@xeokit/xeokit-sdk 2.6.85-renderers-refactor-v2 → 2.6.86

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (184) hide show
  1. package/dist/xeokit-sdk.cjs.js +44618 -13007
  2. package/dist/xeokit-sdk.es.js +44617 -13008
  3. package/dist/xeokit-sdk.es5.js +3488 -1387
  4. package/dist/xeokit-sdk.min.cjs.js +8 -8
  5. package/dist/xeokit-sdk.min.es.js +8 -8
  6. package/dist/xeokit-sdk.min.es5.js +7 -7
  7. package/package.json +1 -1
  8. package/src/plugins/lib/html/MenuEvent.js +2 -2
  9. package/src/viewer/Viewer.js +103 -55
  10. package/src/viewer/scene/canvas/Canvas.js +43 -3
  11. package/src/viewer/scene/geometry/ReadableGeometry.js +25 -0
  12. package/src/viewer/scene/lights/CubeTexture.js +13 -0
  13. package/src/viewer/scene/lights/DirLight.js +1 -2
  14. package/src/viewer/scene/lights/PointLight.js +1 -2
  15. package/src/viewer/scene/materials/Texture.js +9 -0
  16. package/src/viewer/scene/math/rtcCoords.js +38 -1
  17. package/src/viewer/scene/mesh/Mesh.js +212 -454
  18. package/src/viewer/scene/mesh/draw/DrawRenderer.js +998 -0
  19. package/src/viewer/scene/mesh/draw/DrawShaderSource.js +1504 -305
  20. package/src/viewer/scene/mesh/emphasis/EmphasisEdgesRenderer.js +259 -0
  21. package/src/viewer/scene/mesh/emphasis/EmphasisEdgesShaderSource.js +160 -0
  22. package/src/viewer/scene/mesh/emphasis/EmphasisFillRenderer.js +286 -0
  23. package/src/viewer/scene/mesh/emphasis/EmphasisFillShaderSource.js +263 -0
  24. package/src/viewer/scene/mesh/occlusion/OcclusionRenderer.js +221 -0
  25. package/src/viewer/scene/mesh/occlusion/OcclusionShaderSource.js +158 -9
  26. package/src/viewer/scene/mesh/pick/PickMeshRenderer.js +223 -0
  27. package/src/viewer/scene/mesh/pick/PickMeshShaderSource.js +151 -21
  28. package/src/viewer/scene/mesh/pick/PickTriangleRenderer.js +200 -0
  29. package/src/viewer/scene/mesh/pick/PickTriangleShaderSource.js +124 -12
  30. package/src/viewer/scene/mesh/shadow/ShadowRenderer.js +214 -0
  31. package/src/viewer/scene/mesh/shadow/ShadowShaderSource.js +97 -22
  32. package/src/viewer/scene/model/RENDER_PASSES.js +34 -0
  33. package/src/viewer/scene/model/SceneModel.js +861 -245
  34. package/src/viewer/scene/model/SceneModelEntity.js +4 -4
  35. package/src/viewer/scene/model/SceneModelMesh.js +3 -3
  36. package/src/viewer/scene/model/dtx/BindableDataTexture.js +31 -0
  37. package/src/viewer/scene/model/dtx/lines/DTXLinesBuffer.js +27 -0
  38. package/src/viewer/scene/model/dtx/lines/DTXLinesLayer.js +897 -0
  39. package/src/viewer/scene/model/dtx/lines/DTXLinesState.js +46 -0
  40. package/src/viewer/scene/model/dtx/lines/DTXLinesTextureFactory.js +411 -0
  41. package/src/viewer/scene/model/dtx/lines/dataTextureRamStats.js +49 -0
  42. package/src/viewer/scene/model/dtx/lines/rebucketPositions.js +208 -0
  43. package/src/viewer/scene/model/dtx/lines/renderers/DTXLinesColorRenderer.js +389 -0
  44. package/src/viewer/scene/model/dtx/lines/renderers/DTXLinesRenderers.js +65 -0
  45. package/src/viewer/scene/model/dtx/triangles/DTXTrianglesLayer.js +1399 -0
  46. package/src/viewer/scene/model/dtx/triangles/lib/DTXTrianglesBuffer.js +46 -0
  47. package/src/viewer/scene/model/dtx/triangles/lib/DTXTrianglesState.js +250 -0
  48. package/src/viewer/scene/model/dtx/triangles/lib/DTXTrianglesTextureFactory.js +518 -0
  49. package/src/viewer/scene/model/dtx/triangles/lib/dataTextureRamStats.js +54 -0
  50. package/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesColorRenderer.js +639 -0
  51. package/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesDepthRenderer.js +464 -0
  52. package/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesEdgesColorRenderer.js +423 -0
  53. package/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesEdgesRenderer.js +431 -0
  54. package/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesNormalsRenderer.js +345 -0
  55. package/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesOcclusionRenderer.js +436 -0
  56. package/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesPickDepthRenderer.js +466 -0
  57. package/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesPickMeshRenderer.js +437 -0
  58. package/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesPickNormalsFlatRenderer.js +460 -0
  59. package/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesPickNormalsRenderer.js +437 -0
  60. package/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesRenderers.js +307 -0
  61. package/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesSilhouetteRenderer.js +472 -0
  62. package/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesSnapInitRenderer.js +474 -0
  63. package/src/viewer/scene/model/dtx/triangles/renderers/DTXTrianglesSnapRenderer.js +435 -0
  64. package/src/viewer/scene/model/vbo/ScratchMemory.js +63 -0
  65. package/src/viewer/scene/model/vbo/VBORenderer.js +664 -0
  66. package/src/viewer/scene/model/vbo/batching/lines/VBOBatchingLinesLayer.js +704 -0
  67. package/src/viewer/scene/model/vbo/batching/lines/lib/VBOBatchingLinesBuffer.js +19 -0
  68. package/src/viewer/scene/model/vbo/batching/lines/renderers/VBOBatchingLineSnapInitRenderer.js +318 -0
  69. package/src/viewer/scene/model/vbo/batching/lines/renderers/VBOBatchingLinesColorRenderer.js +114 -0
