three-stdlib 2.22.7 → 2.22.9

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Files changed (1065) hide show
  1. package/dist/_polyfill/CompressedArrayTexture.js +12 -0
  2. package/dist/_polyfill/CompressedArrayTexture.mjs +12 -0
  3. package/dist/_polyfill/Data3DTexture.js +17 -0
  4. package/dist/_polyfill/Data3DTexture.mjs +17 -0
  5. package/dist/animation/AnimationClipCreator.d.ts +12 -0
  6. package/dist/animation/AnimationClipCreator.js +57 -0
  7. package/dist/animation/AnimationClipCreator.mjs +57 -0
  8. package/dist/animation/CCDIKSolver.d.ts +25 -0
  9. package/dist/animation/CCDIKSolver.js +224 -0
  10. package/dist/animation/CCDIKSolver.mjs +224 -0
  11. package/dist/animation/MMDAnimationHelper.d.ts +93 -0
  12. package/dist/animation/MMDAnimationHelper.js +590 -0
  13. package/dist/animation/MMDAnimationHelper.mjs +590 -0
  14. package/dist/animation/MMDPhysics.d.ts +114 -0
  15. package/dist/animation/MMDPhysics.js +819 -0
  16. package/dist/animation/MMDPhysics.mjs +819 -0
  17. package/dist/cameras/CinematicCamera.d.ts +34 -0
  18. package/dist/cameras/CinematicCamera.js +131 -0
  19. package/dist/cameras/CinematicCamera.mjs +131 -0
  20. package/dist/controls/ArcballControls.d.ts +374 -0
  21. package/dist/controls/ArcballControls.js +2039 -0
  22. package/dist/controls/ArcballControls.mjs +2039 -0
  23. package/dist/controls/DeviceOrientationControls.d.ts +27 -0
  24. package/dist/controls/DeviceOrientationControls.js +84 -0
  25. package/dist/controls/DeviceOrientationControls.mjs +84 -0
  26. package/dist/controls/DragControls.d.ts +34 -0
  27. package/dist/controls/DragControls.js +182 -0
  28. package/dist/controls/DragControls.mjs +182 -0
  29. package/dist/controls/FirstPersonControls.d.ts +48 -0
  30. package/dist/controls/FirstPersonControls.js +229 -0
  31. package/dist/controls/FirstPersonControls.mjs +229 -0
  32. package/dist/controls/FlyControls.d.ts +32 -0
  33. package/dist/controls/FlyControls.js +248 -0
  34. package/dist/controls/FlyControls.mjs +248 -0
  35. package/dist/controls/OrbitControls.d.ts +63 -0
  36. package/dist/controls/OrbitControls.js +781 -0
  37. package/dist/controls/OrbitControls.mjs +781 -0
  38. package/dist/controls/PointerLockControls.d.ts +24 -0
  39. package/dist/controls/PointerLockControls.js +103 -0
  40. package/dist/controls/PointerLockControls.mjs +103 -0
  41. package/dist/controls/TrackballControls.d.ts +95 -0
  42. package/dist/controls/TrackballControls.js +502 -0
  43. package/dist/controls/TrackballControls.mjs +502 -0
  44. package/dist/controls/TransformControls.d.ts +151 -0
  45. package/dist/controls/TransformControls.js +1089 -0
  46. package/dist/controls/TransformControls.mjs +1089 -0
  47. package/dist/controls/experimental/CameraControls.d.ts +212 -0
  48. package/dist/controls/experimental/CameraControls.js +736 -0
  49. package/dist/controls/experimental/CameraControls.mjs +736 -0
  50. package/dist/csm/CSM.d.ts +61 -0
  51. package/dist/csm/CSM.js +244 -0
  52. package/dist/csm/CSM.mjs +244 -0
  53. package/dist/csm/CSMFrustum.d.ts +19 -0
  54. package/dist/csm/CSMFrustum.js +75 -0
  55. package/dist/csm/CSMFrustum.mjs +75 -0
  56. package/dist/csm/CSMHelper.d.ts +26 -0
  57. package/dist/csm/CSMHelper.js +114 -0
  58. package/dist/csm/CSMHelper.mjs +114 -0
  59. package/dist/csm/CSMShader.d.ts +4 -0
  60. package/dist/csm/CSMShader.js +257 -0
  61. package/dist/csm/CSMShader.mjs +257 -0
  62. package/dist/curves/CurveExtras.d.ts +68 -0
  63. package/dist/curves/CurveExtras.js +224 -0
  64. package/dist/curves/CurveExtras.mjs +224 -0
  65. package/dist/curves/NURBSCurve.d.ts +11 -0
  66. package/dist/curves/NURBSCurve.js +35 -0
  67. package/dist/curves/NURBSCurve.mjs +35 -0
  68. package/dist/curves/NURBSSurface.d.ts +13 -0
  69. package/dist/curves/NURBSSurface.js +28 -0
  70. package/dist/curves/NURBSSurface.mjs +28 -0
  71. package/dist/curves/NURBSUtils.d.ts +22 -0
  72. package/dist/curves/NURBSUtils.js +226 -0
  73. package/dist/curves/NURBSUtils.mjs +226 -0
  74. package/dist/custom.d.ts +5 -0
  75. package/dist/deprecated/Geometry.d.ts +342 -0
  76. package/dist/deprecated/Geometry.js +971 -0
  77. package/dist/deprecated/Geometry.mjs +971 -0
  78. package/dist/effects/AnaglyphEffect.d.ts +11 -0
  79. package/dist/effects/AnaglyphEffect.js +121 -0
  80. package/dist/effects/AnaglyphEffect.mjs +121 -0
  81. package/dist/effects/AsciiEffect.d.ts +18 -0
  82. package/dist/effects/AsciiEffect.js +173 -0
  83. package/dist/effects/AsciiEffect.mjs +173 -0
  84. package/dist/effects/OutlineEffect.d.ts +28 -0
  85. package/dist/effects/OutlineEffect.js +298 -0
  86. package/dist/effects/OutlineEffect.mjs +298 -0
  87. package/dist/effects/ParallaxBarrierEffect.d.ts +8 -0
  88. package/dist/effects/ParallaxBarrierEffect.js +64 -0
  89. package/dist/effects/ParallaxBarrierEffect.mjs +64 -0
  90. package/dist/effects/PeppersGhostEffect.d.ts +10 -0
  91. package/dist/effects/PeppersGhostEffect.js +85 -0
  92. package/dist/effects/PeppersGhostEffect.mjs +85 -0
  93. package/dist/effects/StereoEffect.d.ts +9 -0
  94. package/dist/effects/StereoEffect.js +32 -0
  95. package/dist/effects/StereoEffect.mjs +32 -0
  96. package/dist/environments/RoomEnvironment.d.ts +5 -0
  97. package/dist/environments/RoomEnvironment.js +95 -0
  98. package/dist/environments/RoomEnvironment.mjs +78 -0
  99. package/dist/exporters/ColladaExporter.d.ts +50 -0
  100. package/dist/exporters/ColladaExporter.js +331 -0
  101. package/dist/exporters/ColladaExporter.mjs +331 -0
  102. package/dist/exporters/DRACOExporter.d.ts +23 -0
  103. package/dist/exporters/DRACOExporter.js +141 -0
  104. package/dist/exporters/DRACOExporter.mjs +141 -0
  105. package/dist/exporters/GLTFExporter.d.ts +446 -0
  106. package/dist/exporters/GLTFExporter.js +1575 -0
  107. package/dist/exporters/GLTFExporter.mjs +1575 -0
  108. package/dist/exporters/MMDExporter.d.ts +12 -0
  109. package/dist/exporters/MMDExporter.js +131 -0
  110. package/dist/exporters/MMDExporter.mjs +131 -0
  111. package/dist/exporters/OBJExporter.d.ts +18 -0
  112. package/dist/exporters/OBJExporter.js +181 -0
  113. package/dist/exporters/OBJExporter.mjs +181 -0
  114. package/dist/exporters/PLYExporter.d.ts +23 -0
  115. package/dist/exporters/PLYExporter.js +280 -0
  116. package/dist/exporters/PLYExporter.mjs +280 -0
  117. package/dist/exporters/STLExporter.d.ts +31 -0
  118. package/dist/exporters/STLExporter.js +146 -0
  119. package/dist/exporters/STLExporter.mjs +146 -0
  120. package/dist/exporters/USDZExporter.d.ts +27 -0
  121. package/dist/exporters/USDZExporter.js +340 -0
  122. package/dist/exporters/USDZExporter.mjs +340 -0
  123. package/dist/geometries/BoxLineGeometry.d.ts +12 -0
