
- package/dist/namespaces/VolumeStatics.js +137 -137
- package/dist/namespaces/Water.d.ts +27 -27
- package/dist/namespaces/Water.d.ts.map +1 -1
- package/dist/namespaces/Water.js +41 -41
- package/dist/namespaces/WeaponStatics.d.ts +206 -206
- package/dist/namespaces/WeaponStatics.d.ts.map +1 -1
- package/dist/namespaces/WeaponStatics.js +303 -303
- package/dist/types/NativeAliases.d.ts +3 -1
- package/dist/types/NativeAliases.d.ts.map +1 -1
- package/dist/types/NativeAliases.js +3 -1
- package/package.json +1 -1
- package/src/classes/AnimScene.ts +164 -164
- package/src/classes/BaseModel.ts +60 -60
- package/src/classes/BaseTask.ts +46 -46
- package/src/classes/Cam.ts +136 -136
- package/src/classes/Entity.ts +738 -727
- package/src/classes/Interior.ts +43 -43
- package/src/classes/ItemSet.ts +3 -3
- package/src/classes/Ped.ts +432 -432
- package/src/classes/PedModel.ts +2 -2
- package/src/classes/PedTask.ts +1023 -1023
- package/src/classes/PersChar.ts +28 -28
- package/src/classes/Pickup.ts +13 -13
- package/src/classes/Player.ts +326 -319
- package/src/classes/Prop.ts +185 -185
- package/src/classes/PropSet.ts +25 -25
- package/src/classes/Vehicle.ts +147 -147
- package/src/classes/VehicleModel.ts +2 -2
- package/src/classes/VehicleTask.ts +27 -27
- package/src/classes/Volume.ts +62 -62
- package/src/classes/Weapon.ts +358 -358
- package/src/namespaces/Aicoverpoint.ts +40 -40
- package/src/namespaces/Aitransport.ts +104 -104
- package/src/namespaces/Animscene.ts +55 -55
- package/src/namespaces/Audio.ts +565 -565
- package/src/namespaces/Bounty.ts +46 -46
- package/src/namespaces/Brain.ts +22 -22
- package/src/namespaces/CamStatics.ts +706 -706
- package/src/namespaces/Clock.ts +82 -82
- package/src/namespaces/Collection.ts +12 -12
- package/src/namespaces/Compapp.ts +1 -1
- package/src/namespaces/Compendium.ts +94 -94
- package/src/namespaces/Crashlog.ts +9 -9
- package/src/namespaces/Crew.ts +20 -20
- package/src/namespaces/Databinding.ts +222 -222
- package/src/namespaces/Datafile.ts +4 -4
- package/src/namespaces/Decorator.ts +37 -37
- package/src/namespaces/Dlc.ts +2 -2
- package/src/namespaces/EntityStatics.ts +259 -259
- package/src/namespaces/Event.ts +4 -4
- package/src/namespaces/Fire.ts +127 -127
- package/src/namespaces/Flock.ts +2 -2
- package/src/namespaces/Gang.ts +2 -2
- package/src/namespaces/GoogleAnalytics.ts +2 -2
- package/src/namespaces/Graphics.ts +1081 -1081
- package/src/namespaces/Hud.ts +767 -767
- package/src/namespaces/Ik.ts +1 -1
- package/src/namespaces/Interaction.ts +3 -3
- package/src/namespaces/InteriorStatics.ts +65 -65
- package/src/namespaces/Inventory.ts +352 -352
- package/src/namespaces/Itemdatabase.ts +121 -121
- package/src/namespaces/Itemset.ts +2 -2
- package/src/namespaces/Law.ts +20 -20
- package/src/namespaces/Localization.ts +1 -1
- package/src/namespaces/Map.ts +217 -217
- package/src/namespaces/Minigame.ts +119 -119
- package/src/namespaces/Misc.ts +38 -38
- package/src/namespaces/Missiondata.ts +1 -1
- package/src/namespaces/Money.ts +3 -3
- package/src/namespaces/Netshopping.ts +99 -99
- package/src/namespaces/Network.ts +1738 -1738
- package/src/namespaces/Object.ts +370 -370
- package/src/namespaces/Pad.ts +155 -155
- package/src/namespaces/Pathfind.ts +10 -10
- package/src/namespaces/PedStatics.ts +12 -12
- package/src/namespaces/Perschar.ts +67 -67
- package/src/namespaces/Physics.ts +62 -62
- package/src/namespaces/PlayerStatics.ts +112 -112
- package/src/namespaces/Population.ts +131 -131
- package/src/namespaces/Posse.ts +81 -81
- package/src/namespaces/Propset.ts +92 -92
- package/src/namespaces/Replay.ts +3 -3
- package/src/namespaces/Scripts.ts +13 -13
- package/src/namespaces/Socialclub.ts +8 -8
- package/src/namespaces/Socialclubfeed.ts +1 -1
- package/src/namespaces/Spactionproxy.ts +4 -4
- package/src/namespaces/Stats.ts +296 -296
- package/src/namespaces/Streaming.ts +236 -236
- package/src/namespaces/Task.ts +583 -583
- package/src/namespaces/Telemetry.ts +125 -125
- package/src/namespaces/Txd.ts +1 -1
- package/src/namespaces/Uiapps.ts +43 -43
- package/src/namespaces/Uievents.ts +1 -1
- package/src/namespaces/Uifeed.ts +1 -1
- package/src/namespaces/Uistickyfeed.ts +23 -23
- package/src/namespaces/Unlock.ts +5 -5
- package/src/namespaces/VehicleStatics.ts +12 -12
- package/src/namespaces/Voice.ts +7 -7
- package/src/namespaces/VolumeStatics.ts +143 -143
- package/src/namespaces/Water.ts +47 -47
- package/src/namespaces/WeaponStatics.ts +311 -311
- package/src/types/NativeAliases.ts +6 -1
package/dist/classes/Entity.d.ts
CHANGED
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|
-
|
|
81
|
+
N_0x8E46E18AA828334F(animDict: string | null, animClip: string | null): number;
|
|
73
82
|
/**
|
|
83
|
+
* @param playerPedToIgnore
|
|
84
|
+
* @param flags
|
|
74
85
|
* @returns
|
|
75
86
|
*/
|
|
76
|
-
|
|
87
|
+
getNearestPlayerToEntity(playerPedToIgnore: Ped, flags: number): Player | null;
|
|
77
88
|
/**
|
|
78
|
-
*
|
|
89
|
+
* Gets the Y-component of the entity's forward vector.
|
|
90
|
+
*
|
|
91
|
+
* @returns
|
|
79
92
|
*/
|
|
80
|
-
|
|
93
|
+
get ForwardY(): number;
|
|
81
94
|
/**
|
|
82
|
-
* @param
|
|
83
|
-
* @param
|
|
84
|
-
* @param
|
|
85
|
-
* @param
|
|
86
|
-
* @param
|
|
87
|
-
* @param ignoreUpVec
|
|
88
|
-
* @param isForceRel
|
|
89
|
-
* @param p12
|
|
90
|
-
* @param p13
|
|
95
|
+
* @param pitch
|
|
96
|
+
* @param roll
|
|
97
|
+
* @param yaw
|
|
98
|
+
* @param rotationOrder
|
|
99
|
+
* @param p5
|
|
91
100
|
*/
|
|
92
|
-
|
|
101
|
+
setRotation(pitch: number, roll: number, yaw: number, rotationOrder: number, p5: boolean): void;
|
|
93
102
|
/**
|
|
94
|
-
* @
|
|
103
|
+
* @param p1
|
|
104
|
+
* @param relationshipGroup
|
|
95
105
|
*/
|
|
96
|
-
|
|
106
|
+
setOnlyDamagedByRelationshipGroup(p1: boolean, relationshipGroup: string | number): void;
|
|
107
|
+
/**
|
|
108
|
+
* https://github.com/femga/rdr3_discoveries/tree/master/AI/ENTITY_PROOFS
|
|
109
|
+
* BOOL p2: handles an additional special proofs flag, so it simply indicates whether it should be enabled or disabled, not sure what exactly it proofs the entity from though
|
|
110
|
+
*
|
|
111
|
+
* @param proofsBitset
|
|
112
|
+
* @param specialFlag
|
|
113
|
+
*/
|
|
114
|
+
setProofs(proofsBitset: number, specialFlag: boolean): void;
|
|
97
115
|
/**
|
|
98
|
-
* @param pos1
|
|
99
|
-
* @param pos2
|
|
100
|
-
* @param p7
|
|
101
|
-
* @param p8
|
|
102
|
-
* @param p9
|
|
103
116
|
* @returns
|
|
104
117
|
*/
|
|
105
|
-
|
|
118
|
+
hasCollisionLoadedAroundEntity(): boolean;
|
|
106
119
|
/**
|
|
107
|
-
* Returns the coordinates of an entity-bone.
