three-stdlib 2.22.7 → 2.22.9

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Files changed (1065) hide show
  1. package/dist/_polyfill/CompressedArrayTexture.js +12 -0
  2. package/dist/_polyfill/CompressedArrayTexture.mjs +12 -0
  3. package/dist/_polyfill/Data3DTexture.js +17 -0
  4. package/dist/_polyfill/Data3DTexture.mjs +17 -0
  5. package/dist/animation/AnimationClipCreator.d.ts +12 -0
  6. package/dist/animation/AnimationClipCreator.js +57 -0
  7. package/dist/animation/AnimationClipCreator.mjs +57 -0
  8. package/dist/animation/CCDIKSolver.d.ts +25 -0
  9. package/dist/animation/CCDIKSolver.js +224 -0
  10. package/dist/animation/CCDIKSolver.mjs +224 -0
  11. package/dist/animation/MMDAnimationHelper.d.ts +93 -0
  12. package/dist/animation/MMDAnimationHelper.js +590 -0
  13. package/dist/animation/MMDAnimationHelper.mjs +590 -0
  14. package/dist/animation/MMDPhysics.d.ts +114 -0
  15. package/dist/animation/MMDPhysics.js +819 -0
  16. package/dist/animation/MMDPhysics.mjs +819 -0
  17. package/dist/cameras/CinematicCamera.d.ts +34 -0
  18. package/dist/cameras/CinematicCamera.js +131 -0
  19. package/dist/cameras/CinematicCamera.mjs +131 -0
  20. package/dist/controls/ArcballControls.d.ts +374 -0
  21. package/dist/controls/ArcballControls.js +2039 -0
  22. package/dist/controls/ArcballControls.mjs +2039 -0
  23. package/dist/controls/DeviceOrientationControls.d.ts +27 -0
  24. package/dist/controls/DeviceOrientationControls.js +84 -0
  25. package/dist/controls/DeviceOrientationControls.mjs +84 -0
  26. package/dist/controls/DragControls.d.ts +34 -0
  27. package/dist/controls/DragControls.js +182 -0
  28. package/dist/controls/DragControls.mjs +182 -0
  29. package/dist/controls/FirstPersonControls.d.ts +48 -0
  30. package/dist/controls/FirstPersonControls.js +229 -0
  31. package/dist/controls/FirstPersonControls.mjs +229 -0
  32. package/dist/controls/FlyControls.d.ts +32 -0
  33. package/dist/controls/FlyControls.js +248 -0
  34. package/dist/controls/FlyControls.mjs +248 -0
  35. package/dist/controls/OrbitControls.d.ts +63 -0
  36. package/dist/controls/OrbitControls.js +781 -0
  37. package/dist/controls/OrbitControls.mjs +781 -0
  38. package/dist/controls/PointerLockControls.d.ts +24 -0
  39. package/dist/controls/PointerLockControls.js +103 -0
  40. package/dist/controls/PointerLockControls.mjs +103 -0
  41. package/dist/controls/TrackballControls.d.ts +95 -0
  42. package/dist/controls/TrackballControls.js +502 -0
  43. package/dist/controls/TrackballControls.mjs +502 -0
  44. package/dist/controls/TransformControls.d.ts +151 -0
  45. package/dist/controls/TransformControls.js +1089 -0
  46. package/dist/controls/TransformControls.mjs +1089 -0
  47. package/dist/controls/experimental/CameraControls.d.ts +212 -0
  48. package/dist/controls/experimental/CameraControls.js +736 -0
  49. package/dist/controls/experimental/CameraControls.mjs +736 -0
  50. package/dist/csm/CSM.d.ts +61 -0
  51. package/dist/csm/CSM.js +244 -0
  52. package/dist/csm/CSM.mjs +244 -0
  53. package/dist/csm/CSMFrustum.d.ts +19 -0
  54. package/dist/csm/CSMFrustum.js +75 -0
  55. package/dist/csm/CSMFrustum.mjs +75 -0
  56. package/dist/csm/CSMHelper.d.ts +26 -0
  57. package/dist/csm/CSMHelper.js +114 -0
  58. package/dist/csm/CSMHelper.mjs +114 -0
  59. package/dist/csm/CSMShader.d.ts +4 -0
  60. package/dist/csm/CSMShader.js +257 -0
  61. package/dist/csm/CSMShader.mjs +257 -0
  62. package/dist/curves/CurveExtras.d.ts +68 -0
  63. package/dist/curves/CurveExtras.js +224 -0
  64. package/dist/curves/CurveExtras.mjs +224 -0
  65. package/dist/curves/NURBSCurve.d.ts +11 -0
  66. package/dist/curves/NURBSCurve.js +35 -0
  67. package/dist/curves/NURBSCurve.mjs +35 -0
  68. package/dist/curves/NURBSSurface.d.ts +13 -0
  69. package/dist/curves/NURBSSurface.js +28 -0
  70. package/dist/curves/NURBSSurface.mjs +28 -0
  71. package/dist/curves/NURBSUtils.d.ts +22 -0
  72. package/dist/curves/NURBSUtils.js +226 -0
  73. package/dist/curves/NURBSUtils.mjs +226 -0
  74. package/dist/custom.d.ts +5 -0
  75. package/dist/deprecated/Geometry.d.ts +342 -0
  76. package/dist/deprecated/Geometry.js +971 -0
  77. package/dist/deprecated/Geometry.mjs +971 -0
  78. package/dist/effects/AnaglyphEffect.d.ts +11 -0
  79. package/dist/effects/AnaglyphEffect.js +121 -0
  80. package/dist/effects/AnaglyphEffect.mjs +121 -0
  81. package/dist/effects/AsciiEffect.d.ts +18 -0
  82. package/dist/effects/AsciiEffect.js +173 -0
  83. package/dist/effects/AsciiEffect.mjs +173 -0
  84. package/dist/effects/OutlineEffect.d.ts +28 -0
  85. package/dist/effects/OutlineEffect.js +298 -0
  86. package/dist/effects/OutlineEffect.mjs +298 -0
  87. package/dist/effects/ParallaxBarrierEffect.d.ts +8 -0
  88. package/dist/effects/ParallaxBarrierEffect.js +64 -0
  89. package/dist/effects/ParallaxBarrierEffect.mjs +64 -0
  90. package/dist/effects/PeppersGhostEffect.d.ts +10 -0
  91. package/dist/effects/PeppersGhostEffect.js +85 -0
  92. package/dist/effects/PeppersGhostEffect.mjs +85 -0
  93. package/dist/effects/StereoEffect.d.ts +9 -0
  94. package/dist/effects/StereoEffect.js +32 -0
  95. package/dist/effects/StereoEffect.mjs +32 -0
  96. package/dist/environments/RoomEnvironment.d.ts +5 -0
  97. package/dist/environments/RoomEnvironment.js +95 -0
  98. package/dist/environments/RoomEnvironment.mjs +78 -0
  99. package/dist/exporters/ColladaExporter.d.ts +50 -0
  100. package/dist/exporters/ColladaExporter.js +331 -0
  101. package/dist/exporters/ColladaExporter.mjs +331 -0
  102. package/dist/exporters/DRACOExporter.d.ts +23 -0
  103. package/dist/exporters/DRACOExporter.js +141 -0
  104. package/dist/exporters/DRACOExporter.mjs +141 -0
  105. package/dist/exporters/GLTFExporter.d.ts +446 -0
  106. package/dist/exporters/GLTFExporter.js +1575 -0
  107. package/dist/exporters/GLTFExporter.mjs +1575 -0
  108. package/dist/exporters/MMDExporter.d.ts +12 -0
  109. package/dist/exporters/MMDExporter.js +131 -0
  110. package/dist/exporters/MMDExporter.mjs +131 -0
  111. package/dist/exporters/OBJExporter.d.ts +18 -0
  112. package/dist/exporters/OBJExporter.js +181 -0
  113. package/dist/exporters/OBJExporter.mjs +181 -0
  114. package/dist/exporters/PLYExporter.d.ts +23 -0
  115. package/dist/exporters/PLYExporter.js +280 -0
  116. package/dist/exporters/PLYExporter.mjs +280 -0
  117. package/dist/exporters/STLExporter.d.ts +31 -0
  118. package/dist/exporters/STLExporter.js +146 -0
  119. package/dist/exporters/STLExporter.mjs +146 -0
  120. package/dist/exporters/USDZExporter.d.ts +27 -0
  121. package/dist/exporters/USDZExporter.js +340 -0
  122. package/dist/exporters/USDZExporter.mjs +340 -0
  123. package/dist/geometries/BoxLineGeometry.d.ts +12 -0
  124. package/dist/geometries/BoxLineGeometry.js +45 -0
  125. package/dist/geometries/BoxLineGeometry.mjs +45 -0
  126. package/dist/geometries/ConvexGeometry.d.ts +5 -0
  127. package/dist/geometries/ConvexGeometry.js +29 -0
  128. package/dist/geometries/ConvexGeometry.mjs +29 -0
  129. package/dist/geometries/DecalGeometry.d.ts +10 -0
  130. package/dist/geometries/DecalGeometry.js +184 -0
  131. package/dist/geometries/DecalGeometry.mjs +184 -0
  132. package/dist/geometries/LightningStrike.d.ts +108 -0
  133. package/dist/geometries/LightningStrike.js +548 -0
  134. package/dist/geometries/LightningStrike.mjs +548 -0
  135. package/dist/geometries/ParametricGeometries.d.ts +26 -0
  136. package/dist/geometries/ParametricGeometries.js +129 -0
