three-stdlib 2.22.7 → 2.22.9

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Files changed (1065) hide show
  1. package/dist/_polyfill/CompressedArrayTexture.js +12 -0
  2. package/dist/_polyfill/CompressedArrayTexture.mjs +12 -0
  3. package/dist/_polyfill/Data3DTexture.js +17 -0
  4. package/dist/_polyfill/Data3DTexture.mjs +17 -0
  5. package/dist/animation/AnimationClipCreator.d.ts +12 -0
  6. package/dist/animation/AnimationClipCreator.js +57 -0
  7. package/dist/animation/AnimationClipCreator.mjs +57 -0
  8. package/dist/animation/CCDIKSolver.d.ts +25 -0
  9. package/dist/animation/CCDIKSolver.js +224 -0
  10. package/dist/animation/CCDIKSolver.mjs +224 -0
  11. package/dist/animation/MMDAnimationHelper.d.ts +93 -0
  12. package/dist/animation/MMDAnimationHelper.js +590 -0
  13. package/dist/animation/MMDAnimationHelper.mjs +590 -0
  14. package/dist/animation/MMDPhysics.d.ts +114 -0
  15. package/dist/animation/MMDPhysics.js +819 -0
  16. package/dist/animation/MMDPhysics.mjs +819 -0
  17. package/dist/cameras/CinematicCamera.d.ts +34 -0
  18. package/dist/cameras/CinematicCamera.js +131 -0
  19. package/dist/cameras/CinematicCamera.mjs +131 -0
  20. package/dist/controls/ArcballControls.d.ts +374 -0
  21. package/dist/controls/ArcballControls.js +2039 -0
  22. package/dist/controls/ArcballControls.mjs +2039 -0
  23. package/dist/controls/DeviceOrientationControls.d.ts +27 -0
  24. package/dist/controls/DeviceOrientationControls.js +84 -0
  25. package/dist/controls/DeviceOrientationControls.mjs +84 -0
  26. package/dist/controls/DragControls.d.ts +34 -0
  27. package/dist/controls/DragControls.js +182 -0
  28. package/dist/controls/DragControls.mjs +182 -0
  29. package/dist/controls/FirstPersonControls.d.ts +48 -0
  30. package/dist/controls/FirstPersonControls.js +229 -0
  31. package/dist/controls/FirstPersonControls.mjs +229 -0
  32. package/dist/controls/FlyControls.d.ts +32 -0
  33. package/dist/controls/FlyControls.js +248 -0
  34. package/dist/controls/FlyControls.mjs +248 -0
  35. package/dist/controls/OrbitControls.d.ts +63 -0
  36. package/dist/controls/OrbitControls.js +781 -0
  37. package/dist/controls/OrbitControls.mjs +781 -0
  38. package/dist/controls/PointerLockControls.d.ts +24 -0
  39. package/dist/controls/PointerLockControls.js +103 -0
  40. package/dist/controls/PointerLockControls.mjs +103 -0
  41. package/dist/controls/TrackballControls.d.ts +95 -0
  42. package/dist/controls/TrackballControls.js +502 -0
  43. package/dist/controls/TrackballControls.mjs +502 -0
  44. package/dist/controls/TransformControls.d.ts +151 -0
  45. package/dist/controls/TransformControls.js +1089 -0
  46. package/dist/controls/TransformControls.mjs +1089 -0
  47. package/dist/controls/experimental/CameraControls.d.ts +212 -0
  48. package/dist/controls/experimental/CameraControls.js +736 -0
  49. package/dist/controls/experimental/CameraControls.mjs +736 -0
  50. package/dist/csm/CSM.d.ts +61 -0
  51. package/dist/csm/CSM.js +244 -0
  52. package/dist/csm/CSM.mjs +244 -0
  53. package/dist/csm/CSMFrustum.d.ts +19 -0
  54. package/dist/csm/CSMFrustum.js +75 -0
  55. package/dist/csm/CSMFrustum.mjs +75 -0
  56. package/dist/csm/CSMHelper.d.ts +26 -0
  57. package/dist/csm/CSMHelper.js +114 -0
  58. package/dist/csm/CSMHelper.mjs +114 -0
  59. package/dist/csm/CSMShader.d.ts +4 -0
  60. package/dist/csm/CSMShader.js +257 -0
  61. package/dist/csm/CSMShader.mjs +257 -0
  62. package/dist/curves/CurveExtras.d.ts +68 -0
  63. package/dist/curves/CurveExtras.js +224 -0
  64. package/dist/curves/CurveExtras.mjs +224 -0
  65. package/dist/curves/NURBSCurve.d.ts +11 -0
  66. package/dist/curves/NURBSCurve.js +35 -0
  67. package/dist/curves/NURBSCurve.mjs +35 -0
  68. package/dist/curves/NURBSSurface.d.ts +13 -0
  69. package/dist/curves/NURBSSurface.js +28 -0
  70. package/dist/curves/NURBSSurface.mjs +28 -0
  71. package/dist/curves/NURBSUtils.d.ts +22 -0
  72. package/dist/curves/NURBSUtils.js +226 -0
  73. package/dist/curves/NURBSUtils.mjs +226 -0
  74. package/dist/custom.d.ts +5 -0
  75. package/dist/deprecated/Geometry.d.ts +342 -0
  76. package/dist/deprecated/Geometry.js +971 -0
  77. package/dist/deprecated/Geometry.mjs +971 -0
  78. package/dist/effects/AnaglyphEffect.d.ts +11 -0
  79. package/dist/effects/AnaglyphEffect.js +121 -0
  80. package/dist/effects/AnaglyphEffect.mjs +121 -0
  81. package/dist/effects/AsciiEffect.d.ts +18 -0
  82. package/dist/effects/AsciiEffect.js +173 -0
  83. package/dist/effects/AsciiEffect.mjs +173 -0
  84. package/dist/effects/OutlineEffect.d.ts +28 -0
  85. package/dist/effects/OutlineEffect.js +298 -0
  86. package/dist/effects/OutlineEffect.mjs +298 -0
  87. package/dist/effects/ParallaxBarrierEffect.d.ts +8 -0
  88. package/dist/effects/ParallaxBarrierEffect.js +64 -0
  89. package/dist/effects/ParallaxBarrierEffect.mjs +64 -0
  90. package/dist/effects/PeppersGhostEffect.d.ts +10 -0
  91. package/dist/effects/PeppersGhostEffect.js +85 -0
  92. package/dist/effects/PeppersGhostEffect.mjs +85 -0
  93. package/dist/effects/StereoEffect.d.ts +9 -0
  94. package/dist/effects/StereoEffect.js +32 -0
  95. package/dist/effects/StereoEffect.mjs +32 -0
  96. package/dist/environments/RoomEnvironment.d.ts +5 -0
  97. package/dist/environments/RoomEnvironment.js +95 -0
  98. package/dist/environments/RoomEnvironment.mjs +78 -0
  99. package/dist/exporters/ColladaExporter.d.ts +50 -0
  100. package/dist/exporters/ColladaExporter.js +331 -0
  101. package/dist/exporters/ColladaExporter.mjs +331 -0
  102. package/dist/exporters/DRACOExporter.d.ts +23 -0
  103. package/dist/exporters/DRACOExporter.js +141 -0
  104. package/dist/exporters/DRACOExporter.mjs +141 -0
  105. package/dist/exporters/GLTFExporter.d.ts +446 -0
  106. package/dist/exporters/GLTFExporter.js +1575 -0
  107. package/dist/exporters/GLTFExporter.mjs +1575 -0
  108. package/dist/exporters/MMDExporter.d.ts +12 -0
  109. package/dist/exporters/MMDExporter.js +131 -0
  110. package/dist/exporters/MMDExporter.mjs +131 -0
  111. package/dist/exporters/OBJExporter.d.ts +18 -0
  112. package/dist/exporters/OBJExporter.js +181 -0
  113. package/dist/exporters/OBJExporter.mjs +181 -0
  114. package/dist/exporters/PLYExporter.d.ts +23 -0
  115. package/dist/exporters/PLYExporter.js +280 -0
  116. package/dist/exporters/PLYExporter.mjs +280 -0
  117. package/dist/exporters/STLExporter.d.ts +31 -0
  118. package/dist/exporters/STLExporter.js +146 -0
  119. package/dist/exporters/STLExporter.mjs +146 -0
  120. package/dist/exporters/USDZExporter.d.ts +27 -0
  121. package/dist/exporters/USDZExporter.js +340 -0
  122. package/dist/exporters/USDZExporter.mjs +340 -0
  123. package/dist/geometries/BoxLineGeometry.d.ts +12 -0
  124. package/dist/geometries/BoxLineGeometry.js +45 -0
  125. package/dist/geometries/BoxLineGeometry.mjs +45 -0
  126. package/dist/geometries/ConvexGeometry.d.ts +5 -0
  127. package/dist/geometries/ConvexGeometry.js +29 -0
  128. package/dist/geometries/ConvexGeometry.mjs +29 -0
  129. package/dist/geometries/DecalGeometry.d.ts +10 -0
  130. package/dist/geometries/DecalGeometry.js +184 -0
  131. package/dist/geometries/DecalGeometry.mjs +184 -0
  132. package/dist/geometries/LightningStrike.d.ts +108 -0
  133. package/dist/geometries/LightningStrike.js +548 -0
  134. package/dist/geometries/LightningStrike.mjs +548 -0
  135. package/dist/geometries/ParametricGeometries.d.ts +26 -0
  136. package/dist/geometries/ParametricGeometries.js +129 -0
  137. package/dist/geometries/ParametricGeometries.mjs +129 -0
  138. package/dist/geometries/ParametricGeometry.d.ts +18 -0
  139. package/dist/geometries/ParametricGeometry.js +63 -0
  140. package/dist/geometries/ParametricGeometry.mjs +63 -0
  141. package/dist/geometries/RoundedBoxGeometry.d.ts +5 -0
  142. package/dist/geometries/RoundedBoxGeometry.js +91 -0
  143. package/dist/geometries/RoundedBoxGeometry.mjs +91 -0
  144. package/dist/geometries/TeapotGeometry.d.ts +13 -0
  145. package/dist/geometries/TeapotGeometry.js +1563 -0
  146. package/dist/geometries/TeapotGeometry.mjs +1563 -0
  147. package/dist/geometries/TextGeometry.d.ts +18 -0
  148. package/dist/geometries/TextGeometry.js +27 -0
  149. package/dist/geometries/TextGeometry.mjs +27 -0
  150. package/dist/helpers/LightProbeHelper.d.ts +10 -0
  151. package/dist/helpers/LightProbeHelper.js +73 -0
  152. package/dist/helpers/LightProbeHelper.mjs +73 -0
  153. package/dist/helpers/PositionalAudioHelper.d.ts +13 -0
  154. package/dist/helpers/PositionalAudioHelper.js +68 -0
  155. package/dist/helpers/PositionalAudioHelper.mjs +68 -0
  156. package/dist/helpers/RectAreaLightHelper.d.ts +10 -0
  157. package/dist/helpers/RectAreaLightHelper.js +44 -0
  158. package/dist/helpers/RectAreaLightHelper.mjs +44 -0
  159. package/dist/helpers/VertexNormalsHelper.d.ts +10 -0
  160. package/dist/helpers/VertexNormalsHelper.js +54 -0
  161. package/dist/helpers/VertexNormalsHelper.mjs +54 -0
  162. package/dist/helpers/VertexTangentsHelper.d.ts +10 -0
  163. package/dist/helpers/VertexTangentsHelper.js +45 -0
  164. package/dist/helpers/VertexTangentsHelper.mjs +45 -0
  165. package/dist/index.d.ts +325 -0
  166. package/dist/index.js +978 -0
  167. package/dist/index.mjs +978 -0
  168. package/dist/interactive/HTMLMesh.d.ts +6 -0
  169. package/dist/interactive/HTMLMesh.js +325 -0
  170. package/dist/interactive/HTMLMesh.mjs +325 -0
  171. package/dist/interactive/InteractiveGroup.d.ts +5 -0
  172. package/dist/interactive/InteractiveGroup.js +68 -0
  173. package/dist/interactive/InteractiveGroup.mjs +68 -0
  174. package/dist/interactive/SelectionBox.d.ts +15 -0
  175. package/dist/interactive/SelectionBox.js +137 -0
  176. package/dist/interactive/SelectionBox.mjs +137 -0
  177. package/dist/interactive/SelectionHelper.d.ts +17 -0
  178. package/dist/interactive/SelectionHelper.js +54 -0
  179. package/dist/interactive/SelectionHelper.mjs +54 -0
  180. package/dist/libs/MeshoptDecoder.d.ts +12 -0
  181. package/dist/libs/MeshoptDecoder.js +221 -0
  182. package/dist/libs/MeshoptDecoder.mjs +221 -0
  183. package/dist/libs/MotionControllers.d.ts +175 -0
  184. package/dist/libs/MotionControllers.js +325 -0
  185. package/dist/libs/MotionControllers.mjs +325 -0
  186. package/dist/lights/LightProbeGenerator.d.ts +6 -0
  187. package/dist/lights/LightProbeGenerator.js +145 -0
  188. package/dist/lights/LightProbeGenerator.mjs +145 -0
  189. package/dist/lights/RectAreaLightUniformsLib.d.ts +3 -0
  190. package/dist/lights/RectAreaLightUniformsLib.js +32842 -0
  191. package/dist/lights/RectAreaLightUniformsLib.mjs +32842 -0
  192. package/dist/lines/Line2.d.ts +11 -0
  193. package/dist/lines/Line2.js +13 -0
  194. package/dist/lines/Line2.mjs +13 -0
  195. package/dist/lines/LineGeometry.d.ts +10 -0
  196. package/dist/lines/LineGeometry.js +44 -0
  197. package/dist/lines/LineGeometry.mjs +44 -0
  198. package/dist/lines/LineMaterial.d.ts +31 -0
  199. package/dist/lines/LineMaterial.js +547 -0
  200. package/dist/lines/LineMaterial.mjs +547 -0
  201. package/dist/lines/LineSegments2.d.ts +14 -0
  202. package/dist/lines/LineSegments2.js +203 -0
  203. package/dist/lines/LineSegments2.mjs +203 -0
  204. package/dist/lines/LineSegmentsGeometry.d.ts +16 -0
  205. package/dist/lines/LineSegmentsGeometry.js +124 -0
  206. package/dist/lines/LineSegmentsGeometry.mjs +124 -0
  207. package/dist/lines/Wireframe.d.ts +11 -0
  208. package/dist/lines/Wireframe.js +32 -0
  209. package/dist/lines/Wireframe.mjs +32 -0
  210. package/dist/lines/WireframeGeometry2.d.ts +8 -0
  211. package/dist/lines/WireframeGeometry2.js +13 -0
  212. package/dist/lines/WireframeGeometry2.mjs +13 -0
  213. package/dist/loaders/3DMLoader.d.ts +17 -0
  214. package/dist/loaders/3DMLoader.js +803 -0
  215. package/dist/loaders/3DMLoader.mjs +803 -0
  216. package/dist/loaders/3MFLoader.d.ts +16 -0
  217. package/dist/loaders/3MFLoader.js +854 -0
  218. package/dist/loaders/3MFLoader.mjs +854 -0
  219. package/dist/loaders/AMFLoader.d.ts +14 -0
  220. package/dist/loaders/AMFLoader.js +284 -0
  221. package/dist/loaders/AMFLoader.mjs +284 -0
  222. package/dist/loaders/AssimpLoader.js +1396 -0
  223. package/dist/loaders/AssimpLoader.mjs +1396 -0
  224. package/dist/loaders/BVHLoader.d.ts +21 -0
  225. package/dist/loaders/BVHLoader.js +207 -0
  226. package/dist/loaders/BVHLoader.mjs +207 -0
  227. package/dist/loaders/BasisTextureLoader.d.ts +32 -0
  228. package/dist/loaders/BasisTextureLoader.js +480 -0
  229. package/dist/loaders/BasisTextureLoader.mjs +480 -0
  230. package/dist/loaders/ColladaLoader.d.ts +20 -0
  231. package/dist/loaders/ColladaLoader.js +2405 -0
  232. package/dist/loaders/ColladaLoader.mjs +2405 -0
  233. package/dist/loaders/DDSLoader.d.ts +16 -0
  234. package/dist/loaders/DDSLoader.js +148 -0
  235. package/dist/loaders/DDSLoader.mjs +148 -0
  236. package/dist/loaders/DRACOLoader.d.ts +18 -0
  237. package/dist/loaders/DRACOLoader.js +341 -0
  238. package/dist/loaders/DRACOLoader.mjs +341 -0
  239. package/dist/loaders/EXRLoader.d.ts +18 -0
  240. package/dist/loaders/EXRLoader.js +1354 -0
  241. package/dist/loaders/EXRLoader.mjs +1354 -0
  242. package/dist/loaders/FBXLoader.d.ts +14 -0
  243. package/dist/loaders/FBXLoader.js +2457 -0
  244. package/dist/loaders/FBXLoader.mjs +2457 -0
  245. package/dist/loaders/FontLoader.d.ts +36 -0
  246. package/dist/loaders/FontLoader.js +120 -0
  247. package/dist/loaders/FontLoader.mjs +120 -0
  248. package/dist/loaders/GCodeLoader.d.ts +15 -0
  249. package/dist/loaders/GCodeLoader.js +141 -0
  250. package/dist/loaders/GCodeLoader.mjs +141 -0
  251. package/dist/loaders/GLTFLoader.d.ts +153 -0
  252. package/dist/loaders/GLTFLoader.js +2459 -0
  253. package/dist/loaders/GLTFLoader.mjs +2459 -0
  254. package/dist/loaders/HDRCubeTextureLoader.d.ts +18 -0
