@aura3d/rendering 1.3.3 → 1.4.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/ForwardPass.js +7 -1
- package/dist/ForwardPass.js.map +1 -1
- package/dist/MorphTarget.d.ts +1 -0
- package/dist/MorphTarget.d.ts.map +1 -1
- package/dist/MorphTarget.js.map +1 -1
- package/dist/Renderer.js +7 -1
- package/dist/Renderer.js.map +1 -1
- package/package.json +38 -4
- package/src/ArchitecturalLightingFixtures.ts +0 -241
- package/src/ArchitecturalMaterialCatalog.ts +0 -130
- package/src/ArchitecturalMeasurementFixtures.ts +0 -155
- package/src/BRDFLut.ts +0 -47
- package/src/CameraFraming.ts +0 -200
- package/src/CanonicalSceneFixtures.ts +0 -95
- package/src/CascadedShadowMaps.ts +0 -449
- package/src/ColorManagement.ts +0 -127
- package/src/CullingFixtures.ts +0 -280
- package/src/DecalGeometry.ts +0 -26
- package/src/DepthPass.ts +0 -110
- package/src/EnvironmentBackgroundPass.ts +0 -194
- package/src/EnvironmentBackgroundResources.ts +0 -309
- package/src/EnvironmentLighting.ts +0 -96
- package/src/EnvironmentMapResources.ts +0 -1026
- package/src/EnvironmentPipeline.ts +0 -69
- package/src/EnvironmentPlatform.ts +0 -1306
- package/src/EnvironmentPreset.ts +0 -155
- package/src/Exposure.ts +0 -66
- package/src/ExternalParityRenderPreset.ts +0 -725
- package/src/ForwardPass.ts +0 -1663
- package/src/FrameVisualMetrics.ts +0 -301
- package/src/Geometry.ts +0 -461
- package/src/GeometryPrimitives.ts +0 -2
- package/src/HDRRenderPipeline.ts +0 -94
- package/src/IBL.ts +0 -86
- package/src/IndexBuffer.ts +0 -57
- package/src/InstancedPBRMaterial.ts +0 -186
- package/src/InstancedUnlitMaterial.ts +0 -60
- package/src/Instancing.ts +0 -19
- package/src/LightCollector.ts +0 -82
- package/src/LightUniforms.ts +0 -47
- package/src/LightingDebug.ts +0 -80
- package/src/LightingDefaults.ts +0 -79
- package/src/LightingRig.ts +0 -301
- package/src/LineGeometry.ts +0 -2
- package/src/Material.ts +0 -209
- package/src/MaterialBinding.ts +0 -131
- package/src/MaterialInstance.ts +0 -59
- package/src/MaterialPresets.ts +0 -272
- package/src/MorphTarget.ts +0 -123
- package/src/MorphTargetPlan.ts +0 -178
- package/src/MorphUnlitMaterial.ts +0 -60
- package/src/NormalMappedPBRMaterial.ts +0 -188
- package/src/OceanFixtures.ts +0 -318
- package/src/PBRLightingDefaults.ts +0 -12
- package/src/PBRMaterial.ts +0 -442
- package/src/PMREM.ts +0 -53
- package/src/PbrReference.ts +0 -681
- package/src/PostProcessPass.ts +0 -2507
- package/src/ProceduralTextureFixtures.ts +0 -393
- package/src/ProductTurntableFixtures.ts +0 -815
- package/src/Raycaster.ts +0 -21
- package/src/ReflectionProbe.ts +0 -13
- package/src/ReflectionSurfaces.ts +0 -219
- package/src/RenderBackend.ts +0 -43
- package/src/RenderDebugViews.ts +0 -138
- package/src/RenderDevice.ts +0 -836
- package/src/RenderGraph.ts +0 -194
- package/src/RenderPass.ts +0 -27
- package/src/RenderPipeline.ts +0 -101
- package/src/RenderQueue.ts +0 -12
- package/src/RenderState.ts +0 -12
- package/src/Renderer.ts +0 -2626
- package/src/RendererDebugOverlay.ts +0 -80
- package/src/RendererFeatureGates.ts +0 -150
- package/src/RendererPostprocessPlan.ts +0 -279
- package/src/RendererTiming.ts +0 -251
- package/src/RendererVisualPipelineReport.ts +0 -836
- package/src/ResourceLifecycle.ts +0 -21
- package/src/Sampler.ts +0 -37
- package/src/SceneOptimization.ts +0 -518
- package/src/ShaderChunks.ts +0 -393
- package/src/ShaderLibrary.ts +0 -2766
- package/src/ShaderModule.ts +0 -36
- package/src/ShaderPreprocessor.ts +0 -260
- package/src/ShaderReflection.ts +0 -201
- package/src/ShadowMap.ts +0 -237
- package/src/ShadowPass.ts +0 -198
- package/src/ShadowProjection.ts +0 -115
- package/src/SkinnedLitMaterial.ts +0 -397
- package/src/SkinnedUnlitMaterial.ts +0 -63
- package/src/SkinningBounds.ts +0 -131
- package/src/SpaceEnvironmentFixtures.ts +0 -200
- package/src/SpriteGeometry.ts +0 -21
- package/src/StereoCameraRig.ts +0 -127
- package/src/StereoEffects.ts +0 -274
- package/src/TerrainFixtures.ts +0 -180
- package/src/Texture.ts +0 -307
- package/src/TextureBinding.ts +0 -91
- package/src/TexturedPBRMaterial.ts +0 -1112
- package/src/TexturedUnlitMaterial.ts +0 -67
- package/src/ToneMapping.ts +0 -105
- package/src/UniformBinder.ts +0 -16
- package/src/UniformLayout.ts +0 -129
- package/src/UnlitMaterial.ts +0 -75
- package/src/VegetationFixtures.ts +0 -314
- package/src/VertexBuffer.ts +0 -120
- package/src/VertexFormat.ts +0 -171
- package/src/VoxelWorldFixtures.ts +0 -280
- package/src/WeatherFixtures.ts +0 -223
- package/src/WebGL2Device.ts +0 -2280
- package/src/WebGL2StateCache.ts +0 -330
- package/src/WebGPUDevice.ts +0 -2877
- package/src/WebGPURenderToTextureProof.ts +0 -139
- package/src/advanced-runtime/AdvancedRenderer.ts +0 -73
- package/src/advanced-runtime/index.ts +0 -9
- package/src/animation/AnimationMaterialStyle.ts +0 -32
- package/src/animation/AnimationRenderPreset.ts +0 -45
- package/src/animation/AnimationToonMaterial.ts +0 -387
- package/src/animation/AnimationVisualQuality.ts +0 -71
- package/src/animation/applyAnimationRenderPreset.ts +0 -180
- package/src/animation/index.ts +0 -5
- package/src/cinematic/BloomPass.ts +0 -26
- package/src/cinematic/CinematicDepthComposition.ts +0 -30
- package/src/cinematic/CinematicEvidence.ts +0 -123
- package/src/cinematic/CinematicLightingRig.ts +0 -144
- package/src/cinematic/CinematicMaterialPresets.ts +0 -130
- package/src/cinematic/CinematicPostProcess.ts +0 -83
- package/src/cinematic/DepthHazePass.ts +0 -30
- package/src/cinematic/EmissivePracticalLightSystem.ts +0 -45
- package/src/cinematic/FilmGrainPass.ts +0 -24
- package/src/cinematic/FogVolumeSystem.ts +0 -30
- package/src/cinematic/GlowCardSystem.ts +0 -44
- package/src/cinematic/RainParticleSystem.ts +0 -151
- package/src/cinematic/VignettePass.ts +0 -25
- package/src/cinematic/WetReflectionApproximation.ts +0 -27
- package/src/cinematic/index.ts +0 -14
- package/src/effects/CollisionModule.ts +0 -64
- package/src/effects/ColorModule.ts +0 -60
- package/src/effects/ForceModule.ts +0 -25
- package/src/effects/GPUParticleBackend.ts +0 -569
- package/src/effects/Particle.ts +0 -108
- package/src/effects/ParticleDiagnostics.ts +0 -224
- package/src/effects/ParticleEffectPresets.ts +0 -147
