three-stdlib 2.22.7 → 2.22.9
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- package/dist/_polyfill/CompressedArrayTexture.js +12 -0
- package/dist/_polyfill/CompressedArrayTexture.mjs +12 -0
- package/dist/_polyfill/Data3DTexture.js +17 -0
- package/dist/_polyfill/Data3DTexture.mjs +17 -0
- package/dist/animation/AnimationClipCreator.d.ts +12 -0
- package/dist/animation/AnimationClipCreator.js +57 -0
- package/dist/animation/AnimationClipCreator.mjs +57 -0
- package/dist/animation/CCDIKSolver.d.ts +25 -0
- package/dist/animation/CCDIKSolver.js +224 -0
- package/dist/animation/CCDIKSolver.mjs +224 -0
- package/dist/animation/MMDAnimationHelper.d.ts +93 -0
- package/dist/animation/MMDAnimationHelper.js +590 -0
- package/dist/animation/MMDAnimationHelper.mjs +590 -0
- package/dist/animation/MMDPhysics.d.ts +114 -0
- package/dist/animation/MMDPhysics.js +819 -0
- package/dist/animation/MMDPhysics.mjs +819 -0
- package/dist/cameras/CinematicCamera.d.ts +34 -0
- package/dist/cameras/CinematicCamera.js +131 -0
- package/dist/cameras/CinematicCamera.mjs +131 -0
- package/dist/controls/ArcballControls.d.ts +374 -0
- package/dist/controls/ArcballControls.js +2039 -0
- package/dist/controls/ArcballControls.mjs +2039 -0
- package/dist/controls/DeviceOrientationControls.d.ts +27 -0
- package/dist/controls/DeviceOrientationControls.js +84 -0
- package/dist/controls/DeviceOrientationControls.mjs +84 -0
- package/dist/controls/DragControls.d.ts +34 -0
- package/dist/controls/DragControls.js +182 -0
- package/dist/controls/DragControls.mjs +182 -0
- package/dist/controls/FirstPersonControls.d.ts +48 -0
- package/dist/controls/FirstPersonControls.js +229 -0
- package/dist/controls/FirstPersonControls.mjs +229 -0
- package/dist/controls/FlyControls.d.ts +32 -0
- package/dist/controls/FlyControls.js +248 -0
- package/dist/controls/FlyControls.mjs +248 -0
- package/dist/controls/OrbitControls.d.ts +63 -0
- package/dist/controls/OrbitControls.js +781 -0
- package/dist/controls/OrbitControls.mjs +781 -0
- package/dist/controls/PointerLockControls.d.ts +24 -0
- package/dist/controls/PointerLockControls.js +103 -0
- package/dist/controls/PointerLockControls.mjs +103 -0
- package/dist/controls/TrackballControls.d.ts +95 -0
- package/dist/controls/TrackballControls.js +502 -0
- package/dist/controls/TrackballControls.mjs +502 -0
- package/dist/controls/TransformControls.d.ts +151 -0
- package/dist/controls/TransformControls.js +1089 -0
- package/dist/controls/TransformControls.mjs +1089 -0
- package/dist/controls/experimental/CameraControls.d.ts +212 -0
- package/dist/controls/experimental/CameraControls.js +736 -0
- package/dist/controls/experimental/CameraControls.mjs +736 -0
- package/dist/csm/CSM.d.ts +61 -0
- package/dist/csm/CSM.js +244 -0
- package/dist/csm/CSM.mjs +244 -0
- package/dist/csm/CSMFrustum.d.ts +19 -0
- package/dist/csm/CSMFrustum.js +75 -0
- package/dist/csm/CSMFrustum.mjs +75 -0
- package/dist/csm/CSMHelper.d.ts +26 -0
- package/dist/csm/CSMHelper.js +114 -0
- package/dist/csm/CSMHelper.mjs +114 -0
- package/dist/csm/CSMShader.d.ts +4 -0
- package/dist/csm/CSMShader.js +257 -0
- package/dist/csm/CSMShader.mjs +257 -0
- package/dist/curves/CurveExtras.d.ts +68 -0
- package/dist/curves/CurveExtras.js +224 -0
- package/dist/curves/CurveExtras.mjs +224 -0
- package/dist/curves/NURBSCurve.d.ts +11 -0
- package/dist/curves/NURBSCurve.js +35 -0
- package/dist/curves/NURBSCurve.mjs +35 -0
- package/dist/curves/NURBSSurface.d.ts +13 -0
- package/dist/curves/NURBSSurface.js +28 -0
- package/dist/curves/NURBSSurface.mjs +28 -0
- package/dist/curves/NURBSUtils.d.ts +22 -0
- package/dist/curves/NURBSUtils.js +226 -0
- package/dist/curves/NURBSUtils.mjs +226 -0
- package/dist/custom.d.ts +5 -0
- package/dist/deprecated/Geometry.d.ts +342 -0
- package/dist/deprecated/Geometry.js +971 -0
- package/dist/deprecated/Geometry.mjs +971 -0
- package/dist/effects/AnaglyphEffect.d.ts +11 -0
- package/dist/effects/AnaglyphEffect.js +121 -0
- package/dist/effects/AnaglyphEffect.mjs +121 -0
- package/dist/effects/AsciiEffect.d.ts +18 -0
- package/dist/effects/AsciiEffect.js +173 -0
- package/dist/effects/AsciiEffect.mjs +173 -0
- package/dist/effects/OutlineEffect.d.ts +28 -0
- package/dist/effects/OutlineEffect.js +298 -0
- package/dist/effects/OutlineEffect.mjs +298 -0
- package/dist/effects/ParallaxBarrierEffect.d.ts +8 -0
- package/dist/effects/ParallaxBarrierEffect.js +64 -0
- package/dist/effects/ParallaxBarrierEffect.mjs +64 -0
- package/dist/effects/PeppersGhostEffect.d.ts +10 -0
- package/dist/effects/PeppersGhostEffect.js +85 -0
- package/dist/effects/PeppersGhostEffect.mjs +85 -0
- package/dist/effects/StereoEffect.d.ts +9 -0
- package/dist/effects/StereoEffect.js +32 -0
- package/dist/effects/StereoEffect.mjs +32 -0
- package/dist/environments/RoomEnvironment.d.ts +5 -0
- package/dist/environments/RoomEnvironment.js +95 -0
- package/dist/environments/RoomEnvironment.mjs +78 -0
- package/dist/exporters/ColladaExporter.d.ts +50 -0
- package/dist/exporters/ColladaExporter.js +331 -0
- package/dist/exporters/ColladaExporter.mjs +331 -0
- package/dist/exporters/DRACOExporter.d.ts +23 -0
- package/dist/exporters/DRACOExporter.js +141 -0
- package/dist/exporters/DRACOExporter.mjs +141 -0
- package/dist/exporters/GLTFExporter.d.ts +446 -0
- package/dist/exporters/GLTFExporter.js +1575 -0
- package/dist/exporters/GLTFExporter.mjs +1575 -0
- package/dist/exporters/MMDExporter.d.ts +12 -0
- package/dist/exporters/MMDExporter.js +131 -0
- package/dist/exporters/MMDExporter.mjs +131 -0
- package/dist/exporters/OBJExporter.d.ts +18 -0
- package/dist/exporters/OBJExporter.js +181 -0
- package/dist/exporters/OBJExporter.mjs +181 -0
- package/dist/exporters/PLYExporter.d.ts +23 -0
- package/dist/exporters/PLYExporter.js +280 -0
- package/dist/exporters/PLYExporter.mjs +280 -0
- package/dist/exporters/STLExporter.d.ts +31 -0
- package/dist/exporters/STLExporter.js +146 -0
- package/dist/exporters/STLExporter.mjs +146 -0
- package/dist/exporters/USDZExporter.d.ts +27 -0
- package/dist/exporters/USDZExporter.js +340 -0
- package/dist/exporters/USDZExporter.mjs +340 -0
- package/dist/geometries/BoxLineGeometry.d.ts +12 -0
- package/dist/geometries/BoxLineGeometry.js +45 -0
- package/dist/geometries/BoxLineGeometry.mjs +45 -0
- package/dist/geometries/ConvexGeometry.d.ts +5 -0
- package/dist/geometries/ConvexGeometry.js +29 -0
- package/dist/geometries/ConvexGeometry.mjs +29 -0
- package/dist/geometries/DecalGeometry.d.ts +10 -0
- package/dist/geometries/DecalGeometry.js +184 -0
- package/dist/geometries/DecalGeometry.mjs +184 -0
- package/dist/geometries/LightningStrike.d.ts +108 -0
- package/dist/geometries/LightningStrike.js +548 -0
- package/dist/geometries/LightningStrike.mjs +548 -0
- package/dist/geometries/ParametricGeometries.d.ts +26 -0
- package/dist/geometries/ParametricGeometries.js +129 -0
- package/dist/geometries/ParametricGeometries.mjs +129 -0
- package/dist/geometries/ParametricGeometry.d.ts +18 -0
- package/dist/geometries/ParametricGeometry.js +63 -0
- package/dist/geometries/ParametricGeometry.mjs +63 -0
- package/dist/geometries/RoundedBoxGeometry.d.ts +5 -0
- package/dist/geometries/RoundedBoxGeometry.js +91 -0
- package/dist/geometries/RoundedBoxGeometry.mjs +91 -0
- package/dist/geometries/TeapotGeometry.d.ts +13 -0
- package/dist/geometries/TeapotGeometry.js +1563 -0
- package/dist/geometries/TeapotGeometry.mjs +1563 -0
- package/dist/geometries/TextGeometry.d.ts +18 -0
- package/dist/geometries/TextGeometry.js +27 -0
- package/dist/geometries/TextGeometry.mjs +27 -0
- package/dist/helpers/LightProbeHelper.d.ts +10 -0
- package/dist/helpers/LightProbeHelper.js +73 -0
- package/dist/helpers/LightProbeHelper.mjs +73 -0
- package/dist/helpers/PositionalAudioHelper.d.ts +13 -0
- package/dist/helpers/PositionalAudioHelper.js +68 -0
- package/dist/helpers/PositionalAudioHelper.mjs +68 -0
- package/dist/helpers/RectAreaLightHelper.d.ts +10 -0
- package/dist/helpers/RectAreaLightHelper.js +44 -0
- package/dist/helpers/RectAreaLightHelper.mjs +44 -0
- package/dist/helpers/VertexNormalsHelper.d.ts +10 -0
- package/dist/helpers/VertexNormalsHelper.js +54 -0
- package/dist/helpers/VertexNormalsHelper.mjs +54 -0
- package/dist/helpers/VertexTangentsHelper.d.ts +10 -0
- package/dist/helpers/VertexTangentsHelper.js +45 -0
- package/dist/helpers/VertexTangentsHelper.mjs +45 -0
- package/dist/index.d.ts +325 -0
- package/dist/index.js +978 -0
- package/dist/index.mjs +978 -0
- package/dist/interactive/HTMLMesh.d.ts +6 -0
- package/dist/interactive/HTMLMesh.js +325 -0
- package/dist/interactive/HTMLMesh.mjs +325 -0
- package/dist/interactive/InteractiveGroup.d.ts +5 -0
