@aura3d/rendering 1.3.3 → 1.4.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/ForwardPass.js +7 -1
- package/dist/ForwardPass.js.map +1 -1
- package/dist/MorphTarget.d.ts +1 -0
- package/dist/MorphTarget.d.ts.map +1 -1
- package/dist/MorphTarget.js.map +1 -1
- package/dist/Renderer.js +7 -1
- package/dist/Renderer.js.map +1 -1
- package/package.json +38 -4
- package/src/ArchitecturalLightingFixtures.ts +0 -241
- package/src/ArchitecturalMaterialCatalog.ts +0 -130
- package/src/ArchitecturalMeasurementFixtures.ts +0 -155
- package/src/BRDFLut.ts +0 -47
- package/src/CameraFraming.ts +0 -200
- package/src/CanonicalSceneFixtures.ts +0 -95
- package/src/CascadedShadowMaps.ts +0 -449
- package/src/ColorManagement.ts +0 -127
- package/src/CullingFixtures.ts +0 -280
- package/src/DecalGeometry.ts +0 -26
- package/src/DepthPass.ts +0 -110
- package/src/EnvironmentBackgroundPass.ts +0 -194
- package/src/EnvironmentBackgroundResources.ts +0 -309
- package/src/EnvironmentLighting.ts +0 -96
- package/src/EnvironmentMapResources.ts +0 -1026
- package/src/EnvironmentPipeline.ts +0 -69
- package/src/EnvironmentPlatform.ts +0 -1306
- package/src/EnvironmentPreset.ts +0 -155
- package/src/Exposure.ts +0 -66
- package/src/ExternalParityRenderPreset.ts +0 -725
- package/src/ForwardPass.ts +0 -1663
- package/src/FrameVisualMetrics.ts +0 -301
- package/src/Geometry.ts +0 -461
- package/src/GeometryPrimitives.ts +0 -2
- package/src/HDRRenderPipeline.ts +0 -94
- package/src/IBL.ts +0 -86
- package/src/IndexBuffer.ts +0 -57
- package/src/InstancedPBRMaterial.ts +0 -186
- package/src/InstancedUnlitMaterial.ts +0 -60
- package/src/Instancing.ts +0 -19
- package/src/LightCollector.ts +0 -82
- package/src/LightUniforms.ts +0 -47
- package/src/LightingDebug.ts +0 -80
- package/src/LightingDefaults.ts +0 -79
- package/src/LightingRig.ts +0 -301
- package/src/LineGeometry.ts +0 -2
- package/src/Material.ts +0 -209
- package/src/MaterialBinding.ts +0 -131
- package/src/MaterialInstance.ts +0 -59
- package/src/MaterialPresets.ts +0 -272
- package/src/MorphTarget.ts +0 -123
- package/src/MorphTargetPlan.ts +0 -178
- package/src/MorphUnlitMaterial.ts +0 -60
- package/src/NormalMappedPBRMaterial.ts +0 -188
- package/src/OceanFixtures.ts +0 -318
- package/src/PBRLightingDefaults.ts +0 -12
- package/src/PBRMaterial.ts +0 -442
- package/src/PMREM.ts +0 -53
- package/src/PbrReference.ts +0 -681
- package/src/PostProcessPass.ts +0 -2507
- package/src/ProceduralTextureFixtures.ts +0 -393
- package/src/ProductTurntableFixtures.ts +0 -815
- package/src/Raycaster.ts +0 -21
- package/src/ReflectionProbe.ts +0 -13
- package/src/ReflectionSurfaces.ts +0 -219
- package/src/RenderBackend.ts +0 -43
- package/src/RenderDebugViews.ts +0 -138
- package/src/RenderDevice.ts +0 -836
- package/src/RenderGraph.ts +0 -194
- package/src/RenderPass.ts +0 -27
- package/src/RenderPipeline.ts +0 -101
- package/src/RenderQueue.ts +0 -12
- package/src/RenderState.ts +0 -12
- package/src/Renderer.ts +0 -2626
- package/src/RendererDebugOverlay.ts +0 -80
- package/src/RendererFeatureGates.ts +0 -150
- package/src/RendererPostprocessPlan.ts +0 -279
- package/src/RendererTiming.ts +0 -251
- package/src/RendererVisualPipelineReport.ts +0 -836
- package/src/ResourceLifecycle.ts +0 -21
- package/src/Sampler.ts +0 -37
- package/src/SceneOptimization.ts +0 -518
- package/src/ShaderChunks.ts +0 -393
- package/src/ShaderLibrary.ts +0 -2766
- package/src/ShaderModule.ts +0 -36
- package/src/ShaderPreprocessor.ts +0 -260
- package/src/ShaderReflection.ts +0 -201
- package/src/ShadowMap.ts +0 -237
- package/src/ShadowPass.ts +0 -198
- package/src/ShadowProjection.ts +0 -115
- package/src/SkinnedLitMaterial.ts +0 -397
- package/src/SkinnedUnlitMaterial.ts +0 -63
- package/src/SkinningBounds.ts +0 -131
- package/src/SpaceEnvironmentFixtures.ts +0 -200
- package/src/SpriteGeometry.ts +0 -21
- package/src/StereoCameraRig.ts +0 -127
- package/src/StereoEffects.ts +0 -274
- package/src/TerrainFixtures.ts +0 -180
- package/src/Texture.ts +0 -307
- package/src/TextureBinding.ts +0 -91
- package/src/TexturedPBRMaterial.ts +0 -1112
- package/src/TexturedUnlitMaterial.ts +0 -67
- package/src/ToneMapping.ts +0 -105
- package/src/UniformBinder.ts +0 -16
- package/src/UniformLayout.ts +0 -129
- package/src/UnlitMaterial.ts +0 -75
- package/src/VegetationFixtures.ts +0 -314
- package/src/VertexBuffer.ts +0 -120
- package/src/VertexFormat.ts +0 -171
- package/src/VoxelWorldFixtures.ts +0 -280
- package/src/WeatherFixtures.ts +0 -223
- package/src/WebGL2Device.ts +0 -2280
- package/src/WebGL2StateCache.ts +0 -330
- package/src/WebGPUDevice.ts +0 -2877
- package/src/WebGPURenderToTextureProof.ts +0 -139
- package/src/advanced-runtime/AdvancedRenderer.ts +0 -73
- package/src/advanced-runtime/index.ts +0 -9
- package/src/animation/AnimationMaterialStyle.ts +0 -32
- package/src/animation/AnimationRenderPreset.ts +0 -45
- package/src/animation/AnimationToonMaterial.ts +0 -387
- package/src/animation/AnimationVisualQuality.ts +0 -71
- package/src/animation/applyAnimationRenderPreset.ts +0 -180
- package/src/animation/index.ts +0 -5
- package/src/cinematic/BloomPass.ts +0 -26
- package/src/cinematic/CinematicDepthComposition.ts +0 -30
- package/src/cinematic/CinematicEvidence.ts +0 -123
- package/src/cinematic/CinematicLightingRig.ts +0 -144
- package/src/cinematic/CinematicMaterialPresets.ts +0 -130
- package/src/cinematic/CinematicPostProcess.ts +0 -83
- package/src/cinematic/DepthHazePass.ts +0 -30