  255. package/dist/loaders/HDRCubeTextureLoader.js +75 -0
  256. package/dist/loaders/HDRCubeTextureLoader.mjs +75 -0
  257. package/dist/loaders/KMZLoader.d.ts +16 -0
  258. package/dist/loaders/KMZLoader.js +75 -0
  259. package/dist/loaders/KMZLoader.mjs +75 -0
  260. package/dist/loaders/KTX2Loader.d.ts +16 -0
  261. package/dist/loaders/KTX2Loader.js +461 -0
  262. package/dist/loaders/KTX2Loader.mjs +461 -0
  263. package/dist/loaders/KTXLoader.d.ts +16 -0
  264. package/dist/loaders/KTXLoader.js +93 -0
  265. package/dist/loaders/KTXLoader.mjs +93 -0
  266. package/dist/loaders/LDrawLoader.d.ts +26 -0
  267. package/dist/loaders/LDrawLoader.js +1424 -0
  268. package/dist/loaders/LDrawLoader.mjs +1424 -0
  269. package/dist/loaders/LUT3dlLoader.d.ts +20 -0
  270. package/dist/loaders/LUT3dlLoader.js +103 -0
  271. package/dist/loaders/LUT3dlLoader.mjs +103 -0
  272. package/dist/loaders/LUTCubeLoader.d.ts +23 -0
  273. package/dist/loaders/LUTCubeLoader.js +107 -0
  274. package/dist/loaders/LUTCubeLoader.mjs +107 -0
  275. package/dist/loaders/LWOLoader.d.ts +26 -0
  276. package/dist/loaders/LWOLoader.js +645 -0
  277. package/dist/loaders/LWOLoader.mjs +645 -0
  278. package/dist/loaders/LottieLoader.d.ts +15 -0
  279. package/dist/loaders/LottieLoader.js +47 -0
  280. package/dist/loaders/LottieLoader.mjs +47 -0
  281. package/dist/loaders/MD2Loader.d.ts +14 -0
  282. package/dist/loaders/MD2Loader.js +359 -0
  283. package/dist/loaders/MD2Loader.mjs +359 -0
  284. package/dist/loaders/MDDLoader.d.ts +19 -0
  285. package/dist/loaders/MDDLoader.js +58 -0
  286. package/dist/loaders/MDDLoader.mjs +58 -0
  287. package/dist/loaders/MMDLoader.d.ts +63 -0
  288. package/dist/loaders/MMDLoader.js +1121 -0
  289. package/dist/loaders/MMDLoader.mjs +1121 -0
  290. package/dist/loaders/MTLLoader.d.ts +100 -0
  291. package/dist/loaders/MTLLoader.js +304 -0
  292. package/dist/loaders/MTLLoader.mjs +304 -0
  293. package/dist/loaders/NRRDLoader.d.ts +21 -0
  294. package/dist/loaders/NRRDLoader.js +401 -0
  295. package/dist/loaders/NRRDLoader.mjs +401 -0
  296. package/dist/loaders/NodeMaterialLoader.js +146 -0
  297. package/dist/loaders/NodeMaterialLoader.mjs +146 -0
  298. package/dist/loaders/OBJLoader.d.ts +17 -0
  299. package/dist/loaders/OBJLoader.js +487 -0
  300. package/dist/loaders/OBJLoader.mjs +487 -0
  301. package/dist/loaders/PCDLoader.d.ts +15 -0
  302. package/dist/loaders/PCDLoader.js +248 -0
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  304. package/dist/loaders/PDBLoader.d.ts +22 -0
  305. package/dist/loaders/PDBLoader.js +247 -0
  306. package/dist/loaders/PDBLoader.mjs +247 -0
  307. package/dist/loaders/PLYLoader.d.ts +16 -0
  308. package/dist/loaders/PLYLoader.js +317 -0
  309. package/dist/loaders/PLYLoader.mjs +317 -0
  310. package/dist/loaders/PRWMLoader.d.ts +16 -0
  311. package/dist/loaders/PRWMLoader.js +160 -0
  312. package/dist/loaders/PRWMLoader.mjs +160 -0
  313. package/dist/loaders/PVRLoader.d.ts +16 -0
  314. package/dist/loaders/PVRLoader.js +131 -0
  315. package/dist/loaders/PVRLoader.mjs +131 -0
  316. package/dist/loaders/RGBELoader.d.ts +20 -0
  317. package/dist/loaders/RGBELoader.js +252 -0
  318. package/dist/loaders/RGBELoader.mjs +252 -0
  319. package/dist/loaders/RGBMLoader.d.ts +32 -0
  320. package/dist/loaders/RGBMLoader.js +998 -0
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  322. package/dist/loaders/STLLoader.d.ts +14 -0
  323. package/dist/loaders/STLLoader.js +190 -0
  324. package/dist/loaders/STLLoader.mjs +190 -0
  325. package/dist/loaders/SVGLoader.d.ts +63 -0
  326. package/dist/loaders/SVGLoader.js +1712 -0
  327. package/dist/loaders/SVGLoader.mjs +1712 -0
  328. package/dist/loaders/TDSLoader.d.ts +42 -0
  329. package/dist/loaders/TDSLoader.js +650 -0
  330. package/dist/loaders/TDSLoader.mjs +650 -0
  331. package/dist/loaders/TGALoader.d.ts +14 -0
  332. package/dist/loaders/TGALoader.js +285 -0
  333. package/dist/loaders/TGALoader.mjs +285 -0
  334. package/dist/loaders/TTFLoader.d.ts +15 -0
  335. package/dist/loaders/TTFLoader.js +131 -0
  336. package/dist/loaders/TTFLoader.mjs +131 -0
  337. package/dist/loaders/TiltLoader.d.ts +14 -0
  338. package/dist/loaders/TiltLoader.js +373 -0
  339. package/dist/loaders/TiltLoader.mjs +373 -0
  340. package/dist/loaders/VOXLoader.d.ts +28 -0
  341. package/dist/loaders/VOXLoader.js +432 -0
  342. package/dist/loaders/VOXLoader.mjs +432 -0
  343. package/dist/loaders/VRMLLoader.d.ts +14 -0
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  346. package/dist/loaders/VRMLoader.js +38 -0
  347. package/dist/loaders/VRMLoader.mjs +38 -0
  348. package/dist/loaders/VTKLoader.d.ts +14 -0
  349. package/dist/loaders/VTKLoader.js +648 -0
  350. package/dist/loaders/VTKLoader.mjs +648 -0
  351. package/dist/loaders/XLoader.js +1258 -0
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  353. package/dist/loaders/XYZLoader.d.ts +14 -0
  354. package/dist/loaders/XYZLoader.js +60 -0
  355. package/dist/loaders/XYZLoader.mjs +60 -0
  356. package/dist/loaders/lwo/IFFParser.js +749 -0
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  358. package/dist/loaders/lwo/LWO2Parser.js +327 -0
  359. package/dist/loaders/lwo/LWO2Parser.mjs +327 -0
  360. package/dist/loaders/lwo/LWO3Parser.js +298 -0
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@@ -0,0 +1,2405 @@
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+ import { Loader, LoaderUtils, FileLoader, MathUtils, Vector3, Quaternion, VectorKeyframeTrack, QuaternionKeyframeTrack, AnimationClip, Matrix4, MeshBasicMaterial, MeshLambertMaterial, MeshPhongMaterial, RepeatWrapping, ClampToEdgeWrapping, Vector2, DoubleSide, FrontSide, PerspectiveCamera, OrthographicCamera, Color, AmbientLight, SpotLight, PointLight, DirectionalLight, BufferGeometry, Float32BufferAttribute, Skeleton, Bone, Group, LineBasicMaterial, SkinnedMesh, Mesh, Line, LineSegments, Scene, TextureLoader, Euler } from "three";
2
+ import { TGALoader } from "./TGALoader.mjs";
3
+ class ColladaLoader extends Loader {
4
+ constructor(manager) {
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+ super(manager);
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+ }
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+ load(url, onLoad, onProgress, onError) {
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+ const scope = this;
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+ const path = scope.path === "" ? LoaderUtils.extractUrlBase(url) : scope.path;
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+ const loader = new FileLoader(scope.manager);
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+ loader.setPath(scope.path);
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+ loader.setRequestHeader(scope.requestHeader);
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+ loader.setWithCredentials(scope.withCredentials);
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+ loader.load(
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+ url,
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+ function(text) {
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+ try {
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+ onLoad(scope.parse(text, path));
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+ } catch (e) {
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+ if (onError) {
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+ onError(e);
22
+ } else {
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+ console.error(e);
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+ }
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+ scope.manager.itemError(url);
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+ }
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+ },
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+ onProgress,
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+ onError
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+ );
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+ }
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+ parse(text, path) {
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+ function getElementsByTagName(xml2, name) {
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+ const array = [];
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+ const childNodes = xml2.childNodes;
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+ for (let i = 0, l = childNodes.length; i < l; i++) {
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+ const child = childNodes[i];
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+ if (child.nodeName === name) {
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+ array.push(child);
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+ }
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+ }
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+ return array;
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+ }
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+ function parseStrings(text2) {
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+ if (text2.length === 0)
46
+ return [];
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+ const parts = text2.trim().split(/\s+/);
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+ const array = new Array(parts.length);
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+ for (let i = 0, l = parts.length; i < l; i++) {
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+ array[i] = parts[i];
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+ }
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+ return array;
53
+ }
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+ function parseFloats(text2) {
55
+ if (text2.length === 0)
56
+ return [];
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+ const parts = text2.trim().split(/\s+/);
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+ const array = new Array(parts.length);
59
+ for (let i = 0, l = parts.length; i < l; i++) {
60
+ array[i] = parseFloat(parts[i]);
61
+ }
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+ return array;
63
+ }
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+ function parseInts(text2) {
65
+ if (text2.length === 0)
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+ return [];
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+ const parts = text2.trim().split(/\s+/);
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+ const array = new Array(parts.length);
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+ for (let i = 0, l = parts.length; i < l; i++) {
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+ array[i] = parseInt(parts[i]);
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+ }
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+ return array;
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+ }
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+ function parseId(text2) {
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+ return text2.substring(1);
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+ }
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+ function generateId() {
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+ return "three_default_" + count++;
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+ }
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+ function isEmpty(object) {
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+ return Object.keys(object).length === 0;
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+ }
83
+ function parseAsset(xml2) {
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+ return {
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+ unit: parseAssetUnit(getElementsByTagName(xml2, "unit")[0]),
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+ upAxis: parseAssetUpAxis(getElementsByTagName(xml2, "up_axis")[0])
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+ };
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+ }
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+ function parseAssetUnit(xml2) {
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+ if (xml2 !== void 0 && xml2.hasAttribute("meter") === true) {
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+ return parseFloat(xml2.getAttribute("meter"));
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+ } else {
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+ return 1;
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+ }
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+ }
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+ function parseAssetUpAxis(xml2) {
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+ return xml2 !== void 0 ? xml2.textContent : "Y_UP";
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+ }
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+ function parseLibrary(xml2, libraryName, nodeName, parser) {
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+ const library2 = getElementsByTagName(xml2, libraryName)[0];
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+ if (library2 !== void 0) {
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+ const elements = getElementsByTagName(library2, nodeName);
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+ for (let i = 0; i < elements.length; i++) {
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+ parser(elements[i]);
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+ }
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+ }
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+ }
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+ function buildLibrary(data, builder) {
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+ for (const name in data) {
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+ const object = data[name];
