@nativewrappers/redm-codegen 0.0.2 → 0.0.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (248) hide show
  1. package/dist/classes/AnimScene.d.ts +101 -101
  2. package/dist/classes/AnimScene.d.ts.map +1 -1
  3. package/dist/classes/AnimScene.js +147 -147
  4. package/dist/classes/BaseModel.d.ts +12 -12
  5. package/dist/classes/BaseModel.d.ts.map +1 -1
  6. package/dist/classes/BaseModel.js +18 -18
  7. package/dist/classes/BaseTask.d.ts +22 -22
  8. package/dist/classes/BaseTask.d.ts.map +1 -1
  9. package/dist/classes/BaseTask.js +29 -29
  10. package/dist/classes/Cam.d.ts +86 -86
  11. package/dist/classes/Cam.d.ts.map +1 -1
  12. package/dist/classes/Cam.js +116 -116
  13. package/dist/classes/Entity.d.ts +426 -425
  14. package/dist/classes/Entity.d.ts.map +1 -1
  15. package/dist/classes/Entity.js +594 -589
  16. package/dist/classes/Interior.d.ts +1 -1
  17. package/dist/classes/Interior.d.ts.map +1 -1
  18. package/dist/classes/Ped.d.ts +13 -12
  19. package/dist/classes/Ped.d.ts.map +1 -1
  20. package/dist/classes/Ped.js +5 -0
  21. package/dist/classes/PedTask.d.ts +729 -729
  22. package/dist/classes/PedTask.d.ts.map +1 -1
  23. package/dist/classes/PedTask.js +951 -951
  24. package/dist/classes/PersChar.d.ts +11 -11
  25. package/dist/classes/PersChar.d.ts.map +1 -1
  26. package/dist/classes/PersChar.js +17 -17
  27. package/dist/classes/Pickup.d.ts +3 -3
  28. package/dist/classes/Pickup.d.ts.map +1 -1
  29. package/dist/classes/Pickup.js +7 -7
  30. package/dist/classes/Player.d.ts +164 -164
  31. package/dist/classes/Player.d.ts.map +1 -1
  32. package/dist/classes/Player.js +218 -218
  33. package/dist/classes/Prop.d.ts +87 -86
  34. package/dist/classes/Prop.d.ts.map +1 -1
  35. package/dist/classes/Prop.js +131 -126
  36. package/dist/classes/PropSet.d.ts +18 -18
  37. package/dist/classes/PropSet.d.ts.map +1 -1
  38. package/dist/classes/PropSet.js +25 -25
  39. package/dist/classes/Vehicle.d.ts +1 -0
  40. package/dist/classes/Vehicle.d.ts.map +1 -1
  41. package/dist/classes/Vehicle.js +5 -0
  42. package/dist/classes/VehicleTask.d.ts +18 -18
  43. package/dist/classes/VehicleTask.d.ts.map +1 -1
  44. package/dist/classes/VehicleTask.js +26 -26
  45. package/dist/classes/Volume.d.ts +1 -1
  46. package/dist/classes/Volume.d.ts.map +1 -1
  47. package/dist/classes/Weapon.d.ts +277 -277
  48. package/dist/classes/Weapon.d.ts.map +1 -1
  49. package/dist/classes/Weapon.js +398 -398
  50. package/dist/namespaces/Aitransport.d.ts +77 -77
  51. package/dist/namespaces/Aitransport.d.ts.map +1 -1
  52. package/dist/namespaces/Aitransport.js +94 -94
  53. package/dist/namespaces/Animscene.d.ts +51 -51
  54. package/dist/namespaces/Animscene.d.ts.map +1 -1
  55. package/dist/namespaces/Animscene.js +69 -69
  56. package/dist/namespaces/Audio.d.ts +2 -2
  57. package/dist/namespaces/Audio.d.ts.map +1 -1
  58. package/dist/namespaces/Bounty.d.ts +57 -57
  59. package/dist/namespaces/Bounty.d.ts.map +1 -1
  60. package/dist/namespaces/Bounty.js +90 -90
  61. package/dist/namespaces/Brain.d.ts +15 -15
  62. package/dist/namespaces/Brain.d.ts.map +1 -1
  63. package/dist/namespaces/Brain.js +20 -20
  64. package/dist/namespaces/CamStatics.d.ts +317 -317
  65. package/dist/namespaces/CamStatics.d.ts.map +1 -1
  66. package/dist/namespaces/CamStatics.js +449 -449
  67. package/dist/namespaces/Collection.d.ts +13 -13
  68. package/dist/namespaces/Collection.d.ts.map +1 -1
  69. package/dist/namespaces/Collection.js +8 -8
  70. package/dist/namespaces/Companion.d.ts +22 -22
  71. package/dist/namespaces/Companion.d.ts.map +1 -1
  72. package/dist/namespaces/Companion.js +30 -30
  73. package/dist/namespaces/Compendium.d.ts +60 -60
  74. package/dist/namespaces/Compendium.d.ts.map +1 -1
  75. package/dist/namespaces/Compendium.js +80 -80
  76. package/dist/namespaces/Crashlog.d.ts +10 -10
  77. package/dist/namespaces/Crashlog.d.ts.map +1 -1
  78. package/dist/namespaces/Crashlog.js +14 -14
  79. package/dist/namespaces/Databinding.d.ts +173 -173
  80. package/dist/namespaces/Databinding.d.ts.map +1 -1
  81. package/dist/namespaces/Databinding.js +263 -263
  82. package/dist/namespaces/Dlc.d.ts +5 -5
  83. package/dist/namespaces/Dlc.d.ts.map +1 -1
  84. package/dist/namespaces/Dlc.js +9 -9
  85. package/dist/namespaces/EntityStatics.d.ts +178 -178
  86. package/dist/namespaces/EntityStatics.d.ts.map +1 -1
  87. package/dist/namespaces/EntityStatics.js +242 -242
  88. package/dist/namespaces/Event.d.ts +62 -62
  89. package/dist/namespaces/Event.d.ts.map +1 -1
  90. package/dist/namespaces/Event.js +82 -82
  91. package/dist/namespaces/Fire.d.ts +7 -7
  92. package/dist/namespaces/Fire.d.ts.map +1 -1
  93. package/dist/namespaces/Fire.js +9 -9
  94. package/dist/namespaces/Graphics.d.ts +797 -797
  95. package/dist/namespaces/Graphics.d.ts.map +1 -1
  96. package/dist/namespaces/Graphics.js +1095 -1095
  97. package/dist/namespaces/Hud.d.ts +477 -477
  98. package/dist/namespaces/Hud.d.ts.map +1 -1
  99. package/dist/namespaces/Hud.js +721 -721
  100. package/dist/namespaces/InteriorStatics.d.ts +2 -2
  101. package/dist/namespaces/InteriorStatics.d.ts.map +1 -1
  102. package/dist/namespaces/Inventory.d.ts +216 -216
  103. package/dist/namespaces/Inventory.d.ts.map +1 -1
  104. package/dist/namespaces/Inventory.js +301 -301
  105. package/dist/namespaces/Itemdatabase.d.ts +8 -8
  106. package/dist/namespaces/Itemdatabase.d.ts.map +1 -1
  107. package/dist/namespaces/Itemdatabase.js +7 -7
  108. package/dist/namespaces/Law.d.ts +2 -2
  109. package/dist/namespaces/Law.d.ts.map +1 -1
  110. package/dist/namespaces/Map.d.ts +65 -65
  111. package/dist/namespaces/Map.d.ts.map +1 -1
  112. package/dist/namespaces/Map.js +91 -91
  113. package/dist/namespaces/Minigame.d.ts +17 -17
  114. package/dist/namespaces/Minigame.d.ts.map +1 -1
  115. package/dist/namespaces/Minigame.js +25 -25
  116. package/dist/namespaces/Misc.d.ts +5 -5
  117. package/dist/namespaces/Misc.d.ts.map +1 -1
  118. package/dist/namespaces/Missiondata.d.ts +3 -3
  119. package/dist/namespaces/Missiondata.d.ts.map +1 -1
  120. package/dist/namespaces/Netshopping.d.ts +1 -1
  121. package/dist/namespaces/Netshopping.d.ts.map +1 -1
  122. package/dist/namespaces/Network.d.ts +1302 -1310
  123. package/dist/namespaces/Network.d.ts.map +1 -1
  124. package/dist/namespaces/Network.js +1910 -1918
  125. package/dist/namespaces/Object.d.ts +170 -170
  126. package/dist/namespaces/Object.d.ts.map +1 -1
  127. package/dist/namespaces/Object.js +232 -232
  128. package/dist/namespaces/Pad.d.ts +103 -103
  129. package/dist/namespaces/Pad.d.ts.map +1 -1
  130. package/dist/namespaces/Pad.js +134 -134
  131. package/dist/namespaces/PedStatics.d.ts +3 -3
  132. package/dist/namespaces/PedStatics.d.ts.map +1 -1
  133. package/dist/namespaces/Perschar.d.ts +71 -71
  134. package/dist/namespaces/Perschar.d.ts.map +1 -1
  135. package/dist/namespaces/Perschar.js +106 -106
  136. package/dist/namespaces/Persistence.d.ts +30 -30
  137. package/dist/namespaces/Persistence.d.ts.map +1 -1
  138. package/dist/namespaces/Persistence.js +42 -42
  139. package/dist/namespaces/PlayerStatics.d.ts +52 -52
  140. package/dist/namespaces/PlayerStatics.d.ts.map +1 -1
  141. package/dist/namespaces/PlayerStatics.js +71 -71
  142. package/dist/namespaces/Population.d.ts +3 -3
  143. package/dist/namespaces/Population.d.ts.map +1 -1
  144. package/dist/namespaces/Posse.d.ts +28 -28
  145. package/dist/namespaces/Posse.d.ts.map +1 -1
  146. package/dist/namespaces/Posse.js +44 -44
  147. package/dist/namespaces/Propset.d.ts +59 -59
  148. package/dist/namespaces/Propset.d.ts.map +1 -1
  149. package/dist/namespaces/Propset.js +81 -81
  150. package/dist/namespaces/Scripts.d.ts +3 -3
  151. package/dist/namespaces/Scripts.d.ts.map +1 -1
  152. package/dist/namespaces/Socialclub.d.ts +1 -1
  153. package/dist/namespaces/Socialclub.d.ts.map +1 -1
