three-stdlib 2.22.7 → 2.22.9

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Files changed (1065) hide show
  1. package/dist/_polyfill/CompressedArrayTexture.js +12 -0
  2. package/dist/_polyfill/CompressedArrayTexture.mjs +12 -0
  3. package/dist/_polyfill/Data3DTexture.js +17 -0
  4. package/dist/_polyfill/Data3DTexture.mjs +17 -0
  5. package/dist/animation/AnimationClipCreator.d.ts +12 -0
  6. package/dist/animation/AnimationClipCreator.js +57 -0
  7. package/dist/animation/AnimationClipCreator.mjs +57 -0
  8. package/dist/animation/CCDIKSolver.d.ts +25 -0
  9. package/dist/animation/CCDIKSolver.js +224 -0
  10. package/dist/animation/CCDIKSolver.mjs +224 -0
  11. package/dist/animation/MMDAnimationHelper.d.ts +93 -0
  12. package/dist/animation/MMDAnimationHelper.js +590 -0
  13. package/dist/animation/MMDAnimationHelper.mjs +590 -0
  14. package/dist/animation/MMDPhysics.d.ts +114 -0
  15. package/dist/animation/MMDPhysics.js +819 -0
  16. package/dist/animation/MMDPhysics.mjs +819 -0
  17. package/dist/cameras/CinematicCamera.d.ts +34 -0
  18. package/dist/cameras/CinematicCamera.js +131 -0
  19. package/dist/cameras/CinematicCamera.mjs +131 -0
  20. package/dist/controls/ArcballControls.d.ts +374 -0
  21. package/dist/controls/ArcballControls.js +2039 -0
  22. package/dist/controls/ArcballControls.mjs +2039 -0
  23. package/dist/controls/DeviceOrientationControls.d.ts +27 -0
  24. package/dist/controls/DeviceOrientationControls.js +84 -0
  25. package/dist/controls/DeviceOrientationControls.mjs +84 -0
  26. package/dist/controls/DragControls.d.ts +34 -0
  27. package/dist/controls/DragControls.js +182 -0
  28. package/dist/controls/DragControls.mjs +182 -0
  29. package/dist/controls/FirstPersonControls.d.ts +48 -0
  30. package/dist/controls/FirstPersonControls.js +229 -0
  31. package/dist/controls/FirstPersonControls.mjs +229 -0
  32. package/dist/controls/FlyControls.d.ts +32 -0
  33. package/dist/controls/FlyControls.js +248 -0
  34. package/dist/controls/FlyControls.mjs +248 -0
  35. package/dist/controls/OrbitControls.d.ts +63 -0
  36. package/dist/controls/OrbitControls.js +781 -0
  37. package/dist/controls/OrbitControls.mjs +781 -0
  38. package/dist/controls/PointerLockControls.d.ts +24 -0
  39. package/dist/controls/PointerLockControls.js +103 -0
  40. package/dist/controls/PointerLockControls.mjs +103 -0
  41. package/dist/controls/TrackballControls.d.ts +95 -0
  42. package/dist/controls/TrackballControls.js +502 -0
  43. package/dist/controls/TrackballControls.mjs +502 -0
  44. package/dist/controls/TransformControls.d.ts +151 -0
  45. package/dist/controls/TransformControls.js +1089 -0
  46. package/dist/controls/TransformControls.mjs +1089 -0
  47. package/dist/controls/experimental/CameraControls.d.ts +212 -0
  48. package/dist/controls/experimental/CameraControls.js +736 -0
  49. package/dist/controls/experimental/CameraControls.mjs +736 -0
  50. package/dist/csm/CSM.d.ts +61 -0
  51. package/dist/csm/CSM.js +244 -0
  52. package/dist/csm/CSM.mjs +244 -0
  53. package/dist/csm/CSMFrustum.d.ts +19 -0
  54. package/dist/csm/CSMFrustum.js +75 -0
  55. package/dist/csm/CSMFrustum.mjs +75 -0
  56. package/dist/csm/CSMHelper.d.ts +26 -0
  57. package/dist/csm/CSMHelper.js +114 -0
  58. package/dist/csm/CSMHelper.mjs +114 -0
  59. package/dist/csm/CSMShader.d.ts +4 -0
  60. package/dist/csm/CSMShader.js +257 -0
  61. package/dist/csm/CSMShader.mjs +257 -0
  62. package/dist/curves/CurveExtras.d.ts +68 -0
  63. package/dist/curves/CurveExtras.js +224 -0
  64. package/dist/curves/CurveExtras.mjs +224 -0
  65. package/dist/curves/NURBSCurve.d.ts +11 -0
  66. package/dist/curves/NURBSCurve.js +35 -0
  67. package/dist/curves/NURBSCurve.mjs +35 -0
  68. package/dist/curves/NURBSSurface.d.ts +13 -0
  69. package/dist/curves/NURBSSurface.js +28 -0
  70. package/dist/curves/NURBSSurface.mjs +28 -0
  71. package/dist/curves/NURBSUtils.d.ts +22 -0
  72. package/dist/curves/NURBSUtils.js +226 -0
  73. package/dist/curves/NURBSUtils.mjs +226 -0
  74. package/dist/custom.d.ts +5 -0
  75. package/dist/deprecated/Geometry.d.ts +342 -0
  76. package/dist/deprecated/Geometry.js +971 -0
  77. package/dist/deprecated/Geometry.mjs +971 -0
  78. package/dist/effects/AnaglyphEffect.d.ts +11 -0
  79. package/dist/effects/AnaglyphEffect.js +121 -0
  80. package/dist/effects/AnaglyphEffect.mjs +121 -0
  81. package/dist/effects/AsciiEffect.d.ts +18 -0
  82. package/dist/effects/AsciiEffect.js +173 -0
  83. package/dist/effects/AsciiEffect.mjs +173 -0
  84. package/dist/effects/OutlineEffect.d.ts +28 -0
  85. package/dist/effects/OutlineEffect.js +298 -0
  86. package/dist/effects/OutlineEffect.mjs +298 -0
  87. package/dist/effects/ParallaxBarrierEffect.d.ts +8 -0
  88. package/dist/effects/ParallaxBarrierEffect.js +64 -0
  89. package/dist/effects/ParallaxBarrierEffect.mjs +64 -0
  90. package/dist/effects/PeppersGhostEffect.d.ts +10 -0
  91. package/dist/effects/PeppersGhostEffect.js +85 -0
  92. package/dist/effects/PeppersGhostEffect.mjs +85 -0
  93. package/dist/effects/StereoEffect.d.ts +9 -0
  94. package/dist/effects/StereoEffect.js +32 -0
  95. package/dist/effects/StereoEffect.mjs +32 -0
  96. package/dist/environments/RoomEnvironment.d.ts +5 -0
  97. package/dist/environments/RoomEnvironment.js +95 -0
  98. package/dist/environments/RoomEnvironment.mjs +78 -0
  99. package/dist/exporters/ColladaExporter.d.ts +50 -0
  100. package/dist/exporters/ColladaExporter.js +331 -0
  101. package/dist/exporters/ColladaExporter.mjs +331 -0
  102. package/dist/exporters/DRACOExporter.d.ts +23 -0
  103. package/dist/exporters/DRACOExporter.js +141 -0
  104. package/dist/exporters/DRACOExporter.mjs +141 -0
  105. package/dist/exporters/GLTFExporter.d.ts +446 -0
  106. package/dist/exporters/GLTFExporter.js +1575 -0
  107. package/dist/exporters/GLTFExporter.mjs +1575 -0
  108. package/dist/exporters/MMDExporter.d.ts +12 -0
  109. package/dist/exporters/MMDExporter.js +131 -0
  110. package/dist/exporters/MMDExporter.mjs +131 -0
  111. package/dist/exporters/OBJExporter.d.ts +18 -0
  112. package/dist/exporters/OBJExporter.js +181 -0
  113. package/dist/exporters/OBJExporter.mjs +181 -0
  114. package/dist/exporters/PLYExporter.d.ts +23 -0
  115. package/dist/exporters/PLYExporter.js +280 -0
  116. package/dist/exporters/PLYExporter.mjs +280 -0
  117. package/dist/exporters/STLExporter.d.ts +31 -0
  118. package/dist/exporters/STLExporter.js +146 -0
  119. package/dist/exporters/STLExporter.mjs +146 -0
  120. package/dist/exporters/USDZExporter.d.ts +27 -0
  121. package/dist/exporters/USDZExporter.js +340 -0
  122. package/dist/exporters/USDZExporter.mjs +340 -0
  123. package/dist/geometries/BoxLineGeometry.d.ts +12 -0
  124. package/dist/geometries/BoxLineGeometry.js +45 -0
  125. package/dist/geometries/BoxLineGeometry.mjs +45 -0
  126. package/dist/geometries/ConvexGeometry.d.ts +5 -0
  127. package/dist/geometries/ConvexGeometry.js +29 -0
  128. package/dist/geometries/ConvexGeometry.mjs +29 -0
  129. package/dist/geometries/DecalGeometry.d.ts +10 -0
  130. package/dist/geometries/DecalGeometry.js +184 -0
  131. package/dist/geometries/DecalGeometry.mjs +184 -0
  132. package/dist/geometries/LightningStrike.d.ts +108 -0
  133. package/dist/geometries/LightningStrike.js +548 -0
  134. package/dist/geometries/LightningStrike.mjs +548 -0
  135. package/dist/geometries/ParametricGeometries.d.ts +26 -0
  136. package/dist/geometries/ParametricGeometries.js +129 -0
  137. package/dist/geometries/ParametricGeometries.mjs +129 -0
  138. package/dist/geometries/ParametricGeometry.d.ts +18 -0
  139. package/dist/geometries/ParametricGeometry.js +63 -0
  140. package/dist/geometries/ParametricGeometry.mjs +63 -0
  141. package/dist/geometries/RoundedBoxGeometry.d.ts +5 -0
  142. package/dist/geometries/RoundedBoxGeometry.js +91 -0
  143. package/dist/geometries/RoundedBoxGeometry.mjs +91 -0
  144. package/dist/geometries/TeapotGeometry.d.ts +13 -0
  145. package/dist/geometries/TeapotGeometry.js +1563 -0
  146. package/dist/geometries/TeapotGeometry.mjs +1563 -0
  147. package/dist/geometries/TextGeometry.d.ts +18 -0
  148. package/dist/geometries/TextGeometry.js +27 -0
  149. package/dist/geometries/TextGeometry.mjs +27 -0
  150. package/dist/helpers/LightProbeHelper.d.ts +10 -0
  151. package/dist/helpers/LightProbeHelper.js +73 -0
  152. package/dist/helpers/LightProbeHelper.mjs +73 -0
  153. package/dist/helpers/PositionalAudioHelper.d.ts +13 -0
  154. package/dist/helpers/PositionalAudioHelper.js +68 -0
  155. package/dist/helpers/PositionalAudioHelper.mjs +68 -0
  156. package/dist/helpers/RectAreaLightHelper.d.ts +10 -0
  157. package/dist/helpers/RectAreaLightHelper.js +44 -0
  158. package/dist/helpers/RectAreaLightHelper.mjs +44 -0
  159. package/dist/helpers/VertexNormalsHelper.d.ts +10 -0
  160. package/dist/helpers/VertexNormalsHelper.js +54 -0
  161. package/dist/helpers/VertexNormalsHelper.mjs +54 -0
  162. package/dist/helpers/VertexTangentsHelper.d.ts +10 -0
  163. package/dist/helpers/VertexTangentsHelper.js +45 -0
  164. package/dist/helpers/VertexTangentsHelper.mjs +45 -0
  165. package/dist/index.d.ts +325 -0
  166. package/dist/index.js +978 -0
  167. package/dist/index.mjs +978 -0
  168. package/dist/interactive/HTMLMesh.d.ts +6 -0
  169. package/dist/interactive/HTMLMesh.js +325 -0
  170. package/dist/interactive/HTMLMesh.mjs +325 -0
  171. package/dist/interactive/InteractiveGroup.d.ts +5 -0