  124. package/dist/geometries/BoxLineGeometry.js +45 -0
  125. package/dist/geometries/BoxLineGeometry.mjs +45 -0
  126. package/dist/geometries/ConvexGeometry.d.ts +5 -0
  127. package/dist/geometries/ConvexGeometry.js +29 -0
  128. package/dist/geometries/ConvexGeometry.mjs +29 -0
  129. package/dist/geometries/DecalGeometry.d.ts +10 -0
  130. package/dist/geometries/DecalGeometry.js +184 -0
  131. package/dist/geometries/DecalGeometry.mjs +184 -0
  132. package/dist/geometries/LightningStrike.d.ts +108 -0
  133. package/dist/geometries/LightningStrike.js +548 -0
  134. package/dist/geometries/LightningStrike.mjs +548 -0
  135. package/dist/geometries/ParametricGeometries.d.ts +26 -0
  136. package/dist/geometries/ParametricGeometries.js +129 -0
  137. package/dist/geometries/ParametricGeometries.mjs +129 -0
  138. package/dist/geometries/ParametricGeometry.d.ts +18 -0
  139. package/dist/geometries/ParametricGeometry.js +63 -0
  140. package/dist/geometries/ParametricGeometry.mjs +63 -0
  141. package/dist/geometries/RoundedBoxGeometry.d.ts +5 -0
  142. package/dist/geometries/RoundedBoxGeometry.js +91 -0
  143. package/dist/geometries/RoundedBoxGeometry.mjs +91 -0
  144. package/dist/geometries/TeapotGeometry.d.ts +13 -0
  145. package/dist/geometries/TeapotGeometry.js +1563 -0
  146. package/dist/geometries/TeapotGeometry.mjs +1563 -0
  147. package/dist/geometries/TextGeometry.d.ts +18 -0
  148. package/dist/geometries/TextGeometry.js +27 -0
  149. package/dist/geometries/TextGeometry.mjs +27 -0
  150. package/dist/helpers/LightProbeHelper.d.ts +10 -0
  151. package/dist/helpers/LightProbeHelper.js +73 -0
  152. package/dist/helpers/LightProbeHelper.mjs +73 -0
  153. package/dist/helpers/PositionalAudioHelper.d.ts +13 -0
  154. package/dist/helpers/PositionalAudioHelper.js +68 -0
  155. package/dist/helpers/PositionalAudioHelper.mjs +68 -0
  156. package/dist/helpers/RectAreaLightHelper.d.ts +10 -0
  157. package/dist/helpers/RectAreaLightHelper.js +44 -0
  158. package/dist/helpers/RectAreaLightHelper.mjs +44 -0
  159. package/dist/helpers/VertexNormalsHelper.d.ts +10 -0
  160. package/dist/helpers/VertexNormalsHelper.js +54 -0
  161. package/dist/helpers/VertexNormalsHelper.mjs +54 -0
  162. package/dist/helpers/VertexTangentsHelper.d.ts +10 -0
  163. package/dist/helpers/VertexTangentsHelper.js +45 -0
  164. package/dist/helpers/VertexTangentsHelper.mjs +45 -0
  165. package/dist/index.d.ts +325 -0
  166. package/dist/index.js +978 -0
  167. package/dist/index.mjs +978 -0
  168. package/dist/interactive/HTMLMesh.d.ts +6 -0
  169. package/dist/interactive/HTMLMesh.js +325 -0
  170. package/dist/interactive/HTMLMesh.mjs +325 -0
  171. package/dist/interactive/InteractiveGroup.d.ts +5 -0
  172. package/dist/interactive/InteractiveGroup.js +68 -0
  173. package/dist/interactive/InteractiveGroup.mjs +68 -0
  174. package/dist/interactive/SelectionBox.d.ts +15 -0
  175. package/dist/interactive/SelectionBox.js +137 -0
  176. package/dist/interactive/SelectionBox.mjs +137 -0
  177. package/dist/interactive/SelectionHelper.d.ts +17 -0
  178. package/dist/interactive/SelectionHelper.js +54 -0
  179. package/dist/interactive/SelectionHelper.mjs +54 -0
  180. package/dist/libs/MeshoptDecoder.d.ts +12 -0
  181. package/dist/libs/MeshoptDecoder.js +221 -0
  182. package/dist/libs/MeshoptDecoder.mjs +221 -0
  183. package/dist/libs/MotionControllers.d.ts +175 -0
  184. package/dist/libs/MotionControllers.js +325 -0
  185. package/dist/libs/MotionControllers.mjs +325 -0
  186. package/dist/lights/LightProbeGenerator.d.ts +6 -0
  187. package/dist/lights/LightProbeGenerator.js +145 -0
  188. package/dist/lights/LightProbeGenerator.mjs +145 -0
  189. package/dist/lights/RectAreaLightUniformsLib.d.ts +3 -0
  190. package/dist/lights/RectAreaLightUniformsLib.js +32842 -0
  191. package/dist/lights/RectAreaLightUniformsLib.mjs +32842 -0
  192. package/dist/lines/Line2.d.ts +11 -0
  193. package/dist/lines/Line2.js +13 -0
  194. package/dist/lines/Line2.mjs +13 -0
  195. package/dist/lines/LineGeometry.d.ts +10 -0
  196. package/dist/lines/LineGeometry.js +44 -0
  197. package/dist/lines/LineGeometry.mjs +44 -0
  198. package/dist/lines/LineMaterial.d.ts +31 -0
  199. package/dist/lines/LineMaterial.js +547 -0
  200. package/dist/lines/LineMaterial.mjs +547 -0
  201. package/dist/lines/LineSegments2.d.ts +14 -0
  202. package/dist/lines/LineSegments2.js +203 -0
  203. package/dist/lines/LineSegments2.mjs +203 -0
  204. package/dist/lines/LineSegmentsGeometry.d.ts +16 -0
  205. package/dist/lines/LineSegmentsGeometry.js +124 -0
  206. package/dist/lines/LineSegmentsGeometry.mjs +124 -0
  207. package/dist/lines/Wireframe.d.ts +11 -0
  208. package/dist/lines/Wireframe.js +32 -0
  209. package/dist/lines/Wireframe.mjs +32 -0
  210. package/dist/lines/WireframeGeometry2.d.ts +8 -0
  211. package/dist/lines/WireframeGeometry2.js +13 -0
  212. package/dist/lines/WireframeGeometry2.mjs +13 -0
  213. package/dist/loaders/3DMLoader.d.ts +17 -0
  214. package/dist/loaders/3DMLoader.js +803 -0
  215. package/dist/loaders/3DMLoader.mjs +803 -0
  216. package/dist/loaders/3MFLoader.d.ts +16 -0
  217. package/dist/loaders/3MFLoader.js +854 -0
  218. package/dist/loaders/3MFLoader.mjs +854 -0
  219. package/dist/loaders/AMFLoader.d.ts +14 -0
  220. package/dist/loaders/AMFLoader.js +284 -0
  221. package/dist/loaders/AMFLoader.mjs +284 -0
  222. package/dist/loaders/AssimpLoader.js +1396 -0
  223. package/dist/loaders/AssimpLoader.mjs +1396 -0
  224. package/dist/loaders/BVHLoader.d.ts +21 -0
  225. package/dist/loaders/BVHLoader.js +207 -0
  226. package/dist/loaders/BVHLoader.mjs +207 -0
  227. package/dist/loaders/BasisTextureLoader.d.ts +32 -0
  228. package/dist/loaders/BasisTextureLoader.js +480 -0
  229. package/dist/loaders/BasisTextureLoader.mjs +480 -0
  230. package/dist/loaders/ColladaLoader.d.ts +20 -0
  231. package/dist/loaders/ColladaLoader.js +2405 -0
  232. package/dist/loaders/ColladaLoader.mjs +2405 -0
  233. package/dist/loaders/DDSLoader.d.ts +16 -0
  234. package/dist/loaders/DDSLoader.js +148 -0
  235. package/dist/loaders/DDSLoader.mjs +148 -0
  236. package/dist/loaders/DRACOLoader.d.ts +18 -0
  237. package/dist/loaders/DRACOLoader.js +341 -0
  238. package/dist/loaders/DRACOLoader.mjs +341 -0
  239. package/dist/loaders/EXRLoader.d.ts +18 -0
  240. package/dist/loaders/EXRLoader.js +1354 -0
  241. package/dist/loaders/EXRLoader.mjs +1354 -0
  242. package/dist/loaders/FBXLoader.d.ts +14 -0
  243. package/dist/loaders/FBXLoader.js +2457 -0
  244. package/dist/loaders/FBXLoader.mjs +2457 -0
  245. package/dist/loaders/FontLoader.d.ts +36 -0
  246. package/dist/loaders/FontLoader.js +120 -0