- package/src/cinematic/EmissivePracticalLightSystem.ts +0 -45
- package/src/cinematic/FilmGrainPass.ts +0 -24
- package/src/cinematic/FogVolumeSystem.ts +0 -30
- package/src/cinematic/GlowCardSystem.ts +0 -44
- package/src/cinematic/RainParticleSystem.ts +0 -151
- package/src/cinematic/VignettePass.ts +0 -25
- package/src/cinematic/WetReflectionApproximation.ts +0 -27
- package/src/cinematic/index.ts +0 -14
- package/src/effects/CollisionModule.ts +0 -64
- package/src/effects/ColorModule.ts +0 -60
- package/src/effects/ForceModule.ts +0 -25
- package/src/effects/GPUParticleBackend.ts +0 -569
- package/src/effects/Particle.ts +0 -108
- package/src/effects/ParticleDiagnostics.ts +0 -224
- package/src/effects/ParticleEffectPresets.ts +0 -147
- package/src/effects/ParticleEmitter.ts +0 -326
- package/src/effects/ParticleModule.ts +0 -26
- package/src/effects/ParticleRenderPass.ts +0 -117
- package/src/effects/ParticleRenderer.ts +0 -132
- package/src/effects/ParticleSystem.ts +0 -333
- package/src/effects/SizeModule.ts +0 -56
- package/src/effects/TrailModule.ts +0 -72
- package/src/effects/VelocityModule.ts +0 -75
- package/src/effects/index.ts +0 -15
- package/src/index.ts +0 -925
- package/src/materials/AlphaSorting.ts +0 -30
- package/src/materials/MaterialExtensions.ts +0 -42
- package/src/materials/PhysicalMaterial.ts +0 -133
- package/src/materials/TransmissionPass.ts +0 -51
- package/src/performance/BVH.ts +0 -18
- package/src/performance/Batcher.ts +0 -2
- package/src/performance/FrustumCuller.ts +0 -9
- package/src/performance/LOD.ts +0 -20
- package/src/performance/Octree.ts +0 -10
- package/src/performance/RenderItemSorting.ts +0 -170
- package/src/performance/RendererStats.ts +0 -43
- package/src/performance/ResourceBudget.ts +0 -44
- package/src/postprocess/BloomPass.ts +0 -28
- package/src/postprocess/CinematicDiagnostics.ts +0 -642
- package/src/postprocess/ColorGradingPass.ts +0 -24
- package/src/postprocess/DepthOfFieldPass.ts +0 -12
- package/src/postprocess/EffectComposer.ts +0 -349
- package/src/postprocess/SSAOPass.ts +0 -20
- package/src/postprocess/index.ts +0 -34
- package/src/production-runtime/AnimationControlsPipeline.ts +0 -77
- package/src/production-runtime/PBRHDRPipeline.ts +0 -381
- package/src/production-runtime/ProductionEffectsPipeline.ts +0 -85
- package/src/production-runtime/ProductionRendererTypes.ts +0 -136
- package/src/production-runtime/ProductionRuntimeRenderer.ts +0 -172
- package/src/production-runtime/ProductionWebGL2Renderer.ts +0 -313
- package/src/production-runtime/ProductionWebGPURenderer.ts +0 -396
- package/src/production-runtime/TransmissionBackdropCapture.ts +0 -130
- package/src/production-runtime/animation/MorphTargetRenderer.ts +0 -2
- package/src/production-runtime/animation/SkinningRenderer.ts +0 -2
- package/src/production-runtime/backends/RendererBackend.ts +0 -17
- package/src/production-runtime/backends/WebGL2RendererBackend.ts +0 -30
- package/src/production-runtime/backends/WebGPURendererBackend.ts +0 -24
- package/src/production-runtime/backends/webgl2/WebGL2Buffer.ts +0 -2
- package/src/production-runtime/backends/webgl2/WebGL2Capabilities.ts +0 -2
- package/src/production-runtime/backends/webgl2/WebGL2RenderTarget.ts +0 -2
- package/src/production-runtime/backends/webgl2/WebGL2Shader.ts +0 -2
- package/src/production-runtime/backends/webgl2/WebGL2StateCache.ts +0 -1
- package/src/production-runtime/backends/webgl2/WebGL2Texture.ts +0 -2
- package/src/production-runtime/backends/webgpu/WebGPUBuffer.ts +0 -2
- package/src/production-runtime/backends/webgpu/WebGPUCapabilities.ts +0 -2
- package/src/production-runtime/backends/webgpu/WebGPURenderTarget.ts +0 -2
- package/src/production-runtime/backends/webgpu/WebGPUShader.ts +0 -2
- package/src/production-runtime/backends/webgpu/WebGPUTexture.ts +0 -2
- package/src/production-runtime/color/ColorManagement.ts +0 -3
- package/src/production-runtime/color/ToneMapping.ts +0 -7
- package/src/production-runtime/diagnostics/FrameCapture.ts +0 -2
- package/src/production-runtime/diagnostics/GPUCapabilities.ts +0 -2
- package/src/production-runtime/diagnostics/RendererStats.ts +0 -2
- package/src/production-runtime/environment/EnvironmentMap.ts +0 -1
- package/src/production-runtime/environment/HDRLoader.ts +0 -57
- package/src/production-runtime/environment/PMREMGenerator.ts +0 -713
- package/src/production-runtime/framegraph/FrameGraph.ts +0 -18
- package/src/production-runtime/framegraph/RenderPass.ts +0 -15
- package/src/production-runtime/geometry/ProjectedDecalGeometry.ts +0 -439
- package/src/production-runtime/index.ts +0 -127
- package/src/production-runtime/lights/LightManager.ts +0 -7
- package/src/production-runtime/lights/ShadowMapRenderer.ts +0 -5
- package/src/production-runtime/materials/GLTFMaterialAdapter.ts +0 -6
- package/src/production-runtime/materials/GLTFPBRMaterialAdapter.ts +0 -2
- package/src/production-runtime/materials/MaterialCompiler.ts +0 -7
- package/src/production-runtime/materials/MaterialTextureBindings.ts +0 -5
- package/src/production-runtime/materials/PBRMaterial.ts +0 -2
- package/src/production-runtime/materials/PBRShaderFeatures.ts +0 -2
- package/src/production-runtime/passes/ContactShadowPass.ts +0 -184
- package/src/production-runtime/passes/DepthPrepass.ts +0 -7
- package/src/production-runtime/passes/OpaquePass.ts +0 -7
- package/src/production-runtime/passes/ShadowPass.ts +0 -7
- package/src/production-runtime/passes/SkyboxPass.ts +0 -7