  172. package/dist/interactive/InteractiveGroup.js +68 -0
  173. package/dist/interactive/InteractiveGroup.mjs +68 -0
  174. package/dist/interactive/SelectionBox.d.ts +15 -0
  175. package/dist/interactive/SelectionBox.js +137 -0
  176. package/dist/interactive/SelectionBox.mjs +137 -0
  177. package/dist/interactive/SelectionHelper.d.ts +17 -0
  178. package/dist/interactive/SelectionHelper.js +54 -0
  179. package/dist/interactive/SelectionHelper.mjs +54 -0
  180. package/dist/libs/MeshoptDecoder.d.ts +12 -0
  181. package/dist/libs/MeshoptDecoder.js +221 -0
  182. package/dist/libs/MeshoptDecoder.mjs +221 -0
  183. package/dist/libs/MotionControllers.d.ts +175 -0
  184. package/dist/libs/MotionControllers.js +325 -0
  185. package/dist/libs/MotionControllers.mjs +325 -0
  186. package/dist/lights/LightProbeGenerator.d.ts +6 -0
  187. package/dist/lights/LightProbeGenerator.js +145 -0
  188. package/dist/lights/LightProbeGenerator.mjs +145 -0
  189. package/dist/lights/RectAreaLightUniformsLib.d.ts +3 -0
  190. package/dist/lights/RectAreaLightUniformsLib.js +32842 -0
  191. package/dist/lights/RectAreaLightUniformsLib.mjs +32842 -0
  192. package/dist/lines/Line2.d.ts +11 -0
  193. package/dist/lines/Line2.js +13 -0
  194. package/dist/lines/Line2.mjs +13 -0
  195. package/dist/lines/LineGeometry.d.ts +10 -0
  196. package/dist/lines/LineGeometry.js +44 -0
  197. package/dist/lines/LineGeometry.mjs +44 -0
  198. package/dist/lines/LineMaterial.d.ts +31 -0
  199. package/dist/lines/LineMaterial.js +547 -0
  200. package/dist/lines/LineMaterial.mjs +547 -0
  201. package/dist/lines/LineSegments2.d.ts +14 -0
  202. package/dist/lines/LineSegments2.js +203 -0
  203. package/dist/lines/LineSegments2.mjs +203 -0
  204. package/dist/lines/LineSegmentsGeometry.d.ts +16 -0
  205. package/dist/lines/LineSegmentsGeometry.js +124 -0
  206. package/dist/lines/LineSegmentsGeometry.mjs +124 -0
  207. package/dist/lines/Wireframe.d.ts +11 -0
  208. package/dist/lines/Wireframe.js +32 -0
  209. package/dist/lines/Wireframe.mjs +32 -0
  210. package/dist/lines/WireframeGeometry2.d.ts +8 -0
  211. package/dist/lines/WireframeGeometry2.js +13 -0
  212. package/dist/lines/WireframeGeometry2.mjs +13 -0
  213. package/dist/loaders/3DMLoader.d.ts +17 -0
  214. package/dist/loaders/3DMLoader.js +803 -0
  215. package/dist/loaders/3DMLoader.mjs +803 -0
  216. package/dist/loaders/3MFLoader.d.ts +16 -0
  217. package/dist/loaders/3MFLoader.js +854 -0
  218. package/dist/loaders/3MFLoader.mjs +854 -0
  219. package/dist/loaders/AMFLoader.d.ts +14 -0
  220. package/dist/loaders/AMFLoader.js +284 -0
  221. package/dist/loaders/AMFLoader.mjs +284 -0
  222. package/dist/loaders/AssimpLoader.js +1396 -0
  223. package/dist/loaders/AssimpLoader.mjs +1396 -0
  224. package/dist/loaders/BVHLoader.d.ts +21 -0
  225. package/dist/loaders/BVHLoader.js +207 -0
  226. package/dist/loaders/BVHLoader.mjs +207 -0
  227. package/dist/loaders/BasisTextureLoader.d.ts +32 -0
  228. package/dist/loaders/BasisTextureLoader.js +480 -0
  229. package/dist/loaders/BasisTextureLoader.mjs +480 -0
  230. package/dist/loaders/ColladaLoader.d.ts +20 -0
  231. package/dist/loaders/ColladaLoader.js +2405 -0
  232. package/dist/loaders/ColladaLoader.mjs +2405 -0
  233. package/dist/loaders/DDSLoader.d.ts +16 -0
  234. package/dist/loaders/DDSLoader.js +148 -0
  235. package/dist/loaders/DDSLoader.mjs +148 -0
  236. package/dist/loaders/DRACOLoader.d.ts +18 -0
  237. package/dist/loaders/DRACOLoader.js +341 -0
  238. package/dist/loaders/DRACOLoader.mjs +341 -0
  239. package/dist/loaders/EXRLoader.d.ts +18 -0
  240. package/dist/loaders/EXRLoader.js +1354 -0
  241. package/dist/loaders/EXRLoader.mjs +1354 -0
  242. package/dist/loaders/FBXLoader.d.ts +14 -0
  243. package/dist/loaders/FBXLoader.js +2457 -0
  244. package/dist/loaders/FBXLoader.mjs +2457 -0
  245. package/dist/loaders/FontLoader.d.ts +36 -0
  246. package/dist/loaders/FontLoader.js +120 -0
  247. package/dist/loaders/FontLoader.mjs +120 -0
  248. package/dist/loaders/GCodeLoader.d.ts +15 -0
  249. package/dist/loaders/GCodeLoader.js +141 -0
  250. package/dist/loaders/GCodeLoader.mjs +141 -0
  251. package/dist/loaders/GLTFLoader.d.ts +153 -0
  252. package/dist/loaders/GLTFLoader.js +2459 -0
  253. package/dist/loaders/GLTFLoader.mjs +2459 -0
  254. package/dist/loaders/HDRCubeTextureLoader.d.ts +18 -0
  255. package/dist/loaders/HDRCubeTextureLoader.js +75 -0
  256. package/dist/loaders/HDRCubeTextureLoader.mjs +75 -0
  257. package/dist/loaders/KMZLoader.d.ts +16 -0
  258. package/dist/loaders/KMZLoader.js +75 -0
  259. package/dist/loaders/KMZLoader.mjs +75 -0
  260. package/dist/loaders/KTX2Loader.d.ts +16 -0
  261. package/dist/loaders/KTX2Loader.js +461 -0
  262. package/dist/loaders/KTX2Loader.mjs +461 -0
  263. package/dist/loaders/KTXLoader.d.ts +16 -0
  264. package/dist/loaders/KTXLoader.js +93 -0
  265. package/dist/loaders/KTXLoader.mjs +93 -0
  266. package/dist/loaders/LDrawLoader.d.ts +26 -0
  267. package/dist/loaders/LDrawLoader.js +1424 -0
  268. package/dist/loaders/LDrawLoader.mjs +1424 -0
  269. package/dist/loaders/LUT3dlLoader.d.ts +20 -0
  270. package/dist/loaders/LUT3dlLoader.js +103 -0
  271. package/dist/loaders/LUT3dlLoader.mjs +103 -0
  272. package/dist/loaders/LUTCubeLoader.d.ts +23 -0
  273. package/dist/loaders/LUTCubeLoader.js +107 -0
  274. package/dist/loaders/LUTCubeLoader.mjs +107 -0
  275. package/dist/loaders/LWOLoader.d.ts +26 -0
  276. package/dist/loaders/LWOLoader.js +645 -0
  277. package/dist/loaders/LWOLoader.mjs +645 -0
  278. package/dist/loaders/LottieLoader.d.ts +15 -0
  279. package/dist/loaders/LottieLoader.js +47 -0
  280. package/dist/loaders/LottieLoader.mjs +47 -0
  281. package/dist/loaders/MD2Loader.d.ts +14 -0
  282. package/dist/loaders/MD2Loader.js +359 -0
  283. package/dist/loaders/MD2Loader.mjs +359 -0
  284. package/dist/loaders/MDDLoader.d.ts +19 -0
  285. package/dist/loaders/MDDLoader.js +58 -0
  286. package/dist/loaders/MDDLoader.mjs +58 -0
  287. package/dist/loaders/MMDLoader.d.ts +63 -0
  288. package/dist/loaders/MMDLoader.js +1121 -0
  289. package/dist/loaders/MMDLoader.mjs +1121 -0
  290. package/dist/loaders/MTLLoader.d.ts +100 -0
  291. package/dist/loaders/MTLLoader.js +304 -0
  292. package/dist/loaders/MTLLoader.mjs +304 -0
  293. package/dist/loaders/NRRDLoader.d.ts +21 -0
  294. package/dist/loaders/NRRDLoader.js +401 -0
  295. package/dist/loaders/NRRDLoader.mjs +401 -0
  296. package/dist/loaders/NodeMaterialLoader.js +146 -0
  297. package/dist/loaders/NodeMaterialLoader.mjs +146 -0
  298. package/dist/loaders/OBJLoader.d.ts +17 -0
  299. package/dist/loaders/OBJLoader.js +487 -0
  300. package/dist/loaders/OBJLoader.mjs +487 -0
  301. package/dist/loaders/PCDLoader.d.ts +15 -0
  302. package/dist/loaders/PCDLoader.js +248 -0
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  304. package/dist/loaders/PDBLoader.d.ts +22 -0
  305. package/dist/loaders/PDBLoader.js +247 -0
  306. package/dist/loaders/PDBLoader.mjs +247 -0
  307. package/dist/loaders/PLYLoader.d.ts +16 -0
  308. package/dist/loaders/PLYLoader.js +317 -0
  309. package/dist/loaders/PLYLoader.mjs +317 -0
  310. package/dist/loaders/PRWMLoader.d.ts +16 -0
  311. package/dist/loaders/PRWMLoader.js +160 -0
  312. package/dist/loaders/PRWMLoader.mjs +160 -0
  313. package/dist/loaders/PVRLoader.d.ts +16 -0
  314. package/dist/loaders/PVRLoader.js +131 -0
  315. package/dist/loaders/PVRLoader.mjs +131 -0
  316. package/dist/loaders/RGBELoader.d.ts +20 -0
  317. package/dist/loaders/RGBELoader.js +252 -0
  318. package/dist/loaders/RGBELoader.mjs +252 -0
  319. package/dist/loaders/RGBMLoader.d.ts +32 -0
  320. package/dist/loaders/RGBMLoader.js +998 -0
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  322. package/dist/loaders/STLLoader.d.ts +14 -0
  323. package/dist/loaders/STLLoader.js +190 -0
  324. package/dist/loaders/STLLoader.mjs +190 -0
  325. package/dist/loaders/SVGLoader.d.ts +63 -0
  326. package/dist/loaders/SVGLoader.js +1712 -0
  327. package/dist/loaders/SVGLoader.mjs +1712 -0
  328. package/dist/loaders/TDSLoader.d.ts +42 -0
  329. package/dist/loaders/TDSLoader.js +650 -0
  330. package/dist/loaders/TDSLoader.mjs +650 -0
  331. package/dist/loaders/TGALoader.d.ts +14 -0
  332. package/dist/loaders/TGALoader.js +285 -0
  333. package/dist/loaders/TGALoader.mjs +285 -0
  334. package/dist/loaders/TTFLoader.d.ts +15 -0
  335. package/dist/loaders/TTFLoader.js +131 -0
  336. package/dist/loaders/TTFLoader.mjs +131 -0
  337. package/dist/loaders/TiltLoader.d.ts +14 -0
  338. package/dist/loaders/TiltLoader.js +373 -0
  339. package/dist/loaders/TiltLoader.mjs +373 -0
  340. package/dist/loaders/VOXLoader.d.ts +28 -0
  341. package/dist/loaders/VOXLoader.js +432 -0
  342. package/dist/loaders/VOXLoader.mjs +432 -0
  343. package/dist/loaders/VRMLLoader.d.ts +14 -0
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  346. package/dist/loaders/VRMLoader.js +38 -0
  347. package/dist/loaders/VRMLoader.mjs +38 -0
  348. package/dist/loaders/VTKLoader.d.ts +14 -0
  349. package/dist/loaders/VTKLoader.js +648 -0
  350. package/dist/loaders/VTKLoader.mjs +648 -0
  351. package/dist/loaders/XLoader.js +1258 -0
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  353. package/dist/loaders/XYZLoader.d.ts +14 -0
  354. package/dist/loaders/XYZLoader.js +60 -0
  355. package/dist/loaders/XYZLoader.mjs +60 -0