  247. package/dist/loaders/FontLoader.mjs +120 -0
  248. package/dist/loaders/GCodeLoader.d.ts +15 -0
  249. package/dist/loaders/GCodeLoader.js +141 -0
  250. package/dist/loaders/GCodeLoader.mjs +141 -0
  251. package/dist/loaders/GLTFLoader.d.ts +153 -0
  252. package/dist/loaders/GLTFLoader.js +2459 -0
  253. package/dist/loaders/GLTFLoader.mjs +2459 -0
  254. package/dist/loaders/HDRCubeTextureLoader.d.ts +18 -0
  255. package/dist/loaders/HDRCubeTextureLoader.js +75 -0
  256. package/dist/loaders/HDRCubeTextureLoader.mjs +75 -0
  257. package/dist/loaders/KMZLoader.d.ts +16 -0
  258. package/dist/loaders/KMZLoader.js +75 -0
  259. package/dist/loaders/KMZLoader.mjs +75 -0
  260. package/dist/loaders/KTX2Loader.d.ts +16 -0
  261. package/dist/loaders/KTX2Loader.js +461 -0
  262. package/dist/loaders/KTX2Loader.mjs +461 -0
  263. package/dist/loaders/KTXLoader.d.ts +16 -0
  264. package/dist/loaders/KTXLoader.js +93 -0
  265. package/dist/loaders/KTXLoader.mjs +93 -0
  266. package/dist/loaders/LDrawLoader.d.ts +26 -0
  267. package/dist/loaders/LDrawLoader.js +1424 -0
  268. package/dist/loaders/LDrawLoader.mjs +1424 -0
  269. package/dist/loaders/LUT3dlLoader.d.ts +20 -0
  270. package/dist/loaders/LUT3dlLoader.js +103 -0
  271. package/dist/loaders/LUT3dlLoader.mjs +103 -0
  272. package/dist/loaders/LUTCubeLoader.d.ts +23 -0
  273. package/dist/loaders/LUTCubeLoader.js +107 -0
  274. package/dist/loaders/LUTCubeLoader.mjs +107 -0
  275. package/dist/loaders/LWOLoader.d.ts +26 -0
  276. package/dist/loaders/LWOLoader.js +645 -0
  277. package/dist/loaders/LWOLoader.mjs +645 -0
  278. package/dist/loaders/LottieLoader.d.ts +15 -0
  279. package/dist/loaders/LottieLoader.js +47 -0
  280. package/dist/loaders/LottieLoader.mjs +47 -0
  281. package/dist/loaders/MD2Loader.d.ts +14 -0
  282. package/dist/loaders/MD2Loader.js +359 -0
  283. package/dist/loaders/MD2Loader.mjs +359 -0
  284. package/dist/loaders/MDDLoader.d.ts +19 -0
  285. package/dist/loaders/MDDLoader.js +58 -0
  286. package/dist/loaders/MDDLoader.mjs +58 -0
  287. package/dist/loaders/MMDLoader.d.ts +63 -0
  288. package/dist/loaders/MMDLoader.js +1121 -0
  289. package/dist/loaders/MMDLoader.mjs +1121 -0
  290. package/dist/loaders/MTLLoader.d.ts +100 -0
  291. package/dist/loaders/MTLLoader.js +304 -0
  292. package/dist/loaders/MTLLoader.mjs +304 -0
  293. package/dist/loaders/NRRDLoader.d.ts +21 -0
  294. package/dist/loaders/NRRDLoader.js +401 -0
  295. package/dist/loaders/NRRDLoader.mjs +401 -0
  296. package/dist/loaders/NodeMaterialLoader.js +146 -0
  297. package/dist/loaders/NodeMaterialLoader.mjs +146 -0
  298. package/dist/loaders/OBJLoader.d.ts +17 -0
  299. package/dist/loaders/OBJLoader.js +487 -0
  300. package/dist/loaders/OBJLoader.mjs +487 -0
  301. package/dist/loaders/PCDLoader.d.ts +15 -0
  302. package/dist/loaders/PCDLoader.js +248 -0
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  304. package/dist/loaders/PDBLoader.d.ts +22 -0
  305. package/dist/loaders/PDBLoader.js +247 -0
  306. package/dist/loaders/PDBLoader.mjs +247 -0
  307. package/dist/loaders/PLYLoader.d.ts +16 -0
  308. package/dist/loaders/PLYLoader.js +317 -0
  309. package/dist/loaders/PLYLoader.mjs +317 -0
  310. package/dist/loaders/PRWMLoader.d.ts +16 -0
  311. package/dist/loaders/PRWMLoader.js +160 -0
  312. package/dist/loaders/PRWMLoader.mjs +160 -0
  313. package/dist/loaders/PVRLoader.d.ts +16 -0
  314. package/dist/loaders/PVRLoader.js +131 -0
  315. package/dist/loaders/PVRLoader.mjs +131 -0
  316. package/dist/loaders/RGBELoader.d.ts +20 -0
  317. package/dist/loaders/RGBELoader.js +252 -0
  318. package/dist/loaders/RGBELoader.mjs +252 -0
  319. package/dist/loaders/RGBMLoader.d.ts +32 -0
  320. package/dist/loaders/RGBMLoader.js +998 -0
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  322. package/dist/loaders/STLLoader.d.ts +14 -0
  323. package/dist/loaders/STLLoader.js +190 -0
  324. package/dist/loaders/STLLoader.mjs +190 -0
  325. package/dist/loaders/SVGLoader.d.ts +63 -0
  326. package/dist/loaders/SVGLoader.js +1712 -0
  327. package/dist/loaders/SVGLoader.mjs +1712 -0
  328. package/dist/loaders/TDSLoader.d.ts +42 -0
  329. package/dist/loaders/TDSLoader.js +650 -0
  330. package/dist/loaders/TDSLoader.mjs +650 -0
  331. package/dist/loaders/TGALoader.d.ts +14 -0
  332. package/dist/loaders/TGALoader.js +285 -0
  333. package/dist/loaders/TGALoader.mjs +285 -0
  334. package/dist/loaders/TTFLoader.d.ts +15 -0
  335. package/dist/loaders/TTFLoader.js +131 -0
  336. package/dist/loaders/TTFLoader.mjs +131 -0
  337. package/dist/loaders/TiltLoader.d.ts +14 -0
  338. package/dist/loaders/TiltLoader.js +373 -0
  339. package/dist/loaders/TiltLoader.mjs +373 -0
  340. package/dist/loaders/VOXLoader.d.ts +28 -0
  341. package/dist/loaders/VOXLoader.js +432 -0
  342. package/dist/loaders/VOXLoader.mjs +432 -0
  343. package/dist/loaders/VRMLLoader.d.ts +14 -0
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  346. package/dist/loaders/VRMLoader.js +38 -0
  347. package/dist/loaders/VRMLoader.mjs +38 -0
  348. package/dist/loaders/VTKLoader.d.ts +14 -0
  349. package/dist/loaders/VTKLoader.js +648 -0
  350. package/dist/loaders/VTKLoader.mjs +648 -0
  351. package/dist/loaders/XLoader.js +1258 -0
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  353. package/dist/loaders/XYZLoader.d.ts +14 -0
  354. package/dist/loaders/XYZLoader.js +60 -0
  355. package/dist/loaders/XYZLoader.mjs +60 -0
  356. package/dist/loaders/lwo/IFFParser.js +749 -0
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  358. package/dist/loaders/lwo/LWO2Parser.js +327 -0
  359. package/dist/loaders/lwo/LWO2Parser.mjs +327 -0
  360. package/dist/loaders/lwo/LWO3Parser.js +298 -0
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+ "use strict";
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+ Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
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+ const THREE = require("three");
4
+ const _m1 = new THREE.Matrix4();
5
+ const _obj = new THREE.Object3D();
6
+ const _offset = new THREE.Vector3();
7
+ class Geometry extends THREE.EventDispatcher {
8
+ constructor() {
9
+ super();
10
+ this.isGeometry = true;
11
+ this.uuid = THREE.MathUtils.generateUUID();
12
+ this.name = "";
13
+ this.type = "Geometry";
14
+ this.vertices = [];
15
+ this.colors = [];
16
+ this.faces = [];
17
+ this.faceVertexUvs = [[]];
18
+ this.morphTargets = [];
19
+ this.morphNormals = [];
20
+ this.skinWeights = [];
21
+ this.skinIndices = [];
22
+ this.lineDistances = [];
23
+ this.boundingBox = null;
24
+ this.boundingSphere = null;
25
+ this.elementsNeedUpdate = false;
26