- package/src/effects/ParticleEmitter.ts +0 -326
- package/src/effects/ParticleModule.ts +0 -26
- package/src/effects/ParticleRenderPass.ts +0 -117
- package/src/effects/ParticleRenderer.ts +0 -132
- package/src/effects/ParticleSystem.ts +0 -333
- package/src/effects/SizeModule.ts +0 -56
- package/src/effects/TrailModule.ts +0 -72
- package/src/effects/VelocityModule.ts +0 -75
- package/src/effects/index.ts +0 -15
- package/src/index.ts +0 -925
- package/src/materials/AlphaSorting.ts +0 -30
- package/src/materials/MaterialExtensions.ts +0 -42
- package/src/materials/PhysicalMaterial.ts +0 -133
- package/src/materials/TransmissionPass.ts +0 -51
- package/src/performance/BVH.ts +0 -18
- package/src/performance/Batcher.ts +0 -2
- package/src/performance/FrustumCuller.ts +0 -9
- package/src/performance/LOD.ts +0 -20
- package/src/performance/Octree.ts +0 -10
- package/src/performance/RenderItemSorting.ts +0 -170
- package/src/performance/RendererStats.ts +0 -43
- package/src/performance/ResourceBudget.ts +0 -44
- package/src/postprocess/BloomPass.ts +0 -28
- package/src/postprocess/CinematicDiagnostics.ts +0 -642
- package/src/postprocess/ColorGradingPass.ts +0 -24
- package/src/postprocess/DepthOfFieldPass.ts +0 -12
- package/src/postprocess/EffectComposer.ts +0 -349
- package/src/postprocess/SSAOPass.ts +0 -20
- package/src/postprocess/index.ts +0 -34
- package/src/production-runtime/AnimationControlsPipeline.ts +0 -77
- package/src/production-runtime/PBRHDRPipeline.ts +0 -381
- package/src/production-runtime/ProductionEffectsPipeline.ts +0 -85
- package/src/production-runtime/ProductionRendererTypes.ts +0 -136
- package/src/production-runtime/ProductionRuntimeRenderer.ts +0 -172
- package/src/production-runtime/ProductionWebGL2Renderer.ts +0 -313
- package/src/production-runtime/ProductionWebGPURenderer.ts +0 -396
- package/src/production-runtime/TransmissionBackdropCapture.ts +0 -130
- package/src/production-runtime/animation/MorphTargetRenderer.ts +0 -2
- package/src/production-runtime/animation/SkinningRenderer.ts +0 -2
- package/src/production-runtime/backends/RendererBackend.ts +0 -17
- package/src/production-runtime/backends/WebGL2RendererBackend.ts +0 -30
- package/src/production-runtime/backends/WebGPURendererBackend.ts +0 -24
- package/src/production-runtime/backends/webgl2/WebGL2Buffer.ts +0 -2
- package/src/production-runtime/backends/webgl2/WebGL2Capabilities.ts +0 -2
- package/src/production-runtime/backends/webgl2/WebGL2RenderTarget.ts +0 -2
- package/src/production-runtime/backends/webgl2/WebGL2Shader.ts +0 -2
- package/src/production-runtime/backends/webgl2/WebGL2StateCache.ts +0 -1
- package/src/production-runtime/backends/webgl2/WebGL2Texture.ts +0 -2
- package/src/production-runtime/backends/webgpu/WebGPUBuffer.ts +0 -2
- package/src/production-runtime/backends/webgpu/WebGPUCapabilities.ts +0 -2
- package/src/production-runtime/backends/webgpu/WebGPURenderTarget.ts +0 -2
- package/src/production-runtime/backends/webgpu/WebGPUShader.ts +0 -2
- package/src/production-runtime/backends/webgpu/WebGPUTexture.ts +0 -2
- package/src/production-runtime/color/ColorManagement.ts +0 -3
- package/src/production-runtime/color/ToneMapping.ts +0 -7
- package/src/production-runtime/diagnostics/FrameCapture.ts +0 -2
- package/src/production-runtime/diagnostics/GPUCapabilities.ts +0 -2
- package/src/production-runtime/diagnostics/RendererStats.ts +0 -2
- package/src/production-runtime/environment/EnvironmentMap.ts +0 -1
- package/src/production-runtime/environment/HDRLoader.ts +0 -57
- package/src/production-runtime/environment/PMREMGenerator.ts +0 -713
- package/src/production-runtime/framegraph/FrameGraph.ts +0 -18
- package/src/production-runtime/framegraph/RenderPass.ts +0 -15
- package/src/production-runtime/geometry/ProjectedDecalGeometry.ts +0 -439
- package/src/production-runtime/index.ts +0 -127
- package/src/production-runtime/lights/LightManager.ts +0 -7
- package/src/production-runtime/lights/ShadowMapRenderer.ts +0 -5
- package/src/production-runtime/materials/GLTFMaterialAdapter.ts +0 -6
- package/src/production-runtime/materials/GLTFPBRMaterialAdapter.ts +0 -2
- package/src/production-runtime/materials/MaterialCompiler.ts +0 -7
- package/src/production-runtime/materials/MaterialTextureBindings.ts +0 -5
- package/src/production-runtime/materials/PBRMaterial.ts +0 -2
- package/src/production-runtime/materials/PBRShaderFeatures.ts +0 -2
- package/src/production-runtime/passes/ContactShadowPass.ts +0 -184
- package/src/production-runtime/passes/DepthPrepass.ts +0 -7
- package/src/production-runtime/passes/OpaquePass.ts +0 -7
- package/src/production-runtime/passes/ShadowPass.ts +0 -7
- package/src/production-runtime/passes/SkyboxPass.ts +0 -7
- package/src/production-runtime/passes/ToneMappingPass.ts +0 -7
- package/src/production-runtime/passes/TransparentPass.ts +0 -7
- package/src/production-runtime/postprocess/BloomPass.ts +0 -51
- package/src/production-runtime/postprocess/ColorGradingPass.ts +0 -49
- package/src/production-runtime/postprocess/DOFPass.ts +0 -47
- package/src/production-runtime/postprocess/FXAAPass.ts +0 -53
- package/src/production-runtime/postprocess/ProductionEffectComposer.ts +0 -78
- package/src/production-runtime/postprocess/ProductionPostProcessTypes.ts +0 -174
- package/src/production-runtime/postprocess/SSAOPass.ts +0 -45
- package/src/production-runtime/resources/GPUBuffer.ts +0 -2
- package/src/production-runtime/resources/GPUTexture.ts +0 -2
- package/src/production-runtime/resources/RenderTarget.ts +0 -3
- package/src/production-runtime/resources/ResourceCache.ts +0 -7
- package/src/production-runtime/scene/Camera.ts +0 -1
- package/src/production-runtime/scene/Lights.ts +0 -2
- package/src/production-runtime/scene/RenderableMesh.ts +0 -2
- package/src/production-runtime/scene/RenderablePrimitive.ts +0 -1
- package/src/production-runtime/scene/RenderableScene.ts +0 -4
- package/src/production-runtime/shaders/ShaderProgramLibrary.ts +0 -7
- package/src/production-runtime/shaders/chunks/brdf.glsl +0 -2
- package/src/production-runtime/shaders/chunks/ibl.glsl +0 -3
- package/src/production-runtime/shaders/chunks/pbr.frag.glsl +0 -47
- package/src/production-runtime/shaders/chunks/pbr.vert.glsl +0 -8
- package/src/production-runtime/shaders/chunks/shadows.glsl +0 -2