  154. package/dist/namespaces/Stats.d.ts +85 -85
  155. package/dist/namespaces/Stats.d.ts.map +1 -1
  156. package/dist/namespaces/Stats.js +113 -113
  157. package/dist/namespaces/Streaming.d.ts +35 -35
  158. package/dist/namespaces/Streaming.d.ts.map +1 -1
  159. package/dist/namespaces/Streaming.js +53 -53
  160. package/dist/namespaces/Task.d.ts +367 -367
  161. package/dist/namespaces/Task.d.ts.map +1 -1
  162. package/dist/namespaces/Task.js +508 -508
  163. package/dist/namespaces/Telemetry.d.ts +198 -198
  164. package/dist/namespaces/Telemetry.d.ts.map +1 -1
  165. package/dist/namespaces/Telemetry.js +274 -274
  166. package/dist/namespaces/Uiapps.d.ts +24 -24
  167. package/dist/namespaces/Uiapps.d.ts.map +1 -1
  168. package/dist/namespaces/Uiapps.js +33 -33
  169. package/dist/namespaces/Uistickyfeed.d.ts +16 -16
  170. package/dist/namespaces/Uistickyfeed.d.ts.map +1 -1
  171. package/dist/namespaces/Uistickyfeed.js +21 -21
  172. package/dist/namespaces/VehicleStatics.d.ts +2 -2
  173. package/dist/namespaces/VehicleStatics.d.ts.map +1 -1
  174. package/dist/namespaces/Water.d.ts +27 -27
  175. package/dist/namespaces/Water.d.ts.map +1 -1
  176. package/dist/namespaces/Water.js +41 -41
  177. package/dist/namespaces/WeaponStatics.d.ts +250 -250
  178. package/dist/namespaces/WeaponStatics.d.ts.map +1 -1
  179. package/dist/namespaces/WeaponStatics.js +372 -372
  180. package/dist/namespaces/Zone.d.ts +8 -8
  181. package/dist/namespaces/Zone.d.ts.map +1 -1
  182. package/dist/namespaces/Zone.js +9 -9
  183. package/package.json +1 -1
  184. package/src/classes/AnimScene.ts +170 -170
  185. package/src/classes/BaseModel.ts +21 -21
  186. package/src/classes/BaseTask.ts +31 -31
  187. package/src/classes/Cam.ts +124 -124
  188. package/src/classes/Entity.ts +619 -614
  189. package/src/classes/Interior.ts +1 -1
  190. package/src/classes/Ped.ts +17 -12
  191. package/src/classes/PedTask.ts +1011 -1011
  192. package/src/classes/PersChar.ts +19 -19
  193. package/src/classes/Pickup.ts +8 -8
  194. package/src/classes/Player.ts +227 -227
  195. package/src/classes/Prop.ts +146 -141
  196. package/src/classes/PropSet.ts +29 -29
  197. package/src/classes/Vehicle.ts +5 -0
  198. package/src/classes/VehicleTask.ts +30 -30
  199. package/src/classes/Volume.ts +1 -1
  200. package/src/classes/Weapon.ts +414 -414
  201. package/src/namespaces/Aitransport.ts +102 -102
  202. package/src/namespaces/Animscene.ts +78 -78
  203. package/src/namespaces/Audio.ts +2 -2
  204. package/src/namespaces/Bounty.ts +102 -102
  205. package/src/namespaces/Brain.ts +22 -22
  206. package/src/namespaces/CamStatics.ts +501 -501
  207. package/src/namespaces/Collection.ts +16 -16
  208. package/src/namespaces/Companion.ts +34 -34
  209. package/src/namespaces/Compendium.ts +93 -93
  210. package/src/namespaces/Crashlog.ts +16 -16
  211. package/src/namespaces/Databinding.ts +280 -280
  212. package/src/namespaces/Dlc.ts +9 -9
  213. package/src/namespaces/EntityStatics.ts +249 -249
  214. package/src/namespaces/Event.ts +92 -92
  215. package/src/namespaces/Fire.ts +10 -10
  216. package/src/namespaces/Graphics.ts +1155 -1155
  217. package/src/namespaces/Hud.ts +763 -763
  218. package/src/namespaces/InteriorStatics.ts +2 -2
  219. package/src/namespaces/Inventory.ts +321 -321
  220. package/src/namespaces/Itemdatabase.ts +11 -11
  221. package/src/namespaces/Law.ts +2 -2
  222. package/src/namespaces/Map.ts +104 -104
  223. package/src/namespaces/Minigame.ts +29 -29
  224. package/src/namespaces/Misc.ts +5 -5
  225. package/src/namespaces/Missiondata.ts +3 -3
  226. package/src/namespaces/Netshopping.ts +1 -1
  227. package/src/namespaces/Network.ts +1921 -1929
  228. package/src/namespaces/Object.ts +237 -237
  229. package/src/namespaces/Pad.ts +151 -151
  230. package/src/namespaces/PedStatics.ts +3 -3
  231. package/src/namespaces/Perschar.ts +116 -116
  232. package/src/namespaces/Persistence.ts +48 -48
  233. package/src/namespaces/PlayerStatics.ts +75 -75
  234. package/src/namespaces/Population.ts +3 -3
  235. package/src/namespaces/Posse.ts +47 -47
  236. package/src/namespaces/Propset.ts +92 -92
  237. package/src/namespaces/Scripts.ts +3 -3
  238. package/src/namespaces/Socialclub.ts +1 -1
  239. package/src/namespaces/Stats.ts +129 -129
  240. package/src/namespaces/Streaming.ts +62 -62
  241. package/src/namespaces/Task.ts +538 -538
  242. package/src/namespaces/Telemetry.ts +295 -295
  243. package/src/namespaces/Uiapps.ts +39 -39
  244. package/src/namespaces/Uistickyfeed.ts +23 -23
  245. package/src/namespaces/VehicleStatics.ts +2 -2
  246. package/src/namespaces/Water.ts +47 -47
  247. package/src/namespaces/WeaponStatics.ts +394 -394
  248. package/src/namespaces/Zone.ts +11 -11
@@ -5,52 +5,24 @@ import type { Vehicle } from '../classes/Vehicle';
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  import type { Volume } from '../classes/Volume';
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  import { Vector3 } from '../types/Vector3';
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  export declare class Task {
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+ static N_0xF718931A82EEB898(): void;
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  /**
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  * @param p0
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  * @param p1
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  * @param p2
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  * @param p3
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- * @param p4
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- * @param p5
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- * @param p6
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- * @param p7
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- * @param p8
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- * @param p9
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  */
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- static fleePedVia(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void;
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+ static N_0xCE4E669400E5F8AA(p0: any, p1: any, p2: any, p3: any): void;
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  /**
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  * @param p0
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  * @param p1
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- */
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- static N_0x23767D80C7EED7C6(p0: any, p1: any): void;
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- /**
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- * Returns true while a hat is being picked up
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- * _IS_A* - _IS_D*
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- *
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- * @param hatObject
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- * @returns
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- */
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- static isHatBeingPickedUp(hatObject: Prop): any;
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- /**
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- * @param moveBlendRatio
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  * @returns
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  */
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- static isMoveBlendRatioSprinting(moveBlendRatio: number): boolean;
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- /**
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- * @param p0
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- * @returns
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- */
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- static vehicleWaypointPlaybackGetIsPaused(p0: any): any;
