@aura3d/rendering 1.3.3 → 1.4.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (314) hide show
  1. package/dist/ForwardPass.js +7 -1
  2. package/dist/ForwardPass.js.map +1 -1
  3. package/dist/MorphTarget.d.ts +1 -0
  4. package/dist/MorphTarget.d.ts.map +1 -1
  5. package/dist/MorphTarget.js.map +1 -1
  6. package/dist/Renderer.js +7 -1
  7. package/dist/Renderer.js.map +1 -1
  8. package/package.json +38 -4
  9. package/src/ArchitecturalLightingFixtures.ts +0 -241
  10. package/src/ArchitecturalMaterialCatalog.ts +0 -130
  11. package/src/ArchitecturalMeasurementFixtures.ts +0 -155
  12. package/src/BRDFLut.ts +0 -47
  13. package/src/CameraFraming.ts +0 -200
  14. package/src/CanonicalSceneFixtures.ts +0 -95
  15. package/src/CascadedShadowMaps.ts +0 -449
  16. package/src/ColorManagement.ts +0 -127
  17. package/src/CullingFixtures.ts +0 -280
  18. package/src/DecalGeometry.ts +0 -26
  19. package/src/DepthPass.ts +0 -110
  20. package/src/EnvironmentBackgroundPass.ts +0 -194
  21. package/src/EnvironmentBackgroundResources.ts +0 -309
  22. package/src/EnvironmentLighting.ts +0 -96
  23. package/src/EnvironmentMapResources.ts +0 -1026
  24. package/src/EnvironmentPipeline.ts +0 -69
  25. package/src/EnvironmentPlatform.ts +0 -1306
  26. package/src/EnvironmentPreset.ts +0 -155
  27. package/src/Exposure.ts +0 -66
  28. package/src/ExternalParityRenderPreset.ts +0 -725
  29. package/src/ForwardPass.ts +0 -1663
  30. package/src/FrameVisualMetrics.ts +0 -301
  31. package/src/Geometry.ts +0 -461
  32. package/src/GeometryPrimitives.ts +0 -2
  33. package/src/HDRRenderPipeline.ts +0 -94
  34. package/src/IBL.ts +0 -86
  35. package/src/IndexBuffer.ts +0 -57
  36. package/src/InstancedPBRMaterial.ts +0 -186
  37. package/src/InstancedUnlitMaterial.ts +0 -60
  38. package/src/Instancing.ts +0 -19
  39. package/src/LightCollector.ts +0 -82
  40. package/src/LightUniforms.ts +0 -47
  41. package/src/LightingDebug.ts +0 -80
  42. package/src/LightingDefaults.ts +0 -79
  43. package/src/LightingRig.ts +0 -301
  44. package/src/LineGeometry.ts +0 -2
  45. package/src/Material.ts +0 -209
  46. package/src/MaterialBinding.ts +0 -131
  47. package/src/MaterialInstance.ts +0 -59
  48. package/src/MaterialPresets.ts +0 -272
  49. package/src/MorphTarget.ts +0 -123
  50. package/src/MorphTargetPlan.ts +0 -178
  51. package/src/MorphUnlitMaterial.ts +0 -60
  52. package/src/NormalMappedPBRMaterial.ts +0 -188
  53. package/src/OceanFixtures.ts +0 -318
  54. package/src/PBRLightingDefaults.ts +0 -12
  55. package/src/PBRMaterial.ts +0 -442
  56. package/src/PMREM.ts +0 -53
  57. package/src/PbrReference.ts +0 -681
  58. package/src/PostProcessPass.ts +0 -2507
  59. package/src/ProceduralTextureFixtures.ts +0 -393
  60. package/src/ProductTurntableFixtures.ts +0 -815
  61. package/src/Raycaster.ts +0 -21
  62. package/src/ReflectionProbe.ts +0 -13
  63. package/src/ReflectionSurfaces.ts +0 -219
  64. package/src/RenderBackend.ts +0 -43
  65. package/src/RenderDebugViews.ts +0 -138
  66. package/src/RenderDevice.ts +0 -836
  67. package/src/RenderGraph.ts +0 -194
  68. package/src/RenderPass.ts +0 -27
  69. package/src/RenderPipeline.ts +0 -101
  70. package/src/RenderQueue.ts +0 -12
  71. package/src/RenderState.ts +0 -12
  72. package/src/Renderer.ts +0 -2626
  73. package/src/RendererDebugOverlay.ts +0 -80
  74. package/src/RendererFeatureGates.ts +0 -150
  75. package/src/RendererPostprocessPlan.ts +0 -279
  76. package/src/RendererTiming.ts +0 -251
  77. package/src/RendererVisualPipelineReport.ts +0 -836
  78. package/src/ResourceLifecycle.ts +0 -21
  79. package/src/Sampler.ts +0 -37
  80. package/src/SceneOptimization.ts +0 -518
  81. package/src/ShaderChunks.ts +0 -393
  82. package/src/ShaderLibrary.ts +0 -2766
  83. package/src/ShaderModule.ts +0 -36
  84. package/src/ShaderPreprocessor.ts +0 -260
  85. package/src/ShaderReflection.ts +0 -201
  86. package/src/ShadowMap.ts +0 -237
  87. package/src/ShadowPass.ts +0 -198
  88. package/src/ShadowProjection.ts +0 -115
  89. package/src/SkinnedLitMaterial.ts +0 -397
  90. package/src/SkinnedUnlitMaterial.ts +0 -63
  91. package/src/SkinningBounds.ts +0 -131
  92. package/src/SpaceEnvironmentFixtures.ts +0 -200
  93. package/src/SpriteGeometry.ts +0 -21
  94. package/src/StereoCameraRig.ts +0 -127
  95. package/src/StereoEffects.ts +0 -274
  96. package/src/TerrainFixtures.ts +0 -180
  97. package/src/Texture.ts +0 -307
  98. package/src/TextureBinding.ts +0 -91
  99. package/src/TexturedPBRMaterial.ts +0 -1112
  100. package/src/TexturedUnlitMaterial.ts +0 -67
  101. package/src/ToneMapping.ts +0 -105
  102. package/src/UniformBinder.ts +0 -16
  103. package/src/UniformLayout.ts +0 -129
  104. package/src/UnlitMaterial.ts +0 -75
  105. package/src/VegetationFixtures.ts +0 -314
  106. package/src/VertexBuffer.ts +0 -120
  107. package/src/VertexFormat.ts +0 -171
  108. package/src/VoxelWorldFixtures.ts +0 -280
  109. package/src/WeatherFixtures.ts +0 -223
  110. package/src/WebGL2Device.ts +0 -2280
  111. package/src/WebGL2StateCache.ts +0 -330
  112. package/src/WebGPUDevice.ts +0 -2877
  113. package/src/WebGPURenderToTextureProof.ts +0 -139
  114. package/src/advanced-runtime/AdvancedRenderer.ts +0 -73
  115. package/src/advanced-runtime/index.ts +0 -9
  116. package/src/animation/AnimationMaterialStyle.ts +0 -32
  117. package/src/animation/AnimationRenderPreset.ts +0 -45
  118. package/src/animation/AnimationToonMaterial.ts +0 -387