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+ object.build = builder(data[name]);
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+ }
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+ }
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+ function getBuild(data, builder) {
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+ if (data.build !== void 0)
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+ return data.build;
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+ data.build = builder(data);
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+ return data.build;
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+ }
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+ function parseAnimation(xml2) {
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+ const data = {
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+ sources: {},
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+ samplers: {},
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+ channels: {}
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+ };
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+ let hasChildren = false;
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+ for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
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+ const child = xml2.childNodes[i];
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+ if (child.nodeType !== 1)
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+ continue;
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+ let id;
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+ switch (child.nodeName) {
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+ case "source":
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+ id = child.getAttribute("id");
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+ data.sources[id] = parseSource(child);
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+ break;
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+ case "sampler":
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+ id = child.getAttribute("id");
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+ data.samplers[id] = parseAnimationSampler(child);
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+ break;
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+ case "channel":
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+ id = child.getAttribute("target");
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+ data.channels[id] = parseAnimationChannel(child);
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+ break;
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+ case "animation":
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+ parseAnimation(child);
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+ hasChildren = true;
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+ break;
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+ default:
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+ console.log(child);
151
+ }
152
+ }
153
+ if (hasChildren === false) {
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+ library.animations[xml2.getAttribute("id") || MathUtils.generateUUID()] = data;
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+ }
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+ }
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+ function parseAnimationSampler(xml2) {
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+ const data = {
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+ inputs: {}
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+ };
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+ for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
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+ const child = xml2.childNodes[i];
163
+ if (child.nodeType !== 1)
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+ continue;
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+ switch (child.nodeName) {
166
+ case "input":
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+ const id = parseId(child.getAttribute("source"));
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+ const semantic = child.getAttribute("semantic");
169
+ data.inputs[semantic] = id;
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+ break;
171
+ }
172
+ }
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+ return data;
174
+ }
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+ function parseAnimationChannel(xml2) {
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+ const data = {};
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+ const target = xml2.getAttribute("target");
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+ let parts = target.split("/");
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+ const id = parts.shift();
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+ let sid = parts.shift();
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+ const arraySyntax = sid.indexOf("(") !== -1;
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+ const memberSyntax = sid.indexOf(".") !== -1;
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+ if (memberSyntax) {
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+ parts = sid.split(".");
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+ sid = parts.shift();
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+ data.member = parts.shift();
187
+ } else if (arraySyntax) {
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+ const indices = sid.split("(");
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+ sid = indices.shift();
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+ for (let i = 0; i < indices.length; i++) {
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+ indices[i] = parseInt(indices[i].replace(/\)/, ""));
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+ }
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+ data.indices = indices;
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+ }
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+ data.id = id;
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+ data.sid = sid;
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+ data.arraySyntax = arraySyntax;
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+ data.memberSyntax = memberSyntax;
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+ data.sampler = parseId(xml2.getAttribute("source"));
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+ return data;
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+ }
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+ function buildAnimation(data) {
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+ const tracks = [];
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+ const channels = data.channels;
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+ const samplers = data.samplers;
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+ const sources = data.sources;
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+ for (const target in channels) {
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+ if (channels.hasOwnProperty(target)) {
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+ const channel = channels[target];
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+ const sampler = samplers[channel.sampler];
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+ const inputId = sampler.inputs.INPUT;
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+ const outputId = sampler.inputs.OUTPUT;
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+ const inputSource = sources[inputId];
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+ const outputSource = sources[outputId];
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+ const animation = buildAnimationChannel(channel, inputSource, outputSource);
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+ createKeyframeTracks(animation, tracks);
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+ }
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+ }
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+ return tracks;
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+ }
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+ function getAnimation(id) {
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+ return getBuild(library.animations[id], buildAnimation);
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+ }
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+ function buildAnimationChannel(channel, inputSource, outputSource) {
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+ const node = library.nodes[channel.id];
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+ const object3D = getNode(node.id);
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+ const transform = node.transforms[channel.sid];
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+ const defaultMatrix = node.matrix.clone().transpose();
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+ let time, stride;
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+ let i, il, j, jl;
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+ const data = {};
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+ switch (transform) {
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+ case "matrix":
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+ for (i = 0, il = inputSource.array.length; i < il; i++) {
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+ time = inputSource.array[i];
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+ stride = i * outputSource.stride;
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+ if (data[time] === void 0)
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+ data[time] = {};
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+ if (channel.arraySyntax === true) {
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+ const value = outputSource.array[stride];
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+ const index = channel.indices[0] + 4 * channel.indices[1];
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+ data[time][index] = value;
243
+ } else {
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+ for (j = 0, jl = outputSource.stride; j < jl; j++) {
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+ data[time][j] = outputSource.array[stride + j];
246
+ }
247
+ }
248
+ }
249
+ break;
250
+ case "translate":
251
+ console.warn('THREE.ColladaLoader: Animation transform type "%s" not yet implemented.', transform);
252
+ break;
253
+ case "rotate":
254
+ console.warn('THREE.ColladaLoader: Animation transform type "%s" not yet implemented.', transform);
255
+ break;
256
+ case "scale":
257
+ console.warn('THREE.ColladaLoader: Animation transform type "%s" not yet implemented.', transform);
258
+ break;
259
+ }
260
+ const keyframes = prepareAnimationData(data, defaultMatrix);
261
+ const animation = {
262
+ name: object3D.uuid,
263
+ keyframes
264
+ };
265
+ return animation;
266
+ }
267
+ function prepareAnimationData(data, defaultMatrix) {
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+ const keyframes = [];
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+ for (const time in data) {
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+ keyframes.push({ time: parseFloat(time), value: data[time] });
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+ }
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+ keyframes.sort(ascending);
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+ for (let i = 0; i < 16; i++) {
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+ transformAnimationData(keyframes, i, defaultMatrix.elements[i]);
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+ }
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+ return keyframes;
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+ function ascending(a, b) {
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+ return a.time - b.time;
279
+ }
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+ }
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+ const position = new Vector3();
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+ const scale = new Vector3();
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+ const quaternion = new Quaternion();
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+ function createKeyframeTracks(animation, tracks) {
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+ const keyframes = animation.keyframes;
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+ const name = animation.name;
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+ const times = [];
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+ const positionData = [];
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+ const quaternionData = [];
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+ const scaleData = [];
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+ for (let i = 0, l = keyframes.length; i < l; i++) {
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+ const keyframe = keyframes[i];
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+ const time = keyframe.time;
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+ const value = keyframe.value;
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+ matrix.fromArray(value).transpose();
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+ matrix.decompose(position, quaternion, scale);
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+ times.push(time);
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+ positionData.push(position.x, position.y, position.z);
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+ quaternionData.push(quaternion.x, quaternion.y, quaternion.z, quaternion.w);
