@nativewrappers/redm-codegen 0.0.4 → 0.0.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (317) hide show
  1. package/dist/classes/AnimScene.d.ts +109 -109
  2. package/dist/classes/AnimScene.d.ts.map +1 -1
  3. package/dist/classes/AnimScene.js +158 -158
  4. package/dist/classes/BaseModel.d.ts +34 -34
  5. package/dist/classes/BaseModel.d.ts.map +1 -1
  6. package/dist/classes/BaseModel.js +53 -53
  7. package/dist/classes/BaseTask.d.ts +36 -36
  8. package/dist/classes/BaseTask.d.ts.map +1 -1
  9. package/dist/classes/BaseTask.js +44 -44
  10. package/dist/classes/Cam.d.ts +91 -91
  11. package/dist/classes/Cam.d.ts.map +1 -1
  12. package/dist/classes/Cam.js +124 -124
  13. package/dist/classes/Entity.d.ts +507 -502
  14. package/dist/classes/Entity.d.ts.map +1 -1
  15. package/dist/classes/Entity.js +723 -714
  16. package/dist/classes/Interior.d.ts +27 -27
  17. package/dist/classes/Interior.d.ts.map +1 -1
  18. package/dist/classes/Interior.js +42 -42
  19. package/dist/classes/ItemSet.d.ts +2 -2
  20. package/dist/classes/ItemSet.d.ts.map +1 -1
  21. package/dist/classes/ItemSet.js +3 -3
  22. package/dist/classes/Ped.d.ts +286 -286
  23. package/dist/classes/Ped.d.ts.map +1 -1
  24. package/dist/classes/Ped.js +425 -425
  25. package/dist/classes/PedModel.d.ts +1 -1
  26. package/dist/classes/PedModel.d.ts.map +1 -1
  27. package/dist/classes/PedModel.js +2 -2
  28. package/dist/classes/PedTask.d.ts +770 -770
  29. package/dist/classes/PedTask.d.ts.map +1 -1
  30. package/dist/classes/PedTask.js +985 -985
  31. package/dist/classes/PersChar.d.ts +11 -11
  32. package/dist/classes/PersChar.d.ts.map +1 -1
  33. package/dist/classes/PersChar.js +23 -23
  34. package/dist/classes/Pickup.d.ts +6 -6
  35. package/dist/classes/Pickup.d.ts.map +1 -1
  36. package/dist/classes/Pickup.js +12 -12
  37. package/dist/classes/Player.d.ts +237 -233
  38. package/dist/classes/Player.d.ts.map +1 -1
  39. package/dist/classes/Player.js +309 -303
  40. package/dist/classes/Prop.d.ts +126 -126
  41. package/dist/classes/Prop.d.ts.map +1 -1
  42. package/dist/classes/Prop.js +180 -180
  43. package/dist/classes/PropSet.d.ts +16 -16
  44. package/dist/classes/PropSet.d.ts.map +1 -1
  45. package/dist/classes/PropSet.js +22 -22
  46. package/dist/classes/Vehicle.d.ts +122 -122
  47. package/dist/classes/Vehicle.d.ts.map +1 -1
  48. package/dist/classes/Vehicle.js +147 -147
  49. package/dist/classes/VehicleModel.d.ts +1 -1
  50. package/dist/classes/VehicleModel.d.ts.map +1 -1
  51. package/dist/classes/VehicleModel.js +2 -2
  52. package/dist/classes/VehicleTask.d.ts +17 -17
  53. package/dist/classes/VehicleTask.d.ts.map +1 -1
  54. package/dist/classes/VehicleTask.js +24 -24
  55. package/dist/classes/Volume.d.ts +44 -44
  56. package/dist/classes/Volume.d.ts.map +1 -1
  57. package/dist/classes/Volume.js +58 -58
  58. package/dist/classes/Weapon.d.ts +243 -243
  59. package/dist/classes/Weapon.d.ts.map +1 -1
  60. package/dist/classes/Weapon.js +339 -339
  61. package/dist/namespaces/Aicoverpoint.d.ts +23 -23
  62. package/dist/namespaces/Aicoverpoint.d.ts.map +1 -1
  63. package/dist/namespaces/Aicoverpoint.js +35 -35
  64. package/dist/namespaces/Aitransport.d.ts +78 -78
  65. package/dist/namespaces/Aitransport.d.ts.map +1 -1
  66. package/dist/namespaces/Aitransport.js +95 -95
  67. package/dist/namespaces/Animscene.d.ts +37 -37
  68. package/dist/namespaces/Animscene.d.ts.map +1 -1
  69. package/dist/namespaces/Animscene.js +51 -51
  70. package/dist/namespaces/Audio.d.ts +395 -395
  71. package/dist/namespaces/Audio.d.ts.map +1 -1
  72. package/dist/namespaces/Audio.js +530 -530
  73. package/dist/namespaces/Bounty.d.ts +23 -23
  74. package/dist/namespaces/Bounty.d.ts.map +1 -1
  75. package/dist/namespaces/Bounty.js +40 -40
  76. package/dist/namespaces/Brain.d.ts +15 -15
  77. package/dist/namespaces/Brain.d.ts.map +1 -1
  78. package/dist/namespaces/Brain.js +20 -20
  79. package/dist/namespaces/CamStatics.d.ts +483 -483
  80. package/dist/namespaces/CamStatics.d.ts.map +1 -1
  81. package/dist/namespaces/CamStatics.js +693 -693
  82. package/dist/namespaces/Clock.d.ts +51 -51
  83. package/dist/namespaces/Clock.d.ts.map +1 -1
  84. package/dist/namespaces/Clock.js +73 -73
  85. package/dist/namespaces/Collection.d.ts +6 -6
  86. package/dist/namespaces/Collection.d.ts.map +1 -1
  87. package/dist/namespaces/Collection.js +11 -11
  88. package/dist/namespaces/Compapp.js +1 -1
  89. package/dist/namespaces/Compendium.d.ts +58 -58
  90. package/dist/namespaces/Compendium.d.ts.map +1 -1
  91. package/dist/namespaces/Compendium.js +83 -83
  92. package/dist/namespaces/Crashlog.js +9 -9
  93. package/dist/namespaces/Crew.d.ts +9 -9
  94. package/dist/namespaces/Crew.d.ts.map +1 -1
  95. package/dist/namespaces/Crew.js +18 -18
  96. package/dist/namespaces/Databinding.d.ts +146 -146
  97. package/dist/namespaces/Databinding.d.ts.map +1 -1
  98. package/dist/namespaces/Databinding.js +218 -218
  99. package/dist/namespaces/Datafile.js +4 -4
  100. package/dist/namespaces/Decorator.d.ts +19 -19
  101. package/dist/namespaces/Decorator.d.ts.map +1 -1
  102. package/dist/namespaces/Decorator.js +34 -34
  103. package/dist/namespaces/Dlc.js +2 -2
  104. package/dist/namespaces/EntityStatics.d.ts +186 -186
  105. package/dist/namespaces/EntityStatics.d.ts.map +1 -1
  106. package/dist/namespaces/EntityStatics.js +249 -249
  107. package/dist/namespaces/Event.js +4 -4
  108. package/dist/namespaces/Fire.d.ts +89 -89
  109. package/dist/namespaces/Fire.d.ts.map +1 -1
  110. package/dist/namespaces/Fire.js +115 -115
  111. package/dist/namespaces/Flock.js +2 -2
  112. package/dist/namespaces/Gang.js +2 -2
  113. package/dist/namespaces/GoogleAnalytics.js +2 -2
  114. package/dist/namespaces/Graphics.d.ts +776 -776
  115. package/dist/namespaces/Graphics.d.ts.map +1 -1
  116. package/dist/namespaces/Graphics.js +1120 -1120
  117. package/dist/namespaces/Hud.d.ts +497 -497
  118. package/dist/namespaces/Hud.d.ts.map +1 -1
  119. package/dist/namespaces/Hud.js +748 -748
  120. package/dist/namespaces/Ik.js +1 -1
  121. package/dist/namespaces/Interaction.js +3 -3
  122. package/dist/namespaces/InteriorStatics.d.ts +40 -40
  123. package/dist/namespaces/InteriorStatics.d.ts.map +1 -1
  124. package/dist/namespaces/InteriorStatics.js +57 -57
  125. package/dist/namespaces/Inventory.d.ts +205 -205