  137. package/dist/geometries/ParametricGeometries.mjs +129 -0
  138. package/dist/geometries/ParametricGeometry.d.ts +18 -0
  139. package/dist/geometries/ParametricGeometry.js +63 -0
  140. package/dist/geometries/ParametricGeometry.mjs +63 -0
  141. package/dist/geometries/RoundedBoxGeometry.d.ts +5 -0
  142. package/dist/geometries/RoundedBoxGeometry.js +91 -0
  143. package/dist/geometries/RoundedBoxGeometry.mjs +91 -0
  144. package/dist/geometries/TeapotGeometry.d.ts +13 -0
  145. package/dist/geometries/TeapotGeometry.js +1563 -0
  146. package/dist/geometries/TeapotGeometry.mjs +1563 -0
  147. package/dist/geometries/TextGeometry.d.ts +18 -0
  148. package/dist/geometries/TextGeometry.js +27 -0
  149. package/dist/geometries/TextGeometry.mjs +27 -0
  150. package/dist/helpers/LightProbeHelper.d.ts +10 -0
  151. package/dist/helpers/LightProbeHelper.js +73 -0
  152. package/dist/helpers/LightProbeHelper.mjs +73 -0
  153. package/dist/helpers/PositionalAudioHelper.d.ts +13 -0
  154. package/dist/helpers/PositionalAudioHelper.js +68 -0
  155. package/dist/helpers/PositionalAudioHelper.mjs +68 -0
  156. package/dist/helpers/RectAreaLightHelper.d.ts +10 -0
  157. package/dist/helpers/RectAreaLightHelper.js +44 -0
  158. package/dist/helpers/RectAreaLightHelper.mjs +44 -0
  159. package/dist/helpers/VertexNormalsHelper.d.ts +10 -0
  160. package/dist/helpers/VertexNormalsHelper.js +54 -0
  161. package/dist/helpers/VertexNormalsHelper.mjs +54 -0
  162. package/dist/helpers/VertexTangentsHelper.d.ts +10 -0
  163. package/dist/helpers/VertexTangentsHelper.js +45 -0
  164. package/dist/helpers/VertexTangentsHelper.mjs +45 -0
  165. package/dist/index.d.ts +325 -0
  166. package/dist/index.js +978 -0
  167. package/dist/index.mjs +978 -0
  168. package/dist/interactive/HTMLMesh.d.ts +6 -0
  169. package/dist/interactive/HTMLMesh.js +325 -0
  170. package/dist/interactive/HTMLMesh.mjs +325 -0
  171. package/dist/interactive/InteractiveGroup.d.ts +5 -0
  172. package/dist/interactive/InteractiveGroup.js +68 -0
  173. package/dist/interactive/InteractiveGroup.mjs +68 -0
  174. package/dist/interactive/SelectionBox.d.ts +15 -0
  175. package/dist/interactive/SelectionBox.js +137 -0
  176. package/dist/interactive/SelectionBox.mjs +137 -0
  177. package/dist/interactive/SelectionHelper.d.ts +17 -0
  178. package/dist/interactive/SelectionHelper.js +54 -0
  179. package/dist/interactive/SelectionHelper.mjs +54 -0
  180. package/dist/libs/MeshoptDecoder.d.ts +12 -0
  181. package/dist/libs/MeshoptDecoder.js +221 -0
  182. package/dist/libs/MeshoptDecoder.mjs +221 -0
  183. package/dist/libs/MotionControllers.d.ts +175 -0
  184. package/dist/libs/MotionControllers.js +325 -0
  185. package/dist/libs/MotionControllers.mjs +325 -0
  186. package/dist/lights/LightProbeGenerator.d.ts +6 -0
  187. package/dist/lights/LightProbeGenerator.js +145 -0
  188. package/dist/lights/LightProbeGenerator.mjs +145 -0
  189. package/dist/lights/RectAreaLightUniformsLib.d.ts +3 -0
  190. package/dist/lights/RectAreaLightUniformsLib.js +32842 -0
  191. package/dist/lights/RectAreaLightUniformsLib.mjs +32842 -0
  192. package/dist/lines/Line2.d.ts +11 -0
  193. package/dist/lines/Line2.js +13 -0
  194. package/dist/lines/Line2.mjs +13 -0
  195. package/dist/lines/LineGeometry.d.ts +10 -0
  196. package/dist/lines/LineGeometry.js +44 -0
  197. package/dist/lines/LineGeometry.mjs +44 -0
  198. package/dist/lines/LineMaterial.d.ts +31 -0
  199. package/dist/lines/LineMaterial.js +547 -0
  200. package/dist/lines/LineMaterial.mjs +547 -0
  201. package/dist/lines/LineSegments2.d.ts +14 -0
  202. package/dist/lines/LineSegments2.js +203 -0
  203. package/dist/lines/LineSegments2.mjs +203 -0
  204. package/dist/lines/LineSegmentsGeometry.d.ts +16 -0
  205. package/dist/lines/LineSegmentsGeometry.js +124 -0
  206. package/dist/lines/LineSegmentsGeometry.mjs +124 -0
  207. package/dist/lines/Wireframe.d.ts +11 -0
  208. package/dist/lines/Wireframe.js +32 -0
  209. package/dist/lines/Wireframe.mjs +32 -0
  210. package/dist/lines/WireframeGeometry2.d.ts +8 -0
  211. package/dist/lines/WireframeGeometry2.js +13 -0
  212. package/dist/lines/WireframeGeometry2.mjs +13 -0
  213. package/dist/loaders/3DMLoader.d.ts +17 -0
  214. package/dist/loaders/3DMLoader.js +803 -0
  215. package/dist/loaders/3DMLoader.mjs +803 -0
  216. package/dist/loaders/3MFLoader.d.ts +16 -0
  217. package/dist/loaders/3MFLoader.js +854 -0
  218. package/dist/loaders/3MFLoader.mjs +854 -0
  219. package/dist/loaders/AMFLoader.d.ts +14 -0
  220. package/dist/loaders/AMFLoader.js +284 -0
  221. package/dist/loaders/AMFLoader.mjs +284 -0
  222. package/dist/loaders/AssimpLoader.js +1396 -0
  223. package/dist/loaders/AssimpLoader.mjs +1396 -0
  224. package/dist/loaders/BVHLoader.d.ts +21 -0
  225. package/dist/loaders/BVHLoader.js +207 -0
  226. package/dist/loaders/BVHLoader.mjs +207 -0
  227. package/dist/loaders/BasisTextureLoader.d.ts +32 -0
  228. package/dist/loaders/BasisTextureLoader.js +480 -0
  229. package/dist/loaders/BasisTextureLoader.mjs +480 -0
  230. package/dist/loaders/ColladaLoader.d.ts +20 -0
  231. package/dist/loaders/ColladaLoader.js +2405 -0
  232. package/dist/loaders/ColladaLoader.mjs +2405 -0
  233. package/dist/loaders/DDSLoader.d.ts +16 -0
  234. package/dist/loaders/DDSLoader.js +148 -0
  235. package/dist/loaders/DDSLoader.mjs +148 -0
  236. package/dist/loaders/DRACOLoader.d.ts +18 -0
  237. package/dist/loaders/DRACOLoader.js +341 -0
  238. package/dist/loaders/DRACOLoader.mjs +341 -0
  239. package/dist/loaders/EXRLoader.d.ts +18 -0
  240. package/dist/loaders/EXRLoader.js +1354 -0
  241. package/dist/loaders/EXRLoader.mjs +1354 -0
  242. package/dist/loaders/FBXLoader.d.ts +14 -0
  243. package/dist/loaders/FBXLoader.js +2457 -0
  244. package/dist/loaders/FBXLoader.mjs +2457 -0
  245. package/dist/loaders/FontLoader.d.ts +36 -0
  246. package/dist/loaders/FontLoader.js +120 -0
  247. package/dist/loaders/FontLoader.mjs +120 -0
  248. package/dist/loaders/GCodeLoader.d.ts +15 -0
  249. package/dist/loaders/GCodeLoader.js +141 -0
  250. package/dist/loaders/GCodeLoader.mjs +141 -0
  251. package/dist/loaders/GLTFLoader.d.ts +153 -0
  252. package/dist/loaders/GLTFLoader.js +2459 -0
  253. package/dist/loaders/GLTFLoader.mjs +2459 -0
  254. package/dist/loaders/HDRCubeTextureLoader.d.ts +18 -0
  255. package/dist/loaders/HDRCubeTextureLoader.js +75 -0
  256. package/dist/loaders/HDRCubeTextureLoader.mjs +75 -0
  257. package/dist/loaders/KMZLoader.d.ts +16 -0
  258. package/dist/loaders/KMZLoader.js +75 -0
  259. package/dist/loaders/KMZLoader.mjs +75 -0
  260. package/dist/loaders/KTX2Loader.d.ts +16 -0
  261. package/dist/loaders/KTX2Loader.js +461 -0
  262. package/dist/loaders/KTX2Loader.mjs +461 -0
  263. package/dist/loaders/KTXLoader.d.ts +16 -0
  264. package/dist/loaders/KTXLoader.js +93 -0
  265. package/dist/loaders/KTXLoader.mjs +93 -0
  266. package/dist/loaders/LDrawLoader.d.ts +26 -0
  267. package/dist/loaders/LDrawLoader.js +1424 -0
  268. package/dist/loaders/LDrawLoader.mjs +1424 -0
  269. package/dist/loaders/LUT3dlLoader.d.ts +20 -0
  270. package/dist/loaders/LUT3dlLoader.js +103 -0
  271. package/dist/loaders/LUT3dlLoader.mjs +103 -0
  272. package/dist/loaders/LUTCubeLoader.d.ts +23 -0
  273. package/dist/loaders/LUTCubeLoader.js +107 -0
  274. package/dist/loaders/LUTCubeLoader.mjs +107 -0
