@aura3d/rendering 1.3.3 → 1.4.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (314) hide show
  1. package/dist/ForwardPass.js +7 -1
  2. package/dist/ForwardPass.js.map +1 -1
  3. package/dist/MorphTarget.d.ts +1 -0
  4. package/dist/MorphTarget.d.ts.map +1 -1
  5. package/dist/MorphTarget.js.map +1 -1
  6. package/dist/Renderer.js +7 -1
  7. package/dist/Renderer.js.map +1 -1
  8. package/package.json +38 -4
  9. package/src/ArchitecturalLightingFixtures.ts +0 -241
  10. package/src/ArchitecturalMaterialCatalog.ts +0 -130
  11. package/src/ArchitecturalMeasurementFixtures.ts +0 -155
  12. package/src/BRDFLut.ts +0 -47
  13. package/src/CameraFraming.ts +0 -200
  14. package/src/CanonicalSceneFixtures.ts +0 -95
  15. package/src/CascadedShadowMaps.ts +0 -449
  16. package/src/ColorManagement.ts +0 -127
  17. package/src/CullingFixtures.ts +0 -280
  18. package/src/DecalGeometry.ts +0 -26
  19. package/src/DepthPass.ts +0 -110
  20. package/src/EnvironmentBackgroundPass.ts +0 -194
  21. package/src/EnvironmentBackgroundResources.ts +0 -309
  22. package/src/EnvironmentLighting.ts +0 -96
  23. package/src/EnvironmentMapResources.ts +0 -1026
  24. package/src/EnvironmentPipeline.ts +0 -69
  25. package/src/EnvironmentPlatform.ts +0 -1306
  26. package/src/EnvironmentPreset.ts +0 -155
  27. package/src/Exposure.ts +0 -66
  28. package/src/ExternalParityRenderPreset.ts +0 -725
  29. package/src/ForwardPass.ts +0 -1663
  30. package/src/FrameVisualMetrics.ts +0 -301
  31. package/src/Geometry.ts +0 -461
  32. package/src/GeometryPrimitives.ts +0 -2
  33. package/src/HDRRenderPipeline.ts +0 -94
  34. package/src/IBL.ts +0 -86
  35. package/src/IndexBuffer.ts +0 -57
  36. package/src/InstancedPBRMaterial.ts +0 -186
  37. package/src/InstancedUnlitMaterial.ts +0 -60
  38. package/src/Instancing.ts +0 -19
  39. package/src/LightCollector.ts +0 -82
  40. package/src/LightUniforms.ts +0 -47
  41. package/src/LightingDebug.ts +0 -80
  42. package/src/LightingDefaults.ts +0 -79
  43. package/src/LightingRig.ts +0 -301
  44. package/src/LineGeometry.ts +0 -2
  45. package/src/Material.ts +0 -209
  46. package/src/MaterialBinding.ts +0 -131
  47. package/src/MaterialInstance.ts +0 -59
  48. package/src/MaterialPresets.ts +0 -272
  49. package/src/MorphTarget.ts +0 -123
  50. package/src/MorphTargetPlan.ts +0 -178
  51. package/src/MorphUnlitMaterial.ts +0 -60
  52. package/src/NormalMappedPBRMaterial.ts +0 -188
  53. package/src/OceanFixtures.ts +0 -318
  54. package/src/PBRLightingDefaults.ts +0 -12
  55. package/src/PBRMaterial.ts +0 -442
  56. package/src/PMREM.ts +0 -53
  57. package/src/PbrReference.ts +0 -681
  58. package/src/PostProcessPass.ts +0 -2507
  59. package/src/ProceduralTextureFixtures.ts +0 -393
  60. package/src/ProductTurntableFixtures.ts +0 -815
  61. package/src/Raycaster.ts +0 -21
  62. package/src/ReflectionProbe.ts +0 -13
  63. package/src/ReflectionSurfaces.ts +0 -219
  64. package/src/RenderBackend.ts +0 -43
  65. package/src/RenderDebugViews.ts +0 -138
  66. package/src/RenderDevice.ts +0 -836
  67. package/src/RenderGraph.ts +0 -194
  68. package/src/RenderPass.ts +0 -27
  69. package/src/RenderPipeline.ts +0 -101
  70. package/src/RenderQueue.ts +0 -12
  71. package/src/RenderState.ts +0 -12
  72. package/src/Renderer.ts +0 -2626
  73. package/src/RendererDebugOverlay.ts +0 -80
  74. package/src/RendererFeatureGates.ts +0 -150
  75. package/src/RendererPostprocessPlan.ts +0 -279
  76. package/src/RendererTiming.ts +0 -251
  77. package/src/RendererVisualPipelineReport.ts +0 -836
  78. package/src/ResourceLifecycle.ts +0 -21
  79. package/src/Sampler.ts +0 -37
  80. package/src/SceneOptimization.ts +0 -518
  81. package/src/ShaderChunks.ts +0 -393
  82. package/src/ShaderLibrary.ts +0 -2766
  83. package/src/ShaderModule.ts +0 -36
  84. package/src/ShaderPreprocessor.ts +0 -260
  85. package/src/ShaderReflection.ts +0 -201
  86. package/src/ShadowMap.ts +0 -237
  87. package/src/ShadowPass.ts +0 -198
  88. package/src/ShadowProjection.ts +0 -115
  89. package/src/SkinnedLitMaterial.ts +0 -397
  90. package/src/SkinnedUnlitMaterial.ts +0 -63
  91. package/src/SkinningBounds.ts +0 -131
  92. package/src/SpaceEnvironmentFixtures.ts +0 -200
  93. package/src/SpriteGeometry.ts +0 -21
  94. package/src/StereoCameraRig.ts +0 -127
  95. package/src/StereoEffects.ts +0 -274
  96. package/src/TerrainFixtures.ts +0 -180
  97. package/src/Texture.ts +0 -307
  98. package/src/TextureBinding.ts +0 -91
  99. package/src/TexturedPBRMaterial.ts +0 -1112
  100. package/src/TexturedUnlitMaterial.ts +0 -67
  101. package/src/ToneMapping.ts +0 -105
  102. package/src/UniformBinder.ts +0 -16
  103. package/src/UniformLayout.ts +0 -129
  104. package/src/UnlitMaterial.ts +0 -75
  105. package/src/VegetationFixtures.ts +0 -314
  106. package/src/VertexBuffer.ts +0 -120
  107. package/src/VertexFormat.ts +0 -171
  108. package/src/VoxelWorldFixtures.ts +0 -280
