@aura3d/rendering 1.3.3 → 1.4.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (314) hide show
  1. package/dist/ForwardPass.js +7 -1
  2. package/dist/ForwardPass.js.map +1 -1
  3. package/dist/MorphTarget.d.ts +1 -0
  4. package/dist/MorphTarget.d.ts.map +1 -1
  5. package/dist/MorphTarget.js.map +1 -1
  6. package/dist/Renderer.js +7 -1
  7. package/dist/Renderer.js.map +1 -1
  8. package/package.json +38 -4
  9. package/src/ArchitecturalLightingFixtures.ts +0 -241
  10. package/src/ArchitecturalMaterialCatalog.ts +0 -130
  11. package/src/ArchitecturalMeasurementFixtures.ts +0 -155
  12. package/src/BRDFLut.ts +0 -47
  13. package/src/CameraFraming.ts +0 -200
  14. package/src/CanonicalSceneFixtures.ts +0 -95
  15. package/src/CascadedShadowMaps.ts +0 -449
  16. package/src/ColorManagement.ts +0 -127
  17. package/src/CullingFixtures.ts +0 -280
  18. package/src/DecalGeometry.ts +0 -26
  19. package/src/DepthPass.ts +0 -110
  20. package/src/EnvironmentBackgroundPass.ts +0 -194
  21. package/src/EnvironmentBackgroundResources.ts +0 -309
  22. package/src/EnvironmentLighting.ts +0 -96
  23. package/src/EnvironmentMapResources.ts +0 -1026
  24. package/src/EnvironmentPipeline.ts +0 -69
  25. package/src/EnvironmentPlatform.ts +0 -1306
  26. package/src/EnvironmentPreset.ts +0 -155
  27. package/src/Exposure.ts +0 -66
  28. package/src/ExternalParityRenderPreset.ts +0 -725
  29. package/src/ForwardPass.ts +0 -1663
  30. package/src/FrameVisualMetrics.ts +0 -301
  31. package/src/Geometry.ts +0 -461
  32. package/src/GeometryPrimitives.ts +0 -2
  33. package/src/HDRRenderPipeline.ts +0 -94
  34. package/src/IBL.ts +0 -86
  35. package/src/IndexBuffer.ts +0 -57
  36. package/src/InstancedPBRMaterial.ts +0 -186
  37. package/src/InstancedUnlitMaterial.ts +0 -60
  38. package/src/Instancing.ts +0 -19
  39. package/src/LightCollector.ts +0 -82
  40. package/src/LightUniforms.ts +0 -47
  41. package/src/LightingDebug.ts +0 -80
  42. package/src/LightingDefaults.ts +0 -79
  43. package/src/LightingRig.ts +0 -301
  44. package/src/LineGeometry.ts +0 -2
  45. package/src/Material.ts +0 -209
  46. package/src/MaterialBinding.ts +0 -131
  47. package/src/MaterialInstance.ts +0 -59
  48. package/src/MaterialPresets.ts +0 -272
  49. package/src/MorphTarget.ts +0 -123
  50. package/src/MorphTargetPlan.ts +0 -178
  51. package/src/MorphUnlitMaterial.ts +0 -60
  52. package/src/NormalMappedPBRMaterial.ts +0 -188
  53. package/src/OceanFixtures.ts +0 -318
  54. package/src/PBRLightingDefaults.ts +0 -12
  55. package/src/PBRMaterial.ts +0 -442
  56. package/src/PMREM.ts +0 -53
  57. package/src/PbrReference.ts +0 -681
  58. package/src/PostProcessPass.ts +0 -2507
  59. package/src/ProceduralTextureFixtures.ts +0 -393
  60. package/src/ProductTurntableFixtures.ts +0 -815
  61. package/src/Raycaster.ts +0 -21
  62. package/src/ReflectionProbe.ts +0 -13
  63. package/src/ReflectionSurfaces.ts +0 -219
  64. package/src/RenderBackend.ts +0 -43
  65. package/src/RenderDebugViews.ts +0 -138
  66. package/src/RenderDevice.ts +0 -836
  67. package/src/RenderGraph.ts +0 -194
  68. package/src/RenderPass.ts +0 -27
  69. package/src/RenderPipeline.ts +0 -101
  70. package/src/RenderQueue.ts +0 -12
  71. package/src/RenderState.ts +0 -12
  72. package/src/Renderer.ts +0 -2626
  73. package/src/RendererDebugOverlay.ts +0 -80
  74. package/src/RendererFeatureGates.ts +0 -150
  75. package/src/RendererPostprocessPlan.ts +0 -279
  76. package/src/RendererTiming.ts +0 -251
  77. package/src/RendererVisualPipelineReport.ts +0 -836
  78. package/src/ResourceLifecycle.ts +0 -21
  79. package/src/Sampler.ts +0 -37
  80. package/src/SceneOptimization.ts +0 -518
  81. package/src/ShaderChunks.ts +0 -393
  82. package/src/ShaderLibrary.ts +0 -2766
  83. package/src/ShaderModule.ts +0 -36
  84. package/src/ShaderPreprocessor.ts +0 -260
  85. package/src/ShaderReflection.ts +0 -201
  86. package/src/ShadowMap.ts +0 -237
  87. package/src/ShadowPass.ts +0 -198
  88. package/src/ShadowProjection.ts +0 -115
  89. package/src/SkinnedLitMaterial.ts +0 -397
  90. package/src/SkinnedUnlitMaterial.ts +0 -63
  91. package/src/SkinningBounds.ts +0 -131
  92. package/src/SpaceEnvironmentFixtures.ts +0 -200
  93. package/src/SpriteGeometry.ts +0 -21
  94. package/src/StereoCameraRig.ts +0 -127