  275. package/dist/loaders/LWOLoader.d.ts +26 -0
  276. package/dist/loaders/LWOLoader.js +645 -0
  277. package/dist/loaders/LWOLoader.mjs +645 -0
  278. package/dist/loaders/LottieLoader.d.ts +15 -0
  279. package/dist/loaders/LottieLoader.js +47 -0
  280. package/dist/loaders/LottieLoader.mjs +47 -0
  281. package/dist/loaders/MD2Loader.d.ts +14 -0
  282. package/dist/loaders/MD2Loader.js +359 -0
  283. package/dist/loaders/MD2Loader.mjs +359 -0
  284. package/dist/loaders/MDDLoader.d.ts +19 -0
  285. package/dist/loaders/MDDLoader.js +58 -0
  286. package/dist/loaders/MDDLoader.mjs +58 -0
  287. package/dist/loaders/MMDLoader.d.ts +63 -0
  288. package/dist/loaders/MMDLoader.js +1121 -0
  289. package/dist/loaders/MMDLoader.mjs +1121 -0
  290. package/dist/loaders/MTLLoader.d.ts +100 -0
  291. package/dist/loaders/MTLLoader.js +304 -0
  292. package/dist/loaders/MTLLoader.mjs +304 -0
  293. package/dist/loaders/NRRDLoader.d.ts +21 -0
  294. package/dist/loaders/NRRDLoader.js +401 -0
  295. package/dist/loaders/NRRDLoader.mjs +401 -0
  296. package/dist/loaders/NodeMaterialLoader.js +146 -0
  297. package/dist/loaders/NodeMaterialLoader.mjs +146 -0
  298. package/dist/loaders/OBJLoader.d.ts +17 -0
  299. package/dist/loaders/OBJLoader.js +487 -0
  300. package/dist/loaders/OBJLoader.mjs +487 -0
  301. package/dist/loaders/PCDLoader.d.ts +15 -0
  302. package/dist/loaders/PCDLoader.js +248 -0
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  304. package/dist/loaders/PDBLoader.d.ts +22 -0
  305. package/dist/loaders/PDBLoader.js +247 -0
  306. package/dist/loaders/PDBLoader.mjs +247 -0
  307. package/dist/loaders/PLYLoader.d.ts +16 -0
  308. package/dist/loaders/PLYLoader.js +317 -0
  309. package/dist/loaders/PLYLoader.mjs +317 -0
  310. package/dist/loaders/PRWMLoader.d.ts +16 -0
  311. package/dist/loaders/PRWMLoader.js +160 -0
  312. package/dist/loaders/PRWMLoader.mjs +160 -0
  313. package/dist/loaders/PVRLoader.d.ts +16 -0
  314. package/dist/loaders/PVRLoader.js +131 -0
  315. package/dist/loaders/PVRLoader.mjs +131 -0
  316. package/dist/loaders/RGBELoader.d.ts +20 -0
  317. package/dist/loaders/RGBELoader.js +252 -0
  318. package/dist/loaders/RGBELoader.mjs +252 -0
  319. package/dist/loaders/RGBMLoader.d.ts +32 -0
  320. package/dist/loaders/RGBMLoader.js +998 -0
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  322. package/dist/loaders/STLLoader.d.ts +14 -0
  323. package/dist/loaders/STLLoader.js +190 -0
  324. package/dist/loaders/STLLoader.mjs +190 -0
  325. package/dist/loaders/SVGLoader.d.ts +63 -0
  326. package/dist/loaders/SVGLoader.js +1712 -0
  327. package/dist/loaders/SVGLoader.mjs +1712 -0
  328. package/dist/loaders/TDSLoader.d.ts +42 -0
  329. package/dist/loaders/TDSLoader.js +650 -0
  330. package/dist/loaders/TDSLoader.mjs +650 -0
  331. package/dist/loaders/TGALoader.d.ts +14 -0
  332. package/dist/loaders/TGALoader.js +285 -0
  333. package/dist/loaders/TGALoader.mjs +285 -0
  334. package/dist/loaders/TTFLoader.d.ts +15 -0
  335. package/dist/loaders/TTFLoader.js +131 -0
  336. package/dist/loaders/TTFLoader.mjs +131 -0
  337. package/dist/loaders/TiltLoader.d.ts +14 -0
  338. package/dist/loaders/TiltLoader.js +373 -0
  339. package/dist/loaders/TiltLoader.mjs +373 -0
  340. package/dist/loaders/VOXLoader.d.ts +28 -0
  341. package/dist/loaders/VOXLoader.js +432 -0
  342. package/dist/loaders/VOXLoader.mjs +432 -0
  343. package/dist/loaders/VRMLLoader.d.ts +14 -0
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  346. package/dist/loaders/VRMLoader.js +38 -0
  347. package/dist/loaders/VRMLoader.mjs +38 -0
  348. package/dist/loaders/VTKLoader.d.ts +14 -0
  349. package/dist/loaders/VTKLoader.js +648 -0
  350. package/dist/loaders/VTKLoader.mjs +648 -0
  351. package/dist/loaders/XLoader.js +1258 -0
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  353. package/dist/loaders/XYZLoader.d.ts +14 -0
  354. package/dist/loaders/XYZLoader.js +60 -0
  355. package/dist/loaders/XYZLoader.mjs +60 -0
  356. package/dist/loaders/lwo/IFFParser.js +749 -0
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  358. package/dist/loaders/lwo/LWO2Parser.js +327 -0
  359. package/dist/loaders/lwo/LWO2Parser.mjs +327 -0
  360. package/dist/loaders/lwo/LWO3Parser.js +298 -0
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+ "use strict";
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+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
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+ const THREE = require("three");
4
+ var XLoader = function() {
5
+ var classCallCheck = function(instance, Constructor) {
6
+ if (!(instance instanceof Constructor)) {
7
+ throw new TypeError("Cannot call a class as a function");
8
+ }
9
+ };
10
+ var createClass = function() {
11
+ function defineProperties(target, props) {
12
+ for (let i2 = 0; i2 < props.length; i2++) {
13
+ var descriptor = props[i2];
14
+ descriptor.enumerable = descriptor.enumerable || false;
15
+ descriptor.configurable = true;
16
+ if ("value" in descriptor)
17
+ descriptor.writable = true;
18
+ Object.defineProperty(target, descriptor.key, descriptor);
19
+ }
20
+ }
21
+ return function(Constructor, protoProps, staticProps) {
22
+ if (protoProps)
23
+ defineProperties(Constructor.prototype, protoProps);
24
+ if (staticProps)
25
+ defineProperties(Constructor, staticProps);
26
+ return Constructor;
27
+ };
28
+ }();
29
+ var XboneInf = function XboneInf2() {
30
+ classCallCheck(this, XboneInf2);
31
+ this.boneName = "";
32
+ this.BoneIndex = 0;
33
+ this.Indeces = [];
34
+ this.Weights = [];
35
+ this.initMatrix = null;
36
+ this.OffsetMatrix = null;
37
+ };
38
+ var XAnimationInfo = function XAnimationInfo2() {
39
+ classCallCheck(this, XAnimationInfo2);
40
+ this.animeName = "";
41
+ this.boneName = "";
42
+ this.targetBone = null;
43
+ this.keyType = 4;
44
+ this.frameStartLv = 0;
45
+ this.keyFrames = [];
46
+ this.InverseMx = null;
47
+ };
48
+ var XAnimationObj = function() {
49
+ function XAnimationObj2(_flags) {
50
+ classCallCheck(this, XAnimationObj2);
51
+ this.fps = 30;
52
+ this.name = "xanimation";
53
+ this.length = 0;
54
+ this.hierarchy = [];
55
+ this.putFlags = _flags;
56
+ if (this.putFlags.putPos === void 0) {
57
+ this.putFlags.putPos = true;
58
+ }
59
+ if (this.putFlags.putRot === void 0) {
60
+ this.putFlags.putRot = true;
61
+ }
62
+ if (this.putFlags.putScl === void 0) {
63
+ this.putFlags.putScl = true;
64
+ }
65
+ }
66
+ createClass(XAnimationObj2, [
67
+ {
68
+ key: "make",
69
+ value: function make(XAnimationInfoArray) {
70
+ for (let i2 = 0; i2 < XAnimationInfoArray.length; i2++) {
71
+ this.hierarchy.push(this.makeBonekeys(XAnimationInfoArray[i2]));
72
+ }
73
+ this.length = this.hierarchy[0].keys[this.hierarchy[0].keys.length - 1].time;
74
+ }
75
+ },
76
+ {
77
+ key: "clone",
78
+ value: function clone() {
79
+ return Object.assign({}, this);
80
+ }
81
+ },
82
+ {
83
+ key: "makeBonekeys",
84
+ value: function makeBonekeys(XAnimationInfo2) {
85
+ var refObj = {};
86
+ refObj.name = XAnimationInfo2.boneName;
87
+ refObj.parent = "";
88
+ refObj.keys = this.keyFrameRefactor(XAnimationInfo2);
89
+ refObj.copy = function() {
90
+ return Object.assign({}, this);
91
+ };
92
+ return refObj;
93
+ }
94
+ },
95
+ {
96
+ key: "keyFrameRefactor",
97
+ value: function keyFrameRefactor(XAnimationInfo2) {
98
+ var keys = [];
99
+ for (let i2 = 0; i2 < XAnimationInfo2.keyFrames.length; i2++) {
100
+ var keyframe = {};
101