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- /**
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- * @param p0
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- * @param item
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- */
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- static N_0xA6A76D666A281F2D(p0: any, item: string | number): void;
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+ static N_0x90703A8F75EE4ABD(p0: any, p1: any): any;
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  /**
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- * @param p0
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- * @param p1
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+ * @param object
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  */
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- static N_0x1ECF56C040FD839C(p0: any, p1: any): void;
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+ static makeObjectNotCarriable(object: Prop): void;
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  /**
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  * @param p0
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  * @returns
@@ -99,150 +71,132 @@ export declare class Task {
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  */
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  static N_0x11C7CE1AE38911B5(p0: any): any;
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  /**
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- * flag: https://github.com/Halen84/RDR3-Native-Flags-And-Enums/tree/main/CScenarioPointFlags__Flags
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- *
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- * @param scenario
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- * @param flag
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- * @param value
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+ * @param p0
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+ * @returns
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  */
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- static setScenarioPointFlag(scenario: number, flag: number, value: boolean): void;
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+ static N_0x974DA3408DEC4E79(p0: any): any;
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  /**
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  * @param p0
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  * @param p1
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- * @param p2
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- * @param p3
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- * @param p4
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- * @param p5
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  */
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- static N_0xDE0C8B145EA466FF(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
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+ static N_0x4A7D73989F52EB37(p0: any, p1: any): void;
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+ static resetScenarioGroupsEnabled(): void;
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  /**
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- * @param scenario
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- * @param heading
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- * @param p2
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+ * @param p0
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+ * @returns
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  */
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- static setScenarioPointHeading(scenario: number, heading: number, p2: boolean): void;
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+ static N_0x76610D12A838EBDE(p0: any): any;
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  /**
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- * @param p0
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- * @param p1
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- * @param p2
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- * @param p3
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+ * @returns
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  */
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- static N_0x5D9B0BAAF04CF65B(p0: any, p1: any, p2: any, p3: any): void;
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+ static N_0x5952DFA38FA529FE(): any;
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  /**
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  * @param p0
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  * @param p1
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  * @param p2
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- * @param p3
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- * @returns
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  */
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- static N_0xEFD875C2791EBEFD(p0: any, p1: any, p2: any, p3: any): any;
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+ static N_0xF40A109B4B79A848(p0: any, p1: any, p2: any): void;
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  /**
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- * @param p0
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+ * Params: p1 is always true in R* Scripts
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+ *
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+ * @param scenario
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+ * @param p1
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+ * @returns
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  */
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- static N_0xB2D15D3551FE4FAE(p0: any): void;
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+ static getScenarioPointHeading(scenario: number, p1: boolean): number;
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  /**
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  * @param p0
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- * @param p1
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  */
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- static N_0x8F8C84363810691A(p0: any, p1: any): void;
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+ static N_0x10C44F633E2D6D9E(p0: any): void;
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  /**
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- * @param coverpoint
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+ * Note: patrolRoute must be prefixed with 'miss_' for it to be valid
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+ *
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+ * @param patrolRoute
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  */
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- static removeCoverPoint(coverpoint: number): void;
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+ static openPatrolRoute(patrolRoute: string | null): void;
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  /**
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- * @param scenario
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- * @param radius
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+ * @param p0
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  */
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- static setScenarioPointRadius(scenario: number, radius: number): void;
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+ static N_0xA42DC7919159CCCF(p0: any): void;
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  /**
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- * Checks whether a specified scenario is currently being used (actively played) by any entity (player or ped).
