@nativewrappers/redm-codegen 0.0.2 → 0.0.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (248) hide show
  1. package/dist/classes/AnimScene.d.ts +101 -101
  2. package/dist/classes/AnimScene.d.ts.map +1 -1
  3. package/dist/classes/AnimScene.js +147 -147
  4. package/dist/classes/BaseModel.d.ts +12 -12
  5. package/dist/classes/BaseModel.d.ts.map +1 -1
  6. package/dist/classes/BaseModel.js +18 -18
  7. package/dist/classes/BaseTask.d.ts +22 -22
  8. package/dist/classes/BaseTask.d.ts.map +1 -1
  9. package/dist/classes/BaseTask.js +29 -29
  10. package/dist/classes/Cam.d.ts +86 -86
  11. package/dist/classes/Cam.d.ts.map +1 -1
  12. package/dist/classes/Cam.js +116 -116
  13. package/dist/classes/Entity.d.ts +426 -425
  14. package/dist/classes/Entity.d.ts.map +1 -1
  15. package/dist/classes/Entity.js +594 -589
  16. package/dist/classes/Interior.d.ts +1 -1
  17. package/dist/classes/Interior.d.ts.map +1 -1
  18. package/dist/classes/Ped.d.ts +13 -12
  19. package/dist/classes/Ped.d.ts.map +1 -1
  20. package/dist/classes/Ped.js +5 -0
  21. package/dist/classes/PedTask.d.ts +729 -729
  22. package/dist/classes/PedTask.d.ts.map +1 -1
  23. package/dist/classes/PedTask.js +951 -951
  24. package/dist/classes/PersChar.d.ts +11 -11
  25. package/dist/classes/PersChar.d.ts.map +1 -1
  26. package/dist/classes/PersChar.js +17 -17
  27. package/dist/classes/Pickup.d.ts +3 -3
  28. package/dist/classes/Pickup.d.ts.map +1 -1
  29. package/dist/classes/Pickup.js +7 -7
  30. package/dist/classes/Player.d.ts +164 -164
  31. package/dist/classes/Player.d.ts.map +1 -1
  32. package/dist/classes/Player.js +218 -218
  33. package/dist/classes/Prop.d.ts +87 -86
  34. package/dist/classes/Prop.d.ts.map +1 -1
  35. package/dist/classes/Prop.js +131 -126
  36. package/dist/classes/PropSet.d.ts +18 -18
  37. package/dist/classes/PropSet.d.ts.map +1 -1
  38. package/dist/classes/PropSet.js +25 -25
  39. package/dist/classes/Vehicle.d.ts +1 -0
  40. package/dist/classes/Vehicle.d.ts.map +1 -1
  41. package/dist/classes/Vehicle.js +5 -0
  42. package/dist/classes/VehicleTask.d.ts +18 -18
  43. package/dist/classes/VehicleTask.d.ts.map +1 -1
  44. package/dist/classes/VehicleTask.js +26 -26
  45. package/dist/classes/Volume.d.ts +1 -1
  46. package/dist/classes/Volume.d.ts.map +1 -1
  47. package/dist/classes/Weapon.d.ts +277 -277
  48. package/dist/classes/Weapon.d.ts.map +1 -1
  49. package/dist/classes/Weapon.js +398 -398
  50. package/dist/namespaces/Aitransport.d.ts +77 -77
  51. package/dist/namespaces/Aitransport.d.ts.map +1 -1
  52. package/dist/namespaces/Aitransport.js +94 -94
  53. package/dist/namespaces/Animscene.d.ts +51 -51
  54. package/dist/namespaces/Animscene.d.ts.map +1 -1
  55. package/dist/namespaces/Animscene.js +69 -69
  56. package/dist/namespaces/Audio.d.ts +2 -2
  57. package/dist/namespaces/Audio.d.ts.map +1 -1
  58. package/dist/namespaces/Bounty.d.ts +57 -57
  59. package/dist/namespaces/Bounty.d.ts.map +1 -1
  60. package/dist/namespaces/Bounty.js +90 -90
  61. package/dist/namespaces/Brain.d.ts +15 -15
  62. package/dist/namespaces/Brain.d.ts.map +1 -1
  63. package/dist/namespaces/Brain.js +20 -20
  64. package/dist/namespaces/CamStatics.d.ts +317 -317
  65. package/dist/namespaces/CamStatics.d.ts.map +1 -1
  66. package/dist/namespaces/CamStatics.js +449 -449
  67. package/dist/namespaces/Collection.d.ts +13 -13
  68. package/dist/namespaces/Collection.d.ts.map +1 -1
  69. package/dist/namespaces/Collection.js +8 -8
  70. package/dist/namespaces/Companion.d.ts +22 -22
  71. package/dist/namespaces/Companion.d.ts.map +1 -1
  72. package/dist/namespaces/Companion.js +30 -30
  73. package/dist/namespaces/Compendium.d.ts +60 -60
  74. package/dist/namespaces/Compendium.d.ts.map +1 -1
  75. package/dist/namespaces/Compendium.js +80 -80
  76. package/dist/namespaces/Crashlog.d.ts +10 -10
  77. package/dist/namespaces/Crashlog.d.ts.map +1 -1
  78. package/dist/namespaces/Crashlog.js +14 -14
  79. package/dist/namespaces/Databinding.d.ts +173 -173
  80. package/dist/namespaces/Databinding.d.ts.map +1 -1
  81. package/dist/namespaces/Databinding.js +263 -263
  82. package/dist/namespaces/Dlc.d.ts +5 -5
  83. package/dist/namespaces/Dlc.d.ts.map +1 -1
  84. package/dist/namespaces/Dlc.js +9 -9
  85. package/dist/namespaces/EntityStatics.d.ts +178 -178
  86. package/dist/namespaces/EntityStatics.d.ts.map +1 -1
  87. package/dist/namespaces/EntityStatics.js +242 -242
  88. package/dist/namespaces/Event.d.ts +62 -62
  89. package/dist/namespaces/Event.d.ts.map +1 -1
  90. package/dist/namespaces/Event.js +82 -82
  91. package/dist/namespaces/Fire.d.ts +7 -7
  92. package/dist/namespaces/Fire.d.ts.map +1 -1
  93. package/dist/namespaces/Fire.js +9 -9
  94. package/dist/namespaces/Graphics.d.ts +797 -797
  95. package/dist/namespaces/Graphics.d.ts.map +1 -1
  96. package/dist/namespaces/Graphics.js +1095 -1095
  97. package/dist/namespaces/Hud.d.ts +477 -477
  98. package/dist/namespaces/Hud.d.ts.map +1 -1
  99. package/dist/namespaces/Hud.js +721 -721
  100. package/dist/namespaces/InteriorStatics.d.ts +2 -2
  101. package/dist/namespaces/InteriorStatics.d.ts.map +1 -1
  102. package/dist/namespaces/Inventory.d.ts +216 -216
  103. package/dist/namespaces/Inventory.d.ts.map +1 -1
  104. package/dist/namespaces/Inventory.js +301 -301
  105. package/dist/namespaces/Itemdatabase.d.ts +8 -8
  106. package/dist/namespaces/Itemdatabase.d.ts.map +1 -1
  107. package/dist/namespaces/Itemdatabase.js +7 -7
  108. package/dist/namespaces/Law.d.ts +2 -2
  109. package/dist/namespaces/Law.d.ts.map +1 -1
  110. package/dist/namespaces/Map.d.ts +65 -65
  111. package/dist/namespaces/Map.d.ts.map +1 -1
  112. package/dist/namespaces/Map.js +91 -91
  113. package/dist/namespaces/Minigame.d.ts +17 -17
  114. package/dist/namespaces/Minigame.d.ts.map +1 -1
  115. package/dist/namespaces/Minigame.js +25 -25
  116. package/dist/namespaces/Misc.d.ts +5 -5
  117. package/dist/namespaces/Misc.d.ts.map +1 -1
  118. package/dist/namespaces/Missiondata.d.ts +3 -3
  119. package/dist/namespaces/Missiondata.d.ts.map +1 -1
  120. package/dist/namespaces/Netshopping.d.ts +1 -1
  121. package/dist/namespaces/Netshopping.d.ts.map +1 -1
  122. package/dist/namespaces/Network.d.ts +1302 -1310
  123. package/dist/namespaces/Network.d.ts.map +1 -1
  124. package/dist/namespaces/Network.js +1910 -1918
  125. package/dist/namespaces/Object.d.ts +170 -170
  126. package/dist/namespaces/Object.d.ts.map +1 -1
  127. package/dist/namespaces/Object.js +232 -232
  128. package/dist/namespaces/Pad.d.ts +103 -103
  129. package/dist/namespaces/Pad.d.ts.map +1 -1
  130. package/dist/namespaces/Pad.js +134 -134
  131. package/dist/namespaces/PedStatics.d.ts +3 -3
  132. package/dist/namespaces/PedStatics.d.ts.map +1 -1
  133. package/dist/namespaces/Perschar.d.ts +71 -71
  134. package/dist/namespaces/Perschar.d.ts.map +1 -1
  135. package/dist/namespaces/Perschar.js +106 -106
  136. package/dist/namespaces/Persistence.d.ts +30 -30
  137. package/dist/namespaces/Persistence.d.ts.map +1 -1
  138. package/dist/namespaces/Persistence.js +42 -42
