@needle-tools/engine 3.28.6-beta → 3.28.7-beta.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (848) hide show
  1. package/CHANGELOG.md +2259 -2253
  2. package/LICENSE.md +10 -10
  3. package/README.md +52 -52
  4. package/dist/needle-engine.js +7 -10
  5. package/dist/needle-engine.light.js +7 -10
  6. package/dist/needle-engine.light.min.js +7 -10
  7. package/dist/needle-engine.light.umd.cjs +7 -10
  8. package/dist/needle-engine.min.js +7 -10
  9. package/dist/needle-engine.umd.cjs +7 -10
  10. package/lib/engine/api.d.ts +52 -52
  11. package/lib/engine/api.js +51 -51
  12. package/lib/engine/assets/index.d.ts +1 -1
  13. package/lib/engine/assets/index.js +4 -4
  14. package/lib/engine/codegen/register_types.d.ts +1 -1
  15. package/lib/engine/codegen/register_types.js +439 -439
  16. package/lib/engine/debug/debug.d.ts +12 -12
  17. package/lib/engine/debug/debug.js +26 -26
  18. package/lib/engine/debug/debug_console.d.ts +2 -2
  19. package/lib/engine/debug/debug_console.js +204 -204
  20. package/lib/engine/debug/debug_overlay.d.ts +10 -10
  21. package/lib/engine/debug/debug_overlay.js +277 -277
  22. package/lib/engine/debug/index.d.ts +1 -1
  23. package/lib/engine/debug/index.js +1 -1
  24. package/lib/engine/engine_addressables.d.ts +75 -75
  25. package/lib/engine/engine_addressables.js +441 -441
  26. package/lib/engine/engine_application.d.ts +19 -19
  27. package/lib/engine/engine_application.js +45 -45
  28. package/lib/engine/engine_assetdatabase.d.ts +25 -25
  29. package/lib/engine/engine_assetdatabase.js +341 -341
  30. package/lib/engine/engine_camera.d.ts +6 -6
  31. package/lib/engine/engine_camera.js +23 -23
  32. package/lib/engine/engine_components.d.ts +17 -17
  33. package/lib/engine/engine_components.js +273 -273
  34. package/lib/engine/engine_components_internal.d.ts +11 -11
  35. package/lib/engine/engine_components_internal.js +41 -41
  36. package/lib/engine/engine_constants.d.ts +5 -5
  37. package/lib/engine/engine_constants.js +32 -32
  38. package/lib/engine/engine_context.d.ts +269 -269
  39. package/lib/engine/engine_context.js +1242 -1242
  40. package/lib/engine/engine_context_registry.d.ts +50 -50
  41. package/lib/engine/engine_context_registry.js +89 -89
  42. package/lib/engine/engine_coroutine.d.ts +4 -4
  43. package/lib/engine/engine_coroutine.js +21 -21
  44. package/lib/engine/engine_create_objects.d.ts +13 -13
  45. package/lib/engine/engine_create_objects.js +33 -33
  46. package/lib/engine/engine_default_parameters.d.ts +2 -2
  47. package/lib/engine/engine_default_parameters.js +3 -3
  48. package/lib/engine/engine_editor-sync.d.ts +17 -17
  49. package/lib/engine/engine_editor-sync.js +7 -7
  50. package/lib/engine/engine_element.d.ts +55 -55
  51. package/lib/engine/engine_element.js +559 -559
  52. package/lib/engine/engine_element_attributes.d.ts +49 -49
  53. package/lib/engine/engine_element_attributes.js +1 -1
  54. package/lib/engine/engine_element_extras.d.ts +6 -6
  55. package/lib/engine/engine_element_extras.js +13 -13
  56. package/lib/engine/engine_element_loading.d.ts +40 -40
  57. package/lib/engine/engine_element_loading.js +312 -312
  58. package/lib/engine/engine_element_overlay.d.ts +19 -19
  59. package/lib/engine/engine_element_overlay.js +143 -143
  60. package/lib/engine/engine_fileloader.d.ts +3 -3
  61. package/lib/engine/engine_fileloader.js +7 -7
  62. package/lib/engine/engine_gameobject.d.ts +39 -39
  63. package/lib/engine/engine_gameobject.js +559 -559
  64. package/lib/engine/engine_generic_utils.d.ts +1 -1
  65. package/lib/engine/engine_generic_utils.js +13 -13
  66. package/lib/engine/engine_gizmos.d.ts +26 -26
  67. package/lib/engine/engine_gizmos.js +282 -282
  68. package/lib/engine/engine_gltf.d.ts +13 -13
  69. package/lib/engine/engine_gltf.js +15 -15
  70. package/lib/engine/engine_gltf_builtin_components.d.ts +7 -7
  71. package/lib/engine/engine_gltf_builtin_components.js +298 -298
  72. package/lib/engine/engine_hot_reload.d.ts +5 -5
  73. package/lib/engine/engine_hot_reload.js +182 -182
  74. package/lib/engine/engine_input.d.ts +129 -129
  75. package/lib/engine/engine_input.js +799 -799
  76. package/lib/engine/engine_input_utils.d.ts +2 -2
  77. package/lib/engine/engine_input_utils.js +22 -22
  78. package/lib/engine/engine_instancing.d.ts +16 -16
  79. package/lib/engine/engine_instancing.js +36 -36
  80. package/lib/engine/engine_license.d.ts +4 -4
  81. package/lib/engine/engine_license.js +398 -398
  82. package/lib/engine/engine_lifecycle_api.d.ts +14 -14
  83. package/lib/engine/engine_lifecycle_api.js +24 -24
  84. package/lib/engine/engine_lifecycle_functions_internal.d.ts +6 -6
  85. package/lib/engine/engine_lifecycle_functions_internal.js +28 -28
  86. package/lib/engine/engine_lightdata.d.ts +23 -23
  87. package/lib/engine/engine_lightdata.js +86 -86
  88. package/lib/engine/engine_loaders.d.ts +7 -7
  89. package/lib/engine/engine_loaders.js +69 -69
  90. package/lib/engine/engine_mainloop_utils.d.ts +13 -13
  91. package/lib/engine/engine_mainloop_utils.js +426 -426
  92. package/lib/engine/engine_math.d.ts +43 -43
  93. package/lib/engine/engine_math.js +147 -147
  94. package/lib/engine/engine_networking.d.ts +176 -176
  95. package/lib/engine/engine_networking.js +649 -649
  96. package/lib/engine/engine_networking_auto.d.ts +24 -24
  97. package/lib/engine/engine_networking_auto.js +324 -324
  98. package/lib/engine/engine_networking_files.d.ts +23 -23
  99. package/lib/engine/engine_networking_files.js +176 -176
  100. package/lib/engine/engine_networking_files_default_components.d.ts +3 -3
  101. package/lib/engine/engine_networking_files_default_components.js +39 -39
  102. package/lib/engine/engine_networking_instantiate.d.ts +39 -39
  103. package/lib/engine/engine_networking_instantiate.js +302 -302
  104. package/lib/engine/engine_networking_peer.d.ts +15 -15
  105. package/lib/engine/engine_networking_peer.js +132 -132
  106. package/lib/engine/engine_networking_streams.d.ts +90 -90
  107. package/lib/engine/engine_networking_streams.js +428 -428
  108. package/lib/engine/engine_networking_types.d.ts +14 -14
  109. package/lib/engine/engine_networking_types.js +7 -7
  110. package/lib/engine/engine_networking_utils.d.ts +2 -2
  111. package/lib/engine/engine_networking_utils.js +20 -20
  112. package/lib/engine/engine_patcher.d.ts +10 -10
  113. package/lib/engine/engine_patcher.js +142 -142
  114. package/lib/engine/engine_physics.d.ts +115 -115
  115. package/lib/engine/engine_physics.js +228 -228
  116. package/lib/engine/engine_physics.types.d.ts +37 -37
  117. package/lib/engine/engine_physics.types.js +33 -33
  118. package/lib/engine/engine_physics_rapier.d.ts +112 -112
  119. package/lib/engine/engine_physics_rapier.js +1266 -1266
  120. package/lib/engine/engine_playerview.d.ts +26 -26
  121. package/lib/engine/engine_playerview.js +64 -64
  122. package/lib/engine/engine_scenelighting.d.ts +74 -74
  123. package/lib/engine/engine_scenelighting.js +285 -285
  124. package/lib/engine/engine_scenetools.d.ts +35 -35
  125. package/lib/engine/engine_scenetools.js +212 -212
  126. package/lib/engine/engine_serialization.d.ts +4 -4
  127. package/lib/engine/engine_serialization.js +4 -4
  128. package/lib/engine/engine_serialization_builtin_serializer.d.ts +62 -62
  129. package/lib/engine/engine_serialization_builtin_serializer.js +369 -369
  130. package/lib/engine/engine_serialization_core.d.ts +84 -84
  131. package/lib/engine/engine_serialization_core.js +576 -576
  132. package/lib/engine/engine_serialization_decorator.d.ts +15 -15
  133. package/lib/engine/engine_serialization_decorator.js +54 -54
  134. package/lib/engine/engine_setup.d.ts +1 -1
  135. package/lib/engine/engine_setup.js +2 -2
  136. package/lib/engine/engine_shaders.d.ts +31 -31
  137. package/lib/engine/engine_shaders.js +229 -229
  138. package/lib/engine/engine_shims.d.ts +3 -3
  139. package/lib/engine/engine_shims.js +22 -22
  140. package/lib/engine/engine_texture.d.ts +20 -20
  141. package/lib/engine/engine_texture.js +57 -57
  142. package/lib/engine/engine_three_utils.d.ts +51 -51
  143. package/lib/engine/engine_three_utils.js +342 -342
  144. package/lib/engine/engine_time.d.ts +19 -19
  145. package/lib/engine/engine_time.js +47 -47
  146. package/lib/engine/engine_types.d.ts +358 -358
  147. package/lib/engine/engine_types.js +72 -72
  148. package/lib/engine/engine_typestore.d.ts +16 -16
  149. package/lib/engine/engine_typestore.js +35 -35
  150. package/lib/engine/engine_util_decorator.d.ts +12 -12
  151. package/lib/engine/engine_util_decorator.js +115 -115
  152. package/lib/engine/engine_utils.d.ts +104 -104
  153. package/lib/engine/engine_utils.js +518 -518
  154. package/lib/engine/engine_utils_screenshot.d.ts +10 -10
  155. package/lib/engine/engine_utils_screenshot.js +70 -70
  156. package/lib/engine/engine_web_api.d.ts +12 -12
  157. package/lib/engine/engine_web_api.js +112 -112
  158. package/lib/engine/extensions/EXT_texture_exr.d.ts +8 -8
  159. package/lib/engine/extensions/EXT_texture_exr.js +32 -32
  160. package/lib/engine/extensions/NEEDLE_animator_controller_model.d.ts +116 -116
  161. package/lib/engine/extensions/NEEDLE_animator_controller_model.js +91 -91
  162. package/lib/engine/extensions/NEEDLE_components.d.ts +33 -33
  163. package/lib/engine/extensions/NEEDLE_components.js +206 -206
  164. package/lib/engine/extensions/NEEDLE_gameobject_data.d.ts +10 -10
  165. package/lib/engine/extensions/NEEDLE_gameobject_data.js +57 -57
  166. package/lib/engine/extensions/NEEDLE_lighting_settings.d.ts +38 -38
  167. package/lib/engine/extensions/NEEDLE_lighting_settings.js +183 -183
  168. package/lib/engine/extensions/NEEDLE_lightmaps.d.ts +18 -18
  169. package/lib/engine/extensions/NEEDLE_lightmaps.js +108 -108
  170. package/lib/engine/extensions/NEEDLE_persistent_assets.d.ts +11 -11
  171. package/lib/engine/extensions/NEEDLE_persistent_assets.js +63 -63
  172. package/lib/engine/extensions/NEEDLE_progressive.d.ts +41 -41
  173. package/lib/engine/extensions/NEEDLE_progressive.js +366 -366
  174. package/lib/engine/extensions/NEEDLE_render_objects.d.ts +13 -13
  175. package/lib/engine/extensions/NEEDLE_render_objects.js +159 -159
  176. package/lib/engine/extensions/NEEDLE_techniques_webgl.d.ts +39 -39
  177. package/lib/engine/extensions/NEEDLE_techniques_webgl.js +544 -544
  178. package/lib/engine/extensions/extension_resolver.d.ts +4 -4
  179. package/lib/engine/extensions/extension_resolver.js +1 -1
  180. package/lib/engine/extensions/extension_utils.d.ts +2 -2
  181. package/lib/engine/extensions/extension_utils.js +140 -140
  182. package/lib/engine/extensions/extensions.d.ts +21 -21
  183. package/lib/engine/extensions/extensions.js +94 -94
  184. package/lib/engine/extensions/index.d.ts +5 -5
  185. package/lib/engine/extensions/index.js +5 -5
  186. package/lib/engine/extensions/usage_tracker.d.ts +13 -13
  187. package/lib/engine/extensions/usage_tracker.js +61 -61
  188. package/lib/engine/js-extensions/Camera.d.ts +1 -1
  189. package/lib/engine/js-extensions/Camera.js +36 -36
  190. package/lib/engine/js-extensions/Layers.d.ts +3 -3
  191. package/lib/engine/js-extensions/Layers.js +19 -19
  192. package/lib/engine/js-extensions/index.d.ts +2 -2
  193. package/lib/engine/js-extensions/index.js +2 -2
  194. package/lib/engine/shaders/shaderData.d.ts +55 -55