+ this.verticesNeedUpdate = false;
27
+ this.uvsNeedUpdate = false;
28
+ this.normalsNeedUpdate = false;
29
+ this.colorsNeedUpdate = false;
30
+ this.lineDistancesNeedUpdate = false;
31
+ this.groupsNeedUpdate = false;
32
+ }
33
+ applyMatrix4(matrix) {
34
+ const normalMatrix = new THREE.Matrix3().getNormalMatrix(matrix);
35
+ for (let i = 0, il = this.vertices.length; i < il; i++) {
36
+ const vertex = this.vertices[i];
37
+ vertex.applyMatrix4(matrix);
38
+ }
39
+ for (let i = 0, il = this.faces.length; i < il; i++) {
40
+ const face = this.faces[i];
41
+ face.normal.applyMatrix3(normalMatrix).normalize();
42
+ for (let j = 0, jl = face.vertexNormals.length; j < jl; j++) {
43
+ face.vertexNormals[j].applyMatrix3(normalMatrix).normalize();
44
+ }
45
+ }
46
+ if (this.boundingBox !== null) {
47
+ this.computeBoundingBox();
48
+ }
49
+ if (this.boundingSphere !== null) {
50
+ this.computeBoundingSphere();
51
+ }
52
+ this.verticesNeedUpdate = true;
53
+ this.normalsNeedUpdate = true;
54
+ return this;
55
+ }
56
+ rotateX(angle) {
57
+ _m1.makeRotationX(angle);
58
+ this.applyMatrix4(_m1);
59
+ return this;
60
+ }
61
+ rotateY(angle) {
62
+ _m1.makeRotationY(angle);
63
+ this.applyMatrix4(_m1);
64
+ return this;
65
+ }
66
+ rotateZ(angle) {
67
+ _m1.makeRotationZ(angle);
68
+ this.applyMatrix4(_m1);
69
+ return this;
70
+ }
71
+ translate(x, y, z) {
72
+ _m1.makeTranslation(x, y, z);
73
+ this.applyMatrix4(_m1);
74
+ return this;
75
+ }
76
+ scale(x, y, z) {
77
+ _m1.makeScale(x, y, z);
78
+ this.applyMatrix4(_m1);
79
+ return this;
80
+ }
81
+ lookAt(vector) {
82
+ _obj.lookAt(vector);
83
+ _obj.updateMatrix();
84
+ this.applyMatrix4(_obj.matrix);
85
+ return this;
86
+ }
87
+ fromBufferGeometry(geometry) {
88
+ const scope = this;
89
+ const index = geometry.index !== null ? geometry.index : void 0;
90
+ const attributes = geometry.attributes;
91
+ if (attributes.position === void 0) {
92
+ console.error("THREE.Geometry.fromBufferGeometry(): Position attribute required for conversion.");
93
+ return this;
94
+ }
95
+ const position = attributes.position;
96
+ const normal = attributes.normal;
97
+ const color = attributes.color;
98
+ const uv = attributes.uv;
99
+ const uv2 = attributes.uv2;
100
+ if (uv2 !== void 0)
101
+ this.faceVertexUvs[1] = [];
102
+ for (let i = 0; i < position.count; i++) {
103
+ scope.vertices.push(new THREE.Vector3().fromBufferAttribute(position, i));
104
+ if (color !== void 0) {
105
+ scope.colors.push(new THREE.Color().fromBufferAttribute(color, i));
106
+ }
107
+ }
108
+ function addFace(a, b, c, materialIndex) {
109
+ const vertexColors = color === void 0 ? [] : [scope.colors[a].clone(), scope.colors[b].clone(), scope.colors[c].clone()];
110
+ const vertexNormals = normal === void 0 ? [] : [
111
+ new THREE.Vector3().fromBufferAttribute(normal, a),
112
+ new THREE.Vector3().fromBufferAttribute(normal, b),
113
+ new THREE.Vector3().fromBufferAttribute(normal, c)
114
+ ];
115
+ const face = new Face3(a, b, c, vertexNormals, vertexColors, materialIndex);
116
+ scope.faces.push(face);
117
+ if (uv !== void 0) {
118
+ scope.faceVertexUvs[0].push([
119
+ new THREE.Vector2().fromBufferAttribute(uv, a),
120
+ new THREE.Vector2().fromBufferAttribute(uv, b),
121
+ new THREE.Vector2().fromBufferAttribute(uv, c)
122
+ ]);
123
+ }
124
+ if (uv2 !== void 0) {
125
+ scope.faceVertexUvs[1].push([
126
+ new THREE.Vector2().fromBufferAttribute(uv2, a),
127
+ new THREE.Vector2().fromBufferAttribute(uv2, b),
128
+ new THREE.Vector2().fromBufferAttribute(uv2, c)
129
+ ]);
130
+ }
131
+ }
132
+ const groups = geometry.groups;
133
+ if (groups.length > 0) {
134
+ for (let i = 0; i < groups.length; i++) {
135
+ const group = groups[i];
136
+ const start = group.start;
137
+ const count = group.count;
138
+ for (let j = start, jl = start + count; j < jl; j += 3) {
139
+ if (index !== void 0) {
140
+ addFace(index.getX(j), index.getX(j + 1), index.getX(j + 2), group.materialIndex);
141
+ } else {
142
+ addFace(j, j + 1, j + 2, group.materialIndex);
143
+ }
144
+ }
145
+ }
146
+ } else {
147
+ if (index !== void 0) {
148
+ for (let i = 0; i < index.count; i += 3) {
149
+ addFace(index.getX(i), index.getX(i + 1), index.getX(i + 2));
150
+ }
151
+ } else {
152
+ for (let i = 0; i < position.count; i += 3) {
153
+ addFace(i, i + 1, i + 2);
154
+ }
155
+ }
156
+ }
157
+ this.computeFaceNormals();
158
+ if (geometry.boundingBox !== null) {
159
+ this.boundingBox = geometry.boundingBox.clone();
160
+ }
161
+ if (geometry.boundingSphere !== null) {
162
+ this.boundingSphere = geometry.boundingSphere.clone();
163
+ }
164
+ return this;
165
+ }
166
+ center() {
167
+ this.computeBoundingBox();
168
+ this.boundingBox.getCenter(_offset).negate();
169
+ this.translate(_offset.x, _offset.y, _offset.z);
170
+ return this;
171
+ }
172
+ normalize() {
173
+ this.computeBoundingSphere();
174
+ const center = this.boundingSphere.center;
175
+ const radius = this.boundingSphere.radius;
176
+ const s = radius === 0 ? 1 : 1 / radius;
177
+ const matrix = new THREE.Matrix4();
178
+ matrix.set(s, 0, 0, -s * center.x, 0, s, 0, -s * center.y, 0, 0, s, -s * center.z, 0, 0, 0, 1);
179
+ this.applyMatrix4(matrix);
180
+ return this;
181
+ }
182
+ computeFaceNormals() {
183
+ const cb = new THREE.Vector3(), ab = new THREE.Vector3();
184
+ for (let f = 0, fl = this.faces.length; f < fl; f++) {
185
+ const face = this.faces[f];
186
+ const vA = this.vertices[face.a];
187
+ const vB = this.vertices[face.b];
188
+ const vC = this.vertices[face.c];
189
+ cb.subVectors(vC, vB);
190
+ ab.subVectors(vA, vB);
191
+ cb.cross(ab);
192
+ cb.normalize();
193
+ face.normal.copy(cb);
194
+ }
195
+ }
196
+ computeVertexNormals(areaWeighted = true) {
197
+ const vertices = new Array(this.vertices.length);
198
+ for (let v = 0, vl = this.vertices.length; v < vl; v++) {
199
+ vertices[v] = new THREE.Vector3();
200
+ }
201
+ if (areaWeighted) {
202
+ const cb = new THREE.Vector3(), ab = new THREE.Vector3();
203
+ for (let f = 0, fl = this.faces.length; f < fl; f++) {
204
+ const face = this.faces[f];
205
+ const vA = this.vertices[face.a];
206
+ const vB = this.vertices[face.b];
207
+ const vC = this.vertices[face.c];
208
+ cb.subVectors(vC, vB);
209
+ ab.subVectors(vA, vB);
210
+ cb.cross(ab);
211
+ vertices[face.a].add(cb);
212
+ vertices[face.b].add(cb);
213
+ vertices[face.c].add(cb);
214
+ }
215
+ } else {
216
+ this.computeFaceNormals();
217
+ for (let f = 0, fl = this.faces.length; f < fl; f++) {
218
+ const face = this.faces[f];
219
+ vertices[face.a].add(face.normal);
220
+ vertices[face.b].add(face.normal);
221
+ vertices[face.c].add(face.normal);
222
+ }
223
+ }
224
+ for (let v = 0, vl = this.vertices.length; v < vl; v++) {
225
