three-stdlib 2.22.7 → 2.22.9

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Files changed (1065) hide show
  1. package/dist/_polyfill/CompressedArrayTexture.js +12 -0
  2. package/dist/_polyfill/CompressedArrayTexture.mjs +12 -0
  3. package/dist/_polyfill/Data3DTexture.js +17 -0
  4. package/dist/_polyfill/Data3DTexture.mjs +17 -0
  5. package/dist/animation/AnimationClipCreator.d.ts +12 -0
  6. package/dist/animation/AnimationClipCreator.js +57 -0
  7. package/dist/animation/AnimationClipCreator.mjs +57 -0
  8. package/dist/animation/CCDIKSolver.d.ts +25 -0
  9. package/dist/animation/CCDIKSolver.js +224 -0
  10. package/dist/animation/CCDIKSolver.mjs +224 -0
  11. package/dist/animation/MMDAnimationHelper.d.ts +93 -0
  12. package/dist/animation/MMDAnimationHelper.js +590 -0
  13. package/dist/animation/MMDAnimationHelper.mjs +590 -0
  14. package/dist/animation/MMDPhysics.d.ts +114 -0
  15. package/dist/animation/MMDPhysics.js +819 -0
  16. package/dist/animation/MMDPhysics.mjs +819 -0
  17. package/dist/cameras/CinematicCamera.d.ts +34 -0
  18. package/dist/cameras/CinematicCamera.js +131 -0
  19. package/dist/cameras/CinematicCamera.mjs +131 -0
  20. package/dist/controls/ArcballControls.d.ts +374 -0
  21. package/dist/controls/ArcballControls.js +2039 -0
  22. package/dist/controls/ArcballControls.mjs +2039 -0
  23. package/dist/controls/DeviceOrientationControls.d.ts +27 -0
  24. package/dist/controls/DeviceOrientationControls.js +84 -0
  25. package/dist/controls/DeviceOrientationControls.mjs +84 -0
  26. package/dist/controls/DragControls.d.ts +34 -0
  27. package/dist/controls/DragControls.js +182 -0
  28. package/dist/controls/DragControls.mjs +182 -0
  29. package/dist/controls/FirstPersonControls.d.ts +48 -0
  30. package/dist/controls/FirstPersonControls.js +229 -0
  31. package/dist/controls/FirstPersonControls.mjs +229 -0
  32. package/dist/controls/FlyControls.d.ts +32 -0
  33. package/dist/controls/FlyControls.js +248 -0
  34. package/dist/controls/FlyControls.mjs +248 -0
  35. package/dist/controls/OrbitControls.d.ts +63 -0
  36. package/dist/controls/OrbitControls.js +781 -0
  37. package/dist/controls/OrbitControls.mjs +781 -0
  38. package/dist/controls/PointerLockControls.d.ts +24 -0
  39. package/dist/controls/PointerLockControls.js +103 -0
  40. package/dist/controls/PointerLockControls.mjs +103 -0
  41. package/dist/controls/TrackballControls.d.ts +95 -0
  42. package/dist/controls/TrackballControls.js +502 -0
  43. package/dist/controls/TrackballControls.mjs +502 -0
  44. package/dist/controls/TransformControls.d.ts +151 -0
  45. package/dist/controls/TransformControls.js +1089 -0
  46. package/dist/controls/TransformControls.mjs +1089 -0
  47. package/dist/controls/experimental/CameraControls.d.ts +212 -0
  48. package/dist/controls/experimental/CameraControls.js +736 -0
  49. package/dist/controls/experimental/CameraControls.mjs +736 -0
  50. package/dist/csm/CSM.d.ts +61 -0
  51. package/dist/csm/CSM.js +244 -0
  52. package/dist/csm/CSM.mjs +244 -0
  53. package/dist/csm/CSMFrustum.d.ts +19 -0
  54. package/dist/csm/CSMFrustum.js +75 -0
  55. package/dist/csm/CSMFrustum.mjs +75 -0
  56. package/dist/csm/CSMHelper.d.ts +26 -0
  57. package/dist/csm/CSMHelper.js +114 -0
  58. package/dist/csm/CSMHelper.mjs +114 -0
  59. package/dist/csm/CSMShader.d.ts +4 -0
  60. package/dist/csm/CSMShader.js +257 -0
  61. package/dist/csm/CSMShader.mjs +257 -0
  62. package/dist/curves/CurveExtras.d.ts +68 -0
  63. package/dist/curves/CurveExtras.js +224 -0
  64. package/dist/curves/CurveExtras.mjs +224 -0
  65. package/dist/curves/NURBSCurve.d.ts +11 -0
  66. package/dist/curves/NURBSCurve.js +35 -0
  67. package/dist/curves/NURBSCurve.mjs +35 -0
  68. package/dist/curves/NURBSSurface.d.ts +13 -0
  69. package/dist/curves/NURBSSurface.js +28 -0
  70. package/dist/curves/NURBSSurface.mjs +28 -0
  71. package/dist/curves/NURBSUtils.d.ts +22 -0
  72. package/dist/curves/NURBSUtils.js +226 -0
  73. package/dist/curves/NURBSUtils.mjs +226 -0
  74. package/dist/custom.d.ts +5 -0
  75. package/dist/deprecated/Geometry.d.ts +342 -0
  76. package/dist/deprecated/Geometry.js +971 -0
  77. package/dist/deprecated/Geometry.mjs +971 -0
  78. package/dist/effects/AnaglyphEffect.d.ts +11 -0
  79. package/dist/effects/AnaglyphEffect.js +121 -0
  80. package/dist/effects/AnaglyphEffect.mjs +121 -0
  81. package/dist/effects/AsciiEffect.d.ts +18 -0
  82. package/dist/effects/AsciiEffect.js +173 -0
  83. package/dist/effects/AsciiEffect.mjs +173 -0
  84. package/dist/effects/OutlineEffect.d.ts +28 -0
  85. package/dist/effects/OutlineEffect.js +298 -0
  86. package/dist/effects/OutlineEffect.mjs +298 -0
  87. package/dist/effects/ParallaxBarrierEffect.d.ts +8 -0
  88. package/dist/effects/ParallaxBarrierEffect.js +64 -0
  89. package/dist/effects/ParallaxBarrierEffect.mjs +64 -0
  90. package/dist/effects/PeppersGhostEffect.d.ts +10 -0
  91. package/dist/effects/PeppersGhostEffect.js +85 -0
  92. package/dist/effects/PeppersGhostEffect.mjs +85 -0
  93. package/dist/effects/StereoEffect.d.ts +9 -0
  94. package/dist/effects/StereoEffect.js +32 -0
  95. package/dist/effects/StereoEffect.mjs +32 -0
  96. package/dist/environments/RoomEnvironment.d.ts +5 -0
  97. package/dist/environments/RoomEnvironment.js +95 -0
  98. package/dist/environments/RoomEnvironment.mjs +78 -0
  99. package/dist/exporters/ColladaExporter.d.ts +50 -0
  100. package/dist/exporters/ColladaExporter.js +331 -0
  101. package/dist/exporters/ColladaExporter.mjs +331 -0
  102. package/dist/exporters/DRACOExporter.d.ts +23 -0
  103. package/dist/exporters/DRACOExporter.js +141 -0
  104. package/dist/exporters/DRACOExporter.mjs +141 -0
  105. package/dist/exporters/GLTFExporter.d.ts +446 -0
  106. package/dist/exporters/GLTFExporter.js +1575 -0
  107. package/dist/exporters/GLTFExporter.mjs +1575 -0
  108. package/dist/exporters/MMDExporter.d.ts +12 -0
  109. package/dist/exporters/MMDExporter.js +131 -0
  110. package/dist/exporters/MMDExporter.mjs +131 -0
  111. package/dist/exporters/OBJExporter.d.ts +18 -0
  112. package/dist/exporters/OBJExporter.js +181 -0
  113. package/dist/exporters/OBJExporter.mjs +181 -0
  114. package/dist/exporters/PLYExporter.d.ts +23 -0
  115. package/dist/exporters/PLYExporter.js +280 -0
  116. package/dist/exporters/PLYExporter.mjs +280 -0
  117. package/dist/exporters/STLExporter.d.ts +31 -0
  118. package/dist/exporters/STLExporter.js +146 -0
  119. package/dist/exporters/STLExporter.mjs +146 -0
  120. package/dist/exporters/USDZExporter.d.ts +27 -0
  121. package/dist/exporters/USDZExporter.js +340 -0
  122. package/dist/exporters/USDZExporter.mjs +340 -0
  123. package/dist/geometries/BoxLineGeometry.d.ts +12 -0
  124. package/dist/geometries/BoxLineGeometry.js +45 -0
  125. package/dist/geometries/BoxLineGeometry.mjs +45 -0
  126. package/dist/geometries/ConvexGeometry.d.ts +5 -0
  127. package/dist/geometries/ConvexGeometry.js +29 -0
  128. package/dist/geometries/ConvexGeometry.mjs +29 -0
  129. package/dist/geometries/DecalGeometry.d.ts +10 -0
  130. package/dist/geometries/DecalGeometry.js +184 -0
  131. package/dist/geometries/DecalGeometry.mjs +184 -0
  132. package/dist/geometries/LightningStrike.d.ts +108 -0
  133. package/dist/geometries/LightningStrike.js +548 -0
  134. package/dist/geometries/LightningStrike.mjs +548 -0
  135. package/dist/geometries/ParametricGeometries.d.ts +26 -0
  136. package/dist/geometries/ParametricGeometries.js +129 -0
  137. package/dist/geometries/ParametricGeometries.mjs +129 -0
  138. package/dist/geometries/ParametricGeometry.d.ts +18 -0
  139. package/dist/geometries/ParametricGeometry.js +63 -0
  140. package/dist/geometries/ParametricGeometry.mjs +63 -0
  141. package/dist/geometries/RoundedBoxGeometry.d.ts +5 -0
  142. package/dist/geometries/RoundedBoxGeometry.js +91 -0
  143. package/dist/geometries/RoundedBoxGeometry.mjs +91 -0
  144. package/dist/geometries/TeapotGeometry.d.ts +13 -0
  145. package/dist/geometries/TeapotGeometry.js +1563 -0
  146. package/dist/geometries/TeapotGeometry.mjs +1563 -0
  147. package/dist/geometries/TextGeometry.d.ts +18 -0
  148. package/dist/geometries/TextGeometry.js +27 -0
  149. package/dist/geometries/TextGeometry.mjs +27 -0
  150. package/dist/helpers/LightProbeHelper.d.ts +10 -0
  151. package/dist/helpers/LightProbeHelper.js +73 -0
  152. package/dist/helpers/LightProbeHelper.mjs +73 -0
  153. package/dist/helpers/PositionalAudioHelper.d.ts +13 -0
  154. package/dist/helpers/PositionalAudioHelper.js +68 -0
  155. package/dist/helpers/PositionalAudioHelper.mjs +68 -0
  156. package/dist/helpers/RectAreaLightHelper.d.ts +10 -0
  157. package/dist/helpers/RectAreaLightHelper.js +44 -0
  158. package/dist/helpers/RectAreaLightHelper.mjs +44 -0
  159. package/dist/helpers/VertexNormalsHelper.d.ts +10 -0
  160. package/dist/helpers/VertexNormalsHelper.js +54 -0
  161. package/dist/helpers/VertexNormalsHelper.mjs +54 -0
  162. package/dist/helpers/VertexTangentsHelper.d.ts +10 -0
  163. package/dist/helpers/VertexTangentsHelper.js +45 -0
  164. package/dist/helpers/VertexTangentsHelper.mjs +45 -0
  165. package/dist/index.d.ts +325 -0
  166. package/dist/index.js +978 -0
  167. package/dist/index.mjs +978 -0
  168. package/dist/interactive/HTMLMesh.d.ts +6 -0
  169. package/dist/interactive/HTMLMesh.js +325 -0
  170. package/dist/interactive/HTMLMesh.mjs +325 -0
  171. package/dist/interactive/InteractiveGroup.d.ts +5 -0
  172. package/dist/interactive/InteractiveGroup.js +68 -0
  173. package/dist/interactive/InteractiveGroup.mjs +68 -0
  174. package/dist/interactive/SelectionBox.d.ts +15 -0