|
|
108
|
-
* https://github.com/femga/rdr3_discoveries/tree/master/boneNames
|
|
109
|
-
*
|
|
110
|
-
* @param boneIndex
|
|
111
120
|
* @returns
|
|
112
121
|
*/
|
|
113
|
-
|
|
122
|
+
get IsCarriablePelt(): any;
|
|
114
123
|
/**
|
|
115
|
-
*
|
|
116
|
-
*
|
|
117
|
-
* @param animName
|
|
118
|
-
* @param animDict
|
|
119
|
-
* @param p3
|
|
120
|
-
* @param loop
|
|
121
|
-
* @param stayInAnim
|
|
122
|
-
* @param p6
|
|
123
|
-
* @param delta
|
|
124
|
-
* @param bitset
|
|
124
|
+
* @param p1
|
|
125
125
|
* @returns
|
|
126
126
|
*/
|
|
127
|
-
|
|
127
|
+
getVelocity(p1: number): Vector3;
|
|
128
128
|
/**
|
|
129
|
-
*
|
|
130
|
-
*
|
|
131
|
-
* @returns lootTable
|
|
129
|
+
* @param toggle
|
|
132
130
|
*/
|
|
133
|
-
|
|
131
|
+
set CanAutoVaultOnEntity(toggle: boolean);
|
|
134
132
|
/**
|
|
135
|
-
*
|
|
136
|
-
*
|
|
137
|
-
*
|
|
133
|
+
* Sets the loot table an entity will carry. Returns true if loot table has been successfully set. Returns false if entity is not a ped or object.
|
|
134
|
+
* https://github.com/femga/rdr3_discoveries/blob/master/AI/EVENTS/loot_rewards.lua
|
|
135
|
+
*
|
|
136
|
+
* @param lootTable
|
|
138
137
|
* @returns
|
|
139
138
|
*/
|
|
140
|
-
|
|
139
|
+
scriptOverrideLootTablePermanent(lootTable: string | number): any;
|
|
141
140
|
/**
|
|
142
|
-
* @
|
|
143
|
-
* @param relGroup
|
|
141
|
+
* @returns argStruct
|
|
144
142
|
*/
|
|
145
|
-
|
|
143
|
+
get Script(): [number, number];
|
|
146
144
|
/**
|
|
145
|
+
* @param actionHash
|
|
147
146
|
* @returns
|
|
148
147
|
*/
|
|
149
|
-
|
|
148
|
+
hasAnimEventFired(actionHash: string | number): boolean;
|
|
150
149
|
/**
|
|
151
|
-
* @param
|
|
152
|
-
* @param heading
|
|
153
|
-
* @param xAxis
|
|
154
|
-
* @param yAxis
|
|
155
|
-
* @param zAxis
|
|
150
|
+
* @param p1
|
|
156
151
|
*/
|
|
157
|
-
|
|
152
|
+
N_0xEF259AA1E097E0AD(p1: any): void;
|
|
158
153
|
/**
|
|
159
|
-
*
|
|
154
|
+
* Getter for FREEZE_ENTITY_POSITION
|
|
160
155
|
*
|
|
161
156
|
* @returns
|
|
162
157
|
*/
|
|
163
|
-
|
|
158
|
+
get IsFrozen(): any;
|
|
164
159
|
/**
|
|
165
|
-
*
|
|
160
|
+
* Returns the entity that is looting a ped but only while the looting is active
|
|
166
161
|
*
|
|
167
|
-
* @
|
|
168
|
-
* @param p2
|
|
162
|
+
* @returns
|
|
169
163
|
*/
|
|
170
|
-
|
|
164
|
+
get LootingPed(): Ped | null;
|
|
171
165
|
/**
|
|
172
|
-
* Returns the heading of the entity in degrees. Also know as the "Yaw" of an entity.
|
|
173
|
-
*
|
|
174
166
|
* @returns
|
|
175
167
|
*/
|
|
176
|
-
|
|
168
|
+
get IsWaitingForWorldCollision(): boolean;
|
|
177
169
|
/**
|
|
178
|
-
*
|
|
170
|
+
* Gets the X-component of the entity's forward vector.
|
|
179
171
|
*
|
|
180
172
|
* @returns
|
|
181
173
|
*/
|
|
182
|
-
|
|
174
|
+
get ForwardX(): number;
|
|
183
175
|
/**
|
|
184
176
|
* @returns
|
|
185
177
|
*/
|
|
186
|
-
|
|
187
|
-
/**
|
|
188
|
-
* @param xyzw
|
|
189
|
-
*/
|
|
190
|
-
setQuaternion(xyzw: Vector4): void;
|
|
178
|
+
get IsAPed(): boolean;
|
|
191
179
|
/**
|
|
192
180
|
* @returns
|
|
193
181
|
*/
|
|
194
|
-
|
|
182
|
+
get Pitch(): number;
|
|
195
183
|
/**
|
|
196
|
-
*
|
|
197
|
-
*
|
|
198
|
-
* @param toggle
|
|
184
|
+
* @returns
|
|
199
185
|
*/
|
|
200
|
-
|
|
186
|
+
get IsStatic(): boolean;
|
|
201
187
|
/**
|
|
202
|
-
*
|
|
203
|
-
* https://github.com/femga/rdr3_discoveries/tree/master/boneNames useSoftPinning - if set to false attached entity will not detach when fixed
|
|
204
|
-
* collision - controls collision between the two entities (FALSE disables collision).
|
|
205
|
-
* isPed - pitch doesn't work when false and roll will only work on negative numbers (only peds)
|
|
206
|
-
* vertexIndex - position of vertex
|
|
207
|
-
* fixedRot - if false it ignores entity vector
|
|
188
|
+
* Returns the model hash from the entity
|
|
208
189
|
*
|
|
209
|
-
* @param entity2
|
|
210
|
-
* @param boneIndex
|
|
211
|
-
* @param pos
|
|
212
|
-
* @param rot
|
|
213
|
-
* @param p9
|
|
214
|
-
* @param useSoftPinning
|
|
215
|
-
* @param collision
|
|
216
|
-
* @param isPed
|
|
217
|
-
* @param vertexIndex
|
|
218
|
-
* @param fixedRot
|
|
219
|
-
* @param p15
|
|
220
|
-
* @param p16
|
|
221
|
-
*/
|
|
222
|
-
attachToEntity(entity2: Entity, boneIndex: number, pos: Vector3, rot: Vector3, p9: boolean, useSoftPinning: boolean, collision: boolean, isPed: boolean, vertexIndex: number, fixedRot: boolean, p15: boolean, p16: boolean): void;
|
|
223
|
-
/**
|
|
224
190
|
* @returns
|
|
225
191
|
*/
|
|
226
|
-
|
|
192
|
+
get Model(): number;
|
|
227
193
|
/**
|
|
228
|
-
*
|
|
229
|
-
* p7/highForce - setting false will make the force really low
|
|
230
|
-
*
|
|
231
|
-
* @param forceType
|
|
232
|
-
* @param pos
|
|
233
|
-
* @param component
|
|
234
|
-
* @param isDirectionRel
|
|
235
|
-
* @param isForceRel
|
|
236
|
-
* @param p8
|
|
194
|
+
* Deletes the specified entity, then sets the handle pointed to by the pointer to NULL.