- package/src/production-runtime/passes/ToneMappingPass.ts +0 -7
- package/src/production-runtime/passes/TransparentPass.ts +0 -7
- package/src/production-runtime/postprocess/BloomPass.ts +0 -51
- package/src/production-runtime/postprocess/ColorGradingPass.ts +0 -49
- package/src/production-runtime/postprocess/DOFPass.ts +0 -47
- package/src/production-runtime/postprocess/FXAAPass.ts +0 -53
- package/src/production-runtime/postprocess/ProductionEffectComposer.ts +0 -78
- package/src/production-runtime/postprocess/ProductionPostProcessTypes.ts +0 -174
- package/src/production-runtime/postprocess/SSAOPass.ts +0 -45
- package/src/production-runtime/resources/GPUBuffer.ts +0 -2
- package/src/production-runtime/resources/GPUTexture.ts +0 -2
- package/src/production-runtime/resources/RenderTarget.ts +0 -3
- package/src/production-runtime/resources/ResourceCache.ts +0 -7
- package/src/production-runtime/scene/Camera.ts +0 -1
- package/src/production-runtime/scene/Lights.ts +0 -2
- package/src/production-runtime/scene/RenderableMesh.ts +0 -2
- package/src/production-runtime/scene/RenderablePrimitive.ts +0 -1
- package/src/production-runtime/scene/RenderableScene.ts +0 -4
- package/src/production-runtime/shaders/ShaderProgramLibrary.ts +0 -7
- package/src/production-runtime/shaders/chunks/brdf.glsl +0 -2
- package/src/production-runtime/shaders/chunks/ibl.glsl +0 -3
- package/src/production-runtime/shaders/chunks/pbr.frag.glsl +0 -47
- package/src/production-runtime/shaders/chunks/pbr.vert.glsl +0 -8
- package/src/production-runtime/shaders/chunks/shadows.glsl +0 -2
- package/src/production-runtime/shaders/wgsl/pbr.wgsl +0 -3
- package/src/production-runtime/shaders/wgsl/postprocess.wgsl +0 -2
- package/src/production-runtime/shaders/wgsl/skybox.wgsl +0 -2
- package/src/shaders/depth.frag.glsl +0 -5
- package/src/shaders/depth.vert.glsl +0 -8
- package/src/shaders/pbr-direct.frag.glsl +0 -687
- package/src/shaders/pbr-direct.vert.glsl +0 -18
- package/src/shaders/unlit.frag.glsl +0 -18
- package/src/shaders/unlit.vert.glsl +0 -13
- package/src/shadows/CascadedShadowPipeline.ts +0 -53
- package/src/shadows/ContactShadows.ts +0 -106
- package/src/shadows/ShadowDebugViews.ts +0 -46
- package/src/threejs-compatibility/InstancingSystem.ts +0 -17
- package/src/threejs-compatibility/LightingSystem.ts +0 -22
- package/src/threejs-compatibility/MaterialSystem.ts +0 -9
- package/src/threejs-compatibility/RenderTargetSystem.ts +0 -35
- package/src/threejs-compatibility/RendererDiagnostics.ts +0 -61
- package/src/threejs-compatibility/SceneRenderer.ts +0 -34
- package/src/threejs-compatibility/ShadowSystem.ts +0 -19
- package/src/threejs-compatibility/TextureSystem.ts +0 -19
- package/src/threejs-compatibility/ThreeCompatRenderer.ts +0 -90
- package/src/threejs-compatibility/TransparencySystem.ts +0 -19
- package/src/threejs-compatibility/index.ts +0 -29
- package/src/threejs-compatibility/performance/BVH.ts +0 -14
- package/src/threejs-compatibility/performance/FrustumCulling.ts +0 -10
- package/src/threejs-compatibility/performance/Instancing.ts +0 -4
- package/src/threejs-compatibility/performance/LODSystem.ts +0 -16
- package/src/threejs-compatibility/performance/OcclusionCulling.ts +0 -6
- package/src/threejs-compatibility/performance/RaycastAcceleration.ts +0 -12
- package/src/threejs-compatibility/performance/RendererProfiler.ts +0 -19
- package/src/threejs-compatibility/performance/TextureStreaming.ts +0 -4
- package/src/threejs-compatibility/performance/index.ts +0 -12
- package/src/threejs-compatibility/postprocess/BloomPass.ts +0 -16
- package/src/threejs-compatibility/postprocess/ColorGradingPass.ts +0 -16
- package/src/threejs-compatibility/postprocess/DepthOfFieldPass.ts +0 -21
- package/src/threejs-compatibility/postprocess/EffectComposer.ts +0 -14
- package/src/threejs-compatibility/postprocess/FXAAPass.ts +0 -15
- package/src/threejs-compatibility/postprocess/MotionBlurPass.ts +0 -20
- package/src/threejs-compatibility/postprocess/OutlinePass.ts +0 -21
- package/src/threejs-compatibility/postprocess/PostProcessTypes.ts +0 -169
- package/src/threejs-compatibility/postprocess/RenderPass.ts +0 -9
- package/src/threejs-compatibility/postprocess/SMAAPass.ts +0 -15
- package/src/threejs-compatibility/postprocess/SSAOPass.ts +0 -21
- package/src/threejs-compatibility/postprocess/ShaderPass.ts +0 -7
- package/src/threejs-compatibility/postprocess/TAAPass.ts +0 -15
- package/src/threejs-compatibility/postprocess/VignettePass.ts +0 -16
- package/src/threejs-compatibility/postprocess/index.ts +0 -15
- package/src/threejs-compatibility/shaders/NodeMaterial.ts +0 -21
- package/src/threejs-compatibility/shaders/RawShaderMaterial.ts +0 -6
- package/src/threejs-compatibility/shaders/ShaderDiagnostics.ts +0 -17
- package/src/threejs-compatibility/shaders/ShaderMaterial.ts +0 -18
- package/src/threejs-compatibility/shaders/ThreeCompatShaderChunks.ts +0 -6
- package/src/threejs-compatibility/shaders/Uniforms.ts +0 -18
- package/src/threejs-compatibility/shaders/index.ts +0 -9
- package/src/threejs-compatibility/vfx/GPUPointCloud.ts +0 -7
- package/src/threejs-compatibility/vfx/LineRenderer.ts +0 -13
- package/src/threejs-compatibility/vfx/ParticleSystem.ts +0 -23
- package/src/threejs-compatibility/vfx/SpriteSystem.ts +0 -14
- package/src/threejs-compatibility/vfx/TrailRenderer.ts +0 -8
- package/src/threejs-compatibility/vfx/VFXDiagnostics.ts +0 -23
- package/src/threejs-compatibility/vfx/index.ts +0 -9