- package/dist/interactive/InteractiveGroup.js +68 -0
- package/dist/interactive/InteractiveGroup.mjs +68 -0
- package/dist/interactive/SelectionBox.d.ts +15 -0
- package/dist/interactive/SelectionBox.js +137 -0
- package/dist/interactive/SelectionBox.mjs +137 -0
- package/dist/interactive/SelectionHelper.d.ts +17 -0
- package/dist/interactive/SelectionHelper.js +54 -0
- package/dist/interactive/SelectionHelper.mjs +54 -0
- package/dist/libs/MeshoptDecoder.d.ts +12 -0
- package/dist/libs/MeshoptDecoder.js +221 -0
- package/dist/libs/MeshoptDecoder.mjs +221 -0
- package/dist/libs/MotionControllers.d.ts +175 -0
- package/dist/libs/MotionControllers.js +325 -0
- package/dist/libs/MotionControllers.mjs +325 -0
- package/dist/lights/LightProbeGenerator.d.ts +6 -0
- package/dist/lights/LightProbeGenerator.js +145 -0
- package/dist/lights/LightProbeGenerator.mjs +145 -0
- package/dist/lights/RectAreaLightUniformsLib.d.ts +3 -0
- package/dist/lights/RectAreaLightUniformsLib.js +32842 -0
- package/dist/lights/RectAreaLightUniformsLib.mjs +32842 -0
- package/dist/lines/Line2.d.ts +11 -0
- package/dist/lines/Line2.js +13 -0
- package/dist/lines/Line2.mjs +13 -0
- package/dist/lines/LineGeometry.d.ts +10 -0
- package/dist/lines/LineGeometry.js +44 -0
- package/dist/lines/LineGeometry.mjs +44 -0
- package/dist/lines/LineMaterial.d.ts +31 -0
- package/dist/lines/LineMaterial.js +547 -0
- package/dist/lines/LineMaterial.mjs +547 -0
- package/dist/lines/LineSegments2.d.ts +14 -0
- package/dist/lines/LineSegments2.js +203 -0
- package/dist/lines/LineSegments2.mjs +203 -0
- package/dist/lines/LineSegmentsGeometry.d.ts +16 -0
- package/dist/lines/LineSegmentsGeometry.js +124 -0
- package/dist/lines/LineSegmentsGeometry.mjs +124 -0
- package/dist/lines/Wireframe.d.ts +11 -0
- package/dist/lines/Wireframe.js +32 -0
- package/dist/lines/Wireframe.mjs +32 -0
- package/dist/lines/WireframeGeometry2.d.ts +8 -0
- package/dist/lines/WireframeGeometry2.js +13 -0
- package/dist/lines/WireframeGeometry2.mjs +13 -0
- package/dist/loaders/3DMLoader.d.ts +17 -0
- package/dist/loaders/3DMLoader.js +803 -0
- package/dist/loaders/3DMLoader.mjs +803 -0
- package/dist/loaders/3MFLoader.d.ts +16 -0
- package/dist/loaders/3MFLoader.js +854 -0
- package/dist/loaders/3MFLoader.mjs +854 -0
- package/dist/loaders/AMFLoader.d.ts +14 -0
- package/dist/loaders/AMFLoader.js +284 -0
- package/dist/loaders/AMFLoader.mjs +284 -0
- package/dist/loaders/AssimpLoader.js +1396 -0
- package/dist/loaders/AssimpLoader.mjs +1396 -0
- package/dist/loaders/BVHLoader.d.ts +21 -0
- package/dist/loaders/BVHLoader.js +207 -0
- package/dist/loaders/BVHLoader.mjs +207 -0
- package/dist/loaders/BasisTextureLoader.d.ts +32 -0
- package/dist/loaders/BasisTextureLoader.js +480 -0
- package/dist/loaders/BasisTextureLoader.mjs +480 -0
- package/dist/loaders/ColladaLoader.d.ts +20 -0
- package/dist/loaders/ColladaLoader.js +2405 -0
- package/dist/loaders/ColladaLoader.mjs +2405 -0
- package/dist/loaders/DDSLoader.d.ts +16 -0
- package/dist/loaders/DDSLoader.js +148 -0
- package/dist/loaders/DDSLoader.mjs +148 -0
- package/dist/loaders/DRACOLoader.d.ts +18 -0
- package/dist/loaders/DRACOLoader.js +341 -0
- package/dist/loaders/DRACOLoader.mjs +341 -0
- package/dist/loaders/EXRLoader.d.ts +18 -0
- package/dist/loaders/EXRLoader.js +1354 -0
- package/dist/loaders/EXRLoader.mjs +1354 -0
- package/dist/loaders/FBXLoader.d.ts +14 -0
- package/dist/loaders/FBXLoader.js +2457 -0
- package/dist/loaders/FBXLoader.mjs +2457 -0
- package/dist/loaders/FontLoader.d.ts +36 -0
- package/dist/loaders/FontLoader.js +120 -0
- package/dist/loaders/FontLoader.mjs +120 -0
- package/dist/loaders/GCodeLoader.d.ts +15 -0
- package/dist/loaders/GCodeLoader.js +141 -0
- package/dist/loaders/GCodeLoader.mjs +141 -0
- package/dist/loaders/GLTFLoader.d.ts +153 -0
- package/dist/loaders/GLTFLoader.js +2459 -0
- package/dist/loaders/GLTFLoader.mjs +2459 -0
- package/dist/loaders/HDRCubeTextureLoader.d.ts +18 -0
- package/dist/loaders/HDRCubeTextureLoader.js +75 -0
- package/dist/loaders/HDRCubeTextureLoader.mjs +75 -0
- package/dist/loaders/KMZLoader.d.ts +16 -0
- package/dist/loaders/KMZLoader.js +75 -0
- package/dist/loaders/KMZLoader.mjs +75 -0
- package/dist/loaders/KTX2Loader.d.ts +16 -0
- package/dist/loaders/KTX2Loader.js +461 -0
- package/dist/loaders/KTX2Loader.mjs +461 -0
- package/dist/loaders/KTXLoader.d.ts +16 -0
- package/dist/loaders/KTXLoader.js +93 -0
- package/dist/loaders/KTXLoader.mjs +93 -0
- package/dist/loaders/LDrawLoader.d.ts +26 -0
- package/dist/loaders/LDrawLoader.js +1424 -0
- package/dist/loaders/LDrawLoader.mjs +1424 -0
- package/dist/loaders/LUT3dlLoader.d.ts +20 -0
- package/dist/loaders/LUT3dlLoader.js +103 -0
- package/dist/loaders/LUT3dlLoader.mjs +103 -0
- package/dist/loaders/LUTCubeLoader.d.ts +23 -0
- package/dist/loaders/LUTCubeLoader.js +107 -0
- package/dist/loaders/LUTCubeLoader.mjs +107 -0
- package/dist/loaders/LWOLoader.d.ts +26 -0
- package/dist/loaders/LWOLoader.js +645 -0
- package/dist/loaders/LWOLoader.mjs +645 -0
- package/dist/loaders/LottieLoader.d.ts +15 -0
- package/dist/loaders/LottieLoader.js +47 -0
- package/dist/loaders/LottieLoader.mjs +47 -0
- package/dist/loaders/MD2Loader.d.ts +14 -0
- package/dist/loaders/MD2Loader.js +359 -0
- package/dist/loaders/MD2Loader.mjs +359 -0
- package/dist/loaders/MDDLoader.d.ts +19 -0
- package/dist/loaders/MDDLoader.js +58 -0
- package/dist/loaders/MDDLoader.mjs +58 -0
- package/dist/loaders/MMDLoader.d.ts +63 -0
- package/dist/loaders/MMDLoader.js +1121 -0
- package/dist/loaders/MMDLoader.mjs +1121 -0
- package/dist/loaders/MTLLoader.d.ts +100 -0
- package/dist/loaders/MTLLoader.js +304 -0
- package/dist/loaders/MTLLoader.mjs +304 -0
- package/dist/loaders/NRRDLoader.d.ts +21 -0
- package/dist/loaders/NRRDLoader.js +401 -0
- package/dist/loaders/NRRDLoader.mjs +401 -0
- package/dist/loaders/NodeMaterialLoader.js +146 -0
- package/dist/loaders/NodeMaterialLoader.mjs +146 -0
- package/dist/loaders/OBJLoader.d.ts +17 -0
- package/dist/loaders/OBJLoader.js +487 -0
- package/dist/loaders/OBJLoader.mjs +487 -0
- package/dist/loaders/PCDLoader.d.ts +15 -0
- package/dist/loaders/PCDLoader.js +248 -0
- package/dist/loaders/PCDLoader.mjs +248 -0
- package/dist/loaders/PDBLoader.d.ts +22 -0
- package/dist/loaders/PDBLoader.js +247 -0
- package/dist/loaders/PDBLoader.mjs +247 -0
- package/dist/loaders/PLYLoader.d.ts +16 -0
- package/dist/loaders/PLYLoader.js +317 -0
- package/dist/loaders/PLYLoader.mjs +317 -0
- package/dist/loaders/PRWMLoader.d.ts +16 -0
- package/dist/loaders/PRWMLoader.js +160 -0
- package/dist/loaders/PRWMLoader.mjs +160 -0
- package/dist/loaders/PVRLoader.d.ts +16 -0
- package/dist/loaders/PVRLoader.js +131 -0
- package/dist/loaders/PVRLoader.mjs +131 -0
- package/dist/loaders/RGBELoader.d.ts +20 -0
- package/dist/loaders/RGBELoader.js +252 -0
- package/dist/loaders/RGBELoader.mjs +252 -0
- package/dist/loaders/RGBMLoader.d.ts +32 -0
- package/dist/loaders/RGBMLoader.js +998 -0
- package/dist/loaders/RGBMLoader.mjs +998 -0
- package/dist/loaders/STLLoader.d.ts +14 -0
- package/dist/loaders/STLLoader.js +190 -0
- package/dist/loaders/STLLoader.mjs +190 -0
- package/dist/loaders/SVGLoader.d.ts +63 -0
- package/dist/loaders/SVGLoader.js +1712 -0
- package/dist/loaders/SVGLoader.mjs +1712 -0
- package/dist/loaders/TDSLoader.d.ts +42 -0
- package/dist/loaders/TDSLoader.js +650 -0
- package/dist/loaders/TDSLoader.mjs +650 -0
- package/dist/loaders/TGALoader.d.ts +14 -0
- package/dist/loaders/TGALoader.js +285 -0
- package/dist/loaders/TGALoader.mjs +285 -0
- package/dist/loaders/TTFLoader.d.ts +15 -0
- package/dist/loaders/TTFLoader.js +131 -0
- package/dist/loaders/TTFLoader.mjs +131 -0
- package/dist/loaders/TiltLoader.d.ts +14 -0
- package/dist/loaders/TiltLoader.js +373 -0
- package/dist/loaders/TiltLoader.mjs +373 -0
- package/dist/loaders/VOXLoader.d.ts +28 -0
- package/dist/loaders/VOXLoader.js +432 -0
- package/dist/loaders/VOXLoader.mjs +432 -0
- package/dist/loaders/VRMLLoader.d.ts +14 -0
- package/dist/loaders/VRMLLoader.js +2105 -0
- package/dist/loaders/VRMLLoader.mjs +2105 -0
- package/dist/loaders/VRMLoader.js +38 -0
- package/dist/loaders/VRMLoader.mjs +38 -0
- package/dist/loaders/VTKLoader.d.ts +14 -0
- package/dist/loaders/VTKLoader.js +648 -0
- package/dist/loaders/VTKLoader.mjs +648 -0
- package/dist/loaders/XLoader.js +1258 -0
- package/dist/loaders/XLoader.mjs +1258 -0
- package/dist/loaders/XYZLoader.d.ts +14 -0
- package/dist/loaders/XYZLoader.js +60 -0
- package/dist/loaders/XYZLoader.mjs +60 -0
- package/dist/loaders/lwo/IFFParser.js +749 -0
- package/dist/loaders/lwo/IFFParser.mjs +749 -0
- package/dist/loaders/lwo/LWO2Parser.js +327 -0
