@nativewrappers/redm-codegen 0.0.2 → 0.0.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/classes/AnimScene.d.ts +101 -101
- package/dist/classes/AnimScene.d.ts.map +1 -1
- package/dist/classes/AnimScene.js +147 -147
- package/dist/classes/BaseModel.d.ts +12 -12
- package/dist/classes/BaseModel.d.ts.map +1 -1
- package/dist/classes/BaseModel.js +18 -18
- package/dist/classes/BaseTask.d.ts +22 -22
- package/dist/classes/BaseTask.d.ts.map +1 -1
- package/dist/classes/BaseTask.js +29 -29
- package/dist/classes/Cam.d.ts +86 -86
- package/dist/classes/Cam.d.ts.map +1 -1
- package/dist/classes/Cam.js +116 -116
- package/dist/classes/Entity.d.ts +426 -425
- package/dist/classes/Entity.d.ts.map +1 -1
- package/dist/classes/Entity.js +594 -589
- package/dist/classes/Interior.d.ts +1 -1
- package/dist/classes/Interior.d.ts.map +1 -1
- package/dist/classes/Ped.d.ts +13 -12
- package/dist/classes/Ped.d.ts.map +1 -1
- package/dist/classes/Ped.js +5 -0
- package/dist/classes/PedTask.d.ts +729 -729
- package/dist/classes/PedTask.d.ts.map +1 -1
- package/dist/classes/PedTask.js +951 -951
- package/dist/classes/PersChar.d.ts +11 -11
- package/dist/classes/PersChar.d.ts.map +1 -1
- package/dist/classes/PersChar.js +17 -17
- package/dist/classes/Pickup.d.ts +3 -3
- package/dist/classes/Pickup.d.ts.map +1 -1
- package/dist/classes/Pickup.js +7 -7
- package/dist/classes/Player.d.ts +164 -164
- package/dist/classes/Player.d.ts.map +1 -1
- package/dist/classes/Player.js +218 -218
- package/dist/classes/Prop.d.ts +87 -86
- package/dist/classes/Prop.d.ts.map +1 -1
- package/dist/classes/Prop.js +131 -126
- package/dist/classes/PropSet.d.ts +18 -18
- package/dist/classes/PropSet.d.ts.map +1 -1
- package/dist/classes/PropSet.js +25 -25
- package/dist/classes/Vehicle.d.ts +1 -0
- package/dist/classes/Vehicle.d.ts.map +1 -1
- package/dist/classes/Vehicle.js +5 -0
- package/dist/classes/VehicleTask.d.ts +18 -18
- package/dist/classes/VehicleTask.d.ts.map +1 -1
- package/dist/classes/VehicleTask.js +26 -26
- package/dist/classes/Volume.d.ts +1 -1
- package/dist/classes/Volume.d.ts.map +1 -1
- package/dist/classes/Weapon.d.ts +277 -277
- package/dist/classes/Weapon.d.ts.map +1 -1
- package/dist/classes/Weapon.js +398 -398
- package/dist/namespaces/Aitransport.d.ts +77 -77
- package/dist/namespaces/Aitransport.d.ts.map +1 -1
- package/dist/namespaces/Aitransport.js +94 -94
- package/dist/namespaces/Animscene.d.ts +51 -51
- package/dist/namespaces/Animscene.d.ts.map +1 -1
- package/dist/namespaces/Animscene.js +69 -69
- package/dist/namespaces/Audio.d.ts +2 -2
- package/dist/namespaces/Audio.d.ts.map +1 -1
- package/dist/namespaces/Bounty.d.ts +57 -57
- package/dist/namespaces/Bounty.d.ts.map +1 -1
- package/dist/namespaces/Bounty.js +90 -90
- package/dist/namespaces/Brain.d.ts +15 -15
- package/dist/namespaces/Brain.d.ts.map +1 -1
- package/dist/namespaces/Brain.js +20 -20
- package/dist/namespaces/CamStatics.d.ts +317 -317
- package/dist/namespaces/CamStatics.d.ts.map +1 -1
- package/dist/namespaces/CamStatics.js +449 -449
- package/dist/namespaces/Collection.d.ts +13 -13
- package/dist/namespaces/Collection.d.ts.map +1 -1
- package/dist/namespaces/Collection.js +8 -8
- package/dist/namespaces/Companion.d.ts +22 -22
- package/dist/namespaces/Companion.d.ts.map +1 -1
- package/dist/namespaces/Companion.js +30 -30
- package/dist/namespaces/Compendium.d.ts +60 -60
- package/dist/namespaces/Compendium.d.ts.map +1 -1
- package/dist/namespaces/Compendium.js +80 -80
- package/dist/namespaces/Crashlog.d.ts +10 -10
- package/dist/namespaces/Crashlog.d.ts.map +1 -1
- package/dist/namespaces/Crashlog.js +14 -14
- package/dist/namespaces/Databinding.d.ts +173 -173
- package/dist/namespaces/Databinding.d.ts.map +1 -1
- package/dist/namespaces/Databinding.js +263 -263
- package/dist/namespaces/Dlc.d.ts +5 -5
- package/dist/namespaces/Dlc.d.ts.map +1 -1
- package/dist/namespaces/Dlc.js +9 -9
- package/dist/namespaces/EntityStatics.d.ts +178 -178
- package/dist/namespaces/EntityStatics.d.ts.map +1 -1
- package/dist/namespaces/EntityStatics.js +242 -242
- package/dist/namespaces/Event.d.ts +62 -62
- package/dist/namespaces/Event.d.ts.map +1 -1
- package/dist/namespaces/Event.js +82 -82
- package/dist/namespaces/Fire.d.ts +7 -7
- package/dist/namespaces/Fire.d.ts.map +1 -1
- package/dist/namespaces/Fire.js +9 -9
- package/dist/namespaces/Graphics.d.ts +797 -797
- package/dist/namespaces/Graphics.d.ts.map +1 -1
- package/dist/namespaces/Graphics.js +1095 -1095
- package/dist/namespaces/Hud.d.ts +477 -477
- package/dist/namespaces/Hud.d.ts.map +1 -1