  70. package/src/viewer/scene/model/vbo/batching/lines/renderers/VBOBatchingLinesRenderers.js +99 -0
  71. package/src/viewer/scene/model/vbo/batching/lines/renderers/VBOBatchingLinesSilhouetteRenderer.js +124 -0
  72. package/src/viewer/scene/model/vbo/batching/lines/renderers/VBOBatchingLinesSnapInitRenderer.js +313 -0
  73. package/src/viewer/scene/model/vbo/batching/lines/renderers/VBOBatchingLinesSnapRenderer.js +311 -0
  74. package/src/viewer/scene/model/vbo/batching/lines/renderers/VBOSceneModelLineBatchingRenderer.js +24 -0
  75. package/src/viewer/scene/model/vbo/batching/points/VBOBatchingPointsLayer.js +688 -0
  76. package/src/viewer/scene/model/vbo/batching/points/VBOBatchingPointsRenderer.js +24 -0
  77. package/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsColorRenderer.js +168 -0
  78. package/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsOcclusionRenderer.js +136 -0
  79. package/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsPickDepthRenderer.js +156 -0
  80. package/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsPickMeshRenderer.js +148 -0
  81. package/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsRenderers.js +144 -0
  82. package/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsShadowRenderer.js +107 -0
  83. package/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsSilhouetteRenderer.js +146 -0
  84. package/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsSnapInitRenderer.js +315 -0
  85. package/src/viewer/scene/model/vbo/batching/points/renderers/VBOBatchingPointsSnapRenderer.js +305 -0
  86. package/src/viewer/scene/model/vbo/batching/triangles/VBOBatchingTrianglesBuffer.js +24 -0
  87. package/src/viewer/scene/model/vbo/batching/triangles/VBOBatchingTrianglesLayer.js +1346 -0
  88. package/src/viewer/scene/model/vbo/batching/triangles/renderers/EdgesColorRenderer.js +131 -0
  89. package/src/viewer/scene/model/vbo/batching/triangles/renderers/EdgesEmphasisRenderer.js +135 -0
  90. package/src/viewer/scene/model/vbo/batching/triangles/renderers/EdgesRenderer.js +12 -0
  91. package/src/viewer/scene/model/vbo/batching/triangles/renderers/Renderers.js +403 -0
  92. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesBatchingRenderer.js +35 -0
  93. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesColorRenderer.js +252 -0
  94. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesColorTextureRenderer.js +294 -0
  95. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesDepthRenderer.js +115 -0
  96. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesFlatColorRenderer.js +246 -0
  97. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesNormalsRenderer.js +139 -0
  98. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesOcclusionRenderer.js +125 -0
  99. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesPBRRenderer.js +561 -0
  100. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesPickDepthRenderer.js +144 -0
  101. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesPickMeshRenderer.js +130 -0
  102. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesPickNormalsFlatRenderer.js +121 -0
  103. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesPickNormalsRenderer.js +131 -0
  104. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesShadowRenderer.js +107 -0
  105. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesSilhouetteRenderer.js +144 -0
  106. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesSnapInitRenderer.js +313 -0
  107. package/src/viewer/scene/model/vbo/batching/triangles/renderers/TrianglesSnapRenderer.js +312 -0
  108. package/src/viewer/scene/model/vbo/float16.js +760 -0
  109. package/src/viewer/scene/model/vbo/instancing/lines/VBOInstancingLinesLayer.js +711 -0
  110. package/src/viewer/scene/model/vbo/instancing/lines/renderers/VBOInstancingLinesColorRenderer.js +148 -0
  111. package/src/viewer/scene/model/vbo/instancing/lines/renderers/VBOInstancingLinesRenderer.js +26 -0
  112. package/src/viewer/scene/model/vbo/instancing/lines/renderers/VBOInstancingLinesRenderers.js +139 -0
  113. package/src/viewer/scene/model/vbo/instancing/lines/renderers/VBOInstancingLinesSilhouetteRenderer.js +127 -0
  114. package/src/viewer/scene/model/vbo/instancing/lines/renderers/VBOInstancingLinesSnapInitRenderer.js +308 -0
  115. package/src/viewer/scene/model/vbo/instancing/lines/renderers/VBOInstancingLinesSnapRenderer.js +299 -0
  116. package/src/viewer/scene/model/vbo/instancing/points/VBOInstancingPointsLayer.js +733 -0
  117. package/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsColorRenderer.js +174 -0
  118. package/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsDepthRenderer.js +156 -0
  119. package/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsOcclusionRenderer.js +149 -0
  120. package/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsPickDepthRenderer.js +170 -0
  121. package/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsPickMeshRenderer.js +152 -0
  122. package/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsRenderer.js +26 -0
  123. package/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsRenderers.js +174 -0
  124. package/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsShadowRenderer.js +119 -0
