@nativewrappers/redm-codegen 0.0.4 → 0.0.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/classes/AnimScene.d.ts +109 -109
- package/dist/classes/AnimScene.d.ts.map +1 -1
- package/dist/classes/AnimScene.js +158 -158
- package/dist/classes/BaseModel.d.ts +34 -34
- package/dist/classes/BaseModel.d.ts.map +1 -1
- package/dist/classes/BaseModel.js +53 -53
- package/dist/classes/BaseTask.d.ts +36 -36
- package/dist/classes/BaseTask.d.ts.map +1 -1
- package/dist/classes/BaseTask.js +44 -44
- package/dist/classes/Cam.d.ts +91 -91
- package/dist/classes/Cam.d.ts.map +1 -1
- package/dist/classes/Cam.js +124 -124
- package/dist/classes/Entity.d.ts +507 -502
- package/dist/classes/Entity.d.ts.map +1 -1
- package/dist/classes/Entity.js +723 -714
- package/dist/classes/Interior.d.ts +27 -27
- package/dist/classes/Interior.d.ts.map +1 -1
- package/dist/classes/Interior.js +42 -42
- package/dist/classes/ItemSet.d.ts +2 -2
- package/dist/classes/ItemSet.d.ts.map +1 -1
- package/dist/classes/ItemSet.js +3 -3
- package/dist/classes/Ped.d.ts +286 -286
- package/dist/classes/Ped.d.ts.map +1 -1
- package/dist/classes/Ped.js +425 -425
- package/dist/classes/PedModel.d.ts +1 -1
- package/dist/classes/PedModel.d.ts.map +1 -1
- package/dist/classes/PedModel.js +2 -2
- package/dist/classes/PedTask.d.ts +770 -770
- package/dist/classes/PedTask.d.ts.map +1 -1
- package/dist/classes/PedTask.js +985 -985
- package/dist/classes/PersChar.d.ts +11 -11
- package/dist/classes/PersChar.d.ts.map +1 -1
- package/dist/classes/PersChar.js +23 -23
- package/dist/classes/Pickup.d.ts +6 -6
- package/dist/classes/Pickup.d.ts.map +1 -1
- package/dist/classes/Pickup.js +12 -12
- package/dist/classes/Player.d.ts +237 -233
- package/dist/classes/Player.d.ts.map +1 -1
- package/dist/classes/Player.js +309 -303
- package/dist/classes/Prop.d.ts +126 -126
- package/dist/classes/Prop.d.ts.map +1 -1
- package/dist/classes/Prop.js +180 -180
- package/dist/classes/PropSet.d.ts +16 -16
- package/dist/classes/PropSet.d.ts.map +1 -1
- package/dist/classes/PropSet.js +22 -22
- package/dist/classes/Vehicle.d.ts +122 -122
- package/dist/classes/Vehicle.d.ts.map +1 -1
- package/dist/classes/Vehicle.js +147 -147
- package/dist/classes/VehicleModel.d.ts +1 -1
- package/dist/classes/VehicleModel.d.ts.map +1 -1
- package/dist/classes/VehicleModel.js +2 -2
- package/dist/classes/VehicleTask.d.ts +17 -17
- package/dist/classes/VehicleTask.d.ts.map +1 -1
- package/dist/classes/VehicleTask.js +24 -24
- package/dist/classes/Volume.d.ts +44 -44
- package/dist/classes/Volume.d.ts.map +1 -1
- package/dist/classes/Volume.js +58 -58
- package/dist/classes/Weapon.d.ts +243 -243
- package/dist/classes/Weapon.d.ts.map +1 -1
- package/dist/classes/Weapon.js +339 -339
- package/dist/namespaces/Aicoverpoint.d.ts +23 -23
- package/dist/namespaces/Aicoverpoint.d.ts.map +1 -1
- package/dist/namespaces/Aicoverpoint.js +35 -35
- package/dist/namespaces/Aitransport.d.ts +78 -78
- package/dist/namespaces/Aitransport.d.ts.map +1 -1
- package/dist/namespaces/Aitransport.js +95 -95
- package/dist/namespaces/Animscene.d.ts +37 -37
- package/dist/namespaces/Animscene.d.ts.map +1 -1
- package/dist/namespaces/Animscene.js +51 -51
- package/dist/namespaces/Audio.d.ts +395 -395
- package/dist/namespaces/Audio.d.ts.map +1 -1
- package/dist/namespaces/Audio.js +530 -530
- package/dist/namespaces/Bounty.d.ts +23 -23
- package/dist/namespaces/Bounty.d.ts.map +1 -1
- package/dist/namespaces/Bounty.js +40 -40
- package/dist/namespaces/Brain.d.ts +15 -15
- package/dist/namespaces/Brain.d.ts.map +1 -1
- package/dist/namespaces/Brain.js +20 -20
- package/dist/namespaces/CamStatics.d.ts +483 -483
- package/dist/namespaces/CamStatics.d.ts.map +1 -1
- package/dist/namespaces/CamStatics.js +693 -693
- package/dist/namespaces/Clock.d.ts +51 -51
- package/dist/namespaces/Clock.d.ts.map +1 -1
- package/dist/namespaces/Clock.js +73 -73
- package/dist/namespaces/Collection.d.ts +6 -6
- package/dist/namespaces/Collection.d.ts.map +1 -1
- package/dist/namespaces/Collection.js +11 -11
- package/dist/namespaces/Compapp.js +1 -1
- package/dist/namespaces/Compendium.d.ts +58 -58
- package/dist/namespaces/Compendium.d.ts.map +1 -1
- package/dist/namespaces/Compendium.js +83 -83
- package/dist/namespaces/Crashlog.js +9 -9
- package/dist/namespaces/Crew.d.ts +9 -9
- package/dist/namespaces/Crew.d.ts.map +1 -1
- package/dist/namespaces/Crew.js +18 -18
- package/dist/namespaces/Databinding.d.ts +146 -146
- package/dist/namespaces/Databinding.d.ts.map +1 -1
- package/dist/namespaces/Databinding.js +218 -218
- package/dist/namespaces/Datafile.js +4 -4
- package/dist/namespaces/Decorator.d.ts +19 -19
- package/dist/namespaces/Decorator.d.ts.map +1 -1
- package/dist/namespaces/Decorator.js +34 -34
- package/dist/namespaces/Dlc.js +2 -2
- package/dist/namespaces/EntityStatics.d.ts +186 -186
- package/dist/namespaces/EntityStatics.d.ts.map +1 -1
- package/dist/namespaces/EntityStatics.js +249 -249