  95. package/src/StereoEffects.ts +0 -274
  96. package/src/TerrainFixtures.ts +0 -180
  97. package/src/Texture.ts +0 -307
  98. package/src/TextureBinding.ts +0 -91
  99. package/src/TexturedPBRMaterial.ts +0 -1112
  100. package/src/TexturedUnlitMaterial.ts +0 -67
  101. package/src/ToneMapping.ts +0 -105
  102. package/src/UniformBinder.ts +0 -16
  103. package/src/UniformLayout.ts +0 -129
  104. package/src/UnlitMaterial.ts +0 -75
  105. package/src/VegetationFixtures.ts +0 -314
  106. package/src/VertexBuffer.ts +0 -120
  107. package/src/VertexFormat.ts +0 -171
  108. package/src/VoxelWorldFixtures.ts +0 -280
  109. package/src/WeatherFixtures.ts +0 -223
  110. package/src/WebGL2Device.ts +0 -2280
  111. package/src/WebGL2StateCache.ts +0 -330
  112. package/src/WebGPUDevice.ts +0 -2877
  113. package/src/WebGPURenderToTextureProof.ts +0 -139
  114. package/src/advanced-runtime/AdvancedRenderer.ts +0 -73
  115. package/src/advanced-runtime/index.ts +0 -9
  116. package/src/animation/AnimationMaterialStyle.ts +0 -32
  117. package/src/animation/AnimationRenderPreset.ts +0 -45
  118. package/src/animation/AnimationToonMaterial.ts +0 -387
  119. package/src/animation/AnimationVisualQuality.ts +0 -71
  120. package/src/animation/applyAnimationRenderPreset.ts +0 -180
  121. package/src/animation/index.ts +0 -5
  122. package/src/cinematic/BloomPass.ts +0 -26
  123. package/src/cinematic/CinematicDepthComposition.ts +0 -30
  124. package/src/cinematic/CinematicEvidence.ts +0 -123
  125. package/src/cinematic/CinematicLightingRig.ts +0 -144
  126. package/src/cinematic/CinematicMaterialPresets.ts +0 -130
  127. package/src/cinematic/CinematicPostProcess.ts +0 -83
  128. package/src/cinematic/DepthHazePass.ts +0 -30
  129. package/src/cinematic/EmissivePracticalLightSystem.ts +0 -45
  130. package/src/cinematic/FilmGrainPass.ts +0 -24
  131. package/src/cinematic/FogVolumeSystem.ts +0 -30
  132. package/src/cinematic/GlowCardSystem.ts +0 -44
  133. package/src/cinematic/RainParticleSystem.ts +0 -151
  134. package/src/cinematic/VignettePass.ts +0 -25
  135. package/src/cinematic/WetReflectionApproximation.ts +0 -27
  136. package/src/cinematic/index.ts +0 -14
  137. package/src/effects/CollisionModule.ts +0 -64
  138. package/src/effects/ColorModule.ts +0 -60
  139. package/src/effects/ForceModule.ts +0 -25
  140. package/src/effects/GPUParticleBackend.ts +0 -569
  141. package/src/effects/Particle.ts +0 -108
  142. package/src/effects/ParticleDiagnostics.ts +0 -224
  143. package/src/effects/ParticleEffectPresets.ts +0 -147
  144. package/src/effects/ParticleEmitter.ts +0 -326
  145. package/src/effects/ParticleModule.ts +0 -26
  146. package/src/effects/ParticleRenderPass.ts +0 -117
  147. package/src/effects/ParticleRenderer.ts +0 -132
  148. package/src/effects/ParticleSystem.ts +0 -333
  149. package/src/effects/SizeModule.ts +0 -56
  150. package/src/effects/TrailModule.ts +0 -72
  151. package/src/effects/VelocityModule.ts +0 -75
  152. package/src/effects/index.ts +0 -15
  153. package/src/index.ts +0 -925
  154. package/src/materials/AlphaSorting.ts +0 -30
  155. package/src/materials/MaterialExtensions.ts +0 -42
  156. package/src/materials/PhysicalMaterial.ts +0 -133
  157. package/src/materials/TransmissionPass.ts +0 -51
  158. package/src/performance/BVH.ts +0 -18
  159. package/src/performance/Batcher.ts +0 -2
  160. package/src/performance/FrustumCuller.ts +0 -9
  161. package/src/performance/LOD.ts +0 -20
  162. package/src/performance/Octree.ts +0 -10
  163. package/src/performance/RenderItemSorting.ts +0 -170
  164. package/src/performance/RendererStats.ts +0 -43
  165. package/src/performance/ResourceBudget.ts +0 -44
  166. package/src/postprocess/BloomPass.ts +0 -28
  167. package/src/postprocess/CinematicDiagnostics.ts +0 -642
  168. package/src/postprocess/ColorGradingPass.ts +0 -24
  169. package/src/postprocess/DepthOfFieldPass.ts +0 -12
  170. package/src/postprocess/EffectComposer.ts +0 -349
  171. package/src/postprocess/SSAOPass.ts +0 -20
  172. package/src/postprocess/index.ts +0 -34
  173. package/src/production-runtime/AnimationControlsPipeline.ts +0 -77
  174. package/src/production-runtime/PBRHDRPipeline.ts +0 -381
  175. package/src/production-runtime/ProductionEffectsPipeline.ts +0 -85
