@aura3d/rendering 1.3.3 → 1.4.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (314) hide show
  1. package/dist/ForwardPass.js +7 -1
  2. package/dist/ForwardPass.js.map +1 -1
  3. package/dist/MorphTarget.d.ts +1 -0
  4. package/dist/MorphTarget.d.ts.map +1 -1
  5. package/dist/MorphTarget.js.map +1 -1
  6. package/dist/Renderer.js +7 -1
  7. package/dist/Renderer.js.map +1 -1
  8. package/package.json +38 -4
  9. package/src/ArchitecturalLightingFixtures.ts +0 -241
  10. package/src/ArchitecturalMaterialCatalog.ts +0 -130
  11. package/src/ArchitecturalMeasurementFixtures.ts +0 -155
  12. package/src/BRDFLut.ts +0 -47
  13. package/src/CameraFraming.ts +0 -200
  14. package/src/CanonicalSceneFixtures.ts +0 -95
  15. package/src/CascadedShadowMaps.ts +0 -449
  16. package/src/ColorManagement.ts +0 -127
  17. package/src/CullingFixtures.ts +0 -280
  18. package/src/DecalGeometry.ts +0 -26
  19. package/src/DepthPass.ts +0 -110
  20. package/src/EnvironmentBackgroundPass.ts +0 -194
  21. package/src/EnvironmentBackgroundResources.ts +0 -309
  22. package/src/EnvironmentLighting.ts +0 -96
  23. package/src/EnvironmentMapResources.ts +0 -1026
  24. package/src/EnvironmentPipeline.ts +0 -69
  25. package/src/EnvironmentPlatform.ts +0 -1306
  26. package/src/EnvironmentPreset.ts +0 -155
  27. package/src/Exposure.ts +0 -66
  28. package/src/ExternalParityRenderPreset.ts +0 -725
  29. package/src/ForwardPass.ts +0 -1663
  30. package/src/FrameVisualMetrics.ts +0 -301
  31. package/src/Geometry.ts +0 -461
  32. package/src/GeometryPrimitives.ts +0 -2
  33. package/src/HDRRenderPipeline.ts +0 -94
  34. package/src/IBL.ts +0 -86
  35. package/src/IndexBuffer.ts +0 -57
  36. package/src/InstancedPBRMaterial.ts +0 -186
  37. package/src/InstancedUnlitMaterial.ts +0 -60
  38. package/src/Instancing.ts +0 -19
  39. package/src/LightCollector.ts +0 -82
  40. package/src/LightUniforms.ts +0 -47
  41. package/src/LightingDebug.ts +0 -80
  42. package/src/LightingDefaults.ts +0 -79
  43. package/src/LightingRig.ts +0 -301
  44. package/src/LineGeometry.ts +0 -2
  45. package/src/Material.ts +0 -209
  46. package/src/MaterialBinding.ts +0 -131
  47. package/src/MaterialInstance.ts +0 -59
  48. package/src/MaterialPresets.ts +0 -272
  49. package/src/MorphTarget.ts +0 -123
  50. package/src/MorphTargetPlan.ts +0 -178
  51. package/src/MorphUnlitMaterial.ts +0 -60
  52. package/src/NormalMappedPBRMaterial.ts +0 -188
  53. package/src/OceanFixtures.ts +0 -318
  54. package/src/PBRLightingDefaults.ts +0 -12
  55. package/src/PBRMaterial.ts +0 -442
  56. package/src/PMREM.ts +0 -53
  57. package/src/PbrReference.ts +0 -681
  58. package/src/PostProcessPass.ts +0 -2507
  59. package/src/ProceduralTextureFixtures.ts +0 -393
  60. package/src/ProductTurntableFixtures.ts +0 -815
  61. package/src/Raycaster.ts +0 -21
  62. package/src/ReflectionProbe.ts +0 -13
  63. package/src/ReflectionSurfaces.ts +0 -219
  64. package/src/RenderBackend.ts +0 -43
  65. package/src/RenderDebugViews.ts +0 -138
  66. package/src/RenderDevice.ts +0 -836
  67. package/src/RenderGraph.ts +0 -194
  68. package/src/RenderPass.ts +0 -27
  69. package/src/RenderPipeline.ts +0 -101
  70. package/src/RenderQueue.ts +0 -12
  71. package/src/RenderState.ts +0 -12
  72. package/src/Renderer.ts +0 -2626
  73. package/src/RendererDebugOverlay.ts +0 -80
  74. package/src/RendererFeatureGates.ts +0 -150
  75. package/src/RendererPostprocessPlan.ts +0 -279
  76. package/src/RendererTiming.ts +0 -251
  77. package/src/RendererVisualPipelineReport.ts +0 -836
  78. package/src/ResourceLifecycle.ts +0 -21
  79. package/src/Sampler.ts +0 -37
  80. package/src/SceneOptimization.ts +0 -518
  81. package/src/ShaderChunks.ts +0 -393
  82. package/src/ShaderLibrary.ts +0 -2766
  83. package/src/ShaderModule.ts +0 -36
  84. package/src/ShaderPreprocessor.ts +0 -260
  85. package/src/ShaderReflection.ts +0 -201
  86. package/src/ShadowMap.ts +0 -237
  87. package/src/ShadowPass.ts +0 -198
  88. package/src/ShadowProjection.ts +0 -115
  89. package/src/SkinnedLitMaterial.ts +0 -397
  90. package/src/SkinnedUnlitMaterial.ts +0 -63
  91. package/src/SkinningBounds.ts +0 -131
  92. package/src/SpaceEnvironmentFixtures.ts +0 -200
  93. package/src/SpriteGeometry.ts +0 -21
  94. package/src/StereoCameraRig.ts +0 -127
  95. package/src/StereoEffects.ts +0 -274
