ccb 0.0.1
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- checksums.yaml +7 -0
- data/LICENSE.txt +20 -0
- data/README.md +31 -0
- data/bin/ccb +4 -0
- data/lib/ccb/builder/project_builder.rb +14 -0
- data/lib/ccb/builder/scene_builder.rb +9 -0
- data/lib/ccb/builder/templates/project/GameConfig.js.tt +21 -0
- data/lib/ccb/builder/templates/project/_cocos-project.json +4 -0
- data/lib/ccb/builder/templates/project/folder/CMakeLists.txt +295 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/Base64Images.js +32 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/CCBoot.js +2271 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/CCDebugger.js +336 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/actions/CCAction.js +694 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/actions/CCActionCamera.js +293 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/actions/CCActionCatmullRom.js +605 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/actions/CCActionEase.js +3681 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/actions/CCActionInstant.js +757 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/actions/CCActionInterval.js +3554 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/actions/CCActionTween.js +166 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/actions3d/CCActionGrid.js +372 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/actions3d/CCActionGrid3D.js +1257 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/actions3d/CCActionPageTurn3D.js +113 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/actions3d/CCActionTiledGrid.js +1289 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/audio/CCAudio.js +1024 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/clipping-nodes/CCClippingNode.js +224 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/clipping-nodes/CCClippingNodeCanvasRenderCmd.js +227 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/clipping-nodes/CCClippingNodeWebGLRenderCmd.js +226 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/compression/ZipUtils.js +82 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/compression/base64.js +95 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/compression/gzip.js +731 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/compression/zlib.min.js +55 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/CCActionManager.js +378 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/CCCamera.js +290 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/CCConfiguration.js +294 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/CCDirector.js +1019 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/CCDirectorWebGL.js +329 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/CCDrawingPrimitivesCanvas.js +438 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/CCDrawingPrimitivesWebGL.js +464 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/CCScheduler.js +744 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/base-nodes/BaseNodesPropertyDefine.js +127 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/base-nodes/CCAtlasNode.js +294 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/base-nodes/CCAtlasNodeCanvasRenderCmd.js +138 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/base-nodes/CCAtlasNodeWebGLRenderCmd.js +145 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/base-nodes/CCNode.js +2386 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/base-nodes/CCNodeCanvasRenderCmd.js +504 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/base-nodes/CCNodeWebGLRenderCmd.js +254 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/cocoa/CCAffineTransform.js +259 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/cocoa/CCGeometry.js +327 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/event-manager/CCEvent.js +449 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/event-manager/CCEventExtension.js +126 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/event-manager/CCEventListener.js +519 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/event-manager/CCEventManager.js +1025 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/event-manager/CCTouch.js +175 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/labelttf/CCLabelTTF.js +829 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/labelttf/CCLabelTTFCanvasRenderCmd.js +420 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/labelttf/CCLabelTTFWebGLRenderCmd.js +101 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/labelttf/LabelTTFPropertyDefine.js +88 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/layers/CCLayer.js +642 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/layers/CCLayerCanvasRenderCmd.js +434 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/layers/CCLayerWebGLRenderCmd.js +248 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/platform/CCClass.js +333 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/platform/CCCommon.js +303 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/platform/CCConfig.js +303 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/platform/CCEGLView.js +1245 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/platform/CCInputExtension.js +135 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/platform/CCInputManager.js +616 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/platform/CCLoaders.js +142 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/platform/CCMacro.js +830 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/platform/CCSAXParser.js +160 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/platform/CCScreen.js +155 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/platform/CCTypes.js +374 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/platform/CCTypesPropertyDefine.js +165 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/platform/CCTypesWebGL.js +689 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/platform/CCVisibleRect.js +100 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/platform/miniFramework.js +264 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/renderer/RendererCanvas.js +274 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/renderer/RendererWebGL.js +137 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/scenes/CCLoaderScene.js +149 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/scenes/CCScene.js +62 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/sprites/CCAnimation.js +477 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/sprites/CCAnimationCache.js +213 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/sprites/CCBakeSprite.js +71 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/sprites/CCSprite.js +1014 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/sprites/CCSpriteBatchNode.js +676 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/sprites/CCSpriteBatchNodeCanvasRenderCmd.js +101 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/sprites/CCSpriteBatchNodeWebGLRenderCmd.js +243 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/sprites/CCSpriteCanvasRenderCmd.js +518 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/sprites/CCSpriteFrame.js +420 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/sprites/CCSpriteFrameCache.js +341 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/sprites/CCSpriteWebGLRenderCmd.js +493 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/sprites/SpritesPropertyDefine.js +67 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/support/CCPointExtension.js +515 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/support/CCVertex.js +170 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/support/TransformUtils.js +62 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/textures/CCTexture2D.js +455 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/textures/CCTextureAtlas.js +653 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/textures/CCTextureCache.js +371 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/textures/TexturesPropertyDefine.js +221 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/textures/TexturesWebGL.js +899 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/utils/BinaryLoader.js +151 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/effects/CCGrabber.js +110 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/effects/CCGrid.js +737 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/kazmath/aabb.js +68 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/kazmath/gl/mat4stack.js +59 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/kazmath/gl/matrix.js +169 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/kazmath/mat3.js +329 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/kazmath/mat4.js +810 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/kazmath/plane.js +184 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/kazmath/quaternion.js +497 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/kazmath/ray2.js +163 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/kazmath/utility.js +76 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/kazmath/vec2.js +107 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/kazmath/vec3.js +205 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/kazmath/vec4.js +158 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/labels/CCLabelAtlas.js +239 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/labels/CCLabelAtlasCanvasRenderCmd.js +95 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/labels/CCLabelAtlasWebGLRenderCmd.js +132 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/labels/CCLabelBMFont.js +958 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/labels/CCLabelBMFontCanvasRenderCmd.js +142 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/labels/CCLabelBMFontWebGLRenderCmd.js +87 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/menus/CCMenu.js +600 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/menus/CCMenuItem.js +1422 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/motion-streak/CCMotionStreak.js +517 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/motion-streak/CCMotionStreakWebGLRenderCmd.js +66 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/node-grid/CCNodeGrid.js +129 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/node-grid/CCNodeGridWebGLRenderCmd.js +98 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/parallax/CCParallaxNode.js +252 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/parallax/CCParallaxNodeRenderCmd.js +69 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/particle/CCPNGReader.js +330 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/particle/CCParticleBatchNode.js +527 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/particle/CCParticleBatchNodeCanvasRenderCmd.js +38 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/particle/CCParticleBatchNodeWebGLRenderCmd.js +74 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/particle/CCParticleExamples.js +1006 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/particle/CCParticleSystem.js +2294 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/particle/CCParticleSystemCanvasRenderCmd.js +217 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/particle/CCParticleSystemWebGLRenderCmd.js +402 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/particle/CCTIFFReader.js +692 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/physics/CCPhysicsDebugNode.js +212 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/physics/CCPhysicsDebugNodeCanvasRenderCmd.js +52 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/physics/CCPhysicsDebugNodeWebGLRenderCmd.js +53 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/physics/CCPhysicsSprite.js +447 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/physics/CCPhysicsSpriteCanvasRenderCmd.js +93 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/physics/CCPhysicsSpriteWebGLRenderCmd.js +87 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/progress-timer/CCActionProgressTimer.js +227 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/progress-timer/CCProgressTimer.js +345 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/progress-timer/CCProgressTimerCanvasRenderCmd.js +270 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/progress-timer/CCProgressTimerWebGLRenderCmd.js +486 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/render-texture/CCRenderTexture.js +395 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/render-texture/CCRenderTextureCanvasRenderCmd.js +105 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/render-texture/CCRenderTextureWebGLRenderCmd.js +367 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/shaders/CCGLProgram.js +767 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/shaders/CCGLStateCache.js +340 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/shaders/CCShaderCache.js +301 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/shaders/CCShaders.js +280 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/shape-nodes/CCDrawNode.js +940 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/shape-nodes/CCDrawNodeCanvasRenderCmd.js +129 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/shape-nodes/CCDrawNodeWebGLRenderCmd.js +41 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/text-input/CCIMEDispatcher.js +526 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/text-input/CCTextFieldTTF.js +472 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/tilemap/CCTGAlib.js +437 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/tilemap/CCTMXLayer.js +914 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/tilemap/CCTMXLayerCanvasRenderCmd.js +232 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/tilemap/CCTMXLayerWebGLRenderCmd.js +67 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/tilemap/CCTMXObjectGroup.js +146 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/tilemap/CCTMXTiledMap.js +479 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/tilemap/CCTMXXMLParser.js +950 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/transitions/CCTransition.js +1971 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/transitions/CCTransitionPageTurn.js +152 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/transitions/CCTransitionProgress.js +458 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccb-reader/CCBAnimationManager.js +770 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccb-reader/CCBKeyframe.js +60 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccb-reader/CCBReader.js +1129 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccb-reader/CCBReaderUtil.js +61 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccb-reader/CCBRelativePositioning.js +90 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccb-reader/CCBSequence.js +114 -0
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- metadata +449 -0
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/****************************************************************************
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Copyright (c) 2011-2012 cocos2d-x.org
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_gradientRender: null,
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47
|
+
_color: null,
|
48
|
+
_startColor: null,
|
49
|
+
_endColor: null,
|
50
|
+
_alongVector: null,
|
51
|
+
_opacity: 255,
|
52
|
+
_backGroundImageTextureSize: null,
|
53
|
+
_layoutType: null,
|
54
|
+
_doLayoutDirty: true,
|
55
|
+
_clippingRectDirty: true,
|
56
|
+
_clippingType: null,
|
57
|
+
_clippingStencil: null,
|
58
|
+
_scissorRectDirty: false,
|
59
|
+
_clippingRect: null,
|
60
|
+
_clippingParent: null,
|
61
|
+
_className: "Layout",
|
62
|
+
_backGroundImageColor: null,
|
63
|
+
_finalPositionX: 0,
|
64
|
+
_finalPositionY: 0,
|
65
|
+
|
66
|
+
_backGroundImageOpacity:0,
|
67
|
+
|
68
|
+
_loopFocus: false, //whether enable loop focus or not
|
69
|
+
__passFocusToChild: true, //on default, it will pass the focus to the next nearest widget
|
70
|
+
_isFocusPassing:false, //when finding the next focused widget, use this variable to pass focus between layout & widget
|
71
|
+
_isInterceptTouch: false,
|
72
|
+
|
73
|
+
/**
|
74
|
+
* Allocates and initializes an UILayout.