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+ * Checks if there is a cover point at position
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  *
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- * @param scenarioHash
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- * @returns Returns `true` if the scenario hash is in use, `false` otherwise.
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+ * @param p0
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+ * @param p1
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+ * @param p2
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+ * @param p3
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+ * @returns
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  */
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- static isScenarioInUse(scenarioHash: string | number): boolean;
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+ static doesScriptedCoverPointExistAtCoords(p0: any, p1: any, p2: any, p3: any): boolean;
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+ static N_0x0E184495B27BB57D(): void;
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  /**
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  * @param p0
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  */
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- static N_0x358A1A751B335A11(p0: any): void;
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+ static N_0xEC516FE805D2CB2D(p0: any): void;
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  /**
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- * list of carriable configs https://gist.github.com/WesternGamer/95a1f8daf02520cad2bf96af6d957e70
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- *
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- * @param hash
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+ * @param p0
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  * @returns
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  */
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- static hasCarriableConfigHashLoaded(hash: string | number): any;
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+ static N_0x0A98A362C5A19A43(p0: any): any;
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  /**
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- * @param p0
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- * @param p1
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+ * @param pos
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+ * @param scenarioType
144
+ * @param distance
145
+ * @param p5
146
+ * @param p6
147
+ * @returns
178
148
  */
179
- static N_0xE9225354FB7437A7(p0: any, p1: any): void;
149
+ static findScenarioOfTypeHash(pos: Vector3, scenarioType: string | number, distance: number, p5: any, p6: boolean): number;
180
150
  /**
181
151
  * @param p0
152
+ * @returns
182
153
  */
183
- static N_0x1A7D63CB1B0BB223(p0: any): void;
184
- static N_0xF718931A82EEB898(): void;
154
+ static N_0x22CD2C33ED4467A1(p0: any): any;
185
155
  /**
186
156
  * @param p0
187
157
  * @param p1
188
- * @param p2
189
- * @param p3
190
158
  */
191
- static N_0xCE4E669400E5F8AA(p0: any, p1: any, p2: any, p3: any): void;
159
+ static N_0x764DB5A48390FBAD(p0: any, p1: any): void;
192
160
  /**
193
161
  * @param p0
194
162
  * @param p1
195
- * @returns
196
163
  */
197
- static N_0x90703A8F75EE4ABD(p0: any, p1: any): any;
164
+ static N_0xA21AA2F0C2180125(p0: any, p1: any): void;
198
165
  /**
199
- * @param object
166
+ * @returns
200
167
  */
201
- static makeObjectNotCarriable(object: Prop): void;
168
+ static N_0x351F74ED6177EBE7(): any;
202
169
  /**
203
- * @param waypointRecording
204
- * @returns points
170
+ * @param patrolRoute
205
171
  */
206
- static waypointRecordingGetNumPoints(waypointRecording: string | null): [boolean, number];
172
+ static deletePatrolRoute(patrolRoute: string | null): void;
207
173
  /**
208
- * @param p0
174
+ * @param scenarioType
209
175
  * @returns
210
176
  */
211
- static N_0xE6A151364C600B24(p0: any): any;
212
- /**
213
- * @param p0
214
- * @param p1
215
- */
216
- static N_0xEAF87DA2BE78A15B(p0: any, p1: any): void;
177
+ static isScenarioTypeEnabled(scenarioType: string | null): boolean;
217
178
  /**
218
179
  * @param p0
219
180
  * @param p1
220
181
  * @param p2
221
182
  * @param p3
222
- */
223
- static waypointPlaybackStartAimingAtEntity(p0: any, p1: any, p2: any, p3: any): void;
224
- /**
225
- * @param scenario
226
183
  * @returns
227
184
  */
228
- static getScenarioPointRadius(scenario: number): number;
185
+ static N_0x244430C13BA5258E(p0: any, p1: any, p2: any, p3: any): any;
229
186
  /**
230
187
  * @param p0
231
- * @param p1
232
188
  */
233
- static N_0x5B68D0007D9C92EB(p0: any, p1: any): void;
189
+ static N_0x2B8AF29A78024BD3(p0: any): void;
234
190
  /**
235
191
  * @param p0
236
192
  * @param p1
237
- * @param p2
238
- * @param p3
193
+ * @returns
239
194
  */
240
- static N_0x801BD27403F3CBA0(p0: any, p1: any, p2: any, p3: any): void;
195
+ static N_0xDF56A2B50C04DEA4(p0: any, p1: any): any;
241
196
  /**
242
- * @param scenario
243
- * @returns
197
+ * @returns taskSequenceId
244
198
  */
245
- static getPedUsingScenarioPoint(scenario: number): Ped | null;
199
+ static openSequenceTask(): number;
246
200
  /**
247
201
  * @param p0
248
202
  * @param p1
@@ -268,74 +222,49 @@ export declare class Task {
268
222
  */
269
223