  195. package/lib/engine/shaders/shaderData.js +58 -58
  196. package/lib/engine/tests/test_utils.d.ts +2 -2
  197. package/lib/engine/tests/test_utils.js +53 -53
  198. package/lib/engine-components/AlignmentConstraint.d.ts +10 -10
  199. package/lib/engine-components/AlignmentConstraint.js +39 -39
  200. package/lib/engine-components/Animation.d.ts +53 -53
  201. package/lib/engine-components/Animation.js +333 -333
  202. package/lib/engine-components/AnimationCurve.d.ts +16 -16
  203. package/lib/engine-components/AnimationCurve.js +97 -97
  204. package/lib/engine-components/AnimationUtils.d.ts +8 -8
  205. package/lib/engine-components/AnimationUtils.js +110 -110
  206. package/lib/engine-components/Animator.d.ts +81 -81
  207. package/lib/engine-components/Animator.js +229 -229
  208. package/lib/engine-components/AnimatorController.d.ts +57 -57
  209. package/lib/engine-components/AnimatorController.js +887 -887
  210. package/lib/engine-components/AudioListener.d.ts +7 -7
  211. package/lib/engine-components/AudioListener.js +30 -30
  212. package/lib/engine-components/AudioSource.d.ts +61 -61
  213. package/lib/engine-components/AudioSource.js +422 -422
  214. package/lib/engine-components/AvatarLoader.d.ts +19 -19
  215. package/lib/engine-components/AvatarLoader.js +173 -173
  216. package/lib/engine-components/AxesHelper.d.ts +9 -9
  217. package/lib/engine-components/AxesHelper.js +44 -44
  218. package/lib/engine-components/BasicIKConstraint.d.ts +9 -9
  219. package/lib/engine-components/BasicIKConstraint.js +43 -43
  220. package/lib/engine-components/BoxHelperComponent.d.ts +16 -16
  221. package/lib/engine-components/BoxHelperComponent.js +89 -89
  222. package/lib/engine-components/Camera.d.ts +70 -70
  223. package/lib/engine-components/Camera.js +450 -450
  224. package/lib/engine-components/CameraUtils.d.ts +1 -1
  225. package/lib/engine-components/CameraUtils.js +77 -77
  226. package/lib/engine-components/CharacterController.d.ts +46 -46
  227. package/lib/engine-components/CharacterController.js +227 -227
  228. package/lib/engine-components/Collider.d.ts +46 -46
  229. package/lib/engine-components/Collider.js +153 -153
  230. package/lib/engine-components/Component.d.ts +228 -228
  231. package/lib/engine-components/Component.js +541 -541
  232. package/lib/engine-components/ContactShadows.d.ts +23 -23
  233. package/lib/engine-components/ContactShadows.js +233 -233
  234. package/lib/engine-components/DeleteBox.d.ts +9 -9
  235. package/lib/engine-components/DeleteBox.js +30 -30
  236. package/lib/engine-components/DeviceFlag.d.ts +12 -12
  237. package/lib/engine-components/DeviceFlag.js +43 -43
  238. package/lib/engine-components/DragControls.d.ts +51 -51
  239. package/lib/engine-components/DragControls.js +516 -516
  240. package/lib/engine-components/DropListener.d.ts +15 -15
  241. package/lib/engine-components/DropListener.js +120 -120
  242. package/lib/engine-components/Duplicatable.d.ts +16 -16
  243. package/lib/engine-components/Duplicatable.js +150 -150
  244. package/lib/engine-components/EventList.d.ts +28 -28
  245. package/lib/engine-components/EventList.js +105 -105
  246. package/lib/engine-components/EventTrigger.d.ts +12 -12
  247. package/lib/engine-components/EventTrigger.js +50 -50
  248. package/lib/engine-components/EventType.d.ts +19 -19
  249. package/lib/engine-components/EventType.js +71 -71
  250. package/lib/engine-components/FlyControls.d.ts +7 -7
  251. package/lib/engine-components/FlyControls.js +25 -25
  252. package/lib/engine-components/Fog.d.ts +20 -20
  253. package/lib/engine-components/Fog.js +60 -60
  254. package/lib/engine-components/Gizmos.d.ts +12 -12
  255. package/lib/engine-components/Gizmos.js +60 -60
  256. package/lib/engine-components/GridHelper.d.ts +12 -12
  257. package/lib/engine-components/GridHelper.js +47 -47
  258. package/lib/engine-components/GroundProjection.d.ts +21 -21
  259. package/lib/engine-components/GroundProjection.js +97 -97
  260. package/lib/engine-components/Interactable.d.ts +10 -10
  261. package/lib/engine-components/Interactable.js +11 -11
  262. package/lib/engine-components/Joints.d.ts +19 -19
  263. package/lib/engine-components/Joints.js +51 -51
  264. package/lib/engine-components/LODGroup.d.ts +30 -30
  265. package/lib/engine-components/LODGroup.js +145 -145
  266. package/lib/engine-components/Light.d.ts +75 -75
  267. package/lib/engine-components/Light.js +475 -475
  268. package/lib/engine-components/LookAtConstraint.d.ts +7 -7
  269. package/lib/engine-components/LookAtConstraint.js +17 -17
  270. package/lib/engine-components/NestedGltf.d.ts +11 -11
  271. package/lib/engine-components/NestedGltf.js +74 -74
  272. package/lib/engine-components/Networking.d.ts +11 -11
  273. package/lib/engine-components/Networking.js +70 -70
  274. package/lib/engine-components/OffsetConstraint.d.ts +14 -14
  275. package/lib/engine-components/OffsetConstraint.js +65 -65
  276. package/lib/engine-components/OrbitControls.d.ts +111 -111
  277. package/lib/engine-components/OrbitControls.js +646 -646
  278. package/lib/engine-components/ParticleSystem.d.ts +145 -145
  279. package/lib/engine-components/ParticleSystem.js +1077 -1077
  280. package/lib/engine-components/ParticleSystemModules.d.ts +489 -489
  281. package/lib/engine-components/ParticleSystemModules.js +1667 -1667
  282. package/lib/engine-components/ParticleSystemSubEmitter.d.ts +25 -25
  283. package/lib/engine-components/ParticleSystemSubEmitter.js +86 -86
  284. package/lib/engine-components/PlayerColor.d.ts +13 -13
  285. package/lib/engine-components/PlayerColor.js +83 -83
  286. package/lib/engine-components/ReflectionProbe.d.ts +22 -22
  287. package/lib/engine-components/ReflectionProbe.js +181 -181
  288. package/lib/engine-components/Renderer.d.ts +112 -112
  289. package/lib/engine-components/Renderer.js +1029 -1029
  290. package/lib/engine-components/RendererLightmap.d.ts +19 -19
  291. package/lib/engine-components/RendererLightmap.js +127 -127
  292. package/lib/engine-components/RigidBody.d.ts +120 -120
  293. package/lib/engine-components/RigidBody.js +452 -452
  294. package/lib/engine-components/SceneSwitcher.d.ts +72 -72
  295. package/lib/engine-components/SceneSwitcher.js +583 -583
  296. package/lib/engine-components/ScreenCapture.d.ts +64 -64
  297. package/lib/engine-components/ScreenCapture.js +405 -405
  298. package/lib/engine-components/ShadowCatcher.d.ts +18 -18
  299. package/lib/engine-components/ShadowCatcher.js +144 -144
  300. package/lib/engine-components/Skybox.d.ts +23 -23
  301. package/lib/engine-components/Skybox.js +287 -287
  302. package/lib/engine-components/SmoothFollow.d.ts +14 -14
  303. package/lib/engine-components/SmoothFollow.js +63 -63
  304. package/lib/engine-components/SpatialTrigger.d.ts +27 -27
  305. package/lib/engine-components/SpatialTrigger.js +144 -144
  306. package/lib/engine-components/SpectatorCamera.d.ts +45 -45
  307. package/lib/engine-components/SpectatorCamera.js +593 -593
  308. package/lib/engine-components/SpriteRenderer.d.ts +48 -48
  309. package/lib/engine-components/SpriteRenderer.js +257 -257
  310. package/lib/engine-components/SyncedCamera.d.ts +27 -27
  311. package/lib/engine-components/SyncedCamera.js +187 -187
  312. package/lib/engine-components/SyncedRoom.d.ts +24 -24
  313. package/lib/engine-components/SyncedRoom.js +162 -162
  314. package/lib/engine-components/SyncedTransform.d.ts +35 -35
  315. package/lib/engine-components/SyncedTransform.js +265 -265
  316. package/lib/engine-components/TestRunner.d.ts +13 -13
  317. package/lib/engine-components/TestRunner.js +99 -99
  318. package/lib/engine-components/TransformGizmo.d.ts +16 -16
  319. package/lib/engine-components/TransformGizmo.js +148 -148
  320. package/lib/engine-components/VideoPlayer.d.ts +86 -86
  321. package/lib/engine-components/VideoPlayer.js +792 -792
  322. package/lib/engine-components/Voip.d.ts +29 -29
  323. package/lib/engine-components/Voip.js +203 -203
  324. package/lib/engine-components/XRFlag.d.ts +33 -33
  325. package/lib/engine-components/XRFlag.js +128 -128
  326. package/lib/engine-components/api.d.ts +15 -15
  327. package/lib/engine-components/api.js +15 -15
  328. package/lib/engine-components/avatar/AvatarBlink_Simple.d.ts +10 -10
  329. package/lib/engine-components/avatar/AvatarBlink_Simple.js +75 -75
  330. package/lib/engine-components/avatar/AvatarEyeLook_Rotation.d.ts +13 -13
  331. package/lib/engine-components/avatar/AvatarEyeLook_Rotation.js +74 -74
  332. package/lib/engine-components/avatar/Avatar_Brain_LookAt.d.ts +27 -27
  333. package/lib/engine-components/avatar/Avatar_Brain_LookAt.js +119 -119
  334. package/lib/engine-components/avatar/Avatar_MouthShapes.d.ts +13 -13
  335. package/lib/engine-components/avatar/Avatar_MouthShapes.js +78 -78
  336. package/lib/engine-components/avatar/Avatar_MustacheShake.d.ts +8 -8
  337. package/lib/engine-components/avatar/Avatar_MustacheShake.js +28 -28
  338. package/lib/engine-components/codegen/components.d.ts +216 -216
  339. package/lib/engine-components/codegen/components.js +217 -217
  340. package/lib/engine-components/debug/LogStats.d.ts +5 -5
  341. package/lib/engine-components/debug/LogStats.js +18 -18
  342. package/lib/engine-components/export/gltf/GltfExport.d.ts +25 -25
  343. package/lib/engine-components/export/gltf/GltfExport.js +215 -215
  344. package/lib/engine-components/export/index.d.ts +1 -1
  345. package/lib/engine-components/export/index.js +1 -1
  346. package/lib/engine-components/export/usdz/Extension.d.ts +10 -10
  347. package/lib/engine-components/export/usdz/Extension.js +1 -1
  348. package/lib/engine-components/export/usdz/ThreeUSDZExporter.d.ts +114 -114
  349. package/lib/engine-components/export/usdz/ThreeUSDZExporter.js +1211 -1211
  350. package/lib/engine-components/export/usdz/USDZExporter.d.ts +59 -59
  351. package/lib/engine-components/export/usdz/USDZExporter.js +450 -450
  352. package/lib/engine-components/export/usdz/extensions/Animation.d.ts +69 -69
  353. package/lib/engine-components/export/usdz/extensions/Animation.js +650 -650
  354. package/lib/engine-components/export/usdz/extensions/DocumentExtension.d.ts +5 -5
  355. package/lib/engine-components/export/usdz/extensions/DocumentExtension.js +6 -6
  356. package/lib/engine-components/export/usdz/extensions/USDZText.d.ts +55 -55
  357. package/lib/engine-components/export/usdz/extensions/USDZText.js +246 -246
  358. package/lib/engine-components/export/usdz/extensions/USDZUI.d.ts +8 -8
  359. package/lib/engine-components/export/usdz/extensions/USDZUI.js +100 -100
  360. package/lib/engine-components/export/usdz/extensions/behavior/Actions.d.ts +30 -30
  361. package/lib/engine-components/export/usdz/extensions/behavior/Actions.js +88 -88
  362. package/lib/engine-components/export/usdz/extensions/behavior/AudioExtension.d.ts +9 -9
  363. package/lib/engine-components/export/usdz/extensions/behavior/AudioExtension.js +52 -52
  364. package/lib/engine-components/export/usdz/extensions/behavior/Behaviour.d.ts +22 -22
  365. package/lib/engine-components/export/usdz/extensions/behavior/Behaviour.js +134 -134
  366. package/lib/engine-components/export/usdz/extensions/behavior/BehaviourComponents.d.ts +126 -126
  367. package/lib/engine-components/export/usdz/extensions/behavior/BehaviourComponents.js +824 -824