  175. package/dist/interactive/SelectionBox.js +137 -0
  176. package/dist/interactive/SelectionBox.mjs +137 -0
  177. package/dist/interactive/SelectionHelper.d.ts +17 -0
  178. package/dist/interactive/SelectionHelper.js +54 -0
  179. package/dist/interactive/SelectionHelper.mjs +54 -0
  180. package/dist/libs/MeshoptDecoder.d.ts +12 -0
  181. package/dist/libs/MeshoptDecoder.js +221 -0
  182. package/dist/libs/MeshoptDecoder.mjs +221 -0
  183. package/dist/libs/MotionControllers.d.ts +175 -0
  184. package/dist/libs/MotionControllers.js +325 -0
  185. package/dist/libs/MotionControllers.mjs +325 -0
  186. package/dist/lights/LightProbeGenerator.d.ts +6 -0
  187. package/dist/lights/LightProbeGenerator.js +145 -0
  188. package/dist/lights/LightProbeGenerator.mjs +145 -0
  189. package/dist/lights/RectAreaLightUniformsLib.d.ts +3 -0
  190. package/dist/lights/RectAreaLightUniformsLib.js +32842 -0
  191. package/dist/lights/RectAreaLightUniformsLib.mjs +32842 -0
  192. package/dist/lines/Line2.d.ts +11 -0
  193. package/dist/lines/Line2.js +13 -0
  194. package/dist/lines/Line2.mjs +13 -0
  195. package/dist/lines/LineGeometry.d.ts +10 -0
  196. package/dist/lines/LineGeometry.js +44 -0
  197. package/dist/lines/LineGeometry.mjs +44 -0
  198. package/dist/lines/LineMaterial.d.ts +31 -0
  199. package/dist/lines/LineMaterial.js +547 -0
  200. package/dist/lines/LineMaterial.mjs +547 -0
  201. package/dist/lines/LineSegments2.d.ts +14 -0
  202. package/dist/lines/LineSegments2.js +203 -0
  203. package/dist/lines/LineSegments2.mjs +203 -0
  204. package/dist/lines/LineSegmentsGeometry.d.ts +16 -0
  205. package/dist/lines/LineSegmentsGeometry.js +124 -0
  206. package/dist/lines/LineSegmentsGeometry.mjs +124 -0
  207. package/dist/lines/Wireframe.d.ts +11 -0
  208. package/dist/lines/Wireframe.js +32 -0
  209. package/dist/lines/Wireframe.mjs +32 -0
  210. package/dist/lines/WireframeGeometry2.d.ts +8 -0
  211. package/dist/lines/WireframeGeometry2.js +13 -0
  212. package/dist/lines/WireframeGeometry2.mjs +13 -0
  213. package/dist/loaders/3DMLoader.d.ts +17 -0
  214. package/dist/loaders/3DMLoader.js +803 -0
  215. package/dist/loaders/3DMLoader.mjs +803 -0
  216. package/dist/loaders/3MFLoader.d.ts +16 -0
  217. package/dist/loaders/3MFLoader.js +854 -0
  218. package/dist/loaders/3MFLoader.mjs +854 -0
  219. package/dist/loaders/AMFLoader.d.ts +14 -0
  220. package/dist/loaders/AMFLoader.js +284 -0
  221. package/dist/loaders/AMFLoader.mjs +284 -0
  222. package/dist/loaders/AssimpLoader.js +1396 -0
  223. package/dist/loaders/AssimpLoader.mjs +1396 -0
  224. package/dist/loaders/BVHLoader.d.ts +21 -0
  225. package/dist/loaders/BVHLoader.js +207 -0
  226. package/dist/loaders/BVHLoader.mjs +207 -0
  227. package/dist/loaders/BasisTextureLoader.d.ts +32 -0
  228. package/dist/loaders/BasisTextureLoader.js +480 -0
  229. package/dist/loaders/BasisTextureLoader.mjs +480 -0
  230. package/dist/loaders/ColladaLoader.d.ts +20 -0
  231. package/dist/loaders/ColladaLoader.js +2405 -0
  232. package/dist/loaders/ColladaLoader.mjs +2405 -0
  233. package/dist/loaders/DDSLoader.d.ts +16 -0
  234. package/dist/loaders/DDSLoader.js +148 -0
  235. package/dist/loaders/DDSLoader.mjs +148 -0
  236. package/dist/loaders/DRACOLoader.d.ts +18 -0
  237. package/dist/loaders/DRACOLoader.js +341 -0
  238. package/dist/loaders/DRACOLoader.mjs +341 -0
  239. package/dist/loaders/EXRLoader.d.ts +18 -0
  240. package/dist/loaders/EXRLoader.js +1354 -0
  241. package/dist/loaders/EXRLoader.mjs +1354 -0
  242. package/dist/loaders/FBXLoader.d.ts +14 -0
  243. package/dist/loaders/FBXLoader.js +2457 -0
  244. package/dist/loaders/FBXLoader.mjs +2457 -0
  245. package/dist/loaders/FontLoader.d.ts +36 -0
  246. package/dist/loaders/FontLoader.js +120 -0
  247. package/dist/loaders/FontLoader.mjs +120 -0
  248. package/dist/loaders/GCodeLoader.d.ts +15 -0
  249. package/dist/loaders/GCodeLoader.js +141 -0
  250. package/dist/loaders/GCodeLoader.mjs +141 -0
  251. package/dist/loaders/GLTFLoader.d.ts +153 -0
  252. package/dist/loaders/GLTFLoader.js +2459 -0
  253. package/dist/loaders/GLTFLoader.mjs +2459 -0
  254. package/dist/loaders/HDRCubeTextureLoader.d.ts +18 -0
  255. package/dist/loaders/HDRCubeTextureLoader.js +75 -0
  256. package/dist/loaders/HDRCubeTextureLoader.mjs +75 -0
  257. package/dist/loaders/KMZLoader.d.ts +16 -0
  258. package/dist/loaders/KMZLoader.js +75 -0
  259. package/dist/loaders/KMZLoader.mjs +75 -0
  260. package/dist/loaders/KTX2Loader.d.ts +16 -0
  261. package/dist/loaders/KTX2Loader.js +461 -0
  262. package/dist/loaders/KTX2Loader.mjs +461 -0
  263. package/dist/loaders/KTXLoader.d.ts +16 -0
  264. package/dist/loaders/KTXLoader.js +93 -0
  265. package/dist/loaders/KTXLoader.mjs +93 -0
  266. package/dist/loaders/LDrawLoader.d.ts +26 -0
  267. package/dist/loaders/LDrawLoader.js +1424 -0
  268. package/dist/loaders/LDrawLoader.mjs +1424 -0
  269. package/dist/loaders/LUT3dlLoader.d.ts +20 -0
  270. package/dist/loaders/LUT3dlLoader.js +103 -0
  271. package/dist/loaders/LUT3dlLoader.mjs +103 -0
  272. package/dist/loaders/LUTCubeLoader.d.ts +23 -0
  273. package/dist/loaders/LUTCubeLoader.js +107 -0
  274. package/dist/loaders/LUTCubeLoader.mjs +107 -0
  275. package/dist/loaders/LWOLoader.d.ts +26 -0
  276. package/dist/loaders/LWOLoader.js +645 -0
  277. package/dist/loaders/LWOLoader.mjs +645 -0
  278. package/dist/loaders/LottieLoader.d.ts +15 -0
  279. package/dist/loaders/LottieLoader.js +47 -0
  280. package/dist/loaders/LottieLoader.mjs +47 -0
  281. package/dist/loaders/MD2Loader.d.ts +14 -0
  282. package/dist/loaders/MD2Loader.js +359 -0
  283. package/dist/loaders/MD2Loader.mjs +359 -0
  284. package/dist/loaders/MDDLoader.d.ts +19 -0
  285. package/dist/loaders/MDDLoader.js +58 -0
  286. package/dist/loaders/MDDLoader.mjs +58 -0
  287. package/dist/loaders/MMDLoader.d.ts +63 -0
  288. package/dist/loaders/MMDLoader.js +1121 -0
  289. package/dist/loaders/MMDLoader.mjs +1121 -0
  290. package/dist/loaders/MTLLoader.d.ts +100 -0
  291. package/dist/loaders/MTLLoader.js +304 -0
  292. package/dist/loaders/MTLLoader.mjs +304 -0
  293. package/dist/loaders/NRRDLoader.d.ts +21 -0
  294. package/dist/loaders/NRRDLoader.js +401 -0
  295. package/dist/loaders/NRRDLoader.mjs +401 -0
  296. package/dist/loaders/NodeMaterialLoader.js +146 -0
  297. package/dist/loaders/NodeMaterialLoader.mjs +146 -0
  298. package/dist/loaders/OBJLoader.d.ts +17 -0
  299. package/dist/loaders/OBJLoader.js +487 -0
  300. package/dist/loaders/OBJLoader.mjs +487 -0
  301. package/dist/loaders/PCDLoader.d.ts +15 -0
  302. package/dist/loaders/PCDLoader.js +248 -0
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  304. package/dist/loaders/PDBLoader.d.ts +22 -0
  305. package/dist/loaders/PDBLoader.js +247 -0
  306. package/dist/loaders/PDBLoader.mjs +247 -0
  307. package/dist/loaders/PLYLoader.d.ts +16 -0
  308. package/dist/loaders/PLYLoader.js +317 -0
  309. package/dist/loaders/PLYLoader.mjs +317 -0
  310. package/dist/loaders/PRWMLoader.d.ts +16 -0
  311. package/dist/loaders/PRWMLoader.js +160 -0
  312. package/dist/loaders/PRWMLoader.mjs +160 -0
  313. package/dist/loaders/PVRLoader.d.ts +16 -0
  314. package/dist/loaders/PVRLoader.js +131 -0
  315. package/dist/loaders/PVRLoader.mjs +131 -0
  316. package/dist/loaders/RGBELoader.d.ts +20 -0
  317. package/dist/loaders/RGBELoader.js +252 -0
  318. package/dist/loaders/RGBELoader.mjs +252 -0
  319. package/dist/loaders/RGBMLoader.d.ts +32 -0
  320. package/dist/loaders/RGBMLoader.js +998 -0
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  322. package/dist/loaders/STLLoader.d.ts +14 -0
  323. package/dist/loaders/STLLoader.js +190 -0
  324. package/dist/loaders/STLLoader.mjs +190 -0
  325. package/dist/loaders/SVGLoader.d.ts +63 -0
  326. package/dist/loaders/SVGLoader.js +1712 -0
  327. package/dist/loaders/SVGLoader.mjs +1712 -0
  328. package/dist/loaders/TDSLoader.d.ts +42 -0
  329. package/dist/loaders/TDSLoader.js +650 -0
  330. package/dist/loaders/TDSLoader.mjs +650 -0
  331. package/dist/loaders/TGALoader.d.ts +14 -0
  332. package/dist/loaders/TGALoader.js +285 -0
  333. package/dist/loaders/TGALoader.mjs +285 -0
  334. package/dist/loaders/TTFLoader.d.ts +15 -0
  335. package/dist/loaders/TTFLoader.js +131 -0
  336. package/dist/loaders/TTFLoader.mjs +131 -0
  337. package/dist/loaders/TiltLoader.d.ts +14 -0
  338. package/dist/loaders/TiltLoader.js +373 -0
  339. package/dist/loaders/TiltLoader.mjs +373 -0
  340. package/dist/loaders/VOXLoader.d.ts +28 -0
  341. package/dist/loaders/VOXLoader.js +432 -0
  342. package/dist/loaders/VOXLoader.mjs +432 -0
  343. package/dist/loaders/VRMLLoader.d.ts +14 -0
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  346. package/dist/loaders/VRMLoader.js +38 -0
  347. package/dist/loaders/VRMLoader.mjs +38 -0
  348. package/dist/loaders/VTKLoader.d.ts +14 -0
  349. package/dist/loaders/VTKLoader.js +648 -0
  350. package/dist/loaders/VTKLoader.mjs +648 -0
  351. package/dist/loaders/XLoader.js +1258 -0
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  353. package/dist/loaders/XYZLoader.d.ts +14 -0
  354. package/dist/loaders/XYZLoader.js +60 -0
  355. package/dist/loaders/XYZLoader.mjs +60 -0
  356. package/dist/loaders/lwo/IFFParser.js +749 -0
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  358. package/dist/loaders/lwo/LWO2Parser.js +327 -0
  359. package/dist/loaders/lwo/LWO2Parser.mjs +327 -0
  360. package/dist/loaders/lwo/LWO3Parser.js +298 -0
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+ var __defProp = Object.defineProperty;
3
+ var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
4
