ccb 0.0.1
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- checksums.yaml +7 -0
- data/LICENSE.txt +20 -0
- data/README.md +31 -0
- data/bin/ccb +4 -0
- data/lib/ccb/builder/project_builder.rb +14 -0
- data/lib/ccb/builder/scene_builder.rb +9 -0
- data/lib/ccb/builder/templates/project/GameConfig.js.tt +21 -0
- data/lib/ccb/builder/templates/project/_cocos-project.json +4 -0
- data/lib/ccb/builder/templates/project/folder/CMakeLists.txt +295 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/Base64Images.js +32 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/CCBoot.js +2271 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/CCDebugger.js +336 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/actions/CCAction.js +694 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/actions/CCActionCamera.js +293 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/actions/CCActionCatmullRom.js +605 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/actions/CCActionEase.js +3681 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/actions/CCActionInstant.js +757 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/actions/CCActionInterval.js +3554 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/actions/CCActionTween.js +166 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/actions3d/CCActionGrid.js +372 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/actions3d/CCActionGrid3D.js +1257 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/actions3d/CCActionPageTurn3D.js +113 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/actions3d/CCActionTiledGrid.js +1289 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/audio/CCAudio.js +1024 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/clipping-nodes/CCClippingNode.js +224 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/clipping-nodes/CCClippingNodeCanvasRenderCmd.js +227 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/clipping-nodes/CCClippingNodeWebGLRenderCmd.js +226 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/compression/ZipUtils.js +82 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/compression/base64.js +95 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/compression/gzip.js +731 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/compression/zlib.min.js +55 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/CCActionManager.js +378 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/CCCamera.js +290 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/CCConfiguration.js +294 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/CCDirector.js +1019 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/CCDirectorWebGL.js +329 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/CCDrawingPrimitivesCanvas.js +438 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/CCDrawingPrimitivesWebGL.js +464 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/CCScheduler.js +744 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/base-nodes/BaseNodesPropertyDefine.js +127 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/base-nodes/CCAtlasNode.js +294 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/base-nodes/CCAtlasNodeCanvasRenderCmd.js +138 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/base-nodes/CCAtlasNodeWebGLRenderCmd.js +145 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/base-nodes/CCNode.js +2386 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/base-nodes/CCNodeCanvasRenderCmd.js +504 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/base-nodes/CCNodeWebGLRenderCmd.js +254 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/cocoa/CCAffineTransform.js +259 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/cocoa/CCGeometry.js +327 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/event-manager/CCEvent.js +449 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/event-manager/CCEventExtension.js +126 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/event-manager/CCEventListener.js +519 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/event-manager/CCEventManager.js +1025 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/event-manager/CCTouch.js +175 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/labelttf/CCLabelTTF.js +829 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/labelttf/CCLabelTTFCanvasRenderCmd.js +420 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/labelttf/CCLabelTTFWebGLRenderCmd.js +101 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/labelttf/LabelTTFPropertyDefine.js +88 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/layers/CCLayer.js +642 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/layers/CCLayerCanvasRenderCmd.js +434 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/layers/CCLayerWebGLRenderCmd.js +248 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/platform/CCClass.js +333 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/platform/CCCommon.js +303 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/platform/CCConfig.js +303 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/platform/CCEGLView.js +1245 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/platform/CCInputExtension.js +135 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/platform/CCInputManager.js +616 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/platform/CCLoaders.js +142 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/platform/CCMacro.js +830 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/platform/CCSAXParser.js +160 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/platform/CCScreen.js +155 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/platform/CCTypes.js +374 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/platform/CCTypesPropertyDefine.js +165 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/platform/CCTypesWebGL.js +689 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/platform/CCVisibleRect.js +100 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/platform/miniFramework.js +264 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/renderer/RendererCanvas.js +274 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/renderer/RendererWebGL.js +137 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/scenes/CCLoaderScene.js +149 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/scenes/CCScene.js +62 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/sprites/CCAnimation.js +477 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/sprites/CCAnimationCache.js +213 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/sprites/CCBakeSprite.js +71 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/sprites/CCSprite.js +1014 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/sprites/CCSpriteBatchNode.js +676 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/sprites/CCSpriteBatchNodeCanvasRenderCmd.js +101 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/sprites/CCSpriteBatchNodeWebGLRenderCmd.js +243 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/sprites/CCSpriteCanvasRenderCmd.js +518 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/sprites/CCSpriteFrame.js +420 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/sprites/CCSpriteFrameCache.js +341 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/sprites/CCSpriteWebGLRenderCmd.js +493 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/sprites/SpritesPropertyDefine.js +67 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/support/CCPointExtension.js +515 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/support/CCVertex.js +170 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/support/TransformUtils.js +62 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/textures/CCTexture2D.js +455 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/textures/CCTextureAtlas.js +653 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/textures/CCTextureCache.js +371 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/textures/TexturesPropertyDefine.js +221 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/textures/TexturesWebGL.js +899 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/utils/BinaryLoader.js +151 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/effects/CCGrabber.js +110 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/effects/CCGrid.js +737 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/kazmath/aabb.js +68 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/kazmath/gl/mat4stack.js +59 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/kazmath/gl/matrix.js +169 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/kazmath/mat3.js +329 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/kazmath/mat4.js +810 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/kazmath/plane.js +184 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/kazmath/quaternion.js +497 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/kazmath/ray2.js +163 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/kazmath/utility.js +76 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/kazmath/vec2.js +107 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/kazmath/vec3.js +205 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/kazmath/vec4.js +158 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/labels/CCLabelAtlas.js +239 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/labels/CCLabelAtlasCanvasRenderCmd.js +95 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/labels/CCLabelAtlasWebGLRenderCmd.js +132 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/labels/CCLabelBMFont.js +958 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/labels/CCLabelBMFontCanvasRenderCmd.js +142 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/labels/CCLabelBMFontWebGLRenderCmd.js +87 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/menus/CCMenu.js +600 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/menus/CCMenuItem.js +1422 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/motion-streak/CCMotionStreak.js +517 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/motion-streak/CCMotionStreakWebGLRenderCmd.js +66 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/node-grid/CCNodeGrid.js +129 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/node-grid/CCNodeGridWebGLRenderCmd.js +98 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/parallax/CCParallaxNode.js +252 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/parallax/CCParallaxNodeRenderCmd.js +69 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/particle/CCPNGReader.js +330 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/particle/CCParticleBatchNode.js +527 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/particle/CCParticleBatchNodeCanvasRenderCmd.js +38 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/particle/CCParticleBatchNodeWebGLRenderCmd.js +74 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/particle/CCParticleExamples.js +1006 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/particle/CCParticleSystem.js +2294 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/particle/CCParticleSystemCanvasRenderCmd.js +217 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/particle/CCParticleSystemWebGLRenderCmd.js +402 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/particle/CCTIFFReader.js +692 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/physics/CCPhysicsDebugNode.js +212 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/physics/CCPhysicsDebugNodeCanvasRenderCmd.js +52 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/physics/CCPhysicsDebugNodeWebGLRenderCmd.js +53 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/physics/CCPhysicsSprite.js +447 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/physics/CCPhysicsSpriteCanvasRenderCmd.js +93 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/physics/CCPhysicsSpriteWebGLRenderCmd.js +87 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/progress-timer/CCActionProgressTimer.js +227 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/progress-timer/CCProgressTimer.js +345 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/progress-timer/CCProgressTimerCanvasRenderCmd.js +270 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/progress-timer/CCProgressTimerWebGLRenderCmd.js +486 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/render-texture/CCRenderTexture.js +395 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/render-texture/CCRenderTextureCanvasRenderCmd.js +105 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/render-texture/CCRenderTextureWebGLRenderCmd.js +367 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/shaders/CCGLProgram.js +767 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/shaders/CCGLStateCache.js +340 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/shaders/CCShaderCache.js +301 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/shaders/CCShaders.js +280 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/shape-nodes/CCDrawNode.js +940 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/shape-nodes/CCDrawNodeCanvasRenderCmd.js +129 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/shape-nodes/CCDrawNodeWebGLRenderCmd.js +41 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/text-input/CCIMEDispatcher.js +526 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/text-input/CCTextFieldTTF.js +472 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/tilemap/CCTGAlib.js +437 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/tilemap/CCTMXLayer.js +914 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/tilemap/CCTMXLayerCanvasRenderCmd.js +232 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/tilemap/CCTMXLayerWebGLRenderCmd.js +67 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/tilemap/CCTMXObjectGroup.js +146 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/tilemap/CCTMXTiledMap.js +479 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/tilemap/CCTMXXMLParser.js +950 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/transitions/CCTransition.js +1971 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/transitions/CCTransitionPageTurn.js +152 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/transitions/CCTransitionProgress.js +458 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccb-reader/CCBAnimationManager.js +770 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccb-reader/CCBKeyframe.js +60 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccb-reader/CCBReader.js +1129 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccb-reader/CCBReaderUtil.js +61 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccb-reader/CCBRelativePositioning.js +90 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccb-reader/CCBSequence.js +114 -0
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/****************************************************************************
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Copyright (c) 2008-2010 Ricardo Quesada
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Copyright (c) 2011-2012 cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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// ideas taken from:
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* Structure that contains the values of each particle
|
51
|
+
* @Class
|
52
|
+
* @Construct
|
53
|
+
* @param {cc.Point} [pos=cc.p(0,0)] Position of particle
|
54
|
+
* @param {cc.Point} [startPos=cc.p(0,0)]
|
55
|
+
* @param {cc.Color} [color= cc.color(0, 0, 0, 255)]
|
56
|
+
* @param {cc.Color} [deltaColor=cc.color(0, 0, 0, 255)]
|
57
|
+
* @param {cc.Size} [size=0]
|
58
|
+
* @param {cc.Size} [deltaSize=0]
|
59
|
+
* @param {Number} [rotation=0]
|
60
|
+
* @param {Number} [deltaRotation=0]
|
61
|
+
* @param {Number} [timeToLive=0]
|
62
|
+
* @param {Number} [atlasIndex=0]
|
63
|
+
* @param {cc.Particle.ModeA} [modeA=]
|
64
|
+
* @param {cc.Particle.ModeA} [modeB=]
|
65
|
+
*/
|
66
|
+
cc.Particle = function (pos, startPos, color, deltaColor, size, deltaSize, rotation, deltaRotation, timeToLive, atlasIndex, modeA, modeB) {
|
67
|
+
this.pos = pos ? pos : cc.p(0,0);
|
68
|
+
this.startPos = startPos ? startPos : cc.p(0,0);
|
69
|
+
this.color = color ? color : {r:0, g: 0, b:0, a:255};
|
70
|
+
this.deltaColor = deltaColor ? deltaColor : {r:0, g: 0, b:0, a:255} ;
|
71
|
+
this.size = size || 0;
|
72
|
+
this.deltaSize = deltaSize || 0;
|
73
|
+
this.rotation = rotation || 0;
|
74
|
+
this.deltaRotation = deltaRotation || 0;
|
75
|
+
this.timeToLive = timeToLive || 0;
|
76
|
+
this.atlasIndex = atlasIndex || 0;
|
77
|
+
this.modeA = modeA ? modeA : new cc.Particle.ModeA();
|
78
|
+
this.modeB = modeB ? modeB : new cc.Particle.ModeB();
|
79
|
+
this.isChangeColor = false;
|
80
|
+
this.drawPos = cc.p(0, 0);
|
81
|
+
};
|
82
|
+
|
83
|
+
/**
|
84
|
+
* Mode A: gravity, direction, radial accel, tangential accel
|
85
|
+
* @Class
|
86
|
+
* @Construct
|
87
|
+
* @param {cc.Point} dir direction of particle
|
88
|
+
* @param {Number} radialAccel
|
89
|
+
* @param {Number} tangentialAccel
|
90
|
+
*/
|
91
|
+
cc.Particle.ModeA = function (dir, radialAccel, tangentialAccel) {
|
92
|
+
this.dir = dir ? dir : cc.p(0,0);
|
93
|
+
this.radialAccel = radialAccel || 0;
|
94
|
+
this.tangentialAccel = tangentialAccel || 0;
|
95
|
+
};
|
96
|
+
|
97
|
+
/**
|
98
|
+
* Mode B: radius mode
|
99
|
+
* @Class
|
100
|
+
* @Construct
|
101
|
+
* @param {Number} angle
|
102
|
+
* @param {Number} degreesPerSecond
|
103
|
+
* @param {Number} radius
|
104
|
+
* @param {Number} deltaRadius
|
105
|
+
*/
|
106
|
+
cc.Particle.ModeB = function (angle, degreesPerSecond, radius, deltaRadius) {
|
107
|
+
this.angle = angle || 0;
|
108
|
+
this.degreesPerSecond = degreesPerSecond || 0;
|
109
|
+
this.radius = radius || 0;
|
110
|
+
this.deltaRadius = deltaRadius || 0;
|
111
|
+
};
|
112
|
+
|
113
|
+
/**
|
114
|
+
* Array of Point instances used to optimize particle updates
|
115
|
+
*/
|
116
|
+
cc.Particle.TemporaryPoints = [
|
117
|
+
cc.p(),
|
118
|
+
cc.p(),
|
119
|
+
cc.p(),
|
120
|
+
cc.p()
|
121
|
+
];
|
122
|
+
|
123
|
+
/**
|
124
|
+
* <p>
|
125
|
+
* Particle System base class. <br/>
|
126
|
+
* Attributes of a Particle System:<br/>
|
127
|
+
* - emmision rate of the particles<br/>
|
128
|
+
* - Gravity Mode (Mode A): <br/>
|
129
|
+
* - gravity <br/>
|
130
|
+
* - direction <br/>
|
131
|
+
* - speed +- variance <br/>
|
132
|
+
* - tangential acceleration +- variance<br/>
|
133
|
+
* - radial acceleration +- variance<br/>
|
134
|
+
* - Radius Mode (Mode B): <br/>
|
135
|
+
* - startRadius +- variance <br/>
|
136
|
+
* - endRadius +- variance <br/>
|
137
|
+
* - rotate +- variance <br/>
|
138
|
+
* - Properties common to all modes: <br/>
|
139
|
+
* - life +- life variance <br/>
|
140
|
+
* - start spin +- variance <br/>
|
141
|
+
* - end spin +- variance <br/>
|
142
|
+
* - start size +- variance <br/>
|
143
|
+
* - end size +- variance <br/>
|
144
|
+
* - start color +- variance <br/>
|
145
|
+
* - end color +- variance <br/>
|
146
|
+
* - life +- variance <br/>
|
147
|
+
* - blending function <br/>
|
148
|
+
* - texture <br/>
|
149
|
+
* <br/>
|
150
|
+
* cocos2d also supports particles generated by Particle Designer (http://particledesigner.71squared.com/).<br/>
|
151
|
+
* 'Radius Mode' in Particle Designer uses a fixed emit rate of 30 hz. Since that can't be guarateed in cocos2d, <br/>
|
152
|
+
* cocos2d uses a another approach, but the results are almost identical.<br/>
|
153
|
+
* cocos2d supports all the variables used by Particle Designer plus a bit more: <br/>
|
154
|
+
* - spinning particles (supported when using ParticleSystem) <br/>
|
155
|
+
* - tangential acceleration (Gravity mode) <br/>
|
156
|
+
* - radial acceleration (Gravity mode) <br/>
|
157
|
+
* - radius direction (Radius mode) (Particle Designer supports outwards to inwards direction only) <br/>
|
158
|
+
* It is possible to customize any of the above mentioned properties in runtime. Example: <br/>
|
159
|
+
* </p>
|
160
|
+
* @class
|
161
|
+
* @extends cc.Node
|
162
|
+
*
|
163
|
+
* @property {Boolean} opacityModifyRGB - Indicate whether the alpha value modify color.
|
164
|
+
* @property {cc.SpriteBatchNode} batchNode - Weak reference to the sprite batch node.
|
165
|
+
* @property {Boolean} active - <@readonly> Indicate whether the particle system is activated.
|
166
|
+
* @property {Number} shapeType - ShapeType of ParticleSystem : cc.ParticleSystem.BALL_SHAPE | cc.ParticleSystem.STAR_SHAPE.
