three-stdlib 2.22.7 → 2.22.9

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Files changed (1065) hide show
  1. package/dist/_polyfill/CompressedArrayTexture.js +12 -0
  2. package/dist/_polyfill/CompressedArrayTexture.mjs +12 -0
  3. package/dist/_polyfill/Data3DTexture.js +17 -0
  4. package/dist/_polyfill/Data3DTexture.mjs +17 -0
  5. package/dist/animation/AnimationClipCreator.d.ts +12 -0
  6. package/dist/animation/AnimationClipCreator.js +57 -0
  7. package/dist/animation/AnimationClipCreator.mjs +57 -0
  8. package/dist/animation/CCDIKSolver.d.ts +25 -0
  9. package/dist/animation/CCDIKSolver.js +224 -0
  10. package/dist/animation/CCDIKSolver.mjs +224 -0
  11. package/dist/animation/MMDAnimationHelper.d.ts +93 -0
  12. package/dist/animation/MMDAnimationHelper.js +590 -0
  13. package/dist/animation/MMDAnimationHelper.mjs +590 -0
  14. package/dist/animation/MMDPhysics.d.ts +114 -0
  15. package/dist/animation/MMDPhysics.js +819 -0
  16. package/dist/animation/MMDPhysics.mjs +819 -0
  17. package/dist/cameras/CinematicCamera.d.ts +34 -0
  18. package/dist/cameras/CinematicCamera.js +131 -0
  19. package/dist/cameras/CinematicCamera.mjs +131 -0
  20. package/dist/controls/ArcballControls.d.ts +374 -0
  21. package/dist/controls/ArcballControls.js +2039 -0
  22. package/dist/controls/ArcballControls.mjs +2039 -0
  23. package/dist/controls/DeviceOrientationControls.d.ts +27 -0
  24. package/dist/controls/DeviceOrientationControls.js +84 -0
  25. package/dist/controls/DeviceOrientationControls.mjs +84 -0
  26. package/dist/controls/DragControls.d.ts +34 -0
  27. package/dist/controls/DragControls.js +182 -0
  28. package/dist/controls/DragControls.mjs +182 -0
  29. package/dist/controls/FirstPersonControls.d.ts +48 -0
  30. package/dist/controls/FirstPersonControls.js +229 -0
  31. package/dist/controls/FirstPersonControls.mjs +229 -0
  32. package/dist/controls/FlyControls.d.ts +32 -0
  33. package/dist/controls/FlyControls.js +248 -0
  34. package/dist/controls/FlyControls.mjs +248 -0
  35. package/dist/controls/OrbitControls.d.ts +63 -0
  36. package/dist/controls/OrbitControls.js +781 -0
  37. package/dist/controls/OrbitControls.mjs +781 -0
  38. package/dist/controls/PointerLockControls.d.ts +24 -0
  39. package/dist/controls/PointerLockControls.js +103 -0
  40. package/dist/controls/PointerLockControls.mjs +103 -0
  41. package/dist/controls/TrackballControls.d.ts +95 -0
  42. package/dist/controls/TrackballControls.js +502 -0
  43. package/dist/controls/TrackballControls.mjs +502 -0
  44. package/dist/controls/TransformControls.d.ts +151 -0
  45. package/dist/controls/TransformControls.js +1089 -0
  46. package/dist/controls/TransformControls.mjs +1089 -0
  47. package/dist/controls/experimental/CameraControls.d.ts +212 -0
  48. package/dist/controls/experimental/CameraControls.js +736 -0
  49. package/dist/controls/experimental/CameraControls.mjs +736 -0
  50. package/dist/csm/CSM.d.ts +61 -0
  51. package/dist/csm/CSM.js +244 -0
  52. package/dist/csm/CSM.mjs +244 -0
  53. package/dist/csm/CSMFrustum.d.ts +19 -0
  54. package/dist/csm/CSMFrustum.js +75 -0
  55. package/dist/csm/CSMFrustum.mjs +75 -0
  56. package/dist/csm/CSMHelper.d.ts +26 -0
  57. package/dist/csm/CSMHelper.js +114 -0
  58. package/dist/csm/CSMHelper.mjs +114 -0
  59. package/dist/csm/CSMShader.d.ts +4 -0
  60. package/dist/csm/CSMShader.js +257 -0
  61. package/dist/csm/CSMShader.mjs +257 -0
  62. package/dist/curves/CurveExtras.d.ts +68 -0
  63. package/dist/curves/CurveExtras.js +224 -0
  64. package/dist/curves/CurveExtras.mjs +224 -0
  65. package/dist/curves/NURBSCurve.d.ts +11 -0
  66. package/dist/curves/NURBSCurve.js +35 -0
  67. package/dist/curves/NURBSCurve.mjs +35 -0
  68. package/dist/curves/NURBSSurface.d.ts +13 -0
  69. package/dist/curves/NURBSSurface.js +28 -0
  70. package/dist/curves/NURBSSurface.mjs +28 -0
  71. package/dist/curves/NURBSUtils.d.ts +22 -0
  72. package/dist/curves/NURBSUtils.js +226 -0
  73. package/dist/curves/NURBSUtils.mjs +226 -0
  74. package/dist/custom.d.ts +5 -0
  75. package/dist/deprecated/Geometry.d.ts +342 -0
  76. package/dist/deprecated/Geometry.js +971 -0
  77. package/dist/deprecated/Geometry.mjs +971 -0
  78. package/dist/effects/AnaglyphEffect.d.ts +11 -0
  79. package/dist/effects/AnaglyphEffect.js +121 -0
  80. package/dist/effects/AnaglyphEffect.mjs +121 -0
  81. package/dist/effects/AsciiEffect.d.ts +18 -0
  82. package/dist/effects/AsciiEffect.js +173 -0
  83. package/dist/effects/AsciiEffect.mjs +173 -0
  84. package/dist/effects/OutlineEffect.d.ts +28 -0
  85. package/dist/effects/OutlineEffect.js +298 -0
  86. package/dist/effects/OutlineEffect.mjs +298 -0
  87. package/dist/effects/ParallaxBarrierEffect.d.ts +8 -0
  88. package/dist/effects/ParallaxBarrierEffect.js +64 -0
  89. package/dist/effects/ParallaxBarrierEffect.mjs +64 -0
  90. package/dist/effects/PeppersGhostEffect.d.ts +10 -0
  91. package/dist/effects/PeppersGhostEffect.js +85 -0
  92. package/dist/effects/PeppersGhostEffect.mjs +85 -0
  93. package/dist/effects/StereoEffect.d.ts +9 -0
  94. package/dist/effects/StereoEffect.js +32 -0
  95. package/dist/effects/StereoEffect.mjs +32 -0
  96. package/dist/environments/RoomEnvironment.d.ts +5 -0
  97. package/dist/environments/RoomEnvironment.js +95 -0
  98. package/dist/environments/RoomEnvironment.mjs +78 -0
  99. package/dist/exporters/ColladaExporter.d.ts +50 -0
  100. package/dist/exporters/ColladaExporter.js +331 -0
  101. package/dist/exporters/ColladaExporter.mjs +331 -0
  102. package/dist/exporters/DRACOExporter.d.ts +23 -0
  103. package/dist/exporters/DRACOExporter.js +141 -0
  104. package/dist/exporters/DRACOExporter.mjs +141 -0
  105. package/dist/exporters/GLTFExporter.d.ts +446 -0
  106. package/dist/exporters/GLTFExporter.js +1575 -0
  107. package/dist/exporters/GLTFExporter.mjs +1575 -0
  108. package/dist/exporters/MMDExporter.d.ts +12 -0
  109. package/dist/exporters/MMDExporter.js +131 -0
  110. package/dist/exporters/MMDExporter.mjs +131 -0
  111. package/dist/exporters/OBJExporter.d.ts +18 -0
  112. package/dist/exporters/OBJExporter.js +181 -0
  113. package/dist/exporters/OBJExporter.mjs +181 -0
  114. package/dist/exporters/PLYExporter.d.ts +23 -0
  115. package/dist/exporters/PLYExporter.js +280 -0
  116. package/dist/exporters/PLYExporter.mjs +280 -0
  117. package/dist/exporters/STLExporter.d.ts +31 -0
  118. package/dist/exporters/STLExporter.js +146 -0
  119. package/dist/exporters/STLExporter.mjs +146 -0
  120. package/dist/exporters/USDZExporter.d.ts +27 -0
  121. package/dist/exporters/USDZExporter.js +340 -0
  122. package/dist/exporters/USDZExporter.mjs +340 -0
  123. package/dist/geometries/BoxLineGeometry.d.ts +12 -0
  124. package/dist/geometries/BoxLineGeometry.js +45 -0
  125. package/dist/geometries/BoxLineGeometry.mjs +45 -0
  126. package/dist/geometries/ConvexGeometry.d.ts +5 -0
  127. package/dist/geometries/ConvexGeometry.js +29 -0
  128. package/dist/geometries/ConvexGeometry.mjs +29 -0
  129. package/dist/geometries/DecalGeometry.d.ts +10 -0
  130. package/dist/geometries/DecalGeometry.js +184 -0
  131. package/dist/geometries/DecalGeometry.mjs +184 -0
  132. package/dist/geometries/LightningStrike.d.ts +108 -0
  133. package/dist/geometries/LightningStrike.js +548 -0
  134. package/dist/geometries/LightningStrike.mjs +548 -0
  135. package/dist/geometries/ParametricGeometries.d.ts +26 -0
  136. package/dist/geometries/ParametricGeometries.js +129 -0
  137. package/dist/geometries/ParametricGeometries.mjs +129 -0
  138. package/dist/geometries/ParametricGeometry.d.ts +18 -0
  139. package/dist/geometries/ParametricGeometry.js +63 -0
  140. package/dist/geometries/ParametricGeometry.mjs +63 -0
  141. package/dist/geometries/RoundedBoxGeometry.d.ts +5 -0
  142. package/dist/geometries/RoundedBoxGeometry.js +91 -0
  143. package/dist/geometries/RoundedBoxGeometry.mjs +91 -0
  144. package/dist/geometries/TeapotGeometry.d.ts +13 -0
  145. package/dist/geometries/TeapotGeometry.js +1563 -0
  146. package/dist/geometries/TeapotGeometry.mjs +1563 -0
  147. package/dist/geometries/TextGeometry.d.ts +18 -0
  148. package/dist/geometries/TextGeometry.js +27 -0
  149. package/dist/geometries/TextGeometry.mjs +27 -0
  150. package/dist/helpers/LightProbeHelper.d.ts +10 -0
  151. package/dist/helpers/LightProbeHelper.js +73 -0
  152. package/dist/helpers/LightProbeHelper.mjs +73 -0
  153. package/dist/helpers/PositionalAudioHelper.d.ts +13 -0
  154. package/dist/helpers/PositionalAudioHelper.js +68 -0
  155. package/dist/helpers/PositionalAudioHelper.mjs +68 -0
  156. package/dist/helpers/RectAreaLightHelper.d.ts +10 -0
  157. package/dist/helpers/RectAreaLightHelper.js +44 -0
  158. package/dist/helpers/RectAreaLightHelper.mjs +44 -0
  159. package/dist/helpers/VertexNormalsHelper.d.ts +10 -0
  160. package/dist/helpers/VertexNormalsHelper.js +54 -0
  161. package/dist/helpers/VertexNormalsHelper.mjs +54 -0