  static N_0x651F0530083C0E5A(p0: any, p1: any): void;
270
224
  /**
271
- * @param p0
272
- * @param p1
273
- * @param p2
274
- * @param p3
275
- * @param p4
276
- * @param p5
277
- * @param p6
225
+ * @param waypointRecording
226
+ * @returns points
278
227
  */
279
- static waypointPlaybackStartShootingAtCoord(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
228
+ static waypointRecordingGetNumPoints(waypointRecording: string | null): [boolean, number];
280
229
  /**
281
230
  * @param p0
231
+ * @returns
282
232
  */
283
- static N_0xFC7F71CF49F70B6B(p0: any): void;
233
+ static N_0xE6A151364C600B24(p0: any): any;
284
234
  /**
285
235
  * @param p0
286
236
  * @param p1
287
237
  */
288
- static N_0x954451EA2D2120FB(p0: any, p1: any): void;
289
- /**
290
- * @param scenario
291
- * @param pos
292
- * @param p4
293
- */
294
- static setScenarioPointCoords(scenario: number, pos: Vector3, p4: boolean): void;
238
+ static N_0xEAF87DA2BE78A15B(p0: any, p1: any): void;
295
239
  /**
296
240
  * @param p0
297
241
  * @param p1
298
242
  * @param p2
299
243
  * @param p3
300
244
  */
301
- static N_0x2E1D6D87346BB7D2(p0: any, p1: any, p2: any, p3: any): void;
302
- /**
303
- * @param p0
304
- */
305
- static N_0x9C8F42A5D1859DC1(p0: any): void;
306
- /**
307
- * @param p0
308
- * @param p1
309
- * @param p2
310
- * @returns
311
- */
312
- static N_0x10ADFDF07B7DFFBA(p0: any, p1: any, p2: any): any;
245
+ static waypointPlaybackStartAimingAtEntity(p0: any, p1: any, p2: any, p3: any): void;
313
246
  /**
314
- * @param p0
247
+ * @param scenario
315
248
  * @returns
316
249
  */
317
- static N_0x974DA3408DEC4E79(p0: any): any;
250
+ static getScenarioPointRadius(scenario: number): number;
318
251
  /**
319
252
  * @param p0
320
253
  * @param p1
321
254
  */
322
- static N_0x4A7D73989F52EB37(p0: any, p1: any): void;
323
- static resetScenarioGroupsEnabled(): void;
255
+ static N_0x5B68D0007D9C92EB(p0: any, p1: any): void;
324
256
  /**
325
257
  * @param p0
326
- * @returns
258
+ * @param p1
259
+ * @param p2
260
+ * @param p3
327
261
  */
328
- static N_0x76610D12A838EBDE(p0: any): any;
262
+ static N_0x801BD27403F3CBA0(p0: any, p1: any, p2: any, p3: any): void;
329
263
  /**
264
+ * @param scenario
330
265
  * @returns
331
266
  */
332
- static N_0x5952DFA38FA529FE(): any;
333
- /**
334
- * @param p0
335
- * @param p1
336
- * @param p2
337
- */
338
- static N_0xF40A109B4B79A848(p0: any, p1: any, p2: any): void;
267
+ static getPedUsingScenarioPoint(scenario: number): Ped | null;
339
268
  /**
340
269
  * @param p0
341
270
  * @param p1
@@ -366,116 +295,6 @@ export declare class Task {
366
295
  * @param toggle
367
296
  */
368
297
  static setScenarioGroupEnabledHash(scenarioGroup: string | number, toggle: boolean): void;
369
- /**
370
- * @param p0
371
- * @returns
372
- */
373
- static N_0x908BB14BCE85C80E(p0: any): any;
374
- /**
375
- * @param p0
376
- * @returns
377
- */
378
- static N_0x370F57C47F68EBCA(p0: any): any;
379
- /**
380
- * @param p0
381
- * @param p1
382
- */
383
- static forceScenarioGroupPriority(p0: any, p1: any): void;
384
- /**
385
- * @param p0
386
- * @param p1
387
- * @param p2
388
- * @param p3
389
- */
390
- static throwProjectile2(p0: any, p1: any, p2: any, p3: any): void;
391
- /**
392
- * @param p0
393
- * @param p1
394
- */
395
- static N_0xE69FDA40AAC3EFC0(p0: any, p1: any): void;
396
- /**
397
- * @param waypointRecording
398
- * @returns
399
- */
400
- static getIsWaypointRecordingLoaded(waypointRecording: string | null): boolean;
401
- /**
402
- * Params: p1 is always true in R* Scripts
403
- *
404
- * @param scenario
405
- * @param p1
406
- * @returns
407
- */
408
- static getScenarioPointHeading(scenario: number, p1: boolean): number;
409
- /**
410
- * @param p0
411
- */
412
- static N_0x10C44F633E2D6D9E(p0: any): void;
413
- /**
414
- * Note: patrolRoute must be prefixed with 'miss_' for it to be valid
415
- *
416
- * @param patrolRoute
417
- */
418
- static openPatrolRoute(patrolRoute: string | null): void;
419
- /**
420
- * @param p0
421
- */
422
- static N_0xA42DC7919159CCCF(p0: any): void;
423
- /**
424
- * Checks if there is a cover point at position
425
- *
426
- * @param p0
427
- * @param p1
428
- * @param p2
429
- * @param p3
430
- * @returns
431
- */
432
- static doesScriptedCoverPointExistAtCoords(p0: any, p1: any, p2: any, p3: any): boolean;
433
- static N_0x0E184495B27BB57D(): void;
434
- /**
435
- * @param p0
436
- * @param p1
437
- */
438
- static N_0x9B6A58FDB0024F12(p0: any, p1: any): void;
439
- /**
440
- * @param p0
441
- */
442
- static N_0x9667CCE29BFA0780(p0: any): void;
443
- /**
444
- * @param p0
445
- * @returns
446
- */
447
- static N_0xE9A6400D1A0E7A55(p0: any): any;
448
- /**
449
- * Flowers, Stalks or whatever the composite has
450
- *
451
- * @param compositeId
452
- * @returns outEntities
453
- */
454
- static getHerbCompositeNumEntities(compositeId: number): [number, number];
455
- /**
456
- * @returns
457
- */
458
- static N_0x74F0209674864CBD(): any;
459
- /**
460
- * @param p0
461
- * @returns
462
- */
463
- static N_0x865732725536EE39(p0: any): Vector3;
464
- /**
465
- * @param p0
466
- * @returns
467
- */
468
- static N_0xE55478C5EDF70AC2(p0: any): any;
469
- /**
470
- * @param p0
471
- * @param p1
472
- */
473
- static N_0x098CAA6DBE7D8D82(p0: any, p1: any): void;
474
- /**
475
- * @param p0
476
- * @param p1
477
- */
478
- static N_0xA263ADBBC8056214(p0: any, p1: any): void;
479
298
  /**
