@nativewrappers/redm-codegen 0.0.2 → 0.0.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (248) hide show
  1. package/dist/classes/AnimScene.d.ts +101 -101
  2. package/dist/classes/AnimScene.d.ts.map +1 -1
  3. package/dist/classes/AnimScene.js +147 -147
  4. package/dist/classes/BaseModel.d.ts +12 -12
  5. package/dist/classes/BaseModel.d.ts.map +1 -1
  6. package/dist/classes/BaseModel.js +18 -18
  7. package/dist/classes/BaseTask.d.ts +22 -22
  8. package/dist/classes/BaseTask.d.ts.map +1 -1
  9. package/dist/classes/BaseTask.js +29 -29
  10. package/dist/classes/Cam.d.ts +86 -86
  11. package/dist/classes/Cam.d.ts.map +1 -1
  12. package/dist/classes/Cam.js +116 -116
  13. package/dist/classes/Entity.d.ts +426 -425
  14. package/dist/classes/Entity.d.ts.map +1 -1
  15. package/dist/classes/Entity.js +594 -589
  16. package/dist/classes/Interior.d.ts +1 -1
  17. package/dist/classes/Interior.d.ts.map +1 -1
  18. package/dist/classes/Ped.d.ts +13 -12
  19. package/dist/classes/Ped.d.ts.map +1 -1
  20. package/dist/classes/Ped.js +5 -0
  21. package/dist/classes/PedTask.d.ts +729 -729
  22. package/dist/classes/PedTask.d.ts.map +1 -1
  23. package/dist/classes/PedTask.js +951 -951
  24. package/dist/classes/PersChar.d.ts +11 -11
  25. package/dist/classes/PersChar.d.ts.map +1 -1
  26. package/dist/classes/PersChar.js +17 -17
  27. package/dist/classes/Pickup.d.ts +3 -3
  28. package/dist/classes/Pickup.d.ts.map +1 -1
  29. package/dist/classes/Pickup.js +7 -7
  30. package/dist/classes/Player.d.ts +164 -164
  31. package/dist/classes/Player.d.ts.map +1 -1
  32. package/dist/classes/Player.js +218 -218
  33. package/dist/classes/Prop.d.ts +87 -86
  34. package/dist/classes/Prop.d.ts.map +1 -1
  35. package/dist/classes/Prop.js +131 -126
  36. package/dist/classes/PropSet.d.ts +18 -18
  37. package/dist/classes/PropSet.d.ts.map +1 -1
  38. package/dist/classes/PropSet.js +25 -25
  39. package/dist/classes/Vehicle.d.ts +1 -0
  40. package/dist/classes/Vehicle.d.ts.map +1 -1
  41. package/dist/classes/Vehicle.js +5 -0
  42. package/dist/classes/VehicleTask.d.ts +18 -18
  43. package/dist/classes/VehicleTask.d.ts.map +1 -1
  44. package/dist/classes/VehicleTask.js +26 -26
  45. package/dist/classes/Volume.d.ts +1 -1
  46. package/dist/classes/Volume.d.ts.map +1 -1
  47. package/dist/classes/Weapon.d.ts +277 -277
  48. package/dist/classes/Weapon.d.ts.map +1 -1
  49. package/dist/classes/Weapon.js +398 -398
  50. package/dist/namespaces/Aitransport.d.ts +77 -77
  51. package/dist/namespaces/Aitransport.d.ts.map +1 -1
  52. package/dist/namespaces/Aitransport.js +94 -94
  53. package/dist/namespaces/Animscene.d.ts +51 -51
  54. package/dist/namespaces/Animscene.d.ts.map +1 -1
  55. package/dist/namespaces/Animscene.js +69 -69
  56. package/dist/namespaces/Audio.d.ts +2 -2
  57. package/dist/namespaces/Audio.d.ts.map +1 -1
  58. package/dist/namespaces/Bounty.d.ts +57 -57
  59. package/dist/namespaces/Bounty.d.ts.map +1 -1
  60. package/dist/namespaces/Bounty.js +90 -90
  61. package/dist/namespaces/Brain.d.ts +15 -15
  62. package/dist/namespaces/Brain.d.ts.map +1 -1
  63. package/dist/namespaces/Brain.js +20 -20
