@nativewrappers/redm-codegen 0.0.4 → 0.0.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (317) hide show
  1. package/dist/classes/AnimScene.d.ts +109 -109
  2. package/dist/classes/AnimScene.d.ts.map +1 -1
  3. package/dist/classes/AnimScene.js +158 -158
  4. package/dist/classes/BaseModel.d.ts +34 -34
  5. package/dist/classes/BaseModel.d.ts.map +1 -1
  6. package/dist/classes/BaseModel.js +53 -53
  7. package/dist/classes/BaseTask.d.ts +36 -36
  8. package/dist/classes/BaseTask.d.ts.map +1 -1
  9. package/dist/classes/BaseTask.js +44 -44
  10. package/dist/classes/Cam.d.ts +91 -91
  11. package/dist/classes/Cam.d.ts.map +1 -1
  12. package/dist/classes/Cam.js +124 -124
  13. package/dist/classes/Entity.d.ts +507 -502
  14. package/dist/classes/Entity.d.ts.map +1 -1
  15. package/dist/classes/Entity.js +723 -714
  16. package/dist/classes/Interior.d.ts +27 -27
  17. package/dist/classes/Interior.d.ts.map +1 -1
  18. package/dist/classes/Interior.js +42 -42
  19. package/dist/classes/ItemSet.d.ts +2 -2
  20. package/dist/classes/ItemSet.d.ts.map +1 -1
  21. package/dist/classes/ItemSet.js +3 -3
  22. package/dist/classes/Ped.d.ts +286 -286
  23. package/dist/classes/Ped.d.ts.map +1 -1
  24. package/dist/classes/Ped.js +425 -425
  25. package/dist/classes/PedModel.d.ts +1 -1
  26. package/dist/classes/PedModel.d.ts.map +1 -1
  27. package/dist/classes/PedModel.js +2 -2
  28. package/dist/classes/PedTask.d.ts +770 -770
  29. package/dist/classes/PedTask.d.ts.map +1 -1
  30. package/dist/classes/PedTask.js +985 -985
  31. package/dist/classes/PersChar.d.ts +11 -11
  32. package/dist/classes/PersChar.d.ts.map +1 -1
  33. package/dist/classes/PersChar.js +23 -23
  34. package/dist/classes/Pickup.d.ts +6 -6
  35. package/dist/classes/Pickup.d.ts.map +1 -1
  36. package/dist/classes/Pickup.js +12 -12
  37. package/dist/classes/Player.d.ts +237 -233
  38. package/dist/classes/Player.d.ts.map +1 -1
  39. package/dist/classes/Player.js +309 -303
  40. package/dist/classes/Prop.d.ts +126 -126
  41. package/dist/classes/Prop.d.ts.map +1 -1
  42. package/dist/classes/Prop.js +180 -180
  43. package/dist/classes/PropSet.d.ts +16 -16
  44. package/dist/classes/PropSet.d.ts.map +1 -1
  45. package/dist/classes/PropSet.js +22 -22
  46. package/dist/classes/Vehicle.d.ts +122 -122
  47. package/dist/classes/Vehicle.d.ts.map +1 -1
  48. package/dist/classes/Vehicle.js +147 -147
  49. package/dist/classes/VehicleModel.d.ts +1 -1
  50. package/dist/classes/VehicleModel.d.ts.map +1 -1
  51. package/dist/classes/VehicleModel.js +2 -2
  52. package/dist/classes/VehicleTask.d.ts +17 -17
  53. package/dist/classes/VehicleTask.d.ts.map +1 -1
  54. package/dist/classes/VehicleTask.js +24 -24
  55. package/dist/classes/Volume.d.ts +44 -44
  56. package/dist/classes/Volume.d.ts.map +1 -1
  57. package/dist/classes/Volume.js +58 -58
  58. package/dist/classes/Weapon.d.ts +243 -243
  59. package/dist/classes/Weapon.d.ts.map +1 -1
  60. package/dist/classes/Weapon.js +339 -339
  61. package/dist/namespaces/Aicoverpoint.d.ts +23 -23
  62. package/dist/namespaces/Aicoverpoint.d.ts.map +1 -1
  63. package/dist/namespaces/Aicoverpoint.js +35 -35
  64. package/dist/namespaces/Aitransport.d.ts +78 -78
  65. package/dist/namespaces/Aitransport.d.ts.map +1 -1
  66. package/dist/namespaces/Aitransport.js +95 -95
  67. package/dist/namespaces/Animscene.d.ts +37 -37
  68. package/dist/namespaces/Animscene.d.ts.map +1 -1
  69. package/dist/namespaces/Animscene.js +51 -51
  70. package/dist/namespaces/Audio.d.ts +395 -395
  71. package/dist/namespaces/Audio.d.ts.map +1 -1
  72. package/dist/namespaces/Audio.js +530 -530
  73. package/dist/namespaces/Bounty.d.ts +23 -23
  74. package/dist/namespaces/Bounty.d.ts.map +1 -1
  75. package/dist/namespaces/Bounty.js +40 -40
  76. package/dist/namespaces/Brain.d.ts +15 -15
  77. package/dist/namespaces/Brain.d.ts.map +1 -1
  78. package/dist/namespaces/Brain.js +20 -20
  79. package/dist/namespaces/CamStatics.d.ts +483 -483
  80. package/dist/namespaces/CamStatics.d.ts.map +1 -1
  81. package/dist/namespaces/CamStatics.js +693 -693
  82. package/dist/namespaces/Clock.d.ts +51 -51
  83. package/dist/namespaces/Clock.d.ts.map +1 -1
  84. package/dist/namespaces/Clock.js +73 -73
  85. package/dist/namespaces/Collection.d.ts +6 -6
