ccb 0.0.1
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- checksums.yaml +7 -0
- data/LICENSE.txt +20 -0
- data/README.md +31 -0
- data/bin/ccb +4 -0
- data/lib/ccb/builder/project_builder.rb +14 -0
- data/lib/ccb/builder/scene_builder.rb +9 -0
- data/lib/ccb/builder/templates/project/GameConfig.js.tt +21 -0
- data/lib/ccb/builder/templates/project/_cocos-project.json +4 -0
- data/lib/ccb/builder/templates/project/folder/CMakeLists.txt +295 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/Base64Images.js +32 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/CCBoot.js +2271 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/CCDebugger.js +336 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/actions/CCAction.js +694 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/actions/CCActionCamera.js +293 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/actions/CCActionCatmullRom.js +605 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/actions/CCActionEase.js +3681 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/actions/CCActionInstant.js +757 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/actions/CCActionInterval.js +3554 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/actions/CCActionTween.js +166 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/actions3d/CCActionGrid.js +372 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/actions3d/CCActionGrid3D.js +1257 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/actions3d/CCActionPageTurn3D.js +113 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/actions3d/CCActionTiledGrid.js +1289 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/audio/CCAudio.js +1024 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/clipping-nodes/CCClippingNode.js +224 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/clipping-nodes/CCClippingNodeCanvasRenderCmd.js +227 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/clipping-nodes/CCClippingNodeWebGLRenderCmd.js +226 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/compression/ZipUtils.js +82 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/compression/base64.js +95 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/compression/gzip.js +731 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/compression/zlib.min.js +55 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/CCActionManager.js +378 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/CCCamera.js +290 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/CCConfiguration.js +294 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/CCDirector.js +1019 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/CCDirectorWebGL.js +329 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/CCDrawingPrimitivesCanvas.js +438 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/CCDrawingPrimitivesWebGL.js +464 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/CCScheduler.js +744 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/base-nodes/BaseNodesPropertyDefine.js +127 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/base-nodes/CCAtlasNode.js +294 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/base-nodes/CCAtlasNodeCanvasRenderCmd.js +138 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/base-nodes/CCAtlasNodeWebGLRenderCmd.js +145 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/base-nodes/CCNode.js +2386 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/base-nodes/CCNodeCanvasRenderCmd.js +504 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/base-nodes/CCNodeWebGLRenderCmd.js +254 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/cocoa/CCAffineTransform.js +259 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/cocoa/CCGeometry.js +327 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/event-manager/CCEvent.js +449 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/event-manager/CCEventExtension.js +126 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/event-manager/CCEventListener.js +519 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/event-manager/CCEventManager.js +1025 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/event-manager/CCTouch.js +175 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/labelttf/CCLabelTTF.js +829 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/labelttf/CCLabelTTFCanvasRenderCmd.js +420 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/labelttf/CCLabelTTFWebGLRenderCmd.js +101 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/labelttf/LabelTTFPropertyDefine.js +88 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/layers/CCLayer.js +642 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/layers/CCLayerCanvasRenderCmd.js +434 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/layers/CCLayerWebGLRenderCmd.js +248 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/platform/CCClass.js +333 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/platform/CCCommon.js +303 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/platform/CCConfig.js +303 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/platform/CCEGLView.js +1245 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/platform/CCInputExtension.js +135 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/platform/CCInputManager.js +616 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/platform/CCLoaders.js +142 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/platform/CCMacro.js +830 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/platform/CCSAXParser.js +160 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/platform/CCScreen.js +155 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/platform/CCTypes.js +374 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/platform/CCTypesPropertyDefine.js +165 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/platform/CCTypesWebGL.js +689 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/platform/CCVisibleRect.js +100 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/platform/miniFramework.js +264 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/renderer/RendererCanvas.js +274 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/renderer/RendererWebGL.js +137 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/scenes/CCLoaderScene.js +149 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/scenes/CCScene.js +62 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/sprites/CCAnimation.js +477 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/sprites/CCAnimationCache.js +213 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/sprites/CCBakeSprite.js +71 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/sprites/CCSprite.js +1014 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/sprites/CCSpriteBatchNode.js +676 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/sprites/CCSpriteBatchNodeCanvasRenderCmd.js +101 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/sprites/CCSpriteBatchNodeWebGLRenderCmd.js +243 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/sprites/CCSpriteCanvasRenderCmd.js +518 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/sprites/CCSpriteFrame.js +420 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/sprites/CCSpriteFrameCache.js +341 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/sprites/CCSpriteWebGLRenderCmd.js +493 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/sprites/SpritesPropertyDefine.js +67 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/support/CCPointExtension.js +515 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/support/CCVertex.js +170 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/support/TransformUtils.js +62 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/textures/CCTexture2D.js +455 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/textures/CCTextureAtlas.js +653 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/textures/CCTextureCache.js +371 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/textures/TexturesPropertyDefine.js +221 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/textures/TexturesWebGL.js +899 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/core/utils/BinaryLoader.js +151 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/effects/CCGrabber.js +110 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/effects/CCGrid.js +737 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/kazmath/aabb.js +68 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/kazmath/gl/mat4stack.js +59 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/kazmath/gl/matrix.js +169 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/kazmath/mat3.js +329 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/kazmath/mat4.js +810 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/kazmath/plane.js +184 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/kazmath/quaternion.js +497 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/kazmath/ray2.js +163 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/kazmath/utility.js +76 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/kazmath/vec2.js +107 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/kazmath/vec3.js +205 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/kazmath/vec4.js +158 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/labels/CCLabelAtlas.js +239 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/labels/CCLabelAtlasCanvasRenderCmd.js +95 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/labels/CCLabelAtlasWebGLRenderCmd.js +132 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/labels/CCLabelBMFont.js +958 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/labels/CCLabelBMFontCanvasRenderCmd.js +142 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/labels/CCLabelBMFontWebGLRenderCmd.js +87 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/menus/CCMenu.js +600 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/menus/CCMenuItem.js +1422 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/motion-streak/CCMotionStreak.js +517 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/motion-streak/CCMotionStreakWebGLRenderCmd.js +66 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/node-grid/CCNodeGrid.js +129 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/node-grid/CCNodeGridWebGLRenderCmd.js +98 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/parallax/CCParallaxNode.js +252 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/parallax/CCParallaxNodeRenderCmd.js +69 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/particle/CCPNGReader.js +330 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/particle/CCParticleBatchNode.js +527 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/particle/CCParticleBatchNodeCanvasRenderCmd.js +38 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/particle/CCParticleBatchNodeWebGLRenderCmd.js +74 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/particle/CCParticleExamples.js +1006 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/particle/CCParticleSystem.js +2294 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/particle/CCParticleSystemCanvasRenderCmd.js +217 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/particle/CCParticleSystemWebGLRenderCmd.js +402 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/particle/CCTIFFReader.js +692 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/physics/CCPhysicsDebugNode.js +212 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/physics/CCPhysicsDebugNodeCanvasRenderCmd.js +52 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/physics/CCPhysicsDebugNodeWebGLRenderCmd.js +53 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/physics/CCPhysicsSprite.js +447 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/physics/CCPhysicsSpriteCanvasRenderCmd.js +93 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/physics/CCPhysicsSpriteWebGLRenderCmd.js +87 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/progress-timer/CCActionProgressTimer.js +227 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/progress-timer/CCProgressTimer.js +345 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/progress-timer/CCProgressTimerCanvasRenderCmd.js +270 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/progress-timer/CCProgressTimerWebGLRenderCmd.js +486 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/render-texture/CCRenderTexture.js +395 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/render-texture/CCRenderTextureCanvasRenderCmd.js +105 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/render-texture/CCRenderTextureWebGLRenderCmd.js +367 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/shaders/CCGLProgram.js +767 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/shaders/CCGLStateCache.js +340 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/shaders/CCShaderCache.js +301 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/shaders/CCShaders.js +280 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/shape-nodes/CCDrawNode.js +940 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/shape-nodes/CCDrawNodeCanvasRenderCmd.js +129 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/shape-nodes/CCDrawNodeWebGLRenderCmd.js +41 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/text-input/CCIMEDispatcher.js +526 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/text-input/CCTextFieldTTF.js +472 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/tilemap/CCTGAlib.js +437 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/tilemap/CCTMXLayer.js +914 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/tilemap/CCTMXLayerCanvasRenderCmd.js +232 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/tilemap/CCTMXLayerWebGLRenderCmd.js +67 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/tilemap/CCTMXObjectGroup.js +146 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/tilemap/CCTMXTiledMap.js +479 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/tilemap/CCTMXXMLParser.js +950 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/transitions/CCTransition.js +1971 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/transitions/CCTransitionPageTurn.js +152 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/cocos2d/transitions/CCTransitionProgress.js +458 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccb-reader/CCBAnimationManager.js +770 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccb-reader/CCBKeyframe.js +60 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccb-reader/CCBReader.js +1129 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccb-reader/CCBReaderUtil.js +61 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccb-reader/CCBRelativePositioning.js +90 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccb-reader/CCBSequence.js +114 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccb-reader/CCBValue.js +81 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccb-reader/CCControlLoader.js +318 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccb-reader/CCNodeLoader.js +905 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccb-reader/CCNodeLoaderLibrary.js +101 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccb-reader/CCSpriteLoader.js +544 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccpool/CCPool.js +146 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccui/base-classes/CCProtectedNode.js +305 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccui/base-classes/CCProtectedNodeCanvasRenderCmd.js +246 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccui/base-classes/CCProtectedNodeWebGLRenderCmd.js +159 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccui/base-classes/UIScale9Sprite.js +1105 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccui/base-classes/UIScale9SpriteCanvasRenderCmd.js +142 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccui/base-classes/UIScale9SpriteWebGLRenderCmd.js +129 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccui/base-classes/UIWidget.js +2059 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccui/base-classes/UIWidgetRenderCmd.js +100 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccui/layouts/UIHBox.js +80 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccui/layouts/UILayout.js +1558 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccui/layouts/UILayoutCanvasRenderCmd.js +179 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccui/layouts/UILayoutComponent.js +585 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccui/layouts/UILayoutManager.js +457 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccui/layouts/UILayoutParameter.js +576 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccui/layouts/UILayoutWebGLRenderCmd.js +240 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccui/layouts/UIRelativeBox.js +79 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccui/layouts/UIVBox.js +79 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccui/system/CocosGUI.js +62 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccui/system/UIHelper.js +164 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccui/uiwidgets/UIButton.js +987 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccui/uiwidgets/UICheckBox.js +737 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccui/uiwidgets/UIImageView.js +337 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccui/uiwidgets/UILoadingBar.js +432 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccui/uiwidgets/UIRichText.js +579 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccui/uiwidgets/UISlider.js +762 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccui/uiwidgets/UIText.js +512 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccui/uiwidgets/UITextAtlas.js +229 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccui/uiwidgets/UITextBMFont.js +216 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccui/uiwidgets/UITextField.js +915 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccui/uiwidgets/scroll-widget/UIListView.js +602 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccui/uiwidgets/scroll-widget/UIPageView.js +657 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccui/uiwidgets/scroll-widget/UIScrollView.js +1884 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/CocoStudio.js +68 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/action/CCActionFrame.js +528 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/action/CCActionManager.js +112 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/action/CCActionNode.js +417 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/action/CCActionObject.js +263 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/armature/CCArmature.js +579 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/armature/CCArmatureCanvasRenderCmd.js +190 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/armature/CCArmatureWebGLRenderCmd.js +167 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/armature/CCBone.js +711 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/armature/animation/CCArmatureAnimation.js +669 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/armature/animation/CCProcessBase.js +365 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/armature/animation/CCTween.js +448 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/armature/datas/CCDatas.js +807 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/armature/display/CCDecorativeDisplay.js +118 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/armature/display/CCDisplayFactory.js +220 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/armature/display/CCDisplayManager.js +465 