@aura3d/rendering 1.3.3 → 1.4.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/ForwardPass.js +7 -1
- package/dist/ForwardPass.js.map +1 -1
- package/dist/MorphTarget.d.ts +1 -0
- package/dist/MorphTarget.d.ts.map +1 -1
- package/dist/MorphTarget.js.map +1 -1
- package/dist/Renderer.js +7 -1
- package/dist/Renderer.js.map +1 -1
- package/package.json +38 -4
- package/src/ArchitecturalLightingFixtures.ts +0 -241
- package/src/ArchitecturalMaterialCatalog.ts +0 -130
- package/src/ArchitecturalMeasurementFixtures.ts +0 -155
- package/src/BRDFLut.ts +0 -47
- package/src/CameraFraming.ts +0 -200
- package/src/CanonicalSceneFixtures.ts +0 -95
- package/src/CascadedShadowMaps.ts +0 -449
- package/src/ColorManagement.ts +0 -127
- package/src/CullingFixtures.ts +0 -280
- package/src/DecalGeometry.ts +0 -26
- package/src/DepthPass.ts +0 -110
- package/src/EnvironmentBackgroundPass.ts +0 -194
- package/src/EnvironmentBackgroundResources.ts +0 -309
- package/src/EnvironmentLighting.ts +0 -96
- package/src/EnvironmentMapResources.ts +0 -1026
- package/src/EnvironmentPipeline.ts +0 -69
- package/src/EnvironmentPlatform.ts +0 -1306
- package/src/EnvironmentPreset.ts +0 -155
- package/src/Exposure.ts +0 -66
- package/src/ExternalParityRenderPreset.ts +0 -725
- package/src/ForwardPass.ts +0 -1663
- package/src/FrameVisualMetrics.ts +0 -301
- package/src/Geometry.ts +0 -461
- package/src/GeometryPrimitives.ts +0 -2
- package/src/HDRRenderPipeline.ts +0 -94
- package/src/IBL.ts +0 -86
- package/src/IndexBuffer.ts +0 -57
- package/src/InstancedPBRMaterial.ts +0 -186
- package/src/InstancedUnlitMaterial.ts +0 -60
- package/src/Instancing.ts +0 -19
- package/src/LightCollector.ts +0 -82
- package/src/LightUniforms.ts +0 -47
- package/src/LightingDebug.ts +0 -80
- package/src/LightingDefaults.ts +0 -79
- package/src/LightingRig.ts +0 -301
- package/src/LineGeometry.ts +0 -2
- package/src/Material.ts +0 -209
- package/src/MaterialBinding.ts +0 -131
- package/src/MaterialInstance.ts +0 -59
- package/src/MaterialPresets.ts +0 -272
- package/src/MorphTarget.ts +0 -123
- package/src/MorphTargetPlan.ts +0 -178
- package/src/MorphUnlitMaterial.ts +0 -60
- package/src/NormalMappedPBRMaterial.ts +0 -188
- package/src/OceanFixtures.ts +0 -318
- package/src/PBRLightingDefaults.ts +0 -12
- package/src/PBRMaterial.ts +0 -442
- package/src/PMREM.ts +0 -53
- package/src/PbrReference.ts +0 -681
- package/src/PostProcessPass.ts +0 -2507
- package/src/ProceduralTextureFixtures.ts +0 -393
- package/src/ProductTurntableFixtures.ts +0 -815
- package/src/Raycaster.ts +0 -21
- package/src/ReflectionProbe.ts +0 -13
- package/src/ReflectionSurfaces.ts +0 -219
- package/src/RenderBackend.ts +0 -43
- package/src/RenderDebugViews.ts +0 -138
- package/src/RenderDevice.ts +0 -836
- package/src/RenderGraph.ts +0 -194
- package/src/RenderPass.ts +0 -27
- package/src/RenderPipeline.ts +0 -101
- package/src/RenderQueue.ts +0 -12
- package/src/RenderState.ts +0 -12
- package/src/Renderer.ts +0 -2626
- package/src/RendererDebugOverlay.ts +0 -80
- package/src/RendererFeatureGates.ts +0 -150
- package/src/RendererPostprocessPlan.ts +0 -279
- package/src/RendererTiming.ts +0 -251
- package/src/RendererVisualPipelineReport.ts +0 -836
- package/src/ResourceLifecycle.ts +0 -21