- package/src/production-runtime/shaders/wgsl/pbr.wgsl +0 -3
- package/src/production-runtime/shaders/wgsl/postprocess.wgsl +0 -2
- package/src/production-runtime/shaders/wgsl/skybox.wgsl +0 -2
- package/src/shaders/depth.frag.glsl +0 -5
- package/src/shaders/depth.vert.glsl +0 -8
- package/src/shaders/pbr-direct.frag.glsl +0 -687
- package/src/shaders/pbr-direct.vert.glsl +0 -18
- package/src/shaders/unlit.frag.glsl +0 -18
- package/src/shaders/unlit.vert.glsl +0 -13
- package/src/shadows/CascadedShadowPipeline.ts +0 -53
- package/src/shadows/ContactShadows.ts +0 -106
- package/src/shadows/ShadowDebugViews.ts +0 -46
- package/src/threejs-compatibility/InstancingSystem.ts +0 -17
- package/src/threejs-compatibility/LightingSystem.ts +0 -22
- package/src/threejs-compatibility/MaterialSystem.ts +0 -9
- package/src/threejs-compatibility/RenderTargetSystem.ts +0 -35
- package/src/threejs-compatibility/RendererDiagnostics.ts +0 -61
- package/src/threejs-compatibility/SceneRenderer.ts +0 -34
- package/src/threejs-compatibility/ShadowSystem.ts +0 -19
- package/src/threejs-compatibility/TextureSystem.ts +0 -19
- package/src/threejs-compatibility/ThreeCompatRenderer.ts +0 -90
- package/src/threejs-compatibility/TransparencySystem.ts +0 -19
- package/src/threejs-compatibility/index.ts +0 -29
- package/src/threejs-compatibility/performance/BVH.ts +0 -14
- package/src/threejs-compatibility/performance/FrustumCulling.ts +0 -10
- package/src/threejs-compatibility/performance/Instancing.ts +0 -4
- package/src/threejs-compatibility/performance/LODSystem.ts +0 -16
- package/src/threejs-compatibility/performance/OcclusionCulling.ts +0 -6
- package/src/threejs-compatibility/performance/RaycastAcceleration.ts +0 -12
- package/src/threejs-compatibility/performance/RendererProfiler.ts +0 -19
- package/src/threejs-compatibility/performance/TextureStreaming.ts +0 -4
- package/src/threejs-compatibility/performance/index.ts +0 -12
- package/src/threejs-compatibility/postprocess/BloomPass.ts +0 -16
- package/src/threejs-compatibility/postprocess/ColorGradingPass.ts +0 -16
- package/src/threejs-compatibility/postprocess/DepthOfFieldPass.ts +0 -21
- package/src/threejs-compatibility/postprocess/EffectComposer.ts +0 -14
- package/src/threejs-compatibility/postprocess/FXAAPass.ts +0 -15
- package/src/threejs-compatibility/postprocess/MotionBlurPass.ts +0 -20
- package/src/threejs-compatibility/postprocess/OutlinePass.ts +0 -21
- package/src/threejs-compatibility/postprocess/PostProcessTypes.ts +0 -169
- package/src/threejs-compatibility/postprocess/RenderPass.ts +0 -9
- package/src/threejs-compatibility/postprocess/SMAAPass.ts +0 -15
- package/src/threejs-compatibility/postprocess/SSAOPass.ts +0 -21
- package/src/threejs-compatibility/postprocess/ShaderPass.ts +0 -7
- package/src/threejs-compatibility/postprocess/TAAPass.ts +0 -15
- package/src/threejs-compatibility/postprocess/VignettePass.ts +0 -16
- package/src/threejs-compatibility/postprocess/index.ts +0 -15
- package/src/threejs-compatibility/shaders/NodeMaterial.ts +0 -21
- package/src/threejs-compatibility/shaders/RawShaderMaterial.ts +0 -6
- package/src/threejs-compatibility/shaders/ShaderDiagnostics.ts +0 -17
- package/src/threejs-compatibility/shaders/ShaderMaterial.ts +0 -18
- package/src/threejs-compatibility/shaders/ThreeCompatShaderChunks.ts +0 -6
- package/src/threejs-compatibility/shaders/Uniforms.ts +0 -18
- package/src/threejs-compatibility/shaders/index.ts +0 -9
- package/src/threejs-compatibility/vfx/GPUPointCloud.ts +0 -7
- package/src/threejs-compatibility/vfx/LineRenderer.ts +0 -13
- package/src/threejs-compatibility/vfx/ParticleSystem.ts +0 -23
- package/src/threejs-compatibility/vfx/SpriteSystem.ts +0 -14
- package/src/threejs-compatibility/vfx/TrailRenderer.ts +0 -8
- package/src/threejs-compatibility/vfx/VFXDiagnostics.ts +0 -23
- package/src/threejs-compatibility/vfx/index.ts +0 -9
- package/src/threejs-example-parity/index.ts +0 -205
- package/src/webgpu/WebGPUBuffer.ts +0 -1
- package/src/webgpu/WebGPUCompute.ts +0 -2
- package/src/webgpu/WebGPUPipelineCache.ts +0 -15
- package/src/webgpu/WebGPUPostProcess.ts +0 -2
- package/src/webgpu/WebGPUTexture.ts +0 -2
- package/tsconfig.json +0 -26
- package/vitest.config.ts +0 -20
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import { composeMat4 } from "@aura3d/scene";
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import { Geometry } from "../../Geometry";
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import type { RenderItem } from "../../ForwardPass";
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import { UnlitMaterial } from "../../UnlitMaterial";
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export interface ContactShadowBounds {
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readonly min: readonly [number, number, number];
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readonly max: readonly [number, number, number];
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}
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export interface ContactShadowPassOptions {
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readonly bounds: ContactShadowBounds;
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readonly floorY: number;
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readonly labelPrefix?: string;
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readonly opacity?: number;
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readonly lightDirection?: readonly [number, number, number];
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readonly softness?: number;
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readonly footprintPoints?: readonly (readonly [number, number, number])[];
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}
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export interface ContactShadowPassDiagnostics {
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readonly mode: "directional-multi-lobe-receiver-contact";
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readonly parity: "not-full-contact-shadow";
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readonly layerCount: number;
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readonly quality: "bounded-receiver-contact";