  64. package/dist/namespaces/CamStatics.d.ts +317 -317
  65. package/dist/namespaces/CamStatics.d.ts.map +1 -1
  66. package/dist/namespaces/CamStatics.js +449 -449
  67. package/dist/namespaces/Collection.d.ts +13 -13
  68. package/dist/namespaces/Collection.d.ts.map +1 -1
  69. package/dist/namespaces/Collection.js +8 -8
  70. package/dist/namespaces/Companion.d.ts +22 -22
  71. package/dist/namespaces/Companion.d.ts.map +1 -1
  72. package/dist/namespaces/Companion.js +30 -30
  73. package/dist/namespaces/Compendium.d.ts +60 -60
  74. package/dist/namespaces/Compendium.d.ts.map +1 -1
  75. package/dist/namespaces/Compendium.js +80 -80
  76. package/dist/namespaces/Crashlog.d.ts +10 -10
  77. package/dist/namespaces/Crashlog.d.ts.map +1 -1
  78. package/dist/namespaces/Crashlog.js +14 -14
  79. package/dist/namespaces/Databinding.d.ts +173 -173
  80. package/dist/namespaces/Databinding.d.ts.map +1 -1
  81. package/dist/namespaces/Databinding.js +263 -263
  82. package/dist/namespaces/Dlc.d.ts +5 -5
  83. package/dist/namespaces/Dlc.d.ts.map +1 -1
  84. package/dist/namespaces/Dlc.js +9 -9
  85. package/dist/namespaces/EntityStatics.d.ts +178 -178
  86. package/dist/namespaces/EntityStatics.d.ts.map +1 -1
  87. package/dist/namespaces/EntityStatics.js +242 -242
  88. package/dist/namespaces/Event.d.ts +62 -62
  89. package/dist/namespaces/Event.d.ts.map +1 -1
  90. package/dist/namespaces/Event.js +82 -82
  91. package/dist/namespaces/Fire.d.ts +7 -7
  92. package/dist/namespaces/Fire.d.ts.map +1 -1
  93. package/dist/namespaces/Fire.js +9 -9
  94. package/dist/namespaces/Graphics.d.ts +797 -797
  95. package/dist/namespaces/Graphics.d.ts.map +1 -1
  96. package/dist/namespaces/Graphics.js +1095 -1095
  97. package/dist/namespaces/Hud.d.ts +477 -477
  98. package/dist/namespaces/Hud.d.ts.map +1 -1
  99. package/dist/namespaces/Hud.js +721 -721
  100. package/dist/namespaces/InteriorStatics.d.ts +2 -2
  101. package/dist/namespaces/InteriorStatics.d.ts.map +1 -1
  102. package/dist/namespaces/Inventory.d.ts +216 -216
  103. package/dist/namespaces/Inventory.d.ts.map +1 -1
  104. package/dist/namespaces/Inventory.js +301 -301
  105. package/dist/namespaces/Itemdatabase.d.ts +8 -8
  106. package/dist/namespaces/Itemdatabase.d.ts.map +1 -1
  107. package/dist/namespaces/Itemdatabase.js +7 -7
  108. package/dist/namespaces/Law.d.ts +2 -2
  109. package/dist/namespaces/Law.d.ts.map +1 -1
  110. package/dist/namespaces/Map.d.ts +65 -65
  111. package/dist/namespaces/Map.d.ts.map +1 -1
  112. package/dist/namespaces/Map.js +91 -91
  113. package/dist/namespaces/Minigame.d.ts +17 -17
  114. package/dist/namespaces/Minigame.d.ts.map +1 -1
  115. package/dist/namespaces/Minigame.js +25 -25
  116. package/dist/namespaces/Misc.d.ts +5 -5
  117. package/dist/namespaces/Misc.d.ts.map +1 -1
  118. package/dist/namespaces/Missiondata.d.ts +3 -3
  119. package/dist/namespaces/Missiondata.d.ts.map +1 -1
  120. package/dist/namespaces/Netshopping.d.ts +1 -1
  121. package/dist/namespaces/Netshopping.d.ts.map +1 -1
  122. package/dist/namespaces/Network.d.ts +1302 -1310
  123. package/dist/namespaces/Network.d.ts.map +1 -1
  124. package/dist/namespaces/Network.js +1910 -1918
