@nativewrappers/redm-codegen 0.0.2 → 0.0.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/classes/AnimScene.d.ts +101 -101
- package/dist/classes/AnimScene.d.ts.map +1 -1
- package/dist/classes/AnimScene.js +147 -147
- package/dist/classes/BaseModel.d.ts +12 -12
- package/dist/classes/BaseModel.d.ts.map +1 -1
- package/dist/classes/BaseModel.js +18 -18
- package/dist/classes/BaseTask.d.ts +22 -22
- package/dist/classes/BaseTask.d.ts.map +1 -1
- package/dist/classes/BaseTask.js +29 -29
- package/dist/classes/Cam.d.ts +86 -86
- package/dist/classes/Cam.d.ts.map +1 -1
- package/dist/classes/Cam.js +116 -116
- package/dist/classes/Entity.d.ts +426 -425
- package/dist/classes/Entity.d.ts.map +1 -1
- package/dist/classes/Entity.js +594 -589
- package/dist/classes/Interior.d.ts +1 -1
- package/dist/classes/Interior.d.ts.map +1 -1
- package/dist/classes/Ped.d.ts +13 -12
- package/dist/classes/Ped.d.ts.map +1 -1
- package/dist/classes/Ped.js +5 -0
- package/dist/classes/PedTask.d.ts +729 -729
- package/dist/classes/PedTask.d.ts.map +1 -1
- package/dist/classes/PedTask.js +951 -951
- package/dist/classes/PersChar.d.ts +11 -11
- package/dist/classes/PersChar.d.ts.map +1 -1
- package/dist/classes/PersChar.js +17 -17
- package/dist/classes/Pickup.d.ts +3 -3
- package/dist/classes/Pickup.d.ts.map +1 -1
- package/dist/classes/Pickup.js +7 -7
- package/dist/classes/Player.d.ts +164 -164
- package/dist/classes/Player.d.ts.map +1 -1
- package/dist/classes/Player.js +218 -218
- package/dist/classes/Prop.d.ts +87 -86
- package/dist/classes/Prop.d.ts.map +1 -1
- package/dist/classes/Prop.js +131 -126
- package/dist/classes/PropSet.d.ts +18 -18
- package/dist/classes/PropSet.d.ts.map +1 -1
- package/dist/classes/PropSet.js +25 -25
- package/dist/classes/Vehicle.d.ts +1 -0
- package/dist/classes/Vehicle.d.ts.map +1 -1
- package/dist/classes/Vehicle.js +5 -0
- package/dist/classes/VehicleTask.d.ts +18 -18
- package/dist/classes/VehicleTask.d.ts.map +1 -1
- package/dist/classes/VehicleTask.js +26 -26
- package/dist/classes/Volume.d.ts +1 -1
- package/dist/classes/Volume.d.ts.map +1 -1
- package/dist/classes/Weapon.d.ts +277 -277
- package/dist/classes/Weapon.d.ts.map +1 -1
- package/dist/classes/Weapon.js +398 -398
- package/dist/namespaces/Aitransport.d.ts +77 -77
- package/dist/namespaces/Aitransport.d.ts.map +1 -1
- package/dist/namespaces/Aitransport.js +94 -94
- package/dist/namespaces/Animscene.d.ts +51 -51
- package/dist/namespaces/Animscene.d.ts.map +1 -1
- package/dist/namespaces/Animscene.js +69 -69
- package/dist/namespaces/Audio.d.ts +2 -2
- package/dist/namespaces/Audio.d.ts.map +1 -1
- package/dist/namespaces/Bounty.d.ts +57 -57
- package/dist/namespaces/Bounty.d.ts.map +1 -1
- package/dist/namespaces/Bounty.js +90 -90
- package/dist/namespaces/Brain.d.ts +15 -15
- package/dist/namespaces/Brain.d.ts.map +1 -1
- package/dist/namespaces/Brain.js +20 -20
- package/dist/namespaces/CamStatics.d.ts +317 -317
- package/dist/namespaces/CamStatics.d.ts.map +1 -1
- package/dist/namespaces/CamStatics.js +449 -449
- package/dist/namespaces/Collection.d.ts +13 -13
- package/dist/namespaces/Collection.d.ts.map +1 -1
- package/dist/namespaces/Collection.js +8 -8
- package/dist/namespaces/Companion.d.ts +22 -22
- package/dist/namespaces/Companion.d.ts.map +1 -1
- package/dist/namespaces/Companion.js +30 -30
- package/dist/namespaces/Compendium.d.ts +60 -60
- package/dist/namespaces/Compendium.d.ts.map +1 -1
- package/dist/namespaces/Compendium.js +80 -80
- package/dist/namespaces/Crashlog.d.ts +10 -10
- package/dist/namespaces/Crashlog.d.ts.map +1 -1
- package/dist/namespaces/Crashlog.js +14 -14
- package/dist/namespaces/Databinding.d.ts +173 -173
- package/dist/namespaces/Databinding.d.ts.map +1 -1
- package/dist/namespaces/Databinding.js +263 -263
- package/dist/namespaces/Dlc.d.ts +5 -5
- package/dist/namespaces/Dlc.d.ts.map +1 -1
- package/dist/namespaces/Dlc.js +9 -9
- package/dist/namespaces/EntityStatics.d.ts +178 -178
- package/dist/namespaces/EntityStatics.d.ts.map +1 -1
- package/dist/namespaces/EntityStatics.js +242 -242
- package/dist/namespaces/Event.d.ts +62 -62
- package/dist/namespaces/Event.d.ts.map +1 -1
- package/dist/namespaces/Event.js +82 -82
- package/dist/namespaces/Fire.d.ts +7 -7
- package/dist/namespaces/Fire.d.ts.map +1 -1
- package/dist/namespaces/Fire.js +9 -9
- package/dist/namespaces/Graphics.d.ts +797 -797
- package/dist/namespaces/Graphics.d.ts.map +1 -1
- package/dist/namespaces/Graphics.js +1095 -1095
- package/dist/namespaces/Hud.d.ts +477 -477
- package/dist/namespaces/Hud.d.ts.map +1 -1
- package/dist/namespaces/Hud.js +721 -721
- package/dist/namespaces/InteriorStatics.d.ts +2 -2
- package/dist/namespaces/InteriorStatics.d.ts.map +1 -1
- package/dist/namespaces/Inventory.d.ts +216 -216
- package/dist/namespaces/Inventory.d.ts.map +1 -1
- package/dist/namespaces/Inventory.js +301 -301
- package/dist/namespaces/Itemdatabase.d.ts +8 -8
- package/dist/namespaces/Itemdatabase.d.ts.map +1 -1
- package/dist/namespaces/Itemdatabase.js +7 -7
- package/dist/namespaces/Law.d.ts +2 -2
- package/dist/namespaces/Law.d.ts.map +1 -1
- package/dist/namespaces/Map.d.ts +65 -65
- package/dist/namespaces/Map.d.ts.map +1 -1
- package/dist/namespaces/Map.js +91 -91
- package/dist/namespaces/Minigame.d.ts +17 -17
- package/dist/namespaces/Minigame.d.ts.map +1 -1
- package/dist/namespaces/Minigame.js +25 -25
- package/dist/namespaces/Misc.d.ts +5 -5
- package/dist/namespaces/Misc.d.ts.map +1 -1
- package/dist/namespaces/Missiondata.d.ts +3 -3
- package/dist/namespaces/Missiondata.d.ts.map +1 -1
- package/dist/namespaces/Netshopping.d.ts +1 -1
- package/dist/namespaces/Netshopping.d.ts.map +1 -1
- package/dist/namespaces/Network.d.ts +1302 -1310
- package/dist/namespaces/Network.d.ts.map +1 -1
- package/dist/namespaces/Network.js +1910 -1918
- package/dist/namespaces/Object.d.ts +170 -170
- package/dist/namespaces/Object.d.ts.map +1 -1
- package/dist/namespaces/Object.js +232 -232
- package/dist/namespaces/Pad.d.ts +103 -103
- package/dist/namespaces/Pad.d.ts.map +1 -1
- package/dist/namespaces/Pad.js +134 -134
- package/dist/namespaces/PedStatics.d.ts +3 -3
- package/dist/namespaces/PedStatics.d.ts.map +1 -1
- package/dist/namespaces/Perschar.d.ts +71 -71
- package/dist/namespaces/Perschar.d.ts.map +1 -1
- package/dist/namespaces/Perschar.js +106 -106
- package/dist/namespaces/Persistence.d.ts +30 -30
- package/dist/namespaces/Persistence.d.ts.map +1 -1