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+ scaleData.push(scale.x, scale.y, scale.z);
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+ }
302
+ if (positionData.length > 0)
303
+ tracks.push(new VectorKeyframeTrack(name + ".position", times, positionData));
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+ if (quaternionData.length > 0) {
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+ tracks.push(new QuaternionKeyframeTrack(name + ".quaternion", times, quaternionData));
306
+ }
307
+ if (scaleData.length > 0)
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+ tracks.push(new VectorKeyframeTrack(name + ".scale", times, scaleData));
309
+ return tracks;
310
+ }
311
+ function transformAnimationData(keyframes, property, defaultValue) {
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+ let keyframe;
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+ let empty = true;
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+ let i, l;
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+ for (i = 0, l = keyframes.length; i < l; i++) {
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+ keyframe = keyframes[i];
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+ if (keyframe.value[property] === void 0) {
318
+ keyframe.value[property] = null;
319
+ } else {
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+ empty = false;
321
+ }
322
+ }
323
+ if (empty === true) {
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+ for (i = 0, l = keyframes.length; i < l; i++) {
325
+ keyframe = keyframes[i];
326
+ keyframe.value[property] = defaultValue;
327
+ }
328
+ } else {
329
+ createMissingKeyframes(keyframes, property);
330
+ }
331
+ }
332
+ function createMissingKeyframes(keyframes, property) {
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+ let prev, next;
334
+ for (let i = 0, l = keyframes.length; i < l; i++) {
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+ const keyframe = keyframes[i];
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+ if (keyframe.value[property] === null) {
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+ prev = getPrev(keyframes, i, property);
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+ next = getNext(keyframes, i, property);
339
+ if (prev === null) {
340
+ keyframe.value[property] = next.value[property];
341
+ continue;
342
+ }
343
+ if (next === null) {
344
+ keyframe.value[property] = prev.value[property];
345
+ continue;
346
+ }
347
+ interpolate(keyframe, prev, next, property);
348
+ }
349
+ }
350
+ }
351
+ function getPrev(keyframes, i, property) {
352
+ while (i >= 0) {
353
+ const keyframe = keyframes[i];
354
+ if (keyframe.value[property] !== null)
355
+ return keyframe;
356
+ i--;
357
+ }
358
+ return null;
359
+ }
360
+ function getNext(keyframes, i, property) {
361
+ while (i < keyframes.length) {
362
+ const keyframe = keyframes[i];
363
+ if (keyframe.value[property] !== null)
364
+ return keyframe;
365
+ i++;
366
+ }
367
+ return null;
368
+ }
369
+ function interpolate(key, prev, next, property) {
370
+ if (next.time - prev.time === 0) {
371
+ key.value[property] = prev.value[property];
372
+ return;
373
+ }
374
+ key.value[property] = (key.time - prev.time) * (next.value[property] - prev.value[property]) / (next.time - prev.time) + prev.value[property];
375
+ }
376
+ function parseAnimationClip(xml2) {
377
+ const data = {
378
+ name: xml2.getAttribute("id") || "default",
379
+ start: parseFloat(xml2.getAttribute("start") || 0),
380
+ end: parseFloat(xml2.getAttribute("end") || 0),
381
+ animations: []
382
+ };
383
+ for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
384
+ const child = xml2.childNodes[i];
385
+ if (child.nodeType !== 1)
386
+ continue;
387
+ switch (child.nodeName) {
388
+ case "instance_animation":
389
+ data.animations.push(parseId(child.getAttribute("url")));
390
+ break;
391
+ }
392
+ }
393
+ library.clips[xml2.getAttribute("id")] = data;
394
+ }
395
+ function buildAnimationClip(data) {
396
+ const tracks = [];
397
+ const name = data.name;
398
+ const duration = data.end - data.start || -1;
399
+ const animations2 = data.animations;
400
+ for (let i = 0, il = animations2.length; i < il; i++) {
401
+ const animationTracks = getAnimation(animations2[i]);
402
+ for (let j = 0, jl = animationTracks.length; j < jl; j++) {
403
+ tracks.push(animationTracks[j]);
404
+ }
405
+ }
406
+ return new AnimationClip(name, duration, tracks);
407
+ }
408
+ function getAnimationClip(id) {
409
+ return getBuild(library.clips[id], buildAnimationClip);
410
+ }
411
+ function parseController(xml2) {
412
+ const data = {};
413
+ for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
414
+ const child = xml2.childNodes[i];
415
+ if (child.nodeType !== 1)
416
+ continue;
417
+ switch (child.nodeName) {
418
+ case "skin":
419
+ data.id = parseId(child.getAttribute("source"));
420
+ data.skin = parseSkin(child);
421
+ break;
422
+ case "morph":
423
+ data.id = parseId(child.getAttribute("source"));
424
+ console.warn("THREE.ColladaLoader: Morph target animation not supported yet.");
425
+ break;
426
+ }
427
+ }
428
+ library.controllers[xml2.getAttribute("id")] = data;
429
+ }
430
+ function parseSkin(xml2) {
431
+ const data = {
432
+ sources: {}
433
+ };
434
+ for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
435
+ const child = xml2.childNodes[i];
436
+ if (child.nodeType !== 1)
437
+ continue;
438
+ switch (child.nodeName) {
439
+ case "bind_shape_matrix":
440
+ data.bindShapeMatrix = parseFloats(child.textContent);
441
+ break;
442
+ case "source":
443
+ const id = child.getAttribute("id");
444
+ data.sources[id] = parseSource(child);
445
+ break;
446
+ case "joints":
447
+ data.joints = parseJoints(child);
448
+ break;
449
+ case "vertex_weights":
450
+ data.vertexWeights = parseVertexWeights(child);
451
+ break;
452
+ }
453
+ }
454
+ return data;
455
+ }
456
+ function parseJoints(xml2) {
457
+ const data = {
458
+ inputs: {}
459
+ };
460
+ for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
461
+ const child = xml2.childNodes[i];
462
+ if (child.nodeType !== 1)
463
+ continue;
464
+ switch (child.nodeName) {
465
+ case "input":
466
+ const semantic = child.getAttribute("semantic");
467
+ const id = parseId(child.getAttribute("source"));
468
+ data.inputs[semantic] = id;
469
+ break;
470
+ }
471
+ }
472
+ return data;
473
+ }
474
+ function parseVertexWeights(xml2) {
475
+ const data = {
476
+ inputs: {}
477
+ };
478
+ for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
479
+ const child = xml2.childNodes[i];
480
+ if (child.nodeType !== 1)
481
+ continue;
482
+ switch (child.nodeName) {
483
+ case "input":
484
+ const semantic = child.getAttribute("semantic");
485
+ const id = parseId(child.getAttribute("source"));
486
+ const offset = parseInt(child.getAttribute("offset"));
487
+ data.inputs[semantic] = { id, offset };
488
+ break;
489
+ case "vcount":
490
+ data.vcount = parseInts(child.textContent);
491
+ break;
492
+ case "v":
493
+ data.v = parseInts(child.textContent);
494
+ break;
495
+ }
496
+ }
497
+ return data;
498
+ }
499
+ function buildController(data) {
500
+ const build = {
501
+ id: data.id
502
+ };
503
+ const geometry = library.geometries[build.id];
504
+ if (data.skin !== void 0) {
505
+ build.skin = buildSkin(data.skin);
506
+ geometry.sources.skinIndices = build.skin.indices;
507
+ geometry.sources.skinWeights = build.skin.weights;
508
+ }
509
+ return build;
510
+ }
511
+ function buildSkin(data) {
512
+ const BONE_LIMIT = 4;
513
+ const build = {
514
+ joints: [],
515
+ // this must be an array to preserve the joint order
516
+ indices: {
517
+ array: [],
518
+ stride: BONE_LIMIT
519
+ },
520
+ weights: {
521
+ array: [],
522
+ stride: BONE_LIMIT
523
+ }
524
+ };
525
+ const sources = data.sources;
526
+ const vertexWeights = data.vertexWeights;
527
+ const vcount = vertexWeights.vcount;
528
+ const v = vertexWeights.v;
529
+ const jointOffset = vertexWeights.inputs.JOINT.offset;
530
+ const weightOffset = vertexWeights.inputs.WEIGHT.offset;
531
+ const jointSource = data.sources[data.joints.inputs.JOINT];
532
+ const inverseSource = data.sources[data.joints.inputs.INV_BIND_MATRIX];
533
+ const weights = sources[vertexWeights.inputs.WEIGHT.id].array;
534
+ let stride = 0;
535
+ let i, j, l;
536
+ for (i = 0, l = vcount.length; i < l; i++) {
537
+ const jointCount = vcount[i];
538
+ const vertexSkinData = [];
539
+ for (j = 0; j < jointCount; j++) {
540
+ const skinIndex = v[stride + jointOffset];
541
+ const weightId = v[stride + weightOffset];
542
+ const skinWeight = weights[weightId];
543
+ vertexSkinData.push({ index: skinIndex, weight: skinWeight });
544
+ stride += 2;
545
+ }
546
+ vertexSkinData.sort(descending);
547
+ for (j = 0; j < BONE_LIMIT; j++) {
548
+ const d = vertexSkinData[j];
549
+ if (d !== void 0) {
550
+ build.indices.array.push(d.index);
551
+ build.weights.array.push(d.weight);
552
+ } else {
553
+ build.indices.array.push(0);
554
+ build.weights.array.push(0);
555
+ }
556
+ }
557
+ }
558
+ if (data.bindShapeMatrix) {
559
+ build.bindMatrix = new Matrix4().fromArray(data.bindShapeMatrix).transpose();
560
+ } else {
561
+ build.bindMatrix = new Matrix4().identity();
562
+ }
563
+ for (i = 0, l = jointSource.array.length; i < l; i++) {
564
+ const name = jointSource.array[i];
565
+ const boneInverse = new Matrix4().fromArray(inverseSource.array, i * inverseSource.stride).transpose();
566
+ build.joints.push({ name, boneInverse });
567
+ }
568
+ return build;
569
+ function descending(a, b) {
570
+ return b.weight - a.weight;
571
+ }
572
+ }
573
+ function getController(id) {
574
+ return getBuild(library.controllers[id], buildController);
575
+ }
576
+ function parseImage(xml2) {
577
+ const data = {
578
+ init_from: getElementsByTagName(xml2, "init_from")[0].textContent
579
+ };
580
+ library.images[xml2.getAttribute("id")] = data;
581
+ }
582
+ function buildImage(data) {
583
+ if (data.build !== void 0)
584
+ return data.build;
585
+ return data.init_from;
586
+ }
587
+ function getImage(id) {
588
+ const data = library.images[id];
589
+ if (data !== void 0) {
590
+ return getBuild(data, buildImage);
591
+ }
592
+ console.warn("THREE.ColladaLoader: Couldn't find image with ID:", id);
593
+ return null;
594
+ }
595
+ function parseEffect(xml2) {
596
+ const data = {};
597
+ for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
598
+ const child = xml2.childNodes[i];
599
+ if (child.nodeType !== 1)
600
+ continue;
601
+ switch (child.nodeName) {
602
+ case "profile_COMMON":
603
+ data.profile = parseEffectProfileCOMMON(child);
604
+ break;
605
+ }
606
+ }
607
+ library.effects[xml2.getAttribute("id")] = data;
608
+ }
609
+ function parseEffectProfileCOMMON(xml2) {
610
+ const data = {
611
+ surfaces: {},
612
+ samplers: {}
613
+ };
614
+ for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
615
+ const child = xml2.childNodes[i];
616
+ if (child.nodeType !== 1)
617
+ continue;
618
+ switch (child.nodeName) {
619
+ case "newparam":
620
+ parseEffectNewparam(child, data);
621
+ break;
622
+ case "technique":
623
+ data.technique = parseEffectTechnique(child);
624
+ break;
625
+ case "extra":
626
+ data.extra = parseEffectExtra(child);
627
+ break;
628
+ }
629
+ }
630
+ return data;
631
+ }
632
+ function parseEffectNewparam(xml2, data) {
633
+ const sid = xml2.getAttribute("sid");
634
+ for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
635
+ const child = xml2.childNodes[i];
636
+ if (child.nodeType !== 1)
637
+ continue;
638
+ switch (child.nodeName) {
639
+ case "surface":
640
+ data.surfaces[sid] = parseEffectSurface(child);
641
+ break;
642
+ case "sampler2D":
643
+ data.samplers[sid] = parseEffectSampler(child);
644
+ break;
645
+ }
646
+ }
647
+ }
648
+ function parseEffectSurface(xml2) {
649
+ const data = {};
650
+ for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
651
+ const child = xml2.childNodes[i];
652
+ if (child.nodeType !== 1)
653
+ continue;
654
+ switch (child.nodeName) {
655
+ case "init_from":
656
+ data.init_from = child.textContent;
657
+ break;
658
+ }
659
+ }
660
+ return data;
661
+ }
662
+ function parseEffectSampler(xml2) {
663
+ const data = {};
664
+ for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
665
+ const child = xml2.childNodes[i];
666
+ if (child.nodeType !== 1)
667
+ continue;
668
+ switch (child.nodeName) {
669
+ case "source":
670
+ data.source = child.textContent;
671
+ break;
672
+ }
673
+ }
674
+ return data;
675
+ }
676
+ function parseEffectTechnique(xml2) {
677
+ const data = {};
678
+ for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
679
+ const child = xml2.childNodes[i];
680
+ if (child.nodeType !== 1)
681
+ continue;
682
+ switch (child.nodeName) {
683
+ case "constant":
684
+ case "lambert":
685
+ case "blinn":
686
+ case "phong":
687
+ data.type = child.nodeName;
688
+ data.parameters = parseEffectParameters(child);
689
+ break;
690
+ case "extra":
691
+ data.extra = parseEffectExtra(child);
692
+ break;
693
+ }
694
+ }
695
+ return data;
696
+ }
697
+ function parseEffectParameters(xml2) {
698
+ const data = {};
699
+ for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
700
+ const child = xml2.childNodes[i];
701
+ if (child.nodeType !== 1)
702
+ continue;
703
+ switch (child.nodeName) {
704
+ case "emission":
705
+ case "diffuse":
706
+ case "specular":
707
+ case "bump":
708
+ case "ambient":
709
+ case "shininess":
710
+ case "transparency":
711
+ data[child.nodeName] = parseEffectParameter(child);
712
+ break;
713
+ case "transparent":
714
+ data[child.nodeName] = {
715
+ opaque: child.hasAttribute("opaque") ? child.getAttribute("opaque") : "A_ONE",
716
+ data: parseEffectParameter(child)
717
+ };
718
+ break;
719
+ }
720
+ }
721
+ return data;
722
+ }
723
+ function parseEffectParameter(xml2) {
724
+ const data = {};
725
+ for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