  356. package/dist/loaders/lwo/IFFParser.js +749 -0
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  358. package/dist/loaders/lwo/LWO2Parser.js +327 -0
  359. package/dist/loaders/lwo/LWO2Parser.mjs +327 -0
  360. package/dist/loaders/lwo/LWO3Parser.js +298 -0
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@@ -0,0 +1,1712 @@
1
+ import { Loader, FileLoader, ShapePath, Vector2, Path, Matrix3, Vector3, ShapeUtils, Box2, Shape, BufferGeometry, Float32BufferAttribute } from "three";
2
+ class SVGLoader extends Loader {
3
+ constructor(manager) {
4
+ super(manager);
5
+ this.defaultDPI = 90;
6
+ this.defaultUnit = "px";
7
+ }
8
+ load(url, onLoad, onProgress, onError) {
9
+ const scope = this;
10
+ const loader = new FileLoader(scope.manager);
11
+ loader.setPath(scope.path);
12
+ loader.setRequestHeader(scope.requestHeader);
13
+ loader.setWithCredentials(scope.withCredentials);
14
+ loader.load(
15
+ url,
16
+ function(text) {
17
+ try {
18
+ onLoad(scope.parse(text));
19
+ } catch (e) {
20
+ if (onError) {
21
+ onError(e);
22
+ } else {
23
+ console.error(e);
24
+ }
25
+ scope.manager.itemError(url);
26
+ }
27
+ },
28
+ onProgress,
29
+ onError
30
+ );
31
+ }
32
+ parse(text) {
33
+ const scope = this;
34
+ function parseNode(node, style) {
35
+ if (node.nodeType !== 1)
36
+ return;
37
+ const transform = getNodeTransform(node);
38
+ let traverseChildNodes = true;
39
+ let path = null;
40
+ switch (node.nodeName) {
41
+ case "svg":
42
+ break;
43
+ case "style":
44
+ parseCSSStylesheet(node);
45
+ break;
46
+ case "g":
47
+ style = parseStyle(node, style);
48
+ break;
49
+ case "path":
50
+ style = parseStyle(node, style);
51
+ if (node.hasAttribute("d"))
52
+ path = parsePathNode(node);
53
+ break;
54
+ case "rect":
55
+ style = parseStyle(node, style);
56
+ path = parseRectNode(node);
57
+ break;
58
+ case "polygon":
59
+ style = parseStyle(node, style);
60
+ path = parsePolygonNode(node);
61
+ break;
62
+ case "polyline":
63
+ style = parseStyle(node, style);
64
+ path = parsePolylineNode(node);
65
+ break;
66
+ case "circle":
67
+ style = parseStyle(node, style);
68
+ path = parseCircleNode(node);
69
+ break;
70
+ case "ellipse":
71
+ style = parseStyle(node, style);
72
+ path = parseEllipseNode(node);
73
+ break;
74
+ case "line":
75
+ style = parseStyle(node, style);
76
+ path = parseLineNode(node);
77
+ break;
78
+ case "defs":
79
+ traverseChildNodes = false;
80
+ break;
81
+ case "mask":
82
+ traverseChildNodes = false;
83
+ break;
84
+ case "use":
85
+ style = parseStyle(node, style);
86
+ const usedNodeId = node.href.baseVal.substring(1);
87
+ const usedNode = node.viewportElement.getElementById(usedNodeId);
88
+ if (usedNode) {
89
+ parseNode(usedNode, style);
90
+ } else {
91
+ console.warn("SVGLoader: 'use node' references non-existent node id: " + usedNodeId);
92
+ }
93
+ break;
94
+ default:
95
+ }
96
+ if (path) {
97
+ if (style.fill !== void 0 && style.fill !== "none") {
98
+ path.color.setStyle(style.fill);
99
+ }
100
+ transformPath(path, currentTransform);
101
+ paths.push(path);
102
+ path.userData = { node, style };
103
+ }
104
+ if (traverseChildNodes) {
105
+ const nodes = node.childNodes;
106
+ for (let i = 0; i < nodes.length; i++) {
107
+ parseNode(nodes[i], style);
108
+ }
109
+ }
110
+ if (transform) {
111
+ transformStack.pop();
112
+ if (transformStack.length > 0) {
113
+ currentTransform.copy(transformStack[transformStack.length - 1]);
114
+ } else {
115
+ currentTransform.identity();
116
+ }
117
+ }
118
+ }
119
+ function parsePathNode(node) {
120
+ const path = new ShapePath();
121
+ const point = new Vector2();
122
+ const control = new Vector2();
123
+ const firstPoint = new Vector2();
124
+ let isFirstPoint = true;
125
+ let doSetFirstPoint = false;
126
+ const d = node.getAttribute("d");
127
+ const commands = d.match(/[a-df-z][^a-df-z]*/gi);
128
+ for (let i = 0, l = commands.length; i < l; i++) {
129
+ const command = commands[i];
130
+ const type = command.charAt(0);
131
+ const data2 = command.substr(1).trim();
132
+ if (isFirstPoint === true) {
133
+ doSetFirstPoint = true;
134
+ isFirstPoint = false;
135
+ }
136
+ let numbers;
137
+ switch (type) {
138
+ case "M":
139
+ numbers = parseFloats(data2);
140
+ for (let j = 0, jl = numbers.length; j < jl; j += 2) {
141
+ point.x = numbers[j + 0];
142
+ point.y = numbers[j + 1];
143
+ control.x = point.x;
144
+ control.y = point.y;
145
+ if (j === 0) {
146
+ path.moveTo(point.x, point.y);
147
+ } else {
148
+ path.lineTo(point.x, point.y);
149
+ }
150
+ if (j === 0)
151
+ firstPoint.copy(point);
152
+ }
153
+ break;
154
+ case "H":
155
+ numbers = parseFloats(data2);
156
+ for (let j = 0, jl = numbers.length; j < jl; j++) {
157
+ point.x = numbers[j];
158
+ control.x = point.x;
159
+ control.y = point.y;
160
+ path.lineTo(point.x, point.y);
161
+ if (j === 0 && doSetFirstPoint === true)
162
+ firstPoint.copy(point);
163
+ }
164
+ break;
165
+ case "V":
166
+ numbers = parseFloats(data2);
167
+ for (let j = 0, jl = numbers.length; j < jl; j++) {
168
+ point.y = numbers[j];
169
+ control.x = point.x;
170
+ control.y = point.y;
171
+ path.lineTo(point.x, point.y);
172
+ if (j === 0 && doSetFirstPoint === true)
173
+ firstPoint.copy(point);
174
+ }
175
+ break;
176
+ case "L":
177
+ numbers = parseFloats(data2);
178
+ for (let j = 0, jl = numbers.length; j < jl; j += 2) {
179
+ point.x = numbers[j + 0];
180
+ point.y = numbers[j + 1];
181
+ control.x = point.x;
182
+ control.y = point.y;
183
+ path.lineTo(point.x, point.y);
184
+ if (j === 0 && doSetFirstPoint === true)
185
+ firstPoint.copy(point);
186
+ }
187
+ break;
188
+ case "C":
189
+ numbers = parseFloats(data2);
190
+ for (let j = 0, jl = numbers.length; j < jl; j += 6) {
191
+ path.bezierCurveTo(
192
+ numbers[j + 0],
193
+ numbers[j + 1],
194
+ numbers[j + 2],
195
+ numbers[j + 3],
196
+ numbers[j + 4],
197
+ numbers[j + 5]
198
+ );
199
+ control.x = numbers[j + 2];
200
+ control.y = numbers[j + 3];
201
+ point.x = numbers[j + 4];
202
+ point.y = numbers[j + 5];
203
+ if (j === 0 && doSetFirstPoint === true)
204
+ firstPoint.copy(point);
205
+ }
206
+ break;
207
+ case "S":
208
+ numbers = parseFloats(data2);
209
+ for (let j = 0, jl = numbers.length; j < jl; j += 4) {
210
+ path.bezierCurveTo(
211
+ getReflection(point.x, control.x),
212
+ getReflection(point.y, control.y),
213
+ numbers[j + 0],
214
+ numbers[j + 1],
215
+ numbers[j + 2],
216
+ numbers[j + 3]
217
+ );
218
+ control.x = numbers[j + 0];
219
+ control.y = numbers[j + 1];
220
+ point.x = numbers[j + 2];
221
+ point.y = numbers[j + 3];
222
+ if (j === 0 && doSetFirstPoint === true)
223
+ firstPoint.copy(point);
224
+ }
225
+ break;
226
+ case "Q":
227
+ numbers = parseFloats(data2);
228
+ for (let j = 0, jl = numbers.length; j < jl; j += 4) {
229
+ path.quadraticCurveTo(numbers[j + 0], numbers[j + 1], numbers[j + 2], numbers[j + 3]);
230
+ control.x = numbers[j + 0];
231
+ control.y = numbers[j + 1];
232
+ point.x = numbers[j + 2];
233
+ point.y = numbers[j + 3];
234
+ if (j === 0 && doSetFirstPoint === true)
235
+ firstPoint.copy(point);
236
+ }
237
+ break;
238
+ case "T":
239
+ numbers = parseFloats(data2);
240
+ for (let j = 0, jl = numbers.length; j < jl; j += 2) {
241
+ const rx = getReflection(point.x, control.x);
242
+ const ry = getReflection(point.y, control.y);
243
+ path.quadraticCurveTo(rx, ry, numbers[j + 0], numbers[j + 1]);
244
+ control.x = rx;
245
+ control.y = ry;
246
+ point.x = numbers[j + 0];
247
+ point.y = numbers[j + 1];
248
+ if (j === 0 && doSetFirstPoint === true)
249
+ firstPoint.copy(point);
250
+ }
251
+ break;
252
+ case "A":
253
+ numbers = parseFloats(data2, [3, 4], 7);
254
+ for (let j = 0, jl = numbers.length; j < jl; j += 7) {
255
+ if (numbers[j + 5] == point.x && numbers[j + 6] == point.y)
256
+ continue;
257
+ const start = point.clone();
258
+ point.x = numbers[j + 5];
259
+ point.y = numbers[j + 6];
260
+ control.x = point.x;
261
+ control.y = point.y;
262
+ parseArcCommand(
263
+ path,
264
+ numbers[j],
265
+ numbers[j + 1],
266
+ numbers[j + 2],
267
+ numbers[j + 3],
268
+ numbers[j + 4],
269
+ start,
270
+ point
271
+ );
272
+ if (j === 0 && doSetFirstPoint === true)
273
+ firstPoint.copy(point);
274
+ }
275
+ break;
276
+ case "m":
277
+ numbers = parseFloats(data2);
278
+ for (let j = 0, jl = numbers.length; j < jl; j += 2) {
279
+ point.x += numbers[j + 0];
280
+ point.y += numbers[j + 1];
281
+ control.x = point.x;
282
+ control.y = point.y;
283
+ if (j === 0) {
284
+ path.moveTo(point.x, point.y);
285
+ } else {
286
+ path.lineTo(point.x, point.y);
287
+ }
288
+ if (j === 0)
289
+ firstPoint.copy(point);
290
+ }
291
+ break;
292
+ case "h":
293
+ numbers = parseFloats(data2);
294
+ for (let j = 0, jl = numbers.length; j < jl; j++) {
295
+ point.x += numbers[j];
296
+ control.x = point.x;
297
+ control.y = point.y;
298
+ path.lineTo(point.x, point.y);
299
+ if (j === 0 && doSetFirstPoint === true)
300
+ firstPoint.copy(point);
301
+ }
302
+ break;
303
+ case "v":
304
+ numbers = parseFloats(data2);
305
+ for (let j = 0, jl = numbers.length; j < jl; j++) {
306
+ point.y += numbers[j];
307
+ control.x = point.x;
308
+ control.y = point.y;
309
+ path.lineTo(point.x, point.y);
310
+ if (j === 0 && doSetFirstPoint === true)
311
+ firstPoint.copy(point);
312
+ }
313
+ break;
314
+ case "l":
315
+ numbers = parseFloats(data2);
316
+ for (let j = 0, jl = numbers.length; j < jl; j += 2) {
317
+ point.x += numbers[j + 0];
318
+ point.y += numbers[j + 1];
319
+ control.x = point.x;