- package/src/threejs-example-parity/index.ts +0 -205
- package/src/webgpu/WebGPUBuffer.ts +0 -1
- package/src/webgpu/WebGPUCompute.ts +0 -2
- package/src/webgpu/WebGPUPipelineCache.ts +0 -15
- package/src/webgpu/WebGPUPostProcess.ts +0 -2
- package/src/webgpu/WebGPUTexture.ts +0 -2
- package/tsconfig.json +0 -26
- package/vitest.config.ts +0 -20
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import { ProductionWebGL2Renderer, type ProductionWebGL2RendererOptions } from './ProductionWebGL2Renderer';
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import { ProductionWebGPURenderer } from './ProductionWebGPURenderer';
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import type { RenderDeviceDiagnostics } from "../RenderDevice";
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import type {
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export interface ProductionRuntimeRendererOptions extends ProductionWebGL2RendererOptions {
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export type ProductionRuntimeRendererBackendPreference = "webgl2" | "webgpu" | "auto";
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const renderer = this.renderer as ProductionProductionRenderer & Partial<CurrentRoutesProductionRenderer>;
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return renderer.captureProof ? renderer.captureProof(input) : renderer.renderImportedAsset(input);
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}
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renderImportedAsset(input: ProductionRendererInput): ProductionRenderProof {
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return this.captureProof(input);
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}
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async renderInteractiveFrameAsync(input: ProductionRendererInput): Promise<RuntimeParityFrameRenderResult> {
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const result = this.renderer instanceof ProductionWebGPURenderer
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? await this.renderer.renderFrameAsync(input)
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: this.renderInteractiveFrame(input);
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return withoutReadbackFeatures(result);
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}
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async renderFrameAsync(input: ProductionRendererInput): Promise<RuntimeParityFrameRenderResult> {
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return this.renderInteractiveFrameAsync(input);
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}
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async captureProofAsync(input: ProductionRendererInput): Promise<ProductionRenderProof> {
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if (this.renderer instanceof ProductionWebGPURenderer) {
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return this.renderer.renderImportedAssetAsync(input);
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}
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return this.captureProof(input);
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}
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async renderImportedAssetAsync(input: ProductionRendererInput): Promise<ProductionRenderProof> {
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return this.captureProofAsync(input);
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}
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getFeatures(): readonly ProductionRendererFeature[] {
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return this.renderer.getFeatures();
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}
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getDiagnostics(): RenderDeviceDiagnostics {
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}
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dispose(): void {
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}
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}
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export function createProductionRuntimeRenderer(options: ProductionRuntimeRendererOptions): Promise<ProductionRuntimeRenderer> {
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}
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export function resolveProductionRuntimeRendererBackend(options: Pick<ProductionRuntimeRendererOptions, "backend" | "webgpu">): ProductionRuntimeRendererBackendSelection {
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const browserWebGPU = readBrowserWebGPU();
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const hasWebGPU = Boolean(options.webgpu ?? browserWebGPU);
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const requestedBackend = options.backend ?? (hasWebGPU ? "auto" : "webgl2");
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if (requestedBackend === "webgpu") {
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return {
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requestedBackend,
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selectedBackend: "webgpu",
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asyncRequired: true,
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fallback: false,
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reason: "Explicit backend='webgpu' uses ProductionWebGPURenderer and fails if native WebGPU capabilities are missing."