726
+ const child = xml2.childNodes[i];
727
+ if (child.nodeType !== 1)
728
+ continue;
729
+ switch (child.nodeName) {
730
+ case "color":
731
+ data[child.nodeName] = parseFloats(child.textContent);
732
+ break;
733
+ case "float":
734
+ data[child.nodeName] = parseFloat(child.textContent);
735
+ break;
736
+ case "texture":
737
+ data[child.nodeName] = { id: child.getAttribute("texture"), extra: parseEffectParameterTexture(child) };
738
+ break;
739
+ }
740
+ }
741
+ return data;
742
+ }
743
+ function parseEffectParameterTexture(xml2) {
744
+ const data = {
745
+ technique: {}
746
+ };
747
+ for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
748
+ const child = xml2.childNodes[i];
749
+ if (child.nodeType !== 1)
750
+ continue;
751
+ switch (child.nodeName) {
752
+ case "extra":
753
+ parseEffectParameterTextureExtra(child, data);
754
+ break;
755
+ }
756
+ }
757
+ return data;
758
+ }
759
+ function parseEffectParameterTextureExtra(xml2, data) {
760
+ for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
761
+ const child = xml2.childNodes[i];
762
+ if (child.nodeType !== 1)
763
+ continue;
764
+ switch (child.nodeName) {
765
+ case "technique":
766
+ parseEffectParameterTextureExtraTechnique(child, data);
767
+ break;
768
+ }
769
+ }
770
+ }
771
+ function parseEffectParameterTextureExtraTechnique(xml2, data) {
772
+ for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
773
+ const child = xml2.childNodes[i];
774
+ if (child.nodeType !== 1)
775
+ continue;
776
+ switch (child.nodeName) {
777
+ case "repeatU":
778
+ case "repeatV":
779
+ case "offsetU":
780
+ case "offsetV":
781
+ data.technique[child.nodeName] = parseFloat(child.textContent);
782
+ break;
783
+ case "wrapU":
784
+ case "wrapV":
785
+ if (child.textContent.toUpperCase() === "TRUE") {
786
+ data.technique[child.nodeName] = 1;
787
+ } else if (child.textContent.toUpperCase() === "FALSE") {
788
+ data.technique[child.nodeName] = 0;
789
+ } else {
790
+ data.technique[child.nodeName] = parseInt(child.textContent);
791
+ }
792
+ break;
793
+ case "bump":
794
+ data[child.nodeName] = parseEffectExtraTechniqueBump(child);
795
+ break;
796
+ }
797
+ }
798
+ }
799
+ function parseEffectExtra(xml2) {
800
+ const data = {};
801
+ for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
802
+ const child = xml2.childNodes[i];
803
+ if (child.nodeType !== 1)
804
+ continue;
805
+ switch (child.nodeName) {
806
+ case "technique":
807
+ data.technique = parseEffectExtraTechnique(child);
808
+ break;
809
+ }
810
+ }
811
+ return data;
812
+ }
813
+ function parseEffectExtraTechnique(xml2) {
814
+ const data = {};
815
+ for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
816
+ const child = xml2.childNodes[i];
817
+ if (child.nodeType !== 1)
818
+ continue;
819
+ switch (child.nodeName) {
820
+ case "double_sided":
821
+ data[child.nodeName] = parseInt(child.textContent);
822
+ break;
823
+ case "bump":
824
+ data[child.nodeName] = parseEffectExtraTechniqueBump(child);
825
+ break;
826
+ }
827
+ }
828
+ return data;
829
+ }
830
+ function parseEffectExtraTechniqueBump(xml2) {
831
+ var data = {};
832
+ for (var i = 0, l = xml2.childNodes.length; i < l; i++) {
833
+ var child = xml2.childNodes[i];
834
+ if (child.nodeType !== 1)
835
+ continue;
836
+ switch (child.nodeName) {
837
+ case "texture":
838
+ data[child.nodeName] = {
839
+ id: child.getAttribute("texture"),
840
+ texcoord: child.getAttribute("texcoord"),
841
+ extra: parseEffectParameterTexture(child)
842
+ };
843
+ break;
844
+ }
845
+ }
846
+ return data;
847
+ }
848
+ function buildEffect(data) {
849
+ return data;
850
+ }
851
+ function getEffect(id) {
852
+ return getBuild(library.effects[id], buildEffect);
853
+ }
854
+ function parseMaterial(xml2) {
855
+ const data = {
856
+ name: xml2.getAttribute("name")
857
+ };
858
+ for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
859
+ const child = xml2.childNodes[i];
860
+ if (child.nodeType !== 1)
861
+ continue;
862
+ switch (child.nodeName) {
863
+ case "instance_effect":
864
+ data.url = parseId(child.getAttribute("url"));
865
+ break;
866
+ }
867
+ }
868
+ library.materials[xml2.getAttribute("id")] = data;
869
+ }
870
+ function getTextureLoader(image) {
871
+ let loader;
872
+ let extension = image.slice((image.lastIndexOf(".") - 1 >>> 0) + 2);
873
+ extension = extension.toLowerCase();
874
+ switch (extension) {
875
+ case "tga":
876
+ loader = tgaLoader;
877
+ break;
878
+ default:
879
+ loader = textureLoader;
880
+ }
881
+ return loader;
882
+ }
883
+ function buildMaterial(data) {
884
+ const effect = getEffect(data.url);
885
+ const technique = effect.profile.technique;
886
+ let material;
887
+ switch (technique.type) {
888
+ case "phong":
889
+ case "blinn":
890
+ material = new MeshPhongMaterial();
891
+ break;
892
+ case "lambert":
893
+ material = new MeshLambertMaterial();
894
+ break;
895
+ default:
896
+ material = new MeshBasicMaterial();
897
+ break;
898
+ }
899
+ material.name = data.name || "";
900
+ function getTexture(textureObject) {
901
+ const sampler = effect.profile.samplers[textureObject.id];
902
+ let image = null;
903
+ if (sampler !== void 0) {
904
+ const surface = effect.profile.surfaces[sampler.source];
905
+ image = getImage(surface.init_from);
906
+ } else {
907
+ console.warn("THREE.ColladaLoader: Undefined sampler. Access image directly (see #12530).");
908
+ image = getImage(textureObject.id);
909
+ }
910
+ if (image !== null) {
911
+ const loader = getTextureLoader(image);
912
+ if (loader !== void 0) {
913
+ const texture = loader.load(image);
914
+ const extra = textureObject.extra;
915
+ if (extra !== void 0 && extra.technique !== void 0 && isEmpty(extra.technique) === false) {
916
+ const technique2 = extra.technique;
917
+ texture.wrapS = technique2.wrapU ? RepeatWrapping : ClampToEdgeWrapping;
918
+ texture.wrapT = technique2.wrapV ? RepeatWrapping : ClampToEdgeWrapping;
919
+ texture.offset.set(technique2.offsetU || 0, technique2.offsetV || 0);
920
+ texture.repeat.set(technique2.repeatU || 1, technique2.repeatV || 1);
921
+ } else {
922
+ texture.wrapS = RepeatWrapping;
923
+ texture.wrapT = RepeatWrapping;
924
+ }
925
+ return texture;
926
+ } else {
927
+ console.warn("THREE.ColladaLoader: Loader for texture %s not found.", image);
928
+ return null;
929
+ }
930
+ } else {
931
+ console.warn("THREE.ColladaLoader: Couldn't create texture with ID:", textureObject.id);
932
+ return null;
933
+ }
934
+ }
935
+ const parameters = technique.parameters;
936
+ for (const key in parameters) {
937
+ const parameter = parameters[key];
938
+ switch (key) {
939
+ case "diffuse":
940
+ if (parameter.color)
941
+ material.color.fromArray(parameter.color);
942
+ if (parameter.texture)
943
+ material.map = getTexture(parameter.texture);
944
+ break;
945
+ case "specular":
946
+ if (parameter.color && material.specular)
947
+ material.specular.fromArray(parameter.color);
948
+ if (parameter.texture)
949
+ material.specularMap = getTexture(parameter.texture);
950
+ break;
951
+ case "bump":
952
+ if (parameter.texture)
953
+ material.normalMap = getTexture(parameter.texture);
954
+ break;
955
+ case "ambient":
956
+ if (parameter.texture)
957
+ material.lightMap = getTexture(parameter.texture);
958
+ break;
959
+ case "shininess":
960
+ if (parameter.float && material.shininess)
961
+ material.shininess = parameter.float;
962
+ break;
963
+ case "emission":
964
+ if (parameter.color && material.emissive)
965
+ material.emissive.fromArray(parameter.color);
966
+ if (parameter.texture)
967
+ material.emissiveMap = getTexture(parameter.texture);
968
+ break;
969
+ }
970
+ }
971
+ let transparent = parameters["transparent"];
972
+ let transparency = parameters["transparency"];
973
+ if (transparency === void 0 && transparent) {
974
+ transparency = {
975
+ float: 1
976
+ };
977
+ }
978
+ if (transparent === void 0 && transparency) {
979
+ transparent = {
980
+ opaque: "A_ONE",
981
+ data: {
982
+ color: [1, 1, 1, 1]
983
+ }
984
+ };
985
+ }
986
+ if (transparent && transparency) {
987
+ if (transparent.data.texture) {
988
+ material.transparent = true;
989
+ } else {
990
+ const color = transparent.data.color;
991
+ switch (transparent.opaque) {
992
+ case "A_ONE":
993
+ material.opacity = color[3] * transparency.float;
994
+ break;
995
+ case "RGB_ZERO":
996
+ material.opacity = 1 - color[0] * transparency.float;
997
+ break;
998
+ case "A_ZERO":
999
+ material.opacity = 1 - color[3] * transparency.float;
1000
+ break;
1001
+ case "RGB_ONE":
1002
+ material.opacity = color[0] * transparency.float;
1003
+ break;
1004
+ default:
1005
+ console.warn('THREE.ColladaLoader: Invalid opaque type "%s" of transparent tag.', transparent.opaque);
1006
+ }
1007
+ if (material.opacity < 1)
1008
+ material.transparent = true;
1009
+ }
1010
+ }
1011
+ if (technique.extra !== void 0 && technique.extra.technique !== void 0) {
1012
+ const techniques = technique.extra.technique;
1013
+ for (const k in techniques) {
1014
+ const v = techniques[k];
1015
+ switch (k) {
1016
+ case "double_sided":
1017
+ material.side = v === 1 ? DoubleSide : FrontSide;
1018
+ break;
1019
+ case "bump":
1020
+ material.normalMap = getTexture(v.texture);
1021
+ material.normalScale = new Vector2(1, 1);
1022
+ break;
1023
+ }
1024
+ }
1025
+ }
1026
+ return material;
1027
+ }
1028
+ function getMaterial(id) {
1029
+ return getBuild(library.materials[id], buildMaterial);
1030
+ }
1031
+ function parseCamera(xml2) {
1032
+ const data = {
1033
+ name: xml2.getAttribute("name")
1034
+ };
1035
+ for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
1036
+ const child = xml2.childNodes[i];
1037
+ if (child.nodeType !== 1)
1038
+ continue;
1039
+ switch (child.nodeName) {
1040
+ case "optics":
1041
+ data.optics = parseCameraOptics(child);
1042
+ break;
1043
+ }
1044
+ }
1045
+ library.cameras[xml2.getAttribute("id")] = data;
1046
+ }
1047
+ function parseCameraOptics(xml2) {
1048
+ for (let i = 0; i < xml2.childNodes.length; i++) {
1049
+ const child = xml2.childNodes[i];
1050
+ switch (child.nodeName) {
1051
+ case "technique_common":
1052
+ return parseCameraTechnique(child);
1053
+ }
1054
+ }
1055
+ return {};
1056
+ }
1057
+ function parseCameraTechnique(xml2) {
1058
+ const data = {};
1059
+ for (let i = 0; i < xml2.childNodes.length; i++) {
1060
+ const child = xml2.childNodes[i];
1061
+ switch (child.nodeName) {
1062
+ case "perspective":
1063
+ case "orthographic":
1064
+ data.technique = child.nodeName;
1065
+ data.parameters = parseCameraParameters(child);
1066
+ break;
1067
+ }
1068
+ }
1069
+ return data;
1070
+ }
1071
+ function parseCameraParameters(xml2) {
1072
+ const data = {};
1073
+ for (let i = 0; i < xml2.childNodes.length; i++) {
1074
+ const child = xml2.childNodes[i];
1075
+ switch (child.nodeName) {
1076
+ case "xfov":
1077
+ case "yfov":
1078
+ case "xmag":
1079
+ case "ymag":
1080
+ case "znear":
1081
+ case "zfar":
1082
+ case "aspect_ratio":
1083
+ data[child.nodeName] = parseFloat(child.textContent);
1084
+ break;
1085
+ }
1086
+ }
1087
+ return data;
1088
+ }
1089
+ function buildCamera(data) {
1090
+ let camera;
1091
+ switch (data.optics.technique) {
1092
+ case "perspective":
1093
+ camera = new PerspectiveCamera(
1094
+ data.optics.parameters.yfov,
1095
+ data.optics.parameters.aspect_ratio,
1096
+ data.optics.parameters.znear,
1097
+ data.optics.parameters.zfar
1098
+ );
1099
+ break;
1100
+ case "orthographic":
1101
+ let ymag = data.optics.parameters.ymag;
1102
+ let xmag = data.optics.parameters.xmag;
1103
+ const aspectRatio = data.optics.parameters.aspect_ratio;
1104
+ xmag = xmag === void 0 ? ymag * aspectRatio : xmag;
1105
+ ymag = ymag === void 0 ? xmag / aspectRatio : ymag;
1106
+ xmag *= 0.5;
1107
+ ymag *= 0.5;
1108
+ camera = new OrthographicCamera(
1109
+ -xmag,
1110
+ xmag,
1111
+ ymag,
1112
+ -ymag,
1113
+ // left, right, top, bottom
1114
+ data.optics.parameters.znear,
1115
+ data.optics.parameters.zfar
1116
+ );
1117
+ break;
1118
+ default:
1119
+ camera = new PerspectiveCamera();
1120
+ break;
1121
+ }
1122
+ camera.name = data.name || "";
1123
+ return camera;
1124
+ }
1125
+ function getCamera(id) {
1126
+ const data = library.cameras[id];
1127
+ if (data !== void 0) {
1128
+ return getBuild(data, buildCamera);
1129
+ }
1130
+ console.warn("THREE.ColladaLoader: Couldn't find camera with ID:", id);
1131
+ return null;
1132
+ }
1133
+ function parseLight(xml2) {
1134
+ let data = {};
1135
+ for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
1136
+ const child = xml2.childNodes[i];
1137
+ if (child.nodeType !== 1)
1138
+ continue;
1139
+ switch (child.nodeName) {
1140
+ case "technique_common":
1141
+ data = parseLightTechnique(child);
1142
+ break;
1143
+ }
1144
+ }
1145
+ library.lights[xml2.getAttribute("id")] = data;
1146
+ }
1147
+ function parseLightTechnique(xml2) {
1148
+ const data = {};
1149
+ for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
1150
+ const child = xml2.childNodes[i];
1151
+ if (child.nodeType !== 1)
1152
+ continue;
1153
+ switch (child.nodeName) {
1154
+ case "directional":
1155
+ case "point":
1156
+ case "spot":
1157
+ case "ambient":
1158
+ data.technique = child.nodeName;
1159
+ data.parameters = parseLightParameters(child);
1160
+ }
1161
+ }
1162
+ return data;
1163
+ }
1164
+ function parseLightParameters(xml2) {
1165
+ const data = {};
1166
+ for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
1167
+ const child = xml2.childNodes[i];
1168
+ if (child.nodeType !== 1)
1169
+ continue;
1170
+ switch (child.nodeName) {
1171
+ case "color":
1172
+ const array = parseFloats(child.textContent);
1173
+ data.color = new Color().fromArray(array);
1174
+ break;
1175
+ case "falloff_angle":
1176
+ data.falloffAngle = parseFloat(child.textContent);
1177
+ break;
1178
+ case "quadratic_attenuation":
1179
+ const f = parseFloat(child.textContent);