  162. package/dist/helpers/VertexTangentsHelper.d.ts +10 -0
  163. package/dist/helpers/VertexTangentsHelper.js +45 -0
  164. package/dist/helpers/VertexTangentsHelper.mjs +45 -0
  165. package/dist/index.d.ts +325 -0
  166. package/dist/index.js +978 -0
  167. package/dist/index.mjs +978 -0
  168. package/dist/interactive/HTMLMesh.d.ts +6 -0
  169. package/dist/interactive/HTMLMesh.js +325 -0
  170. package/dist/interactive/HTMLMesh.mjs +325 -0
  171. package/dist/interactive/InteractiveGroup.d.ts +5 -0
  172. package/dist/interactive/InteractiveGroup.js +68 -0
  173. package/dist/interactive/InteractiveGroup.mjs +68 -0
  174. package/dist/interactive/SelectionBox.d.ts +15 -0
  175. package/dist/interactive/SelectionBox.js +137 -0
  176. package/dist/interactive/SelectionBox.mjs +137 -0
  177. package/dist/interactive/SelectionHelper.d.ts +17 -0
  178. package/dist/interactive/SelectionHelper.js +54 -0
  179. package/dist/interactive/SelectionHelper.mjs +54 -0
  180. package/dist/libs/MeshoptDecoder.d.ts +12 -0
  181. package/dist/libs/MeshoptDecoder.js +221 -0
  182. package/dist/libs/MeshoptDecoder.mjs +221 -0
  183. package/dist/libs/MotionControllers.d.ts +175 -0
  184. package/dist/libs/MotionControllers.js +325 -0
  185. package/dist/libs/MotionControllers.mjs +325 -0
  186. package/dist/lights/LightProbeGenerator.d.ts +6 -0
  187. package/dist/lights/LightProbeGenerator.js +145 -0
  188. package/dist/lights/LightProbeGenerator.mjs +145 -0
  189. package/dist/lights/RectAreaLightUniformsLib.d.ts +3 -0
  190. package/dist/lights/RectAreaLightUniformsLib.js +32842 -0
  191. package/dist/lights/RectAreaLightUniformsLib.mjs +32842 -0
  192. package/dist/lines/Line2.d.ts +11 -0
  193. package/dist/lines/Line2.js +13 -0
  194. package/dist/lines/Line2.mjs +13 -0
  195. package/dist/lines/LineGeometry.d.ts +10 -0
  196. package/dist/lines/LineGeometry.js +44 -0
  197. package/dist/lines/LineGeometry.mjs +44 -0
  198. package/dist/lines/LineMaterial.d.ts +31 -0
  199. package/dist/lines/LineMaterial.js +547 -0
  200. package/dist/lines/LineMaterial.mjs +547 -0
  201. package/dist/lines/LineSegments2.d.ts +14 -0
  202. package/dist/lines/LineSegments2.js +203 -0
  203. package/dist/lines/LineSegments2.mjs +203 -0
  204. package/dist/lines/LineSegmentsGeometry.d.ts +16 -0
  205. package/dist/lines/LineSegmentsGeometry.js +124 -0
  206. package/dist/lines/LineSegmentsGeometry.mjs +124 -0
  207. package/dist/lines/Wireframe.d.ts +11 -0
  208. package/dist/lines/Wireframe.js +32 -0
  209. package/dist/lines/Wireframe.mjs +32 -0
  210. package/dist/lines/WireframeGeometry2.d.ts +8 -0
  211. package/dist/lines/WireframeGeometry2.js +13 -0
  212. package/dist/lines/WireframeGeometry2.mjs +13 -0
  213. package/dist/loaders/3DMLoader.d.ts +17 -0
  214. package/dist/loaders/3DMLoader.js +803 -0
  215. package/dist/loaders/3DMLoader.mjs +803 -0
  216. package/dist/loaders/3MFLoader.d.ts +16 -0
  217. package/dist/loaders/3MFLoader.js +854 -0
  218. package/dist/loaders/3MFLoader.mjs +854 -0
  219. package/dist/loaders/AMFLoader.d.ts +14 -0
  220. package/dist/loaders/AMFLoader.js +284 -0
  221. package/dist/loaders/AMFLoader.mjs +284 -0
  222. package/dist/loaders/AssimpLoader.js +1396 -0
  223. package/dist/loaders/AssimpLoader.mjs +1396 -0
  224. package/dist/loaders/BVHLoader.d.ts +21 -0
  225. package/dist/loaders/BVHLoader.js +207 -0
  226. package/dist/loaders/BVHLoader.mjs +207 -0
  227. package/dist/loaders/BasisTextureLoader.d.ts +32 -0
  228. package/dist/loaders/BasisTextureLoader.js +480 -0
  229. package/dist/loaders/BasisTextureLoader.mjs +480 -0
  230. package/dist/loaders/ColladaLoader.d.ts +20 -0
  231. package/dist/loaders/ColladaLoader.js +2405 -0
  232. package/dist/loaders/ColladaLoader.mjs +2405 -0
  233. package/dist/loaders/DDSLoader.d.ts +16 -0
  234. package/dist/loaders/DDSLoader.js +148 -0
  235. package/dist/loaders/DDSLoader.mjs +148 -0
  236. package/dist/loaders/DRACOLoader.d.ts +18 -0
  237. package/dist/loaders/DRACOLoader.js +341 -0
  238. package/dist/loaders/DRACOLoader.mjs +341 -0
  239. package/dist/loaders/EXRLoader.d.ts +18 -0
  240. package/dist/loaders/EXRLoader.js +1354 -0
  241. package/dist/loaders/EXRLoader.mjs +1354 -0
  242. package/dist/loaders/FBXLoader.d.ts +14 -0
  243. package/dist/loaders/FBXLoader.js +2457 -0
  244. package/dist/loaders/FBXLoader.mjs +2457 -0
  245. package/dist/loaders/FontLoader.d.ts +36 -0
  246. package/dist/loaders/FontLoader.js +120 -0
  247. package/dist/loaders/FontLoader.mjs +120 -0
  248. package/dist/loaders/GCodeLoader.d.ts +15 -0
  249. package/dist/loaders/GCodeLoader.js +141 -0
  250. package/dist/loaders/GCodeLoader.mjs +141 -0
  251. package/dist/loaders/GLTFLoader.d.ts +153 -0
  252. package/dist/loaders/GLTFLoader.js +2459 -0
  253. package/dist/loaders/GLTFLoader.mjs +2459 -0
  254. package/dist/loaders/HDRCubeTextureLoader.d.ts +18 -0
  255. package/dist/loaders/HDRCubeTextureLoader.js +75 -0
  256. package/dist/loaders/HDRCubeTextureLoader.mjs +75 -0
  257. package/dist/loaders/KMZLoader.d.ts +16 -0
  258. package/dist/loaders/KMZLoader.js +75 -0
  259. package/dist/loaders/KMZLoader.mjs +75 -0
  260. package/dist/loaders/KTX2Loader.d.ts +16 -0
  261. package/dist/loaders/KTX2Loader.js +461 -0
  262. package/dist/loaders/KTX2Loader.mjs +461 -0
  263. package/dist/loaders/KTXLoader.d.ts +16 -0
  264. package/dist/loaders/KTXLoader.js +93 -0
  265. package/dist/loaders/KTXLoader.mjs +93 -0
  266. package/dist/loaders/LDrawLoader.d.ts +26 -0
  267. package/dist/loaders/LDrawLoader.js +1424 -0
  268. package/dist/loaders/LDrawLoader.mjs +1424 -0
  269. package/dist/loaders/LUT3dlLoader.d.ts +20 -0
  270. package/dist/loaders/LUT3dlLoader.js +103 -0
  271. package/dist/loaders/LUT3dlLoader.mjs +103 -0
  272. package/dist/loaders/LUTCubeLoader.d.ts +23 -0
  273. package/dist/loaders/LUTCubeLoader.js +107 -0
  274. package/dist/loaders/LUTCubeLoader.mjs +107 -0
  275. package/dist/loaders/LWOLoader.d.ts +26 -0
  276. package/dist/loaders/LWOLoader.js +645 -0
  277. package/dist/loaders/LWOLoader.mjs +645 -0
  278. package/dist/loaders/LottieLoader.d.ts +15 -0
  279. package/dist/loaders/LottieLoader.js +47 -0
  280. package/dist/loaders/LottieLoader.mjs +47 -0
  281. package/dist/loaders/MD2Loader.d.ts +14 -0
  282. package/dist/loaders/MD2Loader.js +359 -0
  283. package/dist/loaders/MD2Loader.mjs +359 -0
  284. package/dist/loaders/MDDLoader.d.ts +19 -0
  285. package/dist/loaders/MDDLoader.js +58 -0
  286. package/dist/loaders/MDDLoader.mjs +58 -0
  287. package/dist/loaders/MMDLoader.d.ts +63 -0
  288. package/dist/loaders/MMDLoader.js +1121 -0
  289. package/dist/loaders/MMDLoader.mjs +1121 -0
  290. package/dist/loaders/MTLLoader.d.ts +100 -0
  291. package/dist/loaders/MTLLoader.js +304 -0
  292. package/dist/loaders/MTLLoader.mjs +304 -0
  293. package/dist/loaders/NRRDLoader.d.ts +21 -0
  294. package/dist/loaders/NRRDLoader.js +401 -0
  295. package/dist/loaders/NRRDLoader.mjs +401 -0
  296. package/dist/loaders/NodeMaterialLoader.js +146 -0
  297. package/dist/loaders/NodeMaterialLoader.mjs +146 -0
  298. package/dist/loaders/OBJLoader.d.ts +17 -0
  299. package/dist/loaders/OBJLoader.js +487 -0
  300. package/dist/loaders/OBJLoader.mjs +487 -0
  301. package/dist/loaders/PCDLoader.d.ts +15 -0
  302. package/dist/loaders/PCDLoader.js +248 -0
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  304. package/dist/loaders/PDBLoader.d.ts +22 -0
  305. package/dist/loaders/PDBLoader.js +247 -0
  306. package/dist/loaders/PDBLoader.mjs +247 -0
  307. package/dist/loaders/PLYLoader.d.ts +16 -0
  308. package/dist/loaders/PLYLoader.js +317 -0
  309. package/dist/loaders/PLYLoader.mjs +317 -0
  310. package/dist/loaders/PRWMLoader.d.ts +16 -0
  311. package/dist/loaders/PRWMLoader.js +160 -0
  312. package/dist/loaders/PRWMLoader.mjs +160 -0
  313. package/dist/loaders/PVRLoader.d.ts +16 -0
  314. package/dist/loaders/PVRLoader.js +131 -0
  315. package/dist/loaders/PVRLoader.mjs +131 -0
  316. package/dist/loaders/RGBELoader.d.ts +20 -0
  317. package/dist/loaders/RGBELoader.js +252 -0
  318. package/dist/loaders/RGBELoader.mjs +252 -0
  319. package/dist/loaders/RGBMLoader.d.ts +32 -0
  320. package/dist/loaders/RGBMLoader.js +998 -0
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  322. package/dist/loaders/STLLoader.d.ts +14 -0
  323. package/dist/loaders/STLLoader.js +190 -0
  324. package/dist/loaders/STLLoader.mjs +190 -0
  325. package/dist/loaders/SVGLoader.d.ts +63 -0
  326. package/dist/loaders/SVGLoader.js +1712 -0
  327. package/dist/loaders/SVGLoader.mjs +1712 -0
  328. package/dist/loaders/TDSLoader.d.ts +42 -0
  329. package/dist/loaders/TDSLoader.js +650 -0
  330. package/dist/loaders/TDSLoader.mjs +650 -0
  331. package/dist/loaders/TGALoader.d.ts +14 -0
  332. package/dist/loaders/TGALoader.js +285 -0
  333. package/dist/loaders/TGALoader.mjs +285 -0
  334. package/dist/loaders/TTFLoader.d.ts +15 -0
  335. package/dist/loaders/TTFLoader.js +131 -0