- package/dist/loaders/lwo/LWO2Parser.mjs +327 -0
- package/dist/loaders/lwo/LWO3Parser.js +298 -0
- package/dist/loaders/lwo/LWO3Parser.mjs +298 -0
- package/dist/math/Capsule.d.ts +27 -0
- package/dist/math/Capsule.js +100 -0
- package/dist/math/Capsule.mjs +100 -0
- package/dist/math/ColorConverter.d.ts +21 -0
- package/dist/math/ColorConverter.js +52 -0
- package/dist/math/ColorConverter.mjs +52 -0
- package/dist/math/ConvexHull.d.ts +89 -0
- package/dist/math/ConvexHull.js +597 -0
- package/dist/math/ConvexHull.mjs +597 -0
- package/dist/math/ImprovedNoise.d.ts +4 -0
- package/dist/math/ImprovedNoise.js +302 -0
- package/dist/math/ImprovedNoise.mjs +302 -0
- package/dist/math/Lut.d.ts +27 -0
- package/dist/math/Lut.js +135 -0
- package/dist/math/Lut.mjs +135 -0
- package/dist/math/MeshSurfaceSampler.d.ts +15 -0
- package/dist/math/MeshSurfaceSampler.js +107 -0
- package/dist/math/MeshSurfaceSampler.mjs +107 -0
- package/dist/math/OBB.d.ts +24 -0
- package/dist/math/OBB.js +262 -0
- package/dist/math/OBB.mjs +262 -0
- package/dist/math/Octree.d.ts +24 -0
- package/dist/math/Octree.js +278 -0
- package/dist/math/Octree.mjs +278 -0
- package/dist/math/SimplexNoise.d.ts +21 -0
- package/dist/math/SimplexNoise.js +440 -0
- package/dist/math/SimplexNoise.mjs +440 -0
- package/dist/misc/ConvexObjectBreaker.d.ts +25 -0
- package/dist/misc/ConvexObjectBreaker.js +298 -0
- package/dist/misc/ConvexObjectBreaker.mjs +298 -0
- package/dist/misc/GPUComputationRenderer.d.ts +52 -0
- package/dist/misc/GPUComputationRenderer.js +171 -0
- package/dist/misc/GPUComputationRenderer.mjs +171 -0
- package/dist/misc/Gyroscope.d.ts +5 -0
- package/dist/misc/Gyroscope.js +35 -0
- package/dist/misc/Gyroscope.mjs +35 -0
- package/dist/misc/MD2Character.d.ts +33 -0
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- package/dist/renderers/webgpu/WebGPUComputePipelines.js +43 -0
- package/dist/renderers/webgpu/WebGPUComputePipelines.mjs +44 -0
- package/dist/renderers/webgpu/WebGPUGeometries.js +40 -0
- package/dist/renderers/webgpu/WebGPUGeometries.mjs +41 -0
- package/dist/renderers/webgpu/WebGPUInfo.js +45 -0
- package/dist/renderers/webgpu/WebGPUInfo.mjs +46 -0
- package/dist/renderers/webgpu/WebGPUObjects.js +24 -0
- package/dist/renderers/webgpu/WebGPUObjects.mjs +25 -0
- package/dist/renderers/webgpu/WebGPUProperties.js +21 -0
- package/dist/renderers/webgpu/WebGPUProperties.mjs +22 -0
- package/dist/renderers/webgpu/WebGPURenderLists.js +118 -0
- package/dist/renderers/webgpu/WebGPURenderLists.mjs +119 -0
- package/dist/renderers/webgpu/WebGPURenderPipelines.js +545 -0
- package/dist/renderers/webgpu/WebGPURenderPipelines.mjs +546 -0
- package/dist/renderers/webgpu/WebGPURenderer.js +596 -0
- package/dist/renderers/webgpu/WebGPURenderer.mjs +575 -0
- package/dist/renderers/webgpu/WebGPUSampledTexture.js +40 -0
- package/dist/renderers/webgpu/WebGPUSampledTexture.mjs +40 -0
- package/dist/renderers/webgpu/WebGPUSampler.js +14 -0
- package/dist/renderers/webgpu/WebGPUSampler.mjs +15 -0
- package/dist/renderers/webgpu/WebGPUStorageBuffer.js +14 -0
- package/dist/renderers/webgpu/WebGPUStorageBuffer.mjs +15 -0
- package/dist/renderers/webgpu/WebGPUTextureRenderer.js +22 -0
- package/dist/renderers/webgpu/WebGPUTextureRenderer.mjs +23 -0
- package/dist/renderers/webgpu/WebGPUTextureUtils.js +97 -0
- package/dist/renderers/webgpu/WebGPUTextureUtils.mjs +98 -0
- package/dist/renderers/webgpu/WebGPUTextures.js +483 -0
- package/dist/renderers/webgpu/WebGPUTextures.mjs +484 -0
- package/dist/renderers/webgpu/WebGPUUniform.js +81 -0
- package/dist/renderers/webgpu/WebGPUUniform.mjs +81 -0
- package/dist/renderers/webgpu/WebGPUUniformsGroup.js +175 -0
- package/dist/renderers/webgpu/WebGPUUniformsGroup.mjs +176 -0
- package/dist/renderers/webgpu/constants.js +241 -0
- package/dist/renderers/webgpu/constants.mjs +241 -0
- package/dist/renderers/webgpu/nodes/ShaderLib.js +41 -0
- package/dist/renderers/webgpu/nodes/ShaderLib.mjs +42 -0
- package/dist/renderers/webgpu/nodes/WebGPUNodeBuilder.js +164 -0
- package/dist/renderers/webgpu/nodes/WebGPUNodeBuilder.mjs +165 -0
- package/dist/renderers/webgpu/nodes/WebGPUNodeUniform.js +73 -0
- package/dist/renderers/webgpu/nodes/WebGPUNodeUniform.mjs +73 -0
- package/dist/renderers/webgpu/nodes/WebGPUNodeUniformsGroup.js +14 -0
- package/dist/renderers/webgpu/nodes/WebGPUNodeUniformsGroup.mjs +15 -0
- package/dist/renderers/webgpu/nodes/WebGPUNodes.js +39 -0
- package/dist/renderers/webgpu/nodes/WebGPUNodes.mjs +40 -0
- package/dist/shaders/ACESFilmicToneMappingShader.d.ts +16 -0
- package/dist/shaders/ACESFilmicToneMappingShader.js +55 -0
- package/dist/shaders/ACESFilmicToneMappingShader.mjs +55 -0
- package/dist/shaders/AfterimageShader.d.ts +15 -0
- package/dist/shaders/AfterimageShader.js +32 -0
- package/dist/shaders/AfterimageShader.mjs +32 -0
- package/dist/shaders/BasicShader.d.ts +8 -0
- package/dist/shaders/BasicShader.js +12 -0
- package/dist/shaders/BasicShader.mjs +12 -0
- package/dist/shaders/BleachBypassShader.d.ts +14 -0
- package/dist/shaders/BleachBypassShader.js +35 -0
- package/dist/shaders/BleachBypassShader.mjs +35 -0
- package/dist/shaders/BlendShader.d.ts +21 -0
- package/dist/shaders/BlendShader.js +30 -0
- package/dist/shaders/BlendShader.mjs +30 -0
- package/dist/shaders/BokehShader.d.ts +24 -0
- package/dist/shaders/BokehShader.js +109 -0
- package/dist/shaders/BokehShader.mjs +109 -0
- package/dist/shaders/BokehShader2.d.ts +50 -0
- package/dist/shaders/BokehShader2.js +269 -0
- package/dist/shaders/BokehShader2.mjs +269 -0
- package/dist/shaders/BrightnessContrastShader.d.ts +21 -0
- package/dist/shaders/BrightnessContrastShader.js +32 -0
- package/dist/shaders/BrightnessContrastShader.mjs +32 -0
- package/dist/shaders/ColorCorrectionShader.d.ts +22 -0
- package/dist/shaders/ColorCorrectionShader.js +30 -0
- package/dist/shaders/ColorCorrectionShader.mjs +30 -0
- package/dist/shaders/ColorifyShader.d.ts +16 -0
- package/dist/shaders/ColorifyShader.js +28 -0
- package/dist/shaders/ColorifyShader.mjs +28 -0
- package/dist/shaders/ConvolutionShader.d.ts +21 -0
- package/dist/shaders/ConvolutionShader.js +55 -0
- package/dist/shaders/ConvolutionShader.mjs +55 -0
- package/dist/shaders/CopyShader.d.ts +12 -0
- package/dist/shaders/CopyShader.js +25 -0
- package/dist/shaders/CopyShader.mjs +25 -0
- package/dist/shaders/DOFMipMapShader.d.ts +23 -0
- package/dist/shaders/DOFMipMapShader.js +32 -0
- package/dist/shaders/DOFMipMapShader.mjs +32 -0
- package/dist/shaders/DepthLimitedBlurShader.d.ts +28 -0
- package/dist/shaders/DepthLimitedBlurShader.js +114 -0
- package/dist/shaders/DepthLimitedBlurShader.mjs +114 -0
- package/dist/shaders/DigitalGlitch.d.ts +39 -0
- package/dist/shaders/DigitalGlitch.js +85 -0
- package/dist/shaders/DigitalGlitch.mjs +85 -0
- package/dist/shaders/DotScreenShader.d.ts +27 -0
- package/dist/shaders/DotScreenShader.js +39 -0
- package/dist/shaders/DotScreenShader.mjs +39 -0
- package/dist/shaders/FXAAShader.d.ts +19 -0
- package/dist/shaders/FXAAShader.js +1098 -0
- package/dist/shaders/FXAAShader.mjs +1098 -0
- package/dist/shaders/FilmShader.d.ts +43 -0
- package/dist/shaders/FilmShader.js +53 -0
- package/dist/shaders/FilmShader.mjs +53 -0
- package/dist/shaders/FocusShader.d.ts +26 -0
- package/dist/shaders/FocusShader.js +55 -0
- package/dist/shaders/FocusShader.mjs +55 -0
- package/dist/shaders/FreiChenShader.d.ts +19 -0
- package/dist/shaders/FreiChenShader.js +64 -0
- package/dist/shaders/FreiChenShader.mjs +64 -0
- package/dist/shaders/FresnelShader.d.ts +24 -0
- package/dist/shaders/FresnelShader.js +47 -0
- package/dist/shaders/FresnelShader.mjs +47 -0
- package/dist/shaders/GammaCorrectionShader.d.ts +12 -0
- package/dist/shaders/GammaCorrectionShader.js +23 -0
- package/dist/shaders/GammaCorrectionShader.mjs +23 -0
- package/dist/shaders/GodRaysShader.d.ts +97 -0
- package/dist/shaders/GodRaysShader.js +183 -0
- package/dist/shaders/GodRaysShader.mjs +183 -0
- package/dist/shaders/HalftoneShader.d.ts +51 -0
- package/dist/shaders/HalftoneShader.js +228 -0
- package/dist/shaders/HalftoneShader.mjs +228 -0
- package/dist/shaders/HorizontalBlurShader.d.ts +18 -0
- package/dist/shaders/HorizontalBlurShader.js +49 -0
- package/dist/shaders/HorizontalBlurShader.mjs +49 -0
- package/dist/shaders/HorizontalTiltShiftShader.d.ts +23 -0
- package/dist/shaders/HorizontalTiltShiftShader.js +37 -0
- package/dist/shaders/HorizontalTiltShiftShader.mjs +37 -0
- package/dist/shaders/HueSaturationShader.d.ts +21 -0
- package/dist/shaders/HueSaturationShader.js +43 -0
- package/dist/shaders/HueSaturationShader.mjs +43 -0
- package/dist/shaders/KaleidoShader.d.ts +24 -0