- package/dist/namespaces/Event.js +4 -4
- package/dist/namespaces/Fire.d.ts +89 -89
- package/dist/namespaces/Fire.d.ts.map +1 -1
- package/dist/namespaces/Fire.js +115 -115
- package/dist/namespaces/Flock.js +2 -2
- package/dist/namespaces/Gang.js +2 -2
- package/dist/namespaces/GoogleAnalytics.js +2 -2
- package/dist/namespaces/Graphics.d.ts +776 -776
- package/dist/namespaces/Graphics.d.ts.map +1 -1
- package/dist/namespaces/Graphics.js +1120 -1120
- package/dist/namespaces/Hud.d.ts +497 -497
- package/dist/namespaces/Hud.d.ts.map +1 -1
- package/dist/namespaces/Hud.js +748 -748
- package/dist/namespaces/Ik.js +1 -1
- package/dist/namespaces/Interaction.js +3 -3
- package/dist/namespaces/InteriorStatics.d.ts +40 -40
- package/dist/namespaces/InteriorStatics.d.ts.map +1 -1
- package/dist/namespaces/InteriorStatics.js +57 -57
- package/dist/namespaces/Inventory.d.ts +205 -205
- package/dist/namespaces/Inventory.d.ts.map +1 -1
- package/dist/namespaces/Inventory.js +340 -340
- package/dist/namespaces/Itemdatabase.d.ts +78 -78
- package/dist/namespaces/Itemdatabase.d.ts.map +1 -1
- package/dist/namespaces/Itemdatabase.js +109 -109
- package/dist/namespaces/Itemset.js +2 -2
- package/dist/namespaces/Law.d.ts +1 -1
- package/dist/namespaces/Law.d.ts.map +1 -1
- package/dist/namespaces/Law.js +19 -19
- package/dist/namespaces/Localization.js +1 -1
- package/dist/namespaces/Map.d.ts +156 -156
- package/dist/namespaces/Map.d.ts.map +1 -1
- package/dist/namespaces/Map.js +209 -209
- package/dist/namespaces/Minigame.d.ts +66 -66
- package/dist/namespaces/Minigame.d.ts.map +1 -1
- package/dist/namespaces/Minigame.js +111 -111
- package/dist/namespaces/Misc.d.ts +3 -3
- package/dist/namespaces/Misc.d.ts.map +1 -1
- package/dist/namespaces/Misc.js +35 -35
- package/dist/namespaces/Missiondata.js +1 -1
- package/dist/namespaces/Money.js +3 -3
- package/dist/namespaces/Netshopping.d.ts +58 -58
- package/dist/namespaces/Netshopping.d.ts.map +1 -1
- package/dist/namespaces/Netshopping.js +89 -89
- package/dist/namespaces/Network.d.ts +1199 -1199
- package/dist/namespaces/Network.d.ts.map +1 -1
- package/dist/namespaces/Network.js +1650 -1650
- package/dist/namespaces/Object.d.ts +262 -262
- package/dist/namespaces/Object.d.ts.map +1 -1
- package/dist/namespaces/Object.js +367 -367
- package/dist/namespaces/Pad.d.ts +102 -102
- package/dist/namespaces/Pad.d.ts.map +1 -1
- package/dist/namespaces/Pad.js +141 -141
- package/dist/namespaces/Pathfind.js +10 -10
- package/dist/namespaces/PedStatics.d.ts +2 -2
- package/dist/namespaces/PedStatics.d.ts.map +1 -1
- package/dist/namespaces/PedStatics.js +10 -10
- package/dist/namespaces/Perschar.d.ts +42 -42
- package/dist/namespaces/Perschar.d.ts.map +1 -1
- package/dist/namespaces/Perschar.js +59 -59
- package/dist/namespaces/Physics.d.ts +37 -37
- package/dist/namespaces/Physics.d.ts.map +1 -1
- package/dist/namespaces/Physics.js +54 -54
- package/dist/namespaces/PlayerStatics.d.ts +68 -68
- package/dist/namespaces/PlayerStatics.d.ts.map +1 -1
- package/dist/namespaces/PlayerStatics.js +104 -104
- package/dist/namespaces/Population.d.ts +86 -86
- package/dist/namespaces/Population.d.ts.map +1 -1
- package/dist/namespaces/Population.js +116 -116
- package/dist/namespaces/Posse.d.ts +48 -48
- package/dist/namespaces/Posse.d.ts.map +1 -1
- package/dist/namespaces/Posse.js +78 -78
- package/dist/namespaces/Propset.d.ts +59 -59
- package/dist/namespaces/Propset.d.ts.map +1 -1
- package/dist/namespaces/Propset.js +81 -81
- package/dist/namespaces/Replay.d.ts +1 -1
- package/dist/namespaces/Replay.d.ts.map +1 -1
- package/dist/namespaces/Replay.js +2 -2
- package/dist/namespaces/Scripts.d.ts +1 -1
- package/dist/namespaces/Scripts.d.ts.map +1 -1
- package/dist/namespaces/Scripts.js +12 -12
- package/dist/namespaces/Socialclub.js +8 -8
- package/dist/namespaces/Socialclubfeed.js +1 -1
- package/dist/namespaces/Spactionproxy.js +4 -4
- package/dist/namespaces/Stats.d.ts +203 -203
- package/dist/namespaces/Stats.d.ts.map +1 -1
- package/dist/namespaces/Stats.js +294 -294
- package/dist/namespaces/Streaming.d.ts +128 -128
- package/dist/namespaces/Streaming.d.ts.map +1 -1
- package/dist/namespaces/Streaming.js +202 -202
- package/dist/namespaces/Task.d.ts +366 -366
- package/dist/namespaces/Task.d.ts.map +1 -1
- package/dist/namespaces/Task.js +517 -517
- package/dist/namespaces/Telemetry.d.ts +83 -83
- package/dist/namespaces/Telemetry.d.ts.map +1 -1
- package/dist/namespaces/Telemetry.js +111 -111
- package/dist/namespaces/Txd.js +1 -1
- package/dist/namespaces/Uiapps.d.ts +25 -25
- package/dist/namespaces/Uiapps.d.ts.map +1 -1
- package/dist/namespaces/Uiapps.js +36 -36
- package/dist/namespaces/Uievents.js +1 -1
- package/dist/namespaces/Uifeed.js +1 -1
- package/dist/namespaces/Uistickyfeed.d.ts +16 -16
- package/dist/namespaces/Uistickyfeed.d.ts.map +1 -1
- package/dist/namespaces/Uistickyfeed.js +21 -21
- package/dist/namespaces/Unlock.js +5 -5
