three-stdlib 2.22.7 → 2.22.9
Sign up to get free protection for your applications and to get access to all the features.
- package/dist/_polyfill/CompressedArrayTexture.js +12 -0
- package/dist/_polyfill/CompressedArrayTexture.mjs +12 -0
- package/dist/_polyfill/Data3DTexture.js +17 -0
- package/dist/_polyfill/Data3DTexture.mjs +17 -0
- package/dist/animation/AnimationClipCreator.d.ts +12 -0
- package/dist/animation/AnimationClipCreator.js +57 -0
- package/dist/animation/AnimationClipCreator.mjs +57 -0
- package/dist/animation/CCDIKSolver.d.ts +25 -0
- package/dist/animation/CCDIKSolver.js +224 -0
- package/dist/animation/CCDIKSolver.mjs +224 -0
- package/dist/animation/MMDAnimationHelper.d.ts +93 -0
- package/dist/animation/MMDAnimationHelper.js +590 -0
- package/dist/animation/MMDAnimationHelper.mjs +590 -0
- package/dist/animation/MMDPhysics.d.ts +114 -0
- package/dist/animation/MMDPhysics.js +819 -0
- package/dist/animation/MMDPhysics.mjs +819 -0
- package/dist/cameras/CinematicCamera.d.ts +34 -0
- package/dist/cameras/CinematicCamera.js +131 -0
- package/dist/cameras/CinematicCamera.mjs +131 -0
- package/dist/controls/ArcballControls.d.ts +374 -0
- package/dist/controls/ArcballControls.js +2039 -0
- package/dist/controls/ArcballControls.mjs +2039 -0
- package/dist/controls/DeviceOrientationControls.d.ts +27 -0
- package/dist/controls/DeviceOrientationControls.js +84 -0
- package/dist/controls/DeviceOrientationControls.mjs +84 -0
- package/dist/controls/DragControls.d.ts +34 -0
- package/dist/controls/DragControls.js +182 -0
- package/dist/controls/DragControls.mjs +182 -0
- package/dist/controls/FirstPersonControls.d.ts +48 -0
- package/dist/controls/FirstPersonControls.js +229 -0
- package/dist/controls/FirstPersonControls.mjs +229 -0
- package/dist/controls/FlyControls.d.ts +32 -0
- package/dist/controls/FlyControls.js +248 -0
- package/dist/controls/FlyControls.mjs +248 -0
- package/dist/controls/OrbitControls.d.ts +63 -0
- package/dist/controls/OrbitControls.js +781 -0
- package/dist/controls/OrbitControls.mjs +781 -0
- package/dist/controls/PointerLockControls.d.ts +24 -0
- package/dist/controls/PointerLockControls.js +103 -0
- package/dist/controls/PointerLockControls.mjs +103 -0
- package/dist/controls/TrackballControls.d.ts +95 -0
- package/dist/controls/TrackballControls.js +502 -0
- package/dist/controls/TrackballControls.mjs +502 -0
- package/dist/controls/TransformControls.d.ts +151 -0
- package/dist/controls/TransformControls.js +1089 -0
- package/dist/controls/TransformControls.mjs +1089 -0
- package/dist/controls/experimental/CameraControls.d.ts +212 -0
- package/dist/controls/experimental/CameraControls.js +736 -0
- package/dist/controls/experimental/CameraControls.mjs +736 -0
- package/dist/csm/CSM.d.ts +61 -0
- package/dist/csm/CSM.js +244 -0
- package/dist/csm/CSM.mjs +244 -0
- package/dist/csm/CSMFrustum.d.ts +19 -0
- package/dist/csm/CSMFrustum.js +75 -0
- package/dist/csm/CSMFrustum.mjs +75 -0
- package/dist/csm/CSMHelper.d.ts +26 -0
- package/dist/csm/CSMHelper.js +114 -0
- package/dist/csm/CSMHelper.mjs +114 -0
- package/dist/csm/CSMShader.d.ts +4 -0
- package/dist/csm/CSMShader.js +257 -0
- package/dist/csm/CSMShader.mjs +257 -0
- package/dist/curves/CurveExtras.d.ts +68 -0
- package/dist/curves/CurveExtras.js +224 -0
- package/dist/curves/CurveExtras.mjs +224 -0
- package/dist/curves/NURBSCurve.d.ts +11 -0
- package/dist/curves/NURBSCurve.js +35 -0
- package/dist/curves/NURBSCurve.mjs +35 -0
- package/dist/curves/NURBSSurface.d.ts +13 -0
- package/dist/curves/NURBSSurface.js +28 -0
- package/dist/curves/NURBSSurface.mjs +28 -0
- package/dist/curves/NURBSUtils.d.ts +22 -0
- package/dist/curves/NURBSUtils.js +226 -0
- package/dist/curves/NURBSUtils.mjs +226 -0
- package/dist/custom.d.ts +5 -0
- package/dist/deprecated/Geometry.d.ts +342 -0
- package/dist/deprecated/Geometry.js +971 -0
- package/dist/deprecated/Geometry.mjs +971 -0
- package/dist/effects/AnaglyphEffect.d.ts +11 -0
- package/dist/effects/AnaglyphEffect.js +121 -0
- package/dist/effects/AnaglyphEffect.mjs +121 -0
- package/dist/effects/AsciiEffect.d.ts +18 -0
- package/dist/effects/AsciiEffect.js +173 -0
- package/dist/effects/AsciiEffect.mjs +173 -0
- package/dist/effects/OutlineEffect.d.ts +28 -0
- package/dist/effects/OutlineEffect.js +298 -0
- package/dist/effects/OutlineEffect.mjs +298 -0
- package/dist/effects/ParallaxBarrierEffect.d.ts +8 -0
- package/dist/effects/ParallaxBarrierEffect.js +64 -0
- package/dist/effects/ParallaxBarrierEffect.mjs +64 -0
- package/dist/effects/PeppersGhostEffect.d.ts +10 -0
- package/dist/effects/PeppersGhostEffect.js +85 -0
- package/dist/effects/PeppersGhostEffect.mjs +85 -0
- package/dist/effects/StereoEffect.d.ts +9 -0
- package/dist/effects/StereoEffect.js +32 -0
- package/dist/effects/StereoEffect.mjs +32 -0
- package/dist/environments/RoomEnvironment.d.ts +5 -0
- package/dist/environments/RoomEnvironment.js +95 -0
- package/dist/environments/RoomEnvironment.mjs +78 -0
- package/dist/exporters/ColladaExporter.d.ts +50 -0
- package/dist/exporters/ColladaExporter.js +331 -0
- package/dist/exporters/ColladaExporter.mjs +331 -0
- package/dist/exporters/DRACOExporter.d.ts +23 -0
- package/dist/exporters/DRACOExporter.js +141 -0
- package/dist/exporters/DRACOExporter.mjs +141 -0
- package/dist/exporters/GLTFExporter.d.ts +446 -0
- package/dist/exporters/GLTFExporter.js +1575 -0
- package/dist/exporters/GLTFExporter.mjs +1575 -0
- package/dist/exporters/MMDExporter.d.ts +12 -0
- package/dist/exporters/MMDExporter.js +131 -0
- package/dist/exporters/MMDExporter.mjs +131 -0
- package/dist/exporters/OBJExporter.d.ts +18 -0
- package/dist/exporters/OBJExporter.js +181 -0
- package/dist/exporters/OBJExporter.mjs +181 -0
- package/dist/exporters/PLYExporter.d.ts +23 -0
- package/dist/exporters/PLYExporter.js +280 -0
- package/dist/exporters/PLYExporter.mjs +280 -0
- package/dist/exporters/STLExporter.d.ts +31 -0
- package/dist/exporters/STLExporter.js +146 -0
- package/dist/exporters/STLExporter.mjs +146 -0
- package/dist/exporters/USDZExporter.d.ts +27 -0
- package/dist/exporters/USDZExporter.js +340 -0
- package/dist/exporters/USDZExporter.mjs +340 -0
- package/dist/geometries/BoxLineGeometry.d.ts +12 -0
- package/dist/geometries/BoxLineGeometry.js +45 -0
- package/dist/geometries/BoxLineGeometry.mjs +45 -0
- package/dist/geometries/ConvexGeometry.d.ts +5 -0
- package/dist/geometries/ConvexGeometry.js +29 -0
- package/dist/geometries/ConvexGeometry.mjs +29 -0
- package/dist/geometries/DecalGeometry.d.ts +10 -0
- package/dist/geometries/DecalGeometry.js +184 -0
- package/dist/geometries/DecalGeometry.mjs +184 -0
- package/dist/geometries/LightningStrike.d.ts +108 -0
- package/dist/geometries/LightningStrike.js +548 -0
- package/dist/geometries/LightningStrike.mjs +548 -0
- package/dist/geometries/ParametricGeometries.d.ts +26 -0
- package/dist/geometries/ParametricGeometries.js +129 -0
- package/dist/geometries/ParametricGeometries.mjs +129 -0
- package/dist/geometries/ParametricGeometry.d.ts +18 -0
- package/dist/geometries/ParametricGeometry.js +63 -0
- package/dist/geometries/ParametricGeometry.mjs +63 -0
- package/dist/geometries/RoundedBoxGeometry.d.ts +5 -0
- package/dist/geometries/RoundedBoxGeometry.js +91 -0
- package/dist/geometries/RoundedBoxGeometry.mjs +91 -0
- package/dist/geometries/TeapotGeometry.d.ts +13 -0
- package/dist/geometries/TeapotGeometry.js +1563 -0
- package/dist/geometries/TeapotGeometry.mjs +1563 -0
- package/dist/geometries/TextGeometry.d.ts +18 -0
- package/dist/geometries/TextGeometry.js +27 -0
- package/dist/geometries/TextGeometry.mjs +27 -0
- package/dist/helpers/LightProbeHelper.d.ts +10 -0
- package/dist/helpers/LightProbeHelper.js +73 -0
- package/dist/helpers/LightProbeHelper.mjs +73 -0
- package/dist/helpers/PositionalAudioHelper.d.ts +13 -0
- package/dist/helpers/PositionalAudioHelper.js +68 -0
- package/dist/helpers/PositionalAudioHelper.mjs +68 -0
- package/dist/helpers/RectAreaLightHelper.d.ts +10 -0
- package/dist/helpers/RectAreaLightHelper.js +44 -0
- package/dist/helpers/RectAreaLightHelper.mjs +44 -0
- package/dist/helpers/VertexNormalsHelper.d.ts +10 -0
- package/dist/helpers/VertexNormalsHelper.js +54 -0
- package/dist/helpers/VertexNormalsHelper.mjs +54 -0
- package/dist/helpers/VertexTangentsHelper.d.ts +10 -0
- package/dist/helpers/VertexTangentsHelper.js +45 -0
- package/dist/helpers/VertexTangentsHelper.mjs +45 -0
- package/dist/index.d.ts +325 -0
- package/dist/index.js +978 -0
- package/dist/index.mjs +978 -0
- package/dist/interactive/HTMLMesh.d.ts +6 -0
- package/dist/interactive/HTMLMesh.js +325 -0
- package/dist/interactive/HTMLMesh.mjs +325 -0
- package/dist/interactive/InteractiveGroup.d.ts +5 -0
- package/dist/interactive/InteractiveGroup.js +68 -0
- package/dist/interactive/InteractiveGroup.mjs +68 -0
- package/dist/interactive/SelectionBox.d.ts +15 -0
- package/dist/interactive/SelectionBox.js +137 -0
- package/dist/interactive/SelectionBox.mjs +137 -0
- package/dist/interactive/SelectionHelper.d.ts +17 -0
- package/dist/interactive/SelectionHelper.js +54 -0
- package/dist/interactive/SelectionHelper.mjs +54 -0
- package/dist/libs/MeshoptDecoder.d.ts +12 -0
- package/dist/libs/MeshoptDecoder.js +221 -0
- package/dist/libs/MeshoptDecoder.mjs +221 -0
- package/dist/libs/MotionControllers.d.ts +175 -0
- package/dist/libs/MotionControllers.js +325 -0
- package/dist/libs/MotionControllers.mjs +325 -0
- package/dist/lights/LightProbeGenerator.d.ts +6 -0
- package/dist/lights/LightProbeGenerator.js +145 -0
- package/dist/lights/LightProbeGenerator.mjs +145 -0
- package/dist/lights/RectAreaLightUniformsLib.d.ts +3 -0
- package/dist/lights/RectAreaLightUniformsLib.js +32842 -0
- package/dist/lights/RectAreaLightUniformsLib.mjs +32842 -0
- package/dist/lines/Line2.d.ts +11 -0
- package/dist/lines/Line2.js +13 -0
- package/dist/lines/Line2.mjs +13 -0
- package/dist/lines/LineGeometry.d.ts +10 -0
- package/dist/lines/LineGeometry.js +44 -0
- package/dist/lines/LineGeometry.mjs +44 -0
- package/dist/lines/LineMaterial.d.ts +31 -0
- package/dist/lines/LineMaterial.js +547 -0
- package/dist/lines/LineMaterial.mjs +547 -0
- package/dist/lines/LineSegments2.d.ts +14 -0
- package/dist/lines/LineSegments2.js +203 -0
- package/dist/lines/LineSegments2.mjs +203 -0
- package/dist/lines/LineSegmentsGeometry.d.ts +16 -0
- package/dist/lines/LineSegmentsGeometry.js +124 -0
- package/dist/lines/LineSegmentsGeometry.mjs +124 -0
- package/dist/lines/Wireframe.d.ts +11 -0
- package/dist/lines/Wireframe.js +32 -0
- package/dist/lines/Wireframe.mjs +32 -0
- package/dist/lines/WireframeGeometry2.d.ts +8 -0