  119. package/src/animation/AnimationVisualQuality.ts +0 -71
  120. package/src/animation/applyAnimationRenderPreset.ts +0 -180
  121. package/src/animation/index.ts +0 -5
  122. package/src/cinematic/BloomPass.ts +0 -26
  123. package/src/cinematic/CinematicDepthComposition.ts +0 -30
  124. package/src/cinematic/CinematicEvidence.ts +0 -123
  125. package/src/cinematic/CinematicLightingRig.ts +0 -144
  126. package/src/cinematic/CinematicMaterialPresets.ts +0 -130
  127. package/src/cinematic/CinematicPostProcess.ts +0 -83
  128. package/src/cinematic/DepthHazePass.ts +0 -30
  129. package/src/cinematic/EmissivePracticalLightSystem.ts +0 -45
  130. package/src/cinematic/FilmGrainPass.ts +0 -24
  131. package/src/cinematic/FogVolumeSystem.ts +0 -30
  132. package/src/cinematic/GlowCardSystem.ts +0 -44
  133. package/src/cinematic/RainParticleSystem.ts +0 -151
  134. package/src/cinematic/VignettePass.ts +0 -25
  135. package/src/cinematic/WetReflectionApproximation.ts +0 -27
  136. package/src/cinematic/index.ts +0 -14
  137. package/src/effects/CollisionModule.ts +0 -64
  138. package/src/effects/ColorModule.ts +0 -60
  139. package/src/effects/ForceModule.ts +0 -25
  140. package/src/effects/GPUParticleBackend.ts +0 -569
  141. package/src/effects/Particle.ts +0 -108
  142. package/src/effects/ParticleDiagnostics.ts +0 -224
  143. package/src/effects/ParticleEffectPresets.ts +0 -147
  144. package/src/effects/ParticleEmitter.ts +0 -326
  145. package/src/effects/ParticleModule.ts +0 -26
  146. package/src/effects/ParticleRenderPass.ts +0 -117
  147. package/src/effects/ParticleRenderer.ts +0 -132
  148. package/src/effects/ParticleSystem.ts +0 -333
  149. package/src/effects/SizeModule.ts +0 -56
  150. package/src/effects/TrailModule.ts +0 -72
  151. package/src/effects/VelocityModule.ts +0 -75
  152. package/src/effects/index.ts +0 -15
  153. package/src/index.ts +0 -925
  154. package/src/materials/AlphaSorting.ts +0 -30
  155. package/src/materials/MaterialExtensions.ts +0 -42
  156. package/src/materials/PhysicalMaterial.ts +0 -133
  157. package/src/materials/TransmissionPass.ts +0 -51
  158. package/src/performance/BVH.ts +0 -18
  159. package/src/performance/Batcher.ts +0 -2
  160. package/src/performance/FrustumCuller.ts +0 -9
  161. package/src/performance/LOD.ts +0 -20
  162. package/src/performance/Octree.ts +0 -10
  163. package/src/performance/RenderItemSorting.ts +0 -170
  164. package/src/performance/RendererStats.ts +0 -43
  165. package/src/performance/ResourceBudget.ts +0 -44
  166. package/src/postprocess/BloomPass.ts +0 -28
  167. package/src/postprocess/CinematicDiagnostics.ts +0 -642
  168. package/src/postprocess/ColorGradingPass.ts +0 -24
  169. package/src/postprocess/DepthOfFieldPass.ts +0 -12
  170. package/src/postprocess/EffectComposer.ts +0 -349
  171. package/src/postprocess/SSAOPass.ts +0 -20
  172. package/src/postprocess/index.ts +0 -34
  173. package/src/production-runtime/AnimationControlsPipeline.ts +0 -77
  174. package/src/production-runtime/PBRHDRPipeline.ts +0 -381
  175. package/src/production-runtime/ProductionEffectsPipeline.ts +0 -85
  176. package/src/production-runtime/ProductionRendererTypes.ts +0 -136
  177. package/src/production-runtime/ProductionRuntimeRenderer.ts +0 -172
  178. package/src/production-runtime/ProductionWebGL2Renderer.ts +0 -313
  179. package/src/production-runtime/ProductionWebGPURenderer.ts +0 -396
  180. package/src/production-runtime/TransmissionBackdropCapture.ts +0 -130
  181. package/src/production-runtime/animation/MorphTargetRenderer.ts +0 -2
  182. package/src/production-runtime/animation/SkinningRenderer.ts +0 -2
  183. package/src/production-runtime/backends/RendererBackend.ts +0 -17
  184. package/src/production-runtime/backends/WebGL2RendererBackend.ts +0 -30
  185. package/src/production-runtime/backends/WebGPURendererBackend.ts +0 -24
  186. package/src/production-runtime/backends/webgl2/WebGL2Buffer.ts +0 -2
  187. package/src/production-runtime/backends/webgl2/WebGL2Capabilities.ts +0 -2
  188. package/src/production-runtime/backends/webgl2/WebGL2RenderTarget.ts +0 -2
  189. package/src/production-runtime/backends/webgl2/WebGL2Shader.ts +0 -2
  190. package/src/production-runtime/backends/webgl2/WebGL2StateCache.ts +0 -1
  191. package/src/production-runtime/backends/webgl2/WebGL2Texture.ts +0 -2
  192. package/src/production-runtime/backends/webgpu/WebGPUBuffer.ts +0 -2
  193. package/src/production-runtime/backends/webgpu/WebGPUCapabilities.ts +0 -2
  194. package/src/production-runtime/backends/webgpu/WebGPURenderTarget.ts +0 -2
  195. package/src/production-runtime/backends/webgpu/WebGPUShader.ts +0 -2
  196. package/src/production-runtime/backends/webgpu/WebGPUTexture.ts +0 -2
  197. package/src/production-runtime/color/ColorManagement.ts +0 -3
  198. package/src/production-runtime/color/ToneMapping.ts +0 -7
  199. package/src/production-runtime/diagnostics/FrameCapture.ts +0 -2
  200. package/src/production-runtime/diagnostics/GPUCapabilities.ts +0 -2
  201. package/src/production-runtime/diagnostics/RendererStats.ts +0 -2
  202. package/src/production-runtime/environment/EnvironmentMap.ts +0 -1
  203. package/src/production-runtime/environment/HDRLoader.ts +0 -57
  204. package/src/production-runtime/environment/PMREMGenerator.ts +0 -713
  205. package/src/production-runtime/framegraph/FrameGraph.ts +0 -18
  206. package/src/production-runtime/framegraph/RenderPass.ts +0 -15