+ var __publicField = (obj, key, value) => {
5
+ __defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
6
+ return value;
7
+ };
8
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
9
+ const THREE = require("three");
10
+ class GLTFExporter {
11
+ constructor() {
12
+ __publicField(this, "pluginCallbacks");
13
+ this.pluginCallbacks = [];
14
+ this.register(function(writer) {
15
+ return new GLTFLightExtension(writer);
16
+ });
17
+ this.register(function(writer) {
18
+ return new GLTFMaterialsUnlitExtension(writer);
19
+ });
20
+ this.register(function(writer) {
21
+ return new GLTFMaterialsPBRSpecularGlossiness(writer);
22
+ });
23
+ this.register(function(writer) {
24
+ return new GLTFMaterialsTransmissionExtension(writer);
25
+ });
26
+ this.register(function(writer) {
27
+ return new GLTFMaterialsVolumeExtension(writer);
28
+ });
29
+ }
30
+ register(callback) {
31
+ if (this.pluginCallbacks.indexOf(callback) === -1) {
32
+ this.pluginCallbacks.push(callback);
33
+ }
34
+ return this;
35
+ }
36
+ unregister(callback) {
37
+ if (this.pluginCallbacks.indexOf(callback) !== -1) {
38
+ this.pluginCallbacks.splice(this.pluginCallbacks.indexOf(callback), 1);
39
+ }
40
+ return this;
41
+ }
42
+ parse(input, onDone, options) {
43
+ const writer = new GLTFWriter();
44
+ const plugins = [];
45
+ for (let i = 0, il = this.pluginCallbacks.length; i < il; i++) {
46
+ plugins.push(this.pluginCallbacks[i](writer));
47
+ }
48
+ writer.setPlugins(plugins);
49
+ writer.write(input, onDone, options);
50
+ }
51
+ }
52
+ /**
53
+ * Static utility functions
54
+ */
55
+ __publicField(GLTFExporter, "Utils", {
56
+ insertKeyframe: function(track, time) {
57
+ const tolerance = 1e-3;
58
+ const valueSize = track.getValueSize();
59
+ const times = new track.TimeBufferType(track.times.length + 1);
60
+ const values = new track.ValueBufferType(track.values.length + valueSize);
61
+ const interpolant = track.createInterpolant(new track.ValueBufferType(valueSize));
62
+ let index;
63
+ if (track.times.length === 0) {
64
+ times[0] = time;
65
+ for (let i = 0; i < valueSize; i++) {
66
+ values[i] = 0;
67
+ }
68
+ index = 0;
69
+ } else if (time < track.times[0]) {
70
+ if (Math.abs(track.times[0] - time) < tolerance)
71
+ return 0;
72
+ times[0] = time;
73
+ times.set(track.times, 1);
74
+ values.set(interpolant.evaluate(time), 0);
75
+ values.set(track.values, valueSize);
76
+ index = 0;
77
+ } else if (time > track.times[track.times.length - 1]) {
78
+ if (Math.abs(track.times[track.times.length - 1] - time) < tolerance) {
79
+ return track.times.length - 1;
80
+ }
81
+ times[times.length - 1] = time;
82
+ times.set(track.times, 0);
83
+ values.set(track.values, 0);
84
+ values.set(interpolant.evaluate(time), track.values.length);
85
+ index = times.length - 1;
86
+ } else {
87
+ for (let i = 0; i < track.times.length; i++) {
88
+ if (Math.abs(track.times[i] - time) < tolerance)
89
+ return i;
90
+ if (track.times[i] < time && track.times[i + 1] > time) {
91
+ times.set(track.times.slice(0, i + 1), 0);
92
+ times[i + 1] = time;
93
+ times.set(track.times.slice(i + 1), i + 2);
94
+ values.set(track.values.slice(0, (i + 1) * valueSize), 0);
95
+ values.set(interpolant.evaluate(time), (i + 1) * valueSize);
96
+ values.set(track.values.slice((i + 1) * valueSize), (i + 2) * valueSize);
97
+ index = i + 1;
98
+ break;
99
+ }
100
+ }
101
+ }
102
+ track.times = times;
103
+ track.values = values;
104
+ return index;
105
+ },
106
+ mergeMorphTargetTracks: function(clip, root) {
107
+ const tracks = [];
108
+ const mergedTracks = {};
109
+ const sourceTracks = clip.tracks;
110
+ for (let i = 0; i < sourceTracks.length; ++i) {
111
+ let sourceTrack = sourceTracks[i];
112
+ const sourceTrackBinding = THREE.PropertyBinding.parseTrackName(sourceTrack.name);
113
+ const sourceTrackNode = THREE.PropertyBinding.findNode(root, sourceTrackBinding.nodeName);
114
+ if (sourceTrackBinding.propertyName !== "morphTargetInfluences" || sourceTrackBinding.propertyIndex === void 0) {
115
+ tracks.push(sourceTrack);
116
+ continue;
117
+ }
118
+ if (
119
+ // @ts-expect-error
120
+ sourceTrack.createInterpolant !== sourceTrack.InterpolantFactoryMethodDiscrete && // @ts-expect-error
121
+ sourceTrack.createInterpolant !== sourceTrack.InterpolantFactoryMethodLinear
122
+ ) {
123
+ if (sourceTrack.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline) {
124
+ throw new Error("THREE.GLTFExporter: Cannot merge tracks with glTF CUBICSPLINE interpolation.");
125
+ }
126
+ console.warn("THREE.GLTFExporter: Morph target interpolation mode not yet supported. Using LINEAR instead.");
127
+ sourceTrack = sourceTrack.clone();
128
+ sourceTrack.setInterpolation(THREE.InterpolateLinear);
129
+ }
130
+ const targetCount = sourceTrackNode.morphTargetInfluences.length;
131
+ const targetIndex = sourceTrackNode.morphTargetDictionary[sourceTrackBinding.propertyIndex];
132
+ if (targetIndex === void 0) {
133
+ throw new Error("THREE.GLTFExporter: Morph target name not found: " + sourceTrackBinding.propertyIndex);
134
+ }
135
+ let mergedTrack;
136
+ if (mergedTracks[sourceTrackNode.uuid] === void 0) {
137
+ mergedTrack = sourceTrack.clone();
138
+ const values = new mergedTrack.ValueBufferType(targetCount * mergedTrack.times.length);
139
+ for (let j = 0; j < mergedTrack.times.length; j++) {
140
+ values[j * targetCount + targetIndex] = mergedTrack.values[j];
141
+ }
142
+ mergedTrack.name = (sourceTrackBinding.nodeName || "") + ".morphTargetInfluences";
143
+ mergedTrack.values = values;
144
+ mergedTracks[sourceTrackNode.uuid] = mergedTrack;
145
+ tracks.push(mergedTrack);
146
+ continue;
147
+ }
148
+ const sourceInterpolant = sourceTrack.createInterpolant(new sourceTrack.ValueBufferType(1));
149
+ mergedTrack = mergedTracks[sourceTrackNode.uuid];
150
+ for (let j = 0; j < mergedTrack.times.length; j++) {
151
+ mergedTrack.values[j * targetCount + targetIndex] = sourceInterpolant.evaluate(mergedTrack.times[j]);
152
+ }
153
+ for (let j = 0; j < sourceTrack.times.length; j++) {
154
+ const keyframeIndex = this.insertKeyframe(mergedTrack, sourceTrack.times[j]);
155
+ mergedTrack.values[keyframeIndex * targetCount + targetIndex] = sourceTrack.values[j];
156
+ }
157
+ }
158
+ clip.tracks = tracks;
159
+ return clip;
160
+ }
161
+ });
162
+ const WEBGL_CONSTANTS = {
163
+ POINTS: 0,
164
+ LINES: 1,
165
+ LINE_LOOP: 2,
166
+ LINE_STRIP: 3,
167
+ TRIANGLES: 4,
168
+ TRIANGLE_STRIP: 5,
169
+ TRIANGLE_FAN: 6,
170
+ UNSIGNED_BYTE: 5121,
171
+ UNSIGNED_SHORT: 5123,
172
+ FLOAT: 5126,
173
+ UNSIGNED_INT: 5125,
174
+ ARRAY_BUFFER: 34962,
175
+ ELEMENT_ARRAY_BUFFER: 34963,
176
+ NEAREST: 9728,
177
+ LINEAR: 9729,
178
+ NEAREST_MIPMAP_NEAREST: 9984,
179
+ LINEAR_MIPMAP_NEAREST: 9985,
180
+ NEAREST_MIPMAP_LINEAR: 9986,
181
+ LINEAR_MIPMAP_LINEAR: 9987,
182
+ CLAMP_TO_EDGE: 33071,
183
+ MIRRORED_REPEAT: 33648,
184
+ REPEAT: 10497
185
+ };
186
+ const THREE_TO_WEBGL = {};
187
+ THREE_TO_WEBGL[THREE.NearestFilter] = WEBGL_CONSTANTS.NEAREST;
188
+ THREE_TO_WEBGL[THREE.NearestMipmapNearestFilter] = WEBGL_CONSTANTS.NEAREST_MIPMAP_NEAREST;
189
+ THREE_TO_WEBGL[THREE.NearestMipmapLinearFilter] = WEBGL_CONSTANTS.NEAREST_MIPMAP_LINEAR;
190
+ THREE_TO_WEBGL[THREE.LinearFilter] = WEBGL_CONSTANTS.LINEAR;
191
+ THREE_TO_WEBGL[THREE.LinearMipmapNearestFilter] = WEBGL_CONSTANTS.LINEAR_MIPMAP_NEAREST;
192
+ THREE_TO_WEBGL[THREE.LinearMipmapLinearFilter] = WEBGL_CONSTANTS.LINEAR_MIPMAP_LINEAR;
193
+ THREE_TO_WEBGL[THREE.ClampToEdgeWrapping] = WEBGL_CONSTANTS.CLAMP_TO_EDGE;
194
+ THREE_TO_WEBGL[THREE.RepeatWrapping] = WEBGL_CONSTANTS.REPEAT;
195
+ THREE_TO_WEBGL[THREE.MirroredRepeatWrapping] = WEBGL_CONSTANTS.MIRRORED_REPEAT;
196
+ const PATH_PROPERTIES = {
197
+ scale: "scale",
198
+ position: "translation",
199
+ quaternion: "rotation",
200
+ morphTargetInfluences: "weights"
201
+ };
202
+ const GLB_HEADER_BYTES = 12;
203
+ const GLB_HEADER_MAGIC = 1179937895;
204
+ const GLB_VERSION = 2;
205
+ const GLB_CHUNK_PREFIX_BYTES = 8;
206
+ const GLB_CHUNK_TYPE_JSON = 1313821514;
207
+ const GLB_CHUNK_TYPE_BIN = 5130562;
208
+ class GLTFWriter {
209
+ constructor() {
210
+ __publicField(this, "plugins");
211
+ __publicField(this, "options");
212
+ __publicField(this, "pending");
213
+ __publicField(this, "buffers");
214
+ __publicField(this, "byteOffset");
215
+ __publicField(this, "nodeMap");
216
+ __publicField(this, "skins");
217
+ __publicField(this, "extensionsUsed");
218
+ __publicField(this, "uids");
219
+ __publicField(this, "uid");
220
+ __publicField(this, "json");
221
+ __publicField(this, "cache");
222
+ __publicField(this, "cachedCanvas");
223
+ this.plugins = [];
224
+ this.options = {};
225
+ this.pending = [];
226
+ this.buffers = [];
227
+ this.byteOffset = 0;
228
+ this.nodeMap = /* @__PURE__ */ new Map();
229
+ this.skins = [];
230
+ this.extensionsUsed = {};
231
+ this.uids = /* @__PURE__ */ new Map();
232
+ this.uid = 0;
233
+ this.json = {
234
+ asset: {
235
+ version: "2.0",
236
+ generator: "THREE.GLTFExporter"
237
+ }
238
+ };
239
+ this.cache = {
240
+ meshes: /* @__PURE__ */ new Map(),
241
+ attributes: /* @__PURE__ */ new Map(),
242
+ attributesNormalized: /* @__PURE__ */ new Map(),
243
+ materials: /* @__PURE__ */ new Map(),
244
+ textures: /* @__PURE__ */ new Map(),
245
+ images: /* @__PURE__ */ new Map()
246
+ };
247
+ this.cachedCanvas = null;
248
+ }
249
+ setPlugins(plugins) {
250
+ this.plugins = plugins;
251
+ }
252
+ /**
253
+ * Parse scenes and generate GLTF output
254
+ * @param {Scene or [THREE.Scenes]} input Scene or Array of THREE.Scenes
255
+ * @param {Function} onDone Callback on completed
256
+ * @param {Object} options options
257
+ */
258
+ write(input, onDone, options) {
