@needle-tools/engine 3.28.6-beta → 3.28.7-beta.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +2259 -2253
- package/LICENSE.md +10 -10
- package/README.md +52 -52
- package/dist/needle-engine.js +7 -10
- package/dist/needle-engine.light.js +7 -10
- package/dist/needle-engine.light.min.js +7 -10
- package/dist/needle-engine.light.umd.cjs +7 -10
- package/dist/needle-engine.min.js +7 -10
- package/dist/needle-engine.umd.cjs +7 -10
- package/lib/engine/api.d.ts +52 -52
- package/lib/engine/api.js +51 -51
- package/lib/engine/assets/index.d.ts +1 -1
- package/lib/engine/assets/index.js +4 -4
- package/lib/engine/codegen/register_types.d.ts +1 -1
- package/lib/engine/codegen/register_types.js +439 -439
- package/lib/engine/debug/debug.d.ts +12 -12
- package/lib/engine/debug/debug.js +26 -26
- package/lib/engine/debug/debug_console.d.ts +2 -2
- package/lib/engine/debug/debug_console.js +204 -204
- package/lib/engine/debug/debug_overlay.d.ts +10 -10
- package/lib/engine/debug/debug_overlay.js +277 -277
- package/lib/engine/debug/index.d.ts +1 -1
- package/lib/engine/debug/index.js +1 -1
- package/lib/engine/engine_addressables.d.ts +75 -75
- package/lib/engine/engine_addressables.js +441 -441
- package/lib/engine/engine_application.d.ts +19 -19
- package/lib/engine/engine_application.js +45 -45
- package/lib/engine/engine_assetdatabase.d.ts +25 -25
- package/lib/engine/engine_assetdatabase.js +341 -341
- package/lib/engine/engine_camera.d.ts +6 -6
- package/lib/engine/engine_camera.js +23 -23
- package/lib/engine/engine_components.d.ts +17 -17
- package/lib/engine/engine_components.js +273 -273
- package/lib/engine/engine_components_internal.d.ts +11 -11
- package/lib/engine/engine_components_internal.js +41 -41
- package/lib/engine/engine_constants.d.ts +5 -5
- package/lib/engine/engine_constants.js +32 -32
- package/lib/engine/engine_context.d.ts +269 -269
- package/lib/engine/engine_context.js +1242 -1242
- package/lib/engine/engine_context_registry.d.ts +50 -50
- package/lib/engine/engine_context_registry.js +89 -89
- package/lib/engine/engine_coroutine.d.ts +4 -4
- package/lib/engine/engine_coroutine.js +21 -21
- package/lib/engine/engine_create_objects.d.ts +13 -13
- package/lib/engine/engine_create_objects.js +33 -33
- package/lib/engine/engine_default_parameters.d.ts +2 -2
- package/lib/engine/engine_default_parameters.js +3 -3
- package/lib/engine/engine_editor-sync.d.ts +17 -17
- package/lib/engine/engine_editor-sync.js +7 -7
- package/lib/engine/engine_element.d.ts +55 -55
- package/lib/engine/engine_element.js +559 -559
- package/lib/engine/engine_element_attributes.d.ts +49 -49
- package/lib/engine/engine_element_attributes.js +1 -1
- package/lib/engine/engine_element_extras.d.ts +6 -6
- package/lib/engine/engine_element_extras.js +13 -13
- package/lib/engine/engine_element_loading.d.ts +40 -40
- package/lib/engine/engine_element_loading.js +312 -312
- package/lib/engine/engine_element_overlay.d.ts +19 -19
- package/lib/engine/engine_element_overlay.js +143 -143
- package/lib/engine/engine_fileloader.d.ts +3 -3
- package/lib/engine/engine_fileloader.js +7 -7
- package/lib/engine/engine_gameobject.d.ts +39 -39
- package/lib/engine/engine_gameobject.js +559 -559
- package/lib/engine/engine_generic_utils.d.ts +1 -1
- package/lib/engine/engine_generic_utils.js +13 -13
- package/lib/engine/engine_gizmos.d.ts +26 -26
- package/lib/engine/engine_gizmos.js +282 -282
- package/lib/engine/engine_gltf.d.ts +13 -13
- package/lib/engine/engine_gltf.js +15 -15
- package/lib/engine/engine_gltf_builtin_components.d.ts +7 -7
- package/lib/engine/engine_gltf_builtin_components.js +298 -298
- package/lib/engine/engine_hot_reload.d.ts +5 -5
- package/lib/engine/engine_hot_reload.js +182 -182
- package/lib/engine/engine_input.d.ts +129 -129
- package/lib/engine/engine_input.js +799 -799
- package/lib/engine/engine_input_utils.d.ts +2 -2
- package/lib/engine/engine_input_utils.js +22 -22
- package/lib/engine/engine_instancing.d.ts +16 -16
- package/lib/engine/engine_instancing.js +36 -36
- package/lib/engine/engine_license.d.ts +4 -4
- package/lib/engine/engine_license.js +398 -398
- package/lib/engine/engine_lifecycle_api.d.ts +14 -14
- package/lib/engine/engine_lifecycle_api.js +24 -24
- package/lib/engine/engine_lifecycle_functions_internal.d.ts +6 -6
- package/lib/engine/engine_lifecycle_functions_internal.js +28 -28
- package/lib/engine/engine_lightdata.d.ts +23 -23
- package/lib/engine/engine_lightdata.js +86 -86
- package/lib/engine/engine_loaders.d.ts +7 -7
- package/lib/engine/engine_loaders.js +69 -69
- package/lib/engine/engine_mainloop_utils.d.ts +13 -13
- package/lib/engine/engine_mainloop_utils.js +426 -426
- package/lib/engine/engine_math.d.ts +43 -43
- package/lib/engine/engine_math.js +147 -147
- package/lib/engine/engine_networking.d.ts +176 -176
- package/lib/engine/engine_networking.js +649 -649
- package/lib/engine/engine_networking_auto.d.ts +24 -24
- package/lib/engine/engine_networking_auto.js +324 -324
- package/lib/engine/engine_networking_files.d.ts +23 -23
- package/lib/engine/engine_networking_files.js +176 -176
- package/lib/engine/engine_networking_files_default_components.d.ts +3 -3
- package/lib/engine/engine_networking_files_default_components.js +39 -39
- package/lib/engine/engine_networking_instantiate.d.ts +39 -39
- package/lib/engine/engine_networking_instantiate.js +302 -302
- package/lib/engine/engine_networking_peer.d.ts +15 -15
- package/lib/engine/engine_networking_peer.js +132 -132
- package/lib/engine/engine_networking_streams.d.ts +90 -90
- package/lib/engine/engine_networking_streams.js +428 -428
- package/lib/engine/engine_networking_types.d.ts +14 -14
- package/lib/engine/engine_networking_types.js +7 -7
- package/lib/engine/engine_networking_utils.d.ts +2 -2
- package/lib/engine/engine_networking_utils.js +20 -20
- package/lib/engine/engine_patcher.d.ts +10 -10
- package/lib/engine/engine_patcher.js +142 -142
- package/lib/engine/engine_physics.d.ts +115 -115
- package/lib/engine/engine_physics.js +228 -228
- package/lib/engine/engine_physics.types.d.ts +37 -37
- package/lib/engine/engine_physics.types.js +33 -33
- package/lib/engine/engine_physics_rapier.d.ts +112 -112
- package/lib/engine/engine_physics_rapier.js +1266 -1266
- package/lib/engine/engine_playerview.d.ts +26 -26
- package/lib/engine/engine_playerview.js +64 -64
- package/lib/engine/engine_scenelighting.d.ts +74 -74
- package/lib/engine/engine_scenelighting.js +285 -285
- package/lib/engine/engine_scenetools.d.ts +35 -35
- package/lib/engine/engine_scenetools.js +212 -212
- package/lib/engine/engine_serialization.d.ts +4 -4
- package/lib/engine/engine_serialization.js +4 -4
- package/lib/engine/engine_serialization_builtin_serializer.d.ts +62 -62
- package/lib/engine/engine_serialization_builtin_serializer.js +369 -369
- package/lib/engine/engine_serialization_core.d.ts +84 -84
- package/lib/engine/engine_serialization_core.js +576 -576
- package/lib/engine/engine_serialization_decorator.d.ts +15 -15
- package/lib/engine/engine_serialization_decorator.js +54 -54
- package/lib/engine/engine_setup.d.ts +1 -1
- package/lib/engine/engine_setup.js +2 -2
- package/lib/engine/engine_shaders.d.ts +31 -31
- package/lib/engine/engine_shaders.js +229 -229
- package/lib/engine/engine_shims.d.ts +3 -3
- package/lib/engine/engine_shims.js +22 -22
- package/lib/engine/engine_texture.d.ts +20 -20
- package/lib/engine/engine_texture.js +57 -57
- package/lib/engine/engine_three_utils.d.ts +51 -51
- package/lib/engine/engine_three_utils.js +342 -342
- package/lib/engine/engine_time.d.ts +19 -19
- package/lib/engine/engine_time.js +47 -47
- package/lib/engine/engine_types.d.ts +358 -358
- package/lib/engine/engine_types.js +72 -72
- package/lib/engine/engine_typestore.d.ts +16 -16
- package/lib/engine/engine_typestore.js +35 -35
- package/lib/engine/engine_util_decorator.d.ts +12 -12
- package/lib/engine/engine_util_decorator.js +115 -115
- package/lib/engine/engine_utils.d.ts +104 -104
- package/lib/engine/engine_utils.js +518 -518
- package/lib/engine/engine_utils_screenshot.d.ts +10 -10
- package/lib/engine/engine_utils_screenshot.js +70 -70
- package/lib/engine/engine_web_api.d.ts +12 -12
- package/lib/engine/engine_web_api.js +112 -112
- package/lib/engine/extensions/EXT_texture_exr.d.ts +8 -8
- package/lib/engine/extensions/EXT_texture_exr.js +32 -32
- package/lib/engine/extensions/NEEDLE_animator_controller_model.d.ts +116 -116
- package/lib/engine/extensions/NEEDLE_animator_controller_model.js +91 -91
- package/lib/engine/extensions/NEEDLE_components.d.ts +33 -33
- package/lib/engine/extensions/NEEDLE_components.js +206 -206
- package/lib/engine/extensions/NEEDLE_gameobject_data.d.ts +10 -10
- package/lib/engine/extensions/NEEDLE_gameobject_data.js +57 -57
- package/lib/engine/extensions/NEEDLE_lighting_settings.d.ts +38 -38
- package/lib/engine/extensions/NEEDLE_lighting_settings.js +183 -183
- package/lib/engine/extensions/NEEDLE_lightmaps.d.ts +18 -18
- package/lib/engine/extensions/NEEDLE_lightmaps.js +108 -108
- package/lib/engine/extensions/NEEDLE_persistent_assets.d.ts +11 -11
- package/lib/engine/extensions/NEEDLE_persistent_assets.js +63 -63
- package/lib/engine/extensions/NEEDLE_progressive.d.ts +41 -41
- package/lib/engine/extensions/NEEDLE_progressive.js +366 -366
- package/lib/engine/extensions/NEEDLE_render_objects.d.ts +13 -13
- package/lib/engine/extensions/NEEDLE_render_objects.js +159 -159
- package/lib/engine/extensions/NEEDLE_techniques_webgl.d.ts +39 -39
- package/lib/engine/extensions/NEEDLE_techniques_webgl.js +544 -544
- package/lib/engine/extensions/extension_resolver.d.ts +4 -4
- package/lib/engine/extensions/extension_resolver.js +1 -1
- package/lib/engine/extensions/extension_utils.d.ts +2 -2
- package/lib/engine/extensions/extension_utils.js +140 -140
- package/lib/engine/extensions/extensions.d.ts +21 -21
- package/lib/engine/extensions/extensions.js +94 -94
- package/lib/engine/extensions/index.d.ts +5 -5
- package/lib/engine/extensions/index.js +5 -5
- package/lib/engine/extensions/usage_tracker.d.ts +13 -13
- package/lib/engine/extensions/usage_tracker.js +61 -61
- package/lib/engine/js-extensions/Camera.d.ts +1 -1
- package/lib/engine/js-extensions/Camera.js +36 -36
- package/lib/engine/js-extensions/Layers.d.ts +3 -3
- package/lib/engine/js-extensions/Layers.js +19 -19
- package/lib/engine/js-extensions/index.d.ts +2 -2
- package/lib/engine/js-extensions/index.js +2 -2
- package/lib/engine/shaders/shaderData.d.ts +55 -55
- package/lib/engine/shaders/shaderData.js +58 -58
- package/lib/engine/tests/test_utils.d.ts +2 -2
- package/lib/engine/tests/test_utils.js +53 -53
- package/lib/engine-components/AlignmentConstraint.d.ts +10 -10
- package/lib/engine-components/AlignmentConstraint.js +39 -39
- package/lib/engine-components/Animation.d.ts +53 -53
- package/lib/engine-components/Animation.js +333 -333
- package/lib/engine-components/AnimationCurve.d.ts +16 -16
- package/lib/engine-components/AnimationCurve.js +97 -97
- package/lib/engine-components/AnimationUtils.d.ts +8 -8
- package/lib/engine-components/AnimationUtils.js +110 -110
- package/lib/engine-components/Animator.d.ts +81 -81
- package/lib/engine-components/Animator.js +229 -229
- package/lib/engine-components/AnimatorController.d.ts +57 -57
- package/lib/engine-components/AnimatorController.js +887 -887
- package/lib/engine-components/AudioListener.d.ts +7 -7
- package/lib/engine-components/AudioListener.js +30 -30
- package/lib/engine-components/AudioSource.d.ts +61 -61
- package/lib/engine-components/AudioSource.js +422 -422
- package/lib/engine-components/AvatarLoader.d.ts +19 -19
- package/lib/engine-components/AvatarLoader.js +173 -173
- package/lib/engine-components/AxesHelper.d.ts +9 -9
- package/lib/engine-components/AxesHelper.js +44 -44
- package/lib/engine-components/BasicIKConstraint.d.ts +9 -9
- package/lib/engine-components/BasicIKConstraint.js +43 -43
- package/lib/engine-components/BoxHelperComponent.d.ts +16 -16
- package/lib/engine-components/BoxHelperComponent.js +89 -89
- package/lib/engine-components/Camera.d.ts +70 -70
- package/lib/engine-components/Camera.js +450 -450
- package/lib/engine-components/CameraUtils.d.ts +1 -1
- package/lib/engine-components/CameraUtils.js +77 -77
- package/lib/engine-components/CharacterController.d.ts +46 -46
- package/lib/engine-components/CharacterController.js +227 -227
- package/lib/engine-components/Collider.d.ts +46 -46
- package/lib/engine-components/Collider.js +153 -153
- package/lib/engine-components/Component.d.ts +228 -228
- package/lib/engine-components/Component.js +541 -541
- package/lib/engine-components/ContactShadows.d.ts +23 -23
- package/lib/engine-components/ContactShadows.js +233 -233
- package/lib/engine-components/DeleteBox.d.ts +9 -9
- package/lib/engine-components/DeleteBox.js +30 -30
- package/lib/engine-components/DeviceFlag.d.ts +12 -12
- package/lib/engine-components/DeviceFlag.js +43 -43
- package/lib/engine-components/DragControls.d.ts +51 -51
- package/lib/engine-components/DragControls.js +516 -516
- package/lib/engine-components/DropListener.d.ts +15 -15
- package/lib/engine-components/DropListener.js +120 -120
- package/lib/engine-components/Duplicatable.d.ts +16 -16
- package/lib/engine-components/Duplicatable.js +150 -150
- package/lib/engine-components/EventList.d.ts +28 -28
- package/lib/engine-components/EventList.js +105 -105
- package/lib/engine-components/EventTrigger.d.ts +12 -12
- package/lib/engine-components/EventTrigger.js +50 -50
- package/lib/engine-components/EventType.d.ts +19 -19
- package/lib/engine-components/EventType.js +71 -71
- package/lib/engine-components/FlyControls.d.ts +7 -7
- package/lib/engine-components/FlyControls.js +25 -25
- package/lib/engine-components/Fog.d.ts +20 -20
- package/lib/engine-components/Fog.js +60 -60
- package/lib/engine-components/Gizmos.d.ts +12 -12
- package/lib/engine-components/Gizmos.js +60 -60
- package/lib/engine-components/GridHelper.d.ts +12 -12
- package/lib/engine-components/GridHelper.js +47 -47
- package/lib/engine-components/GroundProjection.d.ts +21 -21
- package/lib/engine-components/GroundProjection.js +97 -97
- package/lib/engine-components/Interactable.d.ts +10 -10
- package/lib/engine-components/Interactable.js +11 -11
- package/lib/engine-components/Joints.d.ts +19 -19
- package/lib/engine-components/Joints.js +51 -51
- package/lib/engine-components/LODGroup.d.ts +30 -30
- package/lib/engine-components/LODGroup.js +145 -145
- package/lib/engine-components/Light.d.ts +75 -75
- package/lib/engine-components/Light.js +475 -475
- package/lib/engine-components/LookAtConstraint.d.ts +7 -7
- package/lib/engine-components/LookAtConstraint.js +17 -17
- package/lib/engine-components/NestedGltf.d.ts +11 -11
