ccb 0.0.1
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- checksums.yaml +7 -0
- data/LICENSE.txt +20 -0
- data/README.md +31 -0
- data/bin/ccb +4 -0
- data/lib/ccb/builder/project_builder.rb +14 -0
- data/lib/ccb/builder/scene_builder.rb +9 -0
- data/lib/ccb/builder/templates/project/GameConfig.js.tt +21 -0
- data/lib/ccb/builder/templates/project/_cocos-project.json +4 -0
- data/lib/ccb/builder/templates/project/folder/CMakeLists.txt +295 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/Base64Images.js +32 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/CCBoot.js +2271 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/CCDebugger.js +336 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/actions/CCAction.js +694 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/actions/CCActionCamera.js +293 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/actions/CCActionCatmullRom.js +605 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/actions/CCActionEase.js +3681 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/actions/CCActionInstant.js +757 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/actions/CCActionInterval.js +3554 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/actions/CCActionTween.js +166 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/actions3d/CCActionGrid.js +372 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/actions3d/CCActionGrid3D.js +1257 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/actions3d/CCActionPageTurn3D.js +113 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/actions3d/CCActionTiledGrid.js +1289 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/audio/CCAudio.js +1024 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/clipping-nodes/CCClippingNode.js +224 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/clipping-nodes/CCClippingNodeCanvasRenderCmd.js +227 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/clipping-nodes/CCClippingNodeWebGLRenderCmd.js +226 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/compression/ZipUtils.js +82 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/compression/base64.js +95 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/compression/gzip.js +731 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/compression/zlib.min.js +55 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/CCActionManager.js +378 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/CCCamera.js +290 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/CCConfiguration.js +294 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/CCDirector.js +1019 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/CCDirectorWebGL.js +329 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/CCDrawingPrimitivesCanvas.js +438 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/CCDrawingPrimitivesWebGL.js +464 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/CCScheduler.js +744 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/base-nodes/BaseNodesPropertyDefine.js +127 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/base-nodes/CCAtlasNode.js +294 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/base-nodes/CCAtlasNodeCanvasRenderCmd.js +138 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/base-nodes/CCAtlasNodeWebGLRenderCmd.js +145 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/base-nodes/CCNode.js +2386 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/base-nodes/CCNodeCanvasRenderCmd.js +504 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/base-nodes/CCNodeWebGLRenderCmd.js +254 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/cocoa/CCAffineTransform.js +259 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/cocoa/CCGeometry.js +327 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/event-manager/CCEvent.js +449 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/event-manager/CCEventExtension.js +126 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/event-manager/CCEventListener.js +519 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/event-manager/CCEventManager.js +1025 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/event-manager/CCTouch.js +175 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/labelttf/CCLabelTTF.js +829 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/labelttf/CCLabelTTFCanvasRenderCmd.js +420 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/labelttf/CCLabelTTFWebGLRenderCmd.js +101 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/labelttf/LabelTTFPropertyDefine.js +88 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/layers/CCLayer.js +642 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/layers/CCLayerCanvasRenderCmd.js +434 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/layers/CCLayerWebGLRenderCmd.js +248 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/platform/CCClass.js +333 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/platform/CCCommon.js +303 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/platform/CCConfig.js +303 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/platform/CCEGLView.js +1245 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/platform/CCInputExtension.js +135 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/platform/CCInputManager.js +616 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/platform/CCLoaders.js +142 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/platform/CCMacro.js +830 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/platform/CCSAXParser.js +160 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/platform/CCScreen.js +155 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/platform/CCTypes.js +374 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/platform/CCTypesPropertyDefine.js +165 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/platform/CCTypesWebGL.js +689 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/platform/CCVisibleRect.js +100 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/platform/miniFramework.js +264 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/renderer/RendererCanvas.js +274 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/renderer/RendererWebGL.js +137 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/scenes/CCLoaderScene.js +149 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/scenes/CCScene.js +62 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/sprites/CCAnimation.js +477 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/sprites/CCAnimationCache.js +213 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/sprites/CCBakeSprite.js +71 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/sprites/CCSprite.js +1014 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/sprites/CCSpriteBatchNode.js +676 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/sprites/CCSpriteBatchNodeCanvasRenderCmd.js +101 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/sprites/CCSpriteBatchNodeWebGLRenderCmd.js +243 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/sprites/CCSpriteCanvasRenderCmd.js +518 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/sprites/CCSpriteFrame.js +420 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/sprites/CCSpriteFrameCache.js +341 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/sprites/CCSpriteWebGLRenderCmd.js +493 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/sprites/SpritesPropertyDefine.js +67 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/support/CCPointExtension.js +515 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/support/CCVertex.js +170 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/support/TransformUtils.js +62 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/textures/CCTexture2D.js +455 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/textures/CCTextureAtlas.js +653 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/textures/CCTextureCache.js +371 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/textures/TexturesPropertyDefine.js +221 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/textures/TexturesWebGL.js +899 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/utils/BinaryLoader.js +151 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/effects/CCGrabber.js +110 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/effects/CCGrid.js +737 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/kazmath/aabb.js +68 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/kazmath/gl/mat4stack.js +59 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/kazmath/gl/matrix.js +169 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/kazmath/mat3.js +329 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/kazmath/mat4.js +810 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/kazmath/plane.js +184 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/kazmath/quaternion.js +497 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/kazmath/ray2.js +163 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/kazmath/utility.js +76 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/kazmath/vec2.js +107 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/kazmath/vec3.js +205 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/kazmath/vec4.js +158 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/labels/CCLabelAtlas.js +239 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/labels/CCLabelAtlasCanvasRenderCmd.js +95 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/labels/CCLabelAtlasWebGLRenderCmd.js +132 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/labels/CCLabelBMFont.js +958 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/labels/CCLabelBMFontCanvasRenderCmd.js +142 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/labels/CCLabelBMFontWebGLRenderCmd.js +87 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/menus/CCMenu.js +600 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/menus/CCMenuItem.js +1422 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/motion-streak/CCMotionStreak.js +517 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/motion-streak/CCMotionStreakWebGLRenderCmd.js +66 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/node-grid/CCNodeGrid.js +129 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/node-grid/CCNodeGridWebGLRenderCmd.js +98 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/parallax/CCParallaxNode.js +252 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/parallax/CCParallaxNodeRenderCmd.js +69 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/particle/CCPNGReader.js +330 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/particle/CCParticleBatchNode.js +527 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/particle/CCParticleBatchNodeCanvasRenderCmd.js +38 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/particle/CCParticleBatchNodeWebGLRenderCmd.js +74 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/particle/CCParticleExamples.js +1006 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/particle/CCParticleSystem.js +2294 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/particle/CCParticleSystemCanvasRenderCmd.js +217 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/particle/CCParticleSystemWebGLRenderCmd.js +402 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/particle/CCTIFFReader.js +692 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/physics/CCPhysicsDebugNode.js +212 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/physics/CCPhysicsDebugNodeCanvasRenderCmd.js +52 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/physics/CCPhysicsDebugNodeWebGLRenderCmd.js +53 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/physics/CCPhysicsSprite.js +447 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/physics/CCPhysicsSpriteCanvasRenderCmd.js +93 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/physics/CCPhysicsSpriteWebGLRenderCmd.js +87 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/progress-timer/CCActionProgressTimer.js +227 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/progress-timer/CCProgressTimer.js +345 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/progress-timer/CCProgressTimerCanvasRenderCmd.js +270 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/progress-timer/CCProgressTimerWebGLRenderCmd.js +486 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/render-texture/CCRenderTexture.js +395 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/render-texture/CCRenderTextureCanvasRenderCmd.js +105 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/render-texture/CCRenderTextureWebGLRenderCmd.js +367 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/shaders/CCGLProgram.js +767 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/shaders/CCGLStateCache.js +340 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/shaders/CCShaderCache.js +301 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/shaders/CCShaders.js +280 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/shape-nodes/CCDrawNode.js +940 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/shape-nodes/CCDrawNodeCanvasRenderCmd.js +129 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/shape-nodes/CCDrawNodeWebGLRenderCmd.js +41 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/text-input/CCIMEDispatcher.js +526 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/text-input/CCTextFieldTTF.js +472 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/tilemap/CCTGAlib.js +437 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/tilemap/CCTMXLayer.js +914 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/tilemap/CCTMXLayerCanvasRenderCmd.js +232 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/tilemap/CCTMXLayerWebGLRenderCmd.js +67 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/tilemap/CCTMXObjectGroup.js +146 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/tilemap/CCTMXTiledMap.js +479 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/tilemap/CCTMXXMLParser.js +950 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/transitions/CCTransition.js +1971 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/transitions/CCTransitionPageTurn.js +152 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/transitions/CCTransitionProgress.js +458 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccb-reader/CCBAnimationManager.js +770 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccb-reader/CCBKeyframe.js +60 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccb-reader/CCBReader.js +1129 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccb-reader/CCBReaderUtil.js +61 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccb-reader/CCBRelativePositioning.js +90 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccb-reader/CCBSequence.js +114 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccb-reader/CCBValue.js +81 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccb-reader/CCControlLoader.js +318 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccb-reader/CCNodeLoader.js +905 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccb-reader/CCNodeLoaderLibrary.js +101 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccb-reader/CCSpriteLoader.js +544 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccpool/CCPool.js +146 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccui/base-classes/CCProtectedNode.js +305 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccui/base-classes/CCProtectedNodeCanvasRenderCmd.js +246 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccui/base-classes/CCProtectedNodeWebGLRenderCmd.js +159 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccui/base-classes/UIScale9Sprite.js +1105 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccui/base-classes/UIScale9SpriteCanvasRenderCmd.js +142 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccui/base-classes/UIScale9SpriteWebGLRenderCmd.js +129 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccui/base-classes/UIWidget.js +2059 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccui/base-classes/UIWidgetRenderCmd.js +100 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccui/layouts/UIHBox.js +80 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccui/layouts/UILayout.js +1558 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccui/layouts/UILayoutCanvasRenderCmd.js +179 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccui/layouts/UILayoutComponent.js +585 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccui/layouts/UILayoutManager.js +457 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccui/layouts/UILayoutParameter.js +576 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccui/layouts/UILayoutWebGLRenderCmd.js +240 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccui/layouts/UIRelativeBox.js +79 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccui/layouts/UIVBox.js +79 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccui/system/CocosGUI.js +62 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccui/system/UIHelper.js +164 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccui/uiwidgets/UIButton.js +987 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccui/uiwidgets/UICheckBox.js +737 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccui/uiwidgets/UIImageView.js +337 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccui/uiwidgets/UILoadingBar.js +432 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccui/uiwidgets/UIRichText.js +579 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccui/uiwidgets/UISlider.js +762 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccui/uiwidgets/UIText.js +512 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccui/uiwidgets/UITextAtlas.js +229 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccui/uiwidgets/UITextBMFont.js +216 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccui/uiwidgets/UITextField.js +915 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccui/uiwidgets/scroll-widget/UIListView.js +602 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccui/uiwidgets/scroll-widget/UIPageView.js +657 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccui/uiwidgets/scroll-widget/UIScrollView.js +1884 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/CocoStudio.js +68 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/action/CCActionFrame.js +528 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/action/CCActionManager.js +112 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/action/CCActionNode.js +417 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/action/CCActionObject.js +263 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/armature/CCArmature.js +579 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/armature/CCArmatureCanvasRenderCmd.js +190 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/armature/CCArmatureWebGLRenderCmd.js +167 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/armature/CCBone.js +711 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/armature/animation/CCArmatureAnimation.js +669 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/armature/animation/CCProcessBase.js +365 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/armature/animation/CCTween.js +448 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/armature/datas/CCDatas.js +807 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/armature/display/CCDecorativeDisplay.js +118 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/armature/display/CCDisplayFactory.js +220 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/armature/display/CCDisplayManager.js +465 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/armature/display/CCSkin.js +215 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/armature/display/CCSkinCanvasRenderCmd.js +58 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/armature/display/CCSkinWebGLRenderCmd.js +146 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/armature/physics/CCColliderDetector.js +397 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/armature/utils/CCArmatureDataManager.js +325 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/armature/utils/CCArmatureDefine.js +45 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/armature/utils/CCDataReaderHelper.js +1223 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/armature/utils/CCSpriteFrameCacheHelper.js +68 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/armature/utils/CCTransformHelp.js +183 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/armature/utils/CCTweenFunction.js +501 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/armature/utils/CCUtilMath.js +69 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/components/CCComAttribute.js +210 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/components/CCComAudio.js +285 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/components/CCComController.js +76 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/components/CCComRender.js +91 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/components/CCComponent.js +136 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/components/CCComponentContainer.js +159 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/loader/load.js +221 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/loader/parsers/action-1.x.js +238 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/loader/parsers/action-2.x.js +266 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/loader/parsers/compatible.js +251 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/loader/parsers/scene-1.x.js +262 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/loader/parsers/timelineParser-1.x.js +292 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/loader/parsers/timelineParser-2.x.js +1288 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/loader/parsers/uiParser-1.x.js +680 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/timeline/ActionTimeline.js +448 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/timeline/Frame.js +1268 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/timeline/Timeline.js +321 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/trigger/ObjectFactory.js +99 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/trigger/TriggerBase.js +49 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/trigger/TriggerMng.js +301 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/trigger/TriggerObj.js +263 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/editbox/CCEditBox.js +716 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/editbox/CCdomNode.js +657 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/gui/control-extension/CCControl.js +381 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/gui/control-extension/CCControlButton.js +688 