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/armature/display/CCSkin.js +215 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/armature/display/CCSkinCanvasRenderCmd.js +58 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/armature/display/CCSkinWebGLRenderCmd.js +146 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/armature/physics/CCColliderDetector.js +397 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/armature/utils/CCArmatureDataManager.js +325 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/armature/utils/CCArmatureDefine.js +45 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/armature/utils/CCDataReaderHelper.js +1223 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/armature/utils/CCSpriteFrameCacheHelper.js +68 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/armature/utils/CCTransformHelp.js +183 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/armature/utils/CCTweenFunction.js +501 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/armature/utils/CCUtilMath.js +69 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/components/CCComAttribute.js +210 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/components/CCComAudio.js +285 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/components/CCComController.js +76 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/components/CCComRender.js +91 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/components/CCComponent.js +136 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/components/CCComponentContainer.js +159 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/loader/load.js +221 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/loader/parsers/action-1.x.js +238 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/loader/parsers/action-2.x.js +266 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/loader/parsers/compatible.js +251 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/loader/parsers/scene-1.x.js +262 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/loader/parsers/timelineParser-1.x.js +292 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/loader/parsers/timelineParser-2.x.js +1288 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/loader/parsers/uiParser-1.x.js +680 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/timeline/ActionTimeline.js +448 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/timeline/Frame.js +1268 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/timeline/Timeline.js +321 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/trigger/ObjectFactory.js +99 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/trigger/TriggerBase.js +49 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/trigger/TriggerMng.js +301 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/cocostudio/trigger/TriggerObj.js +263 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/editbox/CCEditBox.js +716 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/editbox/CCdomNode.js +657 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/gui/control-extension/CCControl.js +381 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/gui/control-extension/CCControlButton.js +688 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/gui/control-extension/CCControlColourPicker.js +187 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/gui/control-extension/CCControlHuePicker.js +218 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/gui/control-extension/CCControlPotentiometer.js +300 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/gui/control-extension/CCControlSaturationBrightnessPicker.js +257 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/gui/control-extension/CCControlSlider.js +308 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/gui/control-extension/CCControlStepper.js +390 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/gui/control-extension/CCControlSwitch.js +425 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/gui/control-extension/CCControlUtils.js +177 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/gui/control-extension/CCInvocation.js +65 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/gui/control-extension/CCMenuPassive.js +415 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/gui/control-extension/CCScale9Sprite.js +1099 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/gui/control-extension/CCScale9SpriteCanvasRenderCmd.js +142 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/gui/control-extension/CCScale9SpriteWebGLRenderCmd.js +129 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/gui/scrollview/CCScrollView.js +827 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/gui/scrollview/CCScrollViewCanvasRenderCmd.js +79 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/gui/scrollview/CCScrollViewWebGLRenderCmd.js +108 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/gui/scrollview/CCSorting.js +239 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/gui/scrollview/CCTableView.js +718 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/spine/CCSkeleton.js +357 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/spine/CCSkeletonAnimation.js +340 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/spine/CCSkeletonCanvasRenderCmd.js +165 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/spine/CCSkeletonWebGLRenderCmd.js +165 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/spine/Spine.js +2239 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/external/box2d/box2d.js +10882 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/external/chipmunk/chipmunk.js +6196 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/external/pluginx/Plugin.js +254 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/external/pluginx/platform/facebook.js +557 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/external/pluginx/platform/facebook_sdk.js +151 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/external/socketio/socket.io.min.js +2 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/jsb_apis.js +618 -0
- data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/moduleConfig.json +453 -0
- data/lib/ccb/builder/templates/project/folder/project.json +42 -0
- data/lib/ccb/builder/templates/project/folder/res/CloseNormal.png +0 -0
- data/lib/ccb/builder/templates/project/folder/res/CloseSelected.png +0 -0
- data/lib/ccb/builder/templates/project/folder/res/HelloWorld.png +0 -0
- data/lib/ccb/builder/templates/project/folder/res/favicon.ico +0 -0
- data/lib/ccb/builder/templates/project/folder/res/gameOver/cocos2d-html5.png +0 -0
- data/lib/ccb/builder/templates/project/folder/res/gameOver/gameOver.png +0 -0
- data/lib/ccb/builder/templates/project/folder/res/mainMenu/bg.png +0 -0
- data/lib/ccb/builder/templates/project/folder/res/mainMenu/menu.png +0 -0
- data/lib/ccb/builder/templates/project/folder/res/setting/menuTitle.png +0 -0
- data/lib/ccb/builder/templates/project/folder/res/shared/arial-14.fnt +182 -0
- data/lib/ccb/builder/templates/project/folder/res/shared/arial-14.png +0 -0
- data/lib/ccb/builder/templates/project/folder/res/sound/music/bgMusic.mp3 +0 -0
- data/lib/ccb/builder/templates/project/folder/src/about/layer/ABBackgroundLayer.js +23 -0
- data/lib/ccb/builder/templates/project/folder/src/about/layer/ABTouchLayer.js +51 -0
- data/lib/ccb/builder/templates/project/folder/src/about/scene/About.js +36 -0
- data/lib/ccb/builder/templates/project/folder/src/config/Level.js +7 -0
- data/lib/ccb/builder/templates/project/folder/src/gameOver/layer/GOBackgroundLayer.js +50 -0
- data/lib/ccb/builder/templates/project/folder/src/gameOver/layer/GOTouchLayer.js +51 -0
- data/lib/ccb/builder/templates/project/folder/src/gameOver/scene/GameOver.js +38 -0
- data/lib/ccb/builder/templates/project/folder/src/gamePlay/classes/LevelManager.js +21 -0
- data/lib/ccb/builder/templates/project/folder/src/gamePlay/layer/GPBackgroundLayer.js +25 -0
- data/lib/ccb/builder/templates/project/folder/src/gamePlay/layer/GPTouchLayer.js +51 -0
- data/lib/ccb/builder/templates/project/folder/src/gamePlay/scene/GamePlay.js +44 -0
- data/lib/ccb/builder/templates/project/folder/src/mainMenu/layer/MMBackgroundLayer.js +43 -0
- data/lib/ccb/builder/templates/project/folder/src/mainMenu/layer/MMMainMenuLayer.js +38 -0
- data/lib/ccb/builder/templates/project/folder/src/mainMenu/layer/MMTouchLayer.js +96 -0
- data/lib/ccb/builder/templates/project/folder/src/mainMenu/scene/MainMenu.js +45 -0
- data/lib/ccb/builder/templates/project/folder/src/resource.js +29 -0
- data/lib/ccb/builder/templates/project/folder/src/setting/layer/STBackgroundLayer.js +25 -0
- data/lib/ccb/builder/templates/project/folder/src/setting/layer/STTouchLayer.js +89 -0
- data/lib/ccb/builder/templates/project/folder/src/setting/scene/Setting.js +40 -0
- data/lib/ccb/builder/templates/project/index.html.tt +27 -0
- data/lib/ccb/builder/templates/project/main.js.tt +62 -0
- data/lib/ccb/cli.rb +32 -0
- data/lib/ccb/ext/method_hooker.rb +68 -0
- data/lib/ccb/ext/string_extention.rb +7 -0
- data/lib/ccb.rb +1 -0
- metadata +449 -0
data/lib/ccb/builder/templates/project/folder/frameworks/cocos2d-html5/extensions/ccpool/CCPool.js
ADDED
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/****************************************************************************
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Copyright (c) 2008-2010 Ricardo Quesada
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Copyright (c) 2011-2012 cocos2d-x.org
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Copyright (c) 2013-2014 Chukong Technologies Inc.
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http://www.cocos2d-x.org
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in
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all copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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THE SOFTWARE.