  176. package/src/production-runtime/ProductionRendererTypes.ts +0 -136
  177. package/src/production-runtime/ProductionRuntimeRenderer.ts +0 -172
  178. package/src/production-runtime/ProductionWebGL2Renderer.ts +0 -313
  179. package/src/production-runtime/ProductionWebGPURenderer.ts +0 -396
  180. package/src/production-runtime/TransmissionBackdropCapture.ts +0 -130
  181. package/src/production-runtime/animation/MorphTargetRenderer.ts +0 -2
  182. package/src/production-runtime/animation/SkinningRenderer.ts +0 -2
  183. package/src/production-runtime/backends/RendererBackend.ts +0 -17
  184. package/src/production-runtime/backends/WebGL2RendererBackend.ts +0 -30
  185. package/src/production-runtime/backends/WebGPURendererBackend.ts +0 -24
  186. package/src/production-runtime/backends/webgl2/WebGL2Buffer.ts +0 -2
  187. package/src/production-runtime/backends/webgl2/WebGL2Capabilities.ts +0 -2
  188. package/src/production-runtime/backends/webgl2/WebGL2RenderTarget.ts +0 -2
  189. package/src/production-runtime/backends/webgl2/WebGL2Shader.ts +0 -2
  190. package/src/production-runtime/backends/webgl2/WebGL2StateCache.ts +0 -1
  191. package/src/production-runtime/backends/webgl2/WebGL2Texture.ts +0 -2
  192. package/src/production-runtime/backends/webgpu/WebGPUBuffer.ts +0 -2
  193. package/src/production-runtime/backends/webgpu/WebGPUCapabilities.ts +0 -2
  194. package/src/production-runtime/backends/webgpu/WebGPURenderTarget.ts +0 -2
  195. package/src/production-runtime/backends/webgpu/WebGPUShader.ts +0 -2
  196. package/src/production-runtime/backends/webgpu/WebGPUTexture.ts +0 -2
  197. package/src/production-runtime/color/ColorManagement.ts +0 -3
  198. package/src/production-runtime/color/ToneMapping.ts +0 -7
  199. package/src/production-runtime/diagnostics/FrameCapture.ts +0 -2
  200. package/src/production-runtime/diagnostics/GPUCapabilities.ts +0 -2
  201. package/src/production-runtime/diagnostics/RendererStats.ts +0 -2
  202. package/src/production-runtime/environment/EnvironmentMap.ts +0 -1
  203. package/src/production-runtime/environment/HDRLoader.ts +0 -57
  204. package/src/production-runtime/environment/PMREMGenerator.ts +0 -713
  205. package/src/production-runtime/framegraph/FrameGraph.ts +0 -18
  206. package/src/production-runtime/framegraph/RenderPass.ts +0 -15
  207. package/src/production-runtime/geometry/ProjectedDecalGeometry.ts +0 -439
  208. package/src/production-runtime/index.ts +0 -127
  209. package/src/production-runtime/lights/LightManager.ts +0 -7
  210. package/src/production-runtime/lights/ShadowMapRenderer.ts +0 -5
  211. package/src/production-runtime/materials/GLTFMaterialAdapter.ts +0 -6
  212. package/src/production-runtime/materials/GLTFPBRMaterialAdapter.ts +0 -2
  213. package/src/production-runtime/materials/MaterialCompiler.ts +0 -7
  214. package/src/production-runtime/materials/MaterialTextureBindings.ts +0 -5
  215. package/src/production-runtime/materials/PBRMaterial.ts +0 -2
  216. package/src/production-runtime/materials/PBRShaderFeatures.ts +0 -2
  217. package/src/production-runtime/passes/ContactShadowPass.ts +0 -184
  218. package/src/production-runtime/passes/DepthPrepass.ts +0 -7
  219. package/src/production-runtime/passes/OpaquePass.ts +0 -7
  220. package/src/production-runtime/passes/ShadowPass.ts +0 -7
  221. package/src/production-runtime/passes/SkyboxPass.ts +0 -7
  222. package/src/production-runtime/passes/ToneMappingPass.ts +0 -7
  223. package/src/production-runtime/passes/TransparentPass.ts +0 -7
  224. package/src/production-runtime/postprocess/BloomPass.ts +0 -51
  225. package/src/production-runtime/postprocess/ColorGradingPass.ts +0 -49
  226. package/src/production-runtime/postprocess/DOFPass.ts +0 -47
  227. package/src/production-runtime/postprocess/FXAAPass.ts +0 -53
  228. package/src/production-runtime/postprocess/ProductionEffectComposer.ts +0 -78
  229. package/src/production-runtime/postprocess/ProductionPostProcessTypes.ts +0 -174
  230. package/src/production-runtime/postprocess/SSAOPass.ts +0 -45
  231. package/src/production-runtime/resources/GPUBuffer.ts +0 -2
  232. package/src/production-runtime/resources/GPUTexture.ts +0 -2
  233. package/src/production-runtime/resources/RenderTarget.ts +0 -3
