@aura3d/rendering 1.3.3 → 1.4.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (314) hide show
  1. package/dist/ForwardPass.js +7 -1
  2. package/dist/ForwardPass.js.map +1 -1
  3. package/dist/MorphTarget.d.ts +1 -0
  4. package/dist/MorphTarget.d.ts.map +1 -1
  5. package/dist/MorphTarget.js.map +1 -1
  6. package/dist/Renderer.js +7 -1
  7. package/dist/Renderer.js.map +1 -1
  8. package/package.json +38 -4
  9. package/src/ArchitecturalLightingFixtures.ts +0 -241
  10. package/src/ArchitecturalMaterialCatalog.ts +0 -130
  11. package/src/ArchitecturalMeasurementFixtures.ts +0 -155
  12. package/src/BRDFLut.ts +0 -47
  13. package/src/CameraFraming.ts +0 -200
  14. package/src/CanonicalSceneFixtures.ts +0 -95
  15. package/src/CascadedShadowMaps.ts +0 -449
  16. package/src/ColorManagement.ts +0 -127
  17. package/src/CullingFixtures.ts +0 -280
  18. package/src/DecalGeometry.ts +0 -26
  19. package/src/DepthPass.ts +0 -110
  20. package/src/EnvironmentBackgroundPass.ts +0 -194
  21. package/src/EnvironmentBackgroundResources.ts +0 -309
  22. package/src/EnvironmentLighting.ts +0 -96
  23. package/src/EnvironmentMapResources.ts +0 -1026
  24. package/src/EnvironmentPipeline.ts +0 -69
  25. package/src/EnvironmentPlatform.ts +0 -1306
  26. package/src/EnvironmentPreset.ts +0 -155
  27. package/src/Exposure.ts +0 -66
  28. package/src/ExternalParityRenderPreset.ts +0 -725
  29. package/src/ForwardPass.ts +0 -1663
  30. package/src/FrameVisualMetrics.ts +0 -301
  31. package/src/Geometry.ts +0 -461
  32. package/src/GeometryPrimitives.ts +0 -2
  33. package/src/HDRRenderPipeline.ts +0 -94
  34. package/src/IBL.ts +0 -86
  35. package/src/IndexBuffer.ts +0 -57
  36. package/src/InstancedPBRMaterial.ts +0 -186
  37. package/src/InstancedUnlitMaterial.ts +0 -60
  38. package/src/Instancing.ts +0 -19
  39. package/src/LightCollector.ts +0 -82
  40. package/src/LightUniforms.ts +0 -47
  41. package/src/LightingDebug.ts +0 -80
  42. package/src/LightingDefaults.ts +0 -79
  43. package/src/LightingRig.ts +0 -301
  44. package/src/LineGeometry.ts +0 -2
  45. package/src/Material.ts +0 -209
  46. package/src/MaterialBinding.ts +0 -131
  47. package/src/MaterialInstance.ts +0 -59
  48. package/src/MaterialPresets.ts +0 -272
  49. package/src/MorphTarget.ts +0 -123
  50. package/src/MorphTargetPlan.ts +0 -178
  51. package/src/MorphUnlitMaterial.ts +0 -60
  52. package/src/NormalMappedPBRMaterial.ts +0 -188
  53. package/src/OceanFixtures.ts +0 -318
  54. package/src/PBRLightingDefaults.ts +0 -12
  55. package/src/PBRMaterial.ts +0 -442
  56. package/src/PMREM.ts +0 -53
  57. package/src/PbrReference.ts +0 -681
  58. package/src/PostProcessPass.ts +0 -2507
  59. package/src/ProceduralTextureFixtures.ts +0 -393
  60. package/src/ProductTurntableFixtures.ts +0 -815
  61. package/src/Raycaster.ts +0 -21
  62. package/src/ReflectionProbe.ts +0 -13
  63. package/src/ReflectionSurfaces.ts +0 -219
  64. package/src/RenderBackend.ts +0 -43
  65. package/src/RenderDebugViews.ts +0 -138
  66. package/src/RenderDevice.ts +0 -836
  67. package/src/RenderGraph.ts +0 -194
  68. package/src/RenderPass.ts +0 -27
  69. package/src/RenderPipeline.ts +0 -101
  70. package/src/RenderQueue.ts +0 -12
  71. package/src/RenderState.ts +0 -12
  72. package/src/Renderer.ts +0 -2626
  73. package/src/RendererDebugOverlay.ts +0 -80
  74. package/src/RendererFeatureGates.ts +0 -150
  75. package/src/RendererPostprocessPlan.ts +0 -279
  76. package/src/RendererTiming.ts +0 -251
  77. package/src/RendererVisualPipelineReport.ts +0 -836
  78. package/src/ResourceLifecycle.ts +0 -21
  79. package/src/Sampler.ts +0 -37
  80. package/src/SceneOptimization.ts +0 -518
  81. package/src/ShaderChunks.ts +0 -393
  82. package/src/ShaderLibrary.ts +0 -2766
  83. package/src/ShaderModule.ts +0 -36
  84. package/src/ShaderPreprocessor.ts +0 -260
  85. package/src/ShaderReflection.ts +0 -201
  86. package/src/ShadowMap.ts +0 -237
  87. package/src/ShadowPass.ts +0 -198
  88. package/src/ShadowProjection.ts +0 -115
  89. package/src/SkinnedLitMaterial.ts +0 -397
  90. package/src/SkinnedUnlitMaterial.ts +0 -63
  91. package/src/SkinningBounds.ts +0 -131
  92. package/src/SpaceEnvironmentFixtures.ts +0 -200
  93. package/src/SpriteGeometry.ts +0 -21
  94. package/src/StereoCameraRig.ts +0 -127
  95. package/src/StereoEffects.ts +0 -274
  96. package/src/TerrainFixtures.ts +0 -180
  97. package/src/Texture.ts +0 -307
  98. package/src/TextureBinding.ts +0 -91
  99. package/src/TexturedPBRMaterial.ts +0 -1112
  100. package/src/TexturedUnlitMaterial.ts +0 -67
  101. package/src/ToneMapping.ts +0 -105
  102. package/src/UniformBinder.ts +0 -16
  103. package/src/UniformLayout.ts +0 -129
  104. package/src/UnlitMaterial.ts +0 -75
  105. package/src/VegetationFixtures.ts +0 -314
  106. package/src/VertexBuffer.ts +0 -120
  107. package/src/VertexFormat.ts +0 -171
  108. package/src/VoxelWorldFixtures.ts +0 -280