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/gui/control-extension/CCControlColourPicker.js +187 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/gui/control-extension/CCControlHuePicker.js +218 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/gui/control-extension/CCControlPotentiometer.js +300 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/gui/control-extension/CCControlSaturationBrightnessPicker.js +257 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/gui/control-extension/CCControlSlider.js +308 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/gui/control-extension/CCControlStepper.js +390 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/gui/control-extension/CCControlSwitch.js +425 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/gui/control-extension/CCControlUtils.js +177 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/gui/control-extension/CCInvocation.js +65 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/gui/control-extension/CCMenuPassive.js +415 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/gui/control-extension/CCScale9Sprite.js +1099 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/gui/control-extension/CCScale9SpriteCanvasRenderCmd.js +142 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/gui/control-extension/CCScale9SpriteWebGLRenderCmd.js +129 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/gui/scrollview/CCScrollView.js +827 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/gui/scrollview/CCScrollViewCanvasRenderCmd.js +79 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/gui/scrollview/CCScrollViewWebGLRenderCmd.js +108 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/gui/scrollview/CCSorting.js +239 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/gui/scrollview/CCTableView.js +718 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/spine/CCSkeleton.js +357 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/spine/CCSkeletonAnimation.js +340 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/spine/CCSkeletonCanvasRenderCmd.js +165 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/spine/CCSkeletonWebGLRenderCmd.js +165 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/spine/Spine.js +2239 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/external/box2d/box2d.js +10882 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/external/chipmunk/chipmunk.js +6196 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/external/pluginx/Plugin.js +254 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/external/pluginx/platform/facebook.js +557 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/external/pluginx/platform/facebook_sdk.js +151 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/external/socketio/socket.io.min.js +2 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/jsb_apis.js +618 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/moduleConfig.json +453 -0
- data/lib/ccb/builder/templates/project/folder/project.json +42 -0
- data/lib/ccb/builder/templates/project/folder/res/CloseNormal.png +0 -0
- data/lib/ccb/builder/templates/project/folder/res/CloseSelected.png +0 -0
- data/lib/ccb/builder/templates/project/folder/res/HelloWorld.png +0 -0
- data/lib/ccb/builder/templates/project/folder/res/favicon.ico +0 -0
- data/lib/ccb/builder/templates/project/folder/res/gameOver/cocos2d-html5.png +0 -0
- data/lib/ccb/builder/templates/project/folder/res/gameOver/gameOver.png +0 -0
- data/lib/ccb/builder/templates/project/folder/res/mainMenu/bg.png +0 -0
- data/lib/ccb/builder/templates/project/folder/res/mainMenu/menu.png +0 -0
- data/lib/ccb/builder/templates/project/folder/res/setting/menuTitle.png +0 -0
- data/lib/ccb/builder/templates/project/folder/res/shared/arial-14.fnt +182 -0
- data/lib/ccb/builder/templates/project/folder/res/shared/arial-14.png +0 -0
- data/lib/ccb/builder/templates/project/folder/res/sound/music/bgMusic.mp3 +0 -0
- data/lib/ccb/builder/templates/project/folder/src/about/layer/ABBackgroundLayer.js +23 -0
- data/lib/ccb/builder/templates/project/folder/src/about/layer/ABTouchLayer.js +51 -0
- data/lib/ccb/builder/templates/project/folder/src/about/scene/About.js +36 -0
- data/lib/ccb/builder/templates/project/folder/src/config/Level.js +7 -0
- data/lib/ccb/builder/templates/project/folder/src/gameOver/layer/GOBackgroundLayer.js +50 -0
- data/lib/ccb/builder/templates/project/folder/src/gameOver/layer/GOTouchLayer.js +51 -0
- data/lib/ccb/builder/templates/project/folder/src/gameOver/scene/GameOver.js +38 -0
- data/lib/ccb/builder/templates/project/folder/src/gamePlay/classes/LevelManager.js +21 -0
- data/lib/ccb/builder/templates/project/folder/src/gamePlay/layer/GPBackgroundLayer.js +25 -0
- data/lib/ccb/builder/templates/project/folder/src/gamePlay/layer/GPTouchLayer.js +51 -0
- data/lib/ccb/builder/templates/project/folder/src/gamePlay/scene/GamePlay.js +44 -0
- data/lib/ccb/builder/templates/project/folder/src/mainMenu/layer/MMBackgroundLayer.js +43 -0
- data/lib/ccb/builder/templates/project/folder/src/mainMenu/layer/MMMainMenuLayer.js +38 -0
- data/lib/ccb/builder/templates/project/folder/src/mainMenu/layer/MMTouchLayer.js +96 -0
- data/lib/ccb/builder/templates/project/folder/src/mainMenu/scene/MainMenu.js +45 -0
- data/lib/ccb/builder/templates/project/folder/src/resource.js +29 -0
- data/lib/ccb/builder/templates/project/folder/src/setting/layer/STBackgroundLayer.js +25 -0
- data/lib/ccb/builder/templates/project/folder/src/setting/layer/STTouchLayer.js +89 -0
- data/lib/ccb/builder/templates/project/folder/src/setting/scene/Setting.js +40 -0
- data/lib/ccb/builder/templates/project/index.html.tt +27 -0
- data/lib/ccb/builder/templates/project/main.js.tt +62 -0
- data/lib/ccb/cli.rb +32 -0
- data/lib/ccb/ext/method_hooker.rb +68 -0
- data/lib/ccb/ext/string_extention.rb +7 -0
- data/lib/ccb.rb +1 -0
- metadata +449 -0
data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/CCDirector.js
ADDED
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/****************************************************************************
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Copyright (c) 2008-2010 Ricardo Quesada
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Copyright (c) 2011-2012 cocos2d-x.org
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Copyright (c) 2013-2014 Chukong Technologies Inc.
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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cc.g_NumberOfDraws = 0;
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cc.GLToClipTransform = function (transformOut) {
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var projection = new cc.kmMat4();
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cc.kmGLGetMatrix(cc.KM_GL_PROJECTION, projection);
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var modelview = new cc.kmMat4();
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cc.kmGLGetMatrix(cc.KM_GL_MODELVIEW, modelview);
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cc.kmMat4Multiply(transformOut, projection, modelview);
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};
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//----------------------------------------------------------------------------------------------------------------------
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/**
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* <p>
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* ATTENTION: USE cc.director INSTEAD OF cc.Director.<br/>
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* cc.director is a singleton object which manage your game's logic flow.<br/>
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* Since the cc.director is a singleton, you don't need to call any constructor or create functions,<br/>
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* the standard way to use it is by calling:<br/>
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* - cc.director.methodName(); <br/>
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*
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48
|
+
* It creates and handle the main Window and manages how and when to execute the Scenes.<br/>
|
49
|
+
* <br/>
|
50
|
+
* The cc.director is also responsible for:<br/>
|
51
|
+
* - initializing the OpenGL context<br/>
|
52
|
+
* - setting the OpenGL pixel format (default on is RGB565)<br/>
|
53
|
+
* - setting the OpenGL pixel format (default on is RGB565)<br/>
|
54
|
+
* - setting the OpenGL buffer depth (default one is 0-bit)<br/>
|
55
|
+
* - setting the projection (default one is 3D)<br/>
|
56
|
+
* - setting the orientation (default one is Portrait)<br/>
|
57
|
+
* <br/>
|
58
|
+
* <br/>
|
59
|
+
* The cc.director also sets the default OpenGL context:<br/>
|
60
|
+
* - GL_TEXTURE_2D is enabled<br/>
|
61
|
+
* - GL_VERTEX_ARRAY is enabled<br/>
|
62
|
+
* - GL_COLOR_ARRAY is enabled<br/>
|
63
|
+
* - GL_TEXTURE_COORD_ARRAY is enabled<br/>
|
64
|
+
* </p>
|
65
|
+
* <p>
|
66
|
+
* cc.director also synchronizes timers with the refresh rate of the display.<br/>
|
67
|
+
* Features and Limitations:<br/>
|
68
|
+
* - Scheduled timers & drawing are synchronizes with the refresh rate of the display<br/>
|
69
|
+
* - Only supports animation intervals of 1/60 1/30 & 1/15<br/>
|
70
|
+
* </p>
|
71
|
+
* @class
|
72
|
+
* @name cc.Director
|
73
|
+
*/
|
74
|
+
cc.Director = cc.Class.extend(/** @lends cc.Director# */{
|
75
|
+
//Variables
|
76
|
+
_landscape: false,
|
77
|
+
_nextDeltaTimeZero: false,
|
78
|
+
_paused: false,
|
79
|
+
_purgeDirectorInNextLoop: false,
|
80
|
+
_sendCleanupToScene: false,
|
81
|
+
_animationInterval: 0.0,
|
82
|
+
_oldAnimationInterval: 0.0,
|
83
|
+
_projection: 0,
|
84
|
+
_accumDt: 0.0,
|
85
|
+
_contentScaleFactor: 1.0,
|
86
|
+
|
87
|
+
_displayStats: false,
|
88
|
+
_deltaTime: 0.0,
|
89
|
+
_frameRate: 0.0,
|
90
|
+
|
91
|
+
_FPSLabel: null,
|
92
|
+
_SPFLabel: null,
|
93
|
+
_drawsLabel: null,
|
94
|
+
|
95
|
+
_winSizeInPoints: null,
|
96
|
+
|
97
|
+
_lastUpdate: null,
|
98
|
+
_nextScene: null,
|
99
|
+
_notificationNode: null,
|
100
|
+
_openGLView: null,
|
101
|
+
_scenesStack: null,
|
102
|
+
_projectionDelegate: null,
|
103
|
+
_runningScene: null,
|
104
|
+
|
105
|
+
_frames: 0,
|
106
|
+
_totalFrames: 0,
|
107
|
+
_secondsPerFrame: 0,
|
108
|
+
|
109
|
+
_dirtyRegion: null,
|
110
|
+
|
111
|
+
_scheduler: null,
|
112
|
+
_actionManager: null,
|
113
|
+
_eventProjectionChanged: null,
|
114
|
+
_eventAfterDraw: null,
|
115
|
+
_eventAfterVisit: null,
|
116
|
+
_eventAfterUpdate: null,
|
117
|
+
|
118
|
+
ctor: function () {
|
119
|
+
var self = this;
|
120
|
+
self._lastUpdate = Date.now();
|
121
|
+
cc.eventManager.addCustomListener(cc.game.EVENT_SHOW, function () {
|
122
|
+
self._lastUpdate = Date.now();
|
123
|
+
});
|
124
|
+
},
|
125
|
+
|
126
|
+
init: function () {
|
127
|
+
// scenes
|
128
|
+
this._oldAnimationInterval = this._animationInterval = 1.0 / cc.defaultFPS;
|
129
|
+
this._scenesStack = [];
|
130
|
+
// Set default projection (3D)
|
131
|
+
this._projection = cc.Director.PROJECTION_DEFAULT;
|
132
|
+
// projection delegate if "Custom" projection is used
|
133
|
+
this._projectionDelegate = null;
|
134
|
+
|
135
|
+
//FPS
|
136
|
+
this._accumDt = 0;
|
137
|
+
this._frameRate = 0;
|
138
|
+
this._displayStats = false;//can remove
|
139
|
+
this._totalFrames = this._frames = 0;
|
140
|
+
this._lastUpdate = Date.now();
|
141
|
+
|
142
|
+
//Paused?