  234. package/src/production-runtime/resources/ResourceCache.ts +0 -7
  235. package/src/production-runtime/scene/Camera.ts +0 -1
  236. package/src/production-runtime/scene/Lights.ts +0 -2
  237. package/src/production-runtime/scene/RenderableMesh.ts +0 -2
  238. package/src/production-runtime/scene/RenderablePrimitive.ts +0 -1
  239. package/src/production-runtime/scene/RenderableScene.ts +0 -4
  240. package/src/production-runtime/shaders/ShaderProgramLibrary.ts +0 -7
  241. package/src/production-runtime/shaders/chunks/brdf.glsl +0 -2
  242. package/src/production-runtime/shaders/chunks/ibl.glsl +0 -3
  243. package/src/production-runtime/shaders/chunks/pbr.frag.glsl +0 -47
  244. package/src/production-runtime/shaders/chunks/pbr.vert.glsl +0 -8
  245. package/src/production-runtime/shaders/chunks/shadows.glsl +0 -2
  246. package/src/production-runtime/shaders/wgsl/pbr.wgsl +0 -3
  247. package/src/production-runtime/shaders/wgsl/postprocess.wgsl +0 -2
  248. package/src/production-runtime/shaders/wgsl/skybox.wgsl +0 -2
  249. package/src/shaders/depth.frag.glsl +0 -5
  250. package/src/shaders/depth.vert.glsl +0 -8
  251. package/src/shaders/pbr-direct.frag.glsl +0 -687
  252. package/src/shaders/pbr-direct.vert.glsl +0 -18
  253. package/src/shaders/unlit.frag.glsl +0 -18
  254. package/src/shaders/unlit.vert.glsl +0 -13
  255. package/src/shadows/CascadedShadowPipeline.ts +0 -53
  256. package/src/shadows/ContactShadows.ts +0 -106
  257. package/src/shadows/ShadowDebugViews.ts +0 -46
  258. package/src/threejs-compatibility/InstancingSystem.ts +0 -17
  259. package/src/threejs-compatibility/LightingSystem.ts +0 -22
  260. package/src/threejs-compatibility/MaterialSystem.ts +0 -9
  261. package/src/threejs-compatibility/RenderTargetSystem.ts +0 -35
  262. package/src/threejs-compatibility/RendererDiagnostics.ts +0 -61
  263. package/src/threejs-compatibility/SceneRenderer.ts +0 -34
  264. package/src/threejs-compatibility/ShadowSystem.ts +0 -19
  265. package/src/threejs-compatibility/TextureSystem.ts +0 -19
  266. package/src/threejs-compatibility/ThreeCompatRenderer.ts +0 -90
  267. package/src/threejs-compatibility/TransparencySystem.ts +0 -19
  268. package/src/threejs-compatibility/index.ts +0 -29
  269. package/src/threejs-compatibility/performance/BVH.ts +0 -14
  270. package/src/threejs-compatibility/performance/FrustumCulling.ts +0 -10
  271. package/src/threejs-compatibility/performance/Instancing.ts +0 -4
  272. package/src/threejs-compatibility/performance/LODSystem.ts +0 -16
  273. package/src/threejs-compatibility/performance/OcclusionCulling.ts +0 -6
  274. package/src/threejs-compatibility/performance/RaycastAcceleration.ts +0 -12
  275. package/src/threejs-compatibility/performance/RendererProfiler.ts +0 -19
  276. package/src/threejs-compatibility/performance/TextureStreaming.ts +0 -4
  277. package/src/threejs-compatibility/performance/index.ts +0 -12
  278. package/src/threejs-compatibility/postprocess/BloomPass.ts +0 -16
  279. package/src/threejs-compatibility/postprocess/ColorGradingPass.ts +0 -16
  280. package/src/threejs-compatibility/postprocess/DepthOfFieldPass.ts +0 -21
  281. package/src/threejs-compatibility/postprocess/EffectComposer.ts +0 -14
  282. package/src/threejs-compatibility/postprocess/FXAAPass.ts +0 -15
  283. package/src/threejs-compatibility/postprocess/MotionBlurPass.ts +0 -20
  284. package/src/threejs-compatibility/postprocess/OutlinePass.ts +0 -21
  285. package/src/threejs-compatibility/postprocess/PostProcessTypes.ts +0 -169
  286. package/src/threejs-compatibility/postprocess/RenderPass.ts +0 -9
  287. package/src/threejs-compatibility/postprocess/SMAAPass.ts +0 -15
  288. package/src/threejs-compatibility/postprocess/SSAOPass.ts +0 -21
  289. package/src/threejs-compatibility/postprocess/ShaderPass.ts +0 -7
  290. package/src/threejs-compatibility/postprocess/TAAPass.ts +0 -15
  291. package/src/threejs-compatibility/postprocess/VignettePass.ts +0 -16
  292. package/src/threejs-compatibility/postprocess/index.ts +0 -15
  293. package/src/threejs-compatibility/shaders/NodeMaterial.ts +0 -21
  294. package/src/threejs-compatibility/shaders/RawShaderMaterial.ts +0 -6
  295. package/src/threejs-compatibility/shaders/ShaderDiagnostics.ts +0 -17