- package/dist/shaders/KaleidoShader.js +34 -0
- package/dist/shaders/KaleidoShader.mjs +34 -0
- package/dist/shaders/LuminosityHighPassShader.d.ts +27 -0
- package/dist/shaders/LuminosityHighPassShader.js +37 -0
- package/dist/shaders/LuminosityHighPassShader.mjs +37 -0
- package/dist/shaders/LuminosityShader.d.ts +13 -0
- package/dist/shaders/LuminosityShader.js +25 -0
- package/dist/shaders/LuminosityShader.mjs +25 -0
- package/dist/shaders/MirrorShader.d.ts +18 -0
- package/dist/shaders/MirrorShader.js +35 -0
- package/dist/shaders/MirrorShader.mjs +35 -0
- package/dist/shaders/NormalMapShader.d.ts +23 -0
- package/dist/shaders/NormalMapShader.js +31 -0
- package/dist/shaders/NormalMapShader.mjs +31 -0
- package/dist/shaders/ParallaxShader.d.ts +28 -0
- package/dist/shaders/ParallaxShader.js +133 -0
- package/dist/shaders/ParallaxShader.mjs +133 -0
- package/dist/shaders/PixelShader.d.ts +18 -0
- package/dist/shaders/PixelShader.js +28 -0
- package/dist/shaders/PixelShader.mjs +28 -0
- package/dist/shaders/RGBShiftShader.d.ts +24 -0
- package/dist/shaders/RGBShiftShader.js +30 -0
- package/dist/shaders/RGBShiftShader.mjs +30 -0
- package/dist/shaders/SAOShader.d.ts +25 -0
- package/dist/shaders/SAOShader.js +144 -0
- package/dist/shaders/SAOShader.mjs +144 -0
- package/dist/shaders/SMAAShader.d.ts +60 -0
- package/dist/shaders/SMAAShader.js +358 -0
- package/dist/shaders/SMAAShader.mjs +358 -0
- package/dist/shaders/SSAOShader.d.ts +86 -0
- package/dist/shaders/SSAOShader.js +182 -0
- package/dist/shaders/SSAOShader.mjs +182 -0
- package/dist/shaders/SSRShader.d.ts +94 -0
- package/dist/shaders/SSRShader.js +342 -0
- package/dist/shaders/SSRShader.mjs +342 -0
- package/dist/shaders/SepiaShader.d.ts +17 -0
- package/dist/shaders/SepiaShader.js +29 -0
- package/dist/shaders/SepiaShader.mjs +29 -0
- package/dist/shaders/SobelOperatorShader.d.ts +19 -0
- package/dist/shaders/SobelOperatorShader.js +54 -0
- package/dist/shaders/SobelOperatorShader.mjs +54 -0
- package/dist/shaders/SubsurfaceScatteringShader.d.ts +5 -0
- package/dist/shaders/SubsurfaceScatteringShader.js +59 -0
- package/dist/shaders/SubsurfaceScatteringShader.mjs +59 -0
- package/dist/shaders/TechnicolorShader.d.ts +15 -0
- package/dist/shaders/TechnicolorShader.js +24 -0
- package/dist/shaders/TechnicolorShader.mjs +24 -0
- package/dist/shaders/ToneMapShader.d.ts +27 -0
- package/dist/shaders/ToneMapShader.js +51 -0
- package/dist/shaders/ToneMapShader.mjs +51 -0
- package/dist/shaders/ToonShader.d.ts +108 -0
- package/dist/shaders/ToonShader.js +188 -0
- package/dist/shaders/ToonShader.mjs +188 -0
- package/dist/shaders/TriangleBlurShader.d.ts +22 -0
- package/dist/shaders/TriangleBlurShader.js +37 -0
- package/dist/shaders/TriangleBlurShader.mjs +37 -0
- package/dist/shaders/UnpackDepthRGBAShader.d.ts +16 -0
- package/dist/shaders/UnpackDepthRGBAShader.js +26 -0
- package/dist/shaders/UnpackDepthRGBAShader.mjs +26 -0
- package/dist/shaders/VerticalBlurShader.d.ts +18 -0
- package/dist/shaders/VerticalBlurShader.js +50 -0
- package/dist/shaders/VerticalBlurShader.mjs +50 -0
- package/dist/shaders/VerticalTiltShiftShader.d.ts +23 -0
- package/dist/shaders/VerticalTiltShiftShader.js +37 -0
- package/dist/shaders/VerticalTiltShiftShader.mjs +37 -0
- package/dist/shaders/VignetteShader.d.ts +20 -0
- package/dist/shaders/VignetteShader.js +38 -0
- package/dist/shaders/VignetteShader.mjs +38 -0
- package/dist/shaders/VolumeShader.d.ts +30 -0
- package/dist/shaders/VolumeShader.js +225 -0
- package/dist/shaders/VolumeShader.mjs +225 -0
- package/dist/shaders/WaterRefractionShader.d.ts +21 -0
- package/dist/shaders/WaterRefractionShader.js +59 -0
- package/dist/shaders/WaterRefractionShader.mjs +59 -0
- package/dist/shaders/types.d.ts +14 -0
- package/dist/shaders/types.js +1 -0
- package/dist/shaders/types.mjs +1 -0
- package/dist/textures/FlakesTexture.d.ts +4 -0
- package/dist/textures/FlakesTexture.js +30 -0
- package/dist/textures/FlakesTexture.mjs +30 -0
- package/dist/types/helpers.d.ts +1 -0
- package/dist/types/helpers.js +4 -0
- package/dist/types/helpers.mjs +4 -0
- package/dist/types/shared.d.ts +2 -0
- package/dist/types/utils.d.ts +3 -0
- package/dist/utils/BufferGeometryUtils.d.ts +48 -0
- package/dist/utils/BufferGeometryUtils.js +636 -0
- package/dist/utils/BufferGeometryUtils.mjs +636 -0
- package/dist/utils/GeometryCompressionUtils.d.ts +7 -0
- package/dist/utils/GeometryCompressionUtils.js +573 -0
- package/dist/utils/GeometryCompressionUtils.mjs +573 -0
- package/dist/utils/GeometryUtils.d.ts +6 -0
- package/dist/utils/GeometryUtils.js +109 -0
- package/dist/utils/GeometryUtils.mjs +109 -0
- package/dist/utils/LDrawUtils.d.ts +5 -0
- package/dist/utils/RoughnessMipmapper.js +219 -0
- package/dist/utils/RoughnessMipmapper.mjs +219 -0
- package/dist/utils/SceneUtils.d.ts +9 -0
- package/dist/utils/SceneUtils.js +36 -0
- package/dist/utils/SceneUtils.mjs +36 -0
- package/dist/utils/ShadowMapViewer.d.ts +24 -0
- package/dist/utils/ShadowMapViewer.js +114 -0
- package/dist/utils/ShadowMapViewer.mjs +114 -0
- package/dist/utils/SkeletonUtils.d.ts +30 -0
- package/dist/utils/SkeletonUtils.js +292 -0
- package/dist/utils/SkeletonUtils.mjs +292 -0
- package/dist/utils/UVsDebug.d.ts +3 -0
- package/dist/utils/UVsDebug.js +85 -0
- package/dist/utils/UVsDebug.mjs +85 -0
- package/dist/utils/WorkerPool.js +62 -0
- package/dist/utils/WorkerPool.mjs +62 -0
- package/dist/webxr/ARButton.d.ts +5 -0
- package/dist/webxr/ARButton.js +119 -0
- package/dist/webxr/ARButton.mjs +119 -0
- package/dist/webxr/OculusHandModel.d.ts +22 -0
- package/dist/webxr/OculusHandModel.js +82 -0
- package/dist/webxr/OculusHandModel.mjs +82 -0
- package/dist/webxr/OculusHandPointerModel.d.ts +63 -0
- package/dist/webxr/OculusHandPointerModel.js +224 -0
- package/dist/webxr/OculusHandPointerModel.mjs +207 -0
- package/dist/webxr/Text2D.d.ts +3 -0
- package/dist/webxr/Text2D.js +48 -0
- package/dist/webxr/Text2D.mjs +31 -0
- package/dist/webxr/VRButton.d.ts +7 -0
- package/dist/webxr/VRButton.js +111 -0
- package/dist/webxr/VRButton.mjs +111 -0
- package/dist/webxr/XRControllerModelFactory.d.ts +23 -0
- package/dist/webxr/XRControllerModelFactory.js +174 -0
- package/dist/webxr/XRControllerModelFactory.mjs +174 -0
- package/dist/webxr/XREstimatedLight.d.ts +33 -0
- package/dist/webxr/XREstimatedLight.js +126 -0
- package/dist/webxr/XREstimatedLight.mjs +126 -0
- package/dist/webxr/XRHandMeshModel.d.ts +9 -0
- package/dist/webxr/XRHandMeshModel.js +82 -0
- package/dist/webxr/XRHandMeshModel.mjs +82 -0
- package/dist/webxr/XRHandModelFactory.d.ts +25 -0
- package/dist/webxr/XRHandModelFactory.js +61 -0
- package/dist/webxr/XRHandModelFactory.mjs +61 -0
- package/dist/webxr/XRHandPrimitiveModel.d.ts +24 -0
- package/dist/webxr/XRHandPrimitiveModel.js +68 -0
- package/dist/webxr/XRHandPrimitiveModel.mjs +68 -0
- package/package.json +1 -1
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import { PerspectiveCamera, ShaderMaterial, Scene, WebGLRenderer, OrthographicCamera, WebGLRenderTarget } from 'three'
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import { BokehShaderUniforms } from './../shaders/BokehShader2'
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export class CinematicCamera extends PerspectiveCamera {
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constructor(fov: number, aspect: number, near: number, far: number)
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postprocessing: {
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enabled: boolean
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scene: Scene
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camera: OrthographicCamera
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rtTextureDepth: WebGLRenderTarget
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rtTextureColor: WebGLRenderTarget
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bokeh_uniforms: BokehShaderUniforms
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}
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shaderSettings: {
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rings: number
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samples: number
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}
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materialDepth: ShaderMaterial
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coc: number
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aperture: number
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fNumber: number
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hyperFocal: number
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filmGauge: number