  139. package/dist/namespaces/PlayerStatics.d.ts +52 -52
  140. package/dist/namespaces/PlayerStatics.d.ts.map +1 -1
  141. package/dist/namespaces/PlayerStatics.js +71 -71
  142. package/dist/namespaces/Population.d.ts +3 -3
  143. package/dist/namespaces/Population.d.ts.map +1 -1
  144. package/dist/namespaces/Posse.d.ts +28 -28
  145. package/dist/namespaces/Posse.d.ts.map +1 -1
  146. package/dist/namespaces/Posse.js +44 -44
  147. package/dist/namespaces/Propset.d.ts +59 -59
  148. package/dist/namespaces/Propset.d.ts.map +1 -1
  149. package/dist/namespaces/Propset.js +81 -81
  150. package/dist/namespaces/Scripts.d.ts +3 -3
  151. package/dist/namespaces/Scripts.d.ts.map +1 -1
  152. package/dist/namespaces/Socialclub.d.ts +1 -1
  153. package/dist/namespaces/Socialclub.d.ts.map +1 -1
  154. package/dist/namespaces/Stats.d.ts +85 -85
  155. package/dist/namespaces/Stats.d.ts.map +1 -1
  156. package/dist/namespaces/Stats.js +113 -113
  157. package/dist/namespaces/Streaming.d.ts +35 -35
  158. package/dist/namespaces/Streaming.d.ts.map +1 -1
  159. package/dist/namespaces/Streaming.js +53 -53
  160. package/dist/namespaces/Task.d.ts +367 -367
  161. package/dist/namespaces/Task.d.ts.map +1 -1
  162. package/dist/namespaces/Task.js +508 -508
  163. package/dist/namespaces/Telemetry.d.ts +198 -198
  164. package/dist/namespaces/Telemetry.d.ts.map +1 -1
  165. package/dist/namespaces/Telemetry.js +274 -274
  166. package/dist/namespaces/Uiapps.d.ts +24 -24
  167. package/dist/namespaces/Uiapps.d.ts.map +1 -1
  168. package/dist/namespaces/Uiapps.js +33 -33
  169. package/dist/namespaces/Uistickyfeed.d.ts +16 -16
  170. package/dist/namespaces/Uistickyfeed.d.ts.map +1 -1
  171. package/dist/namespaces/Uistickyfeed.js +21 -21
  172. package/dist/namespaces/VehicleStatics.d.ts +2 -2
  173. package/dist/namespaces/VehicleStatics.d.ts.map +1 -1
  174. package/dist/namespaces/Water.d.ts +27 -27
  175. package/dist/namespaces/Water.d.ts.map +1 -1
  176. package/dist/namespaces/Water.js +41 -41
  177. package/dist/namespaces/WeaponStatics.d.ts +250 -250
  178. package/dist/namespaces/WeaponStatics.d.ts.map +1 -1
  179. package/dist/namespaces/WeaponStatics.js +372 -372
  180. package/dist/namespaces/Zone.d.ts +8 -8
  181. package/dist/namespaces/Zone.d.ts.map +1 -1
  182. package/dist/namespaces/Zone.js +9 -9
  183. package/package.json +1 -1
  184. package/src/classes/AnimScene.ts +170 -170
  185. package/src/classes/BaseModel.ts +21 -21
  186. package/src/classes/BaseTask.ts +31 -31
  187. package/src/classes/Cam.ts +124 -124
  188. package/src/classes/Entity.ts +619 -614
  189. package/src/classes/Interior.ts +1 -1
  190. package/src/classes/Ped.ts +17 -12
  191. package/src/classes/PedTask.ts +1011 -1011
  192. package/src/classes/PersChar.ts +19 -19
  193. package/src/classes/Pickup.ts +8 -8
  194. package/src/classes/Player.ts +227 -227
  195. package/src/classes/Prop.ts +146 -141
  196. package/src/classes/PropSet.ts +29 -29
  197. package/src/classes/Vehicle.ts +5 -0
  198. package/src/classes/VehicleTask.ts +30 -30
  199. package/src/classes/Volume.ts +1 -1
  200. package/src/classes/Weapon.ts +414 -414
  201. package/src/namespaces/Aitransport.ts +102 -102
  202. package/src/namespaces/Animscene.ts +78 -78
  203. package/src/namespaces/Audio.ts +2 -2
  204. package/src/namespaces/Bounty.ts +102 -102
  205. package/src/namespaces/Brain.ts +22 -22
  206. package/src/namespaces/CamStatics.ts +501 -501
  207. package/src/namespaces/Collection.ts +16 -16
  208. package/src/namespaces/Companion.ts +34 -34
  209. package/src/namespaces/Compendium.ts +93 -93
  210. package/src/namespaces/Crashlog.ts +16 -16
  211. package/src/namespaces/Databinding.ts +280 -280
  212. package/src/namespaces/Dlc.ts +9 -9
  213. package/src/namespaces/EntityStatics.ts +249 -249
  214. package/src/namespaces/Event.ts +92 -92
  215. package/src/namespaces/Fire.ts +10 -10
  216. package/src/namespaces/Graphics.ts +1155 -1155
  217. package/src/namespaces/Hud.ts +763 -763
  218. package/src/namespaces/InteriorStatics.ts +2 -2
  219. package/src/namespaces/Inventory.ts +321 -321
  220. package/src/namespaces/Itemdatabase.ts +11 -11
  221. package/src/namespaces/Law.ts +2 -2
  222. package/src/namespaces/Map.ts +104 -104
  223. package/src/namespaces/Minigame.ts +29 -29
  224. package/src/namespaces/Misc.ts +5 -5
  225. package/src/namespaces/Missiondata.ts +3 -3
  226. package/src/namespaces/Netshopping.ts +1 -1
  227. package/src/namespaces/Network.ts +1921 -1929
  228. package/src/namespaces/Object.ts +237 -237
  229. package/src/namespaces/Pad.ts +151 -151
  230. package/src/namespaces/PedStatics.ts +3 -3
  231. package/src/namespaces/Perschar.ts +116 -116
  232. package/src/namespaces/Persistence.ts +48 -48
  233. package/src/namespaces/PlayerStatics.ts +75 -75
  234. package/src/namespaces/Population.ts +3 -3
  235. package/src/namespaces/Posse.ts +47 -47
  236. package/src/namespaces/Propset.ts +92 -92
  237. package/src/namespaces/Scripts.ts +3 -3
  238. package/src/namespaces/Socialclub.ts +1 -1
  239. package/src/namespaces/Stats.ts +129 -129
  240. package/src/namespaces/Streaming.ts +62 -62
  241. package/src/namespaces/Task.ts +538 -538
  242. package/src/namespaces/Telemetry.ts +295 -295
  243. package/src/namespaces/Uiapps.ts +39 -39
  244. package/src/namespaces/Uistickyfeed.ts +23 -23
  245. package/src/namespaces/VehicleStatics.ts +2 -2
  246. package/src/namespaces/Water.ts +47 -47
  247. package/src/namespaces/WeaponStatics.ts +394 -394
  248. package/src/namespaces/Zone.ts +11 -11
@@ -2,65 +2,31 @@ import { Vector3 } from '../types/Vector3';
2
2
  import { createFromHandle } from '../types/HandleRegistry';
3
3
  import { inv, rai, raf, rav, pvi, pvv, _h, f } from '../types/NativeAliases';
4
4
  export class Task {
5
+ static N_0xF718931A82EEB898() {
6
+ inv('0xF718931A82EEB898');
7
+ }
5
8
  /**
6
9
  * @param p0
7
10
  * @param p1
8
11
  * @param p2
9
12
  * @param p3
10
- * @param p4
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- * @param p5
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- * @param p6
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- * @param p7
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- * @param p8
15
- * @param p9
16
13
  */
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- static fleePedVia(p0, p1, p2, p3, p4, p5, p6, p7, p8, p9) {
18
- inv('0x5802E0F910E4CF1D', p0, p1, p2, p3, p4, p5, p6, p7, p8, p9);
14
+ static N_0xCE4E669400E5F8AA(p0, p1, p2, p3) {
15
+ inv('0xCE4E669400E5F8AA', p0, p1, p2, p3);
19
16
  }
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  /**
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  * @param p0
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19
  * @param p1
23
- */
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- static N_0x23767D80C7EED7C6(p0, p1) {
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- inv('0x23767D80C7EED7C6', p0, p1);
26
- }
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- /**
28
- * Returns true while a hat is being picked up