  109. package/src/WeatherFixtures.ts +0 -223
  110. package/src/WebGL2Device.ts +0 -2280
  111. package/src/WebGL2StateCache.ts +0 -330
  112. package/src/WebGPUDevice.ts +0 -2877
  113. package/src/WebGPURenderToTextureProof.ts +0 -139
  114. package/src/advanced-runtime/AdvancedRenderer.ts +0 -73
  115. package/src/advanced-runtime/index.ts +0 -9
  116. package/src/animation/AnimationMaterialStyle.ts +0 -32
  117. package/src/animation/AnimationRenderPreset.ts +0 -45
  118. package/src/animation/AnimationToonMaterial.ts +0 -387
  119. package/src/animation/AnimationVisualQuality.ts +0 -71
  120. package/src/animation/applyAnimationRenderPreset.ts +0 -180
  121. package/src/animation/index.ts +0 -5
  122. package/src/cinematic/BloomPass.ts +0 -26
  123. package/src/cinematic/CinematicDepthComposition.ts +0 -30
  124. package/src/cinematic/CinematicEvidence.ts +0 -123
  125. package/src/cinematic/CinematicLightingRig.ts +0 -144
  126. package/src/cinematic/CinematicMaterialPresets.ts +0 -130
  127. package/src/cinematic/CinematicPostProcess.ts +0 -83
  128. package/src/cinematic/DepthHazePass.ts +0 -30
  129. package/src/cinematic/EmissivePracticalLightSystem.ts +0 -45
  130. package/src/cinematic/FilmGrainPass.ts +0 -24
  131. package/src/cinematic/FogVolumeSystem.ts +0 -30
  132. package/src/cinematic/GlowCardSystem.ts +0 -44
  133. package/src/cinematic/RainParticleSystem.ts +0 -151
  134. package/src/cinematic/VignettePass.ts +0 -25
  135. package/src/cinematic/WetReflectionApproximation.ts +0 -27
  136. package/src/cinematic/index.ts +0 -14
  137. package/src/effects/CollisionModule.ts +0 -64
  138. package/src/effects/ColorModule.ts +0 -60
  139. package/src/effects/ForceModule.ts +0 -25
  140. package/src/effects/GPUParticleBackend.ts +0 -569
  141. package/src/effects/Particle.ts +0 -108
  142. package/src/effects/ParticleDiagnostics.ts +0 -224
  143. package/src/effects/ParticleEffectPresets.ts +0 -147
  144. package/src/effects/ParticleEmitter.ts +0 -326
  145. package/src/effects/ParticleModule.ts +0 -26
  146. package/src/effects/ParticleRenderPass.ts +0 -117
  147. package/src/effects/ParticleRenderer.ts +0 -132
  148. package/src/effects/ParticleSystem.ts +0 -333
  149. package/src/effects/SizeModule.ts +0 -56
  150. package/src/effects/TrailModule.ts +0 -72
  151. package/src/effects/VelocityModule.ts +0 -75
  152. package/src/effects/index.ts +0 -15
  153. package/src/index.ts +0 -925
  154. package/src/materials/AlphaSorting.ts +0 -30
  155. package/src/materials/MaterialExtensions.ts +0 -42
  156. package/src/materials/PhysicalMaterial.ts +0 -133
  157. package/src/materials/TransmissionPass.ts +0 -51
  158. package/src/performance/BVH.ts +0 -18
  159. package/src/performance/Batcher.ts +0 -2
  160. package/src/performance/FrustumCuller.ts +0 -9
  161. package/src/performance/LOD.ts +0 -20
  162. package/src/performance/Octree.ts +0 -10
  163. package/src/performance/RenderItemSorting.ts +0 -170
  164. package/src/performance/RendererStats.ts +0 -43
  165. package/src/performance/ResourceBudget.ts +0 -44
  166. package/src/postprocess/BloomPass.ts +0 -28
  167. package/src/postprocess/CinematicDiagnostics.ts +0 -642
  168. package/src/postprocess/ColorGradingPass.ts +0 -24
  169. package/src/postprocess/DepthOfFieldPass.ts +0 -12
  170. package/src/postprocess/EffectComposer.ts +0 -349
  171. package/src/postprocess/SSAOPass.ts +0 -20
  172. package/src/postprocess/index.ts +0 -34
  173. package/src/production-runtime/AnimationControlsPipeline.ts +0 -77
  174. package/src/production-runtime/PBRHDRPipeline.ts +0 -381
  175. package/src/production-runtime/ProductionEffectsPipeline.ts +0 -85
  176. package/src/production-runtime/ProductionRendererTypes.ts +0 -136
  177. package/src/production-runtime/ProductionRuntimeRenderer.ts +0 -172
  178. package/src/production-runtime/ProductionWebGL2Renderer.ts +0 -313
  179. package/src/production-runtime/ProductionWebGPURenderer.ts +0 -396
  180. package/src/production-runtime/TransmissionBackdropCapture.ts +0 -130
  181. package/src/production-runtime/animation/MorphTargetRenderer.ts +0 -2
  182. package/src/production-runtime/animation/SkinningRenderer.ts +0 -2
  183. package/src/production-runtime/backends/RendererBackend.ts +0 -17
  184. package/src/production-runtime/backends/WebGL2RendererBackend.ts +0 -30
  185. package/src/production-runtime/backends/WebGPURendererBackend.ts +0 -24
  186. package/src/production-runtime/backends/webgl2/WebGL2Buffer.ts +0 -2
  187. package/src/production-runtime/backends/webgl2/WebGL2Capabilities.ts +0 -2
  188. package/src/production-runtime/backends/webgl2/WebGL2RenderTarget.ts +0 -2
  189. package/src/production-runtime/backends/webgl2/WebGL2Shader.ts +0 -2
  190. package/src/production-runtime/backends/webgl2/WebGL2StateCache.ts +0 -1
  191. package/src/production-runtime/backends/webgl2/WebGL2Texture.ts +0 -2