- package/dist/lines/WireframeGeometry2.js +13 -0
- package/dist/lines/WireframeGeometry2.mjs +13 -0
- package/dist/loaders/3DMLoader.d.ts +17 -0
- package/dist/loaders/3DMLoader.js +803 -0
- package/dist/loaders/3DMLoader.mjs +803 -0
- package/dist/loaders/3MFLoader.d.ts +16 -0
- package/dist/loaders/3MFLoader.js +854 -0
- package/dist/loaders/3MFLoader.mjs +854 -0
- package/dist/loaders/AMFLoader.d.ts +14 -0
- package/dist/loaders/AMFLoader.js +284 -0
- package/dist/loaders/AMFLoader.mjs +284 -0
- package/dist/loaders/AssimpLoader.js +1396 -0
- package/dist/loaders/AssimpLoader.mjs +1396 -0
- package/dist/loaders/BVHLoader.d.ts +21 -0
- package/dist/loaders/BVHLoader.js +207 -0
- package/dist/loaders/BVHLoader.mjs +207 -0
- package/dist/loaders/BasisTextureLoader.d.ts +32 -0
- package/dist/loaders/BasisTextureLoader.js +480 -0
- package/dist/loaders/BasisTextureLoader.mjs +480 -0
- package/dist/loaders/ColladaLoader.d.ts +20 -0
- package/dist/loaders/ColladaLoader.js +2405 -0
- package/dist/loaders/ColladaLoader.mjs +2405 -0
- package/dist/loaders/DDSLoader.d.ts +16 -0
- package/dist/loaders/DDSLoader.js +148 -0
- package/dist/loaders/DDSLoader.mjs +148 -0
- package/dist/loaders/DRACOLoader.d.ts +18 -0
- package/dist/loaders/DRACOLoader.js +341 -0
- package/dist/loaders/DRACOLoader.mjs +341 -0
- package/dist/loaders/EXRLoader.d.ts +18 -0
- package/dist/loaders/EXRLoader.js +1354 -0
- package/dist/loaders/EXRLoader.mjs +1354 -0
- package/dist/loaders/FBXLoader.d.ts +14 -0
- package/dist/loaders/FBXLoader.js +2457 -0
- package/dist/loaders/FBXLoader.mjs +2457 -0
- package/dist/loaders/FontLoader.d.ts +36 -0
- package/dist/loaders/FontLoader.js +120 -0
- package/dist/loaders/FontLoader.mjs +120 -0
- package/dist/loaders/GCodeLoader.d.ts +15 -0
- package/dist/loaders/GCodeLoader.js +141 -0
- package/dist/loaders/GCodeLoader.mjs +141 -0
- package/dist/loaders/GLTFLoader.d.ts +153 -0
- package/dist/loaders/GLTFLoader.js +2459 -0
- package/dist/loaders/GLTFLoader.mjs +2459 -0
- package/dist/loaders/HDRCubeTextureLoader.d.ts +18 -0
- package/dist/loaders/HDRCubeTextureLoader.js +75 -0
- package/dist/loaders/HDRCubeTextureLoader.mjs +75 -0
- package/dist/loaders/KMZLoader.d.ts +16 -0
- package/dist/loaders/KMZLoader.js +75 -0
- package/dist/loaders/KMZLoader.mjs +75 -0
- package/dist/loaders/KTX2Loader.d.ts +16 -0
- package/dist/loaders/KTX2Loader.js +461 -0
- package/dist/loaders/KTX2Loader.mjs +461 -0
- package/dist/loaders/KTXLoader.d.ts +16 -0
- package/dist/loaders/KTXLoader.js +93 -0
- package/dist/loaders/KTXLoader.mjs +93 -0
- package/dist/loaders/LDrawLoader.d.ts +26 -0
- package/dist/loaders/LDrawLoader.js +1424 -0
- package/dist/loaders/LDrawLoader.mjs +1424 -0
- package/dist/loaders/LUT3dlLoader.d.ts +20 -0
- package/dist/loaders/LUT3dlLoader.js +103 -0
- package/dist/loaders/LUT3dlLoader.mjs +103 -0
- package/dist/loaders/LUTCubeLoader.d.ts +23 -0
- package/dist/loaders/LUTCubeLoader.js +107 -0
- package/dist/loaders/LUTCubeLoader.mjs +107 -0
- package/dist/loaders/LWOLoader.d.ts +26 -0
- package/dist/loaders/LWOLoader.js +645 -0
- package/dist/loaders/LWOLoader.mjs +645 -0
- package/dist/loaders/LottieLoader.d.ts +15 -0
- package/dist/loaders/LottieLoader.js +47 -0
- package/dist/loaders/LottieLoader.mjs +47 -0
- package/dist/loaders/MD2Loader.d.ts +14 -0
- package/dist/loaders/MD2Loader.js +359 -0
- package/dist/loaders/MD2Loader.mjs +359 -0
- package/dist/loaders/MDDLoader.d.ts +19 -0
- package/dist/loaders/MDDLoader.js +58 -0
- package/dist/loaders/MDDLoader.mjs +58 -0
- package/dist/loaders/MMDLoader.d.ts +63 -0
- package/dist/loaders/MMDLoader.js +1121 -0
- package/dist/loaders/MMDLoader.mjs +1121 -0
- package/dist/loaders/MTLLoader.d.ts +100 -0
- package/dist/loaders/MTLLoader.js +304 -0
- package/dist/loaders/MTLLoader.mjs +304 -0
- package/dist/loaders/NRRDLoader.d.ts +21 -0
- package/dist/loaders/NRRDLoader.js +401 -0
- package/dist/loaders/NRRDLoader.mjs +401 -0
- package/dist/loaders/NodeMaterialLoader.js +146 -0
- package/dist/loaders/NodeMaterialLoader.mjs +146 -0
- package/dist/loaders/OBJLoader.d.ts +17 -0
- package/dist/loaders/OBJLoader.js +487 -0
- package/dist/loaders/OBJLoader.mjs +487 -0
- package/dist/loaders/PCDLoader.d.ts +15 -0
- package/dist/loaders/PCDLoader.js +248 -0
- package/dist/loaders/PCDLoader.mjs +248 -0
- package/dist/loaders/PDBLoader.d.ts +22 -0
- package/dist/loaders/PDBLoader.js +247 -0
- package/dist/loaders/PDBLoader.mjs +247 -0
- package/dist/loaders/PLYLoader.d.ts +16 -0
- package/dist/loaders/PLYLoader.js +317 -0
- package/dist/loaders/PLYLoader.mjs +317 -0
- package/dist/loaders/PRWMLoader.d.ts +16 -0
- package/dist/loaders/PRWMLoader.js +160 -0
- package/dist/loaders/PRWMLoader.mjs +160 -0
- package/dist/loaders/PVRLoader.d.ts +16 -0
- package/dist/loaders/PVRLoader.js +131 -0
- package/dist/loaders/PVRLoader.mjs +131 -0
- package/dist/loaders/RGBELoader.d.ts +20 -0
- package/dist/loaders/RGBELoader.js +252 -0
- package/dist/loaders/RGBELoader.mjs +252 -0
- package/dist/loaders/RGBMLoader.d.ts +32 -0
- package/dist/loaders/RGBMLoader.js +998 -0
- package/dist/loaders/RGBMLoader.mjs +998 -0
- package/dist/loaders/STLLoader.d.ts +14 -0
- package/dist/loaders/STLLoader.js +190 -0
- package/dist/loaders/STLLoader.mjs +190 -0
- package/dist/loaders/SVGLoader.d.ts +63 -0
- package/dist/loaders/SVGLoader.js +1712 -0
- package/dist/loaders/SVGLoader.mjs +1712 -0
- package/dist/loaders/TDSLoader.d.ts +42 -0
- package/dist/loaders/TDSLoader.js +650 -0
- package/dist/loaders/TDSLoader.mjs +650 -0
- package/dist/loaders/TGALoader.d.ts +14 -0
- package/dist/loaders/TGALoader.js +285 -0
- package/dist/loaders/TGALoader.mjs +285 -0
- package/dist/loaders/TTFLoader.d.ts +15 -0
- package/dist/loaders/TTFLoader.js +131 -0
- package/dist/loaders/TTFLoader.mjs +131 -0
- package/dist/loaders/TiltLoader.d.ts +14 -0
- package/dist/loaders/TiltLoader.js +373 -0
- package/dist/loaders/TiltLoader.mjs +373 -0
- package/dist/loaders/VOXLoader.d.ts +28 -0
- package/dist/loaders/VOXLoader.js +432 -0
- package/dist/loaders/VOXLoader.mjs +432 -0
- package/dist/loaders/VRMLLoader.d.ts +14 -0
- package/dist/loaders/VRMLLoader.js +2105 -0
- package/dist/loaders/VRMLLoader.mjs +2105 -0
- package/dist/loaders/VRMLoader.js +38 -0
- package/dist/loaders/VRMLoader.mjs +38 -0
- package/dist/loaders/VTKLoader.d.ts +14 -0
- package/dist/loaders/VTKLoader.js +648 -0
- package/dist/loaders/VTKLoader.mjs +648 -0
- package/dist/loaders/XLoader.js +1258 -0
- package/dist/loaders/XLoader.mjs +1258 -0
- package/dist/loaders/XYZLoader.d.ts +14 -0
- package/dist/loaders/XYZLoader.js +60 -0
- package/dist/loaders/XYZLoader.mjs +60 -0
- package/dist/loaders/lwo/IFFParser.js +749 -0
- package/dist/loaders/lwo/IFFParser.mjs +749 -0
- package/dist/loaders/lwo/LWO2Parser.js +327 -0
- package/dist/loaders/lwo/LWO2Parser.mjs +327 -0
- package/dist/loaders/lwo/LWO3Parser.js +298 -0
- package/dist/loaders/lwo/LWO3Parser.mjs +298 -0
- package/dist/math/Capsule.d.ts +27 -0
- package/dist/math/Capsule.js +100 -0
- package/dist/math/Capsule.mjs +100 -0
- package/dist/math/ColorConverter.d.ts +21 -0
- package/dist/math/ColorConverter.js +52 -0
- package/dist/math/ColorConverter.mjs +52 -0
- package/dist/math/ConvexHull.d.ts +89 -0
- package/dist/math/ConvexHull.js +597 -0
- package/dist/math/ConvexHull.mjs +597 -0
- package/dist/math/ImprovedNoise.d.ts +4 -0
- package/dist/math/ImprovedNoise.js +302 -0
- package/dist/math/ImprovedNoise.mjs +302 -0
- package/dist/math/Lut.d.ts +27 -0
- package/dist/math/Lut.js +135 -0
- package/dist/math/Lut.mjs +135 -0
- package/dist/math/MeshSurfaceSampler.d.ts +15 -0
- package/dist/math/MeshSurfaceSampler.js +107 -0
- package/dist/math/MeshSurfaceSampler.mjs +107 -0
- package/dist/math/OBB.d.ts +24 -0
- package/dist/math/OBB.js +262 -0
- package/dist/math/OBB.mjs +262 -0
- package/dist/math/Octree.d.ts +24 -0
- package/dist/math/Octree.js +278 -0
- package/dist/math/Octree.mjs +278 -0
- package/dist/math/SimplexNoise.d.ts +21 -0
- package/dist/math/SimplexNoise.js +440 -0
- package/dist/math/SimplexNoise.mjs +440 -0
- package/dist/misc/ConvexObjectBreaker.d.ts +25 -0
- package/dist/misc/ConvexObjectBreaker.js +298 -0
- package/dist/misc/ConvexObjectBreaker.mjs +298 -0
- package/dist/misc/GPUComputationRenderer.d.ts +52 -0
- package/dist/misc/GPUComputationRenderer.js +171 -0
- package/dist/misc/GPUComputationRenderer.mjs +171 -0
- package/dist/misc/Gyroscope.d.ts +5 -0
- package/dist/misc/Gyroscope.js +35 -0
- package/dist/misc/Gyroscope.mjs +35 -0
- package/dist/misc/MD2Character.d.ts +33 -0
- package/dist/misc/MD2Character.js +165 -0
- package/dist/misc/MD2Character.mjs +165 -0
- package/dist/misc/MD2CharacterComplex.d.ts +47 -0
- package/dist/misc/MD2CharacterComplex.js +331 -0
- package/dist/misc/MD2CharacterComplex.mjs +331 -0
- package/dist/misc/MorphAnimMesh.d.ts +13 -0
- package/dist/misc/MorphAnimMesh.js +40 -0
- package/dist/misc/MorphAnimMesh.mjs +40 -0
- package/dist/misc/MorphBlendMesh.d.ts +21 -0
- package/dist/misc/MorphBlendMesh.js +179 -0
- package/dist/misc/MorphBlendMesh.mjs +179 -0
- package/dist/misc/ProgressiveLightmap.d.ts +61 -0
- package/dist/misc/ProgressiveLightmap.js +186 -0
- package/dist/misc/ProgressiveLightmap.mjs +186 -0
- package/dist/misc/RollerCoaster.d.ts +21 -0
- package/dist/misc/RollerCoaster.js +346 -0
- package/dist/misc/RollerCoaster.mjs +346 -0
- package/dist/misc/Timer.d.ts +27 -0
- package/dist/misc/Timer.js +101 -0
- package/dist/misc/Timer.mjs +101 -0
- package/dist/misc/TubePainter.d.ts +10 -0
- package/dist/misc/TubePainter.js +123 -0
- package/dist/misc/TubePainter.mjs +123 -0
- package/dist/misc/Volume.d.ts +37 -0
- package/dist/misc/Volume.js +302 -0
- package/dist/misc/Volume.mjs +302 -0
- package/dist/misc/VolumeSlice.d.ts +28 -0
- package/dist/misc/VolumeSlice.js +115 -0
- package/dist/misc/VolumeSlice.mjs +115 -0
- package/dist/misc/WebGL.d.ts +5 -0
- package/dist/misc/WebGL.js +74 -0
- package/dist/misc/WebGL.mjs +74 -0
- package/dist/modifiers/CurveModifier.d.ts +91 -0
- package/dist/modifiers/CurveModifier.js +232 -0
- package/dist/modifiers/CurveModifier.mjs +232 -0
- package/dist/modifiers/EdgeSplitModifier.d.ts +19 -0
- package/dist/modifiers/EdgeSplitModifier.js +167 -0
- package/dist/modifiers/EdgeSplitModifier.mjs +168 -0
- package/dist/modifiers/SimplifyModifier.d.ts +19 -0
- package/dist/modifiers/SimplifyModifier.js +300 -0
- package/dist/modifiers/SimplifyModifier.mjs +300 -0
- package/dist/modifiers/TessellateModifier.d.ts +11 -0
- package/dist/modifiers/TessellateModifier.js +214 -0
- package/dist/modifiers/TessellateModifier.mjs +214 -0
- package/dist/nodes/Nodes.js +347 -0