259
+ this.options = Object.assign(
260
+ {},
261
+ {
262
+ // default options
263
+ binary: false,
264
+ trs: false,
265
+ onlyVisible: true,
266
+ truncateDrawRange: true,
267
+ embedImages: true,
268
+ maxTextureSize: Infinity,
269
+ animations: [],
270
+ includeCustomExtensions: false
271
+ },
272
+ options
273
+ );
274
+ if (this.options.animations !== void 0 && this.options.animations.length > 0) {
275
+ this.options.trs = true;
276
+ }
277
+ this.processInput(input);
278
+ const writer = this;
279
+ Promise.all(this.pending).then(() => {
280
+ const buffers = writer.buffers;
281
+ const json = writer.json;
282
+ const options2 = writer.options;
283
+ const extensionsUsed = writer.extensionsUsed;
284
+ const blob = new Blob(buffers, { type: "application/octet-stream" });
285
+ const extensionsUsedList = Object.keys(extensionsUsed);
286
+ if (extensionsUsedList.length > 0)
287
+ json.extensionsUsed = extensionsUsedList;
288
+ if (json.buffers && json.buffers.length > 0)
289
+ json.buffers[0].byteLength = blob.size;
290
+ if (options2.binary) {
291
+ const reader = new window.FileReader();
292
+ reader.readAsArrayBuffer(blob);
293
+ reader.onloadend = () => {
294
+ if (reader.result !== null && typeof reader.result !== "string") {
295
+ const binaryChunk = this.getPaddedArrayBuffer(reader.result);
296
+ const binaryChunkPrefix = new DataView(new ArrayBuffer(GLB_CHUNK_PREFIX_BYTES));
297
+ binaryChunkPrefix.setUint32(0, binaryChunk.byteLength, true);
298
+ binaryChunkPrefix.setUint32(4, GLB_CHUNK_TYPE_BIN, true);
299
+ const jsonChunk = this.getPaddedArrayBuffer(this.stringToArrayBuffer(JSON.stringify(json)), 32);
300
+ const jsonChunkPrefix = new DataView(new ArrayBuffer(GLB_CHUNK_PREFIX_BYTES));
301
+ jsonChunkPrefix.setUint32(0, jsonChunk.byteLength, true);
302
+ jsonChunkPrefix.setUint32(4, GLB_CHUNK_TYPE_JSON, true);
303
+ const header = new ArrayBuffer(GLB_HEADER_BYTES);
304
+ const headerView = new DataView(header);
305
+ headerView.setUint32(0, GLB_HEADER_MAGIC, true);
306
+ headerView.setUint32(4, GLB_VERSION, true);
307
+ const totalByteLength = GLB_HEADER_BYTES + jsonChunkPrefix.byteLength + jsonChunk.byteLength + binaryChunkPrefix.byteLength + binaryChunk.byteLength;
308
+ headerView.setUint32(8, totalByteLength, true);
309
+ const glbBlob = new Blob([header, jsonChunkPrefix, jsonChunk, binaryChunkPrefix, binaryChunk], {
310
+ type: "application/octet-stream"
311
+ });
312
+ const glbReader = new window.FileReader();
313
+ glbReader.readAsArrayBuffer(glbBlob);
314
+ glbReader.onloadend = function() {
315
+ if (glbReader.result !== null && typeof glbReader.result !== "string") {
316
+ onDone(glbReader.result);
317
+ }
318
+ };
319
+ }
320
+ };
321
+ } else {
322
+ if (json.buffers && json.buffers.length > 0) {
323
+ const reader = new window.FileReader();
324
+ reader.readAsDataURL(blob);
325
+ reader.onloadend = function() {
326
+ const base64data = reader.result;
327
+ if (json.buffers !== void 0 && base64data !== null) {
328
+ json.buffers[0].uri = base64data;
329
+ onDone(json);
330
+ }
331
+ };
332
+ } else {
333
+ onDone(json);
334
+ }
335
+ }
336
+ });
337
+ }
338
+ /**
339
+ * Serializes a userData.
340
+ *
341
+ * @param {THREE.Object3D|THREE.Material} object
342
+ * @param {Object} objectDef
343
+ */
344
+ serializeUserData(object, objectDef) {
345
+ if (Object.keys(object.userData).length === 0)
346
+ return;
347
+ const options = this.options;
348
+ const extensionsUsed = this.extensionsUsed;
349
+ try {
350
+ const json = JSON.parse(JSON.stringify(object.userData));
351
+ if (options.includeCustomExtensions && json.gltfExtensions) {
352
+ if (objectDef.extensions === void 0)
353
+ objectDef.extensions = {};
354
+ for (const extensionName in json.gltfExtensions) {
355
+ objectDef.extensions[extensionName] = json.gltfExtensions[extensionName];
356
+ extensionsUsed[extensionName] = true;
357
+ }
358
+ delete json.gltfExtensions;
359
+ }
360
+ if (Object.keys(json).length > 0)
361
+ objectDef.extras = json;
362
+ } catch (error) {
363
+ if (error instanceof Error) {
364
+ console.warn(
365
+ "THREE.GLTFExporter: userData of '" + object.name + "' won't be serialized because of JSON.stringify error - " + error.message
366
+ );
367
+ }
368
+ }
369
+ }
370
+ /**
371
+ * Assign and return a temporal unique id for an object
372
+ * especially which doesn't have .uuid
373
+ * @param {Object} object
374
+ * @return {Integer}
375
+ */
376
+ getUID(object) {
377
+ if (!this.uids.has(object))
378
+ this.uids.set(object, this.uid++);
379
+ return this.uids.get(object);
380
+ }
381
+ /**
382
+ * Checks if normal attribute values are normalized.
383
+ *
384
+ * @param {BufferAttribute} normal
385
+ * @returns {Boolean}
386
+ */
387
+ isNormalizedNormalAttribute(normal) {
388
+ const cache = this.cache;
389
+ if (cache.attributesNormalized.has(normal))
390
+ return false;
391
+ const v = new THREE.Vector3();
392
+ for (let i = 0, il = normal.count; i < il; i++) {
393
+ if (Math.abs(v.fromBufferAttribute(normal, i).length() - 1) > 5e-4)
394
+ return false;
395
+ }
396
+ return true;
397
+ }
398
+ /**
399
+ * Creates normalized normal buffer attribute.
400
+ *
401
+ * @param {BufferAttribute} normal
402
+ * @returns {BufferAttribute}
403
+ *
404
+ */
405
+ createNormalizedNormalAttribute(normal) {
406
+ const cache = this.cache;
407
+ if (cache.attributesNormalized.has(normal))
408
+ return cache.attributesNormalized.get(normal);
409
+ const attribute = normal.clone();
410
+ const v = new THREE.Vector3();
411
+ for (let i = 0, il = attribute.count; i < il; i++) {
412
+ v.fromBufferAttribute(attribute, i);
413
+ if (v.x === 0 && v.y === 0 && v.z === 0) {
414
+ v.setX(1);
415
+ } else {
416
+ v.normalize();
417
+ }
418
+ attribute.setXYZ(i, v.x, v.y, v.z);
419
+ }
420
+ cache.attributesNormalized.set(normal, attribute);
421
+ return attribute;
422
+ }
423
+ /**
424
+ * Applies a texture transform, if present, to the map definition. Requires
425
+ * the KHR_texture_transform extension.
426
+ *
427
+ * @param {Object} mapDef
428
+ * @param {THREE.Texture} texture
429
+ */
430
+ applyTextureTransform(mapDef, texture) {
431
+ let didTransform = false;
432
+ const transformDef = {};
433
+ if (texture.offset.x !== 0 || texture.offset.y !== 0) {
434
+ transformDef.offset = texture.offset.toArray();
435
+ didTransform = true;
436
+ }
437
+ if (texture.rotation !== 0) {
438
+ transformDef.rotation = texture.rotation;
439
+ didTransform = true;
440
+ }
441
+ if (texture.repeat.x !== 1 || texture.repeat.y !== 1) {
442
+ transformDef.scale = texture.repeat.toArray();
443
+ didTransform = true;
444
+ }
445
+ if (didTransform) {
446
+ mapDef.extensions = mapDef.extensions || {};
447
+ mapDef.extensions["KHR_texture_transform"] = transformDef;
448
+ this.extensionsUsed["KHR_texture_transform"] = true;
449
+ }
450
+ }
451
+ /**
452
+ * Process a buffer to append to the default one.
453
+ * @param {ArrayBuffer} buffer
454
+ * @return {Integer}
455
+ */
456
+ processBuffer(buffer) {
457
+ const json = this.json;
458
+ const buffers = this.buffers;
459
+ if (!json.buffers)
460
+ json.buffers = [{ byteLength: 0 }];
461
+ buffers.push(buffer);
462
+ return 0;
463
+ }
464
+ /**
465
+ * Process and generate a BufferView
466
+ * @param {BufferAttribute} attribute
467
+ * @param {number} componentType
468
+ * @param {number} start
469
+ * @param {number} count
470
+ * @param {number} target (Optional) Target usage of the BufferView
471
+ * @return {Object}
472
+ */
473
+ processBufferView(attribute, componentType, start, count, target) {
474
+ const json = this.json;
475
+ if (!json.bufferViews)
476
+ json.bufferViews = [];
477
+ let componentSize;
478
+ if (componentType === WEBGL_CONSTANTS.UNSIGNED_BYTE) {
479
+ componentSize = 1;
480
+ } else if (componentType === WEBGL_CONSTANTS.UNSIGNED_SHORT) {
481
+ componentSize = 2;
482
+ } else {
483
+ componentSize = 4;
484
+ }
485
+ const byteLength = this.getPaddedBufferSize(count * attribute.itemSize * componentSize);
486
+ const dataView = new DataView(new ArrayBuffer(byteLength));
487
+ let offset = 0;
488
+ for (let i = start; i < start + count; i++) {
489
+ for (let a = 0; a < attribute.itemSize; a++) {
490
+ let value;
491
+ if (attribute.itemSize > 4) {
492
+ value = attribute.array[i * attribute.itemSize + a];
493
+ } else {
494
+ if (a === 0)
495
+ value = attribute.getX(i);
496
+ else if (a === 1)
497
+ value = attribute.getY(i);
498
+ else if (a === 2)
499
+ value = attribute.getZ(i);
500
+ else if (a === 3)
501
+ value = attribute.getW(i);
502
+ }
503
+ if (value !== void 0) {
504
+ if (componentType === WEBGL_CONSTANTS.FLOAT) {
505
+ dataView.setFloat32(offset, value, true);
506
+ } else if (componentType === WEBGL_CONSTANTS.UNSIGNED_INT) {
507
+ dataView.setUint32(offset, value, true);
508
+ } else if (componentType === WEBGL_CONSTANTS.UNSIGNED_SHORT) {
509
+ dataView.setUint16(offset, value, true);
510
+ } else if (componentType === WEBGL_CONSTANTS.UNSIGNED_BYTE) {
511
+ dataView.setUint8(offset, value);
512
+ }
513
+ }
514
+ offset += componentSize;
515
+ }
516
+ }
517
+ const bufferViewDef = {
518
+ buffer: this.processBuffer(dataView.buffer),
519
+ byteOffset: this.byteOffset,
520
+ byteLength
521
+ };
522
+ if (target !== void 0)
523
+ bufferViewDef.target = target;
524
+ if (target === WEBGL_CONSTANTS.ARRAY_BUFFER) {
525
+ bufferViewDef.byteStride = attribute.itemSize * componentSize;
526
+ }
527
+ this.byteOffset += byteLength;
528
+ json.bufferViews.push(bufferViewDef);
529
+ const output = {
530
+ id: json.bufferViews.length - 1,
531
+ byteLength: 0
532
+ };
533
+ return output;
534
+ }
535
+ /**
536
+ * Process and generate a BufferView from an image Blob.