  336. package/dist/loaders/TTFLoader.mjs +131 -0
  337. package/dist/loaders/TiltLoader.d.ts +14 -0
  338. package/dist/loaders/TiltLoader.js +373 -0
  339. package/dist/loaders/TiltLoader.mjs +373 -0
  340. package/dist/loaders/VOXLoader.d.ts +28 -0
  341. package/dist/loaders/VOXLoader.js +432 -0
  342. package/dist/loaders/VOXLoader.mjs +432 -0
  343. package/dist/loaders/VRMLLoader.d.ts +14 -0
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  346. package/dist/loaders/VRMLoader.js +38 -0
  347. package/dist/loaders/VRMLoader.mjs +38 -0
  348. package/dist/loaders/VTKLoader.d.ts +14 -0
  349. package/dist/loaders/VTKLoader.js +648 -0
  350. package/dist/loaders/VTKLoader.mjs +648 -0
  351. package/dist/loaders/XLoader.js +1258 -0
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  353. package/dist/loaders/XYZLoader.d.ts +14 -0
  354. package/dist/loaders/XYZLoader.js +60 -0
  355. package/dist/loaders/XYZLoader.mjs +60 -0
  356. package/dist/loaders/lwo/IFFParser.js +749 -0
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  358. package/dist/loaders/lwo/LWO2Parser.js +327 -0
  359. package/dist/loaders/lwo/LWO2Parser.mjs +327 -0
  360. package/dist/loaders/lwo/LWO3Parser.js +298 -0
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+ var __defProp = Object.defineProperty;
3
+ var __defNormalProp = (obj, key, value) => key in obj ? __defProp(obj, key, { enumerable: true, configurable: true, writable: true, value }) : obj[key] = value;
4
+ var __publicField = (obj, key, value) => {
5
+ __defNormalProp(obj, typeof key !== "symbol" ? key + "" : key, value);
6
+ return value;
7
+ };
8
+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
9
+ const THREE = require("three");
10
+ class TransformControls extends THREE.Object3D {
11
+ constructor(camera, domElement) {
12
+ super();
13
+ __publicField(this, "isTransformControls", true);
14
+ __publicField(this, "visible", false);
15
+ __publicField(this, "domElement");
16
+ __publicField(this, "raycaster", new THREE.Raycaster());
17
+ __publicField(this, "gizmo");
18
+ __publicField(this, "plane");
19
+ __publicField(this, "tempVector", new THREE.Vector3());
20
+ __publicField(this, "tempVector2", new THREE.Vector3());
21
+ __publicField(this, "tempQuaternion", new THREE.Quaternion());
22
+ __publicField(this, "unit", {
23
+ X: new THREE.Vector3(1, 0, 0),
24
+ Y: new THREE.Vector3(0, 1, 0),
25
+ Z: new THREE.Vector3(0, 0, 1)
26
+ });
27
+ __publicField(this, "pointStart", new THREE.Vector3());
28
+ __publicField(this, "pointEnd", new THREE.Vector3());
29
+ __publicField(this, "offset", new THREE.Vector3());
30
+ __publicField(this, "rotationAxis", new THREE.Vector3());
31
+ __publicField(this, "startNorm", new THREE.Vector3());
32
+ __publicField(this, "endNorm", new THREE.Vector3());
33
+ __publicField(this, "rotationAngle", 0);
34
+ __publicField(this, "cameraPosition", new THREE.Vector3());
35
+ __publicField(this, "cameraQuaternion", new THREE.Quaternion());
36
+ __publicField(this, "cameraScale", new THREE.Vector3());
37
+ __publicField(this, "parentPosition", new THREE.Vector3());
38
+ __publicField(this, "parentQuaternion", new THREE.Quaternion());
39
+ __publicField(this, "parentQuaternionInv", new THREE.Quaternion());
40
+ __publicField(this, "parentScale", new THREE.Vector3());
41
+ __publicField(this, "worldPositionStart", new THREE.Vector3());
42
+ __publicField(this, "worldQuaternionStart", new THREE.Quaternion());
43
+ __publicField(this, "worldScaleStart", new THREE.Vector3());
44
+ __publicField(this, "worldPosition", new THREE.Vector3());
45
+ __publicField(this, "worldQuaternion", new THREE.Quaternion());
46
+ __publicField(this, "worldQuaternionInv", new THREE.Quaternion());
47
+ __publicField(this, "worldScale", new THREE.Vector3());
48
+ __publicField(this, "eye", new THREE.Vector3());
49
+ __publicField(this, "positionStart", new THREE.Vector3());
50
+ __publicField(this, "quaternionStart", new THREE.Quaternion());
51
+ __publicField(this, "scaleStart", new THREE.Vector3());
52
+ __publicField(this, "camera");
53
+ __publicField(this, "object");
54
+ __publicField(this, "enabled", true);
55
+ __publicField(this, "axis", null);
56
+ __publicField(this, "mode", "translate");
57
+ __publicField(this, "translationSnap", null);
58
+ __publicField(this, "rotationSnap", null);
59
+ __publicField(this, "scaleSnap", null);
60
+ __publicField(this, "space", "world");
61
+ __publicField(this, "size", 1);
62
+ __publicField(this, "dragging", false);
63
+ __publicField(this, "showX", true);
64
+ __publicField(this, "showY", true);
65
+ __publicField(this, "showZ", true);
66
+ // events
67
+ __publicField(this, "changeEvent", { type: "change" });
68
+ __publicField(this, "mouseDownEvent", { type: "mouseDown", mode: this.mode });
69
+ __publicField(this, "mouseUpEvent", { type: "mouseUp", mode: this.mode });
70
+ __publicField(this, "objectChangeEvent", { type: "objectChange" });
71
+ __publicField(this, "intersectObjectWithRay", (object, raycaster, includeInvisible) => {
72
+ const allIntersections = raycaster.intersectObject(object, true);
73
+ for (let i = 0; i < allIntersections.length; i++) {
74
+ if (allIntersections[i].object.visible || includeInvisible) {
75
+ return allIntersections[i];
76
+ }
77
+ }
78
+ return false;
79
+ });
80
+ // Set current object
81
+ __publicField(this, "attach", (object) => {
82
+ this.object = object;
83
+ this.visible = true;
84
+ return this;
85
+ });
86
+ // Detatch from object
87
+ __publicField(this, "detach", () => {
88
+ this.object = void 0;
89
+ this.visible = false;
90
+ this.axis = null;
91
+ return this;
92
+ });
93
+ // Reset
94
+ __publicField(this, "reset", () => {
95
+ if (!this.enabled)
96
+ return this;
97
+ if (this.dragging) {
98
+ if (this.object !== void 0) {
99
+ this.object.position.copy(this.positionStart);
100
+ this.object.quaternion.copy(this.quaternionStart);
101
+ this.object.scale.copy(this.scaleStart);
102
+ this.dispatchEvent(this.changeEvent);
103
+ this.dispatchEvent(this.objectChangeEvent);
104
+ this.pointStart.copy(this.pointEnd);
105
+ }
106
+ }
107
+ return this;
108
+ });
109
+ __publicField(this, "updateMatrixWorld", () => {
110
+ if (this.object !== void 0) {
111
+ this.object.updateMatrixWorld();
112
+ if (this.object.parent === null) {
113
+ console.error("TransformControls: The attached 3D object must be a part of the scene graph.");
114
+ } else {
115
+ this.object.parent.matrixWorld.decompose(this.parentPosition, this.parentQuaternion, this.parentScale);
116
+ }
117
+ this.object.matrixWorld.decompose(this.worldPosition, this.worldQuaternion, this.worldScale);
118
+ this.parentQuaternionInv.copy(this.parentQuaternion).invert();
119
+ this.worldQuaternionInv.copy(this.worldQuaternion).invert();
120
+ }
121
+ this.camera.updateMatrixWorld();
122
+ this.camera.matrixWorld.decompose(this.cameraPosition, this.cameraQuaternion, this.cameraScale);
123
+ this.eye.copy(this.cameraPosition).sub(this.worldPosition).normalize();
124
+ super.updateMatrixWorld();
125
+ });
126
+ __publicField(this, "pointerHover", (pointer) => {
127
+ if (this.object === void 0 || this.dragging === true)
128
+ return;
129
+ this.raycaster.setFromCamera(pointer, this.camera);
130
+ const intersect = this.intersectObjectWithRay(this.gizmo.picker[this.mode], this.raycaster);
131
+ if (intersect) {
132
+ this.axis = intersect.object.name;
133
+ } else {
134
+ this.axis = null;
135
+ }
136
+ });
137
+ __publicField(this, "pointerDown", (pointer) => {
138
+ if (this.object === void 0 || this.dragging === true || pointer.button !== 0)
139
+ return;
140
+ if (this.axis !== null) {
141
+ this.raycaster.setFromCamera(pointer, this.camera);
142
+ const planeIntersect = this.intersectObjectWithRay(this.plane, this.raycaster, true);
143
+ if (planeIntersect) {
144
+ let space = this.space;
145
+ if (this.mode === "scale") {
146
+ space = "local";
147
+ } else if (this.axis === "E" || this.axis === "XYZE" || this.axis === "XYZ") {
148
+ space = "world";
149
+ }
150
+ if (space === "local" && this.mode === "rotate") {
151
+ const snap = this.rotationSnap;
152
+ if (this.axis === "X" && snap)
153
+ this.object.rotation.x = Math.round(this.object.rotation.x / snap) * snap;
154
+ if (this.axis === "Y" && snap)
155
+ this.object.rotation.y = Math.round(this.object.rotation.y / snap) * snap;
156
+ if (this.axis === "Z" && snap)
157
+ this.object.rotation.z = Math.round(this.object.rotation.z / snap) * snap;
158
+ }
159
+ this.object.updateMatrixWorld();
160
+ if (this.object.parent) {
161
+ this.object.parent.updateMatrixWorld();
162
+ }
163
+ this.positionStart.copy(this.object.position);
164
+ this.quaternionStart.copy(this.object.quaternion);
165
+ this.scaleStart.copy(this.object.scale);
166
+ this.object.matrixWorld.decompose(this.worldPositionStart, this.worldQuaternionStart, this.worldScaleStart);
167
+ this.pointStart.copy(planeIntersect.point).sub(this.worldPositionStart);
168
+ }
169
+ this.dragging = true;
170