  96. package/src/TerrainFixtures.ts +0 -180
  97. package/src/Texture.ts +0 -307
  98. package/src/TextureBinding.ts +0 -91
  99. package/src/TexturedPBRMaterial.ts +0 -1112
  100. package/src/TexturedUnlitMaterial.ts +0 -67
  101. package/src/ToneMapping.ts +0 -105
  102. package/src/UniformBinder.ts +0 -16
  103. package/src/UniformLayout.ts +0 -129
  104. package/src/UnlitMaterial.ts +0 -75
  105. package/src/VegetationFixtures.ts +0 -314
  106. package/src/VertexBuffer.ts +0 -120
  107. package/src/VertexFormat.ts +0 -171
  108. package/src/VoxelWorldFixtures.ts +0 -280
  109. package/src/WeatherFixtures.ts +0 -223
  110. package/src/WebGL2Device.ts +0 -2280
  111. package/src/WebGL2StateCache.ts +0 -330
  112. package/src/WebGPUDevice.ts +0 -2877
  113. package/src/WebGPURenderToTextureProof.ts +0 -139
  114. package/src/advanced-runtime/AdvancedRenderer.ts +0 -73
  115. package/src/advanced-runtime/index.ts +0 -9
  116. package/src/animation/AnimationMaterialStyle.ts +0 -32
  117. package/src/animation/AnimationRenderPreset.ts +0 -45
  118. package/src/animation/AnimationToonMaterial.ts +0 -387
  119. package/src/animation/AnimationVisualQuality.ts +0 -71
  120. package/src/animation/applyAnimationRenderPreset.ts +0 -180
  121. package/src/animation/index.ts +0 -5
  122. package/src/cinematic/BloomPass.ts +0 -26
  123. package/src/cinematic/CinematicDepthComposition.ts +0 -30
  124. package/src/cinematic/CinematicEvidence.ts +0 -123
  125. package/src/cinematic/CinematicLightingRig.ts +0 -144
  126. package/src/cinematic/CinematicMaterialPresets.ts +0 -130
  127. package/src/cinematic/CinematicPostProcess.ts +0 -83
  128. package/src/cinematic/DepthHazePass.ts +0 -30
  129. package/src/cinematic/EmissivePracticalLightSystem.ts +0 -45
  130. package/src/cinematic/FilmGrainPass.ts +0 -24
  131. package/src/cinematic/FogVolumeSystem.ts +0 -30
  132. package/src/cinematic/GlowCardSystem.ts +0 -44
  133. package/src/cinematic/RainParticleSystem.ts +0 -151
  134. package/src/cinematic/VignettePass.ts +0 -25
  135. package/src/cinematic/WetReflectionApproximation.ts +0 -27
  136. package/src/cinematic/index.ts +0 -14
  137. package/src/effects/CollisionModule.ts +0 -64
  138. package/src/effects/ColorModule.ts +0 -60
  139. package/src/effects/ForceModule.ts +0 -25
  140. package/src/effects/GPUParticleBackend.ts +0 -569
  141. package/src/effects/Particle.ts +0 -108
  142. package/src/effects/ParticleDiagnostics.ts +0 -224
  143. package/src/effects/ParticleEffectPresets.ts +0 -147
  144. package/src/effects/ParticleEmitter.ts +0 -326
  145. package/src/effects/ParticleModule.ts +0 -26
  146. package/src/effects/ParticleRenderPass.ts +0 -117
  147. package/src/effects/ParticleRenderer.ts +0 -132
  148. package/src/effects/ParticleSystem.ts +0 -333
  149. package/src/effects/SizeModule.ts +0 -56
  150. package/src/effects/TrailModule.ts +0 -72
  151. package/src/effects/VelocityModule.ts +0 -75
  152. package/src/effects/index.ts +0 -15
  153. package/src/index.ts +0 -925
  154. package/src/materials/AlphaSorting.ts +0 -30
  155. package/src/materials/MaterialExtensions.ts +0 -42
  156. package/src/materials/PhysicalMaterial.ts +0 -133
  157. package/src/materials/TransmissionPass.ts +0 -51
  158. package/src/performance/BVH.ts +0 -18
  159. package/src/performance/Batcher.ts +0 -2
  160. package/src/performance/FrustumCuller.ts +0 -9
  161. package/src/performance/LOD.ts +0 -20
  162. package/src/performance/Octree.ts +0 -10
  163. package/src/performance/RenderItemSorting.ts +0 -170
  164. package/src/performance/RendererStats.ts +0 -43
  165. package/src/performance/ResourceBudget.ts +0 -44
  166. package/src/postprocess/BloomPass.ts +0 -28
  167. package/src/postprocess/CinematicDiagnostics.ts +0 -642
  168. package/src/postprocess/ColorGradingPass.ts +0 -24
  169. package/src/postprocess/DepthOfFieldPass.ts +0 -12
  170. package/src/postprocess/EffectComposer.ts +0 -349
  171. package/src/postprocess/SSAOPass.ts +0 -20
  172. package/src/postprocess/index.ts +0 -34
  173. package/src/production-runtime/AnimationControlsPipeline.ts +0 -77
  174. package/src/production-runtime/PBRHDRPipeline.ts +0 -381
  175. package/src/production-runtime/ProductionEffectsPipeline.ts +0 -85
  176. package/src/production-runtime/ProductionRendererTypes.ts +0 -136
  177. package/src/production-runtime/ProductionRuntimeRenderer.ts +0 -172