|
75
|
+
* Constructor of ccui.Layout
|
76
|
+
* @function
|
77
|
+
* @example
|
78
|
+
* // example
|
79
|
+
* var uiLayout = new ccui.Layout();
|
80
|
+
*/
|
81
|
+
ctor: function () {
|
82
|
+
this._layoutType = ccui.Layout.ABSOLUTE;
|
83
|
+
this._widgetType = ccui.Widget.TYPE_CONTAINER;
|
84
|
+
this._clippingType = ccui.Layout.CLIPPING_STENCIL;
|
85
|
+
this._colorType = ccui.Layout.BG_COLOR_NONE;
|
86
|
+
|
87
|
+
ccui.Widget.prototype.ctor.call(this);
|
88
|
+
this._backGroundImageCapInsets = cc.rect(0, 0, 0, 0);
|
89
|
+
|
90
|
+
this._color = cc.color(255, 255, 255, 255);
|
91
|
+
this._startColor = cc.color(255, 255, 255, 255);
|
92
|
+
this._endColor = cc.color(255, 255, 255, 255);
|
93
|
+
this._alongVector = cc.p(0, -1);
|
94
|
+
this._backGroundImageTextureSize = cc.size(0, 0);
|
95
|
+
|
96
|
+
this._clippingRect = cc.rect(0, 0, 0, 0);
|
97
|
+
this._backGroundImageColor = cc.color(255, 255, 255, 255);
|
98
|
+
},
|
99
|
+
|
100
|
+
/**
|
101
|
+
* Calls its parent's onEnter, and calls its clippingStencil's onEnter if clippingStencil isn't null.
|
102
|
+
* @override
|
103
|
+
*/
|
104
|
+
onEnter: function(){
|
105
|
+
ccui.Widget.prototype.onEnter.call(this);
|
106
|
+
if (this._clippingStencil)
|
107
|
+
this._clippingStencil.onEnter();
|
108
|
+
this._doLayoutDirty = true;
|
109
|
+
this._clippingRectDirty = true;
|
110
|
+
},
|
111
|
+
|
112
|
+
/**
|
113
|
+
* Calls its parent's onExit, and calls its clippingStencil's onExit if clippingStencil isn't null.
|
114
|
+
* @override
|
115
|
+
*/
|
116
|
+
onExit: function(){
|
117
|
+
ccui.Widget.prototype.onExit.call(this);
|
118
|
+
if (this._clippingStencil)
|
119
|
+
this._clippingStencil.onExit();
|
120
|
+
},
|
121
|
+
|
122
|
+
/**
|
123
|
+
* If a layout is loop focused which means that the focus movement will be inside the layout
|
124
|
+
* @param {Boolean} loop pass true to let the focus movement loop inside the layout
|
125
|
+
*/
|
126
|
+
setLoopFocus: function(loop){
|
127
|
+
this._loopFocus = loop;
|
128
|
+
},
|
129
|
+
|
130
|
+
/**
|
131
|
+
* Gets whether enable focus loop
|
132
|
+
* @returns {boolean} If focus loop is enabled, then it will return true, otherwise it returns false. The default value is false.
|
133
|
+
*/
|
134
|
+
isLoopFocus: function(){
|
135
|
+
return this._loopFocus;
|
136
|
+
},
|
137
|
+
|
138
|
+
/**
|
139
|
+
* Specifies whether the layout pass its focus to its child
|
140
|
+
* @param pass To specify whether the layout pass its focus to its child
|
141
|
+
*/
|
142
|
+
setPassFocusToChild: function(pass){
|
143
|
+
this.__passFocusToChild = pass;
|
144
|
+
},
|
145
|
+
|
146
|
+
/**
|
147
|
+
* Returns whether the layout will pass the focus to its children or not. The default value is true
|
148
|
+
* @returns {boolean} To query whether the layout will pass the focus to its children or not. The default value is true
|
149
|
+
*/
|
150
|
+
isPassFocusToChild: function(){
|
151
|
+
return this.__passFocusToChild;
|
152
|
+
},
|
153
|
+
|
154
|
+
/**
|
155
|
+
* When a widget is in a layout, you could call this method to get the next focused widget within a specified direction.
|
156
|
+
* If the widget is not in a layout, it will return itself
|
157
|
+
* @param {Number} direction the direction to look for the next focused widget in a layout
|
158
|
+
* @param {ccui.Widget} current the current focused widget
|
159
|
+
* @returns {ccui.Widget} return the index of widget in the layout
|
160
|
+
*/
|
161
|
+
findNextFocusedWidget: function(direction, current){
|
162
|
+
if (this._isFocusPassing || this.isFocused()) {
|
163
|
+
var parent = this.getParent();
|
164
|
+
this._isFocusPassing = false;
|
165
|
+
if (this.__passFocusToChild) {
|
166
|
+
var w = this._passFocusToChild(direction, current);
|
167
|
+
if (w instanceof ccui.Layout && parent) {
|
168
|
+
parent._isFocusPassing = true;
|
169
|
+
return parent.findNextFocusedWidget(direction, this);
|
170
|
+
}
|
171
|
+
return w;
|
172
|
+
}
|
173
|
+
|
174
|
+
if (null == parent || !(parent instanceof ccui.Layout))
|
175
|
+
return this;
|
176
|
+
parent._isFocusPassing = true;
|
177
|
+
return parent.findNextFocusedWidget(direction, this);
|
178
|
+
} else if(current.isFocused() || current instanceof ccui.Layout) {
|
179
|
+
if (this._layoutType == ccui.Layout.LINEAR_HORIZONTAL) {
|
180
|
+
switch (direction){
|
181
|
+
case ccui.Widget.LEFT:
|
182
|
+
return this._getPreviousFocusedWidget(direction, current);
|
183
|
+
break;
|
184
|
+
case ccui.Widget.RIGHT:
|
185
|
+
return this._getNextFocusedWidget(direction, current);
|
186
|
+
break;
|
187
|
+
case ccui.Widget.DOWN:
|
188
|
+
case ccui.Widget.UP:
|
189
|
+
if (this._isLastWidgetInContainer(this, direction)){
|
190
|
+
if (this._isWidgetAncestorSupportLoopFocus(current, direction))
|
191
|
+
return ccui.Widget.prototype.findNextFocusedWidget.call(this, direction, this);
|
192
|
+
return current;
|
193
|
+
} else {
|
194
|
+
return ccui.Widget.prototype.findNextFocusedWidget.call(this, direction, this);
|
195
|
+
}
|
196
|
+
break;
|
197
|
+
default:
|
198
|
+
cc.assert(0, "Invalid Focus Direction");
|
199
|
+
return current;
|
200
|
+
}
|
201
|
+
} else if (this._layoutType == ccui.Layout.LINEAR_VERTICAL) {
|
202
|
+
switch (direction){
|
203
|
+
case ccui.Widget.LEFT:
|
204
|
+
case ccui.Widget.RIGHT:
|
205
|
+
if (this._isLastWidgetInContainer(this, direction)) {
|
206
|
+
if (this._isWidgetAncestorSupportLoopFocus(current, direction))
|
207
|
+
return ccui.Widget.prototype.findNextFocusedWidget.call(this, direction, this);
|
208
|
+
return current;
|
209
|
+
}
|
210
|
+
else
|
211
|
+
return ccui.Widget.prototype.findNextFocusedWidget.call(this, direction, this);
|
212
|
+
break;
|
213
|
+
case ccui.Widget.DOWN:
|
214
|
+
return this._getNextFocusedWidget(direction, current);
|
215
|
+
break;
|
216
|
+
case ccui.Widget.UP:
|
217
|
+
return this._getPreviousFocusedWidget(direction, current);
|
218
|
+
break;
|
219
|
+
default:
|
220
|
+
cc.assert(0, "Invalid Focus Direction");
|
221
|
+
return current;
|
222
|
+
}
|
223
|
+
} else {
|
224
|
+
cc.assert(0, "Un Supported Layout type, please use VBox and HBox instead!!!");
|
225
|
+
return current;
|
226
|
+
}
|
227
|
+
} else
|
228
|
+
return current;
|
229
|
+
},
|
230
|
+
|
231
|
+
/**
|
232
|
+
* To specify a user-defined functor to decide which child widget of the layout should get focused
|
233
|
+
* @function
|
234
|
+
* @param {Number} direction
|
235
|
+
* @param {ccui.Widget} current
|
236
|
+
*/
|
237
|
+
onPassFocusToChild: null,
|
238
|
+
|
239
|
+
/**
|
240
|
+
* override "init" method of widget. please do not call this function by yourself, you should pass the parameters to constructor to initialize it.
|
241
|
+
* @returns {boolean}
|
242
|
+
* @override
|
243
|
+
*/
|
244
|
+
init: function () {
|
245
|
+
if (ccui.Widget.prototype.init.call(this)) {
|
246
|
+
this.ignoreContentAdaptWithSize(false);
|
247
|
+
this.setContentSize(cc.size(0, 0));
|
248
|
+
this.setAnchorPoint(0, 0);
|
249
|
+
this.onPassFocusToChild = this._findNearestChildWidgetIndex.bind(this);
|
250
|
+
return true;
|
251
|
+
}
|
252
|
+
return false;
|
253
|
+
},
|
254
|
+
|
255
|
+
/**
|
256
|
+
* Adds a widget to the container.
|
257
|
+
* @param {ccui.Widget} widget
|
258
|
+
* @param {Number} [zOrder]
|
259
|
+
* @param {Number|string} [tag] tag or name
|
260
|
+
* @override
|
261
|
+
*/
|
262
|
+
addChild: function (widget, zOrder, tag) {
|
263
|
+
if ((widget instanceof ccui.Widget)) {
|
264
|
+
this._supplyTheLayoutParameterLackToChild(widget);
|
265
|
+
}
|
266
|
+
ccui.Widget.prototype.addChild.call(this, widget, zOrder, tag);
|
267
|
+
this._doLayoutDirty = true;
|
268
|
+
},
|
269
|
+
|
270
|
+
/**
|
271
|
+
* Removes child widget from ccui.Layout, and sets the layout dirty flag to true.
|
272
|
+
* @param {ccui.Widget} widget
|
273
|
+
* @param {Boolean} [cleanup=true]
|
274
|
+
* @override
|
275
|
+
*/
|
276
|
+
removeChild: function (widget, cleanup) {
|
277
|
+
ccui.Widget.prototype.removeChild.call(this, widget, cleanup);
|
278
|
+
this._doLayoutDirty = true;
|
279
|
+
},
|
280
|
+
|
281
|
+
/**
|
282
|
+
* Removes all children from the container with a cleanup, and sets the layout dirty flag to true.
|
283
|
+
* @param {Boolean} cleanup
|
284
|
+
*/
|
285
|
+
removeAllChildren: function (cleanup) {
|
286
|
+
ccui.Widget.prototype.removeAllChildren.call(this, cleanup);
|
287
|
+
this._doLayoutDirty = true;
|
288
|
+
},
|
289
|
+
|
290
|
+
/**
|
291
|
+
* Removes all children from the container, do a cleanup to all running actions depending on the cleanup parameter,
|
292
|
+
* and sets the layout dirty flag to true.
|
293
|
+
* @param {Boolean} cleanup true if all running actions on all children nodes should be cleanup, false otherwise.
|
294
|
+
*/
|
295
|
+
removeAllChildrenWithCleanup: function(cleanup){
|
296
|
+
ccui.Widget.prototype.removeAllChildrenWithCleanup.call(this, cleanup);
|
297
|
+
this._doLayoutDirty = true;
|
298
|
+
},
|
299
|
+
|
300
|
+
/**
|
301
|
+
* Gets if layout is clipping enabled.