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readonly floorY: number;
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readonly receiverGap: number;
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readonly gapFade: number;
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readonly gapSpread: number;
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readonly radiusX: number;
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readonly radiusZ: number;
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readonly softness: number;
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readonly directionalOffset: readonly [number, number];
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readonly lightAngleFade: number;
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readonly projectionStretch: number;
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readonly projectionYawRadians: number;
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readonly footprintPointCount: number;
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readonly footprintLayerCount: number;
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}
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export interface ContactShadowPassResult {
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readonly renderItems: readonly RenderItem[];
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readonly diagnostics: ContactShadowPassDiagnostics;
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}
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export function createContactShadowPass(options: ContactShadowPassOptions): ContactShadowPassResult {
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const labelPrefix = options.labelPrefix ?? "a3d-contact-shadow";
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const opacity = clamp(options.opacity ?? 1, 0, 1);
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const softness = clamp(options.softness ?? 0.72, 0.15, 1);
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const lightDirection = normalize3(options.lightDirection ?? [-0.42, -0.82, -0.38]);
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const width = Math.max(0.001, bounds.max[0] - bounds.min[0]);
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const depth = Math.max(0.001, bounds.max[2] - bounds.min[2]);
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const height = Math.max(0.001, bounds.max[1] - bounds.min[1]);
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const receiverGap = Math.max(0, bounds.min[1] - options.floorY);
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const gapReference = Math.max(0.18, height * 0.55);
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const gapFade = Math.pow(1 - clamp(receiverGap / gapReference, 0, 0.96), 1.35);
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const gapSpread = 1 + clamp(receiverGap / Math.max(height, 0.001), 0, 1.15) * 0.55;
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const horizontalLight = Math.hypot(lightDirection[0], lightDirection[2]);
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const lightVertical = clamp(Math.abs(lightDirection[1]), 0.05, 1);
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const lightAngleFade = mix(0.88, 1.08, lightVertical);
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const projectionStretch = 1 + clamp(horizontalLight / Math.max(lightVertical, 0.05), 0, 1.5) * 0.18 * softness;
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const projectionYawRadians = horizontalLight > 0.0001 ? Math.atan2(-lightDirection[2], -lightDirection[0]) : 0;
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|
-
const projectionRotation = yawQuaternion(projectionYawRadians);
|
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66
|
-
const centerX = (bounds.min[0] + bounds.max[0]) / 2;
|
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67
|
-
const centerZ = (bounds.min[2] + bounds.max[2]) / 2;
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68
|
-
const radiusX = Math.max(0.34, width * (0.82 + softness * 0.22) * gapSpread * projectionStretch);
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69
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const radiusZ = Math.max(0.24, depth * (0.7 + softness * 0.2) * gapSpread / Math.sqrt(projectionStretch));
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70
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const directionalOffset: readonly [number, number] = [
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71
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clamp(-lightDirection[0] * height * 0.24, -radiusX * 0.34, radiusX * 0.34),
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72
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clamp(-lightDirection[2] * height * 0.24, -radiusZ * 0.34, radiusZ * 0.34)
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];
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const geometry = Geometry.cylinder({ radius: 0.5, height: 1, segments: 128, capped: true });
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75
|
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const layers = [
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76
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{ id: "ambient-penumbra", scaleX: 2.1, scaleZ: 1.72, lift: 0.024, alpha: 0.018, offsetScale: 0.9 },
|
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77
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{ id: "directional-penumbra", scaleX: 1.62, scaleZ: 1.16, lift: 0.027, alpha: 0.052, offsetScale: 1.08 },
|
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78
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{ id: "cast-falloff", scaleX: 1.05, scaleZ: 0.68, lift: 0.03, alpha: 0.13, offsetScale: 1.42 },
|
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79
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{ id: "cast-core", scaleX: 0.72, scaleZ: 0.42, lift: 0.033, alpha: 0.26, offsetScale: 1.74 },
|
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80
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{ id: "near-contact", scaleX: 0.76, scaleZ: 0.58, lift: 0.036, alpha: 0.18, offsetScale: 0.2 },