- package/dist/namespaces/VehicleStatics.js +12 -12
- package/dist/namespaces/Voice.js +7 -7
- package/dist/namespaces/VolumeStatics.d.ts +99 -99
- package/dist/namespaces/VolumeStatics.d.ts.map +1 -1
- package/dist/namespaces/VolumeStatics.js +137 -137
- package/dist/namespaces/Water.d.ts +27 -27
- package/dist/namespaces/Water.d.ts.map +1 -1
- package/dist/namespaces/Water.js +41 -41
- package/dist/namespaces/WeaponStatics.d.ts +206 -206
- package/dist/namespaces/WeaponStatics.d.ts.map +1 -1
- package/dist/namespaces/WeaponStatics.js +303 -303
- package/dist/types/NativeAliases.d.ts +3 -1
- package/dist/types/NativeAliases.d.ts.map +1 -1
- package/dist/types/NativeAliases.js +3 -1
- package/package.json +1 -1
- package/src/classes/AnimScene.ts +164 -164
- package/src/classes/BaseModel.ts +60 -60
- package/src/classes/BaseTask.ts +46 -46
- package/src/classes/Cam.ts +136 -136
- package/src/classes/Entity.ts +738 -727
- package/src/classes/Interior.ts +43 -43
- package/src/classes/ItemSet.ts +3 -3
- package/src/classes/Ped.ts +432 -432
- package/src/classes/PedModel.ts +2 -2
- package/src/classes/PedTask.ts +1023 -1023
- package/src/classes/PersChar.ts +28 -28
- package/src/classes/Pickup.ts +13 -13
- package/src/classes/Player.ts +326 -319
- package/src/classes/Prop.ts +185 -185
- package/src/classes/PropSet.ts +25 -25
- package/src/classes/Vehicle.ts +147 -147
- package/src/classes/VehicleModel.ts +2 -2
- package/src/classes/VehicleTask.ts +27 -27
- package/src/classes/Volume.ts +62 -62
- package/src/classes/Weapon.ts +358 -358
- package/src/namespaces/Aicoverpoint.ts +40 -40
- package/src/namespaces/Aitransport.ts +104 -104
- package/src/namespaces/Animscene.ts +55 -55
- package/src/namespaces/Audio.ts +565 -565
- package/src/namespaces/Bounty.ts +46 -46
- package/src/namespaces/Brain.ts +22 -22
- package/src/namespaces/CamStatics.ts +706 -706
- package/src/namespaces/Clock.ts +82 -82
- package/src/namespaces/Collection.ts +12 -12
- package/src/namespaces/Compapp.ts +1 -1
- package/src/namespaces/Compendium.ts +94 -94
- package/src/namespaces/Crashlog.ts +9 -9
- package/src/namespaces/Crew.ts +20 -20
- package/src/namespaces/Databinding.ts +222 -222
- package/src/namespaces/Datafile.ts +4 -4
- package/src/namespaces/Decorator.ts +37 -37
- package/src/namespaces/Dlc.ts +2 -2
- package/src/namespaces/EntityStatics.ts +259 -259
- package/src/namespaces/Event.ts +4 -4
- package/src/namespaces/Fire.ts +127 -127
- package/src/namespaces/Flock.ts +2 -2
- package/src/namespaces/Gang.ts +2 -2
- package/src/namespaces/GoogleAnalytics.ts +2 -2
- package/src/namespaces/Graphics.ts +1081 -1081
- package/src/namespaces/Hud.ts +767 -767
- package/src/namespaces/Ik.ts +1 -1
- package/src/namespaces/Interaction.ts +3 -3
- package/src/namespaces/InteriorStatics.ts +65 -65
- package/src/namespaces/Inventory.ts +352 -352
- package/src/namespaces/Itemdatabase.ts +121 -121
- package/src/namespaces/Itemset.ts +2 -2
- package/src/namespaces/Law.ts +20 -20
- package/src/namespaces/Localization.ts +1 -1
- package/src/namespaces/Map.ts +217 -217
- package/src/namespaces/Minigame.ts +119 -119
- package/src/namespaces/Misc.ts +38 -38
- package/src/namespaces/Missiondata.ts +1 -1
- package/src/namespaces/Money.ts +3 -3
- package/src/namespaces/Netshopping.ts +99 -99
- package/src/namespaces/Network.ts +1738 -1738
- package/src/namespaces/Object.ts +370 -370
- package/src/namespaces/Pad.ts +155 -155
- package/src/namespaces/Pathfind.ts +10 -10
- package/src/namespaces/PedStatics.ts +12 -12
- package/src/namespaces/Perschar.ts +67 -67
- package/src/namespaces/Physics.ts +62 -62
- package/src/namespaces/PlayerStatics.ts +112 -112
- package/src/namespaces/Population.ts +131 -131
- package/src/namespaces/Posse.ts +81 -81
- package/src/namespaces/Propset.ts +92 -92
- package/src/namespaces/Replay.ts +3 -3
- package/src/namespaces/Scripts.ts +13 -13
- package/src/namespaces/Socialclub.ts +8 -8
- package/src/namespaces/Socialclubfeed.ts +1 -1
- package/src/namespaces/Spactionproxy.ts +4 -4
- package/src/namespaces/Stats.ts +296 -296
- package/src/namespaces/Streaming.ts +236 -236
- package/src/namespaces/Task.ts +583 -583
- package/src/namespaces/Telemetry.ts +125 -125
- package/src/namespaces/Txd.ts +1 -1
- package/src/namespaces/Uiapps.ts +43 -43
- package/src/namespaces/Uievents.ts +1 -1
- package/src/namespaces/Uifeed.ts +1 -1
- package/src/namespaces/Uistickyfeed.ts +23 -23
- package/src/namespaces/Unlock.ts +5 -5
- package/src/namespaces/VehicleStatics.ts +12 -12
- package/src/namespaces/Voice.ts +7 -7
- package/src/namespaces/VolumeStatics.ts +143 -143
- package/src/namespaces/Water.ts +47 -47
- package/src/namespaces/WeaponStatics.ts +311 -311
- package/src/types/NativeAliases.ts +6 -1
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{"version":3,"file":"NativeAliases.d.ts","sourceRoot":"","sources":["../../src/types/NativeAliases.ts"],"names":[],"mappings":"AAcA,OAAO,UAAU,UAAU,CAAC,GAAG,EAAE,MAAM,GAAG,MAAM,GAAG,MAAM,CAAC;