- package/dist/namespaces/Persistence.js +42 -42
- package/dist/namespaces/PlayerStatics.d.ts +52 -52
- package/dist/namespaces/PlayerStatics.d.ts.map +1 -1
- package/dist/namespaces/PlayerStatics.js +71 -71
- package/dist/namespaces/Population.d.ts +3 -3
- package/dist/namespaces/Population.d.ts.map +1 -1
- package/dist/namespaces/Posse.d.ts +28 -28
- package/dist/namespaces/Posse.d.ts.map +1 -1
- package/dist/namespaces/Posse.js +44 -44
- package/dist/namespaces/Propset.d.ts +59 -59
- package/dist/namespaces/Propset.d.ts.map +1 -1
- package/dist/namespaces/Propset.js +81 -81
- package/dist/namespaces/Scripts.d.ts +3 -3
- package/dist/namespaces/Scripts.d.ts.map +1 -1
- package/dist/namespaces/Socialclub.d.ts +1 -1
- package/dist/namespaces/Socialclub.d.ts.map +1 -1
- package/dist/namespaces/Stats.d.ts +85 -85
- package/dist/namespaces/Stats.d.ts.map +1 -1
- package/dist/namespaces/Stats.js +113 -113
- package/dist/namespaces/Streaming.d.ts +35 -35
- package/dist/namespaces/Streaming.d.ts.map +1 -1
- package/dist/namespaces/Streaming.js +53 -53
- package/dist/namespaces/Task.d.ts +367 -367
- package/dist/namespaces/Task.d.ts.map +1 -1
- package/dist/namespaces/Task.js +508 -508
- package/dist/namespaces/Telemetry.d.ts +198 -198
- package/dist/namespaces/Telemetry.d.ts.map +1 -1
- package/dist/namespaces/Telemetry.js +274 -274
- package/dist/namespaces/Uiapps.d.ts +24 -24
- package/dist/namespaces/Uiapps.d.ts.map +1 -1
- package/dist/namespaces/Uiapps.js +33 -33
- package/dist/namespaces/Uistickyfeed.d.ts +16 -16
- package/dist/namespaces/Uistickyfeed.d.ts.map +1 -1
- package/dist/namespaces/Uistickyfeed.js +21 -21
- package/dist/namespaces/VehicleStatics.d.ts +2 -2
- package/dist/namespaces/VehicleStatics.d.ts.map +1 -1
- package/dist/namespaces/Water.d.ts +27 -27
- package/dist/namespaces/Water.d.ts.map +1 -1
- package/dist/namespaces/Water.js +41 -41
- package/dist/namespaces/WeaponStatics.d.ts +250 -250
- package/dist/namespaces/WeaponStatics.d.ts.map +1 -1
- package/dist/namespaces/WeaponStatics.js +372 -372
- package/dist/namespaces/Zone.d.ts +8 -8
- package/dist/namespaces/Zone.d.ts.map +1 -1
- package/dist/namespaces/Zone.js +9 -9
- package/package.json +1 -1
- package/src/classes/AnimScene.ts +170 -170
- package/src/classes/BaseModel.ts +21 -21
- package/src/classes/BaseTask.ts +31 -31
- package/src/classes/Cam.ts +124 -124
- package/src/classes/Entity.ts +619 -614
- package/src/classes/Interior.ts +1 -1
- package/src/classes/Ped.ts +17 -12
- package/src/classes/PedTask.ts +1011 -1011
- package/src/classes/PersChar.ts +19 -19
- package/src/classes/Pickup.ts +8 -8
- package/src/classes/Player.ts +227 -227
- package/src/classes/Prop.ts +146 -141
- package/src/classes/PropSet.ts +29 -29
- package/src/classes/Vehicle.ts +5 -0
- package/src/classes/VehicleTask.ts +30 -30
- package/src/classes/Volume.ts +1 -1
- package/src/classes/Weapon.ts +414 -414
- package/src/namespaces/Aitransport.ts +102 -102
- package/src/namespaces/Animscene.ts +78 -78
- package/src/namespaces/Audio.ts +2 -2
- package/src/namespaces/Bounty.ts +102 -102
- package/src/namespaces/Brain.ts +22 -22
- package/src/namespaces/CamStatics.ts +501 -501
- package/src/namespaces/Collection.ts +16 -16
- package/src/namespaces/Companion.ts +34 -34
- package/src/namespaces/Compendium.ts +93 -93
- package/src/namespaces/Crashlog.ts +16 -16
- package/src/namespaces/Databinding.ts +280 -280
- package/src/namespaces/Dlc.ts +9 -9
- package/src/namespaces/EntityStatics.ts +249 -249
- package/src/namespaces/Event.ts +92 -92
- package/src/namespaces/Fire.ts +10 -10
- package/src/namespaces/Graphics.ts +1155 -1155
- package/src/namespaces/Hud.ts +763 -763
- package/src/namespaces/InteriorStatics.ts +2 -2
- package/src/namespaces/Inventory.ts +321 -321
- package/src/namespaces/Itemdatabase.ts +11 -11
- package/src/namespaces/Law.ts +2 -2
- package/src/namespaces/Map.ts +104 -104
- package/src/namespaces/Minigame.ts +29 -29
- package/src/namespaces/Misc.ts +5 -5
- package/src/namespaces/Missiondata.ts +3 -3
- package/src/namespaces/Netshopping.ts +1 -1
- package/src/namespaces/Network.ts +1921 -1929
- package/src/namespaces/Object.ts +237 -237
- package/src/namespaces/Pad.ts +151 -151
- package/src/namespaces/PedStatics.ts +3 -3
- package/src/namespaces/Perschar.ts +116 -116
- package/src/namespaces/Persistence.ts +48 -48
- package/src/namespaces/PlayerStatics.ts +75 -75
- package/src/namespaces/Population.ts +3 -3
- package/src/namespaces/Posse.ts +47 -47
- package/src/namespaces/Propset.ts +92 -92
- package/src/namespaces/Scripts.ts +3 -3
- package/src/namespaces/Socialclub.ts +1 -1
- package/src/namespaces/Stats.ts +129 -129
- package/src/namespaces/Streaming.ts +62 -62
- package/src/namespaces/Task.ts +538 -538
- package/src/namespaces/Telemetry.ts +295 -295
- package/src/namespaces/Uiapps.ts +39 -39
- package/src/namespaces/Uistickyfeed.ts +23 -23
- package/src/namespaces/VehicleStatics.ts +2 -2
- package/src/namespaces/Water.ts +47 -47
- package/src/namespaces/WeaponStatics.ts +394 -394
- package/src/namespaces/Zone.ts +11 -11
package/dist/classes/Weapon.d.ts
CHANGED
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@@ -10,181 +10,235 @@ export declare class Weapon {
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protected ped: Ped;
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constructor(ped: Ped);
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/**
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* @param
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* @param weaponHash Refer to [enum: eWeaponHash]
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* @param ammoHash Refer to [enum: eAmmoType]
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*/
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enableAmmoTypeForPedWeapon(weaponHash: eWeaponHash, ammoHash: eAmmoType): void;
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/**
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* @param toggle
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*/
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N_0x431240A58484D5D0(toggle: boolean): void;
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/**
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* @param
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* @param ammoCount
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* @param p2
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* @