  126. package/dist/namespaces/Inventory.d.ts.map +1 -1
  127. package/dist/namespaces/Inventory.js +340 -340
  128. package/dist/namespaces/Itemdatabase.d.ts +78 -78
  129. package/dist/namespaces/Itemdatabase.d.ts.map +1 -1
  130. package/dist/namespaces/Itemdatabase.js +109 -109
  131. package/dist/namespaces/Itemset.js +2 -2
  132. package/dist/namespaces/Law.d.ts +1 -1
  133. package/dist/namespaces/Law.d.ts.map +1 -1
  134. package/dist/namespaces/Law.js +19 -19
  135. package/dist/namespaces/Localization.js +1 -1
  136. package/dist/namespaces/Map.d.ts +156 -156
  137. package/dist/namespaces/Map.d.ts.map +1 -1
  138. package/dist/namespaces/Map.js +209 -209
  139. package/dist/namespaces/Minigame.d.ts +66 -66
  140. package/dist/namespaces/Minigame.d.ts.map +1 -1
  141. package/dist/namespaces/Minigame.js +111 -111
  142. package/dist/namespaces/Misc.d.ts +3 -3
  143. package/dist/namespaces/Misc.d.ts.map +1 -1
  144. package/dist/namespaces/Misc.js +35 -35
  145. package/dist/namespaces/Missiondata.js +1 -1
  146. package/dist/namespaces/Money.js +3 -3
  147. package/dist/namespaces/Netshopping.d.ts +58 -58
  148. package/dist/namespaces/Netshopping.d.ts.map +1 -1
  149. package/dist/namespaces/Netshopping.js +89 -89
  150. package/dist/namespaces/Network.d.ts +1199 -1199
  151. package/dist/namespaces/Network.d.ts.map +1 -1
  152. package/dist/namespaces/Network.js +1650 -1650
  153. package/dist/namespaces/Object.d.ts +262 -262
  154. package/dist/namespaces/Object.d.ts.map +1 -1
  155. package/dist/namespaces/Object.js +367 -367
  156. package/dist/namespaces/Pad.d.ts +102 -102
  157. package/dist/namespaces/Pad.d.ts.map +1 -1
  158. package/dist/namespaces/Pad.js +141 -141
  159. package/dist/namespaces/Pathfind.js +10 -10
  160. package/dist/namespaces/PedStatics.d.ts +2 -2
  161. package/dist/namespaces/PedStatics.d.ts.map +1 -1
  162. package/dist/namespaces/PedStatics.js +10 -10
  163. package/dist/namespaces/Perschar.d.ts +42 -42
  164. package/dist/namespaces/Perschar.d.ts.map +1 -1
  165. package/dist/namespaces/Perschar.js +59 -59
  166. package/dist/namespaces/Physics.d.ts +37 -37
  167. package/dist/namespaces/Physics.d.ts.map +1 -1
  168. package/dist/namespaces/Physics.js +54 -54
  169. package/dist/namespaces/PlayerStatics.d.ts +68 -68
  170. package/dist/namespaces/PlayerStatics.d.ts.map +1 -1
  171. package/dist/namespaces/PlayerStatics.js +104 -104
  172. package/dist/namespaces/Population.d.ts +86 -86
  173. package/dist/namespaces/Population.d.ts.map +1 -1
  174. package/dist/namespaces/Population.js +116 -116
  175. package/dist/namespaces/Posse.d.ts +48 -48
  176. package/dist/namespaces/Posse.d.ts.map +1 -1
  177. package/dist/namespaces/Posse.js +78 -78
  178. package/dist/namespaces/Propset.d.ts +59 -59
  179. package/dist/namespaces/Propset.d.ts.map +1 -1
  180. package/dist/namespaces/Propset.js +81 -81
  181. package/dist/namespaces/Replay.d.ts +1 -1
  182. package/dist/namespaces/Replay.d.ts.map +1 -1
  183. package/dist/namespaces/Replay.js +2 -2
  184. package/dist/namespaces/Scripts.d.ts +1 -1
  185. package/dist/namespaces/Scripts.d.ts.map +1 -1
  186. package/dist/namespaces/Scripts.js +12 -12
  187. package/dist/namespaces/Socialclub.js +8 -8
  188. package/dist/namespaces/Socialclubfeed.js +1 -1
  189. package/dist/namespaces/Spactionproxy.js +4 -4
  190. package/dist/namespaces/Stats.d.ts +203 -203
  191. package/dist/namespaces/Stats.d.ts.map +1 -1
  192. package/dist/namespaces/Stats.js +294 -294
  193. package/dist/namespaces/Streaming.d.ts +128 -128
  194. package/dist/namespaces/Streaming.d.ts.map +1 -1
  195. package/dist/namespaces/Streaming.js +202 -202
  196. package/dist/namespaces/Task.d.ts +366 -366
  197. package/dist/namespaces/Task.d.ts.map +1 -1
  198. package/dist/namespaces/Task.js +517 -517
  199. package/dist/namespaces/Telemetry.d.ts +83 -83
  200. package/dist/namespaces/Telemetry.d.ts.map +1 -1
  201. package/dist/namespaces/Telemetry.js +111 -111
  202. package/dist/namespaces/Txd.js +1 -1
  203. package/dist/namespaces/Uiapps.d.ts +25 -25
  204. package/dist/namespaces/Uiapps.d.ts.map +1 -1
  205. package/dist/namespaces/Uiapps.js +36 -36
  206. package/dist/namespaces/Uievents.js +1 -1
  207. package/dist/namespaces/Uifeed.js +1 -1
  208. package/dist/namespaces/Uistickyfeed.d.ts +16 -16
  209. package/dist/namespaces/Uistickyfeed.d.ts.map +1 -1
  210. package/dist/namespaces/Uistickyfeed.js +21 -21
  211. package/dist/namespaces/Unlock.js +5 -5
  212. package/dist/namespaces/VehicleStatics.js +12 -12
  213. package/dist/namespaces/Voice.js +7 -7
  214. package/dist/namespaces/VolumeStatics.d.ts +99 -99
  215. package/dist/namespaces/VolumeStatics.d.ts.map +1 -1
  216. package/dist/namespaces/VolumeStatics.js +137 -137
  217. package/dist/namespaces/Water.d.ts +27 -27
  218. package/dist/namespaces/Water.d.ts.map +1 -1
  219. package/dist/namespaces/Water.js +41 -41
  220. package/dist/namespaces/WeaponStatics.d.ts +206 -206
  221. package/dist/namespaces/WeaponStatics.d.ts.map +1 -1
  222. package/dist/namespaces/WeaponStatics.js +303 -303
  223. package/dist/types/NativeAliases.d.ts +3 -1
  224. package/dist/types/NativeAliases.d.ts.map +1 -1
  225. package/dist/types/NativeAliases.js +3 -1
  226. package/package.json +1 -1
  227. package/src/classes/AnimScene.ts +164 -164
  228. package/src/classes/BaseModel.ts +60 -60
  229. package/src/classes/BaseTask.ts +46 -46
  230. package/src/classes/Cam.ts +136 -136
  231. package/src/classes/Entity.ts +738 -727
  232. package/src/classes/Interior.ts +43 -43
  233. package/src/classes/ItemSet.ts +3 -3
  234. package/src/classes/Ped.ts +432 -432
  235. package/src/classes/PedModel.ts +2 -2
  236. package/src/classes/PedTask.ts +1023 -1023
  237. package/src/classes/PersChar.ts +28 -28
  238. package/src/classes/Pickup.ts +13 -13
  239. package/src/classes/Player.ts +326 -319
  240. package/src/classes/Prop.ts +185 -185
  241. package/src/classes/PropSet.ts +25 -25
  242. package/src/classes/Vehicle.ts +147 -147
  243. package/src/classes/VehicleModel.ts +2 -2
  244. package/src/classes/VehicleTask.ts +27 -27
  245. package/src/classes/Volume.ts +62 -62
  246. package/src/classes/Weapon.ts +358 -358
  247. package/src/namespaces/Aicoverpoint.ts +40 -40
  248. package/src/namespaces/Aitransport.ts +104 -104
  249. package/src/namespaces/Animscene.ts +55 -55
