three-stdlib 2.22.7 → 2.22.9

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Files changed (1065) hide show
  1. package/dist/_polyfill/CompressedArrayTexture.js +12 -0
  2. package/dist/_polyfill/CompressedArrayTexture.mjs +12 -0
  3. package/dist/_polyfill/Data3DTexture.js +17 -0
  4. package/dist/_polyfill/Data3DTexture.mjs +17 -0
  5. package/dist/animation/AnimationClipCreator.d.ts +12 -0
  6. package/dist/animation/AnimationClipCreator.js +57 -0
  7. package/dist/animation/AnimationClipCreator.mjs +57 -0
  8. package/dist/animation/CCDIKSolver.d.ts +25 -0
  9. package/dist/animation/CCDIKSolver.js +224 -0
  10. package/dist/animation/CCDIKSolver.mjs +224 -0
  11. package/dist/animation/MMDAnimationHelper.d.ts +93 -0
  12. package/dist/animation/MMDAnimationHelper.js +590 -0
  13. package/dist/animation/MMDAnimationHelper.mjs +590 -0
  14. package/dist/animation/MMDPhysics.d.ts +114 -0
  15. package/dist/animation/MMDPhysics.js +819 -0
  16. package/dist/animation/MMDPhysics.mjs +819 -0
  17. package/dist/cameras/CinematicCamera.d.ts +34 -0
  18. package/dist/cameras/CinematicCamera.js +131 -0
  19. package/dist/cameras/CinematicCamera.mjs +131 -0
  20. package/dist/controls/ArcballControls.d.ts +374 -0
  21. package/dist/controls/ArcballControls.js +2039 -0
  22. package/dist/controls/ArcballControls.mjs +2039 -0
  23. package/dist/controls/DeviceOrientationControls.d.ts +27 -0
  24. package/dist/controls/DeviceOrientationControls.js +84 -0
  25. package/dist/controls/DeviceOrientationControls.mjs +84 -0
  26. package/dist/controls/DragControls.d.ts +34 -0
  27. package/dist/controls/DragControls.js +182 -0
  28. package/dist/controls/DragControls.mjs +182 -0
  29. package/dist/controls/FirstPersonControls.d.ts +48 -0
  30. package/dist/controls/FirstPersonControls.js +229 -0
  31. package/dist/controls/FirstPersonControls.mjs +229 -0
  32. package/dist/controls/FlyControls.d.ts +32 -0
  33. package/dist/controls/FlyControls.js +248 -0
  34. package/dist/controls/FlyControls.mjs +248 -0
  35. package/dist/controls/OrbitControls.d.ts +63 -0
  36. package/dist/controls/OrbitControls.js +781 -0
  37. package/dist/controls/OrbitControls.mjs +781 -0
  38. package/dist/controls/PointerLockControls.d.ts +24 -0
  39. package/dist/controls/PointerLockControls.js +103 -0
  40. package/dist/controls/PointerLockControls.mjs +103 -0
  41. package/dist/controls/TrackballControls.d.ts +95 -0
  42. package/dist/controls/TrackballControls.js +502 -0
  43. package/dist/controls/TrackballControls.mjs +502 -0
  44. package/dist/controls/TransformControls.d.ts +151 -0
  45. package/dist/controls/TransformControls.js +1089 -0
  46. package/dist/controls/TransformControls.mjs +1089 -0
  47. package/dist/controls/experimental/CameraControls.d.ts +212 -0
  48. package/dist/controls/experimental/CameraControls.js +736 -0
  49. package/dist/controls/experimental/CameraControls.mjs +736 -0
  50. package/dist/csm/CSM.d.ts +61 -0
  51. package/dist/csm/CSM.js +244 -0
  52. package/dist/csm/CSM.mjs +244 -0
  53. package/dist/csm/CSMFrustum.d.ts +19 -0
  54. package/dist/csm/CSMFrustum.js +75 -0
  55. package/dist/csm/CSMFrustum.mjs +75 -0
  56. package/dist/csm/CSMHelper.d.ts +26 -0
  57. package/dist/csm/CSMHelper.js +114 -0
  58. package/dist/csm/CSMHelper.mjs +114 -0
  59. package/dist/csm/CSMShader.d.ts +4 -0
  60. package/dist/csm/CSMShader.js +257 -0
  61. package/dist/csm/CSMShader.mjs +257 -0
  62. package/dist/curves/CurveExtras.d.ts +68 -0
  63. package/dist/curves/CurveExtras.js +224 -0
  64. package/dist/curves/CurveExtras.mjs +224 -0
  65. package/dist/curves/NURBSCurve.d.ts +11 -0
  66. package/dist/curves/NURBSCurve.js +35 -0
  67. package/dist/curves/NURBSCurve.mjs +35 -0
  68. package/dist/curves/NURBSSurface.d.ts +13 -0
  69. package/dist/curves/NURBSSurface.js +28 -0
  70. package/dist/curves/NURBSSurface.mjs +28 -0
  71. package/dist/curves/NURBSUtils.d.ts +22 -0
  72. package/dist/curves/NURBSUtils.js +226 -0
  73. package/dist/curves/NURBSUtils.mjs +226 -0
  74. package/dist/custom.d.ts +5 -0
  75. package/dist/deprecated/Geometry.d.ts +342 -0
  76. package/dist/deprecated/Geometry.js +971 -0
  77. package/dist/deprecated/Geometry.mjs +971 -0
  78. package/dist/effects/AnaglyphEffect.d.ts +11 -0
  79. package/dist/effects/AnaglyphEffect.js +121 -0
  80. package/dist/effects/AnaglyphEffect.mjs +121 -0
  81. package/dist/effects/AsciiEffect.d.ts +18 -0
  82. package/dist/effects/AsciiEffect.js +173 -0
  83. package/dist/effects/AsciiEffect.mjs +173 -0
  84. package/dist/effects/OutlineEffect.d.ts +28 -0
  85. package/dist/effects/OutlineEffect.js +298 -0
  86. package/dist/effects/OutlineEffect.mjs +298 -0
  87. package/dist/effects/ParallaxBarrierEffect.d.ts +8 -0
  88. package/dist/effects/ParallaxBarrierEffect.js +64 -0
  89. package/dist/effects/ParallaxBarrierEffect.mjs +64 -0
  90. package/dist/effects/PeppersGhostEffect.d.ts +10 -0
  91. package/dist/effects/PeppersGhostEffect.js +85 -0
  92. package/dist/effects/PeppersGhostEffect.mjs +85 -0
  93. package/dist/effects/StereoEffect.d.ts +9 -0
  94. package/dist/effects/StereoEffect.js +32 -0
  95. package/dist/effects/StereoEffect.mjs +32 -0
  96. package/dist/environments/RoomEnvironment.d.ts +5 -0
  97. package/dist/environments/RoomEnvironment.js +95 -0
  98. package/dist/environments/RoomEnvironment.mjs +78 -0
  99. package/dist/exporters/ColladaExporter.d.ts +50 -0
  100. package/dist/exporters/ColladaExporter.js +331 -0
  101. package/dist/exporters/ColladaExporter.mjs +331 -0
  102. package/dist/exporters/DRACOExporter.d.ts +23 -0
  103. package/dist/exporters/DRACOExporter.js +141 -0
  104. package/dist/exporters/DRACOExporter.mjs +141 -0
  105. package/dist/exporters/GLTFExporter.d.ts +446 -0
  106. package/dist/exporters/GLTFExporter.js +1575 -0
  107. package/dist/exporters/GLTFExporter.mjs +1575 -0
  108. package/dist/exporters/MMDExporter.d.ts +12 -0
  109. package/dist/exporters/MMDExporter.js +131 -0
  110. package/dist/exporters/MMDExporter.mjs +131 -0
  111. package/dist/exporters/OBJExporter.d.ts +18 -0
  112. package/dist/exporters/OBJExporter.js +181 -0
  113. package/dist/exporters/OBJExporter.mjs +181 -0
  114. package/dist/exporters/PLYExporter.d.ts +23 -0
  115. package/dist/exporters/PLYExporter.js +280 -0
  116. package/dist/exporters/PLYExporter.mjs +280 -0
  117. package/dist/exporters/STLExporter.d.ts +31 -0
  118. package/dist/exporters/STLExporter.js +146 -0
  119. package/dist/exporters/STLExporter.mjs +146 -0
  120. package/dist/exporters/USDZExporter.d.ts +27 -0
  121. package/dist/exporters/USDZExporter.js +340 -0
  122. package/dist/exporters/USDZExporter.mjs +340 -0
  123. package/dist/geometries/BoxLineGeometry.d.ts +12 -0
  124. package/dist/geometries/BoxLineGeometry.js +45 -0
  125. package/dist/geometries/BoxLineGeometry.mjs +45 -0
  126. package/dist/geometries/ConvexGeometry.d.ts +5 -0
  127. package/dist/geometries/ConvexGeometry.js +29 -0
  128. package/dist/geometries/ConvexGeometry.mjs +29 -0
  129. package/dist/geometries/DecalGeometry.d.ts +10 -0
  130. package/dist/geometries/DecalGeometry.js +184 -0
  131. package/dist/geometries/DecalGeometry.mjs +184 -0
  132. package/dist/geometries/LightningStrike.d.ts +108 -0
  133. package/dist/geometries/LightningStrike.js +548 -0
  134. package/dist/geometries/LightningStrike.mjs +548 -0
  135. package/dist/geometries/ParametricGeometries.d.ts +26 -0
  136. package/dist/geometries/ParametricGeometries.js +129 -0
  137. package/dist/geometries/ParametricGeometries.mjs +129 -0
  138. package/dist/geometries/ParametricGeometry.d.ts +18 -0
  139. package/dist/geometries/ParametricGeometry.js +63 -0
  140. package/dist/geometries/ParametricGeometry.mjs +63 -0
  141. package/dist/geometries/RoundedBoxGeometry.d.ts +5 -0
  142. package/dist/geometries/RoundedBoxGeometry.js +91 -0
  143. package/dist/geometries/RoundedBoxGeometry.mjs +91 -0
  144. package/dist/geometries/TeapotGeometry.d.ts +13 -0
  145. package/dist/geometries/TeapotGeometry.js +1563 -0
  146. package/dist/geometries/TeapotGeometry.mjs +1563 -0
  147. package/dist/geometries/TextGeometry.d.ts +18 -0
  148. package/dist/geometries/TextGeometry.js +27 -0
  149. package/dist/geometries/TextGeometry.mjs +27 -0
  150. package/dist/helpers/LightProbeHelper.d.ts +10 -0
  151. package/dist/helpers/LightProbeHelper.js +73 -0
  152. package/dist/helpers/LightProbeHelper.mjs +73 -0
  153. package/dist/helpers/PositionalAudioHelper.d.ts +13 -0
  154. package/dist/helpers/PositionalAudioHelper.js +68 -0
  155. package/dist/helpers/PositionalAudioHelper.mjs +68 -0
  156. package/dist/helpers/RectAreaLightHelper.d.ts +10 -0
  157. package/dist/helpers/RectAreaLightHelper.js +44 -0
  158. package/dist/helpers/RectAreaLightHelper.mjs +44 -0
  159. package/dist/helpers/VertexNormalsHelper.d.ts +10 -0
  160. package/dist/helpers/VertexNormalsHelper.js +54 -0
  161. package/dist/helpers/VertexNormalsHelper.mjs +54 -0
  162. package/dist/helpers/VertexTangentsHelper.d.ts +10 -0
  163. package/dist/helpers/VertexTangentsHelper.js +45 -0
  164. package/dist/helpers/VertexTangentsHelper.mjs +45 -0
  165. package/dist/index.d.ts +325 -0
  166. package/dist/index.js +978 -0
  167. package/dist/index.mjs +978 -0
  168. package/dist/interactive/HTMLMesh.d.ts +6 -0
  169. package/dist/interactive/HTMLMesh.js +325 -0
  170. package/dist/interactive/HTMLMesh.mjs +325 -0
  171. package/dist/interactive/InteractiveGroup.d.ts +5 -0
  172. package/dist/interactive/InteractiveGroup.js +68 -0
  173. package/dist/interactive/InteractiveGroup.mjs +68 -0
  174. package/dist/interactive/SelectionBox.d.ts +15 -0
  175. package/dist/interactive/SelectionBox.js +137 -0
  176. package/dist/interactive/SelectionBox.mjs +137 -0
  177. package/dist/interactive/SelectionHelper.d.ts +17 -0
  178. package/dist/interactive/SelectionHelper.js +54 -0
  179. package/dist/interactive/SelectionHelper.mjs +54 -0
  180. package/dist/libs/MeshoptDecoder.d.ts +12 -0
  181. package/dist/libs/MeshoptDecoder.js +221 -0
  182. package/dist/libs/MeshoptDecoder.mjs +221 -0
  183. package/dist/libs/MotionControllers.d.ts +175 -0
  184. package/dist/libs/MotionControllers.js +325 -0
  185. package/dist/libs/MotionControllers.mjs +325 -0
  186. package/dist/lights/LightProbeGenerator.d.ts +6 -0
  187. package/dist/lights/LightProbeGenerator.js +145 -0
  188. package/dist/lights/LightProbeGenerator.mjs +145 -0
  189. package/dist/lights/RectAreaLightUniformsLib.d.ts +3 -0
  190. package/dist/lights/RectAreaLightUniformsLib.js +32842 -0
  191. package/dist/lights/RectAreaLightUniformsLib.mjs +32842 -0