  178. package/src/production-runtime/ProductionWebGL2Renderer.ts +0 -313
  179. package/src/production-runtime/ProductionWebGPURenderer.ts +0 -396
  180. package/src/production-runtime/TransmissionBackdropCapture.ts +0 -130
  181. package/src/production-runtime/animation/MorphTargetRenderer.ts +0 -2
  182. package/src/production-runtime/animation/SkinningRenderer.ts +0 -2
  183. package/src/production-runtime/backends/RendererBackend.ts +0 -17
  184. package/src/production-runtime/backends/WebGL2RendererBackend.ts +0 -30
  185. package/src/production-runtime/backends/WebGPURendererBackend.ts +0 -24
  186. package/src/production-runtime/backends/webgl2/WebGL2Buffer.ts +0 -2
  187. package/src/production-runtime/backends/webgl2/WebGL2Capabilities.ts +0 -2
  188. package/src/production-runtime/backends/webgl2/WebGL2RenderTarget.ts +0 -2
  189. package/src/production-runtime/backends/webgl2/WebGL2Shader.ts +0 -2
  190. package/src/production-runtime/backends/webgl2/WebGL2StateCache.ts +0 -1
  191. package/src/production-runtime/backends/webgl2/WebGL2Texture.ts +0 -2
  192. package/src/production-runtime/backends/webgpu/WebGPUBuffer.ts +0 -2
  193. package/src/production-runtime/backends/webgpu/WebGPUCapabilities.ts +0 -2
  194. package/src/production-runtime/backends/webgpu/WebGPURenderTarget.ts +0 -2
  195. package/src/production-runtime/backends/webgpu/WebGPUShader.ts +0 -2
  196. package/src/production-runtime/backends/webgpu/WebGPUTexture.ts +0 -2
  197. package/src/production-runtime/color/ColorManagement.ts +0 -3
  198. package/src/production-runtime/color/ToneMapping.ts +0 -7
  199. package/src/production-runtime/diagnostics/FrameCapture.ts +0 -2
  200. package/src/production-runtime/diagnostics/GPUCapabilities.ts +0 -2
  201. package/src/production-runtime/diagnostics/RendererStats.ts +0 -2
  202. package/src/production-runtime/environment/EnvironmentMap.ts +0 -1
  203. package/src/production-runtime/environment/HDRLoader.ts +0 -57
  204. package/src/production-runtime/environment/PMREMGenerator.ts +0 -713
  205. package/src/production-runtime/framegraph/FrameGraph.ts +0 -18
  206. package/src/production-runtime/framegraph/RenderPass.ts +0 -15
  207. package/src/production-runtime/geometry/ProjectedDecalGeometry.ts +0 -439
  208. package/src/production-runtime/index.ts +0 -127
  209. package/src/production-runtime/lights/LightManager.ts +0 -7
  210. package/src/production-runtime/lights/ShadowMapRenderer.ts +0 -5
  211. package/src/production-runtime/materials/GLTFMaterialAdapter.ts +0 -6
  212. package/src/production-runtime/materials/GLTFPBRMaterialAdapter.ts +0 -2
  213. package/src/production-runtime/materials/MaterialCompiler.ts +0 -7
  214. package/src/production-runtime/materials/MaterialTextureBindings.ts +0 -5
  215. package/src/production-runtime/materials/PBRMaterial.ts +0 -2
  216. package/src/production-runtime/materials/PBRShaderFeatures.ts +0 -2
  217. package/src/production-runtime/passes/ContactShadowPass.ts +0 -184
  218. package/src/production-runtime/passes/DepthPrepass.ts +0 -7
  219. package/src/production-runtime/passes/OpaquePass.ts +0 -7
  220. package/src/production-runtime/passes/ShadowPass.ts +0 -7
  221. package/src/production-runtime/passes/SkyboxPass.ts +0 -7
  222. package/src/production-runtime/passes/ToneMappingPass.ts +0 -7
  223. package/src/production-runtime/passes/TransparentPass.ts +0 -7
  224. package/src/production-runtime/postprocess/BloomPass.ts +0 -51
  225. package/src/production-runtime/postprocess/ColorGradingPass.ts +0 -49
  226. package/src/production-runtime/postprocess/DOFPass.ts +0 -47
  227. package/src/production-runtime/postprocess/FXAAPass.ts +0 -53
  228. package/src/production-runtime/postprocess/ProductionEffectComposer.ts +0 -78
  229. package/src/production-runtime/postprocess/ProductionPostProcessTypes.ts +0 -174
  230. package/src/production-runtime/postprocess/SSAOPass.ts +0 -45
  231. package/src/production-runtime/resources/GPUBuffer.ts +0 -2
  232. package/src/production-runtime/resources/GPUTexture.ts +0 -2
  233. package/src/production-runtime/resources/RenderTarget.ts +0 -3
  234. package/src/production-runtime/resources/ResourceCache.ts +0 -7
  235. package/src/production-runtime/scene/Camera.ts +0 -1
  236. package/src/production-runtime/scene/Lights.ts +0 -2
  237. package/src/production-runtime/scene/RenderableMesh.ts +0 -2
