three-stdlib 2.22.7 → 2.22.9

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Files changed (1065) hide show
  1. package/dist/_polyfill/CompressedArrayTexture.js +12 -0
  2. package/dist/_polyfill/CompressedArrayTexture.mjs +12 -0
  3. package/dist/_polyfill/Data3DTexture.js +17 -0
  4. package/dist/_polyfill/Data3DTexture.mjs +17 -0
  5. package/dist/animation/AnimationClipCreator.d.ts +12 -0
  6. package/dist/animation/AnimationClipCreator.js +57 -0
  7. package/dist/animation/AnimationClipCreator.mjs +57 -0
  8. package/dist/animation/CCDIKSolver.d.ts +25 -0
  9. package/dist/animation/CCDIKSolver.js +224 -0
  10. package/dist/animation/CCDIKSolver.mjs +224 -0
  11. package/dist/animation/MMDAnimationHelper.d.ts +93 -0
  12. package/dist/animation/MMDAnimationHelper.js +590 -0
  13. package/dist/animation/MMDAnimationHelper.mjs +590 -0
  14. package/dist/animation/MMDPhysics.d.ts +114 -0
  15. package/dist/animation/MMDPhysics.js +819 -0
  16. package/dist/animation/MMDPhysics.mjs +819 -0
  17. package/dist/cameras/CinematicCamera.d.ts +34 -0
  18. package/dist/cameras/CinematicCamera.js +131 -0
  19. package/dist/cameras/CinematicCamera.mjs +131 -0
  20. package/dist/controls/ArcballControls.d.ts +374 -0
  21. package/dist/controls/ArcballControls.js +2039 -0
  22. package/dist/controls/ArcballControls.mjs +2039 -0
  23. package/dist/controls/DeviceOrientationControls.d.ts +27 -0
  24. package/dist/controls/DeviceOrientationControls.js +84 -0
  25. package/dist/controls/DeviceOrientationControls.mjs +84 -0
  26. package/dist/controls/DragControls.d.ts +34 -0
  27. package/dist/controls/DragControls.js +182 -0
  28. package/dist/controls/DragControls.mjs +182 -0
  29. package/dist/controls/FirstPersonControls.d.ts +48 -0
  30. package/dist/controls/FirstPersonControls.js +229 -0
  31. package/dist/controls/FirstPersonControls.mjs +229 -0
  32. package/dist/controls/FlyControls.d.ts +32 -0
  33. package/dist/controls/FlyControls.js +248 -0
  34. package/dist/controls/FlyControls.mjs +248 -0
  35. package/dist/controls/OrbitControls.d.ts +63 -0
  36. package/dist/controls/OrbitControls.js +781 -0
  37. package/dist/controls/OrbitControls.mjs +781 -0
  38. package/dist/controls/PointerLockControls.d.ts +24 -0
  39. package/dist/controls/PointerLockControls.js +103 -0
  40. package/dist/controls/PointerLockControls.mjs +103 -0
  41. package/dist/controls/TrackballControls.d.ts +95 -0
  42. package/dist/controls/TrackballControls.js +502 -0
  43. package/dist/controls/TrackballControls.mjs +502 -0
  44. package/dist/controls/TransformControls.d.ts +151 -0
  45. package/dist/controls/TransformControls.js +1089 -0
  46. package/dist/controls/TransformControls.mjs +1089 -0
  47. package/dist/controls/experimental/CameraControls.d.ts +212 -0
  48. package/dist/controls/experimental/CameraControls.js +736 -0
  49. package/dist/controls/experimental/CameraControls.mjs +736 -0
  50. package/dist/csm/CSM.d.ts +61 -0
  51. package/dist/csm/CSM.js +244 -0
  52. package/dist/csm/CSM.mjs +244 -0
  53. package/dist/csm/CSMFrustum.d.ts +19 -0
  54. package/dist/csm/CSMFrustum.js +75 -0
  55. package/dist/csm/CSMFrustum.mjs +75 -0
  56. package/dist/csm/CSMHelper.d.ts +26 -0
  57. package/dist/csm/CSMHelper.js +114 -0
  58. package/dist/csm/CSMHelper.mjs +114 -0
  59. package/dist/csm/CSMShader.d.ts +4 -0
  60. package/dist/csm/CSMShader.js +257 -0
  61. package/dist/csm/CSMShader.mjs +257 -0
  62. package/dist/curves/CurveExtras.d.ts +68 -0
  63. package/dist/curves/CurveExtras.js +224 -0
  64. package/dist/curves/CurveExtras.mjs +224 -0
  65. package/dist/curves/NURBSCurve.d.ts +11 -0
  66. package/dist/curves/NURBSCurve.js +35 -0
  67. package/dist/curves/NURBSCurve.mjs +35 -0
  68. package/dist/curves/NURBSSurface.d.ts +13 -0
  69. package/dist/curves/NURBSSurface.js +28 -0
  70. package/dist/curves/NURBSSurface.mjs +28 -0
  71. package/dist/curves/NURBSUtils.d.ts +22 -0
  72. package/dist/curves/NURBSUtils.js +226 -0
  73. package/dist/curves/NURBSUtils.mjs +226 -0
  74. package/dist/custom.d.ts +5 -0
  75. package/dist/deprecated/Geometry.d.ts +342 -0
  76. package/dist/deprecated/Geometry.js +971 -0
  77. package/dist/deprecated/Geometry.mjs +971 -0
  78. package/dist/effects/AnaglyphEffect.d.ts +11 -0
  79. package/dist/effects/AnaglyphEffect.js +121 -0
  80. package/dist/effects/AnaglyphEffect.mjs +121 -0
  81. package/dist/effects/AsciiEffect.d.ts +18 -0
  82. package/dist/effects/AsciiEffect.js +173 -0
  83. package/dist/effects/AsciiEffect.mjs +173 -0
  84. package/dist/effects/OutlineEffect.d.ts +28 -0
  85. package/dist/effects/OutlineEffect.js +298 -0
  86. package/dist/effects/OutlineEffect.mjs +298 -0
  87. package/dist/effects/ParallaxBarrierEffect.d.ts +8 -0
  88. package/dist/effects/ParallaxBarrierEffect.js +64 -0
  89. package/dist/effects/ParallaxBarrierEffect.mjs +64 -0
  90. package/dist/effects/PeppersGhostEffect.d.ts +10 -0
  91. package/dist/effects/PeppersGhostEffect.js +85 -0
  92. package/dist/effects/PeppersGhostEffect.mjs +85 -0
  93. package/dist/effects/StereoEffect.d.ts +9 -0
  94. package/dist/effects/StereoEffect.js +32 -0
  95. package/dist/effects/StereoEffect.mjs +32 -0
  96. package/dist/environments/RoomEnvironment.d.ts +5 -0
  97. package/dist/environments/RoomEnvironment.js +95 -0
  98. package/dist/environments/RoomEnvironment.mjs +78 -0
  99. package/dist/exporters/ColladaExporter.d.ts +50 -0
  100. package/dist/exporters/ColladaExporter.js +331 -0
  101. package/dist/exporters/ColladaExporter.mjs +331 -0
  102. package/dist/exporters/DRACOExporter.d.ts +23 -0
  103. package/dist/exporters/DRACOExporter.js +141 -0
  104. package/dist/exporters/DRACOExporter.mjs +141 -0
  105. package/dist/exporters/GLTFExporter.d.ts +446 -0
  106. package/dist/exporters/GLTFExporter.js +1575 -0
  107. package/dist/exporters/GLTFExporter.mjs +1575 -0
  108. package/dist/exporters/MMDExporter.d.ts +12 -0
  109. package/dist/exporters/MMDExporter.js +131 -0
  110. package/dist/exporters/MMDExporter.mjs +131 -0
  111. package/dist/exporters/OBJExporter.d.ts +18 -0
  112. package/dist/exporters/OBJExporter.js +181 -0
  113. package/dist/exporters/OBJExporter.mjs +181 -0
  114. package/dist/exporters/PLYExporter.d.ts +23 -0
  115. package/dist/exporters/PLYExporter.js +280 -0
  116. package/dist/exporters/PLYExporter.mjs +280 -0
  117. package/dist/exporters/STLExporter.d.ts +31 -0
  118. package/dist/exporters/STLExporter.js +146 -0
  119. package/dist/exporters/STLExporter.mjs +146 -0
  120. package/dist/exporters/USDZExporter.d.ts +27 -0
  121. package/dist/exporters/USDZExporter.js +340 -0
  122. package/dist/exporters/USDZExporter.mjs +340 -0