|
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81
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{ id: "core-contact", scaleX: 0.42, scaleZ: 0.34, lift: 0.039, alpha: 0.22, offsetScale: 0 },
|
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82
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{ id: "asset-anchor", scaleX: 0.22, scaleZ: 0.18, lift: 0.042, alpha: 0.14, offsetScale: -0.08 }
|
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] as const;
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|
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const renderItems: RenderItem[] = layers.map((layer) => ({
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label: `${labelPrefix}-${layer.id}`,
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geometry,
|
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material: new UnlitMaterial({
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name: `${labelPrefix}-${layer.id}-material`,
|
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|
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color: [0.011, 0.012, 0.015, layer.alpha * opacity * gapFade * lightAngleFade],
|
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90
|
-
renderState: { blend: true, depthWrite: false, cullMode: "none" }
|
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91
|
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}),
|
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92
|
-
modelMatrix: composeMat4(
|
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93
|
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[
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94
|
-
centerX + directionalOffset[0] * layer.offsetScale,
|
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95
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-
options.floorY + layer.lift,
|
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96
|
-
centerZ + directionalOffset[1] * layer.offsetScale
|
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|
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],
|
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98
|
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projectionRotation,
|
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[radiusX * layer.scaleX, 0.0035, radiusZ * layer.scaleZ]
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)
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}));
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const footprintPoints = sanitizeFootprintPoints(options.footprintPoints ?? [], bounds, options.floorY).slice(0, 24);
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|
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const footprintRadius = Math.max(0.035, Math.min(radiusX, radiusZ) * 0.115);
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|
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footprintPoints.forEach((point, index) => {
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const pointGap = Math.max(0, point[1] - options.floorY);
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|
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const pointFade = Math.pow(1 - clamp(pointGap / gapReference, 0, 0.96), 1.5);
|
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|
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renderItems.push({
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|
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label: `${labelPrefix}-footprint-${index}`,
|
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geometry,
|
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|
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material: new UnlitMaterial({
|
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|
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name: `${labelPrefix}-footprint-${index}-material`,
|
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|
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color: [0.006, 0.007, 0.009, 0.04 * opacity * gapFade * pointFade],
|
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|
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renderState: { blend: true, depthWrite: false, cullMode: "none" }
|
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}),
|
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|
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modelMatrix: composeMat4(
|
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|
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[
|
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|
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point[0] + directionalOffset[0] * 0.16,
|
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options.floorY + 0.045 + index * 0.0002,
|
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|
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point[2] + directionalOffset[1] * 0.16
|
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|
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],
|
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|
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projectionRotation,
|
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122
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[footprintRadius * 1.35, 0.0025, footprintRadius]
|
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123
|
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)
|
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|
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});
|
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|
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});
|
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|
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return {
|
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|
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renderItems,
|
|
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|
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diagnostics: {
|
|
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mode: "directional-multi-lobe-receiver-contact",
|