  86. package/dist/namespaces/Collection.d.ts.map +1 -1
  87. package/dist/namespaces/Collection.js +11 -11
  88. package/dist/namespaces/Compapp.js +1 -1
  89. package/dist/namespaces/Compendium.d.ts +58 -58
  90. package/dist/namespaces/Compendium.d.ts.map +1 -1
  91. package/dist/namespaces/Compendium.js +83 -83
  92. package/dist/namespaces/Crashlog.js +9 -9
  93. package/dist/namespaces/Crew.d.ts +9 -9
  94. package/dist/namespaces/Crew.d.ts.map +1 -1
  95. package/dist/namespaces/Crew.js +18 -18
  96. package/dist/namespaces/Databinding.d.ts +146 -146
  97. package/dist/namespaces/Databinding.d.ts.map +1 -1
  98. package/dist/namespaces/Databinding.js +218 -218
  99. package/dist/namespaces/Datafile.js +4 -4
  100. package/dist/namespaces/Decorator.d.ts +19 -19
  101. package/dist/namespaces/Decorator.d.ts.map +1 -1
  102. package/dist/namespaces/Decorator.js +34 -34
  103. package/dist/namespaces/Dlc.js +2 -2
  104. package/dist/namespaces/EntityStatics.d.ts +186 -186
  105. package/dist/namespaces/EntityStatics.d.ts.map +1 -1
  106. package/dist/namespaces/EntityStatics.js +249 -249
  107. package/dist/namespaces/Event.js +4 -4
  108. package/dist/namespaces/Fire.d.ts +89 -89
  109. package/dist/namespaces/Fire.d.ts.map +1 -1
  110. package/dist/namespaces/Fire.js +115 -115
  111. package/dist/namespaces/Flock.js +2 -2
  112. package/dist/namespaces/Gang.js +2 -2
  113. package/dist/namespaces/GoogleAnalytics.js +2 -2
  114. package/dist/namespaces/Graphics.d.ts +776 -776
  115. package/dist/namespaces/Graphics.d.ts.map +1 -1
  116. package/dist/namespaces/Graphics.js +1120 -1120
  117. package/dist/namespaces/Hud.d.ts +497 -497
  118. package/dist/namespaces/Hud.d.ts.map +1 -1
  119. package/dist/namespaces/Hud.js +748 -748
  120. package/dist/namespaces/Ik.js +1 -1
  121. package/dist/namespaces/Interaction.js +3 -3
  122. package/dist/namespaces/InteriorStatics.d.ts +40 -40
  123. package/dist/namespaces/InteriorStatics.d.ts.map +1 -1
  124. package/dist/namespaces/InteriorStatics.js +57 -57
  125. package/dist/namespaces/Inventory.d.ts +205 -205
  126. package/dist/namespaces/Inventory.d.ts.map +1 -1
  127. package/dist/namespaces/Inventory.js +340 -340
  128. package/dist/namespaces/Itemdatabase.d.ts +78 -78
  129. package/dist/namespaces/Itemdatabase.d.ts.map +1 -1
  130. package/dist/namespaces/Itemdatabase.js +109 -109
  131. package/dist/namespaces/Itemset.js +2 -2
  132. package/dist/namespaces/Law.d.ts +1 -1
  133. package/dist/namespaces/Law.d.ts.map +1 -1
  134. package/dist/namespaces/Law.js +19 -19
  135. package/dist/namespaces/Localization.js +1 -1
  136. package/dist/namespaces/Map.d.ts +156 -156
  137. package/dist/namespaces/Map.d.ts.map +1 -1
  138. package/dist/namespaces/Map.js +209 -209
  139. package/dist/namespaces/Minigame.d.ts +66 -66
  140. package/dist/namespaces/Minigame.d.ts.map +1 -1
  141. package/dist/namespaces/Minigame.js +111 -111
  142. package/dist/namespaces/Misc.d.ts +3 -3
  143. package/dist/namespaces/Misc.d.ts.map +1 -1
  144. package/dist/namespaces/Misc.js +35 -35
  145. package/dist/namespaces/Missiondata.js +1 -1
  146. package/dist/namespaces/Money.js +3 -3
  147. package/dist/namespaces/Netshopping.d.ts +58 -58
  148. package/dist/namespaces/Netshopping.d.ts.map +1 -1
  149. package/dist/namespaces/Netshopping.js +89 -89
  150. package/dist/namespaces/Network.d.ts +1199 -1199
  151. package/dist/namespaces/Network.d.ts.map +1 -1
  152. package/dist/namespaces/Network.js +1650 -1650
  153. package/dist/namespaces/Object.d.ts +262 -262
  154. package/dist/namespaces/Object.d.ts.map +1 -1
  155. package/dist/namespaces/Object.js +367 -367
  156. package/dist/namespaces/Pad.d.ts +102 -102
  157. package/dist/namespaces/Pad.d.ts.map +1 -1
  158. package/dist/namespaces/Pad.js +141 -141
  159. package/dist/namespaces/Pathfind.js +10 -10
  160. package/dist/namespaces/PedStatics.d.ts +2 -2
  161. package/dist/namespaces/PedStatics.d.ts.map +1 -1
  162. package/dist/namespaces/PedStatics.js +10 -10
  163. package/dist/namespaces/Perschar.d.ts +42 -42
  164. package/dist/namespaces/Perschar.d.ts.map +1 -1
  165. package/dist/namespaces/Perschar.js +59 -59
  166. package/dist/namespaces/Physics.d.ts +37 -37
  167. package/dist/namespaces/Physics.d.ts.map +1 -1
  168. package/dist/namespaces/Physics.js +54 -54