  296. package/src/threejs-compatibility/shaders/ShaderMaterial.ts +0 -18
  297. package/src/threejs-compatibility/shaders/ThreeCompatShaderChunks.ts +0 -6
  298. package/src/threejs-compatibility/shaders/Uniforms.ts +0 -18
  299. package/src/threejs-compatibility/shaders/index.ts +0 -9
  300. package/src/threejs-compatibility/vfx/GPUPointCloud.ts +0 -7
  301. package/src/threejs-compatibility/vfx/LineRenderer.ts +0 -13
  302. package/src/threejs-compatibility/vfx/ParticleSystem.ts +0 -23
  303. package/src/threejs-compatibility/vfx/SpriteSystem.ts +0 -14
  304. package/src/threejs-compatibility/vfx/TrailRenderer.ts +0 -8
  305. package/src/threejs-compatibility/vfx/VFXDiagnostics.ts +0 -23
  306. package/src/threejs-compatibility/vfx/index.ts +0 -9
  307. package/src/threejs-example-parity/index.ts +0 -205
  308. package/src/webgpu/WebGPUBuffer.ts +0 -1
  309. package/src/webgpu/WebGPUCompute.ts +0 -2
  310. package/src/webgpu/WebGPUPipelineCache.ts +0 -15
  311. package/src/webgpu/WebGPUPostProcess.ts +0 -2
  312. package/src/webgpu/WebGPUTexture.ts +0 -2
  313. package/tsconfig.json +0 -26
  314. package/vitest.config.ts +0 -20
@@ -1,36 +0,0 @@
1
- import { type RenderDevice, type RenderShaderProgram } from "./RenderDevice";
2
- import { type CompiledShaderSource, type ShaderLibrary } from "./ShaderLibrary";
3
- import { reflectShaderSources, type ShaderReflection } from "./ShaderReflection";
4
-
5
- export class ShaderModule {
6
- private program: RenderShaderProgram | null = null;
7
- public readonly reflection: ShaderReflection;
8
-
9
- constructor(public readonly source: CompiledShaderSource) {
10
- this.reflection = reflectShaderSources(source);
11
- }
12
-
13
- static fromLibrary(library: ShaderLibrary, name: string): ShaderModule {
14
- return new ShaderModule(library.compileSource(name));
15
- }
16
-
17
- static fromLibraryVariant(library: ShaderLibrary, name: string, variantName: string): ShaderModule {
18
- return new ShaderModule(library.compileVariant(name, variantName));
19
- }
20
-
21
- compile(device: RenderDevice): RenderShaderProgram {
22
- if (!this.program || this.program.disposed) {
23
- this.program = device.createShaderProgram({
24
- label: this.source.label,
25
- marker: this.source.marker,
26
- vertex: this.source.vertex,
27
- fragment: this.source.fragment
28
- });
29
- }
30
- return this.program;
31
- }
32
-
33
- dispose(): void {
34
- this.program?.dispose();
35
- }
36
- }
@@ -1,260 +0,0 @@
1
- export interface ShaderPreprocessOptions {
2
- readonly defines?: Readonly<Record<string, string | number | boolean>>;
3
- readonly includes?: ReadonlyMap<string, string>;
4
- }
5
-
6
- export interface ShaderSourceMapEntry {
7
- readonly generatedLine: number;
8
- readonly sourceName: string;
9
- readonly sourceLine: number;
10
- }
11
-
12
- export interface ShaderPreprocessResult {
13
- readonly source: string;
14
- readonly included: readonly string[];
15
- readonly sourceMap: readonly ShaderSourceMapEntry[];
16
- }
17
-
18
- interface ExpandedShaderSource {
19
- readonly lines: readonly string[];
20
- readonly sourceMap: readonly ShaderSourceMapEntry[];
21
- }
22
-
23
- export class ShaderPreprocessor {
24
- preprocess(source: string, options: ShaderPreprocessOptions = {}): ShaderPreprocessResult {
25
- const included: string[] = [];
26
- const defines = normalizeDefines(options.defines ?? {});
27
- const expanded = this.expandSource({
28
- source,
29
- sourceName: "root",
30
- includes: options.includes ?? new Map(),
31
- defines,
32
- stack: [],
33
- included
34
- });
35
- const defineLines = [...defines.entries()].map(([key, value]) => `#define ${key} ${value}`);
36
- const { lines, sourceMap } = mergeDefines(expanded, defineLines);
37
- return {
38
- source: lines.filter(Boolean).join("\n"),
39
- included,
40
- sourceMap
41
- };
42
- }
43
-
44
- private expandSource({
45
- source,
46
- sourceName,
47
- includes,
48
- defines,
49
- stack,
50
- included
51
- }: {
52
- readonly source: string;
53
- readonly sourceName: string;
54
- includes: ReadonlyMap<string, string>,
55
- readonly defines: ReadonlyMap<string, string>;
56
- stack: readonly string[],
57
- included: string[]
58
- }): ExpandedShaderSource {
59
- const output: string[] = [];
60
- const sourceMap: ShaderSourceMapEntry[] = [];
61