|
143
|
+
this._paused = false;
|
144
|
+
|
145
|
+
//purge?
|
146
|
+
this._purgeDirectorInNextLoop = false;
|
147
|
+
|
148
|
+
this._winSizeInPoints = cc.size(0, 0);
|
149
|
+
|
150
|
+
this._openGLView = null;
|
151
|
+
this._contentScaleFactor = 1.0;
|
152
|
+
|
153
|
+
//scheduler
|
154
|
+
this._scheduler = new cc.Scheduler();
|
155
|
+
//action manager
|
156
|
+
this._actionManager = cc.ActionManager ? new cc.ActionManager() : null;
|
157
|
+
this._scheduler.scheduleUpdateForTarget(this._actionManager, cc.Scheduler.PRIORITY_SYSTEM, false);
|
158
|
+
|
159
|
+
this._eventAfterDraw = new cc.EventCustom(cc.Director.EVENT_AFTER_DRAW);
|
160
|
+
this._eventAfterDraw.setUserData(this);
|
161
|
+
this._eventAfterVisit = new cc.EventCustom(cc.Director.EVENT_AFTER_VISIT);
|
162
|
+
this._eventAfterVisit.setUserData(this);
|
163
|
+
this._eventAfterUpdate = new cc.EventCustom(cc.Director.EVENT_AFTER_UPDATE);
|
164
|
+
this._eventAfterUpdate.setUserData(this);
|
165
|
+
this._eventProjectionChanged = new cc.EventCustom(cc.Director.EVENT_PROJECTION_CHANGED);
|
166
|
+
this._eventProjectionChanged.setUserData(this);
|
167
|
+
|
168
|
+
return true;
|
169
|
+
},
|
170
|
+
|
171
|
+
/**
|
172
|
+
* calculates delta time since last time it was called
|
173
|
+
*/
|
174
|
+
calculateDeltaTime: function () {
|
175
|
+
var now = Date.now();
|
176
|
+
|
177
|
+
// new delta time.
|
178
|
+
if (this._nextDeltaTimeZero) {
|
179
|
+
this._deltaTime = 0;
|
180
|
+
this._nextDeltaTimeZero = false;
|
181
|
+
} else {
|
182
|
+
this._deltaTime = (now - this._lastUpdate) / 1000;
|
183
|
+
}
|
184
|
+
|
185
|
+
if ((cc.game.config[cc.game.CONFIG_KEY.debugMode] > 0) && (this._deltaTime > 0.2))
|
186
|
+
this._deltaTime = 1 / 60.0;
|
187
|
+
|
188
|
+
this._lastUpdate = now;
|
189
|
+
},
|
190
|
+
|
191
|
+
/**
|
192
|
+
* Converts a view coordinate to an WebGL coordinate<br/>
|
193
|
+
* Useful to convert (multi) touches coordinates to the current layout (portrait or landscape)<br/>
|
194
|
+
* Implementation can be found in CCDirectorWebGL
|
195
|
+
* @function
|
196
|
+
* @param {cc.Point} uiPoint
|
197
|
+
* @return {cc.Point}
|
198
|
+
*/
|
199
|
+
convertToGL: null,
|
200
|
+
|
201
|
+
/**
|
202
|
+
* Converts an WebGL coordinate to a view coordinate<br/>
|
203
|
+
* Useful to convert node points to window points for calls such as glScissor<br/>
|
204
|
+
* Implementation can be found in CCDirectorWebGL
|
205
|
+
* @function
|
206
|
+
* @param {cc.Point} glPoint
|
207
|
+
* @return {cc.Point}
|
208
|
+
*/
|
209
|
+
convertToUI: null,
|
210
|
+
|
211
|
+
/**
|
212
|
+
* Draw the scene. This method is called every frame. Don't call it manually.
|
213
|
+
*/
|
214
|
+
drawScene: function () {
|
215
|
+
var renderer = cc.renderer;
|
216
|
+
// calculate "global" dt
|
217
|
+
this.calculateDeltaTime();
|
218
|
+
|
219
|
+
//tick before glClear: issue #533
|
220
|
+
if (!this._paused) {
|
221
|
+
this._scheduler.update(this._deltaTime);
|
222
|
+
cc.eventManager.dispatchEvent(this._eventAfterUpdate);
|
223
|
+
}
|
224
|
+
|
225
|
+
this._clear();
|
226
|
+
|
227
|
+
/* to avoid flickr, nextScene MUST be here: after tick and before draw.
|
228
|
+
XXX: Which bug is this one. It seems that it can't be reproduced with v0.9 */
|
229
|
+
if (this._nextScene) {
|
230
|
+
this.setNextScene();
|
231
|
+
}
|
232
|
+
|
233
|
+
if (this._beforeVisitScene)
|
234
|
+
this._beforeVisitScene();
|
235
|
+
|
236
|
+
// draw the scene
|
237
|
+
if (this._runningScene) {
|
238
|
+
if (renderer.childrenOrderDirty === true) {
|
239
|
+
cc.renderer.clearRenderCommands();
|
240
|
+
this._runningScene._renderCmd._curLevel = 0; //level start from 0;
|
241
|
+
this._runningScene.visit();
|
242
|
+
renderer.resetFlag();
|
243
|
+
} else if (renderer.transformDirty() === true)
|
244
|
+
renderer.transform();
|
245
|
+
|
246
|
+
cc.eventManager.dispatchEvent(this._eventAfterVisit);
|
247
|
+
}
|
248
|
+
|
249
|
+
// draw the notifications node
|
250
|
+
if (this._notificationNode)
|
251
|
+
this._notificationNode.visit();
|
252
|
+
|
253
|
+
if (this._displayStats)
|
254
|
+
this._showStats();
|
255
|
+
|
256
|
+
if (this._afterVisitScene)
|
257
|
+
this._afterVisitScene();
|
258
|
+
|
259
|
+
renderer.rendering(cc._renderContext);
|
260
|
+
cc.eventManager.dispatchEvent(this._eventAfterDraw);
|
261
|
+
this._totalFrames++;
|
262
|
+
|
263
|
+
if (this._displayStats)
|
264
|
+
this._calculateMPF();
|
265
|
+
},
|
266
|
+
|
267
|
+
_beforeVisitScene: null,
|
268
|
+
_afterVisitScene: null,
|
269
|
+
|
270
|
+
/**
|
271
|
+
* End the life of director in the next frame
|
272
|
+
*/
|
273
|
+
end: function () {
|
274
|
+
this._purgeDirectorInNextLoop = true;
|
275
|
+
},
|
276
|
+
|
277
|
+
/**
|
278
|
+
* Returns the size in pixels of the surface. It could be different than the screen size.<br/>
|
279
|
+
* High-res devices might have a higher surface size than the screen size.
|
280
|
+
* @return {Number}
|
281
|
+
*/
|
282
|
+
getContentScaleFactor: function () {
|
283
|
+
return this._contentScaleFactor;
|
284
|
+
},
|
285
|
+
|
286
|
+
/**
|
287
|
+
* This object will be visited after the main scene is visited.<br/>
|
288
|
+
* This object MUST implement the "visit" selector.<br/>
|
289
|
+
* Useful to hook a notification object
|
290
|
+
* @return {cc.Node}
|
291
|
+
*/
|
292
|
+
getNotificationNode: function () {
|
293
|
+
return this._notificationNode;
|
294
|
+
},
|
295
|
+
|
296
|
+
/**
|
297
|
+
* Returns the size of the WebGL view in points.<br/>
|
298
|
+
* It takes into account any possible rotation (device orientation) of the window
|
299
|
+
* @return {cc.Size}
|
300
|
+
*/
|
301
|
+
getWinSize: function () {
|
302
|
+
return cc.size(this._winSizeInPoints);
|
303
|
+
},
|
304
|
+
|
305
|
+
/**
|
306
|
+
* Returns the size of the OpenGL view in pixels.<br/>
|
307
|
+
* It takes into account any possible rotation (device orientation) of the window.<br/>
|
308
|
+
* On Mac winSize and winSizeInPixels return the same value.