- package/dist/nodes/Nodes.mjs +347 -0
- package/dist/nodes/ShaderNode.js +408 -0
- package/dist/nodes/ShaderNode.mjs +408 -0
- package/dist/nodes/accessors/BufferNode.js +14 -0
- package/dist/nodes/accessors/BufferNode.mjs +15 -0
- package/dist/nodes/accessors/CameraNode.js +43 -0
- package/dist/nodes/accessors/CameraNode.mjs +44 -0
- package/dist/nodes/accessors/CubeTextureNode.js +41 -0
- package/dist/nodes/accessors/CubeTextureNode.mjs +42 -0
- package/dist/nodes/accessors/MaterialNode.js +70 -0
- package/dist/nodes/accessors/MaterialNode.mjs +71 -0
- package/dist/nodes/accessors/MaterialReferenceNode.js +13 -0
- package/dist/nodes/accessors/MaterialReferenceNode.mjs +14 -0
- package/dist/nodes/accessors/ModelNode.js +8 -0
- package/dist/nodes/accessors/ModelNode.mjs +9 -0
- package/dist/nodes/accessors/ModelViewProjectionNode.js +23 -0
- package/dist/nodes/accessors/ModelViewProjectionNode.mjs +24 -0
- package/dist/nodes/accessors/NormalNode.js +61 -0
- package/dist/nodes/accessors/NormalNode.mjs +62 -0
- package/dist/nodes/accessors/Object3DNode.js +75 -0
- package/dist/nodes/accessors/Object3DNode.mjs +76 -0
- package/dist/nodes/accessors/PointUVNode.js +12 -0
- package/dist/nodes/accessors/PointUVNode.mjs +13 -0
- package/dist/nodes/accessors/PositionNode.js +64 -0
- package/dist/nodes/accessors/PositionNode.mjs +65 -0
- package/dist/nodes/accessors/ReferenceNode.js +36 -0
- package/dist/nodes/accessors/ReferenceNode.mjs +37 -0
- package/dist/nodes/accessors/ReflectNode.js +42 -0
- package/dist/nodes/accessors/ReflectNode.mjs +43 -0
- package/dist/nodes/accessors/SkinningNode.js +57 -0
- package/dist/nodes/accessors/SkinningNode.mjs +58 -0
- package/dist/nodes/accessors/TextureNode.js +53 -0
- package/dist/nodes/accessors/TextureNode.mjs +54 -0
- package/dist/nodes/accessors/UVNode.js +22 -0
- package/dist/nodes/accessors/UVNode.mjs +23 -0
- package/dist/nodes/core/ArrayUniformNode.js +13 -0
- package/dist/nodes/core/ArrayUniformNode.mjs +14 -0
- package/dist/nodes/core/AttributeNode.js +29 -0
- package/dist/nodes/core/AttributeNode.mjs +30 -0
- package/dist/nodes/core/BypassNode.js +21 -0
- package/dist/nodes/core/BypassNode.mjs +22 -0
- package/dist/nodes/core/CodeNode.js +27 -0
- package/dist/nodes/core/CodeNode.mjs +28 -0
- package/dist/nodes/core/ConstNode.js +13 -0
- package/dist/nodes/core/ConstNode.mjs +14 -0
- package/dist/nodes/core/ContextNode.js +21 -0
- package/dist/nodes/core/ContextNode.mjs +22 -0
- package/dist/nodes/core/ExpressionNode.js +18 -0
- package/dist/nodes/core/ExpressionNode.mjs +19 -0
- package/dist/nodes/core/FunctionCallNode.js +36 -0
- package/dist/nodes/core/FunctionCallNode.mjs +37 -0
- package/dist/nodes/core/FunctionNode.js +55 -0
- package/dist/nodes/core/FunctionNode.mjs +56 -0
- package/dist/nodes/core/InputNode.js +37 -0
- package/dist/nodes/core/InputNode.mjs +38 -0
- package/dist/nodes/core/Node.js +138 -0
- package/dist/nodes/core/Node.mjs +139 -0
- package/dist/nodes/core/NodeAttribute.js +9 -0
- package/dist/nodes/core/NodeAttribute.mjs +10 -0
- package/dist/nodes/core/NodeBuilder.js +402 -0
- package/dist/nodes/core/NodeBuilder.mjs +402 -0
- package/dist/nodes/core/NodeCode.js +10 -0
- package/dist/nodes/core/NodeCode.mjs +11 -0
- package/dist/nodes/core/NodeFrame.js +34 -0
- package/dist/nodes/core/NodeFrame.mjs +35 -0
- package/dist/nodes/core/NodeFunctionInput.js +12 -0
- package/dist/nodes/core/NodeFunctionInput.mjs +13 -0
- package/dist/nodes/core/NodeKeywords.js +43 -0
- package/dist/nodes/core/NodeKeywords.mjs +44 -0
- package/dist/nodes/core/NodeUniform.js +17 -0
- package/dist/nodes/core/NodeUniform.mjs +18 -0
- package/dist/nodes/core/NodeUtils.js +57 -0
- package/dist/nodes/core/NodeUtils.mjs +57 -0
- package/dist/nodes/core/NodeVar.js +9 -0
- package/dist/nodes/core/NodeVar.mjs +10 -0
- package/dist/nodes/core/NodeVary.js +9 -0
- package/dist/nodes/core/NodeVary.mjs +10 -0
- package/dist/nodes/core/PropertyNode.js +20 -0
- package/dist/nodes/core/PropertyNode.mjs +21 -0
- package/dist/nodes/core/TempNode.js +24 -0
- package/dist/nodes/core/TempNode.mjs +25 -0
- package/dist/nodes/core/UniformNode.js +22 -0
- package/dist/nodes/core/UniformNode.mjs +23 -0
- package/dist/nodes/core/VarNode.js +30 -0
- package/dist/nodes/core/VarNode.mjs +31 -0
- package/dist/nodes/core/VaryNode.js +29 -0
- package/dist/nodes/core/VaryNode.mjs +30 -0
- package/dist/nodes/core/constants.js +24 -0
- package/dist/nodes/core/constants.mjs +24 -0
- package/dist/nodes/display/ColorSpaceNode.js +62 -0
- package/dist/nodes/display/ColorSpaceNode.mjs +62 -0
- package/dist/nodes/display/NormalMapNode.js +53 -0
- package/dist/nodes/display/NormalMapNode.mjs +54 -0
- package/dist/nodes/fog/FogNode.js +14 -0
- package/dist/nodes/fog/FogNode.mjs +15 -0
- package/dist/nodes/fog/FogRangeNode.js +16 -0
- package/dist/nodes/fog/FogRangeNode.mjs +17 -0
- package/dist/nodes/functions/BSDFs.js +64 -0
- package/dist/nodes/functions/BSDFs.mjs +64 -0
- package/dist/nodes/lights/LightContextNode.js +34 -0
- package/dist/nodes/lights/LightContextNode.mjs +35 -0
- package/dist/nodes/lights/LightNode.js +57 -0
- package/dist/nodes/lights/LightNode.mjs +58 -0
- package/dist/nodes/lights/LightsNode.js +58 -0
- package/dist/nodes/lights/LightsNode.mjs +59 -0
- package/dist/nodes/loaders/NodeLoader.js +195 -0
- package/dist/nodes/loaders/NodeLoader.mjs +196 -0
- package/dist/nodes/loaders/NodeMaterialLoader.js +23 -0
- package/dist/nodes/loaders/NodeMaterialLoader.mjs +24 -0
- package/dist/nodes/loaders/NodeObjectLoader.js +39 -0
- package/dist/nodes/loaders/NodeObjectLoader.mjs +40 -0
- package/dist/nodes/materials/LineBasicNodeMaterial.js +26 -0
- package/dist/nodes/materials/LineBasicNodeMaterial.mjs +27 -0
- package/dist/nodes/materials/Materials.js +24 -0
- package/dist/nodes/materials/Materials.mjs +24 -0
- package/dist/nodes/materials/MeshBasicNodeMaterial.js +27 -0
- package/dist/nodes/materials/MeshBasicNodeMaterial.mjs +28 -0
- package/dist/nodes/materials/MeshStandardNodeMaterial.js +40 -0
- package/dist/nodes/materials/MeshStandardNodeMaterial.mjs +41 -0
- package/dist/nodes/materials/NodeMaterial.js +63 -0
- package/dist/nodes/materials/NodeMaterial.mjs +64 -0
- package/dist/nodes/materials/PointsNodeMaterial.js +29 -0
- package/dist/nodes/materials/PointsNodeMaterial.mjs +30 -0
- package/dist/nodes/math/CondNode.js +40 -0
- package/dist/nodes/math/CondNode.mjs +41 -0
- package/dist/nodes/math/MathNode.js +165 -0
- package/dist/nodes/math/MathNode.mjs +166 -0
- package/dist/nodes/math/OperatorNode.js +102 -0
- package/dist/nodes/math/OperatorNode.mjs +103 -0
- package/dist/nodes/procedural/CheckerNode.js +20 -0
- package/dist/nodes/procedural/CheckerNode.mjs +21 -0
- package/dist/nodes/utils/ArrayElementNode.js +18 -0
- package/dist/nodes/utils/ArrayElementNode.mjs +19 -0
- package/dist/nodes/utils/ConvertNode.js +24 -0
- package/dist/nodes/utils/ConvertNode.mjs +25 -0
- package/dist/nodes/utils/JoinNode.js +25 -0
- package/dist/nodes/utils/JoinNode.mjs +26 -0
- package/dist/nodes/utils/MatcapUVNode.js +15 -0
- package/dist/nodes/utils/MatcapUVNode.mjs +16 -0
- package/dist/nodes/utils/OscNode.js +49 -0
- package/dist/nodes/utils/OscNode.mjs +50 -0
- package/dist/nodes/utils/SplitNode.js +44 -0
- package/dist/nodes/utils/SplitNode.mjs +45 -0
- package/dist/nodes/utils/SpriteSheetUVNode.js +39 -0
- package/dist/nodes/utils/SpriteSheetUVNode.mjs +40 -0
- package/dist/nodes/utils/TimerNode.js +43 -0
- package/dist/nodes/utils/TimerNode.mjs +44 -0
- package/dist/objects/GroundProjectedEnv.d.ts +12 -0
- package/dist/objects/GroundProjectedEnv.js +134 -0
- package/dist/objects/GroundProjectedEnv.mjs +134 -0
- package/dist/objects/Lensflare.d.ts +17 -0
- package/dist/objects/Lensflare.js +280 -0
- package/dist/objects/Lensflare.mjs +280 -0
- package/dist/objects/LightningStorm.d.ts +32 -0
- package/dist/objects/LightningStorm.js +110 -0
- package/dist/objects/LightningStorm.mjs +110 -0
- package/dist/objects/MarchingCubes.d.ts +75 -0
- package/dist/objects/MarchingCubes.js +457 -0
- package/dist/objects/MarchingCubes.mjs +457 -0
- package/dist/objects/Reflector.d.ts +19 -0
- package/dist/objects/Reflector.js +175 -0
- package/dist/objects/Reflector.mjs +175 -0
- package/dist/objects/ReflectorForSSRPass.d.ts +48 -0
- package/dist/objects/ReflectorForSSRPass.js +256 -0
- package/dist/objects/ReflectorForSSRPass.mjs +256 -0
- package/dist/objects/ReflectorRTT.js +10 -0
- package/dist/objects/ReflectorRTT.mjs +10 -0
- package/dist/objects/Refractor.d.ts +19 -0
- package/dist/objects/Refractor.js +188 -0
- package/dist/objects/Refractor.mjs +188 -0
- package/dist/objects/ShadowMesh.d.ts +7 -0
- package/dist/objects/ShadowMesh.js +41 -0
- package/dist/objects/ShadowMesh.mjs +41 -0
- package/dist/objects/Sky.d.ts +43 -0
- package/dist/objects/Sky.js +156 -0
- package/dist/objects/Sky.mjs +156 -0
- package/dist/objects/Water.d.ts +22 -0
- package/dist/objects/Water.js +241 -0
- package/dist/objects/Water.mjs +241 -0
- package/dist/objects/Water2.d.ts +22 -0
- package/dist/objects/Water2.js +258 -0
- package/dist/objects/Water2.mjs +258 -0
- package/dist/offscreen/jank.js +26 -0
- package/dist/offscreen/jank.mjs +27 -0
- package/dist/offscreen/offscreen.js +8 -0
- package/dist/offscreen/offscreen.mjs +7 -0
- package/dist/offscreen/scene.js +68 -0
- package/dist/offscreen/scene.mjs +52 -0
- package/dist/physics/AmmoPhysics.d.ts +7 -0
- package/dist/physics/AmmoPhysics.js +166 -0
- package/dist/physics/AmmoPhysics.mjs +166 -0
- package/dist/postprocessing/AdaptiveToneMappingPass.d.ts +29 -0
- package/dist/postprocessing/AdaptiveToneMappingPass.js +225 -0
- package/dist/postprocessing/AdaptiveToneMappingPass.mjs +225 -0
- package/dist/postprocessing/AfterimagePass.d.ts +15 -0
- package/dist/postprocessing/AfterimagePass.js +68 -0
- package/dist/postprocessing/AfterimagePass.mjs +68 -0
- package/dist/postprocessing/BloomPass.d.ts +16 -0
- package/dist/postprocessing/BloomPass.js +109 -0
- package/dist/postprocessing/BloomPass.mjs +109 -0
- package/dist/postprocessing/BokehPass.d.ts +26 -0
- package/dist/postprocessing/BokehPass.js +90 -0
- package/dist/postprocessing/BokehPass.mjs +90 -0
- package/dist/postprocessing/ClearPass.d.ts +10 -0
- package/dist/postprocessing/ClearPass.js +36 -0
- package/dist/postprocessing/ClearPass.mjs +36 -0
- package/dist/postprocessing/CubeTexturePass.d.ts +14 -0
- package/dist/postprocessing/CubeTexturePass.js +49 -0
- package/dist/postprocessing/CubeTexturePass.mjs +49 -0
- package/dist/postprocessing/DotScreenPass.d.ts +10 -0
- package/dist/postprocessing/DotScreenPass.js +49 -0
- package/dist/postprocessing/DotScreenPass.mjs +49 -0