29
- * _IS_A* - _IS_D*
30
- *
31
- * @param hatObject
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- * @returns
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- */
34
- static isHatBeingPickedUp(hatObject) {
35
- return inv('0x11CD066F54DA0133', hatObject.handle);
36
- }
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- /**
38
- * @param moveBlendRatio
39
- * @returns
40
- */
41
- static isMoveBlendRatioSprinting(moveBlendRatio) {
42
- return inv('0x24A2AD74FA9814E2', f(moveBlendRatio), rai());
43
- }
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- /**
45
- * @param p0
46
20
  * @returns
47
21
  */
48
- static vehicleWaypointPlaybackGetIsPaused(p0) {
49
- return inv('0x4D6D30AB18B0B089', p0);
50
- }
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- /**
52
- * @param p0
53
- * @param item
54
- */
55
- static N_0xA6A76D666A281F2D(p0, item) {
56
- inv('0xA6A76D666A281F2D', p0, _h(item));
22
+ static N_0x90703A8F75EE4ABD(p0, p1) {
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+ return inv('0x90703A8F75EE4ABD', p0, p1);
57
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  }
58
25
  /**
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- * @param p0
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- * @param p1
26
+ * @param object
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27
  */
62
- static N_0x1ECF56C040FD839C(p0, p1) {
63
- inv('0x1ECF56C040FD839C', p0, p1);
28
+ static makeObjectNotCarriable(object) {
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+ inv('0x67BFCED22909834D', object.handle);
64
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  }
65
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  /**
66
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  * @param p0
@@ -129,202 +95,182 @@ export class Task {
129
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  return inv('0x11C7CE1AE38911B5', p0);
130
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  }
131
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  /**
132
- * flag: https://github.com/Halen84/RDR3-Native-Flags-And-Enums/tree/main/CScenarioPointFlags__Flags
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- *
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- * @param scenario
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- * @param flag
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- * @param value
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+ * @param p0
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+ * @returns
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  */
138
- static setScenarioPointFlag(scenario, flag, value) {
139
- inv('0x5AF19B6CC2115D34', scenario, flag, value);
101
+ static N_0x974DA3408DEC4E79(p0) {
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+ return inv('0x974DA3408DEC4E79', p0);
140
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  }
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  /**
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  * @param p0
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  * @param p1
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- * @param p2
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- * @param p3
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- * @param p4
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- * @param p5
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  */
149
- static N_0xDE0C8B145EA466FF(p0, p1, p2, p3, p4, p5) {
150
- inv('0xDE0C8B145EA466FF', p0, p1, p2, p3, p4, p5);
108
+ static N_0x4A7D73989F52EB37(p0, p1) {
109
+ inv('0x4A7D73989F52EB37', p0, p1);
110
+ }
111
+ static resetScenarioGroupsEnabled() {
112
+ inv('0xDD902D0349AFAD3A');
151
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  }
152
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  /**
153
- * @param scenario
154
- * @param heading
155
- * @param p2
115
+ * @param p0
116
+ * @returns
156
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  */
157
- static setScenarioPointHeading(scenario, heading, p2) {
158
- inv('0xD3A0DA8F91612C6E', scenario, f(heading), p2);
118
+ static N_0x76610D12A838EBDE(p0) {
119
+ return inv('0x76610D12A838EBDE', p0);
159
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  }
160
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  /**
161
- * @param p0
162
- * @param p1
163
- * @param p2
164
- * @param p3
122
+ * @returns
165
123
  */
166
- static N_0x5D9B0BAAF04CF65B(p0, p1, p2, p3) {
167
- inv('0x5D9B0BAAF04CF65B', p0, p1, p2, p3);
124
+ static N_0x5952DFA38FA529FE() {
125
+ return inv('0x5952DFA38FA529FE');
168
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  }
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  /**
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  * @param p0
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  * @param p1
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  * @param p2
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- * @param p3
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- * @returns
175
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  */
176
- static N_0xEFD875C2791EBEFD(p0, p1, p2, p3) {
177
- return inv('0xEFD875C2791EBEFD', p0, p1, p2, p3);
132
+ static N_0xF40A109B4B79A848(p0, p1, p2) {
133
+ inv('0xF40A109B4B79A848', p0, p1, p2);
178
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  }
179
135
  /**
180
- * @param p0
136
+ * Params: p1 is always true in R* Scripts
137
+ *
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+ * @param scenario
139
+ * @param p1
140
+ * @returns
181
141
  */
182
- static N_0xB2D15D3551FE4FAE(p0) {
183
- inv('0xB2D15D3551FE4FAE', p0);
142
+ static getScenarioPointHeading(scenario, p1) {
143
+ return inv('0xB93EA7184BAA85C3', scenario, p1, raf());
184
144
  }
185
145
  /**
186
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  * @param p0
187
- * @param p1
188
147
  */
189
- static N_0x8F8C84363810691A(p0, p1) {
190
- inv('0x8F8C84363810691A', p0, p1);
148
+ static N_0x10C44F633E2D6D9E(p0) {
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+ inv('0x10C44F633E2D6D9E', p0);
191
150
  }
192
151
  /**
193
- * @param coverpoint
152
+ * Note: patrolRoute must be prefixed with 'miss_' for it to be valid
153
+ *
154
+ * @param patrolRoute
194
155
  */
195
- static removeCoverPoint(coverpoint) {
196
- inv('0xAE287C923D891715', coverpoint);
156
+ static openPatrolRoute(patrolRoute) {
157
+ inv('0xA36BFB5EE89F3D82', patrolRoute);
197
158
  }
198
159
  /**
199
- * @param scenario
200
- * @param radius
160
+ * @param p0
201
161
  */
202
- static setScenarioPointRadius(scenario, radius) {
203
- inv('0xC47D9080A9A8856A', scenario, f(radius));
162
+ static N_0xA42DC7919159CCCF(p0) {
163
+ inv('0xA42DC7919159CCCF', p0);
204
164
  }
205
165
  /**
206
- * Checks whether a specified scenario is currently being used (actively played) by any entity (player or ped).
166
+ * Checks if there is a cover point at position
207
167
  *
208
- * @param scenarioHash
209
- * @returns Returns `true` if the scenario hash is in use, `false` otherwise.