- package/dist/namespaces/Hud.js +721 -721
- package/dist/namespaces/InteriorStatics.d.ts +2 -2
- package/dist/namespaces/InteriorStatics.d.ts.map +1 -1
- package/dist/namespaces/Inventory.d.ts +216 -216
- package/dist/namespaces/Inventory.d.ts.map +1 -1
- package/dist/namespaces/Inventory.js +301 -301
- package/dist/namespaces/Itemdatabase.d.ts +8 -8
- package/dist/namespaces/Itemdatabase.d.ts.map +1 -1
- package/dist/namespaces/Itemdatabase.js +7 -7
- package/dist/namespaces/Law.d.ts +2 -2
- package/dist/namespaces/Law.d.ts.map +1 -1
- package/dist/namespaces/Map.d.ts +65 -65
- package/dist/namespaces/Map.d.ts.map +1 -1
- package/dist/namespaces/Map.js +91 -91
- package/dist/namespaces/Minigame.d.ts +17 -17
- package/dist/namespaces/Minigame.d.ts.map +1 -1
- package/dist/namespaces/Minigame.js +25 -25
- package/dist/namespaces/Misc.d.ts +5 -5
- package/dist/namespaces/Misc.d.ts.map +1 -1
- package/dist/namespaces/Missiondata.d.ts +3 -3
- package/dist/namespaces/Missiondata.d.ts.map +1 -1
- package/dist/namespaces/Netshopping.d.ts +1 -1
- package/dist/namespaces/Netshopping.d.ts.map +1 -1
- package/dist/namespaces/Network.d.ts +1302 -1310
- package/dist/namespaces/Network.d.ts.map +1 -1
- package/dist/namespaces/Network.js +1910 -1918
- package/dist/namespaces/Object.d.ts +170 -170
- package/dist/namespaces/Object.d.ts.map +1 -1
- package/dist/namespaces/Object.js +232 -232
- package/dist/namespaces/Pad.d.ts +103 -103
- package/dist/namespaces/Pad.d.ts.map +1 -1
- package/dist/namespaces/Pad.js +134 -134
- package/dist/namespaces/PedStatics.d.ts +3 -3
- package/dist/namespaces/PedStatics.d.ts.map +1 -1
- package/dist/namespaces/Perschar.d.ts +71 -71
- package/dist/namespaces/Perschar.d.ts.map +1 -1
- package/dist/namespaces/Perschar.js +106 -106
- package/dist/namespaces/Persistence.d.ts +30 -30
- package/dist/namespaces/Persistence.d.ts.map +1 -1
- package/dist/namespaces/Persistence.js +42 -42
- package/dist/namespaces/PlayerStatics.d.ts +52 -52
- package/dist/namespaces/PlayerStatics.d.ts.map +1 -1
- package/dist/namespaces/PlayerStatics.js +71 -71
- package/dist/namespaces/Population.d.ts +3 -3
- package/dist/namespaces/Population.d.ts.map +1 -1
- package/dist/namespaces/Posse.d.ts +28 -28
- package/dist/namespaces/Posse.d.ts.map +1 -1
- package/dist/namespaces/Posse.js +44 -44
- package/dist/namespaces/Propset.d.ts +59 -59
- package/dist/namespaces/Propset.d.ts.map +1 -1
- package/dist/namespaces/Propset.js +81 -81
- package/dist/namespaces/Scripts.d.ts +3 -3
- package/dist/namespaces/Scripts.d.ts.map +1 -1
- package/dist/namespaces/Socialclub.d.ts +1 -1
- package/dist/namespaces/Socialclub.d.ts.map +1 -1
- package/dist/namespaces/Stats.d.ts +85 -85
- package/dist/namespaces/Stats.d.ts.map +1 -1
- package/dist/namespaces/Stats.js +113 -113
- package/dist/namespaces/Streaming.d.ts +35 -35
- package/dist/namespaces/Streaming.d.ts.map +1 -1
- package/dist/namespaces/Streaming.js +53 -53
- package/dist/namespaces/Task.d.ts +367 -367
- package/dist/namespaces/Task.d.ts.map +1 -1
- package/dist/namespaces/Task.js +508 -508
- package/dist/namespaces/Telemetry.d.ts +198 -198
- package/dist/namespaces/Telemetry.d.ts.map +1 -1
- package/dist/namespaces/Telemetry.js +274 -274
- package/dist/namespaces/Uiapps.d.ts +24 -24
- package/dist/namespaces/Uiapps.d.ts.map +1 -1
- package/dist/namespaces/Uiapps.js +33 -33
- package/dist/namespaces/Uistickyfeed.d.ts +16 -16
- package/dist/namespaces/Uistickyfeed.d.ts.map +1 -1
- package/dist/namespaces/Uistickyfeed.js +21 -21
- package/dist/namespaces/VehicleStatics.d.ts +2 -2
- package/dist/namespaces/VehicleStatics.d.ts.map +1 -1
- package/dist/namespaces/Water.d.ts +27 -27
- package/dist/namespaces/Water.d.ts.map +1 -1
- package/dist/namespaces/Water.js +41 -41
- package/dist/namespaces/WeaponStatics.d.ts +250 -250
- package/dist/namespaces/WeaponStatics.d.ts.map +1 -1
- package/dist/namespaces/WeaponStatics.js +372 -372
- package/dist/namespaces/Zone.d.ts +8 -8
- package/dist/namespaces/Zone.d.ts.map +1 -1
- package/dist/namespaces/Zone.js +9 -9
- package/package.json +1 -1
- package/src/classes/AnimScene.ts +170 -170
- package/src/classes/BaseModel.ts +21 -21
- package/src/classes/BaseTask.ts +31 -31
- package/src/classes/Cam.ts +124 -124
- package/src/classes/Entity.ts +619 -614
- package/src/classes/Interior.ts +1 -1
- package/src/classes/Ped.ts +17 -12
- package/src/classes/PedTask.ts +1011 -1011
- package/src/classes/PersChar.ts +19 -19
- package/src/classes/Pickup.ts +8 -8
- package/src/classes/Player.ts +227 -227
- package/src/classes/Prop.ts +146 -141