- package/lib/engine-components/NestedGltf.js +74 -74
- package/lib/engine-components/Networking.d.ts +11 -11
- package/lib/engine-components/Networking.js +70 -70
- package/lib/engine-components/OffsetConstraint.d.ts +14 -14
- package/lib/engine-components/OffsetConstraint.js +65 -65
- package/lib/engine-components/OrbitControls.d.ts +111 -111
- package/lib/engine-components/OrbitControls.js +646 -646
- package/lib/engine-components/ParticleSystem.d.ts +145 -145
- package/lib/engine-components/ParticleSystem.js +1077 -1077
- package/lib/engine-components/ParticleSystemModules.d.ts +489 -489
- package/lib/engine-components/ParticleSystemModules.js +1667 -1667
- package/lib/engine-components/ParticleSystemSubEmitter.d.ts +25 -25
- package/lib/engine-components/ParticleSystemSubEmitter.js +86 -86
- package/lib/engine-components/PlayerColor.d.ts +13 -13
- package/lib/engine-components/PlayerColor.js +83 -83
- package/lib/engine-components/ReflectionProbe.d.ts +22 -22
- package/lib/engine-components/ReflectionProbe.js +181 -181
- package/lib/engine-components/Renderer.d.ts +112 -112
- package/lib/engine-components/Renderer.js +1029 -1029
- package/lib/engine-components/RendererLightmap.d.ts +19 -19
- package/lib/engine-components/RendererLightmap.js +127 -127
- package/lib/engine-components/RigidBody.d.ts +120 -120
- package/lib/engine-components/RigidBody.js +452 -452
- package/lib/engine-components/SceneSwitcher.d.ts +72 -72
- package/lib/engine-components/SceneSwitcher.js +583 -583
- package/lib/engine-components/ScreenCapture.d.ts +64 -64
- package/lib/engine-components/ScreenCapture.js +405 -405
- package/lib/engine-components/ShadowCatcher.d.ts +18 -18
- package/lib/engine-components/ShadowCatcher.js +144 -144
- package/lib/engine-components/Skybox.d.ts +23 -23
- package/lib/engine-components/Skybox.js +287 -287
- package/lib/engine-components/SmoothFollow.d.ts +14 -14
- package/lib/engine-components/SmoothFollow.js +63 -63
- package/lib/engine-components/SpatialTrigger.d.ts +27 -27
- package/lib/engine-components/SpatialTrigger.js +144 -144
- package/lib/engine-components/SpectatorCamera.d.ts +45 -45
- package/lib/engine-components/SpectatorCamera.js +593 -593
- package/lib/engine-components/SpriteRenderer.d.ts +48 -48
- package/lib/engine-components/SpriteRenderer.js +257 -257
- package/lib/engine-components/SyncedCamera.d.ts +27 -27
- package/lib/engine-components/SyncedCamera.js +187 -187
- package/lib/engine-components/SyncedRoom.d.ts +24 -24
- package/lib/engine-components/SyncedRoom.js +162 -162
- package/lib/engine-components/SyncedTransform.d.ts +35 -35
- package/lib/engine-components/SyncedTransform.js +265 -265
- package/lib/engine-components/TestRunner.d.ts +13 -13
- package/lib/engine-components/TestRunner.js +99 -99
- package/lib/engine-components/TransformGizmo.d.ts +16 -16
- package/lib/engine-components/TransformGizmo.js +148 -148
- package/lib/engine-components/VideoPlayer.d.ts +86 -86
- package/lib/engine-components/VideoPlayer.js +792 -792
- package/lib/engine-components/Voip.d.ts +29 -29
- package/lib/engine-components/Voip.js +203 -203
- package/lib/engine-components/XRFlag.d.ts +33 -33
- package/lib/engine-components/XRFlag.js +128 -128
- package/lib/engine-components/api.d.ts +15 -15
- package/lib/engine-components/api.js +15 -15
- package/lib/engine-components/avatar/AvatarBlink_Simple.d.ts +10 -10
- package/lib/engine-components/avatar/AvatarBlink_Simple.js +75 -75
- package/lib/engine-components/avatar/AvatarEyeLook_Rotation.d.ts +13 -13
- package/lib/engine-components/avatar/AvatarEyeLook_Rotation.js +74 -74
- package/lib/engine-components/avatar/Avatar_Brain_LookAt.d.ts +27 -27
- package/lib/engine-components/avatar/Avatar_Brain_LookAt.js +119 -119
- package/lib/engine-components/avatar/Avatar_MouthShapes.d.ts +13 -13
- package/lib/engine-components/avatar/Avatar_MouthShapes.js +78 -78
- package/lib/engine-components/avatar/Avatar_MustacheShake.d.ts +8 -8
- package/lib/engine-components/avatar/Avatar_MustacheShake.js +28 -28
- package/lib/engine-components/codegen/components.d.ts +216 -216
- package/lib/engine-components/codegen/components.js +217 -217
- package/lib/engine-components/debug/LogStats.d.ts +5 -5
- package/lib/engine-components/debug/LogStats.js +18 -18
- package/lib/engine-components/export/gltf/GltfExport.d.ts +25 -25
- package/lib/engine-components/export/gltf/GltfExport.js +215 -215
- package/lib/engine-components/export/index.d.ts +1 -1
- package/lib/engine-components/export/index.js +1 -1
- package/lib/engine-components/export/usdz/Extension.d.ts +10 -10
- package/lib/engine-components/export/usdz/Extension.js +1 -1
- package/lib/engine-components/export/usdz/ThreeUSDZExporter.d.ts +114 -114
- package/lib/engine-components/export/usdz/ThreeUSDZExporter.js +1211 -1211
- package/lib/engine-components/export/usdz/USDZExporter.d.ts +59 -59
- package/lib/engine-components/export/usdz/USDZExporter.js +450 -450
- package/lib/engine-components/export/usdz/extensions/Animation.d.ts +69 -69
- package/lib/engine-components/export/usdz/extensions/Animation.js +650 -650
- package/lib/engine-components/export/usdz/extensions/DocumentExtension.d.ts +5 -5
- package/lib/engine-components/export/usdz/extensions/DocumentExtension.js +6 -6
- package/lib/engine-components/export/usdz/extensions/USDZText.d.ts +55 -55
- package/lib/engine-components/export/usdz/extensions/USDZText.js +246 -246
- package/lib/engine-components/export/usdz/extensions/USDZUI.d.ts +8 -8
- package/lib/engine-components/export/usdz/extensions/USDZUI.js +100 -100
- package/lib/engine-components/export/usdz/extensions/behavior/Actions.d.ts +30 -30
- package/lib/engine-components/export/usdz/extensions/behavior/Actions.js +88 -88
- package/lib/engine-components/export/usdz/extensions/behavior/AudioExtension.d.ts +9 -9
- package/lib/engine-components/export/usdz/extensions/behavior/AudioExtension.js +52 -52
- package/lib/engine-components/export/usdz/extensions/behavior/Behaviour.d.ts +22 -22
- package/lib/engine-components/export/usdz/extensions/behavior/Behaviour.js +134 -134
- package/lib/engine-components/export/usdz/extensions/behavior/BehaviourComponents.d.ts +126 -126
- package/lib/engine-components/export/usdz/extensions/behavior/BehaviourComponents.js +824 -824
- package/lib/engine-components/export/usdz/extensions/behavior/BehavioursBuilder.d.ts +133 -133
- package/lib/engine-components/export/usdz/extensions/behavior/BehavioursBuilder.js +464 -464
- package/lib/engine-components/export/usdz/index.d.ts +3 -3
- package/lib/engine-components/export/usdz/index.js +2 -2
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- package/src/engine-components/js-extensions/Vector.ts +16 -16
- package/src/engine-components/js-extensions/index.ts +2 -2
- package/src/engine-components/postprocessing/Effects/Antialiasing.ts +51 -51
- package/src/engine-components/postprocessing/Effects/Bloom.ts +76 -76
- package/src/engine-components/postprocessing/Effects/ChromaticAberration.ts +35 -35
- package/src/engine-components/postprocessing/Effects/ColorAdjustments.ts +96 -96
- package/src/engine-components/postprocessing/Effects/DepthOfField.ts +93 -93
- package/src/engine-components/postprocessing/Effects/Pixelation.ts +26 -26
- package/src/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusion.ts +84 -84
- package/src/engine-components/postprocessing/Effects/ScreenspaceAmbientOcclusionN8.ts +98 -98
- package/src/engine-components/postprocessing/Effects/TiltShiftEffect.ts +55 -55
- package/src/engine-components/postprocessing/Effects/Tonemapping.ts +54 -54
- package/src/engine-components/postprocessing/Effects/Vignette.ts +54 -54
- package/src/engine-components/postprocessing/PostProcessingEffect.ts +148 -148
- package/src/engine-components/postprocessing/PostProcessingHandler.ts +232 -232
- package/src/engine-components/postprocessing/Volume.ts +216 -216
- package/src/engine-components/postprocessing/VolumeParameter.ts +92 -92
- package/src/engine-components/postprocessing/VolumeProfile.ts +40 -40
- package/src/engine-components/postprocessing/index.ts +3 -3
- package/src/engine-components/timeline/PlayableDirector.ts +666 -666
- package/src/engine-components/timeline/SignalAsset.ts +138 -138
- package/src/engine-components/timeline/TimelineModels.ts +93 -93
- package/src/engine-components/timeline/TimelineTracks.ts +906 -906
- package/src/engine-components/timeline/index.ts +3 -3
- package/src/engine-components/ui/BaseUIComponent.ts +195 -195
- package/src/engine-components/ui/Button.ts +283 -283
- package/src/engine-components/ui/Canvas.ts +390 -390
- package/src/engine-components/ui/CanvasGroup.ts +49 -49
- package/src/engine-components/ui/EventSystem.ts +736 -736
- package/src/engine-components/ui/Graphic.ts +255 -255
- package/src/engine-components/ui/Image.ts +102 -102
- package/src/engine-components/ui/InputField.ts +290 -290
- package/src/engine-components/ui/Interfaces.ts +57 -57
- package/src/engine-components/ui/Layout.ts +322 -322
- package/src/engine-components/ui/Outline.ts +12 -12
- package/src/engine-components/ui/PointerEvents.ts +118 -118
- package/src/engine-components/ui/RaycastUtils.ts +68 -68
- package/src/engine-components/ui/Raycaster.ts +73 -73
- package/src/engine-components/ui/RectTransform.ts +364 -364
- package/src/engine-components/ui/SpatialHtml.ts +63 -63
- package/src/engine-components/ui/Text.ts +572 -572
- package/src/engine-components/ui/Utils.ts +110 -110
- package/src/engine-components/utils/LookAt.ts +65 -65
- package/src/engine-components/utils/OpenURL.ts +118 -118
- package/src/engine-components/webxr/WebARCameraBackground.ts +224 -224
- package/src/engine-components/webxr/WebARSessionRoot.ts +446 -446
- package/src/engine-components/webxr/WebXR.ts +761 -761
- package/src/engine-components/webxr/WebXRAvatar.ts +356 -356
- package/src/engine-components/webxr/WebXRController.ts +1168 -1168
- package/src/engine-components/webxr/WebXRGrabRendering.ts +150 -150
- package/src/engine-components/webxr/WebXRImageTracking.ts +371 -371
- package/src/engine-components/webxr/WebXRPlaneTracking.ts +429 -429
- package/src/engine-components/webxr/WebXRRig.ts +21 -21
- package/src/engine-components/webxr/WebXRSync.ts +463 -463
- package/src/engine-components/webxr/index.ts +3 -3
- package/src/engine-components-experimental/Presentation.ts +12 -12
- package/src/engine-components-experimental/networking/PlayerSync.ts +217 -217
- package/src/engine-schemes/COMPILE_SCHEMES.bat +3 -3
- package/src/engine-schemes/COMPILE_TS.bat +11 -11
- package/src/engine-schemes/schemes.ts +27 -27
- package/src/engine-schemes/synced-camera-model.ts +92 -92
- package/src/engine-schemes/synced-transform-model.ts +90 -90
- package/src/engine-schemes/syncedCamera.fbs +10 -10
- package/src/engine-schemes/transform.ts +50 -50
- package/src/engine-schemes/transforms.fbs +25 -25
- package/src/engine-schemes/vec.fbs +19 -19
- package/src/engine-schemes/vec2.ts +33 -33
- package/src/engine-schemes/vec3.ts +38 -38
- package/src/engine-schemes/vec4.ts +43 -43
- package/src/engine-schemes/vr-user-state-buffer.ts +138 -138
- package/src/engine-schemes/vrUserStateBuffer.fbs +16 -16
- package/src/include/draco/draco_decoder.js +34 -34
- package/src/include/draco/draco_wasm_wrapper.js +117 -117
- package/src/include/ktx2/basis_transcoder.js +21 -21
- package/src/include/needle/arial-msdf.json +1471 -1471
- package/src/include/three/ARButton.js +231 -231
- package/src/include/three/DragControls.js +231 -231
- package/src/include/three/EXT_mesh_gpu_instancing_exporter.js +66 -66
- package/src/include/three/VRButton.js +194 -194
- package/src/needle-engine.ts +55 -55
- package/src/engine/dist/api.js +0 -73
- package/src/engine/dist/api.js.meta +0 -7
- package/src/engine/dist/engine_networking_streams.js +0 -474
- package/src/engine/dist/engine_networking_streams.js.meta +0 -7
- package/src/engine-schemes/dist/api.js +0 -17
- package/src/engine-schemes/dist/api.js.meta +0 -7
- package/src/engine-schemes/dist/schemes.js +0 -25
- package/src/engine-schemes/dist/schemes.js.meta +0 -7
- package/src/engine-schemes/dist/synced-camera-model.js +0 -74
- package/src/engine-schemes/dist/synced-camera-model.js.meta +0 -7
- package/src/engine-schemes/dist/synced-transform-model.js +0 -73
- package/src/engine-schemes/dist/synced-transform-model.js.meta +0 -7
- package/src/engine-schemes/dist/transform.js +0 -46
- package/src/engine-schemes/dist/transform.js.meta +0 -7
- package/src/engine-schemes/dist/vec2.js +0 -32
- package/src/engine-schemes/dist/vec2.js.meta +0 -7
- package/src/engine-schemes/dist/vec3.js +0 -36
- package/src/engine-schemes/dist/vec3.js.meta +0 -7
- package/src/engine-schemes/dist/vec4.js +0 -40
- package/src/engine-schemes/dist/vec4.js.meta +0 -7
- package/src/engine-schemes/dist/vr-user-state-buffer.js +0 -110
- package/src/engine-schemes/dist/vr-user-state-buffer.js.meta +0 -7
- package/src/engine-schemes/flatc.exe +0 -0
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import { Behaviour, Component, GameObject } from "./Component.js";
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import { Camera } from "./Camera.js";
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import * as THREE from "three";
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import { OrbitControls } from "./OrbitControls.js";
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import { WebXR, WebXREvent } from "./webxr/WebXR.js";
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import { AvatarMarker } from "./webxr/WebXRAvatar.js";
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import { XRStateFlag } from "./XRFlag.js";
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import { SmoothFollow } from "./SmoothFollow.js";
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import { Object3D } from "three";
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import { InputEvents } from "../engine/engine_input.js";
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import { Context } from "../engine/engine_setup.js";
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import { getParam } from "../engine/engine_utils.js";
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import { PlayerView, ViewDevice } from "../engine/engine_playerview.js";
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import { RaycastOptions } from "../engine/engine_physics.js";
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import { RoomEvents } from "../engine/engine_networking.js";
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import type { ICamera } from "../engine/engine_types.js";
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import type { IModel } from "../engine/engine_networking_types.js";
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import { serializable } from "../engine/engine_serialization.js";