- package/src/Sampler.ts +0 -37
- package/src/SceneOptimization.ts +0 -518
- package/src/ShaderChunks.ts +0 -393
- package/src/ShaderLibrary.ts +0 -2766
- package/src/ShaderModule.ts +0 -36
- package/src/ShaderPreprocessor.ts +0 -260
- package/src/ShaderReflection.ts +0 -201
- package/src/ShadowMap.ts +0 -237
- package/src/ShadowPass.ts +0 -198
- package/src/ShadowProjection.ts +0 -115
- package/src/SkinnedLitMaterial.ts +0 -397
- package/src/SkinnedUnlitMaterial.ts +0 -63
- package/src/SkinningBounds.ts +0 -131
- package/src/SpaceEnvironmentFixtures.ts +0 -200
- package/src/SpriteGeometry.ts +0 -21
- package/src/StereoCameraRig.ts +0 -127
- package/src/StereoEffects.ts +0 -274
- package/src/TerrainFixtures.ts +0 -180
- package/src/Texture.ts +0 -307
- package/src/TextureBinding.ts +0 -91
- package/src/TexturedPBRMaterial.ts +0 -1112
- package/src/TexturedUnlitMaterial.ts +0 -67
- package/src/ToneMapping.ts +0 -105
- package/src/UniformBinder.ts +0 -16
- package/src/UniformLayout.ts +0 -129
- package/src/UnlitMaterial.ts +0 -75
- package/src/VegetationFixtures.ts +0 -314
- package/src/VertexBuffer.ts +0 -120
- package/src/VertexFormat.ts +0 -171
- package/src/VoxelWorldFixtures.ts +0 -280
- package/src/WeatherFixtures.ts +0 -223
- package/src/WebGL2Device.ts +0 -2280
- package/src/WebGL2StateCache.ts +0 -330
- package/src/WebGPUDevice.ts +0 -2877
- package/src/WebGPURenderToTextureProof.ts +0 -139
- package/src/advanced-runtime/AdvancedRenderer.ts +0 -73
- package/src/advanced-runtime/index.ts +0 -9
- package/src/animation/AnimationMaterialStyle.ts +0 -32
- package/src/animation/AnimationRenderPreset.ts +0 -45
- package/src/animation/AnimationToonMaterial.ts +0 -387
- package/src/animation/AnimationVisualQuality.ts +0 -71
- package/src/animation/applyAnimationRenderPreset.ts +0 -180
- package/src/animation/index.ts +0 -5
- package/src/cinematic/BloomPass.ts +0 -26
- package/src/cinematic/CinematicDepthComposition.ts +0 -30
- package/src/cinematic/CinematicEvidence.ts +0 -123
- package/src/cinematic/CinematicLightingRig.ts +0 -144
- package/src/cinematic/CinematicMaterialPresets.ts +0 -130
- package/src/cinematic/CinematicPostProcess.ts +0 -83
- package/src/cinematic/DepthHazePass.ts +0 -30
- package/src/cinematic/EmissivePracticalLightSystem.ts +0 -45
- package/src/cinematic/FilmGrainPass.ts +0 -24
- package/src/cinematic/FogVolumeSystem.ts +0 -30
- package/src/cinematic/GlowCardSystem.ts +0 -44
- package/src/cinematic/RainParticleSystem.ts +0 -151
- package/src/cinematic/VignettePass.ts +0 -25
- package/src/cinematic/WetReflectionApproximation.ts +0 -27
- package/src/cinematic/index.ts +0 -14
- package/src/effects/CollisionModule.ts +0 -64
- package/src/effects/ColorModule.ts +0 -60
- package/src/effects/ForceModule.ts +0 -25
- package/src/effects/GPUParticleBackend.ts +0 -569
- package/src/effects/Particle.ts +0 -108
- package/src/effects/ParticleDiagnostics.ts +0 -224
- package/src/effects/ParticleEffectPresets.ts +0 -147
- package/src/effects/ParticleEmitter.ts +0 -326
- package/src/effects/ParticleModule.ts +0 -26
- package/src/effects/ParticleRenderPass.ts +0 -117
- package/src/effects/ParticleRenderer.ts +0 -132
- package/src/effects/ParticleSystem.ts +0 -333
- package/src/effects/SizeModule.ts +0 -56
- package/src/effects/TrailModule.ts +0 -72