  169. package/dist/namespaces/PlayerStatics.d.ts +68 -68
  170. package/dist/namespaces/PlayerStatics.d.ts.map +1 -1
  171. package/dist/namespaces/PlayerStatics.js +104 -104
  172. package/dist/namespaces/Population.d.ts +86 -86
  173. package/dist/namespaces/Population.d.ts.map +1 -1
  174. package/dist/namespaces/Population.js +116 -116
  175. package/dist/namespaces/Posse.d.ts +48 -48
  176. package/dist/namespaces/Posse.d.ts.map +1 -1
  177. package/dist/namespaces/Posse.js +78 -78
  178. package/dist/namespaces/Propset.d.ts +59 -59
  179. package/dist/namespaces/Propset.d.ts.map +1 -1
  180. package/dist/namespaces/Propset.js +81 -81
  181. package/dist/namespaces/Replay.d.ts +1 -1
  182. package/dist/namespaces/Replay.d.ts.map +1 -1
  183. package/dist/namespaces/Replay.js +2 -2
  184. package/dist/namespaces/Scripts.d.ts +1 -1
  185. package/dist/namespaces/Scripts.d.ts.map +1 -1
  186. package/dist/namespaces/Scripts.js +12 -12
  187. package/dist/namespaces/Socialclub.js +8 -8
  188. package/dist/namespaces/Socialclubfeed.js +1 -1
  189. package/dist/namespaces/Spactionproxy.js +4 -4
  190. package/dist/namespaces/Stats.d.ts +203 -203
  191. package/dist/namespaces/Stats.d.ts.map +1 -1
  192. package/dist/namespaces/Stats.js +294 -294
  193. package/dist/namespaces/Streaming.d.ts +128 -128
  194. package/dist/namespaces/Streaming.d.ts.map +1 -1
  195. package/dist/namespaces/Streaming.js +202 -202
  196. package/dist/namespaces/Task.d.ts +366 -366
  197. package/dist/namespaces/Task.d.ts.map +1 -1
  198. package/dist/namespaces/Task.js +517 -517
  199. package/dist/namespaces/Telemetry.d.ts +83 -83
  200. package/dist/namespaces/Telemetry.d.ts.map +1 -1
  201. package/dist/namespaces/Telemetry.js +111 -111
  202. package/dist/namespaces/Txd.js +1 -1
  203. package/dist/namespaces/Uiapps.d.ts +25 -25
  204. package/dist/namespaces/Uiapps.d.ts.map +1 -1
  205. package/dist/namespaces/Uiapps.js +36 -36
  206. package/dist/namespaces/Uievents.js +1 -1
  207. package/dist/namespaces/Uifeed.js +1 -1
  208. package/dist/namespaces/Uistickyfeed.d.ts +16 -16
  209. package/dist/namespaces/Uistickyfeed.d.ts.map +1 -1
  210. package/dist/namespaces/Uistickyfeed.js +21 -21
  211. package/dist/namespaces/Unlock.js +5 -5
  212. package/dist/namespaces/VehicleStatics.js +12 -12
  213. package/dist/namespaces/Voice.js +7 -7
  214. package/dist/namespaces/VolumeStatics.d.ts +99 -99
  215. package/dist/namespaces/VolumeStatics.d.ts.map +1 -1
  216. package/dist/namespaces/VolumeStatics.js +137 -137
  217. package/dist/namespaces/Water.d.ts +27 -27
  218. package/dist/namespaces/Water.d.ts.map +1 -1
  219. package/dist/namespaces/Water.js +41 -41
  220. package/dist/namespaces/WeaponStatics.d.ts +206 -206
  221. package/dist/namespaces/WeaponStatics.d.ts.map +1 -1
  222. package/dist/namespaces/WeaponStatics.js +303 -303
  223. package/dist/types/NativeAliases.d.ts +3 -1
  224. package/dist/types/NativeAliases.d.ts.map +1 -1
  225. package/dist/types/NativeAliases.js +3 -1
  226. package/package.json +1 -1
  227. package/src/classes/AnimScene.ts +164 -164
  228. package/src/classes/BaseModel.ts +60 -60
  229. package/src/classes/BaseTask.ts +46 -46
  230. package/src/classes/Cam.ts +136 -136
  231. package/src/classes/Entity.ts +738 -727
  232. package/src/classes/Interior.ts +43 -43
  233. package/src/classes/ItemSet.ts +3 -3
  234. package/src/classes/Ped.ts +432 -432
  235. package/src/classes/PedModel.ts +2 -2
  236. package/src/classes/PedTask.ts +1023 -1023
  237. package/src/classes/PersChar.ts +28 -28
  238. package/src/classes/Pickup.ts +13 -13
  239. package/src/classes/Player.ts +326 -319
  240. package/src/classes/Prop.ts +185 -185
  241. package/src/classes/PropSet.ts +25 -25
  242. package/src/classes/Vehicle.ts +147 -147
  243. package/src/classes/VehicleModel.ts +2 -2
  244. package/src/classes/VehicleTask.ts +27 -27
  245. package/src/classes/Volume.ts +62 -62
  246. package/src/classes/Weapon.ts +358 -358
  247. package/src/namespaces/Aicoverpoint.ts +40 -40
  248. package/src/namespaces/Aitransport.ts +104 -104
  249. package/src/namespaces/Animscene.ts +55 -55
  250. package/src/namespaces/Audio.ts +565 -565
  251. package/src/namespaces/Bounty.ts +46 -46
  252. package/src/namespaces/Brain.ts +22 -22
  253. package/src/namespaces/CamStatics.ts +706 -706
