three-stdlib 2.22.7 → 2.22.9

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Files changed (1065) hide show
  1. package/dist/_polyfill/CompressedArrayTexture.js +12 -0
  2. package/dist/_polyfill/CompressedArrayTexture.mjs +12 -0
  3. package/dist/_polyfill/Data3DTexture.js +17 -0
  4. package/dist/_polyfill/Data3DTexture.mjs +17 -0
  5. package/dist/animation/AnimationClipCreator.d.ts +12 -0
  6. package/dist/animation/AnimationClipCreator.js +57 -0
  7. package/dist/animation/AnimationClipCreator.mjs +57 -0
  8. package/dist/animation/CCDIKSolver.d.ts +25 -0
  9. package/dist/animation/CCDIKSolver.js +224 -0
  10. package/dist/animation/CCDIKSolver.mjs +224 -0
  11. package/dist/animation/MMDAnimationHelper.d.ts +93 -0
  12. package/dist/animation/MMDAnimationHelper.js +590 -0
  13. package/dist/animation/MMDAnimationHelper.mjs +590 -0
  14. package/dist/animation/MMDPhysics.d.ts +114 -0
  15. package/dist/animation/MMDPhysics.js +819 -0
  16. package/dist/animation/MMDPhysics.mjs +819 -0
  17. package/dist/cameras/CinematicCamera.d.ts +34 -0
  18. package/dist/cameras/CinematicCamera.js +131 -0
  19. package/dist/cameras/CinematicCamera.mjs +131 -0
  20. package/dist/controls/ArcballControls.d.ts +374 -0
  21. package/dist/controls/ArcballControls.js +2039 -0
  22. package/dist/controls/ArcballControls.mjs +2039 -0
  23. package/dist/controls/DeviceOrientationControls.d.ts +27 -0
  24. package/dist/controls/DeviceOrientationControls.js +84 -0
  25. package/dist/controls/DeviceOrientationControls.mjs +84 -0
  26. package/dist/controls/DragControls.d.ts +34 -0
  27. package/dist/controls/DragControls.js +182 -0
  28. package/dist/controls/DragControls.mjs +182 -0
  29. package/dist/controls/FirstPersonControls.d.ts +48 -0
  30. package/dist/controls/FirstPersonControls.js +229 -0
  31. package/dist/controls/FirstPersonControls.mjs +229 -0
  32. package/dist/controls/FlyControls.d.ts +32 -0
  33. package/dist/controls/FlyControls.js +248 -0
  34. package/dist/controls/FlyControls.mjs +248 -0
  35. package/dist/controls/OrbitControls.d.ts +63 -0
  36. package/dist/controls/OrbitControls.js +781 -0
  37. package/dist/controls/OrbitControls.mjs +781 -0
  38. package/dist/controls/PointerLockControls.d.ts +24 -0
  39. package/dist/controls/PointerLockControls.js +103 -0
  40. package/dist/controls/PointerLockControls.mjs +103 -0
  41. package/dist/controls/TrackballControls.d.ts +95 -0
  42. package/dist/controls/TrackballControls.js +502 -0
  43. package/dist/controls/TrackballControls.mjs +502 -0
  44. package/dist/controls/TransformControls.d.ts +151 -0
  45. package/dist/controls/TransformControls.js +1089 -0
  46. package/dist/controls/TransformControls.mjs +1089 -0
  47. package/dist/controls/experimental/CameraControls.d.ts +212 -0
  48. package/dist/controls/experimental/CameraControls.js +736 -0
  49. package/dist/controls/experimental/CameraControls.mjs +736 -0
  50. package/dist/csm/CSM.d.ts +61 -0
  51. package/dist/csm/CSM.js +244 -0
  52. package/dist/csm/CSM.mjs +244 -0
  53. package/dist/csm/CSMFrustum.d.ts +19 -0
  54. package/dist/csm/CSMFrustum.js +75 -0
  55. package/dist/csm/CSMFrustum.mjs +75 -0
  56. package/dist/csm/CSMHelper.d.ts +26 -0
  57. package/dist/csm/CSMHelper.js +114 -0
  58. package/dist/csm/CSMHelper.mjs +114 -0
  59. package/dist/csm/CSMShader.d.ts +4 -0
  60. package/dist/csm/CSMShader.js +257 -0
  61. package/dist/csm/CSMShader.mjs +257 -0
  62. package/dist/curves/CurveExtras.d.ts +68 -0
  63. package/dist/curves/CurveExtras.js +224 -0
  64. package/dist/curves/CurveExtras.mjs +224 -0
  65. package/dist/curves/NURBSCurve.d.ts +11 -0
  66. package/dist/curves/NURBSCurve.js +35 -0
  67. package/dist/curves/NURBSCurve.mjs +35 -0
  68. package/dist/curves/NURBSSurface.d.ts +13 -0
  69. package/dist/curves/NURBSSurface.js +28 -0
  70. package/dist/curves/NURBSSurface.mjs +28 -0
  71. package/dist/curves/NURBSUtils.d.ts +22 -0
  72. package/dist/curves/NURBSUtils.js +226 -0
  73. package/dist/curves/NURBSUtils.mjs +226 -0
  74. package/dist/custom.d.ts +5 -0
  75. package/dist/deprecated/Geometry.d.ts +342 -0
  76. package/dist/deprecated/Geometry.js +971 -0
  77. package/dist/deprecated/Geometry.mjs +971 -0
  78. package/dist/effects/AnaglyphEffect.d.ts +11 -0
  79. package/dist/effects/AnaglyphEffect.js +121 -0
  80. package/dist/effects/AnaglyphEffect.mjs +121 -0
  81. package/dist/effects/AsciiEffect.d.ts +18 -0
  82. package/dist/effects/AsciiEffect.js +173 -0
  83. package/dist/effects/AsciiEffect.mjs +173 -0
  84. package/dist/effects/OutlineEffect.d.ts +28 -0
  85. package/dist/effects/OutlineEffect.js +298 -0
  86. package/dist/effects/OutlineEffect.mjs +298 -0
  87. package/dist/effects/ParallaxBarrierEffect.d.ts +8 -0
  88. package/dist/effects/ParallaxBarrierEffect.js +64 -0
  89. package/dist/effects/ParallaxBarrierEffect.mjs +64 -0
  90. package/dist/effects/PeppersGhostEffect.d.ts +10 -0
  91. package/dist/effects/PeppersGhostEffect.js +85 -0
  92. package/dist/effects/PeppersGhostEffect.mjs +85 -0
  93. package/dist/effects/StereoEffect.d.ts +9 -0
  94. package/dist/effects/StereoEffect.js +32 -0
  95. package/dist/effects/StereoEffect.mjs +32 -0
  96. package/dist/environments/RoomEnvironment.d.ts +5 -0
  97. package/dist/environments/RoomEnvironment.js +95 -0
  98. package/dist/environments/RoomEnvironment.mjs +78 -0
  99. package/dist/exporters/ColladaExporter.d.ts +50 -0
  100. package/dist/exporters/ColladaExporter.js +331 -0
  101. package/dist/exporters/ColladaExporter.mjs +331 -0
  102. package/dist/exporters/DRACOExporter.d.ts +23 -0
  103. package/dist/exporters/DRACOExporter.js +141 -0
  104. package/dist/exporters/DRACOExporter.mjs +141 -0
  105. package/dist/exporters/GLTFExporter.d.ts +446 -0
  106. package/dist/exporters/GLTFExporter.js +1575 -0