  192. package/src/production-runtime/backends/webgpu/WebGPUBuffer.ts +0 -2
  193. package/src/production-runtime/backends/webgpu/WebGPUCapabilities.ts +0 -2
  194. package/src/production-runtime/backends/webgpu/WebGPURenderTarget.ts +0 -2
  195. package/src/production-runtime/backends/webgpu/WebGPUShader.ts +0 -2
  196. package/src/production-runtime/backends/webgpu/WebGPUTexture.ts +0 -2
  197. package/src/production-runtime/color/ColorManagement.ts +0 -3
  198. package/src/production-runtime/color/ToneMapping.ts +0 -7
  199. package/src/production-runtime/diagnostics/FrameCapture.ts +0 -2
  200. package/src/production-runtime/diagnostics/GPUCapabilities.ts +0 -2
  201. package/src/production-runtime/diagnostics/RendererStats.ts +0 -2
  202. package/src/production-runtime/environment/EnvironmentMap.ts +0 -1
  203. package/src/production-runtime/environment/HDRLoader.ts +0 -57
  204. package/src/production-runtime/environment/PMREMGenerator.ts +0 -713
  205. package/src/production-runtime/framegraph/FrameGraph.ts +0 -18
  206. package/src/production-runtime/framegraph/RenderPass.ts +0 -15
  207. package/src/production-runtime/geometry/ProjectedDecalGeometry.ts +0 -439
  208. package/src/production-runtime/index.ts +0 -127
  209. package/src/production-runtime/lights/LightManager.ts +0 -7
  210. package/src/production-runtime/lights/ShadowMapRenderer.ts +0 -5
  211. package/src/production-runtime/materials/GLTFMaterialAdapter.ts +0 -6
  212. package/src/production-runtime/materials/GLTFPBRMaterialAdapter.ts +0 -2
  213. package/src/production-runtime/materials/MaterialCompiler.ts +0 -7
  214. package/src/production-runtime/materials/MaterialTextureBindings.ts +0 -5
  215. package/src/production-runtime/materials/PBRMaterial.ts +0 -2
  216. package/src/production-runtime/materials/PBRShaderFeatures.ts +0 -2
  217. package/src/production-runtime/passes/ContactShadowPass.ts +0 -184
  218. package/src/production-runtime/passes/DepthPrepass.ts +0 -7
  219. package/src/production-runtime/passes/OpaquePass.ts +0 -7
  220. package/src/production-runtime/passes/ShadowPass.ts +0 -7
  221. package/src/production-runtime/passes/SkyboxPass.ts +0 -7
  222. package/src/production-runtime/passes/ToneMappingPass.ts +0 -7
  223. package/src/production-runtime/passes/TransparentPass.ts +0 -7
  224. package/src/production-runtime/postprocess/BloomPass.ts +0 -51
  225. package/src/production-runtime/postprocess/ColorGradingPass.ts +0 -49
  226. package/src/production-runtime/postprocess/DOFPass.ts +0 -47
  227. package/src/production-runtime/postprocess/FXAAPass.ts +0 -53
  228. package/src/production-runtime/postprocess/ProductionEffectComposer.ts +0 -78
  229. package/src/production-runtime/postprocess/ProductionPostProcessTypes.ts +0 -174
  230. package/src/production-runtime/postprocess/SSAOPass.ts +0 -45
  231. package/src/production-runtime/resources/GPUBuffer.ts +0 -2
  232. package/src/production-runtime/resources/GPUTexture.ts +0 -2
  233. package/src/production-runtime/resources/RenderTarget.ts +0 -3
  234. package/src/production-runtime/resources/ResourceCache.ts +0 -7
  235. package/src/production-runtime/scene/Camera.ts +0 -1
  236. package/src/production-runtime/scene/Lights.ts +0 -2
  237. package/src/production-runtime/scene/RenderableMesh.ts +0 -2
  238. package/src/production-runtime/scene/RenderablePrimitive.ts +0 -1
  239. package/src/production-runtime/scene/RenderableScene.ts +0 -4
  240. package/src/production-runtime/shaders/ShaderProgramLibrary.ts +0 -7
  241. package/src/production-runtime/shaders/chunks/brdf.glsl +0 -2
  242. package/src/production-runtime/shaders/chunks/ibl.glsl +0 -3
  243. package/src/production-runtime/shaders/chunks/pbr.frag.glsl +0 -47
  244. package/src/production-runtime/shaders/chunks/pbr.vert.glsl +0 -8
  245. package/src/production-runtime/shaders/chunks/shadows.glsl +0 -2
  246. package/src/production-runtime/shaders/wgsl/pbr.wgsl +0 -3
  247. package/src/production-runtime/shaders/wgsl/postprocess.wgsl +0 -2
  248. package/src/production-runtime/shaders/wgsl/skybox.wgsl +0 -2
  249. package/src/shaders/depth.frag.glsl +0 -5
  250. package/src/shaders/depth.vert.glsl +0 -8
  251. package/src/shaders/pbr-direct.frag.glsl +0 -687
  252. package/src/shaders/pbr-direct.vert.glsl +0 -18
  253. package/src/shaders/unlit.frag.glsl +0 -18
  254. package/src/shaders/unlit.vert.glsl +0 -13
  255. package/src/shadows/CascadedShadowPipeline.ts +0 -53
  256. package/src/shadows/ContactShadows.ts +0 -106
  257. package/src/shadows/ShadowDebugViews.ts +0 -46
  258. package/src/threejs-compatibility/InstancingSystem.ts +0 -17
  259. package/src/threejs-compatibility/LightingSystem.ts +0 -22
  260. package/src/threejs-compatibility/MaterialSystem.ts +0 -9
  261. package/src/threejs-compatibility/RenderTargetSystem.ts +0 -35
  262. package/src/threejs-compatibility/RendererDiagnostics.ts +0 -61
  263. package/src/threejs-compatibility/SceneRenderer.ts +0 -34