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{"version":3,"file":"NativeAliases.d.ts","sourceRoot":"","sources":["../../src/types/NativeAliases.ts"],"names":[],"mappings":"AAcA,OAAO,UAAU,UAAU,CAAC,GAAG,EAAE,MAAM,GAAG,MAAM,GAAG,MAAM,CAAC;AAG1D,KAAK,QAAQ,GAAG,CAAC,CAAC,EAAE,IAAI,EAAE,MAAM,EAAE,GAAG,IAAI,EAAE,GAAG,EAAE,KAAK,CAAC,CAAC;AAEvD,eAAO,MAAM,GAAG,GAAI,CAAC,EAAE,MAAM,MAAM,EAAE,GAAG,MAAM,GAAG,EAAE,KAAG,CAA2B,CAAC;AAClF,eAAO,MAAM,eAAe,GAAI,IAAI,QAAQ,SAAmB,CAAC;AAEhE,eAAO,MAAM,GAAG,QAnBO,GAmBmB,CAAC;AAC3C,eAAO,MAAM,GAAG,QAnBK,GAmBmB,CAAC;AACzC,eAAO,MAAM,GAAG,QAnBM,GAmBmB,CAAC;AAC1C,eAAO,MAAM,GAAG,QAnBM,GAmBmB,CAAC;AAC1C,eAAO,MAAM,GAAG,QAnBO,GAmBmB,CAAC;AAC3C,eAAO,MAAM,GAAG,QAnBS,GAmBmB,CAAC;AAC7C,eAAO,MAAM,GAAG,QAnBU,GAmBmB,CAAC;AAC9C,eAAO,MAAM,IAAI,UAnBqB,MAAM,KAAG,GAmBO,CAAC;AACvD,eAAO,MAAM,IAAI,UAnBuB,MAAM,KAAG,GAmBO,CAAC;AACzD,eAAO,MAAM,EAAE,mBAAyG,CAAC;AACzH,eAAO,MAAM,CAAC,GAAI,GAAG,MAAM,WAAmB,CAAC;AAG/C,MAAM,MAAM,SAAS,GAAG,MAAM,CAAC;AAC/B,MAAM,MAAM,MAAM,GAAG,MAAM,CAAC;AAC5B,MAAM,MAAM,MAAM,GAAG,MAAM,CAAC;AAC5B,MAAM,MAAM,IAAI,GAAG,MAAM,CAAC;AAC1B,MAAM,MAAM,OAAO,GAAG,MAAM,CAAC;AAC7B,MAAM,MAAM,QAAQ,GAAG,MAAM,CAAC"}
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return inv<number>('0xCC24CB07F60B496E', this.handle, name, raf());
|
|
68
67
|
}
|
|
69
68
|
|
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70
69
|
/**
|
|
71
|
-
* @param
|
|
72
|
-
* @returns
|
|
70
|
+
* @param p1
|
|
71
|
+
* @returns
|
|
73
72
|
*/
|
|
74
|
-
|
|
75
|
-
|
|
76
|
-
return [Vector3.fromArray(result[0]), Vector3.fromArray(result[1])];
|
|
73
|
+
isAnimSceneLoading(p1: boolean): any {
|
|
74
|
+
return inv<number>('0x59606519FF9D3EC2', this.handle, p1);
|
|
77
75
|
}
|
|
78
76
|
|
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79
77
|
/**
|
|
80
|
-
* @param
|
|
81
|
-
* @
|
|
78
|
+
* @param entity
|
|
79
|
+
* @param boneId
|
|
82
80
|
*/
|
|
83
|
-
|
|
84
|
-
|
|
81
|
+
attachAnimSceneToEntity(entity: Entity, boneId?: number): void {
|
|
82
|
+
inv<void>('0xDC418495DBA327A1', this.handle, entity.handle, boneId);
|
|
85
83
|
}
|
|
86
84
|
|
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87
85
|
/**
|
|
88
|
-
* @param
|
|
89
|
-
* @param
|
|
90
|
-
* @param
|
|
86
|
+
* @param name
|
|
87
|
+
* @param value
|
|
88
|
+
* @param p3
|
|
89
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+
* @param p4
|
|
91
90
|
*/
|
|
92
|
-
|
|
93
|
-
inv<void>('
|
|
91
|
+
setAnimSceneFloat(name: string | null, value: number, p3: boolean, p4: boolean): void {
|
|
92
|
+
inv<void>('0x6BC5104E68CBEFE8', this.handle, name, f(value), p3, p4);
|
|
94
93
|
}
|
|
95
94
|
|
|
96
95
|
/**
|
|
97
|
-
*
|
|
96
|
+
* Used in SP R* Scripts only
|
|
97
|
+
* *IS_ANIM_SCENE**
|
|
98
|
+
*
|
|
98
99
|
* @returns
|
|
99
100
|
*/
|
|
100
|
-
|
|
101
|
-
return inv<
|
|
101
|
+
N_0x9AAE3C1148A09BCA(): boolean {
|
|
102
|
+
return !!inv<boolean>('0x9AAE3C1148A09BCA', this.handle, rai());
|
|
102
103
|
}
|
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103
104
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|
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105
|
/**
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|
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* @param
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|
-
* @
|
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106
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+
* @param name
|
|
107
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+
* @param value
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+
* @param p3
|
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109
|
*/
|
|
108
|
-
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|
109
|
-
|
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110
|
+
setAnimSceneInt(name: string | null, value: number, p3: boolean): void {
|
|
111
|
+
inv<void>('0x3A379D2166CF5B92', this.handle, name, value, p3);
|
|
112
|
+
}
|
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113
|
+
|
|
114
|
+
detachAnimScenePreservingLocation(): void {
|
|
115
|
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inv<void>('0xA2507C4948C83D2E', this.handle);
|
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110
116
|
}
|
|
111
117
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|
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112
118
|
/**
|
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|
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* @param
|
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119
|
+
* @param phaseName
|
|
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120
|
* @returns
|
|
115
121
|
*/
|
|
116
|
-
|
|
117
|
-
return inv<number>('
|
|
122
|
+
isAnimScenePlaybackListPhaseLoading(phaseName: string | null): any {
|
|
123
|
+
return inv<number>('0x0DF57F86FE71DBE5', this.handle, phaseName);
|
|
118
124
|
}
|
|
119
125
|
|
|
120
126
|
/**
|
|
127
|
+
* _HAS_L* (?)
