ccb 0.0.1
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- checksums.yaml +7 -0
- data/LICENSE.txt +20 -0
- data/README.md +31 -0
- data/bin/ccb +4 -0
- data/lib/ccb/builder/project_builder.rb +14 -0
- data/lib/ccb/builder/scene_builder.rb +9 -0
- data/lib/ccb/builder/templates/project/GameConfig.js.tt +21 -0
- data/lib/ccb/builder/templates/project/_cocos-project.json +4 -0
- data/lib/ccb/builder/templates/project/folder/CMakeLists.txt +295 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/Base64Images.js +32 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/CCBoot.js +2271 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/CCDebugger.js +336 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/actions/CCAction.js +694 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/actions/CCActionCamera.js +293 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/actions/CCActionCatmullRom.js +605 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/actions/CCActionEase.js +3681 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/actions/CCActionInstant.js +757 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/actions/CCActionInterval.js +3554 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/actions/CCActionTween.js +166 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/actions3d/CCActionGrid.js +372 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/actions3d/CCActionGrid3D.js +1257 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/actions3d/CCActionPageTurn3D.js +113 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/actions3d/CCActionTiledGrid.js +1289 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/audio/CCAudio.js +1024 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/clipping-nodes/CCClippingNode.js +224 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/clipping-nodes/CCClippingNodeCanvasRenderCmd.js +227 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/clipping-nodes/CCClippingNodeWebGLRenderCmd.js +226 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/compression/ZipUtils.js +82 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/compression/base64.js +95 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/compression/gzip.js +731 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/compression/zlib.min.js +55 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/CCActionManager.js +378 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/CCCamera.js +290 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/CCConfiguration.js +294 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/CCDirector.js +1019 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/CCDirectorWebGL.js +329 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/CCDrawingPrimitivesCanvas.js +438 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/CCDrawingPrimitivesWebGL.js +464 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/CCScheduler.js +744 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/base-nodes/BaseNodesPropertyDefine.js +127 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/base-nodes/CCAtlasNode.js +294 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/base-nodes/CCAtlasNodeCanvasRenderCmd.js +138 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/base-nodes/CCAtlasNodeWebGLRenderCmd.js +145 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/base-nodes/CCNode.js +2386 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/base-nodes/CCNodeCanvasRenderCmd.js +504 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/base-nodes/CCNodeWebGLRenderCmd.js +254 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/cocoa/CCAffineTransform.js +259 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/cocoa/CCGeometry.js +327 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/event-manager/CCEvent.js +449 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/event-manager/CCEventExtension.js +126 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/event-manager/CCEventListener.js +519 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/event-manager/CCEventManager.js +1025 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/event-manager/CCTouch.js +175 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/labelttf/CCLabelTTF.js +829 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/labelttf/CCLabelTTFCanvasRenderCmd.js +420 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/labelttf/CCLabelTTFWebGLRenderCmd.js +101 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/labelttf/LabelTTFPropertyDefine.js +88 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/layers/CCLayer.js +642 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/layers/CCLayerCanvasRenderCmd.js +434 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/layers/CCLayerWebGLRenderCmd.js +248 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/platform/CCClass.js +333 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/platform/CCCommon.js +303 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/platform/CCConfig.js +303 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/platform/CCEGLView.js +1245 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/platform/CCInputExtension.js +135 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/platform/CCInputManager.js +616 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/platform/CCLoaders.js +142 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/platform/CCMacro.js +830 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/platform/CCSAXParser.js +160 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/platform/CCScreen.js +155 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/platform/CCTypes.js +374 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/platform/CCTypesPropertyDefine.js +165 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/platform/CCTypesWebGL.js +689 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/platform/CCVisibleRect.js +100 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/platform/miniFramework.js +264 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/renderer/RendererCanvas.js +274 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/renderer/RendererWebGL.js +137 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/scenes/CCLoaderScene.js +149 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/scenes/CCScene.js +62 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/sprites/CCAnimation.js +477 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/sprites/CCAnimationCache.js +213 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/sprites/CCBakeSprite.js +71 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/sprites/CCSprite.js +1014 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/sprites/CCSpriteBatchNode.js +676 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/sprites/CCSpriteBatchNodeCanvasRenderCmd.js +101 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/sprites/CCSpriteBatchNodeWebGLRenderCmd.js +243 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/sprites/CCSpriteCanvasRenderCmd.js +518 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/sprites/CCSpriteFrame.js +420 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/sprites/CCSpriteFrameCache.js +341 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/sprites/CCSpriteWebGLRenderCmd.js +493 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/sprites/SpritesPropertyDefine.js +67 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/support/CCPointExtension.js +515 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/support/CCVertex.js +170 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/support/TransformUtils.js +62 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/textures/CCTexture2D.js +455 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/textures/CCTextureAtlas.js +653 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/textures/CCTextureCache.js +371 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/textures/TexturesPropertyDefine.js +221 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/textures/TexturesWebGL.js +899 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/utils/BinaryLoader.js +151 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/effects/CCGrabber.js +110 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/effects/CCGrid.js +737 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/kazmath/aabb.js +68 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/kazmath/gl/mat4stack.js +59 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/kazmath/gl/matrix.js +169 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/kazmath/mat3.js +329 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/kazmath/mat4.js +810 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/kazmath/plane.js +184 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/kazmath/quaternion.js +497 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/kazmath/ray2.js +163 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/kazmath/utility.js +76 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/kazmath/vec2.js +107 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/kazmath/vec3.js +205 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/kazmath/vec4.js +158 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/labels/CCLabelAtlas.js +239 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/labels/CCLabelAtlasCanvasRenderCmd.js +95 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/labels/CCLabelAtlasWebGLRenderCmd.js +132 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/labels/CCLabelBMFont.js +958 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/labels/CCLabelBMFontCanvasRenderCmd.js +142 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/labels/CCLabelBMFontWebGLRenderCmd.js +87 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/menus/CCMenu.js +600 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/menus/CCMenuItem.js +1422 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/motion-streak/CCMotionStreak.js +517 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/motion-streak/CCMotionStreakWebGLRenderCmd.js +66 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/node-grid/CCNodeGrid.js +129 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/node-grid/CCNodeGridWebGLRenderCmd.js +98 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/parallax/CCParallaxNode.js +252 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/parallax/CCParallaxNodeRenderCmd.js +69 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/particle/CCPNGReader.js +330 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/particle/CCParticleBatchNode.js +527 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/particle/CCParticleBatchNodeCanvasRenderCmd.js +38 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/particle/CCParticleBatchNodeWebGLRenderCmd.js +74 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/particle/CCParticleExamples.js +1006 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/particle/CCParticleSystem.js +2294 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/particle/CCParticleSystemCanvasRenderCmd.js +217 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/particle/CCParticleSystemWebGLRenderCmd.js +402 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/particle/CCTIFFReader.js +692 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/physics/CCPhysicsDebugNode.js +212 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/physics/CCPhysicsDebugNodeCanvasRenderCmd.js +52 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/physics/CCPhysicsDebugNodeWebGLRenderCmd.js +53 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/physics/CCPhysicsSprite.js +447 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/physics/CCPhysicsSpriteCanvasRenderCmd.js +93 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/physics/CCPhysicsSpriteWebGLRenderCmd.js +87 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/progress-timer/CCActionProgressTimer.js +227 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/progress-timer/CCProgressTimer.js +345 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/progress-timer/CCProgressTimerCanvasRenderCmd.js +270 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/progress-timer/CCProgressTimerWebGLRenderCmd.js +486 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/render-texture/CCRenderTexture.js +395 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/render-texture/CCRenderTextureCanvasRenderCmd.js +105 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/render-texture/CCRenderTextureWebGLRenderCmd.js +367 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/shaders/CCGLProgram.js +767 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/shaders/CCGLStateCache.js +340 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/shaders/CCShaderCache.js +301 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/shaders/CCShaders.js +280 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/shape-nodes/CCDrawNode.js +940 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/shape-nodes/CCDrawNodeCanvasRenderCmd.js +129 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/shape-nodes/CCDrawNodeWebGLRenderCmd.js +41 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/text-input/CCIMEDispatcher.js +526 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/text-input/CCTextFieldTTF.js +472 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/tilemap/CCTGAlib.js +437 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/tilemap/CCTMXLayer.js +914 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/tilemap/CCTMXLayerCanvasRenderCmd.js +232 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/tilemap/CCTMXLayerWebGLRenderCmd.js +67 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/tilemap/CCTMXObjectGroup.js +146 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/tilemap/CCTMXTiledMap.js +479 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/tilemap/CCTMXXMLParser.js +950 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/transitions/CCTransition.js +1971 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/transitions/CCTransitionPageTurn.js +152 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/transitions/CCTransitionProgress.js +458 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccb-reader/CCBAnimationManager.js +770 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccb-reader/CCBKeyframe.js +60 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccb-reader/CCBReader.js +1129 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccb-reader/CCBReaderUtil.js +61 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccb-reader/CCBRelativePositioning.js +90 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccb-reader/CCBSequence.js +114 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccb-reader/CCBValue.js +81 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccb-reader/CCControlLoader.js +318 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccb-reader/CCNodeLoader.js +905 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccb-reader/CCNodeLoaderLibrary.js +101 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccb-reader/CCSpriteLoader.js +544 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccpool/CCPool.js +146 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccui/base-classes/CCProtectedNode.js +305 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccui/base-classes/CCProtectedNodeCanvasRenderCmd.js +246 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccui/base-classes/CCProtectedNodeWebGLRenderCmd.js +159 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccui/base-classes/UIScale9Sprite.js +1105 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccui/base-classes/UIScale9SpriteCanvasRenderCmd.js +142 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccui/base-classes/UIScale9SpriteWebGLRenderCmd.js +129 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccui/base-classes/UIWidget.js +2059 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccui/base-classes/UIWidgetRenderCmd.js +100 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccui/layouts/UIHBox.js +80 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccui/layouts/UILayout.js +1558 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccui/layouts/UILayoutCanvasRenderCmd.js +179 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccui/layouts/UILayoutComponent.js +585 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccui/layouts/UILayoutManager.js +457 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccui/layouts/UILayoutParameter.js +576 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccui/layouts/UILayoutWebGLRenderCmd.js +240 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccui/layouts/UIRelativeBox.js +79 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccui/layouts/UIVBox.js +79 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccui/system/CocosGUI.js +62 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccui/system/UIHelper.js +164 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccui/uiwidgets/UIButton.js +987 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccui/uiwidgets/UICheckBox.js +737 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccui/uiwidgets/UIImageView.js +337 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccui/uiwidgets/UILoadingBar.js +432 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccui/uiwidgets/UIRichText.js +579 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccui/uiwidgets/UISlider.js +762 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccui/uiwidgets/UIText.js +512 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccui/uiwidgets/UITextAtlas.js +229 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccui/uiwidgets/UITextBMFont.js +216 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccui/uiwidgets/UITextField.js +915 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccui/uiwidgets/scroll-widget/UIListView.js +602 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccui/uiwidgets/scroll-widget/UIPageView.js +657 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccui/uiwidgets/scroll-widget/UIScrollView.js +1884 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/CocoStudio.js +68 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/action/CCActionFrame.js +528 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/action/CCActionManager.js +112 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/action/CCActionNode.js +417 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/action/CCActionObject.js +263 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/armature/CCArmature.js +579 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/armature/CCArmatureCanvasRenderCmd.js +190 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/armature/CCArmatureWebGLRenderCmd.js +167 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/armature/CCBone.js +711 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/armature/animation/CCArmatureAnimation.js +669 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/armature/animation/CCProcessBase.js +365 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/armature/animation/CCTween.js +448 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/armature/datas/CCDatas.js +807 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/armature/display/CCDecorativeDisplay.js +118 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/armature/display/CCDisplayFactory.js +220 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/armature/display/CCDisplayManager.js +465 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/armature/display/CCSkin.js +215 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/armature/display/CCSkinCanvasRenderCmd.js +58 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/armature/display/CCSkinWebGLRenderCmd.js +146 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/armature/physics/CCColliderDetector.js +397 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/armature/utils/CCArmatureDataManager.js +325 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/armature/utils/CCArmatureDefine.js +45 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/armature/utils/CCDataReaderHelper.js +1223 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/armature/utils/CCSpriteFrameCacheHelper.js +68 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/armature/utils/CCTransformHelp.js +183 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/armature/utils/CCTweenFunction.js +501 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/armature/utils/CCUtilMath.js +69 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/components/CCComAttribute.js +210 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/components/CCComAudio.js +285 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/components/CCComController.js +76 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/components/CCComRender.js +91 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/components/CCComponent.js +136 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/components/CCComponentContainer.js +159 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/loader/load.js +221 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/loader/parsers/action-1.x.js +238 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/loader/parsers/action-2.x.js +266 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/loader/parsers/compatible.js +251 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/loader/parsers/scene-1.x.js +262 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/loader/parsers/timelineParser-1.x.js +292 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/loader/parsers/timelineParser-2.x.js +1288 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/loader/parsers/uiParser-1.x.js +680 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/timeline/ActionTimeline.js +448 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/timeline/Frame.js +1268 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/timeline/Timeline.js +321 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/trigger/ObjectFactory.js +99 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/trigger/TriggerBase.js +49 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/trigger/TriggerMng.js +301 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/trigger/TriggerObj.js +263 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/editbox/CCEditBox.js +716 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/editbox/CCdomNode.js +657 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/gui/control-extension/CCControl.js +381 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/gui/control-extension/CCControlButton.js +688 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/gui/control-extension/CCControlColourPicker.js +187 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/gui/control-extension/CCControlHuePicker.js +218 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/gui/control-extension/CCControlPotentiometer.js +300 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/gui/control-extension/CCControlSaturationBrightnessPicker.js +257 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/gui/control-extension/CCControlSlider.js +308 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/gui/control-extension/CCControlStepper.js +390 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/gui/control-extension/CCControlSwitch.js +425 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/gui/control-extension/CCControlUtils.js +177 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/gui/control-extension/CCInvocation.js +65 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/gui/control-extension/CCMenuPassive.js +415 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/gui/control-extension/CCScale9Sprite.js +1099 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/gui/control-extension/CCScale9SpriteCanvasRenderCmd.js +142 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/gui/control-extension/CCScale9SpriteWebGLRenderCmd.js +129 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/gui/scrollview/CCScrollView.js +827 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/gui/scrollview/CCScrollViewCanvasRenderCmd.js +79 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/gui/scrollview/CCScrollViewWebGLRenderCmd.js +108 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/gui/scrollview/CCSorting.js +239 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/gui/scrollview/CCTableView.js +718 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/spine/CCSkeleton.js +357 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/spine/CCSkeletonAnimation.js +340 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/spine/CCSkeletonCanvasRenderCmd.js +165 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/spine/CCSkeletonWebGLRenderCmd.js +165 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/spine/Spine.js +2239 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/external/box2d/box2d.js +10882 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/external/chipmunk/chipmunk.js +6196 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/external/pluginx/Plugin.js +254 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/external/pluginx/platform/facebook.js +557 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/external/pluginx/platform/facebook_sdk.js +151 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/external/socketio/socket.io.min.js +2 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/jsb_apis.js +618 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/moduleConfig.json +453 -0
- data/lib/ccb/builder/templates/project/folder/project.json +42 -0
- data/lib/ccb/builder/templates/project/folder/res/CloseNormal.png +0 -0
- data/lib/ccb/builder/templates/project/folder/res/CloseSelected.png +0 -0
- data/lib/ccb/builder/templates/project/folder/res/HelloWorld.png +0 -0
- data/lib/ccb/builder/templates/project/folder/res/favicon.ico +0 -0
- data/lib/ccb/builder/templates/project/folder/res/gameOver/cocos2d-html5.png +0 -0
- data/lib/ccb/builder/templates/project/folder/res/gameOver/gameOver.png +0 -0
- data/lib/ccb/builder/templates/project/folder/res/mainMenu/bg.png +0 -0
- data/lib/ccb/builder/templates/project/folder/res/mainMenu/menu.png +0 -0
- data/lib/ccb/builder/templates/project/folder/res/setting/menuTitle.png +0 -0
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- data/lib/ccb/builder/templates/project/folder/res/shared/arial-14.png +0 -0
- data/lib/ccb/builder/templates/project/folder/res/sound/music/bgMusic.mp3 +0 -0
- data/lib/ccb/builder/templates/project/folder/src/about/layer/ABBackgroundLayer.js +23 -0
- data/lib/ccb/builder/templates/project/folder/src/about/layer/ABTouchLayer.js +51 -0
- data/lib/ccb/builder/templates/project/folder/src/about/scene/About.js +36 -0
- data/lib/ccb/builder/templates/project/folder/src/config/Level.js +7 -0
- data/lib/ccb/builder/templates/project/folder/src/gameOver/layer/GOBackgroundLayer.js +50 -0
- data/lib/ccb/builder/templates/project/folder/src/gameOver/layer/GOTouchLayer.js +51 -0
- data/lib/ccb/builder/templates/project/folder/src/gameOver/scene/GameOver.js +38 -0
- data/lib/ccb/builder/templates/project/folder/src/gamePlay/classes/LevelManager.js +21 -0
- data/lib/ccb/builder/templates/project/folder/src/gamePlay/layer/GPBackgroundLayer.js +25 -0
- data/lib/ccb/builder/templates/project/folder/src/gamePlay/layer/GPTouchLayer.js +51 -0
- data/lib/ccb/builder/templates/project/folder/src/gamePlay/scene/GamePlay.js +44 -0
- data/lib/ccb/builder/templates/project/folder/src/mainMenu/layer/MMBackgroundLayer.js +43 -0
- data/lib/ccb/builder/templates/project/folder/src/mainMenu/layer/MMMainMenuLayer.js +38 -0
- data/lib/ccb/builder/templates/project/folder/src/mainMenu/layer/MMTouchLayer.js +96 -0
- data/lib/ccb/builder/templates/project/folder/src/mainMenu/scene/MainMenu.js +45 -0
- data/lib/ccb/builder/templates/project/folder/src/resource.js +29 -0
- data/lib/ccb/builder/templates/project/folder/src/setting/layer/STBackgroundLayer.js +25 -0
- data/lib/ccb/builder/templates/project/folder/src/setting/layer/STTouchLayer.js +89 -0
- data/lib/ccb/builder/templates/project/folder/src/setting/scene/Setting.js +40 -0
- data/lib/ccb/builder/templates/project/index.html.tt +27 -0
- data/lib/ccb/builder/templates/project/main.js.tt +62 -0
- data/lib/ccb/cli.rb +32 -0
- data/lib/ccb/ext/method_hooker.rb +68 -0
- data/lib/ccb/ext/string_extention.rb +7 -0
- data/lib/ccb.rb +1 -0
- metadata +449 -0
data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/tilemap/CCTMXLayer.js
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/****************************************************************************
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Copyright (c) 2008-2010 Ricardo Quesada
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Copyright (c) 2011-2012 cocos2d-x.org
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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The above copyright notice and this permission notice shall be included in
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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/**
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* glAlphaFunc( GL_GREATER, value ) <br />
|
42
|
+
*
|
43
|
+
* <p>"value" by default is 0, but you can change it from Tiled by adding the "cc_alpha_func" property to the layer. <br />
|
44
|
+
* The value 0 should work for most cases, but if you have tiles that are semi-transparent, then you might want to use a different value, like 0.5.</p>
|
45
|
+
* @class
|
46
|
+
* @extends cc.SpriteBatchNode
|
47
|
+
*
|
48
|
+
* @property {Array} tiles - Tiles for layer
|
49
|
+
* @property {cc.TMXTilesetInfo} tileset - Tileset for layer
|
50
|
+
* @property {Number} layerOrientation - Layer orientation
|
51
|
+
* @property {Array} properties - Properties from the layer. They can be added using tilemap editors
|
52
|
+
* @property {String} layerName - Name of the layer
|
53
|
+
* @property {Number} layerWidth - Width of the layer
|
54
|
+
* @property {Number} layerHeight - Height of the layer
|
55
|
+
* @property {Number} tileWidth - Width of a tile
|
56
|
+
* @property {Number} tileHeight - Height of a tile
|
57
|
+
*/
|
58
|
+
cc.TMXLayer = cc.SpriteBatchNode.extend(/** @lends cc.TMXLayer# */{
|
59
|
+
tiles: null,
|
60
|
+
tileset: null,
|
61
|
+
layerOrientation: null,
|
62
|
+
properties: null,
|
63
|
+
layerName: "",
|
64
|
+
|
65
|
+
//size of the layer in tiles
|
66
|
+
_layerSize: null,
|
67
|
+
_mapTileSize: null,
|
68
|
+
//TMX Layer supports opacity
|
69
|
+
_opacity: 255,
|
70
|
+
_minGID: null,
|
71
|
+
_maxGID: null,
|
72
|
+
//Only used when vertexZ is used
|
73
|
+
_vertexZvalue: null,
|
74
|
+
_useAutomaticVertexZ: null,
|
75
|
+
//used for optimization
|
76
|
+
_reusedTile: null,
|
77
|
+
_atlasIndexArray: null,
|
78
|
+
//used for retina display
|
79
|
+
_contentScaleFactor: null,
|
80
|
+
|
81
|
+
_className:"TMXLayer",
|
82
|
+
|
83
|
+
/**
|
84
|
+
* Creates a cc.TMXLayer with an tile set info, a layer info and a map info <br/>
|
85
|
+
* Constructor of cc.TMXLayer
|
86
|
+
* @param {cc.TMXTilesetInfo} tilesetInfo
|
87
|
+
* @param {cc.TMXLayerInfo} layerInfo
|
88
|
+
* @param {cc.TMXMapInfo} mapInfo
|
89
|
+
*/
|
90
|
+
ctor:function (tilesetInfo, layerInfo, mapInfo) {
|
91
|
+
cc.SpriteBatchNode.prototype.ctor.call(this);
|
92
|
+
this._descendants = [];
|
93
|
+
|
94
|
+
this._layerSize = cc.size(0, 0);
|
95
|
+
this._mapTileSize = cc.size(0, 0);
|
96
|
+
|
97
|
+
if(mapInfo !== undefined)
|
98
|
+
this.initWithTilesetInfo(tilesetInfo, layerInfo, mapInfo);
|
99
|
+
},
|
100
|
+
|
101
|
+
_createRenderCmd: function(){
|
102
|
+
if(cc._renderType === cc._RENDER_TYPE_CANVAS)
|
103
|
+
return new cc.TMXLayer.CanvasRenderCmd(this);
|
104
|
+
else
|
105
|
+
return new cc.TMXLayer.WebGLRenderCmd(this);
|
106
|
+
},
|
107
|
+
|
108
|
+
/**
|
109
|
+
* Sets the untransformed size of the TMXLayer.
|
110
|
+
* @override
|
111
|
+
* @param {cc.Size|Number} size The untransformed size of the TMXLayer or The untransformed size's width of the TMXLayer.
|
112
|
+
* @param {Number} [height] The untransformed size's height of the TMXLayer.
|
113
|
+
*/
|
114
|
+
setContentSize:function (size, height) {
|
115
|
+
cc.Node.prototype.setContentSize.call(this, size, height);
|
116
|
+
this._renderCmd._updateCacheContext(size, height);
|
117
|
+
},
|
118
|
+
|
119
|
+
/**
|
120
|
+
* Return texture of cc.SpriteBatchNode
|
121
|
+
* @function
|
122
|
+
* @return {cc.Texture2D}
|
123
|
+
*/
|
124
|
+
getTexture: function(){
|
125
|
+
return this._renderCmd.getTexture();
|
126
|
+
},
|
127
|
+
|
128
|
+
/**
|
129
|
+
* Gets layer size.