- package/dist/postprocessing/EffectComposer.d.ts +27 -0
- package/dist/postprocessing/EffectComposer.js +156 -0
- package/dist/postprocessing/EffectComposer.mjs +156 -0
- package/dist/postprocessing/FilmPass.d.ts +10 -0
- package/dist/postprocessing/FilmPass.js +51 -0
- package/dist/postprocessing/FilmPass.mjs +51 -0
- package/dist/postprocessing/GlitchPass.d.ts +15 -0
- package/dist/postprocessing/GlitchPass.js +84 -0
- package/dist/postprocessing/GlitchPass.mjs +84 -0
- package/dist/postprocessing/HalftonePass.d.ts +26 -0
- package/dist/postprocessing/HalftonePass.js +53 -0
- package/dist/postprocessing/HalftonePass.mjs +53 -0
- package/dist/postprocessing/LUTPass.d.ts +13 -0
- package/dist/postprocessing/LUTPass.js +142 -0
- package/dist/postprocessing/LUTPass.mjs +142 -0
- package/dist/postprocessing/MaskPass.d.ts +14 -0
- package/dist/postprocessing/MaskPass.js +69 -0
- package/dist/postprocessing/MaskPass.mjs +69 -0
- package/dist/postprocessing/OutlinePass.d.ts +53 -0
- package/dist/postprocessing/OutlinePass.js +479 -0
- package/dist/postprocessing/OutlinePass.mjs +479 -0
- package/dist/postprocessing/Pass.d.ts +20 -0
- package/dist/postprocessing/Pass.js +48 -0
- package/dist/postprocessing/Pass.mjs +48 -0
- package/dist/postprocessing/RenderPass.d.ts +14 -0
- package/dist/postprocessing/RenderPass.js +59 -0
- package/dist/postprocessing/RenderPass.mjs +59 -0
- package/dist/postprocessing/RenderPixelatedPass.js +199 -0
- package/dist/postprocessing/RenderPixelatedPass.mjs +199 -0
- package/dist/postprocessing/SAOPass.d.ts +79 -0
- package/dist/postprocessing/SAOPass.js +282 -0
- package/dist/postprocessing/SAOPass.mjs +282 -0
- package/dist/postprocessing/SMAAPass.d.ts +21 -0
- package/dist/postprocessing/SMAAPass.js +112 -0
- package/dist/postprocessing/SMAAPass.mjs +112 -0
- package/dist/postprocessing/SSAARenderPass.d.ts +17 -0
- package/dist/postprocessing/SSAARenderPass.js +171 -0
- package/dist/postprocessing/SSAARenderPass.mjs +171 -0
- package/dist/postprocessing/SSAOPass.d.ts +71 -0
- package/dist/postprocessing/SSAOPass.js +265 -0
- package/dist/postprocessing/SSAOPass.mjs +265 -0
- package/dist/postprocessing/SSRPass.d.ts +124 -0
- package/dist/postprocessing/SSRPass.js +438 -0
- package/dist/postprocessing/SSRPass.mjs +438 -0
- package/dist/postprocessing/SavePass.d.ts +12 -0
- package/dist/postprocessing/SavePass.js +37 -0
- package/dist/postprocessing/SavePass.mjs +37 -0
- package/dist/postprocessing/ShaderPass.d.ts +13 -0
- package/dist/postprocessing/ShaderPass.js +49 -0
- package/dist/postprocessing/ShaderPass.mjs +49 -0
- package/dist/postprocessing/TAARenderPass.d.ts +8 -0
- package/dist/postprocessing/TAARenderPass.js +89 -0
- package/dist/postprocessing/TAARenderPass.mjs +89 -0
- package/dist/postprocessing/TexturePass.d.ts +12 -0
- package/dist/postprocessing/TexturePass.js +39 -0
- package/dist/postprocessing/TexturePass.mjs +39 -0
- package/dist/postprocessing/UnrealBloomPass.d.ts +31 -0
- package/dist/postprocessing/UnrealBloomPass.js +220 -0
- package/dist/postprocessing/UnrealBloomPass.mjs +220 -0
- package/dist/postprocessing/WaterPass.d.ts +30 -0
- package/dist/postprocessing/WaterPass.js +72 -0
- package/dist/postprocessing/WaterPass.mjs +72 -0
- package/dist/renderers/CSS2DRenderer.d.ts +22 -0
- package/dist/renderers/CSS2DRenderer.js +121 -0
- package/dist/renderers/CSS2DRenderer.mjs +121 -0
- package/dist/renderers/CSS3DRenderer.d.ts +26 -0
- package/dist/renderers/CSS3DRenderer.js +133 -0
- package/dist/renderers/CSS3DRenderer.mjs +133 -0
- package/dist/renderers/Projector.d.ts +60 -0
- package/dist/renderers/Projector.js +511 -0
- package/dist/renderers/Projector.mjs +511 -0
- package/dist/renderers/SVGRenderer.d.ts +25 -0
- package/dist/renderers/SVGRenderer.js +306 -0
- package/dist/renderers/SVGRenderer.mjs +306 -0
- package/dist/renderers/nodes/accessors/CameraNode.js +62 -0
- package/dist/renderers/nodes/accessors/CameraNode.mjs +63 -0
- package/dist/renderers/nodes/accessors/ModelNode.js +60 -0
- package/dist/renderers/nodes/accessors/ModelNode.mjs +61 -0
- package/dist/renderers/nodes/accessors/ModelViewProjectionNode.js +20 -0
- package/dist/renderers/nodes/accessors/ModelViewProjectionNode.mjs +21 -0
- package/dist/renderers/nodes/accessors/NormalNode.js +60 -0
- package/dist/renderers/nodes/accessors/NormalNode.mjs +61 -0
- package/dist/renderers/nodes/accessors/PositionNode.js +29 -0
- package/dist/renderers/nodes/accessors/PositionNode.mjs +30 -0
- package/dist/renderers/nodes/accessors/UVNode.js +12 -0
- package/dist/renderers/nodes/accessors/UVNode.mjs +13 -0
- package/dist/renderers/nodes/core/AttributeNode.js +34 -0
- package/dist/renderers/nodes/core/AttributeNode.mjs +35 -0
- package/dist/renderers/nodes/core/InputNode.js +30 -0
- package/dist/renderers/nodes/core/InputNode.mjs +31 -0
- package/dist/renderers/nodes/core/Node.js +33 -0
- package/dist/renderers/nodes/core/Node.mjs +34 -0
- package/dist/renderers/nodes/core/NodeAttribute.js +9 -0
- package/dist/renderers/nodes/core/NodeAttribute.mjs +10 -0
- package/dist/renderers/nodes/core/NodeBuilder.js +248 -0
- package/dist/renderers/nodes/core/NodeBuilder.mjs +249 -0
- package/dist/renderers/nodes/core/NodeFrame.js +34 -0
- package/dist/renderers/nodes/core/NodeFrame.mjs +35 -0
- package/dist/renderers/nodes/core/NodeSlot.js +9 -0
- package/dist/renderers/nodes/core/NodeSlot.mjs +10 -0
- package/dist/renderers/nodes/core/NodeUniform.js +17 -0
- package/dist/renderers/nodes/core/NodeUniform.mjs +18 -0
- package/dist/renderers/nodes/core/NodeVary.js +10 -0
- package/dist/renderers/nodes/core/NodeVary.mjs +11 -0
- package/dist/renderers/nodes/core/VaryNode.js +21 -0
- package/dist/renderers/nodes/core/VaryNode.mjs +22 -0
- package/dist/renderers/nodes/core/constants.js +22 -0
- package/dist/renderers/nodes/core/constants.mjs +22 -0
- package/dist/renderers/nodes/inputs/ColorNode.js +10 -0
- package/dist/renderers/nodes/inputs/ColorNode.mjs +11 -0
- package/dist/renderers/nodes/inputs/FloatNode.js +10 -0
- package/dist/renderers/nodes/inputs/FloatNode.mjs +11 -0
- package/dist/renderers/nodes/inputs/Matrix3Node.js +11 -0
- package/dist/renderers/nodes/inputs/Matrix3Node.mjs +12 -0
- package/dist/renderers/nodes/inputs/Matrix4Node.js +11 -0
- package/dist/renderers/nodes/inputs/Matrix4Node.mjs +12 -0
- package/dist/renderers/nodes/inputs/TextureNode.js +19 -0
- package/dist/renderers/nodes/inputs/TextureNode.mjs +20 -0
- package/dist/renderers/nodes/inputs/Vector2Node.js +10 -0
- package/dist/renderers/nodes/inputs/Vector2Node.mjs +11 -0
- package/dist/renderers/nodes/inputs/Vector3Node.js +11 -0
- package/dist/renderers/nodes/inputs/Vector3Node.mjs +12 -0
- package/dist/renderers/nodes/inputs/Vector4Node.js +11 -0
- package/dist/renderers/nodes/inputs/Vector4Node.mjs +12 -0
- package/dist/renderers/nodes/math/MathNode.js +54 -0
- package/dist/renderers/nodes/math/MathNode.mjs +55 -0
- package/dist/renderers/nodes/math/OperatorNode.js +41 -0
- package/dist/renderers/nodes/math/OperatorNode.mjs +42 -0
- package/dist/renderers/nodes/utils/SwitchNode.js +19 -0
- package/dist/renderers/nodes/utils/SwitchNode.mjs +20 -0
- package/dist/renderers/nodes/utils/TimerNode.js +13 -0
- package/dist/renderers/nodes/utils/TimerNode.mjs +14 -0
- package/dist/renderers/webgpu/WebGPU.js +23 -0
- package/dist/renderers/webgpu/WebGPU.mjs +24 -0
- package/dist/renderers/webgpu/WebGPUAttributes.js +68 -0
- package/dist/renderers/webgpu/WebGPUAttributes.mjs +69 -0
- package/dist/renderers/webgpu/WebGPUBackground.js +60 -0
- package/dist/renderers/webgpu/WebGPUBackground.mjs +61 -0
- package/dist/renderers/webgpu/WebGPUBinding.js +13 -0
- package/dist/renderers/webgpu/WebGPUBinding.mjs +14 -0
- package/dist/renderers/webgpu/WebGPUBindings.js +154 -0
- package/dist/renderers/webgpu/WebGPUBindings.mjs +155 -0
- package/dist/renderers/webgpu/WebGPUComputePipelines.js +43 -0
- package/dist/renderers/webgpu/WebGPUComputePipelines.mjs +44 -0
- package/dist/renderers/webgpu/WebGPUGeometries.js +40 -0
- package/dist/renderers/webgpu/WebGPUGeometries.mjs +41 -0
- package/dist/renderers/webgpu/WebGPUInfo.js +45 -0
- package/dist/renderers/webgpu/WebGPUInfo.mjs +46 -0
- package/dist/renderers/webgpu/WebGPUObjects.js +24 -0
- package/dist/renderers/webgpu/WebGPUObjects.mjs +25 -0
- package/dist/renderers/webgpu/WebGPUProperties.js +21 -0
- package/dist/renderers/webgpu/WebGPUProperties.mjs +22 -0
- package/dist/renderers/webgpu/WebGPURenderLists.js +118 -0
- package/dist/renderers/webgpu/WebGPURenderLists.mjs +119 -0
- package/dist/renderers/webgpu/WebGPURenderPipelines.js +545 -0
- package/dist/renderers/webgpu/WebGPURenderPipelines.mjs +546 -0
- package/dist/renderers/webgpu/WebGPURenderer.js +596 -0
- package/dist/renderers/webgpu/WebGPURenderer.mjs +575 -0
- package/dist/renderers/webgpu/WebGPUSampledTexture.js +40 -0
- package/dist/renderers/webgpu/WebGPUSampledTexture.mjs +40 -0
- package/dist/renderers/webgpu/WebGPUSampler.js +14 -0
- package/dist/renderers/webgpu/WebGPUSampler.mjs +15 -0
- package/dist/renderers/webgpu/WebGPUStorageBuffer.js +14 -0
- package/dist/renderers/webgpu/WebGPUStorageBuffer.mjs +15 -0
- package/dist/renderers/webgpu/WebGPUTextureRenderer.js +22 -0
- package/dist/renderers/webgpu/WebGPUTextureRenderer.mjs +23 -0
- package/dist/renderers/webgpu/WebGPUTextureUtils.js +97 -0
- package/dist/renderers/webgpu/WebGPUTextureUtils.mjs +98 -0
- package/dist/renderers/webgpu/WebGPUTextures.js +483 -0
- package/dist/renderers/webgpu/WebGPUTextures.mjs +484 -0
- package/dist/renderers/webgpu/WebGPUUniform.js +81 -0
- package/dist/renderers/webgpu/WebGPUUniform.mjs +81 -0
- package/dist/renderers/webgpu/WebGPUUniformsGroup.js +175 -0
- package/dist/renderers/webgpu/WebGPUUniformsGroup.mjs +176 -0
- package/dist/renderers/webgpu/constants.js +241 -0
- package/dist/renderers/webgpu/constants.mjs +241 -0
- package/dist/renderers/webgpu/nodes/ShaderLib.js +41 -0
- package/dist/renderers/webgpu/nodes/ShaderLib.mjs +42 -0
- package/dist/renderers/webgpu/nodes/WebGPUNodeBuilder.js +164 -0
- package/dist/renderers/webgpu/nodes/WebGPUNodeBuilder.mjs +165 -0
- package/dist/renderers/webgpu/nodes/WebGPUNodeUniform.js +73 -0
- package/dist/renderers/webgpu/nodes/WebGPUNodeUniform.mjs +73 -0
- package/dist/renderers/webgpu/nodes/WebGPUNodeUniformsGroup.js +14 -0
- package/dist/renderers/webgpu/nodes/WebGPUNodeUniformsGroup.mjs +15 -0
- package/dist/renderers/webgpu/nodes/WebGPUNodes.js +39 -0
- package/dist/renderers/webgpu/nodes/WebGPUNodes.mjs +40 -0
- package/dist/shaders/ACESFilmicToneMappingShader.d.ts +16 -0
- package/dist/shaders/ACESFilmicToneMappingShader.js +55 -0
- package/dist/shaders/ACESFilmicToneMappingShader.mjs +55 -0