  123. package/dist/geometries/BoxLineGeometry.d.ts +12 -0
  124. package/dist/geometries/BoxLineGeometry.js +45 -0
  125. package/dist/geometries/BoxLineGeometry.mjs +45 -0
  126. package/dist/geometries/ConvexGeometry.d.ts +5 -0
  127. package/dist/geometries/ConvexGeometry.js +29 -0
  128. package/dist/geometries/ConvexGeometry.mjs +29 -0
  129. package/dist/geometries/DecalGeometry.d.ts +10 -0
  130. package/dist/geometries/DecalGeometry.js +184 -0
  131. package/dist/geometries/DecalGeometry.mjs +184 -0
  132. package/dist/geometries/LightningStrike.d.ts +108 -0
  133. package/dist/geometries/LightningStrike.js +548 -0
  134. package/dist/geometries/LightningStrike.mjs +548 -0
  135. package/dist/geometries/ParametricGeometries.d.ts +26 -0
  136. package/dist/geometries/ParametricGeometries.js +129 -0
  137. package/dist/geometries/ParametricGeometries.mjs +129 -0
  138. package/dist/geometries/ParametricGeometry.d.ts +18 -0
  139. package/dist/geometries/ParametricGeometry.js +63 -0
  140. package/dist/geometries/ParametricGeometry.mjs +63 -0
  141. package/dist/geometries/RoundedBoxGeometry.d.ts +5 -0
  142. package/dist/geometries/RoundedBoxGeometry.js +91 -0
  143. package/dist/geometries/RoundedBoxGeometry.mjs +91 -0
  144. package/dist/geometries/TeapotGeometry.d.ts +13 -0
  145. package/dist/geometries/TeapotGeometry.js +1563 -0
  146. package/dist/geometries/TeapotGeometry.mjs +1563 -0
  147. package/dist/geometries/TextGeometry.d.ts +18 -0
  148. package/dist/geometries/TextGeometry.js +27 -0
  149. package/dist/geometries/TextGeometry.mjs +27 -0
  150. package/dist/helpers/LightProbeHelper.d.ts +10 -0
  151. package/dist/helpers/LightProbeHelper.js +73 -0
  152. package/dist/helpers/LightProbeHelper.mjs +73 -0
  153. package/dist/helpers/PositionalAudioHelper.d.ts +13 -0
  154. package/dist/helpers/PositionalAudioHelper.js +68 -0
  155. package/dist/helpers/PositionalAudioHelper.mjs +68 -0
  156. package/dist/helpers/RectAreaLightHelper.d.ts +10 -0
  157. package/dist/helpers/RectAreaLightHelper.js +44 -0
  158. package/dist/helpers/RectAreaLightHelper.mjs +44 -0
  159. package/dist/helpers/VertexNormalsHelper.d.ts +10 -0
  160. package/dist/helpers/VertexNormalsHelper.js +54 -0
  161. package/dist/helpers/VertexNormalsHelper.mjs +54 -0
  162. package/dist/helpers/VertexTangentsHelper.d.ts +10 -0
  163. package/dist/helpers/VertexTangentsHelper.js +45 -0
  164. package/dist/helpers/VertexTangentsHelper.mjs +45 -0
  165. package/dist/index.d.ts +325 -0
  166. package/dist/index.js +978 -0
  167. package/dist/index.mjs +978 -0
  168. package/dist/interactive/HTMLMesh.d.ts +6 -0
  169. package/dist/interactive/HTMLMesh.js +325 -0
  170. package/dist/interactive/HTMLMesh.mjs +325 -0
  171. package/dist/interactive/InteractiveGroup.d.ts +5 -0
  172. package/dist/interactive/InteractiveGroup.js +68 -0
  173. package/dist/interactive/InteractiveGroup.mjs +68 -0
  174. package/dist/interactive/SelectionBox.d.ts +15 -0
  175. package/dist/interactive/SelectionBox.js +137 -0
  176. package/dist/interactive/SelectionBox.mjs +137 -0
  177. package/dist/interactive/SelectionHelper.d.ts +17 -0
  178. package/dist/interactive/SelectionHelper.js +54 -0
  179. package/dist/interactive/SelectionHelper.mjs +54 -0
  180. package/dist/libs/MeshoptDecoder.d.ts +12 -0
  181. package/dist/libs/MeshoptDecoder.js +221 -0
  182. package/dist/libs/MeshoptDecoder.mjs +221 -0
  183. package/dist/libs/MotionControllers.d.ts +175 -0
  184. package/dist/libs/MotionControllers.js +325 -0
  185. package/dist/libs/MotionControllers.mjs +325 -0
  186. package/dist/lights/LightProbeGenerator.d.ts +6 -0
  187. package/dist/lights/LightProbeGenerator.js +145 -0
  188. package/dist/lights/LightProbeGenerator.mjs +145 -0
  189. package/dist/lights/RectAreaLightUniformsLib.d.ts +3 -0
  190. package/dist/lights/RectAreaLightUniformsLib.js +32842 -0
  191. package/dist/lights/RectAreaLightUniformsLib.mjs +32842 -0
  192. package/dist/lines/Line2.d.ts +11 -0
  193. package/dist/lines/Line2.js +13 -0
  194. package/dist/lines/Line2.mjs +13 -0
  195. package/dist/lines/LineGeometry.d.ts +10 -0
  196. package/dist/lines/LineGeometry.js +44 -0
  197. package/dist/lines/LineGeometry.mjs +44 -0
  198. package/dist/lines/LineMaterial.d.ts +31 -0
  199. package/dist/lines/LineMaterial.js +547 -0
  200. package/dist/lines/LineMaterial.mjs +547 -0
  201. package/dist/lines/LineSegments2.d.ts +14 -0
  202. package/dist/lines/LineSegments2.js +203 -0
  203. package/dist/lines/LineSegments2.mjs +203 -0
  204. package/dist/lines/LineSegmentsGeometry.d.ts +16 -0
  205. package/dist/lines/LineSegmentsGeometry.js +124 -0
  206. package/dist/lines/LineSegmentsGeometry.mjs +124 -0
  207. package/dist/lines/Wireframe.d.ts +11 -0
  208. package/dist/lines/Wireframe.js +32 -0
  209. package/dist/lines/Wireframe.mjs +32 -0
  210. package/dist/lines/WireframeGeometry2.d.ts +8 -0
  211. package/dist/lines/WireframeGeometry2.js +13 -0
  212. package/dist/lines/WireframeGeometry2.mjs +13 -0
  213. package/dist/loaders/3DMLoader.d.ts +17 -0
  214. package/dist/loaders/3DMLoader.js +803 -0
  215. package/dist/loaders/3DMLoader.mjs +803 -0
  216. package/dist/loaders/3MFLoader.d.ts +16 -0
  217. package/dist/loaders/3MFLoader.js +854 -0
  218. package/dist/loaders/3MFLoader.mjs +854 -0
  219. package/dist/loaders/AMFLoader.d.ts +14 -0
  220. package/dist/loaders/AMFLoader.js +284 -0
  221. package/dist/loaders/AMFLoader.mjs +284 -0
  222. package/dist/loaders/AssimpLoader.js +1396 -0
  223. package/dist/loaders/AssimpLoader.mjs +1396 -0
  224. package/dist/loaders/BVHLoader.d.ts +21 -0
  225. package/dist/loaders/BVHLoader.js +207 -0
  226. package/dist/loaders/BVHLoader.mjs +207 -0
  227. package/dist/loaders/BasisTextureLoader.d.ts +32 -0
  228. package/dist/loaders/BasisTextureLoader.js +480 -0
  229. package/dist/loaders/BasisTextureLoader.mjs +480 -0
  230. package/dist/loaders/ColladaLoader.d.ts +20 -0
  231. package/dist/loaders/ColladaLoader.js +2405 -0
  232. package/dist/loaders/ColladaLoader.mjs +2405 -0
  233. package/dist/loaders/DDSLoader.d.ts +16 -0
  234. package/dist/loaders/DDSLoader.js +148 -0
  235. package/dist/loaders/DDSLoader.mjs +148 -0
  236. package/dist/loaders/DRACOLoader.d.ts +18 -0
  237. package/dist/loaders/DRACOLoader.js +341 -0
  238. package/dist/loaders/DRACOLoader.mjs +341 -0
  239. package/dist/loaders/EXRLoader.d.ts +18 -0
  240. package/dist/loaders/EXRLoader.js +1354 -0
  241. package/dist/loaders/EXRLoader.mjs +1354 -0
  242. package/dist/loaders/FBXLoader.d.ts +14 -0
  243. package/dist/loaders/FBXLoader.js +2457 -0
  244. package/dist/loaders/FBXLoader.mjs +2457 -0