480
299
  * *SET_SCENARIO**
481
300
  *
@@ -528,197 +347,234 @@ export declare class Task {
528
347
  */
529
348
  static getScriptedCoverPointCoords(coverpoint: number): Vector3;
530
349
  /**
531
- * @param scenario
532
- * @returns
350
+ * @param p0
351
+ * @param p1
533
352
  */
534
- static doesScenarioPointHaveProps(scenario: number): any;
353
+ static N_0xE01F55B2896F6B37(p0: any, p1: any): void;
535
354
  /**
536
- * @param waypointRecording
537
- * @param point
538
- * @returns
355
+ * @param p0
356
+ * @param p1
539
357
  */
540
- static waypointRecordingGetSpeedAtPoint(waypointRecording: string | null, point: number): number;
358
+ static N_0x9585FF23C4B8EDE0(p0: any, p1: any): void;
541
359
  /**
542
360
  * @param p0
543
361
  * @param p1
544
362
  * @returns
545
363
  */
546
- static isWaypointPlaybackGoingOnForVehicle(p0: any, p1: any): boolean;
364
+ static N_0x6DAC799857EF3F11(p0: any, p1: any): any;
365
+ /**
366
+ * Returns true when requested asset is loaded
367
+ *
368
+ * @param asset
369
+ * @returns
370
+ */
371
+ static areCompositeLootableEntityDefAssetsLoaded(asset: string | number): any;
547
372
  /**
548
373
  * @param p0
549
374
  * @param p1
550
375
  * @param p2
551
376
  * @param p3
552
377
  * @param p4
378
+ * @param p5
379
+ * @param p6
380
+ * @param p7
381
+ * @param p8
382
+ * @param p9
383
+ */
384
+ static fleePedVia(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any): void;
385
+ /**
386
+ * @param p0
387
+ * @param p1
388
+ */
389
+ static N_0x23767D80C7EED7C6(p0: any, p1: any): void;
390
+ /**
391
+ * Returns true while a hat is being picked up
392
+ * _IS_A* - _IS_D*
393
+ *
394
+ * @param hatObject
553
395
  * @returns
554
396
  */
555
- static isScenarioOccupied(p0: number, p1: number, p2: number, p3: number, p4: boolean): boolean;
397
+ static isHatBeingPickedUp(hatObject: Prop): any;
398
+ /**
399
+ * @param moveBlendRatio
400
+ * @returns
401
+ */
402
+ static isMoveBlendRatioSprinting(moveBlendRatio: number): boolean;
556
403
  /**
557
404
  * @param p0
405
+ * @returns
558
406
  */
559
- static N_0x6AFDA2264925BD11(p0: any): void;
407
+ static vehicleWaypointPlaybackGetIsPaused(p0: any): any;
560
408
  /**
561
409
  * @param p0
562
- * @param p1
563
- * @param p2
410
+ * @param item
564
411
  */
565
- static N_0x19BC99C678FBA139(p0: any, p1: any, p2: any): void;
412
+ static N_0xA6A76D666A281F2D(p0: any, item: string | number): void;
566
413
  /**
567
414
  * @param p0
568
415
  * @param p1
569
416
  */
570
- static N_0x0D322AEF8878B8FE(p0: any, p1: any): void;
417
+ static N_0x1ECF56C040FD839C(p0: any, p1: any): void;
571
418
  /**
572
- * @param waypointRecording
419
+ * @param scenario
420
+ * @param radius
573
421
  */
574
- static requestWaypointRecording(waypointRecording: string | null): void;
422
+ static setScenarioPointRadius(scenario: number, radius: number): void;
575
423
  /**
576
- * @param scenarioType
577
- * @param toggle
424
+ * Checks whether a specified scenario is currently being used (actively played) by any entity (player or ped).
425
+ *
426
+ * @param scenarioHash
427
+ * @returns Returns `true` if the scenario hash is in use, `false` otherwise.
578
428
  */
579
- static setScenarioTypeEnabled(scenarioType: string | null, toggle: boolean): void;
429
+ static isScenarioInUse(scenarioHash: string | number): boolean;
580
430
  /**
581
431
  * @param p0
582
432
  */
583
- static N_0xEC516FE805D2CB2D(p0: any): void;
433
+ static N_0x358A1A751B335A11(p0: any): void;
584
434
  /**
585
- * @param p0
435
+ * list of carriable configs https://gist.github.com/WesternGamer/95a1f8daf02520cad2bf96af6d957e70
436
+ *
437
+ * @param hash
586
438
  * @returns
587
439
  */
588
- static N_0x0A98A362C5A19A43(p0: any): any;
440
+ static hasCarriableConfigHashLoaded(hash: string | number): any;
589
441
  /**
590
- * @param pos
591
- * @param scenarioType
592
- * @param distance
593
- * @param p5
594
- * @param p6
595
- * @returns
442
+ * @param p0
443
+ * @param p1
596
444
  */
597
- static findScenarioOfTypeHash(pos: Vector3, scenarioType: string | number, distance: number, p5: any, p6: boolean): number;
445
+ static N_0xE9225354FB7437A7(p0: any, p1: any): void;
598
446
  /**
599
447
  * @param p0
600
- * @returns
601
448
  */
602
- static N_0x22CD2C33ED4467A1(p0: any): any;
449
+ static N_0x1A7D63CB1B0BB223(p0: any): void;
603
450
  /**
604
- * @param p0
605
- * @param p1
451
+ * flag: https://github.com/Halen84/RDR3-Native-Flags-And-Enums/tree/main/CScenarioPointFlags__Flags
452
+ *
453
+ * @param scenario
454
+ * @param flag
455
+ * @param value
606
456
  */
607
- static N_0x764DB5A48390FBAD(p0: any, p1: any): void;
457
+ static setScenarioPointFlag(scenario: number, flag: number, value: boolean): void;
608
458
  /**
609
459
  * @param p0
610
460
  * @param p1
461
+ * @param p2
462
+ * @param p3
463
+ * @param p4
464
+ * @param p5
611
465
  */
612
- static N_0xA21AA2F0C2180125(p0: any, p1: any): void;
466
+ static N_0xDE0C8B145EA466FF(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): void;
467
+ /**
468
+ * @param scenario
469
+ * @param heading
470
+ * @param p2
471
+ */
472
+ static setScenarioPointHeading(scenario: number, heading: number, p2: boolean): void;
613
473
  /**
614
474
  * @param p0
615
475
  * @param p1
476
+ * @param p2
477
+ * @param p3
616
478
  */
617
- static N_0xE01F55B2896F6B37(p0: any, p1: any): void;
479
+ static N_0x5D9B0BAAF04CF65B(p0: any, p1: any, p2: any, p3: any): void;