|
309
|
+
* @return {cc.Size}
|
310
|
+
*/
|
311
|
+
getWinSizeInPixels: function () {
|
312
|
+
return cc.size(this._winSizeInPoints.width * this._contentScaleFactor, this._winSizeInPoints.height * this._contentScaleFactor);
|
313
|
+
},
|
314
|
+
|
315
|
+
/**
|
316
|
+
* getVisibleSize/getVisibleOrigin move to CCDirectorWebGL/CCDirectorCanvas
|
317
|
+
* getZEye move to CCDirectorWebGL
|
318
|
+
*/
|
319
|
+
|
320
|
+
/**
|
321
|
+
* Returns the visible size of the running scene
|
322
|
+
* @function
|
323
|
+
* @return {cc.Size}
|
324
|
+
*/
|
325
|
+
getVisibleSize: null,
|
326
|
+
|
327
|
+
/**
|
328
|
+
* Returns the visible origin of the running scene
|
329
|
+
* @function
|
330
|
+
* @return {cc.Point}
|
331
|
+
*/
|
332
|
+
getVisibleOrigin: null,
|
333
|
+
|
334
|
+
/**
|
335
|
+
* Returns the z eye, only available in WebGL mode
|
336
|
+
* @function
|
337
|
+
* @return {Number}
|
338
|
+
*/
|
339
|
+
getZEye: null,
|
340
|
+
|
341
|
+
/**
|
342
|
+
* Pause the director's ticker
|
343
|
+
*/
|
344
|
+
pause: function () {
|
345
|
+
if (this._paused)
|
346
|
+
return;
|
347
|
+
|
348
|
+
this._oldAnimationInterval = this._animationInterval;
|
349
|
+
// when paused, don't consume CPU
|
350
|
+
this.setAnimationInterval(1 / 4.0);
|
351
|
+
this._paused = true;
|
352
|
+
},
|
353
|
+
|
354
|
+
/**
|
355
|
+
* Pops out a scene from the queue.<br/>
|
356
|
+
* This scene will replace the running one.<br/>
|
357
|
+
* The running scene will be deleted. If there are no more scenes in the stack the execution is terminated.<br/>
|
358
|
+
* ONLY call it if there is a running scene.
|
359
|
+
*/
|
360
|
+
popScene: function () {
|
361
|
+
|
362
|
+
cc.assert(this._runningScene, cc._LogInfos.Director_popScene);
|
363
|
+
|
364
|
+
this._scenesStack.pop();
|
365
|
+
var c = this._scenesStack.length;
|
366
|
+
|
367
|
+
if (c == 0)
|
368
|
+
this.end();
|
369
|
+
else {
|
370
|
+
this._sendCleanupToScene = true;
|
371
|
+
this._nextScene = this._scenesStack[c - 1];
|
372
|
+
}
|
373
|
+
},
|
374
|
+
|
375
|
+
/**
|
376
|
+
* Removes cached all cocos2d cached data. It will purge the cc.textureCache, cc.spriteFrameCache, cc.animationCache
|
377
|
+
*/
|
378
|
+
purgeCachedData: function () {
|
379
|
+
cc.animationCache._clear();
|
380
|
+
cc.spriteFrameCache._clear();
|
381
|
+
cc.textureCache._clear();
|
382
|
+
},
|
383
|
+
|
384
|
+
/**
|
385
|
+
* Purge the cc.director itself, including unschedule all schedule, remove all event listeners, clean up and exit the running scene, stops all animations, clear cached data.
|
386
|
+
*/
|
387
|
+
purgeDirector: function () {
|
388
|
+
//cleanup scheduler
|
389
|
+
this.getScheduler().unscheduleAllCallbacks();
|
390
|
+
|
391
|
+
// Disable event dispatching
|
392
|
+
if (cc.eventManager)
|
393
|
+
cc.eventManager.setEnabled(false);
|
394
|
+
|
395
|
+
// don't release the event handlers
|
396
|
+
// They are needed in case the director is run again
|
397
|
+
|
398
|
+
if (this._runningScene) {
|
399
|
+
this._runningScene.onExitTransitionDidStart();
|
400
|
+
this._runningScene.onExit();
|
401
|
+
this._runningScene.cleanup();
|
402
|
+
}
|
403
|
+
|
404
|
+
this._runningScene = null;
|
405
|
+
this._nextScene = null;
|
406
|
+
|
407
|
+
// remove all objects, but don't release it.
|
408
|
+
// runScene might be executed after 'end'.
|
409
|
+
this._scenesStack.length = 0;
|
410
|
+
|
411
|
+
this.stopAnimation();
|
412
|
+
|
413
|
+
// Clear all caches
|
414
|
+
this.purgeCachedData();
|
415
|
+
|
416
|
+
cc.checkGLErrorDebug();
|
417
|
+
},
|
418
|
+
|
419
|
+
/**
|
420
|
+
* Suspends the execution of the running scene, pushing it on the stack of suspended scenes.<br/>
|
421
|
+
* The new scene will be executed.<br/>
|
422
|
+
* Try to avoid big stacks of pushed scenes to reduce memory allocation.<br/>
|
423
|
+
* ONLY call it if there is a running scene.
|
424
|
+
* @param {cc.Scene} scene
|
425
|
+
*/
|
426
|
+
pushScene: function (scene) {
|
427
|
+
|
428
|
+
cc.assert(scene, cc._LogInfos.Director_pushScene);
|
429
|
+
|
430
|
+
this._sendCleanupToScene = false;
|
431
|
+
|
432
|
+
this._scenesStack.push(scene);
|
433
|
+
this._nextScene = scene;
|
434
|
+
},
|
435
|
+
|
436
|
+
/**
|
437
|
+
* Run a scene. Replaces the running scene with a new one or enter the first scene.
|
438
|
+
* @param {cc.Scene} scene
|
439
|
+
*/
|
440
|
+
runScene: function (scene) {
|
441
|
+
|
442
|
+
cc.assert(scene, cc._LogInfos.Director_pushScene);
|
443
|
+
|
444
|
+
if (!this._runningScene) {
|
445
|
+
//start scene
|
446
|
+
this.pushScene(scene);
|
447
|
+
this.startAnimation();
|
448
|
+
} else {
|
449
|
+
//replace scene
|
450
|
+
var i = this._scenesStack.length;
|
451
|
+
if (i === 0) {
|
452
|
+
this._sendCleanupToScene = true;
|
453
|
+
this._scenesStack[i] = scene;
|
454
|
+
this._nextScene = scene;
|
455
|
+
} else {
|
456
|
+
this._sendCleanupToScene = true;
|
457
|
+
this._scenesStack[i - 1] = scene;
|
458
|
+
this._nextScene = scene;
|
459
|
+
}
|
460
|
+
}
|
461
|
+
},
|
462
|
+
|
463
|
+
/**
|
464
|
+
* Resume director after pause, if the current scene is not paused, nothing will happen.
|
465
|
+
*/
|
466
|
+
resume: function () {
|
467
|
+
if (!this._paused) {
|
468
|
+
return;
|
469
|
+
}
|
470
|
+
|
471
|
+
this.setAnimationInterval(this._oldAnimationInterval);
|
472
|
+
this._lastUpdate = Date.now();
|
473
|
+
if (!this._lastUpdate) {
|
474
|
+
cc.log(cc._LogInfos.Director_resume);
|
475
|
+
}
|
476
|
+
|
477
|
+
this._paused = false;
|
478
|
+
this._deltaTime = 0;
|
479
|
+
},
|
480
|
+
|
481
|
+
/**
|
482
|
+
* The size in pixels of the surface. It could be different than the screen size.<br/>
|
483
|
+
* High-res devices might have a higher surface size than the screen size.
