@aura3d/rendering 1.3.3 → 1.4.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (314) hide show
  1. package/dist/ForwardPass.js +7 -1
  2. package/dist/ForwardPass.js.map +1 -1
  3. package/dist/MorphTarget.d.ts +1 -0
  4. package/dist/MorphTarget.d.ts.map +1 -1
  5. package/dist/MorphTarget.js.map +1 -1
  6. package/dist/Renderer.js +7 -1
  7. package/dist/Renderer.js.map +1 -1
  8. package/package.json +38 -4
  9. package/src/ArchitecturalLightingFixtures.ts +0 -241
  10. package/src/ArchitecturalMaterialCatalog.ts +0 -130
  11. package/src/ArchitecturalMeasurementFixtures.ts +0 -155
  12. package/src/BRDFLut.ts +0 -47
  13. package/src/CameraFraming.ts +0 -200
  14. package/src/CanonicalSceneFixtures.ts +0 -95
  15. package/src/CascadedShadowMaps.ts +0 -449
  16. package/src/ColorManagement.ts +0 -127
  17. package/src/CullingFixtures.ts +0 -280
  18. package/src/DecalGeometry.ts +0 -26
  19. package/src/DepthPass.ts +0 -110
  20. package/src/EnvironmentBackgroundPass.ts +0 -194
  21. package/src/EnvironmentBackgroundResources.ts +0 -309
  22. package/src/EnvironmentLighting.ts +0 -96
  23. package/src/EnvironmentMapResources.ts +0 -1026
  24. package/src/EnvironmentPipeline.ts +0 -69
  25. package/src/EnvironmentPlatform.ts +0 -1306
  26. package/src/EnvironmentPreset.ts +0 -155
  27. package/src/Exposure.ts +0 -66
  28. package/src/ExternalParityRenderPreset.ts +0 -725
  29. package/src/ForwardPass.ts +0 -1663
  30. package/src/FrameVisualMetrics.ts +0 -301
  31. package/src/Geometry.ts +0 -461
  32. package/src/GeometryPrimitives.ts +0 -2
  33. package/src/HDRRenderPipeline.ts +0 -94
  34. package/src/IBL.ts +0 -86
  35. package/src/IndexBuffer.ts +0 -57
  36. package/src/InstancedPBRMaterial.ts +0 -186
  37. package/src/InstancedUnlitMaterial.ts +0 -60
  38. package/src/Instancing.ts +0 -19
  39. package/src/LightCollector.ts +0 -82
  40. package/src/LightUniforms.ts +0 -47
  41. package/src/LightingDebug.ts +0 -80
  42. package/src/LightingDefaults.ts +0 -79
  43. package/src/LightingRig.ts +0 -301
  44. package/src/LineGeometry.ts +0 -2
  45. package/src/Material.ts +0 -209
  46. package/src/MaterialBinding.ts +0 -131
  47. package/src/MaterialInstance.ts +0 -59
  48. package/src/MaterialPresets.ts +0 -272
  49. package/src/MorphTarget.ts +0 -123
  50. package/src/MorphTargetPlan.ts +0 -178
  51. package/src/MorphUnlitMaterial.ts +0 -60
  52. package/src/NormalMappedPBRMaterial.ts +0 -188
  53. package/src/OceanFixtures.ts +0 -318
  54. package/src/PBRLightingDefaults.ts +0 -12
  55. package/src/PBRMaterial.ts +0 -442
  56. package/src/PMREM.ts +0 -53
  57. package/src/PbrReference.ts +0 -681
  58. package/src/PostProcessPass.ts +0 -2507
  59. package/src/ProceduralTextureFixtures.ts +0 -393
  60. package/src/ProductTurntableFixtures.ts +0 -815
  61. package/src/Raycaster.ts +0 -21
  62. package/src/ReflectionProbe.ts +0 -13
  63. package/src/ReflectionSurfaces.ts +0 -219
  64. package/src/RenderBackend.ts +0 -43
  65. package/src/RenderDebugViews.ts +0 -138
  66. package/src/RenderDevice.ts +0 -836
  67. package/src/RenderGraph.ts +0 -194
  68. package/src/RenderPass.ts +0 -27
  69. package/src/RenderPipeline.ts +0 -101
  70. package/src/RenderQueue.ts +0 -12
  71. package/src/RenderState.ts +0 -12
  72. package/src/Renderer.ts +0 -2626
  73. package/src/RendererDebugOverlay.ts +0 -80
  74. package/src/RendererFeatureGates.ts +0 -150
  75. package/src/RendererPostprocessPlan.ts +0 -279
  76. package/src/RendererTiming.ts +0 -251
  77. package/src/RendererVisualPipelineReport.ts +0 -836
  78. package/src/ResourceLifecycle.ts +0 -21
  79. package/src/Sampler.ts +0 -37
  80. package/src/SceneOptimization.ts +0 -518
  81. package/src/ShaderChunks.ts +0 -393
  82. package/src/ShaderLibrary.ts +0 -2766
  83. package/src/ShaderModule.ts +0 -36
  84. package/src/ShaderPreprocessor.ts +0 -260
  85. package/src/ShaderReflection.ts +0 -201
  86. package/src/ShadowMap.ts +0 -237
  87. package/src/ShadowPass.ts +0 -198
  88. package/src/ShadowProjection.ts +0 -115
  89. package/src/SkinnedLitMaterial.ts +0 -397
  90. package/src/SkinnedUnlitMaterial.ts +0 -63
  91. package/src/SkinningBounds.ts +0 -131
  92. package/src/SpaceEnvironmentFixtures.ts +0 -200
  93. package/src/SpriteGeometry.ts +0 -21
  94. package/src/StereoCameraRig.ts +0 -127
  95. package/src/StereoEffects.ts +0 -274
  96. package/src/TerrainFixtures.ts +0 -180
  97. package/src/Texture.ts +0 -307
  98. package/src/TextureBinding.ts +0 -91
  99. package/src/TexturedPBRMaterial.ts +0 -1112
  100. package/src/TexturedUnlitMaterial.ts +0 -67
  101. package/src/ToneMapping.ts +0 -105
  102. package/src/UniformBinder.ts +0 -16
  103. package/src/UniformLayout.ts +0 -129
  104. package/src/UnlitMaterial.ts +0 -75
  105. package/src/VegetationFixtures.ts +0 -314
  106. package/src/VertexBuffer.ts +0 -120
  107. package/src/VertexFormat.ts +0 -171
  108. package/src/VoxelWorldFixtures.ts +0 -280
  109. package/src/WeatherFixtures.ts +0 -223
  110. package/src/WebGL2Device.ts +0 -2280
  111. package/src/WebGL2StateCache.ts +0 -330
  112. package/src/WebGPUDevice.ts +0 -2877
  113. package/src/WebGPURenderToTextureProof.ts +0 -139
  114. package/src/advanced-runtime/AdvancedRenderer.ts +0 -73
  115. package/src/advanced-runtime/index.ts +0 -9
  116. package/src/animation/AnimationMaterialStyle.ts +0 -32
  117. package/src/animation/AnimationRenderPreset.ts +0 -45
  118. package/src/animation/AnimationToonMaterial.ts +0 -387
  119. package/src/animation/AnimationVisualQuality.ts +0 -71
  120. package/src/animation/applyAnimationRenderPreset.ts +0 -180
  121. package/src/animation/index.ts +0 -5
  122. package/src/cinematic/BloomPass.ts +0 -26
  123. package/src/cinematic/CinematicDepthComposition.ts +0 -30
  124. package/src/cinematic/CinematicEvidence.ts +0 -123
  125. package/src/cinematic/CinematicLightingRig.ts +0 -144
  126. package/src/cinematic/CinematicMaterialPresets.ts +0 -130
  127. package/src/cinematic/CinematicPostProcess.ts +0 -83
  128. package/src/cinematic/DepthHazePass.ts +0 -30
  129. package/src/cinematic/EmissivePracticalLightSystem.ts +0 -45
  130. package/src/cinematic/FilmGrainPass.ts +0 -24
  131. package/src/cinematic/FogVolumeSystem.ts +0 -30
  132. package/src/cinematic/GlowCardSystem.ts +0 -44
  133. package/src/cinematic/RainParticleSystem.ts +0 -151
  134. package/src/cinematic/VignettePass.ts +0 -25
  135. package/src/cinematic/WetReflectionApproximation.ts +0 -27
  136. package/src/cinematic/index.ts +0 -14
  137. package/src/effects/CollisionModule.ts +0 -64
  138. package/src/effects/ColorModule.ts +0 -60
  139. package/src/effects/ForceModule.ts +0 -25
  140. package/src/effects/GPUParticleBackend.ts +0 -569