  368. package/lib/engine-components/export/usdz/extensions/behavior/BehavioursBuilder.d.ts +133 -133
  369. package/lib/engine-components/export/usdz/extensions/behavior/BehavioursBuilder.js +464 -464
  370. package/lib/engine-components/export/usdz/index.d.ts +3 -3
  371. package/lib/engine-components/export/usdz/index.js +2 -2
  372. package/lib/engine-components/export/usdz/utils/animationutils.d.ts +3 -3
  373. package/lib/engine-components/export/usdz/utils/animationutils.js +85 -85
  374. package/lib/engine-components/export/usdz/utils/quicklook.d.ts +2 -2
  375. package/lib/engine-components/export/usdz/utils/quicklook.js +35 -35
  376. package/lib/engine-components/export/usdz/utils/timeutils.d.ts +1 -1
  377. package/lib/engine-components/export/usdz/utils/timeutils.js +14 -14
  378. package/lib/engine-components/js-extensions/ExtensionUtils.d.ts +6 -6
  379. package/lib/engine-components/js-extensions/ExtensionUtils.js +65 -65
  380. package/lib/engine-components/js-extensions/Object3D.d.ts +2 -2
  381. package/lib/engine-components/js-extensions/Object3D.js +140 -140
  382. package/lib/engine-components/js-extensions/RGBAColor.d.ts +14 -14
  383. package/lib/engine-components/js-extensions/RGBAColor.js +49 -49
  384. package/lib/engine-components/js-extensions/index.d.ts +3 -3
  385. package/lib/engine-components/js-extensions/index.js +3 -3
  386. package/lib/engine-components/postprocessing/Effects/Antialiasing.d.ts +13 -13
  387. package/lib/engine-components/postprocessing/Effects/Antialiasing.js +45 -45
  388. package/lib/engine-components/postprocessing/Effects/Bloom.d.ts +12 -12
  389. package/lib/engine-components/postprocessing/Effects/Bloom.js +77 -77
  390. package/lib/engine-components/postprocessing/Effects/ChromaticAberration.d.ts +8 -8
  391. package/lib/engine-components/postprocessing/Effects/ChromaticAberration.js +38 -38
  392. package/lib/engine-components/postprocessing/Effects/ColorAdjustments.d.ts +12 -12
  393. package/lib/engine-components/postprocessing/Effects/ColorAdjustments.js +81 -81
  394. package/lib/engine-components/postprocessing/Effects/DepthOfField.d.ts +21 -21
  395. package/lib/engine-components/postprocessing/Effects/DepthOfField.js +97 -97
  396. package/lib/engine-components/postprocessing/Effects/Pixelation.d.ts +7 -7
  397. package/lib/engine-components/postprocessing/Effects/Pixelation.js +28 -28
  398. package/lib/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusion.d.ts +13 -13
  399. package/lib/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusion.js +86 -86
  400. package/lib/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusionN8.d.ts +24 -24
  401. package/lib/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusionN8.js +94 -94
  402. package/lib/engine-components/postprocessing/Effects/TiltShiftEffect.d.ts +13 -13
  403. package/lib/engine-components/postprocessing/Effects/TiltShiftEffect.js +62 -62
  404. package/lib/engine-components/postprocessing/Effects/Tonemapping.d.ts +16 -16
  405. package/lib/engine-components/postprocessing/Effects/Tonemapping.js +51 -51
  406. package/lib/engine-components/postprocessing/Effects/Vignette.d.ts +11 -11
  407. package/lib/engine-components/postprocessing/Effects/Vignette.js +56 -56
  408. package/lib/engine-components/postprocessing/PostProcessingEffect.d.ts +33 -33
  409. package/lib/engine-components/postprocessing/PostProcessingEffect.js +126 -126
  410. package/lib/engine-components/postprocessing/PostProcessingHandler.d.ts +22 -22
  411. package/lib/engine-components/postprocessing/PostProcessingHandler.js +201 -201
  412. package/lib/engine-components/postprocessing/Volume.d.ts +25 -25
  413. package/lib/engine-components/postprocessing/Volume.js +193 -193
  414. package/lib/engine-components/postprocessing/VolumeParameter.d.ts +22 -22
  415. package/lib/engine-components/postprocessing/VolumeParameter.js +80 -80
  416. package/lib/engine-components/postprocessing/VolumeProfile.d.ts +7 -7
  417. package/lib/engine-components/postprocessing/VolumeProfile.js +41 -41
  418. package/lib/engine-components/postprocessing/index.d.ts +4 -4
  419. package/lib/engine-components/postprocessing/index.js +4 -4
  420. package/lib/engine-components/timeline/PlayableDirector.d.ts +107 -107
  421. package/lib/engine-components/timeline/PlayableDirector.js +624 -624
  422. package/lib/engine-components/timeline/SignalAsset.d.ts +18 -18
  423. package/lib/engine-components/timeline/SignalAsset.js +124 -124
  424. package/lib/engine-components/timeline/TimelineModels.d.ts +88 -88
  425. package/lib/engine-components/timeline/TimelineModels.js +22 -22
  426. package/lib/engine-components/timeline/TimelineTracks.d.ts +90 -90
  427. package/lib/engine-components/timeline/TimelineTracks.js +825 -825
  428. package/lib/engine-components/timeline/index.d.ts +4 -4
  429. package/lib/engine-components/timeline/index.js +3 -3
  430. package/lib/engine-components/ui/BaseUIComponent.d.ts +31 -31
  431. package/lib/engine-components/ui/BaseUIComponent.js +161 -161
  432. package/lib/engine-components/ui/Button.d.ts +56 -56
  433. package/lib/engine-components/ui/Button.js +282 -282
  434. package/lib/engine-components/ui/Canvas.d.ts +67 -67
  435. package/lib/engine-components/ui/Canvas.js +382 -382
  436. package/lib/engine-components/ui/CanvasGroup.d.ts +15 -15
  437. package/lib/engine-components/ui/CanvasGroup.js +53 -53
  438. package/lib/engine-components/ui/EventSystem.d.ts +102 -102
  439. package/lib/engine-components/ui/EventSystem.js +641 -641
  440. package/lib/engine-components/ui/Graphic.d.ts +45 -45
  441. package/lib/engine-components/ui/Graphic.js +236 -236
  442. package/lib/engine-components/ui/Image.d.ts +27 -27
  443. package/lib/engine-components/ui/Image.js +107 -107
  444. package/lib/engine-components/ui/InputField.d.ts +34 -34
  445. package/lib/engine-components/ui/InputField.js +234 -234
  446. package/lib/engine-components/ui/Interfaces.d.ts +38 -38
  447. package/lib/engine-components/ui/Interfaces.js +12 -12
  448. package/lib/engine-components/ui/Layout.d.ts +72 -72
  449. package/lib/engine-components/ui/Layout.js +318 -318
  450. package/lib/engine-components/ui/Outline.d.ts +7 -7
  451. package/lib/engine-components/ui/Outline.js +20 -20
  452. package/lib/engine-components/ui/PointerEvents.d.ts +64 -64
  453. package/lib/engine-components/ui/PointerEvents.js +68 -68
  454. package/lib/engine-components/ui/RaycastUtils.d.ts +11 -11
  455. package/lib/engine-components/ui/RaycastUtils.js +67 -67
  456. package/lib/engine-components/ui/Raycaster.d.ts +18 -18
  457. package/lib/engine-components/ui/Raycaster.js +69 -69
  458. package/lib/engine-components/ui/RectTransform.d.ts +61 -61
  459. package/lib/engine-components/ui/RectTransform.js +343 -343
  460. package/lib/engine-components/ui/SpatialHtml.d.ts +6 -6
  461. package/lib/engine-components/ui/SpatialHtml.js +57 -57
  462. package/lib/engine-components/ui/Text.d.ts +74 -74
  463. package/lib/engine-components/ui/Text.js +534 -534
  464. package/lib/engine-components/ui/Utils.d.ts +23 -23
  465. package/lib/engine-components/ui/Utils.js +90 -90
  466. package/lib/engine-components/ui/index.d.ts +1 -1
  467. package/lib/engine-components/ui/index.js +1 -1
  468. package/lib/engine-components/utils/LookAt.d.ts +13 -13
  469. package/lib/engine-components/utils/LookAt.js +59 -59
  470. package/lib/engine-components/utils/OpenURL.d.ts +21 -21
  471. package/lib/engine-components/utils/OpenURL.js +124 -124
  472. package/lib/engine-components/webxr/WebARCameraBackground.d.ts +19 -19
  473. package/lib/engine-components/webxr/WebARCameraBackground.js +193 -193
  474. package/lib/engine-components/webxr/WebARSessionRoot.d.ts +38 -38
  475. package/lib/engine-components/webxr/WebARSessionRoot.js +407 -407
  476. package/lib/engine-components/webxr/WebXR.d.ts +110 -110
  477. package/lib/engine-components/webxr/WebXR.js +672 -672
  478. package/lib/engine-components/webxr/WebXRAvatar.d.ts +61 -61
  479. package/lib/engine-components/webxr/WebXRAvatar.js +289 -289
  480. package/lib/engine-components/webxr/WebXRController.d.ts +154 -154
  481. package/lib/engine-components/webxr/WebXRController.js +1028 -1028
  482. package/lib/engine-components/webxr/WebXRGrabRendering.d.ts +42 -42
  483. package/lib/engine-components/webxr/WebXRGrabRendering.js +137 -137
  484. package/lib/engine-components/webxr/WebXRImageTracking.d.ts +49 -49
  485. package/lib/engine-components/webxr/WebXRImageTracking.js +336 -336
  486. package/lib/engine-components/webxr/WebXRPlaneTracking.d.ts +49 -49
  487. package/lib/engine-components/webxr/WebXRPlaneTracking.js +372 -372
  488. package/lib/engine-components/webxr/WebXRRig.d.ts +4 -4
  489. package/lib/engine-components/webxr/WebXRRig.js +19 -19
  490. package/lib/engine-components/webxr/WebXRSync.d.ts +54 -54
  491. package/lib/engine-components/webxr/WebXRSync.js +410 -410
  492. package/lib/engine-components/webxr/index.d.ts +4 -4
  493. package/lib/engine-components/webxr/index.js +4 -4
  494. package/lib/engine-components-experimental/Presentation.d.ts +6 -6
  495. package/lib/engine-components-experimental/Presentation.js +9 -9
  496. package/lib/engine-components-experimental/api.d.ts +1 -1
  497. package/lib/engine-components-experimental/api.js +1 -1
  498. package/lib/engine-components-experimental/networking/PlayerSync.d.ts +50 -50
  499. package/lib/engine-components-experimental/networking/PlayerSync.js +200 -200
  500. package/lib/engine-schemes/api.d.ts +1 -1
  501. package/lib/engine-schemes/api.js +1 -1
  502. package/lib/engine-schemes/schemes.d.ts +7 -7
  503. package/lib/engine-schemes/schemes.js +19 -19
  504. package/lib/engine-schemes/synced-camera-model.d.ts +25 -25
  505. package/lib/engine-schemes/synced-camera-model.js +67 -67
  506. package/lib/engine-schemes/synced-transform-model.d.ts +31 -31
  507. package/lib/engine-schemes/synced-transform-model.js +66 -66
  508. package/lib/engine-schemes/transform.d.ts +12 -12
  509. package/lib/engine-schemes/transform.js +39 -39
  510. package/lib/engine-schemes/vec3.d.ts +11 -11
  511. package/lib/engine-schemes/vec3.js +29 -29
  512. package/lib/engine-schemes/vec4.d.ts +12 -12
  513. package/lib/engine-schemes/vec4.js +33 -33
  514. package/lib/engine-schemes/vr-user-state-buffer.d.ts +36 -36
  515. package/lib/engine-schemes/vr-user-state-buffer.js +103 -103
  516. package/lib/include/three/ARButton.d.ts +3 -3
  517. package/lib/include/three/ARButton.js +151 -151
  518. package/lib/include/three/EXT_mesh_gpu_instancing_exporter.d.ts +6 -6
  519. package/lib/include/three/EXT_mesh_gpu_instancing_exporter.js +45 -45
  520. package/lib/include/three/VRButton.d.ts +5 -5
  521. package/lib/include/three/VRButton.js +118 -118
  522. package/lib/needle-engine.d.ts +6 -6
  523. package/lib/needle-engine.js +49 -49
  524. package/package.json +1 -1
  525. package/plugins/common/config.cjs +14 -14
  526. package/plugins/common/config.js +19 -19
  527. package/plugins/common/generator.js +10 -10
  528. package/plugins/common/license.cjs +30 -30
  529. package/plugins/common/version.js +11 -11
  530. package/plugins/next/license.cjs +4 -4
  531. package/plugins/next/next.js +70 -70
  532. package/plugins/types/index.d.ts +1 -1
  533. package/plugins/types/needleConfig.d.ts +21 -21
  534. package/plugins/types/userconfig.d.ts +42 -42
  535. package/plugins/vite/alias.js +70 -70
  536. package/plugins/vite/build.js +19 -19