320
+ control.y = point.y;
321
+ path.lineTo(point.x, point.y);
322
+ if (j === 0 && doSetFirstPoint === true)
323
+ firstPoint.copy(point);
324
+ }
325
+ break;
326
+ case "c":
327
+ numbers = parseFloats(data2);
328
+ for (let j = 0, jl = numbers.length; j < jl; j += 6) {
329
+ path.bezierCurveTo(
330
+ point.x + numbers[j + 0],
331
+ point.y + numbers[j + 1],
332
+ point.x + numbers[j + 2],
333
+ point.y + numbers[j + 3],
334
+ point.x + numbers[j + 4],
335
+ point.y + numbers[j + 5]
336
+ );
337
+ control.x = point.x + numbers[j + 2];
338
+ control.y = point.y + numbers[j + 3];
339
+ point.x += numbers[j + 4];
340
+ point.y += numbers[j + 5];
341
+ if (j === 0 && doSetFirstPoint === true)
342
+ firstPoint.copy(point);
343
+ }
344
+ break;
345
+ case "s":
346
+ numbers = parseFloats(data2);
347
+ for (let j = 0, jl = numbers.length; j < jl; j += 4) {
348
+ path.bezierCurveTo(
349
+ getReflection(point.x, control.x),
350
+ getReflection(point.y, control.y),
351
+ point.x + numbers[j + 0],
352
+ point.y + numbers[j + 1],
353
+ point.x + numbers[j + 2],
354
+ point.y + numbers[j + 3]
355
+ );
356
+ control.x = point.x + numbers[j + 0];
357
+ control.y = point.y + numbers[j + 1];
358
+ point.x += numbers[j + 2];
359
+ point.y += numbers[j + 3];
360
+ if (j === 0 && doSetFirstPoint === true)
361
+ firstPoint.copy(point);
362
+ }
363
+ break;
364
+ case "q":
365
+ numbers = parseFloats(data2);
366
+ for (let j = 0, jl = numbers.length; j < jl; j += 4) {
367
+ path.quadraticCurveTo(
368
+ point.x + numbers[j + 0],
369
+ point.y + numbers[j + 1],
370
+ point.x + numbers[j + 2],
371
+ point.y + numbers[j + 3]
372
+ );
373
+ control.x = point.x + numbers[j + 0];
374
+ control.y = point.y + numbers[j + 1];
375
+ point.x += numbers[j + 2];
376
+ point.y += numbers[j + 3];
377
+ if (j === 0 && doSetFirstPoint === true)
378
+ firstPoint.copy(point);
379
+ }
380
+ break;
381
+ case "t":
382
+ numbers = parseFloats(data2);
383
+ for (let j = 0, jl = numbers.length; j < jl; j += 2) {
384
+ const rx = getReflection(point.x, control.x);
385
+ const ry = getReflection(point.y, control.y);
386
+ path.quadraticCurveTo(rx, ry, point.x + numbers[j + 0], point.y + numbers[j + 1]);
387
+ control.x = rx;
388
+ control.y = ry;
389
+ point.x = point.x + numbers[j + 0];
390
+ point.y = point.y + numbers[j + 1];
391
+ if (j === 0 && doSetFirstPoint === true)
392
+ firstPoint.copy(point);
393
+ }
394
+ break;
395
+ case "a":
396
+ numbers = parseFloats(data2, [3, 4], 7);
397
+ for (let j = 0, jl = numbers.length; j < jl; j += 7) {
398
+ if (numbers[j + 5] == 0 && numbers[j + 6] == 0)
399
+ continue;
400
+ const start = point.clone();
401
+ point.x += numbers[j + 5];
402
+ point.y += numbers[j + 6];
403
+ control.x = point.x;
404
+ control.y = point.y;
405
+ parseArcCommand(
406
+ path,
407
+ numbers[j],
408
+ numbers[j + 1],
409
+ numbers[j + 2],
410
+ numbers[j + 3],
411
+ numbers[j + 4],
412
+ start,
413
+ point
414
+ );
415
+ if (j === 0 && doSetFirstPoint === true)
416
+ firstPoint.copy(point);
417
+ }
418
+ break;
419
+ case "Z":
420
+ case "z":
421
+ path.currentPath.autoClose = true;
422
+ if (path.currentPath.curves.length > 0) {
423
+ point.copy(firstPoint);
424
+ path.currentPath.currentPoint.copy(point);
425
+ isFirstPoint = true;
426
+ }
427
+ break;
428
+ default:
429
+ console.warn(command);
430
+ }
431
+ doSetFirstPoint = false;
432
+ }
433
+ return path;
434
+ }
435
+ function parseCSSStylesheet(node) {
436
+ if (!node.sheet || !node.sheet.cssRules || !node.sheet.cssRules.length)
437
+ return;
438
+ for (let i = 0; i < node.sheet.cssRules.length; i++) {
439
+ const stylesheet = node.sheet.cssRules[i];
440
+ if (stylesheet.type !== 1)
441
+ continue;
442
+ const selectorList = stylesheet.selectorText.split(/,/gm).filter(Boolean).map((i2) => i2.trim());
443
+ for (let j = 0; j < selectorList.length; j++) {
444
+ stylesheets[selectorList[j]] = Object.assign(stylesheets[selectorList[j]] || {}, stylesheet.style);
445
+ }
446
+ }
447
+ }
448
+ function parseArcCommand(path, rx, ry, x_axis_rotation, large_arc_flag, sweep_flag, start, end) {
449
+ if (rx == 0 || ry == 0) {
450
+ path.lineTo(end.x, end.y);
451
+ return;
452
+ }
453
+ x_axis_rotation = x_axis_rotation * Math.PI / 180;
454
+ rx = Math.abs(rx);
455
+ ry = Math.abs(ry);
456
+ const dx2 = (start.x - end.x) / 2;
457
+ const dy2 = (start.y - end.y) / 2;
458
+ const x1p = Math.cos(x_axis_rotation) * dx2 + Math.sin(x_axis_rotation) * dy2;
459
+ const y1p = -Math.sin(x_axis_rotation) * dx2 + Math.cos(x_axis_rotation) * dy2;
460
+ let rxs = rx * rx;
461
+ let rys = ry * ry;
462
+ const x1ps = x1p * x1p;
463
+ const y1ps = y1p * y1p;
464
+ const cr = x1ps / rxs + y1ps / rys;
465
+ if (cr > 1) {
466
+ const s = Math.sqrt(cr);
467
+ rx = s * rx;
468
+ ry = s * ry;
469
+ rxs = rx * rx;
470
+ rys = ry * ry;
471
+ }
472
+ const dq = rxs * y1ps + rys * x1ps;
473
+ const pq = (rxs * rys - dq) / dq;
474
+ let q = Math.sqrt(Math.max(0, pq));
475
+ if (large_arc_flag === sweep_flag)
476
+ q = -q;
477
+ const cxp = q * rx * y1p / ry;
478
+ const cyp = -q * ry * x1p / rx;
479
+ const cx = Math.cos(x_axis_rotation) * cxp - Math.sin(x_axis_rotation) * cyp + (start.x + end.x) / 2;
480
+ const cy = Math.sin(x_axis_rotation) * cxp + Math.cos(x_axis_rotation) * cyp + (start.y + end.y) / 2;
481
+ const theta = svgAngle(1, 0, (x1p - cxp) / rx, (y1p - cyp) / ry);
482
+ const delta = svgAngle((x1p - cxp) / rx, (y1p - cyp) / ry, (-x1p - cxp) / rx, (-y1p - cyp) / ry) % (Math.PI * 2);
483
+ path.currentPath.absellipse(cx, cy, rx, ry, theta, theta + delta, sweep_flag === 0, x_axis_rotation);
484
+ }
485
+ function svgAngle(ux, uy, vx, vy) {
486
+ const dot = ux * vx + uy * vy;
487
+ const len = Math.sqrt(ux * ux + uy * uy) * Math.sqrt(vx * vx + vy * vy);
488
+ let ang = Math.acos(Math.max(-1, Math.min(1, dot / len)));
489
+ if (ux * vy - uy * vx < 0)
490
+ ang = -ang;
491
+ return ang;
492
+ }
493
+ function parseRectNode(node) {
494
+ const x = parseFloatWithUnits(node.getAttribute("x") || 0);
495
+ const y = parseFloatWithUnits(node.getAttribute("y") || 0);
496
+ const rx = parseFloatWithUnits(node.getAttribute("rx") || node.getAttribute("ry") || 0);
497
+ const ry = parseFloatWithUnits(node.getAttribute("ry") || node.getAttribute("rx") || 0);
498
+ const w = parseFloatWithUnits(node.getAttribute("width"));
499
+ const h = parseFloatWithUnits(node.getAttribute("height"));
500
+ const bci = 1 - 0.551915024494;
501
+ const path = new ShapePath();
502
+ path.moveTo(x + rx, y);
503
+ path.lineTo(x + w - rx, y);
504
+ if (rx !== 0 || ry !== 0) {
505
+ path.bezierCurveTo(x + w - rx * bci, y, x + w, y + ry * bci, x + w, y + ry);
506
+ }
507
+ path.lineTo(x + w, y + h - ry);
508
+ if (rx !== 0 || ry !== 0) {
509
+ path.bezierCurveTo(x + w, y + h - ry * bci, x + w - rx * bci, y + h, x + w - rx, y + h);
510
+ }
511
+ path.lineTo(x + rx, y + h);
512
+ if (rx !== 0 || ry !== 0) {
513
+ path.bezierCurveTo(x + rx * bci, y + h, x, y + h - ry * bci, x, y + h - ry);
514
+ }
515
+ path.lineTo(x, y + ry);
516
+ if (rx !== 0 || ry !== 0) {
517
+ path.bezierCurveTo(x, y + ry * bci, x + rx * bci, y, x + rx, y);
518
+ }
519
+ return path;
520
+ }
521
+ function parsePolygonNode(node) {
522
+ function iterator(match, a, b) {
523
+ const x = parseFloatWithUnits(a);
524
+ const y = parseFloatWithUnits(b);
525
+ if (index === 0) {
526
+ path.moveTo(x, y);
527
+ } else {
528
+ path.lineTo(x, y);
529
+ }
530
+ index++;
531
+ }
532
+ const regex = /(-?[\d\.?]+)[,|\s](-?[\d\.?]+)/g;
533
+ const path = new ShapePath();
534
+ let index = 0;
535
+ node.getAttribute("points").replace(regex, iterator);
536
+ path.currentPath.autoClose = true;
537
+ return path;
538
+ }
539
+ function parsePolylineNode(node) {
540
+ function iterator(match, a, b) {
541
+ const x = parseFloatWithUnits(a);
542
+ const y = parseFloatWithUnits(b);
543
+ if (index === 0) {
544
+ path.moveTo(x, y);
545
+ } else {
546
+ path.lineTo(x, y);
547
+ }
548
+ index++;
549
+ }
550
+ const regex = /(-?[\d\.?]+)[,|\s](-?[\d\.?]+)/g;
551
+ const path = new ShapePath();
552
+ let index = 0;
553
+ node.getAttribute("points").replace(regex, iterator);
554
+ path.currentPath.autoClose = false;
555
+ return path;
556
+ }
557
+ function parseCircleNode(node) {
558
+ const x = parseFloatWithUnits(node.getAttribute("cx") || 0);
559
+ const y = parseFloatWithUnits(node.getAttribute("cy") || 0);
560
+ const r = parseFloatWithUnits(node.getAttribute("r") || 0);
561
+ const subpath = new Path();
562
+ subpath.absarc(x, y, r, 0, Math.PI * 2);
563
+ const path = new ShapePath();
564
+ path.subPaths.push(subpath);
565
+ return path;
566
+ }
567
+ function parseEllipseNode(node) {
568
+ const x = parseFloatWithUnits(node.getAttribute("cx") || 0);
569
+ const y = parseFloatWithUnits(node.getAttribute("cy") || 0);
570
+ const rx = parseFloatWithUnits(node.getAttribute("rx") || 0);
571
+ const ry = parseFloatWithUnits(node.getAttribute("ry") || 0);
572
+ const subpath = new Path();
573
+ subpath.absellipse(x, y, rx, ry, 0, Math.PI * 2);
574
+ const path = new ShapePath();
575
+ path.subPaths.push(subpath);
576
+ return path;
577
+ }
578
+ function parseLineNode(node) {
579
+ const x1 = parseFloatWithUnits(node.getAttribute("x1") || 0);
580
+ const y1 = parseFloatWithUnits(node.getAttribute("y1") || 0);
581
+ const x2 = parseFloatWithUnits(node.getAttribute("x2") || 0);
582
+ const y2 = parseFloatWithUnits(node.getAttribute("y2") || 0);
583
+ const path = new ShapePath();
584