  254. package/src/namespaces/Clock.ts +82 -82
  255. package/src/namespaces/Collection.ts +12 -12
  256. package/src/namespaces/Compapp.ts +1 -1
  257. package/src/namespaces/Compendium.ts +94 -94
  258. package/src/namespaces/Crashlog.ts +9 -9
  259. package/src/namespaces/Crew.ts +20 -20
  260. package/src/namespaces/Databinding.ts +222 -222
  261. package/src/namespaces/Datafile.ts +4 -4
  262. package/src/namespaces/Decorator.ts +37 -37
  263. package/src/namespaces/Dlc.ts +2 -2
  264. package/src/namespaces/EntityStatics.ts +259 -259
  265. package/src/namespaces/Event.ts +4 -4
  266. package/src/namespaces/Fire.ts +127 -127
  267. package/src/namespaces/Flock.ts +2 -2
  268. package/src/namespaces/Gang.ts +2 -2
  269. package/src/namespaces/GoogleAnalytics.ts +2 -2
  270. package/src/namespaces/Graphics.ts +1081 -1081
  271. package/src/namespaces/Hud.ts +767 -767
  272. package/src/namespaces/Ik.ts +1 -1
  273. package/src/namespaces/Interaction.ts +3 -3
  274. package/src/namespaces/InteriorStatics.ts +65 -65
  275. package/src/namespaces/Inventory.ts +352 -352
  276. package/src/namespaces/Itemdatabase.ts +121 -121
  277. package/src/namespaces/Itemset.ts +2 -2
  278. package/src/namespaces/Law.ts +20 -20
  279. package/src/namespaces/Localization.ts +1 -1
  280. package/src/namespaces/Map.ts +217 -217
  281. package/src/namespaces/Minigame.ts +119 -119
  282. package/src/namespaces/Misc.ts +38 -38
  283. package/src/namespaces/Missiondata.ts +1 -1
  284. package/src/namespaces/Money.ts +3 -3
  285. package/src/namespaces/Netshopping.ts +99 -99
  286. package/src/namespaces/Network.ts +1738 -1738
  287. package/src/namespaces/Object.ts +370 -370
  288. package/src/namespaces/Pad.ts +155 -155
  289. package/src/namespaces/Pathfind.ts +10 -10
  290. package/src/namespaces/PedStatics.ts +12 -12
  291. package/src/namespaces/Perschar.ts +67 -67
  292. package/src/namespaces/Physics.ts +62 -62
  293. package/src/namespaces/PlayerStatics.ts +112 -112
  294. package/src/namespaces/Population.ts +131 -131
  295. package/src/namespaces/Posse.ts +81 -81
  296. package/src/namespaces/Propset.ts +92 -92
  297. package/src/namespaces/Replay.ts +3 -3
  298. package/src/namespaces/Scripts.ts +13 -13
  299. package/src/namespaces/Socialclub.ts +8 -8
  300. package/src/namespaces/Socialclubfeed.ts +1 -1
  301. package/src/namespaces/Spactionproxy.ts +4 -4
  302. package/src/namespaces/Stats.ts +296 -296
  303. package/src/namespaces/Streaming.ts +236 -236
  304. package/src/namespaces/Task.ts +583 -583
  305. package/src/namespaces/Telemetry.ts +125 -125
  306. package/src/namespaces/Txd.ts +1 -1
  307. package/src/namespaces/Uiapps.ts +43 -43
  308. package/src/namespaces/Uievents.ts +1 -1
  309. package/src/namespaces/Uifeed.ts +1 -1
  310. package/src/namespaces/Uistickyfeed.ts +23 -23
  311. package/src/namespaces/Unlock.ts +5 -5
  312. package/src/namespaces/VehicleStatics.ts +12 -12
  313. package/src/namespaces/Voice.ts +7 -7
  314. package/src/namespaces/VolumeStatics.ts +143 -143
  315. package/src/namespaces/Water.ts +47 -47
  316. package/src/namespaces/WeaponStatics.ts +311 -311
  317. package/src/types/NativeAliases.ts +6 -1
@@ -18,7 +18,7 @@ export class AnimScene {
18
18
  /**
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  * @returns
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  */
21
- getAnimScenePhase() {
21
+ get AnimScenePhase() {
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  return inv('0x3FBC3F51BF12DFBF', this.handle, raf());
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  }
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24
  deleteAnimScene() {
@@ -37,104 +37,10 @@ export class AnimScene {
37
37
  abortAnimScene(p1) {
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  inv('0x718CF1328D20C2B3', this.handle, p1);
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  }
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- /**
41
- * @param p1
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- * @returns
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- */
44
- isAnimSceneMetadataAssetInRangeLoading(p1) {
45
- return inv('0xF8D1D2DAB6007EEF', this.handle, p1);
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- }
47
- /**
48
- * @param entityName