- package/src/effects/VelocityModule.ts +0 -75
- package/src/effects/index.ts +0 -15
- package/src/index.ts +0 -925
- package/src/materials/AlphaSorting.ts +0 -30
- package/src/materials/MaterialExtensions.ts +0 -42
- package/src/materials/PhysicalMaterial.ts +0 -133
- package/src/materials/TransmissionPass.ts +0 -51
- package/src/performance/BVH.ts +0 -18
- package/src/performance/Batcher.ts +0 -2
- package/src/performance/FrustumCuller.ts +0 -9
- package/src/performance/LOD.ts +0 -20
- package/src/performance/Octree.ts +0 -10
- package/src/performance/RenderItemSorting.ts +0 -170
- package/src/performance/RendererStats.ts +0 -43
- package/src/performance/ResourceBudget.ts +0 -44
- package/src/postprocess/BloomPass.ts +0 -28
- package/src/postprocess/CinematicDiagnostics.ts +0 -642
- package/src/postprocess/ColorGradingPass.ts +0 -24
- package/src/postprocess/DepthOfFieldPass.ts +0 -12
- package/src/postprocess/EffectComposer.ts +0 -349
- package/src/postprocess/SSAOPass.ts +0 -20
- package/src/postprocess/index.ts +0 -34
- package/src/production-runtime/AnimationControlsPipeline.ts +0 -77
- package/src/production-runtime/PBRHDRPipeline.ts +0 -381
- package/src/production-runtime/ProductionEffectsPipeline.ts +0 -85
- package/src/production-runtime/ProductionRendererTypes.ts +0 -136
- package/src/production-runtime/ProductionRuntimeRenderer.ts +0 -172
- package/src/production-runtime/ProductionWebGL2Renderer.ts +0 -313
- package/src/production-runtime/ProductionWebGPURenderer.ts +0 -396
- package/src/production-runtime/TransmissionBackdropCapture.ts +0 -130
- package/src/production-runtime/animation/MorphTargetRenderer.ts +0 -2
- package/src/production-runtime/animation/SkinningRenderer.ts +0 -2
- package/src/production-runtime/backends/RendererBackend.ts +0 -17
- package/src/production-runtime/backends/WebGL2RendererBackend.ts +0 -30
- package/src/production-runtime/backends/WebGPURendererBackend.ts +0 -24
- package/src/production-runtime/backends/webgl2/WebGL2Buffer.ts +0 -2
- package/src/production-runtime/backends/webgl2/WebGL2Capabilities.ts +0 -2
- package/src/production-runtime/backends/webgl2/WebGL2RenderTarget.ts +0 -2
- package/src/production-runtime/backends/webgl2/WebGL2Shader.ts +0 -2
- package/src/production-runtime/backends/webgl2/WebGL2StateCache.ts +0 -1
- package/src/production-runtime/backends/webgl2/WebGL2Texture.ts +0 -2
- package/src/production-runtime/backends/webgpu/WebGPUBuffer.ts +0 -2
- package/src/production-runtime/backends/webgpu/WebGPUCapabilities.ts +0 -2
- package/src/production-runtime/backends/webgpu/WebGPURenderTarget.ts +0 -2
- package/src/production-runtime/backends/webgpu/WebGPUShader.ts +0 -2
- package/src/production-runtime/backends/webgpu/WebGPUTexture.ts +0 -2
- package/src/production-runtime/color/ColorManagement.ts +0 -3
- package/src/production-runtime/color/ToneMapping.ts +0 -7
- package/src/production-runtime/diagnostics/FrameCapture.ts +0 -2
- package/src/production-runtime/diagnostics/GPUCapabilities.ts +0 -2
- package/src/production-runtime/diagnostics/RendererStats.ts +0 -2
- package/src/production-runtime/environment/EnvironmentMap.ts +0 -1
- package/src/production-runtime/environment/HDRLoader.ts +0 -57
- package/src/production-runtime/environment/PMREMGenerator.ts +0 -713