+ keyframe.time = XAnimationInfo2.keyFrames[i2].time * this.fps;
102
+ if (XAnimationInfo2.keyFrames[i2].pos && this.putFlags.putPos) {
103
+ keyframe.pos = XAnimationInfo2.keyFrames[i2].pos;
104
+ }
105
+ if (XAnimationInfo2.keyFrames[i2].rot && this.putFlags.putRot) {
106
+ keyframe.rot = XAnimationInfo2.keyFrames[i2].rot;
107
+ }
108
+ if (XAnimationInfo2.keyFrames[i2].scl && this.putFlags.putScl) {
109
+ keyframe.scl = XAnimationInfo2.keyFrames[i2].scl;
110
+ }
111
+ if (XAnimationInfo2.keyFrames[i2].matrix) {
112
+ keyframe.matrix = XAnimationInfo2.keyFrames[i2].matrix;
113
+ if (this.putFlags.putPos) {
114
+ keyframe.pos = new THREE.Vector3().setFromMatrixPosition(keyframe.matrix);
115
+ }
116
+ if (this.putFlags.putRot) {
117
+ keyframe.rot = new THREE.Quaternion().setFromRotationMatrix(keyframe.matrix);
118
+ }
119
+ if (this.putFlags.putScl) {
120
+ keyframe.scl = new THREE.Vector3().setFromMatrixScale(keyframe.matrix);
121
+ }
122
+ }
123
+ keys.push(keyframe);
124
+ }
125
+ return keys;
126
+ }
127
+ }
128
+ ]);
129
+ return XAnimationObj2;
130
+ }();
131
+ var XKeyFrameInfo = function XKeyFrameInfo2() {
132
+ classCallCheck(this, XKeyFrameInfo2);
133
+ this.index = 0;
134
+ this.Frame = 0;
135
+ this.time = 0;
136
+ this.matrix = null;
137
+ };
138
+ var XLoader2 = function() {
139
+ function XLoader3(manager) {
140
+ THREE.Loader.call(this, manager);
141
+ classCallCheck(this, XLoader3);
142
+ this.debug = false;
143
+ this.texloader = new THREE.TextureLoader(this.manager);
144
+ this.url = "";
145
+ this._putMatLength = 0;
146
+ this._nowMat = null;
147
+ this._nowFrameName = "";
148
+ this.frameHierarchie = [];
149
+ this.Hierarchies = {};
150
+ this.HieStack = [];
151
+ this._currentObject = {};
152
+ this._currentFrame = {};
153
+ this._data = null;
154
+ this.onLoad = null;
155
+ this.IsUvYReverse = true;
156
+ this.Meshes = [];
157
+ this.animations = [];
158
+ this.animTicksPerSecond = 30;
159
+ this._currentGeo = null;
160
+ this._currentAnime = null;
161
+ this._currentAnimeFrames = null;
162
+ }
163
+ createClass(XLoader3, [
164
+ {
165
+ key: "_setArgOption",
166
+ value: function _setArgOption(_arg) {
167
+ var _start = arguments.length > 1 && arguments[1] !== void 0 ? arguments[1] : 0;
168
+ if (!_arg) {
169
+ return;
170
+ }
171
+ for (let i2 = _start; i2 < _arg.length; i2++) {
172
+ switch (i2) {
173
+ case 0:
174
+ this.url = _arg[i2];
175
+ break;
176
+ case 1:
177
+ this.options = _arg[i2];
178
+ break;
179
+ }
180
+ }
181
+ if (this.options === void 0) {
182
+ this.options = {};
183
+ }
184
+ }
185
+ },
186
+ {
187
+ key: "load",
188
+ value: function load(_arg, onLoad, onProgress, onError) {
189
+ var _this = this;
190
+ this._setArgOption(_arg);
191
+ var loader = new THREE.FileLoader(this.manager);
192
+ loader.setPath(this.path);
193
+ loader.setResponseType("arraybuffer");
194
+ loader.setRequestHeader(this.requestHeader);
195
+ loader.setWithCredentials(this.withCredentials);
196
+ loader.load(
197
+ this.url,
198
+ function(response) {
199
+ try {
200
+ _this.parse(response, onLoad);
201
+ } catch (e) {
202
+ if (onError) {
203
+ onError(e);
204
+ } else {
205
+ console.error(e);
206
+ }
207
+ _this.manager.itemError(_this.url);
208
+ }
209
+ },
210
+ onProgress,
211
+ onError
212
+ );
213
+ }
214
+ },
215
+ {
216
+ key: "_readLine",
217
+ value: function _readLine(line) {
218
+ var readed = 0;
219
+ while (true) {
220
+ var find = -1;
221
+ find = line.indexOf("//", readed);
222
+ if (find === -1) {
223
+ find = line.indexOf("#", readed);
224
+ }
225
+ if (find > -1 && find < 2) {
226
+ var foundNewLine = -1;
227
+ foundNewLine = line.indexOf("\r\n", readed);
228
+ if (foundNewLine > 0) {
229
+ readed = foundNewLine + 2;
230
+ } else {
231
+ foundNewLine = line.indexOf("\r", readed);
232
+ if (foundNewLine > 0) {
233
+ readed = foundNewLine + 1;
234
+ } else {
235
+ readed = line.indexOf("\n", readed) + 1;
236
+ }
237
+ }
238
+ } else {
239
+ break;
240
+ }
241
+ }
242
+ return line.substr(readed);
243
+ }
244
+ },
245
+ {
246
+ key: "_readLine",
247
+ value: function _readLine(line) {
248
+ var readed = 0;
249
+ while (true) {
250
+ var find = -1;
251
+ find = line.indexOf("//", readed);
252
+ if (find === -1) {
253
+ find = line.indexOf("#", readed);
254
+ }
255
+ if (find > -1 && find < 2) {
256
+ var foundNewLine = -1;
257
+ foundNewLine = line.indexOf("\r\n", readed);
258
+ if (foundNewLine > 0) {
259
+ readed = foundNewLine + 2;
260
+ } else {
261
+ foundNewLine = line.indexOf("\r", readed);
262
+ if (foundNewLine > 0) {
263
+ readed = foundNewLine + 1;
264
+ } else {
265
+ readed = line.indexOf("\n", readed) + 1;
266
+ }
267
+ }
268
+ } else {
269
+ break;
270
+ }
271
+ }
272
+ return line.substr(readed);
273
+ }
274
+ },
275
+ {
276
+ key: "_isBinary",
277
+ value: function _isBinary(binData) {
278
+ var reader = new DataView(binData);
279
+ var face_size = 32 / 8 * 3 + 32 / 8 * 3 * 3 + 16 / 8;
280
+ var n_faces = reader.getUint32(80, true);
281
+ var expect = 80 + 32 / 8 + n_faces * face_size;
282
+ if (expect === reader.byteLength) {
283
+ return true;
284
+ }
285
+ var fileLength = reader.byteLength;
286
+ for (let index = 0; index < fileLength; index++) {
287
+ if (reader.getUint8(index, false) > 127) {
288
+ return true;
289
+ }
290
+ }
291
+ return false;
292
+ }
293
+ },
294
+ {
295
+ key: "_ensureBinary",
296
+ value: function _ensureBinary(buf) {
297
+ if (typeof buf === "string") {
298
+ var array_buffer = new Uint8Array(buf.length);
299
+ for (let i2 = 0; i2 < buf.length; i2++) {
300
+ array_buffer[i2] = buf.charCodeAt(i2) & 255;
301
+ }
302
+ return array_buffer.buffer || array_buffer;
303
+ } else {
304
+ return buf;
305
+ }
306
+ }
307
+ },
308
+ {
309
+ key: "_ensureString",
310
+ value: function _ensureString(buf) {
311
+ if (typeof buf !== "string") {
312
+ return THREE.LoaderUtils.decodeText(new Uint8Array(buf));
313
+ } else {
314
+ return buf;
315
+ }
316
+ }
317
+ },
318
+ {
319
+ key: "parse",
320
+ value: function _parse(data, onLoad) {
321
+ var binData = this._ensureBinary(data);
322
+ this._data = this._ensureString(data);
323
+ this.onLoad = onLoad;
324
+ return this._isBinary(binData) ? this._parseBinary(binData) : this._parseASCII();
325
+ }
326
+ },
327
+ {
328
+ key: "_parseBinary",
329
+ value: function _parseBinary(data) {
330
+ return this._parseASCII(THREE.LoaderUtils.decodeText(new Uint8Array(data)));
331
+ }
332
+ },
333
+ {
334
+ key: "_parseASCII",
335
+ value: function _parseASCII() {
336
+ var path;
337
+ if (this.resourcePath !== "") {
338
+ path = this.resourcePath;
339
+ } else if (this.path !== "") {
340
+ path = this.path;
341
+ } else {
342
+ path = THREE.LoaderUtils.extractUrlBase(this.url);
343
+ }
344
+ this.texloader.setPath(path).setCrossOrigin(this.crossOrigin);
345
+ var endRead = 16;
346
+ this.Hierarchies.children = [];
347
+ this._hierarchieParse(this.Hierarchies, endRead);
348
+ this._changeRoot();
349
+ this._currentObject = this.Hierarchies.children.shift();
350
+ this._mainloop();
351
+ }
352
+ },
353
+ {
354
+ key: "_hierarchieParse",
355
+ value: function _hierarchieParse(_parent, _end) {
356
+ var endRead = _end;
357
+ while (true) {
358
+ var find1 = this._data.indexOf("{", endRead) + 1;
359
+ var findEnd = this._data.indexOf("}", endRead);
360
+ var findNext = this._data.indexOf("{", find1) + 1;
361
+ if (find1 > 0 && findEnd > find1) {
362
+ var _currentObject = {};
363
+ _currentObject.children = [];
364
