@needle-tools/engine 3.28.6-beta → 3.28.7-beta.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +2259 -2253
- package/LICENSE.md +10 -10
- package/README.md +52 -52
- package/dist/needle-engine.js +7 -10
- package/dist/needle-engine.light.js +7 -10
- package/dist/needle-engine.light.min.js +7 -10
- package/dist/needle-engine.light.umd.cjs +7 -10
- package/dist/needle-engine.min.js +7 -10
- package/dist/needle-engine.umd.cjs +7 -10
- package/lib/engine/api.d.ts +52 -52
- package/lib/engine/api.js +51 -51
- package/lib/engine/assets/index.d.ts +1 -1
- package/lib/engine/assets/index.js +4 -4
- package/lib/engine/codegen/register_types.d.ts +1 -1
- package/lib/engine/codegen/register_types.js +439 -439
- package/lib/engine/debug/debug.d.ts +12 -12
- package/lib/engine/debug/debug.js +26 -26
- package/lib/engine/debug/debug_console.d.ts +2 -2
- package/lib/engine/debug/debug_console.js +204 -204
- package/lib/engine/debug/debug_overlay.d.ts +10 -10
- package/lib/engine/debug/debug_overlay.js +277 -277
- package/lib/engine/debug/index.d.ts +1 -1
- package/lib/engine/debug/index.js +1 -1
- package/lib/engine/engine_addressables.d.ts +75 -75
- package/lib/engine/engine_addressables.js +441 -441
- package/lib/engine/engine_application.d.ts +19 -19
- package/lib/engine/engine_application.js +45 -45
- package/lib/engine/engine_assetdatabase.d.ts +25 -25
- package/lib/engine/engine_assetdatabase.js +341 -341
- package/lib/engine/engine_camera.d.ts +6 -6
- package/lib/engine/engine_camera.js +23 -23
- package/lib/engine/engine_components.d.ts +17 -17
- package/lib/engine/engine_components.js +273 -273
- package/lib/engine/engine_components_internal.d.ts +11 -11
- package/lib/engine/engine_components_internal.js +41 -41
- package/lib/engine/engine_constants.d.ts +5 -5
- package/lib/engine/engine_constants.js +32 -32
- package/lib/engine/engine_context.d.ts +269 -269
- package/lib/engine/engine_context.js +1242 -1242
- package/lib/engine/engine_context_registry.d.ts +50 -50
- package/lib/engine/engine_context_registry.js +89 -89
- package/lib/engine/engine_coroutine.d.ts +4 -4
- package/lib/engine/engine_coroutine.js +21 -21
- package/lib/engine/engine_create_objects.d.ts +13 -13
- package/lib/engine/engine_create_objects.js +33 -33
- package/lib/engine/engine_default_parameters.d.ts +2 -2
- package/lib/engine/engine_default_parameters.js +3 -3
- package/lib/engine/engine_editor-sync.d.ts +17 -17
- package/lib/engine/engine_editor-sync.js +7 -7
- package/lib/engine/engine_element.d.ts +55 -55
- package/lib/engine/engine_element.js +559 -559
- package/lib/engine/engine_element_attributes.d.ts +49 -49
- package/lib/engine/engine_element_attributes.js +1 -1
- package/lib/engine/engine_element_extras.d.ts +6 -6
- package/lib/engine/engine_element_extras.js +13 -13
- package/lib/engine/engine_element_loading.d.ts +40 -40
- package/lib/engine/engine_element_loading.js +312 -312
- package/lib/engine/engine_element_overlay.d.ts +19 -19
- package/lib/engine/engine_element_overlay.js +143 -143
- package/lib/engine/engine_fileloader.d.ts +3 -3
- package/lib/engine/engine_fileloader.js +7 -7
- package/lib/engine/engine_gameobject.d.ts +39 -39
- package/lib/engine/engine_gameobject.js +559 -559
- package/lib/engine/engine_generic_utils.d.ts +1 -1
- package/lib/engine/engine_generic_utils.js +13 -13
- package/lib/engine/engine_gizmos.d.ts +26 -26
- package/lib/engine/engine_gizmos.js +282 -282
- package/lib/engine/engine_gltf.d.ts +13 -13
- package/lib/engine/engine_gltf.js +15 -15
- package/lib/engine/engine_gltf_builtin_components.d.ts +7 -7
- package/lib/engine/engine_gltf_builtin_components.js +298 -298
- package/lib/engine/engine_hot_reload.d.ts +5 -5
- package/lib/engine/engine_hot_reload.js +182 -182
- package/lib/engine/engine_input.d.ts +129 -129
- package/lib/engine/engine_input.js +799 -799
- package/lib/engine/engine_input_utils.d.ts +2 -2
- package/lib/engine/engine_input_utils.js +22 -22
- package/lib/engine/engine_instancing.d.ts +16 -16
- package/lib/engine/engine_instancing.js +36 -36
- package/lib/engine/engine_license.d.ts +4 -4
- package/lib/engine/engine_license.js +398 -398
- package/lib/engine/engine_lifecycle_api.d.ts +14 -14
- package/lib/engine/engine_lifecycle_api.js +24 -24
- package/lib/engine/engine_lifecycle_functions_internal.d.ts +6 -6
- package/lib/engine/engine_lifecycle_functions_internal.js +28 -28
- package/lib/engine/engine_lightdata.d.ts +23 -23
- package/lib/engine/engine_lightdata.js +86 -86
- package/lib/engine/engine_loaders.d.ts +7 -7
- package/lib/engine/engine_loaders.js +69 -69
- package/lib/engine/engine_mainloop_utils.d.ts +13 -13
- package/lib/engine/engine_mainloop_utils.js +426 -426
- package/lib/engine/engine_math.d.ts +43 -43
- package/lib/engine/engine_math.js +147 -147
- package/lib/engine/engine_networking.d.ts +176 -176
- package/lib/engine/engine_networking.js +649 -649
- package/lib/engine/engine_networking_auto.d.ts +24 -24
- package/lib/engine/engine_networking_auto.js +324 -324
- package/lib/engine/engine_networking_files.d.ts +23 -23
- package/lib/engine/engine_networking_files.js +176 -176
- package/lib/engine/engine_networking_files_default_components.d.ts +3 -3
- package/lib/engine/engine_networking_files_default_components.js +39 -39
- package/lib/engine/engine_networking_instantiate.d.ts +39 -39
- package/lib/engine/engine_networking_instantiate.js +302 -302
- package/lib/engine/engine_networking_peer.d.ts +15 -15
- package/lib/engine/engine_networking_peer.js +132 -132
- package/lib/engine/engine_networking_streams.d.ts +90 -90
- package/lib/engine/engine_networking_streams.js +428 -428
- package/lib/engine/engine_networking_types.d.ts +14 -14
- package/lib/engine/engine_networking_types.js +7 -7
- package/lib/engine/engine_networking_utils.d.ts +2 -2
- package/lib/engine/engine_networking_utils.js +20 -20
- package/lib/engine/engine_patcher.d.ts +10 -10
- package/lib/engine/engine_patcher.js +142 -142
- package/lib/engine/engine_physics.d.ts +115 -115
- package/lib/engine/engine_physics.js +228 -228
- package/lib/engine/engine_physics.types.d.ts +37 -37
- package/lib/engine/engine_physics.types.js +33 -33
- package/lib/engine/engine_physics_rapier.d.ts +112 -112
- package/lib/engine/engine_physics_rapier.js +1266 -1266
- package/lib/engine/engine_playerview.d.ts +26 -26
- package/lib/engine/engine_playerview.js +64 -64
- package/lib/engine/engine_scenelighting.d.ts +74 -74
- package/lib/engine/engine_scenelighting.js +285 -285
- package/lib/engine/engine_scenetools.d.ts +35 -35
- package/lib/engine/engine_scenetools.js +212 -212
- package/lib/engine/engine_serialization.d.ts +4 -4
- package/lib/engine/engine_serialization.js +4 -4
- package/lib/engine/engine_serialization_builtin_serializer.d.ts +62 -62
- package/lib/engine/engine_serialization_builtin_serializer.js +369 -369
- package/lib/engine/engine_serialization_core.d.ts +84 -84
- package/lib/engine/engine_serialization_core.js +576 -576
- package/lib/engine/engine_serialization_decorator.d.ts +15 -15
- package/lib/engine/engine_serialization_decorator.js +54 -54
- package/lib/engine/engine_setup.d.ts +1 -1
- package/lib/engine/engine_setup.js +2 -2
- package/lib/engine/engine_shaders.d.ts +31 -31
- package/lib/engine/engine_shaders.js +229 -229
- package/lib/engine/engine_shims.d.ts +3 -3
- package/lib/engine/engine_shims.js +22 -22
- package/lib/engine/engine_texture.d.ts +20 -20
- package/lib/engine/engine_texture.js +57 -57
- package/lib/engine/engine_three_utils.d.ts +51 -51
- package/lib/engine/engine_three_utils.js +342 -342
- package/lib/engine/engine_time.d.ts +19 -19
- package/lib/engine/engine_time.js +47 -47
- package/lib/engine/engine_types.d.ts +358 -358
- package/lib/engine/engine_types.js +72 -72
- package/lib/engine/engine_typestore.d.ts +16 -16
- package/lib/engine/engine_typestore.js +35 -35
- package/lib/engine/engine_util_decorator.d.ts +12 -12
- package/lib/engine/engine_util_decorator.js +115 -115
- package/lib/engine/engine_utils.d.ts +104 -104
- package/lib/engine/engine_utils.js +518 -518
- package/lib/engine/engine_utils_screenshot.d.ts +10 -10
- package/lib/engine/engine_utils_screenshot.js +70 -70
- package/lib/engine/engine_web_api.d.ts +12 -12
- package/lib/engine/engine_web_api.js +112 -112
- package/lib/engine/extensions/EXT_texture_exr.d.ts +8 -8
- package/lib/engine/extensions/EXT_texture_exr.js +32 -32
- package/lib/engine/extensions/NEEDLE_animator_controller_model.d.ts +116 -116
- package/lib/engine/extensions/NEEDLE_animator_controller_model.js +91 -91
- package/lib/engine/extensions/NEEDLE_components.d.ts +33 -33
- package/lib/engine/extensions/NEEDLE_components.js +206 -206
- package/lib/engine/extensions/NEEDLE_gameobject_data.d.ts +10 -10
- package/lib/engine/extensions/NEEDLE_gameobject_data.js +57 -57
- package/lib/engine/extensions/NEEDLE_lighting_settings.d.ts +38 -38
- package/lib/engine/extensions/NEEDLE_lighting_settings.js +183 -183
- package/lib/engine/extensions/NEEDLE_lightmaps.d.ts +18 -18
- package/lib/engine/extensions/NEEDLE_lightmaps.js +108 -108
- package/lib/engine/extensions/NEEDLE_persistent_assets.d.ts +11 -11
- package/lib/engine/extensions/NEEDLE_persistent_assets.js +63 -63
- package/lib/engine/extensions/NEEDLE_progressive.d.ts +41 -41
- package/lib/engine/extensions/NEEDLE_progressive.js +366 -366
- package/lib/engine/extensions/NEEDLE_render_objects.d.ts +13 -13
- package/lib/engine/extensions/NEEDLE_render_objects.js +159 -159
- package/lib/engine/extensions/NEEDLE_techniques_webgl.d.ts +39 -39
- package/lib/engine/extensions/NEEDLE_techniques_webgl.js +544 -544
- package/lib/engine/extensions/extension_resolver.d.ts +4 -4
- package/lib/engine/extensions/extension_resolver.js +1 -1
- package/lib/engine/extensions/extension_utils.d.ts +2 -2
- package/lib/engine/extensions/extension_utils.js +140 -140
- package/lib/engine/extensions/extensions.d.ts +21 -21
- package/lib/engine/extensions/extensions.js +94 -94
- package/lib/engine/extensions/index.d.ts +5 -5
- package/lib/engine/extensions/index.js +5 -5
- package/lib/engine/extensions/usage_tracker.d.ts +13 -13
- package/lib/engine/extensions/usage_tracker.js +61 -61
- package/lib/engine/js-extensions/Camera.d.ts +1 -1
- package/lib/engine/js-extensions/Camera.js +36 -36
- package/lib/engine/js-extensions/Layers.d.ts +3 -3
- package/lib/engine/js-extensions/Layers.js +19 -19
- package/lib/engine/js-extensions/index.d.ts +2 -2
- package/lib/engine/js-extensions/index.js +2 -2
- package/lib/engine/shaders/shaderData.d.ts +55 -55
- package/lib/engine/shaders/shaderData.js +58 -58
- package/lib/engine/tests/test_utils.d.ts +2 -2
- package/lib/engine/tests/test_utils.js +53 -53
- package/lib/engine-components/AlignmentConstraint.d.ts +10 -10
- package/lib/engine-components/AlignmentConstraint.js +39 -39
- package/lib/engine-components/Animation.d.ts +53 -53
- package/lib/engine-components/Animation.js +333 -333
- package/lib/engine-components/AnimationCurve.d.ts +16 -16
- package/lib/engine-components/AnimationCurve.js +97 -97
- package/lib/engine-components/AnimationUtils.d.ts +8 -8
- package/lib/engine-components/AnimationUtils.js +110 -110
- package/lib/engine-components/Animator.d.ts +81 -81
- package/lib/engine-components/Animator.js +229 -229
- package/lib/engine-components/AnimatorController.d.ts +57 -57
- package/lib/engine-components/AnimatorController.js +887 -887
- package/lib/engine-components/AudioListener.d.ts +7 -7
- package/lib/engine-components/AudioListener.js +30 -30
- package/lib/engine-components/AudioSource.d.ts +61 -61
- package/lib/engine-components/AudioSource.js +422 -422
- package/lib/engine-components/AvatarLoader.d.ts +19 -19
- package/lib/engine-components/AvatarLoader.js +173 -173
- package/lib/engine-components/AxesHelper.d.ts +9 -9
- package/lib/engine-components/AxesHelper.js +44 -44
- package/lib/engine-components/BasicIKConstraint.d.ts +9 -9
- package/lib/engine-components/BasicIKConstraint.js +43 -43
- package/lib/engine-components/BoxHelperComponent.d.ts +16 -16
- package/lib/engine-components/BoxHelperComponent.js +89 -89
- package/lib/engine-components/Camera.d.ts +70 -70
- package/lib/engine-components/Camera.js +450 -450
- package/lib/engine-components/CameraUtils.d.ts +1 -1
- package/lib/engine-components/CameraUtils.js +77 -77
- package/lib/engine-components/CharacterController.d.ts +46 -46
- package/lib/engine-components/CharacterController.js +227 -227
- package/lib/engine-components/Collider.d.ts +46 -46
- package/lib/engine-components/Collider.js +153 -153
- package/lib/engine-components/Component.d.ts +228 -228