  537. package/plugins/vite/config.js +73 -73
  538. package/plugins/vite/copyfiles.js +134 -134
  539. package/plugins/vite/defines.js +45 -45
  540. package/plugins/vite/dependency-watcher.js +224 -224
  541. package/plugins/vite/drop-client.js +76 -76
  542. package/plugins/vite/drop.js +82 -82
  543. package/plugins/vite/editor-connection.js +121 -121
  544. package/plugins/vite/facebook-instant-games.js +99 -99
  545. package/plugins/vite/gzip.js +5 -5
  546. package/plugins/vite/imports-logger.js +143 -143
  547. package/plugins/vite/index.js +81 -81
  548. package/plugins/vite/license.js +42 -42
  549. package/plugins/vite/meta.js +149 -149
  550. package/plugins/vite/peer.js +31 -31
  551. package/plugins/vite/poster-client.js +59 -59
  552. package/plugins/vite/poster.js +73 -73
  553. package/plugins/vite/reload-client.js +15 -15
  554. package/plugins/vite/reload.js +363 -363
  555. package/plugins/vite/transform-codegen.js +55 -55
  556. package/plugins/vite/vite-4.4-hack.js +31 -31
  557. package/src/engine/api.ts +54 -54
  558. package/src/engine/assets/index.ts +4 -4
  559. package/src/engine/codegen/register_types.ts +441 -441
  560. package/src/engine/debug/debug.ts +29 -29
  561. package/src/engine/debug/debug_console.ts +213 -213
  562. package/src/engine/debug/debug_overlay.ts +283 -283
  563. package/src/engine/engine.ts +13 -13
  564. package/src/engine/engine_addressables.ts +494 -494
  565. package/src/engine/engine_application.ts +53 -53
  566. package/src/engine/engine_assetdatabase.ts +383 -383
  567. package/src/engine/engine_camera.ts +32 -32
  568. package/src/engine/engine_components.ts +266 -266
  569. package/src/engine/engine_components_internal.ts +42 -42
  570. package/src/engine/engine_constants.ts +42 -42
  571. package/src/engine/engine_context.ts +1386 -1386
  572. package/src/engine/engine_context_registry.ts +103 -103
  573. package/src/engine/engine_coroutine.ts +24 -24
  574. package/src/engine/engine_create_objects.ts +39 -39
  575. package/src/engine/engine_default_parameters.ts +3 -3
  576. package/src/engine/engine_editor-sync.ts +29 -29
  577. package/src/engine/engine_element.ts +592 -592
  578. package/src/engine/engine_element_attributes.ts +61 -61
  579. package/src/engine/engine_element_extras.ts +16 -16
  580. package/src/engine/engine_element_loading.ts +341 -341
  581. package/src/engine/engine_element_overlay.ts +160 -160
  582. package/src/engine/engine_fileloader.js +8 -8
  583. package/src/engine/engine_gameobject.ts +621 -621
  584. package/src/engine/engine_generic_utils.js +13 -13
  585. package/src/engine/engine_gizmos.ts +321 -321
  586. package/src/engine/engine_gltf.ts +30 -30
  587. package/src/engine/engine_gltf_builtin_components.ts +350 -350
  588. package/src/engine/engine_hot_reload.ts +196 -196
  589. package/src/engine/engine_input.ts +879 -879
  590. package/src/engine/engine_input_utils.ts +23 -23
  591. package/src/engine/engine_instancing.ts +42 -42
  592. package/src/engine/engine_license.ts +413 -413
  593. package/src/engine/engine_lifecycle_api.ts +29 -29
  594. package/src/engine/engine_lifecycle_functions_internal.ts +36 -36
  595. package/src/engine/engine_lightdata.ts +113 -113
  596. package/src/engine/engine_loaders.ts +77 -77
  597. package/src/engine/engine_mainloop_utils.ts +431 -431
  598. package/src/engine/engine_math.ts +174 -174
  599. package/src/engine/engine_networking.ts +742 -742
  600. package/src/engine/engine_networking_auto.ts +373 -373
  601. package/src/engine/engine_networking_files.ts +206 -206
  602. package/src/engine/engine_networking_files_default_components.ts +54 -54
  603. package/src/engine/engine_networking_instantiate.ts +362 -362
  604. package/src/engine/engine_networking_peer.ts +158 -158
  605. package/src/engine/engine_networking_streams.ts +489 -489
  606. package/src/engine/engine_networking_types.ts +18 -18
  607. package/src/engine/engine_networking_utils.ts +23 -23
  608. package/src/engine/engine_networking_websocket.ts +2 -2
  609. package/src/engine/engine_patcher.ts +199 -199
  610. package/src/engine/engine_physics.ts +287 -287
  611. package/src/engine/engine_physics.types.ts +43 -43
  612. package/src/engine/engine_physics_rapier.ts +1385 -1385
  613. package/src/engine/engine_playerview.ts +79 -79
  614. package/src/engine/engine_scenelighting.ts +313 -313
  615. package/src/engine/engine_scenetools.ts +242 -242
  616. package/src/engine/engine_serialization.ts +6 -6
  617. package/src/engine/engine_serialization_builtin_serializer.ts +415 -415
  618. package/src/engine/engine_serialization_core.ts +680 -680
  619. package/src/engine/engine_serialization_decorator.ts +68 -68
  620. package/src/engine/engine_setup.ts +1 -1
  621. package/src/engine/engine_shaders.ts +242 -242
  622. package/src/engine/engine_shims.ts +28 -28
  623. package/src/engine/engine_texture.ts +70 -70
  624. package/src/engine/engine_three_utils.ts +382 -382
  625. package/src/engine/engine_time.ts +55 -55
  626. package/src/engine/engine_types.ts +489 -489
  627. package/src/engine/engine_typestore.ts +41 -41
  628. package/src/engine/engine_util_decorator.ts +134 -134
  629. package/src/engine/engine_utils.ts +605 -605
  630. package/src/engine/engine_utils_screenshot.ts +84 -84
  631. package/src/engine/engine_web_api.ts +119 -119
  632. package/src/engine/extensions/EXT_texture_exr.ts +49 -49
  633. package/src/engine/extensions/NEEDLE_animator_controller_model.ts +193 -193
  634. package/src/engine/extensions/NEEDLE_components.ts +250 -250
  635. package/src/engine/extensions/NEEDLE_gameobject_data.ts +82 -82
  636. package/src/engine/extensions/NEEDLE_lighting_settings.ts +210 -210
  637. package/src/engine/extensions/NEEDLE_lightmaps.ts +130 -130
  638. package/src/engine/extensions/NEEDLE_persistent_assets.ts +75 -75
  639. package/src/engine/extensions/NEEDLE_progressive.ts +412 -412
  640. package/src/engine/extensions/NEEDLE_render_objects.ts +209 -209
  641. package/src/engine/extensions/NEEDLE_techniques_webgl.ts +618 -618
  642. package/src/engine/extensions/extension_resolver.ts +4 -4
  643. package/src/engine/extensions/extension_utils.ts +149 -149
  644. package/src/engine/extensions/extensions.ts +118 -118
  645. package/src/engine/extensions/index.ts +4 -4
  646. package/src/engine/extensions/usage_tracker.ts +95 -95
  647. package/src/engine/js-extensions/Camera.ts +34 -34
  648. package/src/engine/js-extensions/Layers.ts +19 -19
  649. package/src/engine/js-extensions/index.ts +1 -1
  650. package/src/engine/shaders/shaderData.ts +67 -67
  651. package/src/engine/tests/test_utils.ts +63 -63
  652. package/src/engine-components/AlignmentConstraint.ts +35 -35
  653. package/src/engine-components/Animation.ts +345 -345
  654. package/src/engine-components/AnimationCurve.ts +83 -83
  655. package/src/engine-components/AnimationUtils.ts +117 -117
  656. package/src/engine-components/Animator.ts +243 -243
  657. package/src/engine-components/AnimatorController.ts +1020 -1020
  658. package/src/engine-components/AudioListener.ts +32 -32
  659. package/src/engine-components/AudioSource.ts +419 -419
  660. package/src/engine-components/AvatarLoader.ts +204 -204
  661. package/src/engine-components/AxesHelper.ts +33 -33
  662. package/src/engine-components/BasicIKConstraint.ts +53 -53
  663. package/src/engine-components/BoxCollider.ts +1 -1
  664. package/src/engine-components/BoxHelperComponent.ts +100 -100
  665. package/src/engine-components/Camera.ts +454 -454
  666. package/src/engine-components/CameraUtils.ts +89 -89
  667. package/src/engine-components/CharacterController.ts +243 -243
  668. package/src/engine-components/Collider.ts +160 -160
  669. package/src/engine-components/Component.ts +670 -670
  670. package/src/engine-components/ContactShadows.ts +265 -265
  671. package/src/engine-components/DeleteBox.ts +35 -35
  672. package/src/engine-components/DeviceFlag.ts +42 -42
  673. package/src/engine-components/DragControls.ts +574 -574
  674. package/src/engine-components/DropListener.ts +112 -112
  675. package/src/engine-components/Duplicatable.ts +146 -146
  676. package/src/engine-components/EventList.ts +125 -125
  677. package/src/engine-components/EventTrigger.ts +47 -47
  678. package/src/engine-components/EventType.ts +87 -87
  679. package/src/engine-components/FlyControls.ts +31 -31
  680. package/src/engine-components/Fog.ts +59 -59
  681. package/src/engine-components/Gizmos.ts +52 -52
  682. package/src/engine-components/GridHelper.ts +40 -40
  683. package/src/engine-components/GroundProjection.ts +97 -97
  684. package/src/engine-components/Interactable.ts +18 -18
  685. package/src/engine-components/Joints.ts +51 -51
  686. package/src/engine-components/LODGroup.ts +145 -145
  687. package/src/engine-components/Light.ts +493 -493
  688. package/src/engine-components/LookAtConstraint.ts +11 -11
  689. package/src/engine-components/NestedGltf.ts +70 -70
  690. package/src/engine-components/Networking.ts +72 -72
  691. package/src/engine-components/OffsetConstraint.ts +59 -59
  692. package/src/engine-components/OrbitControls.ts +653 -653
  693. package/src/engine-components/ParticleSystem.ts +1192 -1192
  694. package/src/engine-components/ParticleSystemModules.ts +1481 -1481
  695. package/src/engine-components/ParticleSystemSubEmitter.ts +110 -110
  696. package/src/engine-components/PlayerColor.ts +93 -93
  697. package/src/engine-components/ReflectionProbe.ts +192 -192
  698. package/src/engine-components/Renderer.ts +1125 -1125
  699. package/src/engine-components/RendererLightmap.ts +145 -145
  700. package/src/engine-components/RigidBody.ts +453 -453
  701. package/src/engine-components/SceneSwitcher.ts +594 -594
  702. package/src/engine-components/ScreenCapture.ts +437 -437
  703. package/src/engine-components/ShadowCatcher.ts +149 -149
  704. package/src/engine-components/Skybox.ts +281 -281
  705. package/src/engine-components/SmoothFollow.ts +57 -57
  706. package/src/engine-components/SpatialTrigger.ts +142 -142
  707. package/src/engine-components/SpectatorCamera.ts +675 -675
  708. package/src/engine-components/SphereCollider.ts +1 -1
  709. package/src/engine-components/SpriteRenderer.ts +244 -244
  710. package/src/engine-components/SyncedCamera.ts +208 -208
  711. package/src/engine-components/SyncedRoom.ts +166 -166
  712. package/src/engine-components/SyncedTransform.ts +336 -336
  713. package/src/engine-components/TestRunner.ts +114 -114
  714. package/src/engine-components/TransformGizmo.ts +157 -157
  715. package/src/engine-components/VideoPlayer.ts +831 -831
  716. package/src/engine-components/Voip.ts +214 -214
  717. package/src/engine-components/XRFlag.ts +138 -138
  718. package/src/engine-components/api.ts +22 -22
  719. package/src/engine-components/avatar/AvatarBlink_Simple.ts +67 -67
  720. package/src/engine-components/avatar/AvatarEyeLook_Rotation.ts +68 -68
  721. package/src/engine-components/avatar/Avatar_Brain_LookAt.ts +136 -136
  722. package/src/engine-components/avatar/Avatar_MouthShapes.ts +81 -81
  723. package/src/engine-components/avatar/Avatar_MustacheShake.ts +28 -28
  724. package/src/engine-components/codegen/components.ts +216 -216
  725. package/src/engine-components/debug/LogStats.ts +21 -21
  726. package/src/engine-components/export/gltf/GltfExport.ts +231 -231
  727. package/src/engine-components/export/usdz/Extension.ts +11 -11