- package/src/production-runtime/framegraph/FrameGraph.ts +0 -18
- package/src/production-runtime/framegraph/RenderPass.ts +0 -15
- package/src/production-runtime/geometry/ProjectedDecalGeometry.ts +0 -439
- package/src/production-runtime/index.ts +0 -127
- package/src/production-runtime/lights/LightManager.ts +0 -7
- package/src/production-runtime/lights/ShadowMapRenderer.ts +0 -5
- package/src/production-runtime/materials/GLTFMaterialAdapter.ts +0 -6
- package/src/production-runtime/materials/GLTFPBRMaterialAdapter.ts +0 -2
- package/src/production-runtime/materials/MaterialCompiler.ts +0 -7
- package/src/production-runtime/materials/MaterialTextureBindings.ts +0 -5
- package/src/production-runtime/materials/PBRMaterial.ts +0 -2
- package/src/production-runtime/materials/PBRShaderFeatures.ts +0 -2
- package/src/production-runtime/passes/ContactShadowPass.ts +0 -184
- package/src/production-runtime/passes/DepthPrepass.ts +0 -7
- package/src/production-runtime/passes/OpaquePass.ts +0 -7
- package/src/production-runtime/passes/ShadowPass.ts +0 -7
- package/src/production-runtime/passes/SkyboxPass.ts +0 -7
- package/src/production-runtime/passes/ToneMappingPass.ts +0 -7
- package/src/production-runtime/passes/TransparentPass.ts +0 -7
- package/src/production-runtime/postprocess/BloomPass.ts +0 -51
- package/src/production-runtime/postprocess/ColorGradingPass.ts +0 -49
- package/src/production-runtime/postprocess/DOFPass.ts +0 -47
- package/src/production-runtime/postprocess/FXAAPass.ts +0 -53
- package/src/production-runtime/postprocess/ProductionEffectComposer.ts +0 -78
- package/src/production-runtime/postprocess/ProductionPostProcessTypes.ts +0 -174
- package/src/production-runtime/postprocess/SSAOPass.ts +0 -45
- package/src/production-runtime/resources/GPUBuffer.ts +0 -2
- package/src/production-runtime/resources/GPUTexture.ts +0 -2
- package/src/production-runtime/resources/RenderTarget.ts +0 -3
- package/src/production-runtime/resources/ResourceCache.ts +0 -7
- package/src/production-runtime/scene/Camera.ts +0 -1
- package/src/production-runtime/scene/Lights.ts +0 -2
- package/src/production-runtime/scene/RenderableMesh.ts +0 -2
- package/src/production-runtime/scene/RenderablePrimitive.ts +0 -1
- package/src/production-runtime/scene/RenderableScene.ts +0 -4
- package/src/production-runtime/shaders/ShaderProgramLibrary.ts +0 -7
- package/src/production-runtime/shaders/chunks/brdf.glsl +0 -2
- package/src/production-runtime/shaders/chunks/ibl.glsl +0 -3
- package/src/production-runtime/shaders/chunks/pbr.frag.glsl +0 -47
- package/src/production-runtime/shaders/chunks/pbr.vert.glsl +0 -8
- package/src/production-runtime/shaders/chunks/shadows.glsl +0 -2
- package/src/production-runtime/shaders/wgsl/pbr.wgsl +0 -3
- package/src/production-runtime/shaders/wgsl/postprocess.wgsl +0 -2
- package/src/production-runtime/shaders/wgsl/skybox.wgsl +0 -2
- package/src/shaders/depth.frag.glsl +0 -5
- package/src/shaders/depth.vert.glsl +0 -8
- package/src/shaders/pbr-direct.frag.glsl +0 -687
- package/src/shaders/pbr-direct.vert.glsl +0 -18
- package/src/shaders/unlit.frag.glsl +0 -18
- package/src/shaders/unlit.vert.glsl +0 -13
- package/src/shadows/CascadedShadowPipeline.ts +0 -53
- package/src/shadows/ContactShadows.ts +0 -106