  207. package/src/production-runtime/geometry/ProjectedDecalGeometry.ts +0 -439
  208. package/src/production-runtime/index.ts +0 -127
  209. package/src/production-runtime/lights/LightManager.ts +0 -7
  210. package/src/production-runtime/lights/ShadowMapRenderer.ts +0 -5
  211. package/src/production-runtime/materials/GLTFMaterialAdapter.ts +0 -6
  212. package/src/production-runtime/materials/GLTFPBRMaterialAdapter.ts +0 -2
  213. package/src/production-runtime/materials/MaterialCompiler.ts +0 -7
  214. package/src/production-runtime/materials/MaterialTextureBindings.ts +0 -5
  215. package/src/production-runtime/materials/PBRMaterial.ts +0 -2
  216. package/src/production-runtime/materials/PBRShaderFeatures.ts +0 -2
  217. package/src/production-runtime/passes/ContactShadowPass.ts +0 -184
  218. package/src/production-runtime/passes/DepthPrepass.ts +0 -7
  219. package/src/production-runtime/passes/OpaquePass.ts +0 -7
  220. package/src/production-runtime/passes/ShadowPass.ts +0 -7
  221. package/src/production-runtime/passes/SkyboxPass.ts +0 -7
  222. package/src/production-runtime/passes/ToneMappingPass.ts +0 -7
  223. package/src/production-runtime/passes/TransparentPass.ts +0 -7
  224. package/src/production-runtime/postprocess/BloomPass.ts +0 -51
  225. package/src/production-runtime/postprocess/ColorGradingPass.ts +0 -49
  226. package/src/production-runtime/postprocess/DOFPass.ts +0 -47
  227. package/src/production-runtime/postprocess/FXAAPass.ts +0 -53
  228. package/src/production-runtime/postprocess/ProductionEffectComposer.ts +0 -78
  229. package/src/production-runtime/postprocess/ProductionPostProcessTypes.ts +0 -174
  230. package/src/production-runtime/postprocess/SSAOPass.ts +0 -45
  231. package/src/production-runtime/resources/GPUBuffer.ts +0 -2
  232. package/src/production-runtime/resources/GPUTexture.ts +0 -2
  233. package/src/production-runtime/resources/RenderTarget.ts +0 -3
  234. package/src/production-runtime/resources/ResourceCache.ts +0 -7
  235. package/src/production-runtime/scene/Camera.ts +0 -1
  236. package/src/production-runtime/scene/Lights.ts +0 -2
  237. package/src/production-runtime/scene/RenderableMesh.ts +0 -2
  238. package/src/production-runtime/scene/RenderablePrimitive.ts +0 -1
  239. package/src/production-runtime/scene/RenderableScene.ts +0 -4
  240. package/src/production-runtime/shaders/ShaderProgramLibrary.ts +0 -7
  241. package/src/production-runtime/shaders/chunks/brdf.glsl +0 -2
  242. package/src/production-runtime/shaders/chunks/ibl.glsl +0 -3
  243. package/src/production-runtime/shaders/chunks/pbr.frag.glsl +0 -47
  244. package/src/production-runtime/shaders/chunks/pbr.vert.glsl +0 -8
  245. package/src/production-runtime/shaders/chunks/shadows.glsl +0 -2
  246. package/src/production-runtime/shaders/wgsl/pbr.wgsl +0 -3
  247. package/src/production-runtime/shaders/wgsl/postprocess.wgsl +0 -2
  248. package/src/production-runtime/shaders/wgsl/skybox.wgsl +0 -2
  249. package/src/shaders/depth.frag.glsl +0 -5
  250. package/src/shaders/depth.vert.glsl +0 -8
  251. package/src/shaders/pbr-direct.frag.glsl +0 -687
  252. package/src/shaders/pbr-direct.vert.glsl +0 -18
  253. package/src/shaders/unlit.frag.glsl +0 -18
  254. package/src/shaders/unlit.vert.glsl +0 -13
  255. package/src/shadows/CascadedShadowPipeline.ts +0 -53
  256. package/src/shadows/ContactShadows.ts +0 -106
  257. package/src/shadows/ShadowDebugViews.ts +0 -46
  258. package/src/threejs-compatibility/InstancingSystem.ts +0 -17
  259. package/src/threejs-compatibility/LightingSystem.ts +0 -22
  260. package/src/threejs-compatibility/MaterialSystem.ts +0 -9
  261. package/src/threejs-compatibility/RenderTargetSystem.ts +0 -35
  262. package/src/threejs-compatibility/RendererDiagnostics.ts +0 -61
  263. package/src/threejs-compatibility/SceneRenderer.ts +0 -34
  264. package/src/threejs-compatibility/ShadowSystem.ts +0 -19
  265. package/src/threejs-compatibility/TextureSystem.ts +0 -19
  266. package/src/threejs-compatibility/ThreeCompatRenderer.ts +0 -90
  267. package/src/threejs-compatibility/TransparencySystem.ts +0 -19
  268. package/src/threejs-compatibility/index.ts +0 -29
  269. package/src/threejs-compatibility/performance/BVH.ts +0 -14
  270. package/src/threejs-compatibility/performance/FrustumCulling.ts +0 -10
  271. package/src/threejs-compatibility/performance/Instancing.ts +0 -4
  272. package/src/threejs-compatibility/performance/LODSystem.ts +0 -16
  273. package/src/threejs-compatibility/performance/OcclusionCulling.ts +0 -6
  274. package/src/threejs-compatibility/performance/RaycastAcceleration.ts +0 -12
  275. package/src/threejs-compatibility/performance/RendererProfiler.ts +0 -19
  276. package/src/threejs-compatibility/performance/TextureStreaming.ts +0 -4
  277. package/src/threejs-compatibility/performance/index.ts +0 -12
  278. package/src/threejs-compatibility/postprocess/BloomPass.ts +0 -16
  279. package/src/threejs-compatibility/postprocess/ColorGradingPass.ts +0 -16
  280. package/src/threejs-compatibility/postprocess/DepthOfFieldPass.ts +0 -21
  281. package/src/threejs-compatibility/postprocess/EffectComposer.ts +0 -14
  282. package/src/threejs-compatibility/postprocess/FXAAPass.ts +0 -15
  283. package/src/threejs-compatibility/postprocess/MotionBlurPass.ts +0 -20
  284. package/src/threejs-compatibility/postprocess/OutlinePass.ts +0 -21
  285. package/src/threejs-compatibility/postprocess/PostProcessTypes.ts +0 -169