  238. package/src/production-runtime/scene/RenderablePrimitive.ts +0 -1
  239. package/src/production-runtime/scene/RenderableScene.ts +0 -4
  240. package/src/production-runtime/shaders/ShaderProgramLibrary.ts +0 -7
  241. package/src/production-runtime/shaders/chunks/brdf.glsl +0 -2
  242. package/src/production-runtime/shaders/chunks/ibl.glsl +0 -3
  243. package/src/production-runtime/shaders/chunks/pbr.frag.glsl +0 -47
  244. package/src/production-runtime/shaders/chunks/pbr.vert.glsl +0 -8
  245. package/src/production-runtime/shaders/chunks/shadows.glsl +0 -2
  246. package/src/production-runtime/shaders/wgsl/pbr.wgsl +0 -3
  247. package/src/production-runtime/shaders/wgsl/postprocess.wgsl +0 -2
  248. package/src/production-runtime/shaders/wgsl/skybox.wgsl +0 -2
  249. package/src/shaders/depth.frag.glsl +0 -5
  250. package/src/shaders/depth.vert.glsl +0 -8
  251. package/src/shaders/pbr-direct.frag.glsl +0 -687
  252. package/src/shaders/pbr-direct.vert.glsl +0 -18
  253. package/src/shaders/unlit.frag.glsl +0 -18
  254. package/src/shaders/unlit.vert.glsl +0 -13
  255. package/src/shadows/CascadedShadowPipeline.ts +0 -53
  256. package/src/shadows/ContactShadows.ts +0 -106
  257. package/src/shadows/ShadowDebugViews.ts +0 -46
  258. package/src/threejs-compatibility/InstancingSystem.ts +0 -17
  259. package/src/threejs-compatibility/LightingSystem.ts +0 -22
  260. package/src/threejs-compatibility/MaterialSystem.ts +0 -9
  261. package/src/threejs-compatibility/RenderTargetSystem.ts +0 -35
  262. package/src/threejs-compatibility/RendererDiagnostics.ts +0 -61
  263. package/src/threejs-compatibility/SceneRenderer.ts +0 -34
  264. package/src/threejs-compatibility/ShadowSystem.ts +0 -19
  265. package/src/threejs-compatibility/TextureSystem.ts +0 -19
  266. package/src/threejs-compatibility/ThreeCompatRenderer.ts +0 -90
  267. package/src/threejs-compatibility/TransparencySystem.ts +0 -19
  268. package/src/threejs-compatibility/index.ts +0 -29
  269. package/src/threejs-compatibility/performance/BVH.ts +0 -14
  270. package/src/threejs-compatibility/performance/FrustumCulling.ts +0 -10
  271. package/src/threejs-compatibility/performance/Instancing.ts +0 -4
  272. package/src/threejs-compatibility/performance/LODSystem.ts +0 -16
  273. package/src/threejs-compatibility/performance/OcclusionCulling.ts +0 -6
  274. package/src/threejs-compatibility/performance/RaycastAcceleration.ts +0 -12
  275. package/src/threejs-compatibility/performance/RendererProfiler.ts +0 -19
  276. package/src/threejs-compatibility/performance/TextureStreaming.ts +0 -4
  277. package/src/threejs-compatibility/performance/index.ts +0 -12
  278. package/src/threejs-compatibility/postprocess/BloomPass.ts +0 -16
  279. package/src/threejs-compatibility/postprocess/ColorGradingPass.ts +0 -16
  280. package/src/threejs-compatibility/postprocess/DepthOfFieldPass.ts +0 -21
  281. package/src/threejs-compatibility/postprocess/EffectComposer.ts +0 -14
  282. package/src/threejs-compatibility/postprocess/FXAAPass.ts +0 -15
  283. package/src/threejs-compatibility/postprocess/MotionBlurPass.ts +0 -20
  284. package/src/threejs-compatibility/postprocess/OutlinePass.ts +0 -21
  285. package/src/threejs-compatibility/postprocess/PostProcessTypes.ts +0 -169
  286. package/src/threejs-compatibility/postprocess/RenderPass.ts +0 -9
  287. package/src/threejs-compatibility/postprocess/SMAAPass.ts +0 -15
  288. package/src/threejs-compatibility/postprocess/SSAOPass.ts +0 -21
  289. package/src/threejs-compatibility/postprocess/ShaderPass.ts +0 -7
  290. package/src/threejs-compatibility/postprocess/TAAPass.ts +0 -15
  291. package/src/threejs-compatibility/postprocess/VignettePass.ts +0 -16
  292. package/src/threejs-compatibility/postprocess/index.ts +0 -15
  293. package/src/threejs-compatibility/shaders/NodeMaterial.ts +0 -21
  294. package/src/threejs-compatibility/shaders/RawShaderMaterial.ts +0 -6
  295. package/src/threejs-compatibility/shaders/ShaderDiagnostics.ts +0 -17
  296. package/src/threejs-compatibility/shaders/ShaderMaterial.ts +0 -18
  297. package/src/threejs-compatibility/shaders/ThreeCompatShaderChunks.ts +0 -6
  298. package/src/threejs-compatibility/shaders/Uniforms.ts +0 -18
  299. package/src/threejs-compatibility/shaders/index.ts +0 -9
  300. package/src/threejs-compatibility/vfx/GPUPointCloud.ts +0 -7