  728. package/src/engine-components/export/usdz/ThreeUSDZExporter.ts +1773 -1773
  729. package/src/engine-components/export/usdz/USDZExporter.ts +477 -477
  730. package/src/engine-components/export/usdz/extensions/Animation.ts +774 -774
  731. package/src/engine-components/export/usdz/extensions/DocumentExtension.ts +9 -9
  732. package/src/engine-components/export/usdz/extensions/USDZText.ts +287 -287
  733. package/src/engine-components/export/usdz/extensions/USDZUI.ts +119 -119
  734. package/src/engine-components/export/usdz/extensions/behavior/Actions.ts +98 -98
  735. package/src/engine-components/export/usdz/extensions/behavior/AudioExtension.ts +67 -67
  736. package/src/engine-components/export/usdz/extensions/behavior/Behaviour.ts +202 -202
  737. package/src/engine-components/export/usdz/extensions/behavior/BehaviourComponents.ts +963 -963
  738. package/src/engine-components/export/usdz/extensions/behavior/BehavioursBuilder.ts +517 -517
  739. package/src/engine-components/export/usdz/index.ts +2 -2
  740. package/src/engine-components/export/usdz/utils/animationutils.ts +100 -100
  741. package/src/engine-components/export/usdz/utils/quicklook.ts +42 -42
  742. package/src/engine-components/export/usdz/utils/timeutils.ts +19 -19
  743. package/src/engine-components/js-extensions/ExtensionUtils.ts +81 -81
  744. package/src/engine-components/js-extensions/Object3D.ts +181 -181
  745. package/src/engine-components/js-extensions/RGBAColor.ts +54 -54
  746. package/src/engine-components/js-extensions/Vector.ts +16 -16
  747. package/src/engine-components/js-extensions/index.ts +2 -2
  748. package/src/engine-components/postprocessing/Effects/Antialiasing.ts +51 -51
  749. package/src/engine-components/postprocessing/Effects/Bloom.ts +76 -76
  750. package/src/engine-components/postprocessing/Effects/ChromaticAberration.ts +35 -35
  751. package/src/engine-components/postprocessing/Effects/ColorAdjustments.ts +96 -96
  752. package/src/engine-components/postprocessing/Effects/DepthOfField.ts +93 -93
  753. package/src/engine-components/postprocessing/Effects/Pixelation.ts +26 -26
  754. package/src/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusion.ts +84 -84
  755. package/src/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusionN8.ts +98 -98
  756. package/src/engine-components/postprocessing/Effects/TiltShiftEffect.ts +55 -55
  757. package/src/engine-components/postprocessing/Effects/Tonemapping.ts +54 -54
  758. package/src/engine-components/postprocessing/Effects/Vignette.ts +54 -54
  759. package/src/engine-components/postprocessing/PostProcessingEffect.ts +148 -148
  760. package/src/engine-components/postprocessing/PostProcessingHandler.ts +232 -232
  761. package/src/engine-components/postprocessing/Volume.ts +216 -216
  762. package/src/engine-components/postprocessing/VolumeParameter.ts +92 -92
  763. package/src/engine-components/postprocessing/VolumeProfile.ts +40 -40
  764. package/src/engine-components/postprocessing/index.ts +3 -3
  765. package/src/engine-components/timeline/PlayableDirector.ts +666 -666
  766. package/src/engine-components/timeline/SignalAsset.ts +138 -138
  767. package/src/engine-components/timeline/TimelineModels.ts +93 -93
  768. package/src/engine-components/timeline/TimelineTracks.ts +906 -906
  769. package/src/engine-components/timeline/index.ts +3 -3
  770. package/src/engine-components/ui/BaseUIComponent.ts +195 -195
  771. package/src/engine-components/ui/Button.ts +283 -283
  772. package/src/engine-components/ui/Canvas.ts +390 -390
  773. package/src/engine-components/ui/CanvasGroup.ts +49 -49
  774. package/src/engine-components/ui/EventSystem.ts +736 -736
  775. package/src/engine-components/ui/Graphic.ts +255 -255
  776. package/src/engine-components/ui/Image.ts +102 -102
  777. package/src/engine-components/ui/InputField.ts +290 -290
  778. package/src/engine-components/ui/Interfaces.ts +57 -57
  779. package/src/engine-components/ui/Layout.ts +322 -322
  780. package/src/engine-components/ui/Outline.ts +12 -12
  781. package/src/engine-components/ui/PointerEvents.ts +118 -118
  782. package/src/engine-components/ui/RaycastUtils.ts +68 -68
  783. package/src/engine-components/ui/Raycaster.ts +73 -73
  784. package/src/engine-components/ui/RectTransform.ts +364 -364
  785. package/src/engine-components/ui/SpatialHtml.ts +63 -63
  786. package/src/engine-components/ui/Text.ts +572 -572
  787. package/src/engine-components/ui/Utils.ts +110 -110
  788. package/src/engine-components/utils/LookAt.ts +65 -65
  789. package/src/engine-components/utils/OpenURL.ts +118 -118
  790. package/src/engine-components/webxr/WebARCameraBackground.ts +224 -224
  791. package/src/engine-components/webxr/WebARSessionRoot.ts +446 -446
  792. package/src/engine-components/webxr/WebXR.ts +761 -761
  793. package/src/engine-components/webxr/WebXRAvatar.ts +356 -356
  794. package/src/engine-components/webxr/WebXRController.ts +1168 -1168
  795. package/src/engine-components/webxr/WebXRGrabRendering.ts +150 -150
  796. package/src/engine-components/webxr/WebXRImageTracking.ts +371 -371
  797. package/src/engine-components/webxr/WebXRPlaneTracking.ts +429 -429
  798. package/src/engine-components/webxr/WebXRRig.ts +21 -21
  799. package/src/engine-components/webxr/WebXRSync.ts +463 -463
  800. package/src/engine-components/webxr/index.ts +3 -3
  801. package/src/engine-components-experimental/Presentation.ts +12 -12
  802. package/src/engine-components-experimental/networking/PlayerSync.ts +217 -217
  803. package/src/engine-schemes/COMPILE_SCHEMES.bat +3 -3
  804. package/src/engine-schemes/COMPILE_TS.bat +11 -11
  805. package/src/engine-schemes/schemes.ts +27 -27
  806. package/src/engine-schemes/synced-camera-model.ts +92 -92
  807. package/src/engine-schemes/synced-transform-model.ts +90 -90
  808. package/src/engine-schemes/syncedCamera.fbs +10 -10
  809. package/src/engine-schemes/transform.ts +50 -50
  810. package/src/engine-schemes/transforms.fbs +25 -25
  811. package/src/engine-schemes/vec.fbs +19 -19
  812. package/src/engine-schemes/vec2.ts +33 -33
  813. package/src/engine-schemes/vec3.ts +38 -38
  814. package/src/engine-schemes/vec4.ts +43 -43
  815. package/src/engine-schemes/vr-user-state-buffer.ts +138 -138
  816. package/src/engine-schemes/vrUserStateBuffer.fbs +16 -16
  817. package/src/include/draco/draco_decoder.js +34 -34
  818. package/src/include/draco/draco_wasm_wrapper.js +117 -117
  819. package/src/include/ktx2/basis_transcoder.js +21 -21
  820. package/src/include/needle/arial-msdf.json +1471 -1471
  821. package/src/include/three/ARButton.js +231 -231
  822. package/src/include/three/DragControls.js +231 -231
  823. package/src/include/three/EXT_mesh_gpu_instancing_exporter.js +66 -66
  824. package/src/include/three/VRButton.js +194 -194
  825. package/src/needle-engine.ts +55 -55
  826. package/src/engine/dist/api.js +0 -73
  827. package/src/engine/dist/api.js.meta +0 -7
  828. package/src/engine/dist/engine_networking_streams.js +0 -474
  829. package/src/engine/dist/engine_networking_streams.js.meta +0 -7
  830. package/src/engine-schemes/dist/api.js +0 -17
  831. package/src/engine-schemes/dist/api.js.meta +0 -7
  832. package/src/engine-schemes/dist/schemes.js +0 -25
  833. package/src/engine-schemes/dist/schemes.js.meta +0 -7
  834. package/src/engine-schemes/dist/synced-camera-model.js +0 -74
  835. package/src/engine-schemes/dist/synced-camera-model.js.meta +0 -7
  836. package/src/engine-schemes/dist/synced-transform-model.js +0 -73
  837. package/src/engine-schemes/dist/synced-transform-model.js.meta +0 -7
  838. package/src/engine-schemes/dist/transform.js +0 -46
  839. package/src/engine-schemes/dist/transform.js.meta +0 -7
  840. package/src/engine-schemes/dist/vec2.js +0 -32
  841. package/src/engine-schemes/dist/vec2.js.meta +0 -7
  842. package/src/engine-schemes/dist/vec3.js +0 -36
  843. package/src/engine-schemes/dist/vec3.js.meta +0 -7
  844. package/src/engine-schemes/dist/vec4.js +0 -40
  845. package/src/engine-schemes/dist/vec4.js.meta +0 -7
  846. package/src/engine-schemes/dist/vr-user-state-buffer.js +0 -110
  847. package/src/engine-schemes/dist/vr-user-state-buffer.js.meta +0 -7
  848. package/src/engine-schemes/flatc.exe +0 -0
@@ -1,535 +1,535 @@
1
- var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) {
2
- var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
3
- if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
4
- else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
5
- return c > 3 && r && Object.defineProperty(target, key, r), r;
6
- };
7
- import { Graphic } from './Graphic.js';
8
- import * as ThreeMeshUI from 'three-mesh-ui';
9
- import { Color } from 'three';
10
- import { updateRenderSettings } from './Utils.js';
11
- import { serializable } from '../../engine/engine_serialization_decorator.js';
12
- import { getParam } from '../../engine/engine_utils.js';
13
- const debug = getParam("debugtext");
14
- export var TextAnchor;
15
- (function (TextAnchor) {
16
- TextAnchor[TextAnchor["UpperLeft"] = 0] = "UpperLeft";
17
- TextAnchor[TextAnchor["UpperCenter"] = 1] = "UpperCenter";
18
- TextAnchor[TextAnchor["UpperRight"] = 2] = "UpperRight";
19
- TextAnchor[TextAnchor["MiddleLeft"] = 3] = "MiddleLeft";
20
- TextAnchor[TextAnchor["MiddleCenter"] = 4] = "MiddleCenter";
21
- TextAnchor[TextAnchor["MiddleRight"] = 5] = "MiddleRight";
22
- TextAnchor[TextAnchor["LowerLeft"] = 6] = "LowerLeft";
23
- TextAnchor[TextAnchor["LowerCenter"] = 7] = "LowerCenter";
24
- TextAnchor[TextAnchor["LowerRight"] = 8] = "LowerRight";
25
- })(TextAnchor || (TextAnchor = {}));
26
- export var VerticalWrapMode;
27
- (function (VerticalWrapMode) {
28
- VerticalWrapMode[VerticalWrapMode["Truncate"] = 0] = "Truncate";
29
- VerticalWrapMode[VerticalWrapMode["Overflow"] = 1] = "Overflow";
30
- })(VerticalWrapMode || (VerticalWrapMode = {}));
31
- var HorizontalWrapMode;
32
- (function (HorizontalWrapMode) {
33
- HorizontalWrapMode[HorizontalWrapMode["Wrap"] = 0] = "Wrap";
34
- HorizontalWrapMode[HorizontalWrapMode["Overflow"] = 1] = "Overflow";
35
- })(HorizontalWrapMode || (HorizontalWrapMode = {}));
36
- export var FontStyle;
37
- (function (FontStyle) {
38
- FontStyle[FontStyle["Normal"] = 0] = "Normal";
39
- FontStyle[FontStyle["Bold"] = 1] = "Bold";
40
- FontStyle[FontStyle["Italic"] = 2] = "Italic";
41
- FontStyle[FontStyle["BoldAndItalic"] = 3] = "BoldAndItalic";
42
- })(FontStyle || (FontStyle = {}));
43
- export class Text extends Graphic {
44
- alignment = TextAnchor.UpperLeft;
45
- verticalOverflow = VerticalWrapMode.Truncate;
46
- horizontalOverflow = HorizontalWrapMode.Wrap;
47
- lineSpacing = 1;
48
- supportRichText = false;
49
- font;
50
- fontStyle = FontStyle.Normal;
51
- // private _alphaFactor : number = 1;
52
- setAlphaFactor(factor) {
53
- super.setAlphaFactor(factor);
54
- this.uiObject?.set({ fontOpacity: this.color.alpha * this.alphaFactor });
55
- this.markDirty();
56
- }
57
- get text() {
58
- return this._text;
59
- }
60
- set text(val) {
61
- if (val !== this._text) {
62
- this._text = val;
63
- this.feedText(this.text, this.supportRichText);
64
- this.markDirty();
65
- }
66
- }
67
- set_text(val) {
68
- this.text = val;
69
- }
70
- get fontSize() {
71
- return this._fontSize;
72
- }
73
- set fontSize(val) {
74
- // Setting that kind of property in a parent, would cascade to each 'non-overrided' children.