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};
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}
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if (hasWebGPU) {
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return {
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requestedBackend,
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selectedBackend: "webgpu",
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asyncRequired: true,
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fallback: false,
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reason: options.webgpu
|
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|
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? "backend='auto' selected WebGPU because a WebGPU runtime object was provided."
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: "backend='auto' selected WebGPU because navigator.gpu is available in the current browser runtime."
|
|
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|
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};
|
|
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|
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}
|
|
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|
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return {
|
|
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|
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requestedBackend,
|
|
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|
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selectedBackend: "webgl2",
|
|
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|
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asyncRequired: false,
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|
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fallback: true,
|
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|
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reason: "backend='auto' selected WebGL2 because no WebGPU runtime object was provided to the SDK."
|
|
149
|
-
};
|
|
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|
-
}
|
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|
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return {
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|
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requestedBackend,
|
|
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|
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selectedBackend: "webgl2",
|
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|
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asyncRequired: false,
|
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|
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fallback: false,
|
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|
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reason: "WebGL2 is selected when no WebGPU runtime is supplied, or when the app explicitly requests backend='webgl2'."
|
|
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|
-
};
|
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|
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}
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|
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|
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|
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function readBrowserWebGPU(): ProductionRuntimeRendererWebGPURuntime | undefined {
|
|
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|
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const navigatorWithGpu = (globalThis as typeof globalThis & {
|
|
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|
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readonly navigator?: Navigator & { readonly gpu?: ProductionRuntimeRendererWebGPURuntime };
|
|
163
|
-
}).navigator;
|
|
164
|
-
return navigatorWithGpu?.gpu;
|
|
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|
-
}
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|
-
|
|
167
|
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function withoutReadbackFeatures(result: RuntimeParityFrameRenderResult): RuntimeParityFrameRenderResult {
|
|
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|
-
return {
|
|
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|
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...result,
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|
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|
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features: result.features.filter((feature) => feature.id !== "pixel-readback" && feature.id !== "scene-color-transmission-capture")
|
|
171
|
-
};
|
|
172
|
-
}
|
|
@@ -1,313 +0,0 @@
|
|
|
1
|
-
import { Renderer, type RendererOptions } from "../Renderer";
|
|
2
|
-
import type { RenderDeviceDiagnostics } from "../RenderDevice";
|
|
3
|
-
import { Texture } from "../Texture";
|
|
4
|
-
import {
|
|
5
|
-
bindTransmissionBackdropCapture,
|
|
6
|
-
createSceneColorMipLevels,
|
|
7
|
-
normalizeTransmissionBackdropCapture
|
|
8
|
-
} from "./TransmissionBackdropCapture";
|
|
9
|
-
import {
|
|
10
|
-
PRODUCTION_WEBGL2_REQUIRED_FEATURES,
|
|
11
|
-
RUNTIME_PARITY_WEBGPU_REQUIRED_FEATURES,
|
|
12
|
-
type ProductionPixelMetrics,
|
|
13
|
-
type ProductionRenderProof,
|
|
14
|
-
type ProductionRendererFeature,
|
|
15
|
-
type ProductionRendererInput,
|
|
16
|
-
type CurrentRoutesProductionRenderer,
|
|
17
|
-
type CurrentRoutesRendererTimingDiagnostics,
|
|
18
|
-
type RuntimeParityFrameRenderResult,
|
|
19
|
-
type RuntimeParityTransmissionBackdropCaptureProof
|
|
20
|
-
} from "./ProductionRendererTypes";
|
|
21
|
-
|
|
22
|
-
export interface ProductionWebGL2RendererOptions extends Omit<RendererOptions, "backend"> {
|
|
23
|
-
readonly canvas: HTMLCanvasElement | OffscreenCanvas;
|
|
24
|
-
readonly width: number;
|
|
25
|
-
readonly height: number;
|
|
26
|
-
}
|
|
27
|
-
|
|
28
|
-