  301. package/src/threejs-compatibility/vfx/LineRenderer.ts +0 -13
  302. package/src/threejs-compatibility/vfx/ParticleSystem.ts +0 -23
  303. package/src/threejs-compatibility/vfx/SpriteSystem.ts +0 -14
  304. package/src/threejs-compatibility/vfx/TrailRenderer.ts +0 -8
  305. package/src/threejs-compatibility/vfx/VFXDiagnostics.ts +0 -23
  306. package/src/threejs-compatibility/vfx/index.ts +0 -9
  307. package/src/threejs-example-parity/index.ts +0 -205
  308. package/src/webgpu/WebGPUBuffer.ts +0 -1
  309. package/src/webgpu/WebGPUCompute.ts +0 -2
  310. package/src/webgpu/WebGPUPipelineCache.ts +0 -15
  311. package/src/webgpu/WebGPUPostProcess.ts +0 -2
  312. package/src/webgpu/WebGPUTexture.ts +0 -2
  313. package/tsconfig.json +0 -26
  314. package/vitest.config.ts +0 -20
@@ -1,309 +0,0 @@
1
- import {
2
- createEnvironmentBackgroundUniforms,
3
- type EnvironmentBackgroundEncoding,
4
- type EnvironmentBackgroundOptions
5
- } from "./EnvironmentBackgroundPass";
6
- import { RenderDeviceError } from "./RenderDevice";
7
- import { Texture, bytesPerPixel, type TextureColorSpace, type TextureCubeFace, type TextureFormat, type TexturePixelData } from "./Texture";
8
- import { TextureBinding } from "./TextureBinding";
9
-
10
- export type EnvironmentBackgroundPixelFormat = Extract<TextureFormat, "rgba8" | "rgba16f" | "rgba32f">;
11
-
12
- export interface EnvironmentBackgroundResourceOptions {
13
- readonly encoding?: EnvironmentBackgroundEncoding;
14
- readonly intensity?: number;
15
- readonly rotation?: number;
16
- readonly outputColorSpace?: "linear" | "srgb";
17
- readonly format?: EnvironmentBackgroundPixelFormat;
18
- readonly colorSpace?: TextureColorSpace;
19
- readonly textureLabel?: string;
20
- readonly bindingName?: string;
21
- }
22
-
23
- export interface EquirectEnvironmentBackgroundResourceOptions extends EnvironmentBackgroundResourceOptions {
24
- readonly width: number;
25
- readonly height: number;
26
- readonly data: TexturePixelData;
27
- }
28
-
29
- export interface CubemapEnvironmentBackgroundFacePixels {
30
- readonly face: TextureCubeFace;
31
- readonly data: TexturePixelData;
32
- }
33
-
34
- export interface CubemapEnvironmentBackgroundResourceOptions extends EnvironmentBackgroundResourceOptions {
35
- readonly size: number;
36
- readonly faces: readonly CubemapEnvironmentBackgroundFacePixels[];
37
- }
38
-
39
- export const ENVIRONMENT_BACKGROUND_CUBE_FACES: readonly TextureCubeFace[] = ["px", "nx", "py", "ny", "pz", "nz"];
40
-
41
- export function createEquirectEnvironmentBackgroundOptions(
42
- options: EquirectEnvironmentBackgroundResourceOptions
43
- ): EnvironmentBackgroundOptions {
44
- const format = options.format ?? "rgba8";
45
- const encoding = options.encoding ?? "linear";
46
- const colorSpace = options.colorSpace ?? textureColorSpaceForEncoding(encoding);
47
- validateEquirectPixelSource(options.width, options.height, options.data, format);
48
- validateEncodingFormat(encoding, format);
49
-
50
- const texture = new Texture({
51
- width: options.width,
52
- height: options.height,
53
- dimension: "2d",
54
- format,
55
- colorSpace,
56
- label: options.textureLabel ?? "environment-background-equirect",
57
- data: options.data
58
- });
59
- const background: EnvironmentBackgroundOptions = {
60
- projection: "equirect",
61
- texture: new TextureBinding({
62
- name: options.bindingName ?? "u_environmentBackgroundTexture",
63
- texture,
64
- required: true,
65
- expectedColorSpace: colorSpace
66
- }),
67
- encoding,
68
- intensity: options.intensity,
69
- rotation: options.rotation,
70
- outputColorSpace: options.outputColorSpace
71
- };
72
- return validateEnvironmentBackgroundResourceOptions(background);
73
- }
74
-
75
- export function createCubemapEnvironmentBackgroundOptions(
76
- options: CubemapEnvironmentBackgroundResourceOptions
77
- ): EnvironmentBackgroundOptions {
78
- const format = options.format ?? "rgba8";
79
- const encoding = options.encoding ?? "linear";
80
- const colorSpace = options.colorSpace ?? textureColorSpaceForEncoding(encoding);
81
- validateCubemapPixelSource(options.size, options.faces, format);
82
- validateEncodingFormat(encoding, format);
83
-
84
- const texture = new Texture({
85
- width: options.size,
86
- height: options.size,
87
- dimension: "cube",
88
- format,
89
- colorSpace,
90