+ this.mouseDownEvent.mode = this.mode;
171
+ this.dispatchEvent(this.mouseDownEvent);
172
+ }
173
+ });
174
+ __publicField(this, "pointerMove", (pointer) => {
175
+ const axis = this.axis;
176
+ const mode = this.mode;
177
+ const object = this.object;
178
+ let space = this.space;
179
+ if (mode === "scale") {
180
+ space = "local";
181
+ } else if (axis === "E" || axis === "XYZE" || axis === "XYZ") {
182
+ space = "world";
183
+ }
184
+ if (object === void 0 || axis === null || this.dragging === false || pointer.button !== -1)
185
+ return;
186
+ this.raycaster.setFromCamera(pointer, this.camera);
187
+ const planeIntersect = this.intersectObjectWithRay(this.plane, this.raycaster, true);
188
+ if (!planeIntersect)
189
+ return;
190
+ this.pointEnd.copy(planeIntersect.point).sub(this.worldPositionStart);
191
+ if (mode === "translate") {
192
+ this.offset.copy(this.pointEnd).sub(this.pointStart);
193
+ if (space === "local" && axis !== "XYZ") {
194
+ this.offset.applyQuaternion(this.worldQuaternionInv);
195
+ }
196
+ if (axis.indexOf("X") === -1)
197
+ this.offset.x = 0;
198
+ if (axis.indexOf("Y") === -1)
199
+ this.offset.y = 0;
200
+ if (axis.indexOf("Z") === -1)
201
+ this.offset.z = 0;
202
+ if (space === "local" && axis !== "XYZ") {
203
+ this.offset.applyQuaternion(this.quaternionStart).divide(this.parentScale);
204
+ } else {
205
+ this.offset.applyQuaternion(this.parentQuaternionInv).divide(this.parentScale);
206
+ }
207
+ object.position.copy(this.offset).add(this.positionStart);
208
+ if (this.translationSnap) {
209
+ if (space === "local") {
210
+ object.position.applyQuaternion(this.tempQuaternion.copy(this.quaternionStart).invert());
211
+ if (axis.search("X") !== -1) {
212
+ object.position.x = Math.round(object.position.x / this.translationSnap) * this.translationSnap;
213
+ }
214
+ if (axis.search("Y") !== -1) {
215
+ object.position.y = Math.round(object.position.y / this.translationSnap) * this.translationSnap;
216
+ }
217
+ if (axis.search("Z") !== -1) {
218
+ object.position.z = Math.round(object.position.z / this.translationSnap) * this.translationSnap;
219
+ }
220
+ object.position.applyQuaternion(this.quaternionStart);
221
+ }
222
+ if (space === "world") {
223
+ if (object.parent) {
224
+ object.position.add(this.tempVector.setFromMatrixPosition(object.parent.matrixWorld));
225
+ }
226
+ if (axis.search("X") !== -1) {
227
+ object.position.x = Math.round(object.position.x / this.translationSnap) * this.translationSnap;
228
+ }
229
+ if (axis.search("Y") !== -1) {
230
+ object.position.y = Math.round(object.position.y / this.translationSnap) * this.translationSnap;
231
+ }
232
+ if (axis.search("Z") !== -1) {
233
+ object.position.z = Math.round(object.position.z / this.translationSnap) * this.translationSnap;
234
+ }
235
+ if (object.parent) {
236
+ object.position.sub(this.tempVector.setFromMatrixPosition(object.parent.matrixWorld));
237
+ }
238
+ }
239
+ }
240
+ } else if (mode === "scale") {
241
+ if (axis.search("XYZ") !== -1) {
242
+ let d = this.pointEnd.length() / this.pointStart.length();
243
+ if (this.pointEnd.dot(this.pointStart) < 0)
244
+ d *= -1;
245
+ this.tempVector2.set(d, d, d);
246
+ } else {
247
+ this.tempVector.copy(this.pointStart);
248
+ this.tempVector2.copy(this.pointEnd);
249
+ this.tempVector.applyQuaternion(this.worldQuaternionInv);
250
+ this.tempVector2.applyQuaternion(this.worldQuaternionInv);
251
+ this.tempVector2.divide(this.tempVector);
252
+ if (axis.search("X") === -1) {
253
+ this.tempVector2.x = 1;
254
+ }
255
+ if (axis.search("Y") === -1) {
256
+ this.tempVector2.y = 1;
257
+ }
258
+ if (axis.search("Z") === -1) {
259
+ this.tempVector2.z = 1;
260
+ }
261
+ }
262
+ object.scale.copy(this.scaleStart).multiply(this.tempVector2);
263
+ if (this.scaleSnap && this.object) {
264
+ if (axis.search("X") !== -1) {
265
+ this.object.scale.x = Math.round(object.scale.x / this.scaleSnap) * this.scaleSnap || this.scaleSnap;
266
+ }
267
+ if (axis.search("Y") !== -1) {
268
+ object.scale.y = Math.round(object.scale.y / this.scaleSnap) * this.scaleSnap || this.scaleSnap;
269
+ }
270
+ if (axis.search("Z") !== -1) {
271
+ object.scale.z = Math.round(object.scale.z / this.scaleSnap) * this.scaleSnap || this.scaleSnap;
272
+ }
273
+ }
274
+ } else if (mode === "rotate") {
275
+ this.offset.copy(this.pointEnd).sub(this.pointStart);
276
+ const ROTATION_SPEED = 20 / this.worldPosition.distanceTo(this.tempVector.setFromMatrixPosition(this.camera.matrixWorld));
277
+ if (axis === "E") {
278
+ this.rotationAxis.copy(this.eye);
279
+ this.rotationAngle = this.pointEnd.angleTo(this.pointStart);
280
+ this.startNorm.copy(this.pointStart).normalize();
281
+ this.endNorm.copy(this.pointEnd).normalize();
282
+ this.rotationAngle *= this.endNorm.cross(this.startNorm).dot(this.eye) < 0 ? 1 : -1;
283
+ } else if (axis === "XYZE") {
284
+ this.rotationAxis.copy(this.offset).cross(this.eye).normalize();
285
+ this.rotationAngle = this.offset.dot(this.tempVector.copy(this.rotationAxis).cross(this.eye)) * ROTATION_SPEED;
286
+ } else if (axis === "X" || axis === "Y" || axis === "Z") {
287
+ this.rotationAxis.copy(this.unit[axis]);
288
+ this.tempVector.copy(this.unit[axis]);
289
+ if (space === "local") {
290
+ this.tempVector.applyQuaternion(this.worldQuaternion);
291
+ }
292
+ this.rotationAngle = this.offset.dot(this.tempVector.cross(this.eye).normalize()) * ROTATION_SPEED;
293
+ }
294
+ if (this.rotationSnap) {
295
+ this.rotationAngle = Math.round(this.rotationAngle / this.rotationSnap) * this.rotationSnap;
296
+ }
297
+ if (space === "local" && axis !== "E" && axis !== "XYZE") {
298
+ object.quaternion.copy(this.quaternionStart);
299
+ object.quaternion.multiply(this.tempQuaternion.setFromAxisAngle(this.rotationAxis, this.rotationAngle)).normalize();
300
+ } else {
301
+ this.rotationAxis.applyQuaternion(this.parentQuaternionInv);
302
+ object.quaternion.copy(this.tempQuaternion.setFromAxisAngle(this.rotationAxis, this.rotationAngle));
303
+ object.quaternion.multiply(this.quaternionStart).normalize();
304
+ }
305
+ }
306
+ this.dispatchEvent(this.changeEvent);
307
+ this.dispatchEvent(this.objectChangeEvent);
308
+ });
309
+ __publicField(this, "pointerUp", (pointer) => {
310
+ if (pointer.button !== 0)
311
+ return;
312
+ if (this.dragging && this.axis !== null) {
313
+ this.mouseUpEvent.mode = this.mode;
314
+ this.dispatchEvent(this.mouseUpEvent);
315
+ }
316
+ this.dragging = false;
317
+ this.axis = null;
318
+ });
319
+ __publicField(this, "getPointer", (event) => {
320
+ var _a, _b;
321
+ if (this.domElement && ((_a = this.domElement.ownerDocument) == null ? void 0 : _a.pointerLockElement)) {
322
+ return {
323
+ x: 0,
324
+ y: 0,
325
+ button: event.button
326
+ };
327
+ } else {
328
+ const pointer = event.changedTouches ? event.changedTouches[0] : event;
329
+ const rect = (_b = this.domElement) == null ? void 0 : _b.getBoundingClientRect();
330
+ return {
331
+ x: (pointer.clientX - rect.left) / rect.width * 2 - 1,
332
+ y: -(pointer.clientY - rect.top) / rect.height * 2 + 1,
333
+ button: event.button
334
+ };
335
+ }
336
+ });
337
+ __publicField(this, "onPointerHover", (event) => {
338
+ if (!this.enabled)
339
+ return;
340
+ switch (event.pointerType) {
341
+ case "mouse":
342
+ case "pen":
343
+ this.pointerHover(this.getPointer(event));
344
+ break;
345
+ }
346
+ });
347
+ __publicField(this, "onPointerDown", (event) => {
348
+ if (!this.enabled || !this.domElement)
349
+ return;
350
+ this.domElement.style.touchAction = "none";
351
+ this.domElement.ownerDocument.addEventListener("pointermove", this.onPointerMove);
352
+ this.pointerHover(this.getPointer(event));
353
+ this.pointerDown(this.getPointer(event));
354
+ });
355
+ __publicField(this, "onPointerMove", (event) => {
356
+ if (!this.enabled)
357
+ return;
358
+ this.pointerMove(this.getPointer(event));
359
+ });
360
+ __publicField(this, "onPointerUp", (event) => {
361
+ if (!this.enabled || !this.domElement)
362
+ return;
363
+ this.domElement.style.touchAction = "";
364
+ this.domElement.ownerDocument.removeEventListener("pointermove", this.onPointerMove);
365
+ this.pointerUp(this.getPointer(event));
366
+ });
367
+ __publicField(this, "getMode", () => this.mode);
368
+ __publicField(this, "setMode", (mode) => {
369
+ this.mode = mode;
370
+ });
371
+ __publicField(this, "setTranslationSnap", (translationSnap) => {
372
+ this.translationSnap = translationSnap;
373
+ });
374
+ __publicField(this, "setRotationSnap", (rotationSnap) => {
375
+ this.rotationSnap = rotationSnap;
376
+ });
377
+ __publicField(this, "setScaleSnap", (scaleSnap) => {
378
+ this.scaleSnap = scaleSnap;
379
+ });
380
+ __publicField(this, "setSize", (size) => {
381
+ this.size = size;
382
+ });
383
+ __publicField(this, "setSpace", (space) => {
384
+ this.space = space;
385
+ });
386
+ __publicField(this, "update", () => {
387
+ console.warn(
388
+ "THREE.TransformControls: update function has no more functionality and therefore has been deprecated."