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export enum SpectatorMode {
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FirstPerson = 0,
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ThirdPerson = 1,
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}
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const debug = getParam("debugspectator");
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export class SpectatorCamera extends Behaviour {
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cam: Camera | null = null;
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/** when enabled pressing F will send a request to all connected users to follow me, ESC to stop */
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@serializable()
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useKeys: boolean = true;
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private _mode: SpectatorMode = SpectatorMode.FirstPerson;
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get mode() { return this._mode; }
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set mode(val: SpectatorMode) {
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this._mode = val;
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}
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/** if this user is currently spectating someone else */
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get isSpectating(): boolean {
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return this._handler?.currentTarget !== undefined;
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}
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isSpectatingUser(userId: string): boolean {
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return this.target?.userId === userId;
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}
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isFollowedBy(userId: string): boolean {
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return this.followers?.includes(userId);
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}
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/** list of other users that are following me */
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get followers(): string[] {
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return this._networking.followers;
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}
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stopSpectating() {
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if (this.context.isInXR) {
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this.followSelf();
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return;
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}
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this.target = undefined;
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}
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private get localId() : string {
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return this.context.connection.connectionId ?? "local";
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}
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/** player view to follow */
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set target(target: PlayerView | undefined) {
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if (this._handler) {
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// if (this.target?.userId) {
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// const isFollowedByThisUser = this.followers.includes(this.target.userId);
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// if (isFollowedByThisUser) {
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// console.warn("Can not follow follower");
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// target = undefined;
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// }
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// }
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const prev = this._handler.currentTarget?.userId;
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const self = this.context.players.getPlayerView(this.localId);
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// if user is in XR and sets target to self disable it
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if (target === undefined || (this.context.isInXR === false && self?.currentObject === target.currentObject)) {
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if (this._handler.currentTarget !== undefined) {
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this._handler.disable();
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GameObject.setActive(this.gameObject, false);
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if (this.orbit) this.orbit.enabled = true;
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this._networking.onSpectatedObjectChanged(target, prev);
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}
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}
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else if (this._handler.currentTarget !== target) {
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this._handler.set(target);
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GameObject.setActive(this.gameObject, true);
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if (this.orbit) this.orbit.enabled = false;
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this._networking.onSpectatedObjectChanged(target, prev);
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}
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}
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}
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get target(): PlayerView | undefined {
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return this._handler?.currentTarget;
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}
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requestAllFollowMe() {
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this._networking.onRequestFollowMe();
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}
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private get isSpectatingSelf() {
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return this.isSpectating && this.target?.currentObject === this.context.players.getPlayerView(this.localId)?.currentObject;
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}
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// private currentViewport : THREE.Vector4 = new THREE.Vector4();
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// private currentScissor : THREE.Vector4 = new THREE.Vector4();
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// private currentScissorTest : boolean = false;
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private orbit: OrbitControls | null = null;
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private _handler?: ISpectatorHandler;
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private eventSub_WebXRRequestStartEvent: Function | null = null;
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private eventSub_WebXRStartEvent: Function | null = null;
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private eventSub_WebXREndEvent: Function | null = null;
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private _debug?: SpectatorSelectionController;
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private _networking!: SpectatorCamNetworking;
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awake(): void {
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this._debug = new SpectatorSelectionController(this.context, this);
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this._networking = new SpectatorCamNetworking(this.context, this);
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this._networking.awake();
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GameObject.setActive(this.gameObject, false);
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this.cam = GameObject.getComponent(this.gameObject, Camera);
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if (!this.cam) {
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console.warn("SpectatorCamera: Spectator camera needs camera component on the same object.", this);
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return;
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}
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if (!this._handler && this.cam)
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this._handler = new SpectatorHandler(this.context, this.cam, this);
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this.eventSub_WebXRRequestStartEvent = this.onXRSessionRequestStart.bind(this);
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this.eventSub_WebXRStartEvent = this.onXRSessionStart.bind(this);
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this.eventSub_WebXREndEvent = this.onXRSessionEnded.bind(this);
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WebXR.addEventListener(WebXREvent.RequestVRSession, this.eventSub_WebXRRequestStartEvent);
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WebXR.addEventListener(WebXREvent.XRStarted, this.eventSub_WebXRStartEvent);
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WebXR.addEventListener(WebXREvent.XRStopped, this.eventSub_WebXREndEvent);
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this.orbit = GameObject.getComponent(this.context.mainCamera, OrbitControls);
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}
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onDestroy(): void {
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this.stopSpectating();
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WebXR.removeEventListener(WebXREvent.RequestVRSession, this.eventSub_WebXRStartEvent);
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WebXR.removeEventListener(WebXREvent.XRStarted, this.eventSub_WebXRStartEvent);
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WebXR.removeEventListener(WebXREvent.XRStopped, this.eventSub_WebXREndEvent);
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this._handler?.destroy();
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this._networking?.destroy();
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}
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private isSupportedPlatform() {
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const ua = window.navigator.userAgent;
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const standalone = /Windows|MacOS/.test(ua);
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const isHololens = /Windows NT/.test(ua) && /Edg/.test(ua) && !/Win64/.test(ua);
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return standalone && !isHololens;
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}
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private onXRSessionRequestStart(_evt) {
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if (!this.isSupportedPlatform()) return;
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GameObject.setActive(this.gameObject, true);
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}
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private onXRSessionStart(_evt) {
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if (!this.isSupportedPlatform()) return;
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if (debug) console.log(this.context.mainCamera);
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if (this.context.mainCamera) {
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this.followSelf();
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}
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}
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private onXRSessionEnded(_evt) {
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this.context.removeCamera(this.cam as ICamera);
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GameObject.setActive(this.gameObject, false);
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if (this.orbit) this.orbit.enabled = true;
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this._handler?.set(undefined);
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this._handler?.disable();
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if (this.isSpectatingSelf)
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this.stopSpectating();
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}
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private followSelf() {
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this.target = this.context.players.getPlayerView(this.context.connection.connectionId);
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if (!this.target) {
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this.context.players.setPlayerView(this.localId, this.context.mainCamera, ViewDevice.Headset);
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this.target = this.context.players.getPlayerView(this.localId);
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}
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if (debug) console.log("Follow self", this.target);
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}
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// TODO: only show Spectator cam for DesktopVR;
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// don't show for AR, don't show on Quest
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// TODO: properly align cameras on enter/exit VR, seems currently spectator cam breaks alignment
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onAfterRender(): void {
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if (!this.cam) return;
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const renderer = this.context.renderer;
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const xrWasEnabled = renderer.xr.enabled;
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if (!renderer.xr.isPresenting && !this._handler?.currentTarget) return;
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this._handler?.update(this._mode);
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// remember XR render target so we can restore later
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const previousRenderTarget = renderer.getRenderTarget();
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let oldFramebuffer: WebGLFramebuffer | null = null;
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// seems that in some cases, renderer.getRenderTarget returns null
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// even when we're rendering to a headset.