- label: options.textureLabel ?? "environment-background-cubemap",
91
- cubeFaces: ENVIRONMENT_BACKGROUND_CUBE_FACES.map((face) => ({
92
- face,
93
- mipLevels: [{
94
- width: options.size,
95
- height: options.size,
96
- data: options.faces.find((candidate) => candidate.face === face)!.data
97
- }]
98
- }))
99
- });
100
- const background: EnvironmentBackgroundOptions = {
101
- projection: "cubemap",
102
- texture: new TextureBinding({
103
- name: options.bindingName ?? "u_environmentBackgroundCubeTexture",
104
- texture,
105
- required: true,
106
- expectedColorSpace: colorSpace
107
- }),
108
- encoding,
109
- intensity: options.intensity,
110
- rotation: options.rotation,
111
- outputColorSpace: options.outputColorSpace
112
- };
113
- return validateEnvironmentBackgroundResourceOptions(background);
114
- }
115
-
116
- export function validateEnvironmentBackgroundResourceOptions(options: EnvironmentBackgroundOptions): EnvironmentBackgroundOptions {
117
- const texture = options.texture.texture;
118
- if (texture) {
119
- if (options.projection === "equirect") {
120
- validateEquirectTexture(texture.width, texture.height, texture.dimension, texture.format);
121
- } else if (options.projection === "cubemap") {
122
- validateCubemapTexture(texture.width, texture.height, texture.dimension, texture.cubeFaces.map((face) => face.face), texture.format);
123
- }
124
- }
125
- createEnvironmentBackgroundUniforms(options);
126
- return options;
127
- }
128
-
129
- function validateEquirectPixelSource(
130
- width: number,
131
- height: number,
132
- data: TexturePixelData,
133
- format: EnvironmentBackgroundPixelFormat
134
- ): void {
135
- validateEquirectTexture(width, height, "2d", format);
136
- validatePixelData(width, height, data, format, "Equirect environment background pixels");
137
- }
138
-
139
- function validateCubemapPixelSource(
140
- size: number,
141
- faces: readonly CubemapEnvironmentBackgroundFacePixels[],
142
- format: EnvironmentBackgroundPixelFormat
143
- ): void {
144
- validatePositiveInteger(size, "Cubemap environment background size");
145
- if (faces.length !== 6) {
146
- throw new RenderDeviceError("Cubemap environment background requires exactly six faces", "ENVIRONMENT_BACKGROUND_RESOURCE_CONTRACT", {
147
- faceCount: faces.length
148
- });
149
- }
150
- const seen = new Set<TextureCubeFace>();
151
- for (const face of faces) {
152
- validateCubeFace(face.face);
153
- if (seen.has(face.face)) {
154
- throw new RenderDeviceError("Duplicate cubemap environment background face", "ENVIRONMENT_BACKGROUND_RESOURCE_CONTRACT", {
155
- face: face.face
156
- });
157
- }
158
- seen.add(face.face);
159
- validatePixelData(size, size, face.data, format, `Cubemap environment background face ${face.face}`);
160
- }
161
- for (const face of ENVIRONMENT_BACKGROUND_CUBE_FACES) {
162
- if (!seen.has(face)) {
163
- throw new RenderDeviceError("Cubemap environment background is missing a required face", "ENVIRONMENT_BACKGROUND_RESOURCE_CONTRACT", {
164
- face
165
- });
166
- }
167
- }
168
- }
169
-
170
- function validateEquirectTexture(width: number, height: number, dimension: string, format: TextureFormat): void {
171
- validateSupportedBackgroundFormat(format);
172
- validatePositiveInteger(width, "Equirect environment background width");
173
- validatePositiveInteger(height, "Equirect environment background height");
174
- if (dimension !== "2d") {
175
- throw new RenderDeviceError("Equirect environment background requires a 2D texture", "ENVIRONMENT_BACKGROUND_RESOURCE_CONTRACT", {
176
- textureDimension: dimension
177
- });
178
- }
179
- if (width !== height * 2) {
180
- throw new RenderDeviceError("Equirect environment background pixels must use a 2:1 width-to-height ratio", "ENVIRONMENT_BACKGROUND_RESOURCE_CONTRACT", {
181
- width,
182
- height
183
- });
184
- }
185
- }
186
-
187
- function validateCubemapTexture(
188
- width: number,
189
- height: number,
190
- dimension: string,
191
- faces: readonly TextureCubeFace[],
192
- format: TextureFormat
193
- ): void {
194
- validateSupportedBackgroundFormat(format);
195
- validatePositiveInteger(width, "Cubemap environment background width");
196
- validatePositiveInteger(height, "Cubemap environment background height");
197
- if (dimension !== "cube") {
198
- throw new RenderDeviceError("Cubemap environment background requires a cube texture", "ENVIRONMENT_BACKGROUND_RESOURCE_CONTRACT", {