|
484
|
+
* @param {Number} scaleFactor
|
485
|
+
*/
|
486
|
+
setContentScaleFactor: function (scaleFactor) {
|
487
|
+
if (scaleFactor != this._contentScaleFactor) {
|
488
|
+
this._contentScaleFactor = scaleFactor;
|
489
|
+
this._createStatsLabel();
|
490
|
+
}
|
491
|
+
},
|
492
|
+
|
493
|
+
/**
|
494
|
+
* Enables or disables WebGL depth test.<br/>
|
495
|
+
* Implementation can be found in CCDirectorCanvas.js/CCDirectorWebGL.js
|
496
|
+
* @function
|
497
|
+
* @param {Boolean} on
|
498
|
+
*/
|
499
|
+
setDepthTest: null,
|
500
|
+
|
501
|
+
/**
|
502
|
+
* Sets the default values based on the CCConfiguration info
|
503
|
+
*/
|
504
|
+
setDefaultValues: function () {
|
505
|
+
|
506
|
+
},
|
507
|
+
|
508
|
+
/**
|
509
|
+
* Sets whether next delta time equals to zero
|
510
|
+
* @param {Boolean} nextDeltaTimeZero
|
511
|
+
*/
|
512
|
+
setNextDeltaTimeZero: function (nextDeltaTimeZero) {
|
513
|
+
this._nextDeltaTimeZero = nextDeltaTimeZero;
|
514
|
+
},
|
515
|
+
|
516
|
+
/**
|
517
|
+
* Starts the registered next scene
|
518
|
+
*/
|
519
|
+
setNextScene: function () {
|
520
|
+
var runningIsTransition = false, newIsTransition = false;
|
521
|
+
if (cc.TransitionScene) {
|
522
|
+
runningIsTransition = this._runningScene ? this._runningScene instanceof cc.TransitionScene : false;
|
523
|
+
newIsTransition = this._nextScene ? this._nextScene instanceof cc.TransitionScene : false;
|
524
|
+
}
|
525
|
+
|
526
|
+
// If it is not a transition, call onExit/cleanup
|
527
|
+
if (!newIsTransition) {
|
528
|
+
var locRunningScene = this._runningScene;
|
529
|
+
if (locRunningScene) {
|
530
|
+
locRunningScene.onExitTransitionDidStart();
|
531
|
+
locRunningScene.onExit();
|
532
|
+
}
|
533
|
+
|
534
|
+
// issue #709. the root node (scene) should receive the cleanup message too
|
535
|
+
// otherwise it might be leaked.
|
536
|
+
if (this._sendCleanupToScene && locRunningScene)
|
537
|
+
locRunningScene.cleanup();
|
538
|
+
}
|
539
|
+
|
540
|
+
this._runningScene = this._nextScene;
|
541
|
+
cc.renderer.childrenOrderDirty = true;
|
542
|
+
|
543
|
+
this._nextScene = null;
|
544
|
+
if ((!runningIsTransition) && (this._runningScene != null)) {
|
545
|
+
this._runningScene.onEnter();
|
546
|
+
this._runningScene.onEnterTransitionDidFinish();
|
547
|
+
}
|
548
|
+
},
|
549
|
+
|
550
|
+
/**
|
551
|
+
* Sets Notification Node
|
552
|
+
* @param {cc.Node} node
|
553
|
+
*/
|
554
|
+
setNotificationNode: function (node) {
|
555
|
+
this._notificationNode = node;
|
556
|
+
},
|
557
|
+
|
558
|
+
/**
|
559
|
+
* Returns the cc.director delegate.
|
560
|
+
* @return {cc.DirectorDelegate}
|
561
|
+
*/
|
562
|
+
getDelegate: function () {
|
563
|
+
return this._projectionDelegate;
|
564
|
+
},
|
565
|
+
|
566
|
+
/**
|
567
|
+
* Sets the cc.director delegate. It shall implement the CCDirectorDelegate protocol
|
568
|
+
* @return {cc.DirectorDelegate}
|
569
|
+
*/
|
570
|
+
setDelegate: function (delegate) {
|
571
|
+
this._projectionDelegate = delegate;
|
572
|
+
},
|
573
|
+
|
574
|
+
/**
|
575
|
+
* Sets the view, where everything is rendered, do not call this function.<br/>
|
576
|
+
* Implementation can be found in CCDirectorCanvas.js/CCDirectorWebGL.js.
|
577
|
+
* @function
|
578
|
+
* @param {cc.view} openGLView
|
579
|
+
*/
|
580
|
+
setOpenGLView: null,
|
581
|
+
|
582
|
+
/**
|
583
|
+
* Sets an OpenGL projection.<br/>
|
584
|
+
* Implementation can be found in CCDirectorCanvas.js/CCDirectorWebGL.js.
|
585
|
+
* @function
|
586
|
+
* @param {Number} projection
|
587
|
+
*/
|
588
|
+
setProjection: null,
|
589
|
+
|
590
|
+
/**
|
591
|
+
* Update the view port.<br/>
|
592
|
+
* Implementation can be found in CCDirectorCanvas.js/CCDirectorWebGL.js.
|
593
|
+
* @function
|
594
|
+
*/
|
595
|
+
setViewport: null,
|
596
|
+
|
597
|
+
/**
|
598
|
+
* Get the CCEGLView, where everything is rendered.<br/>
|
599
|
+
* Implementation can be found in CCDirectorCanvas.js/CCDirectorWebGL.js.
|
600
|
+
* @function
|
601
|
+
* @return {cc.view}
|
602
|
+
*/
|
603
|
+
getOpenGLView: null,
|
604
|
+
|
605
|
+
/**
|
606
|
+
* Sets an OpenGL projection.<br/>
|
607
|
+
* Implementation can be found in CCDirectorCanvas.js/CCDirectorWebGL.js.
|
608
|
+
* @function
|
609
|
+
* @return {Number}
|
610
|
+
*/
|
611
|
+
getProjection: null,
|
612
|
+
|
613
|
+
/**
|
614
|
+
* Enables/disables OpenGL alpha blending.<br/>
|
615
|
+
* Implementation can be found in CCDirectorCanvas.js/CCDirectorWebGL.js.
|
616
|
+
* @function
|
617
|
+
* @param {Boolean} on
|
618
|
+
*/
|
619
|
+
setAlphaBlending: null,
|
620
|
+
|
621
|
+
_showStats: function () {
|
622
|
+
this._frames++;
|
623
|
+
this._accumDt += this._deltaTime;
|
624
|
+
if (this._FPSLabel && this._SPFLabel && this._drawsLabel) {
|
625
|
+
if (this._accumDt > cc.DIRECTOR_FPS_INTERVAL) {
|
626
|
+
this._SPFLabel.string = this._secondsPerFrame.toFixed(3);
|
627
|
+
|
628
|
+
this._frameRate = this._frames / this._accumDt;
|
629
|
+
this._frames = 0;
|
630
|
+
this._accumDt = 0;
|
631
|
+
|
632
|
+
this._FPSLabel.string = this._frameRate.toFixed(1);
|
633
|
+
this._drawsLabel.string = (0 | cc.g_NumberOfDraws).toString();
|
634
|
+
}
|
635
|
+
this._FPSLabel.visit();
|
636
|
+
this._SPFLabel.visit();
|
637
|
+
this._drawsLabel.visit();
|
638
|
+
} else
|
639
|
+
this._createStatsLabel();
|
640
|
+
cc.g_NumberOfDraws = 0;
|
641
|
+
},
|
642
|
+
|
643
|
+
/**
|
644
|
+
* Returns whether or not the replaced scene will receive the cleanup message.<br>
|
645
|
+
* If the new scene is pushed, then the old scene won't receive the "cleanup" message.<br/>
|
646
|
+
* If the new scene replaces the old one, the it will receive the "cleanup" message.