  109. package/src/WeatherFixtures.ts +0 -223
  110. package/src/WebGL2Device.ts +0 -2280
  111. package/src/WebGL2StateCache.ts +0 -330
  112. package/src/WebGPUDevice.ts +0 -2877
  113. package/src/WebGPURenderToTextureProof.ts +0 -139
  114. package/src/advanced-runtime/AdvancedRenderer.ts +0 -73
  115. package/src/advanced-runtime/index.ts +0 -9
  116. package/src/animation/AnimationMaterialStyle.ts +0 -32
  117. package/src/animation/AnimationRenderPreset.ts +0 -45
  118. package/src/animation/AnimationToonMaterial.ts +0 -387
  119. package/src/animation/AnimationVisualQuality.ts +0 -71
  120. package/src/animation/applyAnimationRenderPreset.ts +0 -180
  121. package/src/animation/index.ts +0 -5
  122. package/src/cinematic/BloomPass.ts +0 -26
  123. package/src/cinematic/CinematicDepthComposition.ts +0 -30
  124. package/src/cinematic/CinematicEvidence.ts +0 -123
  125. package/src/cinematic/CinematicLightingRig.ts +0 -144
  126. package/src/cinematic/CinematicMaterialPresets.ts +0 -130
  127. package/src/cinematic/CinematicPostProcess.ts +0 -83
  128. package/src/cinematic/DepthHazePass.ts +0 -30
  129. package/src/cinematic/EmissivePracticalLightSystem.ts +0 -45
  130. package/src/cinematic/FilmGrainPass.ts +0 -24
  131. package/src/cinematic/FogVolumeSystem.ts +0 -30
  132. package/src/cinematic/GlowCardSystem.ts +0 -44
  133. package/src/cinematic/RainParticleSystem.ts +0 -151
  134. package/src/cinematic/VignettePass.ts +0 -25
  135. package/src/cinematic/WetReflectionApproximation.ts +0 -27
  136. package/src/cinematic/index.ts +0 -14
  137. package/src/effects/CollisionModule.ts +0 -64
  138. package/src/effects/ColorModule.ts +0 -60
  139. package/src/effects/ForceModule.ts +0 -25
  140. package/src/effects/GPUParticleBackend.ts +0 -569
  141. package/src/effects/Particle.ts +0 -108
  142. package/src/effects/ParticleDiagnostics.ts +0 -224
  143. package/src/effects/ParticleEffectPresets.ts +0 -147
  144. package/src/effects/ParticleEmitter.ts +0 -326
  145. package/src/effects/ParticleModule.ts +0 -26
  146. package/src/effects/ParticleRenderPass.ts +0 -117
  147. package/src/effects/ParticleRenderer.ts +0 -132
  148. package/src/effects/ParticleSystem.ts +0 -333
  149. package/src/effects/SizeModule.ts +0 -56
  150. package/src/effects/TrailModule.ts +0 -72
  151. package/src/effects/VelocityModule.ts +0 -75
  152. package/src/effects/index.ts +0 -15
  153. package/src/index.ts +0 -925
  154. package/src/materials/AlphaSorting.ts +0 -30
  155. package/src/materials/MaterialExtensions.ts +0 -42
  156. package/src/materials/PhysicalMaterial.ts +0 -133
  157. package/src/materials/TransmissionPass.ts +0 -51
  158. package/src/performance/BVH.ts +0 -18
  159. package/src/performance/Batcher.ts +0 -2
  160. package/src/performance/FrustumCuller.ts +0 -9
  161. package/src/performance/LOD.ts +0 -20
  162. package/src/performance/Octree.ts +0 -10
  163. package/src/performance/RenderItemSorting.ts +0 -170
  164. package/src/performance/RendererStats.ts +0 -43
  165. package/src/performance/ResourceBudget.ts +0 -44
  166. package/src/postprocess/BloomPass.ts +0 -28
  167. package/src/postprocess/CinematicDiagnostics.ts +0 -642
  168. package/src/postprocess/ColorGradingPass.ts +0 -24
  169. package/src/postprocess/DepthOfFieldPass.ts +0 -12
  170. package/src/postprocess/EffectComposer.ts +0 -349
  171. package/src/postprocess/SSAOPass.ts +0 -20
  172. package/src/postprocess/index.ts +0 -34
  173. package/src/production-runtime/AnimationControlsPipeline.ts +0 -77
  174. package/src/production-runtime/PBRHDRPipeline.ts +0 -381
  175. package/src/production-runtime/ProductionEffectsPipeline.ts +0 -85
  176. package/src/production-runtime/ProductionRendererTypes.ts +0 -136
  177. package/src/production-runtime/ProductionRuntimeRenderer.ts +0 -172
  178. package/src/production-runtime/ProductionWebGL2Renderer.ts +0 -313
  179. package/src/production-runtime/ProductionWebGPURenderer.ts +0 -396
  180. package/src/production-runtime/TransmissionBackdropCapture.ts +0 -130
  181. package/src/production-runtime/animation/MorphTargetRenderer.ts +0 -2
  182. package/src/production-runtime/animation/SkinningRenderer.ts +0 -2
  183. package/src/production-runtime/backends/RendererBackend.ts +0 -17
  184. package/src/production-runtime/backends/WebGL2RendererBackend.ts +0 -30
  185. package/src/production-runtime/backends/WebGPURendererBackend.ts +0 -24
  186. package/src/production-runtime/backends/webgl2/WebGL2Buffer.ts +0 -2
  187. package/src/production-runtime/backends/webgl2/WebGL2Capabilities.ts +0 -2
  188. package/src/production-runtime/backends/webgl2/WebGL2RenderTarget.ts +0 -2
  189. package/src/production-runtime/backends/webgl2/WebGL2Shader.ts +0 -2
  190. package/src/production-runtime/backends/webgl2/WebGL2StateCache.ts +0 -1
  191. package/src/production-runtime/backends/webgl2/WebGL2Texture.ts +0 -2