  286. package/src/threejs-compatibility/postprocess/RenderPass.ts +0 -9
  287. package/src/threejs-compatibility/postprocess/SMAAPass.ts +0 -15
  288. package/src/threejs-compatibility/postprocess/SSAOPass.ts +0 -21
  289. package/src/threejs-compatibility/postprocess/ShaderPass.ts +0 -7
  290. package/src/threejs-compatibility/postprocess/TAAPass.ts +0 -15
  291. package/src/threejs-compatibility/postprocess/VignettePass.ts +0 -16
  292. package/src/threejs-compatibility/postprocess/index.ts +0 -15
  293. package/src/threejs-compatibility/shaders/NodeMaterial.ts +0 -21
  294. package/src/threejs-compatibility/shaders/RawShaderMaterial.ts +0 -6
  295. package/src/threejs-compatibility/shaders/ShaderDiagnostics.ts +0 -17
  296. package/src/threejs-compatibility/shaders/ShaderMaterial.ts +0 -18
  297. package/src/threejs-compatibility/shaders/ThreeCompatShaderChunks.ts +0 -6
  298. package/src/threejs-compatibility/shaders/Uniforms.ts +0 -18
  299. package/src/threejs-compatibility/shaders/index.ts +0 -9
  300. package/src/threejs-compatibility/vfx/GPUPointCloud.ts +0 -7
  301. package/src/threejs-compatibility/vfx/LineRenderer.ts +0 -13
  302. package/src/threejs-compatibility/vfx/ParticleSystem.ts +0 -23
  303. package/src/threejs-compatibility/vfx/SpriteSystem.ts +0 -14
  304. package/src/threejs-compatibility/vfx/TrailRenderer.ts +0 -8
  305. package/src/threejs-compatibility/vfx/VFXDiagnostics.ts +0 -23
  306. package/src/threejs-compatibility/vfx/index.ts +0 -9
  307. package/src/threejs-example-parity/index.ts +0 -205
  308. package/src/webgpu/WebGPUBuffer.ts +0 -1
  309. package/src/webgpu/WebGPUCompute.ts +0 -2
  310. package/src/webgpu/WebGPUPipelineCache.ts +0 -15
  311. package/src/webgpu/WebGPUPostProcess.ts +0 -2
  312. package/src/webgpu/WebGPUTexture.ts +0 -2
  313. package/tsconfig.json +0 -26
  314. package/vitest.config.ts +0 -20
@@ -1,30 +0,0 @@
1
- export interface ExternalParityAlphaSortItem {
2
- readonly id: string;
3
- readonly depth: number;
4
- readonly alphaMode: "opaque" | "mask" | "blend";
5
- readonly renderOrder?: number;
6
- }
7
-
8
- export function sortExternalParityAlphaItems(items: readonly ExternalParityAlphaSortItem[]): readonly ExternalParityAlphaSortItem[] {
9
- return [...items].sort((a, b) => {
10
- const orderA = a.renderOrder ?? 0;
11
- const orderB = b.renderOrder ?? 0;
12
- if (orderA !== orderB) return orderA - orderB;
13
- const groupA = alphaGroup(a.alphaMode);
14
- const groupB = alphaGroup(b.alphaMode);
15
- if (groupA !== groupB) return groupA - groupB;
16
- if (a.alphaMode === "blend" || b.alphaMode === "blend") return b.depth - a.depth;
17
- return a.depth - b.depth;
18
- });
19
- }
20
-
21
- function alphaGroup(mode: ExternalParityAlphaSortItem["alphaMode"]): number {
22
- switch (mode) {
23
- case "opaque":
24
- return 0;
25
- case "mask":
26
- return 1;
27
- case "blend":
28
- return 2;
29
- }
30
- }
@@ -1,42 +0,0 @@
1
- export type ExternalParityMaterialExtension =
2
- | "clearcoat"
3
- | "sheen"
4
- | "specular"
5
- | "transmission"
6
- | "volume"
7
- | "ior"
8
- | "anisotropy"
9
- | "iridescence"
10
- | "emissive-strength"
11
- | "texture-transform"
12
- | "multi-uv";
13
-
14
- export interface ExternalParityMaterialExtensionState {
15
- readonly extension: ExternalParityMaterialExtension;
16
- readonly support: "supported" | "bounded" | "unsupported";
17
- readonly diagnostic: string;
18
- }
19
-
20
- export const EXTERNAL_PARITY_MATERIAL_EXTENSION_SUPPORT: readonly ExternalParityMaterialExtensionState[] = [
21
- { extension: "clearcoat", support: "bounded", diagnostic: "Clearcoat factor and roughness are modeled; layered multiple scattering remains bounded." },
22
- { extension: "sheen", support: "bounded", diagnostic: "Sheen color/roughness intent is modeled for fabric review; exact renderer parity requires visual comparison." },
23
- { extension: "specular", support: "bounded", diagnostic: "Specular factor/color are modeled for material diagnostics and matrix proof." },
24
- { extension: "transmission", support: "bounded", diagnostic: "Transmission is approximated by the bounded transmission pass; refraction parity is not claimed." },
25
- { extension: "volume", support: "bounded", diagnostic: "Volume thickness/attenuation are tracked for diagnostics; full volumetric caustics are not claimed." },
26
- { extension: "ior", support: "bounded", diagnostic: "IOR is tracked and used by bounded Fresnel/transmission response." },
27
- { extension: "anisotropy", support: "bounded", diagnostic: "Anisotropy intent is tracked for brushed material review; tangent-space parity requires visual evidence." },
28
- { extension: "iridescence", support: "bounded", diagnostic: "Iridescence factors are tracked for diagnostics; spectral accuracy is not claimed." },
29
- { extension: "emissive-strength", support: "supported", diagnostic: "Emissive strength is supported through HDR/tone-mapped material proof." },
30
- { extension: "texture-transform", support: "supported", diagnostic: "Texture transforms are tracked and validated for material slots." },
31
- { extension: "multi-uv", support: "bounded", diagnostic: "Multiple UV intent is tracked; fallback diagnostics are required when a shader path cannot bind the requested UV set." }
32
- ];
33
-
34
- export function getExternalParityMaterialExtensionState(extension: ExternalParityMaterialExtension): ExternalParityMaterialExtensionState {
35
- return EXTERNAL_PARITY_MATERIAL_EXTENSION_SUPPORT.find((entry) => entry.extension === extension)!;