+ path.moveTo(x1, y1);
585
+ path.lineTo(x2, y2);
586
+ path.currentPath.autoClose = false;
587
+ return path;
588
+ }
589
+ function parseStyle(node, style) {
590
+ style = Object.assign({}, style);
591
+ let stylesheetStyles = {};
592
+ if (node.hasAttribute("class")) {
593
+ const classSelectors = node.getAttribute("class").split(/\s/).filter(Boolean).map((i) => i.trim());
594
+ for (let i = 0; i < classSelectors.length; i++) {
595
+ stylesheetStyles = Object.assign(stylesheetStyles, stylesheets["." + classSelectors[i]]);
596
+ }
597
+ }
598
+ if (node.hasAttribute("id")) {
599
+ stylesheetStyles = Object.assign(stylesheetStyles, stylesheets["#" + node.getAttribute("id")]);
600
+ }
601
+ function addStyle(svgName, jsName, adjustFunction) {
602
+ if (adjustFunction === void 0) {
603
+ adjustFunction = function copy(v) {
604
+ if (v.startsWith("url"))
605
+ console.warn("SVGLoader: url access in attributes is not implemented.");
606
+ return v;
607
+ };
608
+ }
609
+ if (node.hasAttribute(svgName))
610
+ style[jsName] = adjustFunction(node.getAttribute(svgName));
611
+ if (stylesheetStyles[svgName])
612
+ style[jsName] = adjustFunction(stylesheetStyles[svgName]);
613
+ if (node.style && node.style[svgName] !== "")
614
+ style[jsName] = adjustFunction(node.style[svgName]);
615
+ }
616
+ function clamp(v) {
617
+ return Math.max(0, Math.min(1, parseFloatWithUnits(v)));
618
+ }
619
+ function positive(v) {
620
+ return Math.max(0, parseFloatWithUnits(v));
621
+ }
622
+ addStyle("fill", "fill");
623
+ addStyle("fill-opacity", "fillOpacity", clamp);
624
+ addStyle("fill-rule", "fillRule");
625
+ addStyle("opacity", "opacity", clamp);
626
+ addStyle("stroke", "stroke");
627
+ addStyle("stroke-opacity", "strokeOpacity", clamp);
628
+ addStyle("stroke-width", "strokeWidth", positive);
629
+ addStyle("stroke-linejoin", "strokeLineJoin");
630
+ addStyle("stroke-linecap", "strokeLineCap");
631
+ addStyle("stroke-miterlimit", "strokeMiterLimit", positive);
632
+ addStyle("visibility", "visibility");
633
+ return style;
634
+ }
635
+ function getReflection(a, b) {
636
+ return a - (b - a);
637
+ }
638
+ function parseFloats(input, flags, stride) {
639
+ if (typeof input !== "string") {
640
+ throw new TypeError("Invalid input: " + typeof input);
641
+ }
642
+ const RE = {
643
+ SEPARATOR: /[ \t\r\n\,.\-+]/,
644
+ WHITESPACE: /[ \t\r\n]/,
645
+ DIGIT: /[\d]/,
646
+ SIGN: /[-+]/,
647
+ POINT: /\./,
648
+ COMMA: /,/,
649
+ EXP: /e/i,
650
+ FLAGS: /[01]/
651
+ };
652
+ const SEP = 0;
653
+ const INT = 1;
654
+ const FLOAT = 2;
655
+ const EXP = 3;
656
+ let state = SEP;
657
+ let seenComma = true;
658
+ let number = "", exponent = "";
659
+ const result = [];
660
+ function throwSyntaxError(current2, i, partial) {
661
+ const error = new SyntaxError('Unexpected character "' + current2 + '" at index ' + i + ".");
662
+ error.partial = partial;
663
+ throw error;
664
+ }
665
+ function newNumber() {
666
+ if (number !== "") {
667
+ if (exponent === "")
668
+ result.push(Number(number));
669
+ else
670
+ result.push(Number(number) * Math.pow(10, Number(exponent)));
671
+ }
672
+ number = "";
673
+ exponent = "";
674
+ }
675
+ let current;
676
+ const length = input.length;
677
+ for (let i = 0; i < length; i++) {
678
+ current = input[i];
679
+ if (Array.isArray(flags) && flags.includes(result.length % stride) && RE.FLAGS.test(current)) {
680
+ state = INT;
681
+ number = current;
682
+ newNumber();
683
+ continue;
684
+ }
685
+ if (state === SEP) {
686
+ if (RE.WHITESPACE.test(current)) {
687
+ continue;
688
+ }
689
+ if (RE.DIGIT.test(current) || RE.SIGN.test(current)) {
690
+ state = INT;
691
+ number = current;
692
+ continue;
693
+ }
694
+ if (RE.POINT.test(current)) {
695
+ state = FLOAT;
696
+ number = current;
697
+ continue;
698
+ }
699
+ if (RE.COMMA.test(current)) {
700
+ if (seenComma) {
701
+ throwSyntaxError(current, i, result);
702
+ }
703
+ seenComma = true;
704
+ }
705
+ }
706
+ if (state === INT) {
707
+ if (RE.DIGIT.test(current)) {
708
+ number += current;
709
+ continue;
710
+ }
711
+ if (RE.POINT.test(current)) {
712
+ number += current;
713
+ state = FLOAT;
714
+ continue;
715
+ }
716
+ if (RE.EXP.test(current)) {
717
+ state = EXP;
718
+ continue;
719
+ }
720
+ if (RE.SIGN.test(current) && number.length === 1 && RE.SIGN.test(number[0])) {
721
+ throwSyntaxError(current, i, result);
722
+ }
723
+ }
724
+ if (state === FLOAT) {
725
+ if (RE.DIGIT.test(current)) {
726
+ number += current;
727
+ continue;
728
+ }
729
+ if (RE.EXP.test(current)) {
730
+ state = EXP;
731
+ continue;
732
+ }
733
+ if (RE.POINT.test(current) && number[number.length - 1] === ".") {
734
+ throwSyntaxError(current, i, result);
735
+ }
736
+ }
737
+ if (state === EXP) {
738
+ if (RE.DIGIT.test(current)) {
739
+ exponent += current;
740
+ continue;
741
+ }
742
+ if (RE.SIGN.test(current)) {
743
+ if (exponent === "") {
744
+ exponent += current;
745
+ continue;
746
+ }
747
+ if (exponent.length === 1 && RE.SIGN.test(exponent)) {
748
+ throwSyntaxError(current, i, result);
749
+ }
750
+ }
751
+ }
752
+ if (RE.WHITESPACE.test(current)) {
753
+ newNumber();
754
+ state = SEP;
755
+ seenComma = false;
756
+ } else if (RE.COMMA.test(current)) {
757
+ newNumber();
758
+ state = SEP;
759
+ seenComma = true;
760
+ } else if (RE.SIGN.test(current)) {
761
+ newNumber();
762
+ state = INT;
763
+ number = current;
764
+ } else if (RE.POINT.test(current)) {
765
+ newNumber();
766
+ state = FLOAT;
767
+ number = current;
768
+ } else {
769
+ throwSyntaxError(current, i, result);
770
+ }
771
+ }
772
+ newNumber();
773
+ return result;
774
+ }
775
+ const units = ["mm", "cm", "in", "pt", "pc", "px"];
776
+ const unitConversion = {
777
+ mm: {
778
+ mm: 1,
779
+ cm: 0.1,
780
+ in: 1 / 25.4,
781
+ pt: 72 / 25.4,
782
+ pc: 6 / 25.4,
783
+ px: -1
784
+ },
785
+ cm: {
786
+ mm: 10,
787
+ cm: 1,
788
+ in: 1 / 2.54,
789
+ pt: 72 / 2.54,
790
+ pc: 6 / 2.54,
791
+ px: -1
792
+ },
793
+ in: {
794
+ mm: 25.4,
795
+ cm: 2.54,
796
+ in: 1,
797
+ pt: 72,
798
+ pc: 6,
799
+ px: -1
800
+ },
801
+ pt: {
802
+ mm: 25.4 / 72,
803
+ cm: 2.54 / 72,
804
+ in: 1 / 72,
805
+ pt: 1,
806
+ pc: 6 / 72,
807
+ px: -1
808
+ },
809
+ pc: {
810
+ mm: 25.4 / 6,
811
+ cm: 2.54 / 6,
812
+ in: 1 / 6,
813
+ pt: 72 / 6,
814
+ pc: 1,
815
+ px: -1
816
+ },
817
+ px: {
818
+ px: 1
819
+ }
820
+ };
821
+ function parseFloatWithUnits(string) {
822
+ let theUnit = "px";
823
+ if (typeof string === "string" || string instanceof String) {
824
+ for (let i = 0, n = units.length; i < n; i++) {
825
+ const u = units[i];
826
+ if (string.endsWith(u)) {
827
+ theUnit = u;
828
+ string = string.substring(0, string.length - u.length);
829
+ break;
830
+ }
831
+ }
832
+ }
833
+ let scale = void 0;
834
+ if (theUnit === "px" && scope.defaultUnit !== "px") {
835
+ scale = unitConversion["in"][scope.defaultUnit] / scope.defaultDPI;
836
+ } else {
837
+ scale = unitConversion[theUnit][scope.defaultUnit];
838
+ if (scale < 0) {
839
+ scale = unitConversion[theUnit]["in"] * scope.defaultDPI;
840
+ }
841
+ }
842
+ return scale * parseFloat(string);
843
+ }
844
+ function getNodeTransform(node) {
845
+ if (!(node.hasAttribute("transform") || node.nodeName === "use" && (node.hasAttribute("x") || node.hasAttribute("y")))) {
846
+ return null;
847
+ }
848
+ const transform = parseNodeTransform(node);
849
+ if (transformStack.length > 0) {
850
+ transform.premultiply(transformStack[transformStack.length - 1]);
851
+ }
852
+ currentTransform.copy(transform);
853
+ transformStack.push(transform);
854
+ return transform;
855
+ }
856
+ function parseNodeTransform(node) {
857
+ const transform = new Matrix3();
858
+ const currentTransform2 = tempTransform0;
859
+ if (node.nodeName === "use" && (node.hasAttribute("x") || node.hasAttribute("y"))) {
860
+ const tx = parseFloatWithUnits(node.getAttribute("x"));
861
+ const ty = parseFloatWithUnits(node.getAttribute("y"));
862
+ transform.translate(tx, ty);
863
+ }
864
+ if (node.hasAttribute("transform")) {
865
+ const transformsTexts = node.getAttribute("transform").split(")");
866
+ for (let tIndex = transformsTexts.length - 1; tIndex >= 0; tIndex--) {
867
+ const transformText = transformsTexts[tIndex].trim();
868
+ if (transformText === "")
869
+ continue;
870
+ const openParPos = transformText.indexOf("(");
871
+ const closeParPos = transformText.length;
872
+ if (openParPos > 0 && openParPos < closeParPos) {
873
+ const transformType = transformText.substr(0, openParPos);
874
+ const array = parseFloats(transformText.substr(openParPos + 1, closeParPos - openParPos - 1));
875
+ currentTransform2.identity();
876
+ switch (transformType) {
877
+ case "translate":
878
+ if (array.length >= 1) {
879
+ const tx = array[0];
880
+ let ty = tx;
881
+ if (array.length >= 2) {
882
+ ty = array[1];
883
+ }
884
+ currentTransform2.translate(tx, ty);
885
+ }
886
+ break;
887
+ case "rotate":
888
+ if (array.length >= 1) {
889
+ let angle = 0;
890
+ let cx = 0;
891
+ let cy = 0;
892
+ angle = -array[0] * Math.PI / 180;
893
+ if (array.length >= 3) {
894
+ cx = array[1];
895
+ cy = array[2];
896
+ }
897
+ tempTransform1.identity().translate(-cx, -cy);
898
+ tempTransform2.identity().rotate(angle);
899
+ tempTransform3.multiplyMatrices(tempTransform2, tempTransform1);
900
+ tempTransform1.identity().translate(cx, cy);
901
+ currentTransform2.multiplyMatrices(tempTransform1, tempTransform3);
902
+ }
903
+ break;
904
+ case "scale":
905
+ if (array.length >= 1) {
906
+ const scaleX = array[0];