  192. package/src/production-runtime/backends/webgpu/WebGPUBuffer.ts +0 -2
  193. package/src/production-runtime/backends/webgpu/WebGPUCapabilities.ts +0 -2
  194. package/src/production-runtime/backends/webgpu/WebGPURenderTarget.ts +0 -2
  195. package/src/production-runtime/backends/webgpu/WebGPUShader.ts +0 -2
  196. package/src/production-runtime/backends/webgpu/WebGPUTexture.ts +0 -2
  197. package/src/production-runtime/color/ColorManagement.ts +0 -3
  198. package/src/production-runtime/color/ToneMapping.ts +0 -7
  199. package/src/production-runtime/diagnostics/FrameCapture.ts +0 -2
  200. package/src/production-runtime/diagnostics/GPUCapabilities.ts +0 -2
  201. package/src/production-runtime/diagnostics/RendererStats.ts +0 -2
  202. package/src/production-runtime/environment/EnvironmentMap.ts +0 -1
  203. package/src/production-runtime/environment/HDRLoader.ts +0 -57
  204. package/src/production-runtime/environment/PMREMGenerator.ts +0 -713
  205. package/src/production-runtime/framegraph/FrameGraph.ts +0 -18
  206. package/src/production-runtime/framegraph/RenderPass.ts +0 -15
  207. package/src/production-runtime/geometry/ProjectedDecalGeometry.ts +0 -439
  208. package/src/production-runtime/index.ts +0 -127
  209. package/src/production-runtime/lights/LightManager.ts +0 -7
  210. package/src/production-runtime/lights/ShadowMapRenderer.ts +0 -5
  211. package/src/production-runtime/materials/GLTFMaterialAdapter.ts +0 -6
  212. package/src/production-runtime/materials/GLTFPBRMaterialAdapter.ts +0 -2
  213. package/src/production-runtime/materials/MaterialCompiler.ts +0 -7
  214. package/src/production-runtime/materials/MaterialTextureBindings.ts +0 -5
  215. package/src/production-runtime/materials/PBRMaterial.ts +0 -2
  216. package/src/production-runtime/materials/PBRShaderFeatures.ts +0 -2
  217. package/src/production-runtime/passes/ContactShadowPass.ts +0 -184
  218. package/src/production-runtime/passes/DepthPrepass.ts +0 -7
  219. package/src/production-runtime/passes/OpaquePass.ts +0 -7
  220. package/src/production-runtime/passes/ShadowPass.ts +0 -7
  221. package/src/production-runtime/passes/SkyboxPass.ts +0 -7
  222. package/src/production-runtime/passes/ToneMappingPass.ts +0 -7
  223. package/src/production-runtime/passes/TransparentPass.ts +0 -7
  224. package/src/production-runtime/postprocess/BloomPass.ts +0 -51
  225. package/src/production-runtime/postprocess/ColorGradingPass.ts +0 -49
  226. package/src/production-runtime/postprocess/DOFPass.ts +0 -47
  227. package/src/production-runtime/postprocess/FXAAPass.ts +0 -53
  228. package/src/production-runtime/postprocess/ProductionEffectComposer.ts +0 -78
  229. package/src/production-runtime/postprocess/ProductionPostProcessTypes.ts +0 -174
  230. package/src/production-runtime/postprocess/SSAOPass.ts +0 -45
  231. package/src/production-runtime/resources/GPUBuffer.ts +0 -2
  232. package/src/production-runtime/resources/GPUTexture.ts +0 -2
  233. package/src/production-runtime/resources/RenderTarget.ts +0 -3
  234. package/src/production-runtime/resources/ResourceCache.ts +0 -7
  235. package/src/production-runtime/scene/Camera.ts +0 -1
  236. package/src/production-runtime/scene/Lights.ts +0 -2
  237. package/src/production-runtime/scene/RenderableMesh.ts +0 -2
  238. package/src/production-runtime/scene/RenderablePrimitive.ts +0 -1
  239. package/src/production-runtime/scene/RenderableScene.ts +0 -4
  240. package/src/production-runtime/shaders/ShaderProgramLibrary.ts +0 -7
  241. package/src/production-runtime/shaders/chunks/brdf.glsl +0 -2
  242. package/src/production-runtime/shaders/chunks/ibl.glsl +0 -3
  243. package/src/production-runtime/shaders/chunks/pbr.frag.glsl +0 -47
  244. package/src/production-runtime/shaders/chunks/pbr.vert.glsl +0 -8
  245. package/src/production-runtime/shaders/chunks/shadows.glsl +0 -2
  246. package/src/production-runtime/shaders/wgsl/pbr.wgsl +0 -3
  247. package/src/production-runtime/shaders/wgsl/postprocess.wgsl +0 -2
  248. package/src/production-runtime/shaders/wgsl/skybox.wgsl +0 -2
  249. package/src/shaders/depth.frag.glsl +0 -5
  250. package/src/shaders/depth.vert.glsl +0 -8
  251. package/src/shaders/pbr-direct.frag.glsl +0 -687
  252. package/src/shaders/pbr-direct.vert.glsl +0 -18
  253. package/src/shaders/unlit.frag.glsl +0 -18
  254. package/src/shaders/unlit.vert.glsl +0 -13
  255. package/src/shadows/CascadedShadowPipeline.ts +0 -53
  256. package/src/shadows/ContactShadows.ts +0 -106
  257. package/src/shadows/ShadowDebugViews.ts +0 -46
  258. package/src/threejs-compatibility/InstancingSystem.ts +0 -17
  259. package/src/threejs-compatibility/LightingSystem.ts +0 -22
  260. package/src/threejs-compatibility/MaterialSystem.ts +0 -9
  261. package/src/threejs-compatibility/RenderTargetSystem.ts +0 -35
  262. package/src/threejs-compatibility/RendererDiagnostics.ts +0 -61