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|
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parity: "not-full-contact-shadow",
|
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layerCount: layers.length,
|
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|
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quality: "bounded-receiver-contact",
|
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|
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floorY: options.floorY,
|
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receiverGap,
|
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|
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gapFade,
|
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gapSpread,
|
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|
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radiusX,
|
|
138
|
-
radiusZ,
|
|
139
|
-
softness,
|
|
140
|
-
directionalOffset,
|
|
141
|
-
lightAngleFade,
|
|
142
|
-
projectionStretch,
|
|
143
|
-
projectionYawRadians,
|
|
144
|
-
footprintPointCount: footprintPoints.length,
|
|
145
|
-
footprintLayerCount: footprintPoints.length
|
|
146
|
-
},
|
|
147
|
-
dispose() {
|
|
148
|
-
geometry.dispose();
|
|
149
|
-
}
|
|
150
|
-
};
|
|
151
|
-
}
|
|
152
|
-
|
|
153
|
-
function sanitizeFootprintPoints(
|
|
154
|
-
points: readonly (readonly [number, number, number])[],
|
|
155
|
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bounds: ContactShadowBounds,
|
|
156
|
-
floorY: number
|
|
157
|
-
): readonly [number, number, number][] {
|
|
158
|
-
return points
|
|
159
|
-
.filter((point) => point.length === 3 && point.every(Number.isFinite))
|
|
160
|
-
.map((point) => [
|
|
161
|
-
clamp(point[0], bounds.min[0], bounds.max[0]),
|
|
162
|
-
Math.max(floorY, point[1]),
|
|
163
|
-
clamp(point[2], bounds.min[2], bounds.max[2])
|
|
164
|
-
] as [number, number, number]);
|
|
165
|
-
}
|
|
166
|
-
|
|
167
|
-
function mix(a: number, b: number, t: number): number {
|
|
168
|
-
return a * (1 - t) + b * t;
|
|
169
|
-
}
|
|
170
|
-
|
|
171
|
-
function yawQuaternion(yawRadians: number): [number, number, number, number] {
|
|
172
|
-
const half = yawRadians * 0.5;
|
|
173
|
-
return [0, Math.sin(half), 0, Math.cos(half)];
|
|
174
|
-
}
|
|
175
|
-
|
|
176
|
-
function clamp(value: number, min: number, max: number): number {
|
|
177
|
-
return Math.min(max, Math.max(min, Number.isFinite(value) ? value : min));
|
|
178
|
-
}
|
|
179
|
-
|
|
180
|
-
function normalize3(value: readonly [number, number, number]): readonly [number, number, number] {
|
|
181
|
-
const length = Math.hypot(value[0], value[1], value[2]);
|
|
182
|
-
if (!Number.isFinite(length) || length <= 0.00001) return [0, -1, 0];
|
|
183
|
-
return [value[0] / length, value[1] / length, value[2] / length];
|
|
184
|
-
}
|
|
@@ -1,7 +0,0 @@
|
|
|
1
|
-
import type { RenderPass } from '../framegraph/RenderPass';
|
|
2
|
-
export class DepthPrepass implements RenderPass {
|
|
3
|
-
readonly id = 'DepthPrepass';
|
|
4
|
-
readonly kind = 'depth' as const;
|
|
5
|
-
readonly reads: readonly string[] = [];
|
|
6
|
-
readonly writes: readonly string[] = [];
|
|
7
|
-
}
|
|
@@ -1,7 +0,0 @@
|
|
|
1
|
-
import type { RenderPass } from '../framegraph/RenderPass';
|
|
2
|
-
export class ToneMappingPass implements RenderPass {
|
|
3
|
-
readonly id = 'ToneMappingPass';
|
|
4
|
-
readonly kind = 'postprocess' as const;
|
|
5
|
-
readonly reads: readonly string[] = [];
|
|
6
|
-
readonly writes: readonly string[] = [];
|
|
7
|
-
}
|
|
@@ -1,7 +0,0 @@
|
|
|
1
|
-
import type { RenderPass } from '../framegraph/RenderPass';
|
|
2
|
-
export class TransparentPass implements RenderPass {
|
|
3
|
-
readonly id = 'TransparentPass';
|
|
4
|
-
readonly kind = 'transparent' as const;
|
|
5
|
-
readonly reads: readonly string[] = [];
|
|
6
|
-
readonly writes: readonly string[] = [];
|
|
7
|
-
}
|
|
@@ -1,51 +0,0 @@
|
|
|
1
|
-
import {
|
|
2
|
-
bloomPixels,
|
|
3
|
-
type BloomOptions,
|
|
4
|
-
type BloomResult
|
|
5
|
-
} from "../../PostProcessPass";
|
|
6
|
-
import {
|
|
7
|
-
createProductionPostProcessOutput,
|
|
8
|
-
type ProductionPostProcessInput,
|
|
9
|
-
type ProductionPostProcessOutput,
|
|
10
|
-
type ProductionPostProcessPass
|
|
11
|
-
} from "./ProductionPostProcessTypes";
|
|
12
|
-
|
|
13
|
-
export interface BloomPassOptions extends BloomOptions {
|
|
14
|
-
readonly enabled?: boolean;
|
|
15
|
-
}
|
|
16
|
-
|
|
17
|
-
export class BloomPass implements ProductionPostProcessPass {
|
|
18
|
-
readonly name = "production-bloom";
|
|
19
|
-
readonly enabled: boolean;
|
|
20
|
-
private lastResult: BloomResult | null = null;
|
|
21
|
-
|
|
22
|
-
constructor(public readonly options: BloomPassOptions = {}) {
|
|
23
|
-
this.enabled = options.enabled ?? true;
|
|
24
|
-
}
|
|
25
|
-
|
|
26
|
-
apply(input: ProductionPostProcessInput): ProductionPostProcessOutput {
|
|
27
|
-
const result = bloomPixels(input.pixels, input.width, input.height, {
|
|
28
|
-
threshold: this.options.threshold ?? 0.62,
|
|
29
|
-
intensity: this.enabled ? this.options.intensity ?? 0.36 : 0,
|
|
30
|
-
radius: this.options.radius ?? 2
|
|
31
|
-
});
|
|
32
|
-
this.lastResult = result;
|
|
33
|
-
return createProductionPostProcessOutput(input, this.name, result.pixels, {
|
|
34
|
-
brightPixelCount: result.brightPixelCount,
|
|
35
|
-
changedPixels: result.changedPixels,
|
|
36
|
-
maxNeighborBoost: result.maxNeighborBoost
|
|
37
|
-
}, ["BloomPass applies the renderer bloom pixel kernel and mutates image pixels, not only options metadata."]);
|
|
38
|
-
}
|
|
39
|
-
|
|
40
|
-
getLastResult(): BloomResult | null {
|
|
41
|
-
return this.lastResult
|
|
42
|
-
? {
|
|
43
|
-
...this.lastResult,
|
|
44
|
-
pixels: new Uint8Array(this.lastResult.pixels),
|
|
45
|
-
brightPixels: new Uint8Array(this.lastResult.brightPixels),
|
|
46
|
-
horizontalBlurPixels: new Uint8Array(this.lastResult.horizontalBlurPixels),
|
|
47
|
-
verticalBlurPixels: new Uint8Array(this.lastResult.verticalBlurPixels)
|
|
48
|
-
}
|
|
49
|
-
: null;
|
|
50
|
-
}
|
|
51
|
-
}
|
|
@@ -1,49 +0,0 @@
|
|
|
1
|
-
import {
|
|
2
|
-
colorGradePixels,
|
|
3
|
-
type ColorGradeOptions,
|
|
4
|
-
type ColorGradeResult
|
|
5
|
-
} from "../../PostProcessPass";
|
|
6
|
-
import {
|
|
7
|
-