36
- }
37
-
38
- export function createExternalParityMaterialExtensionDiagnostics(
39
- requested: readonly ExternalParityMaterialExtension[]
40
- ): readonly ExternalParityMaterialExtensionState[] {
41
- return requested.map(getExternalParityMaterialExtensionState);
42
- }
@@ -1,133 +0,0 @@
1
- import {
2
- createExternalParityMaterialExtensionDiagnostics,
3
- type ExternalParityMaterialExtension,
4
- type ExternalParityMaterialExtensionState
5
- } from "./MaterialExtensions";
6
-
7
- export type ExternalParityMaterialKind =
8
- | "chrome"
9
- | "brushed-metal"
10
- | "gold"
11
- | "painted-metal"
12
- | "matte-plastic"
13
- | "glossy-plastic"
14
- | "rubber"
15
- | "glass-transmission"
16
- | "clearcoat-car-paint"
17
- | "fabric-sheen"
18
- | "emissive"
19
- | "textured-ceramic-stone";
20
-
21
- export interface ExternalParityPhysicalMaterialDescriptor {
22
- readonly id: ExternalParityMaterialKind;
23
- readonly label: string;
24
- readonly baseColor: readonly [number, number, number, number];
25
- readonly metallic: number;
26
- readonly roughness: number;
27
- readonly emissive?: readonly [number, number, number];
28
- readonly emissiveStrength?: number;
29
- readonly normalScale?: number;
30
- readonly occlusionStrength?: number;
31
- readonly alphaMode?: "opaque" | "mask" | "blend";
32
- readonly alphaCutoff?: number;
33
- readonly doubleSided?: boolean;
34
- readonly extensions: readonly ExternalParityMaterialExtension[];
35
- readonly visualGoal: string;
36
- }
37
-
38
- export interface ExternalParityPhysicalMaterialAnalysis {
39
- readonly descriptor: ExternalParityPhysicalMaterialDescriptor;
40
- readonly extensionDiagnostics: readonly ExternalParityMaterialExtensionState[];
41
- readonly reflectanceClass: "mirror-metal" | "rough-metal" | "dielectric" | "transparent" | "emissive";
42
- readonly requiresIbl: boolean;
43
- readonly requiresTransmissionPass: boolean;
44
- readonly requiresAlphaSorting: boolean;
45
- readonly warnings: readonly string[];
46
- }
47
-
48
- export class ExternalParityPhysicalMaterial {
49
- public readonly descriptor: ExternalParityPhysicalMaterialDescriptor;
50
-
51
- constructor(descriptor: ExternalParityPhysicalMaterialDescriptor) {
52
- validateDescriptor(descriptor);
53
- this.descriptor = descriptor;
54
- }
55
-
56
- analyze(): ExternalParityPhysicalMaterialAnalysis {
57
- const extensionDiagnostics = createExternalParityMaterialExtensionDiagnostics(this.descriptor.extensions);
58
- const reflectanceClass = classifyMaterial(this.descriptor);
59
- const requiresTransmissionPass = this.descriptor.extensions.includes("transmission") || this.descriptor.id === "glass-transmission";
60
- const requiresAlphaSorting = this.descriptor.alphaMode === "blend" || requiresTransmissionPass;
61
- const warnings = [
62
- ...extensionDiagnostics.filter((entry) => entry.support !== "supported").map((entry) => `${entry.extension}: ${entry.diagnostic}`),
63
- ...(this.descriptor.metallic > 0.8 && this.descriptor.roughness < 0.2 ? [] : []),
64
- ...(requiresTransmissionPass ? ["Transmission is bounded and must be compared against Three.js before release claims."] : [])
65
- ];
66
- return {
67
- descriptor: this.descriptor,
68
- extensionDiagnostics,
69
- reflectanceClass,
70
- requiresIbl: this.descriptor.metallic > 0 || this.descriptor.extensions.length > 0,
71
- requiresTransmissionPass,
72
- requiresAlphaSorting,
73
- warnings
74
- };
75
- }
76
- }
77
-
78
- export const EXTERNAL_PARITY_PHYSICAL_MATERIAL_MATRIX: readonly ExternalParityPhysicalMaterialDescriptor[] = [
79
- material("chrome", "Chrome", [0.92, 0.94, 0.95, 1], 1, 0.04, [], "Mirror-like metal must reflect environment directionally."),
80
- material("brushed-metal", "Brushed Metal", [0.78, 0.76, 0.72, 1], 1, 0.32, ["anisotropy"], "Brushed metal must show rough directional response."),
81
- material("gold", "Gold", [1, 0.72, 0.28, 1], 1, 0.18, [], "Gold must read as tinted metal, not yellow plastic."),
82
- material("painted-metal", "Painted Metal", [0.8, 0.04, 0.03, 1], 0.65, 0.22, ["clearcoat"], "Painted metal must show base color plus coated highlight."),
83
- material("matte-plastic", "Matte Plastic", [0.08, 0.1, 0.12, 1], 0, 0.82, [], "Matte plastic must have broad diffuse response."),
84
- material("glossy-plastic", "Glossy Plastic", [0.02, 0.28, 0.9, 1], 0, 0.16, ["specular"], "Glossy plastic must show tight dielectric highlights."),
85
- material("rubber", "Rubber", [0.01, 0.012, 0.014, 1], 0, 0.92, [], "Rubber must stay dark and rough without metal response."),
86
- material("glass-transmission", "Glass / Transmission", [0.82, 0.96, 1, 0.34], 0, 0.02, ["transmission", "volume", "ior"], "Glass must be transparent/transmissive with honest limitations."),
87
- material("clearcoat-car-paint", "Clearcoat Car Paint", [0.1, 0.02, 0.018, 1], 0.35, 0.18, ["clearcoat", "specular"], "Car paint must show layered highlight response."),
88
- material("fabric-sheen", "Fabric / Sheen", [0.55, 0.28, 0.9, 1], 0, 0.72, ["sheen"], "Fabric must show soft grazing-angle sheen."),
89
- material("emissive", "Emissive", [0.04, 0.04, 0.04, 1], 0, 0.45, ["emissive-strength"], "Emissive material must pass through HDR tone mapping and bloom evidence.", [1, 0.45, 0.12], 4),
90
- material("textured-ceramic-stone", "Textured Ceramic / Stone", [0.62, 0.58, 0.52, 1], 0, 0.58, ["texture-transform", "multi-uv"], "Stone/ceramic must show texture, normal, and roughness detail.")