- const conditions: Array<{ parentActive: boolean; conditionActive: boolean; elseSeen: boolean; line: number }> = [];
62
- const lines = source.split(/\r?\n/);
63
- const isActive = (): boolean => conditions.every((condition) => condition.parentActive && condition.conditionActive);
64
-
65
- const pushLine = (line: string, sourceLine: number, mappedSourceName = sourceName): void => {
66
- output.push(line);
67
- sourceMap.push({
68
- generatedLine: output.length,
69
- sourceName: mappedSourceName,
70
- sourceLine
71
- });
72
- };
73
-
74
- lines.forEach((line, index) => {
75
- const sourceLine = index + 1;
76
- const conditional = parseConditionalDirective(line);
77
- if (conditional) {
78
- if (conditional.kind === "else") {
79
- const current = conditions[conditions.length - 1];
80
- if (!current) {
81
- throw new Error(`Shader #else without matching #if at ${sourceName}:${sourceLine}`);
82
- }
83
- if (current.elseSeen) {
84
- throw new Error(`Shader duplicate #else at ${sourceName}:${sourceLine}`);
85
- }
86
- current.conditionActive = !current.conditionActive;
87
- current.elseSeen = true;
88
- return;
89
- }
90
- if (conditional.kind === "endif") {
91
- if (!conditions.pop()) {
92
- throw new Error(`Shader #endif without matching #if at ${sourceName}:${sourceLine}`);
93
- }
94
- return;
95
- }
96
- if (conditional.kind === "if") {
97
- const parentActive = isActive();
98
- conditions.push({
99
- parentActive,
100
- conditionActive: evaluateCondition(conditional.expression, defines, sourceName, sourceLine),
101
- elseSeen: false,
102
- line: sourceLine
103
- });
104
- }
105
- return;
106
- }
107
-
108
- if (!isActive()) {
109
- return;
110
- }
111
-
112
- const includeName = parseInclude(line);
113
- if (includeName !== null) {
114
- if (stack.includes(includeName)) {
115
- throw new Error(`Circular shader include detected: ${[...stack, includeName].join(" -> ")}`);
116
- }
117
- const includeSource = includes.get(includeName);
118
- if (includeSource === undefined) {
119
- throw new Error(`Shader include not found: ${includeName}`);
120
- }
121
- included.push(includeName);
122
- const expanded = this.expandSource({
123
- source: includeSource,
124
- sourceName: includeName,
125
- includes,
126
- defines,
127
- stack: [...stack, includeName],
128
- included
129
- });
130
- for (const expandedLine of expanded.lines) {
131
- output.push(expandedLine);
132
- }
133
- for (const entry of expanded.sourceMap) {
134
- sourceMap.push({
135
- ...entry,
136
- generatedLine: output.length - expanded.lines.length + entry.generatedLine
137
- });
138
- }
139
- return;
140
- }
141
-
142
- pushLine(line, sourceLine);
143
- });
144
-
145
- const unclosed = conditions[conditions.length - 1];
146
- if (unclosed) {
147
- throw new Error(`Shader conditional opened at ${sourceName}:${unclosed.line} is missing #endif`);
148
- }
149
-
150
- return { lines: output, sourceMap };
151
- }
152
- }
153
-
154
- function mergeDefines(expanded: ExpandedShaderSource, defineLines: readonly string[]): ExpandedShaderSource {
155
- if (defineLines.length === 0) return expanded;
156
- const versionLineIndex = expanded.lines.findIndex((line) => line.trim().startsWith("#version"));
157
- if (versionLineIndex === 0) {
158
- return {
159
- lines: [
160
- expanded.lines[0]!,
161
- ...defineLines,
162
- ...expanded.lines.slice(1)
163
- ],
164
- sourceMap: [
165
- {
166
- ...expanded.sourceMap[0]!,
167
- generatedLine: 1
168
- },
169
- ...defineLines.map((_, index) => ({
170
- generatedLine: index + 2,
171
- sourceName: "<defines>",
172
- sourceLine: index + 1
173
- })),
174
- ...expanded.sourceMap.slice(1).map((entry) => ({
175
- ...entry,
176
- generatedLine: entry.generatedLine + defineLines.length
177
- }))
178
- ]
179
- };
180
- }
181
- return {
182
- lines: [...defineLines, ...expanded.lines],
183
- sourceMap: [
184
- ...defineLines.map((_, index) => ({
185
- generatedLine: index + 1,
186
- sourceName: "<defines>",
187
- sourceLine: index + 1
188
- })),
189
- ...expanded.sourceMap.map((entry) => ({
190
- ...entry,
191
- generatedLine: entry.generatedLine + defineLines.length
192
- }))
193
- ]
194
- };
195
- }
196
-
197
- function normalizeDefines(defines: Readonly<Record<string, string | number | boolean>>): ReadonlyMap<string, string> {
198
- const normalized = new Map<string, string>();
199