- package/src/shadows/ShadowDebugViews.ts +0 -46
- package/src/threejs-compatibility/InstancingSystem.ts +0 -17
- package/src/threejs-compatibility/LightingSystem.ts +0 -22
- package/src/threejs-compatibility/MaterialSystem.ts +0 -9
- package/src/threejs-compatibility/RenderTargetSystem.ts +0 -35
- package/src/threejs-compatibility/RendererDiagnostics.ts +0 -61
- package/src/threejs-compatibility/SceneRenderer.ts +0 -34
- package/src/threejs-compatibility/ShadowSystem.ts +0 -19
- package/src/threejs-compatibility/TextureSystem.ts +0 -19
- package/src/threejs-compatibility/ThreeCompatRenderer.ts +0 -90
- package/src/threejs-compatibility/TransparencySystem.ts +0 -19
- package/src/threejs-compatibility/index.ts +0 -29
- package/src/threejs-compatibility/performance/BVH.ts +0 -14
- package/src/threejs-compatibility/performance/FrustumCulling.ts +0 -10
- package/src/threejs-compatibility/performance/Instancing.ts +0 -4
- package/src/threejs-compatibility/performance/LODSystem.ts +0 -16
- package/src/threejs-compatibility/performance/OcclusionCulling.ts +0 -6
- package/src/threejs-compatibility/performance/RaycastAcceleration.ts +0 -12
- package/src/threejs-compatibility/performance/RendererProfiler.ts +0 -19
- package/src/threejs-compatibility/performance/TextureStreaming.ts +0 -4
- package/src/threejs-compatibility/performance/index.ts +0 -12
- package/src/threejs-compatibility/postprocess/BloomPass.ts +0 -16
- package/src/threejs-compatibility/postprocess/ColorGradingPass.ts +0 -16
- package/src/threejs-compatibility/postprocess/DepthOfFieldPass.ts +0 -21
- package/src/threejs-compatibility/postprocess/EffectComposer.ts +0 -14
- package/src/threejs-compatibility/postprocess/FXAAPass.ts +0 -15
- package/src/threejs-compatibility/postprocess/MotionBlurPass.ts +0 -20
- package/src/threejs-compatibility/postprocess/OutlinePass.ts +0 -21
- package/src/threejs-compatibility/postprocess/PostProcessTypes.ts +0 -169
- package/src/threejs-compatibility/postprocess/RenderPass.ts +0 -9
- package/src/threejs-compatibility/postprocess/SMAAPass.ts +0 -15
- package/src/threejs-compatibility/postprocess/SSAOPass.ts +0 -21
- package/src/threejs-compatibility/postprocess/ShaderPass.ts +0 -7
- package/src/threejs-compatibility/postprocess/TAAPass.ts +0 -15
- package/src/threejs-compatibility/postprocess/VignettePass.ts +0 -16
- package/src/threejs-compatibility/postprocess/index.ts +0 -15
- package/src/threejs-compatibility/shaders/NodeMaterial.ts +0 -21
- package/src/threejs-compatibility/shaders/RawShaderMaterial.ts +0 -6
- package/src/threejs-compatibility/shaders/ShaderDiagnostics.ts +0 -17
- package/src/threejs-compatibility/shaders/ShaderMaterial.ts +0 -18
- package/src/threejs-compatibility/shaders/ThreeCompatShaderChunks.ts +0 -6
- package/src/threejs-compatibility/shaders/Uniforms.ts +0 -18
- package/src/threejs-compatibility/shaders/index.ts +0 -9
- package/src/threejs-compatibility/vfx/GPUPointCloud.ts +0 -7
- package/src/threejs-compatibility/vfx/LineRenderer.ts +0 -13
- package/src/threejs-compatibility/vfx/ParticleSystem.ts +0 -23
- package/src/threejs-compatibility/vfx/SpriteSystem.ts +0 -14
- package/src/threejs-compatibility/vfx/TrailRenderer.ts +0 -8
- package/src/threejs-compatibility/vfx/VFXDiagnostics.ts +0 -23