export class ProductionWebGL2Renderer implements CurrentRoutesProductionRenderer {
|
|
29
|
-
readonly backend = "webgl2" as const;
|
|
30
|
-
|
|
31
|
-
private constructor(private readonly renderer: Renderer, private width: number, private height: number) {}
|
|
32
|
-
|
|
33
|
-
static async create(options: ProductionWebGL2RendererOptions): Promise<ProductionWebGL2Renderer> {
|
|
34
|
-
const renderer = await Renderer.create({
|
|
35
|
-
...options,
|
|
36
|
-
backend: "webgl2",
|
|
37
|
-
requiredFeatures: ["basic-rendering", "pixel-readback", "render-targets", "hdr-image-based-lighting"]
|
|
38
|
-
});
|
|
39
|
-
if (renderer.device.kind !== "webgl2") {
|
|
40
|
-
renderer.dispose();
|
|
41
|
-
throw new Error(`Production production renderer requires a real WebGL2 device, got ${renderer.device.kind}.`);
|
|
42
|
-
}
|
|
43
|
-
return new ProductionWebGL2Renderer(renderer, options.width, options.height);
|
|
44
|
-
}
|
|
45
|
-
|
|
46
|
-
renderInteractiveFrame(input: ProductionRendererInput): RuntimeParityFrameRenderResult {
|
|
47
|
-
this.validateImportedAsset(input);
|
|
48
|
-
const timing = createCurrentRoutesTimingAccumulator();
|
|
49
|
-
const renderStart = timing.now();
|
|
50
|
-
const diagnostics = this.renderer.render(input.source, input.camera);
|
|
51
|
-
timing.addRender(renderStart);
|
|
52
|
-
return {
|
|
53
|
-
backend: "webgl2",
|
|
54
|
-
diagnostics,
|
|
55
|
-
features: this.getInteractiveFeatures(diagnostics, input),
|
|
56
|
-
timing: timing.snapshot()
|
|
57
|
-
};
|
|
58
|
-
}
|
|
59
|
-
|
|
60
|
-
renderFrame(input: ProductionRendererInput): RuntimeParityFrameRenderResult {
|
|
61
|
-
return this.renderInteractiveFrame(input);
|
|
62
|
-
}
|
|
63
|
-
|
|
64
|
-
resize(width: number, height: number): void {
|
|
65
|
-
this.width = width;
|
|
66
|
-
this.height = height;
|
|
67
|
-
this.renderer.resize(width, height);
|
|
68
|
-
}
|
|
69
|
-
|
|
70
|
-
captureProof(input: ProductionRendererInput): ProductionRenderProof {
|
|
71
|
-
this.validateImportedAsset(input);
|
|
72
|
-
const timing = createCurrentRoutesTimingAccumulator();
|
|
73
|
-
let transmissionBackdropCapture: RuntimeParityTransmissionBackdropCaptureProof | undefined;
|
|
74
|
-
let transmissionBackdropTexture: Texture | undefined;
|
|
75
|
-
const captureOptions = normalizeTransmissionBackdropCapture(input.transmissionBackdropCapture);
|
|
76
|
-
if (captureOptions) {
|
|
77
|
-
const captureStart = timing.now();
|
|
78
|
-
const captureRenderStart = timing.now();
|
|
79
|
-
this.renderer.render(input.source, input.camera);
|
|
80
|
-
timing.addRender(captureRenderStart);
|
|
81
|
-
const captureReadbackStart = timing.now();
|
|
82
|
-
const scenePixels = this.renderer.device.readPixels(0, 0, this.width, this.height);
|
|
83
|
-
timing.addReadback(captureReadbackStart);
|
|
84
|
-
const mipLevels = createSceneColorMipLevels(scenePixels, this.width, this.height);
|
|
85
|
-
transmissionBackdropTexture = new Texture({
|
|
86
|
-
width: this.width,
|
|
87
|
-
height: this.height,
|
|
88
|
-
colorSpace: "srgb",
|
|
89
|
-
mipLevels,
|
|
90
|
-
label: "a3d-renderer-owned-scene-color-transmission-backdrop"
|
|
91
|
-
});
|
|
92
|
-
const materialBindings = bindTransmissionBackdropCapture(input.source, transmissionBackdropTexture, captureOptions);
|
|
93
|
-
transmissionBackdropCapture = {
|
|
94
|
-
mode: "renderer-owned-scene-color-readback",
|
|
95
|
-
width: this.width,
|
|
96
|
-
height: this.height,
|
|
97
|
-
byteLength: scenePixels.byteLength,
|
|
98
|
-
mipCount: mipLevels.length,
|
|
99
|
-
strength: captureOptions.strength,
|
|
100
|
-
refractionScale: captureOptions.refractionScale,
|
|
101
|
-
materialBindings
|
|
102
|
-
};
|
|
103
|
-
timing.addTransmissionBackdropCapture(captureStart);
|
|
104
|
-
}
|
|
105
|
-
const renderStart = timing.now();
|
|
106
|
-
const diagnostics = this.renderer.render(input.source, input.camera);
|
|
107
|
-
timing.addRender(renderStart);
|
|
108
|
-
const readbackStart = timing.now();
|
|
109
|
-
const pixelBytes = this.renderer.device.readPixels(0, 0, this.width, this.height);
|
|
110
|
-
timing.addReadback(readbackStart);
|
|
111
|
-
const analysisStart = timing.now();
|
|
112
|
-
const pixels = analyzePixels(pixelBytes, this.width, this.height);
|
|
113
|
-
timing.addPixelAnalysis(analysisStart);
|
|
114
|
-
transmissionBackdropTexture?.dispose();
|
|
115
|
-
const features = this.getFeatures(diagnostics, input, pixels);
|
|
116
|
-
return {
|
|
117
|
-
backend: "webgl2",
|
|
118
|
-
realWebGL2: this.renderer.device.kind === "webgl2",
|
|
119
|
-
mockDevice: this.renderer.device.kind === "mock",
|
|
120
|
-
canvas2dProof: false,
|
|
121
|
-
importedAsset: input.metadata,
|
|
122
|
-
diagnostics,
|
|
123
|
-
features,
|
|
124
|
-
pixels,
|
|
125
|
-
timing: timing.snapshot(),
|
|
126
|
-
...(transmissionBackdropCapture ? { transmissionBackdropCapture } : {})
|
|
127
|
-
};
|
|
128
|
-
}
|
|
129
|
-
|
|
130
|
-
renderImportedAsset(input: ProductionRendererInput): ProductionRenderProof {
|
|
131
|
-
return this.captureProof(input);
|
|
132
|
-
}
|
|
133
|
-
|
|
134
|
-
getFeatures(diagnostics = this.getDiagnostics(), input?: ProductionRendererInput, pixels?: ProductionPixelMetrics): readonly ProductionRendererFeature[] {
|
|
135
|
-
const capabilities = new Set(this.renderer.device.info.capabilities ?? []);
|
|
136
|
-
const feature = (id: string, state: ProductionRendererFeature["state"], detail: string): ProductionRendererFeature => ({ id, state, detail });
|
|
137
|
-
return [
|
|
138
|
-
feature("real-webgl2-context", this.renderer.device.kind === "webgl2" ? "supported" : "blocked", `backend=${this.renderer.device.kind}`),
|
|
139
|
-
feature("no-canvas2d-proof", "supported", "Render proof is produced by Renderer/WebGL2 and readPixels, not Canvas 2D drawing."),
|
|
140
|
-
feature("no-mock-device", this.renderer.device.kind === "mock" ? "blocked" : "supported", "ProductionWebGL2Renderer refuses mock backend creation."),
|
|
141
|
-