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linearize(depth: number): number
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smoothstep(near: number, far: number, depth: number): number
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saturate(x: number): number
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focusAt(focusDistance: number): void
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initPostProcessing(): void
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renderCinematic(scene: Scene, renderer: WebGLRenderer): void
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setLens(focalLength: number, frameHeight?: number, fNumber?: number, coc?: number): void
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}
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"use strict";
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Object.defineProperty(exports, Symbol.toStringTag, { value: "Module" });
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const THREE = require("three");
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const BokehShader2 = require("../shaders/BokehShader2.js");
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class CinematicCamera extends THREE.PerspectiveCamera {
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constructor(fov, aspect, near, far) {
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super(fov, aspect, near, far);
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this.type = "CinematicCamera";
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this.postprocessing = { enabled: true };
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this.shaderSettings = {
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rings: 3,
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samples: 4
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};
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const depthShader = BokehShader2.BokehDepthShader;
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this.materialDepth = new THREE.ShaderMaterial({
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uniforms: depthShader.uniforms,
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vertexShader: depthShader.vertexShader,
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fragmentShader: depthShader.fragmentShader
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});
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this.materialDepth.uniforms["mNear"].value = near;
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this.materialDepth.uniforms["mFar"].value = far;
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this.setLens();
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this.initPostProcessing();
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}
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// providing fnumber and coc(Circle of Confusion) as extra arguments
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setLens(focalLength, filmGauge, fNumber, coc) {
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if (focalLength === void 0)
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focalLength = 35;
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if (filmGauge !== void 0)
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this.filmGauge = filmGauge;
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this.setFocalLength(focalLength);
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if (fNumber === void 0)
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fNumber = 8;
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if (coc === void 0)
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coc = 0.019;
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this.fNumber = fNumber;
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this.coc = coc;
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this.aperture = focalLength / this.fNumber;
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this.hyperFocal = focalLength * focalLength / (this.aperture * this.coc);
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}
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linearize(depth) {
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const zfar = this.far;
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const znear = this.near;
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return -zfar * znear / (depth * (zfar - znear) - zfar);
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}
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smoothstep(near, far, depth) {
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const x = this.saturate((depth - near) / (far - near));
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return x * x * (3 - 2 * x);
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}
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saturate(x) {
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return Math.max(0, Math.min(1, x));
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}
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// function for focusing at a distance from the camera
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focusAt(focusDistance) {
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if (focusDistance === void 0)
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focusDistance = 20;
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const focalLength = this.getFocalLength();
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this.focus = focusDistance;
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this.nearPoint = this.hyperFocal * this.focus / (this.hyperFocal + (this.focus - focalLength));
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this.farPoint = this.hyperFocal * this.focus / (this.hyperFocal - (this.focus - focalLength));
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this.depthOfField = this.farPoint - this.nearPoint;
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if (this.depthOfField < 0)
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this.depthOfField = 0;
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this.sdistance = this.smoothstep(this.near, this.far, this.focus);
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this.ldistance = this.linearize(1 - this.sdistance);
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this.postprocessing.bokeh_uniforms["focalDepth"].value = this.ldistance;
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}
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initPostProcessing() {
|
69
|
+
if (this.postprocessing.enabled) {
|
70
|
+
this.postprocessing.scene = new THREE.Scene();
|
71
|
+
this.postprocessing.camera = new THREE.OrthographicCamera(
|
72
|
+
window.innerWidth / -2,
|
73
|
+
window.innerWidth / 2,
|
74
|
+
window.innerHeight / 2,
|
75
|
+
window.innerHeight / -2,
|
76
|
+
-1e4,
|
77
|
+
1e4
|
78
|
+
);
|
79
|
+
this.postprocessing.scene.add(this.postprocessing.camera);
|
80
|
+
this.postprocessing.rtTextureDepth = new THREE.WebGLRenderTarget(window.innerWidth, window.innerHeight);
|
81
|
+
this.postprocessing.rtTextureColor = new THREE.WebGLRenderTarget(window.innerWidth, window.innerHeight);
|
82
|
+
const bokeh_shader = BokehShader2.BokehShader2;
|
83
|
+
this.postprocessing.bokeh_uniforms = THREE.UniformsUtils.clone(bokeh_shader.uniforms);
|
84
|
+
this.postprocessing.bokeh_uniforms["tColor"].value = this.postprocessing.rtTextureColor.texture;
|
85
|
+
this.postprocessing.bokeh_uniforms["tDepth"].value = this.postprocessing.rtTextureDepth.texture;
|
86
|
+
this.postprocessing.bokeh_uniforms["manualdof"].value = 0;
|
87
|
+
this.postprocessing.bokeh_uniforms["shaderFocus"].value = 0;
|
88
|
+
this.postprocessing.bokeh_uniforms["fstop"].value = 2.8;
|
89
|
+
this.postprocessing.bokeh_uniforms["showFocus"].value = 1;
|
90
|
+
this.postprocessing.bokeh_uniforms["focalDepth"].value = 0.1;
|
91
|
+
this.postprocessing.bokeh_uniforms["znear"].value = this.near;
|
92
|
+
this.postprocessing.bokeh_uniforms["zfar"].value = this.near;
|
93
|
+
this.postprocessing.bokeh_uniforms["textureWidth"].value = window.innerWidth;
|
94
|
+
this.postprocessing.bokeh_uniforms["textureHeight"].value = window.innerHeight;
|
95
|
+
this.postprocessing.materialBokeh = new THREE.ShaderMaterial({
|
96
|
+
uniforms: this.postprocessing.bokeh_uniforms,
|
97
|
+
vertexShader: bokeh_shader.vertexShader,
|
98
|
+
fragmentShader: bokeh_shader.fragmentShader,
|
99
|
+
defines: {
|
100
|
+
RINGS: this.shaderSettings.rings,
|
101
|
+
SAMPLES: this.shaderSettings.samples,
|
102
|
+
DEPTH_PACKING: 1
|
103
|