- package/dist/shaders/AfterimageShader.d.ts +15 -0
- package/dist/shaders/AfterimageShader.js +32 -0
- package/dist/shaders/AfterimageShader.mjs +32 -0
- package/dist/shaders/BasicShader.d.ts +8 -0
- package/dist/shaders/BasicShader.js +12 -0
- package/dist/shaders/BasicShader.mjs +12 -0
- package/dist/shaders/BleachBypassShader.d.ts +14 -0
- package/dist/shaders/BleachBypassShader.js +35 -0
- package/dist/shaders/BleachBypassShader.mjs +35 -0
- package/dist/shaders/BlendShader.d.ts +21 -0
- package/dist/shaders/BlendShader.js +30 -0
- package/dist/shaders/BlendShader.mjs +30 -0
- package/dist/shaders/BokehShader.d.ts +24 -0
- package/dist/shaders/BokehShader.js +109 -0
- package/dist/shaders/BokehShader.mjs +109 -0
- package/dist/shaders/BokehShader2.d.ts +50 -0
- package/dist/shaders/BokehShader2.js +269 -0
- package/dist/shaders/BokehShader2.mjs +269 -0
- package/dist/shaders/BrightnessContrastShader.d.ts +21 -0
- package/dist/shaders/BrightnessContrastShader.js +32 -0
- package/dist/shaders/BrightnessContrastShader.mjs +32 -0
- package/dist/shaders/ColorCorrectionShader.d.ts +22 -0
- package/dist/shaders/ColorCorrectionShader.js +30 -0
- package/dist/shaders/ColorCorrectionShader.mjs +30 -0
- package/dist/shaders/ColorifyShader.d.ts +16 -0
- package/dist/shaders/ColorifyShader.js +28 -0
- package/dist/shaders/ColorifyShader.mjs +28 -0
- package/dist/shaders/ConvolutionShader.d.ts +21 -0
- package/dist/shaders/ConvolutionShader.js +55 -0
- package/dist/shaders/ConvolutionShader.mjs +55 -0
- package/dist/shaders/CopyShader.d.ts +12 -0
- package/dist/shaders/CopyShader.js +25 -0
- package/dist/shaders/CopyShader.mjs +25 -0
- package/dist/shaders/DOFMipMapShader.d.ts +23 -0
- package/dist/shaders/DOFMipMapShader.js +32 -0
- package/dist/shaders/DOFMipMapShader.mjs +32 -0
- package/dist/shaders/DepthLimitedBlurShader.d.ts +28 -0
- package/dist/shaders/DepthLimitedBlurShader.js +114 -0
- package/dist/shaders/DepthLimitedBlurShader.mjs +114 -0
- package/dist/shaders/DigitalGlitch.d.ts +39 -0
- package/dist/shaders/DigitalGlitch.js +85 -0
- package/dist/shaders/DigitalGlitch.mjs +85 -0
- package/dist/shaders/DotScreenShader.d.ts +27 -0
- package/dist/shaders/DotScreenShader.js +39 -0
- package/dist/shaders/DotScreenShader.mjs +39 -0
- package/dist/shaders/FXAAShader.d.ts +19 -0
- package/dist/shaders/FXAAShader.js +1098 -0
- package/dist/shaders/FXAAShader.mjs +1098 -0
- package/dist/shaders/FilmShader.d.ts +43 -0
- package/dist/shaders/FilmShader.js +53 -0
- package/dist/shaders/FilmShader.mjs +53 -0
- package/dist/shaders/FocusShader.d.ts +26 -0
- package/dist/shaders/FocusShader.js +55 -0
- package/dist/shaders/FocusShader.mjs +55 -0
- package/dist/shaders/FreiChenShader.d.ts +19 -0
- package/dist/shaders/FreiChenShader.js +64 -0
- package/dist/shaders/FreiChenShader.mjs +64 -0
- package/dist/shaders/FresnelShader.d.ts +24 -0
- package/dist/shaders/FresnelShader.js +47 -0
- package/dist/shaders/FresnelShader.mjs +47 -0
- package/dist/shaders/GammaCorrectionShader.d.ts +12 -0
- package/dist/shaders/GammaCorrectionShader.js +23 -0
- package/dist/shaders/GammaCorrectionShader.mjs +23 -0
- package/dist/shaders/GodRaysShader.d.ts +97 -0
- package/dist/shaders/GodRaysShader.js +183 -0
- package/dist/shaders/GodRaysShader.mjs +183 -0
- package/dist/shaders/HalftoneShader.d.ts +51 -0
- package/dist/shaders/HalftoneShader.js +228 -0
- package/dist/shaders/HalftoneShader.mjs +228 -0
- package/dist/shaders/HorizontalBlurShader.d.ts +18 -0
- package/dist/shaders/HorizontalBlurShader.js +49 -0
- package/dist/shaders/HorizontalBlurShader.mjs +49 -0
- package/dist/shaders/HorizontalTiltShiftShader.d.ts +23 -0
- package/dist/shaders/HorizontalTiltShiftShader.js +37 -0
- package/dist/shaders/HorizontalTiltShiftShader.mjs +37 -0
- package/dist/shaders/HueSaturationShader.d.ts +21 -0
- package/dist/shaders/HueSaturationShader.js +43 -0
- package/dist/shaders/HueSaturationShader.mjs +43 -0
- package/dist/shaders/KaleidoShader.d.ts +24 -0
- package/dist/shaders/KaleidoShader.js +34 -0
- package/dist/shaders/KaleidoShader.mjs +34 -0
- package/dist/shaders/LuminosityHighPassShader.d.ts +27 -0
- package/dist/shaders/LuminosityHighPassShader.js +37 -0
- package/dist/shaders/LuminosityHighPassShader.mjs +37 -0
- package/dist/shaders/LuminosityShader.d.ts +13 -0
- package/dist/shaders/LuminosityShader.js +25 -0
- package/dist/shaders/LuminosityShader.mjs +25 -0
- package/dist/shaders/MirrorShader.d.ts +18 -0
- package/dist/shaders/MirrorShader.js +35 -0
- package/dist/shaders/MirrorShader.mjs +35 -0
- package/dist/shaders/NormalMapShader.d.ts +23 -0
- package/dist/shaders/NormalMapShader.js +31 -0
- package/dist/shaders/NormalMapShader.mjs +31 -0
- package/dist/shaders/ParallaxShader.d.ts +28 -0
- package/dist/shaders/ParallaxShader.js +133 -0
- package/dist/shaders/ParallaxShader.mjs +133 -0
- package/dist/shaders/PixelShader.d.ts +18 -0
- package/dist/shaders/PixelShader.js +28 -0
- package/dist/shaders/PixelShader.mjs +28 -0
- package/dist/shaders/RGBShiftShader.d.ts +24 -0
- package/dist/shaders/RGBShiftShader.js +30 -0
- package/dist/shaders/RGBShiftShader.mjs +30 -0
- package/dist/shaders/SAOShader.d.ts +25 -0
- package/dist/shaders/SAOShader.js +144 -0
- package/dist/shaders/SAOShader.mjs +144 -0
- package/dist/shaders/SMAAShader.d.ts +60 -0
- package/dist/shaders/SMAAShader.js +358 -0
- package/dist/shaders/SMAAShader.mjs +358 -0
- package/dist/shaders/SSAOShader.d.ts +86 -0
- package/dist/shaders/SSAOShader.js +182 -0
- package/dist/shaders/SSAOShader.mjs +182 -0
- package/dist/shaders/SSRShader.d.ts +94 -0
- package/dist/shaders/SSRShader.js +342 -0
- package/dist/shaders/SSRShader.mjs +342 -0
- package/dist/shaders/SepiaShader.d.ts +17 -0
- package/dist/shaders/SepiaShader.js +29 -0
- package/dist/shaders/SepiaShader.mjs +29 -0
- package/dist/shaders/SobelOperatorShader.d.ts +19 -0
- package/dist/shaders/SobelOperatorShader.js +54 -0
- package/dist/shaders/SobelOperatorShader.mjs +54 -0
- package/dist/shaders/SubsurfaceScatteringShader.d.ts +5 -0
- package/dist/shaders/SubsurfaceScatteringShader.js +59 -0
- package/dist/shaders/SubsurfaceScatteringShader.mjs +59 -0
- package/dist/shaders/TechnicolorShader.d.ts +15 -0
- package/dist/shaders/TechnicolorShader.js +24 -0
- package/dist/shaders/TechnicolorShader.mjs +24 -0
- package/dist/shaders/ToneMapShader.d.ts +27 -0
- package/dist/shaders/ToneMapShader.js +51 -0
- package/dist/shaders/ToneMapShader.mjs +51 -0
- package/dist/shaders/ToonShader.d.ts +108 -0
- package/dist/shaders/ToonShader.js +188 -0
- package/dist/shaders/ToonShader.mjs +188 -0
- package/dist/shaders/TriangleBlurShader.d.ts +22 -0
- package/dist/shaders/TriangleBlurShader.js +37 -0
- package/dist/shaders/TriangleBlurShader.mjs +37 -0
- package/dist/shaders/UnpackDepthRGBAShader.d.ts +16 -0
- package/dist/shaders/UnpackDepthRGBAShader.js +26 -0
- package/dist/shaders/UnpackDepthRGBAShader.mjs +26 -0
- package/dist/shaders/VerticalBlurShader.d.ts +18 -0
- package/dist/shaders/VerticalBlurShader.js +50 -0
- package/dist/shaders/VerticalBlurShader.mjs +50 -0
- package/dist/shaders/VerticalTiltShiftShader.d.ts +23 -0
- package/dist/shaders/VerticalTiltShiftShader.js +37 -0
- package/dist/shaders/VerticalTiltShiftShader.mjs +37 -0
- package/dist/shaders/VignetteShader.d.ts +20 -0
- package/dist/shaders/VignetteShader.js +38 -0
- package/dist/shaders/VignetteShader.mjs +38 -0
- package/dist/shaders/VolumeShader.d.ts +30 -0
- package/dist/shaders/VolumeShader.js +225 -0
- package/dist/shaders/VolumeShader.mjs +225 -0
- package/dist/shaders/WaterRefractionShader.d.ts +21 -0
- package/dist/shaders/WaterRefractionShader.js +59 -0
- package/dist/shaders/WaterRefractionShader.mjs +59 -0
- package/dist/shaders/types.d.ts +14 -0
- package/dist/shaders/types.js +1 -0
- package/dist/shaders/types.mjs +1 -0
- package/dist/textures/FlakesTexture.d.ts +4 -0
- package/dist/textures/FlakesTexture.js +30 -0
- package/dist/textures/FlakesTexture.mjs +30 -0
- package/dist/types/helpers.d.ts +1 -0
- package/dist/types/helpers.js +4 -0
- package/dist/types/helpers.mjs +4 -0
- package/dist/types/shared.d.ts +2 -0
- package/dist/types/utils.d.ts +3 -0
- package/dist/utils/BufferGeometryUtils.d.ts +48 -0
- package/dist/utils/BufferGeometryUtils.js +636 -0
- package/dist/utils/BufferGeometryUtils.mjs +636 -0
- package/dist/utils/GeometryCompressionUtils.d.ts +7 -0
- package/dist/utils/GeometryCompressionUtils.js +573 -0
- package/dist/utils/GeometryCompressionUtils.mjs +573 -0
- package/dist/utils/GeometryUtils.d.ts +6 -0
- package/dist/utils/GeometryUtils.js +109 -0
- package/dist/utils/GeometryUtils.mjs +109 -0
- package/dist/utils/LDrawUtils.d.ts +5 -0
- package/dist/utils/RoughnessMipmapper.js +219 -0
- package/dist/utils/RoughnessMipmapper.mjs +219 -0
- package/dist/utils/SceneUtils.d.ts +9 -0
- package/dist/utils/SceneUtils.js +36 -0
- package/dist/utils/SceneUtils.mjs +36 -0
- package/dist/utils/ShadowMapViewer.d.ts +24 -0
- package/dist/utils/ShadowMapViewer.js +114 -0
- package/dist/utils/ShadowMapViewer.mjs +114 -0
- package/dist/utils/SkeletonUtils.d.ts +30 -0
- package/dist/utils/SkeletonUtils.js +292 -0
- package/dist/utils/SkeletonUtils.mjs +292 -0
- package/dist/utils/UVsDebug.d.ts +3 -0
- package/dist/utils/UVsDebug.js +85 -0
- package/dist/utils/UVsDebug.mjs +85 -0
- package/dist/utils/WorkerPool.js +62 -0
- package/dist/utils/WorkerPool.mjs +62 -0
- package/dist/webxr/ARButton.d.ts +5 -0
- package/dist/webxr/ARButton.js +119 -0
- package/dist/webxr/ARButton.mjs +119 -0
- package/dist/webxr/OculusHandModel.d.ts +22 -0
- package/dist/webxr/OculusHandModel.js +82 -0
- package/dist/webxr/OculusHandModel.mjs +82 -0
- package/dist/webxr/OculusHandPointerModel.d.ts +63 -0
- package/dist/webxr/OculusHandPointerModel.js +224 -0
- package/dist/webxr/OculusHandPointerModel.mjs +207 -0
- package/dist/webxr/Text2D.d.ts +3 -0
- package/dist/webxr/Text2D.js +48 -0
- package/dist/webxr/Text2D.mjs +31 -0
- package/dist/webxr/VRButton.d.ts +7 -0
- package/dist/webxr/VRButton.js +111 -0
- package/dist/webxr/VRButton.mjs +111 -0
- package/dist/webxr/XRControllerModelFactory.d.ts +23 -0
- package/dist/webxr/XRControllerModelFactory.js +174 -0
- package/dist/webxr/XRControllerModelFactory.mjs +174 -0
- package/dist/webxr/XREstimatedLight.d.ts +33 -0
- package/dist/webxr/XREstimatedLight.js +126 -0
- package/dist/webxr/XREstimatedLight.mjs +126 -0
- package/dist/webxr/XRHandMeshModel.d.ts +9 -0
- package/dist/webxr/XRHandMeshModel.js +82 -0
- package/dist/webxr/XRHandMeshModel.mjs +82 -0
- package/dist/webxr/XRHandModelFactory.d.ts +25 -0
- package/dist/webxr/XRHandModelFactory.js +61 -0