- package/src/threejs-compatibility/vfx/index.ts +0 -9
- package/src/threejs-example-parity/index.ts +0 -205
- package/src/webgpu/WebGPUBuffer.ts +0 -1
- package/src/webgpu/WebGPUCompute.ts +0 -2
- package/src/webgpu/WebGPUPipelineCache.ts +0 -15
- package/src/webgpu/WebGPUPostProcess.ts +0 -2
- package/src/webgpu/WebGPUTexture.ts +0 -2
- package/tsconfig.json +0 -26
- package/vitest.config.ts +0 -20
package/src/RendererTiming.ts
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export type RendererTimingSampleSource = "gpu" | "cpu-fallback";
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export interface RendererTimingSample {
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const cpuDurationMs = Math.max(0, this.now() - started);
|
|
76
|
-
const gpuDurationMs = this.gpuBackend.end(gpuToken, cpuDurationMs);
|
|
77
|
-
const sample = this.createSample(trimmed, cpuDurationMs, gpuDurationMs);
|
|
78
|
-
this.samples.push(sample);
|
|
79
|
-
return sample;
|
|
80
|
-
}
|
|
81
|
-
};
|
|
82
|
-
}
|
|
83
|
-
|
|
84
|
-
snapshot(): RendererTimingSnapshot {
|
|
85
|
-
this.collectAvailableGpuResults();
|
|
86
|
-
const cpuFallbackActive = this.samples.some((sample) => sample.source === "cpu-fallback");
|
|
87
|
-
return {
|
|
88
|
-
gpuTimingSupported: this.gpuBackend.supported,
|
|
89
|
-
cpuFallbackActive,
|
|
90
|
-
sampleCount: this.samples.length,
|
|
91
|
-
...(this.gpuBackend.supported && !cpuFallbackActive ? {} : { unavailableReason: this.fallbackReason }),
|
|
92
|
-
samples: [...this.samples]
|
|
93
|
-
};
|
|
94
|
-
}
|
|
95
|
-
|
|
96
|
-
private createSample(label: string, cpuDurationMs: number, gpuDurationMs: number | undefined): RendererTimingSample {
|
|
97
|
-
if (this.gpuBackend.supported && gpuDurationMs !== undefined && Number.isFinite(gpuDurationMs)) {
|
|
98
|
-
return {
|
|
99
|
-
label,
|
|
100
|
-
durationMs: Number(gpuDurationMs.toFixed(3)),
|
|
101
|
-
cpuDurationMs: Number(cpuDurationMs.toFixed(3)),
|
|
102
|
-
gpuDurationMs: Number(gpuDurationMs.toFixed(3)),
|
|
103
|
-
source: "gpu"
|
|
104
|
-
};
|
|
105
|
-
}
|
|
106
|
-
return {
|
|
107
|
-
label,
|
|
108
|
-
durationMs: Number(cpuDurationMs.toFixed(3)),
|
|
109
|
-
cpuDurationMs: Number(cpuDurationMs.toFixed(3)),
|
|
110
|
-
source: "cpu-fallback",
|
|
111
|
-
fallbackReason: this.fallbackReason
|
|
112
|
-
};
|
|
113
|
-
}
|
|
114
|
-
|
|
115
|
-
private collectAvailableGpuResults(): void {
|
|
116
|
-
const results = this.gpuBackend.collectAvailable?.() ?? [];
|
|
117
|
-
for (const result of results) {
|
|
118
|
-
const sampleIndex = this.samples.findIndex((sample) => sample.label === result.label && sample.source === "cpu-fallback");
|
|
119
|
-
if (sampleIndex < 0) {
|
|
120
|
-
continue;
|
|
121
|
-
}
|
|
122
|
-
const existing = this.samples[sampleIndex]!;
|
|
123
|
-
this.samples[sampleIndex] = {
|
|
124
|
-
label: existing.label,
|
|
125
|
-
durationMs: Number(result.durationMs.toFixed(3)),
|
|
126
|
-
cpuDurationMs: existing.cpuDurationMs,
|
|
127
|
-
gpuDurationMs: Number(result.durationMs.toFixed(3)),
|
|
128
|
-
source: "gpu"
|
|
129
|
-
};
|
|
130
|
-
}
|
|
131
|
-
}
|
|
132
|
-
}
|
|
133
|
-
|
|
134
|
-
export function createCpuFallbackGpuTimingBackend(
|
|
135
|
-
unavailableReason = "GPU timing unavailable; using CPU timing fallback."