537
+ * @param {Blob} blob
538
+ * @return {Promise<Integer>}
539
+ */
540
+ processBufferViewImage(blob) {
541
+ const writer = this;
542
+ const json = writer.json;
543
+ if (!json.bufferViews)
544
+ json.bufferViews = [];
545
+ return new Promise((resolve) => {
546
+ const reader = new window.FileReader();
547
+ reader.readAsArrayBuffer(blob);
548
+ reader.onloadend = () => {
549
+ if (reader.result !== null && typeof reader.result !== "string" && json.bufferViews !== void 0) {
550
+ const buffer = this.getPaddedArrayBuffer(reader.result);
551
+ const bufferViewDef = {
552
+ buffer: writer.processBuffer(buffer),
553
+ byteOffset: writer.byteOffset,
554
+ byteLength: buffer.byteLength
555
+ };
556
+ writer.byteOffset += buffer.byteLength;
557
+ resolve(json.bufferViews.push(bufferViewDef) - 1);
558
+ }
559
+ };
560
+ });
561
+ }
562
+ /**
563
+ * Process attribute to generate an accessor
564
+ * @param {BufferAttribute} attribute Attribute to process
565
+ * @param {THREE.BufferGeometry} geometry (Optional) Geometry used for truncated draw range
566
+ * @param {Integer} start (Optional)
567
+ * @param {Integer} count (Optional)
568
+ * @return {Integer|null} Index of the processed accessor on the "accessors" array
569
+ */
570
+ processAccessor(attribute, geometry, start, count) {
571
+ const options = this.options;
572
+ const json = this.json;
573
+ const types = {
574
+ 1: "SCALAR",
575
+ 2: "VEC2",
576
+ 3: "VEC3",
577
+ 4: "VEC4",
578
+ 16: "MAT4"
579
+ };
580
+ let componentType;
581
+ if (attribute.array.constructor === Float32Array) {
582
+ componentType = WEBGL_CONSTANTS.FLOAT;
583
+ } else if (attribute.array.constructor === Uint32Array) {
584
+ componentType = WEBGL_CONSTANTS.UNSIGNED_INT;
585
+ } else if (attribute.array.constructor === Uint16Array) {
586
+ componentType = WEBGL_CONSTANTS.UNSIGNED_SHORT;
587
+ } else if (attribute.array.constructor === Uint8Array) {
588
+ componentType = WEBGL_CONSTANTS.UNSIGNED_BYTE;
589
+ } else {
590
+ throw new Error("THREE.GLTFExporter: Unsupported bufferAttribute component type.");
591
+ }
592
+ if (start === void 0)
593
+ start = 0;
594
+ if (count === void 0)
595
+ count = attribute.count;
596
+ if (options.truncateDrawRange && geometry !== void 0 && geometry.index === null) {
597
+ const end = start + count;
598
+ const end2 = geometry.drawRange.count === Infinity ? attribute.count : geometry.drawRange.start + geometry.drawRange.count;
599
+ start = Math.max(start, geometry.drawRange.start);
600
+ count = Math.min(end, end2) - start;
601
+ if (count < 0)
602
+ count = 0;
603
+ }
604
+ if (count === 0)
605
+ return null;
606
+ const minMax = this.getMinMax(attribute, start, count);
607
+ let bufferViewTarget;
608
+ if (geometry !== void 0) {
609
+ bufferViewTarget = attribute === geometry.index ? WEBGL_CONSTANTS.ELEMENT_ARRAY_BUFFER : WEBGL_CONSTANTS.ARRAY_BUFFER;
610
+ }
611
+ if (bufferViewTarget !== void 0) {
612
+ const bufferView = this.processBufferView(attribute, componentType, start, count, bufferViewTarget);
613
+ const accessorDef = {
614
+ bufferView: bufferView.id,
615
+ byteOffset: bufferView.byteOffset,
616
+ componentType,
617
+ count,
618
+ max: minMax.max,
619
+ min: minMax.min,
620
+ type: types[attribute.itemSize]
621
+ };
622
+ if (attribute.normalized)
623
+ accessorDef.normalized = true;
624
+ if (!json.accessors)
625
+ json.accessors = [];
626
+ return json.accessors.push(accessorDef) - 1;
627
+ }
628
+ }
629
+ /**
630
+ * Process image
631
+ * @param {Image} image to process
632
+ * @param {Integer} format of the image (RGBAFormat)
633
+ * @param {Boolean} flipY before writing out the image
634
+ * @return {Integer} Index of the processed texture in the "images" array
635
+ */
636
+ processImage(image, format, flipY) {
637
+ const writer = this;
638
+ const cache = writer.cache;
639
+ const json = writer.json;
640
+ const options = writer.options;
641
+ const pending = writer.pending;
642
+ if (!cache.images.has(image))
643
+ cache.images.set(image, {});
644
+ const cachedImages = cache.images.get(image);
645
+ const mimeType = format === THREE.RGBAFormat ? "image/png" : "image/jpeg";
646
+ const key = mimeType + ":flipY/" + flipY.toString();
647
+ if (cachedImages !== void 0 && cachedImages[key] !== void 0)
648
+ return cachedImages[key];
649
+ if (!json.images)
650
+ json.images = [];
651
+ const imageDef = { mimeType };
652
+ if (options.embedImages && options.maxTextureSize !== void 0) {
653
+ const canvas = this.cachedCanvas = this.cachedCanvas || document.createElement("canvas");
654
+ canvas.width = Math.min(image.width, options.maxTextureSize);
655
+ canvas.height = Math.min(image.height, options.maxTextureSize);
656
+ const ctx = canvas.getContext("2d");
657
+ if (flipY) {
658
+ ctx == null ? void 0 : ctx.translate(0, canvas.height);
659
+ ctx == null ? void 0 : ctx.scale(1, -1);
660
+ }
661
+ if (typeof HTMLImageElement !== "undefined" && image instanceof HTMLImageElement || typeof HTMLCanvasElement !== "undefined" && image instanceof HTMLCanvasElement || typeof OffscreenCanvas !== "undefined" && image instanceof OffscreenCanvas || typeof ImageBitmap !== "undefined" && image instanceof ImageBitmap) {
662
+ ctx == null ? void 0 : ctx.drawImage(image, 0, 0, canvas.width, canvas.height);
663
+ } else {
664
+ if (format !== THREE.RGBAFormat) {
665
+ console.error("GLTFExporter: Only RGBA format is supported.");
666
+ }
667
+ if (image.width > options.maxTextureSize || image.height > options.maxTextureSize) {
668
+ console.warn("GLTFExporter: Image size is bigger than maxTextureSize", image);
669
+ }
670
+ const data = new Uint8ClampedArray(image.height * image.width * 4);
671
+ if (image instanceof ImageData) {
672
+ for (let i = 0; i < data.length; i += 4) {
673
+ data[i + 0] = image.data[i + 0];
674
+ data[i + 1] = image.data[i + 1];
675
+ data[i + 2] = image.data[i + 2];
676
+ data[i + 3] = image.data[i + 3];
677
+ }
678
+ }
679
+ ctx == null ? void 0 : ctx.putImageData(new ImageData(data, image.width, image.height), 0, 0);
680
+ }
681
+ if (options.binary) {
682
+ pending.push(
683
+ new Promise(function(resolve) {
684
+ canvas.toBlob(function(blob) {
685
+ if (blob !== null) {
686
+ writer.processBufferViewImage(blob).then(function(bufferViewIndex) {
687
+ imageDef.bufferView = bufferViewIndex;
688
+ resolve();
689
+ });
690
+ }
691
+ }, mimeType);
692
+ })
693
+ );
694
+ } else {
695
+ imageDef.uri = canvas.toDataURL(mimeType);
696
+ }
697
+ } else if (image instanceof Image) {
698
+ imageDef.uri = image.src;
699
+ }
700
+ const index = json.images.push(imageDef) - 1;
701
+ if (cachedImages !== void 0)
702
+ cachedImages[key] = index;
703
+ return index;
704
+ }
705
+ /**
706
+ * Process sampler
707
+ * @param {Texture} map Texture to process
708
+ * @return {Integer} Index of the processed texture in the "samplers" array
709
+ */
710
+ processSampler(map) {
711
+ const json = this.json;
712
+ if (!json.samplers)
713
+ json.samplers = [];
714
+ const samplerDef = {
715
+ magFilter: THREE_TO_WEBGL[map.magFilter],
716
+ minFilter: THREE_TO_WEBGL[map.minFilter],
717
+ wrapS: THREE_TO_WEBGL[map.wrapS],
718
+ wrapT: THREE_TO_WEBGL[map.wrapT]
719
+ };
720
+ return json.samplers.push(samplerDef) - 1;
721
+ }
722
+ /**
723
+ * Process texture
724
+ * @param {Texture} map Map to process
725
+ * @return {Integer} Index of the processed texture in the "textures" array
726
+ */
727
+ processTexture(map) {
728
+ const cache = this.cache;
729
+ const json = this.json;
730
+ if (cache.textures.has(map))
731
+ return cache.textures.get(map);
732
+ if (!json.textures)
733
+ json.textures = [];
734
+ const textureDef = {
735
+ sampler: this.processSampler(map),
736
+ source: this.processImage(map.image, map.format, map.flipY)
737
+ };
738
+ if (map.name)
739
+ textureDef.name = map.name;
740
+ this._invokeAll(function(ext) {
741
+ ext.writeTexture && ext.writeTexture(map, textureDef);
742
+ });
743
+ const index = json.textures.push(textureDef) - 1;
744
+ cache.textures.set(map, index);
745
+ return index;
746
+ }
747
+ /**
748
+ * Process material
749
+ * @param {THREE.Material} material Material to process
750
+ * @return {Integer|null} Index of the processed material in the "materials" array
751
+ */
752
+ processMaterial(material) {
753
+ const cache = this.cache;
754
+ const json = this.json;
755
+ if (cache.materials.has(material))
756
+ return cache.materials.get(material);
757
+ if (material instanceof THREE.ShaderMaterial && material.isShaderMaterial) {
758
+ console.warn("GLTFExporter: THREE.ShaderMaterial not supported.");
759
+ return null;
760
+ }
761
+ if (!json.materials)
762
+ json.materials = [];
763
+ const materialDef = { pbrMetallicRoughness: {} };
764
+ if (!(material instanceof THREE.MeshStandardMaterial && material.isMeshStandardMaterial && material instanceof THREE.MeshBasicMaterial && // @ts-expect-error
765
+ material.isMeshBasicMaterial)) {
766
+ console.warn("GLTFExporter: Use MeshStandardMaterial or MeshBasicMaterial for best results.");
767
+ }
768
+ if (material instanceof THREE.MeshStandardMaterial || material instanceof THREE.MeshPhysicalMaterial) {
769
+ const color = material.color.toArray().concat([material.opacity]);
770
+ if (!this.equalArray(color, [1, 1, 1, 1])) {
771
+ materialDef.pbrMetallicRoughness.baseColorFactor = color;
772
+ }
773
+ }
774
+ if (material instanceof THREE.MeshStandardMaterial && material.isMeshStandardMaterial) {
775
+ materialDef.pbrMetallicRoughness.metallicFactor = material.metalness;
776
+ materialDef.pbrMetallicRoughness.roughnessFactor = material.roughness;
777
+ } else {
778
+ materialDef.pbrMetallicRoughness.metallicFactor = 0.5;
779
+ materialDef.pbrMetallicRoughness.roughnessFactor = 0.5;
780
+ }
781
+ if (material instanceof THREE.MeshStandardMaterial && material.metalnessMap || material instanceof THREE.MeshStandardMaterial && material.roughnessMap) {
782
+ if (material.metalnessMap === material.roughnessMap && material.metalnessMap !== null) {
783
+ const metalRoughMapDef = { index: this.processTexture(material.metalnessMap) };
784
+ this.applyTextureTransform(metalRoughMapDef, material.metalnessMap);
785
+ materialDef.pbrMetallicRoughness.metallicRoughnessTexture = metalRoughMapDef;
786
+ } else {
787
+ console.warn(
788
+ "THREE.GLTFExporter: Ignoring metalnessMap and roughnessMap because they are not the same Texture."