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****************************************************************************/
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/**
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* <p>
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* cc.pool is a singleton object serves as an object cache pool.<br/>
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* It can helps you to improve your game performance for objects which need frequent release and recreate operations<br/>
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* Some common use case is :
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* 1. Bullets in game (die very soon, massive creation and recreation, no side effect on other objects)
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* 2. Blocks in candy crash (massive creation and recreation)
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* etc...
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* </p>
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*
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* @example
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* var sp = new cc.Sprite("a.png");
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* this.addChild(sp);
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* cc.pool.putInPool(sp);
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*
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* cc.pool.getFromPool(cc.Sprite, "a.png");
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* @class
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* @name cc.pool
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*/
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cc.pool = /** @lends cc.pool# */{
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_pool: {},
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+
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49
|
+
_releaseCB: function () {
|
50
|
+
this.release();
|
51
|
+
},
|
52
|
+
|
53
|
+
_autoRelease: function (obj) {
|
54
|
+
var running = obj._running === undefined ? false : !obj._running;
|
55
|
+
cc.director.getScheduler().scheduleCallbackForTarget(obj, this._releaseCB, 0, 0, 0, running)
|
56
|
+
},
|
57
|
+
|
58
|
+
/**
|
59
|
+
* Put the obj in pool
|
60
|
+
* @param obj
|
61
|
+
*/
|
62
|
+
putInPool: function (obj) {
|
63
|
+
var pid = obj.constructor.prototype.__pid;
|
64
|
+
if (!pid) {
|
65
|
+
var desc = { writable: true, enumerable: false, configurable: true };
|
66
|
+
desc.value = ClassManager.getNewID();
|
67
|
+
Object.defineProperty(obj.constructor.prototype, '__pid', desc);
|
68
|
+
}
|
69
|
+
if (!this._pool[pid]) {
|
70
|
+
this._pool[pid] = [];
|
71
|
+
}
|
72
|
+
// JSB retain to avoid being auto released
|
73
|
+
obj.retain && obj.retain();
|
74
|
+
// User implementation for disable the object
|
75
|
+
obj.unuse && obj.unuse();
|
76
|
+
this._pool[pid].push(obj);
|
77
|
+
},
|
78
|
+
|
79
|
+
/**
|
80
|
+
* Check if this kind of obj has already in pool
|
81
|
+
* @param objClass
|
82
|
+
* @returns {boolean} if this kind of obj is already in pool return true,else return false;
|
83
|
+
*/
|
84
|
+
hasObject: function (objClass) {
|
85
|
+
var pid = objClass.prototype.__pid;
|
86
|
+
var list = this._pool[pid];
|
87
|
+
if (!list || list.length == 0) {
|
88
|
+
return false;
|
89
|
+
}
|
90
|
+
return true;
|
91
|
+
},
|
92
|
+
|
93
|
+
/**
|
94
|
+
* Remove the obj if you want to delete it;
|
95
|
+
* @param obj
|
96
|
+
*/
|
97
|
+
removeObject: function (obj) {
|
98
|
+
var pid = obj.constructor.prototype.__pid;
|
99
|
+
if (pid) {
|
100
|
+
var list = this._pool[pid];
|
101
|
+
if (list) {
|
102
|
+
for (var i = 0; i < list.length; i++) {
|
103
|
+
if (obj === list[i]) {
|
104
|
+
// JSB release to avoid memory leak
|
105
|
+
obj.release && obj.release();
|
106
|
+
list.splice(i, 1);
|
107
|
+
}
|
108
|
+
}
|
109
|
+
}
|
110
|
+
}
|
111
|
+
},
|
112
|
+
|
113
|
+
/**
|
114
|
+
* Get the obj from pool
|
115
|
+
* @param args
|
116
|
+
* @returns {*} call the reuse function an return the obj
|
117
|
+
*/
|
118
|
+
getFromPool: function (objClass/*,args*/) {
|
119
|
+
if (this.hasObject(objClass)) {
|
120
|
+
var pid = objClass.prototype.__pid;
|
121
|
+
var list = this._pool[pid];
|
122
|
+
var args = Array.prototype.slice.call(arguments);
|
123
|
+
args.shift();
|
124
|
+
var obj = list.pop();
|
125
|
+
// User implementation for re-enable the object
|
126
|
+
obj.reuse && obj.reuse.apply(obj, args);
|
127
|
+
// JSB release to avoid memory leak
|
128
|
+
cc.sys.isNative && obj.release && this._autoRelease(obj);
|
129
|
+
return obj;
|
130
|
+
}
|
131
|
+
},
|
132
|
+
|
133
|
+
/**
|
134
|
+
* remove all objs in pool and reset the pool
|
135
|
+
*/
|
136
|
+
drainAllPools: function () {
|
137
|
+
for (var i in this._pool) {
|
138
|
+
for (var j = 0; j < this._pool[i].length; j++) {
|
139
|
+
var obj = this._pool[i][j];
|
140
|
+
// JSB release to avoid memory leak
|
141
|
+
obj.release && obj.release();
|
142
|
+
}
|
143
|
+
}
|
144
|
+
this._pool = {};
|
145
|
+
}
|
146
|
+
};
|
@@ -0,0 +1,305 @@
|
|
1
|
+
/****************************************************************************
|
2
|
+
Copyright (c) 2013-2014 Chukong Technologies Inc.
|
3
|
+
|
4
|
+
http://www.cocos2d-x.org
|
5
|
+
|
6
|
+
Permission is hereby granted, free of charge, to any person obtaining a copy
|
7
|
+
of this software and associated documentation files (the "Software"), to deal
|
8
|
+
in the Software without restriction, including without limitation the rights
|
9
|
+
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
10
|
+
copies of the Software, and to permit persons to whom the Software is
|
11
|
+
furnished to do so, subject to the following conditions:
|
12
|
+
|
13
|
+
The above copyright notice and this permission notice shall be included in
|
14
|
+
all copies or substantial portions of the Software.
|
15
|
+
|
16
|
+
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
17
|
+
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
18
|
+
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
19
|
+
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
20
|
+
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
21
|
+
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
22
|
+
THE SOFTWARE.
|
23
|
+
****************************************************************************/
|
24
|
+
|
25
|
+
/**
|
26
|
+
* A class inhert from cc.Node, use for saving some protected children in other list.