1180
+ data.distance = f ? Math.sqrt(1 / f) : 0;
1181
+ break;
1182
+ }
1183
+ }
1184
+ return data;
1185
+ }
1186
+ function buildLight(data) {
1187
+ let light;
1188
+ switch (data.technique) {
1189
+ case "directional":
1190
+ light = new DirectionalLight();
1191
+ break;
1192
+ case "point":
1193
+ light = new PointLight();
1194
+ break;
1195
+ case "spot":
1196
+ light = new SpotLight();
1197
+ break;
1198
+ case "ambient":
1199
+ light = new AmbientLight();
1200
+ break;
1201
+ }
1202
+ if (data.parameters.color)
1203
+ light.color.copy(data.parameters.color);
1204
+ if (data.parameters.distance)
1205
+ light.distance = data.parameters.distance;
1206
+ return light;
1207
+ }
1208
+ function getLight(id) {
1209
+ const data = library.lights[id];
1210
+ if (data !== void 0) {
1211
+ return getBuild(data, buildLight);
1212
+ }
1213
+ console.warn("THREE.ColladaLoader: Couldn't find light with ID:", id);
1214
+ return null;
1215
+ }
1216
+ function parseGeometry(xml2) {
1217
+ const data = {
1218
+ name: xml2.getAttribute("name"),
1219
+ sources: {},
1220
+ vertices: {},
1221
+ primitives: []
1222
+ };
1223
+ const mesh = getElementsByTagName(xml2, "mesh")[0];
1224
+ if (mesh === void 0)
1225
+ return;
1226
+ for (let i = 0; i < mesh.childNodes.length; i++) {
1227
+ const child = mesh.childNodes[i];
1228
+ if (child.nodeType !== 1)
1229
+ continue;
1230
+ const id = child.getAttribute("id");
1231
+ switch (child.nodeName) {
1232
+ case "source":
1233
+ data.sources[id] = parseSource(child);
1234
+ break;
1235
+ case "vertices":
1236
+ data.vertices = parseGeometryVertices(child);
1237
+ break;
1238
+ case "polygons":
1239
+ console.warn("THREE.ColladaLoader: Unsupported primitive type: ", child.nodeName);
1240
+ break;
1241
+ case "lines":
1242
+ case "linestrips":
1243
+ case "polylist":
1244
+ case "triangles":
1245
+ data.primitives.push(parseGeometryPrimitive(child));
1246
+ break;
1247
+ default:
1248
+ console.log(child);
1249
+ }
1250
+ }
1251
+ library.geometries[xml2.getAttribute("id")] = data;
1252
+ }
1253
+ function parseSource(xml2) {
1254
+ const data = {
1255
+ array: [],
1256
+ stride: 3
1257
+ };
1258
+ for (let i = 0; i < xml2.childNodes.length; i++) {
1259
+ const child = xml2.childNodes[i];
1260
+ if (child.nodeType !== 1)
1261
+ continue;
1262
+ switch (child.nodeName) {
1263
+ case "float_array":
1264
+ data.array = parseFloats(child.textContent);
1265
+ break;
1266
+ case "Name_array":
1267
+ data.array = parseStrings(child.textContent);
1268
+ break;
1269
+ case "technique_common":
1270
+ const accessor = getElementsByTagName(child, "accessor")[0];
1271
+ if (accessor !== void 0) {
1272
+ data.stride = parseInt(accessor.getAttribute("stride"));
1273
+ }
1274
+ break;
1275
+ }
1276
+ }
1277
+ return data;
1278
+ }
1279
+ function parseGeometryVertices(xml2) {
1280
+ const data = {};
1281
+ for (let i = 0; i < xml2.childNodes.length; i++) {
1282
+ const child = xml2.childNodes[i];
1283
+ if (child.nodeType !== 1)
1284
+ continue;
1285
+ data[child.getAttribute("semantic")] = parseId(child.getAttribute("source"));
1286
+ }
1287
+ return data;
1288
+ }
1289
+ function parseGeometryPrimitive(xml2) {
1290
+ const primitive = {
1291
+ type: xml2.nodeName,
1292
+ material: xml2.getAttribute("material"),
1293
+ count: parseInt(xml2.getAttribute("count")),
1294
+ inputs: {},
1295
+ stride: 0,
1296
+ hasUV: false
1297
+ };
1298
+ for (let i = 0, l = xml2.childNodes.length; i < l; i++) {
1299
+ const child = xml2.childNodes[i];
1300
+ if (child.nodeType !== 1)
1301
+ continue;
1302
+ switch (child.nodeName) {
1303
+ case "input":
1304
+ const id = parseId(child.getAttribute("source"));
1305
+ const semantic = child.getAttribute("semantic");
1306
+ const offset = parseInt(child.getAttribute("offset"));
1307
+ const set = parseInt(child.getAttribute("set"));
1308
+ const inputname = set > 0 ? semantic + set : semantic;
1309
+ primitive.inputs[inputname] = { id, offset };
1310
+ primitive.stride = Math.max(primitive.stride, offset + 1);
1311
+ if (semantic === "TEXCOORD")
1312
+ primitive.hasUV = true;
1313
+ break;
1314
+ case "vcount":
1315
+ primitive.vcount = parseInts(child.textContent);
1316
+ break;
1317
+ case "p":
1318
+ primitive.p = parseInts(child.textContent);
1319
+ break;
1320
+ }
1321
+ }
1322
+ return primitive;
1323
+ }
1324
+ function groupPrimitives(primitives) {
1325
+ const build = {};
1326
+ for (let i = 0; i < primitives.length; i++) {
1327
+ const primitive = primitives[i];
1328
+ if (build[primitive.type] === void 0)
1329
+ build[primitive.type] = [];
1330
+ build[primitive.type].push(primitive);
1331
+ }
1332
+ return build;
1333
+ }
1334
+ function checkUVCoordinates(primitives) {
1335
+ let count2 = 0;
1336
+ for (let i = 0, l = primitives.length; i < l; i++) {
1337
+ const primitive = primitives[i];
1338
+ if (primitive.hasUV === true) {
1339
+ count2++;
1340
+ }
1341
+ }
1342
+ if (count2 > 0 && count2 < primitives.length) {
1343
+ primitives.uvsNeedsFix = true;
1344
+ }
1345
+ }
1346
+ function buildGeometry(data) {
1347
+ const build = {};
1348
+ const sources = data.sources;
1349
+ const vertices = data.vertices;
1350
+ const primitives = data.primitives;
1351
+ if (primitives.length === 0)
1352
+ return {};
1353
+ const groupedPrimitives = groupPrimitives(primitives);
1354
+ for (const type in groupedPrimitives) {
1355
+ const primitiveType = groupedPrimitives[type];
1356
+ checkUVCoordinates(primitiveType);
1357
+ build[type] = buildGeometryType(primitiveType, sources, vertices);
1358
+ }
1359
+ return build;
1360
+ }
1361
+ function buildGeometryType(primitives, sources, vertices) {
1362
+ const build = {};
1363
+ const position2 = { array: [], stride: 0 };
1364
+ const normal = { array: [], stride: 0 };
1365
+ const uv = { array: [], stride: 0 };
1366
+ const uv2 = { array: [], stride: 0 };
1367
+ const color = { array: [], stride: 0 };
1368
+ const skinIndex = { array: [], stride: 4 };
1369
+ const skinWeight = { array: [], stride: 4 };
1370
+ const geometry = new BufferGeometry();
1371
+ const materialKeys = [];
1372
+ let start = 0;
1373
+ for (let p = 0; p < primitives.length; p++) {
1374
+ const primitive = primitives[p];
1375
+ const inputs = primitive.inputs;
1376
+ let count2 = 0;
1377
+ switch (primitive.type) {
1378
+ case "lines":
1379
+ case "linestrips":
1380
+ count2 = primitive.count * 2;
1381
+ break;
1382
+ case "triangles":
1383
+ count2 = primitive.count * 3;
1384
+ break;
1385
+ case "polylist":
1386
+ for (let g = 0; g < primitive.count; g++) {
1387
+ const vc = primitive.vcount[g];
1388
+ switch (vc) {
1389
+ case 3:
1390
+ count2 += 3;
1391
+ break;
1392
+ case 4:
1393
+ count2 += 6;
1394
+ break;
1395
+ default:
1396
+ count2 += (vc - 2) * 3;
1397
+ break;
1398
+ }
1399
+ }
1400
+ break;
1401
+ default:
1402
+ console.warn("THREE.ColladaLoader: Unknow primitive type:", primitive.type);
1403
+ }
1404
+ geometry.addGroup(start, count2, p);
1405
+ start += count2;
1406
+ if (primitive.material) {
1407
+ materialKeys.push(primitive.material);
1408
+ }
1409
+ for (const name in inputs) {
1410
+ const input = inputs[name];
1411
+ switch (name) {
1412
+ case "VERTEX":
1413
+ for (const key in vertices) {
1414
+ const id = vertices[key];
1415
+ switch (key) {
1416
+ case "POSITION":
1417
+ const prevLength = position2.array.length;
1418
+ buildGeometryData(primitive, sources[id], input.offset, position2.array);
1419
+ position2.stride = sources[id].stride;
1420
+ if (sources.skinWeights && sources.skinIndices) {
1421
+ buildGeometryData(primitive, sources.skinIndices, input.offset, skinIndex.array);
1422
+ buildGeometryData(primitive, sources.skinWeights, input.offset, skinWeight.array);
1423
+ }
1424
+ if (primitive.hasUV === false && primitives.uvsNeedsFix === true) {
1425
+ const count3 = (position2.array.length - prevLength) / position2.stride;
1426
+ for (let i = 0; i < count3; i++) {
1427
+ uv.array.push(0, 0);
1428
+ }
1429
+ }
1430
+ break;
1431
+ case "NORMAL":
1432
+ buildGeometryData(primitive, sources[id], input.offset, normal.array);
1433
+ normal.stride = sources[id].stride;
1434
+ break;
1435
+ case "COLOR":
1436
+ buildGeometryData(primitive, sources[id], input.offset, color.array);
1437
+ color.stride = sources[id].stride;
1438
+ break;
1439
+ case "TEXCOORD":
1440
+ buildGeometryData(primitive, sources[id], input.offset, uv.array);
1441
+ uv.stride = sources[id].stride;
1442
+ break;
1443
+ case "TEXCOORD1":
1444
+ buildGeometryData(primitive, sources[id], input.offset, uv2.array);
1445
+ uv.stride = sources[id].stride;
1446
+ break;
1447
+ default:
1448
+ console.warn('THREE.ColladaLoader: Semantic "%s" not handled in geometry build process.', key);
1449
+ }
1450
+ }
1451
+ break;
1452
+ case "NORMAL":
1453
+ buildGeometryData(primitive, sources[input.id], input.offset, normal.array);
1454
+ normal.stride = sources[input.id].stride;
1455
+ break;
1456
+ case "COLOR":
1457
+ buildGeometryData(primitive, sources[input.id], input.offset, color.array);
1458
+ color.stride = sources[input.id].stride;
1459
+ break;
1460
+ case "TEXCOORD":
1461
+ buildGeometryData(primitive, sources[input.id], input.offset, uv.array);
1462
+ uv.stride = sources[input.id].stride;
1463
+ break;
1464
+ case "TEXCOORD1":
1465
+ buildGeometryData(primitive, sources[input.id], input.offset, uv2.array);
1466
+ uv2.stride = sources[input.id].stride;
1467
+ break;
1468
+ }
1469
+ }
1470
+ }
1471
+ if (position2.array.length > 0) {
1472
+ geometry.setAttribute("position", new Float32BufferAttribute(position2.array, position2.stride));
1473
+ }
1474
+ if (normal.array.length > 0) {
1475
+ geometry.setAttribute("normal", new Float32BufferAttribute(normal.array, normal.stride));
1476
+ }
1477
+ if (color.array.length > 0)
1478
+ geometry.setAttribute("color", new Float32BufferAttribute(color.array, color.stride));
1479
+ if (uv.array.length > 0)
1480
+ geometry.setAttribute("uv", new Float32BufferAttribute(uv.array, uv.stride));
1481
+ if (uv2.array.length > 0)
1482
+ geometry.setAttribute("uv2", new Float32BufferAttribute(uv2.array, uv2.stride));
1483
+ if (skinIndex.array.length > 0) {
1484
+ geometry.setAttribute("skinIndex", new Float32BufferAttribute(skinIndex.array, skinIndex.stride));
1485
+ }
1486
+ if (skinWeight.array.length > 0) {
1487
+ geometry.setAttribute("skinWeight", new Float32BufferAttribute(skinWeight.array, skinWeight.stride));
1488
+ }
1489
+ build.data = geometry;
1490
+ build.type = primitives[0].type;
1491
+ build.materialKeys = materialKeys;
1492
+ return build;
1493
+ }
1494
+ function buildGeometryData(primitive, source, offset, array) {
1495
+ const indices = primitive.p;
1496
+ const stride = primitive.stride;
1497
+ const vcount = primitive.vcount;
1498
+ function pushVector(i) {
1499
+ let index = indices[i + offset] * sourceStride;
1500
+ const length = index + sourceStride;
1501
+ for (; index < length; index++) {
1502
+ array.push(sourceArray[index]);
1503
+ }
1504
+ }
1505
+ const sourceArray = source.array;
1506
+ const sourceStride = source.stride;
1507
+ if (primitive.vcount !== void 0) {
1508
+ let index = 0;
1509
+ for (let i = 0, l = vcount.length; i < l; i++) {
1510
+ const count2 = vcount[i];
1511
+ if (count2 === 4) {
1512
+ const a = index + stride * 0;
1513
+ const b = index + stride * 1;
1514
+ const c = index + stride * 2;
1515
+ const d = index + stride * 3;
1516
+ pushVector(a);
1517
+ pushVector(b);
1518
+ pushVector(d);
1519
+ pushVector(b);
1520
+ pushVector(c);
1521
+ pushVector(d);
1522
+ } else if (count2 === 3) {
1523
+ const a = index + stride * 0;
1524
+ const b = index + stride * 1;
1525
+ const c = index + stride * 2;
1526
+ pushVector(a);
1527
+ pushVector(b);
1528
+ pushVector(c);
1529
+ } else if (count2 > 4) {
1530
+ for (let k = 1, kl = count2 - 2; k <= kl; k++) {
1531
+ const a = index + stride * 0;
1532
+ const b = index + stride * k;
1533
+ const c = index + stride * (k + 1);
1534
+ pushVector(a);
1535
+ pushVector(b);
1536
+ pushVector(c);
1537
+ }
1538
+ }
1539
+ index += stride * count2;
1540
+ }
1541
+ } else {
1542
+ for (let i = 0, l = indices.length; i < l; i += stride) {
1543
+ pushVector(i);
1544
+ }
1545
+ }
1546
+ }
1547
+ function getGeometry(id) {
1548
+ return getBuild(library.geometries[id], buildGeometry);
1549
+ }
1550
+ function parseKinematicsModel(xml2) {
1551
+ const data = {
1552
+ name: xml2.getAttribute("name") || "",
1553
+ joints: {},
1554
+ links: []
1555
+ };
1556
+ for (let i = 0; i < xml2.childNodes.length; i++) {
1557
+ const child = xml2.childNodes[i];
1558
+ if (child.nodeType !== 1)
1559
+ continue;
1560
+ switch (child.nodeName) {
1561
+ case "technique_common":
1562
+ parseKinematicsTechniqueCommon(child, data);
1563
+ break;
1564
+ }
1565
+ }
1566
+ library.kinematicsModels[xml2.getAttribute("id")] = data;
1567
+ }
1568
+ function buildKinematicsModel(data) {
1569
+ if (data.build !== void 0)
1570
+ return data.build;
1571
+ return data;
1572
+ }
1573
+ function getKinematicsModel(id) {
1574
+ return getBuild(library.kinematicsModels[id], buildKinematicsModel);
1575
+ }
1576
+ function parseKinematicsTechniqueCommon(xml2, data) {
1577
+ for (let i = 0; i < xml2.childNodes.length; i++) {
1578
+ const child = xml2.childNodes[i];
1579
+ if (child.nodeType !== 1)
1580
+ continue;
1581
+ switch (child.nodeName) {
1582
+ case "joint":
1583
+ data.joints[child.getAttribute("sid")] = parseKinematicsJoint(child);
1584
+ break;
1585
+ case "link":
1586
+ data.links.push(parseKinematicsLink(child));
1587
+ break;
1588
+ }
1589
+ }
1590
+ }
1591
+ function parseKinematicsJoint(xml2) {
1592
+ let data;
1593
+ for (let i = 0; i < xml2.childNodes.length; i++) {
1594
+ const child = xml2.childNodes[i];
1595
+ if (child.nodeType !== 1)
1596
+ continue;
1597
+ switch (child.nodeName) {
1598
+ case "prismatic":
1599
+ case "revolute":
1600
+ data = parseKinematicsJointParameter(child);