389
+ );
390
+ });
391
+ __publicField(this, "connect", (domElement) => {
392
+ if (domElement === document) {
393
+ console.error(
394
+ 'THREE.OrbitControls: "document" should not be used as the target "domElement". Please use "renderer.domElement" instead.'
395
+ );
396
+ }
397
+ this.domElement = domElement;
398
+ this.domElement.addEventListener("pointerdown", this.onPointerDown);
399
+ this.domElement.addEventListener("pointermove", this.onPointerHover);
400
+ this.domElement.ownerDocument.addEventListener("pointerup", this.onPointerUp);
401
+ });
402
+ __publicField(this, "dispose", () => {
403
+ var _a, _b, _c, _d, _e, _f;
404
+ (_a = this.domElement) == null ? void 0 : _a.removeEventListener("pointerdown", this.onPointerDown);
405
+ (_b = this.domElement) == null ? void 0 : _b.removeEventListener("pointermove", this.onPointerHover);
406
+ (_d = (_c = this.domElement) == null ? void 0 : _c.ownerDocument) == null ? void 0 : _d.removeEventListener("pointermove", this.onPointerMove);
407
+ (_f = (_e = this.domElement) == null ? void 0 : _e.ownerDocument) == null ? void 0 : _f.removeEventListener("pointerup", this.onPointerUp);
408
+ this.traverse((child) => {
409
+ const mesh = child;
410
+ if (mesh.geometry) {
411
+ mesh.geometry.dispose();
412
+ }
413
+ if (mesh.material) {
414
+ mesh.material.dispose();
415
+ }
416
+ });
417
+ });
418
+ this.domElement = domElement;
419
+ this.camera = camera;
420
+ this.gizmo = new TransformControlsGizmo();
421
+ this.add(this.gizmo);
422
+ this.plane = new TransformControlsPlane();
423
+ this.add(this.plane);
424
+ const defineProperty = (propName, defaultValue) => {
425
+ let propValue = defaultValue;
426
+ Object.defineProperty(this, propName, {
427
+ get: function() {
428
+ return propValue !== void 0 ? propValue : defaultValue;
429
+ },
430
+ set: function(value) {
431
+ if (propValue !== value) {
432
+ propValue = value;
433
+ this.plane[propName] = value;
434
+ this.gizmo[propName] = value;
435
+ this.dispatchEvent({ type: propName + "-changed", value });
436
+ this.dispatchEvent(this.changeEvent);
437
+ }
438
+ }
439
+ });
440
+ this[propName] = defaultValue;
441
+ this.plane[propName] = defaultValue;
442
+ this.gizmo[propName] = defaultValue;
443
+ };
444
+ defineProperty("camera", this.camera);
445
+ defineProperty("object", this.object);
446
+ defineProperty("enabled", this.enabled);
447
+ defineProperty("axis", this.axis);
448
+ defineProperty("mode", this.mode);
449
+ defineProperty("translationSnap", this.translationSnap);
450
+ defineProperty("rotationSnap", this.rotationSnap);
451
+ defineProperty("scaleSnap", this.scaleSnap);
452
+ defineProperty("space", this.space);
453
+ defineProperty("size", this.size);
454
+ defineProperty("dragging", this.dragging);
455
+ defineProperty("showX", this.showX);
456
+ defineProperty("showY", this.showY);
457
+ defineProperty("showZ", this.showZ);
458
+ defineProperty("worldPosition", this.worldPosition);
459
+ defineProperty("worldPositionStart", this.worldPositionStart);
460
+ defineProperty("worldQuaternion", this.worldQuaternion);
461
+ defineProperty("worldQuaternionStart", this.worldQuaternionStart);
462
+ defineProperty("cameraPosition", this.cameraPosition);
463
+ defineProperty("cameraQuaternion", this.cameraQuaternion);
464
+ defineProperty("pointStart", this.pointStart);
465
+ defineProperty("pointEnd", this.pointEnd);
466
+ defineProperty("rotationAxis", this.rotationAxis);
467
+ defineProperty("rotationAngle", this.rotationAngle);
468
+ defineProperty("eye", this.eye);
469
+ if (domElement !== void 0)
470
+ this.connect(domElement);
471
+ }
472
+ }
473
+ class TransformControlsGizmo extends THREE.Object3D {
474
+ constructor() {
475
+ super();
476
+ __publicField(this, "isTransformControlsGizmo", true);
477
+ __publicField(this, "type", "TransformControlsGizmo");
478
+ __publicField(this, "tempVector", new THREE.Vector3(0, 0, 0));
479
+ __publicField(this, "tempEuler", new THREE.Euler());
480
+ __publicField(this, "alignVector", new THREE.Vector3(0, 1, 0));
481
+ __publicField(this, "zeroVector", new THREE.Vector3(0, 0, 0));
482
+ __publicField(this, "lookAtMatrix", new THREE.Matrix4());
483
+ __publicField(this, "tempQuaternion", new THREE.Quaternion());
484
+ __publicField(this, "tempQuaternion2", new THREE.Quaternion());
485
+ __publicField(this, "identityQuaternion", new THREE.Quaternion());
486
+ __publicField(this, "unitX", new THREE.Vector3(1, 0, 0));
487
+ __publicField(this, "unitY", new THREE.Vector3(0, 1, 0));
488
+ __publicField(this, "unitZ", new THREE.Vector3(0, 0, 1));
489
+ __publicField(this, "gizmo");
490
+ __publicField(this, "picker");
491
+ __publicField(this, "helper");
492
+ // these are set from parent class TransformControls
493
+ __publicField(this, "rotationAxis", new THREE.Vector3());
494
+ __publicField(this, "cameraPosition", new THREE.Vector3());
495
+ __publicField(this, "worldPositionStart", new THREE.Vector3());
496
+ __publicField(this, "worldQuaternionStart", new THREE.Quaternion());
497
+ __publicField(this, "worldPosition", new THREE.Vector3());
498
+ __publicField(this, "worldQuaternion", new THREE.Quaternion());
499
+ __publicField(this, "eye", new THREE.Vector3());
500
+ __publicField(this, "camera", null);
501
+ __publicField(this, "enabled", true);
502
+ __publicField(this, "axis", null);
503
+ __publicField(this, "mode", "translate");
504
+ __publicField(this, "space", "world");
505
+ __publicField(this, "size", 1);
506
+ __publicField(this, "dragging", false);
507
+ __publicField(this, "showX", true);
508
+ __publicField(this, "showY", true);
509
+ __publicField(this, "showZ", true);
510
+ // updateMatrixWorld will update transformations and appearance of individual handles
511
+ __publicField(this, "updateMatrixWorld", () => {
512
+ let space = this.space;
513
+ if (this.mode === "scale") {
514
+ space = "local";
515
+ }
516
+ const quaternion = space === "local" ? this.worldQuaternion : this.identityQuaternion;
517
+ this.gizmo["translate"].visible = this.mode === "translate";
518
+ this.gizmo["rotate"].visible = this.mode === "rotate";
519
+ this.gizmo["scale"].visible = this.mode === "scale";
520
+ this.helper["translate"].visible = this.mode === "translate";
521
+ this.helper["rotate"].visible = this.mode === "rotate";
522
+ this.helper["scale"].visible = this.mode === "scale";
523
+ let handles = [];
524
+ handles = handles.concat(this.picker[this.mode].children);
525
+ handles = handles.concat(this.gizmo[this.mode].children);
526
+ handles = handles.concat(this.helper[this.mode].children);
527
+ for (let i = 0; i < handles.length; i++) {
528
+ const handle = handles[i];
529
+ handle.visible = true;
530
+ handle.rotation.set(0, 0, 0);
531
+ handle.position.copy(this.worldPosition);
532
+ let factor;
533
+ if (this.camera.isOrthographicCamera) {
534
+ factor = (this.camera.top - this.camera.bottom) / this.camera.zoom;
535
+ } else {
536
+ factor = this.worldPosition.distanceTo(this.cameraPosition) * Math.min(1.9 * Math.tan(Math.PI * this.camera.fov / 360) / this.camera.zoom, 7);
537
+ }
538
+ handle.scale.set(1, 1, 1).multiplyScalar(factor * this.size / 7);
539
+ if (handle.tag === "helper") {
540
+ handle.visible = false;
541
+ if (handle.name === "AXIS") {
542
+ handle.position.copy(this.worldPositionStart);
543
+ handle.visible = !!this.axis;
544
+ if (this.axis === "X") {
545
+ this.tempQuaternion.setFromEuler(this.tempEuler.set(0, 0, 0));
546
+ handle.quaternion.copy(quaternion).multiply(this.tempQuaternion);
547
+ if (Math.abs(this.alignVector.copy(this.unitX).applyQuaternion(quaternion).dot(this.eye)) > 0.9) {
548
+ handle.visible = false;
549
+ }
550
+ }
551
+ if (this.axis === "Y") {
552
+ this.tempQuaternion.setFromEuler(this.tempEuler.set(0, 0, Math.PI / 2));
553
+ handle.quaternion.copy(quaternion).multiply(this.tempQuaternion);
554
+ if (Math.abs(this.alignVector.copy(this.unitY).applyQuaternion(quaternion).dot(this.eye)) > 0.9) {
555
+ handle.visible = false;
556
+ }
557
+ }
558
+ if (this.axis === "Z") {
559
+ this.tempQuaternion.setFromEuler(this.tempEuler.set(0, Math.PI / 2, 0));
560
+ handle.quaternion.copy(quaternion).multiply(this.tempQuaternion);
561
+ if (Math.abs(this.alignVector.copy(this.unitZ).applyQuaternion(quaternion).dot(this.eye)) > 0.9) {