- package/src/classes/PropSet.ts +29 -29
- package/src/classes/Vehicle.ts +5 -0
- package/src/classes/VehicleTask.ts +30 -30
- package/src/classes/Volume.ts +1 -1
- package/src/classes/Weapon.ts +414 -414
- package/src/namespaces/Aitransport.ts +102 -102
- package/src/namespaces/Animscene.ts +78 -78
- package/src/namespaces/Audio.ts +2 -2
- package/src/namespaces/Bounty.ts +102 -102
- package/src/namespaces/Brain.ts +22 -22
- package/src/namespaces/CamStatics.ts +501 -501
- package/src/namespaces/Collection.ts +16 -16
- package/src/namespaces/Companion.ts +34 -34
- package/src/namespaces/Compendium.ts +93 -93
- package/src/namespaces/Crashlog.ts +16 -16
- package/src/namespaces/Databinding.ts +280 -280
- package/src/namespaces/Dlc.ts +9 -9
- package/src/namespaces/EntityStatics.ts +249 -249
- package/src/namespaces/Event.ts +92 -92
- package/src/namespaces/Fire.ts +10 -10
- package/src/namespaces/Graphics.ts +1155 -1155
- package/src/namespaces/Hud.ts +763 -763
- package/src/namespaces/InteriorStatics.ts +2 -2
- package/src/namespaces/Inventory.ts +321 -321
- package/src/namespaces/Itemdatabase.ts +11 -11
- package/src/namespaces/Law.ts +2 -2
- package/src/namespaces/Map.ts +104 -104
- package/src/namespaces/Minigame.ts +29 -29
- package/src/namespaces/Misc.ts +5 -5
- package/src/namespaces/Missiondata.ts +3 -3
- package/src/namespaces/Netshopping.ts +1 -1
- package/src/namespaces/Network.ts +1921 -1929
- package/src/namespaces/Object.ts +237 -237
- package/src/namespaces/Pad.ts +151 -151
- package/src/namespaces/PedStatics.ts +3 -3
- package/src/namespaces/Perschar.ts +116 -116
- package/src/namespaces/Persistence.ts +48 -48
- package/src/namespaces/PlayerStatics.ts +75 -75
- package/src/namespaces/Population.ts +3 -3
- package/src/namespaces/Posse.ts +47 -47
- package/src/namespaces/Propset.ts +92 -92
- package/src/namespaces/Scripts.ts +3 -3
- package/src/namespaces/Socialclub.ts +1 -1
- package/src/namespaces/Stats.ts +129 -129
- package/src/namespaces/Streaming.ts +62 -62
- package/src/namespaces/Task.ts +538 -538
- package/src/namespaces/Telemetry.ts +295 -295
- package/src/namespaces/Uiapps.ts +39 -39
- package/src/namespaces/Uistickyfeed.ts +23 -23
- package/src/namespaces/VehicleStatics.ts +2 -2
- package/src/namespaces/Water.ts +47 -47
- package/src/namespaces/WeaponStatics.ts +394 -394
- package/src/namespaces/Zone.ts +11 -11
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@@ -2,284 +2,336 @@ import { createFromHandle } from '../types/HandleRegistry';
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import { inv, rai, raf, ras, pvi, _h, f } from '../types/NativeAliases';
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export class WeaponStatics {
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/**
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* @
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* @param weaponObject
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* @param scale
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*/
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static setWeaponScale(weaponObject, scale) {
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inv('0xC3544AD0522E69B4', weaponObject.handle, f(scale));
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}
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/**
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* @
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* @param weaponHash Refer to [enum: eWeaponHash]
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* @returns
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*/
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inv('
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static isWeaponSniper(weaponHash) {
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return inv('0x6AD66548840472E5', weaponHash);
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}
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/**
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*/
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return inv('
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static isWeaponTorch(weaponHash) {
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return inv('0x506F1DE1BFC75304', weaponHash);
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}
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/**
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*
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* Gets the model hash from the weapon hash.