- for (const [key, value] of Object.entries(defines)) {
200
- if (!/^[A-Za-z_]\w*$/.test(key)) {
201
- throw new Error(`Shader define name is invalid: ${key}`);
202
- }
203
- normalized.set(key, formatDefine(value));
204
- }
205
- return normalized;
206
- }
207
-
208
- function formatDefine(value: string | number | boolean): string {
209
- if (typeof value === "boolean") {
210
- return value ? "1" : "0";
211
- }
212
- return String(value);
213
- }
214
-
215
- function parseInclude(line: string): string | null {
216
- const match = line.match(/^\s*#include\s+<([^>]+)>\s*$/);
217
- return match?.[1] ?? null;
218
- }
219
-
220
- function parseConditionalDirective(line: string):
221
- | { readonly kind: "if"; readonly expression: string }
222
- | { readonly kind: "else" | "endif" }
223
- | null {
224
- const match = line.match(/^\s*#(ifdef|ifndef|if|else|endif)\b\s*(.*?)\s*$/);
225
- if (!match) return null;
226
- const directive = match[1]!;
227
- const expression = match[2] ?? "";
228
- if (directive === "else" || directive === "endif") {
229
- if (expression.length > 0) {
230
- throw new Error(`Shader #${directive} does not accept an expression`);
231
- }
232
- return { kind: directive };
233
- }
234
- if (directive === "ifdef") return { kind: "if", expression: `defined(${expression})` };
235
- if (directive === "ifndef") return { kind: "if", expression: `!defined(${expression})` };
236
- return { kind: "if", expression };
237
- }
238
-
239
- function evaluateCondition(expression: string, defines: ReadonlyMap<string, string>, sourceName: string, sourceLine: number): boolean {
240
- const trimmed = expression.trim();
241
- const definedMatch = trimmed.match(/^(!)?defined\s*\(\s*([A-Za-z_]\w*)\s*\)$/);
242
- if (definedMatch) {
243
- const exists = defines.has(definedMatch[2]!);
244
- return definedMatch[1] === "!" ? !exists : exists;
245
- }
246
- const bareMatch = trimmed.match(/^([A-Za-z_]\w*)$/);
247
- if (bareMatch) {
248
- const defineName = bareMatch[1]!;
249
- const value = defines.get(defineName);
250
- if (value === undefined) {
251
- throw new Error(`Shader conditional references undefined define ${defineName} at ${sourceName}:${sourceLine}`);
252
- }
253
- return value !== "0" && value !== "false" && value !== "";
254
- }
255
- const literalMatch = trimmed.match(/^[01]$/);
256
- if (literalMatch) {
257
- return trimmed === "1";
258
- }
259
- throw new Error(`Unsupported shader conditional expression at ${sourceName}:${sourceLine}: ${expression}`);
260
- }
@@ -1,201 +0,0 @@
1
- import { type ShaderSources } from "./RenderDevice";
2
-
3
- export interface ShaderAttributeReflection {
4
- readonly name: string;
5
- readonly type: string;
6
- readonly location: number;
7
- readonly source: "vertex";
8
- readonly line: number;
9
- }
10
-
11
- export interface ShaderUniformReflection {
12
- readonly name: string;
13
- readonly type: string;
14
- readonly arraySize: number | null;
15
- readonly source: "vertex" | "fragment";
16
- readonly line: number;
17
- }
18
-
19
- export interface ShaderReflection {
20
- readonly attributes: ReadonlyMap<string, number>;
21
- readonly uniforms: ReadonlySet<string>;
22
- readonly attributeDetails: ReadonlyMap<string, ShaderAttributeReflection>;
23
- readonly uniformDetails: ReadonlyMap<string, ShaderUniformReflection>;
24
- }
25
-
26
- interface DeclarationSource {
27
- readonly source: "vertex" | "fragment";
28
- readonly text: string;
29
- }
30
-
31
- export function reflectShaderSources(sources: ShaderSources): ShaderReflection {
32
- const attributes = new Map<string, number>();
33
- const uniforms = new Set<string>();
34
- const attributeDetails = new Map<string, ShaderAttributeReflection>();
35
- const uniformDetails = new Map<string, ShaderUniformReflection>();
36
-
37
- const cleanVertex = stripShaderComments(sources.vertex);
38
- const cleanFragment = stripShaderComments(sources.fragment);
39
-
40
- for (const declaration of parseShaderDeclarations({ source: "vertex", text: cleanVertex })) {
41
- if (declaration.kind !== "attribute") {
42
- continue;
43
- }
44
- const location = declaration.location ?? nextAvailableLocation(attributes);
45
- attributes.set(declaration.name, location);
46
- attributeDetails.set(declaration.name, {
47
- name: declaration.name,
48
- type: declaration.type,