75
- this._fontSize = val;
76
- this.uiObject?.set({ fontSize: val });
77
- }
78
- sRGBTextColor = new Color(1, 0, 1);
79
- onColorChanged() {
80
- this.sRGBTextColor.copy(this.color);
81
- this.sRGBTextColor.convertLinearToSRGB();
82
- this.uiObject?.set({ color: this.sRGBTextColor, fontOpacity: this.color.alpha });
83
- }
84
- onParentRectTransformChanged() {
85
- super.onParentRectTransformChanged();
86
- if (this.uiObject) {
87
- this.updateOverflow();
88
- }
89
- }
90
- // onBeforeRender(): void {
91
- // // TODO TMUI @swingingtom this is so we don't have text clipping
92
- // if (this.uiObject && (this.Canvas?.screenspace || this.context.isInVR)) {
93
- // this.updateOverflow();
94
- // }
95
- // }
96
- onBeforeCanvasRender(_canvas) {
97
- // ensure the text clipping matrix is updated (this was a problem with multiple screenspace canvases due to canvas reparenting)
98
- this.updateOverflow();
99
- }
100
- updateOverflow() {
101
- // HACK: force the text overflow to update
102
- const overflow = this.uiObject?._overflow;
103
- if (overflow) {
104
- overflow._needsUpdate = true;
105
- this.markDirty();
106
- }
107
- }
108
- onCreate(_opts) {
109
- if (debug)
110
- console.log(this);
111
- if (this.horizontalOverflow == HorizontalWrapMode.Overflow) {
112
- // Only line characters in the textContent (\n,\r\t) would be able to multiline the text
113
- _opts.whiteSpace = 'pre';
114
- }
115
- if (this.verticalOverflow == VerticalWrapMode.Truncate) {
116
- this.context.renderer.localClippingEnabled = true;
117
- _opts.overflow = 'hidden';
118
- }
119
- // @marwie : this combination is currently KO. See sample "Overflow Overview"
120
- if (this.horizontalOverflow == HorizontalWrapMode.Overflow && this.verticalOverflow == VerticalWrapMode.Truncate) {
121
- // This could fix this combination, but would require anchors updates to replace element
122
- // _opts.width = 'auto';
123
- }
124
- _opts.lineHeight = this.lineSpacing;
125
- // @marwie : Should be fixed. Currently _opts are always fed with :
126
- // backgroundOpacity : color.opacity
127
- // backgroundColor : color
128
- delete _opts.backgroundOpacity;
129
- delete _opts.backgroundColor;
130
- // helper to show bounds of text element
131
- if (debug) {
132
- _opts.backgroundColor = 0xff9900;
133
- _opts.backgroundOpacity = 0.5;
134
- }
135
- const rt = this.rectTransform;
136
- // Texts now support both options, block and inline, and inline has all default to inherit
137
- _opts = { ..._opts, ...this.getTextOpts() };
138
- this.getAlignment(_opts);
139
- if (debug) {
140
- _opts.backgroundColor = Math.random() * 0xffffff;
141
- _opts.backgroundOpacity = 0.1;
142
- }
143
- this.uiObject = rt.createNewText(_opts);
144
- this.feedText(this.text, this.supportRichText);
145
- }
146
- onAfterAddedToScene() {
147
- super.onAfterAddedToScene();
148
- this.handleTextRenderOnTop();
149
- }
150
- _text = "";
151
- _fontSize = 12;
152
- _textMeshUi = null;
153
- getTextOpts() {
154
- const fontSize = this.fontSize;
155
- // if (this.canvas) {
156
- // fontSize /= this.canvas?.scaleFactor;
157
- // }
158
- const textOpts = {
159
- color: this.color,
160
- fontOpacity: this.color.alpha,
161
- fontSize: fontSize,
162
- fontKerning: "normal",
163
- };
164
- this.setFont(textOpts, this.fontStyle);
165
- return textOpts;
166
- }
167
- onEnable() {
168
- super.onEnable();
169
- this._didHandleTextRenderOnTop = false;
170
- if (this.uiObject) {
171
- // @ts-ignore
172
- // @TODO : Evaluate the need of keeping it anonymous.
173
- // From v7.x afterUpdate can be removed but requires a reference
174
- this.uiObject.addAfterUpdate(() => {
175
- // We need to update the shadow owner when the text updates
176
- // because once the font has loaded we get new children (a new mesh)
177
- // which is the text, it needs to be linked back to this component
178
- // to be properly handled by the EventSystem
179
- // since the EventSystem looks for shadow component owners to handle events
180
- this.setShadowComponentOwner(this.uiObject);
181
- this.markDirty();
182
- });
183
- }
184
- setTimeout(() => this.markDirty(), 10);
185
- this.canvas?.registerEventReceiver(this);
186
- }
187
- onDisable() {
188
- super.onDisable();
189
- this.canvas?.unregisterEventReceiver(this);
190
- }
191
- getAlignment(opts) {
192
- opts.flexDirection = "column";
193
- switch (this.alignment) {
194
- case TextAnchor.UpperLeft:
195
- case TextAnchor.MiddleLeft:
196
- case TextAnchor.LowerLeft:
197
- opts.textAlign = "left";
198
- break;
199
- case TextAnchor.UpperCenter:
200
- case TextAnchor.MiddleCenter:
201
- case TextAnchor.LowerCenter:
202
- opts.textAlign = "center";
203
- break;
204
- case TextAnchor.UpperRight:
205
- case TextAnchor.MiddleRight:
206
- case TextAnchor.LowerRight:
207
- opts.textAlign = "right";
208
- break;
209
- }
210
- switch (this.alignment) {
211
- default:
212
- case TextAnchor.UpperLeft:
213
- case TextAnchor.UpperCenter:
214
- case TextAnchor.UpperRight:
215
- opts.alignItems = "start";
216
- break;
217
- case TextAnchor.MiddleLeft:
218
- case TextAnchor.MiddleCenter:
219
- case TextAnchor.MiddleRight:
220
- opts.alignItems = "center";
221
- break;
222
- case TextAnchor.LowerLeft:
223
- case TextAnchor.LowerCenter:
224
- case TextAnchor.LowerRight:
225
- opts.alignItems = "end";
226
- break;
227
- }
228
- return opts;
229
- }
230
- feedText(text, richText) {
231
- // if (!text || text.length <= 0) return;
232
- // if (!text ) return;
233
- if (debug)
234
- console.log("feedText", this.uiObject, text, richText);
235
- if (!this.uiObject)
236
- return;
237
- if (!this._textMeshUi)
238
- this._textMeshUi = [];
239
- // this doesnt work and produces errors when length is 0:
240
- // this.uiObject.textContent = " ";
241
- // reset the current text (e.g. when switching from "Hello" to "Hello <b>World</b>")
242
- // @TODO swingingtom: this is a hack to reset the text content, not sure how to do that right
243
- this.uiObject.children.length = 0;
244
- if (!richText || text.length === 0) {
245
- //@TODO: @swingingtom how would the text content be set?
246
- //@ts-ignore
247
- this.uiObject.textContent = text;
248
- }
249
- else {
250
- let currentTag = this.getNextTag(text);
251
- if (!currentTag) {
252
- //@ts-ignore
253
- // we have to set it to empty string, otherwise TMUI won't update it @swingingtom
254
- this.uiObject.textContent = ""; // <
255
- this.setOptions({ textContent: text });
256
- return;
257
- }
258
- else if (currentTag.startIndex > 0) {
259
- // First segment should also clear children inlines
260
- for (let i = this.uiObject.children.length - 1; i >= 0; i--) {
261
- const child = this.uiObject.children[i];
262
- // @ts-ignore
263
- if (child.isUI) {
264
- this.uiObject.remove(child);
265
- child.clear();
266
- }
267
- }
268
- const el = new ThreeMeshUI.Inline({ textContent: text.substring(0, currentTag.startIndex), color: 'inherit' });
269
- this.uiObject.add(el);
270
- }
271
- const stackArray = [];
272
- while (currentTag) {
273
- const next = this.getNextTag(text, currentTag.endIndex);
274
- const opts = {
275
- fontFamily: this.uiObject?.get('fontFamily'),
276
- color: 'inherit',
277
- textContent: ""
278
- };
279
- if (next) {
280
- opts.textContent = this.getText(text, currentTag, next);
281
- this.handleTag(currentTag, opts, stackArray);
282
- const el = new ThreeMeshUI.Inline(opts);
283
- this.uiObject?.add(el);
284
- }
285
- else {
286
- opts.textContent = text.substring(currentTag.endIndex);
287
- this.handleTag(currentTag, opts, stackArray);
288
- const el = new ThreeMeshUI.Inline(opts);
289
- this.uiObject?.add(el);
290
- }
291
- currentTag = next;
292
- }
293
- }
294
- }
295
- _didHandleTextRenderOnTop = false;
296
- handleTextRenderOnTop() {
297
- if (this._didHandleTextRenderOnTop)
298
- return;
299
- this._didHandleTextRenderOnTop = true;
300
- this.startCoroutine(this.renderOnTopCoroutine());
301
- }
302
- // waits for all the text objects to be ready to set the render on top setting
303
- // @THH : this isn't true anymore. We can set mesh and material properties before their counterparts are created.
304
- // Values would automatically be passed when created. Not sure for depthWrite but it can be added;
305
- *renderOnTopCoroutine() {
306
- if (!this.canvas)
307
- return;
308
- const updatedRendering = [];
309
- const canvas = this.canvas;
310
- const settings = {
311
- renderOnTop: canvas.renderOnTop,
312
- depthWrite: canvas.depthWrite,
313
- doubleSided: canvas.doubleSided
314
- };
315
- while (true) {
316
- let isWaitingForElementToUpdate = false;
317
- if (this._textMeshUi) {
318
- for (let i = 0; i < this._textMeshUi.length; i++) {
319
- if (updatedRendering[i] === true)
320
- continue;
321
- isWaitingForElementToUpdate = true;
322
- const textMeshObject = this._textMeshUi[i];
323
- // text objects have this textContent which is the mesh
324
- // it is not ready immediately so we have to check if it exists
325
- // and only then setting the render on top property works
326
- if (!textMeshObject["textContent"])
327
- continue;
328
- updateRenderSettings(textMeshObject, settings);
329
- updatedRendering[i] = true;
330
- // console.log(textMeshObject);
331
- }
332
- }
333
- if (!isWaitingForElementToUpdate)
334
- break;
335
- yield;
336
- }
337
- }
338
- handleTag(tag, opts, stackArray) {
339
- // console.log(tag);
340
- if (!tag.isEndTag) {
341
- if (tag.type.includes("color")) {
342
- const stackEntry = new TagStackEntry(tag, { color: opts.color });
343
- stackArray.push(stackEntry);
344
- if (tag.type.length > 6) // color=
345
- {
346
- const col = parseInt("0x" + tag.type.substring(7));
347
- opts.color = col;
348
- }
349
- else {
350
- // if it does not contain a color it is white
351
- opts.color = new Color(1, 1, 1);
352
- }
353
- }
354
- else if (tag.type == "b") {
355
- this.setFont(opts, FontStyle.Bold);
356
- const stackEntry = new TagStackEntry(tag, {
357
- fontWeight: 700,
358
- });
359
- stackArray.push(stackEntry);
360
- }
361
- else if (tag.type == "i") {
362
- this.setFont(opts, FontStyle.Italic);
363
- const stackEntry = new TagStackEntry(tag, {
364
- fontStyle: 'italic'
365
- });
366
- stackArray.push(stackEntry);
367
- }
368
- }
369
- }
370
- getText(text, start, end) {
371
- return text.substring(start.endIndex, end.startIndex);
372
- }
373
- getNextTag(text, startIndex = 0) {
374
- const start = text.indexOf("<", startIndex);
375
- const end = text.indexOf(">", start);
376
- if (start >= 0 && end >= 0) {
377
- const tag = text.substring(start + 1, end);
378
- return { type: tag, startIndex: start, endIndex: end + 1, isEndTag: tag.startsWith("/") };
379
- }
380
- return null;
381
- }
382
- /**
383
- * Update provided opts to have a proper fontDefinition : family+weight+style
384
- * Ensure Family and Variant are registered in FontLibrary
385
- *
386
- * @param opts
387
- * @param fontStyle
388
- * @private
389
- */
390
- setFont(opts, fontStyle) {
391
- // @TODO : THH could be useful to uniformize font family name :
392
- // This would ease possible html/vr matching
393
- // - Arial instead of assets/arial
394
- // - Arial should stay Arial instead of arial
395
- if (!this.font)
396
- return;
397
- const fontName = this.font;
398
- const familyName = this.getFamilyNameWithCorrectSuffix(fontName, fontStyle);
399
- if (debug)
400
- console.log("Selected font family:" + familyName);
401
- // ensure a font family is register under this name
402
- let fontFamily = ThreeMeshUI.FontLibrary.getFontFamily(familyName);
403
- if (!fontFamily)
404
- fontFamily = ThreeMeshUI.FontLibrary.addFontFamily(familyName);
405
- // @TODO: @swingingtom how should the font be set?
406
- //@ts-ignore
407
- opts.fontFamily = fontFamily;
408
- switch (fontStyle) {
409
- default:
410
- case FontStyle.Normal:
411
- opts.fontWeight = 400;
412
- opts.fontStyle = "normal";
413
- break;
414
- case FontStyle.Bold:
415
- opts.fontWeight = 700;
416
- opts.fontStyle = "normal";
417
- break;
418
- case FontStyle.Italic:
419
- opts.fontWeight = 400;
420
- opts.fontStyle = "italic";
421
- break;
422
- case FontStyle.BoldAndItalic:
423
- opts.fontStyle = 'italic';
424
- opts.fontWeight = 400;
425
- }
426
- // Ensure a fontVariant is registered
427
- //@TODO: @swingingtom add type for fontWeight
428
- let fontVariant = fontFamily.getVariant(opts.fontWeight, opts.fontStyle);
429
- if (!fontVariant) {
430
- let jsonPath = familyName;
431
- if (!jsonPath?.endsWith("-msdf.json"))
432
- jsonPath += "-msdf.json";
433
- let texturePath = familyName;
434
- if (!texturePath?.endsWith(".png"))
435
- texturePath += ".png";
436
- //@TODO: @swingingtom add type for fontWeight
437
- //@TODO: @swingingtom addVariant return type is wrong (should be FontVariant)
438
- fontVariant = fontFamily.addVariant(opts.fontWeight, opts.fontStyle, jsonPath, texturePath);
439
- fontVariant?.addEventListener('ready', () => {
440
- this.markDirty();
441
- });
442
- }
443
- }
444
- getFamilyNameWithCorrectSuffix(familyName, style) {
445
- // we can only change the style for the family if the name has a suffix (e.g. Arial-Bold)
446
- const styleSeparator = familyName.lastIndexOf('-');
447
- if (styleSeparator < 0)
448
- return familyName;
449
- // Check if the font name contains a style that we don't support in the enum
450
- // e.g. -Medium, -Black, -Thin...