|
130
|
+
* @return {cc.Size}
|
131
|
+
*/
|
132
|
+
getLayerSize:function () {
|
133
|
+
return cc.size(this._layerSize.width, this._layerSize.height);
|
134
|
+
},
|
135
|
+
|
136
|
+
/**
|
137
|
+
* Set layer size
|
138
|
+
* @param {cc.Size} Var
|
139
|
+
*/
|
140
|
+
setLayerSize:function (Var) {
|
141
|
+
this._layerSize.width = Var.width;
|
142
|
+
this._layerSize.height = Var.height;
|
143
|
+
},
|
144
|
+
|
145
|
+
_getLayerWidth: function () {
|
146
|
+
return this._layerSize.width;
|
147
|
+
},
|
148
|
+
_setLayerWidth: function (width) {
|
149
|
+
this._layerSize.width = width;
|
150
|
+
},
|
151
|
+
_getLayerHeight: function () {
|
152
|
+
return this._layerSize.height;
|
153
|
+
},
|
154
|
+
_setLayerHeight: function (height) {
|
155
|
+
this._layerSize.height = height;
|
156
|
+
},
|
157
|
+
|
158
|
+
/**
|
159
|
+
* Size of the map's tile (could be different from the tile's size)
|
160
|
+
* @return {cc.Size}
|
161
|
+
*/
|
162
|
+
getMapTileSize:function () {
|
163
|
+
return cc.size(this._mapTileSize.width,this._mapTileSize.height);
|
164
|
+
},
|
165
|
+
|
166
|
+
/**
|
167
|
+
* Set the map tile size.
|
168
|
+
* @param {cc.Size} Var
|
169
|
+
*/
|
170
|
+
setMapTileSize:function (Var) {
|
171
|
+
this._mapTileSize.width = Var.width;
|
172
|
+
this._mapTileSize.height = Var.height;
|
173
|
+
},
|
174
|
+
|
175
|
+
_getTileWidth: function () {
|
176
|
+
return this._mapTileSize.width;
|
177
|
+
},
|
178
|
+
_setTileWidth: function (width) {
|
179
|
+
this._mapTileSize.width = width;
|
180
|
+
},
|
181
|
+
_getTileHeight: function () {
|
182
|
+
return this._mapTileSize.height;
|
183
|
+
},
|
184
|
+
_setTileHeight: function (height) {
|
185
|
+
this._mapTileSize.height = height;
|
186
|
+
},
|
187
|
+
|
188
|
+
/**
|
189
|
+
* Pointer to the map of tiles
|
190
|
+
* @return {Array}
|
191
|
+
*/
|
192
|
+
getTiles:function () {
|
193
|
+
return this.tiles;
|
194
|
+
},
|
195
|
+
|
196
|
+
/**
|
197
|
+
* Pointer to the map of tiles
|
198
|
+
* @param {Array} Var
|
199
|
+
*/
|
200
|
+
setTiles:function (Var) {
|
201
|
+
this.tiles = Var;
|
202
|
+
},
|
203
|
+
|
204
|
+
/**
|
205
|
+
* Tile set information for the layer
|
206
|
+
* @return {cc.TMXTilesetInfo}
|
207
|
+
*/
|
208
|
+
getTileset:function () {
|
209
|
+
return this.tileset;
|
210
|
+
},
|
211
|
+
|
212
|
+
/**
|
213
|
+
* Tile set information for the layer
|
214
|
+
* @param {cc.TMXTilesetInfo} Var
|
215
|
+
*/
|
216
|
+
setTileset:function (Var) {
|
217
|
+
this.tileset = Var;
|
218
|
+
},
|
219
|
+
|
220
|
+
/**
|
221
|
+
* Layer orientation, which is the same as the map orientation
|
222
|
+
* @return {Number}
|
223
|
+
*/
|
224
|
+
getLayerOrientation:function () {
|
225
|
+
return this.layerOrientation;
|
226
|
+
},
|
227
|
+
|
228
|
+
/**
|
229
|
+
* Layer orientation, which is the same as the map orientation
|
230
|
+
* @param {Number} Var
|
231
|
+
*/
|
232
|
+
setLayerOrientation:function (Var) {
|
233
|
+
this.layerOrientation = Var;
|
234
|
+
},
|
235
|
+
|
236
|
+
/**
|
237
|
+
* properties from the layer. They can be added using Tiled
|
238
|
+
* @return {Array}
|
239
|
+
*/
|
240
|
+
getProperties:function () {
|
241
|
+
return this.properties;
|
242
|
+
},
|
243
|
+
|
244
|
+
/**
|
245
|
+
* properties from the layer. They can be added using Tiled
|
246
|
+
* @param {Array} Var
|
247
|
+
*/
|
248
|
+
setProperties:function (Var) {
|
249
|
+
this.properties = Var;
|
250
|
+
},
|
251
|
+
|
252
|
+
/**
|
253
|
+
* Initializes a cc.TMXLayer with a tileset info, a layer info and a map info
|
254
|
+
* @param {cc.TMXTilesetInfo} tilesetInfo
|
255
|
+
* @param {cc.TMXLayerInfo} layerInfo
|
256
|
+
* @param {cc.TMXMapInfo} mapInfo
|
257
|
+
* @return {Boolean}
|
258
|
+
*/
|
259
|
+
initWithTilesetInfo:function (tilesetInfo, layerInfo, mapInfo) {
|
260
|
+
// XXX: is 35% a good estimate ?
|
261
|
+
var size = layerInfo._layerSize;
|
262
|
+
var totalNumberOfTiles = parseInt(size.width * size.height);
|
263
|
+
var capacity = totalNumberOfTiles * 0.35 + 1; // 35 percent is occupied ?
|
264
|
+
var texture;
|
265
|
+
if (tilesetInfo)
|
266
|
+
texture = cc.textureCache.addImage(tilesetInfo.sourceImage);
|
267
|
+
|
268
|
+
if (this.initWithTexture(texture, capacity)) {
|
269
|
+
// layerInfo
|
270
|
+
this.layerName = layerInfo.name;
|
271
|
+
this._layerSize = size;
|
272
|
+
this.tiles = layerInfo._tiles;
|
273
|
+
this._minGID = layerInfo._minGID;
|
274
|
+
this._maxGID = layerInfo._maxGID;
|
275
|
+
this._opacity = layerInfo._opacity;
|
276
|
+
this.properties = layerInfo.properties;
|
277
|
+
this._contentScaleFactor = cc.director.getContentScaleFactor();
|
278
|
+
|
279
|
+
// tilesetInfo
|
280
|
+
this.tileset = tilesetInfo;
|
281
|
+
|
282
|
+
// mapInfo
|
283
|
+
this._mapTileSize = mapInfo.getTileSize();
|
284
|
+
this.layerOrientation = mapInfo.orientation;
|
285
|
+
|
286
|
+
// offset (after layer orientation is set);
|
287
|
+
var offset = this._calculateLayerOffset(layerInfo.offset);
|
288
|
+
this.setPosition(cc.pointPixelsToPoints(offset));
|
289
|
+
|
290
|
+
this._atlasIndexArray = [];
|
291
|
+
this.setContentSize(cc.sizePixelsToPoints(cc.size(this._layerSize.width * this._mapTileSize.width,
|
292
|
+
this._layerSize.height * this._mapTileSize.height)));
|
293
|
+
this._useAutomaticVertexZ = false;
|
294
|
+
this._vertexZvalue = 0;
|
295
|
+
return true;
|
296
|
+
}
|
297
|
+
return false;
|
298
|
+
},
|
299
|
+
|
300
|
+
/**
|
301
|
+
* <p>Dealloc the map that contains the tile position from memory. <br />
|
302
|
+
* Unless you want to know at runtime the tiles positions, you can safely call this method. <br />
|
303
|
+
* If you are going to call layer.getTileGIDAt() then, don't release the map</p>
|
304
|
+
*/
|
305
|
+
releaseMap:function () {
|
306
|
+
if (this.tiles)
|
307
|
+
this.tiles = null;
|
308
|
+