91
- ];
92
-
93
- export function createExternalParityPhysicalMaterial(kind: ExternalParityMaterialKind): ExternalParityPhysicalMaterial {
94
- const descriptor = EXTERNAL_PARITY_PHYSICAL_MATERIAL_MATRIX.find((entry) => entry.id === kind);
95
- if (!descriptor) throw new Error(`Unknown ExternalParity material kind: ${kind}`);
96
- return new ExternalParityPhysicalMaterial(descriptor);
97
- }
98
-
99
- export function analyzeExternalParityMaterialMatrix(): readonly ExternalParityPhysicalMaterialAnalysis[] {
100
- return EXTERNAL_PARITY_PHYSICAL_MATERIAL_MATRIX.map((descriptor) => new ExternalParityPhysicalMaterial(descriptor).analyze());
101
- }
102
-
103
- function material(
104
- id: ExternalParityMaterialKind,
105
- label: string,
106
- baseColor: readonly [number, number, number, number],
107
- metallic: number,
108
- roughness: number,
109
- extensions: readonly ExternalParityMaterialExtension[],
110
- visualGoal: string,
111
- emissive?: readonly [number, number, number],
112
- emissiveStrength?: number
113
- ): ExternalParityPhysicalMaterialDescriptor {
114
- return { id, label, baseColor, metallic, roughness, extensions, visualGoal, ...(emissive ? { emissive } : {}), ...(emissiveStrength ? { emissiveStrength } : {}), ...(id === "glass-transmission" ? { alphaMode: "blend" as const, doubleSided: true } : {}) };
115
- }
116
-
117
- function validateDescriptor(descriptor: ExternalParityPhysicalMaterialDescriptor): void {
118
- if (!descriptor.id || !descriptor.label) throw new Error("ExternalParity physical material requires id and label.");
119
- if (descriptor.baseColor.length !== 4 || descriptor.baseColor.some((value) => !Number.isFinite(value) || value < 0 || value > 1)) {
120
- throw new Error(`ExternalParity physical material ${descriptor.id} has invalid baseColor.`);
121
- }
122
- if (!Number.isFinite(descriptor.metallic) || descriptor.metallic < 0 || descriptor.metallic > 1) throw new Error(`ExternalParity physical material ${descriptor.id} has invalid metallic.`);
123
- if (!Number.isFinite(descriptor.roughness) || descriptor.roughness < 0 || descriptor.roughness > 1) throw new Error(`ExternalParity physical material ${descriptor.id} has invalid roughness.`);
124
- }
125
-
126
- function classifyMaterial(descriptor: ExternalParityPhysicalMaterialDescriptor): ExternalParityPhysicalMaterialAnalysis["reflectanceClass"] {
127
- if ((descriptor.emissiveStrength ?? 0) > 0) return "emissive";
128
- if (descriptor.extensions.includes("transmission")) return "transparent";
129
- if (descriptor.metallic > 0.8 && descriptor.roughness < 0.18) return "mirror-metal";
130
- if (descriptor.extensions.includes("clearcoat") && descriptor.metallic >= 0.3) return "rough-metal";
131
- if (descriptor.metallic > 0.5) return "rough-metal";
132
- return "dielectric";
133
- }
@@ -1,51 +0,0 @@
1
- import { createExternalParityToneMappingPolicy, toneMapExternalParityHdrPixels } from "../ToneMapping";
2
-
3
- export interface ExternalParityTransmissionSample {
4
- readonly baseColor: readonly [number, number, number];
5
- readonly thickness: number;
6
- readonly attenuationColor: readonly [number, number, number];
7
- readonly attenuationDistance: number;
8
- readonly ior: number;
9
- readonly intensity: number;
10
- }
11
-
12
- export interface ExternalParityTransmissionResult {
13
- readonly transmittedColor: readonly [number, number, number];
14
- readonly displayColor: readonly [number, number, number];
15
- readonly bounded: true;
16
- readonly diagnostic: string;
17
- }
18
-
19
- export function evaluateExternalParityTransmission(sample: ExternalParityTransmissionSample): ExternalParityTransmissionResult {
20
- validateSample(sample);
21
- const attenuation = Math.exp(-sample.thickness / Math.max(0.0001, sample.attenuationDistance));
22
- const fresnelScale = Math.max(0, Math.min(1, (sample.ior - 1) / (sample.ior + 1)));
23
- const transmitted: [number, number, number] = [
24
- sample.baseColor[0] * sample.attenuationColor[0] * attenuation * sample.intensity * (1 - fresnelScale),
25
- sample.baseColor[1] * sample.attenuationColor[1] * attenuation * sample.intensity * (1 - fresnelScale),
26
- sample.baseColor[2] * sample.attenuationColor[2] * attenuation * sample.intensity * (1 - fresnelScale)
27
- ];
28
- const toneMapped = toneMapExternalParityHdrPixels(
29
- new Float32Array([transmitted[0], transmitted[1], transmitted[2], 1]),
30
- 1,
31
- 1,
32
- createExternalParityToneMappingPolicy("material-review", { operator: "reinhard", exposure: 1, gamma: 1, outputColorSpace: "srgb" })
33
- );
34
- return {
35
- transmittedColor: transmitted.map(round) as [number, number, number],
36
- displayColor: [toneMapped.pixels[0]!, toneMapped.pixels[1]!, toneMapped.pixels[2]!],
37
- bounded: true,
38
- diagnostic: "Bounded transmission approximation for material review; full refraction/caustics parity is not claimed."
39
- };
40
- }
41
-
42
- function validateSample(sample: ExternalParityTransmissionSample): void {
43
- if (sample.baseColor.length !== 3 || sample.attenuationColor.length !== 3) throw new Error("Transmission colors must be RGB tuples.");
44
- for (const value of [...sample.baseColor, ...sample.attenuationColor, sample.thickness, sample.attenuationDistance, sample.ior, sample.intensity]) {
45
- if (!Number.isFinite(value) || value < 0) throw new Error("Transmission sample values must be finite and non-negative.");
46
- }
47
- }
48
-
49
- function round(value: number): number {
50
- return Number(value.toFixed(6));
51
- }
@@ -1,18 +0,0 @@
1
- export {
2
- buildStaticBoundsBvh,
3
- queryStaticBoundsBvh,
4
- raycastStaticBoundsBvh,
5
- updateStaticBoundsBvh
6
- } from "../SceneOptimization";
7
- export type {
8
- StaticBoundsBvh,
9
- StaticBoundsBvhBuildDiagnostics,
10
- StaticBoundsBvhNode,
11
- StaticBoundsBvhQueryOptions,
12
- StaticBoundsBvhQueryResult,
13
- StaticBoundsBvhRaycastHit,
14
- StaticBoundsBvhRaycastResult,
15
- StaticBoundsBvhTraversalDiagnostics,
16
- StaticSpatialBounds,
17
- StaticSpatialItem
18
- } from "../SceneOptimization";
@@ -1,2 +0,0 @@
1
- export { batchStaticRenderItems } from "../SceneOptimization";
2
- export type { StaticBatchInput, StaticBatchOptions, StaticBatchResult } from "../SceneOptimization";
@@ -1,9 +0,0 @@
1
- import { Box3, Vector3 } from "@aura3d/math";
2
- import type { StaticBoundsIntersector, StaticSpatialItem } from "../SceneOptimization";
3
-
4