  245. package/dist/loaders/FontLoader.d.ts +36 -0
  246. package/dist/loaders/FontLoader.js +120 -0
  247. package/dist/loaders/FontLoader.mjs +120 -0
  248. package/dist/loaders/GCodeLoader.d.ts +15 -0
  249. package/dist/loaders/GCodeLoader.js +141 -0
  250. package/dist/loaders/GCodeLoader.mjs +141 -0
  251. package/dist/loaders/GLTFLoader.d.ts +153 -0
  252. package/dist/loaders/GLTFLoader.js +2459 -0
  253. package/dist/loaders/GLTFLoader.mjs +2459 -0
  254. package/dist/loaders/HDRCubeTextureLoader.d.ts +18 -0
  255. package/dist/loaders/HDRCubeTextureLoader.js +75 -0
  256. package/dist/loaders/HDRCubeTextureLoader.mjs +75 -0
  257. package/dist/loaders/KMZLoader.d.ts +16 -0
  258. package/dist/loaders/KMZLoader.js +75 -0
  259. package/dist/loaders/KMZLoader.mjs +75 -0
  260. package/dist/loaders/KTX2Loader.d.ts +16 -0
  261. package/dist/loaders/KTX2Loader.js +461 -0
  262. package/dist/loaders/KTX2Loader.mjs +461 -0
  263. package/dist/loaders/KTXLoader.d.ts +16 -0
  264. package/dist/loaders/KTXLoader.js +93 -0
  265. package/dist/loaders/KTXLoader.mjs +93 -0
  266. package/dist/loaders/LDrawLoader.d.ts +26 -0
  267. package/dist/loaders/LDrawLoader.js +1424 -0
  268. package/dist/loaders/LDrawLoader.mjs +1424 -0
  269. package/dist/loaders/LUT3dlLoader.d.ts +20 -0
  270. package/dist/loaders/LUT3dlLoader.js +103 -0
  271. package/dist/loaders/LUT3dlLoader.mjs +103 -0
  272. package/dist/loaders/LUTCubeLoader.d.ts +23 -0
  273. package/dist/loaders/LUTCubeLoader.js +107 -0
  274. package/dist/loaders/LUTCubeLoader.mjs +107 -0
  275. package/dist/loaders/LWOLoader.d.ts +26 -0
  276. package/dist/loaders/LWOLoader.js +645 -0
  277. package/dist/loaders/LWOLoader.mjs +645 -0
  278. package/dist/loaders/LottieLoader.d.ts +15 -0
  279. package/dist/loaders/LottieLoader.js +47 -0
  280. package/dist/loaders/LottieLoader.mjs +47 -0
  281. package/dist/loaders/MD2Loader.d.ts +14 -0
  282. package/dist/loaders/MD2Loader.js +359 -0
  283. package/dist/loaders/MD2Loader.mjs +359 -0
  284. package/dist/loaders/MDDLoader.d.ts +19 -0
  285. package/dist/loaders/MDDLoader.js +58 -0
  286. package/dist/loaders/MDDLoader.mjs +58 -0
  287. package/dist/loaders/MMDLoader.d.ts +63 -0
  288. package/dist/loaders/MMDLoader.js +1121 -0
  289. package/dist/loaders/MMDLoader.mjs +1121 -0
  290. package/dist/loaders/MTLLoader.d.ts +100 -0
  291. package/dist/loaders/MTLLoader.js +304 -0
  292. package/dist/loaders/MTLLoader.mjs +304 -0
  293. package/dist/loaders/NRRDLoader.d.ts +21 -0
  294. package/dist/loaders/NRRDLoader.js +401 -0
  295. package/dist/loaders/NRRDLoader.mjs +401 -0
  296. package/dist/loaders/NodeMaterialLoader.js +146 -0
  297. package/dist/loaders/NodeMaterialLoader.mjs +146 -0
  298. package/dist/loaders/OBJLoader.d.ts +17 -0
  299. package/dist/loaders/OBJLoader.js +487 -0
  300. package/dist/loaders/OBJLoader.mjs +487 -0
  301. package/dist/loaders/PCDLoader.d.ts +15 -0
  302. package/dist/loaders/PCDLoader.js +248 -0
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  304. package/dist/loaders/PDBLoader.d.ts +22 -0
  305. package/dist/loaders/PDBLoader.js +247 -0
  306. package/dist/loaders/PDBLoader.mjs +247 -0
  307. package/dist/loaders/PLYLoader.d.ts +16 -0
  308. package/dist/loaders/PLYLoader.js +317 -0
  309. package/dist/loaders/PLYLoader.mjs +317 -0
  310. package/dist/loaders/PRWMLoader.d.ts +16 -0
  311. package/dist/loaders/PRWMLoader.js +160 -0
  312. package/dist/loaders/PRWMLoader.mjs +160 -0
  313. package/dist/loaders/PVRLoader.d.ts +16 -0
  314. package/dist/loaders/PVRLoader.js +131 -0
  315. package/dist/loaders/PVRLoader.mjs +131 -0
  316. package/dist/loaders/RGBELoader.d.ts +20 -0
  317. package/dist/loaders/RGBELoader.js +252 -0
  318. package/dist/loaders/RGBELoader.mjs +252 -0
  319. package/dist/loaders/RGBMLoader.d.ts +32 -0
  320. package/dist/loaders/RGBMLoader.js +998 -0
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  322. package/dist/loaders/STLLoader.d.ts +14 -0
  323. package/dist/loaders/STLLoader.js +190 -0
  324. package/dist/loaders/STLLoader.mjs +190 -0
  325. package/dist/loaders/SVGLoader.d.ts +63 -0
  326. package/dist/loaders/SVGLoader.js +1712 -0
  327. package/dist/loaders/SVGLoader.mjs +1712 -0
  328. package/dist/loaders/TDSLoader.d.ts +42 -0
  329. package/dist/loaders/TDSLoader.js +650 -0
  330. package/dist/loaders/TDSLoader.mjs +650 -0
  331. package/dist/loaders/TGALoader.d.ts +14 -0
  332. package/dist/loaders/TGALoader.js +285 -0
  333. package/dist/loaders/TGALoader.mjs +285 -0
  334. package/dist/loaders/TTFLoader.d.ts +15 -0
  335. package/dist/loaders/TTFLoader.js +131 -0
  336. package/dist/loaders/TTFLoader.mjs +131 -0
  337. package/dist/loaders/TiltLoader.d.ts +14 -0
  338. package/dist/loaders/TiltLoader.js +373 -0
  339. package/dist/loaders/TiltLoader.mjs +373 -0
  340. package/dist/loaders/VOXLoader.d.ts +28 -0
  341. package/dist/loaders/VOXLoader.js +432 -0
  342. package/dist/loaders/VOXLoader.mjs +432 -0
  343. package/dist/loaders/VRMLLoader.d.ts +14 -0
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  346. package/dist/loaders/VRMLoader.js +38 -0
  347. package/dist/loaders/VRMLoader.mjs +38 -0
  348. package/dist/loaders/VTKLoader.d.ts +14 -0
  349. package/dist/loaders/VTKLoader.js +648 -0
  350. package/dist/loaders/VTKLoader.mjs +648 -0
  351. package/dist/loaders/XLoader.js +1258 -0
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  353. package/dist/loaders/XYZLoader.d.ts +14 -0
  354. package/dist/loaders/XYZLoader.js +60 -0
  355. package/dist/loaders/XYZLoader.mjs +60 -0
  356. package/dist/loaders/lwo/IFFParser.js +749 -0
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  358. package/dist/loaders/lwo/LWO2Parser.js +327 -0
  359. package/dist/loaders/lwo/LWO2Parser.mjs +327 -0
  360. package/dist/loaders/lwo/LWO3Parser.js +298 -0
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@@ -0,0 +1,971 @@
1
+ import { Matrix4, Object3D, Vector3, EventDispatcher, MathUtils, Matrix3, Color, Vector2, Box3, Sphere, BufferGeometry, BufferAttribute, Float32BufferAttribute } from "three";
2
+ const _m1 = new Matrix4();
3
+ const _obj = new Object3D();
4
+ const _offset = new Vector3();
5
+ class Geometry extends EventDispatcher {
6
+ constructor() {
7
+ super();
8
+ this.isGeometry = true;
9
+ this.uuid = MathUtils.generateUUID();
10
+ this.name = "";
11
+ this.type = "Geometry";
12
+ this.vertices = [];
13
+ this.colors = [];
14
+ this.faces = [];
15
+ this.faceVertexUvs = [[]];
16
+ this.morphTargets = [];
17
+ this.morphNormals = [];
18
+ this.skinWeights = [];
19
+ this.skinIndices = [];
20
+ this.lineDistances = [];
21
+ this.boundingBox = null;