618
480
  /**
619
481
  * @param p0
620
482
  * @param p1
483
+ * @param p2
484
+ * @param p3
485
+ * @returns
621
486
  */
622
- static N_0x9585FF23C4B8EDE0(p0: any, p1: any): void;
487
+ static N_0xEFD875C2791EBEFD(p0: any, p1: any, p2: any, p3: any): any;
623
488
  /**
624
489
  * @param p0
625
- * @param p1
626
490
  * @returns
627
491
  */
628
- static N_0x6DAC799857EF3F11(p0: any, p1: any): any;
492
+ static N_0x908BB14BCE85C80E(p0: any): any;
629
493
  /**
630
- * Returns true when requested asset is loaded
631
- *
632
- * @param asset
494
+ * @param p0
633
495
  * @returns
634
496
  */
635
- static areCompositeLootableEntityDefAssetsLoaded(asset: string | number): any;
497
+ static N_0x370F57C47F68EBCA(p0: any): any;
636
498
  /**
637
- * @param waypointRecording
638
- * @param p1
639
- * @param p2
640
- * @param p3
641
- * @param p4
499
+ * @param p0
500
+ * @param p1
642
501
  */
643
- static useWaypointRecordingAsAssistedMovementRoute(waypointRecording: string | null, p1: boolean, p2: number, p3: number, p4: boolean): void;
502
+ static forceScenarioGroupPriority(p0: any, p1: any): void;
644
503
  /**
645
504
  * @param p0
646
505
  * @param p1
647
506
  * @param p2
648
507
  * @param p3
649
- * @param p4
650
- * @param p5
651
- * @returns
652
508
  */
653
- static N_0x152664AA3188B193(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): any;
509
+ static throwProjectile2(p0: any, p1: any, p2: any, p3: any): void;
654
510
  /**
655
511
  * @param p0
656
512
  * @param p1
657
513
  */
658
- static N_0x65D281985F2BDFC2(p0: any, p1: any): void;
659
- /**
660
- * @param scenarioGroup
661
- * @param toggle
662
- */
663
- static setScenarioGroupEnabled(scenarioGroup: string | null, toggle: boolean): void;
514
+ static N_0xE69FDA40AAC3EFC0(p0: any, p1: any): void;
664
515
  /**
665
- * @param p0
666
- * @param p1
667
- * @param p2
668
- * @param p3
669
- * @param p4
670
- * @param p5
671
- * @param p6
672
- * @param p7
673
- * @param p8
674
- * @param p9
675
- * @param p10
676
- * @param p11
516
+ * @param waypointRecording
517
+ * @returns
677
518
  */
678
- static fleeCoordVia(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any, p10: any, p11: any): void;
519
+ static getIsWaypointRecordingLoaded(waypointRecording: string | null): boolean;
679
520
  /**
521
+ * @param scenario
680
522
  * @returns
681
523
  */
682
- static N_0x351F74ED6177EBE7(): any;
524
+ static doesScenarioPointHaveProps(scenario: number): any;
683
525
  /**
684
- * @param patrolRoute
526
+ * @param waypointRecording
527
+ * @param point
528
+ * @returns
685
529
  */
686
- static deletePatrolRoute(patrolRoute: string | null): void;
530
+ static waypointRecordingGetSpeedAtPoint(waypointRecording: string | null, point: number): number;
687
531
  /**
688
- * @param scenarioType
532
+ * @param p0
533
+ * @param p1
689
534
  * @returns
690
535
  */
691
- static isScenarioTypeEnabled(scenarioType: string | null): boolean;
536
+ static isWaypointPlaybackGoingOnForVehicle(p0: any, p1: any): boolean;
692
537
  /**
693
538
  * @param p0
694
539
  * @param p1
695
540
  * @param p2
696
541
  * @param p3
542
+ * @param p4
697
543
  * @returns
698
544
  */
699
- static N_0x244430C13BA5258E(p0: any, p1: any, p2: any, p3: any): any;
545
+ static isScenarioOccupied(p0: number, p1: number, p2: number, p3: number, p4: boolean): boolean;
700
546
  /**
701
547
  * @param p0
702
548
  */
703
- static N_0x2B8AF29A78024BD3(p0: any): void;
549
+ static N_0x6AFDA2264925BD11(p0: any): void;
704
550
  /**
705
551
  * @param p0
706
552
  * @param p1
707
- * @returns
553
+ * @param p2
708
554
  */
709
- static N_0xDF56A2B50C04DEA4(p0: any, p1: any): any;
555
+ static N_0x19BC99C678FBA139(p0: any, p1: any, p2: any): void;
710
556
  /**
711
- * @returns taskSequenceId
557
+ * @param p0
558
+ * @param p1
712
559
  */
713
- static openSequenceTask(): number;
560
+ static N_0x0D322AEF8878B8FE(p0: any, p1: any): void;
714
561
  /**
715
- * Params: p1 is always true in R* Scripts
716
- *
717
- * @param scenario
562
+ * @param waypointRecording
563
+ */
564
+ static requestWaypointRecording(waypointRecording: string | null): void;
565
+ /**
566
+ * @param scenarioType
567
+ * @param toggle
568
+ */
569
+ static setScenarioTypeEnabled(scenarioType: string | null, toggle: boolean): void;
570
+ /**
571
+ * @param waypointRecording
718
572
  * @param p1
719
- * @returns
573
+ * @param p2
574
+ * @param p3
575
+ * @param p4
720
576
  */
721
- static getScenarioPointCoords(scenario: number, p1: boolean): Vector3;
577
+ static useWaypointRecordingAsAssistedMovementRoute(waypointRecording: string | null, p1: boolean, p2: number, p3: number, p4: boolean): void;
722
578
  /**
723
579
  * @param p0
724
580
  * @param p1
@@ -728,36 +584,32 @@ export declare class Task {
728
584
  * @param p5
729
585
  * @returns
730
586
  */
731
- static N_0xD508FA229F1C4900(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): any;
587
+ static N_0x152664AA3188B193(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): any;
732
588
  /**
733
589
  * @param p0
734
- * @returns
590
+ * @param p1
735
591
  */
736
- static N_0x7CB99FADDE73CD1B(p0: any): any;
592
+ static N_0x65D281985F2BDFC2(p0: any, p1: any): void;
737
593
  /**
738
594
  * @param scenarioGroup
739
- * @returns
595
+ * @param toggle
740
596
  */
741
- static isScenarioGroupEnabled(scenarioGroup: string | null): boolean;
597
+ static setScenarioGroupEnabled(scenarioGroup: string | null, toggle: boolean): void;