- package/lib/engine-components/Component.js +541 -541
- package/lib/engine-components/ContactShadows.d.ts +23 -23
- package/lib/engine-components/ContactShadows.js +233 -233
- package/lib/engine-components/DeleteBox.d.ts +9 -9
- package/lib/engine-components/DeleteBox.js +30 -30
- package/lib/engine-components/DeviceFlag.d.ts +12 -12
- package/lib/engine-components/DeviceFlag.js +43 -43
- package/lib/engine-components/DragControls.d.ts +51 -51
- package/lib/engine-components/DragControls.js +516 -516
- package/lib/engine-components/DropListener.d.ts +15 -15
- package/lib/engine-components/DropListener.js +120 -120
- package/lib/engine-components/Duplicatable.d.ts +16 -16
- package/lib/engine-components/Duplicatable.js +150 -150
- package/lib/engine-components/EventList.d.ts +28 -28
- package/lib/engine-components/EventList.js +105 -105
- package/lib/engine-components/EventTrigger.d.ts +12 -12
- package/lib/engine-components/EventTrigger.js +50 -50
- package/lib/engine-components/EventType.d.ts +19 -19
- package/lib/engine-components/EventType.js +71 -71
- package/lib/engine-components/FlyControls.d.ts +7 -7
- package/lib/engine-components/FlyControls.js +25 -25
- package/lib/engine-components/Fog.d.ts +20 -20
- package/lib/engine-components/Fog.js +60 -60
- package/lib/engine-components/Gizmos.d.ts +12 -12
- package/lib/engine-components/Gizmos.js +60 -60
- package/lib/engine-components/GridHelper.d.ts +12 -12
- package/lib/engine-components/GridHelper.js +47 -47
- package/lib/engine-components/GroundProjection.d.ts +21 -21
- package/lib/engine-components/GroundProjection.js +97 -97
- package/lib/engine-components/Interactable.d.ts +10 -10
- package/lib/engine-components/Interactable.js +11 -11
- package/lib/engine-components/Joints.d.ts +19 -19
- package/lib/engine-components/Joints.js +51 -51
- package/lib/engine-components/LODGroup.d.ts +30 -30
- package/lib/engine-components/LODGroup.js +145 -145
- package/lib/engine-components/Light.d.ts +75 -75
- package/lib/engine-components/Light.js +475 -475
- package/lib/engine-components/LookAtConstraint.d.ts +7 -7
- package/lib/engine-components/LookAtConstraint.js +17 -17
- package/lib/engine-components/NestedGltf.d.ts +11 -11
- package/lib/engine-components/NestedGltf.js +74 -74
- package/lib/engine-components/Networking.d.ts +11 -11
- package/lib/engine-components/Networking.js +70 -70
- package/lib/engine-components/OffsetConstraint.d.ts +14 -14
- package/lib/engine-components/OffsetConstraint.js +65 -65
- package/lib/engine-components/OrbitControls.d.ts +111 -111
- package/lib/engine-components/OrbitControls.js +646 -646
- package/lib/engine-components/ParticleSystem.d.ts +145 -145
- package/lib/engine-components/ParticleSystem.js +1077 -1077
- package/lib/engine-components/ParticleSystemModules.d.ts +489 -489
- package/lib/engine-components/ParticleSystemModules.js +1667 -1667
- package/lib/engine-components/ParticleSystemSubEmitter.d.ts +25 -25
- package/lib/engine-components/ParticleSystemSubEmitter.js +86 -86
- package/lib/engine-components/PlayerColor.d.ts +13 -13
- package/lib/engine-components/PlayerColor.js +83 -83
- package/lib/engine-components/ReflectionProbe.d.ts +22 -22
- package/lib/engine-components/ReflectionProbe.js +181 -181
- package/lib/engine-components/Renderer.d.ts +112 -112
- package/lib/engine-components/Renderer.js +1029 -1029
- package/lib/engine-components/RendererLightmap.d.ts +19 -19
- package/lib/engine-components/RendererLightmap.js +127 -127
- package/lib/engine-components/RigidBody.d.ts +120 -120
- package/lib/engine-components/RigidBody.js +452 -452
- package/lib/engine-components/SceneSwitcher.d.ts +72 -72
- package/lib/engine-components/SceneSwitcher.js +583 -583
- package/lib/engine-components/ScreenCapture.d.ts +64 -64
- package/lib/engine-components/ScreenCapture.js +405 -405
- package/lib/engine-components/ShadowCatcher.d.ts +18 -18
- package/lib/engine-components/ShadowCatcher.js +144 -144
- package/lib/engine-components/Skybox.d.ts +23 -23
- package/lib/engine-components/Skybox.js +287 -287
- package/lib/engine-components/SmoothFollow.d.ts +14 -14
- package/lib/engine-components/SmoothFollow.js +63 -63
- package/lib/engine-components/SpatialTrigger.d.ts +27 -27
- package/lib/engine-components/SpatialTrigger.js +144 -144
- package/lib/engine-components/SpectatorCamera.d.ts +45 -45
- package/lib/engine-components/SpectatorCamera.js +593 -593
- package/lib/engine-components/SpriteRenderer.d.ts +48 -48
- package/lib/engine-components/SpriteRenderer.js +257 -257
- package/lib/engine-components/SyncedCamera.d.ts +27 -27
- package/lib/engine-components/SyncedCamera.js +187 -187
- package/lib/engine-components/SyncedRoom.d.ts +24 -24
- package/lib/engine-components/SyncedRoom.js +162 -162
- package/lib/engine-components/SyncedTransform.d.ts +35 -35
- package/lib/engine-components/SyncedTransform.js +265 -265
- package/lib/engine-components/TestRunner.d.ts +13 -13
- package/lib/engine-components/TestRunner.js +99 -99
- package/lib/engine-components/TransformGizmo.d.ts +16 -16
- package/lib/engine-components/TransformGizmo.js +148 -148
- package/lib/engine-components/VideoPlayer.d.ts +86 -86
- package/lib/engine-components/VideoPlayer.js +792 -792
- package/lib/engine-components/Voip.d.ts +29 -29
- package/lib/engine-components/Voip.js +203 -203
- package/lib/engine-components/XRFlag.d.ts +33 -33
- package/lib/engine-components/XRFlag.js +128 -128
- package/lib/engine-components/api.d.ts +15 -15
- package/lib/engine-components/api.js +15 -15
- package/lib/engine-components/avatar/AvatarBlink_Simple.d.ts +10 -10
- package/lib/engine-components/avatar/AvatarBlink_Simple.js +75 -75
- package/lib/engine-components/avatar/AvatarEyeLook_Rotation.d.ts +13 -13
- package/lib/engine-components/avatar/AvatarEyeLook_Rotation.js +74 -74
- package/lib/engine-components/avatar/Avatar_Brain_LookAt.d.ts +27 -27
- package/lib/engine-components/avatar/Avatar_Brain_LookAt.js +119 -119
- package/lib/engine-components/avatar/Avatar_MouthShapes.d.ts +13 -13
- package/lib/engine-components/avatar/Avatar_MouthShapes.js +78 -78
- package/lib/engine-components/avatar/Avatar_MustacheShake.d.ts +8 -8
- package/lib/engine-components/avatar/Avatar_MustacheShake.js +28 -28
- package/lib/engine-components/codegen/components.d.ts +216 -216
- package/lib/engine-components/codegen/components.js +217 -217
- package/lib/engine-components/debug/LogStats.d.ts +5 -5
- package/lib/engine-components/debug/LogStats.js +18 -18
- package/lib/engine-components/export/gltf/GltfExport.d.ts +25 -25
- package/lib/engine-components/export/gltf/GltfExport.js +215 -215
- package/lib/engine-components/export/index.d.ts +1 -1
- package/lib/engine-components/export/index.js +1 -1
- package/lib/engine-components/export/usdz/Extension.d.ts +10 -10
- package/lib/engine-components/export/usdz/Extension.js +1 -1
- package/lib/engine-components/export/usdz/ThreeUSDZExporter.d.ts +114 -114
- package/lib/engine-components/export/usdz/ThreeUSDZExporter.js +1211 -1211
- package/lib/engine-components/export/usdz/USDZExporter.d.ts +59 -59
- package/lib/engine-components/export/usdz/USDZExporter.js +450 -450
- package/lib/engine-components/export/usdz/extensions/Animation.d.ts +69 -69
- package/lib/engine-components/export/usdz/extensions/Animation.js +650 -650
- package/lib/engine-components/export/usdz/extensions/DocumentExtension.d.ts +5 -5
- package/lib/engine-components/export/usdz/extensions/DocumentExtension.js +6 -6
- package/lib/engine-components/export/usdz/extensions/USDZText.d.ts +55 -55
- package/lib/engine-components/export/usdz/extensions/USDZText.js +246 -246
- package/lib/engine-components/export/usdz/extensions/USDZUI.d.ts +8 -8
- package/lib/engine-components/export/usdz/extensions/USDZUI.js +100 -100
- package/lib/engine-components/export/usdz/extensions/behavior/Actions.d.ts +30 -30
- package/lib/engine-components/export/usdz/extensions/behavior/Actions.js +88 -88
- package/lib/engine-components/export/usdz/extensions/behavior/AudioExtension.d.ts +9 -9
- package/lib/engine-components/export/usdz/extensions/behavior/AudioExtension.js +52 -52
- package/lib/engine-components/export/usdz/extensions/behavior/Behaviour.d.ts +22 -22
- package/lib/engine-components/export/usdz/extensions/behavior/Behaviour.js +134 -134
- package/lib/engine-components/export/usdz/extensions/behavior/BehaviourComponents.d.ts +126 -126
- package/lib/engine-components/export/usdz/extensions/behavior/BehaviourComponents.js +824 -824
- package/lib/engine-components/export/usdz/extensions/behavior/BehavioursBuilder.d.ts +133 -133
- package/lib/engine-components/export/usdz/extensions/behavior/BehavioursBuilder.js +464 -464
- package/lib/engine-components/export/usdz/index.d.ts +3 -3
- package/lib/engine-components/export/usdz/index.js +2 -2
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- package/src/engine-components/js-extensions/Vector.ts +16 -16
- package/src/engine-components/js-extensions/index.ts +2 -2
- package/src/engine-components/postprocessing/Effects/Antialiasing.ts +51 -51
- package/src/engine-components/postprocessing/Effects/Bloom.ts +76 -76
- package/src/engine-components/postprocessing/Effects/ChromaticAberration.ts +35 -35
- package/src/engine-components/postprocessing/Effects/ColorAdjustments.ts +96 -96
- package/src/engine-components/postprocessing/Effects/DepthOfField.ts +93 -93
- package/src/engine-components/postprocessing/Effects/Pixelation.ts +26 -26
- package/src/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusion.ts +84 -84
- package/src/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusionN8.ts +98 -98
- package/src/engine-components/postprocessing/Effects/TiltShiftEffect.ts +55 -55
- package/src/engine-components/postprocessing/Effects/Tonemapping.ts +54 -54
- package/src/engine-components/postprocessing/Effects/Vignette.ts +54 -54
- package/src/engine-components/postprocessing/PostProcessingEffect.ts +148 -148
- package/src/engine-components/postprocessing/PostProcessingHandler.ts +232 -232
- package/src/engine-components/postprocessing/Volume.ts +216 -216
- package/src/engine-components/postprocessing/VolumeParameter.ts +92 -92
- package/src/engine-components/postprocessing/VolumeProfile.ts +40 -40
- package/src/engine-components/postprocessing/index.ts +3 -3
- package/src/engine-components/timeline/PlayableDirector.ts +666 -666
- package/src/engine-components/timeline/SignalAsset.ts +138 -138
- package/src/engine-components/timeline/TimelineModels.ts +93 -93
- package/src/engine-components/timeline/TimelineTracks.ts +906 -906
- package/src/engine-components/timeline/index.ts +3 -3
- package/src/engine-components/ui/BaseUIComponent.ts +195 -195
- package/src/engine-components/ui/Button.ts +283 -283
- package/src/engine-components/ui/Canvas.ts +390 -390
- package/src/engine-components/ui/CanvasGroup.ts +49 -49
- package/src/engine-components/ui/EventSystem.ts +736 -736
- package/src/engine-components/ui/Graphic.ts +255 -255
- package/src/engine-components/ui/Image.ts +102 -102
- package/src/engine-components/ui/InputField.ts +290 -290
- package/src/engine-components/ui/Interfaces.ts +57 -57
- package/src/engine-components/ui/Layout.ts +322 -322
- package/src/engine-components/ui/Outline.ts +12 -12
- package/src/engine-components/ui/PointerEvents.ts +118 -118
- package/src/engine-components/ui/RaycastUtils.ts +68 -68
- package/src/engine-components/ui/Raycaster.ts +73 -73
- package/src/engine-components/ui/RectTransform.ts +364 -364
- package/src/engine-components/ui/SpatialHtml.ts +63 -63
- package/src/engine-components/ui/Text.ts +572 -572
- package/src/engine-components/ui/Utils.ts +110 -110
- package/src/engine-components/utils/LookAt.ts +65 -65
- package/src/engine-components/utils/OpenURL.ts +118 -118
- package/src/engine-components/webxr/WebARCameraBackground.ts +224 -224
- package/src/engine-components/webxr/WebARSessionRoot.ts +446 -446
- package/src/engine-components/webxr/WebXR.ts +761 -761
- package/src/engine-components/webxr/WebXRAvatar.ts +356 -356
- package/src/engine-components/webxr/WebXRController.ts +1168 -1168
- package/src/engine-components/webxr/WebXRGrabRendering.ts +150 -150
- package/src/engine-components/webxr/WebXRImageTracking.ts +371 -371
- package/src/engine-components/webxr/WebXRPlaneTracking.ts +429 -429
- package/src/engine-components/webxr/WebXRRig.ts +21 -21
- package/src/engine-components/webxr/WebXRSync.ts +463 -463
- package/src/engine-components/webxr/index.ts +3 -3
- package/src/engine-components-experimental/Presentation.ts +12 -12
- package/src/engine-components-experimental/networking/PlayerSync.ts +217 -217