  250. package/src/namespaces/Audio.ts +565 -565
  251. package/src/namespaces/Bounty.ts +46 -46
  252. package/src/namespaces/Brain.ts +22 -22
  253. package/src/namespaces/CamStatics.ts +706 -706
  254. package/src/namespaces/Clock.ts +82 -82
  255. package/src/namespaces/Collection.ts +12 -12
  256. package/src/namespaces/Compapp.ts +1 -1
  257. package/src/namespaces/Compendium.ts +94 -94
  258. package/src/namespaces/Crashlog.ts +9 -9
  259. package/src/namespaces/Crew.ts +20 -20
  260. package/src/namespaces/Databinding.ts +222 -222
  261. package/src/namespaces/Datafile.ts +4 -4
  262. package/src/namespaces/Decorator.ts +37 -37
  263. package/src/namespaces/Dlc.ts +2 -2
  264. package/src/namespaces/EntityStatics.ts +259 -259
  265. package/src/namespaces/Event.ts +4 -4
  266. package/src/namespaces/Fire.ts +127 -127
  267. package/src/namespaces/Flock.ts +2 -2
  268. package/src/namespaces/Gang.ts +2 -2
  269. package/src/namespaces/GoogleAnalytics.ts +2 -2
  270. package/src/namespaces/Graphics.ts +1081 -1081
  271. package/src/namespaces/Hud.ts +767 -767
  272. package/src/namespaces/Ik.ts +1 -1
  273. package/src/namespaces/Interaction.ts +3 -3
  274. package/src/namespaces/InteriorStatics.ts +65 -65
  275. package/src/namespaces/Inventory.ts +352 -352
  276. package/src/namespaces/Itemdatabase.ts +121 -121
  277. package/src/namespaces/Itemset.ts +2 -2
  278. package/src/namespaces/Law.ts +20 -20
  279. package/src/namespaces/Localization.ts +1 -1
  280. package/src/namespaces/Map.ts +217 -217
  281. package/src/namespaces/Minigame.ts +119 -119
  282. package/src/namespaces/Misc.ts +38 -38
  283. package/src/namespaces/Missiondata.ts +1 -1
  284. package/src/namespaces/Money.ts +3 -3
  285. package/src/namespaces/Netshopping.ts +99 -99
  286. package/src/namespaces/Network.ts +1738 -1738
  287. package/src/namespaces/Object.ts +370 -370
  288. package/src/namespaces/Pad.ts +155 -155
  289. package/src/namespaces/Pathfind.ts +10 -10
  290. package/src/namespaces/PedStatics.ts +12 -12
  291. package/src/namespaces/Perschar.ts +67 -67
  292. package/src/namespaces/Physics.ts +62 -62
  293. package/src/namespaces/PlayerStatics.ts +112 -112
  294. package/src/namespaces/Population.ts +131 -131
  295. package/src/namespaces/Posse.ts +81 -81
  296. package/src/namespaces/Propset.ts +92 -92
  297. package/src/namespaces/Replay.ts +3 -3
  298. package/src/namespaces/Scripts.ts +13 -13
  299. package/src/namespaces/Socialclub.ts +8 -8
  300. package/src/namespaces/Socialclubfeed.ts +1 -1
  301. package/src/namespaces/Spactionproxy.ts +4 -4
  302. package/src/namespaces/Stats.ts +296 -296
  303. package/src/namespaces/Streaming.ts +236 -236
  304. package/src/namespaces/Task.ts +583 -583
  305. package/src/namespaces/Telemetry.ts +125 -125
  306. package/src/namespaces/Txd.ts +1 -1
  307. package/src/namespaces/Uiapps.ts +43 -43
  308. package/src/namespaces/Uievents.ts +1 -1
  309. package/src/namespaces/Uifeed.ts +1 -1
  310. package/src/namespaces/Uistickyfeed.ts +23 -23
  311. package/src/namespaces/Unlock.ts +5 -5
  312. package/src/namespaces/VehicleStatics.ts +12 -12
  313. package/src/namespaces/Voice.ts +7 -7
  314. package/src/namespaces/VolumeStatics.ts +143 -143
  315. package/src/namespaces/Water.ts +47 -47
  316. package/src/namespaces/WeaponStatics.ts +311 -311
  317. package/src/types/NativeAliases.ts +6 -1
@@ -25,7 +25,7 @@ export declare class Vehicle extends Entity {
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  *
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  * @param health
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  */
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- setEngineHealth(health: number): void;
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+ set EngineHealth(health: number);
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  /**
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  * Apply damage to vehicle at a location. Location is relative to vehicle model (not world). Radius of effect damage applied in a sphere at impact location
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  *
@@ -38,12 +38,12 @@ export declare class Vehicle extends Entity {
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  /**
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  * @param p1
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  */
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- setBrokenPartsDontAffectAiHandling(p1: boolean): void;
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+ set BrokenPartsDontAffectAiHandling(p1: boolean);
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  showHorseReins(): void;
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  /**
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  * @param toggle
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  */
46
- setDisablePetrolTankFires(toggle: boolean): void;
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+ set DisablePetrolTankFires(toggle: boolean);
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  /**
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  * whistleSequence: ACKNOWLEDGE, BACKING_UP, CROSSING, DANGER, MOVING, NEXT_STATION, PASSING, STOPPED
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  * p2 = true seems to mute the sound
@@ -56,11 +56,11 @@ export declare class Vehicle extends Entity {
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  /**
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  * @param toggle
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  */
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- setDoorsLockedForAllPlayers(toggle: boolean): void;
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+ set DoorsLockedForAllPlayers(toggle: boolean);
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  /**
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  * @param p1
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  */
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- setMayBeUsedByGotoPointAnyMeans(p1: boolean): void;
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+ set MayBeUsedByGotoPointAnyMeans(p1: boolean);
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  /**
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  * Seems related to vehicle health, like the one in IV.