907
+ let scaleY = scaleX;
908
+ if (array.length >= 2) {
909
+ scaleY = array[1];
910
+ }
911
+ currentTransform2.scale(scaleX, scaleY);
912
+ }
913
+ break;
914
+ case "skewX":
915
+ if (array.length === 1) {
916
+ currentTransform2.set(1, Math.tan(array[0] * Math.PI / 180), 0, 0, 1, 0, 0, 0, 1);
917
+ }
918
+ break;
919
+ case "skewY":
920
+ if (array.length === 1) {
921
+ currentTransform2.set(1, 0, 0, Math.tan(array[0] * Math.PI / 180), 1, 0, 0, 0, 1);
922
+ }
923
+ break;
924
+ case "matrix":
925
+ if (array.length === 6) {
926
+ currentTransform2.set(array[0], array[2], array[4], array[1], array[3], array[5], 0, 0, 1);
927
+ }
928
+ break;
929
+ }
930
+ }
931
+ transform.premultiply(currentTransform2);
932
+ }
933
+ }
934
+ return transform;
935
+ }
936
+ function transformPath(path, m) {
937
+ function transfVec2(v2) {
938
+ tempV3.set(v2.x, v2.y, 1).applyMatrix3(m);
939
+ v2.set(tempV3.x, tempV3.y);
940
+ }
941
+ const isRotated = isTransformRotated(m);
942
+ const subPaths = path.subPaths;
943
+ for (let i = 0, n = subPaths.length; i < n; i++) {
944
+ const subPath = subPaths[i];
945
+ const curves = subPath.curves;
946
+ for (let j = 0; j < curves.length; j++) {
947
+ const curve = curves[j];
948
+ if (curve.isLineCurve) {
949
+ transfVec2(curve.v1);
950
+ transfVec2(curve.v2);
951
+ } else if (curve.isCubicBezierCurve) {
952
+ transfVec2(curve.v0);
953
+ transfVec2(curve.v1);
954
+ transfVec2(curve.v2);
955
+ transfVec2(curve.v3);
956
+ } else if (curve.isQuadraticBezierCurve) {
957
+ transfVec2(curve.v0);
958
+ transfVec2(curve.v1);
959
+ transfVec2(curve.v2);
960
+ } else if (curve.isEllipseCurve) {
961
+ if (isRotated) {
962
+ console.warn("SVGLoader: Elliptic arc or ellipse rotation or skewing is not implemented.");
963
+ }
964
+ tempV2.set(curve.aX, curve.aY);
965
+ transfVec2(tempV2);
966
+ curve.aX = tempV2.x;
967
+ curve.aY = tempV2.y;
968
+ curve.xRadius *= getTransformScaleX(m);
969
+ curve.yRadius *= getTransformScaleY(m);
970
+ }
971
+ }
972
+ }
973
+ }
974
+ function isTransformRotated(m) {
975
+ return m.elements[1] !== 0 || m.elements[3] !== 0;
976
+ }
977
+ function getTransformScaleX(m) {
978
+ const te = m.elements;
979
+ return Math.sqrt(te[0] * te[0] + te[1] * te[1]);
980
+ }
981
+ function getTransformScaleY(m) {
982
+ const te = m.elements;
983
+ return Math.sqrt(te[3] * te[3] + te[4] * te[4]);
984
+ }
985
+ const paths = [];
986
+ const stylesheets = {};
987
+ const transformStack = [];
988
+ const tempTransform0 = new Matrix3();
989
+ const tempTransform1 = new Matrix3();
990
+ const tempTransform2 = new Matrix3();
991
+ const tempTransform3 = new Matrix3();
992
+ const tempV2 = new Vector2();
993
+ const tempV3 = new Vector3();
994
+ const currentTransform = new Matrix3();
995
+ const xml = new DOMParser().parseFromString(text, "image/svg+xml");
996
+ parseNode(xml.documentElement, {
997
+ fill: "#000",
998
+ fillOpacity: 1,
999
+ strokeOpacity: 1,
1000
+ strokeWidth: 1,
1001
+ strokeLineJoin: "miter",
1002
+ strokeLineCap: "butt",
1003
+ strokeMiterLimit: 4
1004
+ });
1005
+ const data = { paths, xml: xml.documentElement };
1006
+ return data;
1007
+ }
1008
+ static createShapes(shapePath) {
1009
+ const BIGNUMBER = 999999999;
1010
+ const IntersectionLocationType = {
1011
+ ORIGIN: 0,
1012
+ DESTINATION: 1,
1013
+ BETWEEN: 2,
1014
+ LEFT: 3,
1015
+ RIGHT: 4,
1016
+ BEHIND: 5,
1017
+ BEYOND: 6
1018
+ };
1019
+ const classifyResult = {
1020
+ loc: IntersectionLocationType.ORIGIN,
1021
+ t: 0
1022
+ };
1023
+ function findEdgeIntersection(a0, a1, b0, b1) {
1024
+ const x1 = a0.x;
1025
+ const x2 = a1.x;
1026
+ const x3 = b0.x;
1027
+ const x4 = b1.x;
1028
+ const y1 = a0.y;
1029
+ const y2 = a1.y;
1030
+ const y3 = b0.y;
1031
+ const y4 = b1.y;
1032
+ const nom1 = (x4 - x3) * (y1 - y3) - (y4 - y3) * (x1 - x3);
1033
+ const nom2 = (x2 - x1) * (y1 - y3) - (y2 - y1) * (x1 - x3);
1034
+ const denom = (y4 - y3) * (x2 - x1) - (x4 - x3) * (y2 - y1);
1035
+ const t1 = nom1 / denom;
1036
+ const t2 = nom2 / denom;
1037
+ if (denom === 0 && nom1 !== 0 || t1 <= 0 || t1 >= 1 || t2 < 0 || t2 > 1) {
1038
+ return null;
1039
+ } else if (nom1 === 0 && denom === 0) {
1040
+ for (let i = 0; i < 2; i++) {
1041
+ classifyPoint(i === 0 ? b0 : b1, a0, a1);
1042
+ if (classifyResult.loc == IntersectionLocationType.ORIGIN) {
1043
+ const point = i === 0 ? b0 : b1;
1044
+ return { x: point.x, y: point.y, t: classifyResult.t };
1045
+ } else if (classifyResult.loc == IntersectionLocationType.BETWEEN) {
1046
+ const x = +(x1 + classifyResult.t * (x2 - x1)).toPrecision(10);
1047
+ const y = +(y1 + classifyResult.t * (y2 - y1)).toPrecision(10);
1048
+ return { x, y, t: classifyResult.t };
1049
+ }
1050
+ }
1051
+ return null;
1052
+ } else {
1053
+ for (let i = 0; i < 2; i++) {
1054
+ classifyPoint(i === 0 ? b0 : b1, a0, a1);
1055
+ if (classifyResult.loc == IntersectionLocationType.ORIGIN) {
1056
+ const point = i === 0 ? b0 : b1;
1057
+ return { x: point.x, y: point.y, t: classifyResult.t };
1058
+ }
1059
+ }
1060
+ const x = +(x1 + t1 * (x2 - x1)).toPrecision(10);
1061
+ const y = +(y1 + t1 * (y2 - y1)).toPrecision(10);
1062
+ return { x, y, t: t1 };
1063
+ }
1064
+ }
1065
+ function classifyPoint(p, edgeStart, edgeEnd) {
1066
+ const ax = edgeEnd.x - edgeStart.x;
1067
+ const ay = edgeEnd.y - edgeStart.y;
1068
+ const bx = p.x - edgeStart.x;
1069
+ const by = p.y - edgeStart.y;
1070
+ const sa = ax * by - bx * ay;
1071
+ if (p.x === edgeStart.x && p.y === edgeStart.y) {
1072
+ classifyResult.loc = IntersectionLocationType.ORIGIN;
1073
+ classifyResult.t = 0;
1074
+ return;
1075
+ }
1076
+ if (p.x === edgeEnd.x && p.y === edgeEnd.y) {
1077
+ classifyResult.loc = IntersectionLocationType.DESTINATION;
1078
+ classifyResult.t = 1;
1079
+ return;
1080
+ }
1081
+ if (sa < -Number.EPSILON) {
1082
+ classifyResult.loc = IntersectionLocationType.LEFT;
1083
+ return;
1084
+ }
1085
+ if (sa > Number.EPSILON) {
1086
+ classifyResult.loc = IntersectionLocationType.RIGHT;
1087
+ return;
1088
+ }
1089
+ if (ax * bx < 0 || ay * by < 0) {
1090
+ classifyResult.loc = IntersectionLocationType.BEHIND;
1091
+ return;
1092
+ }
1093
+ if (Math.sqrt(ax * ax + ay * ay) < Math.sqrt(bx * bx + by * by)) {
1094
+ classifyResult.loc = IntersectionLocationType.BEYOND;
1095
+ return;
1096
+ }
1097
+ let t;
1098
+ if (ax !== 0) {
1099
+ t = bx / ax;
1100
+ } else {
1101
+ t = by / ay;
1102
+ }
1103
+ classifyResult.loc = IntersectionLocationType.BETWEEN;
1104
+ classifyResult.t = t;
1105
+ }
1106
+ function getIntersections(path1, path2) {
1107
+ const intersectionsRaw = [];
1108
+ const intersections = [];
1109
+ for (let index = 1; index < path1.length; index++) {
1110
+ const path1EdgeStart = path1[index - 1];
1111
+ const path1EdgeEnd = path1[index];
1112
+ for (let index2 = 1; index2 < path2.length; index2++) {
1113
+ const path2EdgeStart = path2[index2 - 1];
1114
+ const path2EdgeEnd = path2[index2];
1115
+ const intersection = findEdgeIntersection(path1EdgeStart, path1EdgeEnd, path2EdgeStart, path2EdgeEnd);
1116
+ if (intersection !== null && intersectionsRaw.find(
1117
+ (i) => i.t <= intersection.t + Number.EPSILON && i.t >= intersection.t - Number.EPSILON
1118
+ ) === void 0) {
1119
+ intersectionsRaw.push(intersection);
1120
+ intersections.push(new Vector2(intersection.x, intersection.y));
1121
+ }
1122
+ }
1123
+ }
1124
+ return intersections;
1125
+ }
1126
+ function getScanlineIntersections(scanline, boundingBox, paths) {
1127
+ const center = new Vector2();
1128
+ boundingBox.getCenter(center);
1129
+ const allIntersections = [];
1130
+ paths.forEach((path) => {
1131
+ if (path.boundingBox.containsPoint(center)) {
1132
+ const intersections = getIntersections(scanline, path.points);
1133
+ intersections.forEach((p) => {
1134
+ allIntersections.push({ identifier: path.identifier, isCW: path.isCW, point: p });
1135
+ });
1136
+ }
1137
+ });
1138
+ allIntersections.sort((i1, i2) => {
1139
+ return i1.point.x - i2.point.x;
1140
+ });
1141
+ return allIntersections;
1142
+ }
1143
+ function isHoleTo(simplePath, allPaths, scanlineMinX2, scanlineMaxX2, _fillRule) {
1144
+ if (_fillRule === null || _fillRule === void 0 || _fillRule === "") {
1145
+ _fillRule = "nonzero";
1146
+ }
1147
+ const centerBoundingBox = new Vector2();
1148
+ simplePath.boundingBox.getCenter(centerBoundingBox);
1149
+ const scanline = [new Vector2(scanlineMinX2, centerBoundingBox.y), new Vector2(scanlineMaxX2, centerBoundingBox.y)];
1150
+ const scanlineIntersections = getScanlineIntersections(scanline, simplePath.boundingBox, allPaths);
1151
+ scanlineIntersections.sort((i1, i2) => {
1152
+ return i1.point.x - i2.point.x;
1153
+ });
1154
+ const baseIntersections = [];
1155
+ const otherIntersections = [];
1156
+ scanlineIntersections.forEach((i2) => {
1157
+ if (i2.identifier === simplePath.identifier) {
1158
+ baseIntersections.push(i2);
1159
+ } else {
1160
+ otherIntersections.push(i2);
1161
+ }
1162
+ });
1163
+ const firstXOfPath = baseIntersections[0].point.x;
1164
+ const stack = [];
1165
+ let i = 0;
1166
+ while (i < otherIntersections.length && otherIntersections[i].point.x < firstXOfPath) {
1167
+ if (stack.length > 0 && stack[stack.length - 1] === otherIntersections[i].identifier) {
1168
+ stack.pop();
1169
+ } else {
1170
+ stack.push(otherIntersections[i].identifier);
1171
+ }
1172
+ i++;
1173
+ }
1174
+ stack.push(simplePath.identifier);
1175
+ if (_fillRule === "evenodd") {
1176
+ const isHole = stack.length % 2 === 0 ? true : false;