- package/src/engine-schemes/COMPILE_SCHEMES.bat +3 -3
- package/src/engine-schemes/COMPILE_TS.bat +11 -11
- package/src/engine-schemes/schemes.ts +27 -27
- package/src/engine-schemes/synced-camera-model.ts +92 -92
- package/src/engine-schemes/synced-transform-model.ts +90 -90
- package/src/engine-schemes/syncedCamera.fbs +10 -10
- package/src/engine-schemes/transform.ts +50 -50
- package/src/engine-schemes/transforms.fbs +25 -25
- package/src/engine-schemes/vec.fbs +19 -19
- package/src/engine-schemes/vec2.ts +33 -33
- package/src/engine-schemes/vec3.ts +38 -38
- package/src/engine-schemes/vec4.ts +43 -43
- package/src/engine-schemes/vr-user-state-buffer.ts +138 -138
- package/src/engine-schemes/vrUserStateBuffer.fbs +16 -16
- package/src/include/draco/draco_decoder.js +34 -34
- package/src/include/draco/draco_wasm_wrapper.js +117 -117
- package/src/include/ktx2/basis_transcoder.js +21 -21
- package/src/include/needle/arial-msdf.json +1471 -1471
- package/src/include/three/ARButton.js +231 -231
- package/src/include/three/DragControls.js +231 -231
- package/src/include/three/EXT_mesh_gpu_instancing_exporter.js +66 -66
- package/src/include/three/VRButton.js +194 -194
- package/src/needle-engine.ts +55 -55
- package/src/engine/dist/api.js +0 -73
- package/src/engine/dist/api.js.meta +0 -7
- package/src/engine/dist/engine_networking_streams.js +0 -474
- package/src/engine/dist/engine_networking_streams.js.meta +0 -7
- package/src/engine-schemes/dist/api.js +0 -17
- package/src/engine-schemes/dist/api.js.meta +0 -7
- package/src/engine-schemes/dist/schemes.js +0 -25
- package/src/engine-schemes/dist/schemes.js.meta +0 -7
- package/src/engine-schemes/dist/synced-camera-model.js +0 -74
- package/src/engine-schemes/dist/synced-camera-model.js.meta +0 -7
- package/src/engine-schemes/dist/synced-transform-model.js +0 -73
- package/src/engine-schemes/dist/synced-transform-model.js.meta +0 -7
- package/src/engine-schemes/dist/transform.js +0 -46
- package/src/engine-schemes/dist/transform.js.meta +0 -7
- package/src/engine-schemes/dist/vec2.js +0 -32
- package/src/engine-schemes/dist/vec2.js.meta +0 -7
- package/src/engine-schemes/dist/vec3.js +0 -36
- package/src/engine-schemes/dist/vec3.js.meta +0 -7
- package/src/engine-schemes/dist/vec4.js +0 -40
- package/src/engine-schemes/dist/vec4.js.meta +0 -7
- package/src/engine-schemes/dist/vr-user-state-buffer.js +0 -110
- package/src/engine-schemes/dist/vr-user-state-buffer.js.meta +0 -7
- package/src/engine-schemes/flatc.exe +0 -0
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import { delay, getParam, isiOS, isMobileDevice, isSafari } from "../../../engine/engine_utils.js";
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import { Object3D, Mesh, Matrix4 } from "three";
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import { USDZExporter as ThreeUSDZExporter } from "./ThreeUSDZExporter.js";
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import { AnimationExtension } from "./extensions/Animation.js"
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import { ensureQuicklookLinkIsCreated } from "./utils/quicklook.js";
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import { getFormattedDate } from "./utils/timeutils.js";
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import { registerAnimatorsImplictly } from "./utils/animationutils.js";
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import type { IUSDExporterExtension } from "./Extension.js";
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import { Behaviour, GameObject } from "../../Component.js";
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import { WebXR } from "../../webxr/WebXR.js"
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import { serializable } from "../../../engine/engine_serialization.js";
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import { showBalloonMessage, showBalloonWarning } from "../../../engine/debug/index.js";
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import { Context } from "../../../engine/engine_setup.js";
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import { WebARSessionRoot } from "../../webxr/WebARSessionRoot.js";
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import { hasProLicense } from "../../../engine/engine_license.js";
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import { BehaviorExtension } from "./extensions/behavior/Behaviour.js";
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import { AudioExtension } from "./extensions/behavior/AudioExtension.js";
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import { TextExtension } from "./extensions/USDZText.js";
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import { USDZUIExtension } from "./extensions/USDZUI.js";
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import { Renderer } from "../../Renderer.js"
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import { XRFlag, XRState, XRStateFlag } from "../../XRFlag.js";
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const debug = getParam("debugusdz");
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export class CustomBranding {
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@serializable()
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callToAction?: string;
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@serializable()
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checkoutTitle?: string;
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@serializable()
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checkoutSubtitle?: string;
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/** if assigned the call to action button in quicklook will open the URL. Otherwise it will just close quicklook. */
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@serializable()
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callToActionURL?: string;
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}
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export class USDZExporter extends Behaviour {
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@serializable(Object3D)
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objectToExport?: Object3D;
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@serializable()
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autoExportAnimations: boolean = false;
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@serializable()
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exportFileName?: string;
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@serializable(URL)
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customUsdzFile?: string;
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@serializable(CustomBranding)
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customBranding?: CustomBranding;
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// Currently not exposed to integrations - not fully tested. Set from code (e.g. image tracking)
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@serializable()
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anchoringType: "plane" | "image" | "face" | "none" = "plane";
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// Currently not exposed to integrations - not fully tested. Set from code (e.g. image tracking)
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@serializable()
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planeAnchoringAlignment: "horizontal" | "vertical" | "any" = "horizontal";
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@serializable()
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interactive: boolean = true;
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@serializable()
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allowCreateQuicklookButton: boolean = true;
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@serializable()
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quickLookCompatible: boolean = true;
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// Registered extensions. Add your own extensions here
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extensions: IUSDExporterExtension[] = [];
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private link!: HTMLAnchorElement;
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private webxr?: WebXR;
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start() {
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if (debug) {
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console.log("USDZExporter", this);
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console.log("Debug USDZ Mode. Press 'T' to export")
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window.addEventListener("keydown", (evt) => {
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switch (evt.key) {
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case "t":
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this.exportAsync();
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break;
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}
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});
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if (isMobileDevice()) {
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setTimeout(() => {
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this.exportAsync();
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}, 2000)
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}
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}
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// fall back to this object or to the scene if it's empty and doesn't have a mesh
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if (!this.objectToExport)
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this.objectToExport = this.gameObject;
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if (!this.objectToExport?.children?.length && !(this.objectToExport as Mesh)?.isMesh)
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this.objectToExport = this.context.scene;
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if (this.interactive) {
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this.extensions.push(new BehaviorExtension());
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this.extensions.push(new AudioExtension());
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this.extensions.push(new TextExtension());
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this.extensions.push(new USDZUIExtension());
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}
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}
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onEnable() {
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const ios = isiOS()
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const safari = isSafari();
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if (debug || (ios && safari)) {
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if (debug || this.allowCreateQuicklookButton)
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this.addQuicklookButton();
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this.lastCallback = this.quicklookCallback.bind(this);
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this.link = ensureQuicklookLinkIsCreated(this.context);
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this.link.addEventListener('message', this.lastCallback);
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}
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if (debug)
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showBalloonMessage("USDZ Exporter enabled: " + this.name);
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document.getElementById("open-in-ar")?.addEventListener("click", this.onClickedOpenInARElement);
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}
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onDisable() {
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this.link?.removeEventListener('message', this.lastCallback);
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const ios = isiOS()
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const safari = isSafari();
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if (debug || (ios && safari)) {
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this.removeQuicklookButton();
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}
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if (debug)