- package/dist/webxr/XRHandModelFactory.mjs +61 -0
- package/dist/webxr/XRHandPrimitiveModel.d.ts +24 -0
- package/dist/webxr/XRHandPrimitiveModel.js +68 -0
- package/dist/webxr/XRHandPrimitiveModel.mjs +68 -0
- package/package.json +1 -1
@@ -0,0 +1,298 @@
|
|
1
|
+
"use strict";
|
2
|
+
Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
|
3
|
+
const THREE = require("three");
|
4
|
+
const OutlineEffect = function(renderer, parameters) {
|
5
|
+
parameters = parameters || {};
|
6
|
+
this.enabled = true;
|
7
|
+
const defaultThickness = parameters.defaultThickness !== void 0 ? parameters.defaultThickness : 3e-3;
|
8
|
+
const defaultColor = new THREE.Color().fromArray(
|
9
|
+
parameters.defaultColor !== void 0 ? parameters.defaultColor : [0, 0, 0]
|
10
|
+
);
|
11
|
+
const defaultAlpha = parameters.defaultAlpha !== void 0 ? parameters.defaultAlpha : 1;
|
12
|
+
const defaultKeepAlive = parameters.defaultKeepAlive !== void 0 ? parameters.defaultKeepAlive : false;
|
13
|
+
const cache = {};
|
14
|
+
const removeThresholdCount = 60;
|
15
|
+
const originalMaterials = {};
|
16
|
+
const originalOnBeforeRenders = {};
|
17
|
+
const uniformsOutline = {
|
18
|
+
outlineThickness: { value: defaultThickness },
|
19
|
+
outlineColor: { value: defaultColor },
|
20
|
+
outlineAlpha: { value: defaultAlpha }
|
21
|
+
};
|
22
|
+
const vertexShader = [
|
23
|
+
"#include <common>",
|
24
|
+
"#include <uv_pars_vertex>",
|
25
|
+
"#include <displacementmap_pars_vertex>",
|
26
|
+
"#include <fog_pars_vertex>",
|
27
|
+
"#include <morphtarget_pars_vertex>",
|
28
|
+
"#include <skinning_pars_vertex>",
|
29
|
+
"#include <logdepthbuf_pars_vertex>",
|
30
|
+
"#include <clipping_planes_pars_vertex>",
|
31
|
+
"uniform float outlineThickness;",
|
32
|
+
"vec4 calculateOutline( vec4 pos, vec3 normal, vec4 skinned ) {",
|
33
|
+
" float thickness = outlineThickness;",
|
34
|
+
" const float ratio = 1.0;",
|
35
|
+
// TODO: support outline thickness ratio for each vertex
|
36
|
+
" vec4 pos2 = projectionMatrix * modelViewMatrix * vec4( skinned.xyz + normal, 1.0 );",
|
37
|
+
// NOTE: subtract pos2 from pos because BackSide objectNormal is negative
|
38
|
+
" vec4 norm = normalize( pos - pos2 );",
|
39
|
+
" return pos + norm * thickness * pos.w * ratio;",
|
40
|
+
"}",
|
41
|
+
"void main() {",
|
42
|
+
" #include <uv_vertex>",
|
43
|
+
" #include <beginnormal_vertex>",
|
44
|
+
" #include <morphnormal_vertex>",
|
45
|
+
" #include <skinbase_vertex>",
|
46
|
+
" #include <skinnormal_vertex>",
|
47
|
+
" #include <begin_vertex>",
|
48
|
+
" #include <morphtarget_vertex>",
|
49
|
+
" #include <skinning_vertex>",
|
50
|
+
" #include <displacementmap_vertex>",
|
51
|
+
" #include <project_vertex>",
|
52
|
+
" vec3 outlineNormal = - objectNormal;",
|
53
|
+
// the outline material is always rendered with BackSide
|
54
|
+
" gl_Position = calculateOutline( gl_Position, outlineNormal, vec4( transformed, 1.0 ) );",
|
55
|
+
" #include <logdepthbuf_vertex>",
|
56
|
+
" #include <clipping_planes_vertex>",
|
57
|
+
" #include <fog_vertex>",
|
58
|
+
"}"
|
59
|
+
].join("\n");
|
60
|
+
const fragmentShader = [
|
61
|
+
"#include <common>",
|
62
|
+
"#include <fog_pars_fragment>",
|
63
|
+
"#include <logdepthbuf_pars_fragment>",
|
64
|
+
"#include <clipping_planes_pars_fragment>",
|
65
|
+
"uniform vec3 outlineColor;",
|
66
|
+
"uniform float outlineAlpha;",
|
67
|
+
"void main() {",
|
68
|
+
" #include <clipping_planes_fragment>",
|
69
|
+
" #include <logdepthbuf_fragment>",
|
70
|
+
" gl_FragColor = vec4( outlineColor, outlineAlpha );",
|
71
|
+
" #include <tonemapping_fragment>",
|
72
|
+
" #include <encodings_fragment>",
|
73
|
+
" #include <fog_fragment>",
|
74
|
+
" #include <premultiplied_alpha_fragment>",
|
75
|
+
"}"
|
76
|
+
].join("\n");
|
77
|
+
function createMaterial() {
|
78
|
+
return new THREE.ShaderMaterial({
|
79
|
+
type: "OutlineEffect",
|
80
|
+
uniforms: THREE.UniformsUtils.merge([THREE.UniformsLib["fog"], THREE.UniformsLib["displacementmap"], uniformsOutline]),
|
81
|
+
vertexShader,
|
82
|
+
fragmentShader,
|
83
|
+
side: THREE.BackSide
|
84
|
+
});
|
85
|
+
}
|
86
|
+
function getOutlineMaterialFromCache(originalMaterial) {
|
87
|
+
let data = cache[originalMaterial.uuid];
|
88
|
+
if (data === void 0) {
|
89
|
+
data = {
|
90
|
+
material: createMaterial(),
|
91
|
+
used: true,
|
92
|
+
keepAlive: defaultKeepAlive,
|
93
|
+
count: 0
|
94
|
+
};
|
95
|
+
cache[originalMaterial.uuid] = data;
|
96
|
+
}
|
97
|
+
data.used = true;
|
98
|
+
return data.material;
|
99
|
+
}
|
100
|
+
function getOutlineMaterial(originalMaterial) {
|
101
|
+
const outlineMaterial = getOutlineMaterialFromCache(originalMaterial);
|
102
|
+
originalMaterials[outlineMaterial.uuid] = originalMaterial;
|
103
|
+
updateOutlineMaterial(outlineMaterial, originalMaterial);
|
104
|
+
return outlineMaterial;
|
105
|
+
}
|
106
|
+
function isCompatible(object) {
|
107
|
+
const geometry = object.geometry;
|
108
|
+
let hasNormals = false;
|
109
|
+
if (object.geometry !== void 0) {
|
110
|
+
if (geometry.isBufferGeometry) {
|
111
|
+
hasNormals = geometry.attributes.normal !== void 0;
|
112
|
+
} else {
|
113
|
+
hasNormals = true;
|
114
|
+
}
|
115
|
+
}
|
116
|
+
return object.isMesh === true && object.material !== void 0 && hasNormals === true;
|
117
|
+
}
|
118
|
+
function setOutlineMaterial(object) {
|
119
|
+
if (isCompatible(object) === false)
|
120
|
+
return;
|
121
|
+
if (Array.isArray(object.material)) {
|
122
|
+
for (let i = 0, il = object.material.length; i < il; i++) {
|
123
|
+
object.material[i] = getOutlineMaterial(object.material[i]);
|
124
|
+
}
|
125
|
+
} else {
|
126
|
+
object.material = getOutlineMaterial(object.material);
|
127
|
+
}
|
128
|
+
originalOnBeforeRenders[object.uuid] = object.onBeforeRender;
|
129
|
+
object.onBeforeRender = onBeforeRender;
|
130
|
+
}
|
131
|
+
function restoreOriginalMaterial(object) {
|
132
|
+
if (isCompatible(object) === false)
|
133
|
+
return;
|
134
|
+
if (Array.isArray(object.material)) {
|
135
|
+
for (let i = 0, il = object.material.length; i < il; i++) {
|
136
|
+
object.material[i] = originalMaterials[object.material[i].uuid];
|
137
|
+
}
|
138
|
+
} else {
|
139
|
+
object.material = originalMaterials[object.material.uuid];
|
140
|
+
}
|
141
|
+
object.onBeforeRender = originalOnBeforeRenders[object.uuid];
|
142
|
+
}
|
143
|
+
function onBeforeRender(renderer2, scene, camera, geometry, material) {
|
144
|
+
const originalMaterial = originalMaterials[material.uuid];
|
145
|
+
if (originalMaterial === void 0)
|
146
|
+
return;
|
147
|
+
updateUniforms(material, originalMaterial);
|
148
|
+
}
|
149
|
+
function updateUniforms(material, originalMaterial) {
|
150
|
+
const outlineParameters = originalMaterial.userData.outlineParameters;
|
151
|
+
material.uniforms.outlineAlpha.value = originalMaterial.opacity;
|
152
|
+
if (outlineParameters !== void 0) {
|
153
|
+
if (outlineParameters.thickness !== void 0) {
|
154
|
+
material.uniforms.outlineThickness.value = outlineParameters.thickness;
|
155
|
+
}
|
156
|
+
if (outlineParameters.color !== void 0)
|
157
|
+
material.uniforms.outlineColor.value.fromArray(outlineParameters.color);
|
158
|
+
if (outlineParameters.alpha !== void 0)
|
159
|
+
material.uniforms.outlineAlpha.value = outlineParameters.alpha;
|
160
|
+
}
|
161
|
+
if (originalMaterial.displacementMap) {
|
162
|
+
material.uniforms.displacementMap.value = originalMaterial.displacementMap;
|
163
|
+
material.uniforms.displacementScale.value = originalMaterial.displacementScale;
|
164
|
+
material.uniforms.displacementBias.value = originalMaterial.displacementBias;
|
165
|
+
}
|
166
|
+
}
|
167
|
+
function updateOutlineMaterial(material, originalMaterial) {
|
168
|
+
if (material.name === "invisible")
|
169
|
+
return;
|
170
|
+
const outlineParameters = originalMaterial.userData.outlineParameters;
|
171
|
+
material.skinning = originalMaterial.skinning;
|
172
|
+
material.morphTargets = originalMaterial.morphTargets;
|
173
|
+
material.morphNormals = originalMaterial.morphNormals;
|
174
|
+
material.fog = originalMaterial.fog;
|
175
|
+
material.toneMapped = originalMaterial.toneMapped;
|
176
|
+
material.premultipliedAlpha = originalMaterial.premultipliedAlpha;
|
177
|
+
material.displacementMap = originalMaterial.displacementMap;
|
178
|
+
if (outlineParameters !== void 0) {
|
179
|
+
if (originalMaterial.visible === false) {
|
180
|
+
material.visible = false;
|
181
|
+
} else {
|
182
|
+
material.visible = outlineParameters.visible !== void 0 ? outlineParameters.visible : true;
|
183
|
+
}
|
184
|
+
material.transparent = outlineParameters.alpha !== void 0 && outlineParameters.alpha < 1 ? true : originalMaterial.transparent;
|
185
|
+
if (outlineParameters.keepAlive !== void 0) {
|
186
|
+
cache[originalMaterial.uuid].keepAlive = outlineParameters.keepAlive;
|
187
|
+
}
|
188
|
+
} else {
|
189
|
+
material.transparent = originalMaterial.transparent;
|
190
|
+
material.visible = originalMaterial.visible;
|
191
|
+
}
|
192
|
+
if (originalMaterial.wireframe === true || originalMaterial.depthTest === false)
|
193
|
+
material.visible = false;
|
194
|
+
if (originalMaterial.clippingPlanes) {
|
195
|
+
material.clipping = true;
|
196
|
+
material.clippingPlanes = originalMaterial.clippingPlanes;
|
197
|
+
material.clipIntersection = originalMaterial.clipIntersection;
|
198
|
+
material.clipShadows = originalMaterial.clipShadows;
|
199
|
+
}
|
200
|
+
material.version = originalMaterial.version;
|
201
|
+
}
|
202
|
+
function cleanupCache() {
|
203
|
+
let keys;
|
204
|
+
keys = Object.keys(originalMaterials);
|
205
|
+
for (let i = 0, il = keys.length; i < il; i++) {
|
206
|
+
originalMaterials[keys[i]] = void 0;
|
207
|
+
}
|
208
|
+
keys = Object.keys(originalOnBeforeRenders);
|
209
|
+
for (let i = 0, il = keys.length; i < il; i++) {
|
210
|
+
originalOnBeforeRenders[keys[i]] = void 0;
|
211
|
+
}
|
212
|
+
keys = Object.keys(cache);
|
213
|
+
for (let i = 0, il = keys.length; i < il; i++) {
|
214
|
+
const key = keys[i];
|
215
|
+
if (cache[key].used === false) {
|
216
|
+
cache[key].count++;
|
217
|
+
if (cache[key].keepAlive === false && cache[key].count > removeThresholdCount) {
|
218
|
+
delete cache[key];
|
219
|
+
}
|
220
|
+
} else {
|
221
|
+
cache[key].used = false;
|
222
|
+
cache[key].count = 0;
|
223
|
+
}
|
224
|
+
}
|
225
|
+
}
|
226
|
+
this.render = function(scene, camera) {
|
227
|
+
let renderTarget;
|
228
|
+
let forceClear = false;
|
229
|
+
if (arguments[2] !== void 0) {
|
230
|
+
console.warn(
|
231
|
+
"THREE.OutlineEffect.render(): the renderTarget argument has been removed. Use .setRenderTarget() instead."