  141. package/src/effects/Particle.ts +0 -108
  142. package/src/effects/ParticleDiagnostics.ts +0 -224
  143. package/src/effects/ParticleEffectPresets.ts +0 -147
  144. package/src/effects/ParticleEmitter.ts +0 -326
  145. package/src/effects/ParticleModule.ts +0 -26
  146. package/src/effects/ParticleRenderPass.ts +0 -117
  147. package/src/effects/ParticleRenderer.ts +0 -132
  148. package/src/effects/ParticleSystem.ts +0 -333
  149. package/src/effects/SizeModule.ts +0 -56
  150. package/src/effects/TrailModule.ts +0 -72
  151. package/src/effects/VelocityModule.ts +0 -75
  152. package/src/effects/index.ts +0 -15
  153. package/src/index.ts +0 -925
  154. package/src/materials/AlphaSorting.ts +0 -30
  155. package/src/materials/MaterialExtensions.ts +0 -42
  156. package/src/materials/PhysicalMaterial.ts +0 -133
  157. package/src/materials/TransmissionPass.ts +0 -51
  158. package/src/performance/BVH.ts +0 -18
  159. package/src/performance/Batcher.ts +0 -2
  160. package/src/performance/FrustumCuller.ts +0 -9
  161. package/src/performance/LOD.ts +0 -20
  162. package/src/performance/Octree.ts +0 -10
  163. package/src/performance/RenderItemSorting.ts +0 -170
  164. package/src/performance/RendererStats.ts +0 -43
  165. package/src/performance/ResourceBudget.ts +0 -44
  166. package/src/postprocess/BloomPass.ts +0 -28
  167. package/src/postprocess/CinematicDiagnostics.ts +0 -642
  168. package/src/postprocess/ColorGradingPass.ts +0 -24
  169. package/src/postprocess/DepthOfFieldPass.ts +0 -12
  170. package/src/postprocess/EffectComposer.ts +0 -349
  171. package/src/postprocess/SSAOPass.ts +0 -20
  172. package/src/postprocess/index.ts +0 -34
  173. package/src/production-runtime/AnimationControlsPipeline.ts +0 -77
  174. package/src/production-runtime/PBRHDRPipeline.ts +0 -381
  175. package/src/production-runtime/ProductionEffectsPipeline.ts +0 -85
  176. package/src/production-runtime/ProductionRendererTypes.ts +0 -136
  177. package/src/production-runtime/ProductionRuntimeRenderer.ts +0 -172
  178. package/src/production-runtime/ProductionWebGL2Renderer.ts +0 -313
  179. package/src/production-runtime/ProductionWebGPURenderer.ts +0 -396
  180. package/src/production-runtime/TransmissionBackdropCapture.ts +0 -130
  181. package/src/production-runtime/animation/MorphTargetRenderer.ts +0 -2
  182. package/src/production-runtime/animation/SkinningRenderer.ts +0 -2
  183. package/src/production-runtime/backends/RendererBackend.ts +0 -17
  184. package/src/production-runtime/backends/WebGL2RendererBackend.ts +0 -30
  185. package/src/production-runtime/backends/WebGPURendererBackend.ts +0 -24
  186. package/src/production-runtime/backends/webgl2/WebGL2Buffer.ts +0 -2
  187. package/src/production-runtime/backends/webgl2/WebGL2Capabilities.ts +0 -2
  188. package/src/production-runtime/backends/webgl2/WebGL2RenderTarget.ts +0 -2
  189. package/src/production-runtime/backends/webgl2/WebGL2Shader.ts +0 -2
  190. package/src/production-runtime/backends/webgl2/WebGL2StateCache.ts +0 -1
  191. package/src/production-runtime/backends/webgl2/WebGL2Texture.ts +0 -2
  192. package/src/production-runtime/backends/webgpu/WebGPUBuffer.ts +0 -2
  193. package/src/production-runtime/backends/webgpu/WebGPUCapabilities.ts +0 -2
  194. package/src/production-runtime/backends/webgpu/WebGPURenderTarget.ts +0 -2
  195. package/src/production-runtime/backends/webgpu/WebGPUShader.ts +0 -2
  196. package/src/production-runtime/backends/webgpu/WebGPUTexture.ts +0 -2
  197. package/src/production-runtime/color/ColorManagement.ts +0 -3
  198. package/src/production-runtime/color/ToneMapping.ts +0 -7
  199. package/src/production-runtime/diagnostics/FrameCapture.ts +0 -2
  200. package/src/production-runtime/diagnostics/GPUCapabilities.ts +0 -2
  201. package/src/production-runtime/diagnostics/RendererStats.ts +0 -2
  202. package/src/production-runtime/environment/EnvironmentMap.ts +0 -1
  203. package/src/production-runtime/environment/HDRLoader.ts +0 -57
  204. package/src/production-runtime/environment/PMREMGenerator.ts +0 -713
  205. package/src/production-runtime/framegraph/FrameGraph.ts +0 -18
  206. package/src/production-runtime/framegraph/RenderPass.ts +0 -15
  207. package/src/production-runtime/geometry/ProjectedDecalGeometry.ts +0 -439
  208. package/src/production-runtime/index.ts +0 -127
  209. package/src/production-runtime/lights/LightManager.ts +0 -7
  210. package/src/production-runtime/lights/ShadowMapRenderer.ts +0 -5
  211. package/src/production-runtime/materials/GLTFMaterialAdapter.ts +0 -6
  212. package/src/production-runtime/materials/GLTFPBRMaterialAdapter.ts +0 -2
  213. package/src/production-runtime/materials/MaterialCompiler.ts +0 -7
  214. package/src/production-runtime/materials/MaterialTextureBindings.ts +0 -5
  215. package/src/production-runtime/materials/PBRMaterial.ts +0 -2
  216. package/src/production-runtime/materials/PBRShaderFeatures.ts +0 -2
  217. package/src/production-runtime/passes/ContactShadowPass.ts +0 -184
  218. package/src/production-runtime/passes/DepthPrepass.ts +0 -7
  219. package/src/production-runtime/passes/OpaquePass.ts +0 -7
  220. package/src/production-runtime/passes/ShadowPass.ts +0 -7
  221. package/src/production-runtime/passes/SkyboxPass.ts +0 -7
  222. package/src/production-runtime/passes/ToneMappingPass.ts +0 -7
  223. package/src/production-runtime/passes/TransparentPass.ts +0 -7
  224. package/src/production-runtime/postprocess/BloomPass.ts +0 -51
  225. package/src/production-runtime/postprocess/ColorGradingPass.ts +0 -49
  226. package/src/production-runtime/postprocess/DOFPass.ts +0 -47
  227. package/src/production-runtime/postprocess/FXAAPass.ts +0 -53
  228. package/src/production-runtime/postprocess/ProductionEffectComposer.ts +0 -78
  229. package/src/production-runtime/postprocess/ProductionPostProcessTypes.ts +0 -174
  230. package/src/production-runtime/postprocess/SSAOPass.ts +0 -45
  231. package/src/production-runtime/resources/GPUBuffer.ts +0 -2
  232. package/src/production-runtime/resources/GPUTexture.ts +0 -2
  233. package/src/production-runtime/resources/RenderTarget.ts +0 -3
  234. package/src/production-runtime/resources/ResourceCache.ts +0 -7
  235. package/src/production-runtime/scene/Camera.ts +0 -1
  236. package/src/production-runtime/scene/Lights.ts +0 -2
  237. package/src/production-runtime/scene/RenderableMesh.ts +0 -2
  238. package/src/production-runtime/scene/RenderablePrimitive.ts +0 -1
  239. package/src/production-runtime/scene/RenderableScene.ts +0 -4
  240. package/src/production-runtime/shaders/ShaderProgramLibrary.ts +0 -7
  241. package/src/production-runtime/shaders/chunks/brdf.glsl +0 -2