|
167
|
+
* @property {Number} atlasIndex - Index of system in batch node array.
|
168
|
+
* @property {Number} particleCount - Current quantity of particles that are being simulated.
|
169
|
+
* @property {Number} duration - How many seconds the emitter wil run. -1 means 'forever'
|
170
|
+
* @property {cc.Point} sourcePos - Source position of the emitter.
|
171
|
+
* @property {cc.Point} posVar - Variation of source position.
|
172
|
+
* @property {Number} life - Life of each particle setter.
|
173
|
+
* @property {Number} lifeVar - Variation of life.
|
174
|
+
* @property {Number} angle - Angle of each particle setter.
|
175
|
+
* @property {Number} angleVar - Variation of angle of each particle setter.
|
176
|
+
* @property {Number} startSize - Start size in pixels of each particle.
|
177
|
+
* @property {Number} startSizeVar - Variation of start size in pixels.
|
178
|
+
* @property {Number} endSize - End size in pixels of each particle.
|
179
|
+
* @property {Number} endSizeVar - Variation of end size in pixels.
|
180
|
+
* @property {Number} startSpin - Start angle of each particle.
|
181
|
+
* @property {Number} startSpinVar - Variation of start angle.
|
182
|
+
* @property {Number} endSpin - End angle of each particle.
|
183
|
+
* @property {Number} endSpinVar - Variation of end angle.
|
184
|
+
* @property {cc.Point} gravity - Gravity of the emitter.
|
185
|
+
* @property {cc.Point} speed - Speed of the emitter.
|
186
|
+
* @property {cc.Point} speedVar - Variation of the speed.
|
187
|
+
* @property {Number} tangentialAccel - Tangential acceleration of each particle. Only available in 'Gravity' mode.
|
188
|
+
* @property {Number} tangentialAccelVar - Variation of the tangential acceleration.
|
189
|
+
* @property {Number} tangentialAccel - Radial acceleration of each particle. Only available in 'Gravity' mode.
|
190
|
+
* @property {Number} tangentialAccelVar - Variation of the radial acceleration.
|
191
|
+
* @property {Boolean} rotationIsDir - Indicate whether the rotation of each particle equals to its direction. Only available in 'Gravity' mode.
|
192
|
+
* @property {Number} startRadius - Starting radius of the particles. Only available in 'Radius' mode.
|
193
|
+
* @property {Number} startRadiusVar - Variation of the starting radius.
|
194
|
+
* @property {Number} endRadius - Ending radius of the particles. Only available in 'Radius' mode.
|
195
|
+
* @property {Number} endRadiusVar - Variation of the ending radius.
|
196
|
+
* @property {Number} rotatePerS - Number of degress to rotate a particle around the source pos per second. Only available in 'Radius' mode.
|
197
|
+
* @property {Number} rotatePerSVar - Variation of the degress to rotate a particle around the source pos per second.
|
198
|
+
* @property {cc.Color} startColor - Start color of each particle.
|
199
|
+
* @property {cc.Color} startColorVar - Variation of the start color.
|
200
|
+
* @property {cc.Color} endColor - Ending color of each particle.
|
201
|
+
* @property {cc.Color} endColorVar - Variation of the end color.
|
202
|
+
* @property {Number} emissionRate - Emission rate of the particles.
|
203
|
+
* @property {Number} emitterMode - Emitter modes: CCParticleSystem.MODE_GRAVITY: uses gravity, speed, radial and tangential acceleration; CCParticleSystem.MODE_RADIUS: uses radius movement + rotation.
|
204
|
+
* @property {Number} positionType - Particles movement type: cc.ParticleSystem.TYPE_FREE | cc.ParticleSystem.TYPE_GROUPED.
|
205
|
+
* @property {Number} totalParticles - Maximum particles of the system.
|
206
|
+
* @property {Boolean} autoRemoveOnFinish - Indicate whether the node will be auto-removed when it has no particles left.
|
207
|
+
* @property {cc.Texture2D} texture - Texture of Particle System.
|
208
|
+
*
|
209
|
+
* @example
|
210
|
+
* emitter.radialAccel = 15;
|
211
|
+
* emitter.startSpin = 0;
|
212
|
+
*/
|
213
|
+
cc.ParticleSystem = cc.Node.extend(/** @lends cc.ParticleSystem# */{
|
214
|
+
_className:"ParticleSystem",
|
215
|
+
//***********variables*************
|
216
|
+
_plistFile: "",
|
217
|
+
//! time elapsed since the start of the system (in seconds)
|
218
|
+
_elapsed: 0,
|
219
|
+
_dontTint: false,
|
220
|
+
|
221
|
+
// Different modes
|
222
|
+
//! Mode A:Gravity + Tangential Accel + Radial Accel
|
223
|
+
modeA: null,
|
224
|
+
//! Mode B: circular movement (gravity, radial accel and tangential accel don't are not used in this mode)
|
225
|
+
modeB: null,
|
226
|
+
|
227
|
+
//private POINTZERO for ParticleSystem
|
228
|
+
_pointZeroForParticle: cc.p(0, 0),
|
229
|
+
|
230
|
+
//! Array of particles
|
231
|
+
_particles: null,
|
232
|
+
|
233
|
+
// color modulate
|
234
|
+
// BOOL colorModulate;
|
235
|
+
|
236
|
+
//! How many particles can be emitted per second
|
237
|
+
_emitCounter: 0,
|
238
|
+
//! particle idx
|
239
|
+
_particleIdx: 0,
|
240
|
+
|
241
|
+
_batchNode: null,
|
242
|
+
atlasIndex: 0,
|
243
|
+
|
244
|
+
//true if scaled or rotated
|
245
|
+
_transformSystemDirty: false,
|
246
|
+
_allocatedParticles: 0,
|
247
|
+
|
248
|
+
_isActive: false,
|
249
|
+
particleCount: 0,
|
250
|
+
duration: 0,
|
251
|
+
_sourcePosition: null,
|
252
|
+
_posVar: null,
|
253
|
+
life: 0,
|
254
|
+
lifeVar: 0,
|
255
|
+
angle: 0,
|
256
|
+
angleVar: 0,
|
257
|
+
startSize: 0,
|
258
|
+
startSizeVar: 0,
|
259
|
+
endSize: 0,
|
260
|
+
endSizeVar: 0,
|
261
|
+
_startColor: null,
|
262
|
+
_startColorVar: null,
|
263
|
+
_endColor: null,
|
264
|
+
_endColorVar: null,
|
265
|
+
startSpin: 0,
|
266
|
+
startSpinVar: 0,
|
267
|
+
endSpin: 0,
|
268
|
+
endSpinVar: 0,
|
269
|
+
emissionRate: 0,
|
270
|
+
_totalParticles: 0,
|
271
|
+
_texture: null,
|
272
|
+
_blendFunc: null,
|
273
|
+
_opacityModifyRGB: false,
|
274
|
+
positionType: null,
|
275
|
+
autoRemoveOnFinish: false,
|
276
|
+
emitterMode: 0,
|
277
|
+
|
278
|
+
_textureLoaded: null,
|
279
|
+
|
280
|
+
/**
|
281
|
+
* <p> return the string found by key in dict. <br/>
|
282
|
+
* This plist files can be create manually or with Particle Designer:<br/>
|
283
|
+
* http://particledesigner.71squared.com/<br/>
|
284
|
+
* </p>
|
285
|
+
* Constructor of cc.ParticleSystem
|
286
|
+
* @param {String|Number} plistFile
|
287
|
+
*/
|
288
|
+
ctor:function (plistFile) {
|
289
|
+
cc.Node.prototype.ctor.call(this);
|
290
|
+
this.emitterMode = cc.ParticleSystem.MODE_GRAVITY;
|
291
|
+
this.modeA = new cc.ParticleSystem.ModeA();
|
292
|
+
this.modeB = new cc.ParticleSystem.ModeB();
|
293
|
+
this._blendFunc = {src:cc.BLEND_SRC, dst:cc.BLEND_DST};
|
294
|
+
|
295
|
+
this._particles = [];
|
296
|
+
this._sourcePosition = cc.p(0, 0);
|
297
|
+
this._posVar = cc.p(0, 0);
|
298
|
+
|
299
|
+
this._startColor = cc.color(255, 255, 255, 255);
|
300
|
+
this._startColorVar = cc.color(255, 255, 255, 255);
|
301
|
+
this._endColor = cc.color(255, 255, 255, 255);
|
302
|
+
this._endColorVar = cc.color(255, 255, 255, 255);
|
303
|
+
|
304
|
+
this._plistFile = "";
|
305
|
+
this._elapsed = 0;
|
306
|
+
this._dontTint = false;
|
307
|
+
this._pointZeroForParticle = cc.p(0, 0);
|
308
|
+
this._emitCounter = 0;
|
309
|
+
this._particleIdx = 0;
|
310
|
+
this._batchNode = null;
|
311
|
+
this.atlasIndex = 0;
|
312
|
+
|
313
|
+
this._transformSystemDirty = false;
|
314
|
+
this._allocatedParticles = 0;
|
315
|
+
this._isActive = false;
|
316
|
+
this.particleCount = 0;
|
317
|
+
this.duration = 0;
|
318
|
+
this.life = 0;
|
319
|
+
this.lifeVar = 0;
|
320
|
+
this.angle = 0;
|
321
|
+
this.angleVar = 0;
|
322
|
+
this.startSize = 0;
|
323
|
+
this.startSizeVar = 0;
|
324
|
+
this.endSize = 0;
|
325
|
+
this.endSizeVar = 0;
|
326
|
+
|
327
|
+
this.startSpin = 0;
|
328
|
+
this.startSpinVar = 0;
|
329
|
+
this.endSpin = 0;
|
330
|
+
this.endSpinVar = 0;
|
331
|
+
this.emissionRate = 0;
|
332
|
+
this._totalParticles = 0;
|
333
|
+
this._texture = null;
|
334
|
+
this._opacityModifyRGB = false;
|
335
|
+
this.positionType = cc.ParticleSystem.TYPE_FREE;
|
336
|
+
this.autoRemoveOnFinish = false;
|
337
|
+
|
338
|
+
this._textureLoaded = true;
|
339
|
+
|
340
|
+
if (!plistFile || cc.isNumber(plistFile)) {
|
341
|
+
var ton = plistFile || 100;
|
342
|
+
this.setDrawMode(cc.ParticleSystem.TEXTURE_MODE);
|
343
|
+
this.initWithTotalParticles(ton);
|
344
|
+
} else if (plistFile) {
|
345
|
+
this.initWithFile(plistFile);
|
346
|
+
}
|
347
|
+
},
|
348
|
+
|
349
|
+
_createRenderCmd: function(){
|
350
|
+
if(cc._renderType === cc._RENDER_TYPE_CANVAS)
|
351
|
+
return new cc.ParticleSystem.CanvasRenderCmd(this);
|
352
|
+
else
|
353
|
+
return new cc.ParticleSystem.WebGLRenderCmd(this);
|
354
|
+
},
|
355
|
+
|
356
|
+
/**
|
357
|
+
* This is a hack function for performance, it's only available on Canvas mode. <br/>
|
358
|
+
* It's very expensive to change color on Canvas mode, so if set it to true, particle system will ignore the changing color operation.
|
359
|
+
* @param {boolean} ignore
|
360
|
+
*/
|
361
|
+
ignoreColor: function(ignore){
|
362
|
+
this._dontTint = ignore;
|
363
|
+
},
|
364
|
+
|
365
|
+
/**
|
366
|
+
* <p> initializes the texture with a rectangle measured Points<br/>
|
367
|
+
* pointRect should be in Texture coordinates, not pixel coordinates
|
368
|
+
* </p>
|
369
|
+
* @param {cc.Rect} pointRect
|
370
|
+
*/
|
371
|
+
initTexCoordsWithRect:function (pointRect) {
|
372
|
+
this._renderCmd.initTexCoordsWithRect(pointRect);
|
373
|
+
},
|
374
|
+
|
375
|
+
/**
|
376
|
+
* return weak reference to the cc.SpriteBatchNode that renders the cc.Sprite
|
377
|
+
* @return {cc.ParticleBatchNode}
|
378
|
+
*/
|
379
|
+
getBatchNode:function () {
|
380
|
+
return this._batchNode;
|
381
|
+
},
|
382
|
+
|
383
|
+
/**
|
384
|
+
* set weak reference to the cc.SpriteBatchNode that renders the cc.Sprite
|
385
|
+
* @param {cc.ParticleBatchNode} batchNode
|
386
|
+
*/
|
387
|
+
setBatchNode:function (batchNode) {
|
388
|
+
this._renderCmd.setBatchNode(batchNode);
|
389
|
+
},
|
390
|
+
|
391
|
+
/**
|
392
|
+
* return index of system in batch node array
|
393
|
+
* @return {Number}
|
394
|
+
*/
|
395
|
+
getAtlasIndex:function () {
|
396
|
+
return this.atlasIndex;
|
397
|
+
},
|
398
|
+
|
399
|
+
/**
|
400
|
+
* set index of system in batch node array
|
401
|
+
* @param {Number} atlasIndex
|
402
|
+
*/
|
403
|
+
setAtlasIndex:function (atlasIndex) {
|
404
|
+
this.atlasIndex = atlasIndex;
|
405
|
+
},
|
406
|
+
|
407
|
+
/**
|
408
|
+
* Return DrawMode of ParticleSystem (Canvas Mode only)
|
409
|
+
* @return {Number}
|
410
|
+
*/
|
411
|
+
getDrawMode:function () {
|
412
|
+
return this._renderCmd.getDrawMode();
|
413
|
+
},
|
414
|
+
|
415
|
+
/**
|
416
|
+
* DrawMode of ParticleSystem setter (Canvas Mode only)
|
417
|
+
* @param {Number} drawMode
|
418
|
+
*/
|
419
|
+
setDrawMode:function (drawMode) {
|
420
|
+
this._renderCmd.setDrawMode(drawMode);
|
421
|
+
},
|
422
|
+
|
423
|
+
/**
|
424
|
+
* Return ShapeType of ParticleSystem (Canvas Mode only)
|
425
|
+
* @return {Number}
|
426
|
+
*/
|
427
|
+
getShapeType:function () {
|
428
|
+
return this._renderCmd.getShapeType();
|
429
|
+
},
|
430
|
+
|
431
|
+
/**
|
432
|
+
* ShapeType of ParticleSystem setter (Canvas Mode only)
|
433
|
+
* @param {Number} shapeType
|
434
|
+
*/
|
435
|
+
setShapeType:function (shapeType) {
|
436
|
+
this._renderCmd.setShapeType(shapeType);
|
437
|
+
},
|
438
|
+
|
439
|
+
/**
|
440
|
+
* Return ParticleSystem is active
|
441
|
+
* @return {Boolean}
|
442
|
+
*/
|
443
|
+
isActive:function () {
|
444
|
+
return this._isActive;
|
445
|
+
},
|
446
|
+
|
447
|
+
/**
|
448
|
+
* Quantity of particles that are being simulated at the moment
|
449
|
+
* @return {Number}
|
450
|
+
*/
|
451
|
+
getParticleCount:function () {
|
452
|
+
return this.particleCount;
|
453
|
+
},
|
454
|
+
|
455
|
+
/**
|
456
|
+
* Quantity of particles setter
|
457
|
+
* @param {Number} particleCount
|
458
|
+
*/
|
459
|
+
setParticleCount:function (particleCount) {
|
460
|
+
this.particleCount = particleCount;
|
461
|
+
},
|
462
|
+
|
463
|
+
/**
|
464
|
+
* How many seconds the emitter wil run. -1 means 'forever'
|
465
|
+
* @return {Number}
|
466
|
+
*/
|
467
|
+
getDuration:function () {