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  * Max 1000, min 0.
@@ -68,19 +68,19 @@ export declare class Vehicle extends Entity {
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  *
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  * @returns
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  */
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- getBodyHealth(): number;
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+ get BodyHealth(): number;
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  /**
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  * @returns
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  */
75
- isTrainWaitingAtStation(): any;
75
+ get IsTrainWaitingAtStation(): boolean;
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  /**
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  * @returns
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  */
79
- getEstimatedMaxSpeed(): number;
79
+ get EstimatedMaxSpeed(): number;
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  /**
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  * @param toggle
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  */
83
- setWheelsCanBreakOffWhenBlowUp(toggle: boolean): void;
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+ set WheelsCanBreakOffWhenBlowUp(toggle: boolean);
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  /**
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  * windowIndex:
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  * 0 = Front Right Window
@@ -96,29 +96,29 @@ export declare class Vehicle extends Entity {
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  *
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  * @returns
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  */
99
- getTrainCar(): Entity | null;
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+ get TrainCar(): Entity | null;
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  /**
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  * @param enabled
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  */
103
- setWheelsCanBreak(enabled: boolean): void;
103
+ set WheelsCanBreak(enabled: boolean);
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  /**
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  * Requires a visibility tracker on the vehicle (TRACK_VEHICLE_VISIBILITY)
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  *
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  * @returns
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  */
109
- isVisible(): boolean;
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+ get IsVisible(): boolean;
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  /**
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  * @param toggle
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  */
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- setBoatAnchor(toggle: boolean): void;
113
+ set BoatAnchor(toggle: boolean);
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  /**
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  * @returns
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  */
117
- getTint(): number;
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+ get Tint(): number;
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  /**
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  * @param toggle
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  */
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- setInactiveDuringPlayback(toggle: boolean): void;
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+ set InactiveDuringPlayback(toggle: boolean);
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122
  /**
123
123
  * @param doorId Refer to [enum: eDoorId]
124
124
  * @param closeInstantly
@@ -129,7 +129,7 @@ export declare class Vehicle extends Entity {
129
129
  *
130
130
  * @param toggle
131
131
  */
132
- setAllowNoPassengersLockon(toggle: boolean): void;
132
+ set AllowNoPassengersLockon(toggle: boolean);
133
133
  /**
134
134
  * @param index
135
135
  * @returns
@@ -138,7 +138,7 @@ export declare class Vehicle extends Entity {
138
138
  /**
139
139
  * @returns
140
140
  */
141
- isOnFire(): any;
141
+ get IsOnFire(): any;
142
142
  /**
143
143
  * Used in Script Function MC_LOCAL_SETUP_VEH - enabling transitions
144
144
  *
@@ -150,7 +150,7 @@ export declare class Vehicle extends Entity {
150
150
  *
151
151
  * @param flags
152
152
  */
153
- setMissionTrainAsNoLongerNeeded(flags: number): void;
153
+ set MissionTrainAsNoLongerNeeded(flags: number);
154
154
  /**
155
155
  * @param p1
156
156
  * @param p2
@@ -162,7 +162,7 @@ export declare class Vehicle extends Entity {
162
162
  *
163
163
  * @returns left; right
164
164
  */
165
- getRowingOars(): [Entity | null, Entity | null];
165
+ get RowingOars(): [Entity | null, Entity | null];
166
166
  /**
167
167
  * Starts or stops the engine on the specified vehicle. vehicle: The vehicle to start or stop the engine on.
168
168
  * value: true to turn the vehicle on; false to turn it off.
@@ -188,11 +188,11 @@ export declare class Vehicle extends Entity {
188
188
  /**
189
189
  * @param speed
190
190
  */
191
- setForwardSpeed(speed: number): void;
191
+ set ForwardSpeed(speed: number);
192
192
  /**
193
193
  * @returns
194
194
  */
195
- getBreakableLocksState(): number;
195
+ get BreakableLocksState(): number;
196
196
  /**
197
197
  * Locks the vehicle's steering to the desired angle, explained below. Requires to be called onTick. Steering is unlocked the moment the function stops being called on the vehicle. Steer bias:
198
198
  * -1.0 = full right
@@ -201,7 +201,7 @@ export declare class Vehicle extends Entity {
201
201
  *
202
202
  * @param value
203
203
  */
204
- setSteerBias(value: number): void;
204
+ set SteerBias(value: number);
205
205
  hideHorseReins(): void;
206
206
  /**
207
207
  * @param p1
@@ -212,27 +212,27 @@ export declare class Vehicle extends Entity {
212
212
  *
213
213
  * @param toggle
214
214
  */
215
- setHasStrongAxles(toggle: boolean): void;
215
+ set HasStrongAxles(toggle: boolean);
216
216
  /**
217
217
  * @returns
218
218
  */
219
- isPlaybackGoingOnForVehicle(): boolean;
219
+ get IsPlaybackGoingOnForVehicle(): boolean;
220
220
  /**
221
221
  * Gets the trailer of a vehicle and puts it into the trailer parameter.