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* @returns outGUID
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*/
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getBestPedShortarmGuid(p2: boolean, p3: boolean): number;
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* @
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getPedLastWeaponImpactCoord(): [boolean, Vector3];
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* Returns WeaponAttachPoint
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getWeaponAttachPoint(attachPoint: number): number;
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/**
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* @param weaponHash Refer to [enum: eWeaponHash]
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* @param attachPoint Refer to [enum: eWeaponAttachPoint]
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* @returns weaponHash: Refer to [enum: eWeaponHash]
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*/
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getCurrentPedWeapon(p2: boolean, attachPoint: number, p4: boolean): [boolean, number];
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* Returns whether the ped has a revolver p1: 0 or 1
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doesPedHaveRevolver(p1: number): any;
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getPedGunSpinningEquippedKitEmoteTwirl(): number;
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* Returns ammoHash from weaponObject (Returned by 0x6CA484C9A7377E4F)
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getCurrentPedWeaponAmmoType(weaponObject: Prop): number;
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getPedWorstWeapon(p1: boolean, p2: boolean, p3: boolean): number;
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setPedDropsWeaponsWhenDead(toggle: boolean): void;
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getCurrentAmmoTypeFromGuid(): [number, number];
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setPedInfiniteAmmoClip(toggle: boolean): void;
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* returns the amount of peds that were restrained with the weapon thrown bolas
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getNumPedsRestrainedFromWeaponBolas(): any;
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* Stores longarms to your horse on dismount
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* Params: p2 = 0
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* SET_[I - M]*
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setInstantlyStoreLongarmsOnDismount(storeLongarms: boolean, p2: number): void;
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* @param removeReason Refer to [enum: eRemoveItemReason]
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removeWeaponFromPedByGuid(removeReason: eRemoveItemReason): number;
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* attachPoint:
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* @param weaponHash Refer to [enum: eWeaponHash]
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* @param equipNow
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* @param p4
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* @param p5
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*/
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setCurrentPedWeapon(weaponHash: eWeaponHash, equipNow: boolean, attachPoint: number, p4: boolean, p5: boolean): void;
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116
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/**
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*
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+
* Equips a weapon from a weaponItem, similar to GIVE_WEAPON_TO_PED
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*
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* @param
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* @param attachPoint Refer to [enum: eWeaponAttachPoint]
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* @param p2
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* @param p3
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* @param p4
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* @
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makePedDropWeapon(p1: boolean, attachPoint: number, p3: boolean, p4: boolean): Entity | null;
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removeAllPedAmmo(): void;
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/**
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* @param allow
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* @param p5
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* @returns weaponUid
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*/
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setCurrentPedWeaponByGuid(p2: boolean, p3: boolean, p4: boolean, p5: boolean): number;
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/**
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*
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*
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* WEAPON_EMOTE_VARIATION_A,
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* WEAPON_EMOTE_VARIATION_B,
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* WEAPON_EMOTE_VARIATION_C,
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* WEAPON_EMOTE_VARIATION_D,
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* WEAPON_EMOTE_VARIATION_PREVIEW,
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* WEAPON_EMOTE_NUM_VARIATIONS
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*
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* @param variation
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* @param componentHash
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* @param weaponHash Refer to [enum: eWeaponHash]
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* @returns
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*/
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hasPedGotWeaponComponent(componentHash: string | number, weaponHash: eWeaponHash): any;
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/**
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* @param weaponHash Refer to [enum: eWeaponHash]
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* @
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* @param amount The amount of ped to add to the ammo