562
+ handle.visible = false;
563
+ }
564
+ }
565
+ if (this.axis === "XYZE") {
566
+ this.tempQuaternion.setFromEuler(this.tempEuler.set(0, Math.PI / 2, 0));
567
+ this.alignVector.copy(this.rotationAxis);
568
+ handle.quaternion.setFromRotationMatrix(
569
+ this.lookAtMatrix.lookAt(this.zeroVector, this.alignVector, this.unitY)
570
+ );
571
+ handle.quaternion.multiply(this.tempQuaternion);
572
+ handle.visible = this.dragging;
573
+ }
574
+ if (this.axis === "E") {
575
+ handle.visible = false;
576
+ }
577
+ } else if (handle.name === "START") {
578
+ handle.position.copy(this.worldPositionStart);
579
+ handle.visible = this.dragging;
580
+ } else if (handle.name === "END") {
581
+ handle.position.copy(this.worldPosition);
582
+ handle.visible = this.dragging;
583
+ } else if (handle.name === "DELTA") {
584
+ handle.position.copy(this.worldPositionStart);
585
+ handle.quaternion.copy(this.worldQuaternionStart);
586
+ this.tempVector.set(1e-10, 1e-10, 1e-10).add(this.worldPositionStart).sub(this.worldPosition).multiplyScalar(-1);
587
+ this.tempVector.applyQuaternion(this.worldQuaternionStart.clone().invert());
588
+ handle.scale.copy(this.tempVector);
589
+ handle.visible = this.dragging;
590
+ } else {
591
+ handle.quaternion.copy(quaternion);
592
+ if (this.dragging) {
593
+ handle.position.copy(this.worldPositionStart);
594
+ } else {
595
+ handle.position.copy(this.worldPosition);
596
+ }
597
+ if (this.axis) {
598
+ handle.visible = this.axis.search(handle.name) !== -1;
599
+ }
600
+ }
601
+ continue;
602
+ }
603
+ handle.quaternion.copy(quaternion);
604
+ if (this.mode === "translate" || this.mode === "scale") {
605
+ const AXIS_HIDE_TRESHOLD = 0.99;
606
+ const PLANE_HIDE_TRESHOLD = 0.2;
607
+ const AXIS_FLIP_TRESHOLD = 0;
608
+ if (handle.name === "X" || handle.name === "XYZX") {
609
+ if (Math.abs(this.alignVector.copy(this.unitX).applyQuaternion(quaternion).dot(this.eye)) > AXIS_HIDE_TRESHOLD) {
610
+ handle.scale.set(1e-10, 1e-10, 1e-10);
611
+ handle.visible = false;
612
+ }
613
+ }
614
+ if (handle.name === "Y" || handle.name === "XYZY") {
615
+ if (Math.abs(this.alignVector.copy(this.unitY).applyQuaternion(quaternion).dot(this.eye)) > AXIS_HIDE_TRESHOLD) {
616
+ handle.scale.set(1e-10, 1e-10, 1e-10);
617
+ handle.visible = false;
618
+ }
619
+ }
620
+ if (handle.name === "Z" || handle.name === "XYZZ") {
621
+ if (Math.abs(this.alignVector.copy(this.unitZ).applyQuaternion(quaternion).dot(this.eye)) > AXIS_HIDE_TRESHOLD) {
622
+ handle.scale.set(1e-10, 1e-10, 1e-10);
623
+ handle.visible = false;
624
+ }
625
+ }
626
+ if (handle.name === "XY") {
627
+ if (Math.abs(this.alignVector.copy(this.unitZ).applyQuaternion(quaternion).dot(this.eye)) < PLANE_HIDE_TRESHOLD) {
628
+ handle.scale.set(1e-10, 1e-10, 1e-10);
629
+ handle.visible = false;
630
+ }
631
+ }
632
+ if (handle.name === "YZ") {
633
+ if (Math.abs(this.alignVector.copy(this.unitX).applyQuaternion(quaternion).dot(this.eye)) < PLANE_HIDE_TRESHOLD) {
634
+ handle.scale.set(1e-10, 1e-10, 1e-10);
635
+ handle.visible = false;
636
+ }
637
+ }
638
+ if (handle.name === "XZ") {
639
+ if (Math.abs(this.alignVector.copy(this.unitY).applyQuaternion(quaternion).dot(this.eye)) < PLANE_HIDE_TRESHOLD) {
640
+ handle.scale.set(1e-10, 1e-10, 1e-10);
641
+ handle.visible = false;
642
+ }
643
+ }
644
+ if (handle.name.search("X") !== -1) {
645
+ if (this.alignVector.copy(this.unitX).applyQuaternion(quaternion).dot(this.eye) < AXIS_FLIP_TRESHOLD) {
646
+ if (handle.tag === "fwd") {
647
+ handle.visible = false;
648
+ } else {
649
+ handle.scale.x *= -1;
650
+ }
651
+ } else if (handle.tag === "bwd") {
652
+ handle.visible = false;
653
+ }
654
+ }
655
+ if (handle.name.search("Y") !== -1) {
656
+ if (this.alignVector.copy(this.unitY).applyQuaternion(quaternion).dot(this.eye) < AXIS_FLIP_TRESHOLD) {
657
+ if (handle.tag === "fwd") {
658
+ handle.visible = false;
659
+ } else {
660
+ handle.scale.y *= -1;
661
+ }
662
+ } else if (handle.tag === "bwd") {
663
+ handle.visible = false;
664
+ }
665
+ }
666
+ if (handle.name.search("Z") !== -1) {
667
+ if (this.alignVector.copy(this.unitZ).applyQuaternion(quaternion).dot(this.eye) < AXIS_FLIP_TRESHOLD) {
668
+ if (handle.tag === "fwd") {
669
+ handle.visible = false;
670
+ } else {
671
+ handle.scale.z *= -1;
672
+ }
673
+ } else if (handle.tag === "bwd") {
674
+ handle.visible = false;
675
+ }
676
+ }
677
+ } else if (this.mode === "rotate") {
678
+ this.tempQuaternion2.copy(quaternion);
679
+ this.alignVector.copy(this.eye).applyQuaternion(this.tempQuaternion.copy(quaternion).invert());
680
+ if (handle.name.search("E") !== -1) {
681
+ handle.quaternion.setFromRotationMatrix(this.lookAtMatrix.lookAt(this.eye, this.zeroVector, this.unitY));
682
+ }
683
+ if (handle.name === "X") {
684
+ this.tempQuaternion.setFromAxisAngle(this.unitX, Math.atan2(-this.alignVector.y, this.alignVector.z));
685
+ this.tempQuaternion.multiplyQuaternions(this.tempQuaternion2, this.tempQuaternion);
686
+ handle.quaternion.copy(this.tempQuaternion);
687
+ }
688
+ if (handle.name === "Y") {
689
+ this.tempQuaternion.setFromAxisAngle(this.unitY, Math.atan2(this.alignVector.x, this.alignVector.z));
690
+ this.tempQuaternion.multiplyQuaternions(this.tempQuaternion2, this.tempQuaternion);
691
+ handle.quaternion.copy(this.tempQuaternion);
692
+ }
693
+ if (handle.name === "Z") {
694
+ this.tempQuaternion.setFromAxisAngle(this.unitZ, Math.atan2(this.alignVector.y, this.alignVector.x));
695
+ this.tempQuaternion.multiplyQuaternions(this.tempQuaternion2, this.tempQuaternion);
696
+ handle.quaternion.copy(this.tempQuaternion);
697
+ }
698
+ }
699
+ handle.visible = handle.visible && (handle.name.indexOf("X") === -1 || this.showX);
700
+ handle.visible = handle.visible && (handle.name.indexOf("Y") === -1 || this.showY);
701
+ handle.visible = handle.visible && (handle.name.indexOf("Z") === -1 || this.showZ);
702
+ handle.visible = handle.visible && (handle.name.indexOf("E") === -1 || this.showX && this.showY && this.showZ);
703
+ handle.material.tempOpacity = handle.material.tempOpacity || handle.material.opacity;
704
+ handle.material.tempColor = handle.material.tempColor || handle.material.color.clone();
705
+ handle.material.color.copy(handle.material.tempColor);
706
+ handle.material.opacity = handle.material.tempOpacity;
707
+ if (!this.enabled) {
708
+ handle.material.opacity *= 0.5;
709
+ handle.material.color.lerp(new THREE.Color(1, 1, 1), 0.5);
710
+ } else if (this.axis) {
711
+ if (handle.name === this.axis) {
712
+ handle.material.opacity = 1;
713
+ handle.material.color.lerp(new THREE.Color(1, 1, 1), 0.5);
714
+ } else if (this.axis.split("").some(function(a) {
715
+ return handle.name === a;
716
+ })) {
717
+ handle.material.opacity = 1;
718
+ handle.material.color.lerp(new THREE.Color(1, 1, 1), 0.5);
719
+ } else {
720
+ handle.material.opacity *= 0.25;
721
+ handle.material.color.lerp(new THREE.Color(1, 1, 1), 0.5);
722
+ }
723
+ }
724
+ }
725
+ super.updateMatrixWorld();
726
+ });
727
+ const gizmoMaterial = new THREE.MeshBasicMaterial({
728
+ depthTest: false,
729
+ depthWrite: false,
730
+ transparent: true,
731
+ side: THREE.DoubleSide,
732
+ fog: false,
733
+ toneMapped: false
734
+ });
735
+ const gizmoLineMaterial = new THREE.LineBasicMaterial({
736
+ depthTest: false,
737
+ depthWrite: false,
738
+ transparent: true,
739
+ linewidth: 1,
740
+ fog: false,
741
+ toneMapped: false
742
+ });
743
+ const matInvisible = gizmoMaterial.clone();
744
+ matInvisible.opacity = 0.15;
745
+ const matHelper = gizmoMaterial.clone();
746
+ matHelper.opacity = 0.33;
747
+ const matRed = gizmoMaterial.clone();
748
+ matRed.color.set(16711680);
749
+ const matGreen = gizmoMaterial.clone();
750
+ matGreen.color.set(65280);
751
+ const matBlue = gizmoMaterial.clone();
752
+ matBlue.color.set(255);
753
+ const matWhiteTransparent = gizmoMaterial.clone();
754
+ matWhiteTransparent.opacity = 0.25;
755
+ const matYellowTransparent = matWhiteTransparent.clone();
756
+ matYellowTransparent.color.set(16776960);
757
+ const matCyanTransparent = matWhiteTransparent.clone();
758
+ matCyanTransparent.color.set(65535);
759
+ const matMagentaTransparent = matWhiteTransparent.clone();