  192. package/dist/lines/Line2.d.ts +11 -0
  193. package/dist/lines/Line2.js +13 -0
  194. package/dist/lines/Line2.mjs +13 -0
  195. package/dist/lines/LineGeometry.d.ts +10 -0
  196. package/dist/lines/LineGeometry.js +44 -0
  197. package/dist/lines/LineGeometry.mjs +44 -0
  198. package/dist/lines/LineMaterial.d.ts +31 -0
  199. package/dist/lines/LineMaterial.js +547 -0
  200. package/dist/lines/LineMaterial.mjs +547 -0
  201. package/dist/lines/LineSegments2.d.ts +14 -0
  202. package/dist/lines/LineSegments2.js +203 -0
  203. package/dist/lines/LineSegments2.mjs +203 -0
  204. package/dist/lines/LineSegmentsGeometry.d.ts +16 -0
  205. package/dist/lines/LineSegmentsGeometry.js +124 -0
  206. package/dist/lines/LineSegmentsGeometry.mjs +124 -0
  207. package/dist/lines/Wireframe.d.ts +11 -0
  208. package/dist/lines/Wireframe.js +32 -0
  209. package/dist/lines/Wireframe.mjs +32 -0
  210. package/dist/lines/WireframeGeometry2.d.ts +8 -0
  211. package/dist/lines/WireframeGeometry2.js +13 -0
  212. package/dist/lines/WireframeGeometry2.mjs +13 -0
  213. package/dist/loaders/3DMLoader.d.ts +17 -0
  214. package/dist/loaders/3DMLoader.js +803 -0
  215. package/dist/loaders/3DMLoader.mjs +803 -0
  216. package/dist/loaders/3MFLoader.d.ts +16 -0
  217. package/dist/loaders/3MFLoader.js +854 -0
  218. package/dist/loaders/3MFLoader.mjs +854 -0
  219. package/dist/loaders/AMFLoader.d.ts +14 -0
  220. package/dist/loaders/AMFLoader.js +284 -0
  221. package/dist/loaders/AMFLoader.mjs +284 -0
  222. package/dist/loaders/AssimpLoader.js +1396 -0
  223. package/dist/loaders/AssimpLoader.mjs +1396 -0
  224. package/dist/loaders/BVHLoader.d.ts +21 -0
  225. package/dist/loaders/BVHLoader.js +207 -0
  226. package/dist/loaders/BVHLoader.mjs +207 -0
  227. package/dist/loaders/BasisTextureLoader.d.ts +32 -0
  228. package/dist/loaders/BasisTextureLoader.js +480 -0
  229. package/dist/loaders/BasisTextureLoader.mjs +480 -0
  230. package/dist/loaders/ColladaLoader.d.ts +20 -0
  231. package/dist/loaders/ColladaLoader.js +2405 -0
  232. package/dist/loaders/ColladaLoader.mjs +2405 -0
  233. package/dist/loaders/DDSLoader.d.ts +16 -0
  234. package/dist/loaders/DDSLoader.js +148 -0
  235. package/dist/loaders/DDSLoader.mjs +148 -0
  236. package/dist/loaders/DRACOLoader.d.ts +18 -0
  237. package/dist/loaders/DRACOLoader.js +341 -0
  238. package/dist/loaders/DRACOLoader.mjs +341 -0
  239. package/dist/loaders/EXRLoader.d.ts +18 -0
  240. package/dist/loaders/EXRLoader.js +1354 -0
  241. package/dist/loaders/EXRLoader.mjs +1354 -0
  242. package/dist/loaders/FBXLoader.d.ts +14 -0
  243. package/dist/loaders/FBXLoader.js +2457 -0
  244. package/dist/loaders/FBXLoader.mjs +2457 -0
  245. package/dist/loaders/FontLoader.d.ts +36 -0
  246. package/dist/loaders/FontLoader.js +120 -0
  247. package/dist/loaders/FontLoader.mjs +120 -0
  248. package/dist/loaders/GCodeLoader.d.ts +15 -0
  249. package/dist/loaders/GCodeLoader.js +141 -0
  250. package/dist/loaders/GCodeLoader.mjs +141 -0
  251. package/dist/loaders/GLTFLoader.d.ts +153 -0
  252. package/dist/loaders/GLTFLoader.js +2459 -0
  253. package/dist/loaders/GLTFLoader.mjs +2459 -0
  254. package/dist/loaders/HDRCubeTextureLoader.d.ts +18 -0
  255. package/dist/loaders/HDRCubeTextureLoader.js +75 -0
  256. package/dist/loaders/HDRCubeTextureLoader.mjs +75 -0
  257. package/dist/loaders/KMZLoader.d.ts +16 -0
  258. package/dist/loaders/KMZLoader.js +75 -0
  259. package/dist/loaders/KMZLoader.mjs +75 -0
  260. package/dist/loaders/KTX2Loader.d.ts +16 -0
  261. package/dist/loaders/KTX2Loader.js +461 -0
  262. package/dist/loaders/KTX2Loader.mjs +461 -0
  263. package/dist/loaders/KTXLoader.d.ts +16 -0
  264. package/dist/loaders/KTXLoader.js +93 -0
  265. package/dist/loaders/KTXLoader.mjs +93 -0
  266. package/dist/loaders/LDrawLoader.d.ts +26 -0
  267. package/dist/loaders/LDrawLoader.js +1424 -0
  268. package/dist/loaders/LDrawLoader.mjs +1424 -0
  269. package/dist/loaders/LUT3dlLoader.d.ts +20 -0
  270. package/dist/loaders/LUT3dlLoader.js +103 -0
  271. package/dist/loaders/LUT3dlLoader.mjs +103 -0
  272. package/dist/loaders/LUTCubeLoader.d.ts +23 -0
  273. package/dist/loaders/LUTCubeLoader.js +107 -0
  274. package/dist/loaders/LUTCubeLoader.mjs +107 -0
  275. package/dist/loaders/LWOLoader.d.ts +26 -0
  276. package/dist/loaders/LWOLoader.js +645 -0
  277. package/dist/loaders/LWOLoader.mjs +645 -0
  278. package/dist/loaders/LottieLoader.d.ts +15 -0
  279. package/dist/loaders/LottieLoader.js +47 -0
  280. package/dist/loaders/LottieLoader.mjs +47 -0
  281. package/dist/loaders/MD2Loader.d.ts +14 -0
  282. package/dist/loaders/MD2Loader.js +359 -0
  283. package/dist/loaders/MD2Loader.mjs +359 -0
  284. package/dist/loaders/MDDLoader.d.ts +19 -0
  285. package/dist/loaders/MDDLoader.js +58 -0
  286. package/dist/loaders/MDDLoader.mjs +58 -0
  287. package/dist/loaders/MMDLoader.d.ts +63 -0
  288. package/dist/loaders/MMDLoader.js +1121 -0
  289. package/dist/loaders/MMDLoader.mjs +1121 -0
  290. package/dist/loaders/MTLLoader.d.ts +100 -0
  291. package/dist/loaders/MTLLoader.js +304 -0
  292. package/dist/loaders/MTLLoader.mjs +304 -0
  293. package/dist/loaders/NRRDLoader.d.ts +21 -0
  294. package/dist/loaders/NRRDLoader.js +401 -0
  295. package/dist/loaders/NRRDLoader.mjs +401 -0
  296. package/dist/loaders/NodeMaterialLoader.js +146 -0
  297. package/dist/loaders/NodeMaterialLoader.mjs +146 -0
  298. package/dist/loaders/OBJLoader.d.ts +17 -0
  299. package/dist/loaders/OBJLoader.js +487 -0
  300. package/dist/loaders/OBJLoader.mjs +487 -0
  301. package/dist/loaders/PCDLoader.d.ts +15 -0
  302. package/dist/loaders/PCDLoader.js +248 -0
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  304. package/dist/loaders/PDBLoader.d.ts +22 -0
  305. package/dist/loaders/PDBLoader.js +247 -0
  306. package/dist/loaders/PDBLoader.mjs +247 -0
  307. package/dist/loaders/PLYLoader.d.ts +16 -0
  308. package/dist/loaders/PLYLoader.js +317 -0
  309. package/dist/loaders/PLYLoader.mjs +317 -0
  310. package/dist/loaders/PRWMLoader.d.ts +16 -0
  311. package/dist/loaders/PRWMLoader.js +160 -0
  312. package/dist/loaders/PRWMLoader.mjs +160 -0
  313. package/dist/loaders/PVRLoader.d.ts +16 -0
  314. package/dist/loaders/PVRLoader.js +131 -0
  315. package/dist/loaders/PVRLoader.mjs +131 -0
  316. package/dist/loaders/RGBELoader.d.ts +20 -0
  317. package/dist/loaders/RGBELoader.js +252 -0
  318. package/dist/loaders/RGBELoader.mjs +252 -0
  319. package/dist/loaders/RGBMLoader.d.ts +32 -0
  320. package/dist/loaders/RGBMLoader.js +998 -0
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  322. package/dist/loaders/STLLoader.d.ts +14 -0
  323. package/dist/loaders/STLLoader.js +190 -0
  324. package/dist/loaders/STLLoader.mjs +190 -0
  325. package/dist/loaders/SVGLoader.d.ts +63 -0
  326. package/dist/loaders/SVGLoader.js +1712 -0
  327. package/dist/loaders/SVGLoader.mjs +1712 -0
  328. package/dist/loaders/TDSLoader.d.ts +42 -0
  329. package/dist/loaders/TDSLoader.js +650 -0
  330. package/dist/loaders/TDSLoader.mjs +650 -0
  331. package/dist/loaders/TGALoader.d.ts +14 -0
  332. package/dist/loaders/TGALoader.js +285 -0
  333. package/dist/loaders/TGALoader.mjs +285 -0
  334. package/dist/loaders/TTFLoader.d.ts +15 -0
  335. package/dist/loaders/TTFLoader.js +131 -0
  336. package/dist/loaders/TTFLoader.mjs +131 -0
  337. package/dist/loaders/TiltLoader.d.ts +14 -0
  338. package/dist/loaders/TiltLoader.js +373 -0
  339. package/dist/loaders/TiltLoader.mjs +373 -0
  340. package/dist/loaders/VOXLoader.d.ts +28 -0
  341. package/dist/loaders/VOXLoader.js +432 -0
  342. package/dist/loaders/VOXLoader.mjs +432 -0
  343. package/dist/loaders/VRMLLoader.d.ts +14 -0
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  346. package/dist/loaders/VRMLoader.js +38 -0
  347. package/dist/loaders/VRMLoader.mjs +38 -0
  348. package/dist/loaders/VTKLoader.d.ts +14 -0
  349. package/dist/loaders/VTKLoader.js +648 -0
  350. package/dist/loaders/VTKLoader.mjs +648 -0
  351. package/dist/loaders/XLoader.js +1258 -0
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  353. package/dist/loaders/XYZLoader.d.ts +14 -0
  354. package/dist/loaders/XYZLoader.js +60 -0
  355. package/dist/loaders/XYZLoader.mjs +60 -0
  356. package/dist/loaders/lwo/IFFParser.js +749 -0
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  358. package/dist/loaders/lwo/LWO2Parser.js +327 -0
  359. package/dist/loaders/lwo/LWO2Parser.mjs +327 -0
  360. package/dist/loaders/lwo/LWO3Parser.js +298 -0
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+ "use strict";
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+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
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+ const THREE = require("three");
4
+ const chevrotain = require("chevrotain");
5
+ class VRMLLoader extends THREE.Loader {
6
+ constructor(manager) {
7
+ super(manager);
8
+ }
9
+ load(url, onLoad, onProgress, onError) {
10
+ const scope = this;
11
+ const path = scope.path === "" ? THREE.LoaderUtils.extractUrlBase(url) : scope.path;
12
+ const loader = new THREE.FileLoader(scope.manager);
13
+ loader.setPath(scope.path);
14
+ loader.setRequestHeader(scope.requestHeader);
15
+ loader.setWithCredentials(scope.withCredentials);
16
+ loader.load(
17
+ url,
18
+ function(text) {
19
+ try {
20
+ onLoad(scope.parse(text, path));
21
+ } catch (e) {
22
+ if (onError) {
23
+ onError(e);
24
+ } else {
25
+ console.error(e);
26
+ }
27
+ scope.manager.itemError(url);
28
+ }
29
+ },
30
+ onProgress,
31
+ onError
32
+ );
33
+ }
34
+ parse(data, path) {
35
+ const nodeMap = {};
36
+ function generateVRMLTree(data2) {
37
+ const tokenData = createTokens();
38
+ const lexer = new VRMLLexer(tokenData.tokens);
39
+ const parser = new VRMLParser(tokenData.tokenVocabulary);
40
+ const visitor = createVisitor(parser.getBaseCstVisitorConstructor());
41
+ const lexingResult = lexer.lex(data2);
42
+ parser.input = lexingResult.tokens;
43
+ const cstOutput = parser.vrml();
44
+ if (parser.errors.length > 0) {
45
+ console.error(parser.errors);
46
+ throw Error("THREE.VRMLLoader: Parsing errors detected.");
47
+ }
48
+ const ast = visitor.visit(cstOutput);
49
+ return ast;
50
+ }
51
+ function createTokens() {
52
+ const RouteIdentifier = chevrotain.createToken({
53
+ name: "RouteIdentifier",
54
+ pattern: /[^\x30-\x39\0-\x20\x22\x27\x23\x2b\x2c\x2d\x2e\x5b\x5d\x5c\x7b\x7d][^\0-\x20\x22\x27\x23\x2b\x2c\x2d\x2e\x5b\x5d\x5c\x7b\x7d]*[\.][^\x30-\x39\0-\x20\x22\x27\x23\x2b\x2c\x2d\x2e\x5b\x5d\x5c\x7b\x7d][^\0-\x20\x22\x27\x23\x2b\x2c\x2d\x2e\x5b\x5d\x5c\x7b\x7d]*/