  125. package/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsSilhouetteRenderer.js +154 -0
  126. package/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsSnapInitRenderer.js +307 -0
  127. package/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingPointsSnapRenderer.js +293 -0
  128. package/src/viewer/scene/model/vbo/instancing/points/renderers/VBOInstancingTrianglesRenderer.js +150 -0
  129. package/src/viewer/scene/model/vbo/instancing/triangles/VBOInstancingTrianglesLayer.js +1289 -0
  130. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/EdgesColorRenderer.js +135 -0
  131. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/EdgesEmphasisRenderer.js +137 -0
  132. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/EdgesRenderer.js +12 -0
  133. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/Renderers.js +403 -0
  134. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesColorRenderer.js +267 -0
  135. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesColorTextureRenderer.js +299 -0
  136. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesDepthRenderer.js +126 -0
  137. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesFlatColorRenderer.js +255 -0
  138. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesFlatNormalsRenderer.js +130 -0
  139. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesInstancingRenderer.js +32 -0
  140. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesNormalsRenderer.js +138 -0
  141. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesOcclusionRenderer.js +128 -0
  142. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesPBRRenderer.js +561 -0
  143. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesPickDepthRenderer.js +149 -0
  144. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesPickMeshRenderer.js +136 -0
  145. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesPickNormalsFlatRenderer.js +130 -0
  146. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesPickNormalsRenderer.js +145 -0
  147. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesShadowRenderer.js +113 -0
  148. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesSilhouetteRenderer.js +148 -0
  149. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesSnapInitRenderer.js +319 -0
  150. package/src/viewer/scene/model/vbo/instancing/triangles/renderers/TrianglesSnapRenderer.js +310 -0
  151. package/src/viewer/scene/scene/Scene.js +38 -21
  152. package/src/viewer/scene/webgl/ArrayBuf.js +20 -5
  153. package/src/viewer/scene/webgl/Attribute.js +23 -0
  154. package/src/viewer/scene/webgl/FrameContext.js +86 -14
  155. package/src/viewer/scene/webgl/Program.js +181 -0
  156. package/src/viewer/scene/webgl/RenderBuffer.js +262 -62
  157. package/src/viewer/scene/webgl/RenderBufferManager.js +34 -0
  158. package/src/viewer/scene/webgl/Renderer.js +843 -880
  159. package/src/viewer/scene/webgl/Sampler.js +18 -0
  160. package/src/viewer/scene/webgl/Shader.js +49 -0
  161. package/src/viewer/scene/webgl/occlusion/OcclusionLayer.js +132 -60
  162. package/src/viewer/scene/webgl/occlusion/OcclusionTester.js +328 -167
  163. package/src/viewer/scene/webgl/sao/SAODepthLimitedBlurRenderer.js +324 -0
  164. package/src/viewer/scene/webgl/sao/SAOOcclusionRenderer.js +384 -0
  165. package/src/viewer/utils/os.js +9 -0
  166. package/src/viewer/scene/mesh/draw/LambertShaderSource.js +0 -35
  167. package/src/viewer/scene/mesh/emphasis/EmphasisShaderSource.js +0 -34
  168. package/src/viewer/scene/model/layer/DTXLayer.js +0 -940
  169. package/src/viewer/scene/model/layer/Layer.js +0 -786
  170. package/src/viewer/scene/model/layer/VBOLayer.js +0 -1019
  171. package/src/viewer/scene/model/layer/programs/ColorProgram.js +0 -35
  172. package/src/viewer/scene/model/layer/programs/ColorTextureProgram.js +0 -46
  173. package/src/viewer/scene/model/layer/programs/DepthProgram.js +0 -11
  174. package/src/viewer/scene/model/layer/programs/EdgesProgram.js +0 -12
  175. package/src/viewer/scene/model/layer/programs/FlatColorProgram.js +0 -24
  176. package/src/viewer/scene/model/layer/programs/OcclusionProgram.js +0 -12
  177. package/src/viewer/scene/model/layer/programs/PBRProgram.js +0 -180
  178. package/src/viewer/scene/model/layer/programs/PickDepthProgram.js +0 -30
  179. package/src/viewer/scene/model/layer/programs/PickMeshProgram.js +0 -12
  180. package/src/viewer/scene/model/layer/programs/PickNormalsProgram.js +0 -18
  181. package/src/viewer/scene/model/layer/programs/ShadowProgram.js +0 -23
  182. package/src/viewer/scene/model/layer/programs/SilhouetteProgram.js +0 -15
  183. package/src/viewer/scene/model/layer/programs/SnapProgram.js +0 -28
  184. package/src/viewer/scene/webgl/WebGLRenderer.js +0 -612
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "@xeokit/xeokit-sdk",
3
- "version": "2.6.85-renderers-refactor-v2",
3
+ "version": "2.6.86",
4
4
  "description": "3D BIM IFC Viewer SDK for AEC engineering applications. Open Source JavaScript Toolkit based on pure WebGL for top performance, real-world coordinates and full double precision",
5
5
  "module": "./dist/xeokit-sdk.es.js",
6
6
  "main": "./dist/xeokit-sdk.cjs.js",
@@ -67,7 +67,7 @@ export function addContextMenuListener(elem, callback, failCallback = () => {})
67
67
  event.stopPropagation();
68
68
  };
69
69
 