createProductionPostProcessOutput,
|
|
8
|
-
type ProductionPostProcessInput,
|
|
9
|
-
type ProductionPostProcessOutput,
|
|
10
|
-
type ProductionPostProcessPass
|
|
11
|
-
} from "./ProductionPostProcessTypes";
|
|
12
|
-
|
|
13
|
-
export interface ColorGradingPassOptions extends ColorGradeOptions {
|
|
14
|
-
readonly enabled?: boolean;
|
|
15
|
-
readonly intensity?: number;
|
|
16
|
-
}
|
|
17
|
-
|
|
18
|
-
export class ColorGradingPass implements ProductionPostProcessPass {
|
|
19
|
-
readonly name = "production-color-grading";
|
|
20
|
-
readonly enabled: boolean;
|
|
21
|
-
private lastResult: ColorGradeResult | null = null;
|
|
22
|
-
|
|
23
|
-
constructor(public readonly options: ColorGradingPassOptions = {}) {
|
|
24
|
-
this.enabled = options.enabled ?? true;
|
|
25
|
-
}
|
|
26
|
-
|
|
27
|
-
apply(input: ProductionPostProcessInput): ProductionPostProcessOutput {
|
|
28
|
-
const intensity = this.enabled ? this.options.intensity ?? 1 : 0;
|
|
29
|
-
const result = colorGradePixels(input.pixels, input.width, input.height, {
|
|
30
|
-
contrast: this.options.contrast ?? 1 + 0.14 * intensity,
|
|
31
|
-
saturation: this.options.saturation ?? 1 + 0.08 * intensity,
|
|
32
|
-
vibrance: this.options.vibrance ?? 0.12 * intensity,
|
|
33
|
-
vignette: this.options.vignette ?? 0.16 * intensity,
|
|
34
|
-
sharpening: this.options.sharpening ?? 0.16 * intensity,
|
|
35
|
-
temperature: this.options.temperature ?? 0,
|
|
36
|
-
tint: this.options.tint ?? 0
|
|
37
|
-
});
|
|
38
|
-
this.lastResult = result;
|
|
39
|
-
return createProductionPostProcessOutput(input, this.name, result.pixels, {
|
|
40
|
-
changedPixels: result.changedPixels,
|
|
41
|
-
vignetteDarkenedPixels: result.vignetteDarkenedPixels,
|
|
42
|
-
sharpenedPixels: result.sharpenedPixels
|
|
43
|
-
}, ["ColorGradingPass applies the renderer color-grade pixel kernel and mutates image pixels, not only options metadata."]);
|
|
44
|
-
}
|
|
45
|
-
|
|
46
|
-
getLastResult(): ColorGradeResult | null {
|
|
47
|
-
return this.lastResult ? { ...this.lastResult, pixels: new Uint8Array(this.lastResult.pixels), settings: { ...this.lastResult.settings } } : null;
|
|
48
|
-
}
|
|
49
|
-
}
|
|
@@ -1,47 +0,0 @@
|
|
|
1
|
-
import {
|
|
2
|
-
depthOfFieldPixels,
|
|
3
|
-
type DepthOfFieldOptions,
|
|
4
|
-
type DepthOfFieldResult
|
|
5
|
-
} from "../../PostProcessPass";
|
|
6
|
-
import {
|
|
7
|
-
createProductionDepthProxy,
|
|
8
|
-
createProductionPostProcessOutput,
|
|
9
|
-
type ProductionPostProcessInput,
|
|
10
|
-
type ProductionPostProcessOutput,
|
|
11
|
-
type ProductionPostProcessPass
|
|
12
|
-
} from "./ProductionPostProcessTypes";
|
|
13
|
-
|
|
14
|
-
export interface DOFPassOptions extends DepthOfFieldOptions {
|
|
15
|
-
readonly enabled?: boolean;
|
|
16
|
-
readonly intensity?: number;
|
|
17
|
-
}
|
|
18
|
-
|
|
19
|
-
export class DOFPass implements ProductionPostProcessPass {
|
|
20
|
-
readonly name = "production-depth-of-field";
|
|
21
|
-
readonly enabled: boolean;
|
|
22
|
-
private lastResult: DepthOfFieldResult | null = null;
|
|
23
|
-
|
|
24
|
-
constructor(public readonly options: DOFPassOptions = {}) {
|
|
25
|
-
this.enabled = options.enabled ?? true;
|
|
26
|
-
}
|
|
27
|
-
|
|
28
|
-
apply(input: ProductionPostProcessInput): ProductionPostProcessOutput {
|
|
29
|
-
const intensity = this.enabled ? this.options.intensity ?? 1 : 0;
|
|
30
|
-
const result = depthOfFieldPixels(input.pixels, input.width, input.height, {
|
|
31
|
-
depth: this.options.depth ?? input.depth ?? createProductionDepthProxy(input.width, input.height),
|
|
32
|
-
focusDepth: this.options.focusDepth ?? 0.44,
|
|
33
|
-
focusRange: this.options.focusRange ?? 0.09,
|
|
34
|
-
maxRadius: this.options.maxRadius ?? Math.max(0, Math.round(3 * intensity))
|
|
35
|
-
});
|
|
36
|
-
this.lastResult = result;
|
|
37
|
-
return createProductionPostProcessOutput(input, this.name, result.pixels, {
|
|
38
|
-
blurredPixels: result.blurredPixels,
|
|
39
|
-
maxBlurRadius: result.maxBlurRadius,
|
|
40
|
-
focusDepth: result.focusDepth
|
|
41
|
-
}, ["DOFPass applies the renderer depth-of-field pixel kernel with supplied or generated depth evidence."]);
|
|
42
|
-
}
|
|
43
|
-
|
|
44
|
-
getLastResult(): DepthOfFieldResult | null {
|
|
45
|
-
return this.lastResult ? { ...this.lastResult, pixels: new Uint8Array(this.lastResult.pixels) } : null;
|
|
46
|
-
}
|
|
47
|
-
}
|
|
@@ -1,53 +0,0 @@
|
|
|
1
|
-
import {
|
|
2
|
-
fxaaPixels,
|
|
3
|
-
type FXAAOptions,
|
|
4
|
-
type FXAAResult
|
|
5
|
-
} from "../../PostProcessPass";
|
|
6
|
-
import {
|
|
7
|
-
createProductionPostProcessOutput,
|
|
8
|
-
type ProductionPostProcessInput,
|
|
9
|
-
type ProductionPostProcessOutput,
|
|
10
|
-
type ProductionPostProcessPass
|
|
11
|
-
} from "./ProductionPostProcessTypes";
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12
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-
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13
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export interface FXAAPassOptions extends FXAAOptions {
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14
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readonly enabled?: boolean;
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15
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readonly intensity?: number;
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16
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}
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17
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-
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18
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export class FXAAPass implements ProductionPostProcessPass {
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19
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readonly name = "production-fxaa";
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20
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readonly enabled: boolean;
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21
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private lastResult: FXAAResult | null = null;
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22
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-