|
302
|
+
* @returns {Boolean} if layout is clipping enabled.
|
303
|
+
*/
|
304
|
+
isClippingEnabled: function () {
|
305
|
+
return this._clippingEnabled;
|
306
|
+
},
|
307
|
+
|
308
|
+
/**
|
309
|
+
* <p>
|
310
|
+
* Calls adaptRenderers (its subclass will override it.) and do layout.
|
311
|
+
* If clippingEnabled is true, it will clip/scissor area.
|
312
|
+
* </p>
|
313
|
+
* @override
|
314
|
+
* @param {cc.Node.RenderCmd} [parentCmd]
|
315
|
+
*/
|
316
|
+
visit: function (parentCmd) {
|
317
|
+
if (!this._visible)
|
318
|
+
return;
|
319
|
+
this._adaptRenderers();
|
320
|
+
this._doLayout();
|
321
|
+
|
322
|
+
if (this._clippingEnabled) {
|
323
|
+
switch (this._clippingType) {
|
324
|
+
case ccui.Layout.CLIPPING_STENCIL:
|
325
|
+
this._renderCmd.stencilClippingVisit(parentCmd);
|
326
|
+
break;
|
327
|
+
case ccui.Layout.CLIPPING_SCISSOR:
|
328
|
+
this._renderCmd.scissorClippingVisit(parentCmd);
|
329
|
+
break;
|
330
|
+
default:
|
331
|
+
break;
|
332
|
+
}
|
333
|
+
} else
|
334
|
+
ccui.Widget.prototype.visit.call(this, parentCmd);
|
335
|
+
},
|
336
|
+
|
337
|
+
/**
|
338
|
+
* Changes if layout can clip it's content and locChild.
|
339
|
+
* If you really need this, please enable it. But it would reduce the rendering efficiency.
|
340
|
+
* @param {Boolean} able clipping enabled.
|
341
|
+
*/
|
342
|
+
setClippingEnabled: function (able) {
|
343
|
+
if (able == this._clippingEnabled)
|
344
|
+
return;
|
345
|
+
this._clippingEnabled = able;
|
346
|
+
switch (this._clippingType) {
|
347
|
+
case ccui.Layout.CLIPPING_STENCIL:
|
348
|
+
if (able){
|
349
|
+
this._clippingStencil = new cc.DrawNode();
|
350
|
+
this._renderCmd.rebindStencilRendering(this._clippingStencil);
|
351
|
+
if (this._running)
|
352
|
+
this._clippingStencil.onEnter();
|
353
|
+
this._setStencilClippingSize(this._contentSize);
|
354
|
+
} else {
|
355
|
+
if (this._running && this._clippingStencil)
|
356
|
+
this._clippingStencil.onExit();
|
357
|
+
this._clippingStencil = null;
|
358
|
+
}
|
359
|
+
break;
|
360
|
+
default:
|
361
|
+
break;
|
362
|
+
}
|
363
|
+
},
|
364
|
+
|
365
|
+
/**
|
366
|
+
* Sets clipping type to ccui.Layout
|
367
|
+
* @param {ccui.Layout.CLIPPING_STENCIL|ccui.Layout.CLIPPING_SCISSOR} type
|
368
|
+
*/
|
369
|
+
setClippingType: function (type) {
|
370
|
+
if (type == this._clippingType)
|
371
|
+
return;
|
372
|
+
if(cc._renderType === cc._RENDER_TYPE_CANVAS && type == ccui.Layout.CLIPPING_SCISSOR){
|
373
|
+
cc.log("Only supports STENCIL on canvas mode.");
|
374
|
+
return;
|
375
|
+
}
|
376
|
+
var clippingEnabled = this.isClippingEnabled();
|
377
|
+
this.setClippingEnabled(false);
|
378
|
+
this._clippingType = type;
|
379
|
+
this.setClippingEnabled(clippingEnabled);
|
380
|
+
},
|
381
|
+
|
382
|
+
/**
|
383
|
+
* Gets clipping type of ccui.Layout
|
384
|
+
* @returns {ccui.Layout.CLIPPING_STENCIL|ccui.Layout.CLIPPING_SCISSOR}
|
385
|
+
*/
|
386
|
+
getClippingType: function () {
|
387
|
+
return this._clippingType;
|
388
|
+
},
|
389
|
+
|
390
|
+
_setStencilClippingSize: function (size) {
|
391
|
+
if (this._clippingEnabled && this._clippingType == ccui.Layout.CLIPPING_STENCIL) {
|
392
|
+
var rect = [];
|
393
|
+
rect[0] = cc.p(0, 0);
|
394
|
+
rect[1] = cc.p(size.width, 0);
|
395
|
+
rect[2] = cc.p(size.width, size.height);
|
396
|
+
rect[3] = cc.p(0, size.height);
|
397
|
+
var green = cc.color.GREEN;
|
398
|
+
this._clippingStencil.clear();
|
399
|
+
this._clippingStencil.drawPoly(rect, 4, green, 0, green);
|
400
|
+
}
|
401
|
+
},
|
402
|
+
|
403
|
+
_getClippingRect: function () {
|
404
|
+
if (this._clippingRectDirty) {
|
405
|
+
var worldPos = this.convertToWorldSpace(cc.p(0, 0));
|
406
|
+
var t = this.getNodeToWorldTransform();
|
407
|
+
var scissorWidth = this._contentSize.width * t.a;
|
408
|
+
var scissorHeight = this._contentSize.height * t.d;
|
409
|
+
var parentClippingRect;
|
410
|
+
var parent = this;
|
411
|
+
|
412
|
+
while (parent) {
|
413
|
+
parent = parent.getParent();
|
414
|
+
if (parent && parent instanceof ccui.Layout && parent.isClippingEnabled()) {
|
415
|
+
this._clippingParent = parent;
|
416
|
+
break;
|
417
|
+
}
|
418
|
+
}
|
419
|
+
|
420
|
+
if (this._clippingParent) {
|
421
|
+
parentClippingRect = this._clippingParent._getClippingRect();
|
422
|
+
var finalX = worldPos.x - (scissorWidth * this._anchorPoint.x);
|
423
|
+
var finalY = worldPos.y - (scissorHeight * this._anchorPoint.y);
|
424
|
+
var finalWidth = scissorWidth;
|
425
|
+
var finalHeight = scissorHeight;
|
426
|
+
|
427
|
+
var leftOffset = worldPos.x - parentClippingRect.x;
|
428
|
+
if (leftOffset < 0) {
|
429
|
+
finalX = parentClippingRect.x;
|
430
|
+
finalWidth += leftOffset;
|
431
|
+
}
|
432
|
+
var rightOffset = (worldPos.x + scissorWidth) - (parentClippingRect.x + parentClippingRect.width);
|
433
|
+
if (rightOffset > 0)
|
434
|
+
finalWidth -= rightOffset;
|
435
|
+
var topOffset = (worldPos.y + scissorHeight) - (parentClippingRect.y + parentClippingRect.height);
|
436
|
+
if (topOffset > 0)
|
437
|
+
finalHeight -= topOffset;
|
438
|
+
var bottomOffset = worldPos.y - parentClippingRect.y;
|
439
|
+
if (bottomOffset < 0) {
|
440
|
+
finalY = parentClippingRect.x;
|
441
|
+
finalHeight += bottomOffset;
|
442
|
+
}
|
443
|
+
if (finalWidth < 0)
|
444
|
+
finalWidth = 0;
|
445
|
+
if (finalHeight < 0)
|
446
|
+
finalHeight = 0;
|
447
|
+
this._clippingRect.x = finalX;
|
448
|
+
this._clippingRect.y = finalY;
|
449
|
+
this._clippingRect.width = finalWidth;
|
450
|
+
this._clippingRect.height = finalHeight;
|
451
|
+
} else {
|
452
|
+
this._clippingRect.x = worldPos.x - (scissorWidth * this._anchorPoint.x);
|
453
|
+
this._clippingRect.y = worldPos.y - (scissorHeight * this._anchorPoint.y);
|
454
|
+
this._clippingRect.width = scissorWidth;
|
455
|
+
this._clippingRect.height = scissorHeight;
|
456
|
+
}
|
457
|
+
this._clippingRectDirty = false;
|
458
|
+
}
|
459
|
+
return this._clippingRect;
|
460
|
+
},
|
461
|
+
|
462
|
+
_onSizeChanged: function () {
|
463
|
+
ccui.Widget.prototype._onSizeChanged.call(this);
|
464
|
+
var locContentSize = this._contentSize;
|
465
|
+
this._setStencilClippingSize(locContentSize);
|
466
|
+
this._doLayoutDirty = true;
|
467
|
+
this._clippingRectDirty = true;
|
468
|
+
if (this._backGroundImage) {
|
469
|
+
this._backGroundImage.setPosition(locContentSize.width * 0.5, locContentSize.height * 0.5);
|
470
|
+
if (this._backGroundScale9Enabled && this._backGroundImage instanceof ccui.Scale9Sprite)
|
471
|
+
this._backGroundImage.setPreferredSize(locContentSize);
|
472
|
+
}
|
473
|
+
if (this._colorRender)
|
474
|
+
this._colorRender.setContentSize(locContentSize);
|
475
|
+
if (this._gradientRender)
|
476
|
+
this._gradientRender.setContentSize(locContentSize);
|
477
|
+
},
|
478
|
+
|
479
|
+
/**
|
480
|
+
* Sets background image use scale9 renderer.
|
481
|
+
* @param {Boolean} able true that use scale9 renderer, false otherwise.
|
482
|
+
*/
|
483
|
+
setBackGroundImageScale9Enabled: function (able) {
|
484
|
+
if (this._backGroundScale9Enabled == able)
|
485
|
+
return;
|
486
|
+
this.removeProtectedChild(this._backGroundImage);
|
487
|
+
this._backGroundImage = null;
|
488
|
+
this._backGroundScale9Enabled = able;
|
489
|
+
this._addBackGroundImage();
|
490
|
+
this.setBackGroundImage(this._backGroundImageFileName, this._bgImageTexType);
|
491
|
+
this.setBackGroundImageCapInsets(this._backGroundImageCapInsets);
|
492
|
+
},
|
493
|
+
|
494
|
+
/**
|
495
|
+
* Get whether background image is use scale9 renderer.