+
}
|
104
|
+
});
|
105
|
+
this.postprocessing.quad = new THREE.Mesh(
|
106
|
+
new THREE.PlaneGeometry(window.innerWidth, window.innerHeight),
|
107
|
+
this.postprocessing.materialBokeh
|
108
|
+
);
|
109
|
+
this.postprocessing.quad.position.z = -500;
|
110
|
+
this.postprocessing.scene.add(this.postprocessing.quad);
|
111
|
+
}
|
112
|
+
}
|
113
|
+
renderCinematic(scene, renderer) {
|
114
|
+
if (this.postprocessing.enabled) {
|
115
|
+
const currentRenderTarget = renderer.getRenderTarget();
|
116
|
+
renderer.clear();
|
117
|
+
scene.overrideMaterial = null;
|
118
|
+
renderer.setRenderTarget(this.postprocessing.rtTextureColor);
|
119
|
+
renderer.clear();
|
120
|
+
renderer.render(scene, this);
|
121
|
+
scene.overrideMaterial = this.materialDepth;
|
122
|
+
renderer.setRenderTarget(this.postprocessing.rtTextureDepth);
|
123
|
+
renderer.clear();
|
124
|
+
renderer.render(scene, this);
|
125
|
+
renderer.setRenderTarget(null);
|
126
|
+
renderer.render(this.postprocessing.scene, this.postprocessing.camera);
|
127
|
+
renderer.setRenderTarget(currentRenderTarget);
|
128
|
+
}
|
129
|
+
}
|
130
|
+
}
|
131
|
+
exports.CinematicCamera = CinematicCamera;
|
@@ -0,0 +1,131 @@
|
|
1
|
+
import { PerspectiveCamera, ShaderMaterial, Scene, OrthographicCamera, WebGLRenderTarget, UniformsUtils, Mesh, PlaneGeometry } from "three";
|
2
|
+
import { BokehDepthShader, BokehShader2 } from "../shaders/BokehShader2.mjs";
|
3
|
+
class CinematicCamera extends PerspectiveCamera {
|
4
|
+
constructor(fov, aspect, near, far) {
|
5
|
+
super(fov, aspect, near, far);
|
6
|
+
this.type = "CinematicCamera";
|
7
|
+
this.postprocessing = { enabled: true };
|
8
|
+
this.shaderSettings = {
|
9
|
+
rings: 3,
|
10
|
+
samples: 4
|
11
|
+
};
|
12
|
+
const depthShader = BokehDepthShader;
|
13
|
+
this.materialDepth = new ShaderMaterial({
|
14
|
+
uniforms: depthShader.uniforms,
|
15
|
+
vertexShader: depthShader.vertexShader,
|
16
|
+
fragmentShader: depthShader.fragmentShader
|
17
|
+
});
|
18
|
+
this.materialDepth.uniforms["mNear"].value = near;
|
19
|
+
this.materialDepth.uniforms["mFar"].value = far;
|
20
|
+
this.setLens();
|
21
|
+
this.initPostProcessing();
|
22
|
+
}
|
23
|
+
// providing fnumber and coc(Circle of Confusion) as extra arguments
|
24
|
+
setLens(focalLength, filmGauge, fNumber, coc) {
|
25
|
+
if (focalLength === void 0)
|
26
|
+
focalLength = 35;
|
27
|
+
if (filmGauge !== void 0)
|
28
|
+
this.filmGauge = filmGauge;
|
29
|
+
this.setFocalLength(focalLength);
|
30
|
+
if (fNumber === void 0)
|
31
|
+
fNumber = 8;
|
32
|
+
if (coc === void 0)
|
33
|
+
coc = 0.019;
|
34
|
+
this.fNumber = fNumber;
|
35
|
+
this.coc = coc;
|
36
|
+
this.aperture = focalLength / this.fNumber;
|
37
|
+
this.hyperFocal = focalLength * focalLength / (this.aperture * this.coc);
|
38
|
+
}
|
39
|
+
linearize(depth) {
|
40
|
+
const zfar = this.far;
|
41
|
+
const znear = this.near;
|
42
|
+
return -zfar * znear / (depth * (zfar - znear) - zfar);
|
43
|
+
}
|
44
|
+
smoothstep(near, far, depth) {
|
45
|
+
const x = this.saturate((depth - near) / (far - near));
|
46
|
+
return x * x * (3 - 2 * x);
|
47
|
+
}
|
48
|
+
saturate(x) {
|
49
|
+
return Math.max(0, Math.min(1, x));
|
50
|
+
}
|
51
|
+
// function for focusing at a distance from the camera
|
52
|
+
focusAt(focusDistance) {
|
53
|
+
if (focusDistance === void 0)
|
54
|
+
focusDistance = 20;
|
55
|
+
const focalLength = this.getFocalLength();
|
56
|
+
this.focus = focusDistance;
|
57
|
+
this.nearPoint = this.hyperFocal * this.focus / (this.hyperFocal + (this.focus - focalLength));
|
58
|
+
this.farPoint = this.hyperFocal * this.focus / (this.hyperFocal - (this.focus - focalLength));
|
59
|
+
this.depthOfField = this.farPoint - this.nearPoint;
|
60
|
+
if (this.depthOfField < 0)
|
61
|
+
this.depthOfField = 0;
|
62
|
+
this.sdistance = this.smoothstep(this.near, this.far, this.focus);
|
63
|
+
this.ldistance = this.linearize(1 - this.sdistance);
|
64
|
+
this.postprocessing.bokeh_uniforms["focalDepth"].value = this.ldistance;
|
65
|
+
}
|
66
|
+
initPostProcessing() {
|
67
|
+
if (this.postprocessing.enabled) {
|
68
|
+
this.postprocessing.scene = new Scene();
|
69
|
+
this.postprocessing.camera = new OrthographicCamera(
|
70
|
+
window.innerWidth / -2,
|
71
|
+
window.innerWidth / 2,
|
72
|
+
window.innerHeight / 2,
|
73
|
+
window.innerHeight / -2,
|
74
|
+
-1e4,
|
75
|
+
1e4
|
76
|
+
);
|
77
|
+
this.postprocessing.scene.add(this.postprocessing.camera);
|
78
|
+
this.postprocessing.rtTextureDepth = new WebGLRenderTarget(window.innerWidth, window.innerHeight);
|
79
|
+
this.postprocessing.rtTextureColor = new WebGLRenderTarget(window.innerWidth, window.innerHeight);
|
80
|
+
const bokeh_shader = BokehShader2;
|
81
|
+
this.postprocessing.bokeh_uniforms = UniformsUtils.clone(bokeh_shader.uniforms);
|
82
|
+
this.postprocessing.bokeh_uniforms["tColor"].value = this.postprocessing.rtTextureColor.texture;
|
83
|
+
this.postprocessing.bokeh_uniforms["tDepth"].value = this.postprocessing.rtTextureDepth.texture;
|
84
|
+
this.postprocessing.bokeh_uniforms["manualdof"].value = 0;
|
85
|
+
this.postprocessing.bokeh_uniforms["shaderFocus"].value = 0;
|
86
|
+
this.postprocessing.bokeh_uniforms["fstop"].value = 2.8;
|
87
|
+
this.postprocessing.bokeh_uniforms["showFocus"].value = 1;
|
88
|
+
this.postprocessing.bokeh_uniforms["focalDepth"].value = 0.1;
|
89
|
+
this.postprocessing.bokeh_uniforms["znear"].value = this.near;
|
90
|
+
this.postprocessing.bokeh_uniforms["zfar"].value = this.near;
|
91
|
+
this.postprocessing.bokeh_uniforms["textureWidth"].value = window.innerWidth;
|
92
|
+
this.postprocessing.bokeh_uniforms["textureHeight"].value = window.innerHeight;
|
93
|
+
this.postprocessing.materialBokeh = new ShaderMaterial({
|
94
|
+
uniforms: this.postprocessing.bokeh_uniforms,
|
95
|
+
vertexShader: bokeh_shader.vertexShader,
|
96
|
+
fragmentShader: bokeh_shader.fragmentShader,
|
97
|
+
defines: {
|
98
|
+
RINGS: this.shaderSettings.rings,
|
99
|
+
SAMPLES: this.shaderSettings.samples,
|
100
|
+
DEPTH_PACKING: 1
|
101
|
+
}
|
102
|
+
});
|
103
|
+
this.postprocessing.quad = new Mesh(
|
104
|
+
new PlaneGeometry(window.innerWidth, window.innerHeight),
|
105
|
+
this.postprocessing.materialBokeh
|
106
|
+
);
|
107
|
+
this.postprocessing.quad.position.z = -500;
|
108
|
+
this.postprocessing.scene.add(this.postprocessing.quad);
|
109
|
+
}
|
110
|
+
}
|
111
|
+
renderCinematic(scene, renderer) {
|
112
|
+
if (this.postprocessing.enabled) {
|
113
|
+
const currentRenderTarget = renderer.getRenderTarget();
|
114
|
+
renderer.clear();
|
115
|
+
scene.overrideMaterial = null;
|
116
|
+
renderer.setRenderTarget(this.postprocessing.rtTextureColor);
|
117
|
+
renderer.clear();
|
118
|
+
renderer.render(scene, this);
|
119
|
+
scene.overrideMaterial = this.materialDepth;
|
120
|
+
renderer.setRenderTarget(this.postprocessing.rtTextureDepth);
|
121
|
+
renderer.clear();
|
122
|
+
renderer.render(scene, this);
|
123
|
+
renderer.setRenderTarget(null);
|
124
|
+
renderer.render(this.postprocessing.scene, this.postprocessing.camera);
|
125
|
+
renderer.setRenderTarget(currentRenderTarget);
|
126
|
+
}
|
127
|
+
}
|
128
|
+
}
|
129
|
+
export {
|
130
|
+
CinematicCamera
|
131
|
+
};
|
@@ -0,0 +1,374 @@
|
|
1
|
+
import { Scene, PerspectiveCamera, OrthographicCamera, EventDispatcher } from 'three';
|
2
|
+
declare type Camera = OrthographicCamera | PerspectiveCamera;
|
3
|
+
/**
|
4
|
+
*
|
5
|
+
* @param {CamOrthographicCamera | PerspectiveCameraera} camera Virtual camera used in the scene
|
6
|
+
* @param {HTMLElement=null} domElement Renderer's dom element
|
7
|
+
* @param {Scene=null} scene The scene to be rendered
|
8
|
+
*/
|
9
|
+
declare class ArcballControls extends EventDispatcher {
|
10
|
+
private camera;
|
11
|
+
private domElement;
|
12
|
+
private scene;
|
13
|
+
private mouseActions;
|
14
|
+
private _mouseOp;
|
15
|
+
private _v2_1;
|
16
|
+
private _v3_1;
|
17
|
+
private _v3_2;
|
18
|
+
private _m4_1;
|
19
|
+
private _m4_2;
|
20
|
+
private _quat;
|
21
|
+
private _translationMatrix;
|
22
|
+
private _rotationMatrix;
|
23
|
+
private _scaleMatrix;
|
24
|
+
private _rotationAxis;
|
25
|
+
private _cameraMatrixState;
|
26
|
+
private _cameraProjectionState;
|
27
|
+
private _fovState;
|
28
|
+
private _upState;
|
29
|
+
private _zoomState;
|
30
|
+
private _nearPos;
|
31
|
+
private _farPos;
|
32
|
+
private _gizmoMatrixState;
|
33
|
+
private _up0;
|
34
|
+
private _zoom0;
|
35
|
+
private _fov0;
|
36
|
+
private _initialNear;
|
37
|
+
private _nearPos0;
|
38
|
+
private _initialFar;
|
39
|
+
private _farPos0;
|
40
|
+
private _cameraMatrixState0;
|
41
|
+
private _gizmoMatrixState0;
|
42
|
+
private _button;