70
- if (os.isIphoneSafari()) {
70
+ if (os.isIphoneOrIpadSafari()) {
71
71
  elem.addEventListener('touchstart', touchStartHandler);
72
72
  elem.addEventListener('touchmove', touchMoveHandler);
73
73
  elem.addEventListener('touchend', touchEndHandler);
@@ -77,7 +77,7 @@ export function addContextMenuListener(elem, callback, failCallback = () => {})
77
77
  }
78
78
 
79
79
  return function removeContextMenuListener() {
80
- if (os.isIphoneSafari()) {
80
+ if (os.isIphoneOrIpadSafari()) {
81
81
  elem.removeEventListener('touchstart', touchStartHandler);
82
82
  elem.removeEventListener('touchmove', touchMoveHandler);
83
83
  elem.removeEventListener('touchend', touchEndHandler);
@@ -311,55 +311,11 @@ class Viewer {
311
311
  * Exit snapshot mode using {@link Viewer#endSnapshot}.
312
312
  */
313
313
  beginSnapshot() {
314
- if (! this._snapshotBegun) {
315
- this.scene._renderer.snapshot.beginSnapshot();
316
- this._snapshotBegun = true;
317
- }
318
- }
319
-
320
- _renderSnapshotToCanvas(params) {
321
- const resize = (params.width !== undefined && params.height !== undefined);
322
- const canvas = this.scene.canvas.canvas;
323
- const saveWidth = canvas.clientWidth;
324
- const saveHeight = canvas.clientHeight;
325
- const excludeGizmos = !params.includeGizmos;
326
-
327
- if (resize) {
328
- canvas.width = params.width ? Math.floor(params.width) : canvas.width;
329
- canvas.height = params.height ? Math.floor(params.height) : canvas.height;
330
- }
331
-
332
- this.beginSnapshot();
333
-
334
- if (excludeGizmos) {
335
- this.sendToPlugins("snapshotStarting"); // Tells plugins to hide things that shouldn't be in snapshot
336
- }
337
-
338
- const snapshotCanvas = this.scene._renderer.snapshot.renderSnapshotToCanvas();
339
-
340
- if (resize) {
341
- canvas.width = saveWidth;
342
- canvas.height = saveHeight;
343
- this.scene.glRedraw();
314
+ if (this._snapshotBegun) {
315
+ return;
344
316
  }
345
-
346
- return {
347
- canvas: snapshotCanvas,
348
- toDataURL: () => {
349
- if (excludeGizmos) {
350
- this.sendToPlugins("snapshotFinished");
351
- }
352
-
353
- this.endSnapshot();
354
-
355
- let format = params.format || "png";
356
- if (format !== "jpeg" && format !== "png" && format !== "bmp") {
357
- console.error("Unsupported image format: '" + format + "' - supported types are 'jpeg', 'bmp' and 'png' - defaulting to 'png'");
358
- format = "png";
359
- }
360
- return snapshotCanvas.toDataURL(`image/${format}`);
361
- }
362
- };
317
+ this.scene._renderer.beginSnapshot();
318
+ this._snapshotBegun = true;
363
319
  }
364
320
 