|
468
|
+
return this.duration;
|
469
|
+
},
|
470
|
+
|
471
|
+
/**
|
472
|
+
* set run seconds of the emitter
|
473
|
+
* @param {Number} duration
|
474
|
+
*/
|
475
|
+
setDuration:function (duration) {
|
476
|
+
this.duration = duration;
|
477
|
+
},
|
478
|
+
|
479
|
+
/**
|
480
|
+
* Return sourcePosition of the emitter
|
481
|
+
* @return {cc.Point | Object}
|
482
|
+
*/
|
483
|
+
getSourcePosition:function () {
|
484
|
+
return {x: this._sourcePosition.x, y: this._sourcePosition.y};
|
485
|
+
},
|
486
|
+
|
487
|
+
/**
|
488
|
+
* sourcePosition of the emitter setter
|
489
|
+
* @param sourcePosition
|
490
|
+
*/
|
491
|
+
setSourcePosition:function (sourcePosition) {
|
492
|
+
this._sourcePosition = sourcePosition;
|
493
|
+
},
|
494
|
+
|
495
|
+
/**
|
496
|
+
* Return Position variance of the emitter
|
497
|
+
* @return {cc.Point | Object}
|
498
|
+
*/
|
499
|
+
getPosVar:function () {
|
500
|
+
return {x: this._posVar.x, y: this._posVar.y};
|
501
|
+
},
|
502
|
+
|
503
|
+
/**
|
504
|
+
* Position variance of the emitter setter
|
505
|
+
* @param {cc.Point} posVar
|
506
|
+
*/
|
507
|
+
setPosVar:function (posVar) {
|
508
|
+
this._posVar = posVar;
|
509
|
+
},
|
510
|
+
|
511
|
+
/**
|
512
|
+
* Return life of each particle
|
513
|
+
* @return {Number}
|
514
|
+
*/
|
515
|
+
getLife:function () {
|
516
|
+
return this.life;
|
517
|
+
},
|
518
|
+
|
519
|
+
/**
|
520
|
+
* life of each particle setter
|
521
|
+
* @param {Number} life
|
522
|
+
*/
|
523
|
+
setLife:function (life) {
|
524
|
+
this.life = life;
|
525
|
+
},
|
526
|
+
|
527
|
+
/**
|
528
|
+
* Return life variance of each particle
|
529
|
+
* @return {Number}
|
530
|
+
*/
|
531
|
+
getLifeVar:function () {
|
532
|
+
return this.lifeVar;
|
533
|
+
},
|
534
|
+
|
535
|
+
/**
|
536
|
+
* life variance of each particle setter
|
537
|
+
* @param {Number} lifeVar
|
538
|
+
*/
|
539
|
+
setLifeVar:function (lifeVar) {
|
540
|
+
this.lifeVar = lifeVar;
|
541
|
+
},
|
542
|
+
|
543
|
+
/**
|
544
|
+
* Return angle of each particle
|
545
|
+
* @return {Number}
|
546
|
+
*/
|
547
|
+
getAngle:function () {
|
548
|
+
return this.angle;
|
549
|
+
},
|
550
|
+
|
551
|
+
/**
|
552
|
+
* angle of each particle setter
|
553
|
+
* @param {Number} angle
|
554
|
+
*/
|
555
|
+
setAngle:function (angle) {
|
556
|
+
this.angle = angle;
|
557
|
+
},
|
558
|
+
|
559
|
+
/**
|
560
|
+
* Return angle variance of each particle
|
561
|
+
* @return {Number}
|
562
|
+
*/
|
563
|
+
getAngleVar:function () {
|
564
|
+
return this.angleVar;
|
565
|
+
},
|
566
|
+
|
567
|
+
/**
|
568
|
+
* angle variance of each particle setter
|
569
|
+
* @param angleVar
|
570
|
+
*/
|
571
|
+
setAngleVar:function (angleVar) {
|
572
|
+
this.angleVar = angleVar;
|
573
|
+
},
|
574
|
+
|
575
|
+
// mode A
|
576
|
+
/**
|
577
|
+
* Return Gravity of emitter
|
578
|
+
* @return {cc.Point}
|
579
|
+
*/
|
580
|
+
getGravity:function () {
|
581
|
+
if(this.emitterMode !== cc.ParticleSystem.MODE_GRAVITY)
|
582
|
+
cc.log("cc.ParticleBatchNode.getGravity() : Particle Mode should be Gravity");
|
583
|
+
var locGravity = this.modeA.gravity;
|
584
|
+
return cc.p(locGravity.x, locGravity.y);
|
585
|
+
},
|
586
|
+
|
587
|
+
/**
|
588
|
+
* Gravity of emitter setter
|
589
|
+
* @param {cc.Point} gravity
|
590
|
+
*/
|
591
|
+
setGravity:function (gravity) {
|
592
|
+
if(this.emitterMode !== cc.ParticleSystem.MODE_GRAVITY)
|
593
|
+
cc.log("cc.ParticleBatchNode.setGravity() : Particle Mode should be Gravity");
|
594
|
+
this.modeA.gravity = gravity;
|
595
|
+
},
|
596
|
+
|
597
|
+
/**
|
598
|
+
* Return Speed of each particle
|
599
|
+
* @return {Number}
|
600
|
+
*/
|
601
|
+
getSpeed:function () {
|
602
|
+
if(this.emitterMode !== cc.ParticleSystem.MODE_GRAVITY)
|
603
|
+
cc.log("cc.ParticleBatchNode.getSpeed() : Particle Mode should be Gravity");
|
604
|
+
return this.modeA.speed;
|
605
|
+
},
|
606
|
+
|
607
|
+
/**
|
608
|
+
* Speed of each particle setter
|
609
|
+
* @param {Number} speed
|
610
|
+
*/
|
611
|
+
setSpeed:function (speed) {
|
612
|
+
if(this.emitterMode !== cc.ParticleSystem.MODE_GRAVITY)
|
613
|
+
cc.log("cc.ParticleBatchNode.setSpeed() : Particle Mode should be Gravity");
|
614
|
+
this.modeA.speed = speed;
|
615
|
+
},
|
616
|
+
|
617
|
+
/**
|
618
|
+
* return speed variance of each particle. Only available in 'Gravity' mode.
|
619
|
+
* @return {Number}
|
620
|
+
*/
|
621
|
+
getSpeedVar:function () {
|
622
|
+
if(this.emitterMode !== cc.ParticleSystem.MODE_GRAVITY)
|
623
|
+
cc.log("cc.ParticleBatchNode.getSpeedVar() : Particle Mode should be Gravity");
|
624
|
+
return this.modeA.speedVar;
|
625
|
+
},
|
626
|
+
|
627
|
+
/**
|
628
|
+
* speed variance of each particle setter. Only available in 'Gravity' mode.
|
629
|
+
* @param {Number} speedVar
|
630
|
+
*/
|
631
|
+
setSpeedVar:function (speedVar) {
|
632
|
+
if(this.emitterMode !== cc.ParticleSystem.MODE_GRAVITY)
|
633
|
+
cc.log("cc.ParticleBatchNode.setSpeedVar() : Particle Mode should be Gravity");
|
634
|
+
this.modeA.speedVar = speedVar;
|
635
|
+
},
|
636
|
+
|
637
|
+
/**
|
638
|
+
* Return tangential acceleration of each particle. Only available in 'Gravity' mode.
|
639
|
+
* @return {Number}
|
640
|
+
*/
|
641
|
+
getTangentialAccel:function () {
|
642
|
+
if(this.emitterMode !== cc.ParticleSystem.MODE_GRAVITY)
|
643
|
+
cc.log("cc.ParticleBatchNode.getTangentialAccel() : Particle Mode should be Gravity");
|
644
|
+
return this.modeA.tangentialAccel;
|
645
|
+
},
|
646
|
+
|
647
|
+
/**
|
648
|
+
* Tangential acceleration of each particle setter. Only available in 'Gravity' mode.
|
649
|
+
* @param {Number} tangentialAccel
|
650
|
+
*/
|
651
|
+
setTangentialAccel:function (tangentialAccel) {
|
652
|
+
if(this.emitterMode !== cc.ParticleSystem.MODE_GRAVITY)
|
653
|
+
cc.log("cc.ParticleBatchNode.setTangentialAccel() : Particle Mode should be Gravity");
|
654
|
+
this.modeA.tangentialAccel = tangentialAccel;
|
655
|
+
},
|
656
|
+
|
657
|
+
/**
|
658
|
+
* Return tangential acceleration variance of each particle. Only available in 'Gravity' mode.
|
659
|
+
* @return {Number}
|
660
|
+
*/
|
661
|
+
getTangentialAccelVar:function () {
|
662
|
+
if(this.emitterMode !== cc.ParticleSystem.MODE_GRAVITY)
|
663
|
+
cc.log("cc.ParticleBatchNode.getTangentialAccelVar() : Particle Mode should be Gravity");
|
664
|
+
return this.modeA.tangentialAccelVar;
|
665
|
+
},
|
666
|
+
|
667
|
+
/**
|
668
|
+
* tangential acceleration variance of each particle setter. Only available in 'Gravity' mode.
|
669
|
+
* @param {Number} tangentialAccelVar
|
670
|
+
*/
|
671
|
+
setTangentialAccelVar:function (tangentialAccelVar) {
|
672
|
+
if(this.emitterMode !== cc.ParticleSystem.MODE_GRAVITY)
|
673
|
+
cc.log("cc.ParticleBatchNode.setTangentialAccelVar() : Particle Mode should be Gravity");
|
674
|
+
this.modeA.tangentialAccelVar = tangentialAccelVar;
|
675
|
+
},
|
676
|
+
|
677
|
+
/**
|
678
|
+
* Return radial acceleration of each particle. Only available in 'Gravity' mode.
|
679
|
+
* @return {Number}
|
680
|
+
*/
|
681
|
+
getRadialAccel:function () {
|
682
|
+
if(this.emitterMode !== cc.ParticleSystem.MODE_GRAVITY)
|
683
|
+
cc.log("cc.ParticleBatchNode.getRadialAccel() : Particle Mode should be Gravity");
|
684
|
+
return this.modeA.radialAccel;
|
685
|
+
},
|
686
|
+
|
687
|
+
/**
|
688
|
+
* radial acceleration of each particle setter. Only available in 'Gravity' mode.
|
689
|
+
* @param {Number} radialAccel
|
690
|
+
*/
|
691
|
+
setRadialAccel:function (radialAccel) {
|
692
|
+
if(this.emitterMode !== cc.ParticleSystem.MODE_GRAVITY)
|
693
|
+
cc.log("cc.ParticleBatchNode.setRadialAccel() : Particle Mode should be Gravity");
|
694
|
+
this.modeA.radialAccel = radialAccel;
|
695
|
+
},
|
696
|
+
|
697
|
+
/**
|
698
|
+
* Return radial acceleration variance of each particle. Only available in 'Gravity' mode.
|
699
|
+
* @return {Number}
|
700
|
+
*/
|
701
|
+
getRadialAccelVar:function () {
|
702
|
+
if(this.emitterMode !== cc.ParticleSystem.MODE_GRAVITY)
|
703
|
+
cc.log("cc.ParticleBatchNode.getRadialAccelVar() : Particle Mode should be Gravity");
|
704
|
+
return this.modeA.radialAccelVar;
|
705
|
+
},
|
706
|
+
|
707
|
+
/**
|
708
|
+
* radial acceleration variance of each particle setter. Only available in 'Gravity' mode.
|
709
|
+
* @param {Number} radialAccelVar
|
710
|
+
*/
|
711
|
+
setRadialAccelVar:function (radialAccelVar) {
|
712
|
+
if(this.emitterMode !== cc.ParticleSystem.MODE_GRAVITY)
|
713
|
+
cc.log("cc.ParticleBatchNode.setRadialAccelVar() : Particle Mode should be Gravity");
|
714
|
+
this.modeA.radialAccelVar = radialAccelVar;
|
715
|
+
},
|
716
|
+
|
717
|
+
/**
|
718
|
+
* get the rotation of each particle to its direction Only available in 'Gravity' mode.
|
719
|
+
* @returns {boolean}
|
720
|
+
*/
|
721
|
+
getRotationIsDir: function(){
|
722
|
+
if(this.emitterMode !== cc.ParticleSystem.MODE_GRAVITY)
|
723
|
+
cc.log("cc.ParticleBatchNode.getRotationIsDir() : Particle Mode should be Gravity");
|
724
|
+
return this.modeA.rotationIsDir;
|
725
|
+
},
|
726
|
+
|
727
|
+
/**
|
728
|
+
* set the rotation of each particle to its direction Only available in 'Gravity' mode.
|
729
|
+
* @param {boolean} t
|
730
|
+
*/
|
731
|
+
setRotationIsDir: function(t){
|
732
|
+
if(this.emitterMode !== cc.ParticleSystem.MODE_GRAVITY)
|
733
|
+
cc.log("cc.ParticleBatchNode.setRotationIsDir() : Particle Mode should be Gravity");
|
734
|
+
this.modeA.rotationIsDir = t;
|
735
|
+
},
|
736
|
+
|
737
|
+
// mode B
|
738
|
+
/**
|
739
|
+
* Return starting radius of the particles. Only available in 'Radius' mode.
|
740
|
+
* @return {Number}
|
741
|
+
*/
|
742
|
+
getStartRadius:function () {
|
743
|
+
if(this.emitterMode !== cc.ParticleSystem.MODE_RADIUS)
|
744
|
+
cc.log("cc.ParticleBatchNode.getStartRadius() : Particle Mode should be Radius");
|
745
|
+
return this.modeB.startRadius;
|
746
|
+
},
|
747
|
+
|
748
|
+
/**
|
749
|
+
* starting radius of the particles setter. Only available in 'Radius' mode.
|
750
|
+
* @param {Number} startRadius
|
751
|
+
*/
|
752
|
+
setStartRadius:function (startRadius) {
|
753
|
+
if(this.emitterMode !== cc.ParticleSystem.MODE_RADIUS)
|
754
|
+
cc.log("cc.ParticleBatchNode.setStartRadius() : Particle Mode should be Radius");
|
755
|
+
this.modeB.startRadius = startRadius;
|
756
|
+
},
|
757
|
+
|
758
|
+
/**
|
759
|
+
* Return starting radius variance of the particles. Only available in 'Radius' mode.
|
760
|
+
* @return {Number}
|
761
|
+
*/
|
762
|
+
getStartRadiusVar:function () {
|
763
|
+
if(this.emitterMode !== cc.ParticleSystem.MODE_RADIUS)
|
764
|
+
cc.log("cc.ParticleBatchNode.getStartRadiusVar() : Particle Mode should be Radius");
|
765
|
+
return this.modeB.startRadiusVar;
|
766
|
+
},
|
767
|
+
|
768
|
+
/**
|
769
|
+
* starting radius variance of the particles setter. Only available in 'Radius' mode.
|
770
|
+
* @param {Number} startRadiusVar
|
771
|
+
*/
|
772
|
+
setStartRadiusVar:function (startRadiusVar) {
|
773
|
+
if(this.emitterMode !== cc.ParticleSystem.MODE_RADIUS)
|
774
|
+
cc.log("cc.ParticleBatchNode.setStartRadiusVar() : Particle Mode should be Radius");
|
775
|
+
this.modeB.startRadiusVar = startRadiusVar;
|
776
|
+
},
|
777
|
+
|
778
|
+
/**
|
779
|
+
* Return ending radius of the particles. Only available in 'Radius' mode.
|
780
|
+
* @return {Number}
|
781
|
+
*/
|
782
|
+
getEndRadius:function () {
|
783
|
+
if(this.emitterMode !== cc.ParticleSystem.MODE_RADIUS)
|
784
|
+
cc.log("cc.ParticleBatchNode.getEndRadius() : Particle Mode should be Radius");
|
785
|
+
return this.modeB.endRadius;
|
786
|
+
},
|
787
|
+
|
788
|
+
/**
|
789
|
+
* ending radius of the particles setter. Only available in 'Radius' mode.
|
790
|
+
* @param {Number} endRadius
|
791
|
+
*/
|
792
|
+
setEndRadius:function (endRadius) {
|
793
|
+
if(this.emitterMode !== cc.ParticleSystem.MODE_RADIUS)
|
794
|
+
cc.log("cc.ParticleBatchNode.setEndRadius() : Particle Mode should be Radius");
|
795
|
+
this.modeB.endRadius = endRadius;
|
796
|
+
},
|
797
|
+
|
798
|
+
/**
|
799
|
+
* Return ending radius variance of the particles. Only available in 'Radius' mode.