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showBalloonMessage("USDZ Exporter disabled: " + this.name);
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document.getElementById("open-in-ar")?.removeEventListener("click", this.onClickedOpenInARElement);
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}
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private onClickedOpenInARElement = (evt) => {
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evt.preventDefault();
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this.exportAsync();
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}
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/**
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* Creates an USDZ file from the current scene or assigned objectToExport and opens it in QuickLook.
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* Use the various public properties of USDZExporter to customize export behaviour.
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*/
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async exportAsync() {
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let name = this.exportFileName ?? this.objectToExport?.name ?? this.name;
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name += "-" + getFormattedDate(); // seems iOS caches the file in some cases, this ensures we always have a fresh file
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if (!hasProLicense()) {
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if (name !== "") name += "-";
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name += "MadeWithNeedle";
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}
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if (!this.link) this.link = ensureQuicklookLinkIsCreated(this.context);
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// ability to specify a custom USDZ file to be used instead of a dynamic one
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if (this.customUsdzFile) {
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if (debug) console.log("Exporting custom usdz", this.customUsdzFile)
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this.openInQuickLook(this.customUsdzFile, name);
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return;
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}
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const blob = await this.export(this.objectToExport);
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return;
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}
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if (debug) console.log("USDZ generation done. Downloading as " + this.link.download);
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// TODO detect QuickLook availability:
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// https://webkit.org/blog/8421/viewing-augmented-reality-assets-in-safari-for-ios/#:~:text=inside%20the%20anchor.-,Feature%20Detection,-To%20detect%20support
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this.openInQuickLook(blob, name);
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}
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/**
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* Creates an USDZ file from the current scene or assigned objectToExport and opens it in QuickLook.
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* @returns a Promise<Blob> containing the USDZ file
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*/
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async export(objectToExport: Object3D | undefined) : Promise<Blob | null> {
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if (!objectToExport)
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return null;
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// trigger progressive textures to be loaded:
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const renderers = GameObject.getComponentsInChildren(objectToExport, Renderer);
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const progressiveLoading = new Array<Promise<any>>();
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for (const rend of renderers) {
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for (const mat of rend.sharedMaterials) {
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const task = rend.loadProgressiveTextures(mat);
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progressiveLoading.push(task);
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}
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}
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}
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if (debug) showBalloonMessage("Load textures: " + progressiveLoading.length);
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await Promise.all(progressiveLoading);
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if (debug) showBalloonMessage("Load textures: done");
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// apply XRFlags
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const currentXRState = XRState.Global.Mask;
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XRState.Global.Set(XRStateFlag.AR);
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// make sure we apply the AR scale
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this.applyWebARSessionRoot();
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const exporter = new ThreeUSDZExporter();
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const extensions: any = [...this.extensions]
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// collect animators and their clips
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const animExt = new AnimationExtension(this.quickLookCompatible);
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extensions.push(animExt);
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const eventArgs = { self: this, exporter: exporter, extensions: extensions, object: objectToExport };
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this.dispatchEvent(new CustomEvent("before-export", { detail: eventArgs }))
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// Implicit registration and actions for Animators and Animation components
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// Currently, Animators properly build PlayAnimation actions, but Animation components don't.
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const implicitAnimationBehaviors = new Array<Object3D>();
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if (this.autoExportAnimations) {
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implicitAnimationBehaviors.push(...registerAnimatorsImplictly(objectToExport, animExt));
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}
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230
|
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|
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231
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//@ts-ignore
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232
|
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exporter.debug = debug;
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233
|
-
|
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234
|
-
// sanitize anchoring types
|
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235
|
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if (this.anchoringType !== "plane" && this.anchoringType !== "none" && this.anchoringType !== "image" && this.anchoringType !== "face")
|
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236
|
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this.anchoringType = "plane";
|
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237
|
-
if (this.planeAnchoringAlignment !== "horizontal" && this.planeAnchoringAlignment !== "vertical" && this.planeAnchoringAlignment !== "any")
|
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238
|
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this.planeAnchoringAlignment = "horizontal";
|
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239
|
-
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240
|
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//@ts-ignore
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241
|
-
const arraybuffer = await exporter.parse(this.objectToExport, {
|
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ar: {
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243
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anchoring: {
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244
|
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type: this.anchoringType,
|
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245
|
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},
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246
|
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planeAnchoring: {
|
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247
|
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alignment: this.planeAnchoringAlignment,
|
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248
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},
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249
|
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},
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250
|
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extensions: extensions,
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251
|
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quickLookCompatible: this.quickLookCompatible,
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252
|
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});
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253
|
-
const blob = new Blob([arraybuffer], { type: 'application/octet-stream' });
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254
|
-
|
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255
|
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// cleanup – implicit animation behaviors need to be removed again
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256
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for (const go of implicitAnimationBehaviors) {
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257
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GameObject.destroy(go);
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258
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}
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259
|
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260
|
-
this.dispatchEvent(new CustomEvent("after-export", { detail: eventArgs }))
|
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261
|
-
|
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262
|
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// restore XR flags
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263
|
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XRState.Global.Set(currentXRState);
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264
|
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|
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265
|
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// second file: USDA (without assets)
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266
|
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//@ts-ignore
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267
|
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// const usda = exporter.lastUsda;
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268
|
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// const blob2 = new Blob([usda], { type: 'text/plain' });
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// this.link.download = name + ".usda";
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// this.link.href = URL.createObjectURL(blob2);
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// this.link.click();
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273
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return blob;
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|
-
}
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275
|
-
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276
|
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/**
|
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277
|
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* Opens QuickLook on iOS/iPadOS/visionOS with the given content in AR mode.