  263. package/src/threejs-compatibility/SceneRenderer.ts +0 -34
  264. package/src/threejs-compatibility/ShadowSystem.ts +0 -19
  265. package/src/threejs-compatibility/TextureSystem.ts +0 -19
  266. package/src/threejs-compatibility/ThreeCompatRenderer.ts +0 -90
  267. package/src/threejs-compatibility/TransparencySystem.ts +0 -19
  268. package/src/threejs-compatibility/index.ts +0 -29
  269. package/src/threejs-compatibility/performance/BVH.ts +0 -14
  270. package/src/threejs-compatibility/performance/FrustumCulling.ts +0 -10
  271. package/src/threejs-compatibility/performance/Instancing.ts +0 -4
  272. package/src/threejs-compatibility/performance/LODSystem.ts +0 -16
  273. package/src/threejs-compatibility/performance/OcclusionCulling.ts +0 -6
  274. package/src/threejs-compatibility/performance/RaycastAcceleration.ts +0 -12
  275. package/src/threejs-compatibility/performance/RendererProfiler.ts +0 -19
  276. package/src/threejs-compatibility/performance/TextureStreaming.ts +0 -4
  277. package/src/threejs-compatibility/performance/index.ts +0 -12
  278. package/src/threejs-compatibility/postprocess/BloomPass.ts +0 -16
  279. package/src/threejs-compatibility/postprocess/ColorGradingPass.ts +0 -16
  280. package/src/threejs-compatibility/postprocess/DepthOfFieldPass.ts +0 -21
  281. package/src/threejs-compatibility/postprocess/EffectComposer.ts +0 -14
  282. package/src/threejs-compatibility/postprocess/FXAAPass.ts +0 -15
  283. package/src/threejs-compatibility/postprocess/MotionBlurPass.ts +0 -20
  284. package/src/threejs-compatibility/postprocess/OutlinePass.ts +0 -21
  285. package/src/threejs-compatibility/postprocess/PostProcessTypes.ts +0 -169
  286. package/src/threejs-compatibility/postprocess/RenderPass.ts +0 -9
  287. package/src/threejs-compatibility/postprocess/SMAAPass.ts +0 -15
  288. package/src/threejs-compatibility/postprocess/SSAOPass.ts +0 -21
  289. package/src/threejs-compatibility/postprocess/ShaderPass.ts +0 -7
  290. package/src/threejs-compatibility/postprocess/TAAPass.ts +0 -15
  291. package/src/threejs-compatibility/postprocess/VignettePass.ts +0 -16
  292. package/src/threejs-compatibility/postprocess/index.ts +0 -15
  293. package/src/threejs-compatibility/shaders/NodeMaterial.ts +0 -21
  294. package/src/threejs-compatibility/shaders/RawShaderMaterial.ts +0 -6
  295. package/src/threejs-compatibility/shaders/ShaderDiagnostics.ts +0 -17
  296. package/src/threejs-compatibility/shaders/ShaderMaterial.ts +0 -18
  297. package/src/threejs-compatibility/shaders/ThreeCompatShaderChunks.ts +0 -6
  298. package/src/threejs-compatibility/shaders/Uniforms.ts +0 -18
  299. package/src/threejs-compatibility/shaders/index.ts +0 -9
  300. package/src/threejs-compatibility/vfx/GPUPointCloud.ts +0 -7
  301. package/src/threejs-compatibility/vfx/LineRenderer.ts +0 -13
  302. package/src/threejs-compatibility/vfx/ParticleSystem.ts +0 -23
  303. package/src/threejs-compatibility/vfx/SpriteSystem.ts +0 -14
  304. package/src/threejs-compatibility/vfx/TrailRenderer.ts +0 -8
  305. package/src/threejs-compatibility/vfx/VFXDiagnostics.ts +0 -23
  306. package/src/threejs-compatibility/vfx/index.ts +0 -9
  307. package/src/threejs-example-parity/index.ts +0 -205
  308. package/src/webgpu/WebGPUBuffer.ts +0 -1
  309. package/src/webgpu/WebGPUCompute.ts +0 -2
  310. package/src/webgpu/WebGPUPipelineCache.ts +0 -15
  311. package/src/webgpu/WebGPUPostProcess.ts +0 -2
  312. package/src/webgpu/WebGPUTexture.ts +0 -2
  313. package/tsconfig.json +0 -26
  314. package/vitest.config.ts +0 -20
@@ -1,80 +0,0 @@
1
- import { RenderDeviceError } from "./RenderDevice";
2
-
3
- export type RenderDebugIssueKind = "render-pass-error" | "shader-error";
4
-
5
- export interface RenderDebugIssue {
6
- readonly kind: RenderDebugIssueKind;
7
- readonly label: string;
8
- readonly message: string;
9
- readonly code?: string;
10
- readonly details?: Readonly<Record<string, unknown>>;
11
- }
12
-
13
- export interface RenderDebugOverlaySnapshot {
14
- readonly visible: boolean;
15
- readonly issueCount: number;
16
- readonly renderPassErrors: number;
17
- readonly shaderErrors: number;
18
- readonly issues: readonly RenderDebugIssue[];
19
- readonly lines: readonly string[];
20
- }
21
-
22
- export function captureRenderDebugIssue(
23
- kind: RenderDebugIssueKind,
24
- label: string,
25
- error: unknown
26
- ): RenderDebugIssue {
27
- const trimmedLabel = requireNonEmptyLabel(label);
28
- if (error instanceof RenderDeviceError) {
29
- return {
30
- kind,
31
- label: trimmedLabel,
32
- message: error.message,
33
- code: error.code,
34
- details: error.details
35
- };
36
- }
37
- if (error instanceof Error) {
38
- return {
39
- kind,
40
- label: trimmedLabel,
41
- message: error.message
42
- };
43
- }
44
- return {
45
- kind,
46
- label: trimmedLabel,
47
- message: String(error)
48
- };
49
- }
50
-
51