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- * @returns
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- */
51
- hasEntityExitedAnimScene(entityName) {
52
- return inv('0xB89FCFF19DAFFF28', this.handle, entityName);
53
- }
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- /**
55
- * @param order
56
- * @returns position; rotation
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- */
58
- getAnimSceneOrigin(order) {
59
- const result = inv('0xADF1D53F3B1FE0A7', this.handle, pvv(), pvv(), order);
60
- return [Vector3.fromArray(result[0]), Vector3.fromArray(result[1])];
61
- }
62
- /**
63
- * @param entityName
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- * @returns
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- */
66
- doesAnimSceneOwnershipOfEntityExist(entityName) {
67
- return inv('0x9D1ECA9337BE9FC3', this.handle, entityName);
68
- }
69
- /**
70
- * @param pos
71
- * @param rot
72
- * @param order
73
- */
74
- setAnimSceneOrigin(pos, rot, order) {
75
- inv('0x020894BF17A02EF2', this.handle, f(pos.x), f(pos.y), f(pos.z), f(rot.x), f(rot.y), f(rot.z), order);
76
- }
77
- /**
78
- * @param name
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- * @returns
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- */
81
- getAnimSceneBool(name) {
82
- return inv('0x07A6F6447ECA9B64', this.handle, name);
83
- }
84
- /**
85
- * @param phaseName
86
- * @returns
87
- */
88
- getAnimScenePlaybackListPhaseAudioLoadStress(phaseName) {
89
- return inv('0x9E036D5204FFBBC8', this.handle, phaseName, rai());
90
- }
91
- /**
92
- * @param playlistName
93
- * @returns
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- */
95
- releaseAnimScenePlayList(playlistName) {
96
- return inv('0xAE6ADA8FE7E84ACC', this.handle, playlistName);
97
- }
98
- /**
99
- * @param entityName
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- * @param entity
101
- * @param flags
102
- */
103
- setAnimSceneEntity(entityName, entity, flags) {
104
- inv('0x8B720AD451CA2AB3', this.handle, entityName, entity.handle, flags);
105
- }
106
- /**
107
- * @param rate
108
- */
109
- setAnimSceneRate(rate) {
110
- inv('0x75820B801CFF262A', this.handle, f(rate));
111
- }
112
- /**
113
- * @param entityId
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- * @returns
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- */
116
- doesEntityWithIdExistInAnimScene(entityId) {
117
- return inv('0x6F1F0B17109309DA', this.handle, entityId);
118
- }
119
- /**
120
- * @param playbackListName
121
- */
122
- setAnimScenePlaybackList(playbackListName) {
123
- inv('0xAB5E7CAB074D6B84', this.handle, playbackListName);
124
- }
125
- /**
126
- * @param entityName
127
- * @param p2
128
- * @param p3
129
- * @returns
130
- */
131
- couldAnimSceneEntityReachExitNextFrame(entityName, p2, p3) {
132
- return inv('0x73616E64696C616E', this.handle, entityName, p2, p3);
133
- }
134
40
  /**
135
41
  * @returns
136
42
  */
137
- getAnimSceneCurrentActiveCameraCount() {
43
+ get AnimSceneCurrentActiveCameraCount() {
138
44
  return inv('0x4822A65D5AF64E69', this.handle, rai());
139
45
  }
140
46
  /**
@@ -153,10 +59,10 @@ export class AnimScene {
153
59
  }
154
60
  /**
155
61
  * @param entity
156
- * @param p2
62
+ * @param boneId
157
63
  */
158
- attachAnimSceneToEntity(entity, p2) {
159
- inv('0xDC418495DBA327A1', this.handle, entity.handle, p2);
64
+ attachAnimSceneToEntity(entity, boneId) {
65
+ inv('0xDC418495DBA327A1', this.handle, entity.handle, boneId);
160
66
  }
161
67
  /**
162
68
  * @param name
@@ -174,7 +80,7 @@ export class AnimScene {
174
80
  * @returns
175
81
  */
176
82
  N_0x9AAE3C1148A09BCA() {
177
- return inv('0x9AAE3C1148A09BCA', this.handle, rai());
83
+ return !!inv('0x9AAE3C1148A09BCA', this.handle, rai());
178
84
  }
179
85
  /**
180
86
  * @param name
@@ -214,6 +120,86 @@ export class AnimScene {
214
120
  const result = inv('0x8398438D8F14F56D', this.handle, entityName, pvv(), p3, playbackListName, p5);
215
121
  return [result[0], Vector3.fromArray(result[1])];
216
122
  }
123
+ clearAnimSceneWasSkipped() {
124
+ inv('0x8A8208AE92BF87A5', this.handle);
125
+ }
126
+ /**
127
+ * @param p1
128
+ */
129
+ fadeAnimSceneAudioOut(p1) {
130
+ inv('0x323E3AD772BA5D57', this.handle, f(p1));
131
+ }
132
+ /**
133
+ * @param entityName
134
+ * @returns
135
+ */
136