|
496
|
+
* @returns {Boolean}
|
497
|
+
*/
|
498
|
+
isBackGroundImageScale9Enabled: function () {
|
499
|
+
return this._backGroundScale9Enabled;
|
500
|
+
},
|
501
|
+
|
502
|
+
/**
|
503
|
+
* Sets a background image for layout
|
504
|
+
* @param {String} fileName
|
505
|
+
* @param {ccui.Widget.LOCAL_TEXTURE|ccui.Widget.PLIST_TEXTURE} texType
|
506
|
+
*/
|
507
|
+
setBackGroundImage: function (fileName, texType) {
|
508
|
+
if (!fileName)
|
509
|
+
return;
|
510
|
+
texType = texType || ccui.Widget.LOCAL_TEXTURE;
|
511
|
+
if (this._backGroundImage == null){
|
512
|
+
this._addBackGroundImage();
|
513
|
+
this.setBackGroundImageScale9Enabled(this._backGroundScale9Enabled);
|
514
|
+
}
|
515
|
+
this._backGroundImageFileName = fileName;
|
516
|
+
this._bgImageTexType = texType;
|
517
|
+
var locBackgroundImage = this._backGroundImage;
|
518
|
+
switch (this._bgImageTexType) {
|
519
|
+
case ccui.Widget.LOCAL_TEXTURE:
|
520
|
+
locBackgroundImage.initWithFile(fileName);
|
521
|
+
break;
|
522
|
+
case ccui.Widget.PLIST_TEXTURE:
|
523
|
+
locBackgroundImage.initWithSpriteFrameName(fileName);
|
524
|
+
break;
|
525
|
+
default:
|
526
|
+
break;
|
527
|
+
}
|
528
|
+
if (this._backGroundScale9Enabled)
|
529
|
+
locBackgroundImage.setPreferredSize(this._contentSize);
|
530
|
+
|
531
|
+
this._backGroundImageTextureSize = locBackgroundImage.getContentSize();
|
532
|
+
locBackgroundImage.setPosition(this._contentSize.width * 0.5, this._contentSize.height * 0.5);
|
533
|
+
this._updateBackGroundImageColor();
|
534
|
+
},
|
535
|
+
|
536
|
+
/**
|
537
|
+
* Sets a background image CapInsets for layout, if the background image is a scale9 render.
|
538
|
+
* @param {cc.Rect} capInsets capinsets of background image.
|
539
|
+
*/
|
540
|
+
setBackGroundImageCapInsets: function (capInsets) {
|
541
|
+
if(!capInsets)
|
542
|
+
return;
|
543
|
+
var locInsets = this._backGroundImageCapInsets;
|
544
|
+
locInsets.x = capInsets.x;
|
545
|
+
locInsets.y = capInsets.y;
|
546
|
+
locInsets.width = capInsets.width;
|
547
|
+
locInsets.height = capInsets.height;
|
548
|
+
if (this._backGroundScale9Enabled)
|
549
|
+
this._backGroundImage.setCapInsets(capInsets);
|
550
|
+
},
|
551
|
+
|
552
|
+
/**
|
553
|
+
* Gets background image capinsets of ccui.Layout.
|
554
|
+
* @returns {cc.Rect}
|
555
|
+
*/
|
556
|
+
getBackGroundImageCapInsets: function () {
|
557
|
+
return cc.rect(this._backGroundImageCapInsets);
|
558
|
+
},
|
559
|
+
|
560
|
+
_supplyTheLayoutParameterLackToChild: function (locChild) {
|
561
|
+
if (!locChild) {
|
562
|
+
return;
|
563
|
+
}
|
564
|
+
switch (this._layoutType) {
|
565
|
+
case ccui.Layout.ABSOLUTE:
|
566
|
+
break;
|
567
|
+
case ccui.Layout.LINEAR_HORIZONTAL:
|
568
|
+
case ccui.Layout.LINEAR_VERTICAL:
|
569
|
+
var layoutParameter = locChild.getLayoutParameter(ccui.LayoutParameter.LINEAR);
|
570
|
+
if (!layoutParameter)
|
571
|
+
locChild.setLayoutParameter(new ccui.LinearLayoutParameter());
|
572
|
+
break;
|
573
|
+
case ccui.Layout.RELATIVE:
|
574
|
+
var layoutParameter = locChild.getLayoutParameter(ccui.LayoutParameter.RELATIVE);
|
575
|
+
if (!layoutParameter)
|
576
|
+
locChild.setLayoutParameter(new ccui.RelativeLayoutParameter());
|
577
|
+
break;
|
578
|
+
default:
|
579
|
+
break;
|
580
|
+
}
|
581
|
+
},
|
582
|
+
|
583
|
+
_addBackGroundImage: function () {
|
584
|
+
var contentSize = this._contentSize;
|
585
|
+
if (this._backGroundScale9Enabled) {
|
586
|
+
this._backGroundImage = new ccui.Scale9Sprite();
|
587
|
+
this._backGroundImage.setPreferredSize(contentSize);
|
588
|
+
} else
|
589
|
+
this._backGroundImage = new cc.Sprite();
|
590
|
+
this.addProtectedChild(this._backGroundImage, ccui.Layout.BACKGROUND_IMAGE_ZORDER, -1);
|
591
|
+
this._backGroundImage.setPosition(contentSize.width * 0.5, contentSize.height * 0.5);
|
592
|
+
},
|
593
|
+
|
594
|
+
/**
|
595
|
+
* Remove the background image of ccui.Layout.
|
596
|
+
*/
|
597
|
+
removeBackGroundImage: function () {
|
598
|
+
if (!this._backGroundImage)
|
599
|
+
return;
|
600
|
+
this.removeProtectedChild(this._backGroundImage);
|
601
|
+
this._backGroundImage = null;
|
602
|
+
this._backGroundImageFileName = "";
|
603
|
+
this._backGroundImageTextureSize.width = 0;
|
604
|
+
this._backGroundImageTextureSize.height = 0;
|
605
|
+
},
|
606
|
+
|
607
|
+
/**
|
608
|
+
* Sets Color Type for ccui.Layout.
|
609
|
+
* @param {ccui.Layout.BG_COLOR_NONE|ccui.Layout.BG_COLOR_SOLID|ccui.Layout.BG_COLOR_GRADIENT} type
|
610
|
+
*/
|
611
|
+
setBackGroundColorType: function (type) {
|
612
|
+
if (this._colorType == type)
|
613
|
+
return;
|
614
|
+
switch (this._colorType) {
|
615
|
+
case ccui.Layout.BG_COLOR_NONE:
|
616
|
+
if (this._colorRender) {
|
617
|
+
this.removeProtectedChild(this._colorRender);
|
618
|
+
this._colorRender = null;
|
619
|
+
}
|
620
|
+
if (this._gradientRender) {
|
621
|
+
this.removeProtectedChild(this._gradientRender);
|
622
|
+
this._gradientRender = null;
|
623
|
+
}
|
624
|
+
break;
|
625
|
+
case ccui.Layout.BG_COLOR_SOLID:
|
626
|
+
if (this._colorRender) {
|
627
|
+
this.removeProtectedChild(this._colorRender);
|
628
|
+
this._colorRender = null;
|
629
|
+
}
|
630
|
+
break;
|
631
|
+
case ccui.Layout.BG_COLOR_GRADIENT:
|
632
|
+
if (this._gradientRender) {
|
633
|
+
this.removeProtectedChild(this._gradientRender);
|
634
|
+
this._gradientRender = null;
|
635
|
+
}
|
636
|
+
break;
|
637
|
+
default:
|
638
|
+
break;
|
639
|
+
}
|
640
|
+
this._colorType = type;
|
641
|
+
switch (this._colorType) {
|
642
|
+
case ccui.Layout.BG_COLOR_NONE:
|
643
|
+
break;
|
644
|
+
case ccui.Layout.BG_COLOR_SOLID:
|
645
|
+
this._colorRender = new cc.LayerColor();
|
646
|
+
this._colorRender.setContentSize(this._contentSize);
|
647
|
+
this._colorRender.setOpacity(this._opacity);
|
648
|
+
this._colorRender.setColor(this._color);
|
649
|
+
this.addProtectedChild(this._colorRender, ccui.Layout.BACKGROUND_RENDERER_ZORDER, -1);
|
650
|
+
break;
|
651
|
+
case ccui.Layout.BG_COLOR_GRADIENT:
|
652
|
+
this._gradientRender = new cc.LayerGradient(cc.color(255, 0, 0, 255), cc.color(0, 255, 0, 255));
|
653
|
+
this._gradientRender.setContentSize(this._contentSize);
|
654
|
+
this._gradientRender.setOpacity(this._opacity);
|
655
|
+
this._gradientRender.setStartColor(this._startColor);
|
656
|
+
this._gradientRender.setEndColor(this._endColor);
|
657
|
+
this._gradientRender.setVector(this._alongVector);
|
658
|
+
this.addProtectedChild(this._gradientRender, ccui.Layout.BACKGROUND_RENDERER_ZORDER, -1);
|
659
|
+
break;
|
660
|
+
default:
|
661
|
+
break;
|
662
|
+
}
|
663
|
+
},
|
664
|
+
|
665
|
+
/**
|
666
|
+
* Get background color type of ccui.Layout.
|
667
|
+
* @returns {ccui.Layout.BG_COLOR_NONE|ccui.Layout.BG_COLOR_SOLID|ccui.Layout.BG_COLOR_GRADIENT}
|
668
|
+
*/
|
669
|
+
getBackGroundColorType: function () {
|
670
|
+
return this._colorType;
|
671
|
+
},
|
672
|
+
|
673
|
+
/**
|
674
|
+
* Sets background color for layout, if color type is Layout.COLOR_SOLID
|
675
|
+
* @param {cc.Color} color
|
676
|
+
* @param {cc.Color} [endColor]
|
677
|
+
*/
|
678
|
+
setBackGroundColor: function (color, endColor) {
|
679
|
+
if (!endColor) {
|
680
|
+
this._color.r = color.r;
|
681
|
+
this._color.g = color.g;
|
682
|
+
this._color.b = color.b;
|
683
|
+
if (this._colorRender)
|
684
|
+
this._colorRender.setColor(color);
|
685
|
+
} else {
|
686
|
+
this._startColor.r = color.r;
|
687
|
+
this._startColor.g = color.g;
|
688
|
+
this._startColor.b = color.b;
|
689
|
+
if (this._gradientRender)
|
690
|
+
this._gradientRender.setStartColor(color);
|
691
|
+
|
692
|
+
this._endColor.r = endColor.r;
|
693
|
+
this._endColor.g = endColor.g;
|
694
|
+
this._endColor.b = endColor.b;
|
695
|
+
if (this._gradientRender)
|
696
|
+
this._gradientRender.setEndColor(endColor);
|
697
|
+
}
|
698
|
+
},
|
699
|
+
|
700
|
+
/**
|
701
|
+
* Gets background color of ccui.Layout, if color type is Layout.COLOR_SOLID.