760
+ matMagentaTransparent.color.set(16711935);
761
+ const matYellow = gizmoMaterial.clone();
762
+ matYellow.color.set(16776960);
763
+ const matLineRed = gizmoLineMaterial.clone();
764
+ matLineRed.color.set(16711680);
765
+ const matLineGreen = gizmoLineMaterial.clone();
766
+ matLineGreen.color.set(65280);
767
+ const matLineBlue = gizmoLineMaterial.clone();
768
+ matLineBlue.color.set(255);
769
+ const matLineCyan = gizmoLineMaterial.clone();
770
+ matLineCyan.color.set(65535);
771
+ const matLineMagenta = gizmoLineMaterial.clone();
772
+ matLineMagenta.color.set(16711935);
773
+ const matLineYellow = gizmoLineMaterial.clone();
774
+ matLineYellow.color.set(16776960);
775
+ const matLineGray = gizmoLineMaterial.clone();
776
+ matLineGray.color.set(7895160);
777
+ const matLineYellowTransparent = matLineYellow.clone();
778
+ matLineYellowTransparent.opacity = 0.25;
779
+ const arrowGeometry = new THREE.CylinderGeometry(0, 0.05, 0.2, 12, 1, false);
780
+ const scaleHandleGeometry = new THREE.BoxGeometry(0.125, 0.125, 0.125);
781
+ const lineGeometry = new THREE.BufferGeometry();
782
+ lineGeometry.setAttribute("position", new THREE.Float32BufferAttribute([0, 0, 0, 1, 0, 0], 3));
783
+ const CircleGeometry = (radius, arc) => {
784
+ const geometry = new THREE.BufferGeometry();
785
+ const vertices = [];
786
+ for (let i = 0; i <= 64 * arc; ++i) {
787
+ vertices.push(0, Math.cos(i / 32 * Math.PI) * radius, Math.sin(i / 32 * Math.PI) * radius);
788
+ }
789
+ geometry.setAttribute("position", new THREE.Float32BufferAttribute(vertices, 3));
790
+ return geometry;
791
+ };
792
+ const TranslateHelperGeometry = () => {
793
+ const geometry = new THREE.BufferGeometry();
794
+ geometry.setAttribute("position", new THREE.Float32BufferAttribute([0, 0, 0, 1, 1, 1], 3));
795
+ return geometry;
796
+ };
797
+ const gizmoTranslate = {
798
+ X: [
799
+ [new THREE.Mesh(arrowGeometry, matRed), [1, 0, 0], [0, 0, -Math.PI / 2], null, "fwd"],
800
+ [new THREE.Mesh(arrowGeometry, matRed), [1, 0, 0], [0, 0, Math.PI / 2], null, "bwd"],
801
+ [new THREE.Line(lineGeometry, matLineRed)]
802
+ ],
803
+ Y: [
804
+ [new THREE.Mesh(arrowGeometry, matGreen), [0, 1, 0], null, null, "fwd"],
805
+ [new THREE.Mesh(arrowGeometry, matGreen), [0, 1, 0], [Math.PI, 0, 0], null, "bwd"],
806
+ [new THREE.Line(lineGeometry, matLineGreen), null, [0, 0, Math.PI / 2]]
807
+ ],
808
+ Z: [
809
+ [new THREE.Mesh(arrowGeometry, matBlue), [0, 0, 1], [Math.PI / 2, 0, 0], null, "fwd"],
810
+ [new THREE.Mesh(arrowGeometry, matBlue), [0, 0, 1], [-Math.PI / 2, 0, 0], null, "bwd"],
811
+ [new THREE.Line(lineGeometry, matLineBlue), null, [0, -Math.PI / 2, 0]]
812
+ ],
813
+ XYZ: [[new THREE.Mesh(new THREE.OctahedronGeometry(0.1, 0), matWhiteTransparent.clone()), [0, 0, 0], [0, 0, 0]]],
814
+ XY: [
815
+ [new THREE.Mesh(new THREE.PlaneGeometry(0.295, 0.295), matYellowTransparent.clone()), [0.15, 0.15, 0]],
816
+ [new THREE.Line(lineGeometry, matLineYellow), [0.18, 0.3, 0], null, [0.125, 1, 1]],
817
+ [new THREE.Line(lineGeometry, matLineYellow), [0.3, 0.18, 0], [0, 0, Math.PI / 2], [0.125, 1, 1]]
818
+ ],
819
+ YZ: [
820
+ [new THREE.Mesh(new THREE.PlaneGeometry(0.295, 0.295), matCyanTransparent.clone()), [0, 0.15, 0.15], [0, Math.PI / 2, 0]],
821
+ [new THREE.Line(lineGeometry, matLineCyan), [0, 0.18, 0.3], [0, 0, Math.PI / 2], [0.125, 1, 1]],
822
+ [new THREE.Line(lineGeometry, matLineCyan), [0, 0.3, 0.18], [0, -Math.PI / 2, 0], [0.125, 1, 1]]
823
+ ],
824
+ XZ: [
825
+ [
826
+ new THREE.Mesh(new THREE.PlaneGeometry(0.295, 0.295), matMagentaTransparent.clone()),
827
+ [0.15, 0, 0.15],
828
+ [-Math.PI / 2, 0, 0]
829
+ ],
830
+ [new THREE.Line(lineGeometry, matLineMagenta), [0.18, 0, 0.3], null, [0.125, 1, 1]],
831
+ [new THREE.Line(lineGeometry, matLineMagenta), [0.3, 0, 0.18], [0, -Math.PI / 2, 0], [0.125, 1, 1]]
832
+ ]
833
+ };
834
+ const pickerTranslate = {
835
+ X: [[new THREE.Mesh(new THREE.CylinderGeometry(0.2, 0, 1, 4, 1, false), matInvisible), [0.6, 0, 0], [0, 0, -Math.PI / 2]]],
836
+ Y: [[new THREE.Mesh(new THREE.CylinderGeometry(0.2, 0, 1, 4, 1, false), matInvisible), [0, 0.6, 0]]],
837
+ Z: [[new THREE.Mesh(new THREE.CylinderGeometry(0.2, 0, 1, 4, 1, false), matInvisible), [0, 0, 0.6], [Math.PI / 2, 0, 0]]],
838
+ XYZ: [[new THREE.Mesh(new THREE.OctahedronGeometry(0.2, 0), matInvisible)]],
839
+ XY: [[new THREE.Mesh(new THREE.PlaneGeometry(0.4, 0.4), matInvisible), [0.2, 0.2, 0]]],
840
+ YZ: [[new THREE.Mesh(new THREE.PlaneGeometry(0.4, 0.4), matInvisible), [0, 0.2, 0.2], [0, Math.PI / 2, 0]]],
841
+ XZ: [[new THREE.Mesh(new THREE.PlaneGeometry(0.4, 0.4), matInvisible), [0.2, 0, 0.2], [-Math.PI / 2, 0, 0]]]
842
+ };
843
+ const helperTranslate = {
844
+ START: [[new THREE.Mesh(new THREE.OctahedronGeometry(0.01, 2), matHelper), null, null, null, "helper"]],
845
+ END: [[new THREE.Mesh(new THREE.OctahedronGeometry(0.01, 2), matHelper), null, null, null, "helper"]],
846
+ DELTA: [[new THREE.Line(TranslateHelperGeometry(), matHelper), null, null, null, "helper"]],
847
+ X: [[new THREE.Line(lineGeometry, matHelper.clone()), [-1e3, 0, 0], null, [1e6, 1, 1], "helper"]],
848
+ Y: [[new THREE.Line(lineGeometry, matHelper.clone()), [0, -1e3, 0], [0, 0, Math.PI / 2], [1e6, 1, 1], "helper"]],
849
+ Z: [[new THREE.Line(lineGeometry, matHelper.clone()), [0, 0, -1e3], [0, -Math.PI / 2, 0], [1e6, 1, 1], "helper"]]
850
+ };
851
+ const gizmoRotate = {
852
+ X: [
853
+ [new THREE.Line(CircleGeometry(1, 0.5), matLineRed)],
854
+ [new THREE.Mesh(new THREE.OctahedronGeometry(0.04, 0), matRed), [0, 0, 0.99], null, [1, 3, 1]]
855
+ ],
856
+ Y: [
857
+ [new THREE.Line(CircleGeometry(1, 0.5), matLineGreen), null, [0, 0, -Math.PI / 2]],
858
+ [new THREE.Mesh(new THREE.OctahedronGeometry(0.04, 0), matGreen), [0, 0, 0.99], null, [3, 1, 1]]
859
+ ],
860
+ Z: [
861
+ [new THREE.Line(CircleGeometry(1, 0.5), matLineBlue), null, [0, Math.PI / 2, 0]],
862
+ [new THREE.Mesh(new THREE.OctahedronGeometry(0.04, 0), matBlue), [0.99, 0, 0], null, [1, 3, 1]]
863
+ ],
864
+ E: [
865
+ [new THREE.Line(CircleGeometry(1.25, 1), matLineYellowTransparent), null, [0, Math.PI / 2, 0]],
866
+ [
867
+ new THREE.Mesh(new THREE.CylinderGeometry(0.03, 0, 0.15, 4, 1, false), matLineYellowTransparent),
868
+ [1.17, 0, 0],
869
+ [0, 0, -Math.PI / 2],
870
+ [1, 1, 1e-3]
871
+ ],
872
+ [
873
+ new THREE.Mesh(new THREE.CylinderGeometry(0.03, 0, 0.15, 4, 1, false), matLineYellowTransparent),
874
+ [-1.17, 0, 0],
875
+ [0, 0, Math.PI / 2],
876
+ [1, 1, 1e-3]
877
+ ],
878
+ [
879
+ new THREE.Mesh(new THREE.CylinderGeometry(0.03, 0, 0.15, 4, 1, false), matLineYellowTransparent),
880
+ [0, -1.17, 0],
881
+ [Math.PI, 0, 0],
882
+ [1, 1, 1e-3]
883
+ ],
884
+ [
885
+ new THREE.Mesh(new THREE.CylinderGeometry(0.03, 0, 0.15, 4, 1, false), matLineYellowTransparent),
886
+ [0, 1.17, 0],
887
+ [0, 0, 0],
888
+ [1, 1, 1e-3]
889
+ ]
890
+ ],
891
+ XYZE: [[new THREE.Line(CircleGeometry(1, 1), matLineGray), null, [0, Math.PI / 2, 0]]]
892
+ };
893
+ const helperRotate = {
894
+ AXIS: [[new THREE.Line(lineGeometry, matHelper.clone()), [-1e3, 0, 0], null, [1e6, 1, 1], "helper"]]
895
+ };
896
+ const pickerRotate = {
897
+ X: [[new THREE.Mesh(new THREE.TorusGeometry(1, 0.1, 4, 24), matInvisible), [0, 0, 0], [0, -Math.PI / 2, -Math.PI / 2]]],
898
+ Y: [[new THREE.Mesh(new THREE.TorusGeometry(1, 0.1, 4, 24), matInvisible), [0, 0, 0], [Math.PI / 2, 0, 0]]],
899
+ Z: [[new THREE.Mesh(new THREE.TorusGeometry(1, 0.1, 4, 24), matInvisible), [0, 0, 0], [0, 0, -Math.PI / 2]]],
900
+ E: [[new THREE.Mesh(new THREE.TorusGeometry(1.25, 0.1, 2, 24), matInvisible)]],
901
+ XYZE: [[new THREE.Mesh(new THREE.SphereGeometry(0.7, 10, 8), matInvisible)]]
902
+ };
903
+ const gizmoScale = {
904
+ X: [
905
+ [new THREE.Mesh(scaleHandleGeometry, matRed), [0.8, 0, 0], [0, 0, -Math.PI / 2]],
906
+ [new THREE.Line(lineGeometry, matLineRed), null, null, [0.8, 1, 1]]
907
+ ],
908
+ Y: [
909
+ [new THREE.Mesh(scaleHandleGeometry, matGreen), [0, 0.8, 0]],
910
+ [new THREE.Line(lineGeometry, matLineGreen), null, [0, 0, Math.PI / 2], [0.8, 1, 1]]
911
+ ],
912
+ Z: [
913
+ [new THREE.Mesh(scaleHandleGeometry, matBlue), [0, 0, 0.8], [Math.PI / 2, 0, 0]],
914
+ [new THREE.Line(lineGeometry, matLineBlue), null, [0, -Math.PI / 2, 0], [0.8, 1, 1]]