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* @param addReason Refer to [enum: eAddItemReason]
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*/
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addAmmoToPed(weaponHash: eWeaponHash, amount: number, addReason: eAddItemReason): void;
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/**
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* @param ammoType
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* @param amount
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* @param addReason Refer to [enum: eAddItemReason]
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+
*/
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addAmmoToPedByType(ammoType: string | number, amount: number, addReason: eAddItemReason): void;
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/**
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* @param targetPed
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* @returns
|
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*/
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-
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isTargetPedConstrainedByPedUsingBolas(targetPed: Ped): boolean;
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/**
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*
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*
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* immediately: if true it will instantly switch to unarmed
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*
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* @param p0
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* @param immediately
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* @param p1
|
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+
* @returns guidPrimary
|
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152
|
*/
|
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-
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|
+
getBestPedWeaponInInventory(p1: any): [any, number];
|
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|
/**
|
|
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155
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
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156
|
*/
|
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157
|
enableAmmoTypeForPed(weaponHash: eWeaponHash): void;
|
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|
/**
|
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*
|
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+
* Detaches the weapon from the ped and actually removes the ped's weapon
|
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*
|
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|
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* @param
|
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+
* @param p1
|
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|
* @returns
|
|
155
163
|
*/
|
|
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|
-
|
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|
+
getWeaponObjectFromPed(p1: boolean): Prop | null;
|
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|
/**
|
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|
-
* @param p1
|
|
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|
-
* @param p2
|
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|
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* @param p3
|
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|
* @returns
|
|
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167
|
*/
|
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|
-
|
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|
+
isPedCurrentWeaponHolstered(): any;
|
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|
/**
|
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|
* @param toggle
|
|
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171
|
*/
|
|
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|
-
|
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172
|
+
setInstantlyEquipWeaponPickups(toggle: boolean): void;
|
|
168
173
|
/**
|
|
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|
-
*
|
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174
|
+
* Hides the ped's weapon during a cutscene.
|
|
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175
|
*
|
|
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|
-
* @
|
|
176
|
+
* @param toggle
|
|
177
|
+
*/
|
|
178
|
+
hidePedWeaponForScriptedCutscene(toggle: boolean): void;
|
|
179
|
+
/**
|
|
180
|
+
* @returns guidPrimary; guidSecondary
|
|
172
181
|
*/
|
|
173
|
-
|
|
182
|
+
setPlayerPedQuickSwapWeaponByGuid(): [number, number];
|
|
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183
|
/**
|
|
175
|
-
* @
|
|
184
|
+
* @returns Returns the total ammo in the ped weapon from it's guid, or `0`.; guid
|
|
176
185
|
*/
|
|
177
|
-
|
|
186
|
+
getAmmoInPedWeaponFromGuid(): [number, number];
|
|
178
187
|
/**
|
|
179
|
-
*
|
|
188
|
+
* @param p1
|
|
189
|
+
* @param p2
|
|
190
|
+
*/
|
|
191
|
+
removeAllPedWeapons(p1: boolean, p2: boolean): void;
|
|
192
|
+
/**
|
|
193
|
+
* @param ammoHash Refer to [enum: eAmmoType]
|
|
194
|
+
*/
|
|
195
|
+
disableAmmoTypeForPed(ammoHash: eAmmoType): void;
|
|
196
|
+
/**
|
|
197
|
+
* Returns whether the ped has a shotgun p1: 0 or 1
|
|
180
198
|
*
|
|
199
|
+
* @param p1
|
|
181
200
|
* @returns
|
|
182
201
|
*/
|
|
183
|
-
|
|
202
|
+
doesPedHaveShotgun(p1: number): any;
|
|
203
|
+
clearPedLastWeaponDamage(): void;
|
|
184
204
|
/**
|
|
205
|
+
* Returns true if ped is on a horse while inside of a town
|
|
206
|
+
* Params: p1 = 0
|
|
207
|
+
* GET_L* - GET_MA*
|
|
208
|
+
*
|
|
209
|
+
* @param p1
|
|
185
210
|
* @returns
|
|
186
211
|
*/
|
|
187
|
-
|
|
212
|
+
N_0x5A695BD328586B44(p1: number): any;
|
|
213
|
+
/**
|
|
214
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
215
|
+
* @param amount
|
|
216
|
+
* @param removeReason Refer to [enum: eRemoveItemReason]
|
|
217
|
+
*/
|
|
218
|
+
removeAmmoFromPed(weaponHash: eWeaponHash, amount: number, removeReason: eRemoveItemReason): void;
|
|
219
|
+
/**
|
|
220
|
+
* @param p1
|
|
221
|
+
* @param p2
|
|
222
|
+
*/
|
|
223
|
+
setPedAmmoToDrop(p1: number, p2: number): void;
|
|
224
|
+
/**
|
|
225
|
+
* Returns the current ammo type of the specified ped's specified weapon.