  242. package/src/production-runtime/shaders/chunks/ibl.glsl +0 -3
  243. package/src/production-runtime/shaders/chunks/pbr.frag.glsl +0 -47
  244. package/src/production-runtime/shaders/chunks/pbr.vert.glsl +0 -8
  245. package/src/production-runtime/shaders/chunks/shadows.glsl +0 -2
  246. package/src/production-runtime/shaders/wgsl/pbr.wgsl +0 -3
  247. package/src/production-runtime/shaders/wgsl/postprocess.wgsl +0 -2
  248. package/src/production-runtime/shaders/wgsl/skybox.wgsl +0 -2
  249. package/src/shaders/depth.frag.glsl +0 -5
  250. package/src/shaders/depth.vert.glsl +0 -8
  251. package/src/shaders/pbr-direct.frag.glsl +0 -687
  252. package/src/shaders/pbr-direct.vert.glsl +0 -18
  253. package/src/shaders/unlit.frag.glsl +0 -18
  254. package/src/shaders/unlit.vert.glsl +0 -13
  255. package/src/shadows/CascadedShadowPipeline.ts +0 -53
  256. package/src/shadows/ContactShadows.ts +0 -106
  257. package/src/shadows/ShadowDebugViews.ts +0 -46
  258. package/src/threejs-compatibility/InstancingSystem.ts +0 -17
  259. package/src/threejs-compatibility/LightingSystem.ts +0 -22
  260. package/src/threejs-compatibility/MaterialSystem.ts +0 -9
  261. package/src/threejs-compatibility/RenderTargetSystem.ts +0 -35
  262. package/src/threejs-compatibility/RendererDiagnostics.ts +0 -61
  263. package/src/threejs-compatibility/SceneRenderer.ts +0 -34
  264. package/src/threejs-compatibility/ShadowSystem.ts +0 -19
  265. package/src/threejs-compatibility/TextureSystem.ts +0 -19
  266. package/src/threejs-compatibility/ThreeCompatRenderer.ts +0 -90
  267. package/src/threejs-compatibility/TransparencySystem.ts +0 -19
  268. package/src/threejs-compatibility/index.ts +0 -29
  269. package/src/threejs-compatibility/performance/BVH.ts +0 -14
  270. package/src/threejs-compatibility/performance/FrustumCulling.ts +0 -10
  271. package/src/threejs-compatibility/performance/Instancing.ts +0 -4
  272. package/src/threejs-compatibility/performance/LODSystem.ts +0 -16
  273. package/src/threejs-compatibility/performance/OcclusionCulling.ts +0 -6
  274. package/src/threejs-compatibility/performance/RaycastAcceleration.ts +0 -12
  275. package/src/threejs-compatibility/performance/RendererProfiler.ts +0 -19
  276. package/src/threejs-compatibility/performance/TextureStreaming.ts +0 -4
  277. package/src/threejs-compatibility/performance/index.ts +0 -12
  278. package/src/threejs-compatibility/postprocess/BloomPass.ts +0 -16
  279. package/src/threejs-compatibility/postprocess/ColorGradingPass.ts +0 -16
  280. package/src/threejs-compatibility/postprocess/DepthOfFieldPass.ts +0 -21
  281. package/src/threejs-compatibility/postprocess/EffectComposer.ts +0 -14
  282. package/src/threejs-compatibility/postprocess/FXAAPass.ts +0 -15
  283. package/src/threejs-compatibility/postprocess/MotionBlurPass.ts +0 -20
  284. package/src/threejs-compatibility/postprocess/OutlinePass.ts +0 -21
  285. package/src/threejs-compatibility/postprocess/PostProcessTypes.ts +0 -169
  286. package/src/threejs-compatibility/postprocess/RenderPass.ts +0 -9
  287. package/src/threejs-compatibility/postprocess/SMAAPass.ts +0 -15
  288. package/src/threejs-compatibility/postprocess/SSAOPass.ts +0 -21
  289. package/src/threejs-compatibility/postprocess/ShaderPass.ts +0 -7
  290. package/src/threejs-compatibility/postprocess/TAAPass.ts +0 -15
  291. package/src/threejs-compatibility/postprocess/VignettePass.ts +0 -16
  292. package/src/threejs-compatibility/postprocess/index.ts +0 -15
  293. package/src/threejs-compatibility/shaders/NodeMaterial.ts +0 -21
  294. package/src/threejs-compatibility/shaders/RawShaderMaterial.ts +0 -6
  295. package/src/threejs-compatibility/shaders/ShaderDiagnostics.ts +0 -17
  296. package/src/threejs-compatibility/shaders/ShaderMaterial.ts +0 -18
  297. package/src/threejs-compatibility/shaders/ThreeCompatShaderChunks.ts +0 -6
  298. package/src/threejs-compatibility/shaders/Uniforms.ts +0 -18
  299. package/src/threejs-compatibility/shaders/index.ts +0 -9
  300. package/src/threejs-compatibility/vfx/GPUPointCloud.ts +0 -7
  301. package/src/threejs-compatibility/vfx/LineRenderer.ts +0 -13
  302. package/src/threejs-compatibility/vfx/ParticleSystem.ts +0 -23
  303. package/src/threejs-compatibility/vfx/SpriteSystem.ts +0 -14
  304. package/src/threejs-compatibility/vfx/TrailRenderer.ts +0 -8
  305. package/src/threejs-compatibility/vfx/VFXDiagnostics.ts +0 -23
  306. package/src/threejs-compatibility/vfx/index.ts +0 -9
  307. package/src/threejs-example-parity/index.ts +0 -205
  308. package/src/webgpu/WebGPUBuffer.ts +0 -1
  309. package/src/webgpu/WebGPUCompute.ts +0 -2
  310. package/src/webgpu/WebGPUPipelineCache.ts +0 -15
  311. package/src/webgpu/WebGPUPostProcess.ts +0 -2
  312. package/src/webgpu/WebGPUTexture.ts +0 -2
  313. package/tsconfig.json +0 -26
  314. package/vitest.config.ts +0 -20
@@ -1,725 +0,0 @@
1
- import { createEnvironmentMapResourceSet, type EnvironmentMapResourceSet } from "./EnvironmentMapResources";
2
- import { bloomPixels, fxaaPixels, toneMapPixels, type PostProcessColorSpace, type ToneMappingOperator } from "./PostProcessPass";
3
- import { Sampler } from "./Sampler";
4
- import { Texture } from "./Texture";
5
- import { TextureBinding } from "./TextureBinding";
6
- import type { EnvironmentLightingOptions } from "./ForwardPass";
7
-
8
- export type ExternalParityRenderPresetFeature =
9
- | "color-management"
10
- | "tone-mapping"
11
- | "exposure"
12
- | "pbr"
13
- | "bounded-pbr"
14
- | "environment-reflections"
15
- | "directional-shadows"
16
- | "contact-shadows"
17
- | "postprocess-bloom"
18
- | "postprocess-fxaa"
19
- | "depth-textures"
20
- | "lod"
21
- | "gpu-timing"
22
- | "hdr";
23
-
24
- export interface ExternalParityRenderPresetFeatureStatus {
25
- readonly feature: ExternalParityRenderPresetFeature;
26
- readonly state: "active" | "blocked" | "unsupported";
27
- readonly evidence?: string;
28
- readonly reason?: string;
29
- }
30
-
31
- export interface ExternalParityRenderPresetEvidence {
32
- readonly presetId: "aura3d-external-parity-visual-quality-preset";
33
- readonly presetVersion: 1;
34
- readonly exampleId: string;
35
- readonly screenshotPath: string;
36
- readonly colorManagement: {
37
- readonly inputColorSpace: PostProcessColorSpace;
38
- readonly outputColorSpace: PostProcessColorSpace;
39
- readonly toneMapper: ToneMappingOperator | "bounded-direct";
40
- readonly exposure: number;
41
- readonly whitePoint: number;
42
- };
43
- readonly activeFeatures: readonly ExternalParityRenderPresetFeature[];
44
- readonly blockedFeatures: readonly ExternalParityRenderPresetFeatureStatus[];
45
- readonly features: readonly ExternalParityRenderPresetFeatureStatus[];