222
222
  *
223
223
  * @returns trailer
224
224
  */
225
- getTrailerVehicle(): [boolean, Vehicle | null];
225
+ get TrailerVehicle(): [boolean, Vehicle | null];
226
226
  /**
227
227
  * https://github.com/femga/rdr3_discoveries/blob/master/vehicles/vehicle_modding/vehicle_liveries.lua
228
228
  *
229
229
  * @param liveryIndex
230
230
  */
231
- setLivery(liveryIndex: number): void;
231
+ set Livery(liveryIndex: number);
232
232
  /**
233
233
  * @param toggle
234
234
  */
235
- setForceEngineDamageByBullet(toggle: boolean): void;
235
+ set ForceEngineDamageByBullet(toggle: boolean);
236
236
  /**
237
237
  * Params: destroyingForce is usually 100f in R* Scripts
238
238
  * Similar to 0xD4F5EFB55769D272, _A*
@@ -248,7 +248,7 @@ export declare class Vehicle extends Entity {
248
248
  /**
249
249
  * @param p1
250
250
  */
251
- setDisableEngineFires(p1: boolean): void;
251
+ set DisableEngineFires(p1: boolean);
252
252
  /**
253
253
  * Returns 1000.0 if the function is unable to get the address of the specified vehicle or if it's not a vehicle. Minimum: -4000
254
254
  * Maximum: 1000 -4000: Engine is destroyed
@@ -258,11 +258,11 @@ export declare class Vehicle extends Entity {
258
258
  *
259
259
  * @returns
260
260
  */
261
- getEngineHealth(): number;
261
+ get EngineHealth(): number;
262
262
  /**
263
263
  * @param speed
264
264
  */
265
- setTrainSpeed(speed: number): void;
265
+ set TrainSpeed(speed: number);
266
266
  /**
267
267
  * wheelIndex 0: left, wheelIndex 1: right, 4 & 5: unknown
268
268
  *
@@ -281,7 +281,7 @@ export declare class Vehicle extends Entity {
281
281
  /**
282
282
  * @param toggle
283
283
  */
284
- setAllowHomingMissleLockon(toggle: boolean): void;
284
+ set AllowHomingMissleLockon(toggle: boolean);
285
285
  setTrainHalt(): void;
286
286
  /**
287
287
  * @param player
@@ -291,11 +291,11 @@ export declare class Vehicle extends Entity {
291
291
  /**
292
292
  * @param multiplier
293
293
  */
294
- setLodMultiplier(multiplier: number): void;
294
+ set LodMultiplier(multiplier: number);
295
295
  /**
296
296
  * @param value
297
297
  */
298
- setTrainWhistleEnabled(value: boolean): void;
298
+ set TrainWhistleEnabled(value: boolean);
299
299
  /**
300
300
  * _SET_VEHICLE_S*
301
301
  *
@@ -310,7 +310,7 @@ export declare class Vehicle extends Entity {
310
310
  /**
311
311
  * @returns seatIndex: Refer to [enum: eVehicleSeat]
312
312
  */
313
- getTurretSeat(): [any, number];
313
+ get TurretSeat(): [any, number];
314
314
  /**
315
315
  * Often called after START_PLAYBACK_RECORDED_VEHICLE and SKIP_TIME_IN_PLAYBACK_RECORDED_VEHICLE; similar in use to FORCE_ENTITY_AI_AND_ANIMATION_UPDATE.
316
316
  *
@@ -342,13 +342,13 @@ export declare class Vehicle extends Entity {
342
342
  /**
343
343
  * @returns
344
344
  */
345
- isDraftVehicle(): any;
345
+ get IsDraftVehicle(): boolean;
346
346
  /**
347
347
  * Hashes: COACH2_BOOT_LOOT_ITEMS_COACHROB_RSC, COACH2_BOOT_LOOT_ITEMS_COACHROB, COACH2_MARY3
348
348
  *
349
349
  * @param coachrobberyLoot
350
350
  */
351
- setForceCoachRobberyLoot(coachrobberyLoot: string | number): void;
351
+ set ForceCoachRobberyLoot(coachrobberyLoot: string | number);
352
352
  /**
353
353
  * @param doorId Refer to [enum: eDoorId]
354
354
  * @param doorLockStatus
@@ -357,7 +357,7 @@ export declare class Vehicle extends Entity {
357
357
  /**
358
358
  * @param toggle
359
359
  */
360
- setTrainStopsForStations(toggle: boolean): void;
360
+ set TrainStopsForStations(toggle: boolean);
361
361
  /**
362
362
  * @param p1
363
363
  */
@@ -365,7 +365,7 @@ export declare class Vehicle extends Entity {
365
365
  /**
366
366
  * @returns
367
367
  */
368
- getTimePositionInRecording(): number;
368
+ get TimePositionInRecording(): number;
369
369
  /**
370
370
  * This native makes the vehicle stop immediately distance defines how far it will travel until stopping.
371
371
  *
@@ -377,7 +377,7 @@ export declare class Vehicle extends Entity {
377
377
  /**
378
378
  * @returns
379
379
  */
380
- getOwner(): Entity | null;
380
+ get Owner(): Entity | null;
381
381
  /**
382
382
  * @param trackIndex
383
383
  * @param pos
@@ -386,15 +386,15 @@ export declare class Vehicle extends Entity {
386
386
  /**
387
387
  * @param toggle
388
388
  */
389
- setInfluencesWantedLevel(toggle: boolean): void;
389
+ set InfluencesWantedLevel(toggle: boolean);
390
390
  /**
391
391
  * @param state
392
392
  */
393
- setCanBeTargetted(state: boolean): void;
393
+ set CanBeTargetted(state: boolean);
394
394
  /**
395
395
  * @returns
396
396
  */
397
- getTrackIndexOfTrain(): number;
397
+ get TrackIndexOfTrain(): number;
398
398
  /**
399
399
  * @param p1
400
400
  */
@@ -404,7 +404,7 @@ export declare class Vehicle extends Entity {
404
404
  *
405
405
  * @returns
406
406
  */
407
- getPetrolTankHealth(): number;
407
+ get PetrolTankHealth(): number;
408
408
  /**
409
409
  * @param doorId Refer to [enum: eDoorId]
410
410
  * @param p2
@@ -415,7 +415,7 @@ export declare class Vehicle extends Entity {
415
415
  /**
416
416
  * @returns
417
417
  */
418
- getDriverOfVehicle(): Ped | null;
418
+ get DriverOfVehicle(): Ped | null;
419
419
  /**
420
420
  * @param seatIndex Refer to [enum: eVehicleSeat]
421
421
  * @returns Returns the ped in the specified vehicle seat, or `0` if there wasn't a ped.
@@ -425,14 +425,14 @@ export declare class Vehicle extends Entity {
425
425
  /**
426
426
  * @param p1
427
427
  */
428
- setNotStealableAmbiently(p1: boolean): void;
428
+ set NotStealableAmbiently(p1: boolean);
429
429
  /**
430
430
  * Returns iNumCars - to be used with GET_TRAIN_CARRIAGE (trailerNumber)
431
431
  * _C* (O, P, Q, R)
432
432
  *
433
433
  * @returns
434
434
  */
435
- getTrainCarriageTrailerNumber(): number;
435
+ get TrainCarriageTrailerNumber(): number;
436
436
  /**
437
437
  * Old name: _SET_BOAT_FROZEN_WHEN_ANCHORED
438
438
  *
@@ -445,7 +445,7 @@ export declare class Vehicle extends Entity {
445
445
  *
446
446
  * @param toggle
447
447
  */
448
- setTyresCanBurst(toggle: boolean): void;
448
+ set TyresCanBurst(toggle: boolean);
449
449
  /**
450
450
  * @param seatIndex Refer to [enum: eVehicleSeat]
451
451
  * @returns
@@ -454,7 +454,7 @@ export declare class Vehicle extends Entity {
454
454
  /**
455
455
  * @param toggle
456
456
  */
457
- setEngineCanDegrade(toggle: boolean): void;
457
+ set EngineCanDegrade(toggle: boolean);
458
458
  /**
459
459
  * @param p1
460
460
  */
@@ -467,17 +467,17 @@ export declare class Vehicle extends Entity {
467
467
  /**
468
468
  * @param state
469
469
  */
470
- setCanBeVisiblyDamaged(state: boolean): void;
470
+ set CanBeVisiblyDamaged(state: boolean);
471
471
  /**
472
472
  * Returns p0 for 0xBA958F68031DDBFC (trackIndex)
473
473
  *
474
474
  * @returns
475
475
  */
476
- getCurrentTrackForTrain(): number;
476
+ get CurrentTrackForTrain(): number;
477
477
  /**
478
478
  * @returns expected; actual
479
479
  */
480
- getDraftAnimalCount(): [any, number, number];
480
+ get DraftAnimalCount(): [any, number, number];
481
481
  /**
482
482
  * @param ped
483
483
  * @returns
@@ -498,7 +498,7 @@ export declare class Vehicle extends Entity {
498
498
  /**
499
499
  * @returns
500
500
  */
501
- isBoatGrounded(): any;
501
+ get IsBoatGrounded(): any;
502
502
  /**
503
503
  * @param pos
504
504
  */
@@ -506,19 +506,19 @@ export declare class Vehicle extends Entity {
506
506
  /**
507
507
  * @returns
508
508
  */
509
- getLivery(): number;
509
+ get Livery(): number;
510
510
  /**
511
511
  * Setting this to false, makes the specified vehicle to where if you press Y your character doesn't even attempt the animation to enter the vehicle. Hence it's not considered aka ignored.