  125. package/dist/namespaces/Object.d.ts +170 -170
  126. package/dist/namespaces/Object.d.ts.map +1 -1
  127. package/dist/namespaces/Object.js +232 -232
  128. package/dist/namespaces/Pad.d.ts +103 -103
  129. package/dist/namespaces/Pad.d.ts.map +1 -1
  130. package/dist/namespaces/Pad.js +134 -134
  131. package/dist/namespaces/PedStatics.d.ts +3 -3
  132. package/dist/namespaces/PedStatics.d.ts.map +1 -1
  133. package/dist/namespaces/Perschar.d.ts +71 -71
  134. package/dist/namespaces/Perschar.d.ts.map +1 -1
  135. package/dist/namespaces/Perschar.js +106 -106
  136. package/dist/namespaces/Persistence.d.ts +30 -30
  137. package/dist/namespaces/Persistence.d.ts.map +1 -1
  138. package/dist/namespaces/Persistence.js +42 -42
  139. package/dist/namespaces/PlayerStatics.d.ts +52 -52
  140. package/dist/namespaces/PlayerStatics.d.ts.map +1 -1
  141. package/dist/namespaces/PlayerStatics.js +71 -71
  142. package/dist/namespaces/Population.d.ts +3 -3
  143. package/dist/namespaces/Population.d.ts.map +1 -1
  144. package/dist/namespaces/Posse.d.ts +28 -28
  145. package/dist/namespaces/Posse.d.ts.map +1 -1
  146. package/dist/namespaces/Posse.js +44 -44
  147. package/dist/namespaces/Propset.d.ts +59 -59
  148. package/dist/namespaces/Propset.d.ts.map +1 -1
  149. package/dist/namespaces/Propset.js +81 -81
  150. package/dist/namespaces/Scripts.d.ts +3 -3
  151. package/dist/namespaces/Scripts.d.ts.map +1 -1
  152. package/dist/namespaces/Socialclub.d.ts +1 -1
  153. package/dist/namespaces/Socialclub.d.ts.map +1 -1
  154. package/dist/namespaces/Stats.d.ts +85 -85
  155. package/dist/namespaces/Stats.d.ts.map +1 -1
  156. package/dist/namespaces/Stats.js +113 -113
  157. package/dist/namespaces/Streaming.d.ts +35 -35
  158. package/dist/namespaces/Streaming.d.ts.map +1 -1
  159. package/dist/namespaces/Streaming.js +53 -53
  160. package/dist/namespaces/Task.d.ts +367 -367
  161. package/dist/namespaces/Task.d.ts.map +1 -1
  162. package/dist/namespaces/Task.js +508 -508
  163. package/dist/namespaces/Telemetry.d.ts +198 -198
  164. package/dist/namespaces/Telemetry.d.ts.map +1 -1
  165. package/dist/namespaces/Telemetry.js +274 -274
  166. package/dist/namespaces/Uiapps.d.ts +24 -24
  167. package/dist/namespaces/Uiapps.d.ts.map +1 -1
  168. package/dist/namespaces/Uiapps.js +33 -33
  169. package/dist/namespaces/Uistickyfeed.d.ts +16 -16
  170. package/dist/namespaces/Uistickyfeed.d.ts.map +1 -1
  171. package/dist/namespaces/Uistickyfeed.js +21 -21
  172. package/dist/namespaces/VehicleStatics.d.ts +2 -2
  173. package/dist/namespaces/VehicleStatics.d.ts.map +1 -1
  174. package/dist/namespaces/Water.d.ts +27 -27
  175. package/dist/namespaces/Water.d.ts.map +1 -1
  176. package/dist/namespaces/Water.js +41 -41
  177. package/dist/namespaces/WeaponStatics.d.ts +250 -250
  178. package/dist/namespaces/WeaponStatics.d.ts.map +1 -1
  179. package/dist/namespaces/WeaponStatics.js +372 -372
  180. package/dist/namespaces/Zone.d.ts +8 -8
  181. package/dist/namespaces/Zone.d.ts.map +1 -1
  182. package/dist/namespaces/Zone.js +9 -9
  183. package/package.json +1 -1
  184. package/src/classes/AnimScene.ts +170 -170
  185. package/src/classes/BaseModel.ts +21 -21