  264. package/src/threejs-compatibility/ShadowSystem.ts +0 -19
  265. package/src/threejs-compatibility/TextureSystem.ts +0 -19
  266. package/src/threejs-compatibility/ThreeCompatRenderer.ts +0 -90
  267. package/src/threejs-compatibility/TransparencySystem.ts +0 -19
  268. package/src/threejs-compatibility/index.ts +0 -29
  269. package/src/threejs-compatibility/performance/BVH.ts +0 -14
  270. package/src/threejs-compatibility/performance/FrustumCulling.ts +0 -10
  271. package/src/threejs-compatibility/performance/Instancing.ts +0 -4
  272. package/src/threejs-compatibility/performance/LODSystem.ts +0 -16
  273. package/src/threejs-compatibility/performance/OcclusionCulling.ts +0 -6
  274. package/src/threejs-compatibility/performance/RaycastAcceleration.ts +0 -12
  275. package/src/threejs-compatibility/performance/RendererProfiler.ts +0 -19
  276. package/src/threejs-compatibility/performance/TextureStreaming.ts +0 -4
  277. package/src/threejs-compatibility/performance/index.ts +0 -12
  278. package/src/threejs-compatibility/postprocess/BloomPass.ts +0 -16
  279. package/src/threejs-compatibility/postprocess/ColorGradingPass.ts +0 -16
  280. package/src/threejs-compatibility/postprocess/DepthOfFieldPass.ts +0 -21
  281. package/src/threejs-compatibility/postprocess/EffectComposer.ts +0 -14
  282. package/src/threejs-compatibility/postprocess/FXAAPass.ts +0 -15
  283. package/src/threejs-compatibility/postprocess/MotionBlurPass.ts +0 -20
  284. package/src/threejs-compatibility/postprocess/OutlinePass.ts +0 -21
  285. package/src/threejs-compatibility/postprocess/PostProcessTypes.ts +0 -169
  286. package/src/threejs-compatibility/postprocess/RenderPass.ts +0 -9
  287. package/src/threejs-compatibility/postprocess/SMAAPass.ts +0 -15
  288. package/src/threejs-compatibility/postprocess/SSAOPass.ts +0 -21
  289. package/src/threejs-compatibility/postprocess/ShaderPass.ts +0 -7
  290. package/src/threejs-compatibility/postprocess/TAAPass.ts +0 -15
  291. package/src/threejs-compatibility/postprocess/VignettePass.ts +0 -16
  292. package/src/threejs-compatibility/postprocess/index.ts +0 -15
  293. package/src/threejs-compatibility/shaders/NodeMaterial.ts +0 -21
  294. package/src/threejs-compatibility/shaders/RawShaderMaterial.ts +0 -6
  295. package/src/threejs-compatibility/shaders/ShaderDiagnostics.ts +0 -17
  296. package/src/threejs-compatibility/shaders/ShaderMaterial.ts +0 -18
  297. package/src/threejs-compatibility/shaders/ThreeCompatShaderChunks.ts +0 -6
  298. package/src/threejs-compatibility/shaders/Uniforms.ts +0 -18
  299. package/src/threejs-compatibility/shaders/index.ts +0 -9
  300. package/src/threejs-compatibility/vfx/GPUPointCloud.ts +0 -7
  301. package/src/threejs-compatibility/vfx/LineRenderer.ts +0 -13
  302. package/src/threejs-compatibility/vfx/ParticleSystem.ts +0 -23
  303. package/src/threejs-compatibility/vfx/SpriteSystem.ts +0 -14
  304. package/src/threejs-compatibility/vfx/TrailRenderer.ts +0 -8
  305. package/src/threejs-compatibility/vfx/VFXDiagnostics.ts +0 -23
  306. package/src/threejs-compatibility/vfx/index.ts +0 -9
  307. package/src/threejs-example-parity/index.ts +0 -205
  308. package/src/webgpu/WebGPUBuffer.ts +0 -1
  309. package/src/webgpu/WebGPUCompute.ts +0 -2
  310. package/src/webgpu/WebGPUPipelineCache.ts +0 -15
  311. package/src/webgpu/WebGPUPostProcess.ts +0 -2
  312. package/src/webgpu/WebGPUTexture.ts +0 -2
  313. package/tsconfig.json +0 -26
  314. package/vitest.config.ts +0 -20
@@ -1,349 +0,0 @@
1
- import {
2
- applyToneMappingPreset,
3
- bloomPixels,
4
- chromaticAberrationPixels,
5
- colorGradePixels,
6
- depthOfFieldPixels,
7
- filmGrainPixels,
8
- fxaaPixels,
9
- motionBlurPixels,
10
- outlinePixels,
11
- ssaoPixels,
12
- ssrPixels,
13
- taaPixels,
14
- toneMapPixels,
15
- writePostProcessPixels,
16
- type BloomOptions,
17
- type ChromaticAberrationOptions,
18
- type ColorGradeOptions,
19
- type DepthOfFieldOptions,
20
- type FXAAOptions,
21
- type FilmGrainOptions,
22
- type MotionBlurOptions,
23
- type OutlineOptions,
24
- type SSAOOptions,
25
- type SSROptions,
26
- type TAAOptions,
27
- type ToneMappingOptions,
28
- type ToneMappingPresetName
29
- } from "../PostProcessPass";
30
- import { RenderDeviceError, type RenderDevice, type RenderTarget } from "../RenderDevice";
31
- import { type TextureFormat } from "../Texture";
32
-
33
- export type PostProcessComposerPass =
34
- | { readonly name: "bloom"; readonly options?: BloomOptions }
35
- | { readonly name: "tone-mapping"; readonly options?: ToneMappingOptions }
36
- | { readonly name: "tone-mapping-preset"; readonly preset: ToneMappingPresetName; readonly options?: { readonly previousExposure?: number; readonly deltaTimeSeconds?: number } & ToneMappingOptions }
37
- | { readonly name: "color-grade"; readonly options?: ColorGradeOptions }
38
- | { readonly name: "chromatic-aberration"; readonly options?: ChromaticAberrationOptions }