|
647
|
+
* @return {Boolean}
|
648
|
+
*/
|
649
|
+
isSendCleanupToScene: function () {
|
650
|
+
return this._sendCleanupToScene;
|
651
|
+
},
|
652
|
+
|
653
|
+
/**
|
654
|
+
* Returns current running Scene. Director can only run one Scene at the time
|
655
|
+
* @return {cc.Scene}
|
656
|
+
*/
|
657
|
+
getRunningScene: function () {
|
658
|
+
return this._runningScene;
|
659
|
+
},
|
660
|
+
|
661
|
+
/**
|
662
|
+
* Returns the FPS value
|
663
|
+
* @return {Number}
|
664
|
+
*/
|
665
|
+
getAnimationInterval: function () {
|
666
|
+
return this._animationInterval;
|
667
|
+
},
|
668
|
+
|
669
|
+
/**
|
670
|
+
* Returns whether or not to display the FPS informations
|
671
|
+
* @return {Boolean}
|
672
|
+
*/
|
673
|
+
isDisplayStats: function () {
|
674
|
+
return this._displayStats;
|
675
|
+
},
|
676
|
+
|
677
|
+
/**
|
678
|
+
* Sets whether display the FPS on the bottom-left corner
|
679
|
+
* @param {Boolean} displayStats
|
680
|
+
*/
|
681
|
+
setDisplayStats: function (displayStats) {
|
682
|
+
this._displayStats = displayStats;
|
683
|
+
},
|
684
|
+
|
685
|
+
/**
|
686
|
+
* Returns seconds per frame
|
687
|
+
* @return {Number}
|
688
|
+
*/
|
689
|
+
getSecondsPerFrame: function () {
|
690
|
+
return this._secondsPerFrame;
|
691
|
+
},
|
692
|
+
|
693
|
+
/**
|
694
|
+
* Returns whether next delta time equals to zero
|
695
|
+
* @return {Boolean}
|
696
|
+
*/
|
697
|
+
isNextDeltaTimeZero: function () {
|
698
|
+
return this._nextDeltaTimeZero;
|
699
|
+
},
|
700
|
+
|
701
|
+
/**
|
702
|
+
* Returns whether or not the Director is paused
|
703
|
+
* @return {Boolean}
|
704
|
+
*/
|
705
|
+
isPaused: function () {
|
706
|
+
return this._paused;
|
707
|
+
},
|
708
|
+
|
709
|
+
/**
|
710
|
+
* Returns how many frames were called since the director started
|
711
|
+
* @return {Number}
|
712
|
+
*/
|
713
|
+
getTotalFrames: function () {
|
714
|
+
return this._totalFrames;
|
715
|
+
},
|
716
|
+
|
717
|
+
/**
|
718
|
+
* Pops out all scenes from the queue until the root scene in the queue. <br/>
|
719
|
+
* This scene will replace the running one. <br/>
|
720
|
+
* Internally it will call "popToSceneStackLevel(1)"
|
721
|
+
*/
|
722
|
+
popToRootScene: function () {
|
723
|
+
this.popToSceneStackLevel(1);
|
724
|
+
},
|
725
|
+
|
726
|
+
/**
|
727
|
+
* Pops out all scenes from the queue until it reaches "level". <br/>
|
728
|
+
* If level is 0, it will end the director. <br/>
|
729
|
+
* If level is 1, it will pop all scenes until it reaches to root scene. <br/>
|
730
|
+
* If level is <= than the current stack level, it won't do anything.
|
731
|
+
* @param {Number} level
|
732
|
+
*/
|
733
|
+
popToSceneStackLevel: function (level) {
|
734
|
+
cc.assert(this._runningScene, cc._LogInfos.Director_popToSceneStackLevel_2);
|
735
|
+
|
736
|
+
var locScenesStack = this._scenesStack;
|
737
|
+
var c = locScenesStack.length;
|
738
|
+
|
739
|
+
if (c == 0) {
|
740
|
+
this.end();
|
741
|
+
return;
|
742
|
+
}
|
743
|
+
// current level or lower -> nothing
|
744
|
+
if (level > c)
|
745
|
+
return;
|
746
|
+
|
747
|
+
// pop stack until reaching desired level
|
748
|
+
while (c > level) {
|
749
|
+
var current = locScenesStack.pop();
|
750
|
+
if (current.running) {
|
751
|
+
current.onExitTransitionDidStart();
|
752
|
+
current.onExit();
|
753
|
+
}
|
754
|
+
current.cleanup();
|
755
|
+
c--;
|
756
|
+
}
|
757
|
+
this._nextScene = locScenesStack[locScenesStack.length - 1];
|
758
|
+
this._sendCleanupToScene = false;
|
759
|
+
},
|
760
|
+
|
761
|
+
/**
|
762
|
+
* Returns the cc.Scheduler associated with this director
|
763
|
+
* @return {cc.Scheduler}
|
764
|
+
*/
|
765
|
+
getScheduler: function () {
|
766
|
+
return this._scheduler;
|
767
|
+
},
|
768
|
+
|
769
|
+
/**
|
770
|
+
* Sets the cc.Scheduler associated with this director
|
771
|
+
* @param {cc.Scheduler} scheduler
|
772
|
+
*/
|
773
|
+
setScheduler: function (scheduler) {
|
774
|
+
if (this._scheduler != scheduler) {
|
775
|
+
this._scheduler = scheduler;
|
776
|
+
}
|
777
|
+
},
|
778
|
+
|
779
|
+
/**
|
780
|
+
* Returns the cc.ActionManager associated with this director
|
781
|
+
* @return {cc.ActionManager}
|
782
|
+
*/
|
783
|
+
getActionManager: function () {
|
784
|
+
return this._actionManager;
|
785
|
+
},
|
786
|
+
/**
|
787
|
+
* Sets the cc.ActionManager associated with this director
|
788
|
+
* @param {cc.ActionManager} actionManager
|
789
|
+
*/
|
790
|
+
setActionManager: function (actionManager) {
|
791
|
+
if (this._actionManager != actionManager) {
|
792
|
+
this._actionManager = actionManager;
|
793
|
+
}
|
794
|
+
},
|
795
|
+
|
796
|
+
/**
|
797
|
+
* Returns the delta time since last frame
|
798
|
+
* @return {Number}
|
799
|
+
*/
|
800
|
+
getDeltaTime: function () {
|
801
|
+
return this._deltaTime;
|
802
|
+
},
|
803
|
+
|
804
|
+
_createStatsLabel: null,
|
805
|
+
|
806
|
+
_calculateMPF: function () {
|
807
|
+
var now = Date.now();
|
808
|
+
this._secondsPerFrame = (now - this._lastUpdate) / 1000;
|
809
|
+
}
|
810
|
+
});
|
811
|
+
|
812
|
+
/**
|
813
|
+
* The event projection changed of cc.Director
|
814
|
+
* @constant
|
815
|
+
* @type {string}
|
816
|
+
* @example
|
817
|
+
* cc.eventManager.addCustomListener(cc.Director.EVENT_PROJECTION_CHANGED, function(event) {
|
818
|
+
* cc.log("Projection changed.");
|
819
|
+
* });
|
820
|
+
*/
|
821
|
+
cc.Director.EVENT_PROJECTION_CHANGED = "director_projection_changed";
|
822
|
+
|
823
|
+
/**
|
824
|
+
* The event after draw of cc.Director
|
825
|
+
* @constant
|
826
|
+
* @type {string}
|
827
|
+
* @example
|
828
|
+
* cc.eventManager.addCustomListener(cc.Director.EVENT_AFTER_DRAW, function(event) {
|
829
|
+
* cc.log("after draw event.");
|
830
|
+
* });
|
831
|
+
*/
|
832
|
+
cc.Director.EVENT_AFTER_DRAW = "director_after_draw";
|
833
|
+
|
834
|
+
/**
|
835
|
+
* The event after visit of cc.Director
|
836
|
+
* @constant
|
837
|
+
* @type {string}
|
838
|
+
* @example
|
839
|
+
* cc.eventManager.addCustomListener(cc.Director.EVENT_AFTER_VISIT, function(event) {
|
840
|
+
* cc.log("after visit event.");
|
841
|
+
* });
|
842
|
+
*/
|
843
|
+
cc.Director.EVENT_AFTER_VISIT = "director_after_visit";