|
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278
|
-
* @param content The URL to the .usdz or .reality file or a blob containing an USDZ file.
|
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279
|
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* @param name Download filename
|
|
280
|
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*/
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|
281
|
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openInQuickLook(content: Blob | string, name: string) {
|
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282
|
-
|
|
283
|
-
const url = content instanceof Blob ? URL.createObjectURL(content) : content;
|
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284
|
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285
|
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// see https://developer.apple.com/documentation/arkit/adding_an_apple_pay_button_or_a_custom_action_in_ar_quick_look
|
|
286
|
-
const overlay = this.buildQuicklookOverlay();
|
|
287
|
-
if (debug) console.log("QuickLook Overlay", overlay);
|
|
288
|
-
const callToAction = overlay.callToAction ? encodeURIComponent(overlay.callToAction) : "";
|
|
289
|
-
const checkoutTitle = overlay.checkoutTitle ? encodeURIComponent(overlay.checkoutTitle) : "";
|
|
290
|
-
const checkoutSubtitle = overlay.checkoutSubtitle ? encodeURIComponent(overlay.checkoutSubtitle) : "";
|
|
291
|
-
this.link.href = url + `#callToAction=${callToAction}&checkoutTitle=${checkoutTitle}&checkoutSubtitle=${checkoutSubtitle}&callToActionURL=${overlay.callToActionURL}`;
|
|
292
|
-
|
|
293
|
-
if (!this.lastCallback) {
|
|
294
|
-
this.lastCallback = this.quicklookCallback.bind(this)
|
|
295
|
-
this.link.addEventListener('message', this.lastCallback);
|
|
296
|
-
}
|
|
297
|
-
|
|
298
|
-
// open quicklook
|
|
299
|
-
this.link.download = name + ".usdz";
|
|
300
|
-
this.link.click();
|
|
301
|
-
|
|
302
|
-
// cleanup
|
|
303
|
-
// TODO check if we can do that immediately or need to wait until the user returns
|
|
304
|
-
// if (content instanceof Blob) URL.revokeObjectURL(url);
|
|
305
|
-
}
|
|
306
|
-
|
|
307
|
-
/**
|
|
308
|
-
* Downloads the given blob as a file.
|
|
309
|
-
*/
|
|
310
|
-
download(blob: Blob, name: string) {
|
|
311
|
-
USDZExporter.save(blob, name);
|
|
312
|
-
}
|
|
313
|
-
|
|
314
|
-
// Matches GltfExport.save(blob, filename)
|
|
315
|
-
private static save(blob, filename) {
|
|
316
|
-
const link = document.createElement('a');
|
|
317
|
-
link.style.display = 'none';
|
|
318
|
-
document.body.appendChild(link); // Firefox workaround, see #6594
|
|
319
|
-
if (typeof blob === "string")
|
|
320
|
-
link.href = blob;
|
|
321
|
-
else
|
|
322
|
-
link.href = URL.createObjectURL(blob);
|
|
323
|
-
link.download = filename;
|
|
324
|
-
link.click();
|
|
325
|
-
link.remove();
|
|
326
|
-
// console.log(link.href);
|
|
327
|
-
// URL.revokeObjectURL( url ); breaks Firefox...
|
|
328
|
-
}
|
|
329
|
-
|
|
330
|
-
|
|
331
|
-
private lastCallback?: any;
|
|
332
|
-
|
|
333
|
-
private quicklookCallback(event: Event) {
|
|
334
|
-
if ((event as any)?.data == '_apple_ar_quicklook_button_tapped') {
|
|
335
|
-
if (debug) showBalloonWarning("Quicklook closed via call to action button");
|
|
336
|
-
var evt = new CustomEvent("quicklook-button-tapped", { detail: this });
|
|
337
|
-
this.dispatchEvent(evt);
|
|
338
|
-
if (!evt.defaultPrevented) {
|
|
339
|
-
const url = new URLSearchParams(this.link.href);
|
|
340
|
-
if (url) {
|
|
341
|
-
const callToActionURL = url.get("callToActionURL");
|
|
342
|
-
if (debug)
|
|
343
|
-
showBalloonMessage("Quicklook url: " + callToActionURL);
|
|
344
|
-
if (callToActionURL) {
|
|
345
|
-
if (!hasProLicense()) {
|
|
346
|
-
console.warn("Quicklook closed: custom redirects require a Needle Engine Pro license: https://needle.tools/pricing", callToActionURL)
|
|
347
|
-
}
|
|
348
|
-
else {
|
|
349
|
-
globalThis.open(callToActionURL, "_blank");
|
|
350
|
-
}
|
|
351
|
-
}
|
|
352
|
-
}
|
|
353
|
-
}
|
|
354
|
-
}
|
|
355
|
-
}
|
|
356
|
-
|
|
357
|
-
private buildQuicklookOverlay(): CustomBranding {
|
|
358
|
-
const obj: CustomBranding = {};
|
|
359
|
-
if (this.customBranding) Object.assign(obj, this.customBranding);
|
|
360
|
-
if (!hasProLicense()) {
|
|
361
|
-
console.log("Custom Quicklook banner text requires pro license: https://needle.tools/pricing");
|
|
362
|
-
obj.callToAction = "Close";
|
|
363
|
-
obj.checkoutTitle = "🌵 Made with Needle";
|
|
364
|
-
obj.checkoutSubtitle = "_";
|
|
365
|
-
}
|
|
366
|
-
const needsDefaultValues = obj.callToAction?.length || obj.checkoutTitle?.length || obj.checkoutSubtitle?.length;
|
|
367
|
-
if (needsDefaultValues) {
|
|
368
|
-
if (!obj.callToAction?.length)
|
|
369
|
-
obj.callToAction = "\0";
|
|
370
|
-
if (!obj.checkoutTitle?.length)
|
|
371
|
-
obj.checkoutTitle = "\0";
|
|
372
|
-
if (!obj.checkoutSubtitle?.length)
|
|
373
|
-
obj.checkoutSubtitle = "\0";
|
|
374
|
-
}
|
|
375
|
-
// Use the quicklook-overlay event to customize the overlay
|
|
376
|
-
this.dispatchEvent(new CustomEvent("quicklook-overlay", { detail: obj }));
|
|
377
|
-
return obj;
|
|
378
|
-
}
|
|
379
|
-
|
|
380
|
-
|
|
381
|
-
|
|
382
|
-
|
|
383
|
-
private _quicklookButton?: HTMLElement;
|
|
384
|
-
|
|
385
|
-
private async createQuicklookButton() {
|
|
386
|
-
if (!this.webxr) {
|
|
387
|
-
await delay(1);
|
|
388
|
-
this.webxr = GameObject.findObjectOfType(WebXR) ?? undefined;
|
|
389
|
-
if (this.webxr) {
|
|
390
|
-
if (this.webxr.VRButton) this.webxr.VRButton.parentElement?.removeChild(this.webxr.VRButton);
|
|
391
|
-
// check if we have an AR button already and re-use that
|
|
392
|
-
if (this.webxr.ARButton && this._quicklookButton !== this.webxr.ARButton) {
|
|
393
|
-
this._quicklookButton = this.webxr.ARButton;
|
|
394
|
-
// Hack to remove the immersiveweb link
|
|
395
|
-
const linkInButton = this.webxr.ARButton.parentElement?.querySelector("a");
|
|
396
|
-
if (linkInButton) {
|
|
397
|
-
linkInButton.href = "";
|
|
398
|
-
}
|
|
399
|
-
this.webxr.ARButton.innerText = "Open in Quicklook";
|
|
400
|
-
this.webxr.ARButton.disabled = false;
|
|
401
|
-
this.webxr.ARButton.addEventListener("click", evt => {
|
|
402
|
-
evt.preventDefault();
|
|
403
|
-
this.exportAsync();
|
|
404
|
-
});
|
|
405
|
-
this.webxr.ARButton.classList.add("quicklook-ar-button");
|
|
406
|
-
this._quicklookButtonContainer = this.webxr.ARButton.parentElement;
|
|
407
|
-
this.dispatchEvent(new CustomEvent("created-button", { detail: this.webxr.ARButton }))
|
|
408
|
-
}
|
|
409
|
-
// create a button if WebXR didnt create one yet
|
|
410
|
-
else {
|
|
411
|
-
this.webxr.createARButton = false;
|
|
412
|
-
this.webxr.createVRButton = false;
|
|
413
|
-
let container = this.context.domElement.shadowRoot!.querySelector(".webxr-buttons");
|
|
414
|
-
if (!container) {
|
|
415
|
-
container = document.createElement("div");
|
|
416
|
-
container.classList.add("webxr-buttons");
|
|
417
|
-
}
|
|
418
|
-
const button = document.createElement("button");
|
|
419
|
-
button.innerText = "Open in Quicklook";
|
|
420
|
-
button.addEventListener("click", () => {
|
|
421
|
-
this.exportAsync();
|
|
422
|
-
});
|
|
423
|
-
button.classList.add('webxr-ar-button');
|
|
424
|
-
button.classList.add('webxr-button');
|
|
425
|
-
button.classList.add("quicklook-ar-button");
|
|
426
|
-
this._quicklookButton = button;
|
|
427
|
-
container.appendChild(button);
|
|
428
|
-
this._quicklookButtonContainer = container;
|
|
429
|
-
this.dispatchEvent(new CustomEvent("created-button", { detail: button }))
|
|
430
|
-
}
|
|
431
|
-
}
|
|
432
|
-
else {
|
|
433
|
-
console.warn("Could not find WebXR component: will not create Quicklook button", Context.Current);
|
|
434
|
-
}
|
|
435
|
-
}
|
|
436
|
-
}
|
|
437
|
-
|
|
438
|
-
|
|
439
|
-
private _quicklookButtonContainer: Element | null = null;
|
|
440
|
-
private async addQuicklookButton() {
|
|
441
|
-
await this.createQuicklookButton();
|
|
442
|
-
if (this._quicklookButton && this._quicklookButtonContainer) {