1601
+ break;
1602
+ }
1603
+ }
1604
+ return data;
1605
+ }
1606
+ function parseKinematicsJointParameter(xml2) {
1607
+ const data = {
1608
+ sid: xml2.getAttribute("sid"),
1609
+ name: xml2.getAttribute("name") || "",
1610
+ axis: new Vector3(),
1611
+ limits: {
1612
+ min: 0,
1613
+ max: 0
1614
+ },
1615
+ type: xml2.nodeName,
1616
+ static: false,
1617
+ zeroPosition: 0,
1618
+ middlePosition: 0
1619
+ };
1620
+ for (let i = 0; i < xml2.childNodes.length; i++) {
1621
+ const child = xml2.childNodes[i];
1622
+ if (child.nodeType !== 1)
1623
+ continue;
1624
+ switch (child.nodeName) {
1625
+ case "axis":
1626
+ const array = parseFloats(child.textContent);
1627
+ data.axis.fromArray(array);
1628
+ break;
1629
+ case "limits":
1630
+ const max = child.getElementsByTagName("max")[0];
1631
+ const min = child.getElementsByTagName("min")[0];
1632
+ data.limits.max = parseFloat(max.textContent);
1633
+ data.limits.min = parseFloat(min.textContent);
1634
+ break;
1635
+ }
1636
+ }
1637
+ if (data.limits.min >= data.limits.max) {
1638
+ data.static = true;
1639
+ }
1640
+ data.middlePosition = (data.limits.min + data.limits.max) / 2;
1641
+ return data;
1642
+ }
1643
+ function parseKinematicsLink(xml2) {
1644
+ const data = {
1645
+ sid: xml2.getAttribute("sid"),
1646
+ name: xml2.getAttribute("name") || "",
1647
+ attachments: [],
1648
+ transforms: []
1649
+ };
1650
+ for (let i = 0; i < xml2.childNodes.length; i++) {
1651
+ const child = xml2.childNodes[i];
1652
+ if (child.nodeType !== 1)
1653
+ continue;
1654
+ switch (child.nodeName) {
1655
+ case "attachment_full":
1656
+ data.attachments.push(parseKinematicsAttachment(child));
1657
+ break;
1658
+ case "matrix":
1659
+ case "translate":
1660
+ case "rotate":
1661
+ data.transforms.push(parseKinematicsTransform(child));
1662
+ break;
1663
+ }
1664
+ }
1665
+ return data;
1666
+ }
1667
+ function parseKinematicsAttachment(xml2) {
1668
+ const data = {
1669
+ joint: xml2.getAttribute("joint").split("/").pop(),
1670
+ transforms: [],
1671
+ links: []
1672
+ };
1673
+ for (let i = 0; i < xml2.childNodes.length; i++) {
1674
+ const child = xml2.childNodes[i];
1675
+ if (child.nodeType !== 1)
1676
+ continue;
1677
+ switch (child.nodeName) {
1678
+ case "link":
1679
+ data.links.push(parseKinematicsLink(child));
1680
+ break;
1681
+ case "matrix":
1682
+ case "translate":
1683
+ case "rotate":
1684
+ data.transforms.push(parseKinematicsTransform(child));
1685
+ break;
1686
+ }
1687
+ }
1688
+ return data;
1689
+ }
1690
+ function parseKinematicsTransform(xml2) {
1691
+ const data = {
1692
+ type: xml2.nodeName
1693
+ };
1694
+ const array = parseFloats(xml2.textContent);
1695
+ switch (data.type) {
1696
+ case "matrix":
1697
+ data.obj = new Matrix4();
1698
+ data.obj.fromArray(array).transpose();
1699
+ break;
1700
+ case "translate":
1701
+ data.obj = new Vector3();
1702
+ data.obj.fromArray(array);
1703
+ break;
1704
+ case "rotate":
1705
+ data.obj = new Vector3();
1706
+ data.obj.fromArray(array);
1707
+ data.angle = MathUtils.degToRad(array[3]);
1708
+ break;
1709
+ }
1710
+ return data;
1711
+ }
1712
+ function parsePhysicsModel(xml2) {
1713
+ const data = {
1714
+ name: xml2.getAttribute("name") || "",
1715
+ rigidBodies: {}
1716
+ };
1717
+ for (let i = 0; i < xml2.childNodes.length; i++) {
1718
+ const child = xml2.childNodes[i];
1719
+ if (child.nodeType !== 1)
1720
+ continue;
1721
+ switch (child.nodeName) {
1722
+ case "rigid_body":
1723
+ data.rigidBodies[child.getAttribute("name")] = {};
1724
+ parsePhysicsRigidBody(child, data.rigidBodies[child.getAttribute("name")]);
1725
+ break;
1726
+ }
1727
+ }
1728
+ library.physicsModels[xml2.getAttribute("id")] = data;
1729
+ }
1730
+ function parsePhysicsRigidBody(xml2, data) {
1731
+ for (let i = 0; i < xml2.childNodes.length; i++) {
1732
+ const child = xml2.childNodes[i];
1733
+ if (child.nodeType !== 1)
1734
+ continue;
1735
+ switch (child.nodeName) {
1736
+ case "technique_common":
1737
+ parsePhysicsTechniqueCommon(child, data);
1738
+ break;
1739
+ }
1740
+ }
1741
+ }
1742
+ function parsePhysicsTechniqueCommon(xml2, data) {
1743
+ for (let i = 0; i < xml2.childNodes.length; i++) {
1744
+ const child = xml2.childNodes[i];
1745
+ if (child.nodeType !== 1)
1746
+ continue;
1747
+ switch (child.nodeName) {
1748
+ case "inertia":
1749
+ data.inertia = parseFloats(child.textContent);
1750
+ break;
1751
+ case "mass":
1752
+ data.mass = parseFloats(child.textContent)[0];
1753
+ break;
1754
+ }
1755
+ }
1756
+ }
1757
+ function parseKinematicsScene(xml2) {
1758
+ const data = {
1759
+ bindJointAxis: []
1760
+ };
1761
+ for (let i = 0; i < xml2.childNodes.length; i++) {
1762
+ const child = xml2.childNodes[i];
1763
+ if (child.nodeType !== 1)
1764
+ continue;
1765
+ switch (child.nodeName) {
1766
+ case "bind_joint_axis":
1767
+ data.bindJointAxis.push(parseKinematicsBindJointAxis(child));
1768
+ break;
1769
+ }
1770
+ }
1771
+ library.kinematicsScenes[parseId(xml2.getAttribute("url"))] = data;
1772
+ }
1773
+ function parseKinematicsBindJointAxis(xml2) {
1774
+ const data = {
1775
+ target: xml2.getAttribute("target").split("/").pop()
1776
+ };
1777
+ for (let i = 0; i < xml2.childNodes.length; i++) {
1778
+ const child = xml2.childNodes[i];
1779
+ if (child.nodeType !== 1)
1780
+ continue;
1781
+ switch (child.nodeName) {
1782
+ case "axis":
1783
+ const param = child.getElementsByTagName("param")[0];
1784
+ data.axis = param.textContent;
1785
+ const tmpJointIndex = data.axis.split("inst_").pop().split("axis")[0];
1786
+ data.jointIndex = tmpJointIndex.substr(0, tmpJointIndex.length - 1);
1787
+ break;
1788
+ }
1789
+ }
1790
+ return data;
1791
+ }
1792
+ function buildKinematicsScene(data) {
1793
+ if (data.build !== void 0)
1794
+ return data.build;
1795
+ return data;
1796
+ }
1797
+ function getKinematicsScene(id) {
1798
+ return getBuild(library.kinematicsScenes[id], buildKinematicsScene);
1799
+ }
1800
+ function setupKinematics() {
1801
+ const kinematicsModelId = Object.keys(library.kinematicsModels)[0];
1802
+ const kinematicsSceneId = Object.keys(library.kinematicsScenes)[0];
1803
+ const visualSceneId = Object.keys(library.visualScenes)[0];
1804
+ if (kinematicsModelId === void 0 || kinematicsSceneId === void 0)
1805
+ return;
1806
+ const kinematicsModel = getKinematicsModel(kinematicsModelId);
1807
+ const kinematicsScene = getKinematicsScene(kinematicsSceneId);
1808
+ const visualScene = getVisualScene(visualSceneId);
1809
+ const bindJointAxis = kinematicsScene.bindJointAxis;
1810
+ const jointMap = {};
1811
+ for (let i = 0, l = bindJointAxis.length; i < l; i++) {
1812
+ const axis = bindJointAxis[i];
1813
+ const targetElement = collada.querySelector('[sid="' + axis.target + '"]');
1814
+ if (targetElement) {
1815
+ const parentVisualElement = targetElement.parentElement;
1816
+ connect(axis.jointIndex, parentVisualElement);
1817
+ }
1818
+ }
1819
+ function connect(jointIndex, visualElement) {
1820
+ const visualElementName = visualElement.getAttribute("name");
1821
+ const joint = kinematicsModel.joints[jointIndex];
1822
+ visualScene.traverse(function(object) {
1823
+ if (object.name === visualElementName) {
1824
+ jointMap[jointIndex] = {
1825
+ object,
1826
+ transforms: buildTransformList(visualElement),
1827
+ joint,
1828
+ position: joint.zeroPosition
1829
+ };
1830
+ }
1831
+ });
1832
+ }
1833
+ const m0 = new Matrix4();
1834
+ kinematics = {
1835
+ joints: kinematicsModel && kinematicsModel.joints,
1836
+ getJointValue: function(jointIndex) {
1837
+ const jointData = jointMap[jointIndex];
1838
+ if (jointData) {
1839
+ return jointData.position;
1840
+ } else {
1841
+ console.warn("THREE.ColladaLoader: Joint " + jointIndex + " doesn't exist.");
1842
+ }
1843
+ },
1844
+ setJointValue: function(jointIndex, value) {
1845
+ const jointData = jointMap[jointIndex];
1846
+ if (jointData) {
1847
+ const joint = jointData.joint;
1848
+ if (value > joint.limits.max || value < joint.limits.min) {
1849
+ console.warn(
1850
+ "THREE.ColladaLoader: Joint " + jointIndex + " value " + value + " outside of limits (min: " + joint.limits.min + ", max: " + joint.limits.max + ")."
1851
+ );
1852
+ } else if (joint.static) {
1853
+ console.warn("THREE.ColladaLoader: Joint " + jointIndex + " is static.");
1854
+ } else {
1855
+ const object = jointData.object;
1856
+ const axis = joint.axis;
1857
+ const transforms = jointData.transforms;
1858
+ matrix.identity();
1859
+ for (let i = 0; i < transforms.length; i++) {
1860
+ const transform = transforms[i];
1861
+ if (transform.sid && transform.sid.indexOf(jointIndex) !== -1) {
1862
+ switch (joint.type) {
1863
+ case "revolute":
1864
+ matrix.multiply(m0.makeRotationAxis(axis, MathUtils.degToRad(value)));
1865
+ break;
1866
+ case "prismatic":
1867
+ matrix.multiply(m0.makeTranslation(axis.x * value, axis.y * value, axis.z * value));
1868
+ break;
1869
+ default:
1870
+ console.warn("THREE.ColladaLoader: Unknown joint type: " + joint.type);
1871
+ break;
1872
+ }
1873
+ } else {
1874
+ switch (transform.type) {
1875
+ case "matrix":
1876
+ matrix.multiply(transform.obj);
1877
+ break;
1878
+ case "translate":
1879
+ matrix.multiply(m0.makeTranslation(transform.obj.x, transform.obj.y, transform.obj.z));
1880
+ break;
1881
+ case "scale":
1882
+ matrix.scale(transform.obj);
1883
+ break;
1884
+ case "rotate":
1885
+ matrix.multiply(m0.makeRotationAxis(transform.obj, transform.angle));
1886
+ break;
1887
+ }
1888
+ }
1889
+ }
1890
+ object.matrix.copy(matrix);
1891
+ object.matrix.decompose(object.position, object.quaternion, object.scale);
1892
+ jointMap[jointIndex].position = value;
1893
+ }
1894
+ } else {
1895
+ console.log("THREE.ColladaLoader: " + jointIndex + " does not exist.");
1896
+ }
1897
+ }
1898
+ };
1899
+ }
1900
+ function buildTransformList(node) {
1901
+ const transforms = [];
1902
+ const xml2 = collada.querySelector('[id="' + node.id + '"]');
1903
+ for (let i = 0; i < xml2.childNodes.length; i++) {
1904
+ const child = xml2.childNodes[i];
1905
+ if (child.nodeType !== 1)
1906
+ continue;
1907
+ let array, vector2;
1908
+ switch (child.nodeName) {
1909
+ case "matrix":
1910
+ array = parseFloats(child.textContent);
1911
+ const matrix2 = new Matrix4().fromArray(array).transpose();
1912
+ transforms.push({
1913
+ sid: child.getAttribute("sid"),
1914
+ type: child.nodeName,
1915
+ obj: matrix2
1916
+ });
1917
+ break;
1918
+ case "translate":
1919
+ case "scale":
1920
+ array = parseFloats(child.textContent);
1921
+ vector2 = new Vector3().fromArray(array);
1922
+ transforms.push({
1923
+ sid: child.getAttribute("sid"),
1924
+ type: child.nodeName,
1925
+ obj: vector2
1926
+ });
1927
+ break;
1928
+ case "rotate":
1929
+ array = parseFloats(child.textContent);
1930
+ vector2 = new Vector3().fromArray(array);
1931
+ const angle = MathUtils.degToRad(array[3]);
1932
+ transforms.push({
1933
+ sid: child.getAttribute("sid"),
1934
+ type: child.nodeName,
1935
+ obj: vector2,
1936
+ angle
1937
+ });
1938
+ break;
1939
+ }
1940
+ }
1941
+ return transforms;
1942
+ }
1943
+ function prepareNodes(xml2) {
1944
+ const elements = xml2.getElementsByTagName("node");
1945
+ for (let i = 0; i < elements.length; i++) {
1946
+ const element = elements[i];
1947
+ if (element.hasAttribute("id") === false) {
1948
+ element.setAttribute("id", generateId());
1949
+ }
1950
+ }
1951
+ }
1952
+ const matrix = new Matrix4();
1953
+ const vector = new Vector3();
1954
+ function parseNode(xml2) {
1955
+ const data = {
1956
+ name: xml2.getAttribute("name") || "",
1957
+ type: xml2.getAttribute("type"),
1958
+ id: xml2.getAttribute("id"),
1959
+ sid: xml2.getAttribute("sid"),
1960
+ matrix: new Matrix4(),
1961
+ nodes: [],
1962
+ instanceCameras: [],
1963
+ instanceControllers: [],
1964
+ instanceLights: [],
1965
+ instanceGeometries: [],
1966
+ instanceNodes: [],
1967
+ transforms: {}
1968
+ };
1969
+ for (let i = 0; i < xml2.childNodes.length; i++) {
1970
+ const child = xml2.childNodes[i];
1971
+ if (child.nodeType !== 1)
1972
+ continue;
1973
+ let array;
1974
+ switch (child.nodeName) {
1975
+ case "node":
1976
+ data.nodes.push(child.getAttribute("id"));
1977
+ parseNode(child);
1978
+ break;
1979
+ case "instance_camera":
1980
+ data.instanceCameras.push(parseId(child.getAttribute("url")));
1981
+ break;
1982
+ case "instance_controller":
1983
+ data.instanceControllers.push(parseNodeInstance(child));
1984
+ break;
1985
+ case "instance_light":
1986
+ data.instanceLights.push(parseId(child.getAttribute("url")));
1987
+ break;
1988
+ case "instance_geometry":
1989
+ data.instanceGeometries.push(parseNodeInstance(child));
1990
+ break;
1991
+ case "instance_node":
1992
+ data.instanceNodes.push(parseId(child.getAttribute("url")));
1993
+ break;
1994
+ case "matrix":
1995
+ array = parseFloats(child.textContent);
1996
+ data.matrix.multiply(matrix.fromArray(array).transpose());
1997
+ data.transforms[child.getAttribute("sid")] = child.nodeName;
1998
+ break;
1999
+ case "translate":
2000
+ array = parseFloats(child.textContent);
2001
+ vector.fromArray(array);
2002
+ data.matrix.multiply(matrix.makeTranslation(vector.x, vector.y, vector.z));
2003
+ data.transforms[child.getAttribute("sid")] = child.nodeName;
2004
+ break;
2005
+ case "rotate":
2006
+ array = parseFloats(child.textContent);
2007
+ const angle = MathUtils.degToRad(array[3]);
2008
+ data.matrix.multiply(matrix.makeRotationAxis(vector.fromArray(array), angle));
2009
+ data.transforms[child.getAttribute("sid")] = child.nodeName;
2010
+ break;
2011
+ case "scale":
2012
+ array = parseFloats(child.textContent);
2013
+ data.matrix.scale(vector.fromArray(array));
2014
+ data.transforms[child.getAttribute("sid")] = child.nodeName;
2015
+ break;
2016
+ case "extra":
2017
+ break;
2018
+ default:
2019
+ console.log(child);
2020
+ }
2021
+ }
2022
+ if (hasNode(data.id)) {
2023