  107. package/dist/exporters/GLTFExporter.mjs +1575 -0
  108. package/dist/exporters/MMDExporter.d.ts +12 -0
  109. package/dist/exporters/MMDExporter.js +131 -0
  110. package/dist/exporters/MMDExporter.mjs +131 -0
  111. package/dist/exporters/OBJExporter.d.ts +18 -0
  112. package/dist/exporters/OBJExporter.js +181 -0
  113. package/dist/exporters/OBJExporter.mjs +181 -0
  114. package/dist/exporters/PLYExporter.d.ts +23 -0
  115. package/dist/exporters/PLYExporter.js +280 -0
  116. package/dist/exporters/PLYExporter.mjs +280 -0
  117. package/dist/exporters/STLExporter.d.ts +31 -0
  118. package/dist/exporters/STLExporter.js +146 -0
  119. package/dist/exporters/STLExporter.mjs +146 -0
  120. package/dist/exporters/USDZExporter.d.ts +27 -0
  121. package/dist/exporters/USDZExporter.js +340 -0
  122. package/dist/exporters/USDZExporter.mjs +340 -0
  123. package/dist/geometries/BoxLineGeometry.d.ts +12 -0
  124. package/dist/geometries/BoxLineGeometry.js +45 -0
  125. package/dist/geometries/BoxLineGeometry.mjs +45 -0
  126. package/dist/geometries/ConvexGeometry.d.ts +5 -0
  127. package/dist/geometries/ConvexGeometry.js +29 -0
  128. package/dist/geometries/ConvexGeometry.mjs +29 -0
  129. package/dist/geometries/DecalGeometry.d.ts +10 -0
  130. package/dist/geometries/DecalGeometry.js +184 -0
  131. package/dist/geometries/DecalGeometry.mjs +184 -0
  132. package/dist/geometries/LightningStrike.d.ts +108 -0
  133. package/dist/geometries/LightningStrike.js +548 -0
  134. package/dist/geometries/LightningStrike.mjs +548 -0
  135. package/dist/geometries/ParametricGeometries.d.ts +26 -0
  136. package/dist/geometries/ParametricGeometries.js +129 -0
  137. package/dist/geometries/ParametricGeometries.mjs +129 -0
  138. package/dist/geometries/ParametricGeometry.d.ts +18 -0
  139. package/dist/geometries/ParametricGeometry.js +63 -0
  140. package/dist/geometries/ParametricGeometry.mjs +63 -0
  141. package/dist/geometries/RoundedBoxGeometry.d.ts +5 -0
  142. package/dist/geometries/RoundedBoxGeometry.js +91 -0
  143. package/dist/geometries/RoundedBoxGeometry.mjs +91 -0
  144. package/dist/geometries/TeapotGeometry.d.ts +13 -0
  145. package/dist/geometries/TeapotGeometry.js +1563 -0
  146. package/dist/geometries/TeapotGeometry.mjs +1563 -0
  147. package/dist/geometries/TextGeometry.d.ts +18 -0
  148. package/dist/geometries/TextGeometry.js +27 -0
  149. package/dist/geometries/TextGeometry.mjs +27 -0
  150. package/dist/helpers/LightProbeHelper.d.ts +10 -0
  151. package/dist/helpers/LightProbeHelper.js +73 -0
  152. package/dist/helpers/LightProbeHelper.mjs +73 -0
  153. package/dist/helpers/PositionalAudioHelper.d.ts +13 -0
  154. package/dist/helpers/PositionalAudioHelper.js +68 -0
  155. package/dist/helpers/PositionalAudioHelper.mjs +68 -0
  156. package/dist/helpers/RectAreaLightHelper.d.ts +10 -0
  157. package/dist/helpers/RectAreaLightHelper.js +44 -0
  158. package/dist/helpers/RectAreaLightHelper.mjs +44 -0
  159. package/dist/helpers/VertexNormalsHelper.d.ts +10 -0
  160. package/dist/helpers/VertexNormalsHelper.js +54 -0
  161. package/dist/helpers/VertexNormalsHelper.mjs +54 -0
  162. package/dist/helpers/VertexTangentsHelper.d.ts +10 -0
  163. package/dist/helpers/VertexTangentsHelper.js +45 -0
  164. package/dist/helpers/VertexTangentsHelper.mjs +45 -0
  165. package/dist/index.d.ts +325 -0
  166. package/dist/index.js +978 -0
  167. package/dist/index.mjs +978 -0
  168. package/dist/interactive/HTMLMesh.d.ts +6 -0
  169. package/dist/interactive/HTMLMesh.js +325 -0
  170. package/dist/interactive/HTMLMesh.mjs +325 -0
  171. package/dist/interactive/InteractiveGroup.d.ts +5 -0
  172. package/dist/interactive/InteractiveGroup.js +68 -0
  173. package/dist/interactive/InteractiveGroup.mjs +68 -0
  174. package/dist/interactive/SelectionBox.d.ts +15 -0
  175. package/dist/interactive/SelectionBox.js +137 -0
  176. package/dist/interactive/SelectionBox.mjs +137 -0
  177. package/dist/interactive/SelectionHelper.d.ts +17 -0
  178. package/dist/interactive/SelectionHelper.js +54 -0
  179. package/dist/interactive/SelectionHelper.mjs +54 -0
  180. package/dist/libs/MeshoptDecoder.d.ts +12 -0
  181. package/dist/libs/MeshoptDecoder.js +221 -0
  182. package/dist/libs/MeshoptDecoder.mjs +221 -0
  183. package/dist/libs/MotionControllers.d.ts +175 -0
  184. package/dist/libs/MotionControllers.js +325 -0
  185. package/dist/libs/MotionControllers.mjs +325 -0
  186. package/dist/lights/LightProbeGenerator.d.ts +6 -0
  187. package/dist/lights/LightProbeGenerator.js +145 -0
  188. package/dist/lights/LightProbeGenerator.mjs +145 -0
  189. package/dist/lights/RectAreaLightUniformsLib.d.ts +3 -0
  190. package/dist/lights/RectAreaLightUniformsLib.js +32842 -0
  191. package/dist/lights/RectAreaLightUniformsLib.mjs +32842 -0
  192. package/dist/lines/Line2.d.ts +11 -0
  193. package/dist/lines/Line2.js +13 -0
  194. package/dist/lines/Line2.mjs +13 -0
  195. package/dist/lines/LineGeometry.d.ts +10 -0
  196. package/dist/lines/LineGeometry.js +44 -0
  197. package/dist/lines/LineGeometry.mjs +44 -0
  198. package/dist/lines/LineMaterial.d.ts +31 -0
  199. package/dist/lines/LineMaterial.js +547 -0
  200. package/dist/lines/LineMaterial.mjs +547 -0
  201. package/dist/lines/LineSegments2.d.ts +14 -0
  202. package/dist/lines/LineSegments2.js +203 -0
  203. package/dist/lines/LineSegments2.mjs +203 -0
  204. package/dist/lines/LineSegmentsGeometry.d.ts +16 -0
  205. package/dist/lines/LineSegmentsGeometry.js +124 -0
  206. package/dist/lines/LineSegmentsGeometry.mjs +124 -0
  207. package/dist/lines/Wireframe.d.ts +11 -0
  208. package/dist/lines/Wireframe.js +32 -0
  209. package/dist/lines/Wireframe.mjs +32 -0
  210. package/dist/lines/WireframeGeometry2.d.ts +8 -0