365
321
  /**
@@ -382,9 +338,54 @@ class Viewer {
382
338
  * @returns {String} String-encoded image data URI.
383
339
  */
384
340
  getSnapshot(params = {}) {
341
+
342
+ const needFinishSnapshot = (!this._snapshotBegun);
343
+ const resize = (params.width !== undefined && params.height !== undefined);
344
+ const canvas = this.scene.canvas.canvas;
345
+ const saveWidth = canvas.clientWidth;
346
+ const saveHeight = canvas.clientHeight;
347
+ const width = params.width ? Math.floor(params.width) : canvas.width;
348
+ const height = params.height ? Math.floor(params.height) : canvas.height;
349
+
350
+ if (resize) {
351
+ canvas.width = width;
352
+ canvas.height = height;
353
+ }
354
+
355
+ if (!this._snapshotBegun) {
356
+ this.beginSnapshot({
357
+ width,
358
+ height
359
+ });
360
+ }
361
+
362
+ if (!params.includeGizmos) {
363
+ this.sendToPlugins("snapshotStarting"); // Tells plugins to hide things that shouldn't be in snapshot
364
+ }
365
+
385
366
  // firing "rendering" is necessary to trigger DTX{Lines,Triangles}Layer::_uploadDeferredFlags
386
367
  this.scene.fire("rendering", { }, true);
387
- return this._renderSnapshotToCanvas(params).toDataURL();
368
+
369
+ this.scene._renderer.renderSnapshot();
370
+
371
+ const imageDataURI = this.scene._renderer.readSnapshot(params);
372
+
373
+ if (resize) {
374
+ canvas.width = saveWidth;
375
+ canvas.height = saveHeight;
376
+
377
+ this.scene.glRedraw();
378
+ }
379
+
380
+ if (!params.includeGizmos) {
381
+ this.sendToPlugins("snapshotFinished");
382
+ }
383
+
384
+ if (needFinishSnapshot) {
385
+ this.endSnapshot();
386
+ }
387
+
388
+ return imageDataURI;
388
389
  }
389
390
 
390
391
  /**
@@ -427,7 +428,36 @@ class Viewer {
427
428
  // right amount of pixels, for a sharper image.
428
429
 