|
309
|
+
if (this._atlasIndexArray)
|
310
|
+
this._atlasIndexArray = null;
|
311
|
+
},
|
312
|
+
|
313
|
+
/**
|
314
|
+
* <p>Returns the tile (cc.Sprite) at a given a tile coordinate. <br/>
|
315
|
+
* The returned cc.Sprite will be already added to the cc.TMXLayer. Don't add it again.<br/>
|
316
|
+
* The cc.Sprite can be treated like any other cc.Sprite: rotated, scaled, translated, opacity, color, etc. <br/>
|
317
|
+
* You can remove either by calling: <br/>
|
318
|
+
* - layer.removeChild(sprite, cleanup); <br/>
|
319
|
+
* - or layer.removeTileAt(ccp(x,y)); </p>
|
320
|
+
* @param {cc.Point|Number} pos or x
|
321
|
+
* @param {Number} [y]
|
322
|
+
* @return {cc.Sprite}
|
323
|
+
*/
|
324
|
+
getTileAt: function (pos, y) {
|
325
|
+
if(!pos)
|
326
|
+
throw "cc.TMXLayer.getTileAt(): pos should be non-null";
|
327
|
+
if(y !== undefined)
|
328
|
+
pos = cc.p(pos, y);
|
329
|
+
if(pos.x >= this._layerSize.width || pos.y >= this._layerSize.height || pos.x < 0 || pos.y < 0)
|
330
|
+
throw "cc.TMXLayer.getTileAt(): invalid position";
|
331
|
+
if(!this.tiles || !this._atlasIndexArray){
|
332
|
+
cc.log("cc.TMXLayer.getTileAt(): TMXLayer: the tiles map has been released");
|
333
|
+
return null;
|
334
|
+
}
|
335
|
+
|
336
|
+
var tile = null, gid = this.getTileGIDAt(pos);
|
337
|
+
|
338
|
+
// if GID == 0, then no tile is present
|
339
|
+
if (gid === 0)
|
340
|
+
return tile;
|
341
|
+
|
342
|
+
var z = 0 | (pos.x + pos.y * this._layerSize.width);
|
343
|
+
tile = this.getChildByTag(z);
|
344
|
+
// tile not created yet. create it
|
345
|
+
if (!tile) {
|
346
|
+
var rect = this.tileset.rectForGID(gid);
|
347
|
+
rect = cc.rectPixelsToPoints(rect);
|
348
|
+
|
349
|
+
tile = new cc.Sprite();
|
350
|
+
tile.initWithTexture(this.texture, rect);
|
351
|
+
tile.batchNode = this;
|
352
|
+
tile.setPosition(this.getPositionAt(pos));
|
353
|
+
tile.vertexZ = this._vertexZForPos(pos);
|
354
|
+
tile.anchorX = 0;
|
355
|
+
tile.anchorY = 0;
|
356
|
+
tile.opacity = this._opacity;
|
357
|
+
|
358
|
+
var indexForZ = this._atlasIndexForExistantZ(z);
|
359
|
+
this.addSpriteWithoutQuad(tile, indexForZ, z);
|
360
|
+
}
|
361
|
+
return tile;
|
362
|
+
},
|
363
|
+
|
364
|
+
/**
|
365
|
+
* Returns the tile gid at a given tile coordinate. <br />
|
366
|
+
* if it returns 0, it means that the tile is empty. <br />
|
367
|
+
* This method requires the the tile map has not been previously released (eg. don't call layer.releaseMap())<br />
|
368
|
+
* @param {cc.Point|Number} pos or x
|
369
|
+
* @param {Number} [y]
|
370
|
+
* @return {Number}
|
371
|
+
*/
|
372
|
+
getTileGIDAt:function (pos, y) {
|
373
|
+
if(!pos)
|
374
|
+
throw "cc.TMXLayer.getTileGIDAt(): pos should be non-null";
|
375
|
+
if(y !== undefined)
|
376
|
+
pos = cc.p(pos, y);
|
377
|
+
if(pos.x >= this._layerSize.width || pos.y >= this._layerSize.height || pos.x < 0 || pos.y < 0)
|
378
|
+
throw "cc.TMXLayer.getTileGIDAt(): invalid position";
|
379
|
+
if(!this.tiles || !this._atlasIndexArray){
|
380
|
+
cc.log("cc.TMXLayer.getTileGIDAt(): TMXLayer: the tiles map has been released");
|
381
|
+
return null;
|
382
|
+
}
|
383
|
+
|
384
|
+
var idx = 0 | (pos.x + pos.y * this._layerSize.width);
|
385
|
+
// Bits on the far end of the 32-bit global tile ID are used for tile flags
|
386
|
+
var tile = this.tiles[idx];
|
387
|
+
|
388
|
+
return (tile & cc.TMX_TILE_FLIPPED_MASK) >>> 0;
|
389
|
+
},
|
390
|
+
// XXX: deprecated
|
391
|
+
// tileGIDAt:getTileGIDAt,
|
392
|
+
|
393
|
+
/**
|
394
|
+
* lipped tiles can be changed dynamically
|
395
|
+
* @param {cc.Point|Number} pos or x
|
396
|
+
* @param {Number} [y]
|
397
|
+
* @return {Number}
|
398
|
+
*/
|
399
|
+
getTileFlagsAt:function (pos, y) {
|
400
|
+
if(!pos)
|
401
|
+
throw "cc.TMXLayer.getTileFlagsAt(): pos should be non-null";
|
402
|
+
if(y !== undefined)
|
403
|
+
pos = cc.p(pos, y);
|
404
|
+
if(pos.x >= this._layerSize.width || pos.y >= this._layerSize.height || pos.x < 0 || pos.y < 0)
|
405
|
+
throw "cc.TMXLayer.getTileFlagsAt(): invalid position";
|
406
|
+
if(!this.tiles || !this._atlasIndexArray){
|
407
|
+
cc.log("cc.TMXLayer.getTileFlagsAt(): TMXLayer: the tiles map has been released");
|
408
|
+
return null;
|
409
|
+
}
|
410
|
+
|
411
|
+
var idx = 0 | (pos.x + pos.y * this._layerSize.width);
|
412
|
+
// Bits on the far end of the 32-bit global tile ID are used for tile flags
|
413
|
+
var tile = this.tiles[idx];
|
414
|
+
|
415
|
+
return (tile & cc.TMX_TILE_FLIPPED_ALL) >>> 0;
|
416
|
+
},
|
417
|
+
// XXX: deprecated
|
418
|
+
// tileFlagAt:getTileFlagsAt,
|
419
|
+
|
420
|
+
/**
|
421
|
+
* <p>Sets the tile gid (gid = tile global id) at a given tile coordinate.<br />
|
422
|
+
* The Tile GID can be obtained by using the method "tileGIDAt" or by using the TMX editor . Tileset Mgr +1.<br />
|
423
|
+
* If a tile is already placed at that position, then it will be removed.</p>
|
424
|
+
* @param {Number} gid
|
425
|
+
* @param {cc.Point|Number} posOrX position or x
|
426
|
+
* @param {Number} flagsOrY flags or y
|
427
|
+
* @param {Number} [flags]
|
428
|
+
*/
|
429
|
+
setTileGID: function(gid, posOrX, flagsOrY, flags) {
|
430
|
+
if(!posOrX)
|
431
|
+
throw "cc.TMXLayer.setTileGID(): pos should be non-null";
|
432
|
+
var pos;
|
433
|
+
if (flags !== undefined) {
|
434
|
+
pos = cc.p(posOrX, flagsOrY);
|
435
|
+
} else {
|
436
|
+
pos = posOrX;
|
437
|
+
flags = flagsOrY;
|
438
|
+
}
|
439
|
+
if(pos.x >= this._layerSize.width || pos.y >= this._layerSize.height || pos.x < 0 || pos.y < 0)
|
440
|
+
throw "cc.TMXLayer.setTileGID(): invalid position";
|
441
|
+
if(!this.tiles || !this._atlasIndexArray){
|
442
|
+
cc.log("cc.TMXLayer.setTileGID(): TMXLayer: the tiles map has been released");
|
443
|
+
return;
|
444
|
+
}
|
445
|
+
if(gid !== 0 && gid < this.tileset.firstGid){
|
446
|
+