  211. package/dist/lines/WireframeGeometry2.js +13 -0
  212. package/dist/lines/WireframeGeometry2.mjs +13 -0
  213. package/dist/loaders/3DMLoader.d.ts +17 -0
  214. package/dist/loaders/3DMLoader.js +803 -0
  215. package/dist/loaders/3DMLoader.mjs +803 -0
  216. package/dist/loaders/3MFLoader.d.ts +16 -0
  217. package/dist/loaders/3MFLoader.js +854 -0
  218. package/dist/loaders/3MFLoader.mjs +854 -0
  219. package/dist/loaders/AMFLoader.d.ts +14 -0
  220. package/dist/loaders/AMFLoader.js +284 -0
  221. package/dist/loaders/AMFLoader.mjs +284 -0
  222. package/dist/loaders/AssimpLoader.js +1396 -0
  223. package/dist/loaders/AssimpLoader.mjs +1396 -0
  224. package/dist/loaders/BVHLoader.d.ts +21 -0
  225. package/dist/loaders/BVHLoader.js +207 -0
  226. package/dist/loaders/BVHLoader.mjs +207 -0
  227. package/dist/loaders/BasisTextureLoader.d.ts +32 -0
  228. package/dist/loaders/BasisTextureLoader.js +480 -0
  229. package/dist/loaders/BasisTextureLoader.mjs +480 -0
  230. package/dist/loaders/ColladaLoader.d.ts +20 -0
  231. package/dist/loaders/ColladaLoader.js +2405 -0
  232. package/dist/loaders/ColladaLoader.mjs +2405 -0
  233. package/dist/loaders/DDSLoader.d.ts +16 -0
  234. package/dist/loaders/DDSLoader.js +148 -0
  235. package/dist/loaders/DDSLoader.mjs +148 -0
  236. package/dist/loaders/DRACOLoader.d.ts +18 -0
  237. package/dist/loaders/DRACOLoader.js +341 -0
  238. package/dist/loaders/DRACOLoader.mjs +341 -0
  239. package/dist/loaders/EXRLoader.d.ts +18 -0
  240. package/dist/loaders/EXRLoader.js +1354 -0
  241. package/dist/loaders/EXRLoader.mjs +1354 -0
  242. package/dist/loaders/FBXLoader.d.ts +14 -0
  243. package/dist/loaders/FBXLoader.js +2457 -0
  244. package/dist/loaders/FBXLoader.mjs +2457 -0
  245. package/dist/loaders/FontLoader.d.ts +36 -0
  246. package/dist/loaders/FontLoader.js +120 -0
  247. package/dist/loaders/FontLoader.mjs +120 -0
  248. package/dist/loaders/GCodeLoader.d.ts +15 -0
  249. package/dist/loaders/GCodeLoader.js +141 -0
  250. package/dist/loaders/GCodeLoader.mjs +141 -0
  251. package/dist/loaders/GLTFLoader.d.ts +153 -0
  252. package/dist/loaders/GLTFLoader.js +2459 -0
  253. package/dist/loaders/GLTFLoader.mjs +2459 -0
  254. package/dist/loaders/HDRCubeTextureLoader.d.ts +18 -0
  255. package/dist/loaders/HDRCubeTextureLoader.js +75 -0
  256. package/dist/loaders/HDRCubeTextureLoader.mjs +75 -0
  257. package/dist/loaders/KMZLoader.d.ts +16 -0
  258. package/dist/loaders/KMZLoader.js +75 -0
  259. package/dist/loaders/KMZLoader.mjs +75 -0
  260. package/dist/loaders/KTX2Loader.d.ts +16 -0
  261. package/dist/loaders/KTX2Loader.js +461 -0
  262. package/dist/loaders/KTX2Loader.mjs +461 -0
  263. package/dist/loaders/KTXLoader.d.ts +16 -0
  264. package/dist/loaders/KTXLoader.js +93 -0
  265. package/dist/loaders/KTXLoader.mjs +93 -0
  266. package/dist/loaders/LDrawLoader.d.ts +26 -0
  267. package/dist/loaders/LDrawLoader.js +1424 -0
  268. package/dist/loaders/LDrawLoader.mjs +1424 -0
  269. package/dist/loaders/LUT3dlLoader.d.ts +20 -0
  270. package/dist/loaders/LUT3dlLoader.js +103 -0
  271. package/dist/loaders/LUT3dlLoader.mjs +103 -0
  272. package/dist/loaders/LUTCubeLoader.d.ts +23 -0
  273. package/dist/loaders/LUTCubeLoader.js +107 -0
  274. package/dist/loaders/LUTCubeLoader.mjs +107 -0
  275. package/dist/loaders/LWOLoader.d.ts +26 -0
  276. package/dist/loaders/LWOLoader.js +645 -0
  277. package/dist/loaders/LWOLoader.mjs +645 -0
  278. package/dist/loaders/LottieLoader.d.ts +15 -0
  279. package/dist/loaders/LottieLoader.js +47 -0
  280. package/dist/loaders/LottieLoader.mjs +47 -0
  281. package/dist/loaders/MD2Loader.d.ts +14 -0
  282. package/dist/loaders/MD2Loader.js +359 -0
  283. package/dist/loaders/MD2Loader.mjs +359 -0
  284. package/dist/loaders/MDDLoader.d.ts +19 -0
  285. package/dist/loaders/MDDLoader.js +58 -0
  286. package/dist/loaders/MDDLoader.mjs +58 -0
  287. package/dist/loaders/MMDLoader.d.ts +63 -0
  288. package/dist/loaders/MMDLoader.js +1121 -0
  289. package/dist/loaders/MMDLoader.mjs +1121 -0
  290. package/dist/loaders/MTLLoader.d.ts +100 -0
  291. package/dist/loaders/MTLLoader.js +304 -0
  292. package/dist/loaders/MTLLoader.mjs +304 -0
  293. package/dist/loaders/NRRDLoader.d.ts +21 -0
  294. package/dist/loaders/NRRDLoader.js +401 -0
  295. package/dist/loaders/NRRDLoader.mjs +401 -0
  296. package/dist/loaders/NodeMaterialLoader.js +146 -0
  297. package/dist/loaders/NodeMaterialLoader.mjs +146 -0
  298. package/dist/loaders/OBJLoader.d.ts +17 -0
  299. package/dist/loaders/OBJLoader.js +487 -0
  300. package/dist/loaders/OBJLoader.mjs +487 -0
  301. package/dist/loaders/PCDLoader.d.ts +15 -0
  302. package/dist/loaders/PCDLoader.js +248 -0
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  304. package/dist/loaders/PDBLoader.d.ts +22 -0
  305. package/dist/loaders/PDBLoader.js +247 -0
  306. package/dist/loaders/PDBLoader.mjs +247 -0
  307. package/dist/loaders/PLYLoader.d.ts +16 -0
  308. package/dist/loaders/PLYLoader.js +317 -0
  309. package/dist/loaders/PLYLoader.mjs +317 -0
  310. package/dist/loaders/PRWMLoader.d.ts +16 -0
  311. package/dist/loaders/PRWMLoader.js +160 -0
  312. package/dist/loaders/PRWMLoader.mjs +160 -0
  313. package/dist/loaders/PVRLoader.d.ts +16 -0
  314. package/dist/loaders/PVRLoader.js +131 -0
  315. package/dist/loaders/PVRLoader.mjs +131 -0
  316. package/dist/loaders/RGBELoader.d.ts +20 -0
  317. package/dist/loaders/RGBELoader.js +252 -0
  318. package/dist/loaders/RGBELoader.mjs +252 -0
  319. package/dist/loaders/RGBMLoader.d.ts +32 -0
  320. package/dist/loaders/RGBMLoader.js +998 -0
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  322. package/dist/loaders/STLLoader.d.ts +14 -0
  323. package/dist/loaders/STLLoader.js +190 -0