168
+ * @param p0
169
+ * @param p1
170
+ * @param p2
171
+ * @param p3
172
+ * @returns
210
173
  */
211
- static isScenarioInUse(scenarioHash) {
212
- return inv('0x1ACBC313966C21F3', _h(scenarioHash), rai());
174
+ static doesScriptedCoverPointExistAtCoords(p0, p1, p2, p3) {
175
+ return inv('0xA98B8E3C088E5A31', p0, p1, p2, p3, rai());
176
+ }
177
+ static N_0x0E184495B27BB57D() {
178
+ inv('0x0E184495B27BB57D');
213
179
  }
214
180
  /**
215
181
  * @param p0
216
182
  */
217
- static N_0x358A1A751B335A11(p0) {
218
- inv('0x358A1A751B335A11', p0);
183
+ static N_0xEC516FE805D2CB2D(p0) {
184
+ inv('0xEC516FE805D2CB2D', p0);
219
185
  }
220
186
  /**
221
- * list of carriable configs https://gist.github.com/WesternGamer/95a1f8daf02520cad2bf96af6d957e70
222
- *
223
- * @param hash
187
+ * @param p0
224
188
  * @returns
225
189
  */
226
- static hasCarriableConfigHashLoaded(hash) {
227
- return inv('0xB8F52A3F84A7CC59', _h(hash));
190
+ static N_0x0A98A362C5A19A43(p0) {
191
+ return inv('0x0A98A362C5A19A43', p0);
228
192
  }
229
193
  /**
230
- * @param p0
231
- * @param p1
194
+ * @param pos
195
+ * @param scenarioType
196
+ * @param distance
197
+ * @param p5
198
+ * @param p6
199
+ * @returns
232
200
  */
233
- static N_0xE9225354FB7437A7(p0, p1) {
234
- inv('0xE9225354FB7437A7', p0, p1);
201
+ static findScenarioOfTypeHash(pos, scenarioType, distance, p5, p6) {
202
+ return inv('0xF533D68FF970D190', f(pos.x), f(pos.y), f(pos.z), _h(scenarioType), f(distance), p5, p6, rai());
235
203
  }
236
204
  /**
237
205
  * @param p0
206
+ * @returns
238
207
  */
239
- static N_0x1A7D63CB1B0BB223(p0) {
240
- inv('0x1A7D63CB1B0BB223', p0);
241
- }
242
- static N_0xF718931A82EEB898() {
243
- inv('0xF718931A82EEB898');
208
+ static N_0x22CD2C33ED4467A1(p0) {
209
+ return inv('0x22CD2C33ED4467A1', p0);
244
210
  }
245
211
  /**
246
212
  * @param p0
247
213
  * @param p1
248
- * @param p2
249
- * @param p3
250
214
  */
251
- static N_0xCE4E669400E5F8AA(p0, p1, p2, p3) {
252
- inv('0xCE4E669400E5F8AA', p0, p1, p2, p3);
215
+ static N_0x764DB5A48390FBAD(p0, p1) {
216
+ inv('0x764DB5A48390FBAD', p0, p1);
253
217
  }
254
218
  /**
255
219
  * @param p0
256
220
  * @param p1
257
- * @returns
258
221
  */
259
- static N_0x90703A8F75EE4ABD(p0, p1) {
260
- return inv('0x90703A8F75EE4ABD', p0, p1);
222
+ static N_0xA21AA2F0C2180125(p0, p1) {
223
+ inv('0xA21AA2F0C2180125', p0, p1);
261
224
  }
262
225
  /**
263
- * @param object
226
+ * @returns
264
227
  */
265
- static makeObjectNotCarriable(object) {
266
- inv('0x67BFCED22909834D', object.handle);
228
+ static N_0x351F74ED6177EBE7() {
229
+ return inv('0x351F74ED6177EBE7');
267
230
  }
268
231
  /**
269
- * @param waypointRecording
270
- * @returns points
232
+ * @param patrolRoute
271
233
  */
272
- static waypointRecordingGetNumPoints(waypointRecording) {
273
- const result = inv('0x5343532C01A07234', waypointRecording, pvi(), rai());
274
- return [!!result[0], result[1]];
234
+ static deletePatrolRoute(patrolRoute) {
235
+ inv('0x7767DD9D65E91319', patrolRoute);
275
236
  }
276
237
  /**
277
- * @param p0
238
+ * @param scenarioType
278
239
  * @returns
279
240
  */
280
- static N_0xE6A151364C600B24(p0) {
281
- return inv('0xE6A151364C600B24', p0);
282
- }
283
- /**
284
- * @param p0
285
- * @param p1
286
- */
287
- static N_0xEAF87DA2BE78A15B(p0, p1) {
288
- inv('0xEAF87DA2BE78A15B', p0, p1);
241
+ static isScenarioTypeEnabled(scenarioType) {
242
+ return inv('0x3A815DB3EA088722', scenarioType, rai());
289
243
  }
290
244
  /**
291
245
  * @param p0
292
246
  * @param p1
293
247
  * @param p2
294
248
  * @param p3
295
- */
296
- static waypointPlaybackStartAimingAtEntity(p0, p1, p2, p3) {
297
- inv('0x4F158205E0C74385', p0, p1, p2, p3);
298
- }
299
- /**
300
- * @param scenario
301
249
  * @returns
302
250
  */
303
- static getScenarioPointRadius(scenario) {
304
- return inv('0x6718F40313A2B5A6', scenario, raf());
251
+ static N_0x244430C13BA5258E(p0, p1, p2, p3) {
252
+ return inv('0x244430C13BA5258E', p0, p1, p2, p3);
305
253
  }
306
254
  /**
307
255
  * @param p0
308
- * @param p1
309
256
  */
310
- static N_0x5B68D0007D9C92EB(p0, p1) {
311
- inv('0x5B68D0007D9C92EB', p0, p1);
257
+ static N_0x2B8AF29A78024BD3(p0) {
258
+ inv('0x2B8AF29A78024BD3', p0);
312
259
  }
313
260
  /**
314
261
  * @param p0
315
262
  * @param p1
316
- * @param p2
317
- * @param p3
263
+ * @returns
318
264
  */
319
- static N_0x801BD27403F3CBA0(p0, p1, p2, p3) {
320
- inv('0x801BD27403F3CBA0', p0, p1, p2, p3);
265
+ static N_0xDF56A2B50C04DEA4(p0, p1) {
266
+ return inv('0xDF56A2B50C04DEA4', p0, p1);
321
267
  }
322
268
  /**
323
- * @param scenario
324
- * @returns
269
+ * @returns taskSequenceId
325
270
  */
326
- static getPedUsingScenarioPoint(scenario) {
327
- return createFromHandle('Ped', inv('0x5BA659955369B0E2', scenario, rai()));
271
+ static openSequenceTask() {
272
+ const result = inv('0xE8854A4326B9E12B', pvi());
273
+ return result;
328
274
  }
329
275
  /**
330
276
  * @param p0
@@ -361,37 +307,26 @@ export class Task {
361
307
  inv('0x651F0530083C0E5A', p0, p1);
362
308
  }
363
309
  /**
364
- * @param p0
365
- * @param p1
366
- * @param p2
367
- * @param p3
368
- * @param p4
369
- * @param p5
370
- * @param p6
310
+ * @param waypointRecording
311
+ * @returns points
371
312
  */
372
- static waypointPlaybackStartShootingAtCoord(p0, p1, p2, p3, p4, p5, p6) {
373
- inv('0x057A25CFCC9DB671', p0, p1, p2, p3, p4, p5, p6);
313
+ static waypointRecordingGetNumPoints(waypointRecording) {
314
+ const result = inv('0x5343532C01A07234', waypointRecording, pvi(), rai());
315
+ return [!!result[0], result[1]];
374
316
  }
375
317
  /**
376
318
  * @param p0
319
+ * @returns
377
320
  */
378
- static N_0xFC7F71CF49F70B6B(p0) {
379
- inv('0xFC7F71CF49F70B6B', p0);
321
+ static N_0xE6A151364C600B24(p0) {
322
+ return inv('0xE6A151364C600B24', p0);
380
323
  }
381
324
  /**
382
325
  * @param p0
383
326
  * @param p1
384
327
  */
385
- static N_0x954451EA2D2120FB(p0, p1) {
386
- inv('0x954451EA2D2120FB', p0, p1);
387
- }
388
- /**
389
- * @param scenario
390
- * @param pos
391
- * @param p4
392
- */
393
- static setScenarioPointCoords(scenario, pos, p4) {
394
- inv('0x2056AB38DF06825C', scenario, f(pos.x), f(pos.y), f(pos.z), p4);
328
+ static N_0xEAF87DA2BE78A15B(p0, p1) {
329
+ inv('0xEAF87DA2BE78A15B', p0, p1);
395
330
  }
396
331
  /**
397
332
  * @param p0
@@ -399,61 +334,38 @@ export class Task {