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229
|
-
if (!previousRenderTarget) {
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|
230
|
-
if (!renderer.state.bindFramebuffer || !renderer.state.bindXRFramebuffer)
|
|
231
|
-
return;
|
|
232
|
-
|
|
233
|
-
oldFramebuffer = renderer["_framebuffer"];
|
|
234
|
-
renderer.state.bindXRFramebuffer(null);
|
|
235
|
-
}
|
|
236
|
-
|
|
237
|
-
this.setAvatarFlagsBeforeRender();
|
|
238
|
-
|
|
239
|
-
const mainCam = this.context.mainCameraComponent;
|
|
240
|
-
|
|
241
|
-
// these should not be needed if we don't override viewport/scissor
|
|
242
|
-
// renderer.getViewport(this.currentViewport);
|
|
243
|
-
// renderer.getScissor(this.currentScissor);
|
|
244
|
-
// this.currentScissorTest = renderer.getScissorTest();
|
|
245
|
-
// for scissor rendering (e.g. just a part of the screen / viewport, multiplayer split view)
|
|
246
|
-
// let left = 0;
|
|
247
|
-
// let bottom = 100;
|
|
248
|
-
// let width = 300;
|
|
249
|
-
// let height = 300;
|
|
250
|
-
// renderer.setViewport(left, bottom, width, height);
|
|
251
|
-
// renderer.setScissor(left, bottom, width, height);
|
|
252
|
-
// renderer.setScissorTest(true);
|
|
253
|
-
if (mainCam) {
|
|
254
|
-
const backgroundColor = mainCam.backgroundColor;
|
|
255
|
-
if (backgroundColor)
|
|
256
|
-
renderer.setClearColor(backgroundColor, backgroundColor.alpha);
|
|
257
|
-
this.cam.backgroundColor = backgroundColor;
|
|
258
|
-
this.cam.clearFlags = mainCam.clearFlags;
|
|
259
|
-
this.cam.nearClipPlane = mainCam.nearClipPlane;
|
|
260
|
-
this.cam.farClipPlane = mainCam.farClipPlane;
|
|
261
|
-
}
|
|
262
|
-
else
|
|
263
|
-
renderer.setClearColor(new THREE.Color(1, 1, 1));
|
|
264
|
-
renderer.setRenderTarget(null); // null: direct to Canvas
|
|
265
|
-
renderer.xr.enabled = false;
|
|
266
|
-
const cam = this.cam?.cam;
|
|
267
|
-
this.context.updateAspect(cam as THREE.PerspectiveCamera);
|
|
268
|
-
const wasPresenting = renderer.xr.isPresenting;
|
|
269
|
-
renderer.xr.isPresenting = false;
|
|
270
|
-
renderer.setSize(this.context.domWidth, this.context.domHeight);
|
|
271
|
-
renderer.render(this.context.scene, cam);
|
|
272
|
-
renderer.xr.isPresenting = wasPresenting;
|
|
273
|
-
|
|
274
|
-
// restore previous settings so we can continue to render XR
|
|
275
|
-
renderer.xr.enabled = xrWasEnabled;
|
|
276
|
-
//renderer.setViewport(this.currentViewport);
|
|
277
|
-
//renderer.setScissor(this.currentScissor);
|
|
278
|
-
//renderer.setScissorTest(this.currentScissorTest);
|
|
279
|
-
|
|
280
|
-
if (previousRenderTarget)
|
|
281
|
-
renderer.setRenderTarget(previousRenderTarget);
|
|
282
|
-
else
|
|
283
|
-
renderer.state.bindXRFramebuffer(oldFramebuffer);
|
|
284
|
-
|
|
285
|
-
this.resetAvatarFlags();
|
|
286
|
-
}
|
|
287
|
-
|
|
288
|
-
private setAvatarFlagsBeforeRender() {
|
|
289
|
-
const isFirstPersonMode = this._mode === SpectatorMode.FirstPerson;
|
|
290
|
-
|
|
291
|
-
for (const av of AvatarMarker.instances) {
|
|
292
|
-
if (av.avatar && "isLocalAvatar" in av.avatar) {
|
|
293
|
-
let mask = XRStateFlag.All;
|
|
294
|
-
if (this.isSpectatingSelf)
|
|
295
|
-
mask = isFirstPersonMode && av.avatar.isLocalAvatar ? XRStateFlag.FirstPerson : XRStateFlag.ThirdPerson;
|
|
296
|
-
const flags = av.avatar.flags;
|
|
297
|
-
if (!flags) continue;
|
|
298
|
-
for (const flag of flags) {
|
|
299
|
-
flag.UpdateVisible(mask);
|
|
300
|
-
}
|
|
301
|
-
}
|
|
302
|
-
}
|
|
303
|
-
}
|
|
304
|
-
|
|
305
|
-
private resetAvatarFlags() {
|
|
306
|
-
for (const av of AvatarMarker.instances) {
|
|
307
|
-
if (av.avatar && "flags" in av.avatar) {
|
|
308
|
-
const flags = av.avatar.flags;
|
|
309
|
-
if (!flags) continue;
|
|
310
|
-
for (const flag of flags) {
|
|
311
|
-
if (av.avatar?.isLocalAvatar) {
|
|
312
|
-
flag.UpdateVisible(XRStateFlag.FirstPerson);
|
|
313
|
-
}
|
|
314
|
-
else {
|
|
315
|
-
flag.UpdateVisible(XRStateFlag.ThirdPerson);
|
|
316
|
-
}
|
|
317
|
-
}
|
|
318
|
-
}
|
|
319
|
-
}
|
|
320
|
-
}
|
|
321
|
-
}
|
|
322
|
-
|
|
323
|
-
interface ISpectatorHandler {
|
|
324
|
-
context: Context;
|
|
325
|
-
get currentTarget(): PlayerView | undefined;
|
|
326
|
-
set(target?: PlayerView): void;
|
|
327
|
-
update(mode: SpectatorMode);
|
|
328
|
-
disable();
|
|
329
|
-
destroy();
|
|
330
|
-
}
|
|
331
|
-
|
|
332
|
-
class SpectatorHandler implements ISpectatorHandler {
|
|
333
|
-
|
|
334
|
-
readonly context: Context;
|
|
335
|
-
readonly cam: Camera;
|
|
336
|
-
readonly spectator: SpectatorCamera;
|
|
337
|
-
|
|
338
|
-
private follow?: SmoothFollow;
|
|
339
|
-
private target?: THREE.Object3D;
|
|
340
|
-
private view?: PlayerView;
|
|
341
|
-
private currentObject: Object3D | undefined;
|
|
342
|
-
|
|
343
|
-
get currentTarget(): PlayerView | undefined {
|
|
344
|
-
return this.view;
|
|
345
|
-
}
|
|
346
|
-
|
|
347
|
-
constructor(context: Context, cam: Camera, spectator: SpectatorCamera) {
|
|
348
|
-
this.context = context;
|
|
349
|
-
this.cam = cam;
|
|
350
|
-
this.spectator = spectator;
|
|
351
|
-
}
|
|
352
|
-
|
|
353
|
-
set(view?: PlayerView): void {
|
|
354
|
-
const followObject = view?.currentObject;
|
|
355
|
-
if (!followObject) {
|
|
356
|
-
this.spectator.stopSpectating();
|
|
357
|
-
return;
|
|
358
|
-
}
|
|
359
|
-
if (followObject === this.currentObject) return;
|
|
360
|
-
this.currentObject = followObject;
|
|
361
|
-
this.view = view;
|
|
362
|
-
if (!this.follow)
|
|
363
|
-
this.follow = GameObject.addNewComponent(this.cam.gameObject, SmoothFollow);
|
|
364
|
-
if (!this.target)
|
|
365
|
-
this.target = new THREE.Object3D();
|
|
366
|
-
followObject.add(this.target);
|
|
367
|
-
|
|
368
|
-
this.follow.enabled = true;
|
|
369
|
-
this.follow.target = this.target;
|
|
370
|
-
// this.context.setCurrentCamera(this.cam);
|
|
371
|
-
if (debug) console.log("FOLLOW", followObject);
|
|
372
|
-
if (!this.context.isInXR) {
|
|
373
|
-
this.context.setCurrentCamera(this.cam as ICamera);
|
|
374
|
-
}
|
|
375
|
-
else this.context.removeCamera(this.cam as ICamera);
|
|
376
|
-
}
|
|
377
|
-
|
|
378
|
-
disable() {
|
|
379
|
-
if (debug) console.log("STOP FOLLOW", this.currentObject);
|
|
380
|
-
this.view = undefined;
|
|
381
|
-
this.currentObject = undefined;
|
|
382
|
-
this.context.removeCamera(this.cam as ICamera);
|
|
383
|
-
if (this.follow)
|
|
384
|
-
this.follow.enabled = false;
|
|
385
|
-
}
|
|
386
|
-
|
|
387
|
-
destroy() {
|
|
388
|
-
this.target?.removeFromParent();
|
|
389
|
-
if (this.follow)
|
|
390
|
-
GameObject.destroy(this.follow);
|
|
391
|
-
}
|
|
392
|
-
|
|
393
|
-
update(mode: SpectatorMode) {
|
|
394
|
-
if (this.currentTarget?.isConnected === false || this.currentTarget?.removed === true) {
|
|
395
|
-
if (debug) console.log("Target disconnected or timeout", this.currentTarget);
|
|
396
|
-
this.spectator.stopSpectating();
|
|
397
|
-
return;
|
|
398
|
-
}
|
|
399
|
-
if (this.currentTarget && this.currentTarget?.currentObject !== this.currentObject) {
|
|
400
|
-
if (debug) console.log("Target changed", this.currentObject, "to", this.currentTarget.currentObject);
|
|
401
|
-
this.set(this.currentTarget);
|
|
402
|
-
}
|
|
403
|
-
const perspectiveCamera = this.context.mainCamera as THREE.PerspectiveCamera;
|
|
404
|
-
if (perspectiveCamera) {
|
|
405
|
-
if (this.cam.cam.near !== perspectiveCamera.near || this.cam.cam.far !== perspectiveCamera.far) {
|
|
406
|
-
this.cam.cam.near = perspectiveCamera.near;
|
|
407
|
-
this.cam.cam.far = perspectiveCamera.far;
|
|
408
|
-
this.cam.cam.updateProjectionMatrix();
|
|
409
|
-
}
|
|
410
|
-
}
|
|
411
|
-
|
|
412
|
-
const target = this.follow?.target;
|
|
413
|
-
if (!target || !this.follow) return;
|
|
414
|
-
switch (mode) {
|
|
415
|
-
case SpectatorMode.FirstPerson:
|
|
416
|
-
if (this.view?.viewDevice !== ViewDevice.Browser) {
|
|
417
|
-
// soft follow for AR and VR
|
|
418
|
-
this.follow.followFactor = 5;
|
|
419
|
-
this.follow.rotateFactor = 5;
|
|
420
|
-
}
|
|
421
|
-
else {
|
|
422
|
-
// snappy follow for desktop
|
|
423
|
-
this.follow.followFactor = 50;
|
|
424
|
-
this.follow.rotateFactor = 50;
|
|
425
|
-
}
|
|
426
|
-
target.position.set(0, 0, 0);
|
|
427
|
-
break;
|
|
428
|
-
case SpectatorMode.ThirdPerson:
|
|
429
|
-
this.follow.followFactor = 3;
|
|
430
|
-
this.follow.rotateFactor = 2;
|
|
431
|
-
target.position.set(0, .5, 1.5);
|
|
432
|
-
break;
|
|
433
|
-
}
|
|
434
|
-
this.follow.flipForward = false;
|
|
435
|
-
// console.log(this.view);
|
|
436
|
-
if (this.view?.viewDevice !== ViewDevice.Browser)
|
|
437
|
-
target.quaternion.copy(_inverseYQuat);
|
|
438
|
-
else target.quaternion.identity();
|
|
439
|
-
}
|
|
440
|
-
|
|
441
|
-
|
|
442
|
-
}
|
|
443
|
-
|
|
444
|
-
const _inverseYQuat = new THREE.Quaternion().setFromAxisAngle(new THREE.Vector3(0, 1, 0), Math.PI);
|
|
445
|
-
|
|
446
|
-
|
|
447
|
-
class SpectatorSelectionController {
|
|
448
|
-
|
|
449
|
-
private readonly context: Context;
|
|
450
|
-
private readonly spectator: SpectatorCamera;
|
|
451
|
-
|
|
452
|
-
constructor(context: Context, spectator: SpectatorCamera) {
|
|
453
|
-
this.context = context;
|
|
454
|
-
this.spectator = spectator;
|
|
455
|
-
console.log("Click other avatars or cameras to follow them. Press ESC to exit spectator mode.");
|
|
456
|
-
this.context.domElement.addEventListener("keydown", (evt) => {