  324. package/dist/loaders/STLLoader.mjs +190 -0
  325. package/dist/loaders/SVGLoader.d.ts +63 -0
  326. package/dist/loaders/SVGLoader.js +1712 -0
  327. package/dist/loaders/SVGLoader.mjs +1712 -0
  328. package/dist/loaders/TDSLoader.d.ts +42 -0
  329. package/dist/loaders/TDSLoader.js +650 -0
  330. package/dist/loaders/TDSLoader.mjs +650 -0
  331. package/dist/loaders/TGALoader.d.ts +14 -0
  332. package/dist/loaders/TGALoader.js +285 -0
  333. package/dist/loaders/TGALoader.mjs +285 -0
  334. package/dist/loaders/TTFLoader.d.ts +15 -0
  335. package/dist/loaders/TTFLoader.js +131 -0
  336. package/dist/loaders/TTFLoader.mjs +131 -0
  337. package/dist/loaders/TiltLoader.d.ts +14 -0
  338. package/dist/loaders/TiltLoader.js +373 -0
  339. package/dist/loaders/TiltLoader.mjs +373 -0
  340. package/dist/loaders/VOXLoader.d.ts +28 -0
  341. package/dist/loaders/VOXLoader.js +432 -0
  342. package/dist/loaders/VOXLoader.mjs +432 -0
  343. package/dist/loaders/VRMLLoader.d.ts +14 -0
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  346. package/dist/loaders/VRMLoader.js +38 -0
  347. package/dist/loaders/VRMLoader.mjs +38 -0
  348. package/dist/loaders/VTKLoader.d.ts +14 -0
  349. package/dist/loaders/VTKLoader.js +648 -0
  350. package/dist/loaders/VTKLoader.mjs +648 -0
  351. package/dist/loaders/XLoader.js +1258 -0
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  353. package/dist/loaders/XYZLoader.d.ts +14 -0
  354. package/dist/loaders/XYZLoader.js +60 -0
  355. package/dist/loaders/XYZLoader.mjs +60 -0
  356. package/dist/loaders/lwo/IFFParser.js +749 -0
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  358. package/dist/loaders/lwo/LWO2Parser.js +327 -0
  359. package/dist/loaders/lwo/LWO2Parser.mjs +327 -0
  360. package/dist/loaders/lwo/LWO3Parser.js +298 -0
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+ "use strict";
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+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
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+ const THREE = require("three");
4
+ const Projector = require("./Projector.js");
5
+ var SVGObject = function(node) {
6
+ THREE.Object3D.call(this);
7
+ this.node = node;
8
+ };
9
+ SVGObject.prototype = Object.create(THREE.Object3D.prototype);
10
+ SVGObject.prototype.constructor = SVGObject;
11
+ var SVGRenderer = function() {
12
+ var _this = this, _renderData, _elements, _lights, _projector = new Projector.Projector(), _svg = document.createElementNS("http://www.w3.org/2000/svg", "svg"), _svgWidth, _svgHeight, _svgWidthHalf, _svgHeightHalf, _v1, _v2, _v3, _clipBox = new THREE.Box2(), _elemBox = new THREE.Box2(), _color = new THREE.Color(), _diffuseColor = new THREE.Color(), _ambientLight = new THREE.Color(), _directionalLights = new THREE.Color(), _pointLights = new THREE.Color(), _clearColor = new THREE.Color(), _vector3 = new THREE.Vector3(), _centroid = new THREE.Vector3(), _normal = new THREE.Vector3(), _normalViewMatrix = new THREE.Matrix3(), _viewMatrix = new THREE.Matrix4(), _viewProjectionMatrix = new THREE.Matrix4(), _svgPathPool = [], _svgNode, _pathCount = 0, _currentPath, _currentStyle, _quality = 1, _precision = null;
13
+ this.domElement = _svg;
14
+ this.autoClear = true;
15
+ this.sortObjects = true;
16
+ this.sortElements = true;
17
+ this.overdraw = 0.5;
18
+ this.info = {
19
+ render: {
20
+ vertices: 0,
21
+ faces: 0
22
+ }
23
+ };
24
+ this.setQuality = function(quality) {
25
+ switch (quality) {
26
+ case "high":
27
+ _quality = 1;
28
+ break;
29
+ case "low":
30
+ _quality = 0;
31
+ break;
32
+ }
33
+ };
34
+ this.setClearColor = function(color) {
35
+ _clearColor.set(color);
36
+ };
37
+ this.setPixelRatio = function() {
38
+ };
39
+ this.setSize = function(width, height) {
40
+ _svgWidth = width;
41
+ _svgHeight = height;
42
+ _svgWidthHalf = _svgWidth / 2;
43
+ _svgHeightHalf = _svgHeight / 2;
44
+ _svg.setAttribute("viewBox", -_svgWidthHalf + " " + -_svgHeightHalf + " " + _svgWidth + " " + _svgHeight);
45
+ _svg.setAttribute("width", _svgWidth);
46
+ _svg.setAttribute("height", _svgHeight);
47
+ _clipBox.min.set(-_svgWidthHalf, -_svgHeightHalf);
48
+ _clipBox.max.set(_svgWidthHalf, _svgHeightHalf);
49
+ };
50
+ this.getSize = function() {
51
+ return {
52
+ width: _svgWidth,
53
+ height: _svgHeight
54
+ };
55
+ };
56
+ this.setPrecision = function(precision) {
57
+ _precision = precision;
58
+ };
59
+ function removeChildNodes() {
60
+ _pathCount = 0;
61
+ while (_svg.childNodes.length > 0) {
62
+ _svg.removeChild(_svg.childNodes[0]);
63
+ }
64
+ }
65
+ function convert(c) {
66
+ return _precision !== null ? c.toFixed(_precision) : c;
67
+ }
68
+ this.clear = function() {
69
+ removeChildNodes();
70
+ _svg.style.backgroundColor = _clearColor.getStyle();
71
+ };
72
+ this.render = function(scene, camera) {
73
+ if (camera instanceof THREE.Camera === false) {
74
+ console.error("THREE.SVGRenderer.render: camera is not an instance of Camera.");
75
+ return;
76
+ }
77
+ var background = scene.background;
78
+ if (background && background.isColor) {
79
+ removeChildNodes();
80
+ _svg.style.backgroundColor = background.getStyle();
81
+ } else if (this.autoClear === true) {
82
+ this.clear();
83
+ }
84
+ _this.info.render.vertices = 0;
85
+ _this.info.render.faces = 0;
86
+ _viewMatrix.copy(camera.matrixWorldInverse);
87
+ _viewProjectionMatrix.multiplyMatrices(camera.projectionMatrix, _viewMatrix);
88
+ _renderData = _projector.projectScene(scene, camera, this.sortObjects, this.sortElements);
89
+ _elements = _renderData.elements;
90
+ _lights = _renderData.lights;
91
+ _normalViewMatrix.getNormalMatrix(camera.matrixWorldInverse);
92
+ calculateLights(_lights);
93
+ _currentPath = "";
94
+ _currentStyle = "";
95
+ for (let e = 0, el = _elements.length; e < el; e++) {
96