|
800
|
+
* @return {Number}
|
801
|
+
*/
|
802
|
+
getEndRadiusVar:function () {
|
803
|
+
if(this.emitterMode !== cc.ParticleSystem.MODE_RADIUS)
|
804
|
+
cc.log("cc.ParticleBatchNode.getEndRadiusVar() : Particle Mode should be Radius");
|
805
|
+
return this.modeB.endRadiusVar;
|
806
|
+
},
|
807
|
+
|
808
|
+
/**
|
809
|
+
* ending radius variance of the particles setter. Only available in 'Radius' mode.
|
810
|
+
* @param endRadiusVar
|
811
|
+
*/
|
812
|
+
setEndRadiusVar:function (endRadiusVar) {
|
813
|
+
if(this.emitterMode !== cc.ParticleSystem.MODE_RADIUS)
|
814
|
+
cc.log("cc.ParticleBatchNode.setEndRadiusVar() : Particle Mode should be Radius");
|
815
|
+
this.modeB.endRadiusVar = endRadiusVar;
|
816
|
+
},
|
817
|
+
|
818
|
+
/**
|
819
|
+
* get Number of degress to rotate a particle around the source pos per second. Only available in 'Radius' mode.
|
820
|
+
* @return {Number}
|
821
|
+
*/
|
822
|
+
getRotatePerSecond:function () {
|
823
|
+
if(this.emitterMode !== cc.ParticleSystem.MODE_RADIUS)
|
824
|
+
cc.log("cc.ParticleBatchNode.getRotatePerSecond() : Particle Mode should be Radius");
|
825
|
+
return this.modeB.rotatePerSecond;
|
826
|
+
},
|
827
|
+
|
828
|
+
/**
|
829
|
+
* set Number of degress to rotate a particle around the source pos per second. Only available in 'Radius' mode.
|
830
|
+
* @param {Number} degrees
|
831
|
+
*/
|
832
|
+
setRotatePerSecond:function (degrees) {
|
833
|
+
if(this.emitterMode !== cc.ParticleSystem.MODE_RADIUS)
|
834
|
+
cc.log("cc.ParticleBatchNode.setRotatePerSecond() : Particle Mode should be Radius");
|
835
|
+
this.modeB.rotatePerSecond = degrees;
|
836
|
+
},
|
837
|
+
|
838
|
+
/**
|
839
|
+
* Return Variance in degrees for rotatePerSecond. Only available in 'Radius' mode.
|
840
|
+
* @return {Number}
|
841
|
+
*/
|
842
|
+
getRotatePerSecondVar:function () {
|
843
|
+
if(this.emitterMode !== cc.ParticleSystem.MODE_RADIUS)
|
844
|
+
cc.log("cc.ParticleBatchNode.getRotatePerSecondVar() : Particle Mode should be Radius");
|
845
|
+
return this.modeB.rotatePerSecondVar;
|
846
|
+
},
|
847
|
+
|
848
|
+
/**
|
849
|
+
* Variance in degrees for rotatePerSecond setter. Only available in 'Radius' mode.
|
850
|
+
* @param degrees
|
851
|
+
*/
|
852
|
+
setRotatePerSecondVar:function (degrees) {
|
853
|
+
if(this.emitterMode !== cc.ParticleSystem.MODE_RADIUS)
|
854
|
+
cc.log("cc.ParticleBatchNode.setRotatePerSecondVar() : Particle Mode should be Radius");
|
855
|
+
this.modeB.rotatePerSecondVar = degrees;
|
856
|
+
},
|
857
|
+
//////////////////////////////////////////////////////////////////////////
|
858
|
+
|
859
|
+
//don't use a transform matrix, this is faster
|
860
|
+
setScale:function (scale, scaleY) {
|
861
|
+
this._transformSystemDirty = true;
|
862
|
+
cc.Node.prototype.setScale.call(this, scale, scaleY);
|
863
|
+
},
|
864
|
+
|
865
|
+
setRotation:function (newRotation) {
|
866
|
+
this._transformSystemDirty = true;
|
867
|
+
cc.Node.prototype.setRotation.call(this, newRotation);
|
868
|
+
},
|
869
|
+
|
870
|
+
setScaleX:function (newScaleX) {
|
871
|
+
this._transformSystemDirty = true;
|
872
|
+
cc.Node.prototype.setScaleX.call(this, newScaleX);
|
873
|
+
},
|
874
|
+
|
875
|
+
setScaleY:function (newScaleY) {
|
876
|
+
this._transformSystemDirty = true;
|
877
|
+
cc.Node.prototype.setScaleY.call(this, newScaleY);
|
878
|
+
},
|
879
|
+
|
880
|
+
/**
|
881
|
+
* get start size in pixels of each particle
|
882
|
+
* @return {Number}
|
883
|
+
*/
|
884
|
+
getStartSize:function () {
|
885
|
+
return this.startSize;
|
886
|
+
},
|
887
|
+
|
888
|
+
/**
|
889
|
+
* set start size in pixels of each particle
|
890
|
+
* @param {Number} startSize
|
891
|
+
*/
|
892
|
+
setStartSize:function (startSize) {
|
893
|
+
this.startSize = startSize;
|
894
|
+
},
|
895
|
+
|
896
|
+
/**
|
897
|
+
* get size variance in pixels of each particle
|
898
|
+
* @return {Number}
|
899
|
+
*/
|
900
|
+
getStartSizeVar:function () {
|
901
|
+
return this.startSizeVar;
|
902
|
+
},
|
903
|
+
|
904
|
+
/**
|
905
|
+
* set size variance in pixels of each particle
|
906
|
+
* @param {Number} startSizeVar
|
907
|
+
*/
|
908
|
+
setStartSizeVar:function (startSizeVar) {
|
909
|
+
this.startSizeVar = startSizeVar;
|
910
|
+
},
|
911
|
+
|
912
|
+
/**
|
913
|
+
* get end size in pixels of each particle
|
914
|
+
* @return {Number}
|
915
|
+
*/
|
916
|
+
getEndSize:function () {
|
917
|
+
return this.endSize;
|
918
|
+
},
|
919
|
+
|
920
|
+
/**
|
921
|
+
* set end size in pixels of each particle
|
922
|
+
* @param endSize
|
923
|
+
*/
|
924
|
+
setEndSize:function (endSize) {
|
925
|
+
this.endSize = endSize;
|
926
|
+
},
|
927
|
+
|
928
|
+
/**
|
929
|
+
* get end size variance in pixels of each particle
|
930
|
+
* @return {Number}
|
931
|
+
*/
|
932
|
+
getEndSizeVar:function () {
|
933
|
+
return this.endSizeVar;
|
934
|
+
},
|
935
|
+
|
936
|
+
/**
|
937
|
+
* set end size variance in pixels of each particle
|
938
|
+
* @param {Number} endSizeVar
|
939
|
+
*/
|
940
|
+
setEndSizeVar:function (endSizeVar) {
|
941
|
+
this.endSizeVar = endSizeVar;
|
942
|
+
},
|
943
|
+
|
944
|
+
/**
|
945
|
+
* set start color of each particle
|
946
|
+
* @return {cc.Color}
|
947
|
+
*/
|
948
|
+
getStartColor:function () {
|
949
|
+
return cc.color(this._startColor.r, this._startColor.g, this._startColor.b, this._startColor.a);
|
950
|
+
},
|
951
|
+
|
952
|
+
/**
|
953
|
+
* get start color of each particle
|
954
|
+
* @param {cc.Color} startColor
|
955
|
+
*/
|
956
|
+
setStartColor:function (startColor) {
|
957
|
+
this._startColor = cc.color(startColor);
|
958
|
+
},
|
959
|
+
|
960
|
+
/**
|
961
|
+
* get start color variance of each particle
|
962
|
+
* @return {cc.Color}
|
963
|
+
*/
|
964
|
+
getStartColorVar:function () {
|
965
|
+
return cc.color(this._startColorVar.r, this._startColorVar.g, this._startColorVar.b, this._startColorVar.a);
|
966
|
+
},
|
967
|
+
|
968
|
+
/**
|
969
|
+
* set start color variance of each particle
|
970
|
+
* @param {cc.Color} startColorVar
|
971
|
+
*/
|
972
|
+
setStartColorVar:function (startColorVar) {
|
973
|
+
this._startColorVar = cc.color(startColorVar);
|
974
|
+
},
|
975
|
+
|
976
|
+
/**
|
977
|
+
* get end color and end color variation of each particle
|
978
|
+
* @return {cc.Color}
|
979
|
+
*/
|
980
|
+
getEndColor:function () {
|
981
|
+
return cc.color(this._endColor.r, this._endColor.g, this._endColor.b, this._endColor.a);
|
982
|
+
},
|
983
|
+
|
984
|
+
/**
|
985
|
+
* set end color and end color variation of each particle
|
986
|
+
* @param {cc.Color} endColor
|
987
|
+
*/
|
988
|
+
setEndColor:function (endColor) {
|
989
|
+
this._endColor = cc.color(endColor);
|
990
|
+
},
|
991
|
+
|
992
|
+
/**
|
993
|
+
* get end color variance of each particle
|
994
|
+
* @return {cc.Color}
|
995
|
+
*/
|
996
|
+
getEndColorVar:function () {
|
997
|
+
return cc.color(this._endColorVar.r, this._endColorVar.g, this._endColorVar.b, this._endColorVar.a);
|
998
|
+
},
|
999
|
+
|
1000
|
+
/**
|
1001
|
+
* set end color variance of each particle
|
1002
|
+
* @param {cc.Color} endColorVar
|
1003
|
+
*/
|
1004
|
+
setEndColorVar:function (endColorVar) {
|
1005
|
+
this._endColorVar = cc.color(endColorVar);
|
1006
|
+
},
|
1007
|
+
|
1008
|
+
/**
|
1009
|
+
* get initial angle of each particle
|
1010
|
+
* @return {Number}
|
1011
|
+
*/
|
1012
|
+
getStartSpin:function () {
|
1013
|
+
return this.startSpin;
|
1014
|
+
},
|
1015
|
+
|
1016
|
+
/**
|
1017
|
+
* set initial angle of each particle
|
1018
|
+
* @param {Number} startSpin
|
1019
|
+
*/
|
1020
|
+
setStartSpin:function (startSpin) {
|
1021
|
+
this.startSpin = startSpin;
|
1022
|
+
},
|
1023
|
+
|
1024
|
+
/**
|
1025
|
+
* get initial angle variance of each particle
|
1026
|
+
* @return {Number}
|
1027
|
+
*/
|
1028
|
+
getStartSpinVar:function () {
|
1029
|
+
return this.startSpinVar;
|
1030
|
+
},
|
1031
|
+
|
1032
|
+
/**
|
1033
|
+
* set initial angle variance of each particle
|
1034
|
+
* @param {Number} startSpinVar
|
1035
|
+
*/
|
1036
|
+
setStartSpinVar:function (startSpinVar) {
|
1037
|
+
this.startSpinVar = startSpinVar;
|
1038
|
+
},
|
1039
|
+
|
1040
|
+
/**
|
1041
|
+
* get end angle of each particle
|
1042
|
+
* @return {Number}
|
1043
|
+
*/
|
1044
|
+
getEndSpin:function () {
|
1045
|
+
return this.endSpin;
|
1046
|
+
},
|
1047
|
+
|
1048
|
+
/**
|
1049
|
+
* set end angle of each particle
|
1050
|
+
* @param {Number} endSpin
|
1051
|
+
*/
|
1052
|
+
setEndSpin:function (endSpin) {
|
1053
|
+
this.endSpin = endSpin;
|
1054
|
+
},
|
1055
|
+
|
1056
|
+
/**
|
1057
|
+
* get end angle variance of each particle
|
1058
|
+
* @return {Number}
|
1059
|
+
*/
|
1060
|
+
getEndSpinVar:function () {
|
1061
|
+
return this.endSpinVar;
|
1062
|
+
},
|
1063
|
+
|
1064
|
+
/**
|
1065
|
+
* set end angle variance of each particle
|
1066
|
+
* @param {Number} endSpinVar
|
1067
|
+
*/
|
1068
|
+
setEndSpinVar:function (endSpinVar) {
|
1069
|
+
this.endSpinVar = endSpinVar;
|
1070
|
+
},
|
1071
|
+
|
1072
|
+
/**
|
1073
|
+
* get emission rate of the particles
|
1074
|
+
* @return {Number}
|
1075
|
+
*/
|
1076
|
+
getEmissionRate:function () {
|
1077
|
+
return this.emissionRate;
|
1078
|
+
},
|
1079
|
+
|
1080
|
+
/**
|
1081
|
+
* set emission rate of the particles
|
1082
|
+
* @param {Number} emissionRate
|
1083
|
+
*/
|
1084
|
+
setEmissionRate:function (emissionRate) {
|
1085
|
+
this.emissionRate = emissionRate;
|
1086
|
+
},
|
1087
|
+
|
1088
|
+
/**
|
1089
|
+
* get maximum particles of the system
|
1090
|
+
* @return {Number}
|
1091
|
+
*/
|
1092
|
+
getTotalParticles:function () {
|
1093
|
+
return this._totalParticles;
|
1094
|
+
},
|
1095
|
+
|
1096
|
+
/**
|
1097
|
+
* set maximum particles of the system
|
1098
|
+
* @param {Number} tp totalParticles
|
1099
|
+
*/
|
1100
|
+
setTotalParticles:function (tp) {
|
1101
|
+
this._renderCmd.setTotalParticles(tp);
|
1102
|
+
},
|
1103
|
+
|
1104
|
+
/**
|
1105
|
+
* get Texture of Particle System
|
1106
|
+
* @return {cc.Texture2D}
|
1107
|
+
*/
|
1108
|
+
getTexture:function () {
|
1109
|
+
return this._texture;
|
1110
|
+
},
|
1111
|
+
|
1112
|
+
/**
|
1113
|
+
* set Texture of Particle System
|
1114
|
+
* @param {cc.Texture2D } texture
|
1115
|
+
*/
|
1116
|
+
setTexture:function (texture) {
|
1117
|
+
if(!texture)
|
1118
|
+
return;
|
1119
|
+
|
1120
|
+
if(texture.isLoaded()){
|
1121
|
+
this.setTextureWithRect(texture, cc.rect(0, 0, texture.width, texture.height));
|
1122
|
+
} else {
|
1123
|
+
this._textureLoaded = false;
|
1124
|
+
texture.addEventListener("load", function(sender){
|
1125
|
+
this._textureLoaded = true;
|
1126
|
+
this.setTextureWithRect(sender, cc.rect(0, 0, sender.width, sender.height));
|
1127
|
+
}, this);
|
1128
|
+
}
|
1129
|
+
},
|
1130
|
+
|
1131
|
+
/** conforms to CocosNodeTexture protocol */
|
1132
|
+
/**
|
1133
|
+
* get BlendFunc of Particle System
|
1134
|
+
* @return {cc.BlendFunc}
|
1135
|
+
*/
|
1136
|
+
getBlendFunc:function () {
|
1137
|
+
return this._blendFunc;
|
1138
|
+
},
|
1139
|
+
|
1140
|
+
/**
|
1141
|
+
* set BlendFunc of Particle System
|
1142
|
+
* @param {Number} src
|
1143
|
+
* @param {Number} dst
|
1144
|
+
*/
|
1145
|
+
setBlendFunc:function (src, dst) {
|
1146
|
+
if (dst === undefined) {
|
1147
|
+
if (this._blendFunc != src) {
|
1148
|
+
this._blendFunc = src;
|
1149
|
+
this._updateBlendFunc();
|
1150
|
+
}
|
1151
|
+
} else {
|
1152
|
+
if (this._blendFunc.src != src || this._blendFunc.dst != dst) {
|
1153
|
+
this._blendFunc = {src:src, dst:dst};
|
1154
|
+
this._updateBlendFunc();
|
1155
|
+
}
|
1156
|
+
}
|
1157
|
+
},
|
1158
|
+
|
1159
|
+
/**
|
1160
|
+
* does the alpha value modify color getter
|
1161
|
+
* @return {Boolean}
|
1162
|
+
*/
|
1163
|
+
isOpacityModifyRGB:function () {
|
1164
|
+
return this._opacityModifyRGB;
|
1165
|
+
},
|
1166
|
+
|
1167
|
+
/**
|
1168
|
+
* does the alpha value modify color setter
|
1169
|
+
* @param newValue
|
1170
|
+
*/
|
1171
|
+
setOpacityModifyRGB:function (newValue) {
|
1172
|
+
this._opacityModifyRGB = newValue;
|
1173
|
+
},
|
1174
|
+
|
1175
|
+
/**
|
1176
|
+
* <p>whether or not the particles are using blend additive.<br/>
|
1177
|
+
* If enabled, the following blending function will be used.<br/>
|
1178
|
+
* </p>
|
1179
|
+
* @return {Boolean}
|
1180
|
+
* @example
|
1181
|
+
* source blend function = GL_SRC_ALPHA;
|
1182
|
+
* dest blend function = GL_ONE;
|
1183
|
+
*/
|
1184
|
+
isBlendAdditive:function () {
|
1185
|
+
return (( this._blendFunc.src == cc.SRC_ALPHA && this._blendFunc.dst == cc.ONE) || (this._blendFunc.src == cc.ONE && this._blendFunc.dst == cc.ONE));
|
1186
|
+
},
|
1187
|
+
|
1188
|
+
/**
|
1189
|
+
* <p>whether or not the particles are using blend additive.<br/>
|
1190
|
+
* If enabled, the following blending function will be used.<br/>
|
1191
|
+
* </p>
|
1192
|
+
* @param {Boolean} isBlendAdditive
|
1193
|
+
*/
|
1194
|
+
setBlendAdditive:function (isBlendAdditive) {
|
1195
|
+
var locBlendFunc = this._blendFunc;
|
1196
|
+
if (isBlendAdditive) {
|
1197
|
+
locBlendFunc.src = cc.SRC_ALPHA;
|
1198
|
+
locBlendFunc.dst = cc.ONE;
|
1199
|
+
} else {
|
1200
|
+
this._renderCmd._setBlendAdditive();
|
1201
|
+
}
|
1202
|
+
},
|
1203
|
+
|
1204
|
+
/**
|
1205
|
+
* get particles movement type: Free or Grouped
|
1206
|
+
* @return {Number}
|
1207
|
+
*/
|
1208
|
+
getPositionType:function () {
|
1209
|
+
return this.positionType;
|
1210
|
+
},
|
1211
|
+
|
1212
|
+
/**
|
1213
|
+