+ vertices[v].normalize();
226
+ }
227
+ for (let f = 0, fl = this.faces.length; f < fl; f++) {
228
+ const face = this.faces[f];
229
+ const vertexNormals = face.vertexNormals;
230
+ if (vertexNormals.length === 3) {
231
+ vertexNormals[0].copy(vertices[face.a]);
232
+ vertexNormals[1].copy(vertices[face.b]);
233
+ vertexNormals[2].copy(vertices[face.c]);
234
+ } else {
235
+ vertexNormals[0] = vertices[face.a].clone();
236
+ vertexNormals[1] = vertices[face.b].clone();
237
+ vertexNormals[2] = vertices[face.c].clone();
238
+ }
239
+ }
240
+ if (this.faces.length > 0) {
241
+ this.normalsNeedUpdate = true;
242
+ }
243
+ }
244
+ computeFlatVertexNormals() {
245
+ this.computeFaceNormals();
246
+ for (let f = 0, fl = this.faces.length; f < fl; f++) {
247
+ const face = this.faces[f];
248
+ const vertexNormals = face.vertexNormals;
249
+ if (vertexNormals.length === 3) {
250
+ vertexNormals[0].copy(face.normal);
251
+ vertexNormals[1].copy(face.normal);
252
+ vertexNormals[2].copy(face.normal);
253
+ } else {
254
+ vertexNormals[0] = face.normal.clone();
255
+ vertexNormals[1] = face.normal.clone();
256
+ vertexNormals[2] = face.normal.clone();
257
+ }
258
+ }
259
+ if (this.faces.length > 0) {
260
+ this.normalsNeedUpdate = true;
261
+ }
262
+ }
263
+ computeMorphNormals() {
264
+ for (let f = 0, fl = this.faces.length; f < fl; f++) {
265
+ const face = this.faces[f];
266
+ if (!face.__originalFaceNormal) {
267
+ face.__originalFaceNormal = face.normal.clone();
268
+ } else {
269
+ face.__originalFaceNormal.copy(face.normal);
270
+ }
271
+ if (!face.__originalVertexNormals)
272
+ face.__originalVertexNormals = [];
273
+ for (let i = 0, il = face.vertexNormals.length; i < il; i++) {
274
+ if (!face.__originalVertexNormals[i]) {
275
+ face.__originalVertexNormals[i] = face.vertexNormals[i].clone();
276
+ } else {
277
+ face.__originalVertexNormals[i].copy(face.vertexNormals[i]);
278
+ }
279
+ }
280
+ }
281
+ const tmpGeo = new Geometry();
282
+ tmpGeo.faces = this.faces;
283
+ for (let i = 0, il = this.morphTargets.length; i < il; i++) {
284
+ if (!this.morphNormals[i]) {
285
+ this.morphNormals[i] = {};
286
+ this.morphNormals[i].faceNormals = [];
287
+ this.morphNormals[i].vertexNormals = [];
288
+ const dstNormalsFace = this.morphNormals[i].faceNormals;
289
+ const dstNormalsVertex = this.morphNormals[i].vertexNormals;
290
+ for (let f = 0, fl = this.faces.length; f < fl; f++) {
291
+ const faceNormal = new THREE.Vector3();
292
+ const vertexNormals = {
293
+ a: new THREE.Vector3(),
294
+ b: new THREE.Vector3(),
295
+ c: new THREE.Vector3()
296
+ };
297
+ dstNormalsFace.push(faceNormal);
298
+ dstNormalsVertex.push(vertexNormals);
299
+ }
300
+ }
301
+ const morphNormals = this.morphNormals[i];
302
+ tmpGeo.vertices = this.morphTargets[i].vertices;
303
+ tmpGeo.computeFaceNormals();
304
+ tmpGeo.computeVertexNormals();
305
+ for (let f = 0, fl = this.faces.length; f < fl; f++) {
306
+ const face = this.faces[f];
307
+ const faceNormal = morphNormals.faceNormals[f];
308
+ const vertexNormals = morphNormals.vertexNormals[f];
309
+ faceNormal.copy(face.normal);
310
+ vertexNormals.a.copy(face.vertexNormals[0]);
311
+ vertexNormals.b.copy(face.vertexNormals[1]);
312
+ vertexNormals.c.copy(face.vertexNormals[2]);
313
+ }
314
+ }
315
+ for (let f = 0, fl = this.faces.length; f < fl; f++) {
316
+ const face = this.faces[f];
317
+ face.normal = face.__originalFaceNormal;
318
+ face.vertexNormals = face.__originalVertexNormals;
319
+ }
320
+ }
321
+ computeBoundingBox() {
322
+ if (this.boundingBox === null) {
323
+ this.boundingBox = new THREE.Box3();
324
+ }
325
+ this.boundingBox.setFromPoints(this.vertices);
326
+ }
327
+ computeBoundingSphere() {
328
+ if (this.boundingSphere === null) {
329
+ this.boundingSphere = new THREE.Sphere();
330
+ }
331
+ this.boundingSphere.setFromPoints(this.vertices);
332
+ }
333
+ merge(geometry, matrix, materialIndexOffset = 0) {
334
+ if (!(geometry && geometry.isGeometry)) {
335
+ console.error("THREE.Geometry.merge(): geometry not an instance of THREE.Geometry.", geometry);
336
+ return;
337
+ }
338
+ let normalMatrix;
339
+ const vertexOffset = this.vertices.length, vertices1 = this.vertices, vertices2 = geometry.vertices, faces1 = this.faces, faces2 = geometry.faces, colors1 = this.colors, colors2 = geometry.colors;
340
+ if (matrix !== void 0) {
341
+ normalMatrix = new THREE.Matrix3().getNormalMatrix(matrix);
342
+ }
343
+ for (let i = 0, il = vertices2.length; i < il; i++) {
344
+ const vertex = vertices2[i];
345
+ const vertexCopy = vertex.clone();
346
+ if (matrix !== void 0)
347
+ vertexCopy.applyMatrix4(matrix);
348
+ vertices1.push(vertexCopy);
349
+ }
350
+ for (let i = 0, il = colors2.length; i < il; i++) {
351
+ colors1.push(colors2[i].clone());
352
+ }
353
+ for (let i = 0, il = faces2.length; i < il; i++) {
354
+ const face = faces2[i];
355
+ let normal, color;
356
+ const faceVertexNormals = face.vertexNormals, faceVertexColors = face.vertexColors;
357
+ const faceCopy = new Face3(face.a + vertexOffset, face.b + vertexOffset, face.c + vertexOffset);
358
+ faceCopy.normal.copy(face.normal);
359
+ if (normalMatrix !== void 0) {
360
+ faceCopy.normal.applyMatrix3(normalMatrix).normalize();
361
+ }
362
+ for (let j = 0, jl = faceVertexNormals.length; j < jl; j++) {
363
+ normal = faceVertexNormals[j].clone();
364
+ if (normalMatrix !== void 0) {
365
+ normal.applyMatrix3(normalMatrix).normalize();
366
+ }
367
+ faceCopy.vertexNormals.push(normal);
368
+ }
369
+ faceCopy.color.copy(face.color);
370
+ for (let j = 0, jl = faceVertexColors.length; j < jl; j++) {
371
+ color = faceVertexColors[j];
372
+ faceCopy.vertexColors.push(color.clone());
373
+ }
374
+ faceCopy.materialIndex = face.materialIndex + materialIndexOffset;
375
+ faces1.push(faceCopy);
376
+ }
377
+ for (let i = 0, il = geometry.faceVertexUvs.length; i < il; i++) {
378
+ const faceVertexUvs2 = geometry.faceVertexUvs[i];
379
+ if (this.faceVertexUvs[i] === void 0)
380
+ this.faceVertexUvs[i] = [];
381
+ for (let j = 0, jl = faceVertexUvs2.length; j < jl; j++) {
382
+ const uvs2 = faceVertexUvs2[j], uvsCopy = [];
383
+ for (let k = 0, kl = uvs2.length; k < kl; k++) {
384
+ uvsCopy.push(uvs2[k].clone());
385
+ }
386
+ this.faceVertexUvs[i].push(uvsCopy);
387
+ }
388
+ }
389
+ }
390
+ mergeMesh(mesh) {
391
+ if (!(mesh && mesh.isMesh)) {
392
+ console.error("THREE.Geometry.mergeMesh(): mesh not an instance of THREE.Mesh.", mesh);
393
+ return;
394
+ }
395
+ if (mesh.matrixAutoUpdate)
396
+ mesh.updateMatrix();
397
+ this.merge(mesh.geometry, mesh.matrix);
398
+ }
399
+ /*
400
+ * Checks for duplicate vertices with hashmap.
401
+ * Duplicated vertices are removed
402
+ * and faces' vertices are updated.