+ var element = _elements[e];
97
+ var material = element.material;
98
+ if (material === void 0 || material.opacity === 0)
99
+ continue;
100
+ _elemBox.makeEmpty();
101
+ if (element instanceof Projector.RenderableSprite) {
102
+ _v1 = element;
103
+ _v1.x *= _svgWidthHalf;
104
+ _v1.y *= -_svgHeightHalf;
105
+ renderSprite(_v1, element, material);
106
+ } else if (element instanceof Projector.RenderableLine) {
107
+ _v1 = element.v1;
108
+ _v2 = element.v2;
109
+ _v1.positionScreen.x *= _svgWidthHalf;
110
+ _v1.positionScreen.y *= -_svgHeightHalf;
111
+ _v2.positionScreen.x *= _svgWidthHalf;
112
+ _v2.positionScreen.y *= -_svgHeightHalf;
113
+ _elemBox.setFromPoints([_v1.positionScreen, _v2.positionScreen]);
114
+ if (_clipBox.intersectsBox(_elemBox) === true) {
115
+ renderLine(_v1, _v2, element, material);
116
+ }
117
+ } else if (element instanceof Projector.RenderableFace) {
118
+ _v1 = element.v1;
119
+ _v2 = element.v2;
120
+ _v3 = element.v3;
121
+ if (_v1.positionScreen.z < -1 || _v1.positionScreen.z > 1)
122
+ continue;
123
+ if (_v2.positionScreen.z < -1 || _v2.positionScreen.z > 1)
124
+ continue;
125
+ if (_v3.positionScreen.z < -1 || _v3.positionScreen.z > 1)
126
+ continue;
127
+ _v1.positionScreen.x *= _svgWidthHalf;
128
+ _v1.positionScreen.y *= -_svgHeightHalf;
129
+ _v2.positionScreen.x *= _svgWidthHalf;
130
+ _v2.positionScreen.y *= -_svgHeightHalf;
131
+ _v3.positionScreen.x *= _svgWidthHalf;
132
+ _v3.positionScreen.y *= -_svgHeightHalf;
133
+ if (this.overdraw > 0) {
134
+ expand(_v1.positionScreen, _v2.positionScreen, this.overdraw);
135
+ expand(_v2.positionScreen, _v3.positionScreen, this.overdraw);
136
+ expand(_v3.positionScreen, _v1.positionScreen, this.overdraw);
137
+ }
138
+ _elemBox.setFromPoints([_v1.positionScreen, _v2.positionScreen, _v3.positionScreen]);
139
+ if (_clipBox.intersectsBox(_elemBox) === true) {
140
+ renderFace3(_v1, _v2, _v3, element, material);
141
+ }
142
+ }
143
+ }
144
+ flushPath();
145
+ scene.traverseVisible(function(object) {
146
+ if (object instanceof SVGObject) {
147
+ _vector3.setFromMatrixPosition(object.matrixWorld);
148
+ _vector3.applyMatrix4(_viewProjectionMatrix);
149
+ if (_vector3.z < -1 || _vector3.z > 1)
150
+ return;
151
+ var x = _vector3.x * _svgWidthHalf;
152
+ var y = -_vector3.y * _svgHeightHalf;
153
+ var node = object.node;
154
+ node.setAttribute("transform", "translate(" + x + "," + y + ")");
155
+ _svg.appendChild(node);
156
+ }
157
+ });
158
+ };
159
+ function calculateLights(lights) {
160
+ _ambientLight.setRGB(0, 0, 0);
161
+ _directionalLights.setRGB(0, 0, 0);
162
+ _pointLights.setRGB(0, 0, 0);
163
+ for (let l = 0, ll = lights.length; l < ll; l++) {
164
+ var light = lights[l];
165
+ var lightColor = light.color;
166
+ if (light.isAmbientLight) {
167
+ _ambientLight.r += lightColor.r;
168
+ _ambientLight.g += lightColor.g;
169
+ _ambientLight.b += lightColor.b;
170
+ } else if (light.isDirectionalLight) {
171
+ _directionalLights.r += lightColor.r;
172
+ _directionalLights.g += lightColor.g;
173
+ _directionalLights.b += lightColor.b;
174
+ } else if (light.isPointLight) {
175
+ _pointLights.r += lightColor.r;
176
+ _pointLights.g += lightColor.g;
177
+ _pointLights.b += lightColor.b;
178
+ }
179
+ }
180
+ }
181
+ function calculateLight(lights, position, normal, color) {
182
+ for (let l = 0, ll = lights.length; l < ll; l++) {
183
+ var light = lights[l];
184
+ var lightColor = light.color;
185
+ if (light.isDirectionalLight) {
186
+ var lightPosition = _vector3.setFromMatrixPosition(light.matrixWorld).normalize();
187
+ var amount = normal.dot(lightPosition);
188
+ if (amount <= 0)
189
+ continue;
190
+ amount *= light.intensity;
191
+ color.r += lightColor.r * amount;
192
+ color.g += lightColor.g * amount;
193
+ color.b += lightColor.b * amount;
194
+ } else if (light.isPointLight) {
195
+ var lightPosition = _vector3.setFromMatrixPosition(light.matrixWorld);
196
+ var amount = normal.dot(_vector3.subVectors(lightPosition, position).normalize());
197
+ if (amount <= 0)
198
+ continue;
199
+ amount *= light.distance == 0 ? 1 : 1 - Math.min(position.distanceTo(lightPosition) / light.distance, 1);
200
+ if (amount == 0)
201
+ continue;
202
+ amount *= light.intensity;
203
+ color.r += lightColor.r * amount;
204
+ color.g += lightColor.g * amount;
205
+ color.b += lightColor.b * amount;
206
+ }
207
+ }
208
+ }
209
+ function renderSprite(v1, element, material) {
210
+ var scaleX = element.scale.x * _svgWidthHalf;
211
+ var scaleY = element.scale.y * _svgHeightHalf;
212
+ if (material.isPointsMaterial) {
213
+ scaleX *= material.size;
214
+ scaleY *= material.size;
215
+ }
216
+ var path = "M" + convert(v1.x - scaleX * 0.5) + "," + convert(v1.y - scaleY * 0.5) + "h" + convert(scaleX) + "v" + convert(scaleY) + "h" + convert(-scaleX) + "z";
217
+ var style = "";
218
+ if (material.isSpriteMaterial || material.isPointsMaterial) {
219
+ style = "fill:" + material.color.getStyle() + ";fill-opacity:" + material.opacity;
220
+ }
221
+ addPath(style, path);
222
+ }
223
+ function renderLine(v1, v2, element, material) {
224
+ var path = "M" + convert(v1.positionScreen.x) + "," + convert(v1.positionScreen.y) + "L" + convert(v2.positionScreen.x) + "," + convert(v2.positionScreen.y);
225
+ if (material.isLineBasicMaterial) {
226
+ var style = "fill:none;stroke:" + material.color.getStyle() + ";stroke-opacity:" + material.opacity + ";stroke-width:" + material.linewidth + ";stroke-linecap:" + material.linecap;
227
+ if (material.isLineDashedMaterial) {
228
+ style = style + ";stroke-dasharray:" + material.dashSize + "," + material.gapSize;
229
+ }
230
+ addPath(style, path);
231
+ }
232
+ }
233
+ function renderFace3(v1, v2, v3, element, material) {
234
+ _this.info.render.vertices += 3;
235
+ _this.info.render.faces++;
236