|
|
443
|
-
this._quicklookButtonContainer.appendChild(this._quicklookButton);
|
|
444
|
-
}
|
|
445
|
-
}
|
|
446
|
-
private removeQuicklookButton() {
|
|
447
|
-
this._quicklookButton?.remove();
|
|
448
|
-
}
|
|
449
|
-
|
|
450
|
-
private applyWebARSessionRoot() {
|
|
451
|
-
if (!this.objectToExport) return;
|
|
452
|
-
|
|
453
|
-
// first check if the sessionroot is in the parent hierarchy
|
|
454
|
-
// if that's the case we apply the scale to the object being exported
|
|
455
|
-
let sessionRoot = GameObject.getComponentInParent(this.objectToExport, WebARSessionRoot);
|
|
456
|
-
const hasSessionRootInParentHierarchy = sessionRoot !== null && sessionRoot !== undefined;
|
|
457
|
-
// if it's not in the parent hierarchy BUT in the child hierarchy we apply it to the sessionRoot object itself
|
|
458
|
-
// that#s the case when no objectToExport is explictly assigned and the whole scene is being exported
|
|
459
|
-
if(!sessionRoot) sessionRoot = GameObject.getComponentInChildren(this.objectToExport, WebARSessionRoot);
|
|
460
|
-
|
|
461
|
-
if(debug) console.log("applyWebARSessionRoot", sessionRoot);
|
|
462
|
-
|
|
463
|
-
if (!sessionRoot) {
|
|
464
|
-
if(debug) console.warn("No WebARSessionRoot found in parent hierarchy", this.objectToExport);
|
|
465
|
-
return;
|
|
466
|
-
}
|
|
467
|
-
|
|
468
|
-
// either apply the scale to the object being exported or to the sessionRoot object itself
|
|
469
|
-
const target = hasSessionRootInParentHierarchy ? this.objectToExport : sessionRoot.gameObject;
|
|
470
|
-
const scale = 1 / sessionRoot!.arScale;
|
|
471
|
-
if (debug) console.log("AR Session Root scale", scale, target);
|
|
472
|
-
target.matrix.makeScale(scale, scale, scale);
|
|
473
|
-
if (sessionRoot.invertForward) {
|
|
474
|
-
target.matrix.multiply(new Matrix4().makeRotationY(Math.PI));
|
|
475
|
-
}
|
|
476
|
-
}
|
|
477
|
-
}
|
|
1
|
+
import { delay, getParam, isiOS, isMobileDevice, isSafari } from "../../../engine/engine_utils.js";
|
|
2
|
+
import { Object3D, Mesh, Matrix4 } from "three";
|
|
3
|
+
import { USDZExporter as ThreeUSDZExporter } from "./ThreeUSDZExporter.js";
|
|
4
|
+
import { AnimationExtension } from "./extensions/Animation.js"
|
|
5
|
+
import { ensureQuicklookLinkIsCreated } from "./utils/quicklook.js";
|
|
6
|
+
import { getFormattedDate } from "./utils/timeutils.js";
|
|
7
|
+
import { registerAnimatorsImplictly } from "./utils/animationutils.js";
|
|
8
|
+
import type { IUSDExporterExtension } from "./Extension.js";
|
|
9
|
+
import { Behaviour, GameObject } from "../../Component.js";
|
|
10
|
+
import { WebXR } from "../../webxr/WebXR.js"
|
|
11
|
+
import { serializable } from "../../../engine/engine_serialization.js";
|
|
12
|
+
import { showBalloonMessage, showBalloonWarning } from "../../../engine/debug/index.js";
|
|
13
|
+
import { Context } from "../../../engine/engine_setup.js";
|
|
14
|
+
import { WebARSessionRoot } from "../../webxr/WebARSessionRoot.js";
|
|
15
|
+
import { hasProLicense } from "../../../engine/engine_license.js";
|
|
16
|
+
import { BehaviorExtension } from "./extensions/behavior/Behaviour.js";
|
|
17
|
+
import { AudioExtension } from "./extensions/behavior/AudioExtension.js";
|
|
18
|
+
import { TextExtension } from "./extensions/USDZText.js";
|
|
19
|
+
import { USDZUIExtension } from "./extensions/USDZUI.js";
|
|
20
|
+
import { Renderer } from "../../Renderer.js"
|
|
21
|
+
import { XRFlag, XRState, XRStateFlag } from "../../XRFlag.js";
|
|
22
|
+
|
|
23
|
+
const debug = getParam("debugusdz");
|
|
24
|
+
|
|
25
|
+
export class CustomBranding {
|
|
26
|
+
@serializable()
|
|
27
|
+
callToAction?: string;
|
|
28
|
+
@serializable()
|
|
29
|
+
checkoutTitle?: string;
|
|
30
|
+
@serializable()
|
|
31
|
+
checkoutSubtitle?: string;
|
|
32
|
+
|
|
33
|
+
/** if assigned the call to action button in quicklook will open the URL. Otherwise it will just close quicklook. */
|
|
34
|
+
@serializable()
|
|
35
|
+
callToActionURL?: string;
|
|
36
|
+
}
|
|
37
|
+
|
|
38
|
+
export class USDZExporter extends Behaviour {
|
|
39
|
+
|
|
40
|
+
@serializable(Object3D)
|
|
41
|
+
objectToExport?: Object3D;
|
|
42
|
+
|
|
43
|
+
@serializable()
|
|
44
|
+
autoExportAnimations: boolean = false;
|
|
45
|
+
|
|
46
|
+
@serializable()
|
|
47
|
+
exportFileName?: string;
|
|
48
|
+
|
|
49
|
+
@serializable(URL)
|
|
50
|
+
customUsdzFile?: string;
|
|
51
|
+
|
|
52
|
+
@serializable(CustomBranding)
|
|
53
|
+
customBranding?: CustomBranding;
|
|
54
|
+
|
|
55
|
+
// Currently not exposed to integrations - not fully tested. Set from code (e.g. image tracking)
|
|
56
|
+
@serializable()
|
|
57
|
+
anchoringType: "plane" | "image" | "face" | "none" = "plane";
|
|
58
|
+
|
|
59
|
+
// Currently not exposed to integrations - not fully tested. Set from code (e.g. image tracking)
|
|
60
|
+
@serializable()
|
|
61
|
+
planeAnchoringAlignment: "horizontal" | "vertical" | "any" = "horizontal";
|
|
62
|
+
|
|
63
|
+
@serializable()
|
|
64
|
+
interactive: boolean = true;
|
|
65
|
+
|
|
66
|
+
@serializable()
|
|
67
|
+
allowCreateQuicklookButton: boolean = true;
|
|
68
|
+
|
|
69
|
+
@serializable()
|
|
70
|
+
quickLookCompatible: boolean = true;
|
|
71
|
+
|
|
72
|
+
// Registered extensions. Add your own extensions here
|
|
73
|
+
extensions: IUSDExporterExtension[] = [];
|
|
74
|
+
|
|
75
|
+
private link!: HTMLAnchorElement;
|
|
76
|
+
private webxr?: WebXR;
|
|
77
|
+
|
|
78
|
+
start() {
|
|
79
|
+
if (debug) {
|
|
80
|
+
console.log("USDZExporter", this);
|
|
81
|
+
console.log("Debug USDZ Mode. Press 'T' to export")
|
|
82
|
+
window.addEventListener("keydown", (evt) => {
|
|
83
|
+
switch (evt.key) {
|
|
84
|
+
case "t":
|
|
85
|
+
this.exportAsync();
|
|
86
|
+
break;
|
|
87
|
+
}
|
|
88
|
+
});
|
|
89
|
+
if (isMobileDevice()) {
|
|
90
|
+
setTimeout(() => {
|
|
91
|
+
this.exportAsync();
|
|
92
|
+
}, 2000)
|
|
93
|
+
}
|
|
94
|
+
}
|
|
95
|
+
|
|
96
|
+
// fall back to this object or to the scene if it's empty and doesn't have a mesh
|
|
97
|
+
if (!this.objectToExport)
|
|
98
|
+
this.objectToExport = this.gameObject;
|
|
99
|
+
if (!this.objectToExport?.children?.length && !(this.objectToExport as Mesh)?.isMesh)
|
|
100
|
+
this.objectToExport = this.context.scene;
|
|
101
|
+
|
|
102
|
+
if (this.interactive) {
|
|
103
|
+
this.extensions.push(new BehaviorExtension());
|
|
104
|
+
this.extensions.push(new AudioExtension());
|
|
105
|
+
this.extensions.push(new TextExtension());
|
|
106
|
+
this.extensions.push(new USDZUIExtension());
|
|
107
|
+
}
|
|
108
|
+
}
|
|
109
|
+
|
|
110
|
+
onEnable() {
|
|
111
|
+
const ios = isiOS()
|
|
112
|
+
const safari = isSafari();
|
|
113
|
+
if (debug || (ios && safari)) {
|
|
114
|
+
if (debug || this.allowCreateQuicklookButton)
|
|
115
|
+
this.addQuicklookButton();
|
|
116
|
+
this.lastCallback = this.quicklookCallback.bind(this);
|
|
117
|
+
this.link = ensureQuicklookLinkIsCreated(this.context);
|
|
118
|
+
this.link.addEventListener('message', this.lastCallback);
|
|
119
|
+
}
|
|
120
|
+
if (debug)
|
|
121
|
+
showBalloonMessage("USDZ Exporter enabled: " + this.name);
|
|
122
|
+
|
|
123
|
+
document.getElementById("open-in-ar")?.addEventListener("click", this.onClickedOpenInARElement);
|
|
124
|
+
}
|
|
125
|
+
|
|
126
|
+
onDisable() {
|
|
127
|
+
this.link?.removeEventListener('message', this.lastCallback);
|
|
128
|
+
const ios = isiOS()
|
|
129
|
+
const safari = isSafari();
|
|
130
|
+
if (debug || (ios && safari)) {
|
|
131
|
+
this.removeQuicklookButton();
|
|
132
|
+
}
|
|
133
|
+
if (debug)
|
|
134
|
+
showBalloonMessage("USDZ Exporter disabled: " + this.name);
|
|
135
|
+
|
|
136
|
+
document.getElementById("open-in-ar")?.removeEventListener("click", this.onClickedOpenInARElement);
|
|
137
|
+
}
|
|
138
|
+
|
|
139
|
+
private onClickedOpenInARElement = (evt) => {
|
|
140
|
+
evt.preventDefault();
|
|
141
|
+
this.exportAsync();
|
|
142
|
+
}
|
|
143
|
+
|
|
144
|
+
/**
|
|
145
|
+
* Creates an USDZ file from the current scene or assigned objectToExport and opens it in QuickLook.