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*/
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return inv('
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static getWeapontypeModel(weaponHash) {
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return (inv('0xF70825EB340E7D15', weaponHash, rai())) & 0xFFFFFFFF;
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}
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/**
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*/
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static N_0xD63B4BA3A02A99E0(p0, p1) {
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inv('0xD63B4BA3A02A99E0', p0, p1);
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}
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inv('0x74C2365FDD1BB48F', p0, p1);
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*/
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static removeWeaponComponentFromWeaponObject(weaponObject, component) {
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}
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}
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inv('0xD53846B9C931C181', p0, p1, p2);
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static getWeaponClipSize(weaponHash) {
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}
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static getWeaponPermanentDegradation(weaponObject) {
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static removeWeaponAsset(weaponHash) {
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inv('0xC3896D03E2852236', weaponHash);
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}
|
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107
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+
/**
|
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108
|
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* @param p0
|
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79
109
|
* @returns
|
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80
110
|
*/
|
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81
|
-
static
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82
|
-
return inv('
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111
|
+
static N_0x23BF601A42F329A0(p0) {
|
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112
|
+
return inv('0x23BF601A42F329A0', p0);
|
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83
113
|
}
|
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84
114
|
/**
|
|
85
115
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
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86
116
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* @returns
|
|
87
117
|
*/
|
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88
|
-
static
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89
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-
return inv('
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118
|
+
static isWeaponRifle(weaponHash) {
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119
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+
return inv('0x0A82317B7EBFC420', weaponHash);
|
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90
120
|
}
|
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91
121
|
/**
|
|
92
|
-
* @param
|
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+
* @param p0
|
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93
123
|
* @returns
|
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94
124
|
*/
|
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95
|
-
static
|
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96
|
-
return inv('
|
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125
|
+
static N_0x3799EFCC3C8CD5E1(p0) {
|
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126
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+
return inv('0x3799EFCC3C8CD5E1', p0);
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97
127
|
}
|
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98
128
|
/**
|
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99
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* @param
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129
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* @param p0
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* @param p1
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* @param p2
|
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100
132
|
* @returns
|
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101
133
|
*/
|
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102
|
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static
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103
|
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return inv('
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134
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+
static N_0x9CCA3131E6B53C68(p0, p1, p2) {
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135
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+
return inv('0x9CCA3131E6B53C68', p0, p1, p2);
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104
136
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}
|
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105
137
|
/**
|
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|
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* @param
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138
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+
* @param ammoType
|
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139
|
* @returns
|
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108
140
|
*/
|
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109
|
-
static
|
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110
|
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return inv('
|
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141
|
+
static getWeaponTypeFromAmmoType(ammoType) {
|
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142
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+
return (inv('0x7AA043F6C41D151E', _h(ammoType), rai())) & 0xFFFFFFFF;
|
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143
|
}
|
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112
144
|
/**
|
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|
-
*
|
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145
|
+
* Works exactly the same as [native: _GET_AMMO_TYPE_FOR_WEAPON]
|
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146
|
*
|
|
115
|
-
* @param
|
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116
|
-
* @
|
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|
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* @param p2
|
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|
+
* @param weaponHash
|
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148
|
+
* @returns
|
|
118
149
|