22
+ this.boundingSphere = null;
23
+ this.elementsNeedUpdate = false;
24
+ this.verticesNeedUpdate = false;
25
+ this.uvsNeedUpdate = false;
26
+ this.normalsNeedUpdate = false;
27
+ this.colorsNeedUpdate = false;
28
+ this.lineDistancesNeedUpdate = false;
29
+ this.groupsNeedUpdate = false;
30
+ }
31
+ applyMatrix4(matrix) {
32
+ const normalMatrix = new Matrix3().getNormalMatrix(matrix);
33
+ for (let i = 0, il = this.vertices.length; i < il; i++) {
34
+ const vertex = this.vertices[i];
35
+ vertex.applyMatrix4(matrix);
36
+ }
37
+ for (let i = 0, il = this.faces.length; i < il; i++) {
38
+ const face = this.faces[i];
39
+ face.normal.applyMatrix3(normalMatrix).normalize();
40
+ for (let j = 0, jl = face.vertexNormals.length; j < jl; j++) {
41
+ face.vertexNormals[j].applyMatrix3(normalMatrix).normalize();
42
+ }
43
+ }
44
+ if (this.boundingBox !== null) {
45
+ this.computeBoundingBox();
46
+ }
47
+ if (this.boundingSphere !== null) {
48
+ this.computeBoundingSphere();
49
+ }
50
+ this.verticesNeedUpdate = true;
51
+ this.normalsNeedUpdate = true;
52
+ return this;
53
+ }
54
+ rotateX(angle) {
55
+ _m1.makeRotationX(angle);
56
+ this.applyMatrix4(_m1);
57
+ return this;
58
+ }
59
+ rotateY(angle) {
60
+ _m1.makeRotationY(angle);
61
+ this.applyMatrix4(_m1);
62
+ return this;
63
+ }
64
+ rotateZ(angle) {
65
+ _m1.makeRotationZ(angle);
66
+ this.applyMatrix4(_m1);
67
+ return this;
68
+ }
69
+ translate(x, y, z) {
70
+ _m1.makeTranslation(x, y, z);
71
+ this.applyMatrix4(_m1);
72
+ return this;
73
+ }
74
+ scale(x, y, z) {
75
+ _m1.makeScale(x, y, z);
76
+ this.applyMatrix4(_m1);
77
+ return this;
78
+ }
79
+ lookAt(vector) {
80
+ _obj.lookAt(vector);
81
+ _obj.updateMatrix();
82
+ this.applyMatrix4(_obj.matrix);
83
+ return this;
84
+ }
85
+ fromBufferGeometry(geometry) {
86
+ const scope = this;
87
+ const index = geometry.index !== null ? geometry.index : void 0;
88
+ const attributes = geometry.attributes;
89
+ if (attributes.position === void 0) {
90
+ console.error("THREE.Geometry.fromBufferGeometry(): Position attribute required for conversion.");
91
+ return this;
92
+ }
93
+ const position = attributes.position;
94
+ const normal = attributes.normal;
95
+ const color = attributes.color;
96
+ const uv = attributes.uv;
97
+ const uv2 = attributes.uv2;
98
+ if (uv2 !== void 0)
99
+ this.faceVertexUvs[1] = [];
100
+ for (let i = 0; i < position.count; i++) {
101
+ scope.vertices.push(new Vector3().fromBufferAttribute(position, i));
102
+ if (color !== void 0) {
103
+ scope.colors.push(new Color().fromBufferAttribute(color, i));
104
+ }
105
+ }
106
+ function addFace(a, b, c, materialIndex) {
107
+ const vertexColors = color === void 0 ? [] : [scope.colors[a].clone(), scope.colors[b].clone(), scope.colors[c].clone()];
108
+ const vertexNormals = normal === void 0 ? [] : [
109
+ new Vector3().fromBufferAttribute(normal, a),
110
+ new Vector3().fromBufferAttribute(normal, b),
111
+ new Vector3().fromBufferAttribute(normal, c)
112
+ ];
113
+ const face = new Face3(a, b, c, vertexNormals, vertexColors, materialIndex);
114
+ scope.faces.push(face);
115
+ if (uv !== void 0) {
116
+ scope.faceVertexUvs[0].push([
117
+ new Vector2().fromBufferAttribute(uv, a),
118
+ new Vector2().fromBufferAttribute(uv, b),
119
+ new Vector2().fromBufferAttribute(uv, c)
120
+ ]);
121
+ }
122
+ if (uv2 !== void 0) {
123
+ scope.faceVertexUvs[1].push([
124
+ new Vector2().fromBufferAttribute(uv2, a),
125
+ new Vector2().fromBufferAttribute(uv2, b),
126
+ new Vector2().fromBufferAttribute(uv2, c)
127
+ ]);
128
+ }
129
+ }
130
+ const groups = geometry.groups;
131
+ if (groups.length > 0) {
132
+ for (let i = 0; i < groups.length; i++) {
133
+ const group = groups[i];
134
+ const start = group.start;
135
+ const count = group.count;
136
+ for (let j = start, jl = start + count; j < jl; j += 3) {
137
+ if (index !== void 0) {
138
+ addFace(index.getX(j), index.getX(j + 1), index.getX(j + 2), group.materialIndex);
139
+ } else {
140
+ addFace(j, j + 1, j + 2, group.materialIndex);
141
+ }
142
+ }
143
+ }
144
+ } else {
145
+ if (index !== void 0) {
146
+ for (let i = 0; i < index.count; i += 3) {
147
+ addFace(index.getX(i), index.getX(i + 1), index.getX(i + 2));
148
+ }
149
+ } else {
150
+ for (let i = 0; i < position.count; i += 3) {
151
+ addFace(i, i + 1, i + 2);
152
+ }
153
+ }
154
+ }
155
+ this.computeFaceNormals();
156
+ if (geometry.boundingBox !== null) {
157
+ this.boundingBox = geometry.boundingBox.clone();
158
+ }
159
+ if (geometry.boundingSphere !== null) {
160
+ this.boundingSphere = geometry.boundingSphere.clone();
161
+ }
162
+ return this;
163
+ }
164
+ center() {
165
+ this.computeBoundingBox();
166
+ this.boundingBox.getCenter(_offset).negate();
167
+ this.translate(_offset.x, _offset.y, _offset.z);
168
+ return this;
169
+ }
170
+ normalize() {
171
+ this.computeBoundingSphere();
172
+ const center = this.boundingSphere.center;
173
+ const radius = this.boundingSphere.radius;
174
+ const s = radius === 0 ? 1 : 1 / radius;
175
+ const matrix = new Matrix4();
176
+ matrix.set(s, 0, 0, -s * center.x, 0, s, 0, -s * center.y, 0, 0, s, -s * center.z, 0, 0, 0, 1);
177
+ this.applyMatrix4(matrix);
178
+ return this;
179
+ }
180
+ computeFaceNormals() {
181
+ const cb = new Vector3(), ab = new Vector3();
182
+ for (let f = 0, fl = this.faces.length; f < fl; f++) {
183
+ const face = this.faces[f];
184
+ const vA = this.vertices[face.a];
185
+ const vB = this.vertices[face.b];
186
+ const vC = this.vertices[face.c];
187
+ cb.subVectors(vC, vB);
188
+ ab.subVectors(vA, vB);
189
+ cb.cross(ab);
190
+ cb.normalize();
191
+ face.normal.copy(cb);
192
+ }
193
+ }
194
+ computeVertexNormals(areaWeighted = true) {
195
+ const vertices = new Array(this.vertices.length);
196
+ for (let v = 0, vl = this.vertices.length; v < vl; v++) {
197
+ vertices[v] = new Vector3();
198
+ }
199
+ if (areaWeighted) {
200
+ const cb = new Vector3(), ab = new Vector3();
201
+ for (let f = 0, fl = this.faces.length; f < fl; f++) {
202
+ const face = this.faces[f];
203
+ const vA = this.vertices[face.a];
204
+ const vB = this.vertices[face.b];
205
+ const vC = this.vertices[face.c];
206
+ cb.subVectors(vC, vB);
207
+ ab.subVectors(vA, vB);
208
+ cb.cross(ab);
209
+ vertices[face.a].add(cb);
210
+ vertices[face.b].add(cb);
211
+ vertices[face.c].add(cb);
212
+ }
213
+ } else {
214
+ this.computeFaceNormals();
215
+ for (let f = 0, fl = this.faces.length; f < fl; f++) {
216
+ const face = this.faces[f];
217
+ vertices[face.a].add(face.normal);
218
+ vertices[face.b].add(face.normal);
219
+ vertices[face.c].add(face.normal);
220
+ }
221
+ }
222
+ for (let v = 0, vl = this.vertices.length; v < vl; v++) {