|
|
237
195
|
*/
|
|
238
|
-
|
|
196
|
+
deleteEntity(): void;
|
|
239
197
|
/**
|
|
240
|
-
*
|
|
241
|
-
*
|
|
198
|
+
* @param team
|
|
199
|
+
* @param playerPedToIgnore
|
|
200
|
+
* @param flags
|
|
242
201
|
* @returns
|
|
243
202
|
*/
|
|
244
|
-
|
|
203
|
+
getNearestPlayerToOnTeam(team: number, playerPedToIgnore: Ped, flags: number): Player | null;
|
|
245
204
|
/**
|
|
246
205
|
* @param p1
|
|
247
206
|
*/
|
|
@@ -258,7 +217,7 @@ export declare class Entity implements IHandle {
|
|
|
258
217
|
*
|
|
259
218
|
* @returns
|
|
260
219
|
*/
|
|
261
|
-
|
|
220
|
+
get ForwardVector(): Vector3;
|
|
262
221
|
/**
|
|
263
222
|
* @param modelHash
|
|
264
223
|
* @returns
|
|
@@ -274,26 +233,113 @@ export declare class Entity implements IHandle {
|
|
|
274
233
|
/**
|
|
275
234
|
* @param toggle
|
|
276
235
|
*/
|
|
277
|
-
|
|
236
|
+
set RenderScorched(toggle: boolean);
|
|
278
237
|
/**
|
|
279
238
|
* @param heading
|
|
280
239
|
*/
|
|
281
|
-
|
|
240
|
+
set Heading(heading: number);
|
|
282
241
|
/**
|
|
283
242
|
* @returns
|
|
284
243
|
*/
|
|
285
|
-
|
|
244
|
+
get CollisionDisabled(): boolean;
|
|
286
245
|
/**
|
|
287
246
|
* Displays the current ROLL axis of the entity [-180.0000/180.0000+]
|
|
288
247
|
* (Sideways Roll) such as a vehicle tipped on its side
|
|
289
248
|
*
|
|
290
249
|
* @returns
|
|
291
250
|
*/
|
|
292
|
-
|
|
251
|
+
get Roll(): number;
|
|
252
|
+
/**
|
|
253
|
+
* @returns
|
|
254
|
+
*/
|
|
255
|
+
get NearestParticipantToEntity(): Player | null;
|
|
256
|
+
/**
|
|
257
|
+
* enum eCarriableState
|
|
258
|
+
* {
|
|
259
|
+
* CARRIABLE_STATE_NONE,
|
|
260
|
+
* CARRIABLE_STATE_TRANSITIONING_TO_HOGTIED,
|
|
261
|
+
* CARRIABLE_STATE_CARRIABLE_INTRO,
|
|
262
|
+
* CARRIABLE_STATE_CARRIABLE,
|
|
263
|
+
* CARRIABLE_STATE_BEING_PICKED_UP_FROM_GROUND,
|
|
264
|
+
* CARRIABLE_STATE_CARRIED_BY_HUMAN,
|
|
265
|
+
* CARRIABLE_STATE_BEING_PLACED_ON_GROUND,
|
|
266
|
+
* CARRIABLE_STATE_CARRIED_BY_MOUNT,
|
|
267
|
+
* CARRIABLE_STATE_BEING_PLACED_ON_MOUNT,
|
|
268
|
+
* CARRIABLE_STATE_BEING_PICKED_UP_FROM_MOUNT,
|
|
269
|
+
* CARRIABLE_STATE_BEING_CUT_FREE,
|
|
270
|
+
* CARRIABLE_STATE_BEING_PLACED_ON_GROUND_ESCAPE,
|
|
271
|
+
* CARRIABLE_STATE_BEING_PLACED_IN_VEHICLE
|
|
272
|
+
* };
|
|
273
|
+
*
|
|
274
|
+
* @returns
|
|
275
|
+
*/
|
|
276
|
+
get CarriableState(): number;
|
|
277
|
+
/**
|
|
278
|
+
* @param value
|
|
279
|
+
*/
|
|
280
|
+
set MaxHealth(value: number);
|
|
281
|
+
/**
|
|
282
|
+
* Params: p1 (probably animType) = 1, 0
|
|
283
|
+
*
|
|
284
|
+
* @param p1
|
|
285
|
+
* @returns
|
|
286
|
+
*/
|
|
287
|
+
isPlayingAnyAnim(p1: number): boolean;
|
|
288
|
+
/**
|
|
289
|
+
* @param enabled
|
|
290
|
+
*/
|
|
291
|
+
set LightsEnabled(enabled: boolean);
|
|
292
|
+
/**
|
|
293
|
+
* Offset values are relative to the entity. x = left/right
|
|
294
|
+
* y = forward/backward
|
|
295
|
+
* z = up/down
|
|
296
|
+
*
|
|
297
|
+
* @param offset
|
|
298
|
+
* @returns
|
|
299
|
+
*/
|
|
300
|
+
getOffsetFromInWorldCoords(offset: Vector3): Vector3;
|
|
301
|
+
/**
|
|
302
|
+
* Checks if entity1 is within the box defined by x/y/zSize of entity2. Last three parameters are almost always p5 = 0, p6 = 1, p7 = 0
|
|
303
|
+
*
|
|
304
|
+
* @param entity2
|
|
305
|
+
* @param xSize
|
|
306
|
+
* @param ySize
|
|
307
|
+
* @param zSize
|
|
308
|
+
* @param p5
|
|
309
|
+
* @param p6
|
|
310
|
+
* @param p7
|
|
311
|
+
* @returns
|
|
312
|
+
*/
|
|
313
|
+
isAtEntity(entity2: Entity, xSize: number, ySize: number, zSize: number, p5: boolean, p6: boolean, p7: number): boolean;
|
|
314
|
+
/**
|
|
315
|
+
* @param toggle
|
|
316
|
+
*/
|
|
317
|
+
set Visible(toggle: boolean);
|
|
318
|
+
/**
|
|
319
|
+
* Old name: _SET_ENTITY_CLEANUP_BY_ENGINE
|
|
320
|
+
*
|
|
321
|
+
* @param toggle
|
|
322
|
+
*/
|
|
323
|
+
set ShouldFreezeWaitingOnCollision(toggle: boolean);
|
|
324
|
+
/**
|
|
325
|
+
* Note: this native was removed in 1232 but added back in 1311
|
|
326
|
+
* Old name: _GET_ENTITY_PROOFS
|
|
327
|
+
*
|
|
328
|
+
* @returns
|
|
329
|
+
*/
|
|
330
|
+
get Proofs(): number;
|
|
331
|
+
/**
|
|
332
|
+
* skin - everything alpha except skin
|
|
333
|
+
* Set entity alpha level. Ranging from 0 to 255 but changes occur after every 20 percent (after every 51).
|
|
334
|
+
*
|
|
335
|
+
* @param alphaLevel
|
|
336
|
+
* @param skin
|
|
337
|
+
*/
|
|
338
|
+
setAlpha(alphaLevel: number, skin: boolean): void;
|
|
293
339
|
/**
|
|
294
340
|
* @returns
|
|
295
341
|
*/
|
|
296
|
-
|
|
342
|
+
get ThreatTier(): number;
|
|
297
343
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*/
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@@ -317,7 +363,7 @@ export declare class Entity implements IHandle {
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/**
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* @returns rightVector; forwardVector; upVector; position
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get Matrix(): [Vector3, Vector3, Vector3, Vector3];
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/**
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* Called if entity is in water and submerged level is larger than 1f. If CARRYING_FLAG_FORCE_ALLOW_WARP_TO_SAFE_GROUND_LOCATION is true, it gets disabled as well.
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*/
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*/
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getCoords(alive?: boolean, realCoords?: boolean): Vector3;
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get Coords(): Vector3;
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*/
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/**
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* @returns
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*/
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isUpsidedown(): boolean;
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/**
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* @param p1
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* @returns
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*/
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doesBelongToThisScript(p1: boolean): boolean;
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get IsAnObject(): boolean;
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/**
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*
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* Used in Script Function DUELING_DID_PLAYER_DISARM_OPPONENT
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*
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* @param entity2
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* @param p2
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* @returns
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*/
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N_0x3EC28DA1FFAC9DDD(entity2: Entity, p2: any, p3: any): boolean;
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/**
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*
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* @param keepPhysics
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* Must be called from a background script, otherwise it will do nothing.