|
702
|
+
* @returns {cc.Color}
|
703
|
+
*/
|
704
|
+
getBackGroundColor: function () {
|
705
|
+
var tmpColor = this._color;
|
706
|
+
return cc.color(tmpColor.r, tmpColor.g, tmpColor.b, tmpColor.a);
|
707
|
+
},
|
708
|
+
|
709
|
+
/**
|
710
|
+
* Gets background start color of ccui.Layout
|
711
|
+
* @returns {cc.Color}
|
712
|
+
*/
|
713
|
+
getBackGroundStartColor: function () {
|
714
|
+
var tmpColor = this._startColor;
|
715
|
+
return cc.color(tmpColor.r, tmpColor.g, tmpColor.b, tmpColor.a);
|
716
|
+
},
|
717
|
+
|
718
|
+
/**
|
719
|
+
* Gets background end color of ccui.Layout
|
720
|
+
* @returns {cc.Color}
|
721
|
+
*/
|
722
|
+
getBackGroundEndColor: function () {
|
723
|
+
var tmpColor = this._endColor;
|
724
|
+
return cc.color(tmpColor.r, tmpColor.g, tmpColor.b, tmpColor.a);
|
725
|
+
},
|
726
|
+
|
727
|
+
/**
|
728
|
+
* Sets background opacity to ccui.Layout.
|
729
|
+
* @param {number} opacity
|
730
|
+
*/
|
731
|
+
setBackGroundColorOpacity: function (opacity) {
|
732
|
+
this._opacity = opacity;
|
733
|
+
switch (this._colorType) {
|
734
|
+
case ccui.Layout.BG_COLOR_NONE:
|
735
|
+
break;
|
736
|
+
case ccui.Layout.BG_COLOR_SOLID:
|
737
|
+
this._colorRender.setOpacity(opacity);
|
738
|
+
break;
|
739
|
+
case ccui.Layout.BG_COLOR_GRADIENT:
|
740
|
+
this._gradientRender.setOpacity(opacity);
|
741
|
+
break;
|
742
|
+
default:
|
743
|
+
break;
|
744
|
+
}
|
745
|
+
},
|
746
|
+
|
747
|
+
/**
|
748
|
+
* Get background opacity value of ccui.Layout.
|
749
|
+
* @returns {Number}
|
750
|
+
*/
|
751
|
+
getBackGroundColorOpacity: function () {
|
752
|
+
return this._opacity;
|
753
|
+
},
|
754
|
+
|
755
|
+
/**
|
756
|
+
* Sets background color vector for layout, if color type is Layout.COLOR_GRADIENT
|
757
|
+
* @param {cc.Point} vector
|
758
|
+
*/
|
759
|
+
setBackGroundColorVector: function (vector) {
|
760
|
+
this._alongVector.x = vector.x;
|
761
|
+
this._alongVector.y = vector.y;
|
762
|
+
if (this._gradientRender) {
|
763
|
+
this._gradientRender.setVector(vector);
|
764
|
+
}
|
765
|
+
},
|
766
|
+
|
767
|
+
/**
|
768
|
+
* Gets background color vector of ccui.Layout, if color type is Layout.COLOR_GRADIENT
|
769
|
+
* @returns {cc.Point}
|
770
|
+
*/
|
771
|
+
getBackGroundColorVector: function () {
|
772
|
+
return this._alongVector;
|
773
|
+
},
|
774
|
+
|
775
|
+
/**
|
776
|
+
* Sets backGround image color
|
777
|
+
* @param {cc.Color} color
|
778
|
+
*/
|
779
|
+
setBackGroundImageColor: function (color) {
|
780
|
+
this._backGroundImageColor.r = color.r;
|
781
|
+
this._backGroundImageColor.g = color.g;
|
782
|
+
this._backGroundImageColor.b = color.b;
|
783
|
+
|
784
|
+
this._updateBackGroundImageColor();
|
785
|
+
},
|
786
|
+
|
787
|
+
/**
|
788
|
+
* Sets backGround image Opacity
|
789
|
+
* @param {Number} opacity
|
790
|
+
*/
|
791
|
+
setBackGroundImageOpacity: function (opacity) {
|
792
|
+
this._backGroundImageColor.a = opacity;
|
793
|
+
this.getBackGroundImageColor();
|
794
|
+
},
|
795
|
+
|
796
|
+
/**
|
797
|
+
* Gets backGround image color
|
798
|
+
* @returns {cc.Color}
|
799
|
+
*/
|
800
|
+
getBackGroundImageColor: function () {
|
801
|
+
var color = this._backGroundImageColor;
|
802
|
+
return cc.color(color.r, color.g, color.b, color.a);
|
803
|
+
},
|
804
|
+
|
805
|
+
/**
|
806
|
+
* Gets backGround image opacity
|
807
|
+
* @returns {Number}
|
808
|
+
*/
|
809
|
+
getBackGroundImageOpacity: function () {
|
810
|
+
return this._backGroundImageColor.a;
|
811
|
+
},
|
812
|
+
|
813
|
+
_updateBackGroundImageColor: function () {
|
814
|
+
if(this._backGroundImage)
|
815
|
+
this._backGroundImage.setColor(this._backGroundImageColor);
|
816
|
+
},
|
817
|
+
|
818
|
+
/**
|
819
|
+
* Gets background image texture size.
|
820
|
+
* @returns {cc.Size}
|
821
|
+
*/
|
822
|
+
getBackGroundImageTextureSize: function () {
|
823
|
+
return this._backGroundImageTextureSize;
|
824
|
+
},
|
825
|
+
|
826
|
+
/**
|
827
|
+
* Sets LayoutType to ccui.Layout, LayoutManager will do layout by layout type..
|
828
|
+
* @param {ccui.Layout.ABSOLUTE|ccui.Layout.LINEAR_VERTICAL|ccui.Layout.LINEAR_HORIZONTAL|ccui.Layout.RELATIVE} type
|
829
|
+
*/
|
830
|
+
setLayoutType: function (type) {
|
831
|
+
this._layoutType = type;
|
832
|
+
var layoutChildrenArray = this._children;
|
833
|
+
var locChild = null;
|
834
|
+
for (var i = 0; i < layoutChildrenArray.length; i++) {
|
835
|
+
locChild = layoutChildrenArray[i];
|
836
|
+
if(locChild instanceof ccui.Widget)
|
837
|
+
this._supplyTheLayoutParameterLackToChild(locChild);
|
838
|
+
}
|
839
|
+
this._doLayoutDirty = true;
|
840
|
+
},
|
841
|
+
|
842
|
+
/**
|
843
|
+
* Gets LayoutType of ccui.Layout.
|
844
|
+
* @returns {null}
|
845
|
+
*/
|
846
|
+
getLayoutType: function () {
|
847
|
+
return this._layoutType;
|
848
|
+
},
|
849
|
+
|
850
|
+
/**
|
851
|
+
* request to refresh widget layout, it will do layout at visit calls
|
852
|
+
*/
|
853
|
+
requestDoLayout: function () {
|
854
|
+
this._doLayoutDirty = true;
|
855
|
+
},
|
856
|
+
|
857
|
+
_doLayout: function () {
|
858
|
+
if (!this._doLayoutDirty)
|
859
|
+
return;
|
860
|
+
|
861
|
+
this.sortAllChildren();
|
862
|
+
|
863
|
+
var executant = ccui.getLayoutManager(this._layoutType);
|
864
|
+
if (executant)
|
865
|
+
executant._doLayout(this);
|
866
|
+
this._doLayoutDirty = false;
|
867
|
+
},
|
868
|
+
|
869
|
+
_getLayoutContentSize: function(){
|
870
|
+
return this.getContentSize();
|
871
|
+
},
|
872
|
+
|
873
|
+
_getLayoutElements: function(){
|
874
|
+
return this.getChildren();
|
875
|
+
},
|
876
|
+
|
877
|
+
_updateBackGroundImageOpacity: function(){
|
878
|
+
if (this._backGroundImage)
|
879
|
+
this._backGroundImage.setOpacity(this._backGroundImageOpacity);
|
880
|
+
},
|
881
|
+
|
882
|
+
_updateBackGroundImageRGBA: function(){
|
883
|
+
if (this._backGroundImage) {
|
884
|
+
this._backGroundImage.setColor(this._backGroundImageColor);
|
885
|
+
this._backGroundImage.setOpacity(this._backGroundImageOpacity);
|
886
|
+
}
|
887
|
+
},
|
888
|
+
|
889
|
+
/**
|
890
|
+
* Gets the content size of the layout, it will accumulate all its children's content size
|
891
|
+
* @returns {cc.Size}
|
892
|
+
* @private
|
893
|
+
*/
|
894
|
+
_getLayoutAccumulatedSize: function(){
|
895
|
+
var children = this.getChildren();
|
896
|
+
var layoutSize = cc.size(0, 0);
|
897
|
+
var widgetCount = 0, locSize;
|
898
|
+
for(var i = 0, len = children.length; i < len; i++) {
|
899
|
+
var layout = children[i];
|
900
|
+
if (null != layout && layout instanceof ccui.Layout){
|
901
|
+
locSize = layout._getLayoutAccumulatedSize();
|
902
|
+
layoutSize.width += locSize.width;
|
903
|
+
layoutSize.height += locSize.height;
|
904
|
+
} else {
|
905
|
+
if (layout instanceof ccui.Widget) {
|
906
|
+
widgetCount++;
|
907
|
+
var m = layout.getLayoutParameter().getMargin();
|
908
|
+
locSize = layout.getContentSize();
|
909
|
+
layoutSize.width += locSize.width + (m.right + m.left) * 0.5;
|
910
|
+
layoutSize.height += locSize.height + (m.top + m.bottom) * 0.5;
|
911
|
+
}
|
912
|
+
}
|
913
|
+
}
|
914
|
+
|
915
|
+
//substract extra size
|
916
|
+
var type = this.getLayoutType();
|
917
|
+
if (type == ccui.Layout.LINEAR_HORIZONTAL)
|
918
|
+
layoutSize.height = layoutSize.height - layoutSize.height/widgetCount * (widgetCount-1);
|
919
|
+
|
920
|
+
if (type == ccui.Layout.LINEAR_VERTICAL)
|
921
|
+
layoutSize.width = layoutSize.width - layoutSize.width/widgetCount * (widgetCount-1);
|
922
|
+
return layoutSize;
|
923
|
+
},
|
924
|
+
|
925
|
+
/**
|
926
|
+
* When the layout get focused, it the layout pass the focus to its child, it will use this method to determine which child <br/>
|
927
|
+
* will get the focus. The current algorithm to determine which child will get focus is nearest-distance-priority algorithm
|
928
|
+
* @param {Number} direction next focused widget direction
|
929
|
+
* @param {ccui.Widget} baseWidget
|
930
|
+
* @returns {Number}
|
931
|
+
* @private
|
932
|
+
*/
|
933
|
+
_findNearestChildWidgetIndex: function(direction, baseWidget){
|
934
|
+
if (baseWidget == null || baseWidget == this)
|
935
|
+
return this._findFirstFocusEnabledWidgetIndex();
|
936
|
+
|
937
|
+
var index = 0, locChildren = this.getChildren();
|
938
|
+
var count = locChildren.length, widgetPosition;
|
939
|
+
|
940
|
+
var distance = cc.FLT_MAX, found = 0;
|
941
|
+
if (direction == ccui.Widget.LEFT || direction == ccui.Widget.RIGHT || direction == ccui.Widget.DOWN || direction == ccui.Widget.UP) {