|
|
128
|
+
*
|
|
121
129
|
* @param entityName
|
|
122
|
-
* @
|
|
123
|
-
* @param flags
|
|
130
|
+
* @returns
|
|
124
131
|
*/
|
|
125
|
-
|
|
126
|
-
inv<
|
|
132
|
+
hasEntityEnteredAnimScene(entityName: string | null): any {
|
|
133
|
+
return inv<number>('0x337F1CC8EE895601', this.handle, entityName);
|
|
127
134
|
}
|
|
128
135
|
|
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129
136
|
/**
|
|
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|
-
* @param
|
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137
|
+
* @param entityName
|
|
138
|
+
* @param p3
|
|
139
|
+
* @param playbackListName
|
|
140
|
+
* @param p5
|
|
141
|
+
* @returns matrix
|
|
131
142
|
*/
|
|
132
|
-
|
|
133
|
-
inv<
|
|
143
|
+
getAnimSceneEntityLocationData(entityName: string | null, p3: boolean, playbackListName: string | null, p5: number): [any, Vector3] {
|
|
144
|
+
const result = inv<[number, number[]]>('0x8398438D8F14F56D', this.handle, entityName, pvv(), p3, playbackListName, p5);
|
|
145
|
+
return [result[0], Vector3.fromArray(result[1])];
|
|
134
146
|
}
|
|
135
147
|
|
|
136
|
-
|
|
137
|
-
|
|
138
|
-
* @returns
|
|
139
|
-
*/
|
|
140
|
-
doesEntityWithIdExistInAnimScene(entityId: string | null): any {
|
|
141
|
-
return inv<number>('0x6F1F0B17109309DA', this.handle, entityId);
|
|
148
|
+
clearAnimSceneWasSkipped(): void {
|
|
149
|
+
inv<void>('0x8A8208AE92BF87A5', this.handle);
|
|
142
150
|
}
|
|
143
151
|
|
|
144
152
|
/**
|
|
145
|
-
* @param
|
|
153
|
+
* @param p1
|
|
146
154
|
*/
|
|
147
|
-
|
|
148
|
-
inv<void>('
|
|
155
|
+
fadeAnimSceneAudioOut(p1: number): void {
|
|
156
|
+
inv<void>('0x323E3AD772BA5D57', this.handle, f(p1));
|
|
149
157
|
}
|
|
150
158
|
|
|
151
159
|
/**
|
|
152
160
|
* @param entityName
|
|
153
|
-
* @param p2
|
|
154
|
-
* @param p3
|
|
155
161
|
* @returns
|
|
156
162
|
*/
|
|
157
|
-
|
|
158
|
-
return inv<
|
|
163
|
+
isEntityExitingAnimSceneThisFrame(entityName: string | null): boolean {
|
|
164
|
+
return !!inv<boolean>('0x005E6F28DD7ED58D', this.handle, entityName, rai());
|
|
159
165
|
}
|
|
160
166
|
|
|
161
167
|
/**
|
|
168
|
+
* @param p1
|
|
162
169
|
* @returns
|
|
163
170
|
*/
|
|
164
|
-
|
|
165
|
-
return inv<
|
|
171
|
+
isAnimSceneMetadataLoaded(p1: boolean): boolean {
|
|
172
|
+
return !!inv<boolean>('0x95531A4A20CCE7BC', this.handle, p1, rai());
|
|
166
173
|
}
|
|
167
174
|
|
|
168
175
|
/**
|
|
169
|
-
*
|
|
176
|
+
* Used in SP R* Scripts only
|
|
177
|
+
* _IS_ANIM_SCENE_P*
|
|
178
|
+
*
|
|
179
|
+
* @param phaseName
|
|
170
180
|
* @returns
|
|
171
181
|
*/
|
|
172
|
-
|
|
173
|
-
return inv<
|
|
182
|
+
N_0x1C5D33A4293E6DDE(phaseName: string | null): boolean {
|
|
183
|
+
return !!inv<boolean>('0x1C5D33A4293E6DDE', this.handle, phaseName, rai());
|
|
174
184
|
}
|
|
175
185
|
|
|
176
|
-
|
|
177
|
-
|
|
178
|
-
* @returns
|
|
179
|
-
*/
|
|
180
|
-
isAnimSceneLoading(p1: boolean): any {
|
|
181
|
-
return inv<number>('0x59606519FF9D3EC2', this.handle, p1);
|
|
186
|
+
triggerAnimSceneSkip(): void {
|
|
187
|
+
inv<void>('0x4B85B3CF9197AEDF', this.handle);
|
|
182
188
|
}
|
|
183
189
|
|
|
184
190
|
/**
|
|
185
191
|
* @param entity
|
|
186
192
|
* @param p2
|
|
187
193
|
*/
|
|
188
|
-
|
|
189
|
-
inv<void>('
|
|
190
|
-
}
|
|
191
|
-
|
|
192
|
-
/**
|
|
193
|
-
* @param name
|
|
194
|
-
* @param value
|
|
195
|
-
* @param p3
|
|
196
|
-
* @param p4
|
|
197
|
-
*/
|
|
198
|
-
setAnimSceneFloat(name: string | null, value: number, p3: boolean, p4: boolean): void {
|
|
199
|
-
inv<void>('0x6BC5104E68CBEFE8', this.handle, name, f(value), p3, p4);
|
|
194
|
+
attachAnimSceneToEntityPreservingLocation(entity: Entity, p2: number): void {
|
|
195
|
+
inv<void>('0x1C0B105C3F30B88D', this.handle, entity.handle, p2);
|
|
200
196
|
}
|
|
201
197
|
|
|
202
198
|
/**
|
|
203
|
-
*
|
|
204
|
-
* *IS_ANIM_SCENE**
|
|
205
|
-
*
|
|
199
|
+
* @param playlistName
|
|
206
200
|
* @returns
|
|
207
201
|
*/
|
|
208
|
-
|
|
209
|
-
return inv<
|
|
202
|
+
requestAnimScenePlayList(playlistName: string | null): any {
|
|
203
|
+
return inv<number>('0xDF7B5144E25CD3FE', this.handle, playlistName);
|
|
210
204
|
}
|
|
211
205
|
|
|
212
206
|
/**
|
|
213
|
-
* @
|
|
214
|
-
* @param value
|
|
215
|
-
* @param p3
|
|
207
|
+
* @returns
|
|
216
208
|
*/
|
|
217
|
-
|
|
218
|
-
inv<
|
|
219
|
-
}
|
|
220
|
-
|
|
221
|
-
detachAnimScenePreservingLocation(): void {
|
|
222
|
-
inv<void>('0xA2507C4948C83D2E', this.handle);
|
|
209
|
+
get IsAnimSceneSkippable(): any {
|
|
210
|
+
return inv<number>('0x4CDFFE3189EBDBD0', this.handle);
|
|
223
211
|
}
|
|
224
212
|
|
|
225
213
|
/**
|
|
226
|
-
* @param
|
|
214
|
+
* @param p1
|
|
227
215
|
* @returns
|
|
228
216
|
*/
|
|
229
|
-
|
|
230
|
-
return inv<
|
|
217
|
+
isAnimSceneRunning(p1: boolean): boolean {
|
|
218
|
+
return !!inv<boolean>('0xCBFC7725DE6CE2E0', this.handle, p1, rai());
|
|
231
219
|
}
|
|
232