399
334
  * @param p2
400
335
  * @param p3
401
336
  */
402
- static N_0x2E1D6D87346BB7D2(p0, p1, p2, p3) {
403
- inv('0x2E1D6D87346BB7D2', p0, p1, p2, p3);
404
- }
405
- /**
406
- * @param p0
407
- */
408
- static N_0x9C8F42A5D1859DC1(p0) {
409
- inv('0x9C8F42A5D1859DC1', p0);
410
- }
411
- /**
412
- * @param p0
413
- * @param p1
414
- * @param p2
415
- * @returns
416
- */
417
- static N_0x10ADFDF07B7DFFBA(p0, p1, p2) {
418
- return inv('0x10ADFDF07B7DFFBA', p0, p1, p2);
337
+ static waypointPlaybackStartAimingAtEntity(p0, p1, p2, p3) {
338
+ inv('0x4F158205E0C74385', p0, p1, p2, p3);
419
339
  }
420
340
  /**
421
- * @param p0
341
+ * @param scenario
422
342
  * @returns
423
343
  */
424
- static N_0x974DA3408DEC4E79(p0) {
425
- return inv('0x974DA3408DEC4E79', p0);
344
+ static getScenarioPointRadius(scenario) {
345
+ return inv('0x6718F40313A2B5A6', scenario, raf());
426
346
  }
427
347
  /**
428
348
  * @param p0
429
349
  * @param p1
430
350
  */
431
- static N_0x4A7D73989F52EB37(p0, p1) {
432
- inv('0x4A7D73989F52EB37', p0, p1);
433
- }
434
- static resetScenarioGroupsEnabled() {
435
- inv('0xDD902D0349AFAD3A');
351
+ static N_0x5B68D0007D9C92EB(p0, p1) {
352
+ inv('0x5B68D0007D9C92EB', p0, p1);
436
353
  }
437
354
  /**
438
355
  * @param p0
439
- * @returns
356
+ * @param p1
357
+ * @param p2
358
+ * @param p3
440
359
  */
441
- static N_0x76610D12A838EBDE(p0) {
442
- return inv('0x76610D12A838EBDE', p0);
360
+ static N_0x801BD27403F3CBA0(p0, p1, p2, p3) {
361
+ inv('0x801BD27403F3CBA0', p0, p1, p2, p3);
443
362
  }
444
363
  /**
364
+ * @param scenario
445
365
  * @returns
446
366
  */
447
- static N_0x5952DFA38FA529FE() {
448
- return inv('0x5952DFA38FA529FE');
449
- }
450
- /**
451
- * @param p0
452
- * @param p1
453
- * @param p2
454
- */
455
- static N_0xF40A109B4B79A848(p0, p1, p2) {
456
- inv('0xF40A109B4B79A848', p0, p1, p2);
367
+ static getPedUsingScenarioPoint(scenario) {
368
+ return createFromHandle('Ped', inv('0x5BA659955369B0E2', scenario, rai()));
457
369
  }
458
370
  /**
459
371
  * @param p0
@@ -495,159 +407,6 @@ export class Task {
495
407
  static setScenarioGroupEnabledHash(scenarioGroup, toggle) {
496
408
  inv('0x9925EDDB6EAB88CD', _h(scenarioGroup), toggle);
497
409
  }
498
- /**
499
- * @param p0
500
- * @returns
501
- */
502
- static N_0x908BB14BCE85C80E(p0) {
503
- return inv('0x908BB14BCE85C80E', p0);
504
- }
505
- /**
506
- * @param p0
507
- * @returns
508
- */
509
- static N_0x370F57C47F68EBCA(p0) {
510
- return inv('0x370F57C47F68EBCA', p0);
511
- }
512
- /**
513
- * @param p0
514
- * @param p1
515
- */
516
- static forceScenarioGroupPriority(p0, p1) {
517
- inv('0x444C910A5058E568', p0, p1);
518
- }
519
- /**
520
- * @param p0
521
- * @param p1
522
- * @param p2
523
- * @param p3
524
- */
525
- static throwProjectile2(p0, p1, p2, p3) {
526
- inv('0x7282356DFF6B5A51', p0, p1, p2, p3);
527
- }
528
- /**
529
- * @param p0
530
- * @param p1
531
- */
532
- static N_0xE69FDA40AAC3EFC0(p0, p1) {
533
- inv('0xE69FDA40AAC3EFC0', p0, p1);
534
- }
535
- /**
536
- * @param waypointRecording
537
- * @returns
538
- */
539
- static getIsWaypointRecordingLoaded(waypointRecording) {
540
- return inv('0xCB4E8BE8A0063C5D', waypointRecording, rai());
541
- }
542
- /**
543
- * Params: p1 is always true in R* Scripts
544
- *
545
- * @param scenario
546
- * @param p1
547
- * @returns
548
- */
549
- static getScenarioPointHeading(scenario, p1) {
550
- return inv('0xB93EA7184BAA85C3', scenario, p1, raf());
551
- }
552
- /**
553
- * @param p0
554
- */
555
- static N_0x10C44F633E2D6D9E(p0) {
556
- inv('0x10C44F633E2D6D9E', p0);
557
- }
558
- /**
559
- * Note: patrolRoute must be prefixed with 'miss_' for it to be valid
560
- *
561
- * @param patrolRoute
562
- */
563
- static openPatrolRoute(patrolRoute) {
564
- inv('0xA36BFB5EE89F3D82', patrolRoute);
565
- }
566
- /**
567
- * @param p0
568
- */
569
- static N_0xA42DC7919159CCCF(p0) {
570
- inv('0xA42DC7919159CCCF', p0);
571
- }
572
- /**
573
- * Checks if there is a cover point at position
574
- *
575
- * @param p0
576
- * @param p1
577
- * @param p2
578
- * @param p3
579
- * @returns
580
- */
581
- static doesScriptedCoverPointExistAtCoords(p0, p1, p2, p3) {
582
- return inv('0xA98B8E3C088E5A31', p0, p1, p2, p3, rai());
583
- }
584
- static N_0x0E184495B27BB57D() {
585
- inv('0x0E184495B27BB57D');
586
- }
587
- /**
588
- * @param p0
589
- * @param p1
590
- */
591
- static N_0x9B6A58FDB0024F12(p0, p1) {
592
- inv('0x9B6A58FDB0024F12', p0, p1);
593
- }
594
- /**
595
- * @param p0
596
- */
597
- static N_0x9667CCE29BFA0780(p0) {
598
- inv('0x9667CCE29BFA0780', p0);
599
- }
600
- /**
601
- * @param p0
602
- * @returns
603
- */
604
- static N_0xE9A6400D1A0E7A55(p0) {
605
- return inv('0xE9A6400D1A0E7A55', p0);
606
- }
607
- /**
608
- * Flowers, Stalks or whatever the composite has
609
- *
610
- * @param compositeId
611
- * @returns outEntities
612
- */
613
- static getHerbCompositeNumEntities(compositeId) {
614
- const result = inv('0x96C6ED22FB742C3E', compositeId, pvi(), rai());
615
- return [result[0], result[1]];
616
- }
617
- /**
618
- * @returns
619
- */
620
- static N_0x74F0209674864CBD() {
621
- return inv('0x74F0209674864CBD');
622
- }
623
- /**
624
- * @param p0
625
- * @returns
626
- */
627
- static N_0x865732725536EE39(p0) {
628
- return Vector3.fromArray(inv('0x865732725536EE39', p0, rav()));
629
- }
630
- /**
631
- * @param p0
632
- * @returns
633
- */
634
- static N_0xE55478C5EDF70AC2(p0) {
635
- return inv('0xE55478C5EDF70AC2', p0);
636
- }
637
- /**
638
- * @param p0
639
- * @param p1
640
- */
641
- static N_0x098CAA6DBE7D8D82(p0, p1) {
642
- inv('0x098CAA6DBE7D8D82', p0, p1);
643
- }
644
- /**
645
- * @param p0
646
- * @param p1
647
- */
648
- static N_0xA263ADBBC8056214(p0, p1) {
649
- inv('0xA263ADBBC8056214', p0, p1);
650
- }
651
410
  /**
652
411
  * *SET_SCENARIO**
653
412
  *
@@ -716,27 +475,35 @@ export class Task {
716
475
  return Vector3.fromArray(inv('0x594A1028FC2A3E85', coverpoint, rav()));
717
476
  }
718
477
  /**
719
- * @param scenario
720
- * @returns
478
+ * @param p0
479
+ * @param p1
721
480
  */
722
- static doesScenarioPointHaveProps(scenario) {
723
- return inv('0xEA31F199A73801D3', scenario);
481
+ static N_0xE01F55B2896F6B37(p0, p1) {
482
+ inv('0xE01F55B2896F6B37', p0, p1);
724
483
  }
725
484
  /**
726
- * @param waypointRecording
727
- * @param point
728
- * @returns
485
+ * @param p0
486
+ * @param p1
729
487
  */