+ var nameData = this._readLine(this._data.substr(endRead, find1 - endRead - 1)).trim();
365
+ var word = nameData.split(/ /g);
366
+ if (word.length > 0) {
367
+ _currentObject.type = word[0];
368
+ if (word.length >= 2) {
369
+ _currentObject.name = word[1];
370
+ } else {
371
+ _currentObject.name = word[0] + this.Hierarchies.children.length;
372
+ }
373
+ } else {
374
+ _currentObject.name = nameData;
375
+ _currentObject.type = "";
376
+ }
377
+ if (_currentObject.type === "Animation") {
378
+ _currentObject.data = this._data.substr(findNext, findEnd - findNext).trim();
379
+ var refs = this._hierarchieParse(_currentObject, findEnd + 1);
380
+ endRead = refs.end;
381
+ _currentObject.children = refs.parent.children;
382
+ } else {
383
+ var DataEnder = this._data.lastIndexOf(";", findNext > 0 ? Math.min(findNext, findEnd) : findEnd);
384
+ _currentObject.data = this._data.substr(find1, DataEnder - find1).trim();
385
+ if (findNext <= 0 || findEnd < findNext) {
386
+ endRead = findEnd + 1;
387
+ } else {
388
+ var nextStart = Math.max(DataEnder + 1, find1);
389
+ var _refs = this._hierarchieParse(_currentObject, nextStart);
390
+ endRead = _refs.end;
391
+ _currentObject.children = _refs.parent.children;
392
+ }
393
+ }
394
+ _currentObject.parent = _parent;
395
+ if (_currentObject.type != "template") {
396
+ _parent.children.push(_currentObject);
397
+ }
398
+ } else {
399
+ endRead = find1 === -1 ? this._data.length : findEnd + 1;
400
+ break;
401
+ }
402
+ }
403
+ return {
404
+ parent: _parent,
405
+ end: endRead
406
+ };
407
+ }
408
+ },
409
+ {
410
+ key: "_mainloop",
411
+ value: function _mainloop() {
412
+ var _this2 = this;
413
+ this._mainProc();
414
+ if (this._currentObject.parent || this._currentObject.children.length > 0 || !this._currentObject.worked) {
415
+ setTimeout(function() {
416
+ _this2._mainloop();
417
+ }, 1);
418
+ } else {
419
+ setTimeout(function() {
420
+ _this2.onLoad({
421
+ models: _this2.Meshes,
422
+ animations: _this2.animations
423
+ });
424
+ }, 1);
425
+ }
426
+ }
427
+ },
428
+ {
429
+ key: "_mainProc",
430
+ value: function _mainProc() {
431
+ var breakFlag = false;
432
+ while (true) {
433
+ if (!this._currentObject.worked) {
434
+ switch (this._currentObject.type) {
435
+ case "template":
436
+ break;
437
+ case "AnimTicksPerSecond":
438
+ this.animTicksPerSecond = parseInt(this._currentObject.data);
439
+ break;
440
+ case "Frame":
441
+ this._setFrame();
442
+ break;
443
+ case "FrameTransformMatrix":
444
+ this._setFrameTransformMatrix();
445
+ break;
446
+ case "Mesh":
447
+ this._changeRoot();
448
+ this._currentGeo = {};
449
+ this._currentGeo.name = this._currentObject.name.trim();
450
+ this._currentGeo.parentName = this._getParentName(this._currentObject).trim();
451
+ this._currentGeo.VertexSetedBoneCount = [];
452
+ this._currentGeo.GeometryData = {
453
+ vertices: [],
454
+ normals: [],
455
+ uvs: [],
456
+ skinIndices: [],
457
+ skinWeights: [],
458
+ indices: [],
459
+ materialIndices: []
460
+ };
461
+ this._currentGeo.Materials = [];
462
+ this._currentGeo.normalVectors = [];
463
+ this._currentGeo.BoneInfs = [];
464
+ this._currentGeo.baseFrame = this._currentFrame;
465
+ this._makeBoneFrom_CurrentFrame();
466
+ this._readVertexDatas();
467
+ breakFlag = true;
468
+ break;
469
+ case "MeshNormals":
470
+ this._readVertexDatas();
471
+ break;
472
+ case "MeshTextureCoords":
473
+ this._setMeshTextureCoords();
474
+ break;
475
+ case "VertexDuplicationIndices":
476
+ break;
477
+ case "MeshMaterialList":
478
+ this._setMeshMaterialList();
479
+ break;
480
+ case "Material":
481
+ this._setMaterial();
482
+ break;
483
+ case "SkinWeights":
484
+ this._setSkinWeights();
485
+ break;
486
+ case "AnimationSet":
487
+ this._changeRoot();
488
+ this._currentAnime = {};
489
+ this._currentAnime.name = this._currentObject.name.trim();
490
+ this._currentAnime.AnimeFrames = [];
491
+ break;
492
+ case "Animation":
493
+ if (this._currentAnimeFrames) {
494
+ this._currentAnime.AnimeFrames.push(this._currentAnimeFrames);
495
+ }
496
+ this._currentAnimeFrames = new XAnimationInfo();
497
+ this._currentAnimeFrames.boneName = this._currentObject.data.trim();
498
+ break;
499
+ case "AnimationKey":
500
+ this._readAnimationKey();
501
+ breakFlag = true;
502
+ break;
503
+ }
504
+ this._currentObject.worked = true;
505
+ }
506
+ if (this._currentObject.children.length > 0) {
507
+ this._currentObject = this._currentObject.children.shift();
508
+ if (this.debug) {
509
+ console.log("processing " + this._currentObject.name);
510
+ }
511
+ if (breakFlag)
512
+ break;
513
+ } else {
514
+ if (this._currentObject.worked) {
515
+ if (this._currentObject.parent && !this._currentObject.parent.parent) {
516
+ this._changeRoot();
517
+ }
518
+ }
519
+ if (this._currentObject.parent) {
520
+ this._currentObject = this._currentObject.parent;
521
+ } else {
522
+ breakFlag = true;
523
+ }
524
+ if (breakFlag)
525
+ break;
526
+ }
527
+ }
528
+ return;
529
+ }
530
+ },
531
+ {
532
+ key: "_changeRoot",
533
+ value: function _changeRoot() {
534
+ if (this._currentGeo != null && this._currentGeo.name) {
535
+ this._makeOutputGeometry();
536
+ }
537
+ this._currentGeo = {};
538
+ if (this._currentAnime != null && this._currentAnime.name) {
539
+ if (this._currentAnimeFrames) {
540
+ this._currentAnime.AnimeFrames.push(this._currentAnimeFrames);
541
+ this._currentAnimeFrames = null;
542
+ }
543
+ this._makeOutputAnimation();
544
+ }
545
+ this._currentAnime = {};
546
+ }
547
+ },
548
+ {
549
+ key: "_getParentName",
550
+ value: function _getParentName(_obj) {
551
+ if (_obj.parent) {
552
+ if (_obj.parent.name) {
553
+ return _obj.parent.name;
554
+ } else {
555
+ return this._getParentName(_obj.parent);
556
+ }
557
+ } else {
558
+ return "";
559
+ }
560
+ }
561
+ },
562
+ {
563
+ key: "_setFrame",
564
+ value: function _setFrame() {
565
+ this._nowFrameName = this._currentObject.name.trim();
566
+ this._currentFrame = {};
567
+ this._currentFrame.name = this._nowFrameName;
568
+ this._currentFrame.children = [];
569
+ if (this._currentObject.parent && this._currentObject.parent.name) {
570
+ this._currentFrame.parentName = this._currentObject.parent.name;
571
+ }
572
+ this.frameHierarchie.push(this._nowFrameName);
573
+ this.HieStack[this._nowFrameName] = this._currentFrame;
574
+ }
575
+ },
576
+ {
577
+ key: "_setFrameTransformMatrix",
578
+ value: function _setFrameTransformMatrix() {
579
+ this._currentFrame.FrameTransformMatrix = new THREE.Matrix4();
580
+ var data = this._currentObject.data.split(",");
581
+ this._ParseMatrixData(this._currentFrame.FrameTransformMatrix, data);
582
+ this._makeBoneFrom_CurrentFrame();
583
+ }
584
+ },
585
+ {
586
+ key: "_makeBoneFrom_CurrentFrame",
587
+ value: function _makeBoneFrom_CurrentFrame() {
588
+ if (!this._currentFrame.FrameTransformMatrix) {
589
+ return;
590
+ }
591
+ var b = new THREE.Bone();
592
+ b.name = this._currentFrame.name;
593
+ b.applyMatrix4(this._currentFrame.FrameTransformMatrix);
594
+ b.matrixWorld = b.matrix;
595
+ b.FrameTransformMatrix = this._currentFrame.FrameTransformMatrix;
596
+ this._currentFrame.putBone = b;
597
+ if (this._currentFrame.parentName) {
598
+ for (let frame in this.HieStack) {
599
+ if (this.HieStack[frame].name === this._currentFrame.parentName) {
600
+ this.HieStack[frame].putBone.add(this._currentFrame.putBone);
601
+ }
602
+ }
603
+ }
604
+ }
605
+ },
606
+ {
607
+ key: "_readVertexDatas",
608
+ value: function _readVertexDatas() {