|
|
226
|
+
*
|
|
227
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
228
|
+
* @returns
|
|
229
|
+
*/
|
|
230
|
+
getPedAmmoTypeFromWeapon(weaponHash: eWeaponHash): number;
|
|
231
|
+
/**
|
|
232
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
233
|
+
* @returns ammo
|
|
234
|
+
*/
|
|
235
|
+
getMaxAmmo(weaponHash: eWeaponHash): [boolean, number];
|
|
236
|
+
/**
|
|
237
|
+
* emote hashes: KIT_EMOTE_TWIRL_GUN, KIT_EMOTE_TWIRL_GUN_LEFT_HOLSTER, KIT_EMOTE_TWIRL_GUN_DUAL, 0 (to unequip)
|
|
238
|
+
*
|
|
239
|
+
* @param emote
|
|
240
|
+
*/
|
|
241
|
+
setActiveGunSpinningEquipKitEmoteTwirl(emote: string | number): void;
|
|
188
242
|
/**
|
|
189
243
|
* @returns
|
|
190
244
|
*/
|
|
@@ -222,7 +276,7 @@ export declare class Weapon {
|
|
|
222
276
|
*
|
|
223
277
|
* @returns
|
|
224
278
|
*/
|
|
225
|
-
getDefaultUnarmedWeaponHash():
|
|
279
|
+
getDefaultUnarmedWeaponHash(): number;
|
|
226
280
|
/**
|
|
227
281
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
228
282
|
* @param p2
|
|
@@ -235,51 +289,73 @@ export declare class Weapon {
|
|
|
235
289
|
*/
|
|
236
290
|
getCurrentPedWeaponEntityIndex(attachPoint: number): Entity | null;
|
|
237
291
|
/**
|
|
292
|
+
* @returns
|
|
293
|
+
*/
|
|
294
|
+
isPedWeaponReadyToShoot(): boolean;
|
|
295
|
+
/**
|
|
296
|
+
* @param componentHash
|
|
238
297
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
239
|
-
* @param ammoHash Refer to [enum: eAmmoType]
|
|
240
298
|
*/
|
|
241
|
-
|
|
299
|
+
removeWeaponComponentFromPed(componentHash: string | number, weaponHash: eWeaponHash): void;
|
|
242
300
|
/**
|
|
243
|
-
* @param
|
|
301
|
+
* @param visible
|
|
302
|
+
* @param deselectWeapon
|
|
303
|
+
* @param p3
|
|
304
|
+
* @param p4
|
|
244
305
|
*/
|
|
245
|
-
|
|
306
|
+
setPedCurrentWeaponVisible(visible: boolean, deselectWeapon: boolean, p3: boolean, p4: boolean): void;
|
|
246
307
|
/**
|
|
247
|
-
*
|
|
308
|
+
* Old name: _DROP_CURRENT_PED_WEAPON
|
|
309
|
+
*
|
|
310
|
+
* @param p1
|
|
311
|
+
* @param attachPoint Refer to [enum: eWeaponAttachPoint]
|
|
248
312
|
* @param p3
|
|
249
|
-
* @
|
|
313
|
+
* @param p4
|
|
314
|
+
* @returns
|
|
250
315
|
*/
|
|
251
|
-
|
|
316
|
+
makePedDropWeapon(p1: boolean, attachPoint: number, p3: boolean, p4: boolean): Entity | null;
|
|
317
|
+
removeAllPedAmmo(): void;
|
|
252
318
|
/**
|
|
253
|
-
* @
|
|
319
|
+
* @param allow
|
|
254
320
|
*/
|
|
255
|
-
|
|
321
|
+
setAllowDualWield(allow: boolean): void;
|
|
256
322
|
/**
|
|
257
|
-
* Returns
|
|
323
|
+
* Returns weaponEmoteVariation WEAPON_EMOTE_VARIATION_INVALID = -2,
|
|
324
|
+
* WEAPON_EMOTE_VARIATION_BASE,
|
|
325
|
+
* WEAPON_EMOTE_VARIATION_A,
|
|
326
|
+
* WEAPON_EMOTE_VARIATION_B,
|
|
327
|
+
* WEAPON_EMOTE_VARIATION_C,
|
|
328
|
+
* WEAPON_EMOTE_VARIATION_D,
|
|
329
|
+
* WEAPON_EMOTE_VARIATION_PREVIEW,
|
|
330
|
+
* WEAPON_EMOTE_NUM_VARIATIONS
|
|
258
331
|
*
|
|
259
|
-
* @param
|
|
332
|
+
* @param variation
|
|
333
|
+
* @returns
|
|
334
|
+
*/
|
|
335
|
+
getWeaponEmoteVariation(variation: number): number;
|
|
336
|
+
/**
|
|
337
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
260
338
|
* @returns
|
|
261
339
|
*/
|
|
262
|
-
|
|
340
|
+
isPedCarryingWeapon(weaponHash: eWeaponHash): any;
|
|
263
341
|
/**
|
|
264
|
-
* @
|
|
265
|
-
* @param attachPoint Refer to [enum: eWeaponAttachPoint]
|
|
266
|
-
* @param p4
|
|
267
|
-
* @returns weaponHash: Refer to [enum: eWeaponHash]
|
|
342
|
+
* @returns
|
|
268
343
|
*/
|
|
269
|
-
|
|
344
|
+
refillAmmoInCurrentPedWeapon(): any;
|
|
270
345
|
/**
|
|
271
|
-
*
|
|
346
|
+
* Unequip current weapon and set current weapon to WEAPON_UNARMED.
|
|
347
|
+
* p0 usually 2 in R* scripts. Doesn't seem to have any effect if changed....