|
|
457
|
-
if(!this.spectator.useKeys) return;
|
|
458
|
-
const key = evt.key;
|
|
459
|
-
if (key === "Escape") {
|
|
460
|
-
this.spectator.stopSpectating();
|
|
461
|
-
}
|
|
462
|
-
});
|
|
463
|
-
let downTime: number = 0;
|
|
464
|
-
this.context.input.addEventListener(InputEvents.PointerDown, _ => {
|
|
465
|
-
downTime = this.context.time.time;
|
|
466
|
-
});
|
|
467
|
-
this.context.input.addEventListener(InputEvents.PointerUp, _ => {
|
|
468
|
-
const dt = this.context.time.time - downTime;
|
|
469
|
-
if (dt > 1) {
|
|
470
|
-
this.spectator.stopSpectating();
|
|
471
|
-
}
|
|
472
|
-
else if (this.context.input.getPointerClicked(0) && dt < .3)
|
|
473
|
-
this.trySelectObject();
|
|
474
|
-
});
|
|
475
|
-
}
|
|
476
|
-
|
|
477
|
-
private trySelectObject() {
|
|
478
|
-
const opts = new RaycastOptions();
|
|
479
|
-
opts.setMask(0xffffff);
|
|
480
|
-
// opts.cam = this.spectator.cam?.cam;
|
|
481
|
-
const hits = this.context.physics.raycast(opts);
|
|
482
|
-
if (debug) console.log(...hits);
|
|
483
|
-
if (hits?.length) {
|
|
484
|
-
for (const hit of hits) {
|
|
485
|
-
if (hit.distance < .2) continue;
|
|
486
|
-
const obj = hit.object;
|
|
487
|
-
const avatar = GameObject.getComponentInParent(obj, AvatarMarker);
|
|
488
|
-
const id = avatar?.connectionId;
|
|
489
|
-
if (id) {
|
|
490
|
-
const view = this.context.players.getPlayerView(id);
|
|
491
|
-
this.spectator.target = view;
|
|
492
|
-
if (debug) console.log("spectate", id, avatar);
|
|
493
|
-
break;
|
|
494
|
-
}
|
|
495
|
-
}
|
|
496
|
-
}
|
|
497
|
-
}
|
|
498
|
-
}
|
|
499
|
-
|
|
500
|
-
|
|
501
|
-
|
|
502
|
-
|
|
503
|
-
|
|
504
|
-
class SpectatorFollowerChangedEventModel implements IModel {
|
|
505
|
-
/** the user that is following */
|
|
506
|
-
guid: string;
|
|
507
|
-
readonly dontSave: boolean = true;
|
|
508
|
-
|
|
509
|
-
/** the user being followed */
|
|
510
|
-
targetUserId: string | undefined;
|
|
511
|
-
stoppedFollowing: boolean;
|
|
512
|
-
|
|
513
|
-
constructor(connectionId: string, userId: string | undefined, stoppedFollowing: boolean) {
|
|
514
|
-
this.guid = connectionId;
|
|
515
|
-
this.targetUserId = userId;
|
|
516
|
-
this.stoppedFollowing = stoppedFollowing;
|
|
517
|
-
}
|
|
518
|
-
}
|
|
519
|
-
|
|
520
|
-
class SpectatorFollowEventModel implements IModel {
|
|
521
|
-
guid: string;
|
|
522
|
-
userId: string | undefined;
|
|
523
|
-
|
|
524
|
-
constructor(comp: Component, userId: string | undefined) {
|
|
525
|
-
this.guid = comp.guid;
|
|
526
|
-
this.userId = userId;
|
|
527
|
-
}
|
|
528
|
-
}
|
|
529
|
-
|
|
530
|
-
class SpectatorCamNetworking {
|
|
531
|
-
|
|
532
|
-
readonly followers: string[] = [];
|
|
533
|
-
|
|
534
|
-
|
|
535
|
-
private readonly context: Context;
|
|
536
|
-
private readonly spectator: SpectatorCamera;
|
|
537
|
-
private _followerEventMethod: Function;
|
|
538
|
-
private _requestFollowMethod: Function;
|
|
539
|
-
private _joinedRoomMethod: Function;
|
|
540
|
-
|
|
541
|
-
constructor(context: Context, spectator: SpectatorCamera) {
|
|
542
|
-
this.context = context;
|
|
543
|
-
this.spectator = spectator;
|
|
544
|
-
this._followerEventMethod = this.onFollowerEvent.bind(this);
|
|
545
|
-
this._requestFollowMethod = this.onRequestFollowEvent.bind(this);
|
|
546
|
-
this._joinedRoomMethod = this.onUserJoinedRoom.bind(this);
|
|
547
|
-
}
|
|
548
|
-
|
|
549
|
-
awake() {
|
|
550
|
-
this.context.connection.beginListen("spectator-follower-changed", this._followerEventMethod);
|
|
551
|
-
this.context.connection.beginListen("spectator-request-follow", this._requestFollowMethod);
|
|
552
|
-
this.context.connection.beginListen(RoomEvents.JoinedRoom, this._joinedRoomMethod);
|
|
553
|
-
this.context.domElement.addEventListener("keydown", evt => {
|
|
554
|
-
if(!this.spectator.useKeys) return;
|
|
555
|
-
if (evt.key === "f") {
|
|
556
|
-
this.onRequestFollowMe();
|
|
557
|
-
}
|
|
558
|
-
else if (evt.key === "Escape") {
|
|
559
|
-
this.onRequestFollowMe(true);
|
|
560
|
-
}
|
|
561
|
-
});
|
|
562
|
-
}
|
|
563
|
-
|
|
564
|
-
destroy() {
|
|
565
|
-
this.context.connection.stopListen("spectator-follower-changed", this._followerEventMethod);
|
|
566
|
-
this.context.connection.stopListen("spectator-request-follow", this._requestFollowMethod);
|
|
567
|
-
this.context.connection.stopListen(RoomEvents.JoinedRoom, this._joinedRoomMethod);
|
|
568
|
-
}
|
|
569
|
-
|
|
570
|
-
onSpectatedObjectChanged(target: PlayerView | undefined, _prevId?: string) {
|
|
571
|
-
if (debug)
|
|
572
|
-
console.log(this.context.connection.connectionId, "onSpectatedObjectChanged", target, _prevId);
|
|
573
|
-
if (this.context.connection.connectionId) {
|
|
574
|
-
const stopped = target?.userId === undefined;
|
|
575
|
-
const userId = stopped ? _prevId : target?.userId;
|
|
576
|
-
const evt = new SpectatorFollowerChangedEventModel(this.context.connection.connectionId, userId, stopped);
|
|
577
|
-
this.context.connection.send("spectator-follower-changed", evt)
|
|
578
|
-
}
|
|
579
|
-
}
|
|
580
|
-
|
|
581
|
-
onRequestFollowMe(stop: boolean = false) {
|
|
582
|
-
if (debug)
|
|
583
|
-
console.log("Request follow", this.context.connection.connectionId);
|
|
584
|
-
if (this.context.connection.connectionId) {
|
|
585
|
-
this.spectator.stopSpectating();
|
|
586
|
-
const id = stop ? undefined : this.context.connection.connectionId;
|
|
587
|
-
const model = new SpectatorFollowEventModel(this.spectator, id);
|
|
588
|
-
this.context.connection.send("spectator-request-follow", model);
|
|
589
|
-
}
|
|
590
|
-
}
|
|
591
|
-
|
|
592
|
-
private onUserJoinedRoom() {
|
|
593
|
-
if (getParam("followme")) {
|
|
594
|
-
this.onRequestFollowMe();
|
|
595
|
-
}
|
|
596
|
-
}
|
|
597
|
-
|
|
598
|
-
private onFollowerEvent(evt: SpectatorFollowerChangedEventModel) {
|
|
599
|
-
const userBeingFollowed = evt.targetUserId;
|
|
600
|
-
const userThatIsFollowing = evt.guid;
|
|
601
|
-
|
|
602
|
-
if (debug)
|
|
603
|
-
console.log(evt);
|
|
604
|
-
|
|
605
|
-
if (userBeingFollowed === this.context.connection.connectionId) {
|
|
606
|
-
if (evt.stoppedFollowing) {
|
|
607
|
-
const index = this.followers.indexOf(userThatIsFollowing);
|
|
608
|
-
if (index !== -1) {
|
|
609
|
-
this.followers.splice(index, 1);
|
|
610
|
-
this.removeDisconnectedFollowers();
|
|
611
|
-
console.log(userThatIsFollowing, "unfollows you", this.followers.length);
|
|
612
|
-
}
|
|
613
|
-
}
|
|
614
|
-
else {
|
|
615
|
-
if (!this.followers.includes(userThatIsFollowing)) {
|
|
616
|
-
this.followers.push(userThatIsFollowing);
|
|
617
|
-
this.removeDisconnectedFollowers();
|
|
618
|
-
console.log(userThatIsFollowing, "follows you", this.followers.length);
|
|
619
|
-
}
|
|
620
|
-
}
|
|
621
|
-
}
|
|
622
|
-
}
|
|
623
|
-
|
|
624
|
-
private removeDisconnectedFollowers() {
|
|
625
|
-
for (let i = this.followers.length - 1; i >= 0; i--) {
|
|
626
|
-
const id = this.followers[i];
|
|
627
|
-
if (this.context.connection.userIsInRoom(id) === false) {
|
|
628
|
-
this.followers.splice(i, 1);
|
|
629
|
-
}
|
|
630
|
-
}
|
|
631
|
-
}
|
|
632
|
-
|
|
633
|
-
private _lastRequestFollowUser: SpectatorFollowEventModel | undefined;
|
|
634
|
-
|
|
635
|
-
private onRequestFollowEvent(evt: SpectatorFollowEventModel) {
|
|
636
|
-
this._lastRequestFollowUser = evt;
|
|
637
|
-
|
|
638
|
-
if (evt.userId === this.context.connection.connectionId) {
|
|
639
|
-
this.spectator.stopSpectating();
|
|
640
|
-
}
|
|
641
|
-
else if (evt.userId === undefined) {
|
|
642
|
-
// this will currently also stop spectating if the user is not following you
|
|
643
|
-
this.spectator.stopSpectating();
|
|
644
|
-
}
|
|
645
|
-
else {
|
|
646
|
-
const view = this.context.players.getPlayerView(evt.userId);
|
|
647
|
-
if (view) {
|
|
648
|
-
this.spectator.target = view;
|
|
649
|
-
}
|
|
650
|
-
else {
|
|
651
|
-
if (debug)
|
|
652
|
-
console.warn("Could not find view", evt.userId);
|
|
653
|
-
this.enforceFollow();
|
|
654
|
-
return false;
|
|
655
|
-
}
|
|
656
|
-
}
|
|
657
|
-
return true;
|
|
658
|
-
}
|
|
659
|
-
|
|
660
|
-
private _enforceFollowInterval: any;
|
|
661
|
-
private enforceFollow() {
|
|
662
|
-
if (this._enforceFollowInterval) return;
|
|
663
|
-
this._enforceFollowInterval = setInterval(() => {
|
|
664
|
-
if (this._lastRequestFollowUser === undefined || this._lastRequestFollowUser.userId && this.spectator.isFollowedBy(this._lastRequestFollowUser.userId)) {
|
|
665
|
-
clearInterval(this._enforceFollowInterval);
|
|
666
|
-
this._enforceFollowInterval = undefined;
|
|
667
|
-
}
|
|
668
|
-
else {
|
|
669
|
-
if (debug)
|
|
670
|
-
console.log("REQUEST FOLLOW AGAIN", this._lastRequestFollowUser.userId);
|
|
671
|
-
this.onRequestFollowEvent(this._lastRequestFollowUser);
|
|
672
|
-
}
|
|
673
|
-
|
|
674
|
-
}, 1000);
|
|
675
|
-
}
|
|
1
|
+
import { Behaviour, Component, GameObject } from "./Component.js";
|
|
2
|
+
import { Camera } from "./Camera.js";
|
|
3
|
+
import * as THREE from "three";
|
|
4
|
+
import { OrbitControls } from "./OrbitControls.js";
|
|
5
|
+
import { WebXR, WebXREvent } from "./webxr/WebXR.js";
|
|
6
|
+
import { AvatarMarker } from "./webxr/WebXRAvatar.js";
|
|
7
|
+
import { XRStateFlag } from "./XRFlag.js";
|
|
8
|
+
import { SmoothFollow } from "./SmoothFollow.js";
|
|
9
|
+