39
- | { readonly name: "film-grain"; readonly options?: FilmGrainOptions }
40
- | { readonly name: "depth-of-field"; readonly options: DepthOfFieldOptions }
41
- | { readonly name: "motion-blur"; readonly options: MotionBlurOptions }
42
- | { readonly name: "ssao"; readonly options: SSAOOptions }
43
- | { readonly name: "ssr"; readonly options: SSROptions }
44
- | { readonly name: "taa"; readonly options: TAAOptions }
45
- | { readonly name: "outline"; readonly options?: OutlineOptions }
46
- | { readonly name: "fxaa"; readonly options?: FXAAOptions };
47
-
48
- export interface PostProcessComposerOptions {
49
- readonly device: RenderDevice;
50
- readonly width: number;
51
- readonly height: number;
52
- readonly format?: Extract<TextureFormat, "rgba8">;
53
- readonly label?: string;
54
- }
55
-
56
- export interface PostProcessComposerRenderOptions {
57
- readonly source: RenderTarget;
58
- readonly target?: RenderTarget;
59
- readonly passes?: readonly PostProcessComposerPass[];
60
- }
61
-
62
- export interface PostProcessComposerDiagnostics {
63
- readonly width: number;
64
- readonly height: number;
65
- readonly passCount: number;
66
- readonly pingPongTargets: number;
67
- readonly textureCount: number;
68
- readonly lastPasses: readonly string[];
69
- readonly presentedToBackbuffer: boolean;
70
- readonly outputTargetLabel: string | null;
71
- }
72
-
73
- export interface PostProcessUnsupportedEffect {
74
- readonly name: string;
75
- readonly reason: string;
76
- readonly requiredCapability?: string;
77
- }
78
-
79
- export interface PostProcessCapabilityReport {
80
- readonly backend: string;
81
- readonly supportedEffects: readonly string[];
82
- readonly unsupportedEffects: readonly PostProcessUnsupportedEffect[];
83
- readonly supportsRenderTargets: boolean;
84
- readonly supportsPresentation: boolean;
85
- readonly supportsPixelReadback: boolean;
86
- readonly supportsFloatReadback: boolean;
87
- readonly supportsHdrTargets: boolean;
88
- readonly supportsRendererOwnedDepthEffects: boolean;
89
- }
90
-
91
- export class PostProcessComposer {
92
- private readonly device: RenderDevice;
93
- private readonly label: string;
94
- private width: number;
95
- private height: number;
96
- private passes: PostProcessComposerPass[] = [];
97
- private pingPongTargets: [RenderTarget, RenderTarget];
98
- private disposed = false;
99
- private lastDiagnostics: PostProcessComposerDiagnostics;
100
-
101
- constructor(options: PostProcessComposerOptions) {
102
- this.device = options.device;
103
- this.label = options.label ?? "postprocess-composer";
104
- validateComposerSize(options.width, options.height);
105
- this.width = options.width;
106
- this.height = options.height;
107
- this.pingPongTargets = this.createPingPongTargets(options.format ?? "rgba8");
108
- this.lastDiagnostics = this.createDiagnostics([], false, null);
109
- }
110
-
111
- addPass(pass: PostProcessComposerPass): this {
112
- this.assertAlive();
113
- this.passes.push(pass);
114
- return this;
115
- }
116
-
117
- setPasses(passes: readonly PostProcessComposerPass[]): this {
118
- this.assertAlive();
119
- this.passes = [...passes];
120
- return this;
121
- }
122
-
123
- clearPasses(): this {
124
- this.assertAlive();
125
- this.passes = [];
126
- return this;
127
- }
128
-
129
- resize(width: number, height: number): void {
130
- this.assertAlive();
131
- validateComposerSize(width, height);
132
- if (width === this.width && height === this.height) return;
133
- for (const target of this.pingPongTargets) target.dispose();
134
- this.width = width;
135
- this.height = height;
136
- this.pingPongTargets = this.createPingPongTargets("rgba8");
137
- this.lastDiagnostics = this.createDiagnostics([], false, null);
138
- }
139
-
140
- render(options: PostProcessComposerRenderOptions): PostProcessComposerDiagnostics {
141
- this.assertAlive();
142
- this.validateSource(options.source);
143
- if (options.target) this.validateTarget(options.target);
144
- const passes = options.passes ? [...options.passes] : [...this.passes];
145
- let current = options.source;
146
-
147
- if (passes.length === 0) {
148
- this.device.setRenderTarget(current);
149
- writePostProcessPixels(this.device, current, options.target, this.device.readPixels(0, 0, current.width, current.height));
150
- this.lastDiagnostics = this.createDiagnostics([], !options.target, options.target?.label ?? null);
151
- return this.lastDiagnostics;
152
- }
153
-
154
- for (let index = 0; index < passes.length; index += 1) {
155
- const pass = passes[index]!;
156
- const target = index === passes.length - 1 ? options.target : this.pingPongTargets[index % 2];
157
- this.device.setRenderTarget(current);
158
- const pixels = this.device.readPixels(0, 0, current.width, current.height);
159
- const output = executeComposerPass(pass, pixels, current.width, current.height);
160
- writePostProcessPixels(this.device, current, target, output);