730
- static waypointRecordingGetSpeedAtPoint(waypointRecording, point) {
731
- return inv('0x005622AEBC33ACA9', waypointRecording, point, raf());
488
+ static N_0x9585FF23C4B8EDE0(p0, p1) {
489
+ inv('0x9585FF23C4B8EDE0', p0, p1);
732
490
  }
733
491
  /**
734
492
  * @param p0
735
493
  * @param p1
736
494
  * @returns
737
495
  */
738
- static isWaypointPlaybackGoingOnForVehicle(p0, p1) {
739
- return inv('0xF5134943EA29868C', p0, p1, rai());
496
+ static N_0x6DAC799857EF3F11(p0, p1) {
497
+ return inv('0x6DAC799857EF3F11', p0, p1);
498
+ }
499
+ /**
500
+ * Returns true when requested asset is loaded
501
+ *
502
+ * @param asset
503
+ * @returns
504
+ */
505
+ static areCompositeLootableEntityDefAssetsLoaded(asset) {
506
+ return inv('0x5E5D96BE25E9DF68', _h(asset));
740
507
  }
741
508
  /**
742
509
  * @param p0
@@ -744,233 +511,273 @@ export class Task {
744
511
  * @param p2
745
512
  * @param p3
746
513
  * @param p4
747
- * @returns
514
+ * @param p5
515
+ * @param p6
516
+ * @param p7
517
+ * @param p8
518
+ * @param p9
748
519
  */
749
- static isScenarioOccupied(p0, p1, p2, p3, p4) {
750
- return inv('0x788756D73AC2E07C', f(p0), f(p1), f(p2), f(p3), p4, rai());
520
+ static fleePedVia(p0, p1, p2, p3, p4, p5, p6, p7, p8, p9) {
521
+ inv('0x5802E0F910E4CF1D', p0, p1, p2, p3, p4, p5, p6, p7, p8, p9);
751
522
  }
752
523
  /**
753
524
  * @param p0
525
+ * @param p1
754
526
  */
755
- static N_0x6AFDA2264925BD11(p0) {
756
- inv('0x6AFDA2264925BD11', p0);
527
+ static N_0x23767D80C7EED7C6(p0, p1) {
528
+ inv('0x23767D80C7EED7C6', p0, p1);
757
529
  }
758
530
  /**
759
- * @param p0
760
- * @param p1
761
- * @param p2
531
+ * Returns true while a hat is being picked up
532
+ * _IS_A* - _IS_D*
533
+ *
534
+ * @param hatObject
535
+ * @returns
762
536
  */
763
- static N_0x19BC99C678FBA139(p0, p1, p2) {
764
- inv('0x19BC99C678FBA139', p0, p1, p2);
537
+ static isHatBeingPickedUp(hatObject) {
538
+ return inv('0x11CD066F54DA0133', hatObject.handle);
765
539
  }
766
540
  /**
767
- * @param p0
768
- * @param p1
541
+ * @param moveBlendRatio
542
+ * @returns
769
543
  */
770
- static N_0x0D322AEF8878B8FE(p0, p1) {
771
- inv('0x0D322AEF8878B8FE', p0, p1);
544
+ static isMoveBlendRatioSprinting(moveBlendRatio) {
545
+ return inv('0x24A2AD74FA9814E2', f(moveBlendRatio), rai());
772
546
  }
773
547
  /**
774
- * @param waypointRecording
548
+ * @param p0
549
+ * @returns
775
550
  */
776
- static requestWaypointRecording(waypointRecording) {
777
- inv('0x9EEFB62EB27B5792', waypointRecording);
551
+ static vehicleWaypointPlaybackGetIsPaused(p0) {
552
+ return inv('0x4D6D30AB18B0B089', p0);
778
553
  }
779
554
  /**
780
- * @param scenarioType
781
- * @param toggle
555
+ * @param p0
556
+ * @param item
782
557
  */
783
- static setScenarioTypeEnabled(scenarioType, toggle) {
784
- inv('0xEB47EC4E34FB7EE1', scenarioType, toggle);
558
+ static N_0xA6A76D666A281F2D(p0, item) {
559
+ inv('0xA6A76D666A281F2D', p0, _h(item));
785
560
  }
786
561
  /**
787
562
  * @param p0
563
+ * @param p1
788
564
  */
789
- static N_0xEC516FE805D2CB2D(p0) {
790
- inv('0xEC516FE805D2CB2D', p0);
565
+ static N_0x1ECF56C040FD839C(p0, p1) {
566
+ inv('0x1ECF56C040FD839C', p0, p1);
791
567
  }
792
568
  /**
793
- * @param p0
794
- * @returns
569
+ * @param scenario
570
+ * @param radius
795
571
  */
796
- static N_0x0A98A362C5A19A43(p0) {
797
- return inv('0x0A98A362C5A19A43', p0);
572
+ static setScenarioPointRadius(scenario, radius) {
573
+ inv('0xC47D9080A9A8856A', scenario, f(radius));
798
574
  }
799
575
  /**
800
- * @param pos
801
- * @param scenarioType
802
- * @param distance
803
- * @param p5
804
- * @param p6
805
- * @returns
576
+ * Checks whether a specified scenario is currently being used (actively played) by any entity (player or ped).
577
+ *
578
+ * @param scenarioHash
579
+ * @returns Returns `true` if the scenario hash is in use, `false` otherwise.
806
580
  */
807
- static findScenarioOfTypeHash(pos, scenarioType, distance, p5, p6) {
808
- return inv('0xF533D68FF970D190', f(pos.x), f(pos.y), f(pos.z), _h(scenarioType), f(distance), p5, p6, rai());
581
+ static isScenarioInUse(scenarioHash) {
582
+ return inv('0x1ACBC313966C21F3', _h(scenarioHash), rai());
809
583
  }
810
584
  /**
811
585
  * @param p0
812
- * @returns
813
586
  */
814
- static N_0x22CD2C33ED4467A1(p0) {
815
- return inv('0x22CD2C33ED4467A1', p0);
587
+ static N_0x358A1A751B335A11(p0) {
588
+ inv('0x358A1A751B335A11', p0);
816
589
  }
817
590
  /**
818
- * @param p0
819
- * @param p1
591
+ * list of carriable configs https://gist.github.com/WesternGamer/95a1f8daf02520cad2bf96af6d957e70
592
+ *
593
+ * @param hash
594
+ * @returns
820
595
  */
821
- static N_0x764DB5A48390FBAD(p0, p1) {
822
- inv('0x764DB5A48390FBAD', p0, p1);
596
+ static hasCarriableConfigHashLoaded(hash) {
597
+ return inv('0xB8F52A3F84A7CC59', _h(hash));
823
598
  }
824
599
  /**
825
600
  * @param p0
826
601
  * @param p1
827
602
  */
828
- static N_0xA21AA2F0C2180125(p0, p1) {
829
- inv('0xA21AA2F0C2180125', p0, p1);
603
+ static N_0xE9225354FB7437A7(p0, p1) {
604
+ inv('0xE9225354FB7437A7', p0, p1);
830
605
  }
831
606
  /**
832
607
  * @param p0
833
- * @param p1
834
608
  */
835
- static N_0xE01F55B2896F6B37(p0, p1) {
836
- inv('0xE01F55B2896F6B37', p0, p1);
609
+ static N_0x1A7D63CB1B0BB223(p0) {
610
+ inv('0x1A7D63CB1B0BB223', p0);
837
611
  }
838
612
  /**
839
- * @param p0
840
- * @param p1
613
+ * flag: https://github.com/Halen84/RDR3-Native-Flags-And-Enums/tree/main/CScenarioPointFlags__Flags
614
+ *
615
+ * @param scenario
616
+ * @param flag
617
+ * @param value
841
618
  */
842
- static N_0x9585FF23C4B8EDE0(p0, p1) {
843
- inv('0x9585FF23C4B8EDE0', p0, p1);
619
+ static setScenarioPointFlag(scenario, flag, value) {
620
+ inv('0x5AF19B6CC2115D34', scenario, flag, value);
844
621
  }
845
622
  /**
846
623
  * @param p0
847
624
  * @param p1
848
- * @returns
625
+ * @param p2
626
+ * @param p3
627
+ * @param p4
628
+ * @param p5
849
629
  */
850
- static N_0x6DAC799857EF3F11(p0, p1) {
851
- return inv('0x6DAC799857EF3F11', p0, p1);
630
+ static N_0xDE0C8B145EA466FF(p0, p1, p2, p3, p4, p5) {
631
+ inv('0xDE0C8B145EA466FF', p0, p1, p2, p3, p4, p5);
852
632
  }
853
633
  /**
854
- * Returns true when requested asset is loaded
855
- *
856
- * @param asset
857
- * @returns
634
+ * @param scenario
635
+ * @param heading
636
+ * @param p2
858
637
  */
859
- static areCompositeLootableEntityDefAssetsLoaded(asset) {