55
+ });
56
+ const Identifier = chevrotain.createToken({
57
+ name: "Identifier",
58
+ pattern: /[^\x30-\x39\0-\x20\x22\x27\x23\x2b\x2c\x2d\x2e\x5b\x5d\x5c\x7b\x7d][^\0-\x20\x22\x27\x23\x2b\x2c\x2d\x2e\x5b\x5d\x5c\x7b\x7d]*/,
59
+ longer_alt: RouteIdentifier
60
+ });
61
+ const nodeTypes = [
62
+ "Anchor",
63
+ "Billboard",
64
+ "Collision",
65
+ "Group",
66
+ "Transform",
67
+ // grouping nodes
68
+ "Inline",
69
+ "LOD",
70
+ "Switch",
71
+ // special groups
72
+ "AudioClip",
73
+ "DirectionalLight",
74
+ "PointLight",
75
+ "Script",
76
+ "Shape",
77
+ "Sound",
78
+ "SpotLight",
79
+ "WorldInfo",
80
+ // common nodes
81
+ "CylinderSensor",
82
+ "PlaneSensor",
83
+ "ProximitySensor",
84
+ "SphereSensor",
85
+ "TimeSensor",
86
+ "TouchSensor",
87
+ "VisibilitySensor",
88
+ // sensors
89
+ "Box",
90
+ "Cone",
91
+ "Cylinder",
92
+ "ElevationGrid",
93
+ "Extrusion",
94
+ "IndexedFaceSet",
95
+ "IndexedLineSet",
96
+ "PointSet",
97
+ "Sphere",
98
+ // geometries
99
+ "Color",
100
+ "Coordinate",
101
+ "Normal",
102
+ "TextureCoordinate",
103
+ // geometric properties
104
+ "Appearance",
105
+ "FontStyle",
106
+ "ImageTexture",
107
+ "Material",
108
+ "MovieTexture",
109
+ "PixelTexture",
110
+ "TextureTransform",
111
+ // appearance
112
+ "ColorInterpolator",
113
+ "CoordinateInterpolator",
114
+ "NormalInterpolator",
115
+ "OrientationInterpolator",
116
+ "PositionInterpolator",
117
+ "ScalarInterpolator",
118
+ // interpolators
119
+ "Background",
120
+ "Fog",
121
+ "NavigationInfo",
122
+ "Viewpoint",
123
+ // bindable nodes
124
+ "Text"
125
+ // Text must be placed at the end of the regex so there are no matches for TextureTransform and TextureCoordinate
126
+ ];
127
+ const Version = chevrotain.createToken({
128
+ name: "Version",
129
+ pattern: /#VRML.*/,
130
+ longer_alt: Identifier
131
+ });
132
+ const NodeName = chevrotain.createToken({
133
+ name: "NodeName",
134
+ pattern: new RegExp(nodeTypes.join("|")),
135
+ longer_alt: Identifier
136
+ });
137
+ const DEF = chevrotain.createToken({
138
+ name: "DEF",
139
+ pattern: /DEF/,
140
+ longer_alt: Identifier
141
+ });
142
+ const USE = chevrotain.createToken({
143
+ name: "USE",
144
+ pattern: /USE/,
145
+ longer_alt: Identifier
146
+ });
147
+ const ROUTE = chevrotain.createToken({
148
+ name: "ROUTE",
149
+ pattern: /ROUTE/,
150
+ longer_alt: Identifier
151
+ });
152
+ const TO = chevrotain.createToken({
153
+ name: "TO",
154
+ pattern: /TO/,
155
+ longer_alt: Identifier
156
+ });
157
+ const StringLiteral = chevrotain.createToken({
158
+ name: "StringLiteral",
159
+ pattern: /"(?:[^\\"\n\r]|\\[bfnrtv"\\/]|\\u[0-9a-fA-F][0-9a-fA-F][0-9a-fA-F][0-9a-fA-F])*"/
160
+ });
161
+ const HexLiteral = chevrotain.createToken({ name: "HexLiteral", pattern: /0[xX][0-9a-fA-F]+/ });
162
+ const NumberLiteral = chevrotain.createToken({ name: "NumberLiteral", pattern: /[-+]?[0-9]*\.?[0-9]+([eE][-+]?[0-9]+)?/ });
163
+ const TrueLiteral = chevrotain.createToken({ name: "TrueLiteral", pattern: /TRUE/ });
164
+ const FalseLiteral = chevrotain.createToken({ name: "FalseLiteral", pattern: /FALSE/ });
165
+ const NullLiteral = chevrotain.createToken({ name: "NullLiteral", pattern: /NULL/ });
166
+ const LSquare = chevrotain.createToken({ name: "LSquare", pattern: /\[/ });
167
+ const RSquare = chevrotain.createToken({ name: "RSquare", pattern: /]/ });
168
+ const LCurly = chevrotain.createToken({ name: "LCurly", pattern: /{/ });
169
+ const RCurly = chevrotain.createToken({ name: "RCurly", pattern: /}/ });
170
+ const Comment = chevrotain.createToken({
171
+ name: "Comment",
172
+ pattern: /#.*/,
173
+ group: chevrotain.Lexer.SKIPPED
174
+ });
175
+ const WhiteSpace = chevrotain.createToken({
176
+ name: "WhiteSpace",
177
+ pattern: /[ ,\s]/,
178
+ group: chevrotain.Lexer.SKIPPED
179
+ });
180
+ const tokens = [
181
+ WhiteSpace,
182
+ // keywords appear before the Identifier
183
+ NodeName,
184
+ DEF,
185
+ USE,
186
+ ROUTE,
187
+ TO,
188
+ TrueLiteral,
189
+ FalseLiteral,
190
+ NullLiteral,
191
+ // the Identifier must appear after the keywords because all keywords are valid identifiers
192
+ Version,
193
+ Identifier,
194
+ RouteIdentifier,
195
+ StringLiteral,
196
+ HexLiteral,
197
+ NumberLiteral,
198
+ LSquare,
199
+ RSquare,
200
+ LCurly,
201
+ RCurly,
202
+ Comment
203
+ ];
204
+ const tokenVocabulary = {};
205
+ for (let i = 0, l = tokens.length; i < l; i++) {
206
+ const token = tokens[i];
207
+ tokenVocabulary[token.name] = token;
208
+ }
209
+ return { tokens, tokenVocabulary };
210
+ }
211
+ function createVisitor(BaseVRMLVisitor) {
212
+ function VRMLToASTVisitor() {
213
+ BaseVRMLVisitor.call(this);
214
+ this.validateVisitor();
215
+ }
216
+ VRMLToASTVisitor.prototype = Object.assign(Object.create(BaseVRMLVisitor.prototype), {
217
+ constructor: VRMLToASTVisitor,
218
+ vrml: function(ctx) {
219
+ const data2 = {
220
+ version: this.visit(ctx.version),
221
+ nodes: [],
222
+ routes: []
223
+ };
224
+ for (let i = 0, l = ctx.node.length; i < l; i++) {
225
+ const node = ctx.node[i];
226
+ data2.nodes.push(this.visit(node));
227
+ }
228
+ if (ctx.route) {
229
+ for (let i = 0, l = ctx.route.length; i < l; i++) {
230
+ const route = ctx.route[i];
231
+ data2.routes.push(this.visit(route));
232
+ }
233
+ }
234
+ return data2;
235
+ },
236
+ version: function(ctx) {
237
+ return ctx.Version[0].image;
238
+ },
239
+ node: function(ctx) {
240
+ const data2 = {
241
+ name: ctx.NodeName[0].image,
242
+ fields: []
243
+ };
244
+ if (ctx.field) {
245
+ for (let i = 0, l = ctx.field.length; i < l; i++) {
246
+ const field = ctx.field[i];
247
+ data2.fields.push(this.visit(field));
248
+ }
249
+ }
250
+ if (ctx.def) {
251
+ data2.DEF = this.visit(ctx.def[0]);
252
+ }
253
+ return data2;
254
+ },
255
+ field: function(ctx) {
256
+ const data2 = {
257
+ name: ctx.Identifier[0].image,
258
+ type: null,
259
+ values: null
260
+ };
261
+ let result;
262
+ if (ctx.singleFieldValue) {
263
+ result = this.visit(ctx.singleFieldValue[0]);
264
+ }
265
+ if (ctx.multiFieldValue) {
266
+ result = this.visit(ctx.multiFieldValue[0]);
267
+ }
268
+ data2.type = result.type;
269
+ data2.values = result.values;
270
+ return data2;
271
+ },
272
+ def: function(ctx) {
273
+ return (ctx.Identifier || ctx.NodeName)[0].image;
274
+ },
275
+ use: function(ctx) {
276
+ return { USE: (ctx.Identifier || ctx.NodeName)[0].image };
277
+ },
278
+ singleFieldValue: function(ctx) {
279
+ return processField(this, ctx);
280
+ },
281
+ multiFieldValue: function(ctx) {
282
+ return processField(this, ctx);
283
+ },
284
+ route: function(ctx) {
285
+ const data2 = {
286
+ FROM: ctx.RouteIdentifier[0].image,
287
+ TO: ctx.RouteIdentifier[1].image
288
+ };
289
+ return data2;
290
+ }
291
+ });
292
+ function processField(scope, ctx) {
293
+ const field = {
294
+ type: null,
295
+ values: []
296
+ };
297
+ if (ctx.node) {
298
+ field.type = "node";
299
+ for (let i = 0, l = ctx.node.length; i < l; i++) {
300
+ const node = ctx.node[i];
301
+ field.values.push(scope.visit(node));
302
+ }
303
+ }
304
+ if (ctx.use) {
305
+ field.type = "use";
306
+ for (let i = 0, l = ctx.use.length; i < l; i++) {
307
+ const use = ctx.use[i];
308
+ field.values.push(scope.visit(use));
309
+ }
310
+ }
311
+ if (ctx.StringLiteral) {
312
+ field.type = "string";
313
+ for (let i = 0, l = ctx.StringLiteral.length; i < l; i++) {
314
+ const stringLiteral = ctx.StringLiteral[i];
315
+ field.values.push(stringLiteral.image.replace(/'|"/g, ""));
316
+ }
317
+ }
318
+ if (ctx.NumberLiteral) {
319
+ field.type = "number";
320
+ for (let i = 0, l = ctx.NumberLiteral.length; i < l; i++) {
321
+ const numberLiteral = ctx.NumberLiteral[i];
322
+ field.values.push(parseFloat(numberLiteral.image));
323
+ }
324
+ }
325
+ if (ctx.HexLiteral) {
326
+ field.type = "hex";
327
+ for (let i = 0, l = ctx.HexLiteral.length; i < l; i++) {
328
+ const hexLiteral = ctx.HexLiteral[i];
329
+ field.values.push(hexLiteral.image);
330
+ }
331
+ }
332
+ if (ctx.TrueLiteral) {
333
+ field.type = "boolean";
334
+ for (let i = 0, l = ctx.TrueLiteral.length; i < l; i++) {
335
+ const trueLiteral = ctx.TrueLiteral[i];
336
+ if (trueLiteral.image === "TRUE")
337
+ field.values.push(true);
338
+ }
339
+ }
340
+ if (ctx.FalseLiteral) {
341
+ field.type = "boolean";
342
+ for (let i = 0, l = ctx.FalseLiteral.length; i < l; i++) {
343
+ const falseLiteral = ctx.FalseLiteral[i];
344
+ if (falseLiteral.image === "FALSE")
345
+ field.values.push(false);
346
+ }
347
+ }
348
+ if (ctx.NullLiteral) {
349
+ field.type = "null";
350
+ ctx.NullLiteral.forEach(function() {
351
+ field.values.push(null);
352
+ });
353
+ }
354
+ return field;
355
+ }
356
+ return new VRMLToASTVisitor();
357
+ }
358
+ function parseTree(tree2) {
359
+ const nodes = tree2.nodes;
360
+ const scene2 = new THREE.Scene();
361
+ for (let i = 0, l = nodes.length; i < l; i++) {
362
+ const node = nodes[i];
363
+ buildNodeMap(node);
364
+ }
365
+ for (let i = 0, l = nodes.length; i < l; i++) {
366
+ const node = nodes[i];
367
+ const object = getNode(node);
368
+ if (object instanceof THREE.Object3D)
369
+ scene2.add(object);
370
+ if (node.name === "WorldInfo")
371
+ scene2.userData.worldInfo = object;
372
+ }
373
+ return scene2;
374
+ }
375
+ function buildNodeMap(node) {
376
+ if (node.DEF) {
377
+ nodeMap[node.DEF] = node;
378
+ }
379
+ const fields = node.fields;
380
+ for (let i = 0, l = fields.length; i < l; i++) {
381
+ const field = fields[i];
382
+ if (field.type === "node") {
383
+ const fieldValues = field.values;
384
+ for (let j = 0, jl = fieldValues.length; j < jl; j++) {
385
+ buildNodeMap(fieldValues[j]);
386
+ }
387
+ }
388
+ }
389
+ }
390
+ function getNode(node) {
391
+ if (node.USE) {
392
+ return resolveUSE(node.USE);
393
+ }
394
+ if (node.build !== void 0)
395
+ return node.build;
396
+ node.build = buildNode(node);
397
+ return node.build;
398
+ }
399
+ function buildNode(node) {
400
+ const nodeName = node.name;
401
+ let build;
402
+ switch (nodeName) {
403
+ case "Group":
404
+ case "Transform":
405
+ case "Collision":
406
+ build = buildGroupingNode(node);
407
+ break;
408
+ case "Background":
409
+ build = buildBackgroundNode(node);
410
+ break;
411
+ case "Shape":
412
+ build = buildShapeNode(node);
413
+ break;
414
+ case "Appearance":
415
+ build = buildAppearanceNode(node);
416
+ break;
417
+ case "Material":
418
+ build = buildMaterialNode(node);
419
+ break;
420
+ case "ImageTexture":
421
+ build = buildImageTextureNode(node);
422
+ break;
423
+ case "PixelTexture":
424
+ build = buildPixelTextureNode(node);
425
+ break;
426
+ case "TextureTransform":