|
|
348
|
+
* immediately: if true it will instantly switch to unarmed
|
|
272
349
|
*
|
|
273
|
-
* @param
|
|
274
|
-
* @
|
|
350
|
+
* @param p0
|
|
351
|
+
* @param immediately
|
|
275
352
|
*/
|
|
276
|
-
|
|
353
|
+
hidePedWeapons(p0: number, immediately: boolean): void;
|
|
277
354
|
/**
|
|
278
|
-
*
|
|
279
|
-
*
|
|
280
|
-
* @returns
|
|
355
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
356
|
+
* @returns ammo
|
|
281
357
|
*/
|
|
282
|
-
|
|
358
|
+
getAmmoInClip(weaponHash: eWeaponHash): [boolean, number];
|
|
283
359
|
/**
|
|
284
360
|
* @param toggle
|
|
285
361
|
*/
|
|
@@ -313,7 +389,7 @@ export declare class Weapon {
|
|
|
313
389
|
* @param p3
|
|
314
390
|
* @returns
|
|
315
391
|
*/
|
|
316
|
-
getBestPedWeaponInGroup(weaponGroup: string | number, p2: boolean, p3: boolean):
|
|
392
|
+
getBestPedWeaponInGroup(weaponGroup: string | number, p2: boolean, p3: boolean): number;
|
|
317
393
|
/**
|
|
318
394
|
* Only used in R* SP Scripts native_son2, native_son3 and smuggler2
|
|
319
395
|
* Params: p2 = -1
|
|
@@ -335,10 +411,6 @@ export declare class Weapon {
|
|
|
335
411
|
* @returns
|
|
336
412
|
*/
|
|
337
413
|
getMaxLockonDistanceOfCurrentPedWeapon(): number;
|
|
338
|
-
/**
|
|
339
|
-
* @param ammoHash Refer to [enum: eAmmoType]
|
|
340
|
-
*/
|
|
341
|
-
disableAmmoTypeForPed(ammoHash: eAmmoType): void;
|
|
342
414
|
/**
|
|
343
415
|
* @param visible
|
|
344
416
|
*/
|
|
@@ -362,7 +434,7 @@ export declare class Weapon {
|
|
|
362
434
|
* @param slotHash
|
|
363
435
|
* @returns
|
|
364
436
|
*/
|
|
365
|
-
getPedWeaponInSlot(slotHash: string | number):
|
|
437
|
+
getPedWeaponInSlot(slotHash: string | number): number;
|
|
366
438
|
/**
|
|
367
439
|
* Outputs cached guids
|
|
368
440
|
*
|
|
@@ -394,7 +466,83 @@ export declare class Weapon {
|
|
|
394
466
|
/**
|
|
395
467
|
* @returns
|
|
396
468
|
*/
|
|
397
|
-
|
|
469
|
+
getAllowDualWield(): any;
|
|
470
|
+
/**
|
|
471
|
+
* Returns eCurrentHeldWeapon
|
|
472
|
+
* _GET_R* - _GET_T*
|
|
473
|
+
*
|
|
474
|
+
* @returns
|
|
475
|
+
*/
|
|
476
|
+
getPedCurrentHeldWeapon(): number;
|
|
477
|
+
/**
|
|
478
|
+
* @param toggle
|
|
479
|
+
*/
|
|
480
|
+
setForceAutoEquip(toggle: boolean): void;
|
|
481
|
+
/**
|
|
482
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
483
|
+
* @param ammo
|
|
484
|
+
*/
|
|
485
|
+
setPedAmmo(weaponHash: eWeaponHash, ammo: number): void;
|
|
486
|
+
/**
|
|
487
|
+
* Gives the ped the weapon.
|
|
488
|
+
* List: https://github.com/femga/rdr3_discoveries/blob/master/weapons/weapons.lua Params: p7 is 0.5f, and p8 is 1.0f. p11 and p12 are both 0 in R* Scripts
|
|
489
|
+
* permanentDegradation: default 0.5, any higher than 0 it will automatically make the weapon worn, you can also adjust the value to change the weapons maximum cleanliness
|
|
490
|
+
*
|
|
491
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
492
|
+
* @param ammoCount
|
|
493
|
+
* @param bForceInHand
|
|
494
|
+
* @param bForceInHolster
|
|
495
|
+
* @param attachPoint Refer to [enum: eWeaponAttachPoint]
|
|
496
|
+
* @param bAllowMultipleCopies
|
|
497
|
+
* @param p7
|
|
498
|
+
* @param p8
|
|
499
|
+
* @param addReason Refer to [enum: eAddItemReason]
|
|
500
|
+
* @param bIgnoreUnlocks
|
|
501
|
+
* @param permanentDegradation
|
|
502
|
+
* @param p12
|
|
503
|
+
* @returns
|
|
504
|
+
*/
|
|
505
|
+
giveWeaponToPed(weaponHash: eWeaponHash, ammoCount: number, bForceInHand: boolean, bForceInHolster: boolean, attachPoint: number, bAllowMultipleCopies: boolean, p7: number, p8: number, addReason: eAddItemReason, bIgnoreUnlocks: boolean, permanentDegradation: number, p12: boolean): number;
|
|
506
|
+
/**
|
|
507
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
508
|
+
* @returns
|
|
509
|
+
*/
|
|
510
|
+
getAmmoInPedWeapon(weaponHash: eWeaponHash): number;
|
|
511
|
+
/**
|
|
512
|
+
* @param attachPoint Refer to [enum: eWeaponAttachPoint]
|
|
513
|
+
* @returns weaponGuid
|
|
514
|
+
*/
|
|
515
|
+
getPedWeaponGuidAtAttachPoint(attachPoint: number): [any, number];
|
|
516
|
+
/**
|
|
517
|
+
* @param toggle
|
|
518
|
+
*/
|
|
519
|
+
setAllowAnyWeaponDrop(toggle: boolean): void;
|
|
520
|
+
/**
|
|
521
|
+
* @returns
|
|
522
|
+
*/
|
|
523
|
+
makePedReload(): any;
|
|
524
|
+
/**
|
|
525
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
526
|
+
* @param ammoCount
|
|
527
|