220
|
|
|
233
221
|
/**
|
|
234
|
-
*
|
|
222
|
+
* Used in SP R* Scripts only
|
|
223
|
+
* *IS_ANIM_SCENE**
|
|
235
224
|
*
|
|
236
|
-
* @param entityName
|
|
237
225
|
* @returns
|
|
238
226
|
*/
|
|
239
|
-
|
|
240
|
-
return inv<
|
|
227
|
+
N_0xD70C7A30412F8FA0(): boolean {
|
|
228
|
+
return !!inv<boolean>('0xD70C7A30412F8FA0', this.handle, rai());
|
|
241
229
|
}
|
|
242
230
|
|
|
243
231
|
/**
|
|
244
|
-
* @param
|
|
232
|
+
* @param name
|
|
233
|
+
* @param value
|
|
245
234
|
* @param p3
|
|
246
|
-
* @param playbackListName
|
|
247
|
-
* @param p5
|
|
248
|
-
* @returns matrix
|
|
249
235
|
*/
|
|
250
|
-
|
|
251
|
-
|
|
252
|
-
return [result[0], Vector3.fromArray(result[1])];
|
|
236
|
+
setAnimSceneBool(name: string | null, value: boolean, p3: boolean): void {
|
|
237
|
+
inv<void>('0x519E96C2C68B404B', this.handle, name, value, p3);
|
|
253
238
|
}
|
|
254
239
|
|
|
255
240
|
/**
|
|
@@ -260,20 +245,20 @@ export class AnimScene implements IHandle {
|
|
|
260
245
|
* @returns
|
|
261
246
|
*/
|
|
262
247
|
N_0x73616E64696C132E(p1: boolean): boolean {
|
|
263
|
-
return inv<boolean>('0x73616E64696C132E', this.handle, p1, rai());
|
|
248
|
+
return !!inv<boolean>('0x73616E64696C132E', this.handle, p1, rai());
|
|
264
249
|
}
|
|
265
250
|
|
|
266
251
|
/**
|
|
267
252
|
* @returns
|
|
268
253
|
*/
|
|
269
|
-
|
|
254
|
+
get AnimSceneDuration(): number {
|
|
270
255
|
return inv<number>('0x49F1D143ADE32656', this.handle, raf());
|
|
271
256
|
}
|
|
272
257
|
|
|
273
258
|
/**
|
|
274
259
|
* @returns
|
|
275
260
|
*/
|
|
276
|
-
|
|
261
|
+
get IsAnimScenePaused(): any {
|
|
277
262
|
return inv<number>('0x4B4038796F0D6566', this.handle);
|
|
278
263
|
}
|
|
279
264
|
|
|
@@ -284,7 +269,7 @@ export class AnimScene implements IHandle {
|
|
|
284
269
|
* @returns
|
|
285
270
|
*/
|
|
286
271
|
N_0xA96619FE85159ED2(): boolean {
|
|
287
|
-
return inv<boolean>('0xA96619FE85159ED2', this.handle, rai());
|
|
272
|
+
return !!inv<boolean>('0xA96619FE85159ED2', this.handle, rai());
|
|
288
273
|
}
|
|
289
274
|
|
|
290
275
|
/**
|
|
@@ -299,8 +284,8 @@ export class AnimScene implements IHandle {
|
|
|
299
284
|
* @param p2
|
|
300
285
|
* @returns
|
|
301
286
|
*/
|
|
302
|
-
isAnimSceneInSection(sectionName: string | null, p2: boolean):
|
|
303
|
-
return inv<
|
|
287
|
+
isAnimSceneInSection(sectionName: string | null, p2: boolean): boolean {
|
|
288
|
+
return !!inv<boolean>('0x8D81E7824B7753F7', this.handle, sectionName, p2, rai());
|
|
304
289
|
}
|
|
305
290
|
|
|
306
291
|
/**
|
|
@@ -308,8 +293,8 @@ export class AnimScene implements IHandle {
|
|
|
308
293
|
* @param p2
|
|
309
294
|
* @returns
|
|
310
295
|
*/
|
|
311
|
-
isAnimSceneLoaded(p1: boolean, p2: boolean):
|
|
312
|
-
return inv<
|
|
296
|
+
isAnimSceneLoaded(p1: boolean, p2: boolean): boolean {
|
|
297
|
+
return !!inv<boolean>('0x477122B8D05E7968', this.handle, p1, p2, rai());
|
|
313
298
|
}
|
|
314
299
|
|
|
315
300
|
/**
|
|
@@ -319,14 +304,14 @@ export class AnimScene implements IHandle {
|
|
|
319
304
|
* @returns
|
|
320
305
|
*/
|
|
321
306
|
N_0x4B85B3CF91972222(): boolean {
|
|
322
|
-
return inv<boolean>('0x4B85B3CF91972222', this.handle, rai());
|
|
307
|
+
return !!inv<boolean>('0x4B85B3CF91972222', this.handle, rai());
|
|
323
308
|
}
|
|
324
309
|
|
|
325
310
|
/**
|
|
326
311
|
* @returns
|
|
327
312
|
*/
|
|
328
313
|
checkOwnershipOfAnimScene(): boolean {
|
|
329
|
-
return inv<boolean>('0x661B8683611B9B97', this.handle, rai());
|
|
314
|
+
return !!inv<boolean>('0x661B8683611B9B97', this.handle, rai());
|
|
330
315
|
}
|
|
331
316
|
|
|
332
317
|
/**
|
|
@@ -365,14 +350,14 @@ export class AnimScene implements IHandle {
|
|
|
365
350
|
* @returns
|
|
366
351
|
*/
|
|
367
352
|
N_0x1407F5115FB9583E(p1: string | null): boolean {
|
|
368
|
-
return inv<boolean>('0x1407F5115FB9583E', this.handle, p1, rai());
|
|
353
|
+
return !!inv<boolean>('0x1407F5115FB9583E', this.handle, p1, rai());
|
|
369
354
|
}
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/**
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* @returns
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*/
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-
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-
return inv<
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359
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+
get IsAnimSceneExitingThisFrame(): boolean {
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360
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+
return !!inv<boolean>('0xCDC5512A407CF08D', this.handle, rai());
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361
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}
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363
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/**
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@@ -407,8 +392,8 @@ export class AnimScene implements IHandle {