cc.log( "cc.TMXLayer.setTileGID(): invalid gid:" + gid);
|
447
|
+
return;
|
448
|
+
}
|
449
|
+
|
450
|
+
flags = flags || 0;
|
451
|
+
this._setNodeDirtyForCache();
|
452
|
+
var currentFlags = this.getTileFlagsAt(pos);
|
453
|
+
var currentGID = this.getTileGIDAt(pos);
|
454
|
+
|
455
|
+
if (currentGID != gid || currentFlags != flags) {
|
456
|
+
var gidAndFlags = (gid | flags) >>> 0;
|
457
|
+
// setting gid=0 is equal to remove the tile
|
458
|
+
if (gid === 0)
|
459
|
+
this.removeTileAt(pos);
|
460
|
+
else if (currentGID === 0) // empty tile. create a new one
|
461
|
+
this._insertTileForGID(gidAndFlags, pos);
|
462
|
+
else { // modifying an existing tile with a non-empty tile
|
463
|
+
var z = pos.x + pos.y * this._layerSize.width;
|
464
|
+
var sprite = this.getChildByTag(z);
|
465
|
+
if (sprite) {
|
466
|
+
var rect = this.tileset.rectForGID(gid);
|
467
|
+
rect = cc.rectPixelsToPoints(rect);
|
468
|
+
|
469
|
+
sprite.setTextureRect(rect, false);
|
470
|
+
if (flags != null)
|
471
|
+
this._setupTileSprite(sprite, pos, gidAndFlags);
|
472
|
+
|
473
|
+
this.tiles[z] = gidAndFlags;
|
474
|
+
} else
|
475
|
+
this._updateTileForGID(gidAndFlags, pos);
|
476
|
+
}
|
477
|
+
}
|
478
|
+
},
|
479
|
+
|
480
|
+
/**
|
481
|
+
* Removes a tile at given tile coordinate
|
482
|
+
* @param {cc.Point|Number} pos position or x
|
483
|
+
* @param {Number} [y]
|
484
|
+
*/
|
485
|
+
removeTileAt:function (pos, y) {
|
486
|
+
if(!pos)
|
487
|
+
throw "cc.TMXLayer.removeTileAt(): pos should be non-null";
|
488
|
+
if(y !== undefined)
|
489
|
+
pos = cc.p(pos, y);
|
490
|
+
if(pos.x >= this._layerSize.width || pos.y >= this._layerSize.height || pos.x < 0 || pos.y < 0)
|
491
|
+
throw "cc.TMXLayer.removeTileAt(): invalid position";
|
492
|
+
if(!this.tiles || !this._atlasIndexArray){
|
493
|
+
cc.log("cc.TMXLayer.removeTileAt(): TMXLayer: the tiles map has been released");
|
494
|
+
return;
|
495
|
+
}
|
496
|
+
|
497
|
+
var gid = this.getTileGIDAt(pos);
|
498
|
+
if (gid !== 0) {
|
499
|
+
if (cc._renderType === cc._RENDER_TYPE_CANVAS)
|
500
|
+
this._setNodeDirtyForCache();
|
501
|
+
var z = 0 | (pos.x + pos.y * this._layerSize.width);
|
502
|
+
var atlasIndex = this._atlasIndexForExistantZ(z);
|
503
|
+
// remove tile from GID map
|
504
|
+
this.tiles[z] = 0;
|
505
|
+
|
506
|
+
// remove tile from atlas position array
|
507
|
+
this._atlasIndexArray.splice(atlasIndex, 1);
|
508
|
+
|
509
|
+
// remove it from sprites and/or texture atlas
|
510
|
+
var sprite = this.getChildByTag(z);
|
511
|
+
|
512
|
+
if (sprite)
|
513
|
+
cc.SpriteBatchNode.prototype.removeChild.call(this, sprite, true); //this.removeChild(sprite, true);
|
514
|
+
else {
|
515
|
+
if(cc._renderType === cc._RENDER_TYPE_WEBGL)
|
516
|
+
this.textureAtlas.removeQuadAtIndex(atlasIndex);
|
517
|
+
|
518
|
+
// update possible children
|
519
|
+
if (this._children) {
|
520
|
+
var locChildren = this._children;
|
521
|
+
for (var i = 0, len = locChildren.length; i < len; i++) {
|
522
|
+
var child = locChildren[i];
|
523
|
+
if (child) {
|
524
|
+
var ai = child.atlasIndex;
|
525
|
+
if (ai >= atlasIndex)
|
526
|
+
child.atlasIndex = ai - 1;
|
527
|
+
}
|
528
|
+
}
|
529
|
+
}
|
530
|
+
}
|
531
|
+
}
|
532
|
+
},
|
533
|
+
|
534
|
+
/**
|
535
|
+
* Returns the position in pixels of a given tile coordinate
|
536
|
+
* @param {cc.Point|Number} pos position or x
|
537
|
+
* @param {Number} [y]
|
538
|
+
* @return {cc.Point}
|
539
|
+
*/
|
540
|
+
getPositionAt:function (pos, y) {
|
541
|
+
if (y !== undefined)
|
542
|
+
pos = cc.p(pos, y);
|
543
|
+
var ret = cc.p(0,0);
|
544
|
+
switch (this.layerOrientation) {
|
545
|
+
case cc.TMX_ORIENTATION_ORTHO:
|
546
|
+
ret = this._positionForOrthoAt(pos);
|
547
|
+
break;
|
548
|
+
case cc.TMX_ORIENTATION_ISO:
|
549
|
+
ret = this._positionForIsoAt(pos);
|
550
|
+
break;
|
551
|
+
case cc.TMX_ORIENTATION_HEX:
|
552
|
+
ret = this._positionForHexAt(pos);
|
553
|
+
break;
|
554
|
+
}
|
555
|
+
return cc.pointPixelsToPoints(ret);
|
556
|
+
},
|
557
|
+
// XXX: Deprecated. For backward compatibility only
|
558
|
+
// positionAt:getPositionAt,
|
559
|
+
|
560
|
+
/**
|
561
|
+
* Return the value for the specific property name
|
562
|
+
* @param {String} propertyName
|
563
|
+
* @return {*}
|
564
|
+
*/
|
565
|
+
getProperty:function (propertyName) {
|
566
|
+
return this.properties[propertyName];
|
567
|
+
},
|
568
|
+
|
569
|
+
/**
|
570
|
+
* Creates the tiles
|
571
|
+
*/
|
572
|
+
setupTiles:function () {
|
573
|
+
// Optimization: quick hack that sets the image size on the tileset
|
574
|
+
this._renderCmd.initImageSize();
|
575
|
+
|
576
|
+
// Parse cocos2d properties
|
577
|
+
this._parseInternalProperties();
|
578
|
+
if (cc._renderType === cc._RENDER_TYPE_CANVAS)
|
579
|
+
this._setNodeDirtyForCache();
|
580
|
+
|
581
|
+
var locLayerHeight = this._layerSize.height, locLayerWidth = this._layerSize.width;
|
582
|
+
for (var y = 0; y < locLayerHeight; y++) {
|
583
|
+
for (var x = 0; x < locLayerWidth; x++) {
|
584
|
+
var pos = x + locLayerWidth * y;
|
585
|
+
var gid = this.tiles[pos];
|
586
|
+
|
587
|
+
// XXX: gid == 0 -. empty tile
|
588
|
+
if (gid !== 0) {
|
589
|
+
this._appendTileForGID(gid, cc.p(x, y));
|
590
|
+
// Optimization: update min and max GID rendered by the layer
|
591
|
+
this._minGID = Math.min(gid, this._minGID);
|
592
|
+
this._maxGID = Math.max(gid, this._maxGID);
|
593
|
+
}
|
594
|
+
}
|
595
|
+
}
|
596
|
+
|
597
|
+
if (!((this._maxGID >= this.tileset.firstGid) && (this._minGID >= this.tileset.firstGid))) {
|
598
|
+
cc.log("cocos2d:TMX: Only 1 tileset per layer is supported");
|
599
|
+
}
|
600
|
+
},
|
601
|
+
|
602
|
+
/**
|
603
|
+
* cc.TMXLayer doesn't support adding a cc.Sprite manually.
|
604
|
+
* @warning addChild(child); is not supported on cc.TMXLayer. Instead of setTileGID.