*/
|
|
119
|
-
static
|
|
120
|
-
inv('
|
|
150
|
+
static getAmmoTypeForWeapon2(weaponHash) {
|
|
151
|
+
return inv('0xEC97101A8F311282', weaponHash, rai());
|
|
121
152
|
}
|
|
122
153
|
/**
|
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123
|
-
*
|
|
154
|
+
* this native gets the weapon hash from the default ped weapon collection (see GetDefaultPedWeaponCollection for more info) will randomly return one of it's weapons
|
|
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|
+
*
|
|
156
|
+
* @param weaponCollection
|
|
157
|
+
* @param weaponGroup
|
|
124
158
|
* @returns
|
|
125
159
|
*/
|
|
126
|
-
static
|
|
127
|
-
return inv('
|
|
160
|
+
static getWeaponFromDefaultPedWeaponCollection(weaponCollection, weaponGroup) {
|
|
161
|
+
return (inv('0x9EEFD670F10656D7', weaponCollection, _h(weaponGroup), rai())) & 0xFFFFFFFF;
|
|
128
162
|
}
|
|
129
163
|
/**
|
|
164
|
+
* entity can be a ped or weapon object.
|
|
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|
+
*
|
|
166
|
+
* @param entity
|
|
167
|
+
* @param componentHash
|
|
130
168
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
131
|
-
* @
|
|
169
|
+
* @param p3
|
|
132
170
|
*/
|
|
133
|
-
static
|
|
134
|
-
|
|
171
|
+
static giveWeaponComponentToEntity(entity, componentHash, weaponHash, p3) {
|
|
172
|
+
inv('0x74C9090FDD1BB48E', entity.handle, _h(componentHash), weaponHash, p3);
|
|
135
173
|
}
|
|
136
174
|
/**
|
|
137
175
|
* @param p0
|
|
138
176
|
* @param p1
|
|
139
|
-
* @
|
|
177
|
+
* @returns
|
|
140
178
|
*/
|
|
141
|
-
static
|
|
142
|
-
inv('
|
|
179
|
+
static N_0xA2091482ED42EF85(p0, p1) {
|
|
180
|
+
return inv('0xA2091482ED42EF85', p0, p1);
|
|
143
181
|
}
|
|
144
182
|
/**
|
|
145
|
-
*
|
|
146
|
-
*
|
|
147
|
-
*
|
|
148
|
-
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
183
|
+
* @param weapon
|
|
184
|
+
* @param addonHash
|
|
149
185
|
* @returns
|
|
150
186
|
*/
|
|
151
|
-
static
|
|
152
|
-
return inv('
|
|
187
|
+
static hasWeaponGotWeaponComponent(weapon, addonHash) {
|
|
188
|
+
return inv('0x76A18844E743BF91', weapon.handle, _h(addonHash), rai());
|
|
153
189
|
}
|
|
154
190
|
/**
|
|
155
|
-
* 0.0: good condition, 1.0: poor condition
|
|
156
|
-
*
|
|
157
191
|
* @param weaponObject
|
|
158
192
|
* @returns
|
|
159
193
|
*/
|
|
160
|
-
static
|
|
161
|
-
return inv('
|
|
194
|
+
static getWeaponSoot(weaponObject) {
|
|
195
|
+
return inv('0x4BF66F8878F67663', weaponObject.handle, raf());
|
|
162
196
|
}
|
|
163
197
|
/**
|
|
164
|
-
* @param
|
|
165
|
-
* @param p1
|
|
198
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
166
199
|
* @returns
|
|
167
200
|
*/
|
|
168
|
-
static
|
|
169
|
-
return inv('
|
|
201
|
+
static getWeaponUnlock(weaponHash) {
|
|
202
|
+
return (inv('0x865F36299079FB75', weaponHash, rai())) & 0xFFFFFFFF;
|
|
170
203
|
}
|
|
171
204
|
/**
|
|
172
|
-
* @param
|
|
173
|
-
* @
|
|
174
|
-
* @param p2
|
|
205
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
206
|
+
* @returns Returns the ammo type, see: [enum: eAmmoType]
|
|
175
207
|
*/
|
|
176
|
-
static
|
|
177
|
-
inv('
|
|
208
|
+
static getAmmoTypeForWeapon(weaponHash) {
|
|
209
|
+
return (inv('0x5C2EA6C44F515F34', weaponHash, rai())) & 0xFFFFFFFF;
|
|
178
210
|
}
|
|
179
211
|
/**
|
|
180
|
-
*
|
|
181
|
-
* Example: RE_POLICECHASE_MALES_01: Carbine Repeater + Knife, LO_AGRO_PED
|
|
182
|
-
*
|
|
183
|
-
* @param pedModel
|
|
212
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
184
213
|
* @returns
|
|
185
214
|
*/
|
|
186
|
-
static
|
|
187
|
-
return
|
|
215
|
+
static isWeaponKnife(weaponHash) {
|
|
216
|
+
return inv('0x792E3EF76C911959', weaponHash);
|
|
188
217
|
}
|
|
189
218
|
/**
|
|
190
|
-
* @param
|
|
191
|
-
* @
|
|
192
|
-
* @param heading
|
|
193
|
-
* @param p3
|
|
219
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
220
|
+
* @returns
|
|
194
221
|
*/
|
|
195
|
-
static
|
|
196
|
-
inv('
|
|
222
|
+
static isWeaponBow(weaponHash) {
|
|
223
|
+
return inv('0xC4DEC3CA8C365A5D', weaponHash);
|
|
197
224
|
}
|
|
198
225
|
/**
|
|
199
226
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
200
227
|
* @returns
|
|
201
228
|
*/
|
|
202
|
-
static
|
|
203
|
-
return inv('
|
|
229
|
+
static getCanTwirlWeapon(weaponHash) {
|
|
230
|
+
return inv('0x6554ECCE226F2A2A', weaponHash);
|
|
204
231
|
}
|
|
205
232
|
/**
|
|
206
233
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
207
234
|
* @returns
|
|
208
235
|
*/
|
|
209
|
-
static
|
|
210
|
-
return inv('
|
|
236
|
+
static shouldWeaponBeDiscardedWhenSwapped(weaponHash) {
|
|
237
|
+
return inv('0x2C83212A7AA51D3D', weaponHash);
|
|
211
238
|
}
|
|
212
239
|
/**
|
|
213
|
-
* @param
|
|
240
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
241
|
+
* @returns
|
|
214
242
|
*/
|
|
215
|
-
static
|
|
216
|
-
inv('
|
|
243
|
+
static isWeaponSilent(weaponHash) {
|
|
244
|
+
return inv('0x5809DBCA0A37C82B', weaponHash);
|
|
217
245
|
}
|
|
218
246
|
/**
|
|
219
247
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
220
248
|
* @returns
|
|
221
249
|
*/
|
|
222
|
-
static
|
|
223
|
-
return inv('
|
|
250
|
+
static isWeaponOneHanded(weaponHash) {
|
|
251
|
+
return inv('0xD955FEE4B87AFA07', weaponHash);
|
|
224
252
|
}
|
|
225
253
|
/**
|
|
226
254
|
* @param p0
|
|
255
|
+
* @param p1
|
|
227
256
|
*/
|
|
228
|
-
static
|
|
229
|
-
inv('
|
|
257
|
+
static N_0x404514D231DB27A0(p0, p1) {
|
|
258
|
+
inv('0x404514D231DB27A0', p0, p1);
|
|
230
259
|
}
|
|
231
260
|
/**
|
|
232
|
-
*
|
|
233
|
-
*
|
|
234
|
-
* @param p0
|
|
261
|
+
* @param listen
|
|
235
262
|
*/
|
|
236
|
-
static
|
|
237
|
-
inv('
|
|
263
|
+
static listenProjectileHitEvents(listen) {
|
|
264
|
+
inv('0xDA5D3F2C6DD5B5D4', listen);
|
|
238
265
|
}
|
|
239
266
|
/**
|
|
240
|
-
*
|
|
241
|
-
*
|
|
242
|
-
* @param weaponObject
|
|
267
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
243
268
|
* @returns
|
|
244
269
|
*/
|
|
245
|
-
static
|
|
246
|
-
return inv('
|
|
270
|
+
static getWeapontypeGroup(weaponHash) {
|
|
271
|
+
return (inv('0xEDCA14CA5199FF25', weaponHash, rai())) & 0xFFFFFFFF;
|
|
247
272
|
}
|
|
248
273
|
/**
|
|
249
274
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
275
|
+
* @returns
|
|
250
276
|
*/
|
|
251
|
-
static
|
|
252
|
-
inv('
|
|
277
|
+
static isWeaponLasso(weaponHash) {
|
|
278
|
+
return inv('0x6E4E1A82081EABED', weaponHash);
|
|
253
279
|
}
|
|
254
280
|
/**
|
|
255
281
|
* @param p0
|
|
256
282
|
* @returns
|
|
257
283
|
*/
|
|
258
|
-
static
|
|
259
|
-
return inv('
|
|
284
|
+
static N_0xAFFD0CCF31F469B8(p0) {
|
|
285
|
+
return inv('0xAFFD0CCF31F469B8', p0);
|
|
260
286
|
}
|
|
261
287
|
/**
|
|
262
288
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
263
289
|
* @returns
|
|
264
290
|
*/
|
|
265
|
-
static
|
|
266
|
-
return inv('
|
|
291
|
+
static isWeaponThrowable(weaponHash) {
|
|
292
|
+
return inv('0x30E7C16B12DA8211', weaponHash);
|
|
267
293
|
}
|
|
268
294
|
/**
|
|
269
|
-
*
|
|
295
|
+
* Returns "WNS_INVALID" if the weapon is invalid/doesn't exist.