* set particles movement type: Free or Grouped
|
1214
|
+
* @param {Number} positionType
|
1215
|
+
*/
|
1216
|
+
setPositionType:function (positionType) {
|
1217
|
+
this.positionType = positionType;
|
1218
|
+
},
|
1219
|
+
|
1220
|
+
/**
|
1221
|
+
* <p> return whether or not the node will be auto-removed when it has no particles left.<br/>
|
1222
|
+
* By default it is false.<br/>
|
1223
|
+
* </p>
|
1224
|
+
* @return {Boolean}
|
1225
|
+
*/
|
1226
|
+
isAutoRemoveOnFinish:function () {
|
1227
|
+
return this.autoRemoveOnFinish;
|
1228
|
+
},
|
1229
|
+
|
1230
|
+
/**
|
1231
|
+
* <p> set whether or not the node will be auto-removed when it has no particles left.<br/>
|
1232
|
+
* By default it is false.<br/>
|
1233
|
+
* </p>
|
1234
|
+
* @param {Boolean} isAutoRemoveOnFinish
|
1235
|
+
*/
|
1236
|
+
setAutoRemoveOnFinish:function (isAutoRemoveOnFinish) {
|
1237
|
+
this.autoRemoveOnFinish = isAutoRemoveOnFinish;
|
1238
|
+
},
|
1239
|
+
|
1240
|
+
/**
|
1241
|
+
* return kind of emitter modes
|
1242
|
+
* @return {Number}
|
1243
|
+
*/
|
1244
|
+
getEmitterMode:function () {
|
1245
|
+
return this.emitterMode;
|
1246
|
+
},
|
1247
|
+
|
1248
|
+
/**
|
1249
|
+
* <p>Switch between different kind of emitter modes:<br/>
|
1250
|
+
* - CCParticleSystem.MODE_GRAVITY: uses gravity, speed, radial and tangential acceleration<br/>
|
1251
|
+
* - CCParticleSystem.MODE_RADIUS: uses radius movement + rotation <br/>
|
1252
|
+
* </p>
|
1253
|
+
* @param {Number} emitterMode
|
1254
|
+
*/
|
1255
|
+
setEmitterMode:function (emitterMode) {
|
1256
|
+
this.emitterMode = emitterMode;
|
1257
|
+
},
|
1258
|
+
|
1259
|
+
/**
|
1260
|
+
* initializes a cc.ParticleSystem
|
1261
|
+
*/
|
1262
|
+
init:function () {
|
1263
|
+
return this.initWithTotalParticles(150);
|
1264
|
+
},
|
1265
|
+
|
1266
|
+
/**
|
1267
|
+
* <p>
|
1268
|
+
* initializes a CCParticleSystem from a plist file. <br/>
|
1269
|
+
* This plist files can be creted manually or with Particle Designer:<br/>
|
1270
|
+
* http://particledesigner.71squared.com/
|
1271
|
+
* </p>
|
1272
|
+
* @param {String} plistFile
|
1273
|
+
* @return {boolean}
|
1274
|
+
*/
|
1275
|
+
initWithFile:function (plistFile) {
|
1276
|
+
this._plistFile = plistFile;
|
1277
|
+
var dict = cc.loader.getRes(plistFile);
|
1278
|
+
if(!dict){
|
1279
|
+
cc.log("cc.ParticleSystem.initWithFile(): Particles: file not found");
|
1280
|
+
return false;
|
1281
|
+
}
|
1282
|
+
|
1283
|
+
// XXX compute path from a path, should define a function somewhere to do it
|
1284
|
+
return this.initWithDictionary(dict, "");
|
1285
|
+
},
|
1286
|
+
|
1287
|
+
/**
|
1288
|
+
* return bounding box of particle system in world space
|
1289
|
+
* @return {cc.Rect}
|
1290
|
+
*/
|
1291
|
+
getBoundingBoxToWorld:function () {
|
1292
|
+
return cc.rect(0, 0, cc._canvas.width, cc._canvas.height);
|
1293
|
+
},
|
1294
|
+
|
1295
|
+
/**
|
1296
|
+
* initializes a particle system from a NSDictionary and the path from where to load the png
|
1297
|
+
* @param {object} dictionary
|
1298
|
+
* @param {String} dirname
|
1299
|
+
* @return {Boolean}
|
1300
|
+
*/
|
1301
|
+
initWithDictionary:function (dictionary, dirname) {
|
1302
|
+
var ret = false;
|
1303
|
+
var buffer = null;
|
1304
|
+
var image = null;
|
1305
|
+
var locValueForKey = this._valueForKey;
|
1306
|
+
|
1307
|
+
var maxParticles = parseInt(locValueForKey("maxParticles", dictionary));
|
1308
|
+
// self, not super
|
1309
|
+
if (this.initWithTotalParticles(maxParticles)) {
|
1310
|
+
// angle
|
1311
|
+
this.angle = parseFloat(locValueForKey("angle", dictionary));
|
1312
|
+
this.angleVar = parseFloat(locValueForKey("angleVariance", dictionary));
|
1313
|
+
|
1314
|
+
// duration
|
1315
|
+
this.duration = parseFloat(locValueForKey("duration", dictionary));
|
1316
|
+
|
1317
|
+
// blend function
|
1318
|
+
this._blendFunc.src = parseInt(locValueForKey("blendFuncSource", dictionary));
|
1319
|
+
this._blendFunc.dst = parseInt(locValueForKey("blendFuncDestination", dictionary));
|
1320
|
+
|
1321
|
+
// color
|
1322
|
+
var locStartColor = this._startColor;
|
1323
|
+
locStartColor.r = parseFloat(locValueForKey("startColorRed", dictionary)) * 255;
|
1324
|
+
locStartColor.g = parseFloat(locValueForKey("startColorGreen", dictionary)) * 255;
|
1325
|
+
locStartColor.b = parseFloat(locValueForKey("startColorBlue", dictionary)) * 255;
|
1326
|
+
locStartColor.a = parseFloat(locValueForKey("startColorAlpha", dictionary)) * 255;
|
1327
|
+
|
1328
|
+
var locStartColorVar = this._startColorVar;
|
1329
|
+
locStartColorVar.r = parseFloat(locValueForKey("startColorVarianceRed", dictionary)) * 255;
|
1330
|
+
locStartColorVar.g = parseFloat(locValueForKey("startColorVarianceGreen", dictionary)) * 255;
|
1331
|
+
locStartColorVar.b = parseFloat(locValueForKey("startColorVarianceBlue", dictionary)) * 255;
|
1332
|
+
locStartColorVar.a = parseFloat(locValueForKey("startColorVarianceAlpha", dictionary)) * 255;
|
1333
|
+
|
1334
|
+
var locEndColor = this._endColor;
|
1335
|
+
locEndColor.r = parseFloat(locValueForKey("finishColorRed", dictionary)) * 255;
|
1336
|
+
locEndColor.g = parseFloat(locValueForKey("finishColorGreen", dictionary)) * 255;
|
1337
|
+
locEndColor.b = parseFloat(locValueForKey("finishColorBlue", dictionary)) * 255;
|
1338
|
+
locEndColor.a = parseFloat(locValueForKey("finishColorAlpha", dictionary)) * 255;
|
1339
|
+
|
1340
|
+
var locEndColorVar = this._endColorVar;
|
1341
|
+
locEndColorVar.r = parseFloat(locValueForKey("finishColorVarianceRed", dictionary)) * 255;
|
1342
|
+
locEndColorVar.g = parseFloat(locValueForKey("finishColorVarianceGreen", dictionary)) * 255;
|
1343
|
+
locEndColorVar.b = parseFloat(locValueForKey("finishColorVarianceBlue", dictionary)) * 255;
|
1344
|
+
locEndColorVar.a = parseFloat(locValueForKey("finishColorVarianceAlpha", dictionary)) * 255;
|
1345
|
+
|
1346
|
+
// particle size
|
1347
|
+
this.startSize = parseFloat(locValueForKey("startParticleSize", dictionary));
|
1348
|
+
this.startSizeVar = parseFloat(locValueForKey("startParticleSizeVariance", dictionary));
|
1349
|
+
this.endSize = parseFloat(locValueForKey("finishParticleSize", dictionary));
|
1350
|
+
this.endSizeVar = parseFloat(locValueForKey("finishParticleSizeVariance", dictionary));
|
1351
|
+
|
1352
|
+
// position
|
1353
|
+
this.setPosition(parseFloat(locValueForKey("sourcePositionx", dictionary)),
|
1354
|
+
parseFloat(locValueForKey("sourcePositiony", dictionary)));
|
1355
|
+
this._posVar.x = parseFloat(locValueForKey("sourcePositionVariancex", dictionary));
|
1356
|
+
this._posVar.y = parseFloat(locValueForKey("sourcePositionVariancey", dictionary));
|
1357
|
+
|
1358
|
+
// Spinning
|
1359
|
+
this.startSpin = parseFloat(locValueForKey("rotationStart", dictionary));
|
1360
|
+
this.startSpinVar = parseFloat(locValueForKey("rotationStartVariance", dictionary));
|
1361
|
+
this.endSpin = parseFloat(locValueForKey("rotationEnd", dictionary));
|
1362
|
+
this.endSpinVar = parseFloat(locValueForKey("rotationEndVariance", dictionary));
|
1363
|
+
|
1364
|
+
this.emitterMode = parseInt(locValueForKey("emitterType", dictionary));
|
1365
|
+
|
1366
|
+
// Mode A: Gravity + tangential accel + radial accel
|
1367
|
+
if (this.emitterMode == cc.ParticleSystem.MODE_GRAVITY) {
|
1368
|
+
var locModeA = this.modeA;
|
1369
|
+
// gravity
|
1370
|
+
locModeA.gravity.x = parseFloat(locValueForKey("gravityx", dictionary));
|
1371
|
+
locModeA.gravity.y = parseFloat(locValueForKey("gravityy", dictionary));
|
1372
|
+
|
1373
|
+
// speed
|
1374
|
+
locModeA.speed = parseFloat(locValueForKey("speed", dictionary));
|
1375
|
+
locModeA.speedVar = parseFloat(locValueForKey("speedVariance", dictionary));
|
1376
|
+
|
1377
|
+
// radial acceleration
|
1378
|
+
var pszTmp = locValueForKey("radialAcceleration", dictionary);
|
1379
|
+
locModeA.radialAccel = (pszTmp) ? parseFloat(pszTmp) : 0;
|
1380
|
+
|
1381
|
+
pszTmp = locValueForKey("radialAccelVariance", dictionary);
|
1382
|
+
locModeA.radialAccelVar = (pszTmp) ? parseFloat(pszTmp) : 0;
|
1383
|
+
|
1384
|
+
// tangential acceleration
|
1385
|
+
pszTmp = locValueForKey("tangentialAcceleration", dictionary);
|
1386
|
+
locModeA.tangentialAccel = (pszTmp) ? parseFloat(pszTmp) : 0;
|
1387
|
+
|
1388
|
+
pszTmp = locValueForKey("tangentialAccelVariance", dictionary);
|
1389
|
+
locModeA.tangentialAccelVar = (pszTmp) ? parseFloat(pszTmp) : 0;
|
1390
|
+
|
1391
|
+
// rotation is dir
|
1392
|
+
var locRotationIsDir = locValueForKey("rotationIsDir", dictionary).toLowerCase();
|
1393
|
+
locModeA.rotationIsDir = (locRotationIsDir != null && (locRotationIsDir === "true" || locRotationIsDir === "1"));
|
1394
|
+
} else if (this.emitterMode == cc.ParticleSystem.MODE_RADIUS) {
|
1395
|
+
// or Mode B: radius movement
|
1396
|
+
var locModeB = this.modeB;
|
1397
|
+
locModeB.startRadius = parseFloat(locValueForKey("maxRadius", dictionary));
|
1398
|
+
locModeB.startRadiusVar = parseFloat(locValueForKey("maxRadiusVariance", dictionary));
|
1399
|
+
locModeB.endRadius = parseFloat(locValueForKey("minRadius", dictionary));
|
1400
|
+
locModeB.endRadiusVar = 0;
|
1401
|
+
locModeB.rotatePerSecond = parseFloat(locValueForKey("rotatePerSecond", dictionary));
|
1402
|
+
locModeB.rotatePerSecondVar = parseFloat(locValueForKey("rotatePerSecondVariance", dictionary));
|
1403
|
+
} else {
|
1404
|
+
cc.log("cc.ParticleSystem.initWithDictionary(): Invalid emitterType in config file");
|
1405
|
+
return false;
|
1406
|
+
}
|
1407
|
+
|
1408
|
+
// life span
|
1409
|
+
this.life = parseFloat(locValueForKey("particleLifespan", dictionary));
|
1410
|
+
this.lifeVar = parseFloat(locValueForKey("particleLifespanVariance", dictionary));
|
1411
|
+
|
1412
|
+
// emission Rate
|
1413
|
+
this.emissionRate = this._totalParticles / this.life;
|
1414
|
+
|
1415
|
+
//don't get the internal texture if a batchNode is used
|
1416
|
+
if (!this._batchNode) {
|
1417
|
+
// Set a compatible default for the alpha transfer
|
1418
|
+
this._opacityModifyRGB = false;
|
1419
|
+
|
1420
|
+
// texture
|
1421
|
+
// Try to get the texture from the cache
|
1422
|
+
var textureName = locValueForKey("textureFileName", dictionary);
|
1423
|
+
var imgPath = cc.path.changeBasename(this._plistFile, textureName);
|
1424
|
+
var tex = cc.textureCache.getTextureForKey(imgPath);
|
1425
|
+
|
1426
|
+
if (tex) {
|
1427
|
+
this.setTexture(tex);
|
1428
|
+
} else {
|
1429
|
+
var textureData = locValueForKey("textureImageData", dictionary);
|
1430
|
+
|
1431
|
+
if (!textureData || textureData.length === 0) {
|
1432
|
+
tex = cc.textureCache.addImage(imgPath);
|
1433
|
+
if (!tex)
|
1434
|
+
return false;
|
1435
|
+
this.setTexture(tex);
|
1436
|
+
} else {
|
1437
|
+
buffer = cc.unzipBase64AsArray(textureData, 1);
|
1438
|
+
if (!buffer) {
|
1439
|
+
cc.log("cc.ParticleSystem: error decoding or ungzipping textureImageData");
|
1440
|
+
return false;
|
1441
|
+
}
|
1442
|
+
|
1443
|
+
var imageFormat = cc.getImageFormatByData(buffer);
|
1444
|
+
|
1445
|
+
if(imageFormat !== cc.FMT_TIFF && imageFormat !== cc.FMT_PNG){
|
1446
|
+
cc.log("cc.ParticleSystem: unknown image format with Data");
|
1447
|
+
return false;
|
1448
|
+
}
|
1449
|
+
|
1450
|
+
var canvasObj = cc.newElement("canvas");
|
1451
|
+
if(imageFormat === cc.FMT_PNG){
|
1452
|
+
var myPngObj = new cc.PNGReader(buffer);
|
1453
|
+
myPngObj.render(canvasObj);
|
1454
|
+
} else {
|
1455
|
+
var myTIFFObj = cc.tiffReader;
|
1456
|
+
myTIFFObj.parseTIFF(buffer,canvasObj);
|
1457
|
+
}
|
1458
|
+
|
1459
|
+
cc.textureCache.cacheImage(imgPath, canvasObj);
|
1460
|
+
|
1461
|
+
var addTexture = cc.textureCache.getTextureForKey(imgPath);
|
1462
|
+
if(!addTexture)
|
1463
|
+
cc.log("cc.ParticleSystem.initWithDictionary() : error loading the texture");
|
1464
|
+
this.setTexture(addTexture);
|
1465
|
+
}
|
1466
|
+
}
|
1467
|
+
}
|
1468
|
+
ret = true;
|
1469
|
+
}
|
1470
|
+
return ret;
|
1471
|
+
},
|
1472
|
+
|
1473
|
+
/**
|
1474
|
+
* Initializes a system with a fixed number of particles
|
1475
|
+
* @param {Number} numberOfParticles
|
1476
|
+
* @return {Boolean}
|
1477
|
+
*/
|
1478
|
+
initWithTotalParticles:function (numberOfParticles) {
|
1479
|
+
this._totalParticles = numberOfParticles;
|
1480
|
+
|
1481
|
+
var i, locParticles = this._particles;
|
1482
|
+
locParticles.length = 0;
|
1483
|
+
for(i = 0; i< numberOfParticles; i++){
|
1484
|
+
locParticles[i] = new cc.Particle();
|
1485
|
+
}
|
1486
|
+
|
1487
|
+
if (!locParticles) {
|
1488
|
+
cc.log("Particle system: not enough memory");
|
1489
|
+
return false;
|
1490
|
+
}
|
1491
|
+
this._allocatedParticles = numberOfParticles;
|
1492
|
+
|
1493
|
+
if (this._batchNode)
|
1494
|
+
for (i = 0; i < this._totalParticles; i++)
|
1495
|
+
locParticles[i].atlasIndex = i;
|
1496
|
+
|
1497
|
+
// default, active
|
1498
|
+
this._isActive = true;
|
1499
|
+
|
1500
|
+
// default blend function
|
1501
|
+
this._blendFunc.src = cc.BLEND_SRC;
|
1502
|
+
this._blendFunc.dst = cc.BLEND_DST;
|
1503
|
+
|
1504
|
+
// default movement type;
|
1505
|
+
this.positionType = cc.ParticleSystem.TYPE_FREE;
|
1506
|
+
|
1507
|
+
// by default be in mode A:
|
1508
|
+
this.emitterMode = cc.ParticleSystem.MODE_GRAVITY;
|
1509
|
+
|
1510
|
+
// default: modulate
|
1511
|
+
// XXX: not used
|
1512
|
+
// colorModulate = YES;
|
1513
|
+
this.autoRemoveOnFinish = false;
|
1514
|
+
|
1515
|
+
//for batchNode
|
1516
|
+
this._transformSystemDirty = false;
|
1517
|
+
|
1518
|
+
// udpate after action in run!