609
+ var endRead = 0;
610
+ var mode = 0;
611
+ var mode_local = 0;
612
+ var maxLength = 0;
613
+ while (true) {
614
+ var changeMode = false;
615
+ if (mode_local === 0) {
616
+ var refO = this._readInt1(endRead);
617
+ endRead = refO.endRead;
618
+ mode_local = 1;
619
+ maxLength = this._currentObject.data.indexOf(";;", endRead) + 1;
620
+ if (maxLength <= 0) {
621
+ maxLength = this._currentObject.data.length;
622
+ }
623
+ } else {
624
+ var find = 0;
625
+ switch (mode) {
626
+ case 0:
627
+ find = this._currentObject.data.indexOf(",", endRead) + 1;
628
+ break;
629
+ case 1:
630
+ find = this._currentObject.data.indexOf(";,", endRead) + 1;
631
+ break;
632
+ }
633
+ if (find === 0 || find > maxLength) {
634
+ find = maxLength;
635
+ mode_local = 0;
636
+ changeMode = true;
637
+ }
638
+ switch (this._currentObject.type) {
639
+ case "Mesh":
640
+ switch (mode) {
641
+ case 0:
642
+ this._readVertex1(this._currentObject.data.substr(endRead, find - endRead));
643
+ break;
644
+ case 1:
645
+ this._readFace1(this._currentObject.data.substr(endRead, find - endRead));
646
+ break;
647
+ }
648
+ break;
649
+ case "MeshNormals":
650
+ switch (mode) {
651
+ case 0:
652
+ this._readNormalVector1(this._currentObject.data.substr(endRead, find - endRead));
653
+ break;
654
+ }
655
+ break;
656
+ }
657
+ endRead = find + 1;
658
+ if (changeMode) {
659
+ mode++;
660
+ }
661
+ }
662
+ if (endRead >= this._currentObject.data.length) {
663
+ break;
664
+ }
665
+ }
666
+ }
667
+ },
668
+ {
669
+ key: "_readInt1",
670
+ value: function _readInt1(start) {
671
+ var find = this._currentObject.data.indexOf(";", start);
672
+ return {
673
+ refI: parseInt(this._currentObject.data.substr(start, find - start)),
674
+ endRead: find + 1
675
+ };
676
+ }
677
+ },
678
+ {
679
+ key: "_readVertex1",
680
+ value: function _readVertex1(line) {
681
+ var data = this._readLine(line.trim()).substr(0, line.length - 2).split(";");
682
+ this._currentGeo.GeometryData.vertices.push(parseFloat(data[0]), parseFloat(data[1]), parseFloat(data[2]));
683
+ this._currentGeo.GeometryData.skinIndices.push(0, 0, 0, 0);
684
+ this._currentGeo.GeometryData.skinWeights.push(1, 0, 0, 0);
685
+ this._currentGeo.VertexSetedBoneCount.push(0);
686
+ }
687
+ },
688
+ {
689
+ key: "_readFace1",
690
+ value: function _readFace1(line) {
691
+ var data = this._readLine(line.trim()).substr(2, line.length - 4).split(",");
692
+ this._currentGeo.GeometryData.indices.push(
693
+ parseInt(data[0], 10),
694
+ parseInt(data[1], 10),
695
+ parseInt(data[2], 10)
696
+ );
697
+ }
698
+ },
699
+ {
700
+ key: "_readNormalVector1",
701
+ value: function _readNormalVector1(line) {
702
+ var data = this._readLine(line.trim()).substr(0, line.length - 2).split(";");
703
+ this._currentGeo.GeometryData.normals.push(parseFloat(data[0]), parseFloat(data[1]), parseFloat(data[2]));
704
+ }
705
+ },
706
+ {
707
+ key: "_buildGeometry",
708
+ value: function _buildGeometry() {
709
+ var bufferGeometry = new THREE.BufferGeometry();
710
+ var position = [];
711
+ var normals = [];
712
+ var uvs = [];
713
+ var skinIndices = [];
714
+ var skinWeights = [];
715
+ var data = this._currentGeo.GeometryData;
716
+ for (let i2 = 0, l = data.indices.length; i2 < l; i2++) {
717
+ var stride2 = data.indices[i2] * 2;
718
+ var stride3 = data.indices[i2] * 3;
719
+ var stride4 = data.indices[i2] * 4;
720
+ position.push(data.vertices[stride3], data.vertices[stride3 + 1], data.vertices[stride3 + 2]);
721
+ normals.push(data.normals[stride3], data.normals[stride3 + 1], data.normals[stride3 + 2]);
722
+ skinIndices.push(
723
+ data.skinIndices[stride4],
724
+ data.skinIndices[stride4 + 1],
725
+ data.skinIndices[stride4 + 2],
726
+ data.skinIndices[stride4 + 3]
727
+ );
728
+ skinWeights.push(
729
+ data.skinWeights[stride4],
730
+ data.skinWeights[stride4 + 1],
731
+ data.skinWeights[stride4 + 2],
732
+ data.skinWeights[stride4 + 3]
733
+ );
734
+ uvs.push(data.uvs[stride2], data.uvs[stride2 + 1]);
735
+ }
736
+ bufferGeometry.setAttribute("position", new THREE.Float32BufferAttribute(position, 3));
737
+ bufferGeometry.setAttribute("normal", new THREE.Float32BufferAttribute(normals, 3));
738
+ bufferGeometry.setAttribute("uv", new THREE.Float32BufferAttribute(uvs, 2));
739
+ bufferGeometry.setAttribute("skinIndex", new THREE.Uint16BufferAttribute(skinIndices, 4));
740
+ bufferGeometry.setAttribute("skinWeight", new THREE.Float32BufferAttribute(skinWeights, 4));
741
+ this._computeGroups(bufferGeometry, data.materialIndices);
742
+ return bufferGeometry;
743
+ }
744
+ },
745
+ {
746
+ key: "_computeGroups",
747
+ value: function _computeGroups(bufferGeometry, materialIndices) {
748
+ var group;
749
+ var groups = [];
750
+ var materialIndex = void 0;
751
+ for (let i2 = 0; i2 < materialIndices.length; i2++) {
752
+ var currentMaterialIndex = materialIndices[i2];
753
+ if (currentMaterialIndex !== materialIndex) {
754
+ materialIndex = currentMaterialIndex;
755
+ if (group !== void 0) {
756
+ group.count = i2 * 3 - group.start;
757
+ groups.push(group);
758
+ }
759
+ group = {
760
+ start: i2 * 3,
761
+ materialIndex
762
+ };
763
+ }
764
+ }
765
+ if (group !== void 0) {
766
+ group.count = i * 3 - group.start;
767
+ groups.push(group);
768
+ }
769
+ bufferGeometry.groups = groups;
770
+ }
771
+ },
772
+ {
773
+ key: "_setMeshTextureCoords",
774
+ value: function _setMeshTextureCoords() {
775
+ var endRead = 0;
776
+ var mode = 0;
777
+ var mode_local = 0;
778
+ while (true) {
779
+ switch (mode) {
780
+ case 0:
781
+ if (mode_local === 0) {
782
+ var refO = this._readInt1(0);
783
+ endRead = refO.endRead;
784
+ mode_local = 1;
785
+ } else {
786
+ var find = this._currentObject.data.indexOf(",", endRead) + 1;
787
+ if (find === 0) {
788
+ find = this._currentObject.data.length;
789
+ mode = 2;
790
+ mode_local = 0;
791
+ }
792
+ var line = this._currentObject.data.substr(endRead, find - endRead);
793
+ var data = this._readLine(line.trim()).split(";");
794
+ if (this.IsUvYReverse) {
795
+ this._currentGeo.GeometryData.uvs.push(parseFloat(data[0]), 1 - parseFloat(data[1]));
796
+ } else {
797
+ this._currentGeo.GeometryData.uvs.push(parseFloat(data[0]), parseFloat(data[1]));
798
+ }
799
+ endRead = find + 1;
800
+ }
801
+ break;
802
+ }
803
+ if (endRead >= this._currentObject.data.length) {
804
+ break;
805
+ }
806
+ }
807
+ }
808
+ },
809
+ {
810
+ key: "_setMeshMaterialList",
811
+ value: function _setMeshMaterialList() {
812
+ var endRead = 0;
813
+ var mode = 0;
814
+ var mode_local = 0;
815
+ while (true) {
816
+ if (mode_local < 2) {
817
+ var refO = this._readInt1(endRead);
818
+ endRead = refO.endRead;
819
+ mode_local++;
820
+ } else {
821
+ var find = this._currentObject.data.indexOf(";", endRead);
822
+ if (find === -1) {
823
+ find = this._currentObject.data.length;
824
+ mode = 3;
825
+ mode_local = 0;
826
+ }
827
+ var line = this._currentObject.data.substr(endRead, find - endRead);
828
+ var data = this._readLine(line.trim()).split(",");
829
+ for (let i2 = 0; i2 < data.length; i2++) {
830
+ this._currentGeo.GeometryData.materialIndices[i2] = parseInt(data[i2]);
831
+ }
832
+ endRead = this._currentObject.data.length;
833
+ }
834
+ if (endRead >= this._currentObject.data.length || mode >= 3) {
835
+ break;
836
+ }
837
+ }
838
+ }
839
+ },
840
+ {
841
+ key: "_setMaterial",
842
+ value: function _setMaterial() {
843
+ var _nowMat = new THREE.MeshPhongMaterial({
844
+ color: Math.random() * 16777215