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*/
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delete2(): void;
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* @param p1
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* @returns
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*/
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isInAir(p1: any): boolean;
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* @returns
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*/
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get IsAMissionEntity(): boolean;
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* @returns
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* @returns
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*/
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-
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get IsAttachedToAnyPed(): boolean;
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/**
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* @param to
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* @returns
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*/
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-
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+
isAttachedToEntity(to: Entity): boolean;
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/**
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-
* This native only works on `Ped` and `Object` entity types
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-
*
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-
* @param flagId Refer to [enum: eCarryingFlags]
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* @returns
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*/
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-
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+
hasBeenDamagedByAnyObject(): boolean;
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/**
|
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-
* @param
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+
* @param rotationOrder
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+
* @returns
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|
*/
|
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-
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|
-
/**
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-
*
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*
|
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-
* @param pos
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-
* @param xAxis
|
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-
* @param yAxis
|
|
404
|
-
* @param zAxis
|
|
436
|
+
getRotation(rotationOrder: number): Vector3;
|
|
437
|
+
/**
|
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438
|
+
* @param toggle
|
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405
439
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*/
|
|
406
|
-
|
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440
|
+
set MotionBlur(toggle: boolean);
|
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|
+
resetAlpha(): void;
|
|
407
442
|
/**
|
|
408
|
-
*
|
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|
+
* Checks if entity is within x/y/zSize distance of x/y/z. Last three are unknown ints, almost always p7 = 0, p8 = 1, p9 = 0
|
|
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|
*
|
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445
|
+
* @param pos
|
|
446
|
+
* @param xSize
|
|
447
|
+
* @param ySize
|
|
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|
+
* @param zSize
|
|
449
|
+
* @param p7
|
|
450
|
+
* @param p8
|
|
451
|
+
* @param p9
|
|
410
452
|
* @returns
|
|
411
453
|
*/
|
|
412
|
-
|
|
454
|
+
isAtCoord(pos: Vector3, xSize: number, ySize: number, zSize: number, p7: boolean, p8: boolean, p9: number): boolean;
|
|
413
455
|
/**
|
|
414
456
|
* LOD distance can be 0 to 0xFFFF (higher values will result in 0xFFFF) as it is actually stored as a 16-bit value (aka uint16_t).
|
|
415
457
|
*
|
|
416
458
|
* @param value
|
|
417
459
|
*/
|
|
418
|
-
|
|
460
|
+
set LodDist(value: number);
|
|
419
461
|
/**
|
|
420
462
|
* @param toggle
|
|
421
463
|
*/
|
|
422
|
-
|
|
464
|
+
set Dynamic(toggle: boolean);
|
|
423
465
|
/**
|
|
424
466
|
* @param radius
|
|
425
467
|
*/
|
|
426
|
-
|
|
468
|
+
set CustomPickupRadius(radius: number);
|
|
427
469
|
/**
|
|
428
470
|
* @returns
|
|
429
471
|
*/
|
|
430
|
-
|
|
472
|
+
get PopulationType(): number;
|
|
431
473
|
/**
|
|
432
474
|
* @returns
|
|
433
475
|
*/
|
|
434
|
-
|
|
476
|
+
get IsAVehicle(): boolean;
|
|
435
477
|
/**
|
|
436
478
|
* @param pos
|
|
437
479
|
* @param atTop
|
|
@@ -448,11 +490,11 @@ export declare class Entity implements IHandle {
|
|
|
448
490
|
/**
|
|
449
491
|
* @param toggle
|
|
450
492
|
*/
|
|
451
|
-
|
|
493
|
+
set CanClimbOnEntity(toggle: boolean);
|
|
452
494
|
/**
|
|
453
495
|
* @returns minimum; maximum
|
|
454
496
|
*/
|
|
455
|
-
|
|
497
|
+
get WorldPositionOfDimensions(): [Vector3, Vector3];
|
|
456
498
|
/**
|
|
457
499
|
* @param p1
|
|
458
500
|
* @returns
|
|
@@ -469,16 +511,111 @@ export declare class Entity implements IHandle {
|
|
|
469
511
|
* @returns
|
|
470
512
|
*/
|
|
471
513
|
hasCollidedWithAnything(): boolean;
|
|
514
|
+
/**
|
|
515
|
+
* @param entity2
|
|
516
|
+
* @param p2
|
|
517
|
+
* @param boneIndex
|
|
518
|
+
* @param offset
|
|
519
|
+
* @param p7
|
|
520
|
+
* @param p8
|
|
521
|
+
* @param p9
|
|
522
|
+
* @param p10
|
|
523
|
+
* @param p11
|
|
524
|
+
* @param p12
|
|
525
|
+
* @param p13
|
|
526
|
+
* @param p14
|
|
527
|
+
* @param p15
|
|
528
|
+
* @param p16
|
|
529
|
+
* @param p17
|
|
530
|
+
* @param p18
|
|
531
|
+
* @param p19
|
|
532
|
+
* @param p20
|
|
533
|
+
* @param p21
|
|
534
|
+
*/
|
|
535
|
+
attachToEntityPhysically(entity2: Entity, p2: number, boneIndex: number, offset: Vector3, p7: number, p8: number, p9: number, p10: number, p11: number, p12: number, p13: number, p14: boolean, p15: boolean, p16: boolean, p17: boolean, p18: number, p19: boolean, p20: number, p21: number): void;
|
|
536
|
+
/**
|
|
537
|
+
* @returns
|
|
538
|
+
*/
|
|
539
|
+
get HeightAboveGround(): number;
|
|
540
|
+
/**
|
|
541
|
+
* @param pos
|
|
542
|
+
* @param heading
|
|
543
|
+
* @param p5
|
|
544
|
+
* @param p6
|
|
545
|
+
*/
|
|
546
|
+
setCoordsAndHeadingNoOffset(pos: Vector3, heading: number, p5: boolean, p6: boolean): void;
|
|
547
|
+
/**
|
|
548
|
+
* Creates a spherical cone at origin that extends to surface with the angle specified. Then returns true if the entity is inside the spherical cone Angle is measured in degrees.
|
|
549
|
+
*
|
|
550
|
+
* @param originX
|
|
551
|
+
* @param originY
|
|
552
|
+
* @param originZ
|
|
553
|
+
* @param edgeX
|
|
554
|
+
* @param edgeY
|
|
555
|
+
* @param edgeZ
|
|
556
|
+
* @param angle
|
|
557
|
+
* @param p8
|
|
558
|
+
* @param p9
|
|
559
|
+
* @param p10
|
|
560
|
+
* @returns
|
|
561
|
+
*/
|
|
562
|
+
isInAngledArea(originX: number, originY: number, originZ: number, edgeX: number, edgeY: number, edgeZ: number, angle: number, p8: boolean, p9: boolean, p10: any): boolean;
|
|
563
|
+
clearLastDamageEntity(): void;
|
|
564
|
+
/**
|
|
565
|
+
* @param toggle
|
|
566
|
+
*/
|
|
567
|
+
set AlwaysPrerender(toggle: boolean);
|
|
568
|
+
/**
|
|
569
|
+
* Note that the third parameter(denoted as z) is "up and down" with positive numbers encouraging upwards movement.
|
|
570
|
+
*
|
|
571
|
+
* @param pos
|
|
572
|
+
*/
|
|
573
|
+
set Velocity(pos: Vector3);
|
|
574
|
+
/**
|
|
575
|
+
* SET_ENTITY_LO*
|
|
576
|
+
*
|
|
577
|
+
* @param p1
|
|
578
|
+
* @param p2
|
|
579
|
+
* @param p3
|
|
580
|
+
*/
|
|
581
|
+
N_0xAF7F3099B9FEB535(p1: number, p2: number, p3: number): void;
|
|
582
|
+
/**
|
|
583
|
+
* @returns
|
|
584
|
+
*/
|
|
585
|
+
N_0xAF72EC7E1B54539B(): Entity | null;
|
|
586
|
+
/**
|
|
587
|
+
* Simply returns whatever is passed to it (Regardless of whether the handle is valid or not).
|
|
588
|
+
*
|
|
589
|
+
* @returns
|
|
590
|
+
*/
|
|
591
|
+
get ObjectIndexFromIndex(): Prop | null;
|
|
592
|
+
/**
|
|
593
|
+
* Has the entity1 got a clear line of sight to the other entity2 from the direction entity1 is facing.
|
|
594
|
+
*
|
|
595
|
+
* @param entity2
|
|
596
|
+
* @param traceType
|
|
597
|
+
* @returns
|
|
598
|
+
*/
|
|
599
|
+
hasClearLosToEntityInFront(entity2: Entity, traceType: number): boolean;
|
|
600
|
+
/**
|
|
601
|
+
* @returns
|
|
602
|
+
*/
|
|
603
|
+
get IsOnTrainTrack(): any;
|
|
604
|
+
/**
|
|
605
|
+
* @param angle
|
|
606
|
+
* @returns
|
|
607
|
+
*/
|
|
608
|
+
isUpright(angle: number): boolean;
|
|
472
609
|
/**
|
|
473
610
|
* Simply returns whatever is passed to it (Regardless of whether the handle is valid or not).