|
942
|
+
widgetPosition = this._getWorldCenterPoint(baseWidget);
|
943
|
+
while (index < count) {
|
944
|
+
var w = locChildren[index];
|
945
|
+
if (w && w instanceof ccui.Widget && w.isFocusEnabled()) {
|
946
|
+
var length = (w instanceof ccui.Layout)? w._calculateNearestDistance(baseWidget)
|
947
|
+
: cc.pLength(cc.pSub(this._getWorldCenterPoint(w), widgetPosition));
|
948
|
+
if (length < distance){
|
949
|
+
found = index;
|
950
|
+
distance = length;
|
951
|
+
}
|
952
|
+
}
|
953
|
+
index++;
|
954
|
+
}
|
955
|
+
return found;
|
956
|
+
}
|
957
|
+
cc.log("invalid focus direction!");
|
958
|
+
return 0;
|
959
|
+
},
|
960
|
+
|
961
|
+
/**
|
962
|
+
* When the layout get focused, it the layout pass the focus to its child, it will use this method to determine which child
|
963
|
+
* will get the focus. The current algorithm to determine which child will get focus is farthest-distance-priority algorithm
|
964
|
+
* @param {Number} direction next focused widget direction
|
965
|
+
* @param {ccui.Widget} baseWidget
|
966
|
+
* @returns {Number} The index of child widget in the container
|
967
|
+
* @private
|
968
|
+
*/
|
969
|
+
_findFarthestChildWidgetIndex: function(direction, baseWidget){
|
970
|
+
if (baseWidget == null || baseWidget == this)
|
971
|
+
return this._findFirstFocusEnabledWidgetIndex();
|
972
|
+
|
973
|
+
var index = 0, locChildren = this.getChildren();
|
974
|
+
var count = locChildren.length;
|
975
|
+
|
976
|
+
var distance = -cc.FLT_MAX, found = 0;
|
977
|
+
if (direction == ccui.Widget.LEFT || direction == ccui.Widget.RIGHT || direction == ccui.Widget.DOWN || direction == ccui.Widget.UP) {
|
978
|
+
var widgetPosition = this._getWorldCenterPoint(baseWidget);
|
979
|
+
while (index < count) {
|
980
|
+
var w = locChildren[index];
|
981
|
+
if (w && w instanceof ccui.Widget && w.isFocusEnabled()) {
|
982
|
+
var length = (w instanceof ccui.Layout)?w._calculateFarthestDistance(baseWidget)
|
983
|
+
: cc.pLength(cc.pSub(this._getWorldCenterPoint(w), widgetPosition));
|
984
|
+
if (length > distance){
|
985
|
+
found = index;
|
986
|
+
distance = length;
|
987
|
+
}
|
988
|
+
}
|
989
|
+
index++;
|
990
|
+
}
|
991
|
+
return found;
|
992
|
+
}
|
993
|
+
cc.log("invalid focus direction!!!");
|
994
|
+
return 0;
|
995
|
+
},
|
996
|
+
|
997
|
+
/**
|
998
|
+
* calculate the nearest distance between the baseWidget and the children of the layout
|
999
|
+
* @param {ccui.Widget} baseWidget the base widget which will be used to calculate the distance between the layout's children and itself
|
1000
|
+
* @returns {Number} return the nearest distance between the baseWidget and the layout's children
|
1001
|
+
* @private
|
1002
|
+
*/
|
1003
|
+
_calculateNearestDistance: function(baseWidget){
|
1004
|
+
var distance = cc.FLT_MAX;
|
1005
|
+
var widgetPosition = this._getWorldCenterPoint(baseWidget);
|
1006
|
+
var locChildren = this._children;
|
1007
|
+
|
1008
|
+
for (var i = 0, len = locChildren.length; i < len; i++) {
|
1009
|
+
var widget = locChildren[i], length;
|
1010
|
+
if (widget instanceof ccui.Layout)
|
1011
|
+
length = widget._calculateNearestDistance(baseWidget);
|
1012
|
+
else {
|
1013
|
+
if (widget instanceof ccui.Widget && widget.isFocusEnabled())
|
1014
|
+
length = cc.pLength(cc.pSub(this._getWorldCenterPoint(widget), widgetPosition));
|
1015
|
+
else
|
1016
|
+
continue;
|
1017
|
+
}
|
1018
|
+
if (length < distance)
|
1019
|
+
distance = length;
|
1020
|
+
}
|
1021
|
+
return distance;
|
1022
|
+
},
|
1023
|
+
|
1024
|
+
/**
|
1025
|
+
* calculate the farthest distance between the baseWidget and the children of the layout
|
1026
|
+
* @param baseWidget
|
1027
|
+
* @returns {number}
|
1028
|
+
* @private
|
1029
|
+
*/
|
1030
|
+
_calculateFarthestDistance:function(baseWidget){
|
1031
|
+
var distance = -cc.FLT_MAX;
|
1032
|
+
var widgetPosition = this._getWorldCenterPoint(baseWidget);
|
1033
|
+
var locChildren = this._children;
|
1034
|
+
|
1035
|
+
for (var i = 0, len = locChildren.length; i < len; i++) {
|
1036
|
+
var layout = locChildren[i];
|
1037
|
+
var length;
|
1038
|
+
if (layout instanceof ccui.Layout)
|
1039
|
+
length = layout._calculateFarthestDistance(baseWidget);
|
1040
|
+
else {
|
1041
|
+
if (layout instanceof ccui.Widget && layout.isFocusEnabled()) {
|
1042
|
+
var wPosition = this._getWorldCenterPoint(layout);
|
1043
|
+
length = cc.pLength(cc.pSub(wPosition, widgetPosition));
|
1044
|
+
} else
|
1045
|
+
continue;
|
1046
|
+
}
|
1047
|
+
|
1048
|
+
if (length > distance)
|
1049
|
+
distance = length;
|
1050
|
+
}
|
1051
|
+
return distance;
|
1052
|
+
},
|
1053
|
+
|
1054
|
+
/**
|
1055
|
+
* when a layout pass the focus to it's child, use this method to determine which algorithm to use, nearest or farthest distance algorithm or not
|
1056
|
+
* @param direction
|
1057
|
+
* @param baseWidget
|
1058
|
+
* @private
|
1059
|
+
*/
|
1060
|
+
_findProperSearchingFunctor: function(direction, baseWidget){
|
1061
|
+
if (baseWidget == null)
|
1062
|
+
return;
|
1063
|
+
|
1064
|
+
var previousWidgetPosition = this._getWorldCenterPoint(baseWidget);
|
1065
|
+
var widgetPosition = this._getWorldCenterPoint(this._findFirstNonLayoutWidget());
|
1066
|
+
if (direction == ccui.Widget.LEFT) {
|
1067
|
+
this.onPassFocusToChild = (previousWidgetPosition.x > widgetPosition.x) ? this._findNearestChildWidgetIndex.bind(this)
|
1068
|
+
: this._findFarthestChildWidgetIndex.bind(this);
|
1069
|
+
} else if (direction == ccui.Widget.RIGHT) {
|
1070
|
+
this.onPassFocusToChild = (previousWidgetPosition.x > widgetPosition.x) ? this._findFarthestChildWidgetIndex.bind(this)
|
1071
|
+
: this._findNearestChildWidgetIndex.bind(this);
|
1072
|
+
}else if(direction == ccui.Widget.DOWN) {
|
1073
|
+
this.onPassFocusToChild = (previousWidgetPosition.y > widgetPosition.y) ? this._findNearestChildWidgetIndex.bind(this)
|
1074
|
+
: this._findFarthestChildWidgetIndex.bind(this);
|
1075
|
+
}else if(direction == ccui.Widget.UP) {
|
1076
|
+
this.onPassFocusToChild = (previousWidgetPosition.y < widgetPosition.y) ? this._findNearestChildWidgetIndex.bind(this)
|
1077
|
+
: this._findFarthestChildWidgetIndex.bind(this);
|
1078
|
+
}else
|
1079
|
+
cc.log("invalid direction!");
|
1080
|
+
},
|
1081
|
+
|
1082
|
+
/**
|
1083
|
+
* find the first non-layout widget in this layout
|
1084
|
+
* @returns {ccui.Widget}
|
1085
|
+
* @private
|
1086
|
+
*/
|
1087
|
+
_findFirstNonLayoutWidget:function(){
|
1088
|
+
var locChildren = this._children;
|
1089
|
+
for(var i = 0, len = locChildren.length; i < len; i++) {
|
1090
|
+
var child = locChildren[i];
|
1091
|
+
if (child instanceof ccui.Layout){
|
1092
|
+
var widget = child._findFirstNonLayoutWidget();
|
1093
|
+
if(widget)
|
1094
|
+
return widget;
|
1095
|
+
} else{
|
1096
|
+
if (child instanceof ccui.Widget)
|
1097
|
+
return child;
|
1098
|
+
}
|
1099
|
+
}
|
1100
|
+
return null;
|
1101
|
+
},
|
1102
|
+
|
1103
|
+
/**
|
1104
|
+
* find the first focus enabled widget index in the layout, it will recursive searching the child widget
|
1105
|
+
* @returns {number}
|
1106
|
+
* @private
|
1107
|
+
*/
|
1108
|
+
_findFirstFocusEnabledWidgetIndex: function(){
|
1109
|
+
var index = 0, locChildren = this.getChildren();
|
1110
|
+
var count = locChildren.length;
|
1111
|
+
while (index < count) {
|
1112
|
+
var w = locChildren[index];
|
1113
|
+
if (w && w instanceof ccui.Widget && w.isFocusEnabled())
|
1114
|
+
return index;
|
1115
|
+
index++;
|
1116
|
+
}
|
1117
|
+
return 0;
|
1118
|
+
},
|
1119
|
+
|
1120
|
+
/**
|
1121
|
+
* find a focus enabled child Widget in the layout by index
|
1122
|
+
* @param index
|
1123
|
+
* @returns {*}
|
1124
|
+
* @private
|
1125
|
+
*/
|
1126
|
+
_findFocusEnabledChildWidgetByIndex: function(index){
|
1127
|
+
var widget = this._getChildWidgetByIndex(index);
|
1128
|
+
if (widget){
|
1129
|
+
if (widget.isFocusEnabled())
|
1130
|
+
return widget;
|
1131
|
+
index = index + 1;
|
1132
|
+
return this._findFocusEnabledChildWidgetByIndex(index);
|
1133
|
+
}
|
1134
|
+
return null;
|
1135
|
+
},
|
1136
|
+
|
1137
|
+
/**
|
1138
|
+
* get the center point of a widget in world space
|
1139
|
+
* @param {ccui.Widget} widget
|
1140
|
+
* @returns {cc.Point}
|
1141
|
+
* @private
|
1142
|
+
*/
|
1143
|
+
_getWorldCenterPoint: function(widget){
|
1144
|
+
//FIXEDME: we don't need to calculate the content size of layout anymore