46
- }
47
-
48
- export type ExternalParityEnvironmentPreset =
49
- | "studio"
50
- | "softbox"
51
- | "inspection"
52
- | "daylight"
53
- | "exhibit"
54
- | "evening"
55
- | "gameplay";
56
-
57
- export interface ExternalParityEnvironmentLightingBundle {
58
- readonly presetId: "aura3d-external-parity-visual-quality-preset";
59
- readonly manifestPath: "fixtures/environment-corpus/manifest.json";
60
- readonly preset: ExternalParityEnvironmentPreset;
61
- readonly lighting: EnvironmentLightingOptions;
62
- readonly resources: EnvironmentMapResourceSet["diagnostics"] & {
63
- readonly environmentTextureLabel: string;
64
- readonly brdfLutTextureLabel: string;
65
- readonly sourceWidth: number;
66
- readonly sourceHeight: number;
67
- readonly resourceSet: "generated-local-linear-hdr-environment";
68
- readonly validation: {
69
- readonly environmentTexture: boolean;
70
- readonly brdfLutTexture: boolean;
71
- readonly specularMipLevels: boolean;
72
- readonly diffuseIrradiance: boolean;
73
- };
74
- };
75
- }
76
-
77
- export interface ExternalParityLdrPostprocessSummary {
78
- readonly source: "webgl2-backbuffer-readback";
79
- readonly path: "ExternalParityRenderPreset.toneMapPixels.bloomPixels.fxaaPixels";
80
- readonly width: number;
81
- readonly height: number;
82
- readonly inputNonDarkPixels: number;
83
- readonly outputNonDarkPixels: number;
84
- readonly inputColorBuckets: number;
85
- readonly outputColorBuckets: number;
86
- readonly toneMapper: ToneMappingOperator;
87
- readonly exposure: number;
88
- readonly whitePoint: number;
89
- readonly inputColorSpace: PostProcessColorSpace;
90
- readonly outputColorSpace: PostProcessColorSpace;
91
- readonly colorCalibrationMonotonic: boolean;
92
- readonly bloomBrightPixelCount: number;
93
- readonly bloomBrightEnergy: number;
94
- readonly bloomMaxNeighborBoost: number;
95
- readonly fxaaEdgePixels: number;
96
- readonly changedPixels: number;
97
- }
98
-
99
- export interface ExternalParityDirectionalShadowEvidence {
100
- readonly mode: "bounded-directional-shadow-map" | "renderer-owned-directional-shadow-map";
101
- readonly presetId: "aura3d-external-parity-visual-quality-preset";
102
- readonly exampleId: string;
103
- readonly cascadeCount: number;
104
- readonly mapSize: number;
105
- readonly bias: number;
106
- readonly pcfSamples: number;
107
- readonly lightDirection: readonly [number, number, number];
108
- readonly casterCount: number;
109
- readonly receiverCount: number;
110
- readonly stableTexelSnapping: true;
111
- readonly visibleReceiverDarkening: boolean;
112
- readonly productionShadowSamplingClaimed: boolean;
113
- readonly knownLimit: "directional-shadow-map-fit-and-visible-receiver-evidence-without-production-forward-shadow-sampling" | "renderer-owned-forward-shadow-map-sampling-evidence";
114
- }
115
-
116
- export interface ExternalParityReadbackDevice {
117
- readPixels(x: number, y: number, width: number, height: number): Uint8Array;
118
- }
119
-
120
- const externalParityEnvironmentLightingCache = new Map<ExternalParityEnvironmentPreset, ExternalParityEnvironmentLightingBundle>();
121
-
122
- export interface ExternalParityRenderPresetEvidenceOptions {
123
- readonly exampleId: string;
124
- readonly screenshotPath: string;
125
- readonly toneMapper?: ExternalParityRenderPresetEvidence["colorManagement"]["toneMapper"];
126
- readonly inputColorSpace?: PostProcessColorSpace;
127
- readonly outputColorSpace?: PostProcessColorSpace;
128
- readonly exposure?: number;
129
- readonly whitePoint?: number;
130
- readonly features: readonly ExternalParityRenderPresetFeatureStatus[];
131
- }
132
-
133
- export function createExternalParityEnvironmentLighting(preset: ExternalParityEnvironmentPreset): ExternalParityEnvironmentLightingBundle {
134
- const cached = externalParityEnvironmentLightingCache.get(preset);
135
- if (cached) return cached;
136
- const descriptor = externalParityEnvironmentDescriptor(preset);
137
- const source = createExternalParityGeneratedHdrEnvironmentMapSource(preset, 128, 64);
138
- const resources = createEnvironmentMapResourceSet({
139
- ...source,
140
- encoding: "linear-hdr"
141
- }, {
142
- outputColorSpace: "srgb",
143
- exposure: descriptor.hdrExposure,
144
- toneMapping: "reinhard",
145
- specularLevels: 5,
146
- specularBlurRadius: 3,
147
- irradianceWidth: 16,
148
- irradianceHeight: 8,
149
- irradianceBlurRadius: 8,
150
- brdfLutSize: 32
151
- });
152
- const environmentTexture = new Texture({
153
- width: resources.base.width,
154
- height: resources.base.height,
155
- colorSpace: "srgb",
156
- label: `external-parity-${preset}-generated-environment-map`,
157
- mipLevels: resources.specularMipLevels
158
- });
159
- const brdfLutTexture = new Texture({
160
- width: resources.brdfLut.width,
161
- height: resources.brdfLut.height,
162
- colorSpace: "linear",
163
- label: `external-parity-${preset}-brdf-lut`,
164
- data: resources.brdfLut.data
165
- });
166
- const environmentMapTexture = new TextureBinding({
167
- name: "u_environmentMapTexture",
168
- texture: environmentTexture,
169
- sampler: new Sampler({ minFilter: "linear", magFilter: "linear", addressU: "repeat", addressV: "clamp-to-edge" }),
170
- expectedColorSpace: "srgb",
171
- required: true
172
- });
173
- const environmentBrdfLutTexture = new TextureBinding({
174
- name: "u_environmentBrdfLutTexture",
175
- texture: brdfLutTexture,
176
- sampler: new Sampler({ minFilter: "linear", magFilter: "linear", addressU: "clamp-to-edge", addressV: "clamp-to-edge" }),
177
- expectedColorSpace: "linear",
178
- required: true
179
- });
180
- const environmentValidation = environmentMapTexture.validate();
181
- const brdfValidation = environmentBrdfLutTexture.validate();
182
- const bundle: ExternalParityEnvironmentLightingBundle = {
183
- presetId: "aura3d-external-parity-visual-quality-preset",
184
- manifestPath: "fixtures/environment-corpus/manifest.json",
185
- preset,
186
- lighting: {
187
- color: descriptor.ambientColor,
188
- intensity: descriptor.ambientIntensity,
189
- proceduralMap: {
190
- skyColor: descriptor.skyColor,
191
- horizonColor: descriptor.horizonColor,
192
- groundColor: descriptor.groundColor,
193
- specularColor: descriptor.specularColor,
194
- intensity: descriptor.environmentMapIntensity,
195
- specularIntensity: descriptor.environmentSpecularIntensity
196
- },
197
- environmentMapTexture,
198
- environmentMapIntensity: descriptor.environmentTextureIntensity,
199
- environmentMapSpecularIntensity: descriptor.environmentTextureSpecularIntensity,
200
- environmentMapRotation: descriptor.rotation,
201
- environmentMapMipCount: resources.specularMipLevels.length,
202