|
|
474
611
|
*
|
|
475
612
|
* @returns
|
|
476
613
|
*/
|
|
477
|
-
|
|
614
|
+
get VehicleIndexFromIndex(): Vehicle | null;
|
|
478
615
|
/**
|
|
479
616
|
* @returns
|
|
480
617
|
*/
|
|
481
|
-
|
|
618
|
+
get IsVisible(): boolean;
|
|
482
619
|
/**
|
|
483
620
|
* SET_ENTITY_LO*
|
|
484
621
|
*
|
|
@@ -500,184 +637,225 @@ export declare class Entity implements IHandle {
|
|
|
500
637
|
*/
|
|
501
638
|
hasBeenDamagedByAnyPed(): boolean;
|
|
502
639
|
/**
|
|
503
|
-
* @param
|
|
504
|
-
* @
|
|
640
|
+
* @param pos
|
|
641
|
+
* @param xAxis
|
|
642
|
+
* @param yAxis
|
|
643
|
+
* @param zAxis
|
|
644
|
+
* @param clearArea
|
|
505
645
|
*/
|
|
506
|
-
|
|
507
|
-
deleteCarriable(): void;
|
|
646
|
+
setCoords(pos: Vector3, xAxis: boolean, yAxis: boolean, zAxis: boolean, clearArea: boolean): void;
|
|
508
647
|
/**
|
|
509
|
-
*
|
|
510
|
-
*
|
|
511
|
-
* @param animDict
|
|
512
|
-
* @param animName
|
|
648
|
+
* @param boneName
|
|
513
649
|
* @returns
|
|
514
650
|
*/
|
|
515
|
-
|
|
516
|
-
/**
|
|
517
|
-
* @param entity2
|
|
518
|
-
* @param thisFrameOnly
|
|
519
|
-
*/
|
|
520
|
-
setNoCollisionEntity(entity2: Entity, thisFrameOnly: boolean): void;
|
|
651
|
+
getBoneIndexByName(boneName: string | null): number;
|
|
521
652
|
/**
|
|
522
|
-
*
|
|
523
|
-
*
|
|
524
|
-
* @returns
|
|
653
|
+
* @param pause
|
|
525
654
|
*/
|
|
526
|
-
|
|
655
|
+
pauseTracking(pause: boolean): void;
|
|
527
656
|
/**
|
|
528
|
-
* @param
|
|
657
|
+
* @param toggle
|
|
529
658
|
*/
|
|
530
|
-
|
|
659
|
+
set LoadCollisionFlag(toggle: boolean);
|
|
531
660
|
/**
|
|
532
|
-
*
|
|
661
|
+
* Changes type and quality of skins
|
|
662
|
+
* type hashes: https://pastebin.com/C1WvQjCy
|
|
663
|
+
*
|
|
664
|
+
* @param type
|
|
533
665
|
*/
|
|
534
|
-
|
|
666
|
+
set CarcassType(type: string | number);
|
|
535
667
|
/**
|
|
536
|
-
* @param
|
|
537
|
-
* @param collision
|
|
668
|
+
* @param toggle
|
|
538
669
|
*/
|
|
539
|
-
|
|
670
|
+
set HasGravity(toggle: boolean);
|
|
540
671
|
/**
|
|
672
|
+
* @param relative
|
|
541
673
|
* @returns
|
|
542
674
|
*/
|
|
543
|
-
|
|
675
|
+
getSpeedVector(relative: boolean): Vector3;
|
|
544
676
|
/**
|
|
545
677
|
* @param entity2
|
|
546
|
-
* @param
|
|
547
|
-
* @
|
|
548
|
-
*/
|
|
549
|
-
hasClearLosToEntity(entity2: Entity, traceType: number): boolean;
|
|
550
|
-
/**
|
|
551
|
-
* Used in Script Function GENERIC_ITEM_HAS_ANIM_COMPLETED
|
|
552
|
-
* *GET_ENTITY**
|
|
553
|
-
*
|
|
554
|
-
* @param animDict
|
|
555
|
-
* @param animClip
|
|
678
|
+
* @param p2
|
|
679
|
+
* @param p3
|
|
556
680
|
* @returns
|
|
557
681
|
*/
|
|
558
|
-
|
|
682
|
+
hasBeenDamagedByEntity(entity2: Entity, p2: boolean, p3: boolean): boolean;
|
|
559
683
|
/**
|
|
560
|
-
* @param playerPedToIgnore
|
|
561
|
-
* @param flags
|
|
562
684
|
* @returns
|
|
563
685
|
*/
|
|
564
|
-
|
|
686
|
+
get IsFullyLooted(): any;
|
|
565
687
|
/**
|
|
566
|
-
* Gets the Y-component of the entity's forward vector.
|
|
567
|
-
*
|
|
568
688
|
* @returns
|
|
569
689
|
*/
|
|
570
|
-
|
|
690
|
+
get IsOccluded(): boolean;
|
|
571
691
|
/**
|
|
572
|
-
* @param
|
|
573
|
-
* @param roll
|
|
574
|
-
* @param yaw
|
|
575
|
-
* @param rotationOrder
|
|
576
|
-
* @param p5
|
|
692
|
+
* @param toggle
|
|
577
693
|
*/
|
|
578
|
-
|
|
694
|
+
set CanBeDamaged(toggle: boolean);
|
|
579
695
|
/**
|
|
580
|
-
* @param
|
|
581
|
-
* @param
|
|
696
|
+
* @param forceFlags
|
|
697
|
+
* @param pos
|
|
698
|
+
* @param offset
|
|
699
|
+
* @param boneIndex
|
|
700
|
+
* @param isDirectionRel
|
|
701
|
+
* @param ignoreUpVec
|
|
702
|
+
* @param isForceRel
|
|
703
|
+
* @param p12
|
|
704
|
+
* @param p13
|
|
582
705
|
*/
|
|
583
|
-
|
|
706
|
+
applyForceToEntity(forceFlags: number, pos: Vector3, offset: Vector3, boneIndex: number, isDirectionRel: boolean, ignoreUpVec: boolean, isForceRel: boolean, p12: boolean, p13: boolean): void;
|
|
584
707
|
/**
|
|
585
|
-
*
|
|
586
|
-
* BOOL p2: handles an additional special proofs flag, so it simply indicates whether it should be enabled or disabled, not sure what exactly it proofs the entity from though
|
|
587
|
-
*
|
|
588
|
-
* @param proofsBitset
|
|
589
|
-
* @param specialFlag
|
|
708
|
+
* @returns
|
|
590
709
|
*/
|
|
591
|
-
|
|
710
|
+
get IsDead(): boolean;
|
|
592
711
|
/**
|
|
712
|
+
* @param pos1
|
|
713
|
+
* @param pos2
|
|
714
|
+
* @param p7
|
|
715
|
+
* @param p8
|
|
716
|
+
* @param p9
|
|
593
717
|
* @returns
|
|
594
718
|
*/
|
|
595
|
-
|
|
719
|
+
isInArea(pos1: Vector3, pos2: Vector3, p7: boolean, p8: boolean, p9: any): boolean;
|
|
596
720
|
/**
|
|
721
|
+
* Returns the coordinates of an entity-bone.
|
|
722
|
+
* https://github.com/femga/rdr3_discoveries/tree/master/boneNames
|
|
723
|
+
*
|
|
724
|
+
* @param boneIndex
|
|
597
725
|
* @returns
|
|
598
726
|
*/
|
|
599
|
-
|
|
727
|
+
getWorldPositionOfBone(boneIndex: number): Vector3;
|
|
600
728
|
/**
|
|
601
|
-
*
|
|
729
|
+
* https://github.com/femga/rdr3_discoveries/tree/master/animations
|
|
730
|
+
*
|
|
731
|
+
* @param animName
|
|
732
|
+
* @param animDict
|
|
733
|
+
* @param p3
|
|
734
|
+
* @param loop
|
|
735
|
+
* @param stayInAnim
|
|
736
|
+
* @param p6
|
|
737
|
+
* @param delta
|
|
738
|
+
* @param bitset
|
|
602
739
|
* @returns
|
|
603
740
|
*/
|
|
604
|
-
|
|
741
|
+
playAnim(animName: string | null, animDict: string | null, p3: number, loop: boolean, stayInAnim: boolean, p6: boolean, delta: number, bitset: any): boolean;
|
|
605
742
|
/**
|
|
606
|
-
*
|
|
743
|
+
* Returns false if entity is not a ped or object.