+ var path = "M" + convert(v1.positionScreen.x) + "," + convert(v1.positionScreen.y) + "L" + convert(v2.positionScreen.x) + "," + convert(v2.positionScreen.y) + "L" + convert(v3.positionScreen.x) + "," + convert(v3.positionScreen.y) + "z";
237
+ var style = "";
238
+ if (material.isMeshBasicMaterial) {
239
+ _color.copy(material.color);
240
+ if (material.vertexColors) {
241
+ _color.multiply(element.color);
242
+ }
243
+ } else if (material.isMeshLambertMaterial || material.isMeshPhongMaterial || material.isMeshStandardMaterial) {
244
+ _diffuseColor.copy(material.color);
245
+ if (material.vertexColors) {
246
+ _diffuseColor.multiply(element.color);
247
+ }
248
+ _color.copy(_ambientLight);
249
+ _centroid.copy(v1.positionWorld).add(v2.positionWorld).add(v3.positionWorld).divideScalar(3);
250
+ calculateLight(_lights, _centroid, element.normalModel, _color);
251
+ _color.multiply(_diffuseColor).add(material.emissive);
252
+ } else if (material.isMeshNormalMaterial) {
253
+ _normal.copy(element.normalModel).applyMatrix3(_normalViewMatrix).normalize();
254
+ _color.setRGB(_normal.x, _normal.y, _normal.z).multiplyScalar(0.5).addScalar(0.5);
255
+ }
256
+ if (material.wireframe) {
257
+ style = "fill:none;stroke:" + _color.getStyle() + ";stroke-opacity:" + material.opacity + ";stroke-width:" + material.wireframeLinewidth + ";stroke-linecap:" + material.wireframeLinecap + ";stroke-linejoin:" + material.wireframeLinejoin;
258
+ } else {
259
+ style = "fill:" + _color.getStyle() + ";fill-opacity:" + material.opacity;
260
+ }
261
+ addPath(style, path);
262
+ }
263
+ function expand(v1, v2, pixels) {
264
+ var x = v2.x - v1.x, y = v2.y - v1.y, det = x * x + y * y, idet;
265
+ if (det === 0)
266
+ return;
267
+ idet = pixels / Math.sqrt(det);
268
+ x *= idet;
269
+ y *= idet;
270
+ v2.x += x;
271
+ v2.y += y;
272
+ v1.x -= x;
273
+ v1.y -= y;
274
+ }
275
+ function addPath(style, path) {
276
+ if (_currentStyle === style) {
277
+ _currentPath += path;
278
+ } else {
279
+ flushPath();
280
+ _currentStyle = style;
281
+ _currentPath = path;
282
+ }
283
+ }
284
+ function flushPath() {
285
+ if (_currentPath) {
286
+ _svgNode = getPathNode(_pathCount++);
287
+ _svgNode.setAttribute("d", _currentPath);
288
+ _svgNode.setAttribute("style", _currentStyle);
289
+ _svg.appendChild(_svgNode);
290
+ }
291
+ _currentPath = "";
292
+ _currentStyle = "";
293
+ }
294
+ function getPathNode(id) {
295
+ if (_svgPathPool[id] == null) {
296
+ _svgPathPool[id] = document.createElementNS("http://www.w3.org/2000/svg", "path");
297
+ if (_quality == 0) {
298
+ _svgPathPool[id].setAttribute("shape-rendering", "crispEdges");
299
+ }
300
+ return _svgPathPool[id];
301
+ }
302
+ return _svgPathPool[id];
303
+ }
304
+ };
305
+ exports.SVGObject = SVGObject;
306
+ exports.SVGRenderer = SVGRenderer;
@@ -0,0 +1,306 @@
1
+ import { Object3D, Box2, Color, Vector3, Matrix3, Matrix4, Camera } from "three";
2
+ import { Projector, RenderableSprite, RenderableLine, RenderableFace } from "./Projector.mjs";
3
+ var SVGObject = function(node) {
4
+ Object3D.call(this);
5
+ this.node = node;
6
+ };
7
+ SVGObject.prototype = Object.create(Object3D.prototype);
8
+ SVGObject.prototype.constructor = SVGObject;
9
+ var SVGRenderer = function() {
10
+ var _this = this, _renderData, _elements, _lights, _projector = new Projector(), _svg = document.createElementNS("http://www.w3.org/2000/svg", "svg"), _svgWidth, _svgHeight, _svgWidthHalf, _svgHeightHalf, _v1, _v2, _v3, _clipBox = new Box2(), _elemBox = new Box2(), _color = new Color(), _diffuseColor = new Color(), _ambientLight = new Color(), _directionalLights = new Color(), _pointLights = new Color(), _clearColor = new Color(), _vector3 = new Vector3(), _centroid = new Vector3(), _normal = new Vector3(), _normalViewMatrix = new Matrix3(), _viewMatrix = new Matrix4(), _viewProjectionMatrix = new Matrix4(), _svgPathPool = [], _svgNode, _pathCount = 0, _currentPath, _currentStyle, _quality = 1, _precision = null;
11
+ this.domElement = _svg;
12
+ this.autoClear = true;
13
+ this.sortObjects = true;
14
+ this.sortElements = true;
15
+ this.overdraw = 0.5;
16
+ this.info = {
17
+ render: {
18
+ vertices: 0,
19
+ faces: 0
20
+ }
21
+ };
22
+ this.setQuality = function(quality) {
23
+ switch (quality) {
24
+ case "high":
25
+ _quality = 1;
26
+ break;
27
+ case "low":
28
+ _quality = 0;
29
+ break;
30
+ }
31
+ };
32
+ this.setClearColor = function(color) {
33
+ _clearColor.set(color);
34
+ };
35
+ this.setPixelRatio = function() {
36
+ };
37
+ this.setSize = function(width, height) {
38
+ _svgWidth = width;
39
+ _svgHeight = height;
40
+ _svgWidthHalf = _svgWidth / 2;
41
+ _svgHeightHalf = _svgHeight / 2;
42
+ _svg.setAttribute("viewBox", -_svgWidthHalf + " " + -_svgHeightHalf + " " + _svgWidth + " " + _svgHeight);
43
+ _svg.setAttribute("width", _svgWidth);
44
+ _svg.setAttribute("height", _svgHeight);
45
+ _clipBox.min.set(-_svgWidthHalf, -_svgHeightHalf);
46
+ _clipBox.max.set(_svgWidthHalf, _svgHeightHalf);
47
+ };
48
+ this.getSize = function() {
49
+ return {
50
+ width: _svgWidth,
51
+ height: _svgHeight
52
+ };
53
+ };
54
+ this.setPrecision = function(precision) {
55
+ _precision = precision;
56
+ };
57
+ function removeChildNodes() {
58
+ _pathCount = 0;
59
+ while (_svg.childNodes.length > 0) {
60
+ _svg.removeChild(_svg.childNodes[0]);
61
+ }
62
+ }
63
+ function convert(c) {
64
+ return _precision !== null ? c.toFixed(_precision) : c;
65
+ }
66
+ this.clear = function() {
67
+ removeChildNodes();
68
+ _svg.style.backgroundColor = _clearColor.getStyle();
69
+ };
70
+ this.render = function(scene, camera) {
71
+ if (camera instanceof Camera === false) {
72
+ console.error("THREE.SVGRenderer.render: camera is not an instance of Camera.");
73
+ return;
74
+ }
75
+ var background = scene.background;