161
- if (target) current = target;
162
- }
163
-
164
- this.lastDiagnostics = this.createDiagnostics(passes.map((pass) => pass.name), !options.target, options.target?.label ?? null);
165
- return this.lastDiagnostics;
166
- }
167
-
168
- getDiagnostics(): PostProcessComposerDiagnostics {
169
- return this.lastDiagnostics;
170
- }
171
-
172
- dispose(): void {
173
- if (this.disposed) return;
174
- for (const target of this.pingPongTargets) target.dispose();
175
- this.disposed = true;
176
- }
177
-
178
- private createPingPongTargets(format: Extract<TextureFormat, "rgba8">): [RenderTarget, RenderTarget] {
179
- return [
180
- this.device.createRenderTarget({ width: this.width, height: this.height, label: `${this.label}-ping`, format, depth: false }),
181
- this.device.createRenderTarget({ width: this.width, height: this.height, label: `${this.label}-pong`, format, depth: false })
182
- ];
183
- }
184
-
185
- private validateSource(source: RenderTarget): void {
186
- if (source.width !== this.width || source.height !== this.height) {
187
- throw new RenderDeviceError("PostProcessComposer source dimensions must match composer dimensions.", "POSTPROCESS_COMPOSER_SIZE_MISMATCH", {
188
- source: source.label,
189
- sourceWidth: source.width,
190
- sourceHeight: source.height,
191
- width: this.width,
192
- height: this.height
193
- });
194
- }
195
- }
196
-
197
- private validateTarget(target: RenderTarget): void {
198
- if (target.width !== this.width || target.height !== this.height) {
199
- throw new RenderDeviceError("PostProcessComposer target dimensions must match composer dimensions.", "POSTPROCESS_COMPOSER_SIZE_MISMATCH", {
200
- target: target.label,
201
- targetWidth: target.width,
202
- targetHeight: target.height,
203
- width: this.width,
204
- height: this.height
205
- });
206
- }
207
- }
208
-
209
- private createDiagnostics(lastPasses: readonly string[], presentedToBackbuffer: boolean, outputTargetLabel: string | null): PostProcessComposerDiagnostics {
210
- return {
211
- width: this.width,
212
- height: this.height,
213
- passCount: lastPasses.length,
214
- pingPongTargets: this.disposed ? 0 : 2,
215
- textureCount: this.disposed ? 0 : 2,
216
- lastPasses,
217
- presentedToBackbuffer,
218
- outputTargetLabel
219
- };
220
- }
221
-
222
- private assertAlive(): void {
223
- if (this.disposed) {
224
- throw new RenderDeviceError("PostProcessComposer is disposed.", "DISPOSED_RESOURCE", { label: this.label });
225
- }
226
- }
227
- }
228
-
229
- export function createPostProcessCapabilityReport(device: RenderDevice): PostProcessCapabilityReport {
230
- const capabilities = new Set(device.info.capabilities ?? []);
231
- const supportsRenderTargets = capabilities.has("render-targets");
232
- const supportsPresentation = capabilities.has("postprocess-presentation");
233
- const supportsPixelReadback = capabilities.has("pixel-readback");
234
- const supportsFloatReadback = capabilities.has("float-readback");
235
- const supportsHdrTargets = capabilities.has("hdr-render-targets");
236
- const supportsRendererOwnedDepthEffects = capabilities.has("depth-textures");
237
- const unsupportedEffects: PostProcessUnsupportedEffect[] = [];
238
- if (!supportsRenderTargets) {
239
- unsupportedEffects.push({
240
- name: "composer-render-target-chain",
241
- reason: "Postprocess composer requires backend render-target support.",
242
- requiredCapability: "render-targets"
243
- });
244
- }
245
- if (!supportsPresentation) {
246
- unsupportedEffects.push({
247
- name: "backbuffer-presentation",
248
- reason: "Final postprocess presentation requires a backend presentation path.",
249
- requiredCapability: "postprocess-presentation"
250
- });
251
- }
252
- if (!supportsPixelReadback) {
253
- unsupportedEffects.push({
254
- name: "cpu-pixel-postprocess",
255
- reason: "Current public composer kernels require byte pixel readback.",
256
- requiredCapability: "pixel-readback"
257
- });
258
- }
259
- if (!supportsRendererOwnedDepthEffects) {
260
- unsupportedEffects.push({
261
- name: "renderer-owned-depth-postprocess",
262
- reason: "Renderer-owned depth of field, SSAO, contact shadow, and SSR require sampleable depth render targets.",
263
- requiredCapability: "depth-textures"
264
- });
265
- }
266
- if (!supportsHdrTargets) {
267
- unsupportedEffects.push({
268
- name: "hdr-render-target-postprocess",
269
- reason: "HDR postprocess targets require backend HDR render-target support.",
270
- requiredCapability: "hdr-render-targets"
271
- });
272
- }
273
- if (!supportsFloatReadback) {
274
- unsupportedEffects.push({
275
- name: "hdr-float-readback-postprocess",
276
- reason: "HDR bloom and tone-map readback require float render-target readback.",
277
- requiredCapability: "float-readback"
278
- });
279
- }
280
- unsupportedEffects.push({
281
- name: "smaa",
282
- reason: "SMAA is not implemented in the public A3D postprocess pass catalog; use FXAA or TAA."