512
512
  *
513
513
  * @param toggle
514
514
  */
515
- setIsConsideredByPlayer(toggle: boolean): void;
515
+ set IsConsideredByPlayer(toggle: boolean);
516
516
  /**
517
517
  * Only returns true if BRING_VEHICLE_TO_HALT is called on vehicle beforehand
518
518
  *
519
519
  * @returns
520
520
  */
521
- isBroughtToHalt(): any;
521
+ get IsBroughtToHalt(): any;
522
522
  /**
523
523
  * Outputs track hash and junction index on given train vehicle handle.
524
524
  * *RESET_VEHICLE** (?)
@@ -531,7 +531,7 @@ export declare class Vehicle extends Entity {
531
531
  *
532
532
  * @param toggle
533
533
  */
534
- setStrong(toggle: boolean): void;
534
+ set Strong(toggle: boolean);
535
535
  /**
536
536
  * enum eDraftHarness
537
537
  * {
@@ -553,7 +553,7 @@ export declare class Vehicle extends Entity {
553
553
  *
554
554
  * @param wetLevel
555
555
  */
556
- setWetLevel(wetLevel: number): void;
556
+ set WetLevel(wetLevel: number);
557
557
  /**
558
558
  * @param pos
559
559
  * @param p4
@@ -563,17 +563,17 @@ export declare class Vehicle extends Entity {
563
563
  /**
564
564
  * @param canBreak
565
565
  */
566
- setDraftYokeCanBreak(canBreak: boolean): void;
566
+ set DraftYokeCanBreak(canBreak: boolean);
567
567
  /**
568
568
  * @param toggle
569
569
  */
570
- setForceHdVehicle(toggle: boolean): void;
570
+ set ForceHdVehicle(toggle: boolean);
571
571
  /**
572
572
  * Used to be incorrectly named SET_VEHICLE_EXCLUSIVE_DRIVER
573
573
  *
574
574
  * @param toggle
575
575
  */
576
- setAiCanUseExclusiveSeats(toggle: boolean): void;
576
+ set AiCanUseExclusiveSeats(toggle: boolean);
577
577
  /**
578
578
  * @param p1
579
579
  */
@@ -600,32 +600,32 @@ export declare class Vehicle extends Entity {
600
600
  *
601
601
  * @param p1
602
602
  */
603
- setBalloonHoverState(p1: number): void;
603
+ set BalloonHoverState(p1: number);
604
604
  /**
605
605
  * @returns
606
606
  */
607
- getDoorLockStatus(): number;
607
+ get DoorLockStatus(): number;
608
608
  requestHighDetailModel(): void;
609
609
  /**
610
610
  * @returns
611
611
  */
612
- isInBurnout(): boolean;
612
+ get IsInBurnout(): boolean;
613
613
  /**
614
614
  * @param toggle
615
615
  */
616
- setCanBeUsedByFleeingPeds(toggle: boolean): void;
616
+ set CanBeUsedByFleeingPeds(toggle: boolean);
617
617
  /**
618
618
  * @param p1
619
619
  */
620
- setAllowExplodesOnContact(p1: boolean): void;
620
+ set AllowExplodesOnContact(p1: boolean);
621
621
  /**
622
622
  * @param speed
623
623
  */
624
- setTrainCruiseSpeed(speed: number): void;
624
+ set TrainCruiseSpeed(speed: number);
625
625
  /**
626
626
  * @returns
627
627
  */
628
- isWrecked(): any;
628
+ get IsWrecked(): boolean;
629
629
  /**
630
630
  * @param team
631
631
  * @returns
@@ -642,16 +642,16 @@ export declare class Vehicle extends Entity {
642
642
  *
643
643
  * @param snowLevel
644
644
  */
645
- setSnowLevel(snowLevel: number): void;
645
+ set SnowLevel(snowLevel: number);
646
646
  lockDoorsWhenNoLongerNeeded(): void;
647
647
  /**
648
648
  * @param toggle
649
649
  */
650
- setDoorsToOpenAtAnyDistance(toggle: boolean): void;
650
+ set DoorsToOpenAtAnyDistance(toggle: boolean);
651
651
  /**
652
652
  * @returns
653
653
  */
654
- isOnAllWheels(): boolean;
654
+ get IsOnAllWheels(): boolean;
655
655
  /**
656
656
  * Deletes a vehicle.
657
657
  * The vehicle must be a mission entity to delete, so call this before deleting: SET_ENTITY_AS_MISSION_ENTITY(vehicle, true, true); eg how to use:
@@ -662,17 +662,17 @@ export declare class Vehicle extends Entity {
662
662
  /**
663
663
  * @returns
664
664
  */
665
- getMaxNumberOfPassengers(): number;
665
+ get MaxNumberOfPassengers(): number;
666
666
  /**
667
667
  * Closes all doors of a vehicle:
668
668
  *
669
669
  * @param closeInstantly
670
670
  */
671
- setDoorsShut(closeInstantly: boolean): void;
671
+ set DoorsShut(closeInstantly: boolean);
672
672
  /**
673
673
  * @param p1
674
674
  */
675
- setStopInstantlyWhenPlayerInactive(p1: boolean): void;
675
+ set StopInstantlyWhenPlayerInactive(p1: boolean);
676
676
  /**
677
677
  * @param nullAttributes
678
678
  */
@@ -687,21 +687,21 @@ export declare class Vehicle extends Entity {
687
687
  /**
688
688
  * @param p1
689
689
  */
690
- setDontAllowPlayerToEnterIfLockedForPlayer(p1: boolean): void;
690
+ set DontAllowPlayerToEnterIfLockedForPlayer(p1: boolean);
691
691
  /**
692
692
  * @param p1
693
693
  */
694
- setCanEjectPassengersIfLocked(p1: boolean): void;
694
+ set CanEjectPassengersIfLocked(p1: boolean);
695
695
  /**
696
696
  * Gets the number of passengers, NOT including the driver. Use IS_VEHICLE_SEAT_FREE(Vehicle, -1) to also check for the driver
697
697
  *
698
698
  * @returns
699
699
  */
700
- getNumberOfPassengers(): number;
700
+ get NumberOfPassengers(): number;
701
701
  /**
702
702
  * @param speed
703
703
  */
704
- setPlaybackSpeed(speed: number): void;
704
+ set PlaybackSpeed(speed: number);
705
705
  /**
706
706
  * @returns
707
707
  */
@@ -713,7 +713,7 @@ export declare class Vehicle extends Entity {
713
713
  /**
714
714
  * @param p1
715
715
  */
716
- setHasUnbreakableLights(p1: boolean): void;
716
+ set HasUnbreakableLights(p1: boolean);
717
717
  /**
718
718
  * @param p1
719
719
  */
@@ -733,7 +733,7 @@ export declare class Vehicle extends Entity {
733
733
  /**
734
734
  * @param toggle
735
735
  */
736
- setStaysFrozenWhenCleanedUp(toggle: boolean): void;