1177
+ const isHoleFor = stack[stack.length - 2];
1178
+ return { identifier: simplePath.identifier, isHole, for: isHoleFor };
1179
+ } else if (_fillRule === "nonzero") {
1180
+ let isHole = true;
1181
+ let isHoleFor = null;
1182
+ let lastCWValue = null;
1183
+ for (let i2 = 0; i2 < stack.length; i2++) {
1184
+ const identifier2 = stack[i2];
1185
+ if (isHole) {
1186
+ lastCWValue = allPaths[identifier2].isCW;
1187
+ isHole = false;
1188
+ isHoleFor = identifier2;
1189
+ } else if (lastCWValue !== allPaths[identifier2].isCW) {
1190
+ lastCWValue = allPaths[identifier2].isCW;
1191
+ isHole = true;
1192
+ }
1193
+ }
1194
+ return { identifier: simplePath.identifier, isHole, for: isHoleFor };
1195
+ } else {
1196
+ console.warn('fill-rule: "' + _fillRule + '" is currently not implemented.');
1197
+ }
1198
+ }
1199
+ let identifier = 0;
1200
+ let scanlineMinX = BIGNUMBER;
1201
+ let scanlineMaxX = -BIGNUMBER;
1202
+ let simplePaths = shapePath.subPaths.map((p) => {
1203
+ const points = p.getPoints();
1204
+ let maxY = -BIGNUMBER;
1205
+ let minY = BIGNUMBER;
1206
+ let maxX = -BIGNUMBER;
1207
+ let minX = BIGNUMBER;
1208
+ for (let i = 0; i < points.length; i++) {
1209
+ const p2 = points[i];
1210
+ if (p2.y > maxY) {
1211
+ maxY = p2.y;
1212
+ }
1213
+ if (p2.y < minY) {
1214
+ minY = p2.y;
1215
+ }
1216
+ if (p2.x > maxX) {
1217
+ maxX = p2.x;
1218
+ }
1219
+ if (p2.x < minX) {
1220
+ minX = p2.x;
1221
+ }
1222
+ }
1223
+ if (scanlineMaxX <= maxX) {
1224
+ scanlineMaxX = maxX + 1;
1225
+ }
1226
+ if (scanlineMinX >= minX) {
1227
+ scanlineMinX = minX - 1;
1228
+ }
1229
+ return {
1230
+ curves: p.curves,
1231
+ points,
1232
+ isCW: ShapeUtils.isClockWise(points),
1233
+ identifier: identifier++,
1234
+ boundingBox: new Box2(new Vector2(minX, minY), new Vector2(maxX, maxY))
1235
+ };
1236
+ });
1237
+ simplePaths = simplePaths.filter((sp) => sp.points.length > 1);
1238
+ const isAHole = simplePaths.map(
1239
+ (p) => isHoleTo(p, simplePaths, scanlineMinX, scanlineMaxX, shapePath.userData.style.fillRule)
1240
+ );
1241
+ const shapesToReturn = [];
1242
+ simplePaths.forEach((p) => {
1243
+ const amIAHole = isAHole[p.identifier];
1244
+ if (!amIAHole.isHole) {
1245
+ const shape = new Shape();
1246
+ shape.curves = p.curves;
1247
+ const holes = isAHole.filter((h) => h.isHole && h.for === p.identifier);
1248
+ holes.forEach((h) => {
1249
+ const hole = simplePaths[h.identifier];
1250
+ const path = new Path();
1251
+ path.curves = hole.curves;
1252
+ shape.holes.push(path);
1253
+ });
1254
+ shapesToReturn.push(shape);
1255
+ }
1256
+ });
1257
+ return shapesToReturn;
1258
+ }
1259
+ static getStrokeStyle(width, color, lineJoin, lineCap, miterLimit) {
1260
+ width = width !== void 0 ? width : 1;
1261
+ color = color !== void 0 ? color : "#000";
1262
+ lineJoin = lineJoin !== void 0 ? lineJoin : "miter";
1263
+ lineCap = lineCap !== void 0 ? lineCap : "butt";
1264
+ miterLimit = miterLimit !== void 0 ? miterLimit : 4;
1265
+ return {
1266
+ strokeColor: color,
1267
+ strokeWidth: width,
1268
+ strokeLineJoin: lineJoin,
1269
+ strokeLineCap: lineCap,
1270
+ strokeMiterLimit: miterLimit
1271
+ };
1272
+ }
1273
+ static pointsToStroke(points, style, arcDivisions, minDistance) {
1274
+ const vertices = [];
1275
+ const normals = [];
1276
+ const uvs = [];
1277
+ if (SVGLoader.pointsToStrokeWithBuffers(points, style, arcDivisions, minDistance, vertices, normals, uvs) === 0) {
1278
+ return null;
1279
+ }
1280
+ const geometry = new BufferGeometry();
1281
+ geometry.setAttribute("position", new Float32BufferAttribute(vertices, 3));
1282
+ geometry.setAttribute("normal", new Float32BufferAttribute(normals, 3));
1283
+ geometry.setAttribute("uv", new Float32BufferAttribute(uvs, 2));
1284
+ return geometry;
1285
+ }
1286
+ static pointsToStrokeWithBuffers(points, style, arcDivisions, minDistance, vertices, normals, uvs, vertexOffset) {
1287
+ const tempV2_1 = new Vector2();
1288
+ const tempV2_2 = new Vector2();
1289
+ const tempV2_3 = new Vector2();
1290
+ const tempV2_4 = new Vector2();
1291
+ const tempV2_5 = new Vector2();
1292
+ const tempV2_6 = new Vector2();
1293
+ const tempV2_7 = new Vector2();
1294
+ const lastPointL = new Vector2();
1295
+ const lastPointR = new Vector2();
1296
+ const point0L = new Vector2();
1297
+ const point0R = new Vector2();
1298
+ const currentPointL = new Vector2();
1299
+ const currentPointR = new Vector2();
1300
+ const nextPointL = new Vector2();
1301
+ const nextPointR = new Vector2();
1302
+ const innerPoint = new Vector2();
1303
+ const outerPoint = new Vector2();
1304
+ arcDivisions = arcDivisions !== void 0 ? arcDivisions : 12;
1305
+ minDistance = minDistance !== void 0 ? minDistance : 1e-3;
1306
+ vertexOffset = vertexOffset !== void 0 ? vertexOffset : 0;
1307
+ points = removeDuplicatedPoints(points);
1308
+ const numPoints = points.length;
1309
+ if (numPoints < 2)
1310
+ return 0;
1311
+ const isClosed = points[0].equals(points[numPoints - 1]);
1312
+ let currentPoint;
1313
+ let previousPoint = points[0];
1314
+ let nextPoint;
1315
+ const strokeWidth2 = style.strokeWidth / 2;
1316
+ const deltaU = 1 / (numPoints - 1);
1317
+ let u0 = 0, u1;
1318
+ let innerSideModified;
1319
+ let joinIsOnLeftSide;
1320
+ let isMiter;
1321
+ let initialJoinIsOnLeftSide = false;
1322
+ let numVertices = 0;
1323
+ let currentCoordinate = vertexOffset * 3;
1324
+ let currentCoordinateUV = vertexOffset * 2;
1325
+ getNormal(points[0], points[1], tempV2_1).multiplyScalar(strokeWidth2);
1326
+ lastPointL.copy(points[0]).sub(tempV2_1);
1327
+ lastPointR.copy(points[0]).add(tempV2_1);
1328
+ point0L.copy(lastPointL);
1329
+ point0R.copy(lastPointR);
1330
+ for (let iPoint = 1; iPoint < numPoints; iPoint++) {
1331
+ currentPoint = points[iPoint];
1332
+ if (iPoint === numPoints - 1) {
1333
+ if (isClosed) {
1334
+ nextPoint = points[1];
1335
+ } else {
1336
+ nextPoint = void 0;
1337
+ }
1338
+ } else {
1339
+ nextPoint = points[iPoint + 1];
1340
+ }
1341
+ const normal1 = tempV2_1;
1342
+ getNormal(previousPoint, currentPoint, normal1);
1343
+ tempV2_3.copy(normal1).multiplyScalar(strokeWidth2);
1344
+ currentPointL.copy(currentPoint).sub(tempV2_3);
1345
+ currentPointR.copy(currentPoint).add(tempV2_3);
1346
+ u1 = u0 + deltaU;
1347
+ innerSideModified = false;
1348
+ if (nextPoint !== void 0) {
1349
+ getNormal(currentPoint, nextPoint, tempV2_2);
1350
+ tempV2_3.copy(tempV2_2).multiplyScalar(strokeWidth2);
1351
+ nextPointL.copy(currentPoint).sub(tempV2_3);
1352
+ nextPointR.copy(currentPoint).add(tempV2_3);
1353
+ joinIsOnLeftSide = true;
1354
+ tempV2_3.subVectors(nextPoint, previousPoint);
1355
+ if (normal1.dot(tempV2_3) < 0) {
1356
+ joinIsOnLeftSide = false;
1357
+ }
1358
+ if (iPoint === 1)
1359
+ initialJoinIsOnLeftSide = joinIsOnLeftSide;
1360
+ tempV2_3.subVectors(nextPoint, currentPoint);
1361
+ tempV2_3.normalize();
1362
+ const dot = Math.abs(normal1.dot(tempV2_3));
1363
+ if (dot !== 0) {
1364
+ const miterSide = strokeWidth2 / dot;
1365
+ tempV2_3.multiplyScalar(-miterSide);
1366
+ tempV2_4.subVectors(currentPoint, previousPoint);
1367
+ tempV2_5.copy(tempV2_4).setLength(miterSide).add(tempV2_3);
1368
+ innerPoint.copy(tempV2_5).negate();
1369
+ const miterLength2 = tempV2_5.length();
1370
+ const segmentLengthPrev = tempV2_4.length();
1371
+ tempV2_4.divideScalar(segmentLengthPrev);
1372
+ tempV2_6.subVectors(nextPoint, currentPoint);
1373
+ const segmentLengthNext = tempV2_6.length();
1374
+ tempV2_6.divideScalar(segmentLengthNext);
1375
+ if (tempV2_4.dot(innerPoint) < segmentLengthPrev && tempV2_6.dot(innerPoint) < segmentLengthNext) {
1376
+ innerSideModified = true;
1377
+ }
1378
+ outerPoint.copy(tempV2_5).add(currentPoint);
1379
+ innerPoint.add(currentPoint);
1380
+ isMiter = false;
1381
+ if (innerSideModified) {
1382
+ if (joinIsOnLeftSide) {
1383
+ nextPointR.copy(innerPoint);
1384
+ currentPointR.copy(innerPoint);
1385
+ } else {
1386
+ nextPointL.copy(innerPoint);
1387
+ currentPointL.copy(innerPoint);
1388
+ }
1389
+ } else {
1390
+ makeSegmentTriangles();
1391
+ }
1392
+ switch (style.strokeLineJoin) {
1393
+ case "bevel":
1394
+ makeSegmentWithBevelJoin(joinIsOnLeftSide, innerSideModified, u1);
1395
+ break;
1396
+ case "round":
1397
+ createSegmentTrianglesWithMiddleSection(joinIsOnLeftSide, innerSideModified);
1398
+ if (joinIsOnLeftSide) {
1399
+ makeCircularSector(currentPoint, currentPointL, nextPointL, u1, 0);
1400
+ } else {
1401
+ makeCircularSector(currentPoint, nextPointR, currentPointR, u1, 1);
1402
+ }
1403
+ break;
1404
+ case "miter":
1405
+ case "miter-clip":
1406
+ default:
1407
+ const miterFraction = strokeWidth2 * style.strokeMiterLimit / miterLength2;
1408
+ if (miterFraction < 1) {
1409
+ if (style.strokeLineJoin !== "miter-clip") {
1410
+ makeSegmentWithBevelJoin(joinIsOnLeftSide, innerSideModified, u1);
1411
+ break;
1412
+ } else {
1413
+ createSegmentTrianglesWithMiddleSection(joinIsOnLeftSide, innerSideModified);
1414
+ if (joinIsOnLeftSide) {
1415
+ tempV2_6.subVectors(outerPoint, currentPointL).multiplyScalar(miterFraction).add(currentPointL);
1416
+ tempV2_7.subVectors(outerPoint, nextPointL).multiplyScalar(miterFraction).add(nextPointL);
1417
+ addVertex(currentPointL, u1, 0);
1418
+ addVertex(tempV2_6, u1, 0);
1419
+ addVertex(currentPoint, u1, 0.5);
1420
+ addVertex(currentPoint, u1, 0.5);
1421
+ addVertex(tempV2_6, u1, 0);
1422
+ addVertex(tempV2_7, u1, 0);
1423
+ addVertex(currentPoint, u1, 0.5);
1424