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23
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constructor(public readonly options: FXAAPassOptions = {}) {
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24
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this.enabled = options.enabled ?? true;
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25
|
-
}
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26
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-
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27
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-
apply(input: ProductionPostProcessInput): ProductionPostProcessOutput {
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28
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const result = fxaaPixels(input.pixels, input.width, input.height, {
|
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29
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edgeThreshold: this.enabled ? this.options.edgeThreshold ?? 0.08 : 1,
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30
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-
subpixelBlend: this.enabled ? this.options.subpixelBlend ?? this.options.intensity ?? 0.68 : 0
|
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31
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});
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32
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-
this.lastResult = result;
|
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33
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-
return createProductionPostProcessOutput(input, this.name, result.pixels, {
|
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34
|
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edgePixels: countNonZero(result.edgeMask)
|
|
35
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-
}, ["FXAAPass applies the renderer FXAA pixel kernel and mutates image pixels, not only options metadata."]);
|
|
36
|
-
}
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|
37
|
-
|
|
38
|
-
getLastResult(): FXAAResult | null {
|
|
39
|
-
return this.lastResult
|
|
40
|
-
? {
|
|
41
|
-
...this.lastResult,
|
|
42
|
-
pixels: new Uint8Array(this.lastResult.pixels),
|
|
43
|
-
edgeMask: new Uint8Array(this.lastResult.edgeMask)
|
|
44
|
-
}
|
|
45
|
-
: null;
|
|
46
|
-
}
|
|
47
|
-
}
|
|
48
|
-
|
|
49
|
-
function countNonZero(values: Uint8Array): number {
|
|
50
|
-
let count = 0;
|
|
51
|
-
for (const value of values) if (value > 0) count += 1;
|
|
52
|
-
return count;
|
|
53
|
-
}
|
|
@@ -1,78 +0,0 @@
|
|
|
1
|
-
import { BloomPass } from "./BloomPass";
|
|
2
|
-
import { ColorGradingPass } from "./ColorGradingPass";
|
|
3
|
-
import { FXAAPass } from "./FXAAPass";
|
|
4
|
-
import {
|
|
5
|
-
createProductionPostProcessInput,
|
|
6
|
-
type ProductionPostProcessInput,
|
|
7
|
-
type ProductionPostProcessOutput,
|
|
8
|
-
type ProductionPostProcessPass
|
|
9
|
-
} from "./ProductionPostProcessTypes";
|
|
10
|
-
|
|
11
|
-
export interface ProductionEffectComposerOptions {
|
|
12
|
-
readonly enabled?: boolean;
|
|
13
|
-
readonly intensity?: number;
|
|
14
|
-
readonly passes?: readonly ProductionPostProcessPass[];
|
|
15
|
-
}
|
|
16
|
-
|
|
17
|
-
export interface ProductionEffectComposerResult extends ProductionPostProcessInput {
|
|
18
|
-
readonly passOutputs: readonly ProductionPostProcessOutput[];
|
|
19
|
-
readonly totalChangedPixels: number;
|
|
20
|
-
readonly diagnostics: readonly string[];
|
|
21
|
-
}
|
|
22
|
-
|
|
23
|
-
export class ProductionEffectComposer {
|
|
24
|
-
readonly enabled: boolean;
|
|
25
|
-
readonly passes: ProductionPostProcessPass[];
|
|
26
|
-
|
|
27
|
-
constructor(public readonly options: ProductionEffectComposerOptions = {}) {
|
|
28
|
-
this.enabled = options.enabled ?? true;
|
|
29
|
-
const intensity = options.intensity ?? 1;
|
|
30
|
-
this.passes = [...(options.passes ?? [
|
|
31
|
-
new ColorGradingPass({ intensity }),
|
|
32
|
-
new BloomPass({ intensity: 0.32 * intensity, threshold: 0.62, radius: 2 }),
|
|
33
|
-
new FXAAPass({ subpixelBlend: 0.65 })
|
|
34
|
-
])];
|
|
35
|
-
}
|
|
36
|
-
|
|
37
|
-
addPass(pass: ProductionPostProcessPass): this {
|
|
38
|
-
this.passes.push(pass);
|
|
39
|
-
return this;
|
|
40
|
-
}
|
|
41
|
-
|
|
42
|
-
render(input: ProductionPostProcessInput): ProductionEffectComposerResult;
|
|
43
|
-
render(pixels: Uint8Array, width: number, height: number, options?: Omit<ProductionPostProcessInput, "pixels" | "width" | "height">): ProductionEffectComposerResult;
|
|
44
|
-
render(
|
|
45
|
-
inputOrPixels: ProductionPostProcessInput | Uint8Array,
|
|
46
|
-
width?: number,
|
|
47
|
-
height?: number,
|
|
48
|
-
options: Omit<ProductionPostProcessInput, "pixels" | "width" | "height"> = {}
|
|
49
|
-
): ProductionEffectComposerResult {
|
|
50
|
-
const input = inputOrPixels instanceof Uint8Array
|
|
51
|
-
? createProductionPostProcessInput(inputOrPixels, requireDimension(width, "width"), requireDimension(height, "height"), options)
|
|
52
|
-
: inputOrPixels;
|
|
53
|
-
if (!this.enabled) {
|
|
54
|
-
return { ...input, passOutputs: [], totalChangedPixels: 0, diagnostics: ["ProductionEffectComposer disabled; source pixels returned unchanged."] };
|
|
55
|
-
}
|
|
56
|
-
const passOutputs: ProductionPostProcessOutput[] = [];
|
|
57
|
-
let current: ProductionPostProcessInput = input;
|
|
58
|
-
for (const pass of this.passes) {
|
|
59
|
-
if (!pass.enabled) continue;
|
|
60
|
-
const output = pass.apply(current);
|
|
61
|
-
passOutputs.push(output);
|
|
62
|
-
current = output;
|
|
63
|
-
}
|
|
64
|
-
return {
|
|
65
|
-
...current,
|
|
66
|
-
passOutputs,
|
|
67
|
-
totalChangedPixels: passOutputs.reduce((sum, output) => sum + output.changedPixels, 0),
|
|
68
|
-
diagnostics: passOutputs.flatMap((output) => output.diagnostics)
|
|
69
|
-
};
|
|
70
|
-
}
|
|
71
|
-
}
|
|
72
|
-
|
|
73
|
-
function requireDimension(value: number | undefined, label: string): number {
|
|
74
|
-
if (value === undefined || !Number.isInteger(value) || value <= 0) {
|
|
75
|
-
throw new Error(`ProductionEffectComposer ${label} must be a positive integer when rendering raw pixels.`);
|
|
76
|
-
}
|
|
77
|
-
return value;
|
|
78
|
-
}
|