- environmentBrdfLutTexture
203
- },
204
- resources: {
205
- ...resources.diagnostics,
206
- environmentTextureLabel: environmentTexture.label,
207
- brdfLutTextureLabel: brdfLutTexture.label,
208
- sourceWidth: source.width,
209
- sourceHeight: source.height,
210
- resourceSet: "generated-local-linear-hdr-environment",
211
- validation: {
212
- environmentTexture: environmentValidation.ok,
213
- brdfLutTexture: brdfValidation.ok,
214
- specularMipLevels: resources.specularMipLevels.length >= 4,
215
- diffuseIrradiance: resources.diffuseIrradiance.width > 0 && resources.diffuseIrradiance.height > 0
216
- }
217
- }
218
- };
219
- externalParityEnvironmentLightingCache.set(preset, bundle);
220
- return bundle;
221
- }
222
-
223
- export function createExternalParityGeneratedHdrEnvironmentMapSource(
224
- preset: ExternalParityEnvironmentPreset,
225
- width = 128,
226
- height = 64
227
- ): { readonly width: number; readonly height: number; readonly data: Float32Array } {
228
- if (!Number.isInteger(width) || width < 8 || !Number.isInteger(height) || height < 4) {
229
- throw new RangeError("ExternalParity generated HDR environment map dimensions must be at least 8x4.");
230
- }
231
- const descriptor = externalParityEnvironmentDescriptor(preset);
232
- const data = new Float32Array(width * height * 4);
233
- for (let y = 0; y < height; y += 1) {
234
- const vertical = y / Math.max(1, height - 1);
235
- const skyMix = 1 - vertical;
236
- const horizonMix = Math.max(0, 1 - Math.abs(vertical - 0.52) * 3.2);
237
- const groundMix = Math.max(0, (vertical - 0.52) / 0.48);
238
- const denominator = skyMix + horizonMix + groundMix + 0.001;
239
- for (let x = 0; x < width; x += 1) {
240
- const horizontal = x / Math.max(1, width - 1);
241
- const stripe = 0.5 + 0.5 * Math.sin(horizontal * Math.PI * 2 + descriptor.rotation * Math.PI * 2);
242
- const softbox = Math.pow(Math.max(0, 1 - Math.abs(horizontal - descriptor.highlightU) * 4.8), 4)
243
- * Math.pow(Math.max(0, 1 - Math.abs(vertical - descriptor.highlightV) * 6.2), 3);
244
- const r = descriptor.skyColor[0] * skyMix + descriptor.horizonColor[0] * horizonMix + descriptor.groundColor[0] * groundMix;
245
- const g = descriptor.skyColor[1] * skyMix + descriptor.horizonColor[1] * horizonMix + descriptor.groundColor[1] * groundMix;
246
- const b = descriptor.skyColor[2] * skyMix + descriptor.horizonColor[2] * horizonMix + descriptor.groundColor[2] * groundMix;
247
- const highlight = softbox * descriptor.hdrHighlightIntensity;
248
- const index = (y * width + x) * 4;
249
- data[index] = Math.max(0, (r + descriptor.specularColor[0] * highlight + stripe * descriptor.textureVariation) / denominator);
250
- data[index + 1] = Math.max(0, (g + descriptor.specularColor[1] * highlight + stripe * descriptor.textureVariation) / denominator);
251
- data[index + 2] = Math.max(0, (b + descriptor.specularColor[2] * highlight + stripe * descriptor.textureVariation) / denominator);
252
- data[index + 3] = 1;
253
- }
254
- }
255
- return { width, height, data };
256
- }
257
-
258
- export function createExternalParityGeneratedEnvironmentMapSource(
259
- preset: ExternalParityEnvironmentPreset,
260
- width = 128,
261
- height = 64
262
- ): { readonly width: number; readonly height: number; readonly data: Uint8Array } {
263
- if (!Number.isInteger(width) || width < 8 || !Number.isInteger(height) || height < 4) {
264
- throw new RangeError("ExternalParity generated environment map dimensions must be at least 8x4.");
265
- }
266
- const descriptor = externalParityEnvironmentDescriptor(preset);
267
- const data = new Uint8Array(width * height * 4);
268
- for (let y = 0; y < height; y += 1) {
269
- const vertical = y / Math.max(1, height - 1);
270
- const skyMix = 1 - vertical;
271
- const horizonMix = Math.max(0, 1 - Math.abs(vertical - 0.52) * 3.2);
272
- const groundMix = Math.max(0, (vertical - 0.52) / 0.48);
273
- for (let x = 0; x < width; x += 1) {
274
- const horizontal = x / Math.max(1, width - 1);
275
- const stripe = 0.5 + 0.5 * Math.sin(horizontal * Math.PI * 2 + descriptor.rotation * Math.PI * 2);
276
- const softbox = Math.pow(Math.max(0, 1 - Math.abs(horizontal - descriptor.highlightU) * 4.8), 4)
277
- * Math.pow(Math.max(0, 1 - Math.abs(vertical - descriptor.highlightV) * 6.2), 3);
278
- const r = descriptor.skyColor[0] * skyMix + descriptor.horizonColor[0] * horizonMix + descriptor.groundColor[0] * groundMix;
279
- const g = descriptor.skyColor[1] * skyMix + descriptor.horizonColor[1] * horizonMix + descriptor.groundColor[1] * groundMix;
280
- const b = descriptor.skyColor[2] * skyMix + descriptor.horizonColor[2] * horizonMix + descriptor.groundColor[2] * groundMix;
281
- const index = (y * width + x) * 4;
282
- data[index] = toByte((r + descriptor.specularColor[0] * softbox + stripe * descriptor.textureVariation) / (skyMix + horizonMix + groundMix + 0.001));
283
- data[index + 1] = toByte((g + descriptor.specularColor[1] * softbox + stripe * descriptor.textureVariation) / (skyMix + horizonMix + groundMix + 0.001));
284
- data[index + 2] = toByte((b + descriptor.specularColor[2] * softbox + stripe * descriptor.textureVariation) / (skyMix + horizonMix + groundMix + 0.001));
285
- data[index + 3] = 255;
286
- }
287
- }
288
- return { width, height, data };
289
- }
290
-
291
- export function createExternalParityFlagshipRenderPresetEvidence(options: {
292
- readonly exampleId: string;
293
- readonly screenshotPath: string;
294
- readonly exposure?: number;
295
- readonly whitePoint?: number;
296
- readonly productionPbrEvidence?: boolean;
297
- readonly directionalShadowEvidence?: boolean;
298
- readonly productionShadowSamplingEvidence?: boolean;
299
- readonly postprocessEvidence?: boolean;
300
- readonly depthTextureEvidence?: boolean;
301
- readonly hdrRenderTargetEvidence?: boolean;
302
- readonly lodEvidence?: boolean;
303
- }): ExternalParityRenderPresetEvidence {
304
- const postprocessPathEvidence = options.hdrRenderTargetEvidence
305
- ? "renderer-owned HDR render-target postprocess path"
306
- : "shared ExternalParity LDR readback path";
307
- return createExternalParityRenderPresetEvidence({
308
- exampleId: options.exampleId,
309
- screenshotPath: options.screenshotPath,
310
- toneMapper: "reinhard",
311
- exposure: options.exposure ?? 1,
312
- whitePoint: options.whitePoint ?? 1,
313
- features: [
314
- externalParityActiveFeature("color-management", "ExternalParity preset records linear input and sRGB framebuffer output for this browser scene."),
315
- externalParityActiveFeature(
316
- "tone-mapping",
317
- options.hdrRenderTargetEvidence
318
- ? "ExternalParity preset publishes renderer-owned HDR render-target tone mapping evidence for this real scene."