  186. package/src/classes/BaseTask.ts +31 -31
  187. package/src/classes/Cam.ts +124 -124
  188. package/src/classes/Entity.ts +619 -614
  189. package/src/classes/Interior.ts +1 -1
  190. package/src/classes/Ped.ts +17 -12
  191. package/src/classes/PedTask.ts +1011 -1011
  192. package/src/classes/PersChar.ts +19 -19
  193. package/src/classes/Pickup.ts +8 -8
  194. package/src/classes/Player.ts +227 -227
  195. package/src/classes/Prop.ts +146 -141
  196. package/src/classes/PropSet.ts +29 -29
  197. package/src/classes/Vehicle.ts +5 -0
  198. package/src/classes/VehicleTask.ts +30 -30
  199. package/src/classes/Volume.ts +1 -1
  200. package/src/classes/Weapon.ts +414 -414
  201. package/src/namespaces/Aitransport.ts +102 -102
  202. package/src/namespaces/Animscene.ts +78 -78
  203. package/src/namespaces/Audio.ts +2 -2
  204. package/src/namespaces/Bounty.ts +102 -102
  205. package/src/namespaces/Brain.ts +22 -22
  206. package/src/namespaces/CamStatics.ts +501 -501
  207. package/src/namespaces/Collection.ts +16 -16
  208. package/src/namespaces/Companion.ts +34 -34
  209. package/src/namespaces/Compendium.ts +93 -93
  210. package/src/namespaces/Crashlog.ts +16 -16
  211. package/src/namespaces/Databinding.ts +280 -280
  212. package/src/namespaces/Dlc.ts +9 -9
  213. package/src/namespaces/EntityStatics.ts +249 -249
  214. package/src/namespaces/Event.ts +92 -92
  215. package/src/namespaces/Fire.ts +10 -10
  216. package/src/namespaces/Graphics.ts +1155 -1155
  217. package/src/namespaces/Hud.ts +763 -763
  218. package/src/namespaces/InteriorStatics.ts +2 -2
  219. package/src/namespaces/Inventory.ts +321 -321
  220. package/src/namespaces/Itemdatabase.ts +11 -11
  221. package/src/namespaces/Law.ts +2 -2
  222. package/src/namespaces/Map.ts +104 -104
  223. package/src/namespaces/Minigame.ts +29 -29
  224. package/src/namespaces/Misc.ts +5 -5
  225. package/src/namespaces/Missiondata.ts +3 -3
  226. package/src/namespaces/Netshopping.ts +1 -1
  227. package/src/namespaces/Network.ts +1921 -1929
  228. package/src/namespaces/Object.ts +237 -237
  229. package/src/namespaces/Pad.ts +151 -151
  230. package/src/namespaces/PedStatics.ts +3 -3
  231. package/src/namespaces/Perschar.ts +116 -116
  232. package/src/namespaces/Persistence.ts +48 -48
  233. package/src/namespaces/PlayerStatics.ts +75 -75
  234. package/src/namespaces/Population.ts +3 -3
  235. package/src/namespaces/Posse.ts +47 -47
  236. package/src/namespaces/Propset.ts +92 -92
  237. package/src/namespaces/Scripts.ts +3 -3
  238. package/src/namespaces/Socialclub.ts +1 -1
  239. package/src/namespaces/Stats.ts +129 -129
  240. package/src/namespaces/Streaming.ts +62 -62
  241. package/src/namespaces/Task.ts +538 -538
  242. package/src/namespaces/Telemetry.ts +295 -295
  243. package/src/namespaces/Uiapps.ts +39 -39
  244. package/src/namespaces/Uistickyfeed.ts +23 -23
  245. package/src/namespaces/VehicleStatics.ts +2 -2
  246. package/src/namespaces/Water.ts +47 -47
  247. package/src/namespaces/WeaponStatics.ts +394 -394
  248. package/src/namespaces/Zone.ts +11 -11
@@ -6,6 +6,44 @@ import { createFromHandle } from '../types/HandleRegistry';
6
6