283
- });
284
-
285
- return {
286
- backend: device.info.backend,
287
- supportedEffects: [
288
- "bloom",
289
- "tone-mapping",
290
- "tone-mapping-preset",
291
- "color-grade",
292
- "chromatic-aberration",
293
- "film-grain",
294
- "depth-of-field-with-depth-binding",
295
- "motion-blur",
296
- "ssao-with-depth-binding",
297
- "ssr-with-depth-binding",
298
- "taa",
299
- "outline",
300
- "fxaa",
301
- "stereo-anaglyph",
302
- "stereo-parallax-barrier"
303
- ],
304
- unsupportedEffects,
305
- supportsRenderTargets,
306
- supportsPresentation,
307
- supportsPixelReadback,
308
- supportsFloatReadback,
309
- supportsHdrTargets,
310
- supportsRendererOwnedDepthEffects
311
- };
312
- }
313
-
314
- function executeComposerPass(pass: PostProcessComposerPass, pixels: Uint8Array, width: number, height: number): Uint8Array {
315
- switch (pass.name) {
316
- case "bloom":
317
- return bloomPixels(pixels, width, height, pass.options).pixels;
318
- case "tone-mapping":
319
- return toneMapPixels(pixels, width, height, pass.options).pixels;
320
- case "tone-mapping-preset":
321
- return applyToneMappingPreset(pixels, width, height, pass.preset, pass.options).pixels;
322
- case "color-grade":
323
- return colorGradePixels(pixels, width, height, pass.options).pixels;
324
- case "chromatic-aberration":
325
- return chromaticAberrationPixels(pixels, width, height, pass.options).pixels;
326
- case "film-grain":
327
- return filmGrainPixels(pixels, width, height, pass.options).pixels;
328
- case "depth-of-field":
329
- return depthOfFieldPixels(pixels, width, height, pass.options).pixels;
330
- case "motion-blur":
331
- return motionBlurPixels(pixels, width, height, pass.options).pixels;
332
- case "ssao":
333
- return ssaoPixels(pixels, width, height, pass.options).pixels;
334
- case "ssr":
335
- return ssrPixels(pixels, width, height, pass.options).pixels;
336
- case "taa":
337
- return taaPixels(pixels, width, height, pass.options).pixels;
338
- case "outline":
339
- return outlinePixels(pixels, width, height, pass.options).pixels;
340
- case "fxaa":
341
- return fxaaPixels(pixels, width, height, pass.options).pixels;
342
- }
343
- }
344
-
345
- function validateComposerSize(width: number, height: number): void {
346
- if (!Number.isInteger(width) || width <= 0 || !Number.isInteger(height) || height <= 0) {
347
- throw new RenderDeviceError("PostProcessComposer dimensions must be positive integers.", "INVALID_RENDER_TARGET_SIZE", { width, height });
348
- }
349
- }
@@ -1,20 +0,0 @@
1
- import { createDepthTextureBinding, ssaoPixels, type DepthTextureBinding, type SSAOOptions, type SSAOResult } from "../PostProcessPass";
2
-
3
- export function createExternalParityDepthBinding(width: number, height: number, data?: Float32Array): DepthTextureBinding {
4
- const depth = data ?? defaultDepth(width, height);
5
- return createDepthTextureBinding({ label: "external-parity-depth", width, height, data: depth });
6
- }
7
-
8
- export function runExternalParitySSAO(pixels: Uint8Array, width: number, height: number, options: Omit<SSAOOptions, "depth"> & { readonly depth?: DepthTextureBinding } = {}): SSAOResult {
9
- return ssaoPixels(pixels, width, height, { ...options, depth: options.depth ?? createExternalParityDepthBinding(width, height) });
10
- }
11
-
12
- function defaultDepth(width: number, height: number): Float32Array {
13
- const depth = new Float32Array(width * height);
14
- for (let y = 0; y < height; y += 1) {
15
- for (let x = 0; x < width; x += 1) {
16
- depth[y * width + x] = x > width * 0.35 && x < width * 0.65 && y > height * 0.35 && y < height * 0.65 ? 0.35 : 0.72;
17
- }
18
- }
19
- return depth;
20
- }
@@ -1,34 +0,0 @@
1
- export { PostProcessComposer, createPostProcessCapabilityReport } from "./EffectComposer";
2
- export type {
3
- PostProcessCapabilityReport,
4
- PostProcessComposerDiagnostics,
5
- PostProcessComposerOptions,
6
- PostProcessComposerPass,
7
- PostProcessComposerRenderOptions,
8
- PostProcessUnsupportedEffect
9
- } from "./EffectComposer";
10
- export { CINEMATIC_POSTPROCESS_EFFECT_IDS, analyzeCinematicPostprocessClarity, createCinematicDiagnosticsReport } from "./CinematicDiagnostics";