319
- : "ExternalParity preset applies bounded Reinhard LDR postprocess readback metrics for this real scene."
320
- ),
321
- externalParityActiveFeature("exposure", "ExternalParity preset exposes finite exposure and white-point values in runtime state."),
322
- options.productionPbrEvidence
323
- ? externalParityActiveFeature("pbr", "Scene publishes root renderer material/shader PBR evidence with lit material response and environment reflection metrics.")
324
- : externalParityActiveFeature("bounded-pbr", "Scene uses Aura3D lit PBR materials and WebGL2 shader lighting while full external physical PBR parity remains separately gated."),
325
- externalParityActiveFeature("environment-reflections", "Scene uses generated local environment map, specular mip resources, diffuse irradiance, and BRDF LUT bindings."),
326
- options.directionalShadowEvidence
327
- ? externalParityActiveFeature(
328
- "directional-shadows",
329
- options.productionShadowSamplingEvidence
330
- ? "Scene publishes renderer-owned directional shadow-map sampling evidence in the forward path."
331
- : "Scene publishes visible directional-shadow-map evidence while production sampling remains separately gated."
332
- )
333
- : externalParityBlockedFeature("directional-shadows", "Flagship scene still uses bounded contact-shadow/proxy evidence; production shadow maps are not claimed."),
334
- externalParityActiveFeature(
335
- "contact-shadows",
336
- options.productionShadowSamplingEvidence
337
- ? "Scene may publish contact-shadow helper evidence as an auxiliary cue; renderer-owned shadow-map sampling is the primary shadow path."
338
- : "Scene publishes visible contact-shadow/proxy evidence while shadow maps remain blocked."
339
- ),
340
- options.postprocessEvidence
341
- ? externalParityActiveFeature("postprocess-bloom", `Scene runs bloom through the ${postprocessPathEvidence} on real scene pixels.`)
342
- : externalParityBlockedFeature("postprocess-bloom", "Postprocess readback evidence was not available for this scene."),
343
- options.postprocessEvidence
344
- ? externalParityActiveFeature("postprocess-fxaa", `Scene runs FXAA through the ${postprocessPathEvidence} on real scene pixels.`)
345
- : externalParityBlockedFeature("postprocess-fxaa", "FXAA readback evidence was not available for this scene."),
346
- options.depthTextureEvidence
347
- ? externalParityActiveFeature("depth-textures", "Scene publishes renderer-owned sampleable depth texture evidence for depth-aware postprocess.")
348
- : externalParityBlockedFeature("depth-textures", "Flagship scene did not publish sampleable depth texture evidence for depth-aware postprocess."),
349
- options.lodEvidence
350
- ? externalParityActiveFeature("lod", "Scene reports real LOD selection metrics for render items.")
351
- : externalParityBlockedFeature("lod", "This scene does not publish real LOD selection evidence."),
352
- externalParityBlockedFeature("gpu-timing", "GPU timer query evidence is not required for this ExternalParity flagship preset; CPU fallback timing is reported."),
353
- options.hdrRenderTargetEvidence
354
- ? externalParityActiveFeature("hdr", "Scene publishes renderer-owned HDR render-target evidence with tone-mapped presentation.")
355
- : externalParityBlockedFeature("hdr", "Flagship scene did not publish renderer-owned HDR render-target evidence.")