  import { inv, rai, raf, ras, rav, pvi, pvf, pvv, pvii, pvfi, _h, f } from '../types/NativeAliases';
7
7
 
8
8
  export class Uiapps {
9
+ /**
10
+ * @param appName
11
+ * @returns
12
+ */
13
+ static isUiappRunning(appName: string | null): boolean {
14
+ return inv<boolean>('0xDE4A9B35D028979F', appName, rai());
15
+ }
16
+
17
+ /**
18
+ * @returns
19
+ */
20
+ static isAnyUiappRunning(): any {
21
+ return inv<number>('0xDB30BEC7A7A5CBD3');
22
+ }
23
+
24
+ /**
25
+ * @returns
26
+ */
27
+ static isAnyUiappActive(): any {
28
+ return inv<number>('0xAC959AB99AAF3D9F');
29
+ }
30
+
31
+ /**
32
+ * @param appName
33
+ * @param entry
34
+ * @returns
35
+ */
36
+ static launchUiappWithEntry(appName: string | null, entry: string | null): number {
37
+ return inv<number>('0x7B2027BAC5C8EC89', appName, entry, rai());
38
+ }
39
+
40
+ /**
41
+ * @param appNameHash
42
+ */
43
+ static closeUiappByHash(appNameHash: string | number): void {
44
+ inv<void>('0x2FF10C9C3F92277E', _h(appNameHash));
45
+ }
46
+
9
47
  /**
10
48
  * @param appName
11
49
  */
@@ -25,7 +63,7 @@ export class Uiapps {
25
63
  * @param appNameHash
26
64
  * @returns
27
65
  */
28
- static getUiappCurrentActivityByHash(appNameHash: string | number): string | number {
66
+ static getUiappCurrentActivityByHash(appNameHash: string | number): number {
29
67
  return (inv<number>('0x96FD694FE5BE55DC', _h(appNameHash), rai())) & 0xFFFFFFFF;
30
68
  }
31
69
 
@@ -110,42 +148,4 @@ export class Uiapps {
110
148
  inv<void>('0xAD7B70F7230C5A12');
111
149
  }
112
150
 
113
- /**
114
- * @param appName
115
- * @returns
116
- */
117
- static isUiappRunning(appName: string | null): boolean {
118
- return inv<boolean>('0xDE4A9B35D028979F', appName, rai());
119
- }
120
-
121
- /**
122
- * @returns
123
- */
124
- static isAnyUiappRunning(): any {
125
- return inv<number>('0xDB30BEC7A7A5CBD3');
126
- }
127
-
128
- /**
129
- * @returns
130
- */
131
- static isAnyUiappActive(): any {
132
- return inv<number>('0xAC959AB99AAF3D9F');
133
- }
134
-
135
- /**
136
- * @param appName
137
- * @param entry
138
- * @returns
139
- */
140
- static launchUiappWithEntry(appName: string | null, entry: string | null): number {
141
- return inv<number>('0x7B2027BAC5C8EC89', appName, entry, rai());
142
- }
143
-
144
- /**
145
- * @param appNameHash
146
- */
147
- static closeUiappByHash(appNameHash: string | number): void {
148
- inv<void>('0x2FF10C9C3F92277E', _h(appNameHash));
149
- }
150
-
151
151
  }
@@ -6,29 +6,6 @@ import { createFromHandle } from '../types/HandleRegistry';
6
6
  import { inv, rai, raf, ras, rav, pvi, pvf, pvv, pvii, pvfi, _h, f } from '../types/NativeAliases';
7
7
 
8
8
  export class Uistickyfeed {
9
- /**
10
- * stickyFeedChannel: https://github.com/Halen84/RDR3-Native-Flags-And-Enums/tree/main/eUIStickyFeedChannel
11
- *
12
- * @param stickyFeedChannel
13
- * @returns
14
- */
15
- static uiStickyFeedIsChannelActive(stickyFeedChannel: number): any {
16
- return inv<number>('0xC5C395C60B542A3C', stickyFeedChannel);
17
- }
18
-
19
- /**
20
- * Seems to only update _UI_STICKY_FEED_CREATE_ERROR_MESSAGE(0x9F2CC2439A04E7BA) and _UI_STICKY_FEED_CREATE_DEATH_FAIL_MESSAGE(0x815C4065AE6E6071) message.