736
+ set StaysFrozenWhenCleanedUp(toggle: boolean);
737
737
  /**
738
738
  * *SET_VEHICLE**
739
739
  */
@@ -758,11 +758,11 @@ export declare class Vehicle extends Entity {
758
758
  /**
759
759
  * @param speed
760
760
  */
761
- setDraftDesiredSpeed(speed: number): void;
761
+ set DraftDesiredSpeed(speed: number);
762
762
  /**
763
763
  * @param toggle
764
764
  */
765
- setBoatSinksWhenWrecked(toggle: boolean): void;
765
+ set BoatSinksWhenWrecked(toggle: boolean);
766
766
  /**
767
767
  * @param seatIndex Refer to [enum: eVehicleSeat]
768
768
  * @returns
@@ -781,7 +781,7 @@ export declare class Vehicle extends Entity {
781
781
  /**
782
782
  * @returns
783
783
  */
784
- getNumBreakableLockObjects(): number;
784
+ get NumBreakableLockObjects(): number;
785
785
  /**
786
786
  * @param p1
787
787
  */
@@ -792,13 +792,13 @@ export declare class Vehicle extends Entity {
792
792
  *
793
793
  * @param lodLevel
794
794
  */
795
- setLodLevel(lodLevel: number): void;
795
+ set LodLevel(lodLevel: number);
796
796
  /**
797
797
  * Returns p1 for 0xBA958F68031DDBFC (stationIndex)
798
798
  *
799
799
  * @returns
800
800
  */
801
- getCurrentStationForTrain(): number;
801
+ get CurrentStationForTrain(): number;
802
802
  /**
803
803
  * Params: coords = GET_ENTITY_VELOCITY
804
804
  * _SET_VELOCITY*
@@ -817,7 +817,7 @@ export declare class Vehicle extends Entity {
817
817
  /**
818
818
  * @param offset
819
819
  */
820
- setTrainOffsetFromStation(offset: number): void;
820
+ set TrainOffsetFromStation(offset: number);
821
821
  trackVisibility(): void;
822
822
  /**
823
823
  * @param p1
@@ -828,7 +828,7 @@ export declare class Vehicle extends Entity {
828
828
  /**
829
829
  * @param toggle
830
830
  */
831
- setUndriveable(toggle: boolean): void;
831
+ set Undriveable(toggle: boolean);
832
832
  /**
833
833
  * Old name: _STOP_BRING_VEHICLE_TO_HALT
834
834
  */
@@ -840,23 +840,23 @@ export declare class Vehicle extends Entity {
840
840
  /**
841
841
  * @param canDetach
842
842
  */
843
- setDraftAnimalsCanDetach(canDetach: boolean): void;
843
+ set DraftAnimalsCanDetach(canDetach: boolean);
844
844
  /**
845
845
  * @returns
846
846
  */
847
- isPlaybackUsingAiGoingOnForVehicle(): boolean;
847
+ get IsPlaybackUsingAiGoingOnForVehicle(): boolean;
848
848
  /**
849
849
  * Sets a vehicle to be strongly resistant to explosions. p0 is the vehicle; set p1 to false to toggle the effect on/off.
850
850
  *
851
851
  * @param toggle
852
852
  */
853
- setExplodesOnHighExplosionDamage(toggle: boolean): void;
853
+ set ExplodesOnHighExplosionDamage(toggle: boolean);
854
854
  /**
855
855
  * Sets boat to be anchored on spawn, called together with SET_BOAT_ANCHOR and _SET_BOAT_ANCHOR_BUOYANCY_COEFFICIENT
856
856
  *
857
857
  * @param p1
858
858
  */
859
- setForceLowLodAnchorMode(p1: boolean): void;
859
+ set ForceLowLodAnchorMode(p1: boolean);
860
860
  /**
861
861
  * @param p1
862
862
  */
@@ -866,11 +866,11 @@ export declare class Vehicle extends Entity {
866
866
  *
867
867
  * @param value
868
868
  */
869
- setBoatLowLodAnchorDistance(value: number): void;
869
+ set BoatLowLodAnchorDistance(value: number);
870
870
  /**
871
871
  * @param pos
872
872
  */
873
- setMissionTrainCoords(pos: Vector3): void;
873
+ set MissionTrainCoords(pos: Vector3);
874
874
  /**
875
875
  * Params: p1 usually true in R* Scripts
876
876
  * *SET_DRAFT_VEHICLE**
@@ -894,11 +894,11 @@ export declare class Vehicle extends Entity {
894
894
  *
895
895
  * @param p1
896
896
  */
897
- setLimitSpeedWhenPlayerInactive(p1: boolean): void;
897
+ set LimitSpeedWhenPlayerInactive(p1: boolean);
898
898
  /**
899
899
  * @param allow
900
900
  */
901
- setDraftAllowDraftAnimalAutoCreation(allow: boolean): void;
901
+ set DraftAllowDraftAnimalAutoCreation(allow: boolean);
902
902
  /**
903
903
  * @param team
904
904
  * @param toggle
@@ -911,11 +911,11 @@ export declare class Vehicle extends Entity {
911
911
  /**
912
912
  * @param toggle
913
913
  */
914
- setCanBreak(toggle: boolean): void;
914
+ set CanBreak(toggle: boolean);
915
915
  /**
916
916
  * @param toggle
917
917
  */
918
- setHandbrake(toggle: boolean): void;
918
+ set Handbrake(toggle: boolean);
919
919
  /**
920
920
  * Total height is calculated using: cargo ratio + pelt ratio (by pelt count)
921
921
  * Screenshot: https://imgur.com/a/nsomtiv
@@ -927,7 +927,7 @@ export declare class Vehicle extends Entity {
927
927
  /**
928
928
  * @param dirtLevel
929
929
  */
930
- setDirtLevel(dirtLevel: number): void;
930
+ set DirtLevel(dirtLevel: number);
931
931
  /**
932
932
  * VEH_STUCK_ON_ROOF = 0,
933
933
  * VEH_STUCK_ON_SIDE,
@@ -944,7 +944,7 @@ export declare class Vehicle extends Entity {
944
944
  *
945
945
  * @returns
946
946
  */
947
- isStopped(): boolean;
947
+ get IsStopped(): boolean;
948
948
  /**
949
949
  * @param p1
950
950
  */
@@ -952,7 +952,7 @@ export declare class Vehicle extends Entity {
952
952
  /**
953
953
  * @param enabled
954
954
  */
955
- setIsInHurry(enabled: boolean): void;
955
+ set IsInHurry(enabled: boolean);
956
956
  /**
957
957
  * @param extraId
958
958
  * @returns
@@ -961,7 +961,7 @@ export declare class Vehicle extends Entity {
961
961
  /**
962
962
  * @param seed
963
963
  */
964
- setDraftAnimalRandomSeed(seed: number): void;
964
+ set DraftAnimalRandomSeed(seed: number);
965
965
  /**
966
966
  * @param wheel
967
967
  * @returns