427
+ build = buildTextureTransformNode(node);
428
+ break;
429
+ case "IndexedFaceSet":
430
+ build = buildIndexedFaceSetNode(node);
431
+ break;
432
+ case "IndexedLineSet":
433
+ build = buildIndexedLineSetNode(node);
434
+ break;
435
+ case "PointSet":
436
+ build = buildPointSetNode(node);
437
+ break;
438
+ case "Box":
439
+ build = buildBoxNode(node);
440
+ break;
441
+ case "Cone":
442
+ build = buildConeNode(node);
443
+ break;
444
+ case "Cylinder":
445
+ build = buildCylinderNode(node);
446
+ break;
447
+ case "Sphere":
448
+ build = buildSphereNode(node);
449
+ break;
450
+ case "ElevationGrid":
451
+ build = buildElevationGridNode(node);
452
+ break;
453
+ case "Extrusion":
454
+ build = buildExtrusionNode(node);
455
+ break;
456
+ case "Color":
457
+ case "Coordinate":
458
+ case "Normal":
459
+ case "TextureCoordinate":
460
+ build = buildGeometricNode(node);
461
+ break;
462
+ case "WorldInfo":
463
+ build = buildWorldInfoNode(node);
464
+ break;
465
+ case "Anchor":
466
+ case "Billboard":
467
+ case "Inline":
468
+ case "LOD":
469
+ case "Switch":
470
+ case "AudioClip":
471
+ case "DirectionalLight":
472
+ case "PointLight":
473
+ case "Script":
474
+ case "Sound":
475
+ case "SpotLight":
476
+ case "CylinderSensor":
477
+ case "PlaneSensor":
478
+ case "ProximitySensor":
479
+ case "SphereSensor":
480
+ case "TimeSensor":
481
+ case "TouchSensor":
482
+ case "VisibilitySensor":
483
+ case "Text":
484
+ case "FontStyle":
485
+ case "MovieTexture":
486
+ case "ColorInterpolator":
487
+ case "CoordinateInterpolator":
488
+ case "NormalInterpolator":
489
+ case "OrientationInterpolator":
490
+ case "PositionInterpolator":
491
+ case "ScalarInterpolator":
492
+ case "Fog":
493
+ case "NavigationInfo":
494
+ case "Viewpoint":
495
+ break;
496
+ default:
497
+ console.warn("THREE.VRMLLoader: Unknown node:", nodeName);
498
+ break;
499
+ }
500
+ if (build !== void 0 && node.DEF !== void 0 && build.hasOwnProperty("name") === true) {
501
+ build.name = node.DEF;
502
+ }
503
+ return build;
504
+ }
505
+ function buildGroupingNode(node) {
506
+ const object = new THREE.Group();
507
+ const fields = node.fields;
508
+ for (let i = 0, l = fields.length; i < l; i++) {
509
+ const field = fields[i];
510
+ const fieldName = field.name;
511
+ const fieldValues = field.values;
512
+ switch (fieldName) {
513
+ case "bboxCenter":
514
+ break;
515
+ case "bboxSize":
516
+ break;
517
+ case "center":
518
+ break;
519
+ case "children":
520
+ parseFieldChildren(fieldValues, object);
521
+ break;
522
+ case "collide":
523
+ break;
524
+ case "rotation":
525
+ const axis = new THREE.Vector3(fieldValues[0], fieldValues[1], fieldValues[2]);
526
+ const angle = fieldValues[3];
527
+ object.quaternion.setFromAxisAngle(axis, angle);
528
+ break;
529
+ case "scale":
530
+ object.scale.set(fieldValues[0], fieldValues[1], fieldValues[2]);
531
+ break;
532
+ case "scaleOrientation":
533
+ break;
534
+ case "translation":
535
+ object.position.set(fieldValues[0], fieldValues[1], fieldValues[2]);
536
+ break;
537
+ case "proxy":
538
+ break;
539
+ default:
540
+ console.warn("THREE.VRMLLoader: Unknown field:", fieldName);
541
+ break;
542
+ }
543
+ }
544
+ return object;
545
+ }
546
+ function buildBackgroundNode(node) {
547
+ const group = new THREE.Group();
548
+ let groundAngle, groundColor;
549
+ let skyAngle, skyColor;
550
+ const fields = node.fields;
551
+ for (let i = 0, l = fields.length; i < l; i++) {
552
+ const field = fields[i];
553
+ const fieldName = field.name;
554
+ const fieldValues = field.values;
555
+ switch (fieldName) {
556
+ case "groundAngle":
557
+ groundAngle = fieldValues;
558
+ break;
559
+ case "groundColor":
560
+ groundColor = fieldValues;
561
+ break;
562
+ case "backUrl":
563
+ break;
564
+ case "bottomUrl":
565
+ break;
566
+ case "frontUrl":
567
+ break;
568
+ case "leftUrl":
569
+ break;
570
+ case "rightUrl":
571
+ break;
572
+ case "topUrl":
573
+ break;
574
+ case "skyAngle":
575
+ skyAngle = fieldValues;
576
+ break;
577
+ case "skyColor":
578
+ skyColor = fieldValues;
579
+ break;
580
+ default:
581
+ console.warn("THREE.VRMLLoader: Unknown field:", fieldName);
582
+ break;
583
+ }
584
+ }
585
+ const radius = 1e4;
586
+ if (skyColor) {
587
+ const skyGeometry = new THREE.SphereGeometry(radius, 32, 16);
588
+ const skyMaterial = new THREE.MeshBasicMaterial({ fog: false, side: THREE.BackSide, depthWrite: false, depthTest: false });
589
+ if (skyColor.length > 3) {
590
+ paintFaces(skyGeometry, radius, skyAngle, toColorArray(skyColor), true);
591
+ skyMaterial.vertexColors = true;
592
+ } else {
593
+ skyMaterial.color.setRGB(skyColor[0], skyColor[1], skyColor[2]);
594
+ }
595
+ const sky = new THREE.Mesh(skyGeometry, skyMaterial);
596
+ group.add(sky);
597
+ }
598
+ if (groundColor) {
599
+ if (groundColor.length > 0) {
600
+ const groundGeometry = new THREE.SphereGeometry(radius, 32, 16, 0, 2 * Math.PI, 0.5 * Math.PI, 1.5 * Math.PI);
601
+ const groundMaterial = new THREE.MeshBasicMaterial({
602
+ fog: false,
603
+ side: THREE.BackSide,
604
+ vertexColors: true,
605
+ depthWrite: false,
606
+ depthTest: false
607
+ });
608
+ paintFaces(groundGeometry, radius, groundAngle, toColorArray(groundColor), false);
609
+ const ground = new THREE.Mesh(groundGeometry, groundMaterial);
610
+ group.add(ground);
611
+ }
612
+ }
613
+ group.renderOrder = -Infinity;
614
+ return group;
615
+ }
616
+ function buildShapeNode(node) {
617
+ const fields = node.fields;
618
+ let material = new THREE.MeshBasicMaterial({ color: 0 });
619
+ let geometry;
620
+ for (let i = 0, l = fields.length; i < l; i++) {
621
+ const field = fields[i];
622
+ const fieldName = field.name;
623
+ const fieldValues = field.values;
624
+ switch (fieldName) {
625
+ case "appearance":
626
+ if (fieldValues[0] !== null) {
627
+ material = getNode(fieldValues[0]);
628
+ }
629
+ break;
630
+ case "geometry":
631
+ if (fieldValues[0] !== null) {
632
+ geometry = getNode(fieldValues[0]);
633
+ }
634
+ break;
635
+ default:
636
+ console.warn("THREE.VRMLLoader: Unknown field:", fieldName);
637
+ break;
638
+ }
639
+ }
640
+ let object;
641
+ if (geometry && geometry.attributes.position) {
642
+ const type = geometry._type;
643
+ if (type === "points") {
644
+ const pointsMaterial = new THREE.PointsMaterial({ color: 16777215 });
645
+ if (geometry.attributes.color !== void 0) {
646
+ pointsMaterial.vertexColors = true;
647
+ } else {
648
+ if (material.isMeshPhongMaterial) {
649
+ pointsMaterial.color.copy(material.emissive);
650
+ }
651
+ }
652
+ object = new THREE.Points(geometry, pointsMaterial);
653
+ } else if (type === "line") {
654
+ const lineMaterial = new THREE.LineBasicMaterial({ color: 16777215 });
655
+ if (geometry.attributes.color !== void 0) {
656
+ lineMaterial.vertexColors = true;
657
+ } else {
658
+ if (material.isMeshPhongMaterial) {
659
+ lineMaterial.color.copy(material.emissive);
660
+ }
661
+ }
662
+ object = new THREE.LineSegments(geometry, lineMaterial);
663
+ } else {
664
+ if (geometry._solid !== void 0) {
665
+ material.side = geometry._solid ? THREE.FrontSide : THREE.DoubleSide;
666
+ }
667
+ if (geometry.attributes.color !== void 0) {
668
+ material.vertexColors = true;
669
+ }
670
+ object = new THREE.Mesh(geometry, material);
671
+ }
672
+ } else {
673
+ object = new THREE.Object3D();
674
+ object.visible = false;
675
+ }
676
+ return object;
677
+ }
678
+ function buildAppearanceNode(node) {
679
+ let material = new THREE.MeshPhongMaterial();
680
+ let transformData;
681
+ const fields = node.fields;
682
+ for (let i = 0, l = fields.length; i < l; i++) {
683
+ const field = fields[i];
684
+ const fieldName = field.name;
685
+ const fieldValues = field.values;
686
+ switch (fieldName) {
687
+ case "material":
688
+ if (fieldValues[0] !== null) {
689
+ const materialData = getNode(fieldValues[0]);
690
+ if (materialData.diffuseColor)
691
+ material.color.copy(materialData.diffuseColor);
692
+ if (materialData.emissiveColor)
693
+ material.emissive.copy(materialData.emissiveColor);
694
+ if (materialData.shininess)
695
+ material.shininess = materialData.shininess;
696
+ if (materialData.specularColor)
697
+ material.specular.copy(materialData.specularColor);
698
+ if (materialData.transparency)
699
+ material.opacity = 1 - materialData.transparency;
700
+ if (materialData.transparency > 0)
701
+ material.transparent = true;
702
+ } else {
703
+ material = new THREE.MeshBasicMaterial({ color: 0 });
704
+ }
705
+ break;
706
+ case "texture":
707
+ const textureNode = fieldValues[0];
708
+ if (textureNode !== null) {
709
+ if (textureNode.name === "ImageTexture" || textureNode.name === "PixelTexture") {
710
+ material.map = getNode(textureNode);
711
+ } else {
712
+ }
713
+ }
714
+ break;
715
+ case "textureTransform":
716
+ if (fieldValues[0] !== null) {
717
+ transformData = getNode(fieldValues[0]);
718
+ }
719
+ break;
720
+ default:
721
+ console.warn("THREE.VRMLLoader: Unknown field:", fieldName);
722
+ break;
723
+ }
724
+ }
725
+ if (material.map) {
726
+ if (material.map.__type) {
727
+ switch (material.map.__type) {
728
+ case TEXTURE_TYPE.INTENSITY_ALPHA:
729
+ material.opacity = 1;
730
+ break;
731
+ case TEXTURE_TYPE.RGB:
732
+ material.color.set(16777215);
733
+ break;
734
+ case TEXTURE_TYPE.RGBA:
735
+ material.color.set(16777215);
736
+ material.opacity = 1;
737
+ break;
738
+ default:
739
+ }
740
+ delete material.map.__type;
741
+ }
742
+ if (transformData) {
743
+ material.map.center.copy(transformData.center);
744
+ material.map.rotation = transformData.rotation;
745
+ material.map.repeat.copy(transformData.scale);
746
+ material.map.offset.copy(transformData.translation);
747
+ }
748
+ }
749
+ return material;
750
+ }
751
+ function buildMaterialNode(node) {
752
+ const materialData = {};
753
+ const fields = node.fields;
754
+ for (let i = 0, l = fields.length; i < l; i++) {
755
+ const field = fields[i];
756
+ const fieldName = field.name;
757
+ const fieldValues = field.values;
758
+ switch (fieldName) {
759
+ case "ambientIntensity":
760
+ break;
761
+ case "diffuseColor":
762
+ materialData.diffuseColor = new THREE.Color(fieldValues[0], fieldValues[1], fieldValues[2]);
763
+ break;
764
+ case "emissiveColor":
765
+ materialData.emissiveColor = new THREE.Color(fieldValues[0], fieldValues[1], fieldValues[2]);
766
+ break;
767
+ case "shininess":
768
+ materialData.shininess = fieldValues[0];
769
+ break;
770
+ case "specularColor":
771
+ materialData.emissiveColor = new THREE.Color(fieldValues[0], fieldValues[1], fieldValues[2]);
772
+ break;
773
+ case "transparency":
774
+ materialData.transparency = fieldValues[0];