|
|
136
|
-
): RendererGpuTimingBackend {
|
|
137
|
-
return {
|
|
138
|
-
supported: false,
|
|
139
|
-
unavailableReason,
|
|
140
|
-
begin(label: string): RendererGpuTimingToken {
|
|
141
|
-
return { label: requireTimingLabel(label) };
|
|
142
|
-
},
|
|
143
|
-
end(_token: RendererGpuTimingToken, _cpuDurationMs: number): number | undefined {
|
|
144
|
-
return undefined;
|
|
145
|
-
}
|
|
146
|
-
};
|
|
147
|
-
}
|
|
148
|
-
|
|
149
|
-
export function createImmediateGpuTimingBackend(durationMs: number): RendererGpuTimingBackend {
|
|
150
|
-
if (!Number.isFinite(durationMs) || durationMs < 0) {
|
|
151
|
-
throw new RangeError("Immediate GPU timing duration must be a finite non-negative number.");
|
|
152
|
-
}
|
|
153
|
-
return {
|
|
154
|
-
supported: true,
|
|
155
|
-
begin(label: string): RendererGpuTimingToken {
|
|
156
|
-
return { label: requireTimingLabel(label) };
|
|
157
|
-
},
|
|
158
|
-
end(_token: RendererGpuTimingToken, _cpuDurationMs: number): number {
|
|
159
|
-
return durationMs;
|
|
160
|
-
}
|
|
161
|
-
};
|
|
162
|
-
}
|
|
163
|
-
|
|
164
|
-
export function createWebGL2GpuTimingBackend(gl: WebGL2RenderingContext): RendererGpuTimingBackend {
|
|
165
|
-
const extension = gl.getExtension("EXT_disjoint_timer_query_webgl2") as EXTDisjointTimerQueryWebGL2 | null;
|
|
166
|
-
if (!extension) {
|
|
167
|
-
return createCpuFallbackGpuTimingBackend("EXT_disjoint_timer_query_webgl2 unavailable; using CPU timing fallback.");
|
|
168
|
-
}
|
|
169
|
-
return new WebGL2GpuTimingBackend(gl, extension);
|
|
170
|
-
}
|
|
171
|
-
|
|
172
|
-
interface EXTDisjointTimerQueryWebGL2 {
|
|
173
|
-
readonly TIME_ELAPSED_EXT: number;
|
|
174
|
-
readonly GPU_DISJOINT_EXT: number;
|
|
175
|
-
}
|
|
176
|
-
|
|
177
|
-
interface WebGL2GpuTimingToken extends RendererGpuTimingToken {
|
|
178
|
-
readonly query: WebGLQuery | null;
|
|
179
|
-
}
|
|
180
|
-
|
|
181
|
-
class WebGL2GpuTimingBackend implements RendererGpuTimingBackend {
|
|
182
|
-
public readonly supported = true;
|
|
183
|
-
public readonly unavailableReason = "GPU timer query result pending or disjoint; using CPU timing fallback for this sample.";
|
|
184
|
-
private readonly pending: WebGL2GpuTimingToken[] = [];
|
|
185
|
-
|
|
186
|
-
constructor(
|
|
187
|
-
private readonly gl: WebGL2RenderingContext,
|
|
188
|
-
private readonly extension: EXTDisjointTimerQueryWebGL2
|
|
189
|
-
) {}
|
|
190
|
-
|
|
191
|
-
begin(label: string): WebGL2GpuTimingToken {
|
|