+ console.warn(
2024
+ "THREE.ColladaLoader: There is already a node with ID %s. Exclude current node from further processing.",
2025
+ data.id
2026
+ );
2027
+ } else {
2028
+ library.nodes[data.id] = data;
2029
+ }
2030
+ return data;
2031
+ }
2032
+ function parseNodeInstance(xml2) {
2033
+ const data = {
2034
+ id: parseId(xml2.getAttribute("url")),
2035
+ materials: {},
2036
+ skeletons: []
2037
+ };
2038
+ for (let i = 0; i < xml2.childNodes.length; i++) {
2039
+ const child = xml2.childNodes[i];
2040
+ switch (child.nodeName) {
2041
+ case "bind_material":
2042
+ const instances = child.getElementsByTagName("instance_material");
2043
+ for (let j = 0; j < instances.length; j++) {
2044
+ const instance = instances[j];
2045
+ const symbol = instance.getAttribute("symbol");
2046
+ const target = instance.getAttribute("target");
2047
+ data.materials[symbol] = parseId(target);
2048
+ }
2049
+ break;
2050
+ case "skeleton":
2051
+ data.skeletons.push(parseId(child.textContent));
2052
+ break;
2053
+ default:
2054
+ break;
2055
+ }
2056
+ }
2057
+ return data;
2058
+ }
2059
+ function buildSkeleton(skeletons, joints) {
2060
+ const boneData = [];
2061
+ const sortedBoneData = [];
2062
+ let i, j, data;
2063
+ for (i = 0; i < skeletons.length; i++) {
2064
+ const skeleton = skeletons[i];
2065
+ let root;
2066
+ if (hasNode(skeleton)) {
2067
+ root = getNode(skeleton);
2068
+ buildBoneHierarchy(root, joints, boneData);
2069
+ } else if (hasVisualScene(skeleton)) {
2070
+ const visualScene = library.visualScenes[skeleton];
2071
+ const children = visualScene.children;
2072
+ for (let j2 = 0; j2 < children.length; j2++) {
2073
+ const child = children[j2];
2074
+ if (child.type === "JOINT") {
2075
+ const root2 = getNode(child.id);
2076
+ buildBoneHierarchy(root2, joints, boneData);
2077
+ }
2078
+ }
2079
+ } else {
2080
+ console.error("THREE.ColladaLoader: Unable to find root bone of skeleton with ID:", skeleton);
2081
+ }
2082
+ }
2083
+ for (i = 0; i < joints.length; i++) {
2084
+ for (j = 0; j < boneData.length; j++) {
2085
+ data = boneData[j];
2086
+ if (data.bone.name === joints[i].name) {
2087
+ sortedBoneData[i] = data;
2088
+ data.processed = true;
2089
+ break;
2090
+ }
2091
+ }
2092
+ }
2093
+ for (i = 0; i < boneData.length; i++) {
2094
+ data = boneData[i];
2095
+ if (data.processed === false) {
2096
+ sortedBoneData.push(data);
2097
+ data.processed = true;
2098
+ }
2099
+ }
2100
+ const bones = [];
2101
+ const boneInverses = [];
2102
+ for (i = 0; i < sortedBoneData.length; i++) {
2103
+ data = sortedBoneData[i];
2104
+ bones.push(data.bone);
2105
+ boneInverses.push(data.boneInverse);
2106
+ }
2107
+ return new Skeleton(bones, boneInverses);
2108
+ }
2109
+ function buildBoneHierarchy(root, joints, boneData) {
2110
+ root.traverse(function(object) {
2111
+ if (object.isBone === true) {
2112
+ let boneInverse;
2113
+ for (let i = 0; i < joints.length; i++) {
2114
+ const joint = joints[i];
2115
+ if (joint.name === object.name) {
2116
+ boneInverse = joint.boneInverse;
2117
+ break;
2118
+ }
2119
+ }
2120
+ if (boneInverse === void 0) {
2121
+ boneInverse = new Matrix4();
2122
+ }
2123
+ boneData.push({ bone: object, boneInverse, processed: false });
2124
+ }
2125
+ });
2126
+ }
2127
+ function buildNode(data) {
2128
+ const objects = [];
2129
+ const matrix2 = data.matrix;
2130
+ const nodes = data.nodes;
2131
+ const type = data.type;
2132
+ const instanceCameras = data.instanceCameras;
2133
+ const instanceControllers = data.instanceControllers;
2134
+ const instanceLights = data.instanceLights;
2135
+ const instanceGeometries = data.instanceGeometries;
2136
+ const instanceNodes = data.instanceNodes;
2137
+ for (let i = 0, l = nodes.length; i < l; i++) {
2138
+ objects.push(getNode(nodes[i]));
2139
+ }
2140
+ for (let i = 0, l = instanceCameras.length; i < l; i++) {
2141
+ const instanceCamera = getCamera(instanceCameras[i]);
2142
+ if (instanceCamera !== null) {
2143
+ objects.push(instanceCamera.clone());
2144
+ }
2145
+ }
2146
+ for (let i = 0, l = instanceControllers.length; i < l; i++) {
2147
+ const instance = instanceControllers[i];
2148
+ const controller = getController(instance.id);
2149
+ const geometries = getGeometry(controller.id);
2150
+ const newObjects = buildObjects(geometries, instance.materials);
2151
+ const skeletons = instance.skeletons;
2152
+ const joints = controller.skin.joints;
2153
+ const skeleton = buildSkeleton(skeletons, joints);
2154
+ for (let j = 0, jl = newObjects.length; j < jl; j++) {
2155
+ const object2 = newObjects[j];
2156
+ if (object2.isSkinnedMesh) {
2157
+ object2.bind(skeleton, controller.skin.bindMatrix);
2158
+ object2.normalizeSkinWeights();
2159
+ }
2160
+ objects.push(object2);
2161
+ }
2162
+ }
2163
+ for (let i = 0, l = instanceLights.length; i < l; i++) {
2164
+ const instanceLight = getLight(instanceLights[i]);
2165
+ if (instanceLight !== null) {
2166
+ objects.push(instanceLight.clone());
2167
+ }
2168
+ }
2169
+ for (let i = 0, l = instanceGeometries.length; i < l; i++) {
2170
+ const instance = instanceGeometries[i];
2171
+ const geometries = getGeometry(instance.id);
2172
+ const newObjects = buildObjects(geometries, instance.materials);
2173
+ for (let j = 0, jl = newObjects.length; j < jl; j++) {
2174
+ objects.push(newObjects[j]);
2175
+ }
2176
+ }
2177
+ for (let i = 0, l = instanceNodes.length; i < l; i++) {
2178
+ objects.push(getNode(instanceNodes[i]).clone());
2179
+ }
2180
+ let object;
2181
+ if (nodes.length === 0 && objects.length === 1) {
2182
+ object = objects[0];
2183
+ } else {
2184
+ object = type === "JOINT" ? new Bone() : new Group();
2185
+ for (let i = 0; i < objects.length; i++) {
2186
+ object.add(objects[i]);
2187
+ }
2188
+ }
2189
+ object.name = type === "JOINT" ? data.sid : data.name;
2190
+ object.matrix.copy(matrix2);
2191
+ object.matrix.decompose(object.position, object.quaternion, object.scale);
2192
+ return object;
2193
+ }
2194
+ const fallbackMaterial = new MeshBasicMaterial({ color: 16711935 });
2195
+ function resolveMaterialBinding(keys, instanceMaterials) {
2196
+ const materials = [];
2197
+ for (let i = 0, l = keys.length; i < l; i++) {
2198
+ const id = instanceMaterials[keys[i]];
2199
+ if (id === void 0) {
2200
+ console.warn("THREE.ColladaLoader: Material with key %s not found. Apply fallback material.", keys[i]);
2201
+ materials.push(fallbackMaterial);
2202
+ } else {
2203
+ materials.push(getMaterial(id));
2204
+ }
2205
+ }
2206
+ return materials;
2207
+ }
2208
+ function buildObjects(geometries, instanceMaterials) {
2209
+ const objects = [];
2210
+ for (const type in geometries) {
2211
+ const geometry = geometries[type];
2212
+ const materials = resolveMaterialBinding(geometry.materialKeys, instanceMaterials);
2213
+ if (materials.length === 0) {
2214
+ if (type === "lines" || type === "linestrips") {
2215
+ materials.push(new LineBasicMaterial());
2216
+ } else {
2217
+ materials.push(new MeshPhongMaterial());
2218
+ }
2219
+ }
2220
+ const skinning = geometry.data.attributes.skinIndex !== void 0;
2221
+ const material = materials.length === 1 ? materials[0] : materials;
2222
+ let object;
2223
+ switch (type) {
2224
+ case "lines":
2225
+ object = new LineSegments(geometry.data, material);
2226
+ break;
2227
+ case "linestrips":
2228
+ object = new Line(geometry.data, material);
2229
+ break;
2230
+ case "triangles":
2231
+ case "polylist":
2232
+ if (skinning) {
2233
+ object = new SkinnedMesh(geometry.data, material);
2234
+ } else {
2235
+ object = new Mesh(geometry.data, material);
2236
+ }
2237
+ break;
2238
+ }
2239
+ objects.push(object);
2240
+ }
2241
+ return objects;
2242
+ }
2243
+ function hasNode(id) {
2244
+ return library.nodes[id] !== void 0;
2245
+ }
2246
+ function getNode(id) {
2247
+ return getBuild(library.nodes[id], buildNode);
2248
+ }
2249
+ function parseVisualScene(xml2) {
2250
+ const data = {
2251
+ name: xml2.getAttribute("name"),
2252
+ children: []
2253
+ };
2254
+ prepareNodes(xml2);
2255
+ const elements = getElementsByTagName(xml2, "node");
2256
+ for (let i = 0; i < elements.length; i++) {
2257
+ data.children.push(parseNode(elements[i]));
2258
+ }
2259
+ library.visualScenes[xml2.getAttribute("id")] = data;
2260
+ }
2261
+ function buildVisualScene(data) {
2262
+ const group = new Group();
2263
+ group.name = data.name;
2264
+ const children = data.children;
2265
+ for (let i = 0; i < children.length; i++) {
2266
+ const child = children[i];
2267
+ group.add(getNode(child.id));
2268
+ }
2269
+ return group;
2270
+ }
2271
+ function hasVisualScene(id) {
2272
+ return library.visualScenes[id] !== void 0;
2273
+ }
2274
+ function getVisualScene(id) {
2275
+ return getBuild(library.visualScenes[id], buildVisualScene);
2276
+ }
2277
+ function parseScene(xml2) {
2278
+ const instance = getElementsByTagName(xml2, "instance_visual_scene")[0];
2279
+ return getVisualScene(parseId(instance.getAttribute("url")));
2280
+ }
2281
+ function setupAnimations() {
2282
+ const clips = library.clips;
2283
+ if (isEmpty(clips) === true) {
2284
+ if (isEmpty(library.animations) === false) {
2285
+ const tracks = [];
2286
+ for (const id in library.animations) {
2287
+ const animationTracks = getAnimation(id);
2288
+ for (let i = 0, l = animationTracks.length; i < l; i++) {
2289
+ tracks.push(animationTracks[i]);
2290
+ }
2291
+ }
2292
+ animations.push(new AnimationClip("default", -1, tracks));
2293
+ }
2294
+ } else {
2295
+ for (const id in clips) {
2296
+ animations.push(getAnimationClip(id));
2297
+ }
2298
+ }
2299
+ }
2300
+ function parserErrorToText(parserError2) {
2301
+ let result = "";
2302
+ const stack = [parserError2];
2303
+ while (stack.length) {
2304
+ const node = stack.shift();
2305
+ if (node.nodeType === Node.TEXT_NODE) {
2306
+ result += node.textContent;
2307
+ } else {
2308
+ result += "\n";
2309
+ stack.push.apply(stack, node.childNodes);
2310
+ }
2311
+ }
2312
+ return result.trim();
2313
+ }
2314
+ if (text.length === 0) {
2315
+ return { scene: new Scene() };
2316
+ }
2317
+ const xml = new DOMParser().parseFromString(text, "application/xml");
2318
+ const collada = getElementsByTagName(xml, "COLLADA")[0];
2319
+ const parserError = xml.getElementsByTagName("parsererror")[0];
2320
+ if (parserError !== void 0) {
2321
+ const errorElement = getElementsByTagName(parserError, "div")[0];
2322
+ let errorText;
2323
+ if (errorElement) {
2324
+ errorText = errorElement.textContent;
2325
+ } else {
2326
+ errorText = parserErrorToText(parserError);
2327
+ }
2328
+ console.error("THREE.ColladaLoader: Failed to parse collada file.\n", errorText);
2329
+ return null;
2330
+ }
2331
+ const version = collada.getAttribute("version");
2332
+ console.log("THREE.ColladaLoader: File version", version);
2333
+ const asset = parseAsset(getElementsByTagName(collada, "asset")[0]);
2334
+ const textureLoader = new TextureLoader(this.manager);
2335
+ textureLoader.setPath(this.resourcePath || path).setCrossOrigin(this.crossOrigin);
2336
+ let tgaLoader;
2337
+ if (TGALoader) {
2338
+ tgaLoader = new TGALoader(this.manager);
2339
+ tgaLoader.setPath(this.resourcePath || path);
2340
+ }
2341
+ const animations = [];
2342
+ let kinematics = {};
2343
+ let count = 0;
2344
+ const library = {
2345
+ animations: {},
2346
+ clips: {},
2347
+ controllers: {},
2348
+ images: {},
2349
+ effects: {},
2350
+ materials: {},
2351
+ cameras: {},
2352
+ lights: {},
2353
+ geometries: {},
2354
+ nodes: {},
2355
+ visualScenes: {},
2356
+ kinematicsModels: {},
2357
+ physicsModels: {},
2358
+ kinematicsScenes: {}
2359
+ };
2360
+ parseLibrary(collada, "library_animations", "animation", parseAnimation);
2361
+ parseLibrary(collada, "library_animation_clips", "animation_clip", parseAnimationClip);
2362
+ parseLibrary(collada, "library_controllers", "controller", parseController);
2363
+ parseLibrary(collada, "library_images", "image", parseImage);
2364
+ parseLibrary(collada, "library_effects", "effect", parseEffect);
2365
+ parseLibrary(collada, "library_materials", "material", parseMaterial);
2366
+ parseLibrary(collada, "library_cameras", "camera", parseCamera);
2367
+ parseLibrary(collada, "library_lights", "light", parseLight);
2368
+ parseLibrary(collada, "library_geometries", "geometry", parseGeometry);
2369
+ parseLibrary(collada, "library_nodes", "node", parseNode);
2370
+ parseLibrary(collada, "library_visual_scenes", "visual_scene", parseVisualScene);
2371
+ parseLibrary(collada, "library_kinematics_models", "kinematics_model", parseKinematicsModel);
2372
+ parseLibrary(collada, "library_physics_models", "physics_model", parsePhysicsModel);
2373
+ parseLibrary(collada, "scene", "instance_kinematics_scene", parseKinematicsScene);
2374
+ buildLibrary(library.animations, buildAnimation);
2375
+ buildLibrary(library.clips, buildAnimationClip);
2376
+ buildLibrary(library.controllers, buildController);
2377
+ buildLibrary(library.images, buildImage);
2378
+ buildLibrary(library.effects, buildEffect);
2379
+ buildLibrary(library.materials, buildMaterial);
2380
+ buildLibrary(library.cameras, buildCamera);
2381
+ buildLibrary(library.lights, buildLight);
2382
+ buildLibrary(library.geometries, buildGeometry);
2383
+ buildLibrary(library.visualScenes, buildVisualScene);
2384
+ setupAnimations();
2385
+ setupKinematics();
2386
+ const scene = parseScene(getElementsByTagName(collada, "scene")[0]);
2387
+ scene.animations = animations;
2388
+ if (asset.upAxis === "Z_UP") {
2389
+ scene.quaternion.setFromEuler(new Euler(-Math.PI / 2, 0, 0));
2390
+ }
2391
+ scene.scale.multiplyScalar(asset.unit);
2392
+ return {
2393
+ get animations() {
2394
+ console.warn("THREE.ColladaLoader: Please access animations over scene.animations now.");
2395
+ return animations;
2396
+ },
2397
+ kinematics,
2398
+ library,
2399
+ scene
2400
+ };
2401
+ }
2402
+ }
2403
+ export {
2404
+ ColladaLoader
2405
+ };