742
598
  /**
743
599
  * @param p0
744
600
  * @param p1
745
601
  * @param p2
746
602
  * @param p3
747
603
  * @param p4
604
+ * @param p5
605
+ * @param p6
606
+ * @param p7
607
+ * @param p8
608
+ * @param p9
609
+ * @param p10
610
+ * @param p11
748
611
  */
749
- static N_0x722D6A49200174FE(p0: any, p1: any, p2: any, p3: any, p4: any): void;
750
- /**
751
- * @param p0
752
- * @param p1
753
- */
754
- static N_0xBC3F847AE2C3DC65(p0: any, p1: any): void;
755
- /**
756
- * @param scenario
757
- * @param propName
758
- * @returns
759
- */
760
- static disassociatePropFromScenario(scenario: number, propName: string | null): any;
612
+ static fleeCoordVia(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any, p7: any, p8: any, p9: any, p10: any, p11: any): void;
761
613
  /**
762
614
  * @param p0
763
615
  * @param p1
@@ -1362,7 +1214,7 @@ export declare class Task {
1362
1214
  * @param item
1363
1215
  * @returns
1364
1216
  */
1365
- static findModelForItem(item: string | number): string | number;
1217
+ static findModelForItem(item: string | number): number;
1366
1218
  /**
1367
1219
  * @param p0
1368
1220
  * @returns
@@ -1483,7 +1335,7 @@ export declare class Task {
1483
1335
  * @param scenario
1484
1336
  * @returns
1485
1337
  */
1486
- static getScenarioPointType(scenario: number): string | number;
1338
+ static getScenarioPointType(scenario: number): number;
1487
1339
  /**
1488
1340
  * https://github.com/femga/rdr3_discoveries/tree/master/objects/composites
1489
1341
  *
@@ -1502,5 +1354,153 @@ export declare class Task {
1502
1354
  * @returns
1503
1355
  */
1504
1356
  static N_0x9FF5F9B24E870748(p0: any): any;
1357
+ /**
1358
+ * @param p0
1359
+ */
1360
+ static N_0xB2D15D3551FE4FAE(p0: any): void;
1361
+ /**
1362
+ * @param p0
1363
+ * @param p1
1364
+ */
1365
+ static N_0x8F8C84363810691A(p0: any, p1: any): void;
1366
+ /**
1367
+ * @param coverpoint
1368
+ */
1369
+ static removeCoverPoint(coverpoint: number): void;
1370
+ /**
1371
+ * @param p0
1372
+ * @param p1
1373
+ * @param p2
1374
+ * @param p3
1375
+ * @param p4
1376
+ * @param p5
1377
+ * @param p6
1378
+ */
1379
+ static waypointPlaybackStartShootingAtCoord(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any, p6: any): void;
1380
+ /**
1381
+ * @param p0
1382
+ */
1383
+ static N_0xFC7F71CF49F70B6B(p0: any): void;
1384
+ /**
1385
+ * @param p0
1386
+ * @param p1
1387
+ */
1388
+ static N_0x954451EA2D2120FB(p0: any, p1: any): void;
1389
+ /**
1390
+ * @param scenario
1391
+ * @param pos
1392
+ * @param p4
1393
+ */
1394
+ static setScenarioPointCoords(scenario: number, pos: Vector3, p4: boolean): void;
1395
+ /**
1396
+ * @param p0
1397
+ * @param p1
1398
+ * @param p2
1399
+ * @param p3
1400
+ */
1401
+ static N_0x2E1D6D87346BB7D2(p0: any, p1: any, p2: any, p3: any): void;
1402
+ /**
1403
+ * @param p0
1404
+ */
1405
+ static N_0x9C8F42A5D1859DC1(p0: any): void;
1406
+ /**
1407
+ * @param p0
1408
+ * @param p1
1409
+ * @param p2
1410
+ * @returns
1411
+ */
1412
+ static N_0x10ADFDF07B7DFFBA(p0: any, p1: any, p2: any): any;
1413
+ /**
1414
+ * @param p0
1415
+ * @param p1
1416
+ */
1417
+ static N_0x9B6A58FDB0024F12(p0: any, p1: any): void;
1418
+ /**
1419
+ * @param p0
1420
+ */
1421
+ static N_0x9667CCE29BFA0780(p0: any): void;
1422
+ /**
1423
+ * @param p0
1424
+ * @returns
1425
+ */
1426
+ static N_0xE9A6400D1A0E7A55(p0: any): any;
1427
+ /**
1428
+ * Flowers, Stalks or whatever the composite has
1429
+ *
1430
+ * @param compositeId
1431
+ * @returns outEntities
1432
+ */
1433
+ static getHerbCompositeNumEntities(compositeId: number): [number, number];
1434
+ /**
1435
+ * @returns
1436
+ */
1437
+ static N_0x74F0209674864CBD(): any;
1438
+ /**
1439
+ * @param p0
1440
+ * @returns
1441
+ */
1442
+ static N_0x865732725536EE39(p0: any): Vector3;
1443
+ /**
1444
+ * @param p0
1445
+ * @returns
1446
+ */
1447
+ static N_0xE55478C5EDF70AC2(p0: any): any;
1448
+ /**
1449
+ * @param p0
1450
+ * @param p1
1451
+ */
1452
+ static N_0x098CAA6DBE7D8D82(p0: any, p1: any): void;
1453
+ /**
1454
+ * @param p0
1455
+ * @param p1
1456
+ */
1457
+ static N_0xA263ADBBC8056214(p0: any, p1: any): void;
1458
+ /**
1459
+ * Params: p1 is always true in R* Scripts
1460
+ *
1461
+ * @param scenario
1462
+ * @param p1
1463
+ * @returns
1464
+ */
1465
+ static getScenarioPointCoords(scenario: number, p1: boolean): Vector3;
1466
+ /**
1467
+ * @param p0
1468
+ * @param p1
1469
+ * @param p2
1470
+ * @param p3
1471
+ * @param p4
1472
+ * @param p5
1473
+ * @returns
1474
+ */
1475
+ static N_0xD508FA229F1C4900(p0: any, p1: any, p2: any, p3: any, p4: any, p5: any): any;
1476
+ /**
1477
+ * @param p0
1478
+ * @returns
1479
+ */
1480
+ static N_0x7CB99FADDE73CD1B(p0: any): any;
1481
+ /**
1482
+ * @param scenarioGroup
1483
+ * @returns
1484
+ */
1485
+ static isScenarioGroupEnabled(scenarioGroup: string | null): boolean;
1486
+ /**
1487
+ * @param p0
1488
+ * @param p1
1489
+ * @param p2
1490
+ * @param p3
1491
+ * @param p4
1492
+ */
1493
+ static N_0x722D6A49200174FE(p0: any, p1: any, p2: any, p3: any, p4: any): void;
1494
+ /**
1495
+ * @param p0
1496
+ * @param p1
1497
+ */
1498
+ static N_0xBC3F847AE2C3DC65(p0: any, p1: any): void;
1499
+ /**
1500
+ * @param scenario
1501
+ * @param propName
1502
+ * @returns
1503
+ */
1504
+ static disassociatePropFromScenario(scenario: number, propName: string | null): any;
1505
1505
  }
1506
1506
  //# sourceMappingURL=Task.d.ts.map