789
+ );
790
+ }
791
+ }
792
+ if ((material instanceof THREE.MeshStandardMaterial || material instanceof THREE.MeshPhysicalMaterial) && material.map) {
793
+ const baseColorMapDef = { index: this.processTexture(material.map) };
794
+ this.applyTextureTransform(baseColorMapDef, material.map);
795
+ materialDef.pbrMetallicRoughness.baseColorTexture = baseColorMapDef;
796
+ }
797
+ if ((material instanceof THREE.MeshStandardMaterial || material instanceof THREE.MeshPhysicalMaterial) && material.emissive) {
798
+ const emissive = material.emissive.clone().multiplyScalar(material.emissiveIntensity);
799
+ const maxEmissiveComponent = Math.max(emissive.r, emissive.g, emissive.b);
800
+ if (maxEmissiveComponent > 1) {
801
+ emissive.multiplyScalar(1 / maxEmissiveComponent);
802
+ console.warn("THREE.GLTFExporter: Some emissive components exceed 1; emissive has been limited");
803
+ }
804
+ if (maxEmissiveComponent > 0) {
805
+ materialDef.emissiveFactor = emissive.toArray();
806
+ }
807
+ if (material.emissiveMap) {
808
+ const emissiveMapDef = { index: this.processTexture(material.emissiveMap) };
809
+ this.applyTextureTransform(emissiveMapDef, material.emissiveMap);
810
+ materialDef.emissiveTexture = emissiveMapDef;
811
+ }
812
+ }
813
+ if ((material instanceof THREE.MeshMatcapMaterial || material instanceof THREE.MeshNormalMaterial || material instanceof THREE.MeshPhongMaterial || material instanceof THREE.MeshStandardMaterial || material instanceof THREE.MeshToonMaterial) && material.normalMap) {
814
+ const normalMapDef = { index: this.processTexture(material.normalMap) };
815
+ if (material.normalScale && material.normalScale.x !== 1) {
816
+ normalMapDef.scale = material.normalScale.x;
817
+ }
818
+ this.applyTextureTransform(normalMapDef, material.normalMap);
819
+ materialDef.normalTexture = normalMapDef;
820
+ }
821
+ if ((material instanceof THREE.MeshBasicMaterial || material instanceof THREE.MeshLambertMaterial || material instanceof THREE.MeshPhongMaterial || material instanceof THREE.MeshStandardMaterial || material instanceof THREE.MeshToonMaterial) && material.aoMap) {
822
+ const occlusionMapDef = {
823
+ index: this.processTexture(material.aoMap),
824
+ texCoord: 1
825
+ };
826
+ if (material.aoMapIntensity !== 1) {
827
+ occlusionMapDef.strength = material.aoMapIntensity;
828
+ }
829
+ this.applyTextureTransform(occlusionMapDef, material.aoMap);
830
+ materialDef.occlusionTexture = occlusionMapDef;
831
+ }
832
+ if (material.transparent) {
833
+ materialDef.alphaMode = "BLEND";
834
+ } else {
835
+ if (material.alphaTest > 0) {
836
+ materialDef.alphaMode = "MASK";
837
+ materialDef.alphaCutoff = material.alphaTest;
838
+ }
839
+ }
840
+ if (material.side === THREE.DoubleSide)
841
+ materialDef.doubleSided = true;
842
+ if (material.name !== "")
843
+ materialDef.name = material.name;
844
+ this.serializeUserData(material, materialDef);
845
+ this._invokeAll(function(ext) {
846
+ ext.writeMaterial && ext.writeMaterial(material, materialDef);
847
+ });
848
+ const index = json.materials.push(materialDef) - 1;
849
+ cache.materials.set(material, index);
850
+ return index;
851
+ }
852
+ /**
853
+ * Process mesh
854
+ * @param {THREE.Mesh} mesh Mesh to process
855
+ * @return {Integer|null} Index of the processed mesh in the "meshes" array
856
+ */
857
+ processMesh(mesh) {
858
+ const cache = this.cache;
859
+ const json = this.json;
860
+ const meshCacheKeyParts = [mesh.geometry.uuid];
861
+ if (Array.isArray(mesh.material)) {
862
+ for (let i = 0, l = mesh.material.length; i < l; i++) {
863
+ meshCacheKeyParts.push(mesh.material[i].uuid);
864
+ }
865
+ } else {
866
+ meshCacheKeyParts.push(mesh.material.uuid);
867
+ }
868
+ const meshCacheKey = meshCacheKeyParts.join(":");
869
+ if (cache.meshes.has(meshCacheKey))
870
+ return cache.meshes.get(meshCacheKey);
871
+ const geometry = mesh.geometry;
872
+ let mode;
873
+ if (mesh instanceof THREE.LineSegments && mesh.isLineSegments) {
874
+ mode = WEBGL_CONSTANTS.LINES;
875
+ } else if (mesh instanceof THREE.LineLoop && mesh.isLineLoop) {
876
+ mode = WEBGL_CONSTANTS.LINE_LOOP;
877
+ } else if (mesh instanceof THREE.Line && mesh.isLine) {
878
+ mode = WEBGL_CONSTANTS.LINE_STRIP;
879
+ } else if (mesh instanceof THREE.Points && mesh.isPoints) {
880
+ mode = WEBGL_CONSTANTS.POINTS;
881
+ } else {
882
+ mode = (mesh.material instanceof THREE.MeshBasicMaterial || mesh.material instanceof THREE.MeshDepthMaterial || mesh.material instanceof THREE.MeshLambertMaterial || mesh.material instanceof THREE.MeshNormalMaterial || mesh.material instanceof THREE.MeshPhongMaterial || mesh.material instanceof THREE.MeshStandardMaterial || mesh.material instanceof THREE.MeshToonMaterial || mesh.material instanceof THREE.ShaderMaterial) && mesh.material.wireframe ? WEBGL_CONSTANTS.LINES : WEBGL_CONSTANTS.TRIANGLES;
883
+ }
884
+ if (!geometry.isBufferGeometry) {
885
+ throw new Error("THREE.GLTFExporter: Geometry is not of type THREE.BufferGeometry.");
886
+ }
887
+ const meshDef = {};
888
+ const attributes = {};
889
+ const primitives = [];
890
+ const targets = [];
891
+ const nameConversion = {
892
+ uv: "TEXCOORD_0",
893
+ uv2: "TEXCOORD_1",
894
+ color: "COLOR_0",
895
+ skinWeight: "WEIGHTS_0",
896
+ skinIndex: "JOINTS_0"
897
+ };
898
+ const originalNormal = geometry.getAttribute("normal");
899
+ if (originalNormal !== void 0 && !(originalNormal instanceof THREE.InterleavedBufferAttribute) && !this.isNormalizedNormalAttribute(originalNormal)) {
900
+ console.warn("THREE.GLTFExporter: Creating normalized normal attribute from the non-normalized one.");
901
+ geometry.setAttribute("normal", this.createNormalizedNormalAttribute(originalNormal));
902
+ }
903
+ let modifiedAttribute = null;
904
+ for (let attributeName in geometry.attributes) {
905
+ if (attributeName.substr(0, 5) === "morph")
906
+ continue;
907
+ const attribute = geometry.attributes[attributeName];
908
+ attributeName = nameConversion[attributeName] || attributeName.toUpperCase();
909
+ const validVertexAttributes = /^(POSITION|NORMAL|TANGENT|TEXCOORD_\d+|COLOR_\d+|JOINTS_\d+|WEIGHTS_\d+)$/;
910
+ if (!validVertexAttributes.test(attributeName))
911
+ attributeName = "_" + attributeName;
912
+ if (cache.attributes.has(this.getUID(attribute))) {
913
+ attributes[attributeName] = cache.attributes.get(this.getUID(attribute));
914
+ continue;
915
+ }
916
+ modifiedAttribute = null;
917
+ const array = attribute.array;
918
+ if (attributeName === "JOINTS_0" && !(array instanceof Uint16Array) && !(array instanceof Uint8Array)) {
919
+ console.warn('GLTFExporter: Attribute "skinIndex" converted to type UNSIGNED_SHORT.');
920
+ modifiedAttribute = new THREE.BufferAttribute(new Uint16Array(array), attribute.itemSize, attribute.normalized);
921
+ }
922
+ const accessor = modifiedAttribute !== null && this.processAccessor(modifiedAttribute || attribute, geometry);
923
+ if (accessor) {
924
+ attributes[attributeName] = accessor;
925
+ cache.attributes.set(this.getUID(attribute), accessor);
926
+ }
927
+ }
928
+ if (originalNormal !== void 0)
929
+ geometry.setAttribute("normal", originalNormal);
930
+ if (Object.keys(attributes).length === 0)
931
+ return null;
932
+ if (mesh.morphTargetInfluences !== void 0 && mesh.morphTargetInfluences.length > 0) {
933
+ const weights = [];
934
+ const targetNames = [];
935
+ const reverseDictionary = {};
936
+ if (mesh.morphTargetDictionary !== void 0) {
937
+ for (const key in mesh.morphTargetDictionary) {
938
+ reverseDictionary[mesh.morphTargetDictionary[key]] = key;
939
+ }
940
+ }
941
+ for (let i = 0; i < mesh.morphTargetInfluences.length; ++i) {
942
+ const target = {};
943
+ let warned = false;
944
+ for (const attributeName in geometry.morphAttributes) {
945
+ if (attributeName !== "position" && attributeName !== "normal") {
946
+ if (!warned) {
947
+ console.warn("GLTFExporter: Only POSITION and NORMAL morph are supported.");
948
+ warned = true;
949
+ }
950
+ continue;
951
+ }
952
+ const attribute = geometry.morphAttributes[attributeName][i];
953
+ const gltfAttributeName = attributeName.toUpperCase();
954
+ const baseAttribute = geometry.attributes[attributeName];
955
+ if (cache.attributes.has(this.getUID(attribute))) {
956
+ target[gltfAttributeName] = cache.attributes.get(this.getUID(attribute));
957
+ continue;
958
+ }
959
+ const relativeAttribute = attribute.clone();
960
+ if (!geometry.morphTargetsRelative) {
961
+ for (let j = 0, jl = attribute.count; j < jl; j++) {
962
+ relativeAttribute.setXYZ(
963
+ j,
964
+ attribute.getX(j) - baseAttribute.getX(j),
965
+ attribute.getY(j) - baseAttribute.getY(j),
966
+ attribute.getZ(j) - baseAttribute.getZ(j)
967
+ );
968
+ }
969
+ }
970
+ const accessor = this.processAccessor(relativeAttribute, geometry);
971
+ if (accessor != void 0) {
972
+ target[gltfAttributeName] = accessor;
973
+ }
974
+ cache.attributes.set(this.getUID(baseAttribute), target[gltfAttributeName]);
975
+ }
976
+ targets.push(target);
977
+ weights.push(mesh.morphTargetInfluences[i]);
978
+ if (mesh.morphTargetDictionary !== void 0)
979
+ targetNames.push(reverseDictionary[i]);
980
+ }
981
+ meshDef.weights = weights;
982
+ if (targetNames.length > 0) {
983
+ meshDef.extras = {};
984
+ meshDef.extras.targetNames = targetNames;
985
+ }
986
+ }
987
+ const isMultiMaterial = Array.isArray(mesh.material);
988
+ if (isMultiMaterial && geometry.groups.length === 0)
989
+ return null;
990
+ const materials = isMultiMaterial ? mesh.material : [mesh.material];
991
+ const groups = isMultiMaterial ? geometry.groups : [{ materialIndex: 0, start: void 0, count: void 0 }];
992
+ for (let i = 0, il = groups.length; i < il; i++) {
993
+ const primitive = {
994
+ mode,
995
+ attributes
996
+ };
997
+ if (geometry instanceof THREE.Object3D || geometry instanceof THREE.Material) {
998
+ this.serializeUserData(geometry, primitive);
999
+ }
1000
+ if (targets.length > 0)
1001
+ primitive.targets = targets;
1002
+ if (geometry.index !== null) {
1003
+ let cacheKey = this.getUID(geometry.index);
1004
+ if (groups[i].start !== void 0 || groups[i].count !== void 0) {
1005
+ cacheKey += `:${groups[i].start}:${groups[i].count}`;
1006
+ }
1007
+ if (cache.attributes.has(cacheKey)) {
1008
+ primitive.indices = cache.attributes.get(cacheKey);
1009
+ } else {
1010
+ primitive.indices = this.processAccessor(geometry.index, geometry, groups[i].start, groups[i].count);
1011
+ cache.attributes.set(cacheKey, primitive.indices);
1012
+ }
1013
+ if (primitive.indices === null)
1014
+ delete primitive.indices;
1015
+ }
1016
+ const materialIndex = groups[i].materialIndex;
1017
+ if (materialIndex !== void 0 && Array.isArray(materials)) {
1018
+ const targetMaterials = materials[materialIndex];
1019
+ if (!Array.isArray(targetMaterials)) {
1020
+ const material = this.processMaterial(targetMaterials);
1021
+ if (material !== null)
1022
+ primitive.material = material;
1023
+ primitives.push(primitive);
1024
+ }
1025
+ }
1026
+ }
1027
+ meshDef.primitives = primitives;
1028
+ if (!json.meshes)
1029
+ json.meshes = [];
1030
+ this._invokeAll(function(ext) {
1031
+ ext.writeMesh && ext.writeMesh(mesh, meshDef);
1032
+ });
1033
+ const index = json.meshes.push(meshDef) - 1;
1034
+ cache.meshes.set(meshCacheKey, index);
1035
+ return index;
1036
+ }
1037
+ /**
1038
+ * Process camera
1039
+ * @param {THREE.Camera} camera Camera to process
1040
+ * @return {Integer} Index of the processed mesh in the "camera" array
1041
+ */
1042
+ processCamera(camera) {
1043
+ const json = this.json;
1044
+ if (!json.cameras)
1045
+ json.cameras = [];
1046
+ const isOrtho = camera instanceof THREE.OrthographicCamera && camera.isOrthographicCamera;
1047
+ const cameraDef = {
1048
+ type: isOrtho ? "orthographic" : "perspective"
1049
+ };
1050
+ if (camera instanceof THREE.OrthographicCamera && isOrtho) {
1051
+ cameraDef.orthographic = {
1052
+ xmag: camera.right * 2,
1053
+ ymag: camera.top * 2,
1054
+ zfar: camera.far <= 0 ? 1e-3 : camera.far,
1055
+ znear: camera.near < 0 ? 0 : camera.near
1056
+ };
1057
+ } else if (camera instanceof THREE.PerspectiveCamera) {
1058
+ cameraDef.perspective = {
1059
+ aspectRatio: camera.aspect,
1060
+ yfov: THREE.MathUtils.degToRad(camera.fov),
1061
+ zfar: camera.far <= 0 ? 1e-3 : camera.far,
1062
+ znear: camera.near < 0 ? 0 : camera.near
1063
+ };
1064
+ }
1065
+ if (camera.name !== "")
1066
+ cameraDef.name = camera.type;
1067
+ return json.cameras.push(cameraDef) - 1;
1068
+ }
1069
+ /**
1070
+ * Creates glTF animation entry from AnimationClip object.