feature("imported-gltf-render-source", input && input.metadata.primitiveCount > 0 ? "supported" : "partial", input ? `${input.metadata.assetId}: ${input.metadata.primitiveCount} primitives` : "Awaiting imported asset render input."),
|
|
142
|
-
feature("pbr-materials", input && input.metadata.materialCount > 0 ? "supported" : "partial", input ? `${input.metadata.materialCount} glTF materials in render metadata` : "Awaiting imported asset metadata."),
|
|
143
|
-
feature("texture-upload-diagnostics", (diagnostics.textures ?? 0) > 0 ? "supported" : "partial", `${diagnostics.textures ?? 0} live textures, ${diagnostics.textureBytes ?? 0} bytes`),
|
|
144
|
-
feature("render-target-diagnostics", diagnostics.renderTargets !== undefined ? "supported" : "partial", `${diagnostics.renderTargets ?? 0} live render targets`),
|
|
145
|
-
feature("draw-call-diagnostics", diagnostics.drawCalls > 0 ? "supported" : "partial", `${diagnostics.drawCalls} draw calls in last frame`),
|
|
146
|
-
feature("pixel-readback", pixels && pixels.nonBlackPixels > 0 ? "supported" : "partial", pixels ? `${pixels.nonBlackPixels} non-black pixels` : "Awaiting frame readback."),
|
|
147
|
-
feature("hdr-ibl-ready", capabilities.has("hdr-image-based-lighting") ? "supported" : "partial", `capabilities=${[...capabilities].join(",")}`),
|
|
148
|
-
feature("anisotropic-texture-filtering", capabilities.has("anisotropic-texture-filtering") ? "supported" : "partial", "WebGL EXT_texture_filter_anisotropic for sharper angled PBR texture sampling."),
|
|
149
|
-
feature(
|
|
150
|
-
"scene-color-transmission-capture",
|
|
151
|
-
input?.transmissionBackdropCapture ? "supported" : "partial",
|
|
152
|
-
input?.transmissionBackdropCapture
|
|
153
|
-
? "Renderer-owned first-pass scene-color readback is rebound as u_transmissionBackdropTexture for the final A3D transmission pass."
|
|
154
|
-
: "Transmission backdrop capture was not requested for this proof."
|
|
155
|
-
)
|
|
156
|
-
];
|
|
157
|
-
}
|
|
158
|
-
|
|
159
|
-
getDiagnostics(): RenderDeviceDiagnostics {
|
|
160
|
-
return this.renderer.getDiagnostics();
|
|
161
|
-
}
|
|
162
|
-
|
|
163
|
-
dispose(): void {
|
|
164
|
-
this.renderer.dispose();
|
|
165
|
-
}
|
|
166
|
-
|
|
167
|
-
private validateImportedAsset(input: ProductionRendererInput): void {
|
|
168
|
-
if (input.metadata.primitiveCount <= 0 || input.metadata.meshCount <= 0) {
|
|
169
|
-
throw new Error("Production imported-asset render path requires real glTF mesh primitives.");
|
|
170
|
-
}
|
|
171
|
-
if (input.metadata.materialCount <= 0) {
|
|
172
|
-
throw new Error("Production imported-asset render path requires real material data.");
|
|
173
|
-
}
|
|
174
|
-
}
|
|
175
|
-
|
|
176
|
-
private getInteractiveFeatures(diagnostics: RenderDeviceDiagnostics, input: ProductionRendererInput): readonly ProductionRendererFeature[] {
|
|
177
|
-
return this.getFeatures(diagnostics, input).filter((feature) => feature.id !== "pixel-readback" && feature.id !== "scene-color-transmission-capture");
|
|
178
|
-
}
|
|
179
|
-
}
|
|
180
|
-
|
|
181
|
-
export function summarizeProductionWebGL2Proof(proof: ProductionRenderProof) {
|
|
182
|
-
const missing = PRODUCTION_WEBGL2_REQUIRED_FEATURES.filter((feature) => {
|
|
183
|
-
const state = proof.features.find((item) => item.id === feature)?.state;
|
|
184
|
-
return state !== "supported";
|
|
185
|
-
});
|
|
186
|
-
return {
|
|
187
|
-
pass: missing.length === 0 && proof.realWebGL2 && !proof.mockDevice && !proof.canvas2dProof && proof.diagnostics.drawCalls > 0 && proof.pixels.nonBlackPixels > 0,
|
|
188
|
-
missing,
|
|
189
|
-
drawCalls: proof.diagnostics.drawCalls,
|
|
190
|
-
liveTextures: proof.diagnostics.textures ?? 0,
|
|
191
|
-
textureBytes: proof.diagnostics.textureBytes ?? 0,
|
|
192
|
-
nonBlackPixels: proof.pixels.nonBlackPixels,
|
|
193
|
-
averageLuma: proof.pixels.averageLuma,
|
|
194
|
-
maxLuma: proof.pixels.maxLuma,
|
|
195
|
-
uniqueColorBuckets: proof.pixels.uniqueColorBuckets
|
|
196
|
-
};
|
|
197
|
-
}
|
|
198
|
-
|
|
199
|
-
export function summarizeProductionProductionProof(proof: ProductionRenderProof) {
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200
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const requiredFeatures = proof.backend === "webgpu"
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201
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? RUNTIME_PARITY_WEBGPU_REQUIRED_FEATURES
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202
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: PRODUCTION_WEBGL2_REQUIRED_FEATURES;
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203
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const missing = requiredFeatures.filter((feature) => {
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204
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const state = proof.features.find((item) => item.id === feature)?.state;
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205
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return state !== "supported";
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206
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});
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207
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return {
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pass: missing.length === 0 && !proof.mockDevice && !proof.canvas2dProof && proof.diagnostics.drawCalls > 0 && proof.pixels.nonBlackPixels > 0,
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209
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backend: proof.backend,
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210
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missing,
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211
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drawCalls: proof.diagnostics.drawCalls,
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212
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liveTextures: proof.diagnostics.textures ?? 0,