192
|
-
const query = this.gl.createQuery();
|
|
193
|
-
if (query) {
|
|
194
|
-
this.gl.beginQuery(this.extension.TIME_ELAPSED_EXT, query);
|
|
195
|
-
}
|
|
196
|
-
return { label: requireTimingLabel(label), query };
|
|
197
|
-
}
|
|
198
|
-
|
|
199
|
-
end(token: RendererGpuTimingToken, _cpuDurationMs: number): number | undefined {
|
|
200
|
-
const query = (token as WebGL2GpuTimingToken).query;
|
|
201
|
-
if (!query) {
|
|
202
|
-
return undefined;
|
|
203
|
-
}
|
|
204
|
-
this.gl.endQuery(this.extension.TIME_ELAPSED_EXT);
|
|
205
|
-
this.pending.push(token as WebGL2GpuTimingToken);
|
|
206
|
-
return undefined;
|
|
207
|
-
}
|
|
208
|
-
|
|
209
|
-
collectAvailable(): readonly RendererGpuTimingResult[] {
|
|
210
|
-
const results: RendererGpuTimingResult[] = [];
|
|
211
|
-
for (let index = this.pending.length - 1; index >= 0; index -= 1) {
|
|
212
|
-
const token = this.pending[index]!;
|
|
213
|
-
const result = this.readQueryIfAvailable(token);
|
|
214
|
-
if (!result.done) {
|
|
215
|
-
continue;
|
|
216
|
-
}
|
|
217
|
-
this.pending.splice(index, 1);
|
|
218
|
-
if (result.durationMs !== undefined) {
|
|
219
|
-
results.push({ label: token.label, durationMs: result.durationMs });
|
|
220
|
-
}
|
|
221
|
-
}
|
|
222
|
-
return results.reverse();
|
|
223
|
-
}
|
|
224
|
-
|
|
225
|
-
private readQueryIfAvailable(token: WebGL2GpuTimingToken): { readonly done: boolean; readonly durationMs?: number } {
|
|
226
|
-
const query = token.query;
|
|
227
|
-
if (!query) {
|
|
228
|
-
return { done: true };
|
|
229
|
-
}
|
|
230
|
-
const available = this.gl.getQueryParameter(query, this.gl.QUERY_RESULT_AVAILABLE) as boolean;
|
|
231
|
-
const disjoint = Boolean(this.gl.getParameter(this.extension.GPU_DISJOINT_EXT));
|
|
232
|
-
if (!available) {
|
|
233
|
-
return { done: false };
|
|
234
|
-
}
|
|
235
|
-
if (disjoint) {
|
|
236
|
-
this.gl.deleteQuery(query);
|
|
237
|
-
return { done: true };
|
|
238
|
-
}
|
|
239
|
-
const elapsedNanoseconds = this.gl.getQueryParameter(query, this.gl.QUERY_RESULT) as number;
|
|
240
|
-
this.gl.deleteQuery(query);
|
|
241
|
-
return { done: true, durationMs: elapsedNanoseconds / 1_000_000 };
|
|
242
|
-
}
|
|
243
|
-
}
|
|
244
|
-
|
|
245
|
-
function requireTimingLabel(label: string): string {
|
|
246
|
-
const trimmed = label.trim();
|
|
247
|
-
if (!trimmed) {
|
|
248
|
-
throw new Error("Renderer timing sample label is required");
|
|
249
|
-
}
|
|
250
|
-
return trimmed;
|
|
251
|
-
}
|