775
+ break;
776
+ default:
777
+ console.warn("THREE.VRMLLoader: Unknown field:", fieldName);
778
+ break;
779
+ }
780
+ }
781
+ return materialData;
782
+ }
783
+ function parseHexColor(hex, textureType, color) {
784
+ let value;
785
+ switch (textureType) {
786
+ case TEXTURE_TYPE.INTENSITY:
787
+ value = parseInt(hex);
788
+ color.r = value;
789
+ color.g = value;
790
+ color.b = value;
791
+ color.a = 1;
792
+ break;
793
+ case TEXTURE_TYPE.INTENSITY_ALPHA:
794
+ value = parseInt("0x" + hex.substring(2, 4));
795
+ color.r = value;
796
+ color.g = value;
797
+ color.b = value;
798
+ color.a = parseInt("0x" + hex.substring(4, 6));
799
+ break;
800
+ case TEXTURE_TYPE.RGB:
801
+ color.r = parseInt("0x" + hex.substring(2, 4));
802
+ color.g = parseInt("0x" + hex.substring(4, 6));
803
+ color.b = parseInt("0x" + hex.substring(6, 8));
804
+ color.a = 1;
805
+ break;
806
+ case TEXTURE_TYPE.RGBA:
807
+ color.r = parseInt("0x" + hex.substring(2, 4));
808
+ color.g = parseInt("0x" + hex.substring(4, 6));
809
+ color.b = parseInt("0x" + hex.substring(6, 8));
810
+ color.a = parseInt("0x" + hex.substring(8, 10));
811
+ break;
812
+ default:
813
+ }
814
+ }
815
+ function getTextureType(num_components) {
816
+ let type;
817
+ switch (num_components) {
818
+ case 1:
819
+ type = TEXTURE_TYPE.INTENSITY;
820
+ break;
821
+ case 2:
822
+ type = TEXTURE_TYPE.INTENSITY_ALPHA;
823
+ break;
824
+ case 3:
825
+ type = TEXTURE_TYPE.RGB;
826
+ break;
827
+ case 4:
828
+ type = TEXTURE_TYPE.RGBA;
829
+ break;
830
+ default:
831
+ }
832
+ return type;
833
+ }
834
+ function buildPixelTextureNode(node) {
835
+ let texture;
836
+ let wrapS = THREE.RepeatWrapping;
837
+ let wrapT = THREE.RepeatWrapping;
838
+ const fields = node.fields;
839
+ for (let i = 0, l = fields.length; i < l; i++) {
840
+ const field = fields[i];
841
+ const fieldName = field.name;
842
+ const fieldValues = field.values;
843
+ switch (fieldName) {
844
+ case "image":
845
+ const width = fieldValues[0];
846
+ const height = fieldValues[1];
847
+ const num_components = fieldValues[2];
848
+ const textureType = getTextureType(num_components);
849
+ const data2 = new Uint8Array(4 * width * height);
850
+ const color = { r: 0, g: 0, b: 0, a: 0 };
851
+ for (let j = 3, k = 0, jl = fieldValues.length; j < jl; j++, k++) {
852
+ parseHexColor(fieldValues[j], textureType, color);
853
+ const stride = k * 4;
854
+ data2[stride + 0] = color.r;
855
+ data2[stride + 1] = color.g;
856
+ data2[stride + 2] = color.b;
857
+ data2[stride + 3] = color.a;
858
+ }
859
+ texture = new THREE.DataTexture(data2, width, height);
860
+ texture.needsUpdate = true;
861
+ texture.__type = textureType;
862
+ break;
863
+ case "repeatS":
864
+ if (fieldValues[0] === false)
865
+ wrapS = THREE.ClampToEdgeWrapping;
866
+ break;
867
+ case "repeatT":
868
+ if (fieldValues[0] === false)
869
+ wrapT = THREE.ClampToEdgeWrapping;
870
+ break;
871
+ default:
872
+ console.warn("THREE.VRMLLoader: Unknown field:", fieldName);
873
+ break;
874
+ }
875
+ }
876
+ if (texture) {
877
+ texture.wrapS = wrapS;
878
+ texture.wrapT = wrapT;
879
+ }
880
+ return texture;
881
+ }
882
+ function buildImageTextureNode(node) {
883
+ let texture;
884
+ let wrapS = THREE.RepeatWrapping;
885
+ let wrapT = THREE.RepeatWrapping;
886
+ const fields = node.fields;
887
+ for (let i = 0, l = fields.length; i < l; i++) {
888
+ const field = fields[i];
889
+ const fieldName = field.name;
890
+ const fieldValues = field.values;
891
+ switch (fieldName) {
892
+ case "url":
893
+ const url = fieldValues[0];
894
+ if (url)
895
+ texture = textureLoader.load(url);
896
+ break;
897
+ case "repeatS":
898
+ if (fieldValues[0] === false)
899
+ wrapS = THREE.ClampToEdgeWrapping;
900
+ break;
901
+ case "repeatT":
902
+ if (fieldValues[0] === false)
903
+ wrapT = THREE.ClampToEdgeWrapping;
904
+ break;
905
+ default:
906
+ console.warn("THREE.VRMLLoader: Unknown field:", fieldName);
907
+ break;
908
+ }
909
+ }
910
+ if (texture) {
911
+ texture.wrapS = wrapS;
912
+ texture.wrapT = wrapT;
913
+ }
914
+ return texture;
915
+ }
916
+ function buildTextureTransformNode(node) {
917
+ const transformData = {
918
+ center: new THREE.Vector2(),
919
+ rotation: new THREE.Vector2(),
920
+ scale: new THREE.Vector2(),
921
+ translation: new THREE.Vector2()
922
+ };
923
+ const fields = node.fields;
924
+ for (let i = 0, l = fields.length; i < l; i++) {
925
+ const field = fields[i];
926
+ const fieldName = field.name;
927
+ const fieldValues = field.values;
928
+ switch (fieldName) {
929
+ case "center":
930
+ transformData.center.set(fieldValues[0], fieldValues[1]);
931
+ break;
932
+ case "rotation":
933
+ transformData.rotation = fieldValues[0];
934
+ break;
935
+ case "scale":
936
+ transformData.scale.set(fieldValues[0], fieldValues[1]);
937
+ break;
938
+ case "translation":
939
+ transformData.translation.set(fieldValues[0], fieldValues[1]);
940
+ break;
941
+ default:
942
+ console.warn("THREE.VRMLLoader: Unknown field:", fieldName);
943
+ break;
944
+ }
945
+ }
946
+ return transformData;
947
+ }
948
+ function buildGeometricNode(node) {
949
+ return node.fields[0].values;
950
+ }
951
+ function buildWorldInfoNode(node) {
952
+ const worldInfo = {};
953
+ const fields = node.fields;
954
+ for (let i = 0, l = fields.length; i < l; i++) {
955
+ const field = fields[i];
956
+ const fieldName = field.name;
957
+ const fieldValues = field.values;
958
+ switch (fieldName) {
959
+ case "title":
960
+ worldInfo.title = fieldValues[0];
961
+ break;
962
+ case "info":
963
+ worldInfo.info = fieldValues;
964
+ break;
965
+ default:
966
+ console.warn("THREE.VRMLLoader: Unknown field:", fieldName);
967
+ break;
968
+ }
969
+ }
970
+ return worldInfo;
971
+ }
972
+ function buildIndexedFaceSetNode(node) {
973
+ let color, coord, normal, texCoord;
974
+ let ccw = true, solid = true, creaseAngle = 0;
975
+ let colorIndex, coordIndex, normalIndex, texCoordIndex;
976
+ let colorPerVertex = true, normalPerVertex = true;
977
+ const fields = node.fields;
978
+ for (let i = 0, l = fields.length; i < l; i++) {
979
+ const field = fields[i];
980
+ const fieldName = field.name;
981
+ const fieldValues = field.values;
982
+ switch (fieldName) {
983
+ case "color":
984
+ const colorNode = fieldValues[0];
985
+ if (colorNode !== null) {
986
+ color = getNode(colorNode);
987
+ }
988
+ break;
989
+ case "coord":
990
+ const coordNode = fieldValues[0];
991
+ if (coordNode !== null) {
992
+ coord = getNode(coordNode);
993
+ }
994
+ break;
995
+ case "normal":
996
+ const normalNode = fieldValues[0];
997
+ if (normalNode !== null) {
998
+ normal = getNode(normalNode);
999
+ }
1000
+ break;
1001
+ case "texCoord":
1002
+ const texCoordNode = fieldValues[0];
1003
+ if (texCoordNode !== null) {
1004
+ texCoord = getNode(texCoordNode);
1005
+ }
1006
+ break;
1007
+ case "ccw":
1008
+ ccw = fieldValues[0];
1009
+ break;
1010
+ case "colorIndex":
1011
+ colorIndex = fieldValues;
1012
+ break;
1013
+ case "colorPerVertex":
1014
+ colorPerVertex = fieldValues[0];
1015
+ break;
1016
+ case "convex":
1017
+ break;
1018
+ case "coordIndex":
1019
+ coordIndex = fieldValues;
1020
+ break;
1021
+ case "creaseAngle":
1022
+ creaseAngle = fieldValues[0];
1023
+ break;
1024
+ case "normalIndex":
1025
+ normalIndex = fieldValues;
1026
+ break;
1027
+ case "normalPerVertex":
1028
+ normalPerVertex = fieldValues[0];
1029
+ break;
1030
+ case "solid":
1031
+ solid = fieldValues[0];
1032
+ break;
1033
+ case "texCoordIndex":
1034
+ texCoordIndex = fieldValues;
1035
+ break;
1036
+ default:
1037
+ console.warn("THREE.VRMLLoader: Unknown field:", fieldName);
1038
+ break;
1039
+ }
1040
+ }
1041
+ if (coordIndex === void 0) {
1042
+ console.warn("THREE.VRMLLoader: Missing coordIndex.");
1043
+ return new THREE.BufferGeometry();
1044
+ }
1045
+ const triangulatedCoordIndex = triangulateFaceIndex(coordIndex, ccw);
1046
+ let colorAttribute;
1047
+ let normalAttribute;
1048
+ let uvAttribute;
1049
+ if (color) {
1050
+ if (colorPerVertex === true) {
1051
+ if (colorIndex && colorIndex.length > 0) {
1052
+ const triangulatedColorIndex = triangulateFaceIndex(colorIndex, ccw);
1053
+ colorAttribute = computeAttributeFromIndexedData(triangulatedCoordIndex, triangulatedColorIndex, color, 3);
1054
+ } else {
1055
+ colorAttribute = toNonIndexedAttribute(triangulatedCoordIndex, new THREE.Float32BufferAttribute(color, 3));
1056
+ }
1057
+ } else {
1058
+ if (colorIndex && colorIndex.length > 0) {
1059
+ const flattenFaceColors = flattenData(color, colorIndex);
1060
+ const triangulatedFaceColors = triangulateFaceData(flattenFaceColors, coordIndex);
1061
+ colorAttribute = computeAttributeFromFaceData(triangulatedCoordIndex, triangulatedFaceColors);
1062
+ } else {
1063
+ const triangulatedFaceColors = triangulateFaceData(color, coordIndex);
1064
+ colorAttribute = computeAttributeFromFaceData(triangulatedCoordIndex, triangulatedFaceColors);
1065
+ }
1066
+ }
1067
+ }
1068
+ if (normal) {
1069
+ if (normalPerVertex === true) {
1070
+ if (normalIndex && normalIndex.length > 0) {
1071
+ const triangulatedNormalIndex = triangulateFaceIndex(normalIndex, ccw);
1072
+ normalAttribute = computeAttributeFromIndexedData(
1073
+ triangulatedCoordIndex,
1074
+ triangulatedNormalIndex,
1075
+ normal,
1076
+ 3
1077
+ );
1078
+ } else {
1079
+ normalAttribute = toNonIndexedAttribute(triangulatedCoordIndex, new THREE.Float32BufferAttribute(normal, 3));
1080
+ }
1081
+ } else {
1082
+ if (normalIndex && normalIndex.length > 0) {
1083
+ const flattenFaceNormals = flattenData(normal, normalIndex);
1084
+ const triangulatedFaceNormals = triangulateFaceData(flattenFaceNormals, coordIndex);
1085
+ normalAttribute = computeAttributeFromFaceData(triangulatedCoordIndex, triangulatedFaceNormals);
1086
+ } else {
1087
+ const triangulatedFaceNormals = triangulateFaceData(normal, coordIndex);
1088
+ normalAttribute = computeAttributeFromFaceData(triangulatedCoordIndex, triangulatedFaceNormals);
1089
+ }
1090
+ }
1091
+ } else {
1092
+ normalAttribute = computeNormalAttribute(triangulatedCoordIndex, coord, creaseAngle);
1093
+ }
1094
+ if (texCoord) {
1095
+ if (texCoordIndex && texCoordIndex.length > 0) {
1096
+ const triangulatedTexCoordIndex = triangulateFaceIndex(texCoordIndex, ccw);
1097
+ uvAttribute = computeAttributeFromIndexedData(triangulatedCoordIndex, triangulatedTexCoordIndex, texCoord, 2);
1098
+ } else {
1099
+ uvAttribute = toNonIndexedAttribute(triangulatedCoordIndex, new THREE.Float32BufferAttribute(texCoord, 2));
1100
+ }
1101
+ }
1102
+ const geometry = new THREE.BufferGeometry();
1103