|
1145
|
+
var widgetSize = widget instanceof ccui.Layout ? widget._getLayoutAccumulatedSize() : widget.getContentSize();
|
1146
|
+
return widget.convertToWorldSpace(cc.p(widgetSize.width /2, widgetSize.height /2));
|
1147
|
+
},
|
1148
|
+
|
1149
|
+
/**
|
1150
|
+
* this method is called internally by nextFocusedWidget. When the dir is Right/Down, then this method will be called
|
1151
|
+
* @param {Number} direction
|
1152
|
+
* @param {ccui.Widget} current the current focused widget
|
1153
|
+
* @returns {ccui.Widget} the next focused widget
|
1154
|
+
* @private
|
1155
|
+
*/
|
1156
|
+
_getNextFocusedWidget: function(direction, current){
|
1157
|
+
var nextWidget = null, locChildren = this._children;
|
1158
|
+
var previousWidgetPos = locChildren.indexOf(current);
|
1159
|
+
previousWidgetPos = previousWidgetPos + 1;
|
1160
|
+
if (previousWidgetPos < locChildren.length) {
|
1161
|
+
nextWidget = this._getChildWidgetByIndex(previousWidgetPos);
|
1162
|
+
//handle widget
|
1163
|
+
if (nextWidget) {
|
1164
|
+
if (nextWidget.isFocusEnabled()) {
|
1165
|
+
if (nextWidget instanceof ccui.Layout) {
|
1166
|
+
nextWidget._isFocusPassing = true;
|
1167
|
+
return nextWidget.findNextFocusedWidget(direction, nextWidget);
|
1168
|
+
} else {
|
1169
|
+
this.dispatchFocusEvent(current, nextWidget);
|
1170
|
+
return nextWidget;
|
1171
|
+
}
|
1172
|
+
} else
|
1173
|
+
return this._getNextFocusedWidget(direction, nextWidget);
|
1174
|
+
} else
|
1175
|
+
return current;
|
1176
|
+
} else {
|
1177
|
+
if (this._loopFocus) {
|
1178
|
+
if (this._checkFocusEnabledChild()) {
|
1179
|
+
previousWidgetPos = 0;
|
1180
|
+
nextWidget = this._getChildWidgetByIndex(previousWidgetPos);
|
1181
|
+
if (nextWidget.isFocusEnabled()) {
|
1182
|
+
if (nextWidget instanceof ccui.Layout) {
|
1183
|
+
nextWidget._isFocusPassing = true;
|
1184
|
+
return nextWidget.findNextFocusedWidget(direction, nextWidget);
|
1185
|
+
} else {
|
1186
|
+
this.dispatchFocusEvent(current, nextWidget);
|
1187
|
+
return nextWidget;
|
1188
|
+
}
|
1189
|
+
} else
|
1190
|
+
return this._getNextFocusedWidget(direction, nextWidget);
|
1191
|
+
} else
|
1192
|
+
return (current instanceof ccui.Layout) ? current : ccui.Widget._focusedWidget;
|
1193
|
+
} else{
|
1194
|
+
if (this._isLastWidgetInContainer(current, direction)){
|
1195
|
+
if (this._isWidgetAncestorSupportLoopFocus(this, direction))
|
1196
|
+
return ccui.Widget.prototype.findNextFocusedWidget.call(this, direction, this);
|
1197
|
+
return (current instanceof ccui.Layout) ? current : ccui.Widget._focusedWidget;
|
1198
|
+
} else
|
1199
|
+
return ccui.Widget.prototype.findNextFocusedWidget.call(this, direction, this);
|
1200
|
+
}
|
1201
|
+
}
|
1202
|
+
},
|
1203
|
+
|
1204
|
+
/**
|
1205
|
+
* this method is called internally by nextFocusedWidget. When the dir is Left/Up, then this method will be called
|
1206
|
+
* @param direction
|
1207
|
+
* @param {ccui.Widget} current the current focused widget
|
1208
|
+
* @returns {ccui.Widget} the next focused widget
|
1209
|
+
* @private
|
1210
|
+
*/
|
1211
|
+
_getPreviousFocusedWidget: function(direction, current){
|
1212
|
+
var nextWidget = null, locChildren = this._children;
|
1213
|
+
var previousWidgetPos = locChildren.indexOf(current);
|
1214
|
+
previousWidgetPos = previousWidgetPos - 1;
|
1215
|
+
if (previousWidgetPos >= 0){
|
1216
|
+
nextWidget = this._getChildWidgetByIndex(previousWidgetPos);
|
1217
|
+
if (nextWidget.isFocusEnabled()) {
|
1218
|
+
if (nextWidget instanceof ccui.Layout){
|
1219
|
+
nextWidget._isFocusPassing = true;
|
1220
|
+
return nextWidget.findNextFocusedWidget(direction, nextWidget);
|
1221
|
+
}
|
1222
|
+
this.dispatchFocusEvent(current, nextWidget);
|
1223
|
+
return nextWidget;
|
1224
|
+
} else
|
1225
|
+
return this._getPreviousFocusedWidget(direction, nextWidget); //handling the disabled widget, there is no actual focus lose or get, so we don't need any envet
|
1226
|
+
}else {
|
1227
|
+
if (this._loopFocus){
|
1228
|
+
if (this._checkFocusEnabledChild()) {
|
1229
|
+
previousWidgetPos = locChildren.length -1;
|
1230
|
+
nextWidget = this._getChildWidgetByIndex(previousWidgetPos);
|
1231
|
+
if (nextWidget.isFocusEnabled()){
|
1232
|
+
if (nextWidget instanceof ccui.Layout){
|
1233
|
+
nextWidget._isFocusPassing = true;
|
1234
|
+
return nextWidget.findNextFocusedWidget(direction, nextWidget);
|
1235
|
+
} else {
|
1236
|
+
this.dispatchFocusEvent(current, nextWidget);
|
1237
|
+
return nextWidget;
|
1238
|
+
}
|
1239
|
+
} else
|
1240
|
+
return this._getPreviousFocusedWidget(direction, nextWidget);
|
1241
|
+
} else
|
1242
|
+
return (current instanceof ccui.Layout) ? current : ccui.Widget._focusedWidget;
|
1243
|
+
} else {
|
1244
|
+
if (this._isLastWidgetInContainer(current, direction)) {
|
1245
|
+
if (this._isWidgetAncestorSupportLoopFocus(this, direction))
|
1246
|
+
return ccui.Widget.prototype.findNextFocusedWidget.call(this, direction, this);
|
1247
|
+
return (current instanceof ccui.Layout) ? current : ccui.Widget._focusedWidget;
|
1248
|
+
} else
|
1249
|
+
return ccui.Widget.prototype.findNextFocusedWidget.call(this, direction, this);
|
1250
|
+
}
|
1251
|
+
}
|
1252
|
+
},
|
1253
|
+
|
1254
|
+
/**
|
1255
|
+
* find the nth element in the _children array. Only the Widget descendant object will be returned
|
1256
|
+
* @param {Number} index
|
1257
|
+
* @returns {ccui.Widget}
|
1258
|
+
* @private
|
1259
|
+
*/
|
1260
|
+
_getChildWidgetByIndex: function (index) {
|
1261
|
+
var locChildren = this._children;
|
1262
|
+
var size = locChildren.length, count = 0, oldIndex = index;
|
1263
|
+
while (index < size) {
|
1264
|
+
var firstChild = locChildren[index];
|
1265
|
+
if (firstChild && firstChild instanceof ccui.Widget)
|
1266
|
+
return firstChild;
|
1267
|
+
count++;
|
1268
|
+
index++;
|
1269
|
+
}
|
1270
|
+
|
1271
|
+
var begin = 0;
|
1272
|
+
while (begin < oldIndex) {
|
1273
|
+
var child = locChildren[begin];
|
1274
|
+
if (child && child instanceof ccui.Widget)
|
1275
|
+
return child;
|
1276
|
+
count++;
|
1277
|
+
begin++;
|
1278
|
+
}
|
1279
|
+
return null;
|
1280
|
+
},
|
1281
|
+
|
1282
|
+
/**
|
1283
|
+
* whether it is the last element according to all their parents
|
1284
|
+
* @param {ccui.Widget} widget
|
1285
|
+
* @param {Number} direction
|
1286
|
+
* @returns {Boolean}
|
1287
|
+
* @private
|
1288
|
+
*/
|
1289
|
+
_isLastWidgetInContainer:function(widget, direction){
|
1290
|
+
var parent = widget.getParent();
|
1291
|
+
if (parent == null || !(parent instanceof ccui.Layout))
|
1292
|
+
return true;
|
1293
|
+
|
1294
|
+
var container = parent.getChildren();
|
1295
|
+
var index = container.indexOf(widget);
|
1296
|
+
if (parent.getLayoutType() == ccui.Layout.LINEAR_HORIZONTAL) {
|
1297
|
+
if (direction == ccui.Widget.LEFT) {
|
1298
|
+
if (index == 0)
|
1299
|
+
return this._isLastWidgetInContainer(parent, direction);
|
1300
|
+
else
|
1301
|
+
return false;
|
1302
|
+
}
|
1303
|
+
if (direction == ccui.Widget.RIGHT) {
|
1304
|
+
if (index == container.length - 1)
|
1305
|
+
return this._isLastWidgetInContainer(parent, direction);
|
1306
|
+
else
|
1307
|
+
return false;
|
1308
|
+
}
|
1309
|
+
if (direction == ccui.Widget.DOWN)
|
1310
|
+
return this._isLastWidgetInContainer(parent, direction);
|
1311
|
+
|
1312
|
+
if (direction == ccui.Widget.UP)
|
1313
|
+
return this._isLastWidgetInContainer(parent, direction);
|
1314
|
+
} else if(parent.getLayoutType() == ccui.Layout.LINEAR_VERTICAL){
|
1315
|
+
if (direction == ccui.Widget.UP){
|
1316
|
+
if (index == 0)
|
1317
|
+
return this._isLastWidgetInContainer(parent, direction);
|
1318
|
+
else
|
1319
|
+
return false;
|
1320
|
+
}
|
1321
|
+
if (direction == ccui.Widget.DOWN) {
|
1322
|
+
if (index == container.length - 1)
|
1323
|
+
return this._isLastWidgetInContainer(parent, direction);
|
1324
|
+
else
|
1325
|
+
return false;
|
1326
|
+
}
|
1327
|
+
if (direction == ccui.Widget.LEFT)
|
1328
|
+
return this._isLastWidgetInContainer(parent, direction);
|
1329
|
+
|
1330
|
+
if (direction == ccui.Widget.RIGHT)
|
1331
|
+
return this._isLastWidgetInContainer(parent, direction);
|
1332
|
+
} else {
|
1333
|
+
cc.log("invalid layout Type");
|
1334
|
+
return false;
|
1335
|
+
}
|
1336
|
+
},
|
1337
|
+
|
1338
|
+
/**
|
1339
|
+
* Lookup any parent widget with a layout type as the direction, if the layout is loop focused, then return true, otherwise it returns false.