223
+ vertices[v].normalize();
224
+ }
225
+ for (let f = 0, fl = this.faces.length; f < fl; f++) {
226
+ const face = this.faces[f];
227
+ const vertexNormals = face.vertexNormals;
228
+ if (vertexNormals.length === 3) {
229
+ vertexNormals[0].copy(vertices[face.a]);
230
+ vertexNormals[1].copy(vertices[face.b]);
231
+ vertexNormals[2].copy(vertices[face.c]);
232
+ } else {
233
+ vertexNormals[0] = vertices[face.a].clone();
234
+ vertexNormals[1] = vertices[face.b].clone();
235
+ vertexNormals[2] = vertices[face.c].clone();
236
+ }
237
+ }
238
+ if (this.faces.length > 0) {
239
+ this.normalsNeedUpdate = true;
240
+ }
241
+ }
242
+ computeFlatVertexNormals() {
243
+ this.computeFaceNormals();
244
+ for (let f = 0, fl = this.faces.length; f < fl; f++) {
245
+ const face = this.faces[f];
246
+ const vertexNormals = face.vertexNormals;
247
+ if (vertexNormals.length === 3) {
248
+ vertexNormals[0].copy(face.normal);
249
+ vertexNormals[1].copy(face.normal);
250
+ vertexNormals[2].copy(face.normal);
251
+ } else {
252
+ vertexNormals[0] = face.normal.clone();
253
+ vertexNormals[1] = face.normal.clone();
254
+ vertexNormals[2] = face.normal.clone();
255
+ }
256
+ }
257
+ if (this.faces.length > 0) {
258
+ this.normalsNeedUpdate = true;
259
+ }
260
+ }
261
+ computeMorphNormals() {
262
+ for (let f = 0, fl = this.faces.length; f < fl; f++) {
263
+ const face = this.faces[f];
264
+ if (!face.__originalFaceNormal) {
265
+ face.__originalFaceNormal = face.normal.clone();
266
+ } else {
267
+ face.__originalFaceNormal.copy(face.normal);
268
+ }
269
+ if (!face.__originalVertexNormals)
270
+ face.__originalVertexNormals = [];
271
+ for (let i = 0, il = face.vertexNormals.length; i < il; i++) {
272
+ if (!face.__originalVertexNormals[i]) {
273
+ face.__originalVertexNormals[i] = face.vertexNormals[i].clone();
274
+ } else {
275
+ face.__originalVertexNormals[i].copy(face.vertexNormals[i]);
276
+ }
277
+ }
278
+ }
279
+ const tmpGeo = new Geometry();
280
+ tmpGeo.faces = this.faces;
281
+ for (let i = 0, il = this.morphTargets.length; i < il; i++) {
282
+ if (!this.morphNormals[i]) {
283
+ this.morphNormals[i] = {};
284
+ this.morphNormals[i].faceNormals = [];
285
+ this.morphNormals[i].vertexNormals = [];
286
+ const dstNormalsFace = this.morphNormals[i].faceNormals;
287
+ const dstNormalsVertex = this.morphNormals[i].vertexNormals;
288
+ for (let f = 0, fl = this.faces.length; f < fl; f++) {
289
+ const faceNormal = new Vector3();
290
+ const vertexNormals = {
291
+ a: new Vector3(),
292
+ b: new Vector3(),
293
+ c: new Vector3()
294
+ };
295
+ dstNormalsFace.push(faceNormal);
296
+ dstNormalsVertex.push(vertexNormals);
297
+ }
298
+ }
299
+ const morphNormals = this.morphNormals[i];
300
+ tmpGeo.vertices = this.morphTargets[i].vertices;
301
+ tmpGeo.computeFaceNormals();
302
+ tmpGeo.computeVertexNormals();
303
+ for (let f = 0, fl = this.faces.length; f < fl; f++) {
304
+ const face = this.faces[f];
305
+ const faceNormal = morphNormals.faceNormals[f];
306
+ const vertexNormals = morphNormals.vertexNormals[f];
307
+ faceNormal.copy(face.normal);
308
+ vertexNormals.a.copy(face.vertexNormals[0]);
309
+ vertexNormals.b.copy(face.vertexNormals[1]);
310
+ vertexNormals.c.copy(face.vertexNormals[2]);
311
+ }
312
+ }
313
+ for (let f = 0, fl = this.faces.length; f < fl; f++) {
314
+ const face = this.faces[f];
315
+ face.normal = face.__originalFaceNormal;
316
+ face.vertexNormals = face.__originalVertexNormals;
317
+ }
318
+ }
319
+ computeBoundingBox() {
320
+ if (this.boundingBox === null) {
321
+ this.boundingBox = new Box3();
322
+ }
323
+ this.boundingBox.setFromPoints(this.vertices);
324
+ }
325
+ computeBoundingSphere() {
326
+ if (this.boundingSphere === null) {
327
+ this.boundingSphere = new Sphere();
328
+ }
329
+ this.boundingSphere.setFromPoints(this.vertices);
330
+ }
331
+ merge(geometry, matrix, materialIndexOffset = 0) {
332
+ if (!(geometry && geometry.isGeometry)) {
333
+ console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.", geometry);
334
+ return;
335
+ }
336
+ let normalMatrix;
337
+ const vertexOffset = this.vertices.length, vertices1 = this.vertices, vertices2 = geometry.vertices, faces1 = this.faces, faces2 = geometry.faces, colors1 = this.colors, colors2 = geometry.colors;
338
+ if (matrix !== void 0) {
339
+ normalMatrix = new Matrix3().getNormalMatrix(matrix);
340
+ }
341
+ for (let i = 0, il = vertices2.length; i < il; i++) {
342
+ const vertex = vertices2[i];
343
+ const vertexCopy = vertex.clone();
344
+ if (matrix !== void 0)
345
+ vertexCopy.applyMatrix4(matrix);
346
+ vertices1.push(vertexCopy);
347
+ }
348
+ for (let i = 0, il = colors2.length; i < il; i++) {
349
+ colors1.push(colors2[i].clone());
350
+ }
351
+ for (let i = 0, il = faces2.length; i < il; i++) {
352
+ const face = faces2[i];
353
+ let normal, color;
354
+ const faceVertexNormals = face.vertexNormals, faceVertexColors = face.vertexColors;
355
+ const faceCopy = new Face3(face.a + vertexOffset, face.b + vertexOffset, face.c + vertexOffset);
356
+ faceCopy.normal.copy(face.normal);
357
+ if (normalMatrix !== void 0) {
358
+ faceCopy.normal.applyMatrix3(normalMatrix).normalize();
359
+ }
360
+ for (let j = 0, jl = faceVertexNormals.length; j < jl; j++) {
361
+ normal = faceVertexNormals[j].clone();
362
+ if (normalMatrix !== void 0) {
363
+ normal.applyMatrix3(normalMatrix).normalize();
364
+ }
365
+ faceCopy.vertexNormals.push(normal);
366
+ }
367
+ faceCopy.color.copy(face.color);
368
+ for (let j = 0, jl = faceVertexColors.length; j < jl; j++) {
369
+ color = faceVertexColors[j];
370
+ faceCopy.vertexColors.push(color.clone());
371
+ }
372
+ faceCopy.materialIndex = face.materialIndex + materialIndexOffset;
373
+ faces1.push(faceCopy);
374
+ }
375
+ for (let i = 0, il = geometry.faceVertexUvs.length; i < il; i++) {
376
+ const faceVertexUvs2 = geometry.faceVertexUvs[i];
377
+ if (this.faceVertexUvs[i] === void 0)
378
+ this.faceVertexUvs[i] = [];
379
+ for (let j = 0, jl = faceVertexUvs2.length; j < jl; j++) {
380
+ const uvs2 = faceVertexUvs2[j], uvsCopy = [];
381
+ for (let k = 0, kl = uvs2.length; k < kl; k++) {
382
+ uvsCopy.push(uvs2[k].clone());
383
+ }
384
+ this.faceVertexUvs[i].push(uvsCopy);
385
+ }
386
+ }
387
+ }
388
+ mergeMesh(mesh) {
389
+ if (!(mesh && mesh.isMesh)) {
390
+ console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.", mesh);
391
+ return;
392
+ }
393
+ if (mesh.matrixAutoUpdate)
394
+ mesh.updateMatrix();
395
+ this.merge(mesh.geometry, mesh.matrix);
396
+ }
397
+ /*
398
+ * Checks for duplicate vertices with hashmap.
399
+ * Duplicated vertices are removed
400
+ * and faces' vertices are updated.