860
- return inv('0x5E5D96BE25E9DF68', _h(asset));
638
+ static setScenarioPointHeading(scenario, heading, p2) {
639
+ inv('0xD3A0DA8F91612C6E', scenario, f(heading), p2);
861
640
  }
862
641
  /**
863
- * @param waypointRecording
642
+ * @param p0
864
643
  * @param p1
865
644
  * @param p2
866
645
  * @param p3
867
- * @param p4
868
646
  */
869
- static useWaypointRecordingAsAssistedMovementRoute(waypointRecording, p1, p2, p3, p4) {
870
- inv('0x5A353B8E6B1095B5', waypointRecording, p1, f(p2), f(p3), p4);
647
+ static N_0x5D9B0BAAF04CF65B(p0, p1, p2, p3) {
648
+ inv('0x5D9B0BAAF04CF65B', p0, p1, p2, p3);
871
649
  }
872
650
  /**
873
651
  * @param p0
874
652
  * @param p1
875
653
  * @param p2
876
654
  * @param p3
877
- * @param p4
878
- * @param p5
879
655
  * @returns
880
656
  */
881
- static N_0x152664AA3188B193(p0, p1, p2, p3, p4, p5) {
882
- return inv('0x152664AA3188B193', p0, p1, p2, p3, p4, p5);
657
+ static N_0xEFD875C2791EBEFD(p0, p1, p2, p3) {
658
+ return inv('0xEFD875C2791EBEFD', p0, p1, p2, p3);
883
659
  }
884
660
  /**
885
661
  * @param p0
886
- * @param p1
662
+ * @returns
887
663
  */
888
- static N_0x65D281985F2BDFC2(p0, p1) {
889
- inv('0x65D281985F2BDFC2', p0, p1);
664
+ static N_0x908BB14BCE85C80E(p0) {
665
+ return inv('0x908BB14BCE85C80E', p0);
890
666
  }
891
667
  /**
892
- * @param scenarioGroup
893
- * @param toggle
668
+ * @param p0
669
+ * @returns
894
670
  */
895
- static setScenarioGroupEnabled(scenarioGroup, toggle) {
896
- inv('0x02C8E5B49848664E', scenarioGroup, toggle);
671
+ static N_0x370F57C47F68EBCA(p0) {
672
+ return inv('0x370F57C47F68EBCA', p0);
673
+ }
674
+ /**
675
+ * @param p0
676
+ * @param p1
677
+ */
678
+ static forceScenarioGroupPriority(p0, p1) {
679
+ inv('0x444C910A5058E568', p0, p1);
897
680
  }
898
681
  /**
899
682
  * @param p0
900
683
  * @param p1
901
684
  * @param p2
902
685
  * @param p3
903
- * @param p4
904
- * @param p5
905
- * @param p6
906
- * @param p7
907
- * @param p8
908
- * @param p9
909
- * @param p10
910
- * @param p11
911
686
  */
912
- static fleeCoordVia(p0, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11) {
913
- inv('0x390E0B697D25EAF5', p0, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11);
687
+ static throwProjectile2(p0, p1, p2, p3) {
688
+ inv('0x7282356DFF6B5A51', p0, p1, p2, p3);
689
+ }
690
+ /**
691
+ * @param p0
692
+ * @param p1
693
+ */
694
+ static N_0xE69FDA40AAC3EFC0(p0, p1) {
695
+ inv('0xE69FDA40AAC3EFC0', p0, p1);
914
696
  }
915
697
  /**
698
+ * @param waypointRecording
916
699
  * @returns
917
700
  */
918
- static N_0x351F74ED6177EBE7() {
919
- return inv('0x351F74ED6177EBE7');
701
+ static getIsWaypointRecordingLoaded(waypointRecording) {
702
+ return inv('0xCB4E8BE8A0063C5D', waypointRecording, rai());
920
703
  }
921
704
  /**
922
- * @param patrolRoute
705
+ * @param scenario
706
+ * @returns
923
707
  */
924
- static deletePatrolRoute(patrolRoute) {
925
- inv('0x7767DD9D65E91319', patrolRoute);
708
+ static doesScenarioPointHaveProps(scenario) {
709
+ return inv('0xEA31F199A73801D3', scenario);
926
710
  }
927
711
  /**
928
- * @param scenarioType
712
+ * @param waypointRecording
713
+ * @param point
929
714
  * @returns
930
715
  */
931
- static isScenarioTypeEnabled(scenarioType) {
932
- return inv('0x3A815DB3EA088722', scenarioType, rai());
716
+ static waypointRecordingGetSpeedAtPoint(waypointRecording, point) {
717
+ return inv('0x005622AEBC33ACA9', waypointRecording, point, raf());
718
+ }
719
+ /**
720
+ * @param p0
721
+ * @param p1
722
+ * @returns
723
+ */
724
+ static isWaypointPlaybackGoingOnForVehicle(p0, p1) {
725
+ return inv('0xF5134943EA29868C', p0, p1, rai());
933
726
  }
934
727
  /**
935
728
  * @param p0
936
729
  * @param p1
937
730
  * @param p2
938
731
  * @param p3
732
+ * @param p4
939
733
  * @returns
940
734
  */
941
- static N_0x244430C13BA5258E(p0, p1, p2, p3) {
942
- return inv('0x244430C13BA5258E', p0, p1, p2, p3);
735
+ static isScenarioOccupied(p0, p1, p2, p3, p4) {
736
+ return inv('0x788756D73AC2E07C', f(p0), f(p1), f(p2), f(p3), p4, rai());
943
737
  }
944
738
  /**
945
739
  * @param p0
946
740
  */
947
- static N_0x2B8AF29A78024BD3(p0) {
948
- inv('0x2B8AF29A78024BD3', p0);
741
+ static N_0x6AFDA2264925BD11(p0) {
742
+ inv('0x6AFDA2264925BD11', p0);
949
743
  }
950
744
  /**
951
745
  * @param p0
952
746
  * @param p1
953
- * @returns
747
+ * @param p2
954
748
  */
955
- static N_0xDF56A2B50C04DEA4(p0, p1) {
956
- return inv('0xDF56A2B50C04DEA4', p0, p1);
749
+ static N_0x19BC99C678FBA139(p0, p1, p2) {
750
+ inv('0x19BC99C678FBA139', p0, p1, p2);
957
751
  }
958
752
  /**
959
- * @returns taskSequenceId
753
+ * @param p0
754
+ * @param p1
960
755
  */
961
- static openSequenceTask() {
962
- const result = inv('0xE8854A4326B9E12B', pvi());
963
- return result;
756
+ static N_0x0D322AEF8878B8FE(p0, p1) {
757
+ inv('0x0D322AEF8878B8FE', p0, p1);
758
+ }
759
+ /**
760
+ * @param waypointRecording
761
+ */
762
+ static requestWaypointRecording(waypointRecording) {
763
+ inv('0x9EEFB62EB27B5792', waypointRecording);
764
+ }
765
+ /**
766
+ * @param scenarioType
767
+ * @param toggle
768
+ */
769
+ static setScenarioTypeEnabled(scenarioType, toggle) {
770
+ inv('0xEB47EC4E34FB7EE1', scenarioType, toggle);
964
771
  }
965
772
  /**
966
- * Params: p1 is always true in R* Scripts
967
- *
968
- * @param scenario
773
+ * @param waypointRecording
969
774
  * @param p1
970
- * @returns
775
+ * @param p2
776
+ * @param p3
777
+ * @param p4
971
778
  */
972
- static getScenarioPointCoords(scenario, p1) {
973
- return Vector3.fromArray(inv('0xA8452DD321607029', scenario, p1, rav()));
779
+ static useWaypointRecordingAsAssistedMovementRoute(waypointRecording, p1, p2, p3, p4) {
780
+ inv('0x5A353B8E6B1095B5', waypointRecording, p1, f(p2), f(p3), p4);
974
781
  }
975
782
  /**
976
783
  * @param p0
@@ -981,22 +788,22 @@ export class Task {
981
788
  * @param p5
982
789
  * @returns
983
790
  */
984
- static N_0xD508FA229F1C4900(p0, p1, p2, p3, p4, p5) {
985
- return inv('0xD508FA229F1C4900', p0, p1, p2, p3, p4, p5);
791
+ static N_0x152664AA3188B193(p0, p1, p2, p3, p4, p5) {
792
+ return inv('0x152664AA3188B193', p0, p1, p2, p3, p4, p5);
986
793
  }
987
794
  /**
988
795
  * @param p0
989
- * @returns
796
+ * @param p1
990
797
  */
991
- static N_0x7CB99FADDE73CD1B(p0) {
992
- return inv('0x7CB99FADDE73CD1B', p0);
798
+ static N_0x65D281985F2BDFC2(p0, p1) {