429
430
 
430
- const snapshotResult = this._renderSnapshotToCanvas(params);
431
+ const needFinishSnapshot = (!this._snapshotBegun);
432
+ const resize = (params.width !== undefined && params.height !== undefined);
433
+ const canvas = this.scene.canvas.canvas;
434
+ const saveWidth = canvas.clientWidth;
435
+ const saveHeight = canvas.clientHeight;
436
+ const snapshotWidth = params.width ? Math.floor(params.width) : canvas.width;
437
+ const snapshotHeight = params.height ? Math.floor(params.height) : canvas.height;
438
+
439
+ if (resize) {
440
+ canvas.width = snapshotWidth;
441
+ canvas.height = snapshotHeight;
442
+ }
443
+
444
+ if (!this._snapshotBegun) {
445
+ this.beginSnapshot();
446
+ }
447
+
448
+ if (!params.includeGizmos) {
449
+ this.sendToPlugins("snapshotStarting"); // Tells plugins to hide things that shouldn't be in snapshot
450
+ }
451
+
452
+ this.scene._renderer.renderSnapshot();
453
+
454
+ const snapshotCanvas = this.scene._renderer.readSnapshotAsCanvas();
455
+
456
+ if (resize) {
457
+ canvas.width = saveWidth;
458
+ canvas.height = saveHeight;
459
+ this.scene.glRedraw();
460
+ }
431
461
 
432
462
  const pluginToCapture = {};
433
463
  const pluginContainerElements = [];
@@ -451,7 +481,6 @@ class Viewer {
451
481
  document.head.appendChild(style);
452
482
  style.sheet?.insertRule('body > div:last-child img { display: inline-block; }');
453
483
 
454
- const snapshotCanvas = snapshotResult.canvas;
455
484
  for (let i = 0, len = pluginContainerElements.length; i < len; i++) {
456
485
  const containerElement = pluginContainerElements[i];
457
486
  await html2canvas(containerElement, {
@@ -467,7 +496,24 @@ class Viewer {
467
496
 
468
497
  style.remove();
469
498
 
470
- return snapshotResult.toDataURL();
499
+ if (!params.includeGizmos) {
500
+ this.sendToPlugins("snapshotFinished");
501
+ }
502
+ if (needFinishSnapshot) {
503
+ this.endSnapshot();
504
+ }
505
+ let format = params.format || "png";
506
+ if (format !== "jpeg" && format !== "png" && format !== "bmp") {
507
+ console.error("Unsupported image format: '" + format + "' - supported types are 'jpeg', 'bmp' and 'png' - defaulting to 'png'");
508
+ format = "png";
509
+ }
510
+ if (!params.includeGizmos) {
511
+ this.sendToPlugins("snapshotFinished");
512
+ }
513
+ if (needFinishSnapshot) {
514
+ this.endSnapshot();
515
+ }
516
+ return snapshotCanvas.toDataURL(`image/${format}`);
471
517
  }
472
518
 
473
519
  /**
@@ -477,10 +523,12 @@ class Viewer {
477
523
  *
478
524
  */
479
525
  endSnapshot() {
480
- if (this._snapshotBegun) {
481
- this.scene._renderer.snapshot.endSnapshot();
482
- this._snapshotBegun = false;
526
+ if (!this._snapshotBegun) {
527
+ return;
483
528
  }
529
+ this.scene._renderer.endSnapshot();
530
+ this.scene._renderer.render({force: true});
531
+ this._snapshotBegun = false;
484
532
  }
485
533
 
486
534
  /** Destroys this Viewer.
@@ -118,8 +118,38 @@ class Canvas extends Component {
118
118
 
119
119
  this._initWebGL(cfg);
120
120
 
121
+ // Bind context loss and recovery handlers
122
+
121
123
  const self = this;
122
124
 
125
+ this.canvas.addEventListener("webglcontextlost", this._webglcontextlostListener = function (event) {
126
+ console.time("webglcontextrestored");
127
+ self.scene._webglContextLost();
128
+ /**
129
+ * Fired whenever the WebGL context has been lost
130
+ * @event webglcontextlost
131
+ */
132
+ self.fire("webglcontextlost");
133
+ event.preventDefault();
134
+ },
135
+ false);
136
+
137
+ this.canvas.addEventListener("webglcontextrestored", this._webglcontextrestoredListener = function (event) {
138
+ self._initWebGL();
139
+ if (self.gl) {
140
+ self.scene._webglContextRestored(self.gl);
141
+ /**
142
+ * Fired whenever the WebGL context has been restored again after having previously being lost
143
+ * @event webglContextRestored
144
+ * @param value The WebGL context object
145
+ */
146
+ self.fire("webglcontextrestored", self.gl);
147
+ event.preventDefault();
148
+ }
149
+ console.timeEnd("webglcontextrestored");
150
+ },
151
+ false);
152
+
123
153
  // Attach to resize events on the canvas
124
154
  let dirtyBoundary = true; // make sure we publish the 1st boundary event
125
155
 