401
+ */
402
+ mergeVertices(precisionPoints = 4) {
403
+ const verticesMap = {};
404
+ const unique = [], changes = [];
405
+ const precision = Math.pow(10, precisionPoints);
406
+ for (let i = 0, il = this.vertices.length; i < il; i++) {
407
+ const v = this.vertices[i];
408
+ const key = `${Math.round(v.x * precision)}_${Math.round(v.y * precision)}_${Math.round(v.z * precision)}`;
409
+ if (verticesMap[key] === void 0) {
410
+ verticesMap[key] = i;
411
+ unique.push(this.vertices[i]);
412
+ changes[i] = unique.length - 1;
413
+ } else {
414
+ changes[i] = changes[verticesMap[key]];
415
+ }
416
+ }
417
+ const faceIndicesToRemove = [];
418
+ for (let i = 0, il = this.faces.length; i < il; i++) {
419
+ const face = this.faces[i];
420
+ face.a = changes[face.a];
421
+ face.b = changes[face.b];
422
+ face.c = changes[face.c];
423
+ const indices = [face.a, face.b, face.c];
424
+ for (let n = 0; n < 3; n++) {
425
+ if (indices[n] === indices[(n + 1) % 3]) {
426
+ faceIndicesToRemove.push(i);
427
+ break;
428
+ }
429
+ }
430
+ }
431
+ for (let i = faceIndicesToRemove.length - 1; i >= 0; i--) {
432
+ const idx = faceIndicesToRemove[i];
433
+ this.faces.splice(idx, 1);
434
+ for (let j = 0, jl = this.faceVertexUvs.length; j < jl; j++) {
435
+ this.faceVertexUvs[j].splice(idx, 1);
436
+ }
437
+ }
438
+ const diff = this.vertices.length - unique.length;
439
+ this.vertices = unique;
440
+ return diff;
441
+ }
442
+ setFromPoints(points) {
443
+ this.vertices = [];
444
+ for (let i = 0, l = points.length; i < l; i++) {
445
+ const point = points[i];
446
+ this.vertices.push(new Vector3(point.x, point.y, point.z || 0));
447
+ }
448
+ return this;
449
+ }
450
+ sortFacesByMaterialIndex() {
451
+ const faces = this.faces;
452
+ const length = faces.length;
453
+ for (let i = 0; i < length; i++) {
454
+ faces[i]._id = i;
455
+ }
456
+ function materialIndexSort(a, b) {
457
+ return a.materialIndex - b.materialIndex;
458
+ }
459
+ faces.sort(materialIndexSort);
460
+ const uvs1 = this.faceVertexUvs[0];
461
+ const uvs2 = this.faceVertexUvs[1];
462
+ let newUvs1, newUvs2;
463
+ if (uvs1 && uvs1.length === length)
464
+ newUvs1 = [];
465
+ if (uvs2 && uvs2.length === length)
466
+ newUvs2 = [];
467
+ for (let i = 0; i < length; i++) {
468
+ const id = faces[i]._id;
469
+ if (newUvs1)
470
+ newUvs1.push(uvs1[id]);
471
+ if (newUvs2)
472
+ newUvs2.push(uvs2[id]);
473
+ }
474
+ if (newUvs1)
475
+ this.faceVertexUvs[0] = newUvs1;
476
+ if (newUvs2)
477
+ this.faceVertexUvs[1] = newUvs2;
478
+ }
479
+ toJSON() {
480
+ const data = {
481
+ metadata: {
482
+ version: 4.5,
483
+ type: "Geometry",
484
+ generator: "Geometry.toJSON"
485
+ }
486
+ };
487
+ data.uuid = this.uuid;
488
+ data.type = this.type;
489
+ if (this.name !== "")
490
+ data.name = this.name;
491
+ if (this.parameters !== void 0) {
492
+ const parameters = this.parameters;
493
+ for (let key in parameters) {
494
+ if (parameters[key] !== void 0)
495
+ data[key] = parameters[key];
496
+ }
497
+ return data;
498
+ }
499
+ const vertices = [];
500
+ for (let i = 0; i < this.vertices.length; i++) {
501
+ const vertex = this.vertices[i];
502
+ vertices.push(vertex.x, vertex.y, vertex.z);
503
+ }
504
+ const faces = [];
505
+ const normals = [];
506
+ const normalsHash = {};
507
+ const colors = [];
508
+ const colorsHash = {};
509
+ const uvs = [];
510
+ const uvsHash = {};
511
+ for (let i = 0; i < this.faces.length; i++) {
512
+ const face = this.faces[i];
513
+ const hasMaterial = true;
514
+ const hasFaceUv = false;
515
+ const hasFaceVertexUv = this.faceVertexUvs[0][i] !== void 0;
516
+ const hasFaceNormal = face.normal.length() > 0;
517
+ const hasFaceVertexNormal = face.vertexNormals.length > 0;
518
+ const hasFaceColor = face.color.r !== 1 || face.color.g !== 1 || face.color.b !== 1;
519
+ const hasFaceVertexColor = face.vertexColors.length > 0;
520
+ let faceType = 0;
521
+ faceType = setBit(faceType, 0, 0);
522
+ faceType = setBit(faceType, 1, hasMaterial);
523
+ faceType = setBit(faceType, 2, hasFaceUv);
524
+ faceType = setBit(faceType, 3, hasFaceVertexUv);
525
+ faceType = setBit(faceType, 4, hasFaceNormal);
526
+ faceType = setBit(faceType, 5, hasFaceVertexNormal);
527
+ faceType = setBit(faceType, 6, hasFaceColor);
528
+ faceType = setBit(faceType, 7, hasFaceVertexColor);
529
+ faces.push(faceType);
530
+ faces.push(face.a, face.b, face.c);
531
+ faces.push(face.materialIndex);
532
+ if (hasFaceVertexUv) {
533
+ const faceVertexUvs = this.faceVertexUvs[0][i];
534
+ faces.push(getUvIndex(faceVertexUvs[0]), getUvIndex(faceVertexUvs[1]), getUvIndex(faceVertexUvs[2]));
535
+ }
536
+ if (hasFaceNormal) {
537
+ faces.push(getNormalIndex(face.normal));
538
+ }
539
+ if (hasFaceVertexNormal) {
540
+ const vertexNormals = face.vertexNormals;
541
+ faces.push(getNormalIndex(vertexNormals[0]), getNormalIndex(vertexNormals[1]), getNormalIndex(vertexNormals[2]));
542
+ }
543
+ if (hasFaceColor) {
544
+ faces.push(getColorIndex(face.color));
545
+ }
546
+ if (hasFaceVertexColor) {
547
+ const vertexColors = face.vertexColors;
548
+ faces.push(getColorIndex(vertexColors[0]), getColorIndex(vertexColors[1]), getColorIndex(vertexColors[2]));
549
+ }
550
+ }
551
+ function setBit(value, position, enabled) {
552
+ return enabled ? value | 1 << position : value & ~(1 << position);
553
+ }
554
+ function getNormalIndex(normal) {
555
+ const hash = normal.x.toString() + normal.y.toString() + normal.z.toString();
556
+ if (normalsHash[hash] !== void 0) {
557
+ return normalsHash[hash];
558
+ }
559
+ normalsHash[hash] = normals.length / 3;
560
+ normals.push(normal.x, normal.y, normal.z);
561
+ return normalsHash[hash];
562
+ }
563
+ function getColorIndex(color) {
564
+ const hash = color.r.toString() + color.g.toString() + color.b.toString();
565
+ if (colorsHash[hash] !== void 0) {
566
+ return colorsHash[hash];
567
+ }
568
+ colorsHash[hash] = colors.length;
569
+ colors.push(color.getHex());
570
+ return colorsHash[hash];
571
+ }
572
+ function getUvIndex(uv) {
573
+ const hash = uv.x.toString() + uv.y.toString();
574
+ if (uvsHash[hash] !== void 0) {
575
+ return uvsHash[hash];
576
+ }
577
+ uvsHash[hash] = uvs.length / 2;
578
+ uvs.push(uv.x, uv.y);
579
+ return uvsHash[hash];
580
+ }
581
+ data.data = {};
582
+ data.data.vertices = vertices;
583
+ data.data.normals = normals;
584
+ if (colors.length > 0)
585
+ data.data.colors = colors;
586
+ if (uvs.length > 0)
587
+ data.data.uvs = [uvs];
588
+ data.data.faces = faces;
589
+ return data;
590
+ }
591
+ clone() {
592
+ return new Geometry().copy(this);
593
+ }
594
+ copy(source) {
595
+ this.vertices = [];
596
+ this.colors = [];
597
+ this.faces = [];
598
+ this.faceVertexUvs = [[]];
599
+ this.morphTargets = [];
600
+ this.morphNormals = [];
601
+ this.skinWeights = [];