+
* @param p3
|
|
528
|
+
* @param addReason Refer to [enum: eAddItemReason]
|
|
529
|
+
*/
|
|
530
|
+
giveDelayedWeaponToPed(weaponHash: eWeaponHash, ammoCount: number, p3: boolean, addReason: eAddItemReason): void;
|
|
531
|
+
/**
|
|
532
|
+
* @param toggle
|
|
533
|
+
*/
|
|
534
|
+
N_0x45E57FDD531C9477(toggle: boolean): void;
|
|
535
|
+
/**
|
|
536
|
+
* @param ammoHash Refer to [enum: eAmmoType]
|
|
537
|
+
* @returns weaponInventoryUid
|
|
538
|
+
*/
|
|
539
|
+
setAmmoTypeForPedWeaponInventory(ammoHash: eAmmoType): number;
|
|
540
|
+
/**
|
|
541
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
542
|
+
* @param p2
|
|
543
|
+
* @param removeReason Refer to [enum: eRemoveItemReason]
|
|
544
|
+
*/
|
|
545
|
+
removeWeaponFromPed(weaponHash: eWeaponHash, p2: boolean, removeReason: eRemoveItemReason): void;
|
|
398
546
|
/**
|
|
399
547
|
* @param ammoType
|
|
400
548
|
* @returns
|
|
@@ -405,7 +553,7 @@ export declare class Weapon {
|
|
|
405
553
|
* @param p2
|
|
406
554
|
* @returns
|
|
407
555
|
*/
|
|
408
|
-
getBestPedWeapon(p1: boolean, p2: boolean):
|
|
556
|
+
getBestPedWeapon(p1: boolean, p2: boolean): number;
|
|
409
557
|
/**
|
|
410
558
|
* @param toggle
|
|
411
559
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
@@ -448,7 +596,7 @@ export declare class Weapon {
|
|
|
448
596
|
* @param weaponEmoteVariation
|
|
449
597
|
* @returns
|
|
450
598
|
*/
|
|
451
|
-
getPedGunSpinningHashFromWeaponEmoteVariation(weaponEmoteVariation: number):
|
|
599
|
+
getPedGunSpinningHashFromWeaponEmoteVariation(weaponEmoteVariation: number): number;
|
|
452
600
|
/**
|
|
453
601
|
* Returns whether the ped has a repeater p1: 0 or 1
|
|
454
602
|
*
|
|
@@ -491,16 +639,15 @@ export declare class Weapon {
|
|
|
491
639
|
* @param p1
|
|
492
640
|
* @returns
|
|
493
641
|
*/
|
|
494
|
-
getPedBackupWeapon(p1: boolean):
|
|
642
|
+
getPedBackupWeapon(p1: boolean): number;
|
|
495
643
|
/**
|
|
496
644
|
* @param attachPoint Refer to [enum: eWeaponAttachPoint]
|
|
497
645
|
*/
|
|
498
646
|
setForceCurrentWeaponIntoCockedState(attachPoint: number): void;
|
|
499
647
|
/**
|
|
500
|
-
* @
|
|
501
|
-
* @returns ammo
|
|
648
|
+
* @returns
|
|
502
649
|
*/
|
|
503
|
-
|
|
650
|
+
getPedHogtieWeapon(): number;
|
|
504
651
|
/**
|
|
505
652
|
* Returns whether the ped has a pistol p1: 0 or 1
|
|
506
653
|
*
|
|
@@ -539,152 +686,5 @@ export declare class Weapon {
|
|
|
539
686
|
* @returns
|
|
540
687
|
*/
|
|
541
688
|
hasPedGotWeapon(weaponHash: eWeaponHash, p2: number, onlyCheckPlayerInventory: boolean): boolean;
|
|
542
|
-
/**
|
|
543
|
-
* @returns
|
|
544
|
-
*/
|
|
545
|
-
getAllowDualWield(): any;
|
|
546
|
-
/**
|
|
547
|
-
* Stores longarms to your horse on dismount
|
|
548
|
-
* Params: p2 = 0
|
|
549
|
-
* SET_[I - M]*
|
|
550
|
-
*
|
|
551
|
-
* @param storeLongarms
|
|
552
|
-
* @param p2
|
|
553
|
-
*/
|
|
554
|
-
setInstantlyStoreLongarmsOnDismount(storeLongarms: boolean, p2: number): void;
|
|
555
|
-
/**
|
|
556
|
-
* @param removeReason Refer to [enum: eRemoveItemReason]
|
|
557
|
-
* @returns weaponGuid
|
|
558
|
-
*/
|
|
559
|
-
removeWeaponFromPedByGuid(removeReason: eRemoveItemReason): number;
|
|
560
|
-
/**
|
|
561
|
-
* attachPoint:
|
|
562
|
-
*
|
|
563
|
-
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
564
|
-
* @param equipNow
|
|
565
|
-
* @param attachPoint Refer to [enum: eWeaponAttachPoint]
|
|
566
|
-
* @param p4
|
|
567
|
-
* @param p5
|
|
568
|
-
*/
|
|
569
|
-
setCurrentPedWeapon(weaponHash: eWeaponHash, equipNow: boolean, attachPoint: number, p4: boolean, p5: boolean): void;
|
|
570
|
-
/**
|
|
571
|
-
* Equips a weapon from a weaponItem, similar to GIVE_WEAPON_TO_PED
|
|
572
|
-
*
|
|
573
|
-
* @param p2
|
|
574
|
-
* @param p3
|
|
575
|
-
* @param p4
|
|
576
|
-
* @param p5
|
|
577
|
-
* @returns weaponUid
|
|
578
|
-
*/
|
|
579
|
-
setCurrentPedWeaponByGuid(p2: boolean, p3: boolean, p4: boolean, p5: boolean): number;
|
|
580
|
-
/**
|
|
581
|
-
* @param componentHash
|
|
582
|
-
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
583
|
-
* @returns
|
|
584
|
-
*/
|
|
585
|
-
hasPedGotWeaponComponent(componentHash: string | number, weaponHash: eWeaponHash): any;
|
|
586
|
-
/**
|
|
587
|
-
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
588
|
-
* @param amount The amount of ped to add to the ammo
|
|
589
|
-