|
43
|
+
private _touchStart;
|
44
|
+
private _touchCurrent;
|
45
|
+
private _input;
|
46
|
+
private _switchSensibility;
|
47
|
+
private _startFingerDistance;
|
48
|
+
private _currentFingerDistance;
|
49
|
+
private _startFingerRotation;
|
50
|
+
private _currentFingerRotation;
|
51
|
+
private _devPxRatio;
|
52
|
+
private _downValid;
|
53
|
+
private _nclicks;
|
54
|
+
private _downEvents;
|
55
|
+
private _clickStart;
|
56
|
+
private _maxDownTime;
|
57
|
+
private _maxInterval;
|
58
|
+
private _posThreshold;
|
59
|
+
private _movementThreshold;
|
60
|
+
private _currentCursorPosition;
|
61
|
+
private _startCursorPosition;
|
62
|
+
private _grid;
|
63
|
+
private _gridPosition;
|
64
|
+
private _gizmos;
|
65
|
+
private _curvePts;
|
66
|
+
private _timeStart;
|
67
|
+
private _animationId;
|
68
|
+
focusAnimationTime: number;
|
69
|
+
private _timePrev;
|
70
|
+
private _timeCurrent;
|
71
|
+
private _anglePrev;
|
72
|
+
private _angleCurrent;
|
73
|
+
private _cursorPosPrev;
|
74
|
+
private _cursorPosCurr;
|
75
|
+
private _wPrev;
|
76
|
+
private _wCurr;
|
77
|
+
adjustNearFar: boolean;
|
78
|
+
scaleFactor: number;
|
79
|
+
dampingFactor: number;
|
80
|
+
wMax: number;
|
81
|
+
enableAnimations: boolean;
|
82
|
+
enableGrid: boolean;
|
83
|
+
cursorZoom: boolean;
|
84
|
+
minFov: number;
|
85
|
+
maxFov: number;
|
86
|
+
enabled: boolean;
|
87
|
+
enablePan: boolean;
|
88
|
+
enableRotate: boolean;
|
89
|
+
enableZoom: boolean;
|
90
|
+
minDistance: number;
|
91
|
+
maxDistance: number;
|
92
|
+
minZoom: number;
|
93
|
+
maxZoom: number;
|
94
|
+
private target;
|
95
|
+
private _currentTarget;
|
96
|
+
private _tbRadius;
|
97
|
+
private _state;
|
98
|
+
constructor(camera: Camera | null, domElement?: HTMLElement | null | undefined, scene?: Scene | null | undefined);
|
99
|
+
private onWindowResize;
|
100
|
+
private onContextMenu;
|
101
|
+
private onPointerCancel;
|
102
|
+
private onPointerDown;
|
103
|
+
private onPointerMove;
|
104
|
+
private onPointerUp;
|
105
|
+
private onWheel;
|
106
|
+
private onSinglePanStart;
|
107
|
+
private onSinglePanMove;
|
108
|
+
private onSinglePanEnd;
|
109
|
+
private onDoubleTap;
|
110
|
+
private onDoublePanStart;
|
111
|
+
private onDoublePanMove;
|
112
|
+
private onDoublePanEnd;
|
113
|
+
private onRotateStart;
|
114
|
+
private onRotateMove;
|
115
|
+
private onRotateEnd;
|
116
|
+
private onPinchStart;
|
117
|
+
private onPinchMove;
|
118
|
+
private onPinchEnd;
|
119
|
+
private onTriplePanStart;
|
120
|
+
private onTriplePanMove;
|
121
|
+
private onTriplePanEnd;
|
122
|
+
/**
|
123
|
+
* Set _center's x/y coordinates
|
124
|
+
* @param {Number} clientX
|
125
|
+
* @param {Number} clientY
|
126
|
+
*/
|
127
|
+
private setCenter;
|
128
|
+
/**
|
129
|
+
* Set default mouse actions
|
130
|
+
*/
|
131
|
+
private initializeMouseActions;
|
132
|
+
/**
|
133
|
+
* Set a new mouse action by specifying the operation to be performed and a mouse/key combination. In case of conflict, replaces the existing one
|
134
|
+
* @param {String} operation The operation to be performed ('PAN', 'ROTATE', 'ZOOM', 'FOV)
|
135
|
+
* @param {*} mouse A mouse button (0, 1, 2) or 'WHEEL' for wheel notches
|
136
|
+
* @param {*} key The keyboard modifier ('CTRL', 'SHIFT') or null if key is not needed
|
137
|
+
* @returns {Boolean} True if the mouse action has been successfully added, false otherwise
|
138
|
+
*/
|
139
|
+
private setMouseAction;
|
140
|
+
/**
|
141
|
+
* Return the operation associated to a mouse/keyboard combination
|
142
|
+
* @param {*} mouse A mouse button (0, 1, 2) or 'WHEEL' for wheel notches
|
143
|
+
* @param {*} key The keyboard modifier ('CTRL', 'SHIFT') or null if key is not needed
|
144
|
+
* @returns The operation if it has been found, null otherwise
|
145
|
+
*/
|
146
|
+
private getOpFromAction;
|
147
|
+
/**
|
148
|
+
* Get the operation associated to mouse and key combination and returns the corresponding FSA state
|
149
|
+
* @param {Number} mouse Mouse button
|
150
|
+
* @param {String} key Keyboard modifier
|
151
|
+
* @returns The FSA state obtained from the operation associated to mouse/keyboard combination
|
152
|
+
*/
|
153
|
+
private getOpStateFromAction;
|
154
|
+
/**
|
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* Calculate the angle between two pointers
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+
* @param {PointerEvent} p1
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+
* @param {PointerEvent} p2
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+
* @returns {Number} The angle between two pointers in degrees
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+
*/
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+
private getAngle;
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+
/**
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* Update a PointerEvent inside current pointerevents array
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+
* @param {PointerEvent} event
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+
*/
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+
private updateTouchEvent;
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+
/**
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* Apply a transformation matrix, to the camera and gizmos
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+
* @param {Object} transformation Object containing matrices to apply to camera and gizmos
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+
*/
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+
private applyTransformMatrix;
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+
/**
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* Calculate the angular speed
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+
* @param {Number} p0 Position at t0
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* @param {Number} p1 Position at t1
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* @param {Number} t0 Initial time in milliseconds
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* @param {Number} t1 Ending time in milliseconds
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+
*/
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+
private calculateAngularSpeed;
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+
/**
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* Calculate the distance between two pointers
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+
* @param {PointerEvent} p0 The first pointer
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+
* @param {PointerEvent} p1 The second pointer
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+
* @returns {number} The distance between the two pointers
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+
*/
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+
private calculatePointersDistance;
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+
/**
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* Calculate the rotation axis as the vector perpendicular between two vectors
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+
* @param {Vector3} vec1 The first vector
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+
* @param {Vector3} vec2 The second vector
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+
* @returns {Vector3} The normalized rotation axis
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+
*/
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+
private calculateRotationAxis;
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+
/**
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* Calculate the trackball radius so that gizmo's diamater will be 2/3 of the minimum side of the camera frustum
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+
* @param {Camera} camera
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+
* @returns {Number} The trackball radius
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+
*/
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+
private calculateTbRadius;
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+
/**
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+
* Focus operation consist of positioning the point of interest in front of the camera and a slightly zoom in
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+
* @param {Vector3} point The point of interest
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+
* @param {Number} size Scale factor
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+
* @param {Number} amount Amount of operation to be completed (used for focus animations, default is complete full operation)
|
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+
*/