+ isEntityExitingAnimSceneThisFrame(entityName) {
137
+ return !!inv('0x005E6F28DD7ED58D', this.handle, entityName, rai());
138
+ }
139
+ /**
140
+ * @param p1
141
+ * @returns
142
+ */
143
+ isAnimSceneMetadataLoaded(p1) {
144
+ return !!inv('0x95531A4A20CCE7BC', this.handle, p1, rai());
145
+ }
146
+ /**
147
+ * Used in SP R* Scripts only
148
+ * _IS_ANIM_SCENE_P*
149
+ *
150
+ * @param phaseName
151
+ * @returns
152
+ */
153
+ N_0x1C5D33A4293E6DDE(phaseName) {
154
+ return !!inv('0x1C5D33A4293E6DDE', this.handle, phaseName, rai());
155
+ }
156
+ triggerAnimSceneSkip() {
157
+ inv('0x4B85B3CF9197AEDF', this.handle);
158
+ }
159
+ /**
160
+ * @param entity
161
+ * @param p2
162
+ */
163
+ attachAnimSceneToEntityPreservingLocation(entity, p2) {
164
+ inv('0x1C0B105C3F30B88D', this.handle, entity.handle, p2);
165
+ }
166
+ /**
167
+ * @param playlistName
168
+ * @returns
169
+ */
170
+ requestAnimScenePlayList(playlistName) {
171
+ return inv('0xDF7B5144E25CD3FE', this.handle, playlistName);
172
+ }
173
+ /**
174
+ * @returns
175
+ */
176
+ get IsAnimSceneSkippable() {
177
+ return inv('0x4CDFFE3189EBDBD0', this.handle);
178
+ }
179
+ /**
180
+ * @param p1
181
+ * @returns
182
+ */
183
+ isAnimSceneRunning(p1) {
184
+ return !!inv('0xCBFC7725DE6CE2E0', this.handle, p1, rai());
185
+ }
186
+ /**
187
+ * Used in SP R* Scripts only
188
+ * *IS_ANIM_SCENE**
189
+ *
190
+ * @returns
191
+ */
192
+ N_0xD70C7A30412F8FA0() {
193
+ return !!inv('0xD70C7A30412F8FA0', this.handle, rai());
194
+ }
195
+ /**
196
+ * @param name
197
+ * @param value
198
+ * @param p3
199
+ */
200
+ setAnimSceneBool(name, value, p3) {
201
+ inv('0x519E96C2C68B404B', this.handle, name, value, p3);
202
+ }
217
203
  /**
218
204
  * Used in SP R* Scripts only
219
205
  * _CO* - _CR*
@@ -222,18 +208,18 @@ export class AnimScene {
222
208
  * @returns
223
209
  */
224
210
  N_0x73616E64696C132E(p1) {
225
- return inv('0x73616E64696C132E', this.handle, p1, rai());
211
+ return !!inv('0x73616E64696C132E', this.handle, p1, rai());
226
212
  }
227
213
  /**
228
214
  * @returns
229
215
  */
230
- getAnimSceneDuration() {
216
+ get AnimSceneDuration() {
231
217
  return inv('0x49F1D143ADE32656', this.handle, raf());
232
218
  }
233
219
  /**
234
220
  * @returns
235
221
  */
236
- isAnimScenePaused() {
222
+ get IsAnimScenePaused() {
237
223
  return inv('0x4B4038796F0D6566', this.handle);
238
224
  }
239
225
  /**
@@ -243,7 +229,7 @@ export class AnimScene {
243
229
  * @returns
244
230
  */
245
231
  N_0xA96619FE85159ED2() {
246
- return inv('0xA96619FE85159ED2', this.handle, rai());
232
+ return !!inv('0xA96619FE85159ED2', this.handle, rai());
247
233
  }
248
234
  /**
249
235
  * @param playbackListName
@@ -257,7 +243,7 @@ export class AnimScene {
257
243
  * @returns
258
244
  */
259
245
  isAnimSceneInSection(sectionName, p2) {
260
- return inv('0x8D81E7824B7753F7', this.handle, sectionName, p2);
246
+ return !!inv('0x8D81E7824B7753F7', this.handle, sectionName, p2, rai());
261
247
  }
262
248
  /**
263
249
  * @param p1
@@ -265,7 +251,7 @@ export class AnimScene {
265
251
  * @returns
266
252
  */
267
253
  isAnimSceneLoaded(p1, p2) {
268
- return inv('0x477122B8D05E7968', this.handle, p1, p2);
254
+ return !!inv('0x477122B8D05E7968', this.handle, p1, p2, rai());
269
255
  }
270
256
  /**
271
257
  * Used in Script Function CUTSCENE_MANAGE_SKIP
@@ -274,13 +260,13 @@ export class AnimScene {
274
260
  * @returns
275
261
  */
276
262
  N_0x4B85B3CF91972222() {
277
- return inv('0x4B85B3CF91972222', this.handle, rai());
263
+ return !!inv('0x4B85B3CF91972222', this.handle, rai());
278
264
  }
279
265
  /**
280
266
  * @returns
281
267
  */
282
268
  checkOwnershipOfAnimScene() {
283
- return inv('0x661B8683611B9B97', this.handle, rai());
269
+ return !!inv('0x661B8683611B9B97', this.handle, rai());
284
270
  }
285
271
  /**
286
272
  * @param name
@@ -314,13 +300,13 @@ export class AnimScene {
314
300
  * @returns
315
301
  */
316
302
  N_0x1407F5115FB9583E(p1) {
317
- return inv('0x1407F5115FB9583E', this.handle, p1, rai());
303
+ return !!inv('0x1407F5115FB9583E', this.handle, p1, rai());
318
304
  }
319
305
  /**
320
306
  * @returns
321
307
  */
322
- isAnimSceneExitingThisFrame() {
323
- return inv('0xCDC5512A407CF08D', this.handle);
308
+ get IsAnimSceneExitingThisFrame() {
309