- export function buildRenderDebugOverlaySnapshot(issues: readonly RenderDebugIssue[]): RenderDebugOverlaySnapshot {
52
- const normalized = issues.map((issue) => ({
53
- ...issue,
54
- label: requireNonEmptyLabel(issue.label),
55
- message: issue.message.trim() || "Unknown render debug issue"
56
- }));
57
- const renderPassErrors = normalized.filter((issue) => issue.kind === "render-pass-error").length;
58
- const shaderErrors = normalized.filter((issue) => issue.kind === "shader-error").length;
59
- return {
60
- visible: normalized.length > 0,
61
- issueCount: normalized.length,
62
- renderPassErrors,
63
- shaderErrors,
64
- issues: normalized,
65
- lines: normalized.map(formatRenderDebugIssue)
66
- };
67
- }
68
-
69
- export function formatRenderDebugIssue(issue: RenderDebugIssue): string {
70
- const code = issue.code ? ` ${issue.code}` : "";
71
- return `[${issue.kind}${code}] ${issue.label}: ${issue.message}`;
72
- }
73
-
74
- function requireNonEmptyLabel(label: string): string {
75
- const trimmed = label.trim();
76
- if (!trimmed) {
77
- throw new Error("Render debug issue label is required");
78
- }
79
- return trimmed;
80
- }
@@ -1,150 +0,0 @@
1
- import { type RenderDevice, RenderDeviceError, type RenderDeviceInfo } from "./RenderDevice";
2
-
3
- export type RendererFeature =
4
- | "basic-rendering"
5
- | "render-targets"
6
- | "pixel-readback"
7
- | "postprocess-ldr"
8
- | "bounded-pbr-materials"
9
- | "shadow-maps"
10
- | "contact-shadows"
11
- | "spot-shadow-maps"
12
- | "point-shadow-maps"
13
- | "depth-textures"
14
- | "hdr-render-targets"
15
- | "hdr-image-based-lighting"
16
- | "production-pbr-parity"
17
- | "gpu-timing"
18
- | "webgpu-compute";
19
-
20
- export interface RendererFeatureStatus {
21
- readonly feature: RendererFeature;
22
- readonly supported: boolean;
23
- readonly reason?: string;
24
- }
25
-
26
- export interface RendererFeatureReport {
27
- readonly backend: RenderDeviceInfo["backend"];
28
- readonly supported: readonly RendererFeature[];
29
- readonly blocked: readonly RendererFeatureStatus[];
30
- readonly statuses: readonly RendererFeatureStatus[];
31
- }
32
-
33
- export function createRendererFeatureReport(device: Pick<RenderDevice, "info">): RendererFeatureReport {
34
- const capabilities = new Set<string>(device.info.capabilities ?? []);
35
- const statuses: RendererFeatureStatus[] = rendererFeatureCatalog().map((feature) => resolveFeatureStatus(feature, device.info, capabilities));
36
- return {
37
- backend: device.info.backend,
38
- supported: statuses.filter((status) => status.supported).map((status) => status.feature),
39
- blocked: statuses.filter((status) => !status.supported),
40
- statuses
41
- };
42
- }
43
-
44
- export function assertRendererFeatures(device: Pick<RenderDevice, "info">, requiredFeatures: readonly RendererFeature[]): RendererFeatureReport {
45
- const report = createRendererFeatureReport(device);
46
- const required = new Set(requiredFeatures);
47
- const missing = report.blocked.filter((status) => required.has(status.feature));
48
- if (missing.length > 0) {
49
- throw new RenderDeviceError("Renderer required features are unsupported", "UNSUPPORTED_RENDER_FEATURE", {
50
- backend: report.backend,
51
- missing: missing.map((status) => status.feature),
52
- reasons: Object.fromEntries(missing.map((status) => [status.feature, status.reason ?? "Unsupported by renderer backend."]))
53
- });
54
- }
55
- return report;
56
- }
57
-
58
- export function rendererFeatureCatalog(): readonly RendererFeature[] {
59
- return [
60
- "basic-rendering",
61
- "render-targets",
62
- "pixel-readback",
63
- "postprocess-ldr",
64
- "bounded-pbr-materials",
65
- "shadow-maps",
66
- "contact-shadows",
67
- "spot-shadow-maps",
68
- "point-shadow-maps",
69
- "depth-textures",
70
- "hdr-render-targets",
71
- "hdr-image-based-lighting",
72
- "production-pbr-parity",
73
- "gpu-timing",
74
- "webgpu-compute"
75
- ];
76
- }
77
-
78
- function resolveFeatureStatus(
79
- feature: RendererFeature,
80
- info: RenderDeviceInfo,
81
- capabilities: ReadonlySet<string>
82
- ): RendererFeatureStatus {
83
- if (feature === "basic-rendering") {
84
- return supportedIf(feature, capabilities.has("buffers") && capabilities.has("draw-validation"), "Backend lacks the buffer/draw contract required for visible rendering.");
85
- }
86
- if (feature === "render-targets") {
87
- return supportedIf(feature, capabilities.has("render-targets"), "Backend does not expose render targets.");
88
- }
89
- if (feature === "pixel-readback") {
90
- return supportedIf(feature, capabilities.has("pixel-readback"), "Backend does not expose pixel readback for visual tests.");
91
- }
92
- if (feature === "postprocess-ldr") {
93
- return supportedIf(
94
- feature,
95
- capabilities.has("render-targets") && capabilities.has("pixel-readback") && capabilities.has("postprocess-presentation"),
96
- "LDR postprocess requires render targets, pixel readback, and a backend presentation path."