602
+ this.skinIndices = [];
603
+ this.lineDistances = [];
604
+ this.boundingBox = null;
605
+ this.boundingSphere = null;
606
+ this.name = source.name;
607
+ const vertices = source.vertices;
608
+ for (let i = 0, il = vertices.length; i < il; i++) {
609
+ this.vertices.push(vertices[i].clone());
610
+ }
611
+ const colors = source.colors;
612
+ for (let i = 0, il = colors.length; i < il; i++) {
613
+ this.colors.push(colors[i].clone());
614
+ }
615
+ const faces = source.faces;
616
+ for (let i = 0, il = faces.length; i < il; i++) {
617
+ this.faces.push(faces[i].clone());
618
+ }
619
+ for (let i = 0, il = source.faceVertexUvs.length; i < il; i++) {
620
+ const faceVertexUvs = source.faceVertexUvs[i];
621
+ if (this.faceVertexUvs[i] === void 0) {
622
+ this.faceVertexUvs[i] = [];
623
+ }
624
+ for (let j = 0, jl = faceVertexUvs.length; j < jl; j++) {
625
+ const uvs = faceVertexUvs[j], uvsCopy = [];
626
+ for (let k = 0, kl = uvs.length; k < kl; k++) {
627
+ const uv = uvs[k];
628
+ uvsCopy.push(uv.clone());
629
+ }
630
+ this.faceVertexUvs[i].push(uvsCopy);
631
+ }
632
+ }
633
+ const morphTargets = source.morphTargets;
634
+ for (let i = 0, il = morphTargets.length; i < il; i++) {
635
+ const morphTarget = {};
636
+ morphTarget.name = morphTargets[i].name;
637
+ if (morphTargets[i].vertices !== void 0) {
638
+ morphTarget.vertices = [];
639
+ for (let j = 0, jl = morphTargets[i].vertices.length; j < jl; j++) {
640
+ morphTarget.vertices.push(morphTargets[i].vertices[j].clone());
641
+ }
642
+ }
643
+ if (morphTargets[i].normals !== void 0) {
644
+ morphTarget.normals = [];
645
+ for (let j = 0, jl = morphTargets[i].normals.length; j < jl; j++) {
646
+ morphTarget.normals.push(morphTargets[i].normals[j].clone());
647
+ }
648
+ }
649
+ this.morphTargets.push(morphTarget);
650
+ }
651
+ const morphNormals = source.morphNormals;
652
+ for (let i = 0, il = morphNormals.length; i < il; i++) {
653
+ const morphNormal = {};
654
+ if (morphNormals[i].vertexNormals !== void 0) {
655
+ morphNormal.vertexNormals = [];
656
+ for (let j = 0, jl = morphNormals[i].vertexNormals.length; j < jl; j++) {
657
+ const srcVertexNormal = morphNormals[i].vertexNormals[j];
658
+ const destVertexNormal = {};
659
+ destVertexNormal.a = srcVertexNormal.a.clone();
660
+ destVertexNormal.b = srcVertexNormal.b.clone();
661
+ destVertexNormal.c = srcVertexNormal.c.clone();
662
+ morphNormal.vertexNormals.push(destVertexNormal);
663
+ }
664
+ }
665
+ if (morphNormals[i].faceNormals !== void 0) {
666
+ morphNormal.faceNormals = [];
667
+ for (let j = 0, jl = morphNormals[i].faceNormals.length; j < jl; j++) {
668
+ morphNormal.faceNormals.push(morphNormals[i].faceNormals[j].clone());
669
+ }
670
+ }
671
+ this.morphNormals.push(morphNormal);
672
+ }
673
+ const skinWeights = source.skinWeights;
674
+ for (let i = 0, il = skinWeights.length; i < il; i++) {
675
+ this.skinWeights.push(skinWeights[i].clone());
676
+ }
677
+ const skinIndices = source.skinIndices;
678
+ for (let i = 0, il = skinIndices.length; i < il; i++) {
679
+ this.skinIndices.push(skinIndices[i].clone());
680
+ }
681
+ const lineDistances = source.lineDistances;
682
+ for (let i = 0, il = lineDistances.length; i < il; i++) {
683
+ this.lineDistances.push(lineDistances[i]);
684
+ }
685
+ const boundingBox = source.boundingBox;
686
+ if (boundingBox !== null) {
687
+ this.boundingBox = boundingBox.clone();
688
+ }
689
+ const boundingSphere = source.boundingSphere;
690
+ if (boundingSphere !== null) {
691
+ this.boundingSphere = boundingSphere.clone();
692
+ }
693
+ this.elementsNeedUpdate = source.elementsNeedUpdate;
694
+ this.verticesNeedUpdate = source.verticesNeedUpdate;
695
+ this.uvsNeedUpdate = source.uvsNeedUpdate;
696
+ this.normalsNeedUpdate = source.normalsNeedUpdate;
697
+ this.colorsNeedUpdate = source.colorsNeedUpdate;
698
+ this.lineDistancesNeedUpdate = source.lineDistancesNeedUpdate;
699
+ this.groupsNeedUpdate = source.groupsNeedUpdate;
700
+ return this;
701
+ }
702
+ toBufferGeometry() {
703
+ const geometry = new DirectGeometry().fromGeometry(this);
704
+ const buffergeometry = new BufferGeometry();
705
+ const positions = new Float32Array(geometry.vertices.length * 3);
706
+ buffergeometry.setAttribute("position", new BufferAttribute(positions, 3).copyVector3sArray(geometry.vertices));
707
+ if (geometry.normals.length > 0) {
708
+ const normals = new Float32Array(geometry.normals.length * 3);
709
+ buffergeometry.setAttribute("normal", new BufferAttribute(normals, 3).copyVector3sArray(geometry.normals));
710
+ }
711
+ if (geometry.colors.length > 0) {
712
+ const colors = new Float32Array(geometry.colors.length * 3);
713
+ buffergeometry.setAttribute("color", new BufferAttribute(colors, 3).copyColorsArray(geometry.colors));
714
+ }
715
+ if (geometry.uvs.length > 0) {
716
+ const uvs = new Float32Array(geometry.uvs.length * 2);
717
+ buffergeometry.setAttribute("uv", new BufferAttribute(uvs, 2).copyVector2sArray(geometry.uvs));
718
+ }
719
+ if (geometry.uvs2.length > 0) {
720
+ const uvs2 = new Float32Array(geometry.uvs2.length * 2);
721
+ buffergeometry.setAttribute("uv2", new BufferAttribute(uvs2, 2).copyVector2sArray(geometry.uvs2));
722
+ }
723
+ buffergeometry.groups = geometry.groups;
724
+ for (let name in geometry.morphTargets) {
725
+ const array = [];
726
+ const morphTargets = geometry.morphTargets[name];
727
+ for (let i = 0, l = morphTargets.length; i < l; i++) {
728
+ const morphTarget = morphTargets[i];
729
+ const attribute = new Float32BufferAttribute(morphTarget.data.length * 3, 3);
730
+ attribute.name = morphTarget.name;
731
+ array.push(attribute.copyVector3sArray(morphTarget.data));
732
+ }
733
+ buffergeometry.morphAttributes[name] = array;
734
+ }
735
+ if (geometry.skinIndices.length > 0) {
736
+ const skinIndices = new Float32BufferAttribute(geometry.skinIndices.length * 4, 4);
737
+ buffergeometry.setAttribute("skinIndex", skinIndices.copyVector4sArray(geometry.skinIndices));
738
+ }
739
+ if (geometry.skinWeights.length > 0) {
740
+ const skinWeights = new Float32BufferAttribute(geometry.skinWeights.length * 4, 4);
741
+ buffergeometry.setAttribute("skinWeight", skinWeights.copyVector4sArray(geometry.skinWeights));
742
+ }
743
+ if (geometry.boundingSphere !== null) {
744
+ buffergeometry.boundingSphere = geometry.boundingSphere.clone();
745
+ }
746
+ if (geometry.boundingBox !== null) {
747
+ buffergeometry.boundingBox = geometry.boundingBox.clone();
748
+ }
749
+ return buffergeometry;
750
+ }
751
+ computeTangents() {
752
+ console.error("THREE.Geometry: .computeTangents() has been removed.");
753
+ }
754
+ computeLineDistances() {
755
+ console.error(
756
+ "THREE.Geometry: .computeLineDistances() has been removed. Use THREE.Line.computeLineDistances() instead."