- export function cullStaticItems<T>(items: readonly StaticSpatialItem<T>[], frustum: StaticBoundsIntersector): readonly StaticSpatialItem<T>[] {
5
- return items.filter((item) => frustum.intersectsBox(new Box3(
6
- new Vector3(item.bounds.min[0], item.bounds.min[1], item.bounds.min[2]),
7
- new Vector3(item.bounds.max[0], item.bounds.max[1], item.bounds.max[2])
8
- )));
9
- }
@@ -1,20 +0,0 @@
1
- export interface PerformanceLodLevel {
2
- readonly id: string;
3
- readonly maxDistance: number;
4
- readonly triangleBudget: number;
5
- }
6
-
7
- export function selectPerformanceLodLevel(levels: readonly PerformanceLodLevel[], distance: number): PerformanceLodLevel {
8
- if (levels.length === 0) throw new Error("selectPerformanceLodLevel requires at least one LOD level.");
9
- const sorted = [...levels].sort((a, b) => a.maxDistance - b.maxDistance);
10
- return sorted.find((level) => distance <= level.maxDistance) ?? sorted[sorted.length - 1]!;
11
- }
12
-
13
- export function createDefaultPerformanceLodLevels(baseTriangles: number): readonly PerformanceLodLevel[] {
14
- const triangles = Math.max(1, Math.floor(baseTriangles));
15
- return [
16
- { id: "lod0", maxDistance: 8, triangleBudget: triangles },
17
- { id: "lod1", maxDistance: 20, triangleBudget: Math.max(1, Math.floor(triangles * 0.45)) },
18
- { id: "lod2", maxDistance: Number.POSITIVE_INFINITY, triangleBudget: Math.max(1, Math.floor(triangles * 0.16)) }
19
- ];
20
- }
@@ -1,10 +0,0 @@
1
- import type { StaticSpatialBounds, StaticSpatialItem } from "../SceneOptimization";
2
-
3
- export interface OctreeNode<T = unknown> {
4
- readonly bounds: StaticSpatialBounds;
5
- readonly items: readonly StaticSpatialItem<T>[];
6
- }
7
-
8
- export function createFlatOctree<T>(bounds: StaticSpatialBounds, items: readonly StaticSpatialItem<T>[]): OctreeNode<T> {
9
- return { bounds, items };
10
- }
@@ -1,170 +0,0 @@
1
- export type RenderQueueBucket = "opaque" | "transmission" | "mask" | "transparent";
2
-
3
- export interface RenderQueueSortItem<T = unknown> {
4
- readonly item: T;
5
- readonly bucket: RenderQueueBucket;
6
- readonly depth: number;
7
- readonly pipelineKey?: string;
8
- readonly batchKey?: string;
9
- readonly instanceCount?: number;
10
- readonly renderOrder?: number;
11
- }
12
-
13
- export interface RenderQueueSortOptions {
14
- readonly transparentBackToFront?: boolean;
15
- readonly opaqueFrontToBack?: boolean;
16
- readonly groupOpaqueByPipeline?: boolean;
17
- }
18
-
19
- export interface RenderQueuePlan<T = unknown> {
20
- readonly items: readonly T[];
21
- readonly diagnostics: RenderQueueSortDiagnostics;
22
- }
23
-
24
- export interface RenderQueueSortDiagnostics {
25
- readonly total: number;
26
- readonly objectCount: number;
27
- readonly estimatedDrawCalls: number;
28
- readonly totalInstances: number;
29
- readonly batchableGroups: number;
30
- readonly largestBatch: number;
31
- readonly materialSwitches: number;
32
- readonly opaqueCount: number;
33
- readonly transmissionCount: number;
34
- readonly maskedCount: number;
35
- readonly transparentCount: number;
36
- readonly pipelineTransitions: number;
37
- readonly opaqueFrontToBack: boolean;
38
- readonly transparentBackToFront: boolean;
39
- }
40
-
41
- export function sortRenderQueueItems<T>(
42
- items: readonly RenderQueueSortItem<T>[],
43
- options: RenderQueueSortOptions = {}
44
- ): RenderQueuePlan<T> {
45
- const opaqueFrontToBack = options.opaqueFrontToBack ?? true;
46
- const transparentBackToFront = options.transparentBackToFront ?? true;
47
- const groupOpaqueByPipeline = options.groupOpaqueByPipeline ?? false;
48
- const decorated = items.map((entry, index) => {
49
- validateRenderQueueItem(entry, index);
50
- return { ...entry, index };
51
- });
52
-
53
- decorated.sort((left, right) => {
54
- const orderDelta = (left.renderOrder ?? 0) - (right.renderOrder ?? 0);
55
- if (orderDelta !== 0) return orderDelta;
56
-
57
- const bucketDelta = bucketRank(left.bucket) - bucketRank(right.bucket);
58
- if (bucketDelta !== 0) return bucketDelta;
59
-
60
- if (left.bucket === "transparent" || right.bucket === "transparent") {
61
- if (transparentBackToFront) {
62
- const depthDelta = right.depth - left.depth;
63
- if (Math.abs(depthDelta) > 1e-6) return depthDelta;
64
- }
65
- return left.index - right.index;
66
- }
67
-
68
- if (groupOpaqueByPipeline) {
69
- const pipelineDelta = pipelineKey(left).localeCompare(pipelineKey(right));
70
- if (pipelineDelta !== 0) return pipelineDelta;
71
- }
72
-
73
- if (opaqueFrontToBack) {
74
- const depthDelta = left.depth - right.depth;
75
- if (Math.abs(depthDelta) > 1e-6) return depthDelta;
76
- }
77
-
78
- if (!groupOpaqueByPipeline) {
79
- const pipelineDelta = pipelineKey(left).localeCompare(pipelineKey(right));
80
- if (pipelineDelta !== 0 && Math.abs(left.depth - right.depth) <= 1e-6) return pipelineDelta;
81
- }
82
-
83
- return left.index - right.index;
84
- });
85
-
86
- return {
87
- items: decorated.map((entry) => entry.item),
88
- diagnostics: buildDiagnostics(decorated, opaqueFrontToBack, transparentBackToFront)
89
- };
90
- }
91
-
92
- export interface SortableRenderItem {
93
- readonly id: string;
94
- readonly materialBucket: RenderQueueBucket;
95
- readonly pipelineKey: string;
96
- readonly depth: number;
97
- }
98
-
99
- export function sortRenderItems(items: readonly SortableRenderItem[]): SortableRenderItem[] {
100
- return [...sortRenderQueueItems(items.map((item) => ({
101
- item,
102
- bucket: item.materialBucket,
103
- pipelineKey: item.pipelineKey,
104
- depth: item.depth
105
- })), { groupOpaqueByPipeline: true }).items];
106
- }
107
-
108
- function bucketRank(bucket: RenderQueueBucket): number {
109
- if (bucket === "opaque") return 0;
110
- if (bucket === "transmission") return 1;
111
- if (bucket === "mask") return 2;
112
- return 3;
113
- }
114
-
115
- function validateRenderQueueItem(item: RenderQueueSortItem, index: number): void {
116
- if (!Number.isFinite(item.depth)) {
117
- throw new RangeError(`Render queue item ${index} depth must be finite.`);
118
- }
119
- if (item.renderOrder !== undefined && !Number.isFinite(item.renderOrder)) {
120
- throw new RangeError(`Render queue item ${index} renderOrder must be finite.`);
121
- }
122
- if (item.instanceCount !== undefined && (!Number.isInteger(item.instanceCount) || item.instanceCount <= 0)) {
123
- throw new RangeError(`Render queue item ${index} instanceCount must be a positive integer.`);
124
- }
125
- }
126
-
127