76
+ if (background && background.isColor) {
77
+ removeChildNodes();
78
+ _svg.style.backgroundColor = background.getStyle();
79
+ } else if (this.autoClear === true) {
80
+ this.clear();
81
+ }
82
+ _this.info.render.vertices = 0;
83
+ _this.info.render.faces = 0;
84
+ _viewMatrix.copy(camera.matrixWorldInverse);
85
+ _viewProjectionMatrix.multiplyMatrices(camera.projectionMatrix, _viewMatrix);
86
+ _renderData = _projector.projectScene(scene, camera, this.sortObjects, this.sortElements);
87
+ _elements = _renderData.elements;
88
+ _lights = _renderData.lights;
89
+ _normalViewMatrix.getNormalMatrix(camera.matrixWorldInverse);
90
+ calculateLights(_lights);
91
+ _currentPath = "";
92
+ _currentStyle = "";
93
+ for (let e = 0, el = _elements.length; e < el; e++) {
94
+ var element = _elements[e];
95
+ var material = element.material;
96
+ if (material === void 0 || material.opacity === 0)
97
+ continue;
98
+ _elemBox.makeEmpty();
99
+ if (element instanceof RenderableSprite) {
100
+ _v1 = element;
101
+ _v1.x *= _svgWidthHalf;
102
+ _v1.y *= -_svgHeightHalf;
103
+ renderSprite(_v1, element, material);
104
+ } else if (element instanceof RenderableLine) {
105
+ _v1 = element.v1;
106
+ _v2 = element.v2;
107
+ _v1.positionScreen.x *= _svgWidthHalf;
108
+ _v1.positionScreen.y *= -_svgHeightHalf;
109
+ _v2.positionScreen.x *= _svgWidthHalf;
110
+ _v2.positionScreen.y *= -_svgHeightHalf;
111
+ _elemBox.setFromPoints([_v1.positionScreen, _v2.positionScreen]);
112
+ if (_clipBox.intersectsBox(_elemBox) === true) {
113
+ renderLine(_v1, _v2, element, material);
114
+ }
115
+ } else if (element instanceof RenderableFace) {
116
+ _v1 = element.v1;
117
+ _v2 = element.v2;
118
+ _v3 = element.v3;
119
+ if (_v1.positionScreen.z < -1 || _v1.positionScreen.z > 1)
120
+ continue;
121
+ if (_v2.positionScreen.z < -1 || _v2.positionScreen.z > 1)
122
+ continue;
123
+ if (_v3.positionScreen.z < -1 || _v3.positionScreen.z > 1)
124
+ continue;
125
+ _v1.positionScreen.x *= _svgWidthHalf;
126
+ _v1.positionScreen.y *= -_svgHeightHalf;
127
+ _v2.positionScreen.x *= _svgWidthHalf;
128
+ _v2.positionScreen.y *= -_svgHeightHalf;
129
+ _v3.positionScreen.x *= _svgWidthHalf;
130
+ _v3.positionScreen.y *= -_svgHeightHalf;
131
+ if (this.overdraw > 0) {
132
+ expand(_v1.positionScreen, _v2.positionScreen, this.overdraw);
133
+ expand(_v2.positionScreen, _v3.positionScreen, this.overdraw);
134
+ expand(_v3.positionScreen, _v1.positionScreen, this.overdraw);
135
+ }
136
+ _elemBox.setFromPoints([_v1.positionScreen, _v2.positionScreen, _v3.positionScreen]);
137
+ if (_clipBox.intersectsBox(_elemBox) === true) {
138
+ renderFace3(_v1, _v2, _v3, element, material);
139
+ }
140
+ }
141
+ }
142
+ flushPath();
143
+ scene.traverseVisible(function(object) {
144
+ if (object instanceof SVGObject) {
145
+ _vector3.setFromMatrixPosition(object.matrixWorld);
146
+ _vector3.applyMatrix4(_viewProjectionMatrix);
147
+ if (_vector3.z < -1 || _vector3.z > 1)
148
+ return;
149
+ var x = _vector3.x * _svgWidthHalf;
150
+ var y = -_vector3.y * _svgHeightHalf;
151
+ var node = object.node;
152
+ node.setAttribute("transform", "translate(" + x + "," + y + ")");
153
+ _svg.appendChild(node);
154
+ }
155
+ });
156
+ };
157
+ function calculateLights(lights) {
158
+ _ambientLight.setRGB(0, 0, 0);
159
+ _directionalLights.setRGB(0, 0, 0);
160
+ _pointLights.setRGB(0, 0, 0);
161
+ for (let l = 0, ll = lights.length; l < ll; l++) {
162
+ var light = lights[l];
163
+ var lightColor = light.color;
164
+ if (light.isAmbientLight) {
165
+ _ambientLight.r += lightColor.r;
166
+ _ambientLight.g += lightColor.g;
167
+ _ambientLight.b += lightColor.b;
168
+ } else if (light.isDirectionalLight) {
169
+ _directionalLights.r += lightColor.r;
170
+ _directionalLights.g += lightColor.g;
171
+ _directionalLights.b += lightColor.b;
172
+ } else if (light.isPointLight) {
173
+ _pointLights.r += lightColor.r;
174
+ _pointLights.g += lightColor.g;
175
+ _pointLights.b += lightColor.b;
176
+ }
177
+ }
178
+ }
179
+ function calculateLight(lights, position, normal, color) {
180
+ for (let l = 0, ll = lights.length; l < ll; l++) {
181
+ var light = lights[l];
182
+ var lightColor = light.color;
183
+ if (light.isDirectionalLight) {
184
+ var lightPosition = _vector3.setFromMatrixPosition(light.matrixWorld).normalize();
185
+ var amount = normal.dot(lightPosition);
186
+ if (amount <= 0)
187
+ continue;
188
+ amount *= light.intensity;
189
+ color.r += lightColor.r * amount;
190
+ color.g += lightColor.g * amount;
191
+ color.b += lightColor.b * amount;
192
+ } else if (light.isPointLight) {
193
+ var lightPosition = _vector3.setFromMatrixPosition(light.matrixWorld);
194
+ var amount = normal.dot(_vector3.subVectors(lightPosition, position).normalize());
195
+ if (amount <= 0)
196
+ continue;
197
+ amount *= light.distance == 0 ? 1 : 1 - Math.min(position.distanceTo(lightPosition) / light.distance, 1);
198
+ if (amount == 0)
199
+ continue;
200
+ amount *= light.intensity;
201
+ color.r += lightColor.r * amount;
202
+ color.g += lightColor.g * amount;
203
+ color.b += lightColor.b * amount;
204
+ }
205
+ }
206
+ }
207
+ function renderSprite(v1, element, material) {
208
+ var scaleX = element.scale.x * _svgWidthHalf;
209
+ var scaleY = element.scale.y * _svgHeightHalf;
210
+ if (material.isPointsMaterial) {
211
+ scaleX *= material.size;
212
+ scaleY *= material.size;
213
+ }
214
+ var path = "M" + convert(v1.x - scaleX * 0.5) + "," + convert(v1.y - scaleY * 0.5) + "h" + convert(scaleX) + "v" + convert(scaleY) + "h" + convert(-scaleX) + "z";
215
+ var style = "";
216
+ if (material.isSpriteMaterial || material.isPointsMaterial) {
217
+ style = "fill:" + material.color.getStyle() + ";fill-opacity:" + material.opacity;
218
+ }
219
+ addPath(style, path);
220
+ }
221