import { Object3D } from "three";
|
|
10
|
+
import { InputEvents } from "../engine/engine_input.js";
|
|
11
|
+
import { Context } from "../engine/engine_setup.js";
|
|
12
|
+
import { getParam } from "../engine/engine_utils.js";
|
|
13
|
+
import { PlayerView, ViewDevice } from "../engine/engine_playerview.js";
|
|
14
|
+
import { RaycastOptions } from "../engine/engine_physics.js";
|
|
15
|
+
import { RoomEvents } from "../engine/engine_networking.js";
|
|
16
|
+
import type { ICamera } from "../engine/engine_types.js";
|
|
17
|
+
import type { IModel } from "../engine/engine_networking_types.js";
|
|
18
|
+
import { serializable } from "../engine/engine_serialization.js";
|
|
19
|
+
|
|
20
|
+
|
|
21
|
+
export enum SpectatorMode {
|
|
22
|
+
FirstPerson = 0,
|
|
23
|
+
ThirdPerson = 1,
|
|
24
|
+
}
|
|
25
|
+
|
|
26
|
+
const debug = getParam("debugspectator");
|
|
27
|
+
|
|
28
|
+
export class SpectatorCamera extends Behaviour {
|
|
29
|
+
|
|
30
|
+
cam: Camera | null = null;
|
|
31
|
+
|
|
32
|
+
/** when enabled pressing F will send a request to all connected users to follow me, ESC to stop */
|
|
33
|
+
@serializable()
|
|
34
|
+
useKeys: boolean = true;
|
|
35
|
+
|
|
36
|
+
private _mode: SpectatorMode = SpectatorMode.FirstPerson;
|
|
37
|
+
|
|
38
|
+
get mode() { return this._mode; }
|
|
39
|
+
set mode(val: SpectatorMode) {
|
|
40
|
+
this._mode = val;
|
|
41
|
+
}
|
|
42
|
+
|
|
43
|
+
/** if this user is currently spectating someone else */
|
|
44
|
+
get isSpectating(): boolean {
|
|
45
|
+
return this._handler?.currentTarget !== undefined;
|
|
46
|
+
}
|
|
47
|
+
|
|
48
|
+
isSpectatingUser(userId: string): boolean {
|
|
49
|
+
return this.target?.userId === userId;
|
|
50
|
+
}
|
|
51
|
+
|
|
52
|
+
isFollowedBy(userId: string): boolean {
|
|
53
|
+
return this.followers?.includes(userId);
|
|
54
|
+
}
|
|
55
|
+
|
|
56
|
+
/** list of other users that are following me */
|
|
57
|
+
get followers(): string[] {
|
|
58
|
+
return this._networking.followers;
|
|
59
|
+
}
|
|
60
|
+
|
|
61
|
+
stopSpectating() {
|
|
62
|
+
if (this.context.isInXR) {
|
|
63
|
+
this.followSelf();
|
|
64
|
+
return;
|
|
65
|
+
}
|
|
66
|
+
this.target = undefined;
|
|
67
|
+
}
|
|
68
|
+
|
|
69
|
+
private get localId() : string {
|
|
70
|
+
return this.context.connection.connectionId ?? "local";
|
|
71
|
+
}
|
|
72
|
+
|
|
73
|
+
/** player view to follow */
|
|
74
|
+
set target(target: PlayerView | undefined) {
|
|
75
|
+
if (this._handler) {
|
|
76
|
+
|
|
77
|
+
// if (this.target?.userId) {
|
|
78
|
+
// const isFollowedByThisUser = this.followers.includes(this.target.userId);
|
|
79
|
+
// if (isFollowedByThisUser) {
|
|
80
|
+
// console.warn("Can not follow follower");
|
|
81
|
+
// target = undefined;
|
|
82
|
+
// }
|
|
83
|
+
// }
|
|
84
|
+
|
|
85
|
+
const prev = this._handler.currentTarget?.userId;
|
|
86
|
+
const self = this.context.players.getPlayerView(this.localId);
|
|
87
|
+
|
|
88
|
+
// if user is in XR and sets target to self disable it
|
|
89
|
+
if (target === undefined || (this.context.isInXR === false && self?.currentObject === target.currentObject)) {
|
|
90
|
+
if (this._handler.currentTarget !== undefined) {
|
|
91
|
+
this._handler.disable();
|
|
92
|
+
GameObject.setActive(this.gameObject, false);
|
|
93
|
+
if (this.orbit) this.orbit.enabled = true;
|
|
94
|
+
this._networking.onSpectatedObjectChanged(target, prev);
|
|
95
|
+
}
|
|
96
|
+
}
|
|
97
|
+
else if (this._handler.currentTarget !== target) {
|
|
98
|
+
this._handler.set(target);
|
|
99
|
+
GameObject.setActive(this.gameObject, true);
|
|
100
|
+
if (this.orbit) this.orbit.enabled = false;
|
|
101
|
+
this._networking.onSpectatedObjectChanged(target, prev);
|
|
102
|
+
}
|
|
103
|
+
}
|
|
104
|
+
}
|
|
105
|
+
|
|
106
|
+
get target(): PlayerView | undefined {
|
|
107
|
+
return this._handler?.currentTarget;
|
|
108
|
+
}
|
|
109
|
+
|
|
110
|
+
requestAllFollowMe() {
|
|
111
|
+
this._networking.onRequestFollowMe();
|
|
112
|
+
}
|
|
113
|
+
|
|
114
|
+
private get isSpectatingSelf() {
|
|
115
|
+
return this.isSpectating && this.target?.currentObject === this.context.players.getPlayerView(this.localId)?.currentObject;
|
|
116
|
+
}
|
|
117
|
+
|
|
118
|
+
// private currentViewport : THREE.Vector4 = new THREE.Vector4();
|
|
119
|
+
// private currentScissor : THREE.Vector4 = new THREE.Vector4();
|
|
120
|
+
// private currentScissorTest : boolean = false;
|
|
121
|
+
|
|
122
|
+
private orbit: OrbitControls | null = null;
|
|
123
|
+
private _handler?: ISpectatorHandler;
|
|
124
|
+
private eventSub_WebXRRequestStartEvent: Function | null = null;
|
|
125
|
+
private eventSub_WebXRStartEvent: Function | null = null;
|
|
126
|
+
private eventSub_WebXREndEvent: Function | null = null;
|
|
127
|
+
private _debug?: SpectatorSelectionController;
|
|
128
|
+
private _networking!: SpectatorCamNetworking;
|
|
129
|
+
|
|
130
|
+
awake(): void {
|
|
131
|
+
|
|
132
|
+
this._debug = new SpectatorSelectionController(this.context, this);
|
|
133
|
+
this._networking = new SpectatorCamNetworking(this.context, this);
|
|
134
|
+
this._networking.awake();
|
|
135
|
+
|
|
136
|
+
GameObject.setActive(this.gameObject, false);
|
|
137
|
+
|
|
138
|
+
this.cam = GameObject.getComponent(this.gameObject, Camera);
|
|
139
|
+
if (!this.cam) {
|
|
140
|
+
console.warn("SpectatorCamera: Spectator camera needs camera component on the same object.", this);
|
|
141
|
+
return;
|
|
142
|
+
}
|
|
143
|
+
|
|
144
|
+
|
|
145
|
+
if (!this._handler && this.cam)
|
|
146
|
+
this._handler = new SpectatorHandler(this.context, this.cam, this);
|
|
147
|
+
|
|
148
|
+
|
|
149
|
+
this.eventSub_WebXRRequestStartEvent = this.onXRSessionRequestStart.bind(this);
|
|
150
|
+
this.eventSub_WebXRStartEvent = this.onXRSessionStart.bind(this);
|
|
151
|
+
this.eventSub_WebXREndEvent = this.onXRSessionEnded.bind(this);
|
|
152
|
+
|
|
153
|
+
WebXR.addEventListener(WebXREvent.RequestVRSession, this.eventSub_WebXRRequestStartEvent);
|
|
154
|
+
WebXR.addEventListener(WebXREvent.XRStarted, this.eventSub_WebXRStartEvent);
|
|
155
|
+
WebXR.addEventListener(WebXREvent.XRStopped, this.eventSub_WebXREndEvent);
|
|
156
|
+
|
|
157
|
+
this.orbit = GameObject.getComponent(this.context.mainCamera, OrbitControls);
|
|
158
|
+
}
|
|
159
|
+
|
|
160
|
+
onDestroy(): void {
|
|
161
|
+
this.stopSpectating();
|
|
162
|
+
WebXR.removeEventListener(WebXREvent.RequestVRSession, this.eventSub_WebXRStartEvent);
|
|
163
|
+
WebXR.removeEventListener(WebXREvent.XRStarted, this.eventSub_WebXRStartEvent);
|
|
164
|
+
WebXR.removeEventListener(WebXREvent.XRStopped, this.eventSub_WebXREndEvent);
|
|
165
|
+
this._handler?.destroy();
|
|
166
|
+
this._networking?.destroy();
|
|
167
|
+
}
|
|
168
|
+
|
|
169
|
+
private isSupportedPlatform() {
|
|
170
|
+
const ua = window.navigator.userAgent;
|
|
171
|
+
const standalone = /Windows|MacOS/.test(ua);
|
|
172
|
+
const isHololens = /Windows NT/.test(ua) && /Edg/.test(ua) && !/Win64/.test(ua);
|
|
173
|
+
return standalone && !isHololens;
|
|
174
|
+
}
|
|
175
|
+
|
|
176
|
+
private onXRSessionRequestStart(_evt) {
|
|
177
|
+
if (!this.isSupportedPlatform()) return;
|
|
178
|
+
GameObject.setActive(this.gameObject, true);
|
|
179
|
+
}
|
|
180
|
+
|
|
181
|
+
|
|
182
|
+
private onXRSessionStart(_evt) {
|
|
183
|
+
if (!this.isSupportedPlatform()) return;
|
|
184
|
+
if (debug) console.log(this.context.mainCamera);
|
|
185
|
+
if (this.context.mainCamera) {
|
|
186
|
+
this.followSelf();
|
|
187
|
+
}
|
|
188
|
+
}
|
|
189
|
+
|
|
190
|
+
private onXRSessionEnded(_evt) {
|
|
191
|
+
this.context.removeCamera(this.cam as ICamera);
|
|
192
|
+
GameObject.setActive(this.gameObject, false);
|
|
193
|
+
if (this.orbit) this.orbit.enabled = true;
|
|
194
|
+
this._handler?.set(undefined);
|
|
195
|
+
this._handler?.disable();
|
|
196
|
+
if (this.isSpectatingSelf)
|
|
197
|
+
this.stopSpectating();
|
|
198
|
+
}
|
|
199
|
+
|
|
200
|
+
|
|
201
|
+
private followSelf() {
|
|
202
|
+
this.target = this.context.players.getPlayerView(this.context.connection.connectionId);
|
|
203
|
+
if (!this.target) {
|
|
204
|
+
this.context.players.setPlayerView(this.localId, this.context.mainCamera, ViewDevice.Headset);
|
|
205
|
+
this.target = this.context.players.getPlayerView(this.localId);
|
|
206
|
+
}
|
|
207
|
+
if (debug) console.log("Follow self", this.target);
|
|
208
|
+
}
|
|
209
|
+
|
|
210
|
+
// TODO: only show Spectator cam for DesktopVR;
|
|
211
|
+
// don't show for AR, don't show on Quest
|
|
212
|
+
// TODO: properly align cameras on enter/exit VR, seems currently spectator cam breaks alignment
|
|
213
|
+
onAfterRender(): void {
|
|
214
|
+
if (!this.cam) return;
|
|
215
|
+
|
|
216
|
+
const renderer = this.context.renderer;
|
|
217
|
+
const xrWasEnabled = renderer.xr.enabled;
|
|
218
|
+
|
|
219
|
+
if (!renderer.xr.isPresenting && !this._handler?.currentTarget) return;
|
|
220
|
+
|
|
221
|
+
this._handler?.update(this._mode);
|
|
222
|
+
|
|
223
|
+
// remember XR render target so we can restore later
|
|
224
|
+
const previousRenderTarget = renderer.getRenderTarget();
|
|
225
|
+
let oldFramebuffer: WebGLFramebuffer | null = null;
|
|
226
|
+
|
|
227
|
+
// seems that in some cases, renderer.getRenderTarget returns null
|
|
228
|
+
// even when we're rendering to a headset.