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* @param p1
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* @returns
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409
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*/
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-
isAnimSceneFinished(p1: boolean):
|
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411
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-
return inv<
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395
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+
isAnimSceneFinished(p1: boolean): boolean {
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396
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+
return !!inv<boolean>('0xD8254CB2C586412B', this.handle, p1, rai());
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397
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}
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398
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/**
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@@ -423,7 +408,7 @@ export class AnimScene implements IHandle {
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/**
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* @returns
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425
410
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*/
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-
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411
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+
get AnimSceneRate(): number {
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427
412
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return inv<number>('0x43C21623E42B821B', this.handle, raf());
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428
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}
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414
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@@ -445,7 +430,7 @@ export class AnimScene implements IHandle {
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/**
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446
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* @returns
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447
432
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*/
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448
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-
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433
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+
get AnimSceneDict(): number {
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449
434
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return (inv<number>('0xAE5ADA4FE3E21ADC', this.handle, rai())) & 0xFFFFFFFF;
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450
435
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}
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451
436
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@@ -453,109 +438,124 @@ export class AnimScene implements IHandle {
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453
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inv<void>('0xAF068580194D9DC7', this.handle);
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454
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}
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455
440
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456
|
-
clearAnimSceneWasSkipped(): void {
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457
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-
inv<void>('0x8A8208AE92BF87A5', this.handle);
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458
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-
}
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459
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-
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460
441
|
/**
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461
442
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* @param p1
|
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443
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+
* @returns
|
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462
444
|
*/
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463
|
-
|
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464
|
-
inv<
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445
|
+
isAnimSceneMetadataAssetInRangeLoading(p1: boolean): any {
|
|
446
|
+
return inv<number>('0xF8D1D2DAB6007EEF', this.handle, p1);
|
|
465
447
|
}
|
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466
448
|
|
|
467
449
|
/**
|
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468
450
|
* @param entityName
|
|
469
451
|
* @returns
|
|
470
452
|
*/
|