845
+ });
846
+ _nowMat.side = THREE.FrontSide;
847
+ _nowMat.name = this._currentObject.name;
848
+ var endRead = 0;
849
+ var find = this._currentObject.data.indexOf(";;", endRead);
850
+ var line = this._currentObject.data.substr(endRead, find - endRead);
851
+ var data = this._readLine(line.trim()).split(";");
852
+ _nowMat.color.r = parseFloat(data[0]);
853
+ _nowMat.color.g = parseFloat(data[1]);
854
+ _nowMat.color.b = parseFloat(data[2]);
855
+ endRead = find + 2;
856
+ find = this._currentObject.data.indexOf(";", endRead);
857
+ line = this._currentObject.data.substr(endRead, find - endRead);
858
+ _nowMat.shininess = parseFloat(this._readLine(line));
859
+ endRead = find + 1;
860
+ find = this._currentObject.data.indexOf(";;", endRead);
861
+ line = this._currentObject.data.substr(endRead, find - endRead);
862
+ var data2 = this._readLine(line.trim()).split(";");
863
+ _nowMat.specular.r = parseFloat(data2[0]);
864
+ _nowMat.specular.g = parseFloat(data2[1]);
865
+ _nowMat.specular.b = parseFloat(data2[2]);
866
+ endRead = find + 2;
867
+ find = this._currentObject.data.indexOf(";;", endRead);
868
+ if (find === -1) {
869
+ find = this._currentObject.data.length;
870
+ }
871
+ line = this._currentObject.data.substr(endRead, find - endRead);
872
+ var data3 = this._readLine(line.trim()).split(";");
873
+ _nowMat.emissive.r = parseFloat(data3[0]);
874
+ _nowMat.emissive.g = parseFloat(data3[1]);
875
+ _nowMat.emissive.b = parseFloat(data3[2]);
876
+ var localObject = null;
877
+ while (true) {
878
+ if (this._currentObject.children.length > 0) {
879
+ localObject = this._currentObject.children.shift();
880
+ if (this.debug) {
881
+ console.log("processing " + localObject.name);
882
+ }
883
+ var fileName = localObject.data.substr(1, localObject.data.length - 2);
884
+ switch (localObject.type) {
885
+ case "TextureFilename":
886
+ _nowMat.map = this.texloader.load(fileName);
887
+ break;
888
+ case "BumpMapFilename":
889
+ _nowMat.bumpMap = this.texloader.load(fileName);
890
+ _nowMat.bumpScale = 0.05;
891
+ break;
892
+ case "NormalMapFilename":
893
+ _nowMat.normalMap = this.texloader.load(fileName);
894
+ _nowMat.normalScale = new THREE.Vector2(2, 2);
895
+ break;
896
+ case "EmissiveMapFilename":
897
+ _nowMat.emissiveMap = this.texloader.load(fileName);
898
+ break;
899
+ case "LightMapFilename":
900
+ _nowMat.lightMap = this.texloader.load(fileName);
901
+ break;
902
+ }
903
+ } else {
904
+ break;
905
+ }
906
+ }
907
+ this._currentGeo.Materials.push(_nowMat);
908
+ }
909
+ },
910
+ {
911
+ key: "_setSkinWeights",
912
+ value: function _setSkinWeights() {
913
+ var boneInf = new XboneInf();
914
+ var endRead = 0;
915
+ var find = this._currentObject.data.indexOf(";", endRead);
916
+ var line = this._currentObject.data.substr(endRead, find - endRead);
917
+ endRead = find + 1;
918
+ boneInf.boneName = line.substr(1, line.length - 2);
919
+ boneInf.BoneIndex = this._currentGeo.BoneInfs.length;
920
+ find = this._currentObject.data.indexOf(";", endRead);
921
+ endRead = find + 1;
922
+ find = this._currentObject.data.indexOf(";", endRead);
923
+ line = this._currentObject.data.substr(endRead, find - endRead);
924
+ var data = this._readLine(line.trim()).split(",");
925
+ for (let i2 = 0; i2 < data.length; i2++) {
926
+ boneInf.Indeces.push(parseInt(data[i2]));
927
+ }
928
+ endRead = find + 1;
929
+ find = this._currentObject.data.indexOf(";", endRead);
930
+ line = this._currentObject.data.substr(endRead, find - endRead);
931
+ var data2 = this._readLine(line.trim()).split(",");
932
+ for (let _i = 0; _i < data2.length; _i++) {
933
+ boneInf.Weights.push(parseFloat(data2[_i]));
934
+ }
935
+ endRead = find + 1;
936
+ find = this._currentObject.data.indexOf(";", endRead);
937
+ if (find <= 0) {
938
+ find = this._currentObject.data.length;
939
+ }
940
+ line = this._currentObject.data.substr(endRead, find - endRead);
941
+ var data3 = this._readLine(line.trim()).split(",");
942
+ boneInf.OffsetMatrix = new THREE.Matrix4();
943
+ this._ParseMatrixData(boneInf.OffsetMatrix, data3);
944
+ this._currentGeo.BoneInfs.push(boneInf);
945
+ }
946
+ },
947
+ {
948
+ key: "_makePutBoneList",
949
+ value: function _makePutBoneList(_RootName, _bones) {
950
+ var putting = false;
951
+ for (let frame in this.HieStack) {
952
+ if (this.HieStack[frame].name === _RootName || putting) {
953
+ putting = true;
954
+ var b = new THREE.Bone();
955
+ b.name = this.HieStack[frame].name;
956
+ b.applyMatrix4(this.HieStack[frame].FrameTransformMatrix);
957
+ b.matrixWorld = b.matrix;
958
+ b.FrameTransformMatrix = this.HieStack[frame].FrameTransformMatrix;
959
+ b.pos = new THREE.Vector3().setFromMatrixPosition(b.FrameTransformMatrix).toArray();
960
+ b.rotq = new THREE.Quaternion().setFromRotationMatrix(b.FrameTransformMatrix).toArray();
961
+ b.scl = new THREE.Vector3().setFromMatrixScale(b.FrameTransformMatrix).toArray();
962
+ if (this.HieStack[frame].parentName && this.HieStack[frame].parentName.length > 0) {
963
+ for (let i2 = 0; i2 < _bones.length; i2++) {
964
+ if (this.HieStack[frame].parentName === _bones[i2].name) {
965
+ _bones[i2].add(b);
966
+ b.parent = i2;
967
+ break;
968
+ }
969
+ }
970
+ }
971
+ _bones.push(b);
972
+ }
973
+ }
974
+ }
975
+ },
976
+ {
977
+ key: "_makeOutputGeometry",
978
+ value: function _makeOutputGeometry() {
979
+ var mesh = null;
980
+ if (this._currentGeo.BoneInfs.length > 0) {
981
+ var putBones = [];
982
+ this._makePutBoneList(this._currentGeo.baseFrame.parentName, putBones);
983
+ for (let bi = 0; bi < this._currentGeo.BoneInfs.length; bi++) {
984
+ var boneIndex = 0;
985
+ for (let bb = 0; bb < putBones.length; bb++) {
986
+ if (putBones[bb].name === this._currentGeo.BoneInfs[bi].boneName) {
987
+ boneIndex = bb;
988
+ putBones[bb].OffsetMatrix = new THREE.Matrix4();
989
+ putBones[bb].OffsetMatrix.copy(this._currentGeo.BoneInfs[bi].OffsetMatrix);
990
+ break;
991
+ }
992
+ }
993
+ for (let vi = 0; vi < this._currentGeo.BoneInfs[bi].Indeces.length; vi++) {
994
+ var nowVertexID = this._currentGeo.BoneInfs[bi].Indeces[vi];
995
+ var nowVal = this._currentGeo.BoneInfs[bi].Weights[vi];
996
+ var stride = nowVertexID * 4;
997
+ switch (this._currentGeo.VertexSetedBoneCount[nowVertexID]) {
998
+ case 0:
999
+ this._currentGeo.GeometryData.skinIndices[stride] = boneIndex;
1000
+ this._currentGeo.GeometryData.skinWeights[stride] = nowVal;
1001
+ break;
1002
+ case 1:
1003
+ this._currentGeo.GeometryData.skinIndices[stride + 1] = boneIndex;
1004
+ this._currentGeo.GeometryData.skinWeights[stride + 1] = nowVal;
1005
+ break;
1006
+ case 2:
1007
+ this._currentGeo.GeometryData.skinIndices[stride + 2] = boneIndex;
1008
+ this._currentGeo.GeometryData.skinWeights[stride + 2] = nowVal;
1009
+ break;
1010
+ case 3:
1011
+ this._currentGeo.GeometryData.skinIndices[stride + 3] = boneIndex;
1012
+ this._currentGeo.GeometryData.skinWeights[stride + 3] = nowVal;
1013
+ break;
1014
+ }
1015
+ this._currentGeo.VertexSetedBoneCount[nowVertexID]++;
1016
+ if (this._currentGeo.VertexSetedBoneCount[nowVertexID] > 4) {
1017
+ console.log("warn! over 4 bone weight! :" + nowVertexID);
1018
+ }
1019
+ }
1020
+ }
1021
+ for (let sk = 0; sk < this._currentGeo.Materials.length; sk++) {
1022
+ this._currentGeo.Materials[sk].skinning = true;
1023
+ }
1024
+ var offsetList = [];
1025
+ for (let _bi = 0; _bi < putBones.length; _bi++) {
1026
+ if (putBones[_bi].OffsetMatrix) {
1027
+ offsetList.push(putBones[_bi].OffsetMatrix);
1028