199
- textureDimension: dimension
200
- });
201
- }
202
- if (width !== height) {
203
- throw new RenderDeviceError("Cubemap environment background faces must be square", "ENVIRONMENT_BACKGROUND_RESOURCE_CONTRACT", {
204
- width,
205
- height
206
- });
207
- }
208
- if (faces.length !== 6) {
209
- throw new RenderDeviceError("Cubemap environment background requires exactly six faces", "ENVIRONMENT_BACKGROUND_RESOURCE_CONTRACT", {
210
- faceCount: faces.length
211
- });
212
- }
213
- const seen = new Set<TextureCubeFace>();
214
- for (const face of faces) {
215
- validateCubeFace(face);
216
- if (seen.has(face)) {
217
- throw new RenderDeviceError("Duplicate cubemap environment background face", "ENVIRONMENT_BACKGROUND_RESOURCE_CONTRACT", {
218
- face
219
- });
220
- }
221
- seen.add(face);
222
- }
223
- for (const face of ENVIRONMENT_BACKGROUND_CUBE_FACES) {
224
- if (!seen.has(face)) {
225
- throw new RenderDeviceError("Cubemap environment background is missing a required face", "ENVIRONMENT_BACKGROUND_RESOURCE_CONTRACT", {
226
- face
227
- });
228
- }
229
- }
230
- }
231
-
232
- function validatePixelData(
233
- width: number,
234
- height: number,
235
- data: TexturePixelData,
236
- format: EnvironmentBackgroundPixelFormat,
237
- label: string
238
- ): void {
239
- validateSupportedBackgroundFormat(format);
240
- const expectedBytes = width * height * bytesPerPixel(format);
241
- if (data.byteLength !== expectedBytes) {
242
- throw new RenderDeviceError(`${label} for ${format} must contain exactly ${expectedBytes} bytes`, "ENVIRONMENT_BACKGROUND_RESOURCE_CONTRACT", {
243
- width,
244
- height,
245
- format,
246
- byteLength: data.byteLength,
247
- expectedBytes
248
- });
249
- }
250
- if (format === "rgba8" && !(data instanceof Uint8Array) && !(data instanceof Uint8ClampedArray)) {
251
- throw new RenderDeviceError(`${label} for rgba8 must be Uint8Array or Uint8ClampedArray`, "ENVIRONMENT_BACKGROUND_RESOURCE_CONTRACT", {
252
- format
253
- });
254
- }
255
- if (format === "rgba16f" && !(data instanceof Uint16Array)) {
256
- throw new RenderDeviceError(`${label} for rgba16f must be Uint16Array half-float data`, "ENVIRONMENT_BACKGROUND_RESOURCE_CONTRACT", {
257
- format
258
- });
259
- }
260
- if (format === "rgba32f") {
261
- if (!(data instanceof Float32Array)) {
262
- throw new RenderDeviceError(`${label} for rgba32f must be Float32Array data`, "ENVIRONMENT_BACKGROUND_RESOURCE_CONTRACT", {
263
- format
264
- });
265
- }
266
- if (!Array.from(data).every(Number.isFinite)) {
267
- throw new RenderDeviceError(`${label} for rgba32f must contain finite values`, "ENVIRONMENT_BACKGROUND_RESOURCE_CONTRACT", {
268
- format
269
- });
270
- }
271
- }
272
- }
273
-
274
- function validateCubeFace(face: TextureCubeFace): void {
275
- if (!ENVIRONMENT_BACKGROUND_CUBE_FACES.includes(face)) {
276
- throw new RenderDeviceError("Unsupported cubemap environment background face", "ENVIRONMENT_BACKGROUND_RESOURCE_CONTRACT", {
277
- face
278
- });
279
- }
280
- }
281
-
282
- function validateEncodingFormat(encoding: EnvironmentBackgroundEncoding, format: EnvironmentBackgroundPixelFormat): void {
283
- if ((encoding === "srgb" || encoding === "rgbe") && format !== "rgba8") {
284
- throw new RenderDeviceError("sRGB and RGBe environment background encodings require rgba8 pixel data", "ENVIRONMENT_BACKGROUND_RESOURCE_CONTRACT", {
285
- encoding,
286
- format
287
- });
288
- }
289
- }
290
-
291
- function validateSupportedBackgroundFormat(format: TextureFormat): asserts format is EnvironmentBackgroundPixelFormat {
292
- if (format !== "rgba8" && format !== "rgba16f" && format !== "rgba32f") {
293
- throw new RenderDeviceError("Environment background pixel format must be rgba8, rgba16f, or rgba32f", "ENVIRONMENT_BACKGROUND_RESOURCE_CONTRACT", {
294
- format
295
- });
296
- }
297
- }
298
-
299
- function validatePositiveInteger(value: number, label: string): void {
300
- if (!Number.isInteger(value) || value <= 0) {
301
- throw new RenderDeviceError(`${label} must be a positive integer`, "ENVIRONMENT_BACKGROUND_RESOURCE_CONTRACT", {
302
- value
303
- });
304
- }
305
- }
306
-
307
- function textureColorSpaceForEncoding(encoding: EnvironmentBackgroundEncoding): TextureColorSpace {
308
- return encoding === "srgb" ? "srgb" : "linear";
309
- }
@@ -1,96 +0,0 @@
1