97
- );
98
- }
99
- if (feature === "bounded-pbr-materials") {
100
- return supportedIf(
101
- feature,
102
- info.backend === "webgl2" || info.backend === "webgpu" || info.backend === "mock",
103
- "Backend does not support the bounded material shader path."
104
- );
105
- }
106
- if (feature === "shadow-maps") {
107
- return supportedIf(feature, capabilities.has("render-targets"), "Shadow maps require render-target-backed shadow passes.");
108
- }
109
- if (feature === "contact-shadows") {
110
- return supportedIf(feature, capabilities.has("contact-shadows"), "This backend does not expose renderer-owned contact-shadow support; callers must use shadow-map features or publish a visible no-contact-shadow limit.");
111
- }
112
- if (feature === "spot-shadow-maps") {
113
- return supportedIf(feature, capabilities.has("spot-shadow-maps"), "Projected spot shadow maps require renderer-owned shadow-map support.");
114
- }
115
- if (feature === "point-shadow-maps") {
116
- return supportedIf(feature, capabilities.has("point-shadow-maps"), "This backend does not expose point-light cubemap or atlas shadow-map support.");
117
- }
118
- if (feature === "depth-textures") {
119
- return supportedIf(
120
- feature,
121
- capabilities.has("depth-textures"),
122
- "Sampleable depth texture plumbing is not exposed by this backend; depth renderbuffers alone are insufficient for depth-aware postprocess."
123
- );
124
- }
125
- if (feature === "hdr-render-targets") {
126
- return supportedIf(feature, capabilities.has("hdr-render-targets"), "This backend does not expose HDR render targets; callers must use LDR targets or request a backend with float color-buffer support.");
127
- }
128
- if (feature === "hdr-image-based-lighting") {
129
- return supportedIf(feature, capabilities.has("hdr-image-based-lighting"), "This backend does not expose production HDR image-based-lighting resources, irradiance convolution, and specular prefiltering.");
130
- }
131
- if (feature === "production-pbr-parity") {
132
- return supportedIf(
133
- feature,
134
- capabilities.has("production-pbr-parity"),
135
- "Production PBR parity requires an explicit backend/report capability after external reference-scene comparisons pass; local HDR targets, color management, and IBL support alone are not enough."
136
- );
137
- }
138
- if (feature === "gpu-timing") {
139
- return supportedIf(feature, capabilities.has("gpu-timing"), "GPU timing is unavailable; callers must use CPU timing diagnostics.");
140
- }
141
- return supportedIf(
142
- feature,
143
- info.backend === "webgpu" && capabilities.has("webgpu-compute"),
144
- "WebGPU compute is unavailable on this backend or adapter."
145
- );
146
- }
147
-
148
- function supportedIf(feature: RendererFeature, supported: boolean, reason: string): RendererFeatureStatus {
149
- return supported ? { feature, supported: true } : { feature, supported: false, reason };
150
- }
@@ -1,279 +0,0 @@
1
- import type {
2
- BloomOptions,
3
- ChromaticAberrationOptions,
4
- ColorGradeOptions,
5
- ContactShadowPostProcessOptions,
6
- DepthOfFieldOptions,
7
- FXAAOptions,
8
- FilmGrainOptions,
9
- MotionBlurOptions,
10
- OutlineOptions,
11
- SSAOOptions,
12
- SSROptions,
13
- TAAOptions,
14
- ToneMappingOptions
15
- } from "./PostProcessPass";
16
-
17
- export type RendererPostprocessTargetFormat = "rgba8" | "rgba16f" | "rgba32f";
18
-
19
- export interface RendererPostprocessPlanOptions {
20
- readonly toneMapping?: ToneMappingOptions | false;
21
- readonly colorGrade?: ColorGradeOptions | boolean;
22
- readonly bloom?: BloomOptions | boolean;
23
- readonly chromaticAberration?: ChromaticAberrationOptions | boolean;
24
- readonly filmGrain?: FilmGrainOptions | boolean;
25
- readonly depthOfField?: DepthOfFieldOptions | false;
26
- readonly motionBlur?: MotionBlurOptions | false;
27
- readonly contactShadow?: ContactShadowPostProcessOptions | false;
28
- readonly ssao?: SSAOOptions | false;
29
- readonly ssr?: SSROptions | false;
30
- readonly taa?: TAAOptions | false;
31
- readonly outline?: OutlineOptions | boolean;
32
- readonly fxaa?: FXAAOptions | boolean;
33
- }
34
-
35
- export type RendererPostProcessPassName =
36
- | "tone-mapping"
37
- | "color-grade"
38
- | "bloom"
39
- | "chromatic-aberration"
40
- | "film-grain"
41
- | "depth-of-field"
42
- | "motion-blur"
43
- | "contact-shadow"
44
- | "ssao"
45
- | "ssr"
46
- | "taa"
47
- | "outline"
48
- | "fxaa";
49
-
50
- export interface RendererPostProcessPassPlan {
51
- readonly name: RendererPostProcessPassName;
52
- readonly options:
53
- | ToneMappingOptions
54
- | ColorGradeOptions
55
- | BloomOptions
56
- | ChromaticAberrationOptions
57
- | FilmGrainOptions
58
- | DepthOfFieldOptions
59
- | MotionBlurOptions
60
- | ContactShadowPostProcessOptions
61
- | SSAOOptions
62
- | SSROptions
63
- | TAAOptions
64
- | OutlineOptions
65
- | FXAAOptions;
66
- }
67
-
68
- export type RendererPostprocessExecutionMode =
69
- | "none"