|
|
296
|
+
*
|
|
297
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
270
298
|
* @returns
|
|
271
299
|
*/
|
|
272
|
-
static
|
|
273
|
-
return inv('
|
|
300
|
+
static getWeaponName(weaponHash) {
|
|
301
|
+
return inv('0x89CF5FF3D363311E', weaponHash, ras());
|
|
302
|
+
}
|
|
303
|
+
/**
|
|
304
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
305
|
+
* @returns
|
|
306
|
+
*/
|
|
307
|
+
static getWeaponStatId(weaponHash) {
|
|
308
|
+
return (inv('0x8EC44AE8DECFF841', weaponHash, rai())) & 0xFFFFFFFF;
|
|
309
|
+
}
|
|
310
|
+
/**
|
|
311
|
+
* @param vehicle
|
|
312
|
+
* @param p1
|
|
313
|
+
* @param minHeading
|
|
314
|
+
* @param maxHeading
|
|
315
|
+
*/
|
|
316
|
+
static setVehicleWeaponHeadingLimits(vehicle, p1, minHeading, maxHeading) {
|
|
317
|
+
inv('0x56CB3B4305A4F7CE', vehicle.handle, p1, f(minHeading), f(maxHeading));
|
|
274
318
|
}
|
|
275
319
|
/**
|
|
276
320
|
* @param p0
|
|
277
321
|
* @param p1
|
|
278
|
-
* @param p2
|
|
279
322
|
* @returns
|
|
280
323
|
*/
|
|
281
|
-
static
|
|
282
|
-
return inv('
|
|
324
|
+
static N_0x74C8000FDD1BB222(p0, p1) {
|
|
325
|
+
return inv('0x74C8000FDD1BB222', p0, p1);
|
|
326
|
+
}
|
|
327
|
+
/**
|
|
328
|
+
* Returns hash where WEAPON_ is replaced with SLOT_
|
|
329
|
+
*
|
|
330
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
331
|
+
* @returns
|
|
332
|
+
*/
|
|
333
|
+
static getWeapontypeSlot(weaponHash) {
|
|
334
|
+
return (inv('0x46F032B8DDF46CDE', weaponHash, rai())) & 0xFFFFFFFF;
|
|
283
335
|
}
|
|
284
336
|
/**
|
|
285
337
|
* @param p0
|
|
@@ -337,174 +389,283 @@ export class WeaponStatics {
|
|
|
337
389
|
inv('0xBDDA0C290C228159', vehicle.handle, _h(turretHash), ammo);
|
|
338
390
|
}
|
|
339
391
|
/**
|
|
340
|
-
* @param
|
|
392
|
+
* @param weaponObject
|
|
393
|
+
* @param level
|
|
394
|
+
* @param p2
|
|
395
|
+
*/
|
|
396
|
+
static setWeaponSoot(weaponObject, level, p2) {
|
|
397
|
+
inv('0xA9EF4AD10BDDDB57', weaponObject.handle, f(level), p2);
|
|
398
|
+
}
|
|
399
|
+
/**
|
|
400
|
+
* Returns weaponCollection Hash
|
|
401
|
+
* Example: RE_POLICECHASE_MALES_01: Carbine Repeater + Knife, LO_AGRO_PED
|
|
402
|
+
*
|
|
403
|
+
* @param pedModel
|
|
341
404
|
* @returns
|
|
342
405
|
*/
|
|
343
|
-
static
|
|
344
|
-
return (inv('
|
|
406
|
+
static getDefaultPedWeaponCollection(pedModel) {
|
|
407
|
+
return (inv('0xD42514C182121C23', _h(pedModel), rai())) & 0xFFFFFFFF;
|
|
408
|
+
}
|
|
409
|
+
/**
|
|
410
|
+
* @param vehicle
|
|
411
|
+
* @param seatIndex Refer to [enum: eVehicleSeat]
|
|
412
|
+
* @param heading
|
|
413
|
+
* @param p3
|
|
414
|
+
*/
|
|
415
|
+
static setVehicleWeaponHeading(vehicle, seatIndex, heading, p3) {
|
|
416
|
+
inv('0x194D877FC5597B7D', vehicle.handle, seatIndex, f(heading), p3);
|
|
345
417
|
}
|
|
346
418
|
/**
|
|
347
419
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
348
420
|
* @returns
|
|
349
421
|
*/
|
|
350
|
-
static
|
|
351
|
-
return inv('
|
|
422
|
+
static isWeaponLantern(weaponHash) {
|
|
423
|
+
return inv('0x79407D33328286C6', weaponHash);
|
|
352
424
|
}
|
|
353
425
|
/**
|
|
354
426
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
355
427
|
* @returns
|
|
356
428
|
*/
|
|
357
|
-
static
|
|
358
|
-
return inv('
|
|
429
|
+
static isWeaponRevolver(weaponHash) {
|
|
430
|
+
return inv('0xC212F1D05A8232BB', weaponHash);
|
|
359
431
|
}
|
|
360
432
|
/**
|
|
361
|
-
*
|
|
433
|
+
* @param p0
|
|
434
|
+
*/
|
|
435
|
+
static N_0x74C90AAACC1DD48F(p0) {
|
|
436
|
+
inv('0x74C90AAACC1DD48F', p0);
|
|
437
|
+
}
|
|
438
|
+
/**
|
|
439
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
440
|
+
* @param ammoCount
|
|
441
|
+
* @param pos
|
|
442
|
+
* @param showWorldModel
|
|
443
|
+
* @param scale
|
|
444
|
+
* @returns