- import type { EnvironmentLightingOptions, ProceduralEnvironmentMapLightingOptions } from "./ForwardPass";
2
-
3
- export interface EnvironmentLightingCompositionOptions {
4
- readonly environmentMapIntensity?: number;
5
- readonly environmentMapSpecularIntensity?: number;
6
- readonly minimumEnvironmentMapIntensity?: number;
7
- readonly minimumEnvironmentMapSpecularIntensity?: number;
8
- readonly sampledReplacesProceduralMap?: boolean;
9
- }
10
-
11
- export function composeEnvironmentLighting(
12
- base: EnvironmentLightingOptions,
13
- sampled: EnvironmentLightingOptions,
14
- options: EnvironmentLightingCompositionOptions = {}
15
- ): EnvironmentLightingOptions {
16
- const environmentMapIntensity = resolveLightingScalar(
17
- options.environmentMapIntensity,
18
- options.minimumEnvironmentMapIntensity,
19
- base.environmentMapIntensity,
20
- sampled.environmentMapIntensity
21
- );
22
- const environmentMapSpecularIntensity = resolveLightingScalar(
23
- options.environmentMapSpecularIntensity,
24
- options.minimumEnvironmentMapSpecularIntensity,
25
- base.environmentMapSpecularIntensity,
26
- sampled.environmentMapSpecularIntensity
27
- );
28
- const environmentMapRotation = sampled.environmentMapRotation ?? base.environmentMapRotation;
29
- const environmentMapMipCount = sampled.environmentMapMipCount ?? base.environmentMapMipCount;
30
- const environmentMapEncoding = sampled.environmentMapEncoding ?? base.environmentMapEncoding;
31
- const proceduralMap = options.sampledReplacesProceduralMap
32
- ? sampled.proceduralMap
33
- : base.proceduralMap ?? sampled.proceduralMap;
34
-
35
- return {
36
- color: cloneColor(base.color),
37
- intensity: base.intensity,
38
- ...(proceduralMap ? { proceduralMap: cloneProceduralMap(proceduralMap) } : {}),
39
- ...(sampled.environmentMapTexture ?? base.environmentMapTexture
40
- ? { environmentMapTexture: sampled.environmentMapTexture ?? base.environmentMapTexture }
41
- : {}),
42
- ...(sampled.environmentCubeMapTexture ?? base.environmentCubeMapTexture
43
- ? { environmentCubeMapTexture: sampled.environmentCubeMapTexture ?? base.environmentCubeMapTexture }
44
- : {}),
45
- ...(environmentMapIntensity !== undefined ? { environmentMapIntensity } : {}),
46
- ...(environmentMapSpecularIntensity !== undefined ? { environmentMapSpecularIntensity } : {}),
47
- ...(environmentMapRotation !== undefined ? { environmentMapRotation } : {}),
48
- ...(environmentMapMipCount !== undefined ? { environmentMapMipCount } : {}),
49
- ...(environmentMapEncoding ? { environmentMapEncoding } : {}),
50
- ...(sampled.environmentBrdfLutTexture ?? base.environmentBrdfLutTexture
51
- ? { environmentBrdfLutTexture: sampled.environmentBrdfLutTexture ?? base.environmentBrdfLutTexture }
52
- : {})
53
- };
54
- }
55
-
56
- function resolveLightingScalar(
57
- explicit: number | undefined,
58
- minimum: number | undefined,
59
- base: number | undefined,
60
- sampled: number | undefined
61
- ): number | undefined {
62
- const value = explicit ?? maxFinite(base, sampled);
63
- if (value === undefined) return finiteOrUndefined(minimum);
64
- const finiteMinimum = finiteOrUndefined(minimum);
65
- return finiteMinimum === undefined ? value : Math.max(value, finiteMinimum);
66
- }
67
-
68
- function maxFinite(a: number | undefined, b: number | undefined): number | undefined {
69
- const finiteA = finiteOrUndefined(a);
70
- const finiteB = finiteOrUndefined(b);
71
- if (finiteA === undefined) return finiteB;
72
- if (finiteB === undefined) return finiteA;
73
- return Math.max(finiteA, finiteB);
74
- }
75
-
76
- function finiteOrUndefined(value: number | undefined): number | undefined {
77
- return value === undefined || !Number.isFinite(value) ? undefined : value;
78
- }
79
-
80
- function cloneColor(color: readonly [number, number, number]): [number, number, number] {
81
- return [color[0], color[1], color[2]];
82
- }
83
-
84
- function cloneProceduralMap(
85
- map: ProceduralEnvironmentMapLightingOptions | undefined
86
- ): ProceduralEnvironmentMapLightingOptions | undefined {
87
- if (!map) return undefined;
88
- return {
89
- skyColor: cloneColor(map.skyColor),
90
- horizonColor: cloneColor(map.horizonColor),
91
- groundColor: cloneColor(map.groundColor),
92
- specularColor: cloneColor(map.specularColor),
93
- intensity: map.intensity,
94
- specularIntensity: map.specularIntensity
95
- };
96
- }