915
+ ],
916
+ XY: [
917
+ [new THREE.Mesh(scaleHandleGeometry, matYellowTransparent), [0.85, 0.85, 0], null, [2, 2, 0.2]],
918
+ [new THREE.Line(lineGeometry, matLineYellow), [0.855, 0.98, 0], null, [0.125, 1, 1]],
919
+ [new THREE.Line(lineGeometry, matLineYellow), [0.98, 0.855, 0], [0, 0, Math.PI / 2], [0.125, 1, 1]]
920
+ ],
921
+ YZ: [
922
+ [new THREE.Mesh(scaleHandleGeometry, matCyanTransparent), [0, 0.85, 0.85], null, [0.2, 2, 2]],
923
+ [new THREE.Line(lineGeometry, matLineCyan), [0, 0.855, 0.98], [0, 0, Math.PI / 2], [0.125, 1, 1]],
924
+ [new THREE.Line(lineGeometry, matLineCyan), [0, 0.98, 0.855], [0, -Math.PI / 2, 0], [0.125, 1, 1]]
925
+ ],
926
+ XZ: [
927
+ [new THREE.Mesh(scaleHandleGeometry, matMagentaTransparent), [0.85, 0, 0.85], null, [2, 0.2, 2]],
928
+ [new THREE.Line(lineGeometry, matLineMagenta), [0.855, 0, 0.98], null, [0.125, 1, 1]],
929
+ [new THREE.Line(lineGeometry, matLineMagenta), [0.98, 0, 0.855], [0, -Math.PI / 2, 0], [0.125, 1, 1]]
930
+ ],
931
+ XYZX: [[new THREE.Mesh(new THREE.BoxGeometry(0.125, 0.125, 0.125), matWhiteTransparent.clone()), [1.1, 0, 0]]],
932
+ XYZY: [[new THREE.Mesh(new THREE.BoxGeometry(0.125, 0.125, 0.125), matWhiteTransparent.clone()), [0, 1.1, 0]]],
933
+ XYZZ: [[new THREE.Mesh(new THREE.BoxGeometry(0.125, 0.125, 0.125), matWhiteTransparent.clone()), [0, 0, 1.1]]]
934
+ };
935
+ const pickerScale = {
936
+ X: [[new THREE.Mesh(new THREE.CylinderGeometry(0.2, 0, 0.8, 4, 1, false), matInvisible), [0.5, 0, 0], [0, 0, -Math.PI / 2]]],
937
+ Y: [[new THREE.Mesh(new THREE.CylinderGeometry(0.2, 0, 0.8, 4, 1, false), matInvisible), [0, 0.5, 0]]],
938
+ Z: [[new THREE.Mesh(new THREE.CylinderGeometry(0.2, 0, 0.8, 4, 1, false), matInvisible), [0, 0, 0.5], [Math.PI / 2, 0, 0]]],
939
+ XY: [[new THREE.Mesh(scaleHandleGeometry, matInvisible), [0.85, 0.85, 0], null, [3, 3, 0.2]]],
940
+ YZ: [[new THREE.Mesh(scaleHandleGeometry, matInvisible), [0, 0.85, 0.85], null, [0.2, 3, 3]]],
941
+ XZ: [[new THREE.Mesh(scaleHandleGeometry, matInvisible), [0.85, 0, 0.85], null, [3, 0.2, 3]]],
942
+ XYZX: [[new THREE.Mesh(new THREE.BoxGeometry(0.2, 0.2, 0.2), matInvisible), [1.1, 0, 0]]],
943
+ XYZY: [[new THREE.Mesh(new THREE.BoxGeometry(0.2, 0.2, 0.2), matInvisible), [0, 1.1, 0]]],
944
+ XYZZ: [[new THREE.Mesh(new THREE.BoxGeometry(0.2, 0.2, 0.2), matInvisible), [0, 0, 1.1]]]
945
+ };
946
+ const helperScale = {
947
+ X: [[new THREE.Line(lineGeometry, matHelper.clone()), [-1e3, 0, 0], null, [1e6, 1, 1], "helper"]],
948
+ Y: [[new THREE.Line(lineGeometry, matHelper.clone()), [0, -1e3, 0], [0, 0, Math.PI / 2], [1e6, 1, 1], "helper"]],
949
+ Z: [[new THREE.Line(lineGeometry, matHelper.clone()), [0, 0, -1e3], [0, -Math.PI / 2, 0], [1e6, 1, 1], "helper"]]
950
+ };
951
+ const setupGizmo = (gizmoMap) => {
952
+ const gizmo = new THREE.Object3D();
953
+ for (let name in gizmoMap) {
954
+ for (let i = gizmoMap[name].length; i--; ) {
955
+ const object = gizmoMap[name][i][0].clone();
956
+ const position = gizmoMap[name][i][1];
957
+ const rotation = gizmoMap[name][i][2];
958
+ const scale = gizmoMap[name][i][3];
959
+ const tag = gizmoMap[name][i][4];
960
+ object.name = name;
961
+ object.tag = tag;
962
+ if (position) {
963
+ object.position.set(position[0], position[1], position[2]);
964
+ }
965
+ if (rotation) {
966
+ object.rotation.set(rotation[0], rotation[1], rotation[2]);
967
+ }
968
+ if (scale) {
969
+ object.scale.set(scale[0], scale[1], scale[2]);
970
+ }
971
+ object.updateMatrix();
972
+ const tempGeometry = object.geometry.clone();
973
+ tempGeometry.applyMatrix4(object.matrix);
974
+ object.geometry = tempGeometry;
975
+ object.renderOrder = Infinity;
976
+ object.position.set(0, 0, 0);
977
+ object.rotation.set(0, 0, 0);
978
+ object.scale.set(1, 1, 1);
979
+ gizmo.add(object);
980
+ }
981
+ }
982
+ return gizmo;
983
+ };
984
+ this.gizmo = {};
985
+ this.picker = {};
986
+ this.helper = {};
987
+ this.add(this.gizmo["translate"] = setupGizmo(gizmoTranslate));
988
+ this.add(this.gizmo["rotate"] = setupGizmo(gizmoRotate));
989
+ this.add(this.gizmo["scale"] = setupGizmo(gizmoScale));
990
+ this.add(this.picker["translate"] = setupGizmo(pickerTranslate));
991
+ this.add(this.picker["rotate"] = setupGizmo(pickerRotate));
992
+ this.add(this.picker["scale"] = setupGizmo(pickerScale));
993
+ this.add(this.helper["translate"] = setupGizmo(helperTranslate));
994
+ this.add(this.helper["rotate"] = setupGizmo(helperRotate));
995
+ this.add(this.helper["scale"] = setupGizmo(helperScale));
996
+ this.picker["translate"].visible = false;
997
+ this.picker["rotate"].visible = false;
998
+ this.picker["scale"].visible = false;
999
+ }
1000
+ }
1001
+ class TransformControlsPlane extends THREE.Mesh {
1002
+ constructor() {
1003
+ super(
1004
+ new THREE.PlaneGeometry(1e5, 1e5, 2, 2),
1005
+ new THREE.MeshBasicMaterial({
1006
+ visible: false,
1007
+ wireframe: true,
1008
+ side: THREE.DoubleSide,
1009
+ transparent: true,
1010
+ opacity: 0.1,
1011
+ toneMapped: false
1012
+ })
1013
+ );
1014
+ __publicField(this, "isTransformControlsPlane", true);
1015
+ __publicField(this, "type", "TransformControlsPlane");
1016
+ __publicField(this, "unitX", new THREE.Vector3(1, 0, 0));
1017
+ __publicField(this, "unitY", new THREE.Vector3(0, 1, 0));
1018
+ __publicField(this, "unitZ", new THREE.Vector3(0, 0, 1));
1019
+ __publicField(this, "tempVector", new THREE.Vector3());
1020
+ __publicField(this, "dirVector", new THREE.Vector3());
1021
+ __publicField(this, "alignVector", new THREE.Vector3());
1022
+ __publicField(this, "tempMatrix", new THREE.Matrix4());
1023
+ __publicField(this, "identityQuaternion", new THREE.Quaternion());
1024
+ // these are set from parent class TransformControls
1025
+ __publicField(this, "cameraQuaternion", new THREE.Quaternion());
1026
+ __publicField(this, "worldPosition", new THREE.Vector3());
1027
+ __publicField(this, "worldQuaternion", new THREE.Quaternion());
1028
+ __publicField(this, "eye", new THREE.Vector3());
1029
+ __publicField(this, "axis", null);
1030
+ __publicField(this, "mode", "translate");
1031
+ __publicField(this, "space", "world");
1032
+ __publicField(this, "updateMatrixWorld", () => {
1033
+ let space = this.space;
1034
+ this.position.copy(this.worldPosition);
1035
+ if (this.mode === "scale")
1036
+ space = "local";
1037
+ this.unitX.set(1, 0, 0).applyQuaternion(space === "local" ? this.worldQuaternion : this.identityQuaternion);
1038
+ this.unitY.set(0, 1, 0).applyQuaternion(space === "local" ? this.worldQuaternion : this.identityQuaternion);
1039
+ this.unitZ.set(0, 0, 1).applyQuaternion(space === "local" ? this.worldQuaternion : this.identityQuaternion);
1040
+ this.alignVector.copy(this.unitY);
1041
+ switch (this.mode) {
1042
+ case "translate":
1043
+ case "scale":
1044
+ switch (this.axis) {
1045
+ case "X":
1046
+ this.alignVector.copy(this.eye).cross(this.unitX);
1047
+ this.dirVector.copy(this.unitX).cross(this.alignVector);
1048
+ break;
1049
+ case "Y":
1050
+ this.alignVector.copy(this.eye).cross(this.unitY);
1051
+ this.dirVector.copy(this.unitY).cross(this.alignVector);
1052
+ break;
1053
+ case "Z":
1054
+ this.alignVector.copy(this.eye).cross(this.unitZ);
1055
+ this.dirVector.copy(this.unitZ).cross(this.alignVector);
1056
+ break;
1057
+ case "XY":
1058
+ this.dirVector.copy(this.unitZ);
1059
+ break;
1060
+ case "YZ":
1061
+ this.dirVector.copy(this.unitX);
1062
+ break;
1063
+ case "XZ":
1064
+ this.alignVector.copy(this.unitZ);
1065
+ this.dirVector.copy(this.unitY);
1066
+ break;
1067
+ case "XYZ":
1068
+ case "E":
1069
+ this.dirVector.set(0, 0, 0);
1070
+ break;
1071
+ }
1072
+ break;
1073
+ case "rotate":
1074
+ default:
1075
+ this.dirVector.set(0, 0, 0);
1076
+ }
1077
+ if (this.dirVector.length() === 0) {
1078
+ this.quaternion.copy(this.cameraQuaternion);
1079
+ } else {
1080
+ this.tempMatrix.lookAt(this.tempVector.set(0, 0, 0), this.dirVector, this.alignVector);
1081
+ this.quaternion.setFromRotationMatrix(this.tempMatrix);
1082
+ }
1083
+ super.updateMatrixWorld();
1084
+ });
1085
+ }
1086
+ }
1087
+ exports.TransformControls = TransformControls;
1088
+ exports.TransformControlsGizmo = TransformControlsGizmo;
1089
+ exports.TransformControlsPlane = TransformControlsPlane;