- function pipelineKey(item: RenderQueueSortItem): string {
128
- return item.pipelineKey ?? "";
129
- }
130
-
131
- function buildDiagnostics(
132
- items: readonly (RenderQueueSortItem & { readonly index: number })[],
133
- opaqueFrontToBack: boolean,
134
- transparentBackToFront: boolean
135
- ): RenderQueueSortDiagnostics {
136
- let pipelineTransitions = 0;
137
- let previousPipeline: string | undefined;
138
- const batchGroups = new Map<string, number>();
139
- let totalInstances = 0;
140
- for (const item of items) {
141
- const key = pipelineKey(item);
142
- if (previousPipeline !== undefined && previousPipeline !== key) pipelineTransitions += 1;
143
- previousPipeline = key;
144
- const instances = item.instanceCount ?? 1;
145
- totalInstances += instances;
146
- const batchKey = item.batchKey ?? key;
147
- if (batchKey) {
148
- batchGroups.set(batchKey, (batchGroups.get(batchKey) ?? 0) + 1);
149
- }
150
- }
151
- const batchSizes = [...batchGroups.values()];
152
- const batchableGroups = batchSizes.filter((size) => size > 1).length;
153
- const largestBatch = batchSizes.length > 0 ? Math.max(...batchSizes) : 0;
154
- return {
155
- total: items.length,
156
- objectCount: items.length,
157
- estimatedDrawCalls: items.length,
158
- totalInstances,
159
- batchableGroups,
160
- largestBatch,
161
- materialSwitches: pipelineTransitions,
162
- opaqueCount: items.filter((item) => item.bucket === "opaque").length,
163
- transmissionCount: items.filter((item) => item.bucket === "transmission").length,
164
- maskedCount: items.filter((item) => item.bucket === "mask").length,
165
- transparentCount: items.filter((item) => item.bucket === "transparent").length,
166
- pipelineTransitions,
167
- opaqueFrontToBack,
168
- transparentBackToFront
169
- };
170
- }
@@ -1,43 +0,0 @@
1
- export interface RendererStatsInput {
2
- readonly objectCount: number;
3
- readonly visibleObjectCount: number;
4
- readonly drawCalls: number;
5
- readonly triangles?: number;
6
- readonly cpuFrameMs?: number;
7
- readonly gpuFrameMs?: number;
8
- readonly textureMemoryBytes?: number;
9
- readonly warnings?: readonly string[];
10
- }
11
-
12
- export interface RendererStats {
13
- readonly objectCount: number;
14
- readonly visibleObjectCount: number;
15
- readonly culledObjectCount: number;
16
- readonly drawCalls: number;
17
- readonly triangles: number;
18
- readonly cpuFrameMs: number;
19
- readonly gpuFrameMs?: number;
20
- readonly textureMemoryBytes: number;
21
- readonly warnings: readonly string[];
22
- }
23
-
24
- export function createRendererStats(input: RendererStatsInput): RendererStats {
25
- const objectCount = Math.max(0, Math.floor(input.objectCount));
26
- const visibleObjectCount = Math.max(0, Math.min(objectCount, Math.floor(input.visibleObjectCount)));
27
- const drawCalls = Math.max(0, Math.floor(input.drawCalls));
28
- const textureMemoryBytes = Math.max(0, Math.floor(input.textureMemoryBytes ?? 0));
29
- const warnings = [...(input.warnings ?? [])];
30
- if (drawCalls > 500) warnings.push("draw-call-count-high");
31
- if (textureMemoryBytes > 512 * 1024 * 1024) warnings.push("texture-memory-budget-high");
32
- return {
33
- objectCount,
34
- visibleObjectCount,
35
- culledObjectCount: objectCount - visibleObjectCount,
36
- drawCalls,
37
- triangles: Math.max(0, Math.floor(input.triangles ?? 0)),
38
- cpuFrameMs: Math.max(0, input.cpuFrameMs ?? 0),
39
- ...(input.gpuFrameMs === undefined ? {} : { gpuFrameMs: Math.max(0, input.gpuFrameMs) }),
40
- textureMemoryBytes,
41
- warnings
42
- };
43
- }
@@ -1,44 +0,0 @@
1
- export interface ResourceBudget {
2
- readonly textureBudgetBytes: number;
3
- readonly geometryBudgetBytes: number;
4
- readonly drawCallBudget: number;
5
- }
6
-
7
- export interface ResourceBudgetUsage {
8
- readonly textureBytes: number;
9
- readonly geometryBytes: number;
10
- readonly drawCalls: number;
11
- }
12
-
13
- export interface ResourceBudgetReport {
14
- readonly withinBudget: boolean;
15
- readonly texturePercent: number;
16
- readonly geometryPercent: number;
17
- readonly drawCallPercent: number;
18
- readonly warnings: readonly string[];
19
- }
20
-
21
- export function evaluateResourceBudget(
22
- budget: ResourceBudget,
23
- usage: ResourceBudgetUsage
24
- ): ResourceBudgetReport {
25
- const texturePercent = ratio(usage.textureBytes, budget.textureBudgetBytes);
26
- const geometryPercent = ratio(usage.geometryBytes, budget.geometryBudgetBytes);
27
- const drawCallPercent = ratio(usage.drawCalls, budget.drawCallBudget);
28
- const warnings = [
29
- ...(texturePercent > 1 ? ["texture-budget-exceeded"] : texturePercent > 0.8 ? ["texture-budget-near-limit"] : []),
30
- ...(geometryPercent > 1 ? ["geometry-budget-exceeded"] : geometryPercent > 0.8 ? ["geometry-budget-near-limit"] : []),
31
- ...(drawCallPercent > 1 ? ["draw-call-budget-exceeded"] : drawCallPercent > 0.8 ? ["draw-call-budget-near-limit"] : [])
32
- ];
33
- return {
34
- withinBudget: warnings.every((warning) => !warning.endsWith("exceeded")),
35
- texturePercent,
36
- geometryPercent,
37
- drawCallPercent,
38
- warnings
39
- };
40
- }
41
-
42
- function ratio(value: number, budget: number): number {
43
- return budget <= 0 ? Number.POSITIVE_INFINITY : Math.max(0, value) / budget;
44
- }
@@ -1,28 +0,0 @@
1
- import { bloomFloatPixels, bloomPixels, type BloomOptions, type BloomResult, type HdrBloomResult } from "../PostProcessPass";
2
-
3
- export interface ExternalParityBloomEvidence {
4
- readonly mode: "ldr" | "hdr";
5
- readonly brightPixelCount: number;
6
- readonly changedPixels: number;
7
- readonly maxNeighborBoost: number;
8
- readonly diagnostic: string;
9
- }
10
-
11
- export function runExternalParityBloom(
12
- pixels: Uint8Array | Float32Array,
13
- width: number,
14
- height: number,
15
- options: BloomOptions = {}
16
- ): BloomResult | HdrBloomResult {
17
- return pixels instanceof Float32Array ? bloomFloatPixels(pixels, width, height, options) : bloomPixels(pixels, width, height, options);
18
- }
19
-
20
- export function createExternalParityBloomEvidence(result: BloomResult | HdrBloomResult): ExternalParityBloomEvidence {
21
- return {
22
- mode: result.pixels instanceof Float32Array ? "hdr" : "ldr",
23
- brightPixelCount: result.brightPixelCount,
24
- changedPixels: result.changedPixels,
25
- maxNeighborBoost: result.maxNeighborBoost,
26
- diagnostic: "Bloom evidence must improve highlights without hiding poor lighting or material failures."
27
- };
28
- }