|
|
744
|
+
*
|
|
745
|
+
* @returns lootTable
|
|
607
746
|
*/
|
|
608
|
-
|
|
747
|
+
get ScriptOverrideLootTablePermanent(): [any, number];
|
|
609
748
|
/**
|
|
610
|
-
*
|
|
611
|
-
*
|
|
612
|
-
*
|
|
613
|
-
* @param lootTable
|
|
749
|
+
* @param animDict
|
|
750
|
+
* @param animName
|
|
751
|
+
* @param p3
|
|
614
752
|
* @returns
|
|
615
753
|
*/
|
|
616
|
-
|
|
754
|
+
hasAnimFinished(animDict: string | null, animName: string | null, p3: number): boolean;
|
|
617
755
|
/**
|
|
618
|
-
* @
|
|
756
|
+
* @param bCanBeDamaged
|
|
757
|
+
* @param relGroup
|
|
619
758
|
*/
|
|
620
|
-
|
|
759
|
+
setCanBeDamagedByRelationshipGroup(bCanBeDamaged: boolean, relGroup: string | number): void;
|
|
621
760
|
/**
|
|
622
|
-
* @param actionHash
|
|
623
761
|
* @returns
|
|
624
762
|
*/
|
|
625
|
-
|
|
763
|
+
get UprightValue(): number;
|
|
626
764
|
/**
|
|
627
|
-
* @param
|
|
765
|
+
* @param pos
|
|
766
|
+
* @param heading
|
|
767
|
+
* @param xAxis
|
|
768
|
+
* @param yAxis
|
|
769
|
+
* @param zAxis
|
|
628
770
|
*/
|
|
629
|
-
|
|
771
|
+
setCoordsAndHeading(pos: Vector3, heading: number, xAxis: boolean, yAxis: boolean, zAxis: boolean): void;
|
|
630
772
|
/**
|
|
631
|
-
*
|
|
773
|
+
* Returns zero if the entity is not a carriable
|
|
632
774
|
*
|
|
633
775
|
* @returns
|
|
634
776
|
*/
|
|
635
|
-
|
|
777
|
+
get CarryConfig(): number;
|
|
636
778
|
/**
|
|
637
|
-
*
|
|
779
|
+
* tier: https://github.com/Halen84/RDR3-Native-Flags-And-Enums/tree/main/eEntityThreatTier
|
|
780
|
+
*
|
|
781
|
+
* @param tier
|
|
782
|
+
* @param p2
|
|
783
|
+
*/
|
|
784
|
+
setThreatTier(tier: number, p2: boolean): void;
|
|
785
|
+
/**
|
|
786
|
+
* Returns the heading of the entity in degrees. Also know as the "Yaw" of an entity.
|
|
638
787
|
*
|
|
639
788
|
* @returns
|
|
640
789
|
*/
|
|
641
|
-
|
|
790
|
+
get Heading(): number;
|
|
642
791
|
/**
|
|
792
|
+
* Returns the LOD distance of an entity.
|
|
793
|
+
*
|
|
643
794
|
* @returns
|
|
644
795
|
*/
|
|
645
|
-
|
|
796
|
+
get LodDist(): number;
|
|
646
797
|
/**
|
|
647
|
-
* Gets the X-component of the entity's forward vector.
|
|
648
|
-
*
|
|
649
798
|
* @returns
|
|
650
799
|
*/
|
|
651
|
-
|
|
800
|
+
doesHaveDrawable(): boolean;
|
|
652
801
|
/**
|
|
653
|
-
* @
|
|
802
|
+
* @param xyzw
|
|
654
803
|
*/
|
|
655
|
-
|
|
804
|
+
set Quaternion(xyzw: Vector4);
|
|
656
805
|
/**
|
|
657
806
|
* @returns
|
|
658
807
|
*/
|
|
659
|
-
|
|
808
|
+
get IsAttachedToAnyObject(): boolean;
|
|
660
809
|
/**
|
|
661
|
-
*
|
|
810
|
+
* Sets a ped or an object totally invincible. It doesn't take any kind of damage. Peds will not ragdoll on explosions.
|
|
811
|
+
*
|
|
812
|
+
* @param toggle
|
|
662
813
|
*/
|
|
663
|
-
|
|
814
|
+
set Invincible(toggle: boolean);
|
|
664
815
|
/**
|
|
665
|
-
*
|
|
816
|
+
* Attaches entity1 to bone (boneIndex) of entity2. boneIndex - this is different to boneID, use GET_PED_BONE_INDEX to get the index from the ID. use the index for attaching to specific bones. entity1 will be attached to entity2's centre if bone index given doesn't correspond to bone indexes for that entity type.
|
|
817
|
+
* https://github.com/femga/rdr3_discoveries/tree/master/boneNames useSoftPinning - if set to false attached entity will not detach when fixed
|
|
818
|
+
* collision - controls collision between the two entities (FALSE disables collision).
|
|
819
|
+
* isPed - pitch doesn't work when false and roll will only work on negative numbers (only peds)
|
|
820
|
+
* vertexIndex - position of vertex
|
|
821
|
+
* fixedRot - if false it ignores entity vector
|
|
666
822
|
*
|
|
823
|
+
* @param entity2
|
|
824
|
+
* @param boneIndex
|
|
825
|
+
* @param pos
|
|
826
|
+
* @param rot
|
|
827
|
+
* @param p9
|
|
828
|
+
* @param useSoftPinning
|
|
829
|
+
* @param collision
|
|
830
|
+
* @param isPed
|
|
831
|
+
* @param vertexIndex
|
|
832
|
+
* @param fixedRot
|
|
833
|
+
* @param p15
|
|
834
|
+
* @param p16
|
|
835
|
+
*/
|
|
836
|
+
attachToEntity(entity2: Entity, boneIndex: number, pos: Vector3, rot: Vector3, p9: boolean, useSoftPinning: boolean, collision: boolean, isPed: boolean, vertexIndex: number, fixedRot: boolean, p15: boolean, p16: boolean): void;
|
|
837
|
+
/**
|
|
667
838
|
* @returns
|
|
668
839
|
*/
|
|
669
|
-
|
|
840
|
+
get IsAnimal(): any;
|
|
670
841
|
/**
|
|
671
|
-
*
|
|
842
|
+
* p6/relative - makes the xyz force not relative to world coords, but to something else
|
|
843
|
+
* p7/highForce - setting false will make the force really low
|
|
844
|
+
*
|
|
845
|
+
* @param forceType
|
|
846
|
+
* @param pos
|
|
847
|
+
* @param component
|
|
848
|
+
* @param isDirectionRel
|
|
849
|
+
* @param isForceRel
|
|
850
|
+
* @param p8
|
|
672
851
|
*/
|
|
673
|
-
|
|
852
|
+
applyForceToCenterOfMass(forceType: number, pos: Vector3, component: number, isDirectionRel: boolean, isForceRel: boolean, p8: boolean): void;
|
|
674
853
|
/**
|
|
675
|
-
*
|
|
676
|
-
*
|
|
677
|
-
* @param flags
|
|
854
|
+
* Old name: _GET_ENTITY_CAN_BE_DAMAGED
|
|
855
|
+
*
|
|
678
856
|
* @returns
|
|
679
857
|
*/
|
|
680
|
-
|
|
858
|
+
get CanBeDamaged(): any;
|
|
681
859
|
/**
|
|
682
860
|
* Seems to return true if entity is burned / scorched
|
|
683
861
|
* *GET_ENTITY**
|
|
@@ -688,7 +866,7 @@ export declare class Entity implements IHandle {
|
|
|
688
866
|
/**
|
|
689
867
|
* @param toggle
|
|
690
868
|
*/
|
|
691
|
-
|
|
869
|
+
set RequiresMoreExpensiveRiverCheck(toggle: boolean);
|
|
692
870
|
/**
|
|
693
871
|
* @param boneIndex
|
|
694
872
|
* @returns Returns the offset from the entity for the selected bone index.
|
|
@@ -700,27 +878,27 @@ export declare class Entity implements IHandle {
|
|
|
700
878
|
*
|
|
701
879
|
* @returns
|
|
702
880
|
*/
|
|
703
|
-
|
|
881
|
+
get PedIndexFromIndex(): Ped | null;
|
|
704
882
|
/**
|
|
705
883
|
* Sets whether the entity can be targeted without being in line-of-sight.