|
1519
|
+
this.scheduleUpdateWithPriority(1);
|
1520
|
+
this._renderCmd._initWithTotalParticles(numberOfParticles);
|
1521
|
+
return true;
|
1522
|
+
},
|
1523
|
+
|
1524
|
+
/**
|
1525
|
+
* Unschedules the "update" method.
|
1526
|
+
* @function
|
1527
|
+
* @see scheduleUpdate();
|
1528
|
+
*/
|
1529
|
+
destroyParticleSystem:function () {
|
1530
|
+
this.unscheduleUpdate();
|
1531
|
+
},
|
1532
|
+
|
1533
|
+
/**
|
1534
|
+
* Add a particle to the emitter
|
1535
|
+
* @return {Boolean}
|
1536
|
+
*/
|
1537
|
+
addParticle: function () {
|
1538
|
+
if (this.isFull())
|
1539
|
+
return false;
|
1540
|
+
|
1541
|
+
var particle = this._renderCmd.addParticle();
|
1542
|
+
this.initParticle(particle);
|
1543
|
+
++this.particleCount;
|
1544
|
+
return true;
|
1545
|
+
},
|
1546
|
+
|
1547
|
+
/**
|
1548
|
+
* Initializes a particle
|
1549
|
+
* @param {cc.Particle} particle
|
1550
|
+
*/
|
1551
|
+
initParticle:function (particle) {
|
1552
|
+
var locRandomMinus11 = cc.randomMinus1To1;
|
1553
|
+
// timeToLive
|
1554
|
+
// no negative life. prevent division by 0
|
1555
|
+
particle.timeToLive = this.life + this.lifeVar * locRandomMinus11();
|
1556
|
+
particle.timeToLive = Math.max(0, particle.timeToLive);
|
1557
|
+
|
1558
|
+
// position
|
1559
|
+
particle.pos.x = this._sourcePosition.x + this._posVar.x * locRandomMinus11();
|
1560
|
+
particle.pos.y = this._sourcePosition.y + this._posVar.y * locRandomMinus11();
|
1561
|
+
|
1562
|
+
// Color
|
1563
|
+
var start, end;
|
1564
|
+
var locStartColor = this._startColor, locStartColorVar = this._startColorVar;
|
1565
|
+
var locEndColor = this._endColor, locEndColorVar = this._endColorVar;
|
1566
|
+
start = {
|
1567
|
+
r: cc.clampf(locStartColor.r + locStartColorVar.r * locRandomMinus11(), 0, 255),
|
1568
|
+
g: cc.clampf(locStartColor.g + locStartColorVar.g * locRandomMinus11(), 0, 255),
|
1569
|
+
b: cc.clampf(locStartColor.b + locStartColorVar.b * locRandomMinus11(), 0, 255),
|
1570
|
+
a: cc.clampf(locStartColor.a + locStartColorVar.a * locRandomMinus11(), 0, 255)
|
1571
|
+
};
|
1572
|
+
end = {
|
1573
|
+
r: cc.clampf(locEndColor.r + locEndColorVar.r * locRandomMinus11(), 0, 255),
|
1574
|
+
g: cc.clampf(locEndColor.g + locEndColorVar.g * locRandomMinus11(), 0, 255),
|
1575
|
+
b: cc.clampf(locEndColor.b + locEndColorVar.b * locRandomMinus11(), 0, 255),
|
1576
|
+
a: cc.clampf(locEndColor.a + locEndColorVar.a * locRandomMinus11(), 0, 255)
|
1577
|
+
};
|
1578
|
+
|
1579
|
+
particle.color = start;
|
1580
|
+
var locParticleDeltaColor = particle.deltaColor, locParticleTimeToLive = particle.timeToLive;
|
1581
|
+
locParticleDeltaColor.r = (end.r - start.r) / locParticleTimeToLive;
|
1582
|
+
locParticleDeltaColor.g = (end.g - start.g) / locParticleTimeToLive;
|
1583
|
+
locParticleDeltaColor.b = (end.b - start.b) / locParticleTimeToLive;
|
1584
|
+
locParticleDeltaColor.a = (end.a - start.a) / locParticleTimeToLive;
|
1585
|
+
|
1586
|
+
// size
|
1587
|
+
var startS = this.startSize + this.startSizeVar * locRandomMinus11();
|
1588
|
+
startS = Math.max(0, startS); // No negative value
|
1589
|
+
|
1590
|
+
particle.size = startS;
|
1591
|
+
if (this.endSize === cc.ParticleSystem.START_SIZE_EQUAL_TO_END_SIZE) {
|
1592
|
+
particle.deltaSize = 0;
|
1593
|
+
} else {
|
1594
|
+
var endS = this.endSize + this.endSizeVar * locRandomMinus11();
|
1595
|
+
endS = Math.max(0, endS); // No negative values
|
1596
|
+
particle.deltaSize = (endS - startS) / locParticleTimeToLive;
|
1597
|
+
}
|
1598
|
+
|
1599
|
+
// rotation
|
1600
|
+
var startA = this.startSpin + this.startSpinVar * locRandomMinus11();
|
1601
|
+
var endA = this.endSpin + this.endSpinVar * locRandomMinus11();
|
1602
|
+
particle.rotation = startA;
|
1603
|
+
particle.deltaRotation = (endA - startA) / locParticleTimeToLive;
|
1604
|
+
|
1605
|
+
// position
|
1606
|
+
if (this.positionType == cc.ParticleSystem.TYPE_FREE)
|
1607
|
+
particle.startPos = this.convertToWorldSpace(this._pointZeroForParticle);
|
1608
|
+
else if (this.positionType == cc.ParticleSystem.TYPE_RELATIVE){
|
1609
|
+
particle.startPos.x = this._position.x;
|
1610
|
+
particle.startPos.y = this._position.y;
|
1611
|
+
}
|
1612
|
+
|
1613
|
+
// direction
|
1614
|
+
var a = cc.degreesToRadians(this.angle + this.angleVar * locRandomMinus11());
|
1615
|
+
|
1616
|
+
// Mode Gravity: A
|
1617
|
+
if (this.emitterMode === cc.ParticleSystem.MODE_GRAVITY) {
|
1618
|
+
var locModeA = this.modeA, locParticleModeA = particle.modeA;
|
1619
|
+
var s = locModeA.speed + locModeA.speedVar * locRandomMinus11();
|
1620
|
+
|
1621
|
+
// direction
|
1622
|
+
locParticleModeA.dir.x = Math.cos(a);
|
1623
|
+
locParticleModeA.dir.y = Math.sin(a);
|
1624
|
+
cc.pMultIn(locParticleModeA.dir, s);
|
1625
|
+
|
1626
|
+
// radial accel
|
1627
|
+
locParticleModeA.radialAccel = locModeA.radialAccel + locModeA.radialAccelVar * locRandomMinus11();
|
1628
|
+
|
1629
|
+
// tangential accel
|
1630
|
+
locParticleModeA.tangentialAccel = locModeA.tangentialAccel + locModeA.tangentialAccelVar * locRandomMinus11();
|
1631
|
+
|
1632
|
+
// rotation is dir
|
1633
|
+
if(locModeA.rotationIsDir)
|
1634
|
+
particle.rotation = -cc.radiansToDegrees(cc.pToAngle(locParticleModeA.dir));
|
1635
|
+
} else {
|
1636
|
+
// Mode Radius: B
|
1637
|
+
var locModeB = this.modeB, locParitlceModeB = particle.modeB;
|
1638
|
+
|
1639
|
+
// Set the default diameter of the particle from the source position
|
1640
|
+
var startRadius = locModeB.startRadius + locModeB.startRadiusVar * locRandomMinus11();
|
1641
|
+
var endRadius = locModeB.endRadius + locModeB.endRadiusVar * locRandomMinus11();
|
1642
|
+
|
1643
|
+
locParitlceModeB.radius = startRadius;
|
1644
|
+
locParitlceModeB.deltaRadius = (locModeB.endRadius === cc.ParticleSystem.START_RADIUS_EQUAL_TO_END_RADIUS) ? 0 : (endRadius - startRadius) / locParticleTimeToLive;
|
1645
|
+
|
1646
|
+
locParitlceModeB.angle = a;
|
1647
|
+
locParitlceModeB.degreesPerSecond = cc.degreesToRadians(locModeB.rotatePerSecond + locModeB.rotatePerSecondVar * locRandomMinus11());
|
1648
|
+
}
|
1649
|
+
},
|
1650
|
+
|
1651
|
+
/**
|
1652
|
+
* stop emitting particles. Running particles will continue to run until they die
|
1653
|
+
*/
|
1654
|
+
stopSystem:function () {
|
1655
|
+
this._isActive = false;
|
1656
|
+
this._elapsed = this.duration;
|
1657
|
+
this._emitCounter = 0;
|
1658
|
+
},
|
1659
|
+
|
1660
|
+
/**
|
1661
|
+
* Kill all living particles.
|
1662
|
+
*/
|
1663
|
+
resetSystem:function () {
|
1664
|
+
this._isActive = true;
|
1665
|
+
this._elapsed = 0;
|
1666
|
+
var locParticles = this._particles;
|
1667
|
+
for (this._particleIdx = 0; this._particleIdx < this.particleCount; ++this._particleIdx)
|
1668
|
+
locParticles[this._particleIdx].timeToLive = 0 ;
|
1669
|
+
},
|
1670
|
+
|
1671
|
+
/**
|
1672
|
+
* whether or not the system is full
|
1673
|
+
* @return {Boolean}
|
1674
|
+
*/
|
1675
|
+
isFull:function () {
|
1676
|
+
return (this.particleCount >= this._totalParticles);
|
1677
|
+
},
|
1678
|
+
|
1679
|
+
/**
|
1680
|
+
* should be overridden by subclasses
|
1681
|
+
* @param {cc.Particle} particle
|
1682
|
+
* @param {cc.Point} newPosition
|
1683
|
+
*/
|
1684
|
+
updateQuadWithParticle:function (particle, newPosition) {
|
1685
|
+
this._renderCmd.updateQuadWithParticle(particle, newPosition);
|
1686
|
+
},
|
1687
|
+
|
1688
|
+
/**
|
1689
|
+
* should be overridden by subclasses
|
1690
|
+
*/
|
1691
|
+
postStep:function () {
|
1692
|
+
this._renderCmd.postStep();
|
1693
|
+
},
|
1694
|
+
|
1695
|
+
/**
|
1696
|
+
* update emitter's status
|
1697
|
+
* @override
|
1698
|
+
* @param {Number} dt delta time
|
1699
|
+
*/
|
1700
|
+
update:function (dt) {
|
1701
|
+
if (this._isActive && this.emissionRate) {
|
1702
|
+
var rate = 1.0 / this.emissionRate;
|
1703
|
+
//issue #1201, prevent bursts of particles, due to too high emitCounter
|
1704
|
+
if (this.particleCount < this._totalParticles)
|
1705
|
+
this._emitCounter += dt;
|
1706
|
+
|
1707
|
+
while ((this.particleCount < this._totalParticles) && (this._emitCounter > rate)) {
|
1708
|
+
this.addParticle();
|
1709
|
+
this._emitCounter -= rate;
|
1710
|
+
}
|
1711
|
+
|
1712
|
+
this._elapsed += dt;
|
1713
|
+
if (this.duration != -1 && this.duration < this._elapsed)
|
1714
|
+
this.stopSystem();
|
1715
|
+
}
|
1716
|
+
this._particleIdx = 0;
|
1717
|
+
|
1718
|
+
var currentPosition = cc.Particle.TemporaryPoints[0];
|
1719
|
+
if (this.positionType == cc.ParticleSystem.TYPE_FREE) {
|
1720
|
+
cc.pIn(currentPosition, this.convertToWorldSpace(this._pointZeroForParticle));
|
1721
|
+
} else if (this.positionType == cc.ParticleSystem.TYPE_RELATIVE) {
|
1722
|
+
currentPosition.x = this._position.x;
|
1723
|
+
currentPosition.y = this._position.y;
|
1724
|
+
}
|
1725
|
+
|
1726
|
+
if (this._visible) {
|
1727
|
+
// Used to reduce memory allocation / creation within the loop
|
1728
|
+
var tpa = cc.Particle.TemporaryPoints[1],
|
1729
|
+
tpb = cc.Particle.TemporaryPoints[2],
|
1730
|
+
tpc = cc.Particle.TemporaryPoints[3];
|
1731
|
+
|
1732
|
+
var locParticles = this._particles;
|
1733
|
+
while (this._particleIdx < this.particleCount) {
|
1734
|
+
|
1735
|
+
// Reset the working particles
|
1736
|
+
cc.pZeroIn(tpa);
|
1737
|
+
cc.pZeroIn(tpb);
|
1738
|
+
cc.pZeroIn(tpc);
|
1739
|
+
|
1740
|
+
var selParticle = locParticles[this._particleIdx];
|
1741
|
+
|
1742
|
+
// life
|
1743
|
+
selParticle.timeToLive -= dt;
|
1744
|
+
|
1745
|
+
if (selParticle.timeToLive > 0) {
|
1746
|
+
// Mode A: gravity, direction, tangential accel & radial accel
|
1747
|
+
if (this.emitterMode == cc.ParticleSystem.MODE_GRAVITY) {
|
1748
|
+
|
1749
|
+
var tmp = tpc, radial = tpa, tangential = tpb;
|
1750
|
+
|
1751
|
+
// radial acceleration
|
1752
|
+
if (selParticle.pos.x || selParticle.pos.y) {
|
1753
|
+
cc.pIn(radial, selParticle.pos);
|
1754
|
+
cc.pNormalizeIn(radial);
|
1755
|
+
} else {
|
1756
|
+
cc.pZeroIn(radial);
|
1757
|
+
}
|
1758
|
+
|
1759
|
+
cc.pIn(tangential, radial);
|
1760
|
+
cc.pMultIn(radial, selParticle.modeA.radialAccel);
|
1761
|
+
|
1762
|
+
// tangential acceleration
|
1763
|
+
var newy = tangential.x;
|
1764
|
+
tangential.x = -tangential.y;
|
1765
|
+
tangential.y = newy;
|
1766
|
+
|
1767
|
+
cc.pMultIn(tangential, selParticle.modeA.tangentialAccel);
|
1768
|
+
|
1769
|
+
cc.pIn(tmp, radial);
|
1770
|
+
cc.pAddIn(tmp, tangential);
|
1771
|
+
cc.pAddIn(tmp, this.modeA.gravity);
|
1772
|
+
cc.pMultIn(tmp, dt);
|
1773
|
+
cc.pAddIn(selParticle.modeA.dir, tmp);
|
1774
|
+
|
1775
|
+
|
1776
|
+
cc.pIn(tmp, selParticle.modeA.dir);
|
1777
|
+
cc.pMultIn(tmp, dt);
|
1778
|
+
cc.pAddIn(selParticle.pos, tmp);
|
1779
|
+
} else {
|
1780
|
+
// Mode B: radius movement
|
1781
|
+
var selModeB = selParticle.modeB;
|
1782
|
+
// Update the angle and radius of the particle.