|
|
445
|
+
*/
|
|
446
|
+
static createWeaponObject(weaponHash, ammoCount, pos, showWorldModel, scale) {
|
|
447
|
+
return createFromHandle('Prop', inv('0x9888652B8BA77F73', weaponHash, ammoCount, f(pos.x), f(pos.y), f(pos.z), showWorldModel, f(scale), rai()));
|
|
448
|
+
}
|
|
449
|
+
/**
|
|
450
|
+
* Returns true when the weapon passed is either a lasso, the camera or the binoculars
|
|
451
|
+
* _IS_WEAPON_M* - _IS_WEAPON_P*
|
|
362
452
|
*
|
|
363
453
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
364
454
|
* @returns
|
|
365
455
|
*/
|
|
366
|
-
static
|
|
367
|
-
return
|
|
456
|
+
static isWeaponKit(weaponHash) {
|
|
457
|
+
return inv('0x6ABAD7B0A854F8FB', weaponHash);
|
|
458
|
+
}
|
|
459
|
+
/**
|
|
460
|
+
* @param entity
|
|
461
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
462
|
+
* @param ms
|
|
463
|
+
* @returns
|
|
464
|
+
*/
|
|
465
|
+
static hasEntityBeenDamagedByWeaponRecently(entity, weaponHash, ms) {
|
|
466
|
+
return inv('0x9E2D5D6BC97A5F1E', entity.handle, weaponHash, ms);
|
|
467
|
+
}
|
|
468
|
+
/**
|
|
469
|
+
* @param weaponObject
|
|
470
|
+
* @returns
|
|
471
|
+
*/
|
|
472
|
+
static getWeaponDirt(weaponObject) {
|
|
473
|
+
return inv('0x810E8AE9AFEA7E54', weaponObject.handle, raf());
|
|
368
474
|
}
|
|
369
475
|
/**
|
|
370
476
|
* @param p0
|
|
477
|
+
*/
|
|
478
|
+
static N_0xC5899C4CD2E2495D(p0) {
|
|
479
|
+
inv('0xC5899C4CD2E2495D', p0);
|
|
480
|
+
}
|
|
481
|
+
/**
|
|
482
|
+
* Returns weaponHash
|
|
483
|
+
*
|
|
484
|
+
* @param weaponGroupHash
|
|
371
485
|
* @param p1
|
|
486
|
+
* @param p2
|
|
487
|
+
* @param p3
|
|
488
|
+
* @returns
|
|
372
489
|
*/
|
|
373
|
-
static
|
|
374
|
-
inv('
|
|
490
|
+
static N_0xF8204EF17410BF43(weaponGroupHash, p1, p2, p3) {
|
|
491
|
+
return (inv('0xF8204EF17410BF43', _h(weaponGroupHash), f(p1), f(p2), p3, rai())) & 0xFFFFFFFF;
|
|
492
|
+
}
|
|
493
|
+
/**
|
|
494
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
495
|
+
* @param ammoHash Refer to [enum: eAmmoType]
|
|
496
|
+
* @returns
|
|
497
|
+
*/
|
|
498
|
+
static isAmmoTypeValidForWeapon(weaponHash, ammoHash) {
|
|
499
|
+
return inv('0xC570B881754DF609', weaponHash, ammoHash);
|
|
375
500
|
}
|
|
376
501
|
/**
|
|
377
502
|
* @param p0
|
|
378
503
|
* @param p1
|
|
379
504
|
*/
|
|
380
|
-
static
|
|
381
|
-
inv('
|
|
505
|
+
static N_0x183CE355115B6E75(p0, p1) {
|
|
506
|
+
inv('0x183CE355115B6E75', p0, p1);
|
|
382
507
|
}
|
|
383
508
|
/**
|
|
384
|
-
* @param
|
|
385
|
-
* @param
|
|
509
|
+
* @param p0
|
|
510
|
+
* @param p1
|
|
386
511
|
*/
|
|
387
|
-
static
|
|
388
|
-
inv('
|
|
512
|
+
static N_0x74C9080FDD1BB48F(p0, p1) {
|
|
513
|
+
inv('0x74C9080FDD1BB48F', p0, p1);
|
|
514
|
+
}
|
|
515
|
+
/**
|
|
516
|
+
* @param vehicle
|
|
517
|
+
* @param p1
|
|
518
|
+
* @param minHeading
|
|
519
|
+
* @param maxHeading
|
|
520
|
+
* @returns
|
|
521
|
+
*/
|
|
522
|
+
static setVehicleWeaponHeadingLimits2(vehicle, p1, minHeading, maxHeading) {
|
|
523
|
+
return inv('0xBF5987E1CDE63501', vehicle.handle, p1, f(minHeading), f(maxHeading));
|
|
389
524
|
}
|
|
390
525
|
/**
|
|
391
526
|
* @param p0
|
|
392
527
|
* @param p1
|
|
393
528
|
* @returns
|
|
394
529
|
*/
|
|
395
|
-
static
|
|
396
|
-
return inv('
|
|
530
|
+
static N_0x486C96A0DCD2BC92(p0, p1) {
|
|
531
|
+
return inv('0x486C96A0DCD2BC92', p0, p1);
|
|
397
532
|
}
|
|
398
533
|
/**
|
|
399
534
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
400
|
-
* @
|
|
535
|
+
* @returns Returns the [enum: eWeaponAttachPoint]
|
|
536
|
+
*/
|
|
537
|
+
static getDefaultWeaponAttachPoint(weaponHash) {
|
|
538
|
+
return inv('0x65DC4AC5B96614CB', weaponHash, rai());
|
|
539
|
+
}
|
|
540
|
+
/**
|
|
541
|
+
* Related to weapon visual damage, not actual damage.