403
+ */
404
+ mergeVertices(precisionPoints = 4) {
405
+ const verticesMap = {};
406
+ const unique = [], changes = [];
407
+ const precision = Math.pow(10, precisionPoints);
408
+ for (let i = 0, il = this.vertices.length; i < il; i++) {
409
+ const v = this.vertices[i];
410
+ const key = `${Math.round(v.x * precision)}_${Math.round(v.y * precision)}_${Math.round(v.z * precision)}`;
411
+ if (verticesMap[key] === void 0) {
412
+ verticesMap[key] = i;
413
+ unique.push(this.vertices[i]);
414
+ changes[i] = unique.length - 1;
415
+ } else {
416
+ changes[i] = changes[verticesMap[key]];
417
+ }
418
+ }
419
+ const faceIndicesToRemove = [];
420
+ for (let i = 0, il = this.faces.length; i < il; i++) {
421
+ const face = this.faces[i];
422
+ face.a = changes[face.a];
423
+ face.b = changes[face.b];
424
+ face.c = changes[face.c];
425
+ const indices = [face.a, face.b, face.c];
426
+ for (let n = 0; n < 3; n++) {
427
+ if (indices[n] === indices[(n + 1) % 3]) {
428
+ faceIndicesToRemove.push(i);
429
+ break;
430
+ }
431
+ }
432
+ }
433
+ for (let i = faceIndicesToRemove.length - 1; i >= 0; i--) {
434
+ const idx = faceIndicesToRemove[i];
435
+ this.faces.splice(idx, 1);
436
+ for (let j = 0, jl = this.faceVertexUvs.length; j < jl; j++) {
437
+ this.faceVertexUvs[j].splice(idx, 1);
438
+ }
439
+ }
440
+ const diff = this.vertices.length - unique.length;
441
+ this.vertices = unique;
442
+ return diff;
443
+ }
444
+ setFromPoints(points) {
445
+ this.vertices = [];
446
+ for (let i = 0, l = points.length; i < l; i++) {
447
+ const point = points[i];
448
+ this.vertices.push(new THREE.Vector3(point.x, point.y, point.z || 0));
449
+ }
450
+ return this;
451
+ }
452
+ sortFacesByMaterialIndex() {
453
+ const faces = this.faces;
454
+ const length = faces.length;
455
+ for (let i = 0; i < length; i++) {
456
+ faces[i]._id = i;
457
+ }
458
+ function materialIndexSort(a, b) {
459
+ return a.materialIndex - b.materialIndex;
460
+ }
461
+ faces.sort(materialIndexSort);
462
+ const uvs1 = this.faceVertexUvs[0];
463
+ const uvs2 = this.faceVertexUvs[1];
464
+ let newUvs1, newUvs2;
465
+ if (uvs1 && uvs1.length === length)
466
+ newUvs1 = [];
467
+ if (uvs2 && uvs2.length === length)
468
+ newUvs2 = [];
469
+ for (let i = 0; i < length; i++) {
470
+ const id = faces[i]._id;
471
+ if (newUvs1)
472
+ newUvs1.push(uvs1[id]);
473
+ if (newUvs2)
474
+ newUvs2.push(uvs2[id]);
475
+ }
476
+ if (newUvs1)
477
+ this.faceVertexUvs[0] = newUvs1;
478
+ if (newUvs2)
479
+ this.faceVertexUvs[1] = newUvs2;
480
+ }
481
+ toJSON() {
482
+ const data = {
483
+ metadata: {
484
+ version: 4.5,
485
+ type: "Geometry",
486
+ generator: "Geometry.toJSON"
487
+ }
488
+ };
489
+ data.uuid = this.uuid;
490
+ data.type = this.type;
491
+ if (this.name !== "")
492
+ data.name = this.name;
493
+ if (this.parameters !== void 0) {
494
+ const parameters = this.parameters;
495
+ for (let key in parameters) {
496
+ if (parameters[key] !== void 0)
497
+ data[key] = parameters[key];
498
+ }
499
+ return data;
500
+ }
501
+ const vertices = [];
502
+ for (let i = 0; i < this.vertices.length; i++) {
503
+ const vertex = this.vertices[i];
504
+ vertices.push(vertex.x, vertex.y, vertex.z);
505
+ }
506
+ const faces = [];
507
+ const normals = [];
508
+ const normalsHash = {};
509
+ const colors = [];
510
+ const colorsHash = {};
511
+ const uvs = [];
512
+ const uvsHash = {};
513
+ for (let i = 0; i < this.faces.length; i++) {
514
+ const face = this.faces[i];
515
+ const hasMaterial = true;
516
+ const hasFaceUv = false;
517
+ const hasFaceVertexUv = this.faceVertexUvs[0][i] !== void 0;
518
+ const hasFaceNormal = face.normal.length() > 0;
519
+ const hasFaceVertexNormal = face.vertexNormals.length > 0;
520
+ const hasFaceColor = face.color.r !== 1 || face.color.g !== 1 || face.color.b !== 1;
521
+ const hasFaceVertexColor = face.vertexColors.length > 0;
522
+ let faceType = 0;
523
+ faceType = setBit(faceType, 0, 0);
524
+ faceType = setBit(faceType, 1, hasMaterial);
525
+ faceType = setBit(faceType, 2, hasFaceUv);
526
+ faceType = setBit(faceType, 3, hasFaceVertexUv);
527
+ faceType = setBit(faceType, 4, hasFaceNormal);
528
+ faceType = setBit(faceType, 5, hasFaceVertexNormal);
529
+ faceType = setBit(faceType, 6, hasFaceColor);
530
+ faceType = setBit(faceType, 7, hasFaceVertexColor);
531
+ faces.push(faceType);
532
+ faces.push(face.a, face.b, face.c);
533
+ faces.push(face.materialIndex);
534
+ if (hasFaceVertexUv) {
535
+ const faceVertexUvs = this.faceVertexUvs[0][i];
536
+ faces.push(getUvIndex(faceVertexUvs[0]), getUvIndex(faceVertexUvs[1]), getUvIndex(faceVertexUvs[2]));
537
+ }
538
+ if (hasFaceNormal) {
539
+ faces.push(getNormalIndex(face.normal));
540
+ }
541
+ if (hasFaceVertexNormal) {
542
+ const vertexNormals = face.vertexNormals;
543
+ faces.push(getNormalIndex(vertexNormals[0]), getNormalIndex(vertexNormals[1]), getNormalIndex(vertexNormals[2]));
544
+ }
545
+ if (hasFaceColor) {
546
+ faces.push(getColorIndex(face.color));
547
+ }
548
+ if (hasFaceVertexColor) {
549
+ const vertexColors = face.vertexColors;
550
+ faces.push(getColorIndex(vertexColors[0]), getColorIndex(vertexColors[1]), getColorIndex(vertexColors[2]));
551
+ }
552
+ }
553
+ function setBit(value, position, enabled) {
554
+ return enabled ? value | 1 << position : value & ~(1 << position);
555
+ }
556
+ function getNormalIndex(normal) {
557
+ const hash = normal.x.toString() + normal.y.toString() + normal.z.toString();
558
+ if (normalsHash[hash] !== void 0) {
559
+ return normalsHash[hash];
560
+ }
561
+ normalsHash[hash] = normals.length / 3;
562
+ normals.push(normal.x, normal.y, normal.z);
563
+ return normalsHash[hash];
564
+ }
565
+ function getColorIndex(color) {
566
+ const hash = color.r.toString() + color.g.toString() + color.b.toString();
567
+ if (colorsHash[hash] !== void 0) {
568
+ return colorsHash[hash];
569
+ }
570
+ colorsHash[hash] = colors.length;
571
+ colors.push(color.getHex());
572
+ return colorsHash[hash];
573
+ }
574
+ function getUvIndex(uv) {
575
+ const hash = uv.x.toString() + uv.y.toString();
576
+ if (uvsHash[hash] !== void 0) {
577
+ return uvsHash[hash];
578
+ }
579
+ uvsHash[hash] = uvs.length / 2;
580
+ uvs.push(uv.x, uv.y);
581
+ return uvsHash[hash];
582
+ }
583
+ data.data = {};
584
+ data.data.vertices = vertices;
585
+ data.data.normals = normals;
586
+ if (colors.length > 0)
587
+ data.data.colors = colors;
588
+ if (uvs.length > 0)
589
+ data.data.uvs = [uvs];
590
+ data.data.faces = faces;
591
+ return data;
592
+ }
593
+ clone() {
594
+ return new Geometry().copy(this);
595
+ }
596
+ copy(source) {
597
+ this.vertices = [];
598
+ this.colors = [];
599
+ this.faces = [];
600
+ this.faceVertexUvs = [[]];
601
+ this.morphTargets = [];
602
+ this.morphNormals = [];
603
+ this.skinWeights = [];
604
+ this.skinIndices = [];