|
605
|
+
* @param {cc.Node} child
|
606
|
+
* @param {number} zOrder
|
607
|
+
* @param {number} tag
|
608
|
+
*/
|
609
|
+
addChild:function (child, zOrder, tag) {
|
610
|
+
cc.log("addChild: is not supported on cc.TMXLayer. Instead use setTileGID or tileAt.");
|
611
|
+
},
|
612
|
+
|
613
|
+
/**
|
614
|
+
* Remove child
|
615
|
+
* @param {cc.Sprite} sprite
|
616
|
+
* @param {Boolean} cleanup
|
617
|
+
*/
|
618
|
+
removeChild:function (sprite, cleanup) {
|
619
|
+
// allows removing nil objects
|
620
|
+
if (!sprite)
|
621
|
+
return;
|
622
|
+
|
623
|
+
if(this._children.indexOf(sprite) === -1){
|
624
|
+
cc.log("cc.TMXLayer.removeChild(): Tile does not belong to TMXLayer");
|
625
|
+
return;
|
626
|
+
}
|
627
|
+
|
628
|
+
if (cc._renderType === cc._RENDER_TYPE_CANVAS)
|
629
|
+
this._setNodeDirtyForCache();
|
630
|
+
var atlasIndex = sprite.atlasIndex;
|
631
|
+
var zz = this._atlasIndexArray[atlasIndex];
|
632
|
+
this.tiles[zz] = 0;
|
633
|
+
this._atlasIndexArray.splice(atlasIndex, 1);
|
634
|
+
cc.SpriteBatchNode.prototype.removeChild.call(this, sprite, cleanup);
|
635
|
+
cc.renderer.childrenOrderDirty = true;
|
636
|
+
},
|
637
|
+
|
638
|
+
/**
|
639
|
+
* Gets the layer name
|
640
|
+
* @return {String}
|
641
|
+
*/
|
642
|
+
getLayerName:function () {
|
643
|
+
return this.layerName;
|
644
|
+
},
|
645
|
+
|
646
|
+
/**
|
647
|
+
* Set the layer name
|
648
|
+
* @param {String} layerName
|
649
|
+
*/
|
650
|
+
setLayerName:function (layerName) {
|
651
|
+
this.layerName = layerName;
|
652
|
+
},
|
653
|
+
|
654
|
+
_positionForIsoAt:function (pos) {
|
655
|
+
return cc.p(this._mapTileSize.width / 2 * ( this._layerSize.width + pos.x - pos.y - 1),
|
656
|
+
this._mapTileSize.height / 2 * (( this._layerSize.height * 2 - pos.x - pos.y) - 2));
|
657
|
+
},
|
658
|
+
|
659
|
+
_positionForOrthoAt:function (pos) {
|
660
|
+
return cc.p(pos.x * this._mapTileSize.width,
|
661
|
+
(this._layerSize.height - pos.y - 1) * this._mapTileSize.height);
|
662
|
+
},
|
663
|
+
|
664
|
+
_positionForHexAt:function (pos) {
|
665
|
+
var diffY = (pos.x % 2 == 1) ? (-this._mapTileSize.height / 2) : 0;
|
666
|
+
return cc.p(pos.x * this._mapTileSize.width * 3 / 4,
|
667
|
+
(this._layerSize.height - pos.y - 1) * this._mapTileSize.height + diffY);
|
668
|
+
},
|
669
|
+
|
670
|
+
_calculateLayerOffset:function (pos) {
|
671
|
+
var ret = cc.p(0,0);
|
672
|
+
switch (this.layerOrientation) {
|
673
|
+
case cc.TMX_ORIENTATION_ORTHO:
|
674
|
+
ret = cc.p(pos.x * this._mapTileSize.width, -pos.y * this._mapTileSize.height);
|
675
|
+
break;
|
676
|
+
case cc.TMX_ORIENTATION_ISO:
|
677
|
+
ret = cc.p((this._mapTileSize.width / 2) * (pos.x - pos.y),
|
678
|
+
(this._mapTileSize.height / 2 ) * (-pos.x - pos.y));
|
679
|
+
break;
|
680
|
+
case cc.TMX_ORIENTATION_HEX:
|
681
|
+
if(pos.x !== 0 || pos.y !== 0)
|
682
|
+
cc.log("offset for hexagonal map not implemented yet");
|
683
|
+
break;
|
684
|
+
}
|
685
|
+
return ret;
|
686
|
+
},
|
687
|
+
|
688
|
+
_appendTileForGID:function (gid, pos) {
|
689
|
+
var rect = this.tileset.rectForGID(gid);
|
690
|
+
rect = cc.rectPixelsToPoints(rect);
|
691
|
+
|
692
|
+
var z = 0 | (pos.x + pos.y * this._layerSize.width);
|
693
|
+
var tile = this._renderCmd._reusedTileWithRect(rect);
|
694
|
+
this._setupTileSprite(tile, pos, gid);
|
695
|
+
|
696
|
+
// optimization:
|
697
|
+
// The difference between appendTileForGID and insertTileforGID is that append is faster, since
|
698
|
+
// it appends the tile at the end of the texture atlas
|
699
|
+
var indexForZ = this._atlasIndexArray.length;
|
700
|
+
|
701
|
+
// don't add it using the "standard" way.
|
702
|
+
this.insertQuadFromSprite(tile, indexForZ);
|
703
|
+
|
704
|
+
// append should be after addQuadFromSprite since it modifies the quantity values
|
705
|
+
this._atlasIndexArray.splice(indexForZ, 0, z);
|
706
|
+
return tile;
|
707
|
+
},
|
708
|
+
|
709
|
+
_insertTileForGID:function (gid, pos) {
|
710
|
+
var rect = this.tileset.rectForGID(gid);
|
711
|
+
rect = cc.rectPixelsToPoints(rect);
|
712
|
+
|
713
|
+
var z = 0 | (pos.x + pos.y * this._layerSize.width);
|
714
|
+
var tile = this._renderCmd._reusedTileWithRect(rect);
|
715
|
+
this._setupTileSprite(tile, pos, gid);
|
716
|
+
|
717
|
+
// get atlas index
|
718
|
+
var indexForZ = this._atlasIndexForNewZ(z);
|
719
|
+
|
720
|
+
// Optimization: add the quad without adding a child
|
721
|
+
this.insertQuadFromSprite(tile, indexForZ);
|
722
|
+
|
723
|
+
// insert it into the local atlasindex array
|
724
|
+
this._atlasIndexArray.splice(indexForZ, 0, z);
|
725
|
+
// update possible children
|
726
|
+
if (this._children) {
|
727
|
+
var locChildren = this._children;
|
728
|
+
for (var i = 0, len = locChildren.length; i < len; i++) {
|
729
|
+
var child = locChildren[i];
|
730
|
+
if (child) {
|
731
|
+
var ai = child.atlasIndex;
|
732
|
+
if (ai >= indexForZ)
|
733
|
+
child.atlasIndex = ai + 1;
|
734
|
+
}
|
735
|
+
}
|
736
|
+
}
|
737
|
+
this.tiles[z] = gid;
|
738
|
+
return tile;
|
739
|
+
},
|
740
|
+
|
741
|
+
_updateTileForGID:function (gid, pos) {
|
742
|
+
var rect = this.tileset.rectForGID(gid);
|
743
|
+
var locScaleFactor = this._contentScaleFactor;
|
744
|
+
rect = cc.rect(rect.x / locScaleFactor, rect.y / locScaleFactor,
|
745
|
+
rect.width / locScaleFactor, rect.height / locScaleFactor);
|
746
|
+
var z = pos.x + pos.y * this._layerSize.width;
|
747
|
+
|
748
|
+
var tile = this._renderCmd._reusedTileWithRect(rect);
|
749
|
+
this._setupTileSprite(tile, pos, gid);
|
750
|
+
|
751
|
+
// get atlas index
|
752
|
+
tile.atlasIndex = this._atlasIndexForExistantZ(z);
|
753
|
+
tile.dirty = true;
|
754
|
+
tile.updateTransform();
|
755
|
+
this.tiles[z] = gid;
|
756
|
+
|
757
|
+
return tile;
|
758
|
+
},
|
759
|
+
|
760
|
+
//The layer recognizes some special properties, like cc_vertez
|
761
|
+
_parseInternalProperties:function () {
|
762
|
+
// if cc_vertex=automatic, then tiles will be rendered using vertexz
|
763
|
+
var vertexz = this.getProperty("cc_vertexz");
|
764
|
+
if (vertexz) {
|
765
|
+
if (vertexz == "automatic") {
|
766
|
+
this._useAutomaticVertexZ = true;
|
767
|
+
var alphaFuncVal = this.getProperty("cc_alpha_func");
|
768
|
+
var alphaFuncValue = 0;
|
769
|
+
if (alphaFuncVal)
|
770
|
+
alphaFuncValue = parseFloat(alphaFuncVal);
|
771
|
+
|
772
|
+
if (cc._renderType === cc._RENDER_TYPE_WEBGL) { //todo: need move to WebGL render cmd
|
773
|
+
this.shaderProgram = cc.shaderCache.programForKey(cc.SHADER_POSITION_TEXTURECOLORALPHATEST);
|
774
|
+
var alphaValueLocation = cc._renderContext.getUniformLocation(this.shaderProgram.getProgram(), cc.UNIFORM_ALPHA_TEST_VALUE_S);
|
775
|
+
// NOTE: alpha test shader is hard-coded to use the equivalent of a glAlphaFunc(GL_GREATER) comparison
|
776
|
+
this.shaderProgram.use();
|
777
|
+
this.shaderProgram.setUniformLocationWith1f(alphaValueLocation, alphaFuncValue);
|
778
|
+
}
|
779
|
+
} else
|
780
|
+
this._vertexZvalue = parseInt(vertexz, 10);
|
781
|
+
}
|
782
|
+
},
|
783
|
+
|
784
|
+
_setupTileSprite:function (sprite, pos, gid) {
|
785
|
+
var z = pos.x + pos.y * this._layerSize.width;
|
786
|
+
sprite.setPosition(this.getPositionAt(pos));
|
787
|
+
if (cc._renderType === cc._RENDER_TYPE_WEBGL)
|
788
|
+
sprite.vertexZ = this._vertexZForPos(pos);
|
789
|
+
else
|
790
|
+
sprite.tag = z;
|
791
|
+
|
792
|
+
sprite.anchorX = 0;
|
793
|
+
sprite.anchorY = 0;
|
794
|
+
sprite.opacity = this._opacity;
|
795
|
+
if (cc._renderType === cc._RENDER_TYPE_WEBGL) {
|
796
|
+
sprite.rotation = 0.0;
|
797
|
+
}
|
798
|
+
|
799
|
+
sprite.setFlippedX(false);
|
800
|
+
sprite.setFlippedY(false);
|
801
|
+
|
802
|
+
// Rotation in tiled is achieved using 3 flipped states, flipping across the horizontal, vertical, and diagonal axes of the tiles.