451
- const styleName = familyName.substring(styleSeparator + 1)?.toLowerCase();
452
- if (unsupportedStyleNames.includes(styleName)) {
453
- if (debug)
454
- console.warn("Unsupported font style: " + styleName);
455
- return familyName;
456
- }
457
- // Try find a suffix that matches the style
458
- // We assume that if the font name is "Arial-Regular" then the bold version is "Arial-Bold"
459
- // and if the font name is "arial-regular" then the bold version is "arial-bold"
460
- const pathSeparatorIndex = familyName.lastIndexOf("/");
461
- let fontBaseName = familyName;
462
- if (pathSeparatorIndex >= 0) {
463
- fontBaseName = fontBaseName.substring(pathSeparatorIndex + 1);
464
- }
465
- const isUpperCase = fontBaseName[0] === fontBaseName[0].toUpperCase();
466
- const fontNameWithoutSuffix = familyName.substring(0, styleSeparator);
467
- if (debug)
468
- console.log("Select font: ", familyName, FontStyle[style], fontBaseName, isUpperCase, fontNameWithoutSuffix);
469
- switch (style) {
470
- case FontStyle.Normal:
471
- if (isUpperCase)
472
- return fontNameWithoutSuffix + "-Regular";
473
- else
474
- return fontNameWithoutSuffix + "-regular";
475
- case FontStyle.Bold:
476
- if (isUpperCase)
477
- return fontNameWithoutSuffix + "-Bold";
478
- else
479
- return fontNameWithoutSuffix + "-bold";
480
- case FontStyle.Italic:
481
- if (isUpperCase)
482
- return fontNameWithoutSuffix + "-Italic";
483
- else
484
- return fontNameWithoutSuffix + "-italic";
485
- case FontStyle.BoldAndItalic:
486
- if (isUpperCase)
487
- return fontNameWithoutSuffix + "-BoldItalic";
488
- else
489
- return fontNameWithoutSuffix + "-bolditalic";
490
- default:
491
- return familyName;
492
- }
493
- }
494
- }
495
- __decorate([
496
- serializable()
497
- ], Text.prototype, "alignment", void 0);
498
- __decorate([
499
- serializable()
500
- ], Text.prototype, "verticalOverflow", void 0);
501
- __decorate([
502
- serializable()
503
- ], Text.prototype, "horizontalOverflow", void 0);
504
- __decorate([
505
- serializable()
506
- ], Text.prototype, "lineSpacing", void 0);
507
- __decorate([
508
- serializable()
509
- ], Text.prototype, "supportRichText", void 0);
510
- __decorate([
511
- serializable(URL)
512
- ], Text.prototype, "font", void 0);
513
- __decorate([
514
- serializable()
515
- ], Text.prototype, "fontStyle", void 0);
516
- __decorate([
517
- serializable()
518
- ], Text.prototype, "text", null);
519
- __decorate([
520
- serializable()
521
- ], Text.prototype, "fontSize", null);
522
- class TagStackEntry {
523
- tag;
524
- previousValues;
525
- constructor(tag, previousValues) {
526
- this.tag = tag;
527
- this.previousValues = previousValues;
528
- }
529
- }
530
- // const anyTag = new RegExp('<.+?>', 'g');
531
- // const regex = new RegExp('<(?<type>.+?)>(?<text>.+?)<\/.+?>', 'g');
532
- const unsupportedStyleNames = [
533
- "medium", "mediumitalic", "black", "blackitalic", "thin", "thinitalic", "extrabold", "light", "lightitalic", "semibold"
534
- ];
1
+ var __decorate = (this && this.__decorate) || function (decorators, target, key, desc) {
2
+ var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
3
+ if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
4
+ else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
5
+ return c > 3 && r && Object.defineProperty(target, key, r), r;
6
+ };
7
+ import { Graphic } from './Graphic.js';
8
+ import * as ThreeMeshUI from 'three-mesh-ui';
9
+ import { Color } from 'three';
10
+ import { updateRenderSettings } from './Utils.js';
11
+ import { serializable } from '../../engine/engine_serialization_decorator.js';
12
+ import { getParam } from '../../engine/engine_utils.js';
13
+ const debug = getParam("debugtext");
14
+ export var TextAnchor;
15
+ (function (TextAnchor) {
16
+ TextAnchor[TextAnchor["UpperLeft"] = 0] = "UpperLeft";
17
+ TextAnchor[TextAnchor["UpperCenter"] = 1] = "UpperCenter";
18
+ TextAnchor[TextAnchor["UpperRight"] = 2] = "UpperRight";
19
+ TextAnchor[TextAnchor["MiddleLeft"] = 3] = "MiddleLeft";
20
+ TextAnchor[TextAnchor["MiddleCenter"] = 4] = "MiddleCenter";
21
+ TextAnchor[TextAnchor["MiddleRight"] = 5] = "MiddleRight";
22
+ TextAnchor[TextAnchor["LowerLeft"] = 6] = "LowerLeft";
23
+ TextAnchor[TextAnchor["LowerCenter"] = 7] = "LowerCenter";
24
+ TextAnchor[TextAnchor["LowerRight"] = 8] = "LowerRight";
25
+ })(TextAnchor || (TextAnchor = {}));
26
+ export var VerticalWrapMode;
27
+ (function (VerticalWrapMode) {
28
+ VerticalWrapMode[VerticalWrapMode["Truncate"] = 0] = "Truncate";
29
+ VerticalWrapMode[VerticalWrapMode["Overflow"] = 1] = "Overflow";
30
+ })(VerticalWrapMode || (VerticalWrapMode = {}));
31
+ var HorizontalWrapMode;
32
+ (function (HorizontalWrapMode) {
33
+ HorizontalWrapMode[HorizontalWrapMode["Wrap"] = 0] = "Wrap";
34
+ HorizontalWrapMode[HorizontalWrapMode["Overflow"] = 1] = "Overflow";
35
+ })(HorizontalWrapMode || (HorizontalWrapMode = {}));
36
+ export var FontStyle;
37
+ (function (FontStyle) {
38
+ FontStyle[FontStyle["Normal"] = 0] = "Normal";
39
+ FontStyle[FontStyle["Bold"] = 1] = "Bold";
40
+ FontStyle[FontStyle["Italic"] = 2] = "Italic";
41
+ FontStyle[FontStyle["BoldAndItalic"] = 3] = "BoldAndItalic";
42
+ })(FontStyle || (FontStyle = {}));
43
+ export class Text extends Graphic {
44
+ alignment = TextAnchor.UpperLeft;
45
+ verticalOverflow = VerticalWrapMode.Truncate;
46
+ horizontalOverflow = HorizontalWrapMode.Wrap;
47
+ lineSpacing = 1;
48
+ supportRichText = false;
49
+ font;
50
+ fontStyle = FontStyle.Normal;
51
+ // private _alphaFactor : number = 1;
52
+ setAlphaFactor(factor) {
53
+ super.setAlphaFactor(factor);
54
+ this.uiObject?.set({ fontOpacity: this.color.alpha * this.alphaFactor });
55
+ this.markDirty();
56
+ }
57
+ get text() {
58
+ return this._text;
59
+ }
60
+ set text(val) {
61
+ if (val !== this._text) {
62
+ this._text = val;
63
+ this.feedText(this.text, this.supportRichText);
64
+ this.markDirty();
65
+ }
66
+ }
67
+ set_text(val) {
68
+ this.text = val;
69
+ }
70
+ get fontSize() {
71
+ return this._fontSize;
72
+ }
73
+ set fontSize(val) {
74
+ // Setting that kind of property in a parent, would cascade to each 'non-overrided' children.
75
+ this._fontSize = val;
76
+ this.uiObject?.set({ fontSize: val });
77
+ }
78
+ sRGBTextColor = new Color(1, 0, 1);
79
+ onColorChanged() {
80
+ this.sRGBTextColor.copy(this.color);
81
+ this.sRGBTextColor.convertLinearToSRGB();
82
+ this.uiObject?.set({ color: this.sRGBTextColor, fontOpacity: this.color.alpha });
83
+ }
84
+ onParentRectTransformChanged() {
85
+ super.onParentRectTransformChanged();
86
+ if (this.uiObject) {
87
+ this.updateOverflow();
88
+ }
89
+ }
90
+ // onBeforeRender(): void {
91
+ // // TODO TMUI @swingingtom this is so we don't have text clipping
92
+ // if (this.uiObject && (this.Canvas?.screenspace || this.context.isInVR)) {
93
+ // this.updateOverflow();
94
+ // }
95
+ // }
96
+ onBeforeCanvasRender(_canvas) {
97
+ // ensure the text clipping matrix is updated (this was a problem with multiple screenspace canvases due to canvas reparenting)
98
+ this.updateOverflow();
99
+ }
100
+ updateOverflow() {
101
+ // HACK: force the text overflow to update
102
+ const overflow = this.uiObject?._overflow;
103
+ if (overflow) {
104
+ overflow._needsUpdate = true;
105
+ this.markDirty();
106
+ }
107
+ }
108
+ onCreate(_opts) {
109
+ if (debug)
110
+ console.log(this);
111
+ if (this.horizontalOverflow == HorizontalWrapMode.Overflow) {
112
+ // Only line characters in the textContent (\n,\r\t) would be able to multiline the text
113
+ _opts.whiteSpace = 'pre';
114
+ }
115
+ if (this.verticalOverflow == VerticalWrapMode.Truncate) {
116
+ this.context.renderer.localClippingEnabled = true;
117
+ _opts.overflow = 'hidden';
118
+ }
119
+ // @marwie : this combination is currently KO. See sample "Overflow Overview"
120
+ if (this.horizontalOverflow == HorizontalWrapMode.Overflow && this.verticalOverflow == VerticalWrapMode.Truncate) {
121
+ // This could fix this combination, but would require anchors updates to replace element
122
+ // _opts.width = 'auto';
123
+ }
124
+ _opts.lineHeight = this.lineSpacing;
125
+ // @marwie : Should be fixed. Currently _opts are always fed with :
126
+ // backgroundOpacity : color.opacity
127
+ // backgroundColor : color
128
+ delete _opts.backgroundOpacity;
129
+ delete _opts.backgroundColor;
130
+ // helper to show bounds of text element
131
+ if (debug) {
132
+ _opts.backgroundColor = 0xff9900;
133
+ _opts.backgroundOpacity = 0.5;
134
+ }
135
+ const rt = this.rectTransform;
136
+ // Texts now support both options, block and inline, and inline has all default to inherit
137
+ _opts = { ..._opts, ...this.getTextOpts() };
138
+ this.getAlignment(_opts);
139
+ if (debug) {
140
+ _opts.backgroundColor = Math.random() * 0xffffff;
141
+ _opts.backgroundOpacity = 0.1;
142
+ }
143
+ this.uiObject = rt.createNewText(_opts);
144
+ this.feedText(this.text, this.supportRichText);
145
+ }
146
+ onAfterAddedToScene() {
147
+ super.onAfterAddedToScene();
148
+ this.handleTextRenderOnTop();
149
+ }
150
+ _text = "";
151
+ _fontSize = 12;
152
+ _textMeshUi = null;
153
+ getTextOpts() {
154
+ const fontSize = this.fontSize;
155
+ // if (this.canvas) {
156
+ // fontSize /= this.canvas?.scaleFactor;
157
+ // }
158
+ const textOpts = {
159
+ color: this.color,
160
+ fontOpacity: this.color.alpha,
161
+ fontSize: fontSize,
162
+ fontKerning: "normal",
163
+ };
164
+ this.setFont(textOpts, this.fontStyle);
165
+ return textOpts;
166
+ }
167
+ onEnable() {
168
+ super.onEnable();
169
+ this._didHandleTextRenderOnTop = false;
170
+ if (this.uiObject) {
171
+ // @ts-ignore
172
+ // @TODO : Evaluate the need of keeping it anonymous.
173
+ // From v7.x afterUpdate can be removed but requires a reference
174
+ this.uiObject.addAfterUpdate(() => {
175
+ // We need to update the shadow owner when the text updates
176
+ // because once the font has loaded we get new children (a new mesh)
177
+ // which is the text, it needs to be linked back to this component
178
+ // to be properly handled by the EventSystem
179
+ // since the EventSystem looks for shadow component owners to handle events
180
+ this.setShadowComponentOwner(this.uiObject);
181
+ this.markDirty();
182
+ });
183
+ }
184
+ setTimeout(() => this.markDirty(), 10);
185
+ this.canvas?.registerEventReceiver(this);
186
+ }
187
+ onDisable() {
188
+ super.onDisable();
189
+ this.canvas?.unregisterEventReceiver(this);
190
+ }
191
+ getAlignment(opts) {
192
+ opts.flexDirection = "column";
193
+ switch (this.alignment) {
194
+ case TextAnchor.UpperLeft:
195
+ case TextAnchor.MiddleLeft:
196
+ case TextAnchor.LowerLeft:
197
+ opts.textAlign = "left";
198
+ break;
199
+ case TextAnchor.UpperCenter:
200
+ case TextAnchor.MiddleCenter:
201
+ case TextAnchor.LowerCenter:
202
+ opts.textAlign = "center";
203
+ break;
204
+ case TextAnchor.UpperRight:
205
+ case TextAnchor.MiddleRight:
206
+ case TextAnchor.LowerRight:
207
+ opts.textAlign = "right";
208
+ break;
209
+ }
210
+ switch (this.alignment) {
211
+ default:
212
+ case TextAnchor.UpperLeft:
213
+ case TextAnchor.UpperCenter:
214
+ case TextAnchor.UpperRight:
215
+ opts.alignItems = "start";
216
+ break;
217
+ case TextAnchor.MiddleLeft:
218
+ case TextAnchor.MiddleCenter:
219
+ case TextAnchor.MiddleRight:
220
+ opts.alignItems = "center";
221
+ break;
222
+ case TextAnchor.LowerLeft:
223
+ case TextAnchor.LowerCenter:
224
+ case TextAnchor.LowerRight:
225
+ opts.alignItems = "end";
226
+ break;
227
+ }
228
+ return opts;
229
+ }
230
+ feedText(text, richText) {
231
+ // if (!text || text.length <= 0) return;
232
+ // if (!text ) return;
233
+ if (debug)
234
+ console.log("feedText", this.uiObject, text, richText);
235
+ if (!this.uiObject)
236
+ return;
237
+ if (!this._textMeshUi)
238
+ this._textMeshUi = [];
239
+ // this doesnt work and produces errors when length is 0:
240
+ // this.uiObject.textContent = " ";
241
+ // reset the current text (e.g. when switching from "Hello" to "Hello <b>World</b>")
242
+ // @TODO swingingtom: this is a hack to reset the text content, not sure how to do that right
243
+ this.uiObject.children.length = 0;
244
+ if (!richText || text.length === 0) {
245
+ //@TODO: @swingingtom how would the text content be set?