605
+ this.lineDistances = [];
606
+ this.boundingBox = null;
607
+ this.boundingSphere = null;
608
+ this.name = source.name;
609
+ const vertices = source.vertices;
610
+ for (let i = 0, il = vertices.length; i < il; i++) {
611
+ this.vertices.push(vertices[i].clone());
612
+ }
613
+ const colors = source.colors;
614
+ for (let i = 0, il = colors.length; i < il; i++) {
615
+ this.colors.push(colors[i].clone());
616
+ }
617
+ const faces = source.faces;
618
+ for (let i = 0, il = faces.length; i < il; i++) {
619
+ this.faces.push(faces[i].clone());
620
+ }
621
+ for (let i = 0, il = source.faceVertexUvs.length; i < il; i++) {
622
+ const faceVertexUvs = source.faceVertexUvs[i];
623
+ if (this.faceVertexUvs[i] === void 0) {
624
+ this.faceVertexUvs[i] = [];
625
+ }
626
+ for (let j = 0, jl = faceVertexUvs.length; j < jl; j++) {
627
+ const uvs = faceVertexUvs[j], uvsCopy = [];
628
+ for (let k = 0, kl = uvs.length; k < kl; k++) {
629
+ const uv = uvs[k];
630
+ uvsCopy.push(uv.clone());
631
+ }
632
+ this.faceVertexUvs[i].push(uvsCopy);
633
+ }
634
+ }
635
+ const morphTargets = source.morphTargets;
636
+ for (let i = 0, il = morphTargets.length; i < il; i++) {
637
+ const morphTarget = {};
638
+ morphTarget.name = morphTargets[i].name;
639
+ if (morphTargets[i].vertices !== void 0) {
640
+ morphTarget.vertices = [];
641
+ for (let j = 0, jl = morphTargets[i].vertices.length; j < jl; j++) {
642
+ morphTarget.vertices.push(morphTargets[i].vertices[j].clone());
643
+ }
644
+ }
645
+ if (morphTargets[i].normals !== void 0) {
646
+ morphTarget.normals = [];
647
+ for (let j = 0, jl = morphTargets[i].normals.length; j < jl; j++) {
648
+ morphTarget.normals.push(morphTargets[i].normals[j].clone());
649
+ }
650
+ }
651
+ this.morphTargets.push(morphTarget);
652
+ }
653
+ const morphNormals = source.morphNormals;
654
+ for (let i = 0, il = morphNormals.length; i < il; i++) {
655
+ const morphNormal = {};
656
+ if (morphNormals[i].vertexNormals !== void 0) {
657
+ morphNormal.vertexNormals = [];
658
+ for (let j = 0, jl = morphNormals[i].vertexNormals.length; j < jl; j++) {
659
+ const srcVertexNormal = morphNormals[i].vertexNormals[j];
660
+ const destVertexNormal = {};
661
+ destVertexNormal.a = srcVertexNormal.a.clone();
662
+ destVertexNormal.b = srcVertexNormal.b.clone();
663
+ destVertexNormal.c = srcVertexNormal.c.clone();
664
+ morphNormal.vertexNormals.push(destVertexNormal);
665
+ }
666
+ }
667
+ if (morphNormals[i].faceNormals !== void 0) {
668
+ morphNormal.faceNormals = [];
669
+ for (let j = 0, jl = morphNormals[i].faceNormals.length; j < jl; j++) {
670
+ morphNormal.faceNormals.push(morphNormals[i].faceNormals[j].clone());
671
+ }
672
+ }
673
+ this.morphNormals.push(morphNormal);
674
+ }
675
+ const skinWeights = source.skinWeights;
676
+ for (let i = 0, il = skinWeights.length; i < il; i++) {
677
+ this.skinWeights.push(skinWeights[i].clone());
678
+ }
679
+ const skinIndices = source.skinIndices;
680
+ for (let i = 0, il = skinIndices.length; i < il; i++) {
681
+ this.skinIndices.push(skinIndices[i].clone());
682
+ }
683
+ const lineDistances = source.lineDistances;
684
+ for (let i = 0, il = lineDistances.length; i < il; i++) {
685
+ this.lineDistances.push(lineDistances[i]);
686
+ }
687
+ const boundingBox = source.boundingBox;
688
+ if (boundingBox !== null) {
689
+ this.boundingBox = boundingBox.clone();
690
+ }
691
+ const boundingSphere = source.boundingSphere;
692
+ if (boundingSphere !== null) {
693
+ this.boundingSphere = boundingSphere.clone();
694
+ }
695
+ this.elementsNeedUpdate = source.elementsNeedUpdate;
696
+ this.verticesNeedUpdate = source.verticesNeedUpdate;
697
+ this.uvsNeedUpdate = source.uvsNeedUpdate;
698
+ this.normalsNeedUpdate = source.normalsNeedUpdate;
699
+ this.colorsNeedUpdate = source.colorsNeedUpdate;
700
+ this.lineDistancesNeedUpdate = source.lineDistancesNeedUpdate;
701
+ this.groupsNeedUpdate = source.groupsNeedUpdate;
702
+ return this;
703
+ }
704
+ toBufferGeometry() {
705
+ const geometry = new DirectGeometry().fromGeometry(this);
706
+ const buffergeometry = new THREE.BufferGeometry();
707
+ const positions = new Float32Array(geometry.vertices.length * 3);
708
+ buffergeometry.setAttribute("position", new THREE.BufferAttribute(positions, 3).copyVector3sArray(geometry.vertices));
709
+ if (geometry.normals.length > 0) {
710
+ const normals = new Float32Array(geometry.normals.length * 3);
711
+ buffergeometry.setAttribute("normal", new THREE.BufferAttribute(normals, 3).copyVector3sArray(geometry.normals));
712
+ }
713
+ if (geometry.colors.length > 0) {
714
+ const colors = new Float32Array(geometry.colors.length * 3);
715
+ buffergeometry.setAttribute("color", new THREE.BufferAttribute(colors, 3).copyColorsArray(geometry.colors));
716
+ }
717
+ if (geometry.uvs.length > 0) {
718
+ const uvs = new Float32Array(geometry.uvs.length * 2);
719
+ buffergeometry.setAttribute("uv", new THREE.BufferAttribute(uvs, 2).copyVector2sArray(geometry.uvs));
720
+ }
721
+ if (geometry.uvs2.length > 0) {
722
+ const uvs2 = new Float32Array(geometry.uvs2.length * 2);
723
+ buffergeometry.setAttribute("uv2", new THREE.BufferAttribute(uvs2, 2).copyVector2sArray(geometry.uvs2));
724
+ }
725
+ buffergeometry.groups = geometry.groups;
726
+ for (let name in geometry.morphTargets) {
727
+ const array = [];
728
+ const morphTargets = geometry.morphTargets[name];
729
+ for (let i = 0, l = morphTargets.length; i < l; i++) {
730
+ const morphTarget = morphTargets[i];
731
+ const attribute = new THREE.Float32BufferAttribute(morphTarget.data.length * 3, 3);
732
+ attribute.name = morphTarget.name;
733
+ array.push(attribute.copyVector3sArray(morphTarget.data));
734
+ }
735
+ buffergeometry.morphAttributes[name] = array;
736
+ }
737
+ if (geometry.skinIndices.length > 0) {
738
+ const skinIndices = new THREE.Float32BufferAttribute(geometry.skinIndices.length * 4, 4);
739
+ buffergeometry.setAttribute("skinIndex", skinIndices.copyVector4sArray(geometry.skinIndices));
740
+ }
741
+ if (geometry.skinWeights.length > 0) {
742
+ const skinWeights = new THREE.Float32BufferAttribute(geometry.skinWeights.length * 4, 4);
743
+ buffergeometry.setAttribute("skinWeight", skinWeights.copyVector4sArray(geometry.skinWeights));
744
+ }
745
+ if (geometry.boundingSphere !== null) {
746
+ buffergeometry.boundingSphere = geometry.boundingSphere.clone();
747
+ }
748
+ if (geometry.boundingBox !== null) {
749
+ buffergeometry.boundingBox = geometry.boundingBox.clone();
750
+ }
751
+ return buffergeometry;
752
+ }
753
+ computeTangents() {
754
+ console.error("THREE.Geometry: .computeTangents() has been removed.");
755
+ }
756
+ computeLineDistances() {
757
+ console.error(
758
+ "THREE.Geometry: .computeLineDistances() has been removed. Use THREE.Line.computeLineDistances() instead."