|
803
|
+
if ((gid & cc.TMX_TILE_DIAGONAL_FLAG) >>> 0) {
|
804
|
+
// put the anchor in the middle for ease of rotation.
|
805
|
+
sprite.anchorX = 0.5;
|
806
|
+
sprite.anchorY = 0.5;
|
807
|
+
sprite.x = this.getPositionAt(pos).x + sprite.width / 2;
|
808
|
+
sprite.y = this.getPositionAt(pos).y + sprite.height / 2;
|
809
|
+
|
810
|
+
var flag = (gid & (cc.TMX_TILE_HORIZONTAL_FLAG | cc.TMX_TILE_VERTICAL_FLAG) >>> 0) >>> 0;
|
811
|
+
// handle the 4 diagonally flipped states.
|
812
|
+
if (flag == cc.TMX_TILE_HORIZONTAL_FLAG)
|
813
|
+
sprite.rotation = 90;
|
814
|
+
else if (flag == cc.TMX_TILE_VERTICAL_FLAG)
|
815
|
+
sprite.rotation = 270;
|
816
|
+
else if (flag == (cc.TMX_TILE_VERTICAL_FLAG | cc.TMX_TILE_HORIZONTAL_FLAG) >>> 0) {
|
817
|
+
sprite.rotation = 90;
|
818
|
+
sprite.setFlippedX(true);
|
819
|
+
} else {
|
820
|
+
sprite.rotation = 270;
|
821
|
+
sprite.setFlippedX(true);
|
822
|
+
}
|
823
|
+
} else {
|
824
|
+
if ((gid & cc.TMX_TILE_HORIZONTAL_FLAG) >>> 0) {
|
825
|
+
sprite.setFlippedX(true);
|
826
|
+
}
|
827
|
+
|
828
|
+
if ((gid & cc.TMX_TILE_VERTICAL_FLAG) >>> 0) {
|
829
|
+
sprite.setFlippedY(true);
|
830
|
+
}
|
831
|
+
}
|
832
|
+
},
|
833
|
+
|
834
|
+
_vertexZForPos:function (pos) {
|
835
|
+
var ret = 0;
|
836
|
+
var maxVal = 0;
|
837
|
+
if (this._useAutomaticVertexZ) {
|
838
|
+
switch (this.layerOrientation) {
|
839
|
+
case cc.TMX_ORIENTATION_ISO:
|
840
|
+
maxVal = this._layerSize.width + this._layerSize.height;
|
841
|
+
ret = -(maxVal - (pos.x + pos.y));
|
842
|
+
break;
|
843
|
+
case cc.TMX_ORIENTATION_ORTHO:
|
844
|
+
ret = -(this._layerSize.height - pos.y);
|
845
|
+
break;
|
846
|
+
case cc.TMX_ORIENTATION_HEX:
|
847
|
+
cc.log("TMX Hexa zOrder not supported");
|
848
|
+
break;
|
849
|
+
default:
|
850
|
+
cc.log("TMX invalid value");
|
851
|
+
break;
|
852
|
+
}
|
853
|
+
} else
|
854
|
+
ret = this._vertexZvalue;
|
855
|
+
return ret;
|
856
|
+
},
|
857
|
+
|
858
|
+
_atlasIndexForExistantZ:function (z) {
|
859
|
+
var item;
|
860
|
+
if (this._atlasIndexArray) {
|
861
|
+
var locAtlasIndexArray = this._atlasIndexArray;
|
862
|
+
for (var i = 0, len = locAtlasIndexArray.length; i < len; i++) {
|
863
|
+
item = locAtlasIndexArray[i];
|
864
|
+
if (item == z)
|
865
|
+
break;
|
866
|
+
}
|
867
|
+
}
|
868
|
+
if(!cc.isNumber(item))
|
869
|
+
cc.log("cc.TMXLayer._atlasIndexForExistantZ(): TMX atlas index not found. Shall not happen");
|
870
|
+
return i;
|
871
|
+
},
|
872
|
+
|
873
|
+
_atlasIndexForNewZ:function (z) {
|
874
|
+
var locAtlasIndexArray = this._atlasIndexArray;
|
875
|
+
for (var i = 0, len = locAtlasIndexArray.length; i < len; i++) {
|
876
|
+
var val = locAtlasIndexArray[i];
|
877
|
+
if (z < val)
|
878
|
+
break;
|
879
|
+
}
|
880
|
+
return i;
|
881
|
+
}
|
882
|
+
});
|
883
|
+
|
884
|
+
var _p = cc.TMXLayer.prototype;
|
885
|
+
|
886
|
+
/** @expose */
|
887
|
+
cc.defineGetterSetter(_p, "texture", _p.getTexture, _p.setTexture);
|
888
|
+
|
889
|
+
// Extended properties
|
890
|
+
/** @expose */
|
891
|
+
_p.layerWidth;
|
892
|
+
cc.defineGetterSetter(_p, "layerWidth", _p._getLayerWidth, _p._setLayerWidth);
|
893
|
+
/** @expose */
|
894
|
+
_p.layerHeight;
|
895
|
+
cc.defineGetterSetter(_p, "layerHeight", _p._getLayerHeight, _p._setLayerHeight);
|
896
|
+
/** @expose */
|
897
|
+
_p.tileWidth;
|
898
|
+
cc.defineGetterSetter(_p, "tileWidth", _p._getTileWidth, _p._setTileWidth);
|
899
|
+
/** @expose */
|
900
|
+
_p.tileHeight;
|
901
|
+
cc.defineGetterSetter(_p, "tileHeight", _p._getTileHeight, _p._setTileHeight);
|
902
|
+
|
903
|
+
|
904
|
+
/**
|
905
|
+
* Creates a cc.TMXLayer with an tile set info, a layer info and a map info
|
906
|
+
* @deprecated since v3.0 please use new cc.TMXLayer(tilesetInfo, layerInfo, mapInfo) instead.
|
907
|
+
* @param {cc.TMXTilesetInfo} tilesetInfo
|
908
|
+
* @param {cc.TMXLayerInfo} layerInfo
|
909
|
+
* @param {cc.TMXMapInfo} mapInfo
|
910
|
+
* @return {cc.TMXLayer|Null}
|
911
|
+
*/
|
912
|
+
cc.TMXLayer.create = function (tilesetInfo, layerInfo, mapInfo) {
|
913
|
+
return new cc.TMXLayer(tilesetInfo, layerInfo, mapInfo);
|
914
|
+
};
|