246
+ //@ts-ignore
247
+ this.uiObject.textContent = text;
248
+ }
249
+ else {
250
+ let currentTag = this.getNextTag(text);
251
+ if (!currentTag) {
252
+ //@ts-ignore
253
+ // we have to set it to empty string, otherwise TMUI won't update it @swingingtom
254
+ this.uiObject.textContent = ""; // <
255
+ this.setOptions({ textContent: text });
256
+ return;
257
+ }
258
+ else if (currentTag.startIndex > 0) {
259
+ // First segment should also clear children inlines
260
+ for (let i = this.uiObject.children.length - 1; i >= 0; i--) {
261
+ const child = this.uiObject.children[i];
262
+ // @ts-ignore
263
+ if (child.isUI) {
264
+ this.uiObject.remove(child);
265
+ child.clear();
266
+ }
267
+ }
268
+ const el = new ThreeMeshUI.Inline({ textContent: text.substring(0, currentTag.startIndex), color: 'inherit' });
269
+ this.uiObject.add(el);
270
+ }
271
+ const stackArray = [];
272
+ while (currentTag) {
273
+ const next = this.getNextTag(text, currentTag.endIndex);
274
+ const opts = {
275
+ fontFamily: this.uiObject?.get('fontFamily'),
276
+ color: 'inherit',
277
+ textContent: ""
278
+ };
279
+ if (next) {
280
+ opts.textContent = this.getText(text, currentTag, next);
281
+ this.handleTag(currentTag, opts, stackArray);
282
+ const el = new ThreeMeshUI.Inline(opts);
283
+ this.uiObject?.add(el);
284
+ }
285
+ else {
286
+ opts.textContent = text.substring(currentTag.endIndex);
287
+ this.handleTag(currentTag, opts, stackArray);
288
+ const el = new ThreeMeshUI.Inline(opts);
289
+ this.uiObject?.add(el);
290
+ }
291
+ currentTag = next;
292
+ }
293
+ }
294
+ }
295
+ _didHandleTextRenderOnTop = false;
296
+ handleTextRenderOnTop() {
297
+ if (this._didHandleTextRenderOnTop)
298
+ return;
299
+ this._didHandleTextRenderOnTop = true;
300
+ this.startCoroutine(this.renderOnTopCoroutine());
301
+ }
302
+ // waits for all the text objects to be ready to set the render on top setting
303
+ // @THH : this isn't true anymore. We can set mesh and material properties before their counterparts are created.
304
+ // Values would automatically be passed when created. Not sure for depthWrite but it can be added;
305
+ *renderOnTopCoroutine() {
306
+ if (!this.canvas)
307
+ return;
308
+ const updatedRendering = [];
309
+ const canvas = this.canvas;
310
+ const settings = {
311
+ renderOnTop: canvas.renderOnTop,
312
+ depthWrite: canvas.depthWrite,
313
+ doubleSided: canvas.doubleSided
314
+ };
315
+ while (true) {
316
+ let isWaitingForElementToUpdate = false;
317
+ if (this._textMeshUi) {
318
+ for (let i = 0; i < this._textMeshUi.length; i++) {
319
+ if (updatedRendering[i] === true)
320
+ continue;
321
+ isWaitingForElementToUpdate = true;
322
+ const textMeshObject = this._textMeshUi[i];
323
+ // text objects have this textContent which is the mesh
324
+ // it is not ready immediately so we have to check if it exists
325
+ // and only then setting the render on top property works
326
+ if (!textMeshObject["textContent"])
327
+ continue;
328
+ updateRenderSettings(textMeshObject, settings);
329
+ updatedRendering[i] = true;
330
+ // console.log(textMeshObject);
331
+ }
332
+ }
333
+ if (!isWaitingForElementToUpdate)
334
+ break;
335
+ yield;
336
+ }
337
+ }
338
+ handleTag(tag, opts, stackArray) {
339
+ // console.log(tag);
340
+ if (!tag.isEndTag) {
341
+ if (tag.type.includes("color")) {
342
+ const stackEntry = new TagStackEntry(tag, { color: opts.color });
343
+ stackArray.push(stackEntry);
344
+ if (tag.type.length > 6) // color=
345
+ {
346
+ const col = parseInt("0x" + tag.type.substring(7));
347
+ opts.color = col;
348
+ }
349
+ else {
350
+ // if it does not contain a color it is white
351
+ opts.color = new Color(1, 1, 1);
352
+ }
353
+ }
354
+ else if (tag.type == "b") {
355
+ this.setFont(opts, FontStyle.Bold);
356
+ const stackEntry = new TagStackEntry(tag, {
357
+ fontWeight: 700,
358
+ });
359
+ stackArray.push(stackEntry);
360
+ }
361
+ else if (tag.type == "i") {
362
+ this.setFont(opts, FontStyle.Italic);
363
+ const stackEntry = new TagStackEntry(tag, {
364
+ fontStyle: 'italic'
365
+ });
366
+ stackArray.push(stackEntry);
367
+ }
368
+ }
369
+ }
370
+ getText(text, start, end) {
371
+ return text.substring(start.endIndex, end.startIndex);
372
+ }
373
+ getNextTag(text, startIndex = 0) {
374
+ const start = text.indexOf("<", startIndex);
375
+ const end = text.indexOf(">", start);
376
+ if (start >= 0 && end >= 0) {
377
+ const tag = text.substring(start + 1, end);
378
+ return { type: tag, startIndex: start, endIndex: end + 1, isEndTag: tag.startsWith("/") };
379
+ }
380
+ return null;
381
+ }
382
+ /**
383
+ * Update provided opts to have a proper fontDefinition : family+weight+style
384
+ * Ensure Family and Variant are registered in FontLibrary
385
+ *
386
+ * @param opts
387
+ * @param fontStyle
388
+ * @private
389
+ */
390
+ setFont(opts, fontStyle) {
391
+ // @TODO : THH could be useful to uniformize font family name :
392
+ // This would ease possible html/vr matching
393
+ // - Arial instead of assets/arial
394
+ // - Arial should stay Arial instead of arial
395
+ if (!this.font)
396
+ return;
397
+ const fontName = this.font;
398
+ const familyName = this.getFamilyNameWithCorrectSuffix(fontName, fontStyle);
399
+ if (debug)
400
+ console.log("Selected font family:" + familyName);
401
+ // ensure a font family is register under this name
402
+ let fontFamily = ThreeMeshUI.FontLibrary.getFontFamily(familyName);
403
+ if (!fontFamily)
404
+ fontFamily = ThreeMeshUI.FontLibrary.addFontFamily(familyName);
405
+ // @TODO: @swingingtom how should the font be set?
406
+ //@ts-ignore
407
+ opts.fontFamily = fontFamily;
408
+ switch (fontStyle) {
409
+ default:
410
+ case FontStyle.Normal:
411
+ opts.fontWeight = 400;
412
+ opts.fontStyle = "normal";
413
+ break;
414
+ case FontStyle.Bold:
415
+ opts.fontWeight = 700;
416
+ opts.fontStyle = "normal";
417
+ break;
418
+ case FontStyle.Italic:
419
+ opts.fontWeight = 400;
420
+ opts.fontStyle = "italic";
421
+ break;
422
+ case FontStyle.BoldAndItalic:
423
+ opts.fontStyle = 'italic';
424
+ opts.fontWeight = 400;
425
+ }
426
+ // Ensure a fontVariant is registered
427
+ //@TODO: @swingingtom add type for fontWeight
428
+ let fontVariant = fontFamily.getVariant(opts.fontWeight, opts.fontStyle);
429
+ if (!fontVariant) {
430
+ let jsonPath = familyName;
431
+ if (!jsonPath?.endsWith("-msdf.json"))
432
+ jsonPath += "-msdf.json";
433
+ let texturePath = familyName;
434
+ if (!texturePath?.endsWith(".png"))
435
+ texturePath += ".png";
436
+ //@TODO: @swingingtom add type for fontWeight
437
+ //@TODO: @swingingtom addVariant return type is wrong (should be FontVariant)
438
+ fontVariant = fontFamily.addVariant(opts.fontWeight, opts.fontStyle, jsonPath, texturePath);
439
+ fontVariant?.addEventListener('ready', () => {
440
+ this.markDirty();
441
+ });
442
+ }
443
+ }
444
+ getFamilyNameWithCorrectSuffix(familyName, style) {
445
+ // we can only change the style for the family if the name has a suffix (e.g. Arial-Bold)
446
+ const styleSeparator = familyName.lastIndexOf('-');
447
+ if (styleSeparator < 0)
448
+ return familyName;
449
+ // Check if the font name contains a style that we don't support in the enum
450
+ // e.g. -Medium, -Black, -Thin...
451
+ const styleName = familyName.substring(styleSeparator + 1)?.toLowerCase();
452
+ if (unsupportedStyleNames.includes(styleName)) {
453
+ if (debug)
454
+ console.warn("Unsupported font style: " + styleName);
455
+ return familyName;
456
+ }
457
+ // Try find a suffix that matches the style
458
+ // We assume that if the font name is "Arial-Regular" then the bold version is "Arial-Bold"
459
+ // and if the font name is "arial-regular" then the bold version is "arial-bold"
460
+ const pathSeparatorIndex = familyName.lastIndexOf("/");
461
+ let fontBaseName = familyName;
462
+ if (pathSeparatorIndex >= 0) {
463
+ fontBaseName = fontBaseName.substring(pathSeparatorIndex + 1);
464
+ }
465
+ const isUpperCase = fontBaseName[0] === fontBaseName[0].toUpperCase();
466
+ const fontNameWithoutSuffix = familyName.substring(0, styleSeparator);
467
+ if (debug)
468
+ console.log("Select font: ", familyName, FontStyle[style], fontBaseName, isUpperCase, fontNameWithoutSuffix);
469
+ switch (style) {
470
+ case FontStyle.Normal:
471
+ if (isUpperCase)
472
+ return fontNameWithoutSuffix + "-Regular";
473
+ else
474
+ return fontNameWithoutSuffix + "-regular";
475
+ case FontStyle.Bold:
476
+ if (isUpperCase)
477
+ return fontNameWithoutSuffix + "-Bold";
478
+ else
479
+ return fontNameWithoutSuffix + "-bold";
480
+ case FontStyle.Italic:
481
+ if (isUpperCase)
482
+ return fontNameWithoutSuffix + "-Italic";
483
+ else
484
+ return fontNameWithoutSuffix + "-italic";
485
+ case FontStyle.BoldAndItalic:
486
+ if (isUpperCase)
487
+ return fontNameWithoutSuffix + "-BoldItalic";
488
+ else
489
+ return fontNameWithoutSuffix + "-bolditalic";
490
+ default:
491
+ return familyName;
492
+ }
493
+ }
494
+ }
495
+ __decorate([
496
+ serializable()
497
+ ], Text.prototype, "alignment", void 0);
498
+ __decorate([
499
+ serializable()
500
+ ], Text.prototype, "verticalOverflow", void 0);
501
+ __decorate([
502
+ serializable()
503
+ ], Text.prototype, "horizontalOverflow", void 0);
504
+ __decorate([
505
+ serializable()
506
+ ], Text.prototype, "lineSpacing", void 0);
507
+ __decorate([
508
+ serializable()
509
+ ], Text.prototype, "supportRichText", void 0);
510
+ __decorate([
511
+ serializable(URL)
512
+ ], Text.prototype, "font", void 0);
513
+ __decorate([
514
+ serializable()
515
+ ], Text.prototype, "fontStyle", void 0);
516
+ __decorate([
517
+ serializable()
518
+ ], Text.prototype, "text", null);
519
+ __decorate([
520
+ serializable()
521
+ ], Text.prototype, "fontSize", null);
522
+ class TagStackEntry {
523
+ tag;
524
+ previousValues;
525
+ constructor(tag, previousValues) {
526
+ this.tag = tag;
527
+ this.previousValues = previousValues;
528
+ }
529
+ }
530
+ // const anyTag = new RegExp('<.+?>', 'g');
531
+ // const regex = new RegExp('<(?<type>.+?)>(?<text>.+?)<\/.+?>', 'g');
532
+ const unsupportedStyleNames = [
533
+ "medium", "mediumitalic", "black", "blackitalic", "thin", "thinitalic", "extrabold", "light", "lightitalic", "semibold"
534
+ ];
535
535
  //# sourceMappingURL=Text.js.map