+ addVertex(tempV2_7, u1, 0);
1425
+ addVertex(nextPointL, u1, 0);
1426
+ } else {
1427
+ tempV2_6.subVectors(outerPoint, currentPointR).multiplyScalar(miterFraction).add(currentPointR);
1428
+ tempV2_7.subVectors(outerPoint, nextPointR).multiplyScalar(miterFraction).add(nextPointR);
1429
+ addVertex(currentPointR, u1, 1);
1430
+ addVertex(tempV2_6, u1, 1);
1431
+ addVertex(currentPoint, u1, 0.5);
1432
+ addVertex(currentPoint, u1, 0.5);
1433
+ addVertex(tempV2_6, u1, 1);
1434
+ addVertex(tempV2_7, u1, 1);
1435
+ addVertex(currentPoint, u1, 0.5);
1436
+ addVertex(tempV2_7, u1, 1);
1437
+ addVertex(nextPointR, u1, 1);
1438
+ }
1439
+ }
1440
+ } else {
1441
+ if (innerSideModified) {
1442
+ if (joinIsOnLeftSide) {
1443
+ addVertex(lastPointR, u0, 1);
1444
+ addVertex(lastPointL, u0, 0);
1445
+ addVertex(outerPoint, u1, 0);
1446
+ addVertex(lastPointR, u0, 1);
1447
+ addVertex(outerPoint, u1, 0);
1448
+ addVertex(innerPoint, u1, 1);
1449
+ } else {
1450
+ addVertex(lastPointR, u0, 1);
1451
+ addVertex(lastPointL, u0, 0);
1452
+ addVertex(outerPoint, u1, 1);
1453
+ addVertex(lastPointL, u0, 0);
1454
+ addVertex(innerPoint, u1, 0);
1455
+ addVertex(outerPoint, u1, 1);
1456
+ }
1457
+ if (joinIsOnLeftSide) {
1458
+ nextPointL.copy(outerPoint);
1459
+ } else {
1460
+ nextPointR.copy(outerPoint);
1461
+ }
1462
+ } else {
1463
+ if (joinIsOnLeftSide) {
1464
+ addVertex(currentPointL, u1, 0);
1465
+ addVertex(outerPoint, u1, 0);
1466
+ addVertex(currentPoint, u1, 0.5);
1467
+ addVertex(currentPoint, u1, 0.5);
1468
+ addVertex(outerPoint, u1, 0);
1469
+ addVertex(nextPointL, u1, 0);
1470
+ } else {
1471
+ addVertex(currentPointR, u1, 1);
1472
+ addVertex(outerPoint, u1, 1);
1473
+ addVertex(currentPoint, u1, 0.5);
1474
+ addVertex(currentPoint, u1, 0.5);
1475
+ addVertex(outerPoint, u1, 1);
1476
+ addVertex(nextPointR, u1, 1);
1477
+ }
1478
+ }
1479
+ isMiter = true;
1480
+ }
1481
+ break;
1482
+ }
1483
+ } else {
1484
+ makeSegmentTriangles();
1485
+ }
1486
+ } else {
1487
+ makeSegmentTriangles();
1488
+ }
1489
+ if (!isClosed && iPoint === numPoints - 1) {
1490
+ addCapGeometry(points[0], point0L, point0R, joinIsOnLeftSide, true, u0);
1491
+ }
1492
+ u0 = u1;
1493
+ previousPoint = currentPoint;
1494
+ lastPointL.copy(nextPointL);
1495
+ lastPointR.copy(nextPointR);
1496
+ }
1497
+ if (!isClosed) {
1498
+ addCapGeometry(currentPoint, currentPointL, currentPointR, joinIsOnLeftSide, false, u1);
1499
+ } else if (innerSideModified && vertices) {
1500
+ let lastOuter = outerPoint;
1501
+ let lastInner = innerPoint;
1502
+ if (initialJoinIsOnLeftSide !== joinIsOnLeftSide) {
1503
+ lastOuter = innerPoint;
1504
+ lastInner = outerPoint;
1505
+ }
1506
+ if (joinIsOnLeftSide) {
1507
+ if (isMiter || initialJoinIsOnLeftSide) {
1508
+ lastInner.toArray(vertices, 0 * 3);
1509
+ lastInner.toArray(vertices, 3 * 3);
1510
+ if (isMiter) {
1511
+ lastOuter.toArray(vertices, 1 * 3);
1512
+ }
1513
+ }
1514
+ } else {
1515
+ if (isMiter || !initialJoinIsOnLeftSide) {
1516
+ lastInner.toArray(vertices, 1 * 3);
1517
+ lastInner.toArray(vertices, 3 * 3);
1518
+ if (isMiter) {
1519
+ lastOuter.toArray(vertices, 0 * 3);
1520
+ }
1521
+ }
1522
+ }
1523
+ }
1524
+ return numVertices;
1525
+ function getNormal(p1, p2, result) {
1526
+ result.subVectors(p2, p1);
1527
+ return result.set(-result.y, result.x).normalize();
1528
+ }
1529
+ function addVertex(position, u, v) {
1530
+ if (vertices) {
1531
+ vertices[currentCoordinate] = position.x;
1532
+ vertices[currentCoordinate + 1] = position.y;
1533
+ vertices[currentCoordinate + 2] = 0;
1534
+ if (normals) {
1535
+ normals[currentCoordinate] = 0;
1536
+ normals[currentCoordinate + 1] = 0;
1537
+ normals[currentCoordinate + 2] = 1;
1538
+ }
1539
+ currentCoordinate += 3;
1540
+ if (uvs) {
1541
+ uvs[currentCoordinateUV] = u;
1542
+ uvs[currentCoordinateUV + 1] = v;
1543
+ currentCoordinateUV += 2;
1544
+ }
1545
+ }
1546
+ numVertices += 3;
1547
+ }
1548
+ function makeCircularSector(center, p1, p2, u, v) {
1549
+ tempV2_1.copy(p1).sub(center).normalize();
1550
+ tempV2_2.copy(p2).sub(center).normalize();
1551
+ let angle = Math.PI;
1552
+ const dot = tempV2_1.dot(tempV2_2);
1553
+ if (Math.abs(dot) < 1)
1554
+ angle = Math.abs(Math.acos(dot));
1555
+ angle /= arcDivisions;
1556
+ tempV2_3.copy(p1);
1557
+ for (let i = 0, il = arcDivisions - 1; i < il; i++) {
1558
+ tempV2_4.copy(tempV2_3).rotateAround(center, angle);
1559
+ addVertex(tempV2_3, u, v);
1560
+ addVertex(tempV2_4, u, v);
1561
+ addVertex(center, u, 0.5);
1562
+ tempV2_3.copy(tempV2_4);
1563
+ }
1564
+ addVertex(tempV2_4, u, v);
1565
+ addVertex(p2, u, v);
1566
+ addVertex(center, u, 0.5);
1567
+ }
1568
+ function makeSegmentTriangles() {
1569
+ addVertex(lastPointR, u0, 1);
1570
+ addVertex(lastPointL, u0, 0);
1571
+ addVertex(currentPointL, u1, 0);
1572
+ addVertex(lastPointR, u0, 1);
1573
+ addVertex(currentPointL, u1, 1);
1574
+ addVertex(currentPointR, u1, 0);
1575
+ }
1576
+ function makeSegmentWithBevelJoin(joinIsOnLeftSide2, innerSideModified2, u) {
1577
+ if (innerSideModified2) {
1578
+ if (joinIsOnLeftSide2) {
1579
+ addVertex(lastPointR, u0, 1);
1580
+ addVertex(lastPointL, u0, 0);
1581
+ addVertex(currentPointL, u1, 0);
1582
+ addVertex(lastPointR, u0, 1);
1583
+ addVertex(currentPointL, u1, 0);
1584
+ addVertex(innerPoint, u1, 1);
1585
+ addVertex(currentPointL, u, 0);
1586
+ addVertex(nextPointL, u, 0);
1587
+ addVertex(innerPoint, u, 0.5);
1588
+ } else {
1589
+ addVertex(lastPointR, u0, 1);
1590
+ addVertex(lastPointL, u0, 0);
1591
+ addVertex(currentPointR, u1, 1);
1592
+ addVertex(lastPointL, u0, 0);
1593
+ addVertex(innerPoint, u1, 0);
1594
+ addVertex(currentPointR, u1, 1);
1595
+ addVertex(currentPointR, u, 1);
1596
+ addVertex(nextPointR, u, 0);
1597
+ addVertex(innerPoint, u, 0.5);
1598
+ }
1599
+ } else {
1600
+ if (joinIsOnLeftSide2) {
1601
+ addVertex(currentPointL, u, 0);
1602
+ addVertex(nextPointL, u, 0);
1603
+ addVertex(currentPoint, u, 0.5);
1604
+ } else {
1605
+ addVertex(currentPointR, u, 1);
1606
+ addVertex(nextPointR, u, 0);
1607
+ addVertex(currentPoint, u, 0.5);
1608
+ }
1609
+ }
1610
+ }
1611
+ function createSegmentTrianglesWithMiddleSection(joinIsOnLeftSide2, innerSideModified2) {
1612
+ if (innerSideModified2) {
1613
+ if (joinIsOnLeftSide2) {
1614
+ addVertex(lastPointR, u0, 1);
1615
+ addVertex(lastPointL, u0, 0);
1616
+ addVertex(currentPointL, u1, 0);
1617
+ addVertex(lastPointR, u0, 1);
1618
+ addVertex(currentPointL, u1, 0);
1619
+ addVertex(innerPoint, u1, 1);
1620
+ addVertex(currentPointL, u0, 0);
1621
+ addVertex(currentPoint, u1, 0.5);
1622
+ addVertex(innerPoint, u1, 1);
1623
+ addVertex(currentPoint, u1, 0.5);
1624
+ addVertex(nextPointL, u0, 0);
1625
+ addVertex(innerPoint, u1, 1);
1626
+ } else {
1627
+ addVertex(lastPointR, u0, 1);
1628
+ addVertex(lastPointL, u0, 0);
1629
+ addVertex(currentPointR, u1, 1);
1630
+ addVertex(lastPointL, u0, 0);
1631
+ addVertex(innerPoint, u1, 0);
1632
+ addVertex(currentPointR, u1, 1);
1633
+ addVertex(currentPointR, u0, 1);
1634
+ addVertex(innerPoint, u1, 0);
1635
+ addVertex(currentPoint, u1, 0.5);
1636
+ addVertex(currentPoint, u1, 0.5);
1637
+ addVertex(innerPoint, u1, 0);
1638
+ addVertex(nextPointR, u0, 1);
1639
+ }
1640
+ }
1641
+ }
1642
+ function addCapGeometry(center, p1, p2, joinIsOnLeftSide2, start, u) {
1643
+ switch (style.strokeLineCap) {
1644
+ case "round":
1645
+ if (start) {
1646
+ makeCircularSector(center, p2, p1, u, 0.5);
1647
+ } else {
1648
+ makeCircularSector(center, p1, p2, u, 0.5);
1649
+ }
1650
+ break;
1651
+ case "square":
1652
+ if (start) {
1653
+ tempV2_1.subVectors(p1, center);
1654
+ tempV2_2.set(tempV2_1.y, -tempV2_1.x);
1655
+ tempV2_3.addVectors(tempV2_1, tempV2_2).add(center);
1656
+ tempV2_4.subVectors(tempV2_2, tempV2_1).add(center);
1657
+ if (joinIsOnLeftSide2) {
1658
+ tempV2_3.toArray(vertices, 1 * 3);
1659
+ tempV2_4.toArray(vertices, 0 * 3);
1660
+ tempV2_4.toArray(vertices, 3 * 3);
1661
+ } else {
1662
+ tempV2_3.toArray(vertices, 1 * 3);
1663
+ tempV2_3.toArray(vertices, 3 * 3);
1664
+ tempV2_4.toArray(vertices, 0 * 3);
1665
+ }
1666
+ } else {
1667
+ tempV2_1.subVectors(p2, center);
1668
+ tempV2_2.set(tempV2_1.y, -tempV2_1.x);
1669
+ tempV2_3.addVectors(tempV2_1, tempV2_2).add(center);
1670
+ tempV2_4.subVectors(tempV2_2, tempV2_1).add(center);
1671
+ const vl = vertices.length;
1672
+ if (joinIsOnLeftSide2) {
1673
+ tempV2_3.toArray(vertices, vl - 1 * 3);
1674
+ tempV2_4.toArray(vertices, vl - 2 * 3);
1675
+ tempV2_4.toArray(vertices, vl - 4 * 3);
1676
+ } else {
1677
+ tempV2_3.toArray(vertices, vl - 2 * 3);
1678
+ tempV2_4.toArray(vertices, vl - 1 * 3);
1679
+ tempV2_4.toArray(vertices, vl - 4 * 3);
1680
+ }
1681
+ }
1682
+ break;
1683
+ case "butt":
1684
+ default:
1685
+ break;
1686
+ }
1687
+ }
1688
+ function removeDuplicatedPoints(points2) {
1689
+ let dupPoints = false;
1690
+ for (let i = 1, n = points2.length - 1; i < n; i++) {
1691
+ if (points2[i].distanceTo(points2[i + 1]) < minDistance) {
1692
+ dupPoints = true;
1693
+ break;
1694
+ }
1695
+ }
1696
+ if (!dupPoints)
1697
+ return points2;
1698
+ const newPoints = [];
1699
+ newPoints.push(points2[0]);
1700
+ for (let i = 1, n = points2.length - 1; i < n; i++) {
1701
+ if (points2[i].distanceTo(points2[i + 1]) >= minDistance) {
1702
+ newPoints.push(points2[i]);
1703
+ }
1704
+ }
1705
+ newPoints.push(points2[points2.length - 1]);
1706
+ return newPoints;
1707
+ }
1708
+ }
1709
+ }
1710
+ export {
1711
+ SVGLoader
1712
+ };