+ const positionAttribute = toNonIndexedAttribute(triangulatedCoordIndex, new THREE.Float32BufferAttribute(coord, 3));
1104
+ geometry.setAttribute("position", positionAttribute);
1105
+ geometry.setAttribute("normal", normalAttribute);
1106
+ if (colorAttribute)
1107
+ geometry.setAttribute("color", colorAttribute);
1108
+ if (uvAttribute)
1109
+ geometry.setAttribute("uv", uvAttribute);
1110
+ geometry._solid = solid;
1111
+ geometry._type = "mesh";
1112
+ return geometry;
1113
+ }
1114
+ function buildIndexedLineSetNode(node) {
1115
+ let color, coord;
1116
+ let colorIndex, coordIndex;
1117
+ let colorPerVertex = true;
1118
+ const fields = node.fields;
1119
+ for (let i = 0, l = fields.length; i < l; i++) {
1120
+ const field = fields[i];
1121
+ const fieldName = field.name;
1122
+ const fieldValues = field.values;
1123
+ switch (fieldName) {
1124
+ case "color":
1125
+ const colorNode = fieldValues[0];
1126
+ if (colorNode !== null) {
1127
+ color = getNode(colorNode);
1128
+ }
1129
+ break;
1130
+ case "coord":
1131
+ const coordNode = fieldValues[0];
1132
+ if (coordNode !== null) {
1133
+ coord = getNode(coordNode);
1134
+ }
1135
+ break;
1136
+ case "colorIndex":
1137
+ colorIndex = fieldValues;
1138
+ break;
1139
+ case "colorPerVertex":
1140
+ colorPerVertex = fieldValues[0];
1141
+ break;
1142
+ case "coordIndex":
1143
+ coordIndex = fieldValues;
1144
+ break;
1145
+ default:
1146
+ console.warn("THREE.VRMLLoader: Unknown field:", fieldName);
1147
+ break;
1148
+ }
1149
+ }
1150
+ let colorAttribute;
1151
+ const expandedLineIndex = expandLineIndex(coordIndex);
1152
+ if (color) {
1153
+ if (colorPerVertex === true) {
1154
+ if (colorIndex.length > 0) {
1155
+ const expandedColorIndex = expandLineIndex(colorIndex);
1156
+ colorAttribute = computeAttributeFromIndexedData(expandedLineIndex, expandedColorIndex, color, 3);
1157
+ } else {
1158
+ colorAttribute = toNonIndexedAttribute(expandedLineIndex, new THREE.Float32BufferAttribute(color, 3));
1159
+ }
1160
+ } else {
1161
+ if (colorIndex.length > 0) {
1162
+ const flattenLineColors = flattenData(color, colorIndex);
1163
+ const expandedLineColors = expandLineData(flattenLineColors, coordIndex);
1164
+ colorAttribute = computeAttributeFromLineData(expandedLineIndex, expandedLineColors);
1165
+ } else {
1166
+ const expandedLineColors = expandLineData(color, coordIndex);
1167
+ colorAttribute = computeAttributeFromLineData(expandedLineIndex, expandedLineColors);
1168
+ }
1169
+ }
1170
+ }
1171
+ const geometry = new THREE.BufferGeometry();
1172
+ const positionAttribute = toNonIndexedAttribute(expandedLineIndex, new THREE.Float32BufferAttribute(coord, 3));
1173
+ geometry.setAttribute("position", positionAttribute);
1174
+ if (colorAttribute)
1175
+ geometry.setAttribute("color", colorAttribute);
1176
+ geometry._type = "line";
1177
+ return geometry;
1178
+ }
1179
+ function buildPointSetNode(node) {
1180
+ let color, coord;
1181
+ const fields = node.fields;
1182
+ for (let i = 0, l = fields.length; i < l; i++) {
1183
+ const field = fields[i];
1184
+ const fieldName = field.name;
1185
+ const fieldValues = field.values;
1186
+ switch (fieldName) {
1187
+ case "color":
1188
+ const colorNode = fieldValues[0];
1189
+ if (colorNode !== null) {
1190
+ color = getNode(colorNode);
1191
+ }
1192
+ break;
1193
+ case "coord":
1194
+ const coordNode = fieldValues[0];
1195
+ if (coordNode !== null) {
1196
+ coord = getNode(coordNode);
1197
+ }
1198
+ break;
1199
+ default:
1200
+ console.warn("THREE.VRMLLoader: Unknown field:", fieldName);
1201
+ break;
1202
+ }
1203
+ }
1204
+ const geometry = new THREE.BufferGeometry();
1205
+ geometry.setAttribute("position", new THREE.Float32BufferAttribute(coord, 3));
1206
+ if (color)
1207
+ geometry.setAttribute("color", new THREE.Float32BufferAttribute(color, 3));
1208
+ geometry._type = "points";
1209
+ return geometry;
1210
+ }
1211
+ function buildBoxNode(node) {
1212
+ const size = new THREE.Vector3(2, 2, 2);
1213
+ const fields = node.fields;
1214
+ for (let i = 0, l = fields.length; i < l; i++) {
1215
+ const field = fields[i];
1216
+ const fieldName = field.name;
1217
+ const fieldValues = field.values;
1218
+ switch (fieldName) {
1219
+ case "size":
1220
+ size.x = fieldValues[0];
1221
+ size.y = fieldValues[1];
1222
+ size.z = fieldValues[2];
1223
+ break;
1224
+ default:
1225
+ console.warn("THREE.VRMLLoader: Unknown field:", fieldName);
1226
+ break;
1227
+ }
1228
+ }
1229
+ const geometry = new THREE.BoxGeometry(size.x, size.y, size.z);
1230
+ return geometry;
1231
+ }
1232
+ function buildConeNode(node) {
1233
+ let radius = 1, height = 2, openEnded = false;
1234
+ const fields = node.fields;
1235
+ for (let i = 0, l = fields.length; i < l; i++) {
1236
+ const field = fields[i];
1237
+ const fieldName = field.name;
1238
+ const fieldValues = field.values;
1239
+ switch (fieldName) {
1240
+ case "bottom":
1241
+ openEnded = !fieldValues[0];
1242
+ break;
1243
+ case "bottomRadius":
1244
+ radius = fieldValues[0];
1245
+ break;
1246
+ case "height":
1247
+ height = fieldValues[0];
1248
+ break;
1249
+ case "side":
1250
+ break;
1251
+ default:
1252
+ console.warn("THREE.VRMLLoader: Unknown field:", fieldName);
1253
+ break;
1254
+ }
1255
+ }
1256
+ const geometry = new THREE.ConeGeometry(radius, height, 16, 1, openEnded);
1257
+ return geometry;
1258
+ }
1259
+ function buildCylinderNode(node) {
1260
+ let radius = 1, height = 2;
1261
+ const fields = node.fields;
1262
+ for (let i = 0, l = fields.length; i < l; i++) {
1263
+ const field = fields[i];
1264
+ const fieldName = field.name;
1265
+ const fieldValues = field.values;
1266
+ switch (fieldName) {
1267
+ case "bottom":
1268
+ break;
1269
+ case "radius":
1270
+ radius = fieldValues[0];
1271
+ break;
1272
+ case "height":
1273
+ height = fieldValues[0];
1274
+ break;
1275
+ case "side":
1276
+ break;
1277
+ case "top":
1278
+ break;
1279
+ default:
1280
+ console.warn("THREE.VRMLLoader: Unknown field:", fieldName);
1281
+ break;
1282
+ }
1283
+ }
1284
+ const geometry = new THREE.CylinderGeometry(radius, radius, height, 16, 1);
1285
+ return geometry;
1286
+ }
1287
+ function buildSphereNode(node) {
1288
+ let radius = 1;
1289
+ const fields = node.fields;
1290
+ for (let i = 0, l = fields.length; i < l; i++) {
1291
+ const field = fields[i];
1292
+ const fieldName = field.name;
1293
+ const fieldValues = field.values;
1294
+ switch (fieldName) {
1295
+ case "radius":
1296
+ radius = fieldValues[0];
1297
+ break;
1298
+ default:
1299
+ console.warn("THREE.VRMLLoader: Unknown field:", fieldName);
1300
+ break;
1301
+ }
1302
+ }
1303
+ const geometry = new THREE.SphereGeometry(radius, 16, 16);
1304
+ return geometry;
1305
+ }
1306
+ function buildElevationGridNode(node) {
1307
+ let color;
1308
+ let normal;
1309
+ let texCoord;
1310
+ let height;
1311
+ let colorPerVertex = true;
1312
+ let normalPerVertex = true;
1313
+ let solid = true;
1314
+ let ccw = true;
1315
+ let creaseAngle = 0;
1316
+ let xDimension = 2;
1317
+ let zDimension = 2;
1318
+ let xSpacing = 1;
1319
+ let zSpacing = 1;
1320
+ const fields = node.fields;
1321
+ for (let i = 0, l = fields.length; i < l; i++) {
1322
+ const field = fields[i];
1323
+ const fieldName = field.name;
1324
+ const fieldValues = field.values;
1325
+ switch (fieldName) {
1326
+ case "color":
1327
+ const colorNode = fieldValues[0];
1328
+ if (colorNode !== null) {
1329
+ color = getNode(colorNode);
1330
+ }
1331
+ break;
1332
+ case "normal":
1333
+ const normalNode = fieldValues[0];
1334
+ if (normalNode !== null) {
1335
+ normal = getNode(normalNode);
1336
+ }
1337
+ break;
1338
+ case "texCoord":
1339
+ const texCoordNode = fieldValues[0];
1340
+ if (texCoordNode !== null) {
1341
+ texCoord = getNode(texCoordNode);
1342
+ }
1343
+ break;
1344
+ case "height":
1345
+ height = fieldValues;
1346
+ break;
1347
+ case "ccw":
1348
+ ccw = fieldValues[0];
1349
+ break;
1350
+ case "colorPerVertex":
1351
+ colorPerVertex = fieldValues[0];
1352
+ break;
1353
+ case "creaseAngle":
1354
+ creaseAngle = fieldValues[0];
1355
+ break;
1356
+ case "normalPerVertex":
1357
+ normalPerVertex = fieldValues[0];
1358
+ break;
1359
+ case "solid":
1360
+ solid = fieldValues[0];
1361
+ break;
1362
+ case "xDimension":
1363
+ xDimension = fieldValues[0];
1364
+ break;
1365
+ case "xSpacing":
1366
+ xSpacing = fieldValues[0];
1367
+ break;
1368
+ case "zDimension":
1369
+ zDimension = fieldValues[0];
1370
+ break;
1371
+ case "zSpacing":
1372
+ zSpacing = fieldValues[0];
1373
+ break;
1374
+ default:
1375
+ console.warn("THREE.VRMLLoader: Unknown field:", fieldName);
1376
+ break;
1377
+ }
1378
+ }
1379
+ const vertices = [];
1380
+ const normals = [];
1381
+ const colors = [];
1382
+ const uvs = [];
1383
+ for (let i = 0; i < zDimension; i++) {
1384
+ for (let j = 0; j < xDimension; j++) {
1385
+ const index = i * xDimension + j;
1386
+ const x = xSpacing * i;
1387
+ const y = height[index];
1388
+ const z = zSpacing * j;
1389
+ vertices.push(x, y, z);
1390
+ if (color && colorPerVertex === true) {
1391
+ const r = color[index * 3 + 0];
1392
+ const g = color[index * 3 + 1];
1393
+ const b = color[index * 3 + 2];
1394
+ colors.push(r, g, b);
1395
+ }
1396
+ if (normal && normalPerVertex === true) {
1397
+ const xn = normal[index * 3 + 0];
1398
+ const yn = normal[index * 3 + 1];
1399
+ const zn = normal[index * 3 + 2];
1400
+ normals.push(xn, yn, zn);
1401
+ }
1402
+ if (texCoord) {
1403
+ const s = texCoord[index * 2 + 0];
1404
+ const t = texCoord[index * 2 + 1];
1405
+ uvs.push(s, t);
1406
+ } else {
1407
+ uvs.push(i / (xDimension - 1), j / (zDimension - 1));
1408
+ }
1409
+ }
1410
+ }
1411
+ const indices = [];
1412
+ for (let i = 0; i < xDimension - 1; i++) {
1413
+ for (let j = 0; j < zDimension - 1; j++) {
1414
+ const a = i + j * xDimension;
1415
+ const b = i + (j + 1) * xDimension;
1416
+ const c = i + 1 + (j + 1) * xDimension;
1417
+ const d = i + 1 + j * xDimension;
1418
+ if (ccw === true) {
1419
+ indices.push(a, c, b);
1420
+ indices.push(c, a, d);
1421
+ } else {
1422
+ indices.push(a, b, c);
1423
+ indices.push(c, d, a);
1424
+ }
1425
+ }
1426
+ }
1427
+ const positionAttribute = toNonIndexedAttribute(indices, new THREE.Float32BufferAttribute(vertices, 3));
1428
+ const uvAttribute = toNonIndexedAttribute(indices, new THREE.Float32BufferAttribute(uvs, 2));
1429
+ let colorAttribute;
1430
+ let normalAttribute;
1431
+ if (color) {
1432
+ if (colorPerVertex === false) {
1433
+ for (let i = 0; i < xDimension - 1; i++) {
1434
+ for (let j = 0; j < zDimension - 1; j++) {
1435
+ const index = i + j * (xDimension - 1);
1436
+ const r = color[index * 3 + 0];