759
+ );
760
+ }
761
+ applyMatrix(matrix) {
762
+ console.warn("THREE.Geometry: .applyMatrix() has been renamed to .applyMatrix4().");
763
+ return this.applyMatrix4(matrix);
764
+ }
765
+ dispose() {
766
+ this.dispatchEvent({ type: "dispose" });
767
+ }
768
+ }
769
+ Geometry.createBufferGeometryFromObject = (object) => {
770
+ let buffergeometry = new THREE.BufferGeometry();
771
+ const geometry = object.geometry;
772
+ if (object.isPoints || object.isLine) {
773
+ const positions = new THREE.Float32BufferAttribute(geometry.vertices.length * 3, 3);
774
+ const colors = new THREE.Float32BufferAttribute(geometry.colors.length * 3, 3);
775
+ buffergeometry.setAttribute("position", positions.copyVector3sArray(geometry.vertices));
776
+ buffergeometry.setAttribute("color", colors.copyColorsArray(geometry.colors));
777
+ if (geometry.lineDistances && geometry.lineDistances.length === geometry.vertices.length) {
778
+ const lineDistances = new THREE.Float32BufferAttribute(geometry.lineDistances.length, 1);
779
+ buffergeometry.setAttribute("lineDistance", lineDistances.copyArray(geometry.lineDistances));
780
+ }
781
+ if (geometry.boundingSphere !== null) {
782
+ buffergeometry.boundingSphere = geometry.boundingSphere.clone();
783
+ }
784
+ if (geometry.boundingBox !== null) {
785
+ buffergeometry.boundingBox = geometry.boundingBox.clone();
786
+ }
787
+ } else if (object.isMesh) {
788
+ buffergeometry = geometry.toBufferGeometry();
789
+ }
790
+ return buffergeometry;
791
+ };
792
+ class DirectGeometry {
793
+ constructor() {
794
+ this.vertices = [];
795
+ this.normals = [];
796
+ this.colors = [];
797
+ this.uvs = [];
798
+ this.uvs2 = [];
799
+ this.groups = [];
800
+ this.morphTargets = {};
801
+ this.skinWeights = [];
802
+ this.skinIndices = [];
803
+ this.boundingBox = null;
804
+ this.boundingSphere = null;
805
+ this.verticesNeedUpdate = false;
806
+ this.normalsNeedUpdate = false;
807
+ this.colorsNeedUpdate = false;
808
+ this.uvsNeedUpdate = false;
809
+ this.groupsNeedUpdate = false;
810
+ }
811
+ computeGroups(geometry) {
812
+ const groups = [];
813
+ let group, i;
814
+ let materialIndex = void 0;
815
+ const faces = geometry.faces;
816
+ for (i = 0; i < faces.length; i++) {
817
+ const face = faces[i];
818
+ if (face.materialIndex !== materialIndex) {
819
+ materialIndex = face.materialIndex;
820
+ if (group !== void 0) {
821
+ group.count = i * 3 - group.start;
822
+ groups.push(group);
823
+ }
824
+ group = {
825
+ start: i * 3,
826
+ materialIndex
827
+ };
828
+ }
829
+ }
830
+ if (group !== void 0) {
831
+ group.count = i * 3 - group.start;
832
+ groups.push(group);
833
+ }
834
+ this.groups = groups;
835
+ }
836
+ fromGeometry(geometry) {
837
+ const faces = geometry.faces;
838
+ const vertices = geometry.vertices;
839
+ const faceVertexUvs = geometry.faceVertexUvs;
840
+ const hasFaceVertexUv = faceVertexUvs[0] && faceVertexUvs[0].length > 0;
841
+ const hasFaceVertexUv2 = faceVertexUvs[1] && faceVertexUvs[1].length > 0;
842
+ const morphTargets = geometry.morphTargets;
843
+ const morphTargetsLength = morphTargets.length;
844
+ let morphTargetsPosition;
845
+ if (morphTargetsLength > 0) {
846
+ morphTargetsPosition = [];
847
+ for (let i = 0; i < morphTargetsLength; i++) {
848
+ morphTargetsPosition[i] = {
849
+ name: morphTargets[i].name,
850
+ data: []
851
+ };
852
+ }
853
+ this.morphTargets.position = morphTargetsPosition;
854
+ }
855
+ const morphNormals = geometry.morphNormals;
856
+ const morphNormalsLength = morphNormals.length;
857
+ let morphTargetsNormal;
858
+ if (morphNormalsLength > 0) {
859
+ morphTargetsNormal = [];
860
+ for (let i = 0; i < morphNormalsLength; i++) {
861
+ morphTargetsNormal[i] = {
862
+ name: morphNormals[i].name,
863
+ data: []
864
+ };
865
+ }
866
+ this.morphTargets.normal = morphTargetsNormal;
867
+ }
868
+ const skinIndices = geometry.skinIndices;
869
+ const skinWeights = geometry.skinWeights;
870
+ const hasSkinIndices = skinIndices.length === vertices.length;
871
+ const hasSkinWeights = skinWeights.length === vertices.length;
872
+ if (vertices.length > 0 && faces.length === 0) {
873
+ console.error("THREE.DirectGeometry: Faceless geometries are not supported.");
874
+ }
875
+ for (let i = 0; i < faces.length; i++) {
876
+ const face = faces[i];
877
+ this.vertices.push(vertices[face.a], vertices[face.b], vertices[face.c]);
878
+ const vertexNormals = face.vertexNormals;
879
+ if (vertexNormals.length === 3) {
880
+ this.normals.push(vertexNormals[0], vertexNormals[1], vertexNormals[2]);
881
+ } else {
882
+ const normal = face.normal;
883
+ this.normals.push(normal, normal, normal);
884
+ }
885
+ const vertexColors = face.vertexColors;
886
+ if (vertexColors.length === 3) {
887
+ this.colors.push(vertexColors[0], vertexColors[1], vertexColors[2]);
888
+ } else {
889
+ const color = face.color;
890
+ this.colors.push(color, color, color);
891
+ }
892
+ if (hasFaceVertexUv === true) {
893
+ const vertexUvs = faceVertexUvs[0][i];
894
+ if (vertexUvs !== void 0) {
895
+ this.uvs.push(vertexUvs[0], vertexUvs[1], vertexUvs[2]);
896
+ } else {
897
+ console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv ", i);
898
+ this.uvs.push(new THREE.Vector2(), new THREE.Vector2(), new THREE.Vector2());
899
+ }
900
+ }
901
+ if (hasFaceVertexUv2 === true) {
902
+ const vertexUvs = faceVertexUvs[1][i];
903
+ if (vertexUvs !== void 0) {
904
+ this.uvs2.push(vertexUvs[0], vertexUvs[1], vertexUvs[2]);
905
+ } else {
906
+ console.warn("THREE.DirectGeometry.fromGeometry(): Undefined vertexUv2 ", i);
907
+ this.uvs2.push(new THREE.Vector2(), new THREE.Vector2(), new THREE.Vector2());
908
+ }
909
+ }
910
+ for (let j = 0; j < morphTargetsLength; j++) {
911
+ const morphTarget = morphTargets[j].vertices;
912
+ morphTargetsPosition[j].data.push(morphTarget[face.a], morphTarget[face.b], morphTarget[face.c]);
913
+ }
914
+ for (let j = 0; j < morphNormalsLength; j++) {
915
+ const morphNormal = morphNormals[j].vertexNormals[i];
916
+ morphTargetsNormal[j].data.push(morphNormal.a, morphNormal.b, morphNormal.c);
917
+ }
918
+ if (hasSkinIndices) {
919
+ this.skinIndices.push(skinIndices[face.a], skinIndices[face.b], skinIndices[face.c]);
920
+ }
921
+ if (hasSkinWeights) {
922
+ this.skinWeights.push(skinWeights[face.a], skinWeights[face.b], skinWeights[face.c]);
923
+ }
924
+ }
925
+ this.computeGroups(geometry);
926
+ this.verticesNeedUpdate = geometry.verticesNeedUpdate;
927
+ this.normalsNeedUpdate = geometry.normalsNeedUpdate;
928
+ this.colorsNeedUpdate = geometry.colorsNeedUpdate;
929
+ this.uvsNeedUpdate = geometry.uvsNeedUpdate;
930
+ this.groupsNeedUpdate = geometry.groupsNeedUpdate;
931
+ if (geometry.boundingSphere !== null) {
932
+ this.boundingSphere = geometry.boundingSphere.clone();
933
+ }
934
+ if (geometry.boundingBox !== null) {
935
+ this.boundingBox = geometry.boundingBox.clone();
936
+ }
937
+ return this;
938
+ }
939
+ }
940
+ class Face3 {
941
+ constructor(a, b, c, normal, color, materialIndex = 0) {
942
+ this.a = a;
943
+ this.b = b;
944
+ this.c = c;
945
+ this.normal = normal && normal.isVector3 ? normal : new THREE.Vector3();
946
+ this.vertexNormals = Array.isArray(normal) ? normal : [];
947
+ this.color = color && color.isColor ? color : new THREE.Color();
948
+ this.vertexColors = Array.isArray(color) ? color : [];
949
+ this.materialIndex = materialIndex;
950
+ }
951
+ clone() {
952
+ return new this.constructor().copy(this);
953
+ }
954
+ copy(source) {
955
+ this.a = source.a;
956
+ this.b = source.b;
957
+ this.c = source.c;
958
+ this.normal.copy(source.normal);
959
+ this.color.copy(source.color);
960
+ this.materialIndex = source.materialIndex;
961
+ for (let i = 0, il = source.vertexNormals.length; i < il; i++) {
962
+ this.vertexNormals[i] = source.vertexNormals[i].clone();
963
+ }
964
+ for (let i = 0, il = source.vertexColors.length; i < il; i++) {
965
+ this.vertexColors[i] = source.vertexColors[i].clone();
966
+ }
967
+ return this;
968
+ }
969
+ }
970
+ exports.Face3 = Face3;
971
+ exports.Geometry = Geometry;