|
|
146
|
+
* Use the various public properties of USDZExporter to customize export behaviour.
|
|
147
|
+
*/
|
|
148
|
+
async exportAsync() {
|
|
149
|
+
|
|
150
|
+
let name = this.exportFileName ?? this.objectToExport?.name ?? this.name;
|
|
151
|
+
name += "-" + getFormattedDate(); // seems iOS caches the file in some cases, this ensures we always have a fresh file
|
|
152
|
+
|
|
153
|
+
if (!hasProLicense()) {
|
|
154
|
+
if (name !== "") name += "-";
|
|
155
|
+
name += "MadeWithNeedle";
|
|
156
|
+
}
|
|
157
|
+
|
|
158
|
+
if (!this.link) this.link = ensureQuicklookLinkIsCreated(this.context);
|
|
159
|
+
|
|
160
|
+
// ability to specify a custom USDZ file to be used instead of a dynamic one
|
|
161
|
+
if (this.customUsdzFile) {
|
|
162
|
+
if (debug) console.log("Exporting custom usdz", this.customUsdzFile)
|
|
163
|
+
this.openInQuickLook(this.customUsdzFile, name);
|
|
164
|
+
return;
|
|
165
|
+
}
|
|
166
|
+
|
|
167
|
+
const blob = await this.export(this.objectToExport);
|
|
168
|
+
if (!blob) {
|
|
169
|
+
console.warn("No object to export", this);
|
|
170
|
+
return;
|
|
171
|
+
}
|
|
172
|
+
|
|
173
|
+
if (debug) console.log("USDZ generation done. Downloading as " + this.link.download);
|
|
174
|
+
|
|
175
|
+
// TODO detect QuickLook availability:
|
|
176
|
+
// https://webkit.org/blog/8421/viewing-augmented-reality-assets-in-safari-for-ios/#:~:text=inside%20the%20anchor.-,Feature%20Detection,-To%20detect%20support
|
|
177
|
+
|
|
178
|
+
|
|
179
|
+
this.openInQuickLook(blob, name);
|
|
180
|
+
}
|
|
181
|
+
|
|
182
|
+
/**
|
|
183
|
+
* Creates an USDZ file from the current scene or assigned objectToExport and opens it in QuickLook.
|
|
184
|
+
* @returns a Promise<Blob> containing the USDZ file
|
|
185
|
+
*/
|
|
186
|
+
async export(objectToExport: Object3D | undefined) : Promise<Blob | null> {
|
|
187
|
+
|
|
188
|
+
if (!objectToExport)
|
|
189
|
+
return null;
|
|
190
|
+
|
|
191
|
+
// trigger progressive textures to be loaded:
|
|
192
|
+
const renderers = GameObject.getComponentsInChildren(objectToExport, Renderer);
|
|
193
|
+
const progressiveLoading = new Array<Promise<any>>();
|
|
194
|
+
for (const rend of renderers) {
|
|
195
|
+
for (const mat of rend.sharedMaterials) {
|
|
196
|
+
if (mat) {
|
|
197
|
+
const task = rend.loadProgressiveTextures(mat);
|
|
198
|
+
if (task instanceof Promise)
|
|
199
|
+
progressiveLoading.push(task);
|
|
200
|
+
}
|
|
201
|
+
}
|
|
202
|
+
}
|
|
203
|
+
if (debug) showBalloonMessage("Load textures: " + progressiveLoading.length);
|
|
204
|
+
await Promise.all(progressiveLoading);
|
|
205
|
+
if (debug) showBalloonMessage("Load textures: done");
|
|
206
|
+
|
|
207
|
+
// apply XRFlags
|
|
208
|
+
const currentXRState = XRState.Global.Mask;
|
|
209
|
+
XRState.Global.Set(XRStateFlag.AR);
|
|
210
|
+
|
|
211
|
+
// make sure we apply the AR scale
|
|
212
|
+
this.applyWebARSessionRoot();
|
|
213
|
+
|
|
214
|
+
const exporter = new ThreeUSDZExporter();
|
|
215
|
+
const extensions: any = [...this.extensions]
|
|
216
|
+
|
|
217
|
+
// collect animators and their clips
|
|
218
|
+
const animExt = new AnimationExtension(this.quickLookCompatible);
|
|
219
|
+
extensions.push(animExt);
|
|
220
|
+
|
|
221
|
+
const eventArgs = { self: this, exporter: exporter, extensions: extensions, object: objectToExport };
|
|
222
|
+
this.dispatchEvent(new CustomEvent("before-export", { detail: eventArgs }))
|
|
223
|
+
|
|
224
|
+
// Implicit registration and actions for Animators and Animation components
|
|
225
|
+
// Currently, Animators properly build PlayAnimation actions, but Animation components don't.
|
|
226
|
+
const implicitAnimationBehaviors = new Array<Object3D>();
|
|
227
|
+
if (this.autoExportAnimations) {
|
|
228
|
+
implicitAnimationBehaviors.push(...registerAnimatorsImplictly(objectToExport, animExt));
|
|
229
|
+
}
|
|
230
|
+
|
|
231
|
+
//@ts-ignore
|
|
232
|
+
exporter.debug = debug;
|
|
233
|
+
|
|
234
|
+
// sanitize anchoring types
|
|
235
|
+
if (this.anchoringType !== "plane" && this.anchoringType !== "none" && this.anchoringType !== "image" && this.anchoringType !== "face")
|
|
236
|
+
this.anchoringType = "plane";
|
|
237
|
+
if (this.planeAnchoringAlignment !== "horizontal" && this.planeAnchoringAlignment !== "vertical" && this.planeAnchoringAlignment !== "any")
|
|
238
|
+
this.planeAnchoringAlignment = "horizontal";
|
|
239
|
+
|
|
240
|
+
//@ts-ignore
|
|
241
|
+
const arraybuffer = await exporter.parse(this.objectToExport, {
|
|
242
|
+
ar: {
|
|
243
|
+
anchoring: {
|
|
244
|
+
type: this.anchoringType,
|
|
245
|
+
},
|
|
246
|
+
planeAnchoring: {
|
|
247
|
+
alignment: this.planeAnchoringAlignment,
|
|
248
|
+
},
|
|
249
|
+
},
|
|
250
|
+
extensions: extensions,
|
|
251
|
+
quickLookCompatible: this.quickLookCompatible,
|
|
252
|
+
});
|
|
253
|
+
const blob = new Blob([arraybuffer], { type: 'application/octet-stream' });
|
|
254
|
+
|
|
255
|
+
// cleanup – implicit animation behaviors need to be removed again
|
|
256
|
+
for (const go of implicitAnimationBehaviors) {
|
|
257
|
+
GameObject.destroy(go);
|
|
258
|
+
}
|
|
259
|
+
|
|
260
|
+
this.dispatchEvent(new CustomEvent("after-export", { detail: eventArgs }))
|
|
261
|
+
|
|
262
|
+
// restore XR flags
|
|
263
|
+
XRState.Global.Set(currentXRState);
|
|
264
|
+
|
|
265
|
+
// second file: USDA (without assets)
|
|
266
|
+
//@ts-ignore
|
|
267
|
+
// const usda = exporter.lastUsda;
|
|
268
|
+
// const blob2 = new Blob([usda], { type: 'text/plain' });
|
|
269
|
+
// this.link.download = name + ".usda";
|
|
270
|
+
// this.link.href = URL.createObjectURL(blob2);
|
|
271
|
+
// this.link.click();
|
|
272
|
+
|
|
273
|
+
return blob;
|
|
274
|
+
}
|
|
275
|
+
|
|
276
|
+
/**
|
|
277
|
+
* Opens QuickLook on iOS/iPadOS/visionOS with the given content in AR mode.
|
|
278
|
+
* @param content The URL to the .usdz or .reality file or a blob containing an USDZ file.
|
|
279
|
+
* @param name Download filename
|
|
280
|
+
*/
|
|
281
|
+
openInQuickLook(content: Blob | string, name: string) {
|
|
282
|
+
|
|
283
|
+
const url = content instanceof Blob ? URL.createObjectURL(content) : content;
|
|
284
|
+
|
|
285
|
+
// see https://developer.apple.com/documentation/arkit/adding_an_apple_pay_button_or_a_custom_action_in_ar_quick_look
|
|
286
|
+
const overlay = this.buildQuicklookOverlay();
|
|
287
|
+
if (debug) console.log("QuickLook Overlay", overlay);
|
|
288
|
+
const callToAction = overlay.callToAction ? encodeURIComponent(overlay.callToAction) : "";
|
|
289
|
+
const checkoutTitle = overlay.checkoutTitle ? encodeURIComponent(overlay.checkoutTitle) : "";
|
|
290
|
+
const checkoutSubtitle = overlay.checkoutSubtitle ? encodeURIComponent(overlay.checkoutSubtitle) : "";
|
|
291
|
+
this.link.href = url + `#callToAction=${callToAction}&checkoutTitle=${checkoutTitle}&checkoutSubtitle=${checkoutSubtitle}&callToActionURL=${overlay.callToActionURL}`;
|
|
292
|
+
|
|
293
|
+
if (!this.lastCallback) {
|
|
294
|
+
this.lastCallback = this.quicklookCallback.bind(this)
|
|
295
|
+
this.link.addEventListener('message', this.lastCallback);
|
|
296
|
+
}
|
|
297
|
+
|
|
298
|
+
// open quicklook
|
|
299
|
+
this.link.download = name + ".usdz";
|
|
300
|
+
this.link.click();
|
|
301
|
+
|
|
302
|
+
// cleanup
|
|
303
|
+
// TODO check if we can do that immediately or need to wait until the user returns
|
|
304
|
+
// if (content instanceof Blob) URL.revokeObjectURL(url);
|
|
305
|
+
}
|
|
306
|
+
|
|
307
|
+
/**
|
|
308
|
+
* Downloads the given blob as a file.