+ function renderLine(v1, v2, element, material) {
222
+ var path = "M" + convert(v1.positionScreen.x) + "," + convert(v1.positionScreen.y) + "L" + convert(v2.positionScreen.x) + "," + convert(v2.positionScreen.y);
223
+ if (material.isLineBasicMaterial) {
224
+ var style = "fill:none;stroke:" + material.color.getStyle() + ";stroke-opacity:" + material.opacity + ";stroke-width:" + material.linewidth + ";stroke-linecap:" + material.linecap;
225
+ if (material.isLineDashedMaterial) {
226
+ style = style + ";stroke-dasharray:" + material.dashSize + "," + material.gapSize;
227
+ }
228
+ addPath(style, path);
229
+ }
230
+ }
231
+ function renderFace3(v1, v2, v3, element, material) {
232
+ _this.info.render.vertices += 3;
233
+ _this.info.render.faces++;
234
+ var path = "M" + convert(v1.positionScreen.x) + "," + convert(v1.positionScreen.y) + "L" + convert(v2.positionScreen.x) + "," + convert(v2.positionScreen.y) + "L" + convert(v3.positionScreen.x) + "," + convert(v3.positionScreen.y) + "z";
235
+ var style = "";
236
+ if (material.isMeshBasicMaterial) {
237
+ _color.copy(material.color);
238
+ if (material.vertexColors) {
239
+ _color.multiply(element.color);
240
+ }
241
+ } else if (material.isMeshLambertMaterial || material.isMeshPhongMaterial || material.isMeshStandardMaterial) {
242
+ _diffuseColor.copy(material.color);
243
+ if (material.vertexColors) {
244
+ _diffuseColor.multiply(element.color);
245
+ }
246
+ _color.copy(_ambientLight);
247
+ _centroid.copy(v1.positionWorld).add(v2.positionWorld).add(v3.positionWorld).divideScalar(3);
248
+ calculateLight(_lights, _centroid, element.normalModel, _color);
249
+ _color.multiply(_diffuseColor).add(material.emissive);
250
+ } else if (material.isMeshNormalMaterial) {
251
+ _normal.copy(element.normalModel).applyMatrix3(_normalViewMatrix).normalize();
252
+ _color.setRGB(_normal.x, _normal.y, _normal.z).multiplyScalar(0.5).addScalar(0.5);
253
+ }
254
+ if (material.wireframe) {
255
+ style = "fill:none;stroke:" + _color.getStyle() + ";stroke-opacity:" + material.opacity + ";stroke-width:" + material.wireframeLinewidth + ";stroke-linecap:" + material.wireframeLinecap + ";stroke-linejoin:" + material.wireframeLinejoin;
256
+ } else {
257
+ style = "fill:" + _color.getStyle() + ";fill-opacity:" + material.opacity;
258
+ }
259
+ addPath(style, path);
260
+ }
261
+ function expand(v1, v2, pixels) {
262
+ var x = v2.x - v1.x, y = v2.y - v1.y, det = x * x + y * y, idet;
263
+ if (det === 0)
264
+ return;
265
+ idet = pixels / Math.sqrt(det);
266
+ x *= idet;
267
+ y *= idet;
268
+ v2.x += x;
269
+ v2.y += y;
270
+ v1.x -= x;
271
+ v1.y -= y;
272
+ }
273
+ function addPath(style, path) {
274
+ if (_currentStyle === style) {
275
+ _currentPath += path;
276
+ } else {
277
+ flushPath();
278
+ _currentStyle = style;
279
+ _currentPath = path;
280
+ }
281
+ }
282
+ function flushPath() {
283
+ if (_currentPath) {
284
+ _svgNode = getPathNode(_pathCount++);
285
+ _svgNode.setAttribute("d", _currentPath);
286
+ _svgNode.setAttribute("style", _currentStyle);
287
+ _svg.appendChild(_svgNode);
288
+ }
289
+ _currentPath = "";
290
+ _currentStyle = "";
291
+ }
292
+ function getPathNode(id) {
293
+ if (_svgPathPool[id] == null) {
294
+ _svgPathPool[id] = document.createElementNS("http://www.w3.org/2000/svg", "path");
295
+ if (_quality == 0) {
296
+ _svgPathPool[id].setAttribute("shape-rendering", "crispEdges");
297
+ }
298
+ return _svgPathPool[id];
299
+ }
300
+ return _svgPathPool[id];
301
+ }
302
+ };
303
+ export {
304
+ SVGObject,
305
+ SVGRenderer
306
+ };
@@ -0,0 +1,62 @@
1
+ "use strict";
2
+ var __defProp = Object.defineProperty;
3
+ var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
4
+ var __publicField = (obj, key, value) => {
5
+ __defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
6
+ return value;
7
+ };
8
+ const Node = require("../core/Node.js");
9
+ const Vector3Node = require("../inputs/Vector3Node.js");
10
+ const Matrix4Node = require("../inputs/Matrix4Node.js");
11
+ const constants = require("../core/constants.js");
12
+ const _CameraNode = class extends Node {
13
+ constructor(scope = _CameraNode.POSITION) {
14
+ super();
15
+ this.updateType = constants.NodeUpdateType.Frame;
16
+ this.scope = scope;
17
+ this._inputNode = null;
18
+ }
19
+ getType() {
20
+ const scope = this.scope;
21
+ if (scope === _CameraNode.PROJECTION || scope === _CameraNode.VIEW) {
22
+ return "mat4";
23
+ }
24
+ return "vec3";
25
+ }
26
+ update(frame) {
27
+ const camera = frame.camera;
28
+ const inputNode = this._inputNode;
29
+ const scope = this.scope;
30
+ if (scope === _CameraNode.PROJECTION) {
31
+ inputNode.value = camera.projectionMatrix;
32
+ } else if (scope === _CameraNode.VIEW) {
33
+ inputNode.value = camera.matrixWorldInverse;
34
+ } else if (scope === _CameraNode.POSITION) {
35
+ camera.getWorldPosition(inputNode.value);
36
+ }
37
+ }
38
+ generate(builder, output) {
39
+ const nodeData = builder.getDataFromNode(this);
40
+ let inputNode = this._inputNode;
41
+ if (nodeData.inputNode === void 0) {
42
+ const scope = this.scope;
43
+ if (scope === _CameraNode.PROJECTION || scope === _CameraNode.VIEW) {
44
+ if (inputNode === null || inputNode.isMatrix4Node !== true) {
45
+ inputNode = new Matrix4Node(null);
46
+ }
47
+ } else if (scope === _CameraNode.POSITION) {
48
+ if (inputNode === null || inputNode.isVector3Node !== true) {
49
+ inputNode = new Vector3Node();
50
+ }
51
+ }
52
+ this._inputNode = inputNode;
53
+ nodeData.inputNode = inputNode;
54
+ }
55
+ return inputNode.build(builder, output);
56
+ }
57
+ };
58
+ let CameraNode = _CameraNode;
59
+ __publicField(CameraNode, "POSITION", "position");
60
+ __publicField(CameraNode, "PROJECTION", "projection");
61
+ __publicField(CameraNode, "VIEW", "view");
62
+ module.exports = CameraNode;