21
- * Example: https://pastebin.com/nDrJyWq2
22
- *
23
- * @param msgId
24
- * @param p2
25
- * @returns p1
26
- */
27
- static uiStickyFeedUpdateMessage(msgId: number, p2: boolean): number {
28
- const result = inv<number>('0xBC6F454E310124DA', msgId, pvi(), p2);
29
- return result;
30
- }
31
-
32
9
  /**
33
10
  * Returns state of sticky feed message, see 0x59FA676177DBE4C9
34
11
  *
@@ -86,4 +63,27 @@ export class Uistickyfeed {
86
63
  inv<void>('0x00A15B94CBA4F76F', msgId);
87
64
  }
88
65
 
66
+ /**
67
+ * stickyFeedChannel: https://github.com/Halen84/RDR3-Native-Flags-And-Enums/tree/main/eUIStickyFeedChannel
68
+ *
69
+ * @param stickyFeedChannel
70
+ * @returns
71
+ */
72
+ static uiStickyFeedIsChannelActive(stickyFeedChannel: number): any {
73
+ return inv<number>('0xC5C395C60B542A3C', stickyFeedChannel);
74
+ }
75
+
76
+ /**
77
+ * Seems to only update _UI_STICKY_FEED_CREATE_ERROR_MESSAGE(0x9F2CC2439A04E7BA) and _UI_STICKY_FEED_CREATE_DEATH_FAIL_MESSAGE(0x815C4065AE6E6071) message.
78
+ * Example: https://pastebin.com/nDrJyWq2
79
+ *
80
+ * @param msgId
81
+ * @param p2
82
+ * @returns p1
83
+ */
84
+ static uiStickyFeedUpdateMessage(msgId: number, p2: boolean): number {
85
+ const result = inv<number>('0xBC6F454E310124DA', msgId, pvi(), p2);
86
+ return result;
87
+ }
88
+
89
89
  }
@@ -534,7 +534,7 @@ export class VehicleStatics {
534
534
  * @param trainCarIndex
535
535
  * @returns
536
536
  */
537
- static getTrainModelFromTrainConfigByCarIndex(trainConfig: string | number, trainCarIndex: number): string | number {
537
+ static getTrainModelFromTrainConfigByCarIndex(trainConfig: string | number, trainCarIndex: number): number {
538
538
  return (inv<number>('0x8DF5F6A19F99F0D5', _h(trainConfig), trainCarIndex, rai())) & 0xFFFFFFFF;
539
539
  }
540
540
 
@@ -858,7 +858,7 @@ export class VehicleStatics {
858
858
  * @param stationIndex
859
859
  * @returns
860
860
  */
861
- static N_0x9CC94A948EAF5372(trackIndex: number, stationIndex: number): string | number {
861
+ static N_0x9CC94A948EAF5372(trackIndex: number, stationIndex: number): number {
862
862
  return (inv<number>('0x9CC94A948EAF5372', trackIndex, stationIndex, rai())) & 0xFFFFFFFF;
863
863
  }
864
864
 
@@ -8,53 +8,6 @@ import { createFromHandle } from '../types/HandleRegistry';
8
8
  import { inv, rai, raf, ras, rav, pvi, pvf, pvv, pvii, pvfi, _h, f } from '../types/NativeAliases';
9
9
 
10
10
  export class Water {
11
- /**
12
- * @returns
13
- */
14
- static getWorldWaterType(): number {
15
- return inv<number>('0x189739A7631C1867', rai());
16
- }
17
-
18
- /**
19
- * @param pos
20
- * @returns height
21
- */
22