1071
+ *
1072
+ * Status:
1073
+ * - Only properties listed in PATH_PROPERTIES may be animated.
1074
+ *
1075
+ * @param {THREE.AnimationClip} clip
1076
+ * @param {THREE.Object3D} root
1077
+ * @return {number|null}
1078
+ */
1079
+ processAnimation(clip, root) {
1080
+ const json = this.json;
1081
+ const nodeMap = this.nodeMap;
1082
+ if (!json.animations)
1083
+ json.animations = [];
1084
+ clip = GLTFExporter.Utils.mergeMorphTargetTracks(clip.clone(), root);
1085
+ const tracks = clip.tracks;
1086
+ const channels = [];
1087
+ const samplers = [];
1088
+ for (let i = 0; i < tracks.length; ++i) {
1089
+ const track = tracks[i];
1090
+ const trackBinding = THREE.PropertyBinding.parseTrackName(track.name);
1091
+ let trackNode = THREE.PropertyBinding.findNode(root, trackBinding.nodeName);
1092
+ const trackProperty = PATH_PROPERTIES[trackBinding.propertyName];
1093
+ if (trackBinding.objectName === "bones") {
1094
+ if (trackNode.isSkinnedMesh) {
1095
+ trackNode = trackNode.skeleton.getBoneByName(trackBinding.objectIndex);
1096
+ } else {
1097
+ trackNode = void 0;
1098
+ }
1099
+ }
1100
+ if (!trackNode || !trackProperty) {
1101
+ console.warn('THREE.GLTFExporter: Could not export animation track "%s".', track.name);
1102
+ return null;
1103
+ }
1104
+ const inputItemSize = 1;
1105
+ let outputItemSize = track.values.length / track.times.length;
1106
+ if (trackProperty === PATH_PROPERTIES.morphTargetInfluences) {
1107
+ outputItemSize /= trackNode.morphTargetInfluences.length;
1108
+ }
1109
+ let interpolation;
1110
+ if (track.createInterpolant.isInterpolantFactoryMethodGLTFCubicSpline) {
1111
+ interpolation = "CUBICSPLINE";
1112
+ outputItemSize /= 3;
1113
+ } else if (track.getInterpolation() === THREE.InterpolateDiscrete) {
1114
+ interpolation = "STEP";
1115
+ } else {
1116
+ interpolation = "LINEAR";
1117
+ }
1118
+ samplers.push({
1119
+ input: this.processAccessor(new THREE.BufferAttribute(track.times, inputItemSize)),
1120
+ output: this.processAccessor(new THREE.BufferAttribute(track.values, outputItemSize)),
1121
+ interpolation
1122
+ });
1123
+ channels.push({
1124
+ sampler: samplers.length - 1,
1125
+ target: {
1126
+ node: nodeMap.get(trackNode),
1127
+ path: trackProperty
1128
+ }
1129
+ });
1130
+ }
1131
+ json.animations.push({
1132
+ name: clip.name || "clip_" + json.animations.length,
1133
+ samplers,
1134
+ channels
1135
+ });
1136
+ return json.animations.length - 1;
1137
+ }
1138
+ /**
1139
+ * @param {THREE.Object3D} object
1140
+ * @return {number|null}
1141
+ */
1142
+ processSkin(object) {
1143
+ const json = this.json;
1144
+ const nodeMap = this.nodeMap;
1145
+ if (json.nodes !== void 0 && object instanceof THREE.SkinnedMesh) {
1146
+ const node = json.nodes[nodeMap.get(object)];
1147
+ const skeleton = object.skeleton;
1148
+ if (skeleton === void 0)
1149
+ return null;
1150
+ const rootJoint = object.skeleton.bones[0];
1151
+ if (rootJoint === void 0)
1152
+ return null;
1153
+ const joints = [];
1154
+ const inverseBindMatrices = new Float32Array(skeleton.bones.length * 16);
1155
+ const temporaryBoneInverse = new THREE.Matrix4();
1156
+ for (let i = 0; i < skeleton.bones.length; ++i) {
1157
+ joints.push(nodeMap.get(skeleton.bones[i]));
1158
+ temporaryBoneInverse.copy(skeleton.boneInverses[i]);
1159
+ temporaryBoneInverse.multiply(object.bindMatrix).toArray(inverseBindMatrices, i * 16);
1160
+ }
1161
+ if (json.skins === void 0)
1162
+ json.skins = [];
1163
+ json.skins.push({
1164
+ inverseBindMatrices: this.processAccessor(new THREE.BufferAttribute(inverseBindMatrices, 16)),
1165
+ joints,
1166
+ skeleton: nodeMap.get(rootJoint)
1167
+ });
1168
+ const skinIndex = node.skin = json.skins.length - 1;
1169
+ return skinIndex;
1170
+ } else {
1171
+ return null;
1172
+ }
1173
+ }
1174
+ /**
1175
+ * Process Object3D node
1176
+ * @param {THREE.Object3D} node Object3D to processNode
1177
+ * @return {Integer} Index of the node in the nodes list
1178
+ */
1179
+ processNode(object) {
1180
+ const json = this.json;
1181
+ const options = this.options;
1182
+ const nodeMap = this.nodeMap;
1183
+ if (!json.nodes)
1184
+ json.nodes = [];
1185
+ const nodeDef = {};
1186
+ if (options.trs) {
1187
+ const rotation = object.quaternion.toArray();
1188
+ const position = object.position.toArray();
1189
+ const scale = object.scale.toArray();
1190
+ if (!this.equalArray(rotation, [0, 0, 0, 1])) {
1191
+ nodeDef.rotation = rotation;
1192
+ }
1193
+ if (!this.equalArray(position, [0, 0, 0])) {
1194
+ nodeDef.translation = position;
1195
+ }
1196
+ if (!this.equalArray(scale, [1, 1, 1])) {
1197
+ nodeDef.scale = scale;
1198
+ }
1199
+ } else {
1200
+ if (object.matrixAutoUpdate) {
1201
+ object.updateMatrix();
1202
+ }
1203
+ if (!this.isIdentityMatrix(object.matrix)) {
1204
+ nodeDef.matrix = object.matrix.elements;
1205
+ }
1206
+ }
1207
+ if (object.name !== "")
1208
+ nodeDef.name = String(object.name);
1209
+ this.serializeUserData(object, nodeDef);
1210
+ if ((object instanceof THREE.Mesh && object.isMesh || object instanceof THREE.Line && object.isLine || object instanceof THREE.Points && object.isPoints) && object instanceof THREE.Mesh) {
1211
+ const meshIndex = this.processMesh(object);
1212
+ if (meshIndex !== null)
1213
+ nodeDef.mesh = meshIndex;
1214
+ } else if (object instanceof THREE.Camera && object.isCamera) {
1215
+ nodeDef.camera = this.processCamera(object);
1216
+ }
1217
+ if (object instanceof THREE.SkinnedMesh && object.isSkinnedMesh)
1218
+ this.skins.push(object);
1219
+ if (object.children.length > 0) {
1220
+ const children = [];
1221
+ for (let i = 0, l = object.children.length; i < l; i++) {
1222
+ const child = object.children[i];
1223
+ if (child.visible || !options.onlyVisible) {
1224
+ const nodeIndex2 = this.processNode(child);
1225
+ if (nodeIndex2 !== null)
1226
+ children.push(nodeIndex2);
1227
+ }
1228
+ }
1229
+ if (children.length > 0)
1230
+ nodeDef.children = children;
1231
+ }
1232
+ this._invokeAll(function(ext) {
1233
+ ext.writeNode && ext.writeNode(object, nodeDef);
1234
+ });
1235
+ const nodeIndex = json.nodes.push(nodeDef) - 1;
1236
+ nodeMap.set(object, nodeIndex);
1237
+ return nodeIndex;
1238
+ }
1239
+ /**
1240
+ * Process Scene
1241
+ * @param {Scene} node Scene to process
1242
+ */
1243
+ processScene(scene) {
1244
+ const json = this.json;
1245
+ const options = this.options;
1246
+ if (!json.scenes) {
1247
+ json.scenes = [];
1248
+ json.scene = 0;
1249
+ }
1250
+ const sceneDef = {};
1251
+ if (scene.name !== "")
1252
+ sceneDef.name = scene.name;
1253
+ json.scenes.push(sceneDef);
1254
+ const nodes = [];
1255
+ for (let i = 0, l = scene.children.length; i < l; i++) {
1256
+ const child = scene.children[i];
1257
+ if (child.visible || !options.onlyVisible) {
1258
+ const nodeIndex = this.processNode(child);
1259
+ if (nodeIndex !== null)
1260
+ nodes.push(nodeIndex);
1261
+ }
1262
+ }
1263
+ if (nodes.length > 0)
1264
+ sceneDef.nodes = nodes;
1265
+ this.serializeUserData(scene, sceneDef);
1266
+ }
1267
+ processObjects(objects) {
1268
+ const scene = new THREE.Scene();
1269
+ scene.name = "AuxScene";
1270
+ for (let i = 0; i < objects.length; i++) {
1271
+ scene.children.push(objects[i]);
1272
+ }
1273
+ this.processScene(scene);
1274
+ }
1275
+ /**
1276
+ * @param {THREE.Object3D|Array<THREE.Object3D>} input
1277
+ */
1278
+ processInput(input) {
1279
+ const options = this.options;
1280
+ input = input instanceof Array ? input : [input];
1281
+ this._invokeAll(function(ext) {
1282
+ ext.beforeParse && ext.beforeParse(input);
1283
+ });
1284
+ const objectsWithoutScene = [];
1285
+ for (let i = 0; i < input.length; i++) {
1286
+ const inputScene = input[i];
1287
+ if (inputScene instanceof THREE.Scene) {
1288
+ this.processScene(inputScene);
1289
+ } else {
1290
+ objectsWithoutScene.push(input[i]);
1291
+ }
1292
+ }
1293
+ if (objectsWithoutScene.length > 0)
1294
+ this.processObjects(objectsWithoutScene);
1295
+ for (let i = 0; i < this.skins.length; ++i) {
1296
+ this.processSkin(this.skins[i]);
1297
+ }
1298
+ for (let i = 0; options.animations !== void 0 && i < options.animations.length; ++i) {
1299
+ this.processAnimation(options.animations[i], input[0]);
1300
+ }
1301
+ this._invokeAll(function(ext) {
1302
+ ext.afterParse && ext.afterParse(input);
1303
+ });
1304
+ }
1305
+ _invokeAll(func) {
1306
+ for (let i = 0, il = this.plugins.length; i < il; i++) {
1307
+ func(this.plugins[i]);
1308
+ }
1309
+ }
1310
+ //------------------------------------------------------------------------------
1311
+ // Utility functions
1312
+ //------------------------------------------------------------------------------
1313
+ /**
1314
+ * Compare two arrays
1315
+ * @param {Array} array1 Array 1 to compare
1316
+ * @param {Array} array2 Array 2 to compare
1317
+ * @return {Boolean} Returns true if both arrays are equal
1318
+ */
1319
+ equalArray(array1, array2) {
1320
+ return array1.length === array2.length && array1.every(function(element, index) {
1321
+ return element === array2[index];
1322
+ });
1323
+ }
1324
+ /**
1325
+ * Converts a string to an ArrayBuffer.