|
1783
|
+
selModeB.angle += selModeB.degreesPerSecond * dt;
|
1784
|
+
selModeB.radius += selModeB.deltaRadius * dt;
|
1785
|
+
|
1786
|
+
selParticle.pos.x = -Math.cos(selModeB.angle) * selModeB.radius;
|
1787
|
+
selParticle.pos.y = -Math.sin(selModeB.angle) * selModeB.radius;
|
1788
|
+
}
|
1789
|
+
|
1790
|
+
// color
|
1791
|
+
this._renderCmd._updateDeltaColor(selParticle, dt);
|
1792
|
+
|
1793
|
+
// size
|
1794
|
+
selParticle.size += (selParticle.deltaSize * dt);
|
1795
|
+
selParticle.size = Math.max(0, selParticle.size);
|
1796
|
+
|
1797
|
+
// angle
|
1798
|
+
selParticle.rotation += (selParticle.deltaRotation * dt);
|
1799
|
+
|
1800
|
+
//
|
1801
|
+
// update values in quad
|
1802
|
+
//
|
1803
|
+
var newPos = tpa;
|
1804
|
+
if (this.positionType == cc.ParticleSystem.TYPE_FREE || this.positionType == cc.ParticleSystem.TYPE_RELATIVE) {
|
1805
|
+
var diff = tpb;
|
1806
|
+
cc.pIn(diff, currentPosition);
|
1807
|
+
cc.pSubIn(diff, selParticle.startPos);
|
1808
|
+
|
1809
|
+
cc.pIn(newPos, selParticle.pos);
|
1810
|
+
cc.pSubIn(newPos, diff);
|
1811
|
+
} else {
|
1812
|
+
cc.pIn(newPos, selParticle.pos);
|
1813
|
+
}
|
1814
|
+
|
1815
|
+
// translate newPos to correct position, since matrix transform isn't performed in batchnode
|
1816
|
+
// don't update the particle with the new position information, it will interfere with the radius and tangential calculations
|
1817
|
+
if (this._batchNode) {
|
1818
|
+
newPos.x += this._position.x;
|
1819
|
+
newPos.y += this._position.y;
|
1820
|
+
}
|
1821
|
+
this._renderCmd.updateParticlePosition(selParticle, newPos);
|
1822
|
+
|
1823
|
+
// update particle counter
|
1824
|
+
++this._particleIdx;
|
1825
|
+
} else {
|
1826
|
+
// life < 0
|
1827
|
+
var currentIndex = selParticle.atlasIndex;
|
1828
|
+
if(this._particleIdx !== this.particleCount -1){
|
1829
|
+
var deadParticle = locParticles[this._particleIdx];
|
1830
|
+
locParticles[this._particleIdx] = locParticles[this.particleCount -1];
|
1831
|
+
locParticles[this.particleCount -1] = deadParticle;
|
1832
|
+
}
|
1833
|
+
if (this._batchNode) {
|
1834
|
+
//disable the switched particle
|
1835
|
+
this._batchNode.disableParticle(this.atlasIndex + currentIndex);
|
1836
|
+
//switch indexes
|
1837
|
+
locParticles[this.particleCount - 1].atlasIndex = currentIndex;
|
1838
|
+
}
|
1839
|
+
|
1840
|
+
--this.particleCount;
|
1841
|
+
if (this.particleCount == 0 && this.autoRemoveOnFinish) {
|
1842
|
+
this.unscheduleUpdate();
|
1843
|
+
this._parent.removeChild(this, true);
|
1844
|
+
return;
|
1845
|
+
}
|
1846
|
+
}
|
1847
|
+
}
|
1848
|
+
this._transformSystemDirty = false;
|
1849
|
+
}
|
1850
|
+
|
1851
|
+
if (!this._batchNode)
|
1852
|
+
this.postStep();
|
1853
|
+
},
|
1854
|
+
|
1855
|
+
/**
|
1856
|
+
* update emitter's status (dt = 0)
|
1857
|
+
*/
|
1858
|
+
updateWithNoTime:function () {
|
1859
|
+
this.update(0);
|
1860
|
+
},
|
1861
|
+
|
1862
|
+
//
|
1863
|
+
// return the string found by key in dict.
|
1864
|
+
// @param {string} key
|
1865
|
+
// @param {object} dict
|
1866
|
+
// @return {String} "" if not found; return the string if found.
|
1867
|
+
// @private
|
1868
|
+
//
|
1869
|
+
_valueForKey:function (key, dict) {
|
1870
|
+
if (dict) {
|
1871
|
+
var pString = dict[key];
|
1872
|
+
return pString != null ? pString : "";
|
1873
|
+
}
|
1874
|
+
return "";
|
1875
|
+
},
|
1876
|
+
|
1877
|
+
_updateBlendFunc:function () {
|
1878
|
+
if(this._batchNode){
|
1879
|
+
cc.log("Can't change blending functions when the particle is being batched");
|
1880
|
+
return;
|
1881
|
+
}
|
1882
|
+
|
1883
|
+
var locTexture = this._texture;
|
1884
|
+
if (locTexture && locTexture instanceof cc.Texture2D) {
|
1885
|
+
this._opacityModifyRGB = false;
|
1886
|
+
var locBlendFunc = this._blendFunc;
|
1887
|
+
if (locBlendFunc.src == cc.BLEND_SRC && locBlendFunc.dst == cc.BLEND_DST) {
|
1888
|
+
if (locTexture.hasPremultipliedAlpha()) {
|
1889
|
+
this._opacityModifyRGB = true;
|
1890
|
+
} else {
|
1891
|
+
locBlendFunc.src = cc.SRC_ALPHA;
|
1892
|
+
locBlendFunc.dst = cc.ONE_MINUS_SRC_ALPHA;
|
1893
|
+
}
|
1894
|
+
}
|
1895
|
+
}
|
1896
|
+
},
|
1897
|
+
|
1898
|
+
/**
|
1899
|
+
* to copy object with deep copy.
|
1900
|
+
* returns a clone of action.
|
1901
|
+
*
|
1902
|
+
* @return {cc.ParticleSystem}
|
1903
|
+
*/
|
1904
|
+
clone:function () {
|
1905
|
+
var retParticle = new cc.ParticleSystem();
|
1906
|
+
|
1907
|
+
// self, not super
|
1908
|
+
if (retParticle.initWithTotalParticles(this.getTotalParticles())) {
|
1909
|
+
// angle
|
1910
|
+
retParticle.setAngle(this.getAngle());
|
1911
|
+
retParticle.setAngleVar(this.getAngleVar());
|
1912
|
+
|
1913
|
+
// duration
|
1914
|
+
retParticle.setDuration(this.getDuration());
|
1915
|
+
|
1916
|
+
// blend function
|
1917
|
+
var blend = this.getBlendFunc();
|
1918
|
+
retParticle.setBlendFunc(blend.src,blend.dst);
|
1919
|
+
|
1920
|
+
// color
|
1921
|
+
retParticle.setStartColor(this.getStartColor());
|
1922
|
+
|
1923
|
+
retParticle.setStartColorVar(this.getStartColorVar());
|
1924
|
+
|
1925
|
+
retParticle.setEndColor(this.getEndColor());
|
1926
|
+
|
1927
|
+
retParticle.setEndColorVar(this.getEndColorVar());
|
1928
|
+
|
1929
|
+
// this size
|
1930
|
+
retParticle.setStartSize(this.getStartSize());
|
1931
|
+
retParticle.setStartSizeVar(this.getStartSizeVar());
|
1932
|
+
retParticle.setEndSize(this.getEndSize());
|
1933
|
+
retParticle.setEndSizeVar(this.getEndSizeVar());
|
1934
|
+
|
1935
|
+
// position
|
1936
|
+
retParticle.setPosition(cc.p(this.x, this.y));
|
1937
|
+
retParticle.setPosVar(cc.p(this.getPosVar().x,this.getPosVar().y));
|
1938
|
+
|
1939
|
+
// Spinning
|
1940
|
+
retParticle.setStartSpin(this.getStartSpin()||0);
|
1941
|
+
retParticle.setStartSpinVar(this.getStartSpinVar()||0);
|
1942
|
+
retParticle.setEndSpin(this.getEndSpin()||0);
|
1943
|
+
retParticle.setEndSpinVar(this.getEndSpinVar()||0);
|
1944
|
+
|
1945
|
+
retParticle.setEmitterMode(this.getEmitterMode());
|
1946
|
+
|
1947
|
+
// Mode A: Gravity + tangential accel + radial accel
|
1948
|
+
if (this.getEmitterMode() == cc.ParticleSystem.MODE_GRAVITY) {
|
1949
|
+
// gravity
|
1950
|
+
var gra = this.getGravity();
|
1951
|
+
retParticle.setGravity(cc.p(gra.x,gra.y));
|
1952
|
+
|
1953
|
+
// speed
|
1954
|
+
retParticle.setSpeed(this.getSpeed());
|
1955
|
+
retParticle.setSpeedVar(this.getSpeedVar());
|
1956
|
+
|
1957
|
+
// radial acceleration
|
1958
|
+
retParticle.setRadialAccel(this.getRadialAccel());
|
1959
|
+
retParticle.setRadialAccelVar(this.getRadialAccelVar());
|
1960
|
+
|
1961
|
+
// tangential acceleration
|
1962
|
+
retParticle.setTangentialAccel(this.getTangentialAccel());
|
1963
|
+
retParticle.setTangentialAccelVar(this.getTangentialAccelVar());
|
1964
|
+
|
1965
|
+
} else if (this.getEmitterMode() == cc.ParticleSystem.MODE_RADIUS) {
|
1966
|
+
// or Mode B: radius movement
|
1967
|
+
retParticle.setStartRadius(this.getStartRadius());
|
1968
|
+
retParticle.setStartRadiusVar(this.getStartRadiusVar());
|
1969
|
+
retParticle.setEndRadius(this.getEndRadius());
|
1970
|
+
retParticle.setEndRadiusVar(this.getEndRadiusVar());
|
1971
|
+
|
1972
|
+
retParticle.setRotatePerSecond(this.getRotatePerSecond());
|
1973
|
+
retParticle.setRotatePerSecondVar(this.getRotatePerSecondVar());
|
1974
|
+
}
|
1975
|
+
|
1976
|
+
// life span
|
1977
|
+
retParticle.setLife(this.getLife());
|
1978
|
+
retParticle.setLifeVar(this.getLifeVar());
|
1979
|
+
|
1980
|
+
// emission Rate
|
1981
|
+
retParticle.setEmissionRate(this.getEmissionRate());
|
1982
|
+
|
1983
|
+
//don't get the internal texture if a batchNode is used
|
1984
|
+
if (!this.getBatchNode()) {
|
1985
|
+
// Set a compatible default for the alpha transfer
|
1986
|
+
retParticle.setOpacityModifyRGB(this.isOpacityModifyRGB());
|
1987
|
+
// texture
|
1988
|
+
var texture = this.getTexture();
|
1989
|
+
if(texture){
|
1990
|
+
var size = texture.getContentSize();
|
1991
|
+
retParticle.setTextureWithRect(texture, cc.rect(0, 0, size.width, size.height));
|
1992
|
+
}
|
1993
|
+
}
|
1994
|
+
}
|
1995
|
+
return retParticle;
|
1996
|
+
},
|
1997
|
+
|
1998
|
+
/**
|
1999
|
+
* <p> Sets a new CCSpriteFrame as particle.</br>
|
2000
|
+
* WARNING: this method is experimental. Use setTextureWithRect instead.
|
2001
|
+
* </p>
|
2002
|
+
* @param {cc.SpriteFrame} spriteFrame
|
2003
|
+
*/
|
2004
|
+
setDisplayFrame: function (spriteFrame) {
|
2005
|
+
if (!spriteFrame)
|
2006
|
+
return;
|
2007
|
+
|
2008
|
+
var locOffset = spriteFrame.getOffsetInPixels();
|
2009
|
+
if (locOffset.x != 0 || locOffset.y != 0)
|
2010
|
+
cc.log("cc.ParticleSystem.setDisplayFrame(): QuadParticle only supports SpriteFrames with no offsets");
|
2011
|
+
|
2012
|
+
// update texture before updating texture rect
|
2013
|
+
var texture = spriteFrame.getTexture(), locTexture = this._texture;
|
2014
|
+
if (locTexture != texture)
|
2015
|
+
this.setTexture(texture);
|
2016
|
+
},
|
2017
|
+
|
2018
|
+
/**
|
2019
|
+
* Sets a new texture with a rect. The rect is in Points.