@@ -418,9 +448,12 @@ class Canvas extends Component {
418
448
  *
419
449
  * ````JavaScript
420
450
  *
451
+ * // Ignore transparent pixels (default is false)
452
+ * var opaqueOnly = true;
453
+ *
421
454
  * var colors = new Float32Array(8);
422
455
  *
423
- * viewer.scene.canvas.readPixels([ 100, 22, 12, 33 ], colors, 2);
456
+ * viewer.scene.canvas.readPixels([ 100, 22, 12, 33 ], colors, 2, opaqueOnly);
424
457
  * ````
425
458
  *
426
459
  * Then the r,g,b components of the colors will be set to the colors at those pixels.
@@ -428,9 +461,10 @@ class Canvas extends Component {
428
461
  * @param {Number[]} pixels
429
462
  * @param {Number[]} colors
430
463
  * @param {Number} size
464
+ * @param {Boolean} opaqueOnly
431
465
  */
432
- readPixels(pixels, colors, size) {
433
- return this.scene._renderer.snapshot.readPixels(pixels, colors, size);
466
+ readPixels(pixels, colors, size, opaqueOnly) {
467
+ return this.scene._renderer.readPixels(pixels, colors, size, opaqueOnly);
434
468
  }
435
469
 
436
470
  /**
@@ -445,7 +479,13 @@ class Canvas extends Component {
445
479
  destroy() {
446
480
  this.scene.off(this._tick);
447
481
  this._spinner._destroy();
482
+ // Memory leak avoidance
483
+ this.canvas.removeEventListener("webglcontextlost", this._webglcontextlostListener);
484
+ this.canvas.removeEventListener("webglcontextrestored", this._webglcontextrestoredListener);
485
+
486
+ // this.gl.getExtension("WEBGL_lose_context").loseContext(); // disabled because of XCD-306 and XEOK-295
448
487
  this.gl = null;
488
+
449
489
  super.destroy();
450
490
  }
451
491
  }
@@ -224,6 +224,12 @@ class ReadableGeometry extends Geometry {
224
224
 
225
225
  memoryStats.meshes++;
226
226
 
227
+ this._buildVBOs();
228
+ }
229
+
230
+ _buildVBOs() {
231
+ const state = this._state;
232
+ const gl = this.scene.canvas.gl;
227
233
  if (state.indices) {
228
234
  state.indicesBuf = new ArrayBuf(gl, gl.ELEMENT_ARRAY_BUFFER, state.indices, state.indices.length, 1, gl.STATIC_DRAW);
229
235
  memoryStats.indices += state.indicesBuf.numItems;
@@ -332,6 +338,25 @@ class ReadableGeometry extends Geometry {
332
338
  // memoryStats.colors += this._pickVertexColorsBuf.numItems;
333
339
  }
334
340
 
341
+ _webglContextLost() {
342
+ if (this._sceneVertexBufs) {
343
+ this._sceneVertexBufs.webglContextLost();
344
+ }
345
+ }
346
+
347
+ _webglContextRestored() {
348
+ if (this._sceneVertexBufs) {
349
+ this._sceneVertexBufs.webglContextRestored();
350
+ }
351
+ this._buildVBOs();
352
+ this._edgeIndicesBuf = null;
353
+ this._pickVertexPositionsBuf = null;
354
+ this._pickTrianglePositionsBuf = null;
355
+ this._pickTriangleColorsBuf = null;
356
+ this._pickVertexPositionsBuf = null;
357
+ this._pickVertexColorsBuf = null;
358
+ }
359
+
335
360
  /**
336
361
  * Gets the Geometry's primitive type.
337
362
 
@@ -89,6 +89,19 @@ class CubeTexture extends Component {
89
89
  return value;
90
90
  }
91
91
 
92
+ _webglContextRestored() {
93
+ const gl = this.scene.canvas.gl;
94
+ this._state.texture = null;
95
+ // if (this._images.length > 0) {
96
+ // this._state.texture = new xeokit.renderer.Texture2D(gl, gl.TEXTURE_CUBE_MAP);
97
+ // this._state.texture.setImage(this._images, this._state);
98
+ // this._state.texture.setProps(this._state);
99
+ // } else
100
+ if (this._src) {
101
+ this._loadSrc(this._src);
102
+ }
103
+ }
104
+
92
105
  _loadSrc(src) {
93
106
  const self = this;
94
107
  const gl = this.scene.canvas.gl;
@@ -177,8 +177,7 @@ class DirLight extends Light {
177
177
 