11
- export type {
12
- CinematicCapabilityArea,
13
- CinematicCapabilityEntry,
14
- CinematicCapabilityStatus,
15
- CinematicDiagnosticId,
16
- CinematicDiagnosticsBackendInfo,
17
- CinematicDiagnosticsReport,
18
- CinematicPostprocessClarityFinding,
19
- CinematicPostprocessClarityFindingId,
20
- CinematicPostprocessClarityInput,
21
- CinematicPostprocessClarityReport,
22
- CinematicPostprocessClaritySeverity,
23
- CinematicPostprocessClarityStatus,
24
- CinematicPostprocessFrameMetrics,
25
- CinematicPostprocessPipelineDescriptor,
26
- CinematicPostProcessEffectId
27
- } from "./CinematicDiagnostics";
28
-
29
- export { createExternalParityBloomEvidence, runExternalParityBloom } from "./BloomPass";
30
- export type { ExternalParityBloomEvidence } from "./BloomPass";
31
- export { runExternalParityColorGrade } from "./ColorGradingPass";
32
- export type { ExternalParityColorGradePreset } from "./ColorGradingPass";
33
- export { runExternalParityDepthOfField } from "./DepthOfFieldPass";
34
- export { createExternalParityDepthBinding, runExternalParitySSAO } from "./SSAOPass";
@@ -1,77 +0,0 @@
1
- import { computePerspectiveCameraFrame, type CameraFrameBounds, type PerspectiveCameraFrame } from "../CameraFraming";
2
-
3
- export interface ProductionAnimationMetadataInput {
4
- readonly assetId: string;
5
- readonly animationCount: number;
6
- readonly skinCount: number;
7
- readonly morphTargetCount: number;
8
- readonly primitiveCount: number;
9
- readonly materialCount: number;
10
- }
11
-
12
- export interface ProductionAnimationWorkflowSummary {
13
- readonly assetId: string;
14
- readonly importedAnimation: boolean;
15
- readonly skinningReady: boolean;
16
- readonly morphTargetsReady: boolean;
17
- readonly renderable: boolean;
18
- readonly warnings: readonly string[];
19
- }
20
-
21
- export interface ProductionOrbitControlPreset {
22
- readonly target: readonly [number, number, number];
23
- readonly distance: number;
24
- readonly yawRadians: number;
25
- readonly pitchRadians: number;
26
- readonly minDistance: number;
27
- readonly maxDistance: number;
28
- }
29
-
30
- export function summarizeProductionAnimationWorkflow(input: ProductionAnimationMetadataInput): ProductionAnimationWorkflowSummary {
31
- const importedAnimation = input.animationCount > 0;
32
- const skinningReady = input.skinCount > 0;
33
- const morphTargetsReady = input.morphTargetCount > 0;
34
- const renderable = input.primitiveCount > 0 && input.materialCount > 0;
35
- return {
36
- assetId: input.assetId,
37
- importedAnimation,
38
- skinningReady,
39
- morphTargetsReady,
40
- renderable,
41
- warnings: [
42
- ...(!importedAnimation ? ["No imported animation clips were detected."] : []),
43
- ...(!skinningReady && !morphTargetsReady ? ["No skinning or morph target deformation metadata was detected."] : []),
44
- ...(!renderable ? ["Asset is not renderable through the Production glTF render pipeline."] : [])
45
- ]
46
- };
47
- }
48
-
49
- export function createProductionOrbitControlPreset(
50
- bounds: CameraFrameBounds,
51
- viewport: { readonly width: number; readonly height: number },
52
- options: { readonly yawRadians?: number; readonly pitchRadians?: number; readonly paddingRatio?: number } = {}
53
- ): ProductionOrbitControlPreset & { readonly frame: PerspectiveCameraFrame } {
54
- const yawRadians = options.yawRadians ?? -0.42;
55
- const pitchRadians = options.pitchRadians ?? -0.18;
56
- const frame = computePerspectiveCameraFrame(bounds, viewport, {
57
- paddingRatio: options.paddingRatio ?? 0.18,
58
- yawRadians,
59
- pitchRadians,
60
- nearPadding: 0.18,
61
- farPadding: 2.4
62
- });
63
- const distance = Math.hypot(
64
- frame.cameraPosition[0] - frame.center[0],
65
- frame.cameraPosition[1] - frame.center[1],
66
- frame.cameraPosition[2] - frame.center[2]
67
- );
68
- return {
69
- target: [frame.center[0], frame.center[1], frame.center[2]],
70
- distance,
71
- yawRadians,
72
- pitchRadians,
73
- minDistance: Math.max(0.1, distance * 0.2),
74
- maxDistance: Math.max(2, distance * 4),
75
- frame
76
- };
77
- }