1437
+ const g = color[index * 3 + 1];
1438
+ const b = color[index * 3 + 2];
1439
+ colors.push(r, g, b);
1440
+ colors.push(r, g, b);
1441
+ colors.push(r, g, b);
1442
+ colors.push(r, g, b);
1443
+ colors.push(r, g, b);
1444
+ colors.push(r, g, b);
1445
+ }
1446
+ }
1447
+ colorAttribute = new THREE.Float32BufferAttribute(colors, 3);
1448
+ } else {
1449
+ colorAttribute = toNonIndexedAttribute(indices, new THREE.Float32BufferAttribute(colors, 3));
1450
+ }
1451
+ }
1452
+ if (normal) {
1453
+ if (normalPerVertex === false) {
1454
+ for (let i = 0; i < xDimension - 1; i++) {
1455
+ for (let j = 0; j < zDimension - 1; j++) {
1456
+ const index = i + j * (xDimension - 1);
1457
+ const xn = normal[index * 3 + 0];
1458
+ const yn = normal[index * 3 + 1];
1459
+ const zn = normal[index * 3 + 2];
1460
+ normals.push(xn, yn, zn);
1461
+ normals.push(xn, yn, zn);
1462
+ normals.push(xn, yn, zn);
1463
+ normals.push(xn, yn, zn);
1464
+ normals.push(xn, yn, zn);
1465
+ normals.push(xn, yn, zn);
1466
+ }
1467
+ }
1468
+ normalAttribute = new THREE.Float32BufferAttribute(normals, 3);
1469
+ } else {
1470
+ normalAttribute = toNonIndexedAttribute(indices, new THREE.Float32BufferAttribute(normals, 3));
1471
+ }
1472
+ } else {
1473
+ normalAttribute = computeNormalAttribute(indices, vertices, creaseAngle);
1474
+ }
1475
+ const geometry = new THREE.BufferGeometry();
1476
+ geometry.setAttribute("position", positionAttribute);
1477
+ geometry.setAttribute("normal", normalAttribute);
1478
+ geometry.setAttribute("uv", uvAttribute);
1479
+ if (colorAttribute)
1480
+ geometry.setAttribute("color", colorAttribute);
1481
+ geometry._solid = solid;
1482
+ geometry._type = "mesh";
1483
+ return geometry;
1484
+ }
1485
+ function buildExtrusionNode(node) {
1486
+ let crossSection = [1, 1, 1, -1, -1, -1, -1, 1, 1, 1];
1487
+ let spine = [0, 0, 0, 0, 1, 0];
1488
+ let scale;
1489
+ let orientation;
1490
+ let beginCap = true;
1491
+ let ccw = true;
1492
+ let creaseAngle = 0;
1493
+ let endCap = true;
1494
+ let solid = true;
1495
+ const fields = node.fields;
1496
+ for (let i = 0, l = fields.length; i < l; i++) {
1497
+ const field = fields[i];
1498
+ const fieldName = field.name;
1499
+ const fieldValues = field.values;
1500
+ switch (fieldName) {
1501
+ case "beginCap":
1502
+ beginCap = fieldValues[0];
1503
+ break;
1504
+ case "ccw":
1505
+ ccw = fieldValues[0];
1506
+ break;
1507
+ case "convex":
1508
+ break;
1509
+ case "creaseAngle":
1510
+ creaseAngle = fieldValues[0];
1511
+ break;
1512
+ case "crossSection":
1513
+ crossSection = fieldValues;
1514
+ break;
1515
+ case "endCap":
1516
+ endCap = fieldValues[0];
1517
+ break;
1518
+ case "orientation":
1519
+ orientation = fieldValues;
1520
+ break;
1521
+ case "scale":
1522
+ scale = fieldValues;
1523
+ break;
1524
+ case "solid":
1525
+ solid = fieldValues[0];
1526
+ break;
1527
+ case "spine":
1528
+ spine = fieldValues;
1529
+ break;
1530
+ default:
1531
+ console.warn("THREE.VRMLLoader: Unknown field:", fieldName);
1532
+ break;
1533
+ }
1534
+ }
1535
+ const crossSectionClosed = crossSection[0] === crossSection[crossSection.length - 2] && crossSection[1] === crossSection[crossSection.length - 1];
1536
+ const vertices = [];
1537
+ const spineVector = new THREE.Vector3();
1538
+ const scaling = new THREE.Vector3();
1539
+ const axis = new THREE.Vector3();
1540
+ const vertex = new THREE.Vector3();
1541
+ const quaternion = new THREE.Quaternion();
1542
+ for (let i = 0, j = 0, o = 0, il = spine.length; i < il; i += 3, j += 2, o += 4) {
1543
+ spineVector.fromArray(spine, i);
1544
+ scaling.x = scale ? scale[j + 0] : 1;
1545
+ scaling.y = 1;
1546
+ scaling.z = scale ? scale[j + 1] : 1;
1547
+ axis.x = orientation ? orientation[o + 0] : 0;
1548
+ axis.y = orientation ? orientation[o + 1] : 0;
1549
+ axis.z = orientation ? orientation[o + 2] : 1;
1550
+ const angle = orientation ? orientation[o + 3] : 0;
1551
+ for (let k = 0, kl = crossSection.length; k < kl; k += 2) {
1552
+ vertex.x = crossSection[k + 0];
1553
+ vertex.y = 0;
1554
+ vertex.z = crossSection[k + 1];
1555
+ vertex.multiply(scaling);
1556
+ quaternion.setFromAxisAngle(axis, angle);
1557
+ vertex.applyQuaternion(quaternion);
1558
+ vertex.add(spineVector);
1559
+ vertices.push(vertex.x, vertex.y, vertex.z);
1560
+ }
1561
+ }
1562
+ const indices = [];
1563
+ const spineCount = spine.length / 3;
1564
+ const crossSectionCount = crossSection.length / 2;
1565
+ for (let i = 0; i < spineCount - 1; i++) {
1566
+ for (let j = 0; j < crossSectionCount - 1; j++) {
1567
+ const a = j + i * crossSectionCount;
1568
+ let b = j + 1 + i * crossSectionCount;
1569
+ const c = j + (i + 1) * crossSectionCount;
1570
+ let d = j + 1 + (i + 1) * crossSectionCount;
1571
+ if (j === crossSectionCount - 2 && crossSectionClosed === true) {
1572
+ b = i * crossSectionCount;
1573
+ d = (i + 1) * crossSectionCount;
1574
+ }
1575
+ if (ccw === true) {
1576
+ indices.push(a, b, c);
1577
+ indices.push(c, b, d);
1578
+ } else {
1579
+ indices.push(a, c, b);
1580
+ indices.push(c, d, b);
1581
+ }
1582
+ }
1583
+ }
1584
+ if (beginCap === true || endCap === true) {
1585
+ const contour = [];
1586
+ for (let i = 0, l = crossSection.length; i < l; i += 2) {
1587
+ contour.push(new THREE.Vector2(crossSection[i], crossSection[i + 1]));
1588
+ }
1589
+ const faces = THREE.ShapeUtils.triangulateShape(contour, []);
1590
+ const capIndices = [];
1591
+ for (let i = 0, l = faces.length; i < l; i++) {
1592
+ const face = faces[i];
1593
+ capIndices.push(face[0], face[1], face[2]);
1594
+ }
1595
+ if (beginCap === true) {
1596
+ for (let i = 0, l = capIndices.length; i < l; i += 3) {
1597
+ if (ccw === true) {
1598
+ indices.push(capIndices[i + 0], capIndices[i + 1], capIndices[i + 2]);
1599
+ } else {
1600
+ indices.push(capIndices[i + 0], capIndices[i + 2], capIndices[i + 1]);
1601
+ }
1602
+ }
1603
+ }
1604
+ if (endCap === true) {
1605
+ const indexOffset = crossSectionCount * (spineCount - 1);
1606
+ for (let i = 0, l = capIndices.length; i < l; i += 3) {
1607
+ if (ccw === true) {
1608
+ indices.push(
1609
+ indexOffset + capIndices[i + 0],
1610
+ indexOffset + capIndices[i + 2],
1611
+ indexOffset + capIndices[i + 1]
1612
+ );
1613
+ } else {
1614
+ indices.push(
1615
+ indexOffset + capIndices[i + 0],
1616
+ indexOffset + capIndices[i + 1],
1617
+ indexOffset + capIndices[i + 2]
1618
+ );
1619
+ }
1620
+ }
1621
+ }
1622
+ }
1623
+ const positionAttribute = toNonIndexedAttribute(indices, new THREE.Float32BufferAttribute(vertices, 3));
1624
+ const normalAttribute = computeNormalAttribute(indices, vertices, creaseAngle);
1625
+ const geometry = new THREE.BufferGeometry();
1626
+ geometry.setAttribute("position", positionAttribute);
1627
+ geometry.setAttribute("normal", normalAttribute);
1628
+ geometry._solid = solid;
1629
+ geometry._type = "mesh";
1630
+ return geometry;
1631
+ }
1632
+ function resolveUSE(identifier) {
1633
+ const node = nodeMap[identifier];
1634
+ const build = getNode(node);
1635
+ return build.isObject3D || build.isMaterial ? build.clone() : build;
1636
+ }
1637
+ function parseFieldChildren(children, owner) {
1638
+ for (let i = 0, l = children.length; i < l; i++) {
1639
+ const object = getNode(children[i]);
1640
+ if (object instanceof THREE.Object3D)
1641
+ owner.add(object);
1642
+ }
1643
+ }
1644
+ function triangulateFaceIndex(index, ccw) {
1645
+ const indices = [];
1646
+ let start = 0;
1647
+ for (let i = 0, l = index.length; i < l; i++) {
1648
+ const i1 = index[start];
1649
+ const i2 = index[i + (ccw ? 1 : 2)];
1650
+ const i3 = index[i + (ccw ? 2 : 1)];
1651
+ indices.push(i1, i2, i3);
1652
+ if (index[i + 3] === -1 || i + 3 >= l) {
1653
+ i += 3;
1654
+ start = i + 1;
1655
+ }
1656
+ }
1657
+ return indices;
1658
+ }
1659
+ function triangulateFaceData(data2, index) {
1660
+ const triangulatedData = [];
1661
+ let start = 0;
1662
+ for (let i = 0, l = index.length; i < l; i++) {
1663
+ const stride = start * 3;
1664
+ const x = data2[stride];
1665
+ const y = data2[stride + 1];
1666
+ const z = data2[stride + 2];
1667
+ triangulatedData.push(x, y, z);
1668
+ if (index[i + 3] === -1 || i + 3 >= l) {
1669
+ i += 3;
1670
+ start++;
1671
+ }
1672
+ }
1673
+ return triangulatedData;
1674
+ }
1675
+ function flattenData(data2, index) {
1676
+ const flattenData2 = [];
1677
+ for (let i = 0, l = index.length; i < l; i++) {
1678
+ const i1 = index[i];
1679
+ const stride = i1 * 3;
1680
+ const x = data2[stride];
1681
+ const y = data2[stride + 1];
1682
+ const z = data2[stride + 2];
1683
+ flattenData2.push(x, y, z);
1684
+ }
1685
+ return flattenData2;
1686
+ }
1687
+ function expandLineIndex(index) {
1688
+ const indices = [];
1689
+ for (let i = 0, l = index.length; i < l; i++) {
1690
+ const i1 = index[i];
1691
+ const i2 = index[i + 1];
1692
+ indices.push(i1, i2);
1693
+ if (index[i + 2] === -1 || i + 2 >= l) {
1694
+ i += 2;
1695
+ }
1696
+ }
1697
+ return indices;
1698
+ }
1699
+ function expandLineData(data2, index) {
1700
+ const triangulatedData = [];
1701
+ let start = 0;
1702
+ for (let i = 0, l = index.length; i < l; i++) {
1703
+ const stride = start * 3;
1704
+ const x = data2[stride];
1705
+ const y = data2[stride + 1];
1706
+ const z = data2[stride + 2];
1707
+ triangulatedData.push(x, y, z);
1708
+ if (index[i + 2] === -1 || i + 2 >= l) {
1709
+ i += 2;
1710
+ start++;
1711
+ }
1712
+ }
1713
+ return triangulatedData;
1714
+ }
1715
+ const vA = new THREE.Vector3();
1716
+ const vB = new THREE.Vector3();
1717
+ const vC = new THREE.Vector3();
1718
+ const uvA = new THREE.Vector2();
1719
+ const uvB = new THREE.Vector2();
1720
+ const uvC = new THREE.Vector2();
1721
+ function computeAttributeFromIndexedData(coordIndex, index, data2, itemSize) {
1722
+ const array = [];
1723
+ for (let i = 0, l = coordIndex.length; i < l; i += 3) {
1724
+ const a = index[i];
1725
+ const b = index[i + 1];
1726
+ const c = index[i + 2];
1727
+ if (itemSize === 2) {
1728
+ uvA.fromArray(data2, a * itemSize);
1729
+ uvB.fromArray(data2, b * itemSize);
1730
+ uvC.fromArray(data2, c * itemSize);
1731
+ array.push(uvA.x, uvA.y);
1732
+ array.push(uvB.x, uvB.y);
1733
+ array.push(uvC.x, uvC.y);
1734
+ } else {
1735
+ vA.fromArray(data2, a * itemSize);
1736
+ vB.fromArray(data2, b * itemSize);
1737
+ vC.fromArray(data2, c * itemSize);
1738
+ array.push(vA.x, vA.y, vA.z);
1739
+ array.push(vB.x, vB.y, vB.z);
1740
+ array.push(vC.x, vC.y, vC.z);
1741
+ }
1742
+ }
1743
+ return new THREE.Float32BufferAttribute(array, itemSize);
1744
+ }
1745
+ function computeAttributeFromFaceData(index, faceData) {
1746
+ const array = [];
1747