+ return !!inv('0xCDC5512A407CF08D', this.handle, rai());
324
310
  }
325
311
  /**
326
312
  * @param playbackListName
@@ -351,7 +337,7 @@ export class AnimScene {
351
337
  * @returns
352
338
  */
353
339
  isAnimSceneFinished(p1) {
354
- return inv('0xD8254CB2C586412B', this.handle, p1);
340
+ return !!inv('0xD8254CB2C586412B', this.handle, p1, rai());
355
341
  }
356
342
  /**
357
343
  * @param name
@@ -364,7 +350,7 @@ export class AnimScene {
364
350
  /**
365
351
  * @returns
366
352
  */
367
- getAnimSceneRate() {
353
+ get AnimSceneRate() {
368
354
  return inv('0x43C21623E42B821B', this.handle, raf());
369
355
  }
370
356
  /**
@@ -383,102 +369,116 @@ export class AnimScene {
383
369
  /**
384
370
  * @returns
385
371
  */
386
- getAnimSceneDict() {
372
+ get AnimSceneDict() {
387
373
  return (inv('0xAE5ADA4FE3E21ADC', this.handle, rai())) & 0xFFFFFFFF;
388
374
  }
389
375
  loadAnimScene() {
390
376
  inv('0xAF068580194D9DC7', this.handle);
391
377
  }
392
- clearAnimSceneWasSkipped() {
393
- inv('0x8A8208AE92BF87A5', this.handle);
394
- }
395
378
  /**
396
379
  * @param p1
380
+ * @returns
397
381
  */
398
- fadeAnimSceneAudioOut(p1) {
399
- inv('0x323E3AD772BA5D57', this.handle, f(p1));
382
+ isAnimSceneMetadataAssetInRangeLoading(p1) {
383
+ return inv('0xF8D1D2DAB6007EEF', this.handle, p1);
400
384
  }
401
385
  /**
402
386
  * @param entityName
403
387
  * @returns
404
388
  */
405
- isEntityExitingAnimSceneThisFrame(entityName) {
406
- return inv('0x005E6F28DD7ED58D', this.handle, entityName);
389
+ hasEntityExitedAnimScene(entityName) {
390
+ return inv('0xB89FCFF19DAFFF28', this.handle, entityName);
407
391
  }
408
392
  /**
409
- * @param p1
410
- * @returns
393
+ * @param order
394
+ * @returns position; rotation
411
395
  */
412
- isAnimSceneMetadataLoaded(p1) {
413
- return inv('0x95531A4A20CCE7BC', this.handle, p1);
396
+ getAnimSceneOrigin(order) {
397
+ const result = inv('0xADF1D53F3B1FE0A7', this.handle, pvv(), pvv(), order);
398
+ return [Vector3.fromArray(result[0]), Vector3.fromArray(result[1])];
414
399
  }
415
400
  /**
416
- * Used in SP R* Scripts only
417
- * _IS_ANIM_SCENE_P*
418
- *
419
- * @param phaseName
401
+ * @param entityName
420
402
  * @returns
421
403
  */
422
- N_0x1C5D33A4293E6DDE(phaseName) {
423
- return inv('0x1C5D33A4293E6DDE', this.handle, phaseName, rai());
424
- }
425
- triggerAnimSceneSkip() {
426
- inv('0x4B85B3CF9197AEDF', this.handle);
404
+ doesAnimSceneOwnershipOfEntityExist(entityName) {
405
+ return inv('0x9D1ECA9337BE9FC3', this.handle, entityName);
427
406
  }
428
407
  /**
429
- * @param entity
430
- * @param p2
408
+ * @param pos
409
+ * @param rot
410
+ * @param order
431
411
  */
432
- attachAnimSceneToEntityPreservingLocation(entity, p2) {
433
- inv('0x1C0B105C3F30B88D', this.handle, entity.handle, p2);
412
+ setAnimSceneOrigin(pos, rot, order) {
413
+ inv('0x020894BF17A02EF2', this.handle, f(pos.x), f(pos.y), f(pos.z), f(rot.x), f(rot.y), f(rot.z), order);
434
414
  }
435
415
  /**
436
- * @param playlistName
416
+ * @param name
437
417
  * @returns
438
418
  */
439
- requestAnimScenePlayList(playlistName) {
440
- return inv('0xDF7B5144E25CD3FE', this.handle, playlistName);
419
+ getAnimSceneBool(name) {
420
+ return inv('0x07A6F6447ECA9B64', this.handle, name);
441
421
  }
442
422
  /**
423
+ * @param phaseName
443
424
  * @returns
444
425
  */
445
- isAnimSceneSkippable() {
446
- return inv('0x4CDFFE3189EBDBD0', this.handle);
426
+ getAnimScenePlaybackListPhaseAudioLoadStress(phaseName) {
427
+ return inv('0x9E036D5204FFBBC8', this.handle, phaseName, rai());
447
428
  }
448
429
  /**
449
- * @param p1
430
+ * @param playlistName
450
431
  * @returns
451
432
  */
452
- isAnimSceneRunning(p1) {
453
- return inv('0xCBFC7725DE6CE2E0', this.handle, p1);
433
+ releaseAnimScenePlayList(playlistName) {
434
+ return inv('0xAE6ADA8FE7E84ACC', this.handle, playlistName);
454
435
  }
455
436
  /**
456
- * Used in SP R* Scripts only
457
- * *IS_ANIM_SCENE**
458
- *
437
+ * @param entityName
438
+ * @param entity
439
+ * @param flags
440
+ */
441
+ setAnimSceneEntity(entityName, entity, flags) {
442
+ inv('0x8B720AD451CA2AB3', this.handle, entityName, entity.handle, flags);
443
+ }
444
+ /**
445
+ * @param rate
446
+ */
447
+ set AnimSceneRate(rate) {
448
+ inv('0x75820B801CFF262A', this.handle, f(rate));