|
27
|
+
* @class
|
28
|
+
* @extends cc.Node
|
29
|
+
*/
|
30
|
+
cc.ProtectedNode = cc.Node.extend(/** @lends cc.ProtectedNode# */{
|
31
|
+
_protectedChildren: null,
|
32
|
+
_reorderProtectedChildDirty: false,
|
33
|
+
|
34
|
+
_insertProtectedChild: function(child, z){
|
35
|
+
this._reorderProtectedChildDirty = true;
|
36
|
+
this._protectedChildren.push(child);
|
37
|
+
child._setLocalZOrder(z);
|
38
|
+
},
|
39
|
+
|
40
|
+
/**
|
41
|
+
* Constructor function, override it to extend the construction behavior, remember to call "this._super()" in the extended "ctor" function.
|
42
|
+
* @function
|
43
|
+
*/
|
44
|
+
ctor: function(){
|
45
|
+
cc.Node.prototype.ctor.call(this);
|
46
|
+
this._protectedChildren = [];
|
47
|
+
},
|
48
|
+
|
49
|
+
/**
|
50
|
+
* <p>
|
51
|
+
* Adds a child to the container with z order and tag <br/>
|
52
|
+
* If the child is added to a 'running' node, then 'onEnter' and 'onEnterTransitionDidFinish' will be called immediately. <br/>
|
53
|
+
* </p>
|
54
|
+
* @param {cc.Node} child A child node
|
55
|
+
* @param {Number} [localZOrder] Z order for drawing priority. Please refer to `setLocalZOrder(int)`
|
56
|
+
* @param {Number} [tag] An integer to identify the node easily. Please refer to `setTag(int)`
|
57
|
+
*/
|
58
|
+
addProtectedChild: function(child, localZOrder, tag){
|
59
|
+
cc.assert(child != null, "child must be non-nil");
|
60
|
+
cc.assert(!child.parent, "child already added. It can't be added again");
|
61
|
+
|
62
|
+
localZOrder = localZOrder || child.getLocalZOrder();
|
63
|
+
if(tag)
|
64
|
+
child.setTag(tag);
|
65
|
+
|
66
|
+
this._insertProtectedChild(child, localZOrder);
|
67
|
+
child.setParent(this);
|
68
|
+
child.setOrderOfArrival(cc.s_globalOrderOfArrival);
|
69
|
+
|
70
|
+
if(this._running){
|
71
|
+
child.onEnter();
|
72
|
+
// prevent onEnterTransitionDidFinish to be called twice when a node is added in onEnter
|
73
|
+
if(this._isTransitionFinished)
|
74
|
+
child.onEnterTransitionDidFinish();
|
75
|
+
}
|
76
|
+
if(this._cascadeColorEnabled)
|
77
|
+
this._renderCmd.setCascadeColorEnabledDirty();
|
78
|
+
if (this._cascadeOpacityEnabled)
|
79
|
+
this._renderCmd.setCascadeOpacityEnabledDirty();
|
80
|
+
},
|
81
|
+
|
82
|
+
/**
|
83
|
+
* Gets a child from the container with its tag
|
84
|
+
* @param {Number} tag An identifier to find the child node.
|
85
|
+
* @return {cc.Node} a Node object whose tag equals to the input parameter
|
86
|
+
*/
|
87
|
+
getProtectedChildByTag: function(tag){
|
88
|
+
cc.assert(tag != cc.NODE_TAG_INVALID, "Invalid tag");
|
89
|
+
var locChildren = this._protectedChildren;
|
90
|
+
for(var i = 0, len = locChildren.length; i < len; i++)
|
91
|
+
if(locChildren.getTag() == tag)
|
92
|
+
return locChildren[i];
|
93
|
+
return null;
|
94
|
+
},
|
95
|
+
|
96
|
+
/**
|
97
|
+
* Removes a child from the container. It will also cleanup all running actions depending on the cleanup parameter.
|
98
|
+
* @param {cc.Node} child The child node which will be removed.
|
99
|
+
* @param {Boolean} [cleanup=true] true if all running actions and callbacks on the child node will be cleanup, false otherwise.
|
100
|
+
*/
|
101
|
+
removeProtectedChild: function(child, cleanup){
|
102
|
+
if(cleanup == null)
|
103
|
+
cleanup = true;
|
104
|
+
var locChildren = this._protectedChildren;
|
105
|
+
if(locChildren.length === 0)
|
106
|
+
return;
|
107
|
+
var idx = locChildren.indexOf(child);
|
108
|
+
if(idx > -1){
|
109
|
+
if(this._running){
|
110
|
+
child.onExitTransitionDidStart();
|
111
|
+
child.onExit();
|
112
|
+
}
|
113
|
+
|
114
|
+
// If you don't do cleanup, the child's actions will not get removed and the
|
115
|
+
// its scheduledSelectors_ dict will not get released!
|
116
|
+
if (cleanup)
|
117
|
+
child.cleanup();
|
118
|
+
|
119
|
+
// set parent nil at the end
|
120
|
+
child.setParent(null);
|
121
|
+
locChildren.splice(idx, 1);
|
122
|
+
}
|
123
|
+
},
|
124
|
+
|
125
|
+
/**
|
126
|
+
* Removes a child from the container by tag value. <br/>
|
127
|
+
* It will also cleanup all running actions depending on the cleanup parameter
|
128
|
+
* @param {Number} tag
|
129
|
+
* @param {Boolean} [cleanup=true]
|
130
|
+
*/
|
131
|
+
removeProtectedChildByTag: function(tag, cleanup){
|
132
|
+
cc.assert( tag != cc.NODE_TAG_INVALID, "Invalid tag");
|
133
|
+
|
134
|
+
if(cleanup == null)
|
135
|
+
cleanup = true;
|
136
|
+
|
137
|
+
var child = this.getProtectedChildByTag(tag);
|
138
|
+
|
139
|
+
if (child == null)
|
140
|
+
cc.log("cocos2d: removeChildByTag(tag = %d): child not found!", tag);
|
141
|
+
else
|
142
|
+
this.removeProtectedChild(child, cleanup);
|
143
|
+
},
|
144
|
+
|
145
|
+
/**
|
146
|
+
* Removes all children from the container with a cleanup.
|
147
|
+
* @see cc.ProtectedNode#removeAllProtectedChildrenWithCleanup
|
148
|
+
*/
|
149
|
+
removeAllProtectedChildren: function(){
|
150
|
+
this.removeAllProtectedChildrenWithCleanup(true);
|
151
|
+
},
|
152
|
+
|
153
|
+
/**
|
154
|
+
* Removes all children from the container, and do a cleanup to all running actions depending on the cleanup parameter.
|
155
|
+
* @param {Boolean} [cleanup=true] true if all running actions on all children nodes should be cleanup, false otherwise.