|
|
706
884
|
*
|
|
707
885
|
* @param toggle
|
|
708
886
|
*/
|
|
709
|
-
|
|
887
|
+
set CanBeTargetedWithoutLos(toggle: boolean);
|
|
710
888
|
/**
|
|
711
889
|
* @returns
|
|
712
890
|
*/
|
|
713
|
-
|
|
891
|
+
get IsOnScreen(): boolean;
|
|
714
892
|
/**
|
|
715
893
|
* Old name: _SET_ENTITY_DECALS_DISABLED
|
|
716
894
|
*
|
|
717
895
|
* @param toggle
|
|
718
896
|
*/
|
|
719
|
-
|
|
897
|
+
set Noweapondecals(toggle: boolean);
|
|
720
898
|
/**
|
|
721
899
|
* @returns
|
|
722
900
|
*/
|
|
723
|
-
|
|
901
|
+
get Health(): number;
|
|
724
902
|
/**
|
|
725
903
|
* sets the fill in state for some objects like for the stew, coffee mug ,poker chips, jugs ? P1 is either 0 or 2 p2 seems to be a label/name p3 is the fill in state, max seems to be for some 3.0 (most is 1.0) - 0.0
|
|
726
904
|
* heres some of the labels/names found
|
|
@@ -777,11 +955,11 @@ export declare class Entity implements IHandle {
|
|
|
777
955
|
/**
|
|
778
956
|
* @returns
|
|
779
957
|
*/
|
|
780
|
-
|
|
958
|
+
get AttachedTo(): Entity | null;
|
|
781
959
|
/**
|
|
782
960
|
* @param toggle
|
|
783
961
|
*/
|
|
784
|
-
|
|
962
|
+
set OnlyDamagedByPlayer(toggle: boolean);
|
|
785
963
|
/**
|
|
786
964
|
* @param p1
|
|
787
965
|
* @param p2
|
|
@@ -801,104 +979,17 @@ export declare class Entity implements IHandle {
|
|
|
801
979
|
/**
|
|
802
980
|
* @returns
|
|
803
981
|
*/
|
|
804
|
-
|
|
805
|
-
/**
|
|
806
|
-
* enum eCarriableState
|
|
807
|
-
* {
|
|
808
|
-
* CARRIABLE_STATE_NONE,
|
|
809
|
-
* CARRIABLE_STATE_TRANSITIONING_TO_HOGTIED,
|
|
810
|
-
* CARRIABLE_STATE_CARRIABLE_INTRO,
|
|
811
|
-
* CARRIABLE_STATE_CARRIABLE,
|
|
812
|
-
* CARRIABLE_STATE_BEING_PICKED_UP_FROM_GROUND,
|
|
813
|
-
* CARRIABLE_STATE_CARRIED_BY_HUMAN,
|
|
814
|
-
* CARRIABLE_STATE_BEING_PLACED_ON_GROUND,
|
|
815
|
-
* CARRIABLE_STATE_CARRIED_BY_MOUNT,
|
|
816
|
-
* CARRIABLE_STATE_BEING_PLACED_ON_MOUNT,
|
|
817
|
-
* CARRIABLE_STATE_BEING_PICKED_UP_FROM_MOUNT,
|
|
818
|
-
* CARRIABLE_STATE_BEING_CUT_FREE,
|
|
819
|
-
* CARRIABLE_STATE_BEING_PLACED_ON_GROUND_ESCAPE,
|
|
820
|
-
* CARRIABLE_STATE_BEING_PLACED_IN_VEHICLE
|
|
821
|
-
* };
|
|
822
|
-
*
|
|
823
|
-
* @returns
|
|
824
|
-
*/
|
|
825
|
-
getCarriableState(): number;
|
|
826
|
-
/**
|
|
827
|
-
* @param value
|
|
828
|
-
*/
|
|
829
|
-
setMaxHealth(value: number): void;
|
|
830
|
-
/**
|
|
831
|
-
* Params: p1 (probably animType) = 1, 0
|
|
832
|
-
*
|
|
833
|
-
* @param p1
|
|
834
|
-
* @returns
|
|
835
|
-
*/
|
|
836
|
-
isPlayingAnyAnim(p1: number): boolean;
|
|
837
|
-
/**
|
|
838
|
-
* @param enabled
|
|
839
|
-
*/
|
|
840
|
-
setLightsEnabled(enabled: boolean): void;
|
|
841
|
-
/**
|
|
842
|
-
* Offset values are relative to the entity. x = left/right
|
|
843
|
-
* y = forward/backward
|
|
844
|
-
* z = up/down
|
|
845
|
-
*
|
|
846
|
-
* @param offset
|
|
847
|
-
* @returns
|
|
848
|
-
*/
|
|
849
|
-
getOffsetFromInWorldCoords(offset: Vector3): Vector3;
|
|
850
|
-
/**
|
|
851
|
-
* Checks if entity1 is within the box defined by x/y/zSize of entity2. Last three parameters are almost always p5 = 0, p6 = 1, p7 = 0
|
|
852
|
-
*
|
|
853
|
-
* @param entity2
|
|
854
|
-
* @param xSize
|
|
855
|
-
* @param ySize
|
|
856
|
-
* @param zSize
|
|
857
|
-
* @param p5
|
|
858
|
-
* @param p6
|
|
859
|
-
* @param p7
|
|
860
|
-
* @returns
|
|
861
|
-
*/
|
|
862
|
-
isAtEntity(entity2: Entity, xSize: number, ySize: number, zSize: number, p5: boolean, p6: boolean, p7: number): boolean;
|
|
863
|
-
/**
|
|
864
|
-
* @param toggle
|
|
865
|
-
*/
|
|
866
|
-
setVisible(toggle: boolean): void;
|
|
867
|
-
/**
|
|
868
|
-
* Old name: _SET_ENTITY_CLEANUP_BY_ENGINE
|
|
869
|
-
*
|
|
870
|
-
* @param toggle
|
|
871
|
-
*/
|
|
872
|
-
setShouldFreezeWaitingOnCollision(toggle: boolean): void;
|
|
873
|
-
/**
|
|
874
|
-
* Note: this native was removed in 1232 but added back in 1311
|
|
875
|
-
* Old name: _GET_ENTITY_PROOFS
|
|
876
|
-
*
|
|
877
|
-
* @returns
|
|
878
|
-
*/
|
|
879
|
-
getProofs(): number;
|
|
880
|
-
/**
|
|
881
|
-
* skin - everything alpha except skin
|
|
882
|
-
* Set entity alpha level. Ranging from 0 to 255 but changes occur after every 20 percent (after every 51).
|
|
883
|
-
*
|
|
884
|
-
* @param alphaLevel
|
|
885
|
-
* @param skin
|
|
886
|
-
*/
|
|
887
|
-
setAlpha(alphaLevel: number, skin: boolean): void;
|
|
888
|
-
/**
|
|
889
|
-
* @returns
|
|
890
|
-
*/
|
|
891
|
-
getThreatTier(): number;
|
|
982
|
+
get IsPredator(): any;
|
|
892
983
|
/**
|
|
893
984
|
* Returns entityType: https://github.com/Halen84/RDR3-Native-Flags-And-Enums/tree/main/eEntityType
|
|
894
985
|
*
|
|
895
986
|
* @returns
|
|
896
987
|
*/
|
|
897
|
-
|
|
988
|
+
get Type(): number;
|
|
898
989
|
/**
|
|
899
990
|
* @returns
|
|
900
991
|
*/
|
|
901
|
-
|
|
992
|
+
get IsOwnedByPersistenceSystem(): any;
|
|
902
993
|
/**
|
|
903
994
|
* @param animDict
|
|
904
995
|
* @param animName
|
|
@@ -926,11 +1017,11 @@ export declare class Entity implements IHandle {
|
|
|
926
1017
|
*
|
|
927
1018
|
* @returns
|
|
928
1019
|
*/
|
|
929
|
-
|
|
1020
|
+
get SubmergedLevel(): number;
|
|
930
1021
|
/**
|
|
931
1022
|
* @returns
|
|
932
1023
|
*/
|
|
933
|
-
|
|
1024
|
+
get IsAttached(): boolean;
|
|
934
1025
|
/**
|
|
935
1026
|
* SET_ENTITY_A*
|
|
936
1027
|
*
|
|
@@ -940,163 +1031,77 @@ export declare class Entity implements IHandle {
|
|
|
940
1031
|
/**
|
|
941
1032
|
* @param looted
|
|
942
1033
|
*/
|
|
943
|
-
|
|
1034
|
+
set FullyLooted(looted: boolean);
|
|
944
1035
|
/**
|
|
945
1036
|
* @returns
|
|
946
1037
|
*/
|
|
947
|
-
|
|
1038
|
+
get IsAttachedToAnyVehicle(): boolean;
|
|
948
1039
|
/**
|
|
949
|
-
* Used in Script Function DUELING_DID_PLAYER_DISARM_OPPONENT
|
|
950
|
-
*
|
|
951
|
-
* @param entity2
|
|
952
|
-
* @param p2
|
|
953
|
-
* @param p3
|
|
954
1040
|
* @returns
|
|
955
1041
|
*/
|
|
956
|
-
|
|
957
|
-
/**
|
|
958
|
-
* Must be called from a background script, otherwise it will do nothing.