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471
|
-
|
|
472
|
-
return inv<number>('
|
|
453
|
+
hasEntityExitedAnimScene(entityName: string | null): any {
|
|
454
|
+
return inv<number>('0xB89FCFF19DAFFF28', this.handle, entityName);
|
|
473
455
|
}
|
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474
456
|
|
|
475
457
|
/**
|
|
476
|
-
* @param
|
|
477
|
-
* @returns
|
|
458
|
+
* @param order
|
|
459
|
+
* @returns position; rotation
|
|
478
460
|
*/
|
|
479
|
-
|
|
480
|
-
|
|
461
|
+
getAnimSceneOrigin(order: number): [Vector3, Vector3] {
|
|
462
|
+
const result = inv<[number[], number[]]>('0xADF1D53F3B1FE0A7', this.handle, pvv(), pvv(), order);
|
|
463
|
+
return [Vector3.fromArray(result[0]), Vector3.fromArray(result[1])];
|
|
481
464
|
}
|
|
482
465
|
|
|
483
466
|
/**
|
|
484
|
-
*
|
|
485
|
-
* _IS_ANIM_SCENE_P*
|
|
486
|
-
*
|
|
487
|
-
* @param phaseName
|
|
467
|
+
* @param entityName
|
|
488
468
|
* @returns
|
|
489
469
|
*/
|
|
490
|
-
|
|
491
|
-
return inv<
|
|
470
|
+
doesAnimSceneOwnershipOfEntityExist(entityName: string | null): any {
|
|
471
|
+
return inv<number>('0x9D1ECA9337BE9FC3', this.handle, entityName);
|
|
492
472
|
}
|
|
493
473
|
|
|
494
|
-
|
|
495
|
-
|
|
474
|
+
/**
|
|
475
|
+
* @param pos
|
|
476
|
+
* @param rot
|
|
477
|
+
* @param order
|
|
478
|
+
*/
|
|
479
|
+
setAnimSceneOrigin(pos: Vector3, rot: Vector3, order: number): void {
|
|
480
|
+
inv<void>('0x020894BF17A02EF2', this.handle, f(pos.x), f(pos.y), f(pos.z), f(rot.x), f(rot.y), f(rot.z), order);
|
|
496
481
|
}
|
|
497
482
|
|
|
498
483
|
/**
|
|
499
|
-
* @param
|
|
500
|
-
* @
|
|
484
|
+
* @param name
|
|
485
|
+
* @returns
|
|
501
486
|
*/
|
|
502
|
-
|
|
503
|
-
inv<
|
|
487
|
+
getAnimSceneBool(name: string | null): any {
|
|
488
|
+
return inv<number>('0x07A6F6447ECA9B64', this.handle, name);
|
|
504
489
|
}
|
|
505
490
|
|
|
506
491
|
/**
|
|
507
|
-
* @param
|
|
492
|
+
* @param phaseName
|
|
508
493
|
* @returns
|
|
509
494
|
*/
|
|
510
|
-
|
|
511
|
-
return inv<number>('
|
|
495
|
+
getAnimScenePlaybackListPhaseAudioLoadStress(phaseName: string | null): number {
|
|
496
|
+
return inv<number>('0x9E036D5204FFBBC8', this.handle, phaseName, rai());
|
|
512
497
|
}
|
|
513
498
|
|
|
514
499
|
/**
|
|
500
|
+
* @param playlistName
|
|
515
501
|
* @returns
|
|
516
502
|
*/
|
|
517
|
-
|
|
518
|
-
return inv<number>('
|
|
503
|
+
releaseAnimScenePlayList(playlistName: string | null): any {
|
|
504
|
+
return inv<number>('0xAE6ADA8FE7E84ACC', this.handle, playlistName);
|
|
519
505
|
}
|
|
520
506
|
|
|
521
507
|
/**
|
|
522
|
-
* @param
|
|
523
|
-
* @
|
|
508
|
+
* @param entityName
|
|
509
|
+
* @param entity
|
|
510
|
+
* @param flags
|
|
524
511
|
*/
|
|
525
|
-
|
|
526
|
-
|
|
512
|
+
setAnimSceneEntity(entityName: string | null, entity: Entity, flags: number): void {
|
|
513
|
+
inv<void>('0x8B720AD451CA2AB3', this.handle, entityName, entity.handle, flags);
|
|
527
514
|
}
|
|
528
515
|
|
|
529
516
|
/**
|
|
530
|
-
*
|
|
531
|
-
|
|
532
|
-
|
|
517
|
+
* @param rate
|
|
518
|
+
*/
|
|
519
|
+
set AnimSceneRate(rate: number) {
|
|
520
|
+
inv<void>('0x75820B801CFF262A', this.handle, f(rate));
|
|
521
|
+
}
|
|
522
|
+
|
|
523
|
+
/**
|
|
524
|
+
* @param entityId
|
|
533
525
|
* @returns
|
|
534
526
|
*/
|
|
535
|
-
|
|
536
|
-
return inv<
|
|
527
|
+
doesEntityWithIdExistInAnimScene(entityId: string | null): any {
|
|
528
|
+
return inv<number>('0x6F1F0B17109309DA', this.handle, entityId);
|
|
537
529
|
}
|
|
538
530
|
|
|
539
531
|
/**
|
|
540
|
-
* @param
|
|
541
|
-
|
|
532
|
+
* @param playbackListName
|
|
533
|
+
*/
|
|
534
|
+
set AnimScenePlaybackList(playbackListName: string | null) {
|
|
535
|
+
inv<void>('0xAB5E7CAB074D6B84', this.handle, playbackListName);
|
|
536
|
+
}
|
|
537
|
+
|
|
538
|
+
/**
|
|
539
|
+
* @param entityName
|
|
540
|
+
* @param p2
|
|
542
541
|
* @param p3
|
|
542
|
+
* @returns
|
|
543
543
|
*/
|
|
544
|
-
|
|
545
|
-
inv<
|
|
544
|
+
couldAnimSceneEntityReachExitNextFrame(entityName: string | null, p2: any, p3: any): any {
|
|
545
|
+
return inv<number>('0x73616E64696C616E', this.handle, entityName, p2, p3);
|
|
546
546
|
}
|
|
547
547
|
|
|
548
548
|
/**
|
|
549
549
|
* @returns
|
|
550
550
|
*/
|
|
551
|
-
|
|
551
|
+
get IsAnimSceneAborted(): any {
|
|
552
552
|
return inv<number>('0x34A0671BE613D3D0', this.handle);
|
|
553
553
|
}
|
|
554
554
|
|
|
555
555
|
/**
|
|
556
556
|
* @param toggle
|
|
557
557
|
*/
|
|
558
|
-
|
|
558
|
+
set AnimScenePaused(toggle: boolean) {
|
|
559
559
|
inv<void>('0xD6824B7D24DC0CE0', this.handle, toggle);
|
|
560
560
|
}
|
|
561
561
|
|
|
@@ -586,7 +586,7 @@ export class AnimScene implements IHandle {
|
|
|
586
586
|
/**
|
|
587
587
|
* @returns
|
|
588
588
|
*/
|
|
589
|
-
|
|
589
|
+
get AnimSceneTime(): number {
|
|
590
590
|
return inv<number>('0x61BE7D6186260002', this.handle, raf());
|
|
591
591
|
}
|
|
592
592
|
|