|
156
|
+
*/
|
157
|
+
removeAllProtectedChildrenWithCleanup: function(cleanup){
|
158
|
+
if(cleanup == null)
|
159
|
+
cleanup = true;
|
160
|
+
var locChildren = this._protectedChildren;
|
161
|
+
// not using detachChild improves speed here
|
162
|
+
for (var i = 0, len = locChildren.length; i< len; i++) {
|
163
|
+
var child = locChildren[i];
|
164
|
+
// IMPORTANT:
|
165
|
+
// -1st do onExit
|
166
|
+
// -2nd cleanup
|
167
|
+
if(this._running){
|
168
|
+
child.onExitTransitionDidStart();
|
169
|
+
child.onExit();
|
170
|
+
}
|
171
|
+
|
172
|
+
if (cleanup)
|
173
|
+
child.cleanup();
|
174
|
+
// set parent nil at the end
|
175
|
+
child.setParent(null);
|
176
|
+
}
|
177
|
+
locChildren.length = 0;
|
178
|
+
},
|
179
|
+
|
180
|
+
/**
|
181
|
+
* Reorders a child according to a new z value.
|
182
|
+
* @param {cc.Node} child An already added child node. It MUST be already added.
|
183
|
+
* @param {Number} localZOrder Z order for drawing priority. Please refer to setLocalZOrder(int)
|
184
|
+
*/
|
185
|
+
reorderProtectedChild: function(child, localZOrder){
|
186
|
+
cc.assert( child != null, "Child must be non-nil");
|
187
|
+
this._reorderProtectedChildDirty = true;
|
188
|
+
child.setOrderOfArrival(cc.s_globalOrderOfArrival++);
|
189
|
+
child._setLocalZOrder(localZOrder);
|
190
|
+
},
|
191
|
+
|
192
|
+
/**
|
193
|
+
* <p>
|
194
|
+
* Sorts the children array once before drawing, instead of every time when a child is added or reordered. <br/>
|
195
|
+
* This approach can improves the performance massively. <br/>
|
196
|
+
* @note Don't call this manually unless a child added needs to be removed in the same frame
|
197
|
+
* </p>
|
198
|
+
*/
|
199
|
+
sortAllProtectedChildren: function(){
|
200
|
+
if (this._reorderProtectedChildDirty) {
|
201
|
+
var _children = this._protectedChildren;
|
202
|
+
|
203
|
+
// insertion sort
|
204
|
+
var len = _children.length, i, j, tmp;
|
205
|
+
for(i=1; i<len; i++){
|
206
|
+
tmp = _children[i];
|
207
|
+
j = i - 1;
|
208
|
+
|
209
|
+
//continue moving element downwards while zOrder is smaller or when zOrder is the same but mutatedIndex is smaller
|
210
|
+
while(j >= 0){
|
211
|
+
if(tmp._localZOrder < _children[j]._localZOrder){
|
212
|
+
_children[j+1] = _children[j];
|
213
|
+
}else if(tmp._localZOrder === _children[j]._localZOrder && tmp.arrivalOrder < _children[j].arrivalOrder){
|
214
|
+
_children[j+1] = _children[j];
|
215
|
+
}else
|
216
|
+
break;
|
217
|
+
j--;
|
218
|
+
}
|
219
|
+
_children[j+1] = tmp;
|
220
|
+
}
|
221
|
+
|
222
|
+
//don't need to check children recursively, that's done in visit of each child
|
223
|
+
this._reorderProtectedChildDirty = false;
|
224
|
+
}
|
225
|
+
},
|
226
|
+
|
227
|
+
_changePosition: function(){},
|
228
|
+
|
229
|
+
/**
|
230
|
+
* Stops itself and its children and protected children's all running actions and schedulers
|
231
|
+
* @override
|
232
|
+
*/
|
233
|
+
cleanup: function(){
|
234
|
+
cc.Node.prototype.cleanup.call(this);
|
235
|
+
var locChildren = this._protectedChildren;
|
236
|
+
for(var i = 0 , len = locChildren.length; i < len; i++)
|
237
|
+
locChildren[i].cleanup();
|
238
|
+
},
|
239
|
+
|
240
|
+
/**
|
241
|
+
* Calls its parent's onEnter and calls its protected children's onEnter
|
242
|
+
* @override
|
243
|
+
*/
|
244
|
+
onEnter: function(){
|
245
|
+
cc.Node.prototype.onEnter.call(this);
|
246
|
+
var locChildren = this._protectedChildren;
|
247
|
+
for(var i = 0, len = locChildren.length;i< len;i++)
|
248
|
+
locChildren[i].onEnter();
|
249
|
+
},
|
250
|
+
|
251
|
+
/**
|
252
|
+
* <p>
|
253
|
+
* Event callback that is invoked when the Node enters in the 'stage'. <br/>
|
254
|
+
* If the Node enters the 'stage' with a transition, this event is called when the transition finishes. <br/>
|
255
|
+
* If you override onEnterTransitionDidFinish, you shall call its parent's one, e.g. Node::onEnterTransitionDidFinish()
|
256
|
+
* </p>
|
257
|
+
* @override
|
258
|
+
*/
|
259
|
+
onEnterTransitionDidFinish: function(){
|
260
|
+
cc.Node.prototype.onEnterTransitionDidFinish.call(this);
|
261
|
+
var locChildren = this._protectedChildren;
|
262
|
+
for(var i = 0, len = locChildren.length;i< len;i++)
|
263
|
+
locChildren[i].onEnterTransitionDidFinish();
|
264
|
+
},
|
265
|
+
|
266
|
+
/**
|
267
|
+
* Calls its parent's onExit and calls its protected children's onExit
|
268
|
+
* @override
|
269
|
+
*/
|
270
|
+
onExit:function(){
|
271
|
+
cc.Node.prototype.onExit.call(this);
|
272
|
+
var locChildren = this._protectedChildren;
|
273
|
+
for(var i = 0, len = locChildren.length;i< len;i++)
|
274
|
+
locChildren[i].onExit();
|
275
|
+
},
|
276
|
+
|
277
|
+
/**
|
278
|
+
* <p>
|
279
|
+
* Event callback that is called every time the Node leaves the 'stage'. <br/>
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* If the Node leaves the 'stage' with a transition, this callback is called when the transition starts.
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* </p>
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*/
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onExitTransitionDidStart: function(){
|
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cc.Node.prototype.onExitTransitionDidStart.call(this);
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+
var locChildren = this._protectedChildren;
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for(var i = 0, len = locChildren.length;i< len;i++)
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+
locChildren[i].onExitTransitionDidStart();
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},
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+
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_createRenderCmd: function(){
|
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if(cc._renderType === cc._RENDER_TYPE_CANVAS)
|
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+
return new cc.ProtectedNode.CanvasRenderCmd(this);
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else
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return new cc.ProtectedNode.WebGLRenderCmd(this);
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}
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});
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+
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/**
|
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* create a cc.ProtectedNode object;
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+
* @deprecated since v3.0, please use new cc.ProtectedNode() instead.