|
|
309
|
+
*/
|
|
310
|
+
download(blob: Blob, name: string) {
|
|
311
|
+
USDZExporter.save(blob, name);
|
|
312
|
+
}
|
|
313
|
+
|
|
314
|
+
// Matches GltfExport.save(blob, filename)
|
|
315
|
+
private static save(blob, filename) {
|
|
316
|
+
const link = document.createElement('a');
|
|
317
|
+
link.style.display = 'none';
|
|
318
|
+
document.body.appendChild(link); // Firefox workaround, see #6594
|
|
319
|
+
if (typeof blob === "string")
|
|
320
|
+
link.href = blob;
|
|
321
|
+
else
|
|
322
|
+
link.href = URL.createObjectURL(blob);
|
|
323
|
+
link.download = filename;
|
|
324
|
+
link.click();
|
|
325
|
+
link.remove();
|
|
326
|
+
// console.log(link.href);
|
|
327
|
+
// URL.revokeObjectURL( url ); breaks Firefox...
|
|
328
|
+
}
|
|
329
|
+
|
|
330
|
+
|
|
331
|
+
private lastCallback?: any;
|
|
332
|
+
|
|
333
|
+
private quicklookCallback(event: Event) {
|
|
334
|
+
if ((event as any)?.data == '_apple_ar_quicklook_button_tapped') {
|
|
335
|
+
if (debug) showBalloonWarning("Quicklook closed via call to action button");
|
|
336
|
+
var evt = new CustomEvent("quicklook-button-tapped", { detail: this });
|
|
337
|
+
this.dispatchEvent(evt);
|
|
338
|
+
if (!evt.defaultPrevented) {
|
|
339
|
+
const url = new URLSearchParams(this.link.href);
|
|
340
|
+
if (url) {
|
|
341
|
+
const callToActionURL = url.get("callToActionURL");
|
|
342
|
+
if (debug)
|
|
343
|
+
showBalloonMessage("Quicklook url: " + callToActionURL);
|
|
344
|
+
if (callToActionURL) {
|
|
345
|
+
if (!hasProLicense()) {
|
|
346
|
+
console.warn("Quicklook closed: custom redirects require a Needle Engine Pro license: https://needle.tools/pricing", callToActionURL)
|
|
347
|
+
}
|
|
348
|
+
else {
|
|
349
|
+
globalThis.open(callToActionURL, "_blank");
|
|
350
|
+
}
|
|
351
|
+
}
|
|
352
|
+
}
|
|
353
|
+
}
|
|
354
|
+
}
|
|
355
|
+
}
|
|
356
|
+
|
|
357
|
+
private buildQuicklookOverlay(): CustomBranding {
|
|
358
|
+
const obj: CustomBranding = {};
|
|
359
|
+
if (this.customBranding) Object.assign(obj, this.customBranding);
|
|
360
|
+
if (!hasProLicense()) {
|
|
361
|
+
console.log("Custom Quicklook banner text requires pro license: https://needle.tools/pricing");
|
|
362
|
+
obj.callToAction = "Close";
|
|
363
|
+
obj.checkoutTitle = "🌵 Made with Needle";
|
|
364
|
+
obj.checkoutSubtitle = "_";
|
|
365
|
+
}
|
|
366
|
+
const needsDefaultValues = obj.callToAction?.length || obj.checkoutTitle?.length || obj.checkoutSubtitle?.length;
|
|
367
|
+
if (needsDefaultValues) {
|
|
368
|
+
if (!obj.callToAction?.length)
|
|
369
|
+
obj.callToAction = "\0";
|
|
370
|
+
if (!obj.checkoutTitle?.length)
|
|
371
|
+
obj.checkoutTitle = "\0";
|
|
372
|
+
if (!obj.checkoutSubtitle?.length)
|
|
373
|
+
obj.checkoutSubtitle = "\0";
|
|
374
|
+
}
|
|
375
|
+
// Use the quicklook-overlay event to customize the overlay
|
|
376
|
+
this.dispatchEvent(new CustomEvent("quicklook-overlay", { detail: obj }));
|
|
377
|
+
return obj;
|
|
378
|
+
}
|
|
379
|
+
|
|
380
|
+
|
|
381
|
+
|
|
382
|
+
|
|
383
|
+
private _quicklookButton?: HTMLElement;
|
|
384
|
+
|
|
385
|
+
private async createQuicklookButton() {
|
|
386
|
+
if (!this.webxr) {
|
|
387
|
+
await delay(1);
|
|
388
|
+
this.webxr = GameObject.findObjectOfType(WebXR) ?? undefined;
|
|
389
|
+
if (this.webxr) {
|
|
390
|
+
if (this.webxr.VRButton) this.webxr.VRButton.parentElement?.removeChild(this.webxr.VRButton);
|
|
391
|
+
// check if we have an AR button already and re-use that
|
|
392
|
+
if (this.webxr.ARButton && this._quicklookButton !== this.webxr.ARButton) {
|
|
393
|
+
this._quicklookButton = this.webxr.ARButton;
|
|
394
|
+
// Hack to remove the immersiveweb link
|
|
395
|
+
const linkInButton = this.webxr.ARButton.parentElement?.querySelector("a");
|
|
396
|
+
if (linkInButton) {
|
|
397
|
+
linkInButton.href = "";
|
|
398
|
+
}
|
|
399
|
+
this.webxr.ARButton.innerText = "Open in Quicklook";
|
|
400
|
+
this.webxr.ARButton.disabled = false;
|
|
401
|
+
this.webxr.ARButton.addEventListener("click", evt => {
|
|
402
|
+
evt.preventDefault();
|
|
403
|
+
this.exportAsync();
|
|
404
|
+
});
|
|
405
|
+
this.webxr.ARButton.classList.add("quicklook-ar-button");
|
|
406
|
+
this._quicklookButtonContainer = this.webxr.ARButton.parentElement;
|
|
407
|
+
this.dispatchEvent(new CustomEvent("created-button", { detail: this.webxr.ARButton }))
|
|
408
|
+
}
|
|
409
|
+
// create a button if WebXR didnt create one yet
|
|
410
|
+
else {
|
|
411
|
+
this.webxr.createARButton = false;
|
|
412
|
+
this.webxr.createVRButton = false;
|
|
413
|
+
let container = this.context.domElement.shadowRoot!.querySelector(".webxr-buttons");
|
|
414
|
+
if (!container) {
|
|
415
|
+
container = document.createElement("div");
|
|
416
|
+
container.classList.add("webxr-buttons");
|
|
417
|
+
}
|
|
418
|
+
const button = document.createElement("button");
|
|
419
|
+
button.innerText = "Open in Quicklook";
|
|
420
|
+
button.addEventListener("click", () => {
|
|
421
|
+
this.exportAsync();
|
|
422
|
+
});
|
|
423
|
+
button.classList.add('webxr-ar-button');
|
|
424
|
+
button.classList.add('webxr-button');
|
|
425
|
+
button.classList.add("quicklook-ar-button");
|
|
426
|
+
this._quicklookButton = button;
|
|
427
|
+
container.appendChild(button);
|
|
428
|
+
this._quicklookButtonContainer = container;
|
|
429
|
+
this.dispatchEvent(new CustomEvent("created-button", { detail: button }))
|
|
430
|
+
}
|
|
431
|
+
}
|
|
432
|
+
else {
|
|
433
|
+
console.warn("Could not find WebXR component: will not create Quicklook button", Context.Current);
|
|
434
|
+
}
|
|
435
|
+
}
|
|
436
|
+
}
|
|
437
|
+
|
|
438
|
+
|
|
439
|
+
private _quicklookButtonContainer: Element | null = null;
|
|
440
|
+
private async addQuicklookButton() {
|
|
441
|
+
await this.createQuicklookButton();
|
|
442
|
+
if (this._quicklookButton && this._quicklookButtonContainer) {
|
|
443
|
+
this._quicklookButtonContainer.appendChild(this._quicklookButton);
|
|
444
|
+
}
|
|
445
|
+
}
|
|
446
|
+
private removeQuicklookButton() {
|
|
447
|
+
this._quicklookButton?.remove();
|
|
448
|
+
}
|
|
449
|
+
|
|
450
|
+
private applyWebARSessionRoot() {
|
|
451
|
+
if (!this.objectToExport) return;
|
|
452
|
+
|
|
453
|
+
// first check if the sessionroot is in the parent hierarchy
|
|
454
|
+
// if that's the case we apply the scale to the object being exported
|
|
455
|
+
let sessionRoot = GameObject.getComponentInParent(this.objectToExport, WebARSessionRoot);
|
|
456
|
+
const hasSessionRootInParentHierarchy = sessionRoot !== null && sessionRoot !== undefined;
|
|
457
|
+
// if it's not in the parent hierarchy BUT in the child hierarchy we apply it to the sessionRoot object itself
|
|
458
|
+
// that#s the case when no objectToExport is explictly assigned and the whole scene is being exported
|
|
459
|
+
if(!sessionRoot) sessionRoot = GameObject.getComponentInChildren(this.objectToExport, WebARSessionRoot);
|
|
460
|
+
|
|
461
|
+
if(debug) console.log("applyWebARSessionRoot", sessionRoot);
|
|
462
|
+
|
|
463
|
+
if (!sessionRoot) {
|
|
464
|
+
if(debug) console.warn("No WebARSessionRoot found in parent hierarchy", this.objectToExport);
|
|
465
|
+
return;
|
|
466
|
+
}
|
|
467
|
+
|
|
468
|
+
// either apply the scale to the object being exported or to the sessionRoot object itself
|
|
469
|
+
const target = hasSessionRootInParentHierarchy ? this.objectToExport : sessionRoot.gameObject;
|
|
470
|
+
const scale = 1 / sessionRoot!.arScale;
|
|
471
|
+
if (debug) console.log("AR Session Root scale", scale, target);
|
|
472
|
+
target.matrix.makeScale(scale, scale, scale);
|
|
473
|
+
if (sessionRoot.invertForward) {
|
|
474
|
+
target.matrix.multiply(new Matrix4().makeRotationY(Math.PI));
|
|
475
|
+
}
|
|
476
|
+
}
|
|
477
|
+
}
|