356
- ]
357
- });
358
- }
359
-
360
- export function createExternalParityDirectionalShadowEvidence(options: {
361
- readonly exampleId: string;
362
- readonly casterCount: number;
363
- readonly receiverCount: number;
364
- readonly visibleReceiverDarkening: boolean;
365
- readonly cascadeCount?: number;
366
- readonly mapSize?: number;
367
- readonly bias?: number;
368
- readonly pcfSamples?: number;
369
- readonly lightDirection?: readonly [number, number, number];
370
- readonly productionShadowSamplingClaimed?: boolean;
371
- }): ExternalParityDirectionalShadowEvidence {
372
- const productionShadowSamplingClaimed = options.productionShadowSamplingClaimed === true;
373
- return {
374
- mode: productionShadowSamplingClaimed ? "renderer-owned-directional-shadow-map" : "bounded-directional-shadow-map",
375
- presetId: "aura3d-external-parity-visual-quality-preset",
376
- exampleId: options.exampleId,
377
- cascadeCount: options.cascadeCount ?? 3,
378
- mapSize: options.mapSize ?? 512,
379
- bias: Number((options.bias ?? 0.003).toFixed(5)),
380
- pcfSamples: options.pcfSamples ?? 9,
381
- lightDirection: options.lightDirection ?? [-0.42, -0.82, -0.38],
382
- casterCount: Math.max(0, Math.floor(options.casterCount)),
383
- receiverCount: Math.max(0, Math.floor(options.receiverCount)),
384
- stableTexelSnapping: true,
385
- visibleReceiverDarkening: options.visibleReceiverDarkening,
386
- productionShadowSamplingClaimed,
387
- knownLimit: productionShadowSamplingClaimed
388
- ? "renderer-owned-forward-shadow-map-sampling-evidence"
389
- : "directional-shadow-map-fit-and-visible-receiver-evidence-without-production-forward-shadow-sampling"
390
- };
391
- }
392
-
393
- export function sampleExternalParityLdrPostprocessReadback(options: {
394
- readonly device: ExternalParityReadbackDevice;
395
- readonly framebufferWidth: number;
396
- readonly framebufferHeight: number;
397
- readonly exposure?: number;
398
- readonly whitePoint?: number;
399
- readonly toneMapper?: ToneMappingOperator;
400
- readonly inputColorSpace?: PostProcessColorSpace;
401
- readonly outputColorSpace?: PostProcessColorSpace;
402
- readonly maxWidth?: number;
403
- readonly maxHeight?: number;
404
- }): ExternalParityLdrPostprocessSummary {
405
- const width = Math.max(8, Math.min(options.maxWidth ?? 96, options.framebufferWidth));
406
- const height = Math.max(8, Math.min(options.maxHeight ?? 54, options.framebufferHeight));
407
- const x = Math.max(0, Math.floor(options.framebufferWidth / 2 - width / 2));
408
- const y = Math.max(0, Math.floor(options.framebufferHeight / 2 - height / 2));
409
- const input = options.device.readPixels(x, y, width, height);
410
- const exposure = options.exposure ?? 1;
411
- const whitePoint = options.whitePoint ?? 1;
412
- const toneMapper = options.toneMapper ?? "reinhard";
413
- const inputColorSpace = options.inputColorSpace ?? "srgb";
414
- const outputColorSpace = options.outputColorSpace ?? "srgb";
415
- const toneMapped = toneMapPixels(input, width, height, {
416
- exposure,
417
- whitePoint,
418
- gamma: 2.2,
419
- operator: toneMapper,
420
- inputColorSpace,
421
- outputColorSpace
422
- });
423
- const bloomed = bloomPixels(toneMapped.pixels, width, height, { threshold: 0.62, intensity: 0.28, radius: 1 });
424
- const fxaa = fxaaPixels(bloomed.pixels, width, height, { edgeThreshold: 0.08, subpixelBlend: 0.55 });
425
- return {
426
- source: "webgl2-backbuffer-readback",
427
- path: "ExternalParityRenderPreset.toneMapPixels.bloomPixels.fxaaPixels",
428
- width,
429
- height,
430
- inputNonDarkPixels: countNonDarkPixels(input),
431
- outputNonDarkPixels: countNonDarkPixels(fxaa.pixels),
432
- inputColorBuckets: countColorBuckets(input),
433
- outputColorBuckets: countColorBuckets(fxaa.pixels),
434
- toneMapper,
435
- exposure: Number(exposure.toFixed(4)),
436
- whitePoint: Number(whitePoint.toFixed(4)),
437
- inputColorSpace,
438
- outputColorSpace,
439
- colorCalibrationMonotonic: toneMapped.calibration.monotonic,
440
- bloomBrightPixelCount: bloomed.brightPixelCount,
441
- bloomBrightEnergy: Number(bloomed.brightEnergy.toFixed(4)),
442
- bloomMaxNeighborBoost: Number(bloomed.maxNeighborBoost.toFixed(4)),
443
- fxaaEdgePixels: countMaskPixels(fxaa.edgeMask),
444
- changedPixels: countChangedPixels(input, fxaa.pixels)
445
- };
446
- }
447
-
448
- export function createExternalParityRenderPresetEvidence(options: ExternalParityRenderPresetEvidenceOptions): ExternalParityRenderPresetEvidence {
449
- if (!options.exampleId.trim()) {
450
- throw new Error("ExternalParity render preset evidence requires an example id.");
451
- }
452
- if (!options.screenshotPath.trim()) {
453
- throw new Error("ExternalParity render preset evidence requires a screenshot path.");
454
- }
455
- const features = normalizeFeatureStatuses(options.features);
456
- return {
457
- presetId: "aura3d-external-parity-visual-quality-preset",
458
- presetVersion: 1,
459
- exampleId: options.exampleId,
460
- screenshotPath: options.screenshotPath,
461
- colorManagement: {
462
- inputColorSpace: options.inputColorSpace ?? "linear",
463
- outputColorSpace: options.outputColorSpace ?? "srgb",
464
- toneMapper: options.toneMapper ?? "bounded-direct",
465
- exposure: finitePositive(options.exposure ?? 1, "exposure"),
466
- whitePoint: finitePositive(options.whitePoint ?? 1, "whitePoint")
467
- },
468
- activeFeatures: features.filter((feature) => feature.state === "active").map((feature) => feature.feature),
469
- blockedFeatures: features.filter((feature) => feature.state !== "active"),
470
- features
471
- };
472
- }
473
-
474
- function externalParityEnvironmentDescriptor(preset: ExternalParityEnvironmentPreset): {
475
- readonly ambientColor: readonly [number, number, number];
476
- readonly ambientIntensity: number;
477
- readonly skyColor: readonly [number, number, number];
478
- readonly horizonColor: readonly [number, number, number];
479
- readonly groundColor: readonly [number, number, number];
480
- readonly specularColor: readonly [number, number, number];
481
- readonly environmentMapIntensity: number;
482
- readonly environmentSpecularIntensity: number;
483
- readonly environmentTextureIntensity: number;
484
- readonly environmentTextureSpecularIntensity: number;
485
- readonly rotation: number;
486
- readonly highlightU: number;
487
- readonly highlightV: number;
488
- readonly textureVariation: number;
489
- readonly hdrHighlightIntensity: number;
490
- readonly hdrExposure: number;
491
- } {
492
- switch (preset) {
493
- case "softbox":
494
- return {
495
- ambientColor: [0.48, 0.52, 0.58],
496
- ambientIntensity: 0.18,
497
- skyColor: [0.72, 0.82, 0.94],
498
- horizonColor: [0.94, 0.88, 0.78],
499
- groundColor: [0.18, 0.2, 0.22],
500
- specularColor: [1, 0.95, 0.84],
501
- environmentMapIntensity: 0.52,
502
- environmentSpecularIntensity: 0.9,
503
- environmentTextureIntensity: 0.42,
504
- environmentTextureSpecularIntensity: 0.95,
505
- rotation: 0.08,
506
- highlightU: 0.28,
507
- highlightV: 0.36,
508
- textureVariation: 0.035,
509
- hdrHighlightIntensity: 2.8,
510
- hdrExposure: 0.86
511
- };
512
- case "inspection":
513
- return {
514
- ambientColor: [0.42, 0.5, 0.62],
515
- ambientIntensity: 0.16,