49
- location,
50
- source: "vertex",
51
- line: declaration.line
52
- });
53
- }
54
-
55
- for (const source of [
56
- { source: "vertex" as const, text: cleanVertex },
57
- { source: "fragment" as const, text: cleanFragment }
58
- ]) {
59
- for (const declaration of parseShaderDeclarations(source)) {
60
- if (declaration.kind !== "uniform") {
61
- continue;
62
- }
63
- uniforms.add(declaration.name);
64
- uniformDetails.set(declaration.name, {
65
- name: declaration.name,
66
- type: declaration.type,
67
- arraySize: declaration.arraySize,
68
- source: source.source,
69
- line: declaration.line
70
- });
71
- }
72
- }
73
-
74
- return { attributes, uniforms, attributeDetails, uniformDetails };
75
- }
76
-
77
- function stripShaderComments(source: string): string {
78
- let output = "";
79
- let inBlockComment = false;
80
-
81
- for (let index = 0; index < source.length; index += 1) {
82
- const current = source[index];
83
- const next = source[index + 1];
84
-
85
- if (inBlockComment) {
86
- if (current === "*" && next === "/") {
87
- inBlockComment = false;
88
- index += 1;
89
- continue;
90
- }
91
- output += current === "\n" ? "\n" : " ";
92
- continue;
93
- }
94
-
95
- if (current === "/" && next === "*") {
96
- inBlockComment = true;
97
- output += " ";
98
- index += 1;
99
- continue;
100
- }
101
-
102
- if (current === "/" && next === "/") {
103
- while (index < source.length && source[index] !== "\n") {
104
- output += " ";
105
- index += 1;
106
- }
107
- if (source[index] === "\n") {
108
- output += "\n";
109
- }
110
- continue;
111
- }
112
-
113
- output += current;
114
- }
115
-
116
- return output;
117
- }
118
-
119
- function parseShaderDeclarations(source: DeclarationSource): readonly ShaderDeclaration[] {
120
- const declarations: ShaderDeclaration[] = [];
121
-
122
- source.text.split("\n").forEach((lineText, lineIndex) => {
123
- for (const statement of lineText.split(";")) {
124
- const normalized = statement.replace(/\s+/g, " ").trim();
125
- if (!normalized || normalized.startsWith("#")) {
126
- continue;
127
- }
128
-
129
- const line = lineIndex + 1;
130
- const attribute = parseAttributeDeclaration(normalized, line);
131
- if (attribute) {
132
- declarations.push(attribute);
133
- continue;
134
- }
135
-
136
- const uniform = parseUniformDeclaration(normalized, line);
137
- if (uniform) {
138
- declarations.push(uniform);
139
- }
140
- }
141
- });
142
-
143
- return declarations;
144
- }
145
-
146
- interface BaseShaderDeclaration {
147
- readonly name: string;
148
- readonly type: string;
149
- readonly line: number;
150
- }
151
-
152
- interface AttributeDeclaration extends BaseShaderDeclaration {
153
- readonly kind: "attribute";
154
- readonly location: number | null;
155
- }
156
-
157
- interface UniformDeclaration extends BaseShaderDeclaration {
158
- readonly kind: "uniform";
159
- readonly arraySize: number | null;
160
- }
161
-
162
- type ShaderDeclaration = AttributeDeclaration | UniformDeclaration;
163
-
164
- function parseAttributeDeclaration(statement: string, line: number): AttributeDeclaration | null {
165
- const match = statement.match(
166
- /^(?:layout\s*\(\s*location\s*=\s*(\d+)\s*\)\s*)?(?:flat\s+|smooth\s+|noperspective\s+|centroid\s+)*(?:(?:lowp|mediump|highp)\s+)?(?:in|attribute)\s+(\w+)\s+(\w+)(?:\s*\[[^\]]+\])?$/
167
- );
168
- if (!match) {
169
- return null;
170
- }
171
- return {
172
- kind: "attribute",
173
- location: match[1] ? Number(match[1]) : null,
174
- type: match[2] ?? "",
175
- name: match[3] ?? "",
176
- line
177
- };
178
- }
179
-
180
- function parseUniformDeclaration(statement: string, line: number): UniformDeclaration | null {
181
- const match = statement.match(/^(?:layout\s*\([^)]+\)\s*)?uniform\s+(?:(?:lowp|mediump|highp)\s+)?(\w+)\s+(\w+)(?:\s*\[\s*(\d+)\s*\])?$/);
182
- if (!match) {
183
- return null;
184
- }
185
- return {
186
- kind: "uniform",
187
- type: match[1] ?? "",
188
- name: match[2] ?? "",
189
- arraySize: match[3] ? Number(match[3]) : null,
190
- line
191
- };
192
- }
193
-
194
- function nextAvailableLocation(attributes: ReadonlyMap<string, number>): number {
195
- const used = new Set(attributes.values());
196
- let location = 0;
197
- while (used.has(location)) {
198
- location += 1;
199
- }
200
- return location;
201
- }