@@ -980,7 +980,7 @@ export declare class Vehicle extends Entity {
980
980
  *
981
981
  * @param dirtLevel
982
982
  */
983
- setDirtLevel2(dirtLevel: number): void;
983
+ set DirtLevel2(dirtLevel: number);
984
984
  /**
985
985
  * @param trailerNumber
986
986
  * @returns
@@ -989,24 +989,24 @@ export declare class Vehicle extends Entity {
989
989
  /**
990
990
  * @returns
991
991
  */
992
- isFadingOut(): any;
992
+ get IsFadingOut(): any;
993
993
  fadeAndDestroyVehicle(): void;
994
994
  /**
995
995
  * @returns
996
996
  */
997
- getIsPropSetApplied(): any;
997
+ get IsPropSetApplied(): any;
998
998
  /**
999
999
  * Maximum possible speed is 30.0 (108 km/h)
1000
1000
  *
1001
1001
  * @param speed
1002
1002
  */
1003
- setTrainMaxSpeed(speed: number): void;
1003
+ set TrainMaxSpeed(speed: number);
1004
1004
  /**
1005
1005
  * Old name: _SET_DISABLE_SUPERDUMMY_MODE
1006
1006
  *
1007
1007
  * @param disable
1008
1008
  */
1009
- setDisableSuperdummy(disable: boolean): void;
1009
+ set DisableSuperdummy(disable: boolean);
1010
1010
  /**
1011
1011
  * Old name: _SET_VEHICLE_DOOR_CAN_BREAK
1012
1012
  *
@@ -1017,11 +1017,11 @@ export declare class Vehicle extends Entity {
1017
1017
  /**
1018
1018
  * @param value
1019
1019
  */
1020
- setBodyHealth(value: number): void;
1020
+ set BodyHealth(value: number);
1021
1021
  /**
1022
1022
  * @param toggle
1023
1023
  */
1024
- setProvidesCover(toggle: boolean): void;
1024
+ set ProvidesCover(toggle: boolean);
1025
1025
  /**
1026
1026
  * @param value
1027
1027
  */
@@ -1038,11 +1038,11 @@ export declare class Vehicle extends Entity {
1038
1038
  *
1039
1039
  * @param health
1040
1040
  */
1041
- setPetrolTankHealth(health: number): void;
1041
+ set PetrolTankHealth(health: number);
1042
1042
  /**
1043
1043
  * @param doorLockStatus
1044
1044
  */
1045
- setDoorsLocked(doorLockStatus: number): void;
1045
+ set DoorsLocked(doorLockStatus: number);
1046
1046
  /**
1047
1047
  * @returns
1048
1048
  */
@@ -1055,7 +1055,7 @@ export declare class Vehicle extends Entity {
1055
1055
  /**
1056
1056
  * @param toggle
1057
1057
  */
1058
- setKeepEngineOnWhenAbandoned(toggle: boolean): void;
1058
+ set KeepEngineOnWhenAbandoned(toggle: boolean);
1059
1059
  /**
1060
1060
  * @param harnessId
1061
1061
  * @returns
@@ -1066,11 +1066,11 @@ export declare class Vehicle extends Entity {
1066
1066
  *
1067
1067
  * @param state
1068
1068
  */
1069
- setLights(state: number): void;
1069
+ set Lights(state: number);
1070
1070
  /**
1071
1071
  * @param owned
1072
1072
  */
1073
- setHasBeenOwnedByPlayer(owned: boolean): void;
1073
+ set HasBeenOwnedByPlayer(owned: boolean);
1074
1074
  /**
1075
1075
  * Note: only some vehicle have extras
1076
1076
  * https://github.com/femga/rdr3_discoveries/blob/master/vehicles/vehicle_modding/vehicle_extras.lua
@@ -1082,7 +1082,7 @@ export declare class Vehicle extends Entity {
1082
1082
  /**
1083
1083
  * @returns
1084
1084
  */
1085
- getTrainDirection(): any;
1085
+ get TrainDirection(): any;
1086
1086
  /**
1087
1087
  * @param seatIndex Refer to [enum: eVehicleSeat]
1088
1088
  * @returns Returns the last ped in the `seatIndex` or `0` if there wasn't one, or the ped no longer exists.
@@ -1097,15 +1097,15 @@ export declare class Vehicle extends Entity {
1097
1097
  /**
1098
1098
  * @param toggle
1099
1099
  */
1100
- setDisablePetrolTankDamage(toggle: boolean): void;
1100
+ set DisablePetrolTankDamage(toggle: boolean);
1101
1101
  /**
1102
1102
  * @param toggle
1103
1103
  */
1104
- setBreakableLocksUnbreakable(toggle: boolean): void;
1104
+ set BreakableLocksUnbreakable(toggle: boolean);
1105
1105
  /**
1106
1106
  * @param p1
1107
1107
  */
1108
- setRespectsLocksWhenHasDriver(p1: boolean): void;
1108
+ set RespectsLocksWhenHasDriver(p1: boolean);
1109
1109
  /**
1110
1110
  * *SET_TRAIN**
1111
1111
  *
@@ -1117,7 +1117,7 @@ export declare class Vehicle extends Entity {
1117
1117
  *
1118
1118
  * @returns
1119
1119
  */
1120
- getDraftDesiredSpeed(): number;
1120
+ get DraftDesiredSpeed(): number;
1121
1121
  /**
1122
1122
  * *SET_VEHICLE_WHEELS**
1123
1123
  *
@@ -1138,7 +1138,7 @@ export declare class Vehicle extends Entity {
1138
1138
  /**
1139
1139
  * @param p1
1140
1140
  */
1141
- setForceHighLodVehicle(p1: boolean): void;
1141
+ set ForceHighLodVehicle(p1: boolean);
1142
1142
  /**
1143
1143
  * Use [native: GET_VEHICLE_MAX_NUMBER_OF_PASSENGERS] - 1 for last seat index.
1144
1144
  *
@@ -1151,19 +1151,19 @@ export declare class Vehicle extends Entity {
1151
1151
  *
1152
1152
  * @param tintId
1153
1153
  */
1154
- setTint(tintId: number): void;
1154
+ set Tint(tintId: number);
1155
1155
  /**
1156
1156
  * Returns trackIndex
1157
1157
  *
1158
1158
  * @returns
1159
1159
  */
1160
- getTrainTrackFromTrainVehicle(): number;
1160
+ get TrainTrackFromTrainVehicle(): number;
1161
1161
  /**
1162
1162
  * mudLevel: 0.0 - 1.0
1163
1163
  *
1164
1164
  * @param mudLevel
1165
1165
  */
1166
- setMudLevel(mudLevel: number): void;
1166
+ set MudLevel(mudLevel: number);
1167
1167
  /**
1168
1168
  * *SET_DRAFT_VEHICLE**
1169
1169
  *
@@ -1177,7 +1177,7 @@ export declare class Vehicle extends Entity {
1177
1177
  /**
1178
1178
  * @param isStolen
1179
1179
  */
1180
- setIsStolen(isStolen: boolean): void;
1180
+ set IsStolen(isStolen: boolean);
1181
1181
  /**
1182
1182
  * @param doorId Refer to [enum: eDoorId]
1183
1183
  * @param deleteDoor