|
844
|
+
|
845
|
+
/**
|
846
|
+
* The event after update of cc.Director
|
847
|
+
* @constant
|
848
|
+
* @type {string}
|
849
|
+
* @example
|
850
|
+
* cc.eventManager.addCustomListener(cc.Director.EVENT_AFTER_UPDATE, function(event) {
|
851
|
+
* cc.log("after update event.");
|
852
|
+
* });
|
853
|
+
*/
|
854
|
+
cc.Director.EVENT_AFTER_UPDATE = "director_after_update";
|
855
|
+
|
856
|
+
/***************************************************
|
857
|
+
* implementation of DisplayLinkDirector
|
858
|
+
**************************************************/
|
859
|
+
cc.DisplayLinkDirector = cc.Director.extend(/** @lends cc.Director# */{
|
860
|
+
invalid: false,
|
861
|
+
|
862
|
+
/**
|
863
|
+
* Starts Animation
|
864
|
+
*/
|
865
|
+
startAnimation: function () {
|
866
|
+
this._nextDeltaTimeZero = true;
|
867
|
+
this.invalid = false;
|
868
|
+
},
|
869
|
+
|
870
|
+
/**
|
871
|
+
* Run main loop of director
|
872
|
+
*/
|
873
|
+
mainLoop: function () {
|
874
|
+
if (this._purgeDirectorInNextLoop) {
|
875
|
+
this._purgeDirectorInNextLoop = false;
|
876
|
+
this.purgeDirector();
|
877
|
+
}
|
878
|
+
else if (!this.invalid) {
|
879
|
+
this.drawScene();
|
880
|
+
}
|
881
|
+
},
|
882
|
+
|
883
|
+
/**
|
884
|
+
* Stops animation
|
885
|
+
*/
|
886
|
+
stopAnimation: function () {
|
887
|
+
this.invalid = true;
|
888
|
+
},
|
889
|
+
|
890
|
+
/**
|
891
|
+
* Sets animation interval
|
892
|
+
* @param {Number} value the animation interval desired
|
893
|
+
*/
|
894
|
+
setAnimationInterval: function (value) {
|
895
|
+
this._animationInterval = value;
|
896
|
+
if (!this.invalid) {
|
897
|
+
this.stopAnimation();
|
898
|
+
this.startAnimation();
|
899
|
+
}
|
900
|
+
}
|
901
|
+
});
|
902
|
+
|
903
|
+
cc.Director.sharedDirector = null;
|
904
|
+
cc.Director.firstUseDirector = true;
|
905
|
+
|
906
|
+
cc.Director._getInstance = function () {
|
907
|
+
if (cc.Director.firstUseDirector) {
|
908
|
+
cc.Director.firstUseDirector = false;
|
909
|
+
cc.Director.sharedDirector = new cc.DisplayLinkDirector();
|
910
|
+
cc.Director.sharedDirector.init();
|
911
|
+
}
|
912
|
+
return cc.Director.sharedDirector;
|
913
|
+
};
|
914
|
+
|
915
|
+
/**
|
916
|
+
* Default fps is 60
|
917
|
+
* @type {Number}
|
918
|
+
*/
|
919
|
+
cc.defaultFPS = 60;
|
920
|
+
|
921
|
+
//Possible OpenGL projections used by director
|
922
|
+
/**
|
923
|
+
* Constant for 2D projection (orthogonal projection)
|
924
|
+
* @constant
|
925
|
+
* @type {Number}
|
926
|
+
*/
|
927
|
+
cc.Director.PROJECTION_2D = 0;
|
928
|
+
|
929
|
+
/**
|
930
|
+
* Constant for 3D projection with a fovy=60, znear=0.5f and zfar=1500.
|
931
|
+
* @constant
|
932
|
+
* @type {Number}
|
933
|
+
*/
|
934
|
+
cc.Director.PROJECTION_3D = 1;
|
935
|
+
|
936
|
+
/**
|
937
|
+
* Constant for custom projection, if cc.Director's projection set to it, it calls "updateProjection" on the projection delegate.
|
938
|
+
* @constant
|
939
|
+
* @type {Number}
|
940
|
+
*/
|
941
|
+
cc.Director.PROJECTION_CUSTOM = 3;
|
942
|
+
|
943
|
+
/**
|
944
|
+
* Constant for default projection of cc.Director, default projection is 3D projection
|
945
|
+
* @constant
|
946
|
+
* @type {Number}
|
947
|
+
*/
|
948
|
+
cc.Director.PROJECTION_DEFAULT = cc.Director.PROJECTION_3D;
|
949
|
+
|
950
|
+
if (cc._renderType === cc._RENDER_TYPE_CANVAS) {
|
951
|
+
|
952
|
+
var _p = cc.Director.prototype;
|
953
|
+
|
954
|
+
_p.setProjection = function (projection) {
|
955
|
+
this._projection = projection;
|
956
|
+
cc.eventManager.dispatchEvent(this._eventProjectionChanged);
|
957
|
+
};
|
958
|
+
|
959
|
+
_p.setDepthTest = function () {
|
960
|
+
};
|
961
|
+
|
962
|
+
_p.setOpenGLView = function (openGLView) {
|
963
|
+
// set size
|
964
|
+
this._winSizeInPoints.width = cc._canvas.width; //this._openGLView.getDesignResolutionSize();
|
965
|
+
this._winSizeInPoints.height = cc._canvas.height;
|
966
|
+
this._openGLView = openGLView || cc.view;
|
967
|
+
if (cc.eventManager)
|
968
|
+
cc.eventManager.setEnabled(true);
|
969
|
+
};
|
970
|
+
|
971
|
+
_p._clear = function () {
|
972
|
+
var viewport = this._openGLView.getViewPortRect();
|
973
|
+
var context = cc._renderContext.getContext();
|
974
|
+
context.setTransform(1,0,0,1, 0, 0);
|
975
|
+
context.clearRect(-viewport.x, viewport.y, viewport.width, viewport.height);
|
976
|
+
};
|
977
|
+
|
978
|
+
_p._createStatsLabel = function () {
|
979
|
+
var _t = this;
|
980
|
+
var fontSize = 0;
|
981
|
+
if (_t._winSizeInPoints.width > _t._winSizeInPoints.height)
|
982
|
+
fontSize = 0 | (_t._winSizeInPoints.height / 320 * 24);
|
983
|
+
else
|
984
|
+
fontSize = 0 | (_t._winSizeInPoints.width / 320 * 24);
|
985
|
+
|
986
|
+
_t._FPSLabel = new cc.LabelTTF("000.0", "Arial", fontSize);
|
987
|
+
_t._SPFLabel = new cc.LabelTTF("0.000", "Arial", fontSize);
|
988
|
+
_t._drawsLabel = new cc.LabelTTF("0000", "Arial", fontSize);
|
989
|
+
|
990
|
+
var locStatsPosition = cc.DIRECTOR_STATS_POSITION;
|
991
|
+
_t._drawsLabel.setPosition(_t._drawsLabel.width / 2 + locStatsPosition.x, _t._drawsLabel.height * 5 / 2 + locStatsPosition.y);
|
992
|
+
_t._SPFLabel.setPosition(_t._SPFLabel.width / 2 + locStatsPosition.x, _t._SPFLabel.height * 3 / 2 + locStatsPosition.y);
|
993
|
+
_t._FPSLabel.setPosition(_t._FPSLabel.width / 2 + locStatsPosition.x, _t._FPSLabel.height / 2 + locStatsPosition.y);
|
994
|
+
};
|
995
|
+
|
996
|
+
_p.getVisibleSize = function () {
|
997
|
+
//if (this._openGLView) {
|
998
|
+
//return this._openGLView.getVisibleSize();
|
999
|
+
//} else {
|
1000
|
+
return this.getWinSize();
|
1001
|
+
//}
|
1002
|
+
};
|
1003
|
+
|
1004
|
+
_p.getVisibleOrigin = function () {
|
1005
|
+
//if (this._openGLView) {
|
1006
|
+
//return this._openGLView.getVisibleOrigin();
|
1007
|
+
//} else {
|
1008
|
+
return cc.p(0, 0);
|
1009
|
+
//}
|
1010
|
+
};
|
1011
|
+
} else {
|
1012
|
+
cc.Director._fpsImage = new Image();
|
1013
|
+
cc._addEventListener(cc.Director._fpsImage, "load", function () {
|
1014
|
+
cc.Director._fpsImageLoaded = true;
|
1015
|
+
});
|
1016
|
+
if (cc._fpsImage) {
|
1017
|
+
cc.Director._fpsImage.src = cc._fpsImage;
|
1018
|
+
}
|
1019
|
+
}
|