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213
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textureBytes: proof.diagnostics.textureBytes ?? 0,
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214
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nonBlackPixels: proof.pixels.nonBlackPixels,
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215
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averageLuma: proof.pixels.averageLuma,
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216
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maxLuma: proof.pixels.maxLuma,
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217
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uniqueColorBuckets: proof.pixels.uniqueColorBuckets
|
|
218
|
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};
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|
219
|
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}
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|
220
|
-
|
|
221
|
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export function analyzePixels(pixels: Uint8Array, width: number, height: number): ProductionPixelMetrics {
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|
222
|
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let nonTransparentPixels = 0;
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|
223
|
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let nonBlackPixels = 0;
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|
224
|
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let lumaTotal = 0;
|
|
225
|
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let maxLuma = 0;
|
|
226
|
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const buckets = new Set<number>();
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227
|
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for (let offset = 0; offset + 3 < pixels.length; offset += 4) {
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|
228
|
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const r = pixels[offset] ?? 0;
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|
229
|
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const g = pixels[offset + 1] ?? 0;
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|
230
|
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const b = pixels[offset + 2] ?? 0;
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|
231
|
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const a = pixels[offset + 3] ?? 0;
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|
232
|
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if (a > 0) nonTransparentPixels += 1;
|
|
233
|
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if (r + g + b > 12) nonBlackPixels += 1;
|
|
234
|
-
const luma = 0.2126 * r + 0.7152 * g + 0.0722 * b;
|
|
235
|
-
lumaTotal += luma;
|
|
236
|
-
maxLuma = Math.max(maxLuma, luma);
|
|
237
|
-
buckets.add(((r >> 4) << 8) | ((g >> 4) << 4) | (b >> 4));
|
|
238
|
-
}
|
|
239
|
-
const centerOffset = ((Math.floor(height / 2) * width) + Math.floor(width / 2)) * 4;
|
|
240
|
-
return {
|
|
241
|
-
width,
|
|
242
|
-
height,
|
|
243
|
-
nonTransparentPixels,
|
|
244
|
-
nonBlackPixels,
|
|
245
|
-
averageLuma: pixels.length > 0 ? lumaTotal / (pixels.length / 4) : 0,
|
|
246
|
-
maxLuma,
|
|
247
|
-
uniqueColorBuckets: buckets.size,
|
|
248
|
-
centerPixel: [
|
|
249
|
-
pixels[centerOffset] ?? 0,
|
|
250
|
-
pixels[centerOffset + 1] ?? 0,
|
|
251
|
-
pixels[centerOffset + 2] ?? 0,
|
|
252
|
-
pixels[centerOffset + 3] ?? 0
|
|
253
|
-
]
|
|
254
|
-
};
|
|
255
|
-
}
|
|
256
|
-
|
|
257
|
-
interface CurrentRoutesTimingAccumulator {
|
|
258
|
-
now(): number;
|
|
259
|
-
addRender(start: number): void;
|
|
260
|
-
addReadback(start: number): void;
|
|
261
|
-
addPixelAnalysis(start: number): void;
|
|
262
|
-
addTransmissionBackdropCapture(start: number): void;
|
|
263
|
-
snapshot(): CurrentRoutesRendererTimingDiagnostics;
|
|
264
|
-
}
|
|
265
|
-
|
|
266
|
-
function createCurrentRoutesTimingAccumulator(): CurrentRoutesTimingAccumulator {
|
|
267
|
-
const source = hasPerformanceNow() ? "performance-now" : "date-now";
|
|
268
|
-
const startedAt = readCurrentRoutesNow(source);
|
|
269
|
-
let renderMs = 0;
|
|
270
|
-
let readbackMs = 0;
|
|
271
|
-
let pixelAnalysisMs = 0;
|
|
272
|
-
let transmissionBackdropCaptureMs = 0;
|
|
273
|
-
let hasReadback = false;
|
|
274
|
-
let hasPixelAnalysis = false;
|
|
275
|
-
let hasTransmissionBackdropCapture = false;
|
|
276
|
-
const elapsed = (start: number) => Math.max(0, readCurrentRoutesNow(source) - start);
|
|
277
|
-
return {
|
|
278
|
-
now: () => readCurrentRoutesNow(source),
|
|
279
|
-
addRender(start) {
|
|
280
|
-
renderMs += elapsed(start);
|
|
281
|
-
},
|
|
282
|
-
addReadback(start) {
|
|
283
|
-
hasReadback = true;
|
|
284
|
-
readbackMs += elapsed(start);
|
|
285
|
-
},
|
|
286
|
-
addPixelAnalysis(start) {
|
|
287
|
-
hasPixelAnalysis = true;
|
|
288
|
-
pixelAnalysisMs += elapsed(start);
|
|
289
|
-
},
|
|
290
|
-
addTransmissionBackdropCapture(start) {
|
|
291
|
-
hasTransmissionBackdropCapture = true;
|
|
292
|
-
transmissionBackdropCaptureMs += elapsed(start);
|
|
293
|
-
},
|
|
294
|
-
snapshot() {
|
|
295
|
-
return {
|
|
296
|
-
source,
|
|
297
|
-
totalMs: elapsed(startedAt),
|
|
298
|
-
renderMs,
|
|
299
|
-
...(hasReadback ? { readbackMs } : {}),
|
|
300
|
-
...(hasPixelAnalysis ? { pixelAnalysisMs } : {}),
|
|
301
|
-
...(hasTransmissionBackdropCapture ? { transmissionBackdropCaptureMs } : {})
|
|
302
|
-
};
|
|
303
|
-
}
|
|
304
|
-
};
|
|
305
|
-
}
|
|
306
|
-
|
|
307
|
-
function hasPerformanceNow(): boolean {
|
|
308
|
-
return typeof globalThis.performance?.now === "function";
|
|
309
|
-
}
|
|
310
|
-
|
|
311
|
-
function readCurrentRoutesNow(source: CurrentRoutesRendererTimingDiagnostics["source"]): number {
|
|
312
|
-
return source === "performance-now" ? globalThis.performance.now() : Date.now();
|
|
313
|
-
}
|