|
|
229
|
+
if (!previousRenderTarget) {
|
|
230
|
+
if (!renderer.state.bindFramebuffer || !renderer.state.bindXRFramebuffer)
|
|
231
|
+
return;
|
|
232
|
+
|
|
233
|
+
oldFramebuffer = renderer["_framebuffer"];
|
|
234
|
+
renderer.state.bindXRFramebuffer(null);
|
|
235
|
+
}
|
|
236
|
+
|
|
237
|
+
this.setAvatarFlagsBeforeRender();
|
|
238
|
+
|
|
239
|
+
const mainCam = this.context.mainCameraComponent;
|
|
240
|
+
|
|
241
|
+
// these should not be needed if we don't override viewport/scissor
|
|
242
|
+
// renderer.getViewport(this.currentViewport);
|
|
243
|
+
// renderer.getScissor(this.currentScissor);
|
|
244
|
+
// this.currentScissorTest = renderer.getScissorTest();
|
|
245
|
+
// for scissor rendering (e.g. just a part of the screen / viewport, multiplayer split view)
|
|
246
|
+
// let left = 0;
|
|
247
|
+
// let bottom = 100;
|
|
248
|
+
// let width = 300;
|
|
249
|
+
// let height = 300;
|
|
250
|
+
// renderer.setViewport(left, bottom, width, height);
|
|
251
|
+
// renderer.setScissor(left, bottom, width, height);
|
|
252
|
+
// renderer.setScissorTest(true);
|
|
253
|
+
if (mainCam) {
|
|
254
|
+
const backgroundColor = mainCam.backgroundColor;
|
|
255
|
+
if (backgroundColor)
|
|
256
|
+
renderer.setClearColor(backgroundColor, backgroundColor.alpha);
|
|
257
|
+
this.cam.backgroundColor = backgroundColor;
|
|
258
|
+
this.cam.clearFlags = mainCam.clearFlags;
|
|
259
|
+
this.cam.nearClipPlane = mainCam.nearClipPlane;
|
|
260
|
+
this.cam.farClipPlane = mainCam.farClipPlane;
|
|
261
|
+
}
|
|
262
|
+
else
|
|
263
|
+
renderer.setClearColor(new THREE.Color(1, 1, 1));
|
|
264
|
+
renderer.setRenderTarget(null); // null: direct to Canvas
|
|
265
|
+
renderer.xr.enabled = false;
|
|
266
|
+
const cam = this.cam?.cam;
|
|
267
|
+
this.context.updateAspect(cam as THREE.PerspectiveCamera);
|
|
268
|
+
const wasPresenting = renderer.xr.isPresenting;
|
|
269
|
+
renderer.xr.isPresenting = false;
|
|
270
|
+
renderer.setSize(this.context.domWidth, this.context.domHeight);
|
|
271
|
+
renderer.render(this.context.scene, cam);
|
|
272
|
+
renderer.xr.isPresenting = wasPresenting;
|
|
273
|
+
|
|
274
|
+
// restore previous settings so we can continue to render XR
|
|
275
|
+
renderer.xr.enabled = xrWasEnabled;
|
|
276
|
+
//renderer.setViewport(this.currentViewport);
|
|
277
|
+
//renderer.setScissor(this.currentScissor);
|
|
278
|
+
//renderer.setScissorTest(this.currentScissorTest);
|
|
279
|
+
|
|
280
|
+
if (previousRenderTarget)
|
|
281
|
+
renderer.setRenderTarget(previousRenderTarget);
|
|
282
|
+
else
|
|
283
|
+
renderer.state.bindXRFramebuffer(oldFramebuffer);
|
|
284
|
+
|
|
285
|
+
this.resetAvatarFlags();
|
|
286
|
+
}
|
|
287
|
+
|
|
288
|
+
private setAvatarFlagsBeforeRender() {
|
|
289
|
+
const isFirstPersonMode = this._mode === SpectatorMode.FirstPerson;
|
|
290
|
+
|
|
291
|
+
for (const av of AvatarMarker.instances) {
|
|
292
|
+
if (av.avatar && "isLocalAvatar" in av.avatar) {
|
|
293
|
+
let mask = XRStateFlag.All;
|
|
294
|
+
if (this.isSpectatingSelf)
|
|
295
|
+
mask = isFirstPersonMode && av.avatar.isLocalAvatar ? XRStateFlag.FirstPerson : XRStateFlag.ThirdPerson;
|
|
296
|
+
const flags = av.avatar.flags;
|
|
297
|
+
if (!flags) continue;
|
|
298
|
+
for (const flag of flags) {
|
|
299
|
+
flag.UpdateVisible(mask);
|
|
300
|
+
}
|
|
301
|
+
}
|
|
302
|
+
}
|
|
303
|
+
}
|
|
304
|
+
|
|
305
|
+
private resetAvatarFlags() {
|
|
306
|
+
for (const av of AvatarMarker.instances) {
|
|
307
|
+
if (av.avatar && "flags" in av.avatar) {
|
|
308
|
+
const flags = av.avatar.flags;
|
|
309
|
+
if (!flags) continue;
|
|
310
|
+
for (const flag of flags) {
|
|
311
|
+
if (av.avatar?.isLocalAvatar) {
|
|
312
|
+
flag.UpdateVisible(XRStateFlag.FirstPerson);
|
|
313
|
+
}
|
|
314
|
+
else {
|
|
315
|
+
flag.UpdateVisible(XRStateFlag.ThirdPerson);
|
|
316
|
+
}
|
|
317
|
+
}
|
|
318
|
+
}
|
|
319
|
+
}
|
|
320
|
+
}
|
|
321
|
+
}
|
|
322
|
+
|
|
323
|
+
interface ISpectatorHandler {
|
|
324
|
+
context: Context;
|
|
325
|
+
get currentTarget(): PlayerView | undefined;
|
|
326
|
+
set(target?: PlayerView): void;
|
|
327
|
+
update(mode: SpectatorMode);
|
|
328
|
+
disable();
|
|
329
|
+
destroy();
|
|
330
|
+
}
|
|
331
|
+
|
|
332
|
+
class SpectatorHandler implements ISpectatorHandler {
|
|
333
|
+
|
|
334
|
+
readonly context: Context;
|
|
335
|
+
readonly cam: Camera;
|
|
336
|
+
readonly spectator: SpectatorCamera;
|
|
337
|
+
|
|
338
|
+
private follow?: SmoothFollow;
|
|
339
|
+
private target?: THREE.Object3D;
|
|
340
|
+
private view?: PlayerView;
|
|
341
|
+
private currentObject: Object3D | undefined;
|
|
342
|
+
|
|
343
|
+
get currentTarget(): PlayerView | undefined {
|
|
344
|
+
return this.view;
|
|
345
|
+
}
|
|
346
|
+
|
|
347
|
+
constructor(context: Context, cam: Camera, spectator: SpectatorCamera) {
|
|
348
|
+
this.context = context;
|
|
349
|
+
this.cam = cam;
|
|
350
|
+
this.spectator = spectator;
|
|
351
|
+
}
|
|
352
|
+
|
|
353
|
+
set(view?: PlayerView): void {
|
|
354
|
+
const followObject = view?.currentObject;
|
|
355
|
+
if (!followObject) {
|
|
356
|
+
this.spectator.stopSpectating();
|
|
357
|
+
return;
|
|
358
|
+
}
|
|
359
|
+
if (followObject === this.currentObject) return;
|
|
360
|
+
this.currentObject = followObject;
|
|
361
|
+
this.view = view;
|
|
362
|
+
if (!this.follow)
|
|
363
|
+
this.follow = GameObject.addNewComponent(this.cam.gameObject, SmoothFollow);
|
|
364
|
+
if (!this.target)
|
|
365
|
+
this.target = new THREE.Object3D();
|
|
366
|
+
followObject.add(this.target);
|
|
367
|
+
|
|
368
|
+
this.follow.enabled = true;
|
|
369
|
+
this.follow.target = this.target;
|
|
370
|
+
// this.context.setCurrentCamera(this.cam);
|
|
371
|
+
if (debug) console.log("FOLLOW", followObject);
|
|
372
|
+
if (!this.context.isInXR) {
|
|
373
|
+
this.context.setCurrentCamera(this.cam as ICamera);
|
|
374
|
+
}
|
|
375
|
+
else this.context.removeCamera(this.cam as ICamera);
|
|
376
|
+
}
|
|
377
|
+
|
|
378
|
+
disable() {
|
|
379
|
+
if (debug) console.log("STOP FOLLOW", this.currentObject);
|
|
380
|
+
this.view = undefined;
|
|
381
|
+
this.currentObject = undefined;
|
|
382
|
+
this.context.removeCamera(this.cam as ICamera);
|
|
383
|
+
if (this.follow)
|
|
384
|
+
this.follow.enabled = false;
|
|
385
|
+
}
|
|
386
|
+
|
|
387
|
+
destroy() {
|
|
388
|
+
this.target?.removeFromParent();
|
|
389
|
+
if (this.follow)
|
|
390
|
+
GameObject.destroy(this.follow);
|
|
391
|
+
}
|
|
392
|
+
|
|
393
|
+
update(mode: SpectatorMode) {
|
|
394
|
+
if (this.currentTarget?.isConnected === false || this.currentTarget?.removed === true) {
|
|
395
|
+
if (debug) console.log("Target disconnected or timeout", this.currentTarget);
|
|
396
|
+
this.spectator.stopSpectating();
|
|
397
|
+
return;
|
|
398
|
+
}
|
|
399
|
+
if (this.currentTarget && this.currentTarget?.currentObject !== this.currentObject) {
|
|
400
|
+
if (debug) console.log("Target changed", this.currentObject, "to", this.currentTarget.currentObject);
|
|
401
|
+
this.set(this.currentTarget);
|
|
402
|
+
}
|
|
403
|
+
const perspectiveCamera = this.context.mainCamera as THREE.PerspectiveCamera;
|
|
404
|
+
if (perspectiveCamera) {
|
|
405
|
+
if (this.cam.cam.near !== perspectiveCamera.near || this.cam.cam.far !== perspectiveCamera.far) {
|
|
406
|
+
this.cam.cam.near = perspectiveCamera.near;
|
|
407
|
+
this.cam.cam.far = perspectiveCamera.far;
|
|
408
|
+
this.cam.cam.updateProjectionMatrix();
|
|
409
|
+
}
|
|
410
|
+
}
|
|
411
|
+
|
|
412
|
+
const target = this.follow?.target;
|
|
413
|
+
if (!target || !this.follow) return;
|
|
414
|
+
switch (mode) {
|
|
415
|
+
case SpectatorMode.FirstPerson:
|
|
416
|
+
if (this.view?.viewDevice !== ViewDevice.Browser) {
|
|
417
|
+
// soft follow for AR and VR
|
|
418
|
+
this.follow.followFactor = 5;
|
|
419
|
+
this.follow.rotateFactor = 5;
|
|
420
|
+
}
|
|
421
|
+
else {
|
|
422
|
+
// snappy follow for desktop
|
|
423
|
+
this.follow.followFactor = 50;
|
|
424
|
+
this.follow.rotateFactor = 50;
|
|
425
|
+
}
|
|
426
|
+
target.position.set(0, 0, 0);
|
|
427
|
+
break;
|
|
428
|
+
case SpectatorMode.ThirdPerson:
|
|
429
|
+
this.follow.followFactor = 3;
|
|
430
|
+
this.follow.rotateFactor = 2;
|
|
431
|
+
target.position.set(0, .5, 1.5);
|
|
432
|
+
break;
|
|
433
|
+
}
|
|
434
|
+
this.follow.flipForward = false;
|
|
435
|
+
// console.log(this.view);
|
|
436
|
+
if (this.view?.viewDevice !== ViewDevice.Browser)
|
|
437
|
+
target.quaternion.copy(_inverseYQuat);
|
|
438
|
+
else target.quaternion.identity();
|
|
439
|
+
}
|
|
440
|
+
|
|
441
|
+
|
|
442
|
+
}
|
|
443
|
+
|
|
444
|
+
const _inverseYQuat = new THREE.Quaternion().setFromAxisAngle(new THREE.Vector3(0, 1, 0), Math.PI);
|
|
445
|
+
|
|
446
|
+
|
|
447
|
+
class SpectatorSelectionController {
|
|
448
|
+
|
|
449
|
+
private readonly context: Context;
|
|
450
|
+
private readonly spectator: SpectatorCamera;
|
|
451
|
+
|
|
452
|
+
constructor(context: Context, spectator: SpectatorCamera) {
|
|
453
|
+
this.context = context;
|
|
454
|
+