|
2020
|
+
* @param {cc.Texture2D} texture
|
2021
|
+
* @param {cc.Rect} rect
|
2022
|
+
*/
|
2023
|
+
setTextureWithRect: function (texture, rect) {
|
2024
|
+
var locTexture = this._texture;
|
2025
|
+
if (locTexture != texture) {
|
2026
|
+
this._texture = texture;
|
2027
|
+
this._updateBlendFunc();
|
2028
|
+
}
|
2029
|
+
this.initTexCoordsWithRect(rect);
|
2030
|
+
},
|
2031
|
+
|
2032
|
+
/**
|
2033
|
+
* listen the event that coming to foreground on Android (An empty function for native)
|
2034
|
+
* @param {cc.Class} obj
|
2035
|
+
*/
|
2036
|
+
listenBackToForeground:function (obj) {
|
2037
|
+
//do nothing
|
2038
|
+
}
|
2039
|
+
});
|
2040
|
+
|
2041
|
+
var _p = cc.ParticleSystem.prototype;
|
2042
|
+
|
2043
|
+
// Extended properties
|
2044
|
+
/** @expose */
|
2045
|
+
_p.opacityModifyRGB;
|
2046
|
+
cc.defineGetterSetter(_p, "opacityModifyRGB", _p.isOpacityModifyRGB, _p.setOpacityModifyRGB);
|
2047
|
+
/** @expose */
|
2048
|
+
_p.batchNode;
|
2049
|
+
cc.defineGetterSetter(_p, "batchNode", _p.getBatchNode, _p.setBatchNode);
|
2050
|
+
/** @expose */
|
2051
|
+
_p.drawMode;
|
2052
|
+
cc.defineGetterSetter(_p, "drawMode", _p.getDrawMode, _p.setDrawMode);
|
2053
|
+
/** @expose */
|
2054
|
+
_p.shapeType;
|
2055
|
+
cc.defineGetterSetter(_p, "shapeType", _p.getShapeType, _p.setShapeType);
|
2056
|
+
/** @expose */
|
2057
|
+
_p.active;
|
2058
|
+
cc.defineGetterSetter(_p, "active", _p.isActive);
|
2059
|
+
/** @expose */
|
2060
|
+
_p.sourcePos;
|
2061
|
+
cc.defineGetterSetter(_p, "sourcePos", _p.getSourcePosition, _p.setSourcePosition);
|
2062
|
+
/** @expose */
|
2063
|
+
_p.posVar;
|
2064
|
+
cc.defineGetterSetter(_p, "posVar", _p.getPosVar, _p.setPosVar);
|
2065
|
+
/** @expose */
|
2066
|
+
_p.gravity;
|
2067
|
+
cc.defineGetterSetter(_p, "gravity", _p.getGravity, _p.setGravity);
|
2068
|
+
/** @expose */
|
2069
|
+
_p.speed;
|
2070
|
+
cc.defineGetterSetter(_p, "speed", _p.getSpeed, _p.setSpeed);
|
2071
|
+
/** @expose */
|
2072
|
+
_p.speedVar;
|
2073
|
+
cc.defineGetterSetter(_p, "speedVar", _p.getSpeedVar, _p.setSpeedVar);
|
2074
|
+
/** @expose */
|
2075
|
+
_p.tangentialAccel;
|
2076
|
+
cc.defineGetterSetter(_p, "tangentialAccel", _p.getTangentialAccel, _p.setTangentialAccel);
|
2077
|
+
/** @expose */
|
2078
|
+
_p.tangentialAccelVar;
|
2079
|
+
cc.defineGetterSetter(_p, "tangentialAccelVar", _p.getTangentialAccelVar, _p.setTangentialAccelVar);
|
2080
|
+
/** @expose */
|
2081
|
+
_p.radialAccel;
|
2082
|
+
cc.defineGetterSetter(_p, "radialAccel", _p.getRadialAccel, _p.setRadialAccel);
|
2083
|
+
/** @expose */
|
2084
|
+
_p.radialAccelVar;
|
2085
|
+
cc.defineGetterSetter(_p, "radialAccelVar", _p.getRadialAccelVar, _p.setRadialAccelVar);
|
2086
|
+
/** @expose */
|
2087
|
+
_p.rotationIsDir;
|
2088
|
+
cc.defineGetterSetter(_p, "rotationIsDir", _p.getRotationIsDir, _p.setRotationIsDir);
|
2089
|
+
/** @expose */
|
2090
|
+
_p.startRadius;
|
2091
|
+
cc.defineGetterSetter(_p, "startRadius", _p.getStartRadius, _p.setStartRadius);
|
2092
|
+
/** @expose */
|
2093
|
+
_p.startRadiusVar;
|
2094
|
+
cc.defineGetterSetter(_p, "startRadiusVar", _p.getStartRadiusVar, _p.setStartRadiusVar);
|
2095
|
+
/** @expose */
|
2096
|
+
_p.endRadius;
|
2097
|
+
cc.defineGetterSetter(_p, "endRadius", _p.getEndRadius, _p.setEndRadius);
|
2098
|
+
/** @expose */
|
2099
|
+
_p.endRadiusVar;
|
2100
|
+
cc.defineGetterSetter(_p, "endRadiusVar", _p.getEndRadiusVar, _p.setEndRadiusVar);
|
2101
|
+
/** @expose */
|
2102
|
+
_p.rotatePerS;
|
2103
|
+
cc.defineGetterSetter(_p, "rotatePerS", _p.getRotatePerSecond, _p.setRotatePerSecond);
|
2104
|
+
/** @expose */
|
2105
|
+
_p.rotatePerSVar;
|
2106
|
+
cc.defineGetterSetter(_p, "rotatePerSVar", _p.getRotatePerSecondVar, _p.setRotatePerSecondVar);
|
2107
|
+
/** @expose */
|
2108
|
+
_p.startColor;
|
2109
|
+
cc.defineGetterSetter(_p, "startColor", _p.getStartColor, _p.setStartColor);
|
2110
|
+
/** @expose */
|
2111
|
+
_p.startColorVar;
|
2112
|
+
cc.defineGetterSetter(_p, "startColorVar", _p.getStartColorVar, _p.setStartColorVar);
|
2113
|
+
/** @expose */
|
2114
|
+
_p.endColor;
|
2115
|
+
cc.defineGetterSetter(_p, "endColor", _p.getEndColor, _p.setEndColor);
|
2116
|
+
/** @expose */
|
2117
|
+
_p.endColorVar;
|
2118
|
+
cc.defineGetterSetter(_p, "endColorVar", _p.getEndColorVar, _p.setEndColorVar);
|
2119
|
+
/** @expose */
|
2120
|
+
_p.totalParticles;
|
2121
|
+
cc.defineGetterSetter(_p, "totalParticles", _p.getTotalParticles, _p.setTotalParticles);
|
2122
|
+
/** @expose */
|
2123
|
+
_p.texture;
|
2124
|
+
cc.defineGetterSetter(_p, "texture", _p.getTexture, _p.setTexture);
|
2125
|
+
|
2126
|
+
|
2127
|
+
/**
|
2128
|
+
* <p> return the string found by key in dict. <br/>
|
2129
|
+
* This plist files can be create manually or with Particle Designer:<br/>
|
2130
|
+
* http://particledesigner.71squared.com/<br/>
|
2131
|
+
* </p>
|
2132
|
+
* @deprecated since v3.0 please use new cc.ParticleSysytem(plistFile) instead.
|
2133
|
+
* @param {String|Number} plistFile
|
2134
|
+
* @return {cc.ParticleSystem}
|
2135
|
+
*/
|
2136
|
+
cc.ParticleSystem.create = function (plistFile) {
|
2137
|
+
return new cc.ParticleSystem(plistFile);
|
2138
|
+
};
|
2139
|
+
|
2140
|
+
/**
|
2141
|
+
* <p> return the string found by key in dict. <br/>
|
2142
|
+
* This plist files can be create manually or with Particle Designer:<br/>
|
2143
|
+
* http://particledesigner.71squared.com/<br/>
|
2144
|
+
* </p>
|
2145
|
+
* @deprecated since v3.0 please use new cc.ParticleSysytem(plistFile) instead.
|
2146
|
+
* @function
|
2147
|
+
* @param {String|Number} plistFile
|
2148
|
+
* @return {cc.ParticleSystem}
|
2149
|
+
*/
|
2150
|
+
cc.ParticleSystem.createWithTotalParticles = cc.ParticleSystem.create;
|
2151
|
+
|
2152
|
+
// Different modes
|
2153
|
+
/**
|
2154
|
+
* Mode A:Gravity + Tangential Accel + Radial Accel
|
2155
|
+
* @Class
|
2156
|
+
* @Construct
|
2157
|
+
* @param {cc.Point} [gravity=] Gravity value.
|
2158
|
+
* @param {Number} [speed=0] speed of each particle.
|
2159
|
+
* @param {Number} [speedVar=0] speed variance of each particle.
|
2160
|
+
* @param {Number} [tangentialAccel=0] tangential acceleration of each particle.
|
2161
|
+
* @param {Number} [tangentialAccelVar=0] tangential acceleration variance of each particle.
|
2162
|
+
* @param {Number} [radialAccel=0] radial acceleration of each particle.
|
2163
|
+
* @param {Number} [radialAccelVar=0] radial acceleration variance of each particle.
|
2164
|
+
* @param {boolean} [rotationIsDir=false]
|
2165
|
+
*/
|
2166
|
+
cc.ParticleSystem.ModeA = function (gravity, speed, speedVar, tangentialAccel, tangentialAccelVar, radialAccel, radialAccelVar, rotationIsDir) {
|
2167
|
+
/** Gravity value. Only available in 'Gravity' mode. */
|
2168
|
+
this.gravity = gravity ? gravity : cc.p(0,0);
|
2169
|
+
/** speed of each particle. Only available in 'Gravity' mode. */
|
2170
|
+
this.speed = speed || 0;
|
2171
|
+
/** speed variance of each particle. Only available in 'Gravity' mode. */
|
2172
|
+
this.speedVar = speedVar || 0;
|
2173
|
+
/** tangential acceleration of each particle. Only available in 'Gravity' mode. */
|
2174
|
+
this.tangentialAccel = tangentialAccel || 0;
|
2175
|
+
/** tangential acceleration variance of each particle. Only available in 'Gravity' mode. */
|
2176
|
+
this.tangentialAccelVar = tangentialAccelVar || 0;
|
2177
|
+
/** radial acceleration of each particle. Only available in 'Gravity' mode. */
|
2178
|
+
this.radialAccel = radialAccel || 0;
|
2179
|
+
/** radial acceleration variance of each particle. Only available in 'Gravity' mode. */
|
2180
|
+
this.radialAccelVar = radialAccelVar || 0;
|
2181
|
+
/** set the rotation of each particle to its direction Only available in 'Gravity' mode. */
|
2182
|
+
this.rotationIsDir = rotationIsDir || false;
|
2183
|
+
};
|
2184
|
+
|
2185
|
+
/**
|
2186
|
+
* Mode B: circular movement (gravity, radial accel and tangential accel don't are not used in this mode)
|
2187
|
+
* @Class
|
2188
|
+
* @Construct
|
2189
|
+
* @param {Number} [startRadius=0] The starting radius of the particles.
|
2190
|
+
* @param {Number} [startRadiusVar=0] The starting radius variance of the particles.
|
2191
|
+
* @param {Number} [endRadius=0] The ending radius of the particles.
|
2192
|
+
* @param {Number} [endRadiusVar=0] The ending radius variance of the particles.
|
2193
|
+
* @param {Number} [rotatePerSecond=0] Number of degrees to rotate a particle around the source pos per second.
|
2194
|
+
* @param {Number} [rotatePerSecondVar=0] Variance in degrees for rotatePerSecond.
|
2195
|
+
*/
|
2196
|
+
cc.ParticleSystem.ModeB = function (startRadius, startRadiusVar, endRadius, endRadiusVar, rotatePerSecond, rotatePerSecondVar) {
|
2197
|
+
/** The starting radius of the particles. Only available in 'Radius' mode. */
|
2198
|
+
this.startRadius = startRadius || 0;
|
2199
|
+
/** The starting radius variance of the particles. Only available in 'Radius' mode. */
|
2200
|
+
this.startRadiusVar = startRadiusVar || 0;
|
2201
|
+
/** The ending radius of the particles. Only available in 'Radius' mode. */
|
2202
|
+
this.endRadius = endRadius || 0;
|
2203
|
+
/** The ending radius variance of the particles. Only available in 'Radius' mode. */
|
2204
|
+
this.endRadiusVar = endRadiusVar || 0;
|
2205
|
+
/** Number of degress to rotate a particle around the source pos per second. Only available in 'Radius' mode. */
|
2206
|
+
this.rotatePerSecond = rotatePerSecond || 0;
|
2207
|
+
/** Variance in degrees for rotatePerSecond. Only available in 'Radius' mode. */
|
2208
|
+
this.rotatePerSecondVar = rotatePerSecondVar || 0;
|
2209
|
+
};
|
2210
|
+
|
2211
|
+
/**
|
2212
|
+
* Shape Mode of Particle Draw
|
2213
|
+
* @constant
|
2214
|
+
* @type Number
|
2215
|
+
*/
|
2216
|
+
cc.ParticleSystem.SHAPE_MODE = 0;
|
2217
|
+
|
2218
|
+
/**
|
2219
|
+
* Texture Mode of Particle Draw
|
2220
|
+
* @constant
|
2221
|
+
* @type Number
|
2222
|
+
*/
|
2223
|
+
cc.ParticleSystem.TEXTURE_MODE = 1;
|
2224
|
+
|
2225
|
+
/**
|
2226
|
+
* Star Shape for ShapeMode of Particle
|
2227
|
+
* @constant
|
2228
|
+
* @type Number
|
2229
|
+
*/
|
2230
|
+
cc.ParticleSystem.STAR_SHAPE = 0;
|
2231
|
+
|
2232
|
+
/**
|
2233
|
+
* Ball Shape for ShapeMode of Particle
|
2234
|
+
* @constant
|
2235
|
+
* @type Number
|
2236
|
+
*/
|
2237
|
+
cc.ParticleSystem.BALL_SHAPE = 1;
|
2238
|
+
|
2239
|
+
/**
|
2240
|
+
* The Particle emitter lives forever
|
2241
|
+
* @constant
|
2242
|
+
* @type Number
|
2243
|
+
*/
|
2244
|
+
cc.ParticleSystem.DURATION_INFINITY = -1;
|
2245
|
+
|
2246
|
+
/**
|
2247
|
+
* The starting size of the particle is equal to the ending size
|
2248
|
+
* @constant
|
2249
|
+
* @type Number
|
2250
|
+
*/
|
2251
|
+
cc.ParticleSystem.START_SIZE_EQUAL_TO_END_SIZE = -1;
|
2252
|
+
|
2253
|
+
/**
|
2254
|
+
* The starting radius of the particle is equal to the ending radius
|
2255
|
+
* @constant
|
2256
|
+
* @type Number
|
2257
|
+
*/
|
2258
|
+
cc.ParticleSystem.START_RADIUS_EQUAL_TO_END_RADIUS = -1;
|
2259
|
+
|
2260
|
+
/**
|
2261
|
+
* Gravity mode (A mode)
|
2262
|
+
* @constant
|
2263
|
+
* @type Number
|
2264
|
+
*/
|
2265
|
+
cc.ParticleSystem.MODE_GRAVITY = 0;
|
2266
|
+
|
2267
|
+
/**
|
2268
|
+
* Radius mode (B mode)
|
2269
|
+
* @constant
|
2270
|
+
* @type Number
|
2271
|
+
*/
|
2272
|
+
cc.ParticleSystem.MODE_RADIUS = 1;
|
2273
|
+
|
2274
|
+
/**
|
2275
|
+
* Living particles are attached to the world and are unaffected by emitter repositioning.
|
2276
|
+
* @constant
|
2277
|
+
* @type Number
|
2278
|
+
*/
|
2279
|
+
cc.ParticleSystem.TYPE_FREE = 0;
|
2280
|
+
|
2281
|
+
/**
|
2282
|
+
* Living particles are attached to the world but will follow the emitter repositioning.<br/>
|
2283
|
+
* Use case: Attach an emitter to an sprite, and you want that the emitter follows the sprite.
|
2284
|
+
* @constant
|
2285
|
+
* @type Number
|
2286
|
+
*/
|
2287
|
+
cc.ParticleSystem.TYPE_RELATIVE = 1;
|
2288
|
+
|
2289
|
+
/**
|
2290
|
+
* Living particles are attached to the emitter and are translated along with it.
|
2291
|
+
* @constant
|
2292
|
+
* @type Number
|
2293
|
+
*/
|
2294
|
+
cc.ParticleSystem.TYPE_GROUPED = 2;
|