|
232
|
+
);
|
233
|
+
renderTarget = arguments[2];
|
234
|
+
}
|
235
|
+
if (arguments[3] !== void 0) {
|
236
|
+
console.warn("THREE.OutlineEffect.render(): the forceClear argument has been removed. Use .clear() instead.");
|
237
|
+
forceClear = arguments[3];
|
238
|
+
}
|
239
|
+
if (renderTarget !== void 0)
|
240
|
+
renderer.setRenderTarget(renderTarget);
|
241
|
+
if (forceClear)
|
242
|
+
renderer.clear();
|
243
|
+
if (this.enabled === false) {
|
244
|
+
renderer.render(scene, camera);
|
245
|
+
return;
|
246
|
+
}
|
247
|
+
const currentAutoClear = renderer.autoClear;
|
248
|
+
renderer.autoClear = this.autoClear;
|
249
|
+
renderer.render(scene, camera);
|
250
|
+
renderer.autoClear = currentAutoClear;
|
251
|
+
this.renderOutline(scene, camera);
|
252
|
+
};
|
253
|
+
this.renderOutline = (scene, camera) => {
|
254
|
+
const currentAutoClear = renderer.autoClear;
|
255
|
+
const currentSceneAutoUpdate = scene.autoUpdate;
|
256
|
+
const currentSceneBackground = scene.background;
|
257
|
+
const currentShadowMapEnabled = renderer.shadowMap.enabled;
|
258
|
+
scene.autoUpdate = false;
|
259
|
+
scene.background = null;
|
260
|
+
renderer.autoClear = false;
|
261
|
+
renderer.shadowMap.enabled = false;
|
262
|
+
scene.traverse(setOutlineMaterial);
|
263
|
+
renderer.render(scene, camera);
|
264
|
+
scene.traverse(restoreOriginalMaterial);
|
265
|
+
cleanupCache();
|
266
|
+
scene.autoUpdate = currentSceneAutoUpdate;
|
267
|
+
scene.background = currentSceneBackground;
|
268
|
+
renderer.autoClear = currentAutoClear;
|
269
|
+
renderer.shadowMap.enabled = currentShadowMapEnabled;
|
270
|
+
};
|
271
|
+
this.autoClear = renderer.autoClear;
|
272
|
+
this.domElement = renderer.domElement;
|
273
|
+
this.shadowMap = renderer.shadowMap;
|
274
|
+
this.clear = (color, depth, stencil) => {
|
275
|
+
renderer.clear(color, depth, stencil);
|
276
|
+
};
|
277
|
+
this.getPixelRatio = () => renderer.getPixelRatio();
|
278
|
+
this.setPixelRatio = (value) => {
|
279
|
+
renderer.setPixelRatio(value);
|
280
|
+
};
|
281
|
+
this.getSize = (target) => renderer.getSize(target);
|
282
|
+
this.setSize = (width, height, updateStyle) => {
|
283
|
+
renderer.setSize(width, height, updateStyle);
|
284
|
+
};
|
285
|
+
this.setViewport = (x, y, width, height) => {
|
286
|
+
renderer.setViewport(x, y, width, height);
|
287
|
+
};
|
288
|
+
this.setScissor = (x, y, width, height) => {
|
289
|
+
renderer.setScissor(x, y, width, height);
|
290
|
+
};
|
291
|
+
this.setScissorTest = (boolean) => {
|
292
|
+
renderer.setScissorTest(boolean);
|
293
|
+
};
|
294
|
+
this.setRenderTarget = (renderTarget) => {
|
295
|
+
renderer.setRenderTarget(renderTarget);
|
296
|
+
};
|
297
|
+
};
|
298
|
+
exports.OutlineEffect = OutlineEffect;
|
@@ -0,0 +1,298 @@
|
|
1
|
+
import { Color, ShaderMaterial, UniformsUtils, UniformsLib, BackSide } from "three";
|
2
|
+
const OutlineEffect = function(renderer, parameters) {
|
3
|
+
parameters = parameters || {};
|
4
|
+
this.enabled = true;
|
5
|
+
const defaultThickness = parameters.defaultThickness !== void 0 ? parameters.defaultThickness : 3e-3;
|
6
|
+
const defaultColor = new Color().fromArray(
|
7
|
+
parameters.defaultColor !== void 0 ? parameters.defaultColor : [0, 0, 0]
|
8
|
+
);
|
9
|
+
const defaultAlpha = parameters.defaultAlpha !== void 0 ? parameters.defaultAlpha : 1;
|
10
|
+
const defaultKeepAlive = parameters.defaultKeepAlive !== void 0 ? parameters.defaultKeepAlive : false;
|
11
|
+
const cache = {};
|
12
|
+
const removeThresholdCount = 60;
|
13
|
+
const originalMaterials = {};
|
14
|
+
const originalOnBeforeRenders = {};
|
15
|
+
const uniformsOutline = {
|
16
|
+
outlineThickness: { value: defaultThickness },
|
17
|
+
outlineColor: { value: defaultColor },
|
18
|
+
outlineAlpha: { value: defaultAlpha }
|
19
|
+
};
|
20
|
+
const vertexShader = [
|
21
|
+
"#include <common>",
|
22
|
+
"#include <uv_pars_vertex>",
|
23
|
+
"#include <displacementmap_pars_vertex>",
|
24
|
+
"#include <fog_pars_vertex>",
|
25
|
+
"#include <morphtarget_pars_vertex>",
|
26
|
+
"#include <skinning_pars_vertex>",
|
27
|
+
"#include <logdepthbuf_pars_vertex>",
|
28
|
+
"#include <clipping_planes_pars_vertex>",
|
29
|
+
"uniform float outlineThickness;",
|
30
|
+
"vec4 calculateOutline( vec4 pos, vec3 normal, vec4 skinned ) {",
|
31
|
+
" float thickness = outlineThickness;",
|
32
|
+
" const float ratio = 1.0;",
|
33
|
+
// TODO: support outline thickness ratio for each vertex
|
34
|
+
" vec4 pos2 = projectionMatrix * modelViewMatrix * vec4( skinned.xyz + normal, 1.0 );",
|
35
|
+
// NOTE: subtract pos2 from pos because BackSide objectNormal is negative
|
36
|
+
" vec4 norm = normalize( pos - pos2 );",
|
37
|
+
" return pos + norm * thickness * pos.w * ratio;",
|
38
|
+
"}",
|
39
|
+
"void main() {",
|
40
|
+
" #include <uv_vertex>",
|
41
|
+
" #include <beginnormal_vertex>",
|
42
|
+
" #include <morphnormal_vertex>",
|
43
|
+
" #include <skinbase_vertex>",
|
44
|
+
" #include <skinnormal_vertex>",
|
45
|
+
" #include <begin_vertex>",
|
46
|
+
" #include <morphtarget_vertex>",
|
47
|
+
" #include <skinning_vertex>",
|
48
|
+
" #include <displacementmap_vertex>",
|
49
|
+
" #include <project_vertex>",
|
50
|
+
" vec3 outlineNormal = - objectNormal;",
|
51
|
+
// the outline material is always rendered with BackSide
|
52
|
+
" gl_Position = calculateOutline( gl_Position, outlineNormal, vec4( transformed, 1.0 ) );",
|
53
|
+
" #include <logdepthbuf_vertex>",
|
54
|
+
" #include <clipping_planes_vertex>",
|
55
|
+
" #include <fog_vertex>",
|
56
|
+
"}"
|
57
|
+
].join("\n");
|
58
|
+
const fragmentShader = [
|
59
|
+
"#include <common>",
|
60
|
+
"#include <fog_pars_fragment>",
|
61
|
+
"#include <logdepthbuf_pars_fragment>",
|
62
|
+
"#include <clipping_planes_pars_fragment>",
|
63
|
+
"uniform vec3 outlineColor;",
|
64
|
+
"uniform float outlineAlpha;",
|
65
|
+
"void main() {",
|
66
|
+
" #include <clipping_planes_fragment>",
|
67
|
+
" #include <logdepthbuf_fragment>",
|
68
|
+
" gl_FragColor = vec4( outlineColor, outlineAlpha );",
|
69
|
+
" #include <tonemapping_fragment>",
|
70
|
+
" #include <encodings_fragment>",
|
71
|
+
" #include <fog_fragment>",
|
72
|
+
" #include <premultiplied_alpha_fragment>",
|
73
|
+
"}"
|
74
|
+
].join("\n");
|
75
|
+
function createMaterial() {
|
76
|
+
return new ShaderMaterial({
|
77
|
+
type: "OutlineEffect",
|
78
|
+
uniforms: UniformsUtils.merge([UniformsLib["fog"], UniformsLib["displacementmap"], uniformsOutline]),
|
79
|
+
vertexShader,
|
80
|
+
fragmentShader,
|
81
|
+
side: BackSide
|
82
|
+
});
|
83
|
+
}
|
84
|
+
function getOutlineMaterialFromCache(originalMaterial) {
|
85
|
+
let data = cache[originalMaterial.uuid];
|
86
|
+
if (data === void 0) {
|
87
|
+
data = {
|
88
|
+
material: createMaterial(),
|
89
|
+
used: true,
|
90
|
+
keepAlive: defaultKeepAlive,
|
91
|
+
count: 0
|
92
|
+
};
|
93
|
+
cache[originalMaterial.uuid] = data;
|
94
|
+
}
|
95
|
+
data.used = true;
|
96
|
+
return data.material;
|
97
|
+
}
|
98
|
+
function getOutlineMaterial(originalMaterial) {
|
99
|
+
const outlineMaterial = getOutlineMaterialFromCache(originalMaterial);
|
100
|
+
originalMaterials[outlineMaterial.uuid] = originalMaterial;
|
101
|
+
updateOutlineMaterial(outlineMaterial, originalMaterial);
|
102
|
+
return outlineMaterial;
|
103
|
+
}
|
104
|
+
function isCompatible(object) {
|
105
|
+
const geometry = object.geometry;
|
106
|
+
let hasNormals = false;
|
107
|
+
if (object.geometry !== void 0) {
|
108
|
+
if (geometry.isBufferGeometry) {
|
109
|
+
hasNormals = geometry.attributes.normal !== void 0;
|
110
|
+
} else {
|
111
|
+
hasNormals = true;
|
112
|
+
}
|
113
|
+
}
|
114
|
+
return object.isMesh === true && object.material !== void 0 && hasNormals === true;
|
115
|
+
}
|
116
|
+
function setOutlineMaterial(object) {
|
117
|
+
if (isCompatible(object) === false)
|
118
|
+
return;
|
119
|
+
if (Array.isArray(object.material)) {
|
120
|
+
for (let i = 0, il = object.material.length; i < il; i++) {
|
121
|
+
object.material[i] = getOutlineMaterial(object.material[i]);
|
122
|
+
}
|
123
|
+
} else {
|
124
|
+
object.material = getOutlineMaterial(object.material);
|
125
|
+
}
|
126
|
+
originalOnBeforeRenders[object.uuid] = object.onBeforeRender;
|
127
|
+
object.onBeforeRender = onBeforeRender;
|
128
|
+
}
|
129
|
+
function restoreOriginalMaterial(object) {
|
130
|
+
if (isCompatible(object) === false)
|
131
|
+
return;
|
132
|
+
if (Array.isArray(object.material)) {
|
133
|
+
for (let i = 0, il = object.material.length; i < il; i++) {
|
134
|
+
object.material[i] = originalMaterials[object.material[i].uuid];
|
135
|
+
}
|
136
|
+
} else {
|
137
|
+
object.material = originalMaterials[object.material.uuid];
|
138
|
+
}
|
139
|
+
object.onBeforeRender = originalOnBeforeRenders[object.uuid];
|
140
|
+
}
|
141
|
+
function onBeforeRender(renderer2, scene, camera, geometry, material) {
|
142
|
+
const originalMaterial = originalMaterials[material.uuid];
|
143
|
+
if (originalMaterial === void 0)
|
144
|
+
return;
|
145
|
+
updateUniforms(material, originalMaterial);
|
146
|
+
}
|
147
|
+
function updateUniforms(material, originalMaterial) {
|
148
|
+
const outlineParameters = originalMaterial.userData.outlineParameters;