* @param addReason Refer to [enum: eAddItemReason]
|
|
590
|
-
*/
|
|
591
|
-
addAmmoToPed(weaponHash: eWeaponHash, amount: number, addReason: eAddItemReason): void;
|
|
592
|
-
/**
|
|
593
|
-
* @param ammoType
|
|
594
|
-
* @param amount
|
|
595
|
-
* @param addReason Refer to [enum: eAddItemReason]
|
|
596
|
-
*/
|
|
597
|
-
addAmmoToPedByType(ammoType: string | number, amount: number, addReason: eAddItemReason): void;
|
|
598
|
-
/**
|
|
599
|
-
* @param targetPed
|
|
600
|
-
* @returns
|
|
601
|
-
*/
|
|
602
|
-
isTargetPedConstrainedByPedUsingBolas(targetPed: Ped): boolean;
|
|
603
|
-
/**
|
|
604
|
-
* @param p1
|
|
605
|
-
* @returns guidPrimary
|
|
606
|
-
*/
|
|
607
|
-
getBestPedWeaponInInventory(p1: any): [any, number];
|
|
608
|
-
/**
|
|
609
|
-
* Returns whether the ped has a shotgun p1: 0 or 1
|
|
610
|
-
*
|
|
611
|
-
* @param p1
|
|
612
|
-
* @returns
|
|
613
|
-
*/
|
|
614
|
-
doesPedHaveShotgun(p1: number): any;
|
|
615
|
-
clearPedLastWeaponDamage(): void;
|
|
616
|
-
/**
|
|
617
|
-
* Returns true if ped is on a horse while inside of a town
|
|
618
|
-
* Params: p1 = 0
|
|
619
|
-
* GET_L* - GET_MA*
|
|
620
|
-
*
|
|
621
|
-
* @param p1
|
|
622
|
-
* @returns
|
|
623
|
-
*/
|
|
624
|
-
N_0x5A695BD328586B44(p1: number): any;
|
|
625
|
-
/**
|
|
626
|
-
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
627
|
-
* @param amount
|
|
628
|
-
* @param removeReason Refer to [enum: eRemoveItemReason]
|
|
629
|
-
*/
|
|
630
|
-
removeAmmoFromPed(weaponHash: eWeaponHash, amount: number, removeReason: eRemoveItemReason): void;
|
|
631
|
-
/**
|
|
632
|
-
* @param p1
|
|
633
|
-
* @param p2
|
|
634
|
-
*/
|
|
635
|
-
setPedAmmoToDrop(p1: number, p2: number): void;
|
|
636
|
-
/**
|
|
637
|
-
* Returns the current ammo type of the specified ped's specified weapon.
|
|
638
|
-
*
|
|
639
|
-
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
640
|
-
* @returns
|
|
641
|
-
*/
|
|
642
|
-
getPedAmmoTypeFromWeapon(weaponHash: eWeaponHash): string | number;
|
|
643
|
-
/**
|
|
644
|
-
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
645
|
-
* @returns ammo
|
|
646
|
-
*/
|
|
647
|
-
getMaxAmmo(weaponHash: eWeaponHash): [boolean, number];
|
|
648
|
-
/**
|
|
649
|
-
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
650
|
-
* @param ammo
|
|
651
|
-
*/
|
|
652
|
-
setPedAmmo(weaponHash: eWeaponHash, ammo: number): void;
|
|
653
|
-
/**
|
|
654
|
-
* Gives the ped the weapon.
|
|
655
|
-
* List: https://github.com/femga/rdr3_discoveries/blob/master/weapons/weapons.lua Params: p7 is 0.5f, and p8 is 1.0f. p11 and p12 are both 0 in R* Scripts
|
|
656
|
-
* permanentDegradation: default 0.5, any higher than 0 it will automatically make the weapon worn, you can also adjust the value to change the weapons maximum cleanliness
|
|
657
|
-
*
|
|
658
|
-
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
659
|
-
* @param ammoCount
|
|
660
|
-
* @param bForceInHand
|
|
661
|
-
* @param bForceInHolster
|
|
662
|
-
* @param attachPoint Refer to [enum: eWeaponAttachPoint]
|
|
663
|
-
* @param bAllowMultipleCopies
|
|
664
|
-
* @param p7
|
|
665
|
-
* @param p8
|
|
666
|
-
* @param addReason Refer to [enum: eAddItemReason]
|
|
667
|
-
* @param bIgnoreUnlocks
|
|
668
|
-
* @param permanentDegradation
|
|
669
|
-
* @param p12
|
|
670
|
-
* @returns
|
|
671
|
-
*/
|
|
672
|
-
giveWeaponToPed(weaponHash: eWeaponHash, ammoCount: number, bForceInHand: boolean, bForceInHolster: boolean, attachPoint: number, bAllowMultipleCopies: boolean, p7: number, p8: number, addReason: eAddItemReason, bIgnoreUnlocks: boolean, permanentDegradation: number, p12: boolean): string | number;
|
|
673
|
-
/**
|
|
674
|
-
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
675
|
-
* @returns
|
|
676
|
-
*/
|
|
677
|
-
getAmmoInPedWeapon(weaponHash: eWeaponHash): number;
|
|
678
|
-
/**
|
|
679
|
-
* @param attachPoint Refer to [enum: eWeaponAttachPoint]
|
|
680
|
-
* @returns weaponGuid
|
|
681
|
-
*/
|
|
682
|
-
getPedWeaponGuidAtAttachPoint(attachPoint: number): [any, number];
|
|
683
|
-
/**
|
|
684
|
-
* emote hashes: KIT_EMOTE_TWIRL_GUN, KIT_EMOTE_TWIRL_GUN_LEFT_HOLSTER, KIT_EMOTE_TWIRL_GUN_DUAL, 0 (to unequip)
|
|
685
|
-
*
|
|
686
|
-
* @param emote
|
|
687
|
-
*/
|
|
688
|
-
setActiveGunSpinningEquipKitEmoteTwirl(emote: string | number): void;
|
|
689
689
|
}
|
|
690
690
|
//# sourceMappingURL=Weapon.d.ts.map
|