+ for (let i = 0, j = 0, l = index.length; i < l; i += 3, j++) {
1748
+ vA.fromArray(faceData, j * 3);
1749
+ array.push(vA.x, vA.y, vA.z);
1750
+ array.push(vA.x, vA.y, vA.z);
1751
+ array.push(vA.x, vA.y, vA.z);
1752
+ }
1753
+ return new THREE.Float32BufferAttribute(array, 3);
1754
+ }
1755
+ function computeAttributeFromLineData(index, lineData) {
1756
+ const array = [];
1757
+ for (let i = 0, j = 0, l = index.length; i < l; i += 2, j++) {
1758
+ vA.fromArray(lineData, j * 3);
1759
+ array.push(vA.x, vA.y, vA.z);
1760
+ array.push(vA.x, vA.y, vA.z);
1761
+ }
1762
+ return new THREE.Float32BufferAttribute(array, 3);
1763
+ }
1764
+ function toNonIndexedAttribute(indices, attribute) {
1765
+ const array = attribute.array;
1766
+ const itemSize = attribute.itemSize;
1767
+ const array2 = new array.constructor(indices.length * itemSize);
1768
+ let index = 0, index2 = 0;
1769
+ for (let i = 0, l = indices.length; i < l; i++) {
1770
+ index = indices[i] * itemSize;
1771
+ for (let j = 0; j < itemSize; j++) {
1772
+ array2[index2++] = array[index++];
1773
+ }
1774
+ }
1775
+ return new THREE.Float32BufferAttribute(array2, itemSize);
1776
+ }
1777
+ const ab = new THREE.Vector3();
1778
+ const cb = new THREE.Vector3();
1779
+ function computeNormalAttribute(index, coord, creaseAngle) {
1780
+ const faces = [];
1781
+ const vertexNormals = {};
1782
+ for (let i = 0, l = index.length; i < l; i += 3) {
1783
+ const a = index[i];
1784
+ const b = index[i + 1];
1785
+ const c = index[i + 2];
1786
+ const face = new Face(a, b, c);
1787
+ vA.fromArray(coord, a * 3);
1788
+ vB.fromArray(coord, b * 3);
1789
+ vC.fromArray(coord, c * 3);
1790
+ cb.subVectors(vC, vB);
1791
+ ab.subVectors(vA, vB);
1792
+ cb.cross(ab);
1793
+ cb.normalize();
1794
+ face.normal.copy(cb);
1795
+ if (vertexNormals[a] === void 0)
1796
+ vertexNormals[a] = [];
1797
+ if (vertexNormals[b] === void 0)
1798
+ vertexNormals[b] = [];
1799
+ if (vertexNormals[c] === void 0)
1800
+ vertexNormals[c] = [];
1801
+ vertexNormals[a].push(face.normal);
1802
+ vertexNormals[b].push(face.normal);
1803
+ vertexNormals[c].push(face.normal);
1804
+ faces.push(face);
1805
+ }
1806
+ const normals = [];
1807
+ for (let i = 0, l = faces.length; i < l; i++) {
1808
+ const face = faces[i];
1809
+ const nA = weightedNormal(vertexNormals[face.a], face.normal, creaseAngle);
1810
+ const nB = weightedNormal(vertexNormals[face.b], face.normal, creaseAngle);
1811
+ const nC = weightedNormal(vertexNormals[face.c], face.normal, creaseAngle);
1812
+ vA.fromArray(coord, face.a * 3);
1813
+ vB.fromArray(coord, face.b * 3);
1814
+ vC.fromArray(coord, face.c * 3);
1815
+ normals.push(nA.x, nA.y, nA.z);
1816
+ normals.push(nB.x, nB.y, nB.z);
1817
+ normals.push(nC.x, nC.y, nC.z);
1818
+ }
1819
+ return new THREE.Float32BufferAttribute(normals, 3);
1820
+ }
1821
+ function weightedNormal(normals, vector, creaseAngle) {
1822
+ const normal = new THREE.Vector3();
1823
+ if (creaseAngle === 0) {
1824
+ normal.copy(vector);
1825
+ } else {
1826
+ for (let i = 0, l = normals.length; i < l; i++) {
1827
+ if (normals[i].angleTo(vector) < creaseAngle) {
1828
+ normal.add(normals[i]);
1829
+ }
1830
+ }
1831
+ }
1832
+ return normal.normalize();
1833
+ }
1834
+ function toColorArray(colors) {
1835
+ const array = [];
1836
+ for (let i = 0, l = colors.length; i < l; i += 3) {
1837
+ array.push(new THREE.Color(colors[i], colors[i + 1], colors[i + 2]));
1838
+ }
1839
+ return array;
1840
+ }
1841
+ function paintFaces(geometry, radius, angles, colors, topDown) {
1842
+ const thresholds = [];
1843
+ const startAngle = topDown === true ? 0 : Math.PI;
1844
+ for (let i = 0, l = colors.length; i < l; i++) {
1845
+ let angle = i === 0 ? 0 : angles[i - 1];
1846
+ angle = topDown === true ? angle : startAngle - angle;
1847
+ const point = new THREE.Vector3();
1848
+ point.setFromSphericalCoords(radius, angle, 0);
1849
+ thresholds.push(point);
1850
+ }
1851
+ const indices = geometry.index;
1852
+ const positionAttribute = geometry.attributes.position;
1853
+ const colorAttribute = new THREE.BufferAttribute(new Float32Array(geometry.attributes.position.count * 3), 3);
1854
+ const position = new THREE.Vector3();
1855
+ const color = new THREE.Color();
1856
+ for (let i = 0; i < indices.count; i++) {
1857
+ const index = indices.getX(i);
1858
+ position.fromBufferAttribute(positionAttribute, index);
1859
+ let thresholdIndexA, thresholdIndexB;
1860
+ let t = 1;
1861
+ for (let j = 1; j < thresholds.length; j++) {
1862
+ thresholdIndexA = j - 1;
1863
+ thresholdIndexB = j;
1864
+ const thresholdA = thresholds[thresholdIndexA];
1865
+ const thresholdB = thresholds[thresholdIndexB];
1866
+ if (topDown === true) {
1867
+ if (position.y <= thresholdA.y && position.y > thresholdB.y) {
1868
+ t = Math.abs(thresholdA.y - position.y) / Math.abs(thresholdA.y - thresholdB.y);
1869
+ break;
1870
+ }
1871
+ } else {
1872
+ if (position.y >= thresholdA.y && position.y < thresholdB.y) {
1873
+ t = Math.abs(thresholdA.y - position.y) / Math.abs(thresholdA.y - thresholdB.y);
1874
+ break;
1875
+ }
1876
+ }
1877
+ }
1878
+ const colorA = colors[thresholdIndexA];
1879
+ const colorB = colors[thresholdIndexB];
1880
+ color.copy(colorA).lerp(colorB, t);
1881
+ colorAttribute.setXYZ(index, color.r, color.g, color.b);
1882
+ }
1883
+ geometry.setAttribute("color", colorAttribute);
1884
+ }
1885
+ const textureLoader = new THREE.TextureLoader(this.manager);
1886
+ textureLoader.setPath(this.resourcePath || path).setCrossOrigin(this.crossOrigin);
1887
+ if (data.indexOf("#VRML V2.0") === -1) {
1888
+ throw Error("THREE.VRMLLexer: Version of VRML asset not supported.");
1889
+ }
1890
+ const tree = generateVRMLTree(data);
1891
+ const scene = parseTree(tree);
1892
+ return scene;
1893
+ }
1894
+ }
1895
+ class VRMLLexer {
1896
+ constructor(tokens) {
1897
+ this.lexer = new chevrotain.Lexer(tokens);
1898
+ }
1899
+ lex(inputText) {
1900
+ const lexingResult = this.lexer.tokenize(inputText);
1901
+ if (lexingResult.errors.length > 0) {
1902
+ console.error(lexingResult.errors);
1903
+ throw Error("THREE.VRMLLexer: Lexing errors detected.");
1904
+ }
1905
+ return lexingResult;
1906
+ }
1907
+ }
1908
+ class VRMLParser extends chevrotain.CstParser {
1909
+ constructor(tokenVocabulary) {
1910
+ super(tokenVocabulary);
1911
+ const $ = this;
1912
+ const Version = tokenVocabulary["Version"];
1913
+ const LCurly = tokenVocabulary["LCurly"];
1914
+ const RCurly = tokenVocabulary["RCurly"];
1915
+ const LSquare = tokenVocabulary["LSquare"];
1916
+ const RSquare = tokenVocabulary["RSquare"];
1917
+ const Identifier = tokenVocabulary["Identifier"];
1918
+ const RouteIdentifier = tokenVocabulary["RouteIdentifier"];
1919
+ const StringLiteral = tokenVocabulary["StringLiteral"];
1920
+ const HexLiteral = tokenVocabulary["HexLiteral"];
1921
+ const NumberLiteral = tokenVocabulary["NumberLiteral"];
1922
+ const TrueLiteral = tokenVocabulary["TrueLiteral"];
1923
+ const FalseLiteral = tokenVocabulary["FalseLiteral"];
1924
+ const NullLiteral = tokenVocabulary["NullLiteral"];
1925
+ const DEF = tokenVocabulary["DEF"];
1926
+ const USE = tokenVocabulary["USE"];
1927
+ const ROUTE = tokenVocabulary["ROUTE"];
1928
+ const TO = tokenVocabulary["TO"];
1929
+ const NodeName = tokenVocabulary["NodeName"];
1930
+ $.RULE("vrml", function() {
1931
+ $.SUBRULE($.version);
1932
+ $.AT_LEAST_ONE(function() {
1933
+ $.SUBRULE($.node);
1934
+ });
1935
+ $.MANY(function() {
1936
+ $.SUBRULE($.route);
1937
+ });
1938
+ });
1939
+ $.RULE("version", function() {
1940
+ $.CONSUME(Version);
1941
+ });
1942
+ $.RULE("node", function() {
1943
+ $.OPTION(function() {
1944
+ $.SUBRULE($.def);
1945
+ });
1946
+ $.CONSUME(NodeName);
1947
+ $.CONSUME(LCurly);
1948
+ $.MANY(function() {
1949
+ $.SUBRULE($.field);
1950
+ });
1951
+ $.CONSUME(RCurly);
1952
+ });
1953
+ $.RULE("field", function() {
1954
+ $.CONSUME(Identifier);
1955
+ $.OR2([
1956
+ {
1957
+ ALT: function() {
1958
+ $.SUBRULE($.singleFieldValue);
1959
+ }
1960
+ },
1961
+ {
1962
+ ALT: function() {
1963
+ $.SUBRULE($.multiFieldValue);
1964
+ }
1965
+ }
1966
+ ]);
1967
+ });
1968
+ $.RULE("def", function() {
1969
+ $.CONSUME(DEF);
1970
+ $.OR([
1971
+ {
1972
+ ALT: function() {
1973
+ $.CONSUME(Identifier);
1974
+ }
1975
+ },
1976
+ {
1977
+ ALT: function() {
1978
+ $.CONSUME(NodeName);
1979
+ }
1980
+ }
1981
+ ]);
1982
+ });
1983
+ $.RULE("use", function() {
1984
+ $.CONSUME(USE);
1985
+ $.OR([
1986
+ {
1987
+ ALT: function() {
1988
+ $.CONSUME(Identifier);
1989
+ }
1990
+ },
1991
+ {
1992
+ ALT: function() {
1993
+ $.CONSUME(NodeName);
1994
+ }
1995
+ }
1996
+ ]);
1997
+ });
1998
+ $.RULE("singleFieldValue", function() {
1999
+ $.AT_LEAST_ONE(function() {
2000
+ $.OR([
2001
+ {
2002
+ ALT: function() {
2003
+ $.SUBRULE($.node);
2004
+ }
2005
+ },
2006
+ {
2007
+ ALT: function() {
2008
+ $.SUBRULE($.use);
2009
+ }
2010
+ },
2011
+ {
2012
+ ALT: function() {
2013
+ $.CONSUME(StringLiteral);
2014
+ }
2015
+ },
2016
+ {
2017
+ ALT: function() {
2018
+ $.CONSUME(HexLiteral);
2019
+ }
2020
+ },
2021
+ {
2022
+ ALT: function() {
2023
+ $.CONSUME(NumberLiteral);
2024
+ }
2025
+ },
2026
+ {
2027
+ ALT: function() {
2028
+ $.CONSUME(TrueLiteral);
2029
+ }
2030
+ },
2031
+ {
2032
+ ALT: function() {
2033
+ $.CONSUME(FalseLiteral);
2034
+ }
2035
+ },
2036
+ {
2037
+ ALT: function() {
2038
+ $.CONSUME(NullLiteral);
2039
+ }
2040
+ }
2041
+ ]);
2042
+ });
2043
+ });
2044
+ $.RULE("multiFieldValue", function() {
2045
+ $.CONSUME(LSquare);
2046
+ $.MANY(function() {
2047
+ $.OR([
2048
+ {
2049
+ ALT: function() {
2050
+ $.SUBRULE($.node);
2051
+ }
2052
+ },
2053
+ {
2054
+ ALT: function() {
2055
+ $.SUBRULE($.use);
2056
+ }
2057
+ },
2058
+ {
2059
+ ALT: function() {
2060
+ $.CONSUME(StringLiteral);
2061
+ }
2062
+ },
2063
+ {
2064
+ ALT: function() {
2065
+ $.CONSUME(HexLiteral);
2066
+ }
2067
+ },
2068
+ {
2069
+ ALT: function() {
2070
+ $.CONSUME(NumberLiteral);
2071
+ }
2072
+ },
2073
+ {
2074
+ ALT: function() {
2075
+ $.CONSUME(NullLiteral);
2076
+ }
2077
+ }
2078
+ ]);
2079
+ });
2080
+ $.CONSUME(RSquare);
2081
+ });
2082
+ $.RULE("route", function() {
2083
+ $.CONSUME(ROUTE);
2084
+ $.CONSUME(RouteIdentifier);
2085
+ $.CONSUME(TO);
2086
+ $.CONSUME2(RouteIdentifier);
2087
+ });
2088
+ this.performSelfAnalysis();
2089
+ }
2090
+ }
2091
+ class Face {
2092
+ constructor(a, b, c) {
2093
+ this.a = a;
2094
+ this.b = b;
2095
+ this.c = c;
2096
+ this.normal = new THREE.Vector3();
2097
+ }
2098
+ }
2099
+ const TEXTURE_TYPE = {
2100
+ INTENSITY: 1,
2101
+ INTENSITY_ALPHA: 2,
2102
+ RGB: 3,
2103
+ RGBA: 4
2104
+ };
2105
+ exports.VRMLLoader = VRMLLoader;