1326
+ * @param {string} text
1327
+ * @return {ArrayBuffer}
1328
+ */
1329
+ stringToArrayBuffer(text) {
1330
+ if (window.TextEncoder !== void 0) {
1331
+ return new TextEncoder().encode(text).buffer;
1332
+ }
1333
+ const array = new Uint8Array(new ArrayBuffer(text.length));
1334
+ for (let i = 0, il = text.length; i < il; i++) {
1335
+ const value = text.charCodeAt(i);
1336
+ array[i] = value > 255 ? 32 : value;
1337
+ }
1338
+ return array.buffer;
1339
+ }
1340
+ isIdentityMatrix(matrix) {
1341
+ return this.equalArray(matrix.elements, [1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1]);
1342
+ }
1343
+ getMinMax(attribute, start, count) {
1344
+ const output = {
1345
+ min: new Array(attribute.itemSize).fill(Number.POSITIVE_INFINITY),
1346
+ max: new Array(attribute.itemSize).fill(Number.NEGATIVE_INFINITY)
1347
+ };
1348
+ for (let i = start; i < start + count; i++) {
1349
+ for (let a = 0; a < attribute.itemSize; a++) {
1350
+ let value;
1351
+ if (attribute.itemSize > 4) {
1352
+ value = attribute.array[i * attribute.itemSize + a];
1353
+ } else {
1354
+ if (a === 0)
1355
+ value = attribute.getX(i);
1356
+ else if (a === 1)
1357
+ value = attribute.getY(i);
1358
+ else if (a === 2)
1359
+ value = attribute.getZ(i);
1360
+ else if (a === 3)
1361
+ value = attribute.getW(i);
1362
+ }
1363
+ if (value !== void 0) {
1364
+ output.min[a] = Math.min(output.min[a], value);
1365
+ output.max[a] = Math.max(output.max[a], value);
1366
+ }
1367
+ }
1368
+ }
1369
+ return output;
1370
+ }
1371
+ /**
1372
+ * Get the required size + padding for a buffer, rounded to the next 4-byte boundary.
1373
+ * https://github.com/KhronosGroup/glTF/tree/master/specification/2.0#data-alignment
1374
+ */
1375
+ getPaddedBufferSize(bufferSize) {
1376
+ return Math.ceil(bufferSize / 4) * 4;
1377
+ }
1378
+ /**
1379
+ * Returns a buffer aligned to 4-byte boundary.
1380
+ *
1381
+ * @param {ArrayBuffer} arrayBuffer Buffer to pad
1382
+ * @param {Integer} paddingByte (Optional)
1383
+ * @returns {ArrayBuffer} The same buffer if it's already aligned to 4-byte boundary or a new buffer
1384
+ */
1385
+ getPaddedArrayBuffer(arrayBuffer, paddingByte = 0) {
1386
+ const paddedLength = this.getPaddedBufferSize(arrayBuffer.byteLength);
1387
+ if (paddedLength !== arrayBuffer.byteLength) {
1388
+ const array = new Uint8Array(paddedLength);
1389
+ array.set(new Uint8Array(arrayBuffer));
1390
+ if (paddingByte !== 0) {
1391
+ for (let i = arrayBuffer.byteLength; i < paddedLength; i++) {
1392
+ array[i] = paddingByte;
1393
+ }
1394
+ }
1395
+ return array.buffer;
1396
+ }
1397
+ return arrayBuffer;
1398
+ }
1399
+ }
1400
+ class GLTFLightExtension {
1401
+ constructor(writer) {
1402
+ __publicField(this, "writer");
1403
+ __publicField(this, "name");
1404
+ this.writer = writer;
1405
+ this.name = "KHR_lights_punctual";
1406
+ }
1407
+ writeNode(light, nodeDef) {
1408
+ if (!light.isLight)
1409
+ return;
1410
+ if (!(light instanceof THREE.DirectionalLight && light.isDirectionalLight) && // @ts-expect-error
1411
+ !(light instanceof THREE.PointLight && light.isPointLight) && !(light instanceof THREE.SpotLight && light.isSpotLight)) {
1412
+ console.warn("THREE.GLTFExporter: Only directional, point, and spot lights are supported.", light);
1413
+ return;
1414
+ }
1415
+ const writer = this.writer;
1416
+ const json = writer.json;
1417
+ const extensionsUsed = writer.extensionsUsed;
1418
+ const lightDef = {};
1419
+ if (light.name)
1420
+ lightDef.name = light.name;
1421
+ lightDef.color = light.color.toArray();
1422
+ lightDef.intensity = light.intensity;
1423
+ if (light instanceof THREE.DirectionalLight && light.isDirectionalLight) {
1424
+ lightDef.type = "directional";
1425
+ } else if (light instanceof THREE.PointLight && // @ts-expect-error
1426
+ light.isPointLight) {
1427
+ lightDef.type = "point";
1428
+ if (light.distance > 0)
1429
+ lightDef.range = light.distance;
1430
+ } else if (light instanceof THREE.SpotLight && light.isSpotLight) {
1431
+ lightDef.type = "spot";
1432
+ if (light.distance > 0)
1433
+ lightDef.range = light.distance;
1434
+ lightDef.spot = {};
1435
+ lightDef.spot.innerConeAngle = (light.penumbra - 1) * light.angle * -1;
1436
+ lightDef.spot.outerConeAngle = light.angle;
1437
+ }
1438
+ if (!(light instanceof THREE.DirectionalLight) && light.decay !== void 0 && light.decay !== 2) {
1439
+ console.warn(
1440
+ "THREE.GLTFExporter: Light decay may be lost. glTF is physically-based, and expects light.decay=2."
1441
+ );
1442
+ }
1443
+ if (!(light instanceof THREE.PointLight) && light.target && (light.target.parent !== light || light.target.position.x !== 0 || light.target.position.y !== 0 || light.target.position.z !== -1)) {
1444
+ console.warn(
1445
+ "THREE.GLTFExporter: Light direction may be lost. For best results, make light.target a child of the light with position 0,0,-1."
1446
+ );
1447
+ }
1448
+ if (!extensionsUsed[this.name]) {
1449
+ json.extensions = json.extensions || {};
1450
+ json.extensions[this.name] = { lights: [] };
1451
+ extensionsUsed[this.name] = true;
1452
+ }
1453
+ if (json.extensions !== void 0) {
1454
+ const lights = json.extensions[this.name].lights;
1455
+ lights.push(lightDef);
1456
+ nodeDef.extensions = nodeDef.extensions || {};
1457
+ nodeDef.extensions[this.name] = { light: lights.length - 1 };
1458
+ }
1459
+ }
1460
+ }
1461
+ class GLTFMaterialsUnlitExtension {
1462
+ constructor(writer) {
1463
+ __publicField(this, "writer");
1464
+ __publicField(this, "name");
1465
+ this.writer = writer;
1466
+ this.name = "KHR_materials_unlit";
1467
+ }
1468
+ writeMaterial(material, materialDef) {
1469
+ if (!(material instanceof THREE.MeshBasicMaterial && // @ts-expect-error
1470
+ material.isMeshBasicMaterial)) {
1471
+ return;
1472
+ }
1473
+ const writer = this.writer;
1474
+ const extensionsUsed = writer.extensionsUsed;
1475
+ materialDef.extensions = materialDef.extensions || {};
1476
+ materialDef.extensions[this.name] = {};
1477
+ extensionsUsed[this.name] = true;
1478
+ materialDef.pbrMetallicRoughness.metallicFactor = 0;
1479
+ materialDef.pbrMetallicRoughness.roughnessFactor = 0.9;
1480
+ }
1481
+ }
1482
+ class GLTFMaterialsPBRSpecularGlossiness {
1483
+ constructor(writer) {
1484
+ __publicField(this, "writer");
1485
+ __publicField(this, "name");
1486
+ this.writer = writer;
1487
+ this.name = "KHR_materials_pbrSpecularGlossiness";
1488
+ }
1489
+ writeMaterial(material, materialDef) {
1490
+ if (!material.isGLTFSpecularGlossinessMaterial)
1491
+ return;
1492
+ const writer = this.writer;
1493
+ const extensionsUsed = writer.extensionsUsed;
1494
+ const extensionDef = {};
1495
+ if (materialDef.pbrMetallicRoughness.baseColorFactor) {
1496
+ extensionDef.diffuseFactor = materialDef.pbrMetallicRoughness.baseColorFactor;
1497
+ }
1498
+ if (material instanceof THREE.MeshPhongMaterial) {
1499
+ const specularFactor = [1, 1, 1];
1500
+ material.specular.toArray(specularFactor, 0);
1501
+ extensionDef.specularFactor = specularFactor;
1502
+ extensionDef.glossinessFactor = // @ts-expect-error
1503
+ material.glossiness;
1504
+ }
1505
+ if (materialDef.pbrMetallicRoughness.baseColorTexture) {
1506
+ extensionDef.diffuseTexture = materialDef.pbrMetallicRoughness.baseColorTexture;
1507
+ }
1508
+ if ((material instanceof THREE.MeshBasicMaterial || material instanceof THREE.MeshLambertMaterial || material instanceof THREE.MeshPhongMaterial) && material.specularMap) {
1509
+ const specularMapDef = { index: writer.processTexture(material.specularMap) };
1510
+ writer.applyTextureTransform(specularMapDef, material.specularMap);
1511
+ extensionDef.specularGlossinessTexture = specularMapDef;
1512
+ }
1513
+ materialDef.extensions = materialDef.extensions || {};
1514
+ materialDef.extensions[this.name] = extensionDef;
1515
+ extensionsUsed[this.name] = true;
1516
+ }
1517
+ }
1518
+ class GLTFMaterialsTransmissionExtension {
1519
+ constructor(writer) {
1520
+ __publicField(this, "writer");
1521
+ __publicField(this, "name");
1522
+ this.writer = writer;
1523
+ this.name = "KHR_materials_transmission";
1524
+ }
1525
+ writeMaterial(material, materialDef) {
1526
+ if (!(material instanceof THREE.MeshPhysicalMaterial && // @ts-expect-error
1527
+ material.isMeshPhysicalMaterial) || material.transmission === 0) {
1528
+ return;
1529
+ }
1530
+ const writer = this.writer;
1531
+ const extensionsUsed = writer.extensionsUsed;
1532
+ const extensionDef = {};
1533
+ extensionDef.transmissionFactor = material.transmission;
1534
+ if (material.transmissionMap) {
1535
+ const transmissionMapDef = { index: writer.processTexture(material.transmissionMap) };
1536
+ writer.applyTextureTransform(transmissionMapDef, material.transmissionMap);
1537
+ extensionDef.transmissionTexture = transmissionMapDef;
1538
+ }
1539
+ materialDef.extensions = materialDef.extensions || {};
1540
+ materialDef.extensions[this.name] = extensionDef;
1541
+ extensionsUsed[this.name] = true;
1542
+ }
1543
+ }
1544
+ class GLTFMaterialsVolumeExtension {
1545
+ constructor(writer) {
1546
+ __publicField(this, "writer");
1547
+ __publicField(this, "name");
1548
+ this.writer = writer;
1549
+ this.name = "KHR_materials_volume";
1550
+ }
1551
+ writeMaterial(material, materialDef) {
1552
+ if (!(material instanceof THREE.MeshPhysicalMaterial && // @ts-expect-error
1553
+ material.isMeshPhysicalMaterial) || material.thickness === 0) {
1554
+ return;
1555
+ }
1556
+ const writer = this.writer;
1557
+ const extensionsUsed = writer.extensionsUsed;
1558
+ const extensionDef = {};
1559
+ extensionDef.thickness = material.thickness;
1560
+ if (material.thicknessMap) {
1561
+ const thicknessMapDef = {
1562
+ index: writer.processTexture(material.thicknessMap)
1563
+ };
1564
+ writer.applyTextureTransform(thicknessMapDef, material.thicknessMap);
1565
+ extensionDef.thicknessTexture = thicknessMapDef;
1566
+ }
1567
+ extensionDef.attenuationDistance = material.attenuationDistance;
1568
+ extensionDef.attenuationColor = //@ts-expect-error
1569
+ material.attenuationTint.toArray();
1570
+ materialDef.extensions = materialDef.extensions || {};
1571
+ materialDef.extensions[this.name] = extensionDef;
1572
+ extensionsUsed[this.name] = true;
1573
+ }
1574
+ }
1575
+ exports.GLTFExporter = GLTFExporter;