178
178
  getShadowRenderBuf: () => {
179
179
  if (!this._shadowRenderBuf) {
180
- this._shadowRenderBuf = new RenderBuffer(this.scene.canvas.gl); // Super old mobile devices have a limit of 1024x1024 textures
181
- this._shadowRenderBuf.setSize([1024, 1024]);
180
+ this._shadowRenderBuf = new RenderBuffer(this.scene.canvas.canvas, this.scene.canvas.gl, {size: [1024, 1024]}); // Super old mobile devices have a limit of 1024x1024 textures
182
181
  }
183
182
  return this._shadowRenderBuf;
184
183
  }
@@ -181,8 +181,7 @@ class PointLight extends Light {
181
181
 
182
182
  getShadowRenderBuf: () => {
183
183
  if (!self._shadowRenderBuf) {
184
- self._shadowRenderBuf = new RenderBuffer(self.scene.canvas.gl); // Super old mobile devices have a limit of 1024x1024 textures
185
- self._shadowRenderBuf.setSize([1024, 1024]);
184
+ self._shadowRenderBuf = new RenderBuffer(self.scene.canvas.canvas, self.scene.canvas.gl, {size: [1024, 1024]}); // Super old mobile devices have a limit of 1024x1024 textures
186
185
  }
187
186
  return self._shadowRenderBuf;
188
187
  }
@@ -212,6 +212,15 @@ class Texture extends Component {
212
212
  return value;
213
213
  }
214
214
 
215
+ _webglContextRestored() {
216
+ this._state.texture = new Texture2D({gl: this.scene.canvas.gl});
217
+ if (this._image) {
218
+ this.image = this._image;
219
+ } else if (this._src) {
220
+ this.src = this._src;
221
+ }
222
+ }
223
+
215
224
  _update() {
216
225
  const state = this._state;
217
226
  if (this._matrixDirty) {
@@ -1,6 +1,7 @@
1
1
  import {math} from './math.js';
2
2
 
3
3
  const tempVec3a = math.vec3();
4
+ const tempVec4 = math.vec4();
4
5
 
5
6
  /**
6
7
  * Given a view matrix and a relative-to-center (RTC) coordinate origin, returns a view matrix
@@ -103,4 +104,40 @@ function worldToRTCPositions(worldPositions, rtcPositions, rtcCenter, cellSize =
103
104
  return rtcNeeded;
104
105
  }
105
106
 
106
- export {createRTCViewMat, worldToRTCPos, worldToRTCPositions};
107
+ /**
108
+ * Converts an RTC 3D position to World-space.
109
+ *
110
+ * @private
111
+ * @param {Float64Array} rtcCenter Double-precision relative-to-center (RTC) center pos.
112
+ * @param {Float32Array} rtcPos Single-precision offset fom that center.
113
+ * @param {Float64Array} worldPos The World-space position.
114
+ */
115
+ function rtcToWorldPos(rtcCenter, rtcPos, worldPos) {
116
+ worldPos[0] = rtcCenter[0] + rtcPos[0];
117
+ worldPos[1] = rtcCenter[1] + rtcPos[1];
118
+ worldPos[2] = rtcCenter[2] + rtcPos[2];
119
+ return worldPos;
120
+ }
121
+
122
+ /**
123
+ * Given a 3D plane defined by distance from origin and direction, and an RTC center position,
124
+ * return a plane position that is relative to the RTC center.
125
+ *
126
+ * @private
127
+ * @param dist
128
+ * @param dir
129
+ * @param rtcCenter
130
+ * @param rtcPlanePos
131
+ * @returns {*}
132
+ */
133
+ function getPlaneRTCPos(dist, dir, rtcOrigin, rtcPlanePos, originMatrix) {
134
+ const rtcCenter = (originMatrix
135
+ ? (tempVec4.set(rtcOrigin, 0), tempVec4[3] = 1, math.mulMat4v4(originMatrix, tempVec4, tempVec4))
136
+ : rtcOrigin);
137
+ const rtcCenterToPlaneDist = math.dotVec3(dir, rtcCenter) + dist;
138
+ const dirNormalized = math.normalizeVec3(dir, tempVec3a);
139
+ math.mulVec3Scalar(dirNormalized, -rtcCenterToPlaneDist, rtcPlanePos);
140
+ return rtcPlanePos;
141
+ }
142
+
143
+ export {createRTCViewMat, worldToRTCPos, worldToRTCPositions, rtcToWorldPos, getPlaneRTCPos};