|
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+
private focus;
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+
/**
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+
* Draw a grid and add it to the scene
|
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+
*/
|
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+
private drawGrid;
|
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+
connect: (domElement: HTMLElement) => void;
|
211
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+
/**
|
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+
* Remove all listeners, stop animations and clean scene
|
213
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+
*/
|
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+
dispose: () => void;
|
215
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+
/**
|
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+
* remove the grid from the scene
|
217
|
+
*/
|
218
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+
private disposeGrid;
|
219
|
+
/**
|
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+
* Compute the easing out cubic function for ease out effect in animation
|
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+
* @param {Number} t The absolute progress of the animation in the bound of 0 (beginning of the) and 1 (ending of animation)
|
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+
* @returns {Number} Result of easing out cubic at time t
|
223
|
+
*/
|
224
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+
private easeOutCubic;
|
225
|
+
/**
|
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+
* Make rotation gizmos more or less visible
|
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|
+
* @param {Boolean} isActive If true, make gizmos more visible
|
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|
+
*/
|
229
|
+
private activateGizmos;
|
230
|
+
/**
|
231
|
+
* Calculate the cursor position in NDC
|
232
|
+
* @param {number} x Cursor horizontal coordinate within the canvas
|
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|
+
* @param {number} y Cursor vertical coordinate within the canvas
|
234
|
+
* @param {HTMLElement} canvas The canvas where the renderer draws its output
|
235
|
+
* @returns {Vector2} Cursor normalized position inside the canvas
|
236
|
+
*/
|
237
|
+
private getCursorNDC;
|
238
|
+
/**
|
239
|
+
* Calculate the cursor position inside the canvas x/y coordinates with the origin being in the center of the canvas
|
240
|
+
* @param {Number} x Cursor horizontal coordinate within the canvas
|
241
|
+
* @param {Number} y Cursor vertical coordinate within the canvas
|
242
|
+
* @param {HTMLElement} canvas The canvas where the renderer draws its output
|
243
|
+
* @returns {Vector2} Cursor position inside the canvas
|
244
|
+
*/
|
245
|
+
private getCursorPosition;
|
246
|
+
/**
|
247
|
+
* Set the camera to be controlled
|
248
|
+
* @param {Camera} camera The virtual camera to be controlled
|
249
|
+
*/
|
250
|
+
private setCamera;
|
251
|
+
/**
|
252
|
+
* Set gizmos visibility
|
253
|
+
* @param {Boolean} value Value of gizmos visibility
|
254
|
+
*/
|
255
|
+
setGizmosVisible(value: boolean): void;
|
256
|
+
/**
|
257
|
+
* Creates the rotation gizmos matching trackball center and radius
|
258
|
+
* @param {Vector3} tbCenter The trackball center
|
259
|
+
* @param {number} tbRadius The trackball radius
|
260
|
+
*/
|
261
|
+
private makeGizmos;
|
262
|
+
/**
|
263
|
+
* Perform animation for focus operation
|
264
|
+
* @param {Number} time Instant in which this function is called as performance.now()
|
265
|
+
* @param {Vector3} point Point of interest for focus operation
|
266
|
+
* @param {Matrix4} cameraMatrix Camera matrix
|
267
|
+
* @param {Matrix4} gizmoMatrix Gizmos matrix
|
268
|
+
*/
|
269
|
+
private onFocusAnim;
|
270
|
+
/**
|
271
|
+
* Perform animation for rotation operation
|
272
|
+
* @param {Number} time Instant in which this function is called as performance.now()
|
273
|
+
* @param {Vector3} rotationAxis Rotation axis
|
274
|
+
* @param {number} w0 Initial angular velocity
|
275
|
+
*/
|
276
|
+
private onRotationAnim;
|
277
|
+
/**
|
278
|
+
* Perform pan operation moving camera between two points
|
279
|
+
* @param {Vector3} p0 Initial point
|
280
|
+
* @param {Vector3} p1 Ending point
|
281
|
+
* @param {Boolean} adjust If movement should be adjusted considering camera distance (Perspective only)
|
282
|
+
*/
|
283
|
+
private pan;
|
284
|
+
/**
|
285
|
+
* Reset trackball
|
286
|
+
*/
|
287
|
+
reset: () => void;
|
288
|
+
/**
|
289
|
+
* Rotate the camera around an axis passing by trackball's center
|
290
|
+
* @param {Vector3} axis Rotation axis
|
291
|
+
* @param {number} angle Angle in radians
|
292
|
+
* @returns {Object} Object with 'camera' field containing transformation matrix resulting from the operation to be applied to the camera
|
293
|
+
*/
|
294
|
+
private rotate;
|
295
|
+
copyState: () => void;
|
296
|
+
pasteState: () => void;
|
297
|
+
/**
|
298
|
+
* Save the current state of the control. This can later be recovered with .reset
|
299
|
+
*/
|
300
|
+
saveState: () => void;
|
301
|
+
/**
|
302
|
+
* Perform uniform scale operation around a given point
|
303
|
+
* @param {Number} size Scale factor
|
304
|
+
* @param {Vector3} point Point around which scale
|
305
|
+
* @param {Boolean} scaleGizmos If gizmos should be scaled (Perspective only)
|
306
|
+
* @returns {Object} Object with 'camera' and 'gizmo' fields containing transformation matrices resulting from the operation to be applied to the camera and gizmos
|
307
|
+
*/
|
308
|
+
private applyScale;
|
309
|
+
/**
|
310
|
+
* Set camera fov
|
311
|
+
* @param {Number} value fov to be setted
|
312
|
+
*/
|
313
|
+
private setFov;
|
314
|
+
/**
|
315
|
+
* Set the trackball's center point
|
316
|
+
* @param {Number} x X coordinate
|
317
|
+
* @param {Number} y Y coordinate
|
318
|
+
* @param {Number} z Z coordinate
|
319
|
+
*/
|
320
|
+
setTarget: (x: number, y: number, z: number) => void;
|
321
|
+
/**
|
322
|
+
* Set values in transformation object
|
323
|
+
* @param {Matrix4} camera Transformation to be applied to the camera
|
324
|
+
* @param {Matrix4} gizmos Transformation to be applied to gizmos
|
325
|
+
*/
|
326
|
+
private setTransformationMatrices;
|
327
|
+
/**
|
328
|
+
* Rotate camera around its direction axis passing by a given point by a given angle
|
329
|
+
* @param {Vector3} point The point where the rotation axis is passing trough
|
330
|
+
* @param {Number} angle Angle in radians
|
331
|
+
* @returns The computed transormation matix
|
332
|
+
*/
|
333
|
+
private zRotate;
|
334
|
+
/**
|
335
|
+
* Unproject the cursor on the 3D object surface
|
336
|
+
* @param {Vector2} cursor Cursor coordinates in NDC
|
337
|
+
* @param {Camera} camera Virtual camera
|
338
|
+
* @returns {Vector3} The point of intersection with the model, if exist, null otherwise
|
339
|
+
*/
|
340
|
+
private unprojectOnObj;
|
341
|
+
/**
|
342
|
+
* Unproject the cursor on the trackball surface
|
343
|
+
* @param {Camera} camera The virtual camera
|
344
|
+
* @param {Number} cursorX Cursor horizontal coordinate on screen
|
345
|
+
* @param {Number} cursorY Cursor vertical coordinate on screen
|
346
|
+
* @param {HTMLElement} canvas The canvas where the renderer draws its output
|
347
|
+
* @param {number} tbRadius The trackball radius
|
348
|
+
* @returns {Vector3} The unprojected point on the trackball surface
|
349
|
+
*/
|
350
|
+
private unprojectOnTbSurface;
|
351
|
+
/**
|
352
|
+
* Unproject the cursor on the plane passing through the center of the trackball orthogonal to the camera
|
353
|
+
* @param {Camera} camera The virtual camera
|
354
|
+
* @param {Number} cursorX Cursor horizontal coordinate on screen
|
355
|
+
* @param {Number} cursorY Cursor vertical coordinate on screen
|
356
|
+
* @param {HTMLElement} canvas The canvas where the renderer draws its output
|
357
|
+
* @param {Boolean} initialDistance If initial distance between camera and gizmos should be used for calculations instead of current (Perspective only)
|
358
|
+
* @returns {Vector3} The unprojected point on the trackball plane
|
359
|
+
*/
|
360
|
+
private unprojectOnTbPlane;
|
361
|
+
/**
|
362
|
+
* Update camera and gizmos state
|
363
|
+
*/
|
364
|
+
private updateMatrixState;
|
365
|
+
/**
|
366
|
+
* Update the trackball FSA
|
367
|
+
* @param {STATE} newState New state of the FSA
|
368
|
+
* @param {Boolean} updateMatrices If matriices state should be updated
|
369
|
+
*/
|
370
|
+
private updateTbState;
|
371
|
+
update: () => void;
|
372
|
+
private setStateFromJSON;
|
373
|
+
}
|
374
|
+
export { ArcballControls };
|