516
- skyColor: [0.48, 0.7, 0.96],
517
- horizonColor: [0.78, 0.84, 0.88],
518
- groundColor: [0.12, 0.13, 0.15],
519
- specularColor: [0.72, 0.9, 1],
520
- environmentMapIntensity: 0.55,
521
- environmentSpecularIntensity: 0.82,
522
- environmentTextureIntensity: 0.46,
523
- environmentTextureSpecularIntensity: 0.84,
524
- rotation: -0.04,
525
- highlightU: 0.64,
526
- highlightV: 0.42,
527
- textureVariation: 0.028,
528
- hdrHighlightIntensity: 2.35,
529
- hdrExposure: 0.9
530
- };
531
- case "daylight":
532
- return {
533
- ambientColor: [0.5, 0.56, 0.62],
534
- ambientIntensity: 0.2,
535
- skyColor: [0.42, 0.66, 0.92],
536
- horizonColor: [0.88, 0.82, 0.68],
537
- groundColor: [0.26, 0.25, 0.22],
538
- specularColor: [1, 0.9, 0.66],
539
- environmentMapIntensity: 0.48,
540
- environmentSpecularIntensity: 0.7,
541
- environmentTextureIntensity: 0.4,
542
- environmentTextureSpecularIntensity: 0.72,
543
- rotation: 0.12,
544
- highlightU: 0.18,
545
- highlightV: 0.32,
546
- textureVariation: 0.024,
547
- hdrHighlightIntensity: 3.15,
548
- hdrExposure: 0.82
549
- };
550
- case "exhibit":
551
- return {
552
- ambientColor: [0.34, 0.38, 0.44],
553
- ambientIntensity: 0.16,
554
- skyColor: [0.12, 0.16, 0.22],
555
- horizonColor: [0.78, 0.64, 0.42],
556
- groundColor: [0.08, 0.08, 0.09],
557
- specularColor: [1, 0.72, 0.36],
558
- environmentMapIntensity: 0.42,
559
- environmentSpecularIntensity: 0.76,
560
- environmentTextureIntensity: 0.38,
561
- environmentTextureSpecularIntensity: 0.8,
562
- rotation: 0.2,
563
- highlightU: 0.48,
564
- highlightV: 0.3,
565
- textureVariation: 0.02,
566
- hdrHighlightIntensity: 2.65,
567
- hdrExposure: 0.88
568
- };
569
- case "evening":
570
- return {
571
- ambientColor: [0.28, 0.32, 0.48],
572
- ambientIntensity: 0.18,
573
- skyColor: [0.16, 0.2, 0.42],
574
- horizonColor: [0.95, 0.48, 0.22],
575
- groundColor: [0.09, 0.08, 0.12],
576
- specularColor: [1, 0.54, 0.3],
577
- environmentMapIntensity: 0.44,
578
- environmentSpecularIntensity: 0.78,
579
- environmentTextureIntensity: 0.36,
580
- environmentTextureSpecularIntensity: 0.82,
581
- rotation: -0.14,
582
- highlightU: 0.72,
583
- highlightV: 0.38,
584
- textureVariation: 0.03,
585
- hdrHighlightIntensity: 3,
586
- hdrExposure: 0.84
587
- };
588
- case "gameplay":
589
- return {
590
- ambientColor: [0.34, 0.42, 0.5],
591
- ambientIntensity: 0.18,
592
- skyColor: [0.16, 0.38, 0.6],
593
- horizonColor: [0.1, 0.72, 0.7],
594
- groundColor: [0.08, 0.12, 0.18],
595
- specularColor: [0.2, 0.96, 1],
596
- environmentMapIntensity: 0.46,
597
- environmentSpecularIntensity: 0.74,
598
- environmentTextureIntensity: 0.34,
599
- environmentTextureSpecularIntensity: 0.76,
600
- rotation: 0.32,
601
- highlightU: 0.54,
602
- highlightV: 0.34,
603
- textureVariation: 0.04,
604
- hdrHighlightIntensity: 2.5,
605
- hdrExposure: 0.9
606
- };
607
- case "studio":
608
- return {
609
- ambientColor: [0.44, 0.48, 0.54],
610
- ambientIntensity: 0.18,
611
- skyColor: [0.54, 0.66, 0.86],
612
- horizonColor: [0.9, 0.82, 0.68],
613
- groundColor: [0.12, 0.14, 0.16],
614
- specularColor: [1, 0.92, 0.78],
615
- environmentMapIntensity: 0.5,
616
- environmentSpecularIntensity: 0.86,
617
- environmentTextureIntensity: 0.44,
618
- environmentTextureSpecularIntensity: 0.92,
619
- rotation: 0.06,
620
- highlightU: 0.36,
621
- highlightV: 0.34,
622
- textureVariation: 0.032,
623
- hdrHighlightIntensity: 2.7,
624
- hdrExposure: 0.86
625
- };
626
- }
627
- }
628
-
629
- function countNonDarkPixels(pixels: Uint8Array): number {
630
- let count = 0;
631
- for (let index = 0; index < pixels.length; index += 4) {
632
- if ((pixels[index] ?? 0) > 10 || (pixels[index + 1] ?? 0) > 10 || (pixels[index + 2] ?? 0) > 10) count += 1;
633
- }
634
- return count;
635
- }
636
-
637
- function countColorBuckets(pixels: Uint8Array): number {
638
- const buckets = new Set<string>();
639
- for (let index = 0; index < pixels.length; index += 4) {
640
- const r = (pixels[index] ?? 0) >> 5;
641
- const g = (pixels[index + 1] ?? 0) >> 5;
642
- const b = (pixels[index + 2] ?? 0) >> 5;
643
- if (r !== 0 || g !== 0 || b !== 0) buckets.add(`${r}:${g}:${b}`);
644
- }
645
- return buckets.size;
646
- }
647
-
648
- function countMaskPixels(mask: Uint8Array): number {
649
- let count = 0;
650
- for (const value of mask) {
651
- if (value > 0) count += 1;
652
- }
653
- return count;
654
- }
655
-
656
- function countChangedPixels(before: Uint8Array, after: Uint8Array): number {
657
- let count = 0;
658
- for (let index = 0; index < before.length; index += 4) {
659
- const delta = Math.abs((before[index] ?? 0) - (after[index] ?? 0))
660
- + Math.abs((before[index + 1] ?? 0) - (after[index + 1] ?? 0))
661
- + Math.abs((before[index + 2] ?? 0) - (after[index + 2] ?? 0));
662
- if (delta > 8) count += 1;
663
- }
664
- return count;
665
- }
666
-
667
- function toByte(value: number): number {
668
- return Math.max(0, Math.min(255, Math.round(value * 255)));
669
- }
670
-
671
- export function externalParityActiveFeature(feature: ExternalParityRenderPresetFeature, evidence: string): ExternalParityRenderPresetFeatureStatus {
672
- return {
673
- feature,
674
- state: "active",
675
- evidence: requireMessage(evidence, "active feature evidence")
676
- };
677
- }
678
-
679
- export function externalParityBlockedFeature(feature: ExternalParityRenderPresetFeature, reason: string): ExternalParityRenderPresetFeatureStatus {
680
- return {
681
- feature,
682
- state: "blocked",
683
- reason: requireMessage(reason, "blocked feature reason")
684
- };
685
- }
686
-
687
- export function externalParityUnsupportedFeature(feature: ExternalParityRenderPresetFeature, reason: string): ExternalParityRenderPresetFeatureStatus {
688
- return {
689
- feature,
690
- state: "unsupported",
691
- reason: requireMessage(reason, "unsupported feature reason")
692
- };
693
- }
694
-
695
- function normalizeFeatureStatuses(features: readonly ExternalParityRenderPresetFeatureStatus[]): readonly ExternalParityRenderPresetFeatureStatus[] {
696
- const seen = new Set<ExternalParityRenderPresetFeature>();
697
- return features.map((feature) => {
698
- if (seen.has(feature.feature)) {
699
- throw new Error(`Duplicate ExternalParity render preset feature: ${feature.feature}`);
700
- }
701
- seen.add(feature.feature);
702
- if (feature.state === "active") {
703
- return externalParityActiveFeature(feature.feature, feature.evidence ?? "");
704
- }
705
- if (feature.state === "blocked") {
706
- return externalParityBlockedFeature(feature.feature, feature.reason ?? "");
707
- }
708
- return externalParityUnsupportedFeature(feature.feature, feature.reason ?? "");
709
- });
710
- }
711
-
712
- function finitePositive(value: number, label: string): number {
713
- if (!Number.isFinite(value) || value <= 0) {
714
- throw new RangeError(`ExternalParity render preset ${label} must be a finite positive number.`);
715
- }
716
- return Number(value.toFixed(4));
717
- }
718
-
719
- function requireMessage(value: string, label: string): string {
720
- const trimmed = value.trim();
721
- if (!trimmed) {
722
- throw new Error(`ExternalParity render preset ${label} is required.`);
723
- }
724
- return trimmed;
725
- }