- static getWaterHeightNoWaves(pos: Vector3): [boolean, number] {
23
- const result = inv<[boolean, number]>('0xDCF3690AA262C03F', f(pos.x), f(pos.y), f(pos.z), pvf(), rai());
24
- return [!!result[0], result[1]];
25
- }
26
-
27
- /**
28
- * Used in bounty1, fanale3, sean1 R* Scripts
29
- *
30
- * @param entity
31
- */
32
- static N_0xB34A6009A0DB80B8(entity: Entity): void {
33
- inv<void>('0xB34A6009A0DB80B8', entity.handle);
34
- }
35
-
36
- static enableWaterLookup(): void {
37
- inv<void>('0x754616EC6965D1BF');
38
- }
39
-
40
- /**
41
- * Checks against a global variable that is set by _SET_WORLD_WATER_TYPE. If that is set to one it will fail. Likely not the only issue but part of it.
42
- *
43
- * @param pos
44
- * @returns height
45
- */
46
- static getWaterHeight(pos: Vector3): [boolean, number] {
47
- const result = inv<[boolean, number]>('0xFCA8B23F28813F69', f(pos.x), f(pos.y), f(pos.z), pvf(), rai());
48
- return [!!result[0], result[1]];
49
- }
50
-
51
- /**
52
- * Only used in fishing_core R* Script
53
- */
54
- static N_0xA33F5069B0CB89B8(): void {
55
- inv<void>('0xA33F5069B0CB89B8');
56
- }
57
-
58
11
  /**
59
12
  * Only used in native_son1 R* Script: p1 = 1
60
13
  *
@@ -172,4 +125,51 @@ export class Water {
172
125
  inv<void>('0x754616EC6965D1FB');
173
126
  }
174
127
 
128
+ /**
129
+ * @returns
130
+ */
131
+ static getWorldWaterType(): number {
132
+ return inv<number>('0x189739A7631C1867', rai());
133
+ }
134
+
135
+ /**
136
+ * @param pos
137
+ * @returns height
138
+ */
139
+ static getWaterHeightNoWaves(pos: Vector3): [boolean, number] {
140
+ const result = inv<[boolean, number]>('0xDCF3690AA262C03F', f(pos.x), f(pos.y), f(pos.z), pvf(), rai());
141
+ return [!!result[0], result[1]];
142
+ }
143
+
144
+ /**
145
+ * Used in bounty1, fanale3, sean1 R* Scripts
146
+ *
147
+ * @param entity
148
+ */
149
+ static N_0xB34A6009A0DB80B8(entity: Entity): void {
150
+ inv<void>('0xB34A6009A0DB80B8', entity.handle);
151
+ }
152
+
153
+ static enableWaterLookup(): void {
154
+ inv<void>('0x754616EC6965D1BF');
155
+ }
156
+
157
+ /**
158
+ * Checks against a global variable that is set by _SET_WORLD_WATER_TYPE. If that is set to one it will fail. Likely not the only issue but part of it.
159
+ *
160
+ * @param pos
161
+ * @returns height
162
+ */
163
+ static getWaterHeight(pos: Vector3): [boolean, number] {
164
+ const result = inv<[boolean, number]>('0xFCA8B23F28813F69', f(pos.x), f(pos.y), f(pos.z), pvf(), rai());
165
+ return [!!result[0], result[1]];
166
+ }
167
+
168
+ /**
169
+ * Only used in fishing_core R* Script
170
+ */
171
+ static N_0xA33F5069B0CB89B8(): void {
172
+ inv<void>('0xA33F5069B0CB89B8');
173
+ }
174
+
175
175
  }