799
+ inv('0x65D281985F2BDFC2', p0, p1);
993
800
  }
994
801
  /**
995
802
  * @param scenarioGroup
996
- * @returns
803
+ * @param toggle
997
804
  */
998
- static isScenarioGroupEnabled(scenarioGroup) {
999
- return inv('0x367A09DED4E05B99', scenarioGroup, rai());
805
+ static setScenarioGroupEnabled(scenarioGroup, toggle) {
806
+ inv('0x02C8E5B49848664E', scenarioGroup, toggle);
1000
807
  }
1001
808
  /**
1002
809
  * @param p0
@@ -1004,24 +811,16 @@ export class Task {
1004
811
  * @param p2
1005
812
  * @param p3
1006
813
  * @param p4
814
+ * @param p5
815
+ * @param p6
816
+ * @param p7
817
+ * @param p8
818
+ * @param p9
819
+ * @param p10
820
+ * @param p11
1007
821
  */
1008
- static N_0x722D6A49200174FE(p0, p1, p2, p3, p4) {
1009
- inv('0x722D6A49200174FE', p0, p1, p2, p3, p4);
1010
- }
1011
- /**
1012
- * @param p0
1013
- * @param p1
1014
- */
1015
- static N_0xBC3F847AE2C3DC65(p0, p1) {
1016
- inv('0xBC3F847AE2C3DC65', p0, p1);
1017
- }
1018
- /**
1019
- * @param scenario
1020
- * @param propName
1021
- * @returns
1022
- */
1023
- static disassociatePropFromScenario(scenario, propName) {
1024
- return inv('0x6EF4E31B4D5D2DA0', scenario, propName);
822
+ static fleeCoordVia(p0, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11) {
823
+ inv('0x390E0B697D25EAF5', p0, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11);
1025
824
  }
1026
825
  /**
1027
826
  * @param p0
@@ -2021,4 +1820,205 @@ export class Task {
2021
1820
  static N_0x9FF5F9B24E870748(p0) {
2022
1821
  return inv('0x9FF5F9B24E870748', p0);
2023
1822
  }
1823
+ /**
1824
+ * @param p0
1825
+ */
1826
+ static N_0xB2D15D3551FE4FAE(p0) {
1827
+ inv('0xB2D15D3551FE4FAE', p0);
1828
+ }
1829
+ /**
1830
+ * @param p0
1831
+ * @param p1
1832
+ */
1833
+ static N_0x8F8C84363810691A(p0, p1) {
1834
+ inv('0x8F8C84363810691A', p0, p1);
1835
+ }
1836
+ /**
1837
+ * @param coverpoint
1838
+ */
1839
+ static removeCoverPoint(coverpoint) {
1840
+ inv('0xAE287C923D891715', coverpoint);
1841
+ }
1842
+ /**
1843
+ * @param p0
1844
+ * @param p1
1845
+ * @param p2
1846
+ * @param p3
1847
+ * @param p4
1848
+ * @param p5
1849
+ * @param p6
1850
+ */
1851
+ static waypointPlaybackStartShootingAtCoord(p0, p1, p2, p3, p4, p5, p6) {
1852
+ inv('0x057A25CFCC9DB671', p0, p1, p2, p3, p4, p5, p6);
1853
+ }
1854
+ /**
1855
+ * @param p0
1856
+ */
1857
+ static N_0xFC7F71CF49F70B6B(p0) {
1858
+ inv('0xFC7F71CF49F70B6B', p0);
1859
+ }
1860
+ /**
1861
+ * @param p0
1862
+ * @param p1
1863
+ */
1864
+ static N_0x954451EA2D2120FB(p0, p1) {
1865
+ inv('0x954451EA2D2120FB', p0, p1);
1866
+ }
1867
+ /**
1868
+ * @param scenario
1869
+ * @param pos
1870
+ * @param p4
1871
+ */
1872
+ static setScenarioPointCoords(scenario, pos, p4) {
1873
+ inv('0x2056AB38DF06825C', scenario, f(pos.x), f(pos.y), f(pos.z), p4);
1874
+ }
1875
+ /**
1876
+ * @param p0
1877
+ * @param p1
1878
+ * @param p2
1879
+ * @param p3
1880
+ */
1881
+ static N_0x2E1D6D87346BB7D2(p0, p1, p2, p3) {
1882
+ inv('0x2E1D6D87346BB7D2', p0, p1, p2, p3);
1883
+ }
1884
+ /**
1885
+ * @param p0
1886
+ */
1887
+ static N_0x9C8F42A5D1859DC1(p0) {
1888
+ inv('0x9C8F42A5D1859DC1', p0);
1889
+ }
1890
+ /**
1891
+ * @param p0
1892
+ * @param p1
1893
+ * @param p2
1894
+ * @returns
1895
+ */
1896
+ static N_0x10ADFDF07B7DFFBA(p0, p1, p2) {
1897
+ return inv('0x10ADFDF07B7DFFBA', p0, p1, p2);
1898
+ }
1899
+ /**
1900
+ * @param p0
1901
+ * @param p1
1902
+ */
1903
+ static N_0x9B6A58FDB0024F12(p0, p1) {
1904
+ inv('0x9B6A58FDB0024F12', p0, p1);
1905
+ }
1906
+ /**
1907
+ * @param p0
1908
+ */
1909
+ static N_0x9667CCE29BFA0780(p0) {
1910
+ inv('0x9667CCE29BFA0780', p0);
1911
+ }
1912
+ /**
1913
+ * @param p0
1914
+ * @returns
1915
+ */
1916
+ static N_0xE9A6400D1A0E7A55(p0) {
1917
+ return inv('0xE9A6400D1A0E7A55', p0);
1918
+ }
1919
+ /**
1920
+ * Flowers, Stalks or whatever the composite has
1921
+ *
1922
+ * @param compositeId
1923
+ * @returns outEntities
1924
+ */
1925
+ static getHerbCompositeNumEntities(compositeId) {
1926
+ const result = inv('0x96C6ED22FB742C3E', compositeId, pvi(), rai());
1927
+ return [result[0], result[1]];
1928
+ }
1929
+ /**
1930
+ * @returns
1931
+ */
1932
+ static N_0x74F0209674864CBD() {
1933
+ return inv('0x74F0209674864CBD');
1934
+ }
1935
+ /**
1936
+ * @param p0
1937
+ * @returns
1938
+ */
1939
+ static N_0x865732725536EE39(p0) {
1940
+ return Vector3.fromArray(inv('0x865732725536EE39', p0, rav()));
1941
+ }
1942
+ /**
1943
+ * @param p0
1944
+ * @returns
1945
+ */
1946
+ static N_0xE55478C5EDF70AC2(p0) {
1947
+ return inv('0xE55478C5EDF70AC2', p0);
1948
+ }
1949
+ /**
1950
+ * @param p0
1951
+ * @param p1
1952
+ */
1953
+ static N_0x098CAA6DBE7D8D82(p0, p1) {
1954
+ inv('0x098CAA6DBE7D8D82', p0, p1);
1955
+ }
1956
+ /**
1957
+ * @param p0
1958
+ * @param p1
1959
+ */
1960
+ static N_0xA263ADBBC8056214(p0, p1) {
1961
+ inv('0xA263ADBBC8056214', p0, p1);
1962
+ }
1963
+ /**
1964
+ * Params: p1 is always true in R* Scripts
1965
+ *
1966
+ * @param scenario
1967
+ * @param p1
1968
+ * @returns
1969
+ */
1970
+ static getScenarioPointCoords(scenario, p1) {
1971
+ return Vector3.fromArray(inv('0xA8452DD321607029', scenario, p1, rav()));
1972
+ }
1973
+ /**
1974
+ * @param p0
1975
+ * @param p1
1976
+ * @param p2
1977
+ * @param p3
1978
+ * @param p4
1979
+ * @param p5
1980
+ * @returns
1981
+ */
1982
+ static N_0xD508FA229F1C4900(p0, p1, p2, p3, p4, p5) {
1983
+ return inv('0xD508FA229F1C4900', p0, p1, p2, p3, p4, p5);
1984
+ }
1985
+ /**
1986
+ * @param p0
1987
+ * @returns
1988
+ */
1989
+ static N_0x7CB99FADDE73CD1B(p0) {
1990
+ return inv('0x7CB99FADDE73CD1B', p0);
1991
+ }
1992
+ /**
1993
+ * @param scenarioGroup
1994
+ * @returns
1995
+ */
1996
+ static isScenarioGroupEnabled(scenarioGroup) {
1997
+ return inv('0x367A09DED4E05B99', scenarioGroup, rai());
1998
+ }
1999
+ /**
2000
+ * @param p0
2001
+ * @param p1
2002
+ * @param p2
2003
+ * @param p3
2004
+ * @param p4
2005
+ */
2006
+ static N_0x722D6A49200174FE(p0, p1, p2, p3, p4) {
2007
+ inv('0x722D6A49200174FE', p0, p1, p2, p3, p4);
2008
+ }
2009
+ /**
2010
+ * @param p0
2011
+ * @param p1
2012
+ */
2013
+ static N_0xBC3F847AE2C3DC65(p0, p1) {
2014
+ inv('0xBC3F847AE2C3DC65', p0, p1);
2015
+ }
2016
+ /**
2017
+ * @param scenario
2018
+ * @param propName
2019
+ * @returns
2020
+ */
2021
+ static disassociatePropFromScenario(scenario, propName) {
2022
+ return inv('0x6EF4E31B4D5D2DA0', scenario, propName);
2023
+ }
2024
2024
  }