|
1340
|
+
* @param {ccui.Widget} widget
|
1341
|
+
* @param {Number} direction
|
1342
|
+
* @returns {Boolean}
|
1343
|
+
* @private
|
1344
|
+
*/
|
1345
|
+
_isWidgetAncestorSupportLoopFocus: function(widget, direction){
|
1346
|
+
var parent = widget.getParent();
|
1347
|
+
if (parent == null || !(parent instanceof ccui.Layout))
|
1348
|
+
return false;
|
1349
|
+
if (parent.isLoopFocus()) {
|
1350
|
+
var layoutType = parent.getLayoutType();
|
1351
|
+
if (layoutType == ccui.Layout.LINEAR_HORIZONTAL) {
|
1352
|
+
if (direction == ccui.Widget.LEFT || direction == ccui.Widget.RIGHT)
|
1353
|
+
return true;
|
1354
|
+
else
|
1355
|
+
return this._isWidgetAncestorSupportLoopFocus(parent, direction);
|
1356
|
+
}
|
1357
|
+
if (layoutType == ccui.Layout.LINEAR_VERTICAL){
|
1358
|
+
if (direction == ccui.Widget.DOWN || direction == ccui.Widget.UP)
|
1359
|
+
return true;
|
1360
|
+
else
|
1361
|
+
return this._isWidgetAncestorSupportLoopFocus(parent, direction);
|
1362
|
+
} else{
|
1363
|
+
cc.assert(0, "invalid layout type");
|
1364
|
+
return false;
|
1365
|
+
}
|
1366
|
+
} else
|
1367
|
+
return this._isWidgetAncestorSupportLoopFocus(parent, direction);
|
1368
|
+
},
|
1369
|
+
|
1370
|
+
/**
|
1371
|
+
* pass the focus to the layout's next focus enabled child
|
1372
|
+
* @param {Number} direction
|
1373
|
+
* @param {ccui.Widget} current
|
1374
|
+
* @returns {ccui.Widget}
|
1375
|
+
* @private
|
1376
|
+
*/
|
1377
|
+
_passFocusToChild: function(direction, current){
|
1378
|
+
if (this._checkFocusEnabledChild()) {
|
1379
|
+
var previousWidget = ccui.Widget.getCurrentFocusedWidget();
|
1380
|
+
this._findProperSearchingFunctor(direction, previousWidget);
|
1381
|
+
var index = this.onPassFocusToChild(direction, previousWidget);
|
1382
|
+
|
1383
|
+
var widget = this._getChildWidgetByIndex(index);
|
1384
|
+
if (widget instanceof ccui.Layout) {
|
1385
|
+
widget._isFocusPassing = true;
|
1386
|
+
return widget.findNextFocusedWidget(direction, widget);
|
1387
|
+
} else {
|
1388
|
+
this.dispatchFocusEvent(current, widget);
|
1389
|
+
return widget;
|
1390
|
+
}
|
1391
|
+
}else
|
1392
|
+
return this;
|
1393
|
+
},
|
1394
|
+
|
1395
|
+
/**
|
1396
|
+
* If there are no focus enabled child in the layout, it will return false, otherwise it returns true
|
1397
|
+
* @returns {boolean}
|
1398
|
+
* @private
|
1399
|
+
*/
|
1400
|
+
_checkFocusEnabledChild: function(){
|
1401
|
+
var locChildren = this._children;
|
1402
|
+
for(var i = 0, len = locChildren.length; i < len; i++){
|
1403
|
+
var widget = locChildren[i];
|
1404
|
+
if (widget && widget instanceof ccui.Widget && widget.isFocusEnabled())
|
1405
|
+
return true;
|
1406
|
+
}
|
1407
|
+
return false;
|
1408
|
+
},
|
1409
|
+
|
1410
|
+
/**
|
1411
|
+
* Returns the "class name" of widget.
|
1412
|
+
* @returns {string}
|
1413
|
+
*/
|
1414
|
+
getDescription: function () {
|
1415
|
+
return "Layout";
|
1416
|
+
},
|
1417
|
+
|
1418
|
+
_createCloneInstance: function () {
|
1419
|
+
return new ccui.Layout();
|
1420
|
+
},
|
1421
|
+
|
1422
|
+
_copyClonedWidgetChildren: function (model) {
|
1423
|
+
ccui.Widget.prototype._copyClonedWidgetChildren.call(this, model);
|
1424
|
+
},
|
1425
|
+
|
1426
|
+
_copySpecialProperties: function (layout) {
|
1427
|
+
if(!(layout instanceof ccui.Layout))
|
1428
|
+
return;
|
1429
|
+
this.setBackGroundImageScale9Enabled(layout._backGroundScale9Enabled);
|
1430
|
+
this.setBackGroundImage(layout._backGroundImageFileName, layout._bgImageTexType);
|
1431
|
+
this.setBackGroundImageCapInsets(layout._backGroundImageCapInsets);
|
1432
|
+
this.setBackGroundColorType(layout._colorType);
|
1433
|
+
this.setBackGroundColor(layout._color);
|
1434
|
+
this.setBackGroundColor(layout._startColor, layout._endColor);
|
1435
|
+
this.setBackGroundColorOpacity(layout._opacity);
|
1436
|
+
this.setBackGroundColorVector(layout._alongVector);
|
1437
|
+
this.setLayoutType(layout._layoutType);
|
1438
|
+
this.setClippingEnabled(layout._clippingEnabled);
|
1439
|
+
this.setClippingType(layout._clippingType);
|
1440
|
+
this._loopFocus = layout._loopFocus;
|
1441
|
+
this.__passFocusToChild = layout.__passFocusToChild;
|
1442
|
+
this._isInterceptTouch = layout._isInterceptTouch;
|
1443
|
+
},
|
1444
|
+
|
1445
|
+
/**
|
1446
|
+
* force refresh widget layout
|
1447
|
+
*/
|
1448
|
+
forceDoLayout: function(){
|
1449
|
+
this.requestDoLayout();
|
1450
|
+
this._doLayout();
|
1451
|
+
},
|
1452
|
+
|
1453
|
+
_createRenderCmd: function(){
|
1454
|
+
if(cc._renderType === cc._RENDER_TYPE_WEBGL)
|
1455
|
+
return new ccui.Layout.WebGLRenderCmd(this);
|
1456
|
+
else
|
1457
|
+
return new ccui.Layout.CanvasRenderCmd(this);
|
1458
|
+
}
|
1459
|
+
});
|
1460
|
+
|
1461
|
+
var _p = ccui.Layout.prototype;
|
1462
|
+
|
1463
|
+
// Extended properties
|
1464
|
+
/** @expose */
|
1465
|
+
_p.clippingEnabled;
|
1466
|
+
cc.defineGetterSetter(_p, "clippingEnabled", _p.isClippingEnabled, _p.setClippingEnabled);
|
1467
|
+
/** @expose */
|
1468
|
+
_p.clippingType;
|
1469
|
+
cc.defineGetterSetter(_p, "clippingType", null, _p.setClippingType);
|
1470
|
+
/** @expose */
|
1471
|
+
_p.layoutType;
|
1472
|
+
cc.defineGetterSetter(_p, "layoutType", _p.getLayoutType, _p.setLayoutType);
|
1473
|
+
|
1474
|
+
_p = null;
|
1475
|
+
|
1476
|
+
/**
|
1477
|
+
* allocates and initializes a UILayout.
|
1478
|
+
* @deprecated since v3.0, please use new ccui.Layout() instead.
|
1479
|
+
* @return {ccui.Layout}
|
1480
|
+
*/
|
1481
|
+
ccui.Layout.create = function () {
|
1482
|
+
return new ccui.Layout();
|
1483
|
+
};
|
1484
|
+
|
1485
|
+
// Constants
|
1486
|
+
|
1487
|
+
//layoutBackGround color type
|
1488
|
+
/**
|
1489
|
+
* The None of ccui.Layout's background color type
|
1490
|
+
* @constant
|
1491
|
+
* @type {number}
|
1492
|
+
*/
|
1493
|
+
ccui.Layout.BG_COLOR_NONE = 0;
|
1494
|
+
/**
|
1495
|
+
* The solid of ccui.Layout's background color type, it will use a LayerColor to draw the background.
|
1496
|
+
* @constant
|
1497
|
+
* @type {number}
|
1498
|
+
*/
|
1499
|
+
ccui.Layout.BG_COLOR_SOLID = 1;
|
1500
|
+
/**
|
1501
|
+
* The gradient of ccui.Layout's background color type, it will use a LayerGradient to draw the background.
|
1502
|
+
* @constant
|
1503
|
+
* @type {number}
|
1504
|
+
*/
|
1505
|
+
ccui.Layout.BG_COLOR_GRADIENT = 2;
|
1506
|
+
|
1507
|
+
//Layout type
|
1508
|
+
/**
|
1509
|
+
* The absolute of ccui.Layout's layout type.
|
1510
|
+
* @type {number}
|
1511
|
+
* @constant
|
1512
|
+
*/
|
1513
|
+
ccui.Layout.ABSOLUTE = 0;
|
1514
|
+
/**
|
1515
|
+
* The vertical of ccui.Layout's layout type.
|
1516
|
+
* @type {number}
|
1517
|
+
* @constant
|
1518
|
+
*/
|
1519
|
+
ccui.Layout.LINEAR_VERTICAL = 1;
|
1520
|
+
/**
|
1521
|
+
* The horizontal of ccui.Layout's layout type.
|
1522
|
+
* @type {number}
|
1523
|
+
* @constant
|
1524
|
+
*/
|
1525
|
+
ccui.Layout.LINEAR_HORIZONTAL = 2;
|
1526
|
+
/**
|
1527
|
+
* The relative of ccui.Layout's layout type.
|
1528
|
+
* @type {number}
|
1529
|
+
* @constant
|
1530
|
+
*/
|
1531
|
+
ccui.Layout.RELATIVE = 3;
|
1532
|
+
|
1533
|
+
//Layout clipping type
|
1534
|
+
/**
|
1535
|
+
* The stencil of ccui.Layout's clipping type.
|
1536
|
+
* @type {number}
|
1537
|
+
* @constant
|
1538
|
+
*/
|
1539
|
+
ccui.Layout.CLIPPING_STENCIL = 0;
|
1540
|
+
/**
|
1541
|
+
* The scissor of ccui.Layout's clipping type.
|
1542
|
+
* @type {number}
|
1543
|
+
* @constant
|
1544
|
+
*/
|
1545
|
+
ccui.Layout.CLIPPING_SCISSOR = 1;
|
1546
|
+
|
1547
|
+
/**
|
1548
|
+
* The zOrder value of ccui.Layout's image background.
|
1549
|
+
* @type {number}
|
1550
|
+
* @constant
|
1551
|
+
*/
|
1552
|
+
ccui.Layout.BACKGROUND_IMAGE_ZORDER = -2;
|
1553
|
+
/**
|
1554
|
+
* The zOrder value of ccui.Layout's color background.
|
1555
|
+
* @type {number}
|
1556
|
+
* @constant
|
1557
|
+
*/
|
1558
|
+
ccui.Layout.BACKGROUND_RENDERER_ZORDER = -2;
|