|
|
959
|
-
*/
|
|
960
|
-
delete2(): void;
|
|
1042
|
+
get IsUpsidedown(): boolean;
|
|
961
1043
|
/**
|
|
962
1044
|
* @param p1
|
|
963
1045
|
* @returns
|
|
964
1046
|
*/
|
|
965
|
-
|
|
966
|
-
/**
|
|
967
|
-
* @returns
|
|
968
|
-
*/
|
|
969
|
-
isAMissionEntity(): boolean;
|
|
970
|
-
/**
|
|
971
|
-
* @returns
|
|
972
|
-
*/
|
|
973
|
-
isAttachedToAnyPed(): boolean;
|
|
974
|
-
/**
|
|
975
|
-
* @param to
|
|
976
|
-
* @returns
|
|
977
|
-
*/
|
|
978
|
-
isAttachedToEntity(to: Entity): boolean;
|
|
979
|
-
/**
|
|
980
|
-
* @returns
|
|
981
|
-
*/
|
|
982
|
-
hasBeenDamagedByAnyObject(): boolean;
|
|
1047
|
+
doesBelongToThisScript(p1: boolean): boolean;
|
|
983
1048
|
/**
|
|
984
|
-
*
|
|
1049
|
+
* Returns a hash of an entity's name. (Alternative Name: _GET_ENTITY_PROMPT_NAME_HASH)
|
|
1050
|
+
*
|
|
985
1051
|
* @returns
|
|
986
1052
|
*/
|
|
987
|
-
|
|
1053
|
+
get CarriableFromEntity(): number;
|
|
988
1054
|
/**
|
|
989
1055
|
* @param toggle
|
|
1056
|
+
* @param keepPhysics
|
|
990
1057
|
*/
|
|
991
|
-
|
|
992
|
-
resetAlpha(): void;
|
|
1058
|
+
setCollision(toggle: boolean, keepPhysics: boolean): void;
|
|
993
1059
|
/**
|
|
994
|
-
*
|
|
995
|
-
*
|
|
996
|
-
* @param pos
|
|
997
|
-
* @param xSize
|
|
998
|
-
* @param ySize
|
|
999
|
-
* @param zSize
|
|
1000
|
-
* @param p7
|
|
1001
|
-
* @param p8
|
|
1002
|
-
* @param p9
|
|
1060
|
+
* @param p1
|
|
1003
1061
|
* @returns
|
|
1004
1062
|
*/
|
|
1005
|
-
|
|
1006
|
-
/**
|
|
1007
|
-
* @param entity2
|
|
1008
|
-
* @param p2
|
|
1009
|
-
* @param boneIndex
|
|
1010
|
-
* @param offset
|
|
1011
|
-
* @param p7
|
|
1012
|
-
* @param p8
|
|
1013
|
-
* @param p9
|
|
1014
|
-
* @param p10
|
|
1015
|
-
* @param p11
|
|
1016
|
-
* @param p12
|
|
1017
|
-
* @param p13
|
|
1018
|
-
* @param p14
|
|
1019
|
-
* @param p15
|
|
1020
|
-
* @param p16
|
|
1021
|
-
* @param p17
|
|
1022
|
-
* @param p18
|
|
1023
|
-
* @param p19
|
|
1024
|
-
* @param p20
|
|
1025
|
-
* @param p21
|
|
1026
|
-
*/
|
|
1027
|
-
attachToEntityPhysically(entity2: Entity, p2: number, boneIndex: number, offset: Vector3, p7: number, p8: number, p9: number, p10: number, p11: number, p12: number, p13: number, p14: boolean, p15: boolean, p16: boolean, p17: boolean, p18: number, p19: boolean, p20: number, p21: number): void;
|
|
1063
|
+
placeOnGroundProperly(p1: boolean): any;
|
|
1028
1064
|
/**
|
|
1029
1065
|
* @returns
|
|
1030
1066
|
*/
|
|
1031
|
-
|
|
1067
|
+
get IsInWater(): boolean;
|
|
1032
1068
|
/**
|
|
1033
|
-
* @
|
|
1034
|
-
* @param heading
|
|
1035
|
-
* @param p5
|
|
1036
|
-
* @param p6
|
|
1069
|
+
* @returns Returns `true` if the entity exists
|
|
1037
1070
|
*/
|
|
1038
|
-
|
|
1071
|
+
doesExist(): boolean;
|
|
1039
1072
|
/**
|
|
1040
|
-
* Creates a spherical cone at origin that extends to surface with the angle specified. Then returns true if the entity is inside the spherical cone Angle is measured in degrees.
|
|
1041
|
-
*
|
|
1042
|
-
* @param originX
|
|
1043
|
-
* @param originY
|
|
1044
|
-
* @param originZ
|
|
1045
|
-
* @param edgeX
|
|
1046
|
-
* @param edgeY
|
|
1047
|
-
* @param edgeZ
|
|
1048
|
-
* @param angle
|
|
1049
|
-
* @param p8
|
|
1050
|
-
* @param p9
|
|
1051
|
-
* @param p10
|
|
1052
1073
|
* @returns
|
|
1053
1074
|
*/
|
|
1054
|
-
|
|
1055
|
-
clearLastDamageEntity(): void;
|
|
1056
|
-
/**
|
|
1057
|
-
* @param toggle
|
|
1058
|
-
*/
|
|
1059
|
-
setAlwaysPrerender(toggle: boolean): void;
|
|
1075
|
+
get Alpha(): number;
|
|
1060
1076
|
/**
|
|
1061
|
-
*
|
|
1077
|
+
* This native only works on `Ped` and `Object` entity types
|
|
1062
1078
|
*
|
|
1063
|
-
* @param
|
|
1079
|
+
* @param flagId Refer to [enum: eCarryingFlags]
|
|
1080
|
+
* @returns
|
|
1064
1081
|
*/
|
|
1065
|
-
|
|
1082
|
+
getCarryingFlag(flagId: eCarryingFlags): number;
|
|
1066
1083
|
/**
|
|
1067
|
-
* SET_ENTITY_LO*
|
|
1068
|
-
*
|
|
1069
1084
|
* @param p1
|
|
1070
|
-
* @param p2
|
|
1071
|
-
* @param p3
|
|
1072
|
-
*/
|
|
1073
|
-
N_0xAF7F3099B9FEB535(p1: number, p2: number, p3: number): void;
|
|
1074
|
-
/**
|
|
1075
|
-
* @returns
|
|
1076
1085
|
*/
|
|
1077
|
-
|
|
1086
|
+
forceAiAndAnimationUpdate(p1: boolean): void;
|
|
1078
1087
|
/**
|
|
1079
|
-
*
|
|
1088
|
+
* Axis - Invert Axis Flags
|
|
1080
1089
|
*
|
|
1081
|
-
* @
|
|
1090
|
+
* @param pos
|
|
1091
|
+
* @param xAxis
|
|
1092
|
+
* @param yAxis
|
|
1093
|
+
* @param zAxis
|
|
1082
1094
|
*/
|
|
1083
|
-
|
|
1095
|
+
setCoordsNoOffset(pos: Vector3, xAxis: boolean, yAxis: boolean, zAxis: boolean): void;
|
|
1084
1096
|
/**
|
|
1085
|
-
*
|
|
1097
|
+
* Returns (CUR_HEALTH / MAX_HEALTH)
|
|
1086
1098
|
*
|
|
1087
|
-
* @param entity2
|
|
1088
|
-
* @param traceType
|
|
1089
|
-
* @returns
|
|
1090
|
-
*/
|
|
1091
|
-
hasClearLosToEntityInFront(entity2: Entity, traceType: number): boolean;
|
|
1092
|
-
/**
|
|
1093
1099
|
* @returns
|
|
1094
1100
|
*/
|
|
1095
|
-
|
|
1101
|
+
get HealthFloat(): number;
|
|
1096
1102
|
/**
|
|
1097
|
-
*
|
|
1098
|
-
* @returns
|
|
1103
|
+
* Gets the network ID of this entity for network synchronization.
|
|
1099
1104
|
*/
|
|
1100
|
-
|
|
1105
|
+
get NetworkId(): number;
|
|
1101
1106
|
}
|
|
1102
1107
|
//# sourceMappingURL=Entity.d.ts.map
|