757
+ );
758
+ }
759
+ applyMatrix(matrix) {
760
+ console.warn("THREE.Geometry: .applyMatrix() has been renamed to .applyMatrix4().");
761
+ return this.applyMatrix4(matrix);
762
+ }
763
+ dispose() {
764
+ this.dispatchEvent({ type: "dispose" });
765
+ }
766
+ }
767
+ Geometry.createBufferGeometryFromObject = (object) => {
768
+ let buffergeometry = new BufferGeometry();
769
+ const geometry = object.geometry;
770
+ if (object.isPoints || object.isLine) {
771
+ const positions = new Float32BufferAttribute(geometry.vertices.length * 3, 3);
772
+ const colors = new Float32BufferAttribute(geometry.colors.length * 3, 3);
773
+ buffergeometry.setAttribute("position", positions.copyVector3sArray(geometry.vertices));
774
+ buffergeometry.setAttribute("color", colors.copyColorsArray(geometry.colors));
775
+ if (geometry.lineDistances && geometry.lineDistances.length === geometry.vertices.length) {
776
+ const lineDistances = new Float32BufferAttribute(geometry.lineDistances.length, 1);
777
+ buffergeometry.setAttribute("lineDistance", lineDistances.copyArray(geometry.lineDistances));
778
+ }
779
+ if (geometry.boundingSphere !== null) {
780
+ buffergeometry.boundingSphere = geometry.boundingSphere.clone();
781
+ }
782
+ if (geometry.boundingBox !== null) {
783
+ buffergeometry.boundingBox = geometry.boundingBox.clone();
784
+ }
785
+ } else if (object.isMesh) {
786
+ buffergeometry = geometry.toBufferGeometry();
787
+ }
788
+ return buffergeometry;
789
+ };
790
+ class DirectGeometry {
791
+ constructor() {
792
+ this.vertices = [];
793
+ this.normals = [];
794
+ this.colors = [];
795
+ this.uvs = [];
796
+ this.uvs2 = [];
797
+ this.groups = [];
798
+ this.morphTargets = {};
799
+ this.skinWeights = [];
800
+ this.skinIndices = [];
801
+ this.boundingBox = null;
802
+ this.boundingSphere = null;
803
+ this.verticesNeedUpdate = false;
804
+ this.normalsNeedUpdate = false;
805
+ this.colorsNeedUpdate = false;
806
+ this.uvsNeedUpdate = false;
807
+ this.groupsNeedUpdate = false;
808
+ }
809
+ computeGroups(geometry) {
810
+ const groups = [];
811
+ let group, i;
812
+ let materialIndex = void 0;
813
+ const faces = geometry.faces;
814
+ for (i = 0; i < faces.length; i++) {
815
+ const face = faces[i];
816
+ if (face.materialIndex !== materialIndex) {
817
+ materialIndex = face.materialIndex;
818
+ if (group !== void 0) {
819
+ group.count = i * 3 - group.start;
820
+ groups.push(group);
821
+ }
822
+ group = {
823
+ start: i * 3,
824
+ materialIndex
825
+ };
826
+ }
827
+ }
828
+ if (group !== void 0) {
829
+ group.count = i * 3 - group.start;
830
+ groups.push(group);
831
+ }
832
+ this.groups = groups;
833
+ }
834
+ fromGeometry(geometry) {
835
+ const faces = geometry.faces;
836
+ const vertices = geometry.vertices;
837
+ const faceVertexUvs = geometry.faceVertexUvs;
838
+ const hasFaceVertexUv = faceVertexUvs[0] && faceVertexUvs[0].length > 0;
839
+ const hasFaceVertexUv2 = faceVertexUvs[1] && faceVertexUvs[1].length > 0;
840
+ const morphTargets = geometry.morphTargets;
841
+ const morphTargetsLength = morphTargets.length;
842
+ let morphTargetsPosition;
843
+ if (morphTargetsLength > 0) {
844
+ morphTargetsPosition = [];
845
+ for (let i = 0; i < morphTargetsLength; i++) {
846
+ morphTargetsPosition[i] = {
847
+ name: morphTargets[i].name,
848
+ data: []
849
+ };
850
+ }
851
+ this.morphTargets.position = morphTargetsPosition;
852
+ }
853
+ const morphNormals = geometry.morphNormals;
854
+ const morphNormalsLength = morphNormals.length;
855
+ let morphTargetsNormal;
856
+ if (morphNormalsLength > 0) {
857
+ morphTargetsNormal = [];
858
+ for (let i = 0; i < morphNormalsLength; i++) {
859
+ morphTargetsNormal[i] = {
860
+ name: morphNormals[i].name,
861
+ data: []
862
+ };
863
+ }
864
+ this.morphTargets.normal = morphTargetsNormal;
865
+ }
866
+ const skinIndices = geometry.skinIndices;
867
+ const skinWeights = geometry.skinWeights;
868
+ const hasSkinIndices = skinIndices.length === vertices.length;
869
+ const hasSkinWeights = skinWeights.length === vertices.length;
870
+ if (vertices.length > 0 && faces.length === 0) {
871
+ console.error("THREE.DirectGeometry: Faceless geometries are not supported.");
872
+ }
873
+ for (let i = 0; i < faces.length; i++) {
874
+ const face = faces[i];
875
+ this.vertices.push(vertices[face.a], vertices[face.b], vertices[face.c]);
876
+ const vertexNormals = face.vertexNormals;
877
+ if (vertexNormals.length === 3) {
878
+ this.normals.push(vertexNormals[0], vertexNormals[1], vertexNormals[2]);
879
+ } else {
880
+ const normal = face.normal;
881
+ this.normals.push(normal, normal, normal);
882
+ }
883
+ const vertexColors = face.vertexColors;
884
+ if (vertexColors.length === 3) {
885
+ this.colors.push(vertexColors[0], vertexColors[1], vertexColors[2]);
886
+ } else {
887
+ const color = face.color;
888
+ this.colors.push(color, color, color);
889
+ }
890
+ if (hasFaceVertexUv === true) {
891
+ const vertexUvs = faceVertexUvs[0][i];
892
+ if (vertexUvs !== void 0) {
893
+ this.uvs.push(vertexUvs[0], vertexUvs[1], vertexUvs[2]);
894
+ } else {
895
+ console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ", i);
896
+ this.uvs.push(new Vector2(), new Vector2(), new Vector2());
897
+ }
898
+ }
899
+ if (hasFaceVertexUv2 === true) {
900
+ const vertexUvs = faceVertexUvs[1][i];
901
+ if (vertexUvs !== void 0) {
902
+ this.uvs2.push(vertexUvs[0], vertexUvs[1], vertexUvs[2]);
903
+ } else {
904
+ console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ", i);
905
+ this.uvs2.push(new Vector2(), new Vector2(), new Vector2());
906
+ }
907
+ }
908
+ for (let j = 0; j < morphTargetsLength; j++) {
909
+ const morphTarget = morphTargets[j].vertices;
910
+ morphTargetsPosition[j].data.push(morphTarget[face.a], morphTarget[face.b], morphTarget[face.c]);
911
+ }
912
+ for (let j = 0; j < morphNormalsLength; j++) {
913
+ const morphNormal = morphNormals[j].vertexNormals[i];
914
+ morphTargetsNormal[j].data.push(morphNormal.a, morphNormal.b, morphNormal.c);
915
+ }
916
+ if (hasSkinIndices) {
917
+ this.skinIndices.push(skinIndices[face.a], skinIndices[face.b], skinIndices[face.c]);
918
+ }
919
+ if (hasSkinWeights) {
920
+ this.skinWeights.push(skinWeights[face.a], skinWeights[face.b], skinWeights[face.c]);
921
+ }
922
+ }
923
+ this.computeGroups(geometry);
924
+ this.verticesNeedUpdate = geometry.verticesNeedUpdate;
925
+ this.normalsNeedUpdate = geometry.normalsNeedUpdate;
926
+ this.colorsNeedUpdate = geometry.colorsNeedUpdate;
927
+ this.uvsNeedUpdate = geometry.uvsNeedUpdate;
928
+ this.groupsNeedUpdate = geometry.groupsNeedUpdate;
929
+ if (geometry.boundingSphere !== null) {
930
+ this.boundingSphere = geometry.boundingSphere.clone();
931
+ }
932
+ if (geometry.boundingBox !== null) {
933
+ this.boundingBox = geometry.boundingBox.clone();
934
+ }
935
+ return this;
936
+ }
937
+ }
938
+ class Face3 {
939
+ constructor(a, b, c, normal, color, materialIndex = 0) {
940
+ this.a = a;
941
+ this.b = b;
942
+ this.c = c;
943
+ this.normal = normal && normal.isVector3 ? normal : new Vector3();
944
+ this.vertexNormals = Array.isArray(normal) ? normal : [];
945
+ this.color = color && color.isColor ? color : new Color();
946
+ this.vertexColors = Array.isArray(color) ? color : [];
947
+ this.materialIndex = materialIndex;
948
+ }
949
+ clone() {
950
+ return new this.constructor().copy(this);
951
+ }
952
+ copy(source) {
953
+ this.a = source.a;
954
+ this.b = source.b;
955
+ this.c = source.c;
956
+ this.normal.copy(source.normal);
957
+ this.color.copy(source.color);
958
+ this.materialIndex = source.materialIndex;
959
+ for (let i = 0, il = source.vertexNormals.length; i < il; i++) {
960
+ this.vertexNormals[i] = source.vertexNormals[i].clone();
961
+ }
962
+ for (let i = 0, il = source.vertexColors.length; i < il; i++) {
963
+ this.vertexColors[i] = source.vertexColors[i].clone();
964
+ }
965
+ return this;
966
+ }
967
+ }
968
+ export {
969
+ Face3,
970
+ Geometry
971
+ };