|
149
|
+
material.uniforms.outlineAlpha.value = originalMaterial.opacity;
|
150
|
+
if (outlineParameters !== void 0) {
|
151
|
+
if (outlineParameters.thickness !== void 0) {
|
152
|
+
material.uniforms.outlineThickness.value = outlineParameters.thickness;
|
153
|
+
}
|
154
|
+
if (outlineParameters.color !== void 0)
|
155
|
+
material.uniforms.outlineColor.value.fromArray(outlineParameters.color);
|
156
|
+
if (outlineParameters.alpha !== void 0)
|
157
|
+
material.uniforms.outlineAlpha.value = outlineParameters.alpha;
|
158
|
+
}
|
159
|
+
if (originalMaterial.displacementMap) {
|
160
|
+
material.uniforms.displacementMap.value = originalMaterial.displacementMap;
|
161
|
+
material.uniforms.displacementScale.value = originalMaterial.displacementScale;
|
162
|
+
material.uniforms.displacementBias.value = originalMaterial.displacementBias;
|
163
|
+
}
|
164
|
+
}
|
165
|
+
function updateOutlineMaterial(material, originalMaterial) {
|
166
|
+
if (material.name === "invisible")
|
167
|
+
return;
|
168
|
+
const outlineParameters = originalMaterial.userData.outlineParameters;
|
169
|
+
material.skinning = originalMaterial.skinning;
|
170
|
+
material.morphTargets = originalMaterial.morphTargets;
|
171
|
+
material.morphNormals = originalMaterial.morphNormals;
|
172
|
+
material.fog = originalMaterial.fog;
|
173
|
+
material.toneMapped = originalMaterial.toneMapped;
|
174
|
+
material.premultipliedAlpha = originalMaterial.premultipliedAlpha;
|
175
|
+
material.displacementMap = originalMaterial.displacementMap;
|
176
|
+
if (outlineParameters !== void 0) {
|
177
|
+
if (originalMaterial.visible === false) {
|
178
|
+
material.visible = false;
|
179
|
+
} else {
|
180
|
+
material.visible = outlineParameters.visible !== void 0 ? outlineParameters.visible : true;
|
181
|
+
}
|
182
|
+
material.transparent = outlineParameters.alpha !== void 0 && outlineParameters.alpha < 1 ? true : originalMaterial.transparent;
|
183
|
+
if (outlineParameters.keepAlive !== void 0) {
|
184
|
+
cache[originalMaterial.uuid].keepAlive = outlineParameters.keepAlive;
|
185
|
+
}
|
186
|
+
} else {
|
187
|
+
material.transparent = originalMaterial.transparent;
|
188
|
+
material.visible = originalMaterial.visible;
|
189
|
+
}
|
190
|
+
if (originalMaterial.wireframe === true || originalMaterial.depthTest === false)
|
191
|
+
material.visible = false;
|
192
|
+
if (originalMaterial.clippingPlanes) {
|
193
|
+
material.clipping = true;
|
194
|
+
material.clippingPlanes = originalMaterial.clippingPlanes;
|
195
|
+
material.clipIntersection = originalMaterial.clipIntersection;
|
196
|
+
material.clipShadows = originalMaterial.clipShadows;
|
197
|
+
}
|
198
|
+
material.version = originalMaterial.version;
|
199
|
+
}
|
200
|
+
function cleanupCache() {
|
201
|
+
let keys;
|
202
|
+
keys = Object.keys(originalMaterials);
|
203
|
+
for (let i = 0, il = keys.length; i < il; i++) {
|
204
|
+
originalMaterials[keys[i]] = void 0;
|
205
|
+
}
|
206
|
+
keys = Object.keys(originalOnBeforeRenders);
|
207
|
+
for (let i = 0, il = keys.length; i < il; i++) {
|
208
|
+
originalOnBeforeRenders[keys[i]] = void 0;
|
209
|
+
}
|
210
|
+
keys = Object.keys(cache);
|
211
|
+
for (let i = 0, il = keys.length; i < il; i++) {
|
212
|
+
const key = keys[i];
|
213
|
+
if (cache[key].used === false) {
|
214
|
+
cache[key].count++;
|
215
|
+
if (cache[key].keepAlive === false && cache[key].count > removeThresholdCount) {
|
216
|
+
delete cache[key];
|
217
|
+
}
|
218
|
+
} else {
|
219
|
+
cache[key].used = false;
|
220
|
+
cache[key].count = 0;
|
221
|
+
}
|
222
|
+
}
|
223
|
+
}
|
224
|
+
this.render = function(scene, camera) {
|
225
|
+
let renderTarget;
|
226
|
+
let forceClear = false;
|
227
|
+
if (arguments[2] !== void 0) {
|
228
|
+
console.warn(
|
229
|
+
"THREE.OutlineEffect.render(): the renderTarget argument has been removed. Use .setRenderTarget() instead."
|
230
|
+
);
|
231
|
+
renderTarget = arguments[2];
|
232
|
+
}
|
233
|
+
if (arguments[3] !== void 0) {
|
234
|
+
console.warn("THREE.OutlineEffect.render(): the forceClear argument has been removed. Use .clear() instead.");
|
235
|
+
forceClear = arguments[3];
|
236
|
+
}
|
237
|
+
if (renderTarget !== void 0)
|
238
|
+
renderer.setRenderTarget(renderTarget);
|
239
|
+
if (forceClear)
|
240
|
+
renderer.clear();
|
241
|
+
if (this.enabled === false) {
|
242
|
+
renderer.render(scene, camera);
|
243
|
+
return;
|
244
|
+
}
|
245
|
+
const currentAutoClear = renderer.autoClear;
|
246
|
+
renderer.autoClear = this.autoClear;
|
247
|
+
renderer.render(scene, camera);
|
248
|
+
renderer.autoClear = currentAutoClear;
|
249
|
+
this.renderOutline(scene, camera);
|
250
|
+
};
|
251
|
+
this.renderOutline = (scene, camera) => {
|
252
|
+
const currentAutoClear = renderer.autoClear;
|
253
|
+
const currentSceneAutoUpdate = scene.autoUpdate;
|
254
|
+
const currentSceneBackground = scene.background;
|
255
|
+
const currentShadowMapEnabled = renderer.shadowMap.enabled;
|
256
|
+
scene.autoUpdate = false;
|
257
|
+
scene.background = null;
|
258
|
+
renderer.autoClear = false;
|
259
|
+
renderer.shadowMap.enabled = false;
|
260
|
+
scene.traverse(setOutlineMaterial);
|
261
|
+
renderer.render(scene, camera);
|
262
|
+
scene.traverse(restoreOriginalMaterial);
|
263
|
+
cleanupCache();
|
264
|
+
scene.autoUpdate = currentSceneAutoUpdate;
|
265
|
+
scene.background = currentSceneBackground;
|
266
|
+
renderer.autoClear = currentAutoClear;
|
267
|
+
renderer.shadowMap.enabled = currentShadowMapEnabled;
|
268
|
+
};
|
269
|
+
this.autoClear = renderer.autoClear;
|
270
|
+
this.domElement = renderer.domElement;
|
271
|
+
this.shadowMap = renderer.shadowMap;
|
272
|
+
this.clear = (color, depth, stencil) => {
|
273
|
+
renderer.clear(color, depth, stencil);
|
274
|
+
};
|
275
|
+
this.getPixelRatio = () => renderer.getPixelRatio();
|
276
|
+
this.setPixelRatio = (value) => {
|
277
|
+
renderer.setPixelRatio(value);
|
278
|
+
};
|
279
|
+
this.getSize = (target) => renderer.getSize(target);
|
280
|
+
this.setSize = (width, height, updateStyle) => {
|
281
|
+
renderer.setSize(width, height, updateStyle);
|
282
|
+
};
|
283
|
+
this.setViewport = (x, y, width, height) => {
|
284
|
+
renderer.setViewport(x, y, width, height);
|
285
|
+
};
|
286
|
+
this.setScissor = (x, y, width, height) => {
|
287
|
+
renderer.setScissor(x, y, width, height);
|
288
|
+
};
|
289
|
+
this.setScissorTest = (boolean) => {
|
290
|
+
renderer.setScissorTest(boolean);
|
291
|
+
};
|
292
|
+
this.setRenderTarget = (renderTarget) => {
|
293
|
+
renderer.setRenderTarget(renderTarget);
|
294
|
+
};
|
295
|
+
};
|
296
|
+
export {
|
297
|
+
OutlineEffect
|
298
|
+
};
|
@@ -0,0 +1,64 @@
|
|
1
|
+
"use strict";
|
2
|
+
Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
|
3
|
+
const THREE = require("three");
|
4
|
+
const ParallaxBarrierEffect = function(renderer) {
|
5
|
+
const _camera = new THREE.OrthographicCamera(-1, 1, 1, -1, 0, 1);
|
6
|
+
const _scene = new THREE.Scene();
|
7
|
+
const _stereo = new THREE.StereoCamera();
|
8
|
+
const _params = {
|
9
|
+
minFilter: THREE.LinearFilter,
|
10
|
+
magFilter: THREE.NearestFilter,
|
11
|
+
format: THREE.RGBAFormat
|
12
|
+
};
|
13
|
+
const _renderTargetL = new THREE.WebGLRenderTarget(512, 512, _params);
|
14
|
+
const _renderTargetR = new THREE.WebGLRenderTarget(512, 512, _params);
|
15
|
+
const _material = new THREE.ShaderMaterial({
|
16
|
+
uniforms: {
|
17
|
+
mapLeft: { value: _renderTargetL.texture },
|
18
|
+
mapRight: { value: _renderTargetR.texture }
|
19
|
+
},
|
20
|
+
vertexShader: [
|
21
|
+
"varying vec2 vUv;",
|
22
|
+
"void main() {",
|
23
|
+
" vUv = vec2( uv.x, uv.y );",
|
24
|
+
" gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );",
|
25
|
+
"}"
|
26
|
+
].join("\n"),
|
27
|
+
fragmentShader: [
|
28
|
+
"uniform sampler2D mapLeft;",
|
29
|
+
"uniform sampler2D mapRight;",
|
30
|
+
"varying vec2 vUv;",
|
31
|
+
"void main() {",
|
32
|
+
" vec2 uv = vUv;",
|
33
|
+
" if ( ( mod( gl_FragCoord.y, 2.0 ) ) > 1.00 ) {",
|
34
|
+
" gl_FragColor = texture2D( mapLeft, uv );",
|
35
|
+
" } else {",
|
36
|
+
" gl_FragColor = texture2D( mapRight, uv );",
|
37
|
+
" }",
|
38
|
+
"}"
|
39
|
+
].join("\n")
|
40
|
+
});
|
41
|
+
const mesh = new THREE.Mesh(new THREE.PlaneGeometry(2, 2), _material);
|
42
|
+
_scene.add(mesh);
|
43
|
+
this.setSize = (width, height) => {
|
44
|
+
renderer.setSize(width, height);
|
45
|
+
const pixelRatio = renderer.getPixelRatio();
|
46
|
+
_renderTargetL.setSize(width * pixelRatio, height * pixelRatio);
|
47
|
+
_renderTargetR.setSize(width * pixelRatio, height * pixelRatio);
|
48
|
+
};
|
49
|
+
this.render = (scene, camera) => {
|
50
|
+
scene.updateMatrixWorld();
|
51
|
+
if (camera.parent === null)
|
52
|
+
camera.updateMatrixWorld();
|
53
|
+
_stereo.update(camera);
|
54
|
+
renderer.setRenderTarget(_renderTargetL);
|
55
|
+
renderer.clear();
|
56
|
+
renderer.render(scene, _stereo.cameraL);
|
57
|
+
renderer.setRenderTarget(_renderTargetR);
|
58
|
+
renderer.clear();
|
59
|
+
renderer.render(scene, _stereo.cameraR);
|
60
|
+
renderer.setRenderTarget(null);
|
61
|
+
renderer.render(_scene, _camera);
|
62
|
+
};
|
63
|
+
};
|
64
|
+
exports.ParallaxBarrierEffect = ParallaxBarrierEffect;
|