+ } else {
1029
+ offsetList.push(new THREE.Matrix4());
1030
+ }
1031
+ }
1032
+ var bufferGeometry = this._buildGeometry();
1033
+ mesh = new THREE.SkinnedMesh(
1034
+ bufferGeometry,
1035
+ this._currentGeo.Materials.length === 1 ? this._currentGeo.Materials[0] : this._currentGeo.Materials
1036
+ );
1037
+ this._initSkeleton(mesh, putBones, offsetList);
1038
+ } else {
1039
+ var _bufferGeometry = this._buildGeometry();
1040
+ mesh = new THREE.Mesh(
1041
+ _bufferGeometry,
1042
+ this._currentGeo.Materials.length === 1 ? this._currentGeo.Materials[0] : this._currentGeo.Materials
1043
+ );
1044
+ }
1045
+ mesh.name = this._currentGeo.name;
1046
+ var worldBaseMx = new THREE.Matrix4();
1047
+ var currentMxFrame = this._currentGeo.baseFrame.putBone;
1048
+ if (currentMxFrame && currentMxFrame.parent) {
1049
+ while (true) {
1050
+ currentMxFrame = currentMxFrame.parent;
1051
+ if (currentMxFrame) {
1052
+ worldBaseMx.multiply(currentMxFrame.FrameTransformMatrix);
1053
+ } else {
1054
+ break;
1055
+ }
1056
+ }
1057
+ mesh.applyMatrix4(worldBaseMx);
1058
+ }
1059
+ this.Meshes.push(mesh);
1060
+ }
1061
+ },
1062
+ {
1063
+ key: "_initSkeleton",
1064
+ value: function _initSkeleton(mesh, boneList, boneInverses) {
1065
+ var bones = [], bone, gbone;
1066
+ var i2, il;
1067
+ for (i2 = 0, il = boneList.length; i2 < il; i2++) {
1068
+ gbone = boneList[i2];
1069
+ bone = new THREE.Bone();
1070
+ bones.push(bone);
1071
+ bone.name = gbone.name;
1072
+ bone.position.fromArray(gbone.pos);
1073
+ bone.quaternion.fromArray(gbone.rotq);
1074
+ if (gbone.scl !== void 0)
1075
+ bone.scale.fromArray(gbone.scl);
1076
+ }
1077
+ for (i2 = 0, il = boneList.length; i2 < il; i2++) {
1078
+ gbone = boneList[i2];
1079
+ if (gbone.parent !== -1 && gbone.parent !== null && bones[gbone.parent] !== void 0) {
1080
+ bones[gbone.parent].add(bones[i2]);
1081
+ } else {
1082
+ mesh.add(bones[i2]);
1083
+ }
1084
+ }
1085
+ mesh.updateMatrixWorld(true);
1086
+ var skeleton = new THREE.Skeleton(bones, boneInverses);
1087
+ mesh.bind(skeleton, mesh.matrixWorld);
1088
+ }
1089
+ },
1090
+ {
1091
+ key: "_readAnimationKey",
1092
+ value: function _readAnimationKey() {
1093
+ var endRead = 0;
1094
+ var find = this._currentObject.data.indexOf(";", endRead);
1095
+ var line = this._currentObject.data.substr(endRead, find - endRead);
1096
+ endRead = find + 1;
1097
+ var nowKeyType = parseInt(this._readLine(line));
1098
+ find = this._currentObject.data.indexOf(";", endRead);
1099
+ endRead = find + 1;
1100
+ line = this._currentObject.data.substr(endRead);
1101
+ var data = this._readLine(line.trim()).split(";;,");
1102
+ for (let i2 = 0; i2 < data.length; i2++) {
1103
+ var data2 = data[i2].split(";");
1104
+ var keyInfo = new XKeyFrameInfo();
1105
+ keyInfo.type = nowKeyType;
1106
+ keyInfo.Frame = parseInt(data2[0]);
1107
+ keyInfo.index = this._currentAnimeFrames.keyFrames.length;
1108
+ keyInfo.time = keyInfo.Frame;
1109
+ if (nowKeyType != 4) {
1110
+ var frameFound = false;
1111
+ for (let mm = 0; mm < this._currentAnimeFrames.keyFrames.length; mm++) {
1112
+ if (this._currentAnimeFrames.keyFrames[mm].Frame === keyInfo.Frame) {
1113
+ keyInfo = this._currentAnimeFrames.keyFrames[mm];
1114
+ frameFound = true;
1115
+ break;
1116
+ }
1117
+ }
1118
+ var frameValue = data2[2].split(",");
1119
+ switch (nowKeyType) {
1120
+ case 0:
1121
+ keyInfo.rot = new THREE.Quaternion(
1122
+ parseFloat(frameValue[1]),
1123
+ parseFloat(frameValue[2]),
1124
+ parseFloat(frameValue[3]),
1125
+ parseFloat(frameValue[0]) * -1
1126
+ );
1127
+ break;
1128
+ case 1:
1129
+ keyInfo.scl = new THREE.Vector3(
1130
+ parseFloat(frameValue[0]),
1131
+ parseFloat(frameValue[1]),
1132
+ parseFloat(frameValue[2])
1133
+ );
1134
+ break;
1135
+ case 2:
1136
+ keyInfo.pos = new THREE.Vector3(
1137
+ parseFloat(frameValue[0]),
1138
+ parseFloat(frameValue[1]),
1139
+ parseFloat(frameValue[2])
1140
+ );
1141
+ break;
1142
+ }
1143
+ if (!frameFound) {
1144
+ this._currentAnimeFrames.keyFrames.push(keyInfo);
1145
+ }
1146
+ } else {
1147
+ keyInfo.matrix = new THREE.Matrix4();
1148
+ this._ParseMatrixData(keyInfo.matrix, data2[2].split(","));
1149
+ this._currentAnimeFrames.keyFrames.push(keyInfo);
1150
+ }
1151
+ }
1152
+ }
1153
+ },
1154
+ {
1155
+ key: "_makeOutputAnimation",
1156
+ value: function _makeOutputAnimation() {
1157
+ var animationObj = new XAnimationObj(this.options);
1158
+ animationObj.fps = this.animTicksPerSecond;
1159
+ animationObj.name = this._currentAnime.name;
1160
+ animationObj.make(this._currentAnime.AnimeFrames);
1161
+ this.animations.push(animationObj);
1162
+ }
1163
+ },
1164
+ {
1165
+ key: "assignAnimation",
1166
+ value: function assignAnimation(_model, _animation) {
1167
+ var model = _model;
1168
+ var animation = _animation;
1169
+ if (!model) {
1170
+ model = this.Meshes[0];
1171
+ }
1172
+ if (!animation) {
1173
+ animation = this.animations[0];
1174
+ }
1175
+ if (!model || !animation) {
1176
+ return null;
1177
+ }
1178
+ var put = {};
1179
+ put.fps = animation.fps;
1180
+ put.name = animation.name;
1181
+ put.length = animation.length;
1182
+ put.hierarchy = [];
1183
+ for (let b = 0; b < model.skeleton.bones.length; b++) {
1184
+ var findAnimation = false;
1185
+ for (let i2 = 0; i2 < animation.hierarchy.length; i2++) {
1186
+ if (model.skeleton.bones[b].name === animation.hierarchy[i2].name) {
1187
+ findAnimation = true;
1188
+ var c_key = animation.hierarchy[i2].copy();
1189
+ c_key.parent = -1;
1190
+ if (model.skeleton.bones[b].parent && model.skeleton.bones[b].parent.type === "Bone") {
1191
+ for (let bb = 0; bb < put.hierarchy.length; bb++) {
1192
+ if (put.hierarchy[bb].name === model.skeleton.bones[b].parent.name) {
1193
+ c_key.parent = bb;
1194
+ c_key.parentName = model.skeleton.bones[b].parent.name;
1195
+ }
1196
+ }
1197
+ }
1198
+ put.hierarchy.push(c_key);
1199
+ break;
1200
+ }
1201
+ }
1202
+ if (!findAnimation) {
1203
+ var _c_key = animation.hierarchy[0].copy();
1204
+ _c_key.name = model.skeleton.bones[b].name;
1205
+ _c_key.parent = -1;
1206
+ for (let k = 0; k < _c_key.keys.length; k++) {
1207
+ if (_c_key.keys[k].pos) {
1208
+ _c_key.keys[k].pos.set(0, 0, 0);
1209
+ }
1210
+ if (_c_key.keys[k].scl) {
1211
+ _c_key.keys[k].scl.set(1, 1, 1);
1212
+ }
1213
+ if (_c_key.keys[k].rot) {
1214
+ _c_key.keys[k].rot.set(0, 0, 0, 1);
1215
+ }
1216
+ }
1217
+ put.hierarchy.push(_c_key);
1218
+ }
1219
+ }
1220
+ if (!model.geometry.animations) {
1221
+ model.geometry.animations = [];
1222
+ }
1223
+ model.geometry.animations.push(THREE.AnimationClip.parseAnimation(put, model.skeleton.bones));
1224
+ if (!model.animationMixer) {
1225
+ model.animationMixer = new THREE.AnimationMixer(model);
1226
+ }
1227
+ return put;
1228
+ }
1229
+ },
1230
+ {
1231
+ key: "_ParseMatrixData",
1232
+ value: function _ParseMatrixData(targetMatrix, data) {
1233
+ targetMatrix.set(
1234
+ parseFloat(data[0]),
1235
+ parseFloat(data[4]),
1236
+ parseFloat(data[8]),
1237
+ parseFloat(data[12]),
1238
+ parseFloat(data[1]),
1239
+ parseFloat(data[5]),
1240
+ parseFloat(data[9]),
1241
+ parseFloat(data[13]),
1242
+ parseFloat(data[2]),
1243
+ parseFloat(data[6]),
1244
+ parseFloat(data[10]),
1245
+ parseFloat(data[14]),
1246
+ parseFloat(data[3]),
1247
+ parseFloat(data[7]),
1248
+ parseFloat(data[11]),
1249
+ parseFloat(data[15])
1250
+ );
1251
+ }
1252
+ }
1253
+ ]);
1254
+ return XLoader3;
1255
+ }();
1256
+ return XLoader2;
1257
+ }();
1258
+ exports.XLoader = XLoader;