this.spectator = spectator;
|
|
455
|
+
console.log("Click other avatars or cameras to follow them. Press ESC to exit spectator mode.");
|
|
456
|
+
this.context.domElement.addEventListener("keydown", (evt) => {
|
|
457
|
+
if(!this.spectator.useKeys) return;
|
|
458
|
+
const key = evt.key;
|
|
459
|
+
if (key === "Escape") {
|
|
460
|
+
this.spectator.stopSpectating();
|
|
461
|
+
}
|
|
462
|
+
});
|
|
463
|
+
let downTime: number = 0;
|
|
464
|
+
this.context.input.addEventListener(InputEvents.PointerDown, _ => {
|
|
465
|
+
downTime = this.context.time.time;
|
|
466
|
+
});
|
|
467
|
+
this.context.input.addEventListener(InputEvents.PointerUp, _ => {
|
|
468
|
+
const dt = this.context.time.time - downTime;
|
|
469
|
+
if (dt > 1) {
|
|
470
|
+
this.spectator.stopSpectating();
|
|
471
|
+
}
|
|
472
|
+
else if (this.context.input.getPointerClicked(0) && dt < .3)
|
|
473
|
+
this.trySelectObject();
|
|
474
|
+
});
|
|
475
|
+
}
|
|
476
|
+
|
|
477
|
+
private trySelectObject() {
|
|
478
|
+
const opts = new RaycastOptions();
|
|
479
|
+
opts.setMask(0xffffff);
|
|
480
|
+
// opts.cam = this.spectator.cam?.cam;
|
|
481
|
+
const hits = this.context.physics.raycast(opts);
|
|
482
|
+
if (debug) console.log(...hits);
|
|
483
|
+
if (hits?.length) {
|
|
484
|
+
for (const hit of hits) {
|
|
485
|
+
if (hit.distance < .2) continue;
|
|
486
|
+
const obj = hit.object;
|
|
487
|
+
const avatar = GameObject.getComponentInParent(obj, AvatarMarker);
|
|
488
|
+
const id = avatar?.connectionId;
|
|
489
|
+
if (id) {
|
|
490
|
+
const view = this.context.players.getPlayerView(id);
|
|
491
|
+
this.spectator.target = view;
|
|
492
|
+
if (debug) console.log("spectate", id, avatar);
|
|
493
|
+
break;
|
|
494
|
+
}
|
|
495
|
+
}
|
|
496
|
+
}
|
|
497
|
+
}
|
|
498
|
+
}
|
|
499
|
+
|
|
500
|
+
|
|
501
|
+
|
|
502
|
+
|
|
503
|
+
|
|
504
|
+
class SpectatorFollowerChangedEventModel implements IModel {
|
|
505
|
+
/** the user that is following */
|
|
506
|
+
guid: string;
|
|
507
|
+
readonly dontSave: boolean = true;
|
|
508
|
+
|
|
509
|
+
/** the user being followed */
|
|
510
|
+
targetUserId: string | undefined;
|
|
511
|
+
stoppedFollowing: boolean;
|
|
512
|
+
|
|
513
|
+
constructor(connectionId: string, userId: string | undefined, stoppedFollowing: boolean) {
|
|
514
|
+
this.guid = connectionId;
|
|
515
|
+
this.targetUserId = userId;
|
|
516
|
+
this.stoppedFollowing = stoppedFollowing;
|
|
517
|
+
}
|
|
518
|
+
}
|
|
519
|
+
|
|
520
|
+
class SpectatorFollowEventModel implements IModel {
|
|
521
|
+
guid: string;
|
|
522
|
+
userId: string | undefined;
|
|
523
|
+
|
|
524
|
+
constructor(comp: Component, userId: string | undefined) {
|
|
525
|
+
this.guid = comp.guid;
|
|
526
|
+
this.userId = userId;
|
|
527
|
+
}
|
|
528
|
+
}
|
|
529
|
+
|
|
530
|
+
class SpectatorCamNetworking {
|
|
531
|
+
|
|
532
|
+
readonly followers: string[] = [];
|
|
533
|
+
|
|
534
|
+
|
|
535
|
+
private readonly context: Context;
|
|
536
|
+
private readonly spectator: SpectatorCamera;
|
|
537
|
+
private _followerEventMethod: Function;
|
|
538
|
+
private _requestFollowMethod: Function;
|
|
539
|
+
private _joinedRoomMethod: Function;
|
|
540
|
+
|
|
541
|
+
constructor(context: Context, spectator: SpectatorCamera) {
|
|
542
|
+
this.context = context;
|
|
543
|
+
this.spectator = spectator;
|
|
544
|
+
this._followerEventMethod = this.onFollowerEvent.bind(this);
|
|
545
|
+
this._requestFollowMethod = this.onRequestFollowEvent.bind(this);
|
|
546
|
+
this._joinedRoomMethod = this.onUserJoinedRoom.bind(this);
|
|
547
|
+
}
|
|
548
|
+
|
|
549
|
+
awake() {
|
|
550
|
+
this.context.connection.beginListen("spectator-follower-changed", this._followerEventMethod);
|
|
551
|
+
this.context.connection.beginListen("spectator-request-follow", this._requestFollowMethod);
|
|
552
|
+
this.context.connection.beginListen(RoomEvents.JoinedRoom, this._joinedRoomMethod);
|
|
553
|
+
this.context.domElement.addEventListener("keydown", evt => {
|
|
554
|
+
if(!this.spectator.useKeys) return;
|
|
555
|
+
if (evt.key === "f") {
|
|
556
|
+
this.onRequestFollowMe();
|
|
557
|
+
}
|
|
558
|
+
else if (evt.key === "Escape") {
|
|
559
|
+
this.onRequestFollowMe(true);
|
|
560
|
+
}
|
|
561
|
+
});
|
|
562
|
+
}
|
|
563
|
+
|
|
564
|
+
destroy() {
|
|
565
|
+
this.context.connection.stopListen("spectator-follower-changed", this._followerEventMethod);
|
|
566
|
+
this.context.connection.stopListen("spectator-request-follow", this._requestFollowMethod);
|
|
567
|
+
this.context.connection.stopListen(RoomEvents.JoinedRoom, this._joinedRoomMethod);
|
|
568
|
+
}
|
|
569
|
+
|
|
570
|
+
onSpectatedObjectChanged(target: PlayerView | undefined, _prevId?: string) {
|
|
571
|
+
if (debug)
|
|
572
|
+
console.log(this.context.connection.connectionId, "onSpectatedObjectChanged", target, _prevId);
|
|
573
|
+
if (this.context.connection.connectionId) {
|
|
574
|
+
const stopped = target?.userId === undefined;
|
|
575
|
+
const userId = stopped ? _prevId : target?.userId;
|
|
576
|
+
const evt = new SpectatorFollowerChangedEventModel(this.context.connection.connectionId, userId, stopped);
|
|
577
|
+
this.context.connection.send("spectator-follower-changed", evt)
|
|
578
|
+
}
|
|
579
|
+
}
|
|
580
|
+
|
|
581
|
+
onRequestFollowMe(stop: boolean = false) {
|
|
582
|
+
if (debug)
|
|
583
|
+
console.log("Request follow", this.context.connection.connectionId);
|
|
584
|
+
if (this.context.connection.connectionId) {
|
|
585
|
+
this.spectator.stopSpectating();
|
|
586
|
+
const id = stop ? undefined : this.context.connection.connectionId;
|
|
587
|
+
const model = new SpectatorFollowEventModel(this.spectator, id);
|
|
588
|
+
this.context.connection.send("spectator-request-follow", model);
|
|
589
|
+
}
|
|
590
|
+
}
|
|
591
|
+
|
|
592
|
+
private onUserJoinedRoom() {
|
|
593
|
+
if (getParam("followme")) {
|
|
594
|
+
this.onRequestFollowMe();
|
|
595
|
+
}
|
|
596
|
+
}
|
|
597
|
+
|
|
598
|
+
private onFollowerEvent(evt: SpectatorFollowerChangedEventModel) {
|
|
599
|
+
const userBeingFollowed = evt.targetUserId;
|
|
600
|
+
const userThatIsFollowing = evt.guid;
|
|
601
|
+
|
|
602
|
+
if (debug)
|
|
603
|
+
console.log(evt);
|
|
604
|
+
|
|
605
|
+
if (userBeingFollowed === this.context.connection.connectionId) {
|
|
606
|
+
if (evt.stoppedFollowing) {
|
|
607
|
+
const index = this.followers.indexOf(userThatIsFollowing);
|
|
608
|
+
if (index !== -1) {
|
|
609
|
+
this.followers.splice(index, 1);
|
|
610
|
+
this.removeDisconnectedFollowers();
|
|
611
|
+
console.log(userThatIsFollowing, "unfollows you", this.followers.length);
|
|
612
|
+
}
|
|
613
|
+
}
|
|
614
|
+
else {
|
|
615
|
+
if (!this.followers.includes(userThatIsFollowing)) {
|
|
616
|
+
this.followers.push(userThatIsFollowing);
|
|
617
|
+
this.removeDisconnectedFollowers();
|
|
618
|
+
console.log(userThatIsFollowing, "follows you", this.followers.length);
|
|
619
|
+
}
|
|
620
|
+
}
|
|
621
|
+
}
|
|
622
|
+
}
|
|
623
|
+
|
|
624
|
+
private removeDisconnectedFollowers() {
|
|
625
|
+
for (let i = this.followers.length - 1; i >= 0; i--) {
|
|
626
|
+
const id = this.followers[i];
|
|
627
|
+
if (this.context.connection.userIsInRoom(id) === false) {
|
|
628
|
+
this.followers.splice(i, 1);
|
|
629
|
+
}
|
|
630
|
+
}
|
|
631
|
+
}
|
|
632
|
+
|
|
633
|
+
private _lastRequestFollowUser: SpectatorFollowEventModel | undefined;
|
|
634
|
+
|
|
635
|
+
private onRequestFollowEvent(evt: SpectatorFollowEventModel) {
|
|
636
|
+
this._lastRequestFollowUser = evt;
|
|
637
|
+
|
|
638
|
+
if (evt.userId === this.context.connection.connectionId) {
|
|
639
|
+
this.spectator.stopSpectating();
|
|
640
|
+
}
|
|
641
|
+
else if (evt.userId === undefined) {
|
|
642
|
+
// this will currently also stop spectating if the user is not following you
|
|
643
|
+
this.spectator.stopSpectating();
|
|
644
|
+
}
|
|
645
|
+
else {
|
|
646
|
+
const view = this.context.players.getPlayerView(evt.userId);
|
|
647
|
+
if (view) {
|
|
648
|
+
this.spectator.target = view;
|
|
649
|
+
}
|
|
650
|
+
else {
|
|
651
|
+
if (debug)
|
|
652
|
+
console.warn("Could not find view", evt.userId);
|
|
653
|
+
this.enforceFollow();
|
|
654
|
+
return false;
|
|
655
|
+
}
|
|
656
|
+
}
|
|
657
|
+
return true;
|
|
658
|
+
}
|
|
659
|
+
|
|
660
|
+
private _enforceFollowInterval: any;
|
|
661
|
+
private enforceFollow() {
|
|
662
|
+
if (this._enforceFollowInterval) return;
|
|
663
|
+
this._enforceFollowInterval = setInterval(() => {
|
|
664
|
+
if (this._lastRequestFollowUser === undefined || this._lastRequestFollowUser.userId && this.spectator.isFollowedBy(this._lastRequestFollowUser.userId)) {
|
|
665
|
+
clearInterval(this._enforceFollowInterval);
|
|
666
|
+
this._enforceFollowInterval = undefined;
|
|
667
|
+
}
|
|
668
|
+
else {
|
|
669
|
+
if (debug)
|
|
670
|
+
console.log("REQUEST FOLLOW AGAIN", this._lastRequestFollowUser.userId);
|
|
671
|
+
this.onRequestFollowEvent(this._lastRequestFollowUser);
|
|
672
|
+
}
|
|
673
|
+
|
|
674
|
+
}, 1000);
|
|
675
|
+
}
|
|
676
676
|
}
|