449
+ }
450
+ /**
451
+ * @param entityId
459
452
  * @returns
460
453
  */
461
- N_0xD70C7A30412F8FA0() {
462
- return inv('0xD70C7A30412F8FA0', this.handle, rai());
454
+ doesEntityWithIdExistInAnimScene(entityId) {
455
+ return inv('0x6F1F0B17109309DA', this.handle, entityId);
463
456
  }
464
457
  /**
465
- * @param name
466
- * @param value
458
+ * @param playbackListName
459
+ */
460
+ set AnimScenePlaybackList(playbackListName) {
461
+ inv('0xAB5E7CAB074D6B84', this.handle, playbackListName);
462
+ }
463
+ /**
464
+ * @param entityName
465
+ * @param p2
467
466
  * @param p3
467
+ * @returns
468
468
  */
469
- setAnimSceneBool(name, value, p3) {
470
- inv('0x519E96C2C68B404B', this.handle, name, value, p3);
469
+ couldAnimSceneEntityReachExitNextFrame(entityName, p2, p3) {
470
+ return inv('0x73616E64696C616E', this.handle, entityName, p2, p3);
471
471
  }
472
472
  /**
473
473
  * @returns
474
474
  */
475
- isAnimSceneAborted() {
475
+ get IsAnimSceneAborted() {
476
476
  return inv('0x34A0671BE613D3D0', this.handle);
477
477
  }
478
478
  /**
479
479
  * @param toggle
480
480
  */
481
- setAnimScenePaused(toggle) {
481
+ set AnimScenePaused(toggle) {
482
482
  inv('0xD6824B7D24DC0CE0', this.handle, toggle);
483
483
  }
484
484
  /**
@@ -504,7 +504,7 @@ export class AnimScene {
504
504
  /**
505
505
  * @returns
506
506
  */
507
- getAnimSceneTime() {
507
+ get AnimSceneTime() {
508
508
  return inv('0x61BE7D6186260002', this.handle, raf());
509
509
  }
510
510
  }
@@ -2,39 +2,10 @@ import { Vector3 } from '../types/Vector3';
2
2
  export declare class BaseModel {
3
3
  protected hash: number;
4
4
  constructor(hash: number);
5
- /**
6
- * Old name: _REQUEST_IMAP_2
7
- */
8
- requestIplByHash(): void;
9
- /**
10
- * Request a model to be loaded into streaming memory. You should make sure to check that the model exists with [native: IS_MODEL_IN_CDIMAGE]
11
- *
12
- * @param p1
13
- */
14
- requestModel(p1: boolean): void;
15
- /**
16
- * Old name: _IS_IMAP_ACTIVE_2
17
- *
18
- * @returns
19
- */
20
- isIplActiveByHash(): boolean;
21
- requestClipSetByHash(): void;
22
- /**
23
- * @returns
24
- */
25
- hasNamedPtfxAssetLoaded(): boolean;
26
- /**
27
- * _SET_E* or _SET_F*
28
- */
29
- N_0x032A14D082A9B269(): void;
30
- /**
31
- * Marks the model as no longer needed.
32
- */
33
- setModelAsNoLongerNeeded(): void;
34
5
  /**
35
6
  * @returns
36
7
  */
37
- isModelAnObject(): any;
8
+ get IsModelAnObject(): any;
38
9
  /**
39
10
  * Old name: _REQUEST_IMAP
40
11
  */
@@ -44,7 +15,7 @@ export declare class BaseModel {
44
15
  *
45
16
  * @returns
46
17
  */
47
- isModelValid(): boolean;
18
+ get IsModelValid(): boolean;
48
19
  /**
49
20
  * Returns true if IPL is streamed in (?)
50
21
  *
@@ -89,7 +60,7 @@ export declare class BaseModel {
89
60
  /**
90
61
  * @returns Returns whether the specified model exists in the game.
91
62
  */
92
- isModelInCdimage(): boolean;
63
+ get IsModelInCdimage(): boolean;
93
64
  requestNamedPtfxAsset(): void;
94
65
  /**
95
66
  * Outputs IPL position and radius (previously wrongly named heading)
@@ -97,12 +68,41 @@ export declare class BaseModel {
97
68
  *
98
69
  * @returns position; radius
99
70
  */
100
- getIplBoundingSphere(): [any, Vector3, number];
71
+ get IplBoundingSphere(): [any, Vector3, number];
101
72
  /**
102
73
  * Old name: _IS_IMAP_ACTIVE
103
74
  *
104
75
  * @returns
105
76
  */
106
- isIplActiveHash(): boolean;
77
+ get IsIplActiveHash(): boolean;
78
+ /**
79
+ * Old name: _REQUEST_IMAP_2
80
+ */
81
+ requestIplByHash(): void;
82
+ /**
83
+ * Request a model to be loaded into streaming memory. You should make sure to check that the model exists with [native: IS_MODEL_IN_CDIMAGE]
84
+ *
85
+ * @param p1
86
+ */
87
+ requestModel(p1: boolean): void;
88
+ /**
89
+ * Old name: _IS_IMAP_ACTIVE_2
90
+ *
91
+ * @returns
92
+ */
93
+ get IsIplActiveByHash(): boolean;
94
+ requestClipSetByHash(): void;
95
+ /**
96
+ * @returns
97
+ */
98
+ hasNamedPtfxAssetLoaded(): boolean;
99
+ /**
100
+ * _SET_E* or _SET_F*
101
+ */
102
+ N_0x032A14D082A9B269(): void;
103
+ /**
104
+ * Marks the model as no longer needed.
105
+ */
106
+ setModelAsNoLongerNeeded(): void;
107
107
  }
108
108
  //# sourceMappingURL=BaseModel.d.ts.map
@@ -1 +1 @@
1
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