70
- | "renderer-owned-fused-ldr-native"
71
- | "renderer-owned-fused-ldr-readback"
72
- | "renderer-owned-pass-chain-readback";
73
-
74
- export interface RendererPostprocessPlanContext {
75
- readonly sourceTargetFormat?: RendererPostprocessTargetFormat;
76
- readonly targetFormat?: RendererPostprocessTargetFormat;
77
- readonly rendererDepthAvailable?: boolean;
78
- readonly nativeLdrPostprocess?: boolean;
79
- }
80
-
81
- export interface RendererPostprocessPassDiagnostics {
82
- readonly name: RendererPostProcessPassName;
83
- readonly rendererOwned: true;
84
- readonly publicPixelKernel: boolean;
85
- readonly requiresDepth: boolean;
86
- readonly hasDepthInput: boolean;
87
- readonly usesRendererOwnedDepth: boolean;
88
- readonly requiresVelocity: boolean;
89
- readonly hasVelocityInput: boolean;
90
- readonly usesReadback: boolean;
91
- }
92
-
93
- export interface RendererPostprocessPlanDiagnostics {
94
- readonly source: "Renderer.postprocessPlan";
95
- readonly passCount: number;
96
- readonly passNames: readonly RendererPostProcessPassName[];
97
- readonly targetFormat: RendererPostprocessTargetFormat;
98
- readonly sourceTargetFormat: RendererPostprocessTargetFormat;
99
- readonly executionMode: RendererPostprocessExecutionMode;
100
- readonly canFuseLdr: boolean;
101
- readonly requiresDepthTexture: boolean;
102
- readonly missingInputs: readonly string[];
103
- readonly readbackPassNames: readonly RendererPostProcessPassName[];
104
- readonly rendererOwnedPassNames: readonly RendererPostProcessPassName[];
105
- readonly clarityWarnings: readonly string[];
106
- readonly passes: readonly RendererPostprocessPassDiagnostics[];
107
- readonly claimBoundary: string;
108
- }
109
-
110
- export function createRendererPostprocessPasses(postprocess: RendererPostprocessPlanOptions): readonly RendererPostProcessPassPlan[] {
111
- const passes: RendererPostProcessPassPlan[] = [];
112
- if (postprocess.bloom) {
113
- passes.push({ name: "bloom", options: postprocess.bloom === true ? {} : postprocess.bloom });
114
- }
115
- if (postprocess.toneMapping !== false) {
116
- passes.push({ name: "tone-mapping", options: postprocess.toneMapping ?? {} });
117
- }
118
- if (postprocess.colorGrade) {
119
- passes.push({ name: "color-grade", options: postprocess.colorGrade === true ? {} : postprocess.colorGrade });
120
- }
121
- if (postprocess.chromaticAberration) {
122
- passes.push({ name: "chromatic-aberration", options: postprocess.chromaticAberration === true ? {} : postprocess.chromaticAberration });
123
- }
124
- if (postprocess.filmGrain) {
125
- passes.push({ name: "film-grain", options: postprocess.filmGrain === true ? {} : postprocess.filmGrain });
126
- }
127
- if (postprocess.depthOfField) {
128
- passes.push({ name: "depth-of-field", options: postprocess.depthOfField });
129
- }
130
- if (postprocess.motionBlur) {
131
- passes.push({ name: "motion-blur", options: postprocess.motionBlur });
132
- }
133
- if (postprocess.contactShadow) {
134
- passes.push({ name: "contact-shadow", options: postprocess.contactShadow });
135
- }
136
- if (postprocess.ssao) {
137
- passes.push({ name: "ssao", options: postprocess.ssao });
138
- }
139
- if (postprocess.ssr) {
140
- passes.push({ name: "ssr", options: postprocess.ssr });
141
- }
142
- if (postprocess.taa) {
143
- passes.push({ name: "taa", options: postprocess.taa });
144
- }
145
- if (postprocess.outline) {
146
- passes.push({ name: "outline", options: postprocess.outline === true ? {} : postprocess.outline });
147
- }
148
- if (postprocess.fxaa) {
149
- passes.push({ name: "fxaa", options: postprocess.fxaa === true ? {} : postprocess.fxaa });
150
- }
151
- return passes;
152
- }
153
-
154
- export function createRendererPostprocessPlanDiagnostics(
155
- postprocess: RendererPostprocessPlanOptions,
156
- context: RendererPostprocessPlanContext = {}
157
- ): RendererPostprocessPlanDiagnostics {
158
- const passes = createRendererPostprocessPasses(postprocess);
159
- const sourceTargetFormat = context.sourceTargetFormat ?? context.targetFormat ?? "rgba8";
160
- const targetFormat = context.targetFormat ?? sourceTargetFormat;
161
- const canFuseLdr = canFuseLdrPostprocessPlan(sourceTargetFormat, passes);
162
- const executionMode = passes.length === 0
163
- ? "none"
164
- : canFuseLdr
165
- ? context.nativeLdrPostprocess
166
- ? "renderer-owned-fused-ldr-native"
167
- : "renderer-owned-fused-ldr-readback"
168
- : "renderer-owned-pass-chain-readback";
169
- const missingInputs = missingPostprocessInputs(passes, context);
170
- const clarityWarnings = postprocessClarityWarnings(postprocess, passes, executionMode);
171
- const passDiagnostics = passes.map((pass): RendererPostprocessPassDiagnostics => {
172
- const requiresDepth = isDepthPostprocessPassName(pass.name);
173
- const hasDepthInput = requiresDepth && postprocessPassHasDepth(pass.options);
174