|
|
542
|
+
*
|
|
543
|
+
* @param weaponObject
|
|
401
544
|
* @returns
|
|
402
545
|
*/
|
|
403
|
-
static
|
|
404
|
-
return inv('
|
|
546
|
+
static getWeaponDamage(weaponObject) {
|
|
547
|
+
return inv('0x904103D5D2333977', weaponObject.handle, raf());
|
|
548
|
+
}
|
|
549
|
+
/**
|
|
550
|
+
* @param p0
|
|
551
|
+
* @returns
|
|
552
|
+
*/
|
|
553
|
+
static N_0xBC9444F2FF94A9C0(p0) {
|
|
554
|
+
return inv('0xBC9444F2FF94A9C0', p0);
|
|
405
555
|
}
|
|
406
556
|
/**
|
|
407
557
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
408
|
-
* @param ammoCount
|
|
409
|
-
* @param pos
|
|
410
|
-
* @param showWorldModel
|
|
411
|
-
* @param scale
|
|
412
558
|
* @returns
|
|
413
559
|
*/
|
|
414
|
-
static
|
|
415
|
-
return
|
|
560
|
+
static isWeaponValid(weaponHash) {
|
|
561
|
+
return inv('0x937C71165CF334B3', weaponHash, rai());
|
|
416
562
|
}
|
|
417
563
|
/**
|
|
418
|
-
*
|
|
564
|
+
* @param p0
|
|
565
|
+
* @param p1
|
|
566
|
+
* @param p2
|
|
567
|
+
*/
|
|
568
|
+
static N_0xE9B3FEC825668291(p0, p1, p2) {
|
|
569
|
+
inv('0xE9B3FEC825668291', p0, p1, p2);
|
|
570
|
+
}
|
|
571
|
+
/**
|
|
572
|
+
* Returns true when the weapon passed is either the fishingrod, a lasso, the camera or the binoculars
|
|
419
573
|
* _IS_WEAPON_M* - _IS_WEAPON_P*
|
|
420
574
|
*
|
|
421
575
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
422
576
|
* @returns
|
|
423
577
|
*/
|
|
424
|
-
static
|
|
425
|
-
return inv('
|
|
578
|
+
static isWeaponKit2(weaponHash) {
|
|
579
|
+
return inv('0x49E40483948AF062', weaponHash);
|
|
580
|
+
}
|
|
581
|
+
/**
|
|
582
|
+
* 0.0: good condition, 1.0: poor condition
|
|
583
|
+
*
|
|
584
|
+
* @param weaponObject
|
|
585
|
+
* @returns
|
|
586
|
+
*/
|
|
587
|
+
static getWeaponDegradation(weaponObject) {
|
|
588
|
+
return inv('0x0D78E1097F89E637', weaponObject.handle, raf());
|
|
589
|
+
}
|
|
590
|
+
/**
|
|
591
|
+
* @param p0
|
|
592
|
+
* @param p1
|
|
593
|
+
* @returns
|
|
594
|
+
*/
|
|
595
|
+
static N_0xFDCEDFB0577A390D(p0, p1) {
|
|
596
|
+
return inv('0xFDCEDFB0577A390D', p0, p1);
|
|
426
597
|
}
|
|
427
598
|
/**
|
|
428
|
-
* @param entity
|
|
429
599
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
430
|
-
* @param ms
|
|
431
600
|
* @returns
|
|
432
601
|
*/
|
|
433
|
-
static
|
|
434
|
-
return inv('
|
|
602
|
+
static isWeaponPistol(weaponHash) {
|
|
603
|
+
return inv('0xDDC64F5E31EEDAB6', weaponHash);
|
|
435
604
|
}
|
|
436
605
|
/**
|
|
437
|
-
* @param
|
|
606
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
438
607
|
* @returns
|
|
439
608
|
*/
|
|
440
|
-
static
|
|
441
|
-
return inv('
|
|
609
|
+
static hasWeaponAssetLoaded(weaponHash) {
|
|
610
|
+
return inv('0xFF07CF465F48B830', weaponHash);
|
|
442
611
|
}
|
|
443
612
|
/**
|
|
444
|
-
* @param
|
|
613
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
614
|
+
* @returns
|
|
445
615
|
*/
|
|
446
|
-
static
|
|
447
|
-
inv('
|
|
616
|
+
static isWeaponRepeater(weaponHash) {
|
|
617
|
+
return inv('0xDDB2578E95EF7138', weaponHash);
|
|
448
618
|
}
|
|
449
619
|
/**
|
|
450
|
-
*
|
|
451
|
-
*
|
|
452
|
-
* @param weaponGroupHash
|
|
453
|
-
* @param p1
|
|
454
|
-
* @param p2
|
|