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* @return cc.ProtectedNode
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+
*/
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cc.ProtectedNode.create = function(){
|
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+
return new cc.ProtectedNode();
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};
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@@ -0,0 +1,246 @@
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1
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+
/****************************************************************************
|
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+
Copyright (c) 2013-2014 Chukong Technologies Inc.
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+
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+
http://www.cocos2d-x.org
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+
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+
Permission is hereby granted, free of charge, to any person obtaining a copy
|
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+
of this software and associated documentation files (the "Software"), to deal
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+
in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
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+
copies of the Software, and to permit persons to whom the Software is
|
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+
furnished to do so, subject to the following conditions:
|
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+
|
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+
The above copyright notice and this permission notice shall be included in
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+
all copies or substantial portions of the Software.
|
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+
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+
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
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+
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
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+
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
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+
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
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+
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
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+
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
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+
THE SOFTWARE.
|
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|
+
****************************************************************************/
|
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+
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+
(function(){
|
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+
cc.ProtectedNode.RenderCmd = {
|
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|
+
_updateDisplayColor: function (parentColor) {
|
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+
var node = this._node;
|
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|
+
var locDispColor = this._displayedColor, locRealColor = node._realColor;
|
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|
+
var i, len, selChildren, item;
|
31
|
+
if (this._cascadeColorEnabledDirty && !node._cascadeColorEnabled) {
|
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|
+
locDispColor.r = locRealColor.r;
|
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|
+
locDispColor.g = locRealColor.g;
|
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|
+
locDispColor.b = locRealColor.b;
|
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|
+
var whiteColor = new cc.Color(255, 255, 255, 255);
|
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|
+
selChildren = node._children;
|
37
|
+
for (i = 0, len = selChildren.length; i < len; i++) {
|
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|
+
item = selChildren[i];
|
39
|
+
if (item && item._renderCmd)
|
40
|
+
item._renderCmd._updateDisplayColor(whiteColor);
|
41
|
+
}
|
42
|
+
this._cascadeColorEnabledDirty = false;
|
43
|
+
} else {
|
44
|
+
if (parentColor === undefined) {
|
45
|
+
var locParent = node._parent;
|
46
|
+
if (locParent && locParent._cascadeColorEnabled)
|
47
|
+
parentColor = locParent.getDisplayedColor();
|
48
|
+
else
|
49
|
+
parentColor = cc.color.WHITE;
|
50
|
+
}
|
51
|
+
locDispColor.r = 0 | (locRealColor.r * parentColor.r / 255.0);
|
52
|
+
locDispColor.g = 0 | (locRealColor.g * parentColor.g / 255.0);
|
53
|
+
locDispColor.b = 0 | (locRealColor.b * parentColor.b / 255.0);
|
54
|
+
if (node._cascadeColorEnabled) {
|
55
|
+
selChildren = node._children;
|
56
|
+
for (i = 0, len = selChildren.length; i < len; i++) {
|
57
|
+
item = selChildren[i];
|
58
|
+
if (item && item._renderCmd){
|
59
|
+
item._renderCmd._updateDisplayColor(locDispColor);
|
60
|
+
item._renderCmd._updateColor();
|
61
|
+
}
|
62
|
+
}
|
63
|
+
}
|
64
|
+
selChildren = node._protectedChildren;
|
65
|
+
for(i = 0, len = selChildren.length;i < len; i++){
|
66
|
+
item = selChildren[i];
|
67
|
+
if(item && item._renderCmd){
|
68
|
+
item._renderCmd._updateDisplayColor(locDispColor);
|
69
|
+
item._renderCmd._updateColor();
|
70
|
+
}
|
71
|
+
}
|
72
|
+
}
|
73
|
+
this._dirtyFlag = this._dirtyFlag & cc.Node._dirtyFlags.colorDirty ^ this._dirtyFlag;
|
74
|
+
},
|
75
|
+
|
76
|
+
_updateDisplayOpacity: function (parentOpacity) {
|
77
|
+
var node = this._node;
|
78
|
+
var i, len, selChildren, item;
|
79
|
+
if (this._cascadeOpacityEnabledDirty && !node._cascadeOpacityEnabled) {
|
80
|
+
this._displayedOpacity = node._realOpacity;
|
81
|
+
selChildren = node._children;
|
82
|
+
for (i = 0, len = selChildren.length; i < len; i++) {
|
83
|
+
item = selChildren[i];