- const usesRendererOwnedDepth = requiresDepth && !hasDepthInput && context.rendererDepthAvailable === true;
175
- const requiresVelocity = pass.name === "motion-blur";
176
- const hasVelocityInput = requiresVelocity && postprocessPassHasVelocity(pass.options);
177
- return {
178
- name: pass.name,
179
- rendererOwned: true,
180
- publicPixelKernel: true,
181
- requiresDepth,
182
- hasDepthInput,
183
- usesRendererOwnedDepth,
184
- requiresVelocity,
185
- hasVelocityInput,
186
- usesReadback: executionMode !== "renderer-owned-fused-ldr-native"
187
- };
188
- });
189
- return {
190
- source: "Renderer.postprocessPlan",
191
- passCount: passes.length,
192
- passNames: passes.map((pass) => pass.name),
193
- targetFormat,
194
- sourceTargetFormat,
195
- executionMode,
196
- canFuseLdr,
197
- requiresDepthTexture: passes.some((pass) => isDepthPostprocessPassName(pass.name) && !postprocessPassHasDepth(pass.options)),
198
- missingInputs,
199
- readbackPassNames: executionMode === "renderer-owned-fused-ldr-native" ? [] : passes.map((pass) => pass.name),
200
- rendererOwnedPassNames: passes.map((pass) => pass.name),
201
- clarityWarnings,
202
- passes: passDiagnostics,
203
- claimBoundary: "This plan describes the renderer-owned postprocess pass chain for the current frame. It does not prove EffectComposer parity, LUT/AOV layers, temporal accumulation, or missing depth/velocity inputs unless the report explicitly shows those inputs."
204
- };
205
- }
206
-
207
- function canFuseLdrPostprocessPlan(sourceTargetFormat: RendererPostprocessTargetFormat, passes: readonly RendererPostProcessPassPlan[]): boolean {
208
- return passes.length > 1
209
- && (sourceTargetFormat === "rgba8" || passes[0]?.name === "tone-mapping")
210
- && passes.every((pass) => pass.name === "tone-mapping" || pass.name === "color-grade" || pass.name === "fxaa")
211
- && passes.every((pass, index) => {
212
- const previousRank = index === 0 ? -1 : ldrFusionPassRank(passes[index - 1]!.name);
213
- return ldrFusionPassRank(pass.name) >= previousRank;
214
- });
215
- }
216
-
217
- function ldrFusionPassRank(name: RendererPostProcessPassName): number {
218
- if (name === "tone-mapping") return 0;
219
- if (name === "color-grade") return 1;
220
- if (name === "fxaa") return 2;
221
- return Number.POSITIVE_INFINITY;
222
- }
223
-
224
- function isDepthPostprocessPassName(name: RendererPostProcessPassName): boolean {
225
- return name === "depth-of-field" || name === "contact-shadow" || name === "ssao" || name === "ssr";
226
- }
227
-
228
- function postprocessPassHasDepth(options: RendererPostProcessPassPlan["options"]): boolean {
229
- return typeof options === "object" && options !== null && "depth" in options && Boolean((options as { readonly depth?: unknown }).depth);
230
- }
231
-
232
- function postprocessPassHasVelocity(options: RendererPostProcessPassPlan["options"]): boolean {
233
- return typeof options === "object" && options !== null && "velocity" in options && Boolean((options as { readonly velocity?: unknown }).velocity);
234
- }
235
-
236
- function missingPostprocessInputs(
237
- passes: readonly RendererPostProcessPassPlan[],
238
- context: RendererPostprocessPlanContext
239
- ): string[] {
240
- const missing: string[] = [];
241
- for (const pass of passes) {
242
- if (isDepthPostprocessPassName(pass.name) && !postprocessPassHasDepth(pass.options) && context.rendererDepthAvailable !== true) {
243
- missing.push(`${pass.name}:depth`);
244
- }
245
- if (pass.name === "motion-blur" && !postprocessPassHasVelocity(pass.options)) {
246
- missing.push("motion-blur:velocity");
247
- }
248
- }
249
- return missing;
250
- }
251
-
252
- function postprocessClarityWarnings(
253
- postprocess: RendererPostprocessPlanOptions,
254
- passes: readonly RendererPostProcessPassPlan[],
255
- executionMode: RendererPostprocessExecutionMode
256
- ): string[] {
257
- const warnings: string[] = [];
258
- const bloom = typeof postprocess.bloom === "object" && postprocess.bloom !== null ? postprocess.bloom : undefined;
259
- if (bloom) {
260
- const threshold = bloom.threshold ?? 0.75;
261
- const intensity = bloom.intensity ?? 0.35;
262
- const radius = bloom.radius ?? 1;
263
- if (threshold < 0.48 || intensity > 0.62 || radius > 3) {
264
- warnings.push(`bloom-noise-risk threshold=${round3(threshold)} intensity=${round3(intensity)} radius=${round3(radius)}`);
265
- }
266
- }
267
- const filmGrain = typeof postprocess.filmGrain === "object" && postprocess.filmGrain !== null ? postprocess.filmGrain : undefined;
268
- if (filmGrain && (filmGrain.intensity ?? 0.08) >= 0.06) {
269
- warnings.push(`film-grain-noise-risk intensity=${round3(filmGrain.intensity ?? 0.08)}`);
270
- }
271
- if (executionMode === "renderer-owned-pass-chain-readback" && passes.length > 2) {
272
- warnings.push("multi-pass-readback-cost");
273
- }
274
- return warnings;
275
- }
276
-
277
- function round3(value: number): number {
278
- return Math.round(value * 1000) / 1000;
279
- }