|
84
|
+
if (item && item._renderCmd)
|
85
|
+
item._renderCmd._updateDisplayOpacity(255);
|
86
|
+
}
|
87
|
+
this._cascadeOpacityEnabledDirty = false;
|
88
|
+
} else {
|
89
|
+
if (parentOpacity === undefined) {
|
90
|
+
var locParent = node._parent;
|
91
|
+
parentOpacity = 255;
|
92
|
+
if (locParent && locParent._cascadeOpacityEnabled)
|
93
|
+
parentOpacity = locParent.getDisplayedOpacity();
|
94
|
+
}
|
95
|
+
this._displayedOpacity = node._realOpacity * parentOpacity / 255.0;
|
96
|
+
if (node._cascadeOpacityEnabled) {
|
97
|
+
selChildren = node._children;
|
98
|
+
for (i = 0, len = selChildren.length; i < len; i++) {
|
99
|
+
item = selChildren[i];
|
100
|
+
if (item && item._renderCmd){
|
101
|
+
item._renderCmd._updateDisplayOpacity(this._displayedOpacity);
|
102
|
+
item._renderCmd._updateColor();
|
103
|
+
}
|
104
|
+
}
|
105
|
+
}
|
106
|
+
selChildren = node._protectedChildren;
|
107
|
+
for(i = 0, len = selChildren.length;i < len; i++){
|
108
|
+
item = selChildren[i];
|
109
|
+
if(item && item._renderCmd){
|
110
|
+
item._renderCmd._updateDisplayOpacity(this._displayedOpacity);
|
111
|
+
item._renderCmd._updateColor();
|
112
|
+
}
|
113
|
+
}
|
114
|
+
}
|
115
|
+
this._dirtyFlag = this._dirtyFlag & cc.Node._dirtyFlags.opacityDirty ^ this._dirtyFlag;
|
116
|
+
},
|
117
|
+
|
118
|
+
_changeProtectedChild: function (child) {
|
119
|
+
var cmd = child._renderCmd,
|
120
|
+
dirty = cmd._dirtyFlag,
|
121
|
+
flags = cc.Node._dirtyFlags;
|
122
|
+
|
123
|
+
if (this._dirtyFlag & flags.colorDirty)
|
124
|
+
dirty |= flags.colorDirty;
|
125
|
+
|
126
|
+
if (this._dirtyFlag & flags.opacityDirty)
|
127
|
+
dirty |= flags.opacityDirty;
|
128
|
+
|
129
|
+
var colorDirty = dirty & flags.colorDirty,
|
130
|
+
opacityDirty = dirty & flags.opacityDirty;
|
131
|
+
|
132
|
+
if (colorDirty)
|
133
|
+
cmd._updateDisplayColor(this._displayedColor);
|
134
|
+
if (opacityDirty)
|
135
|
+
cmd._updateDisplayOpacity(this._displayedOpacity);
|
136
|
+
if (colorDirty || opacityDirty)
|
137
|
+
cmd._updateColor();
|
138
|
+
}
|
139
|
+
};
|
140
|
+
|
141
|
+
cc.ProtectedNode.CanvasRenderCmd = function (renderable) {
|
142
|
+
cc.Node.CanvasRenderCmd.call(this, renderable);
|
143
|
+
this._cachedParent = null;
|
144
|
+
this._cacheDirty = false;
|
145
|
+
};
|
146
|
+
|
147
|
+
var proto = cc.ProtectedNode.CanvasRenderCmd.prototype = Object.create(cc.Node.CanvasRenderCmd.prototype);
|
148
|
+
cc.inject(cc.ProtectedNode.RenderCmd, proto);
|
149
|
+
proto.constructor = cc.ProtectedNode.CanvasRenderCmd;
|
150
|
+
|
151
|
+
proto.visit = function(parentCmd){
|
152
|
+
var node = this._node;
|
153
|
+
// quick return if not visible
|
154
|
+
if (!node._visible)
|
155
|
+
return;
|
156
|
+
|
157
|
+
//visit for canvas
|
158
|
+
var i, j;
|
159
|
+
var children = node._children, child;
|
160
|
+
var locChildren = node._children, locProtectedChildren = node._protectedChildren;
|
161
|
+
var childLen = locChildren.length, pLen = locProtectedChildren.length;
|
162
|
+
|
163
|
+
this._syncStatus(parentCmd);
|
164
|
+
|
165
|
+
node.sortAllChildren();
|
166
|
+
node.sortAllProtectedChildren();
|
167
|
+
|
168
|
+
var pChild;
|
169
|
+
// draw children zOrder < 0
|
170
|
+
for (i = 0; i < childLen; i++) {
|
171
|
+
child = children[i];
|
172
|
+
if (child._localZOrder < 0)
|
173
|
+
child.visit(this);
|
174
|
+
else
|
175
|
+
break;
|
176
|
+
}
|
177
|
+
for (j = 0; j < pLen; j++) {
|
178
|
+
pChild = locProtectedChildren[j];
|
179
|
+
if (pChild && pChild._localZOrder < 0){
|
180
|
+
this._changeProtectedChild(pChild);
|
181
|
+
pChild.visit(this);
|
182
|
+
}
|
183
|
+
else
|
184
|
+
break;
|
185
|
+
}
|
186
|
+
|
187
|
+
cc.renderer.pushRenderCommand(this);
|
188
|
+
|
189
|
+
for (; i < childLen; i++)
|
190
|
+
children[i] && children[i].visit(this);
|
191
|
+
for (; j < pLen; j++){
|
192
|
+
pChild = locProtectedChildren[j];
|
193
|
+
if(!pChild) continue;
|
194
|
+
this._changeProtectedChild(pChild);
|
195
|
+
pChild.visit(this);
|
196
|
+
}
|
197
|
+
|
198
|
+
this._dirtyFlag = 0;
|
199
|
+
this._cacheDirty = false;
|
200
|
+
};
|
201
|
+
|
202
|
+
proto.transform = function(parentCmd, recursive){
|
203
|
+
var node = this._node;
|
204
|
+
|
205
|
+
if(node._changePosition)
|
206
|
+
node._changePosition();
|
207
|
+
|
208
|
+
var t = node.getNodeToParentTransform(), worldT = this._worldTransform;
|
209
|
+
if(parentCmd){
|
210
|
+
var pt = parentCmd._worldTransform;
|
211
|
+
worldT.a = t.a * pt.a + t.b * pt.c; //a
|
212
|
+
worldT.b = t.a * pt.b + t.b * pt.d; //b
|
213
|
+
worldT.c = t.c * pt.a + t.d * pt.c; //c
|
214
|
+
worldT.d = t.c * pt.b + t.d * pt.d; //d
|
215
|
+
if(node._skewX || node._skewY){
|
216
|
+
var plt = parentCmd._transform;
|
217
|
+
var xOffset = -(plt.b + plt.c) * t.ty ;
|
218
|
+
var yOffset = -(plt.b + plt.c) * t.tx;
|
219
|
+
worldT.tx = (t.tx * pt.a + t.ty * pt.c + pt.tx + xOffset); //tx
|
220
|
+
worldT.ty = (t.tx * pt.b + t.ty * pt.d + pt.ty + yOffset); //ty
|
221
|
+
}else{
|
222
|
+
worldT.tx = (t.tx * pt.a + t.ty * pt.c + pt.tx); //tx
|
223
|
+
worldT.ty = (t.tx * pt.b + t.ty * pt.d + pt.ty); //ty
|
224
|
+
}
|
225
|
+
} else {
|
226
|
+
worldT.a = t.a;
|
227
|
+
worldT.b = t.b;
|
228
|
+
worldT.c = t.c;
|
229
|
+
worldT.d = t.d;
|
230
|
+
worldT.tx = t.tx;
|
231
|
+
worldT.ty = t.ty;
|
232
|
+
}
|
233
|
+
var i, len, locChildren = node._children;
|
234
|
+
if(recursive && locChildren && locChildren.length !== 0){
|
235
|
+
for(i = 0, len = locChildren.length; i< len; i++){
|
236
|
+
locChildren[i]._renderCmd.transform(this, recursive);
|
237
|
+
}
|
238
|
+
}
|
239
|
+
locChildren = node._protectedChildren;
|
240
|
+
if(recursive && locChildren && locChildren.length !== 0){
|
241
|
+
for(i = 0, len = locChildren.length; i< len; i++){
|
242
|
+
locChildren[i]._renderCmd.transform(this, recursive);
|
243
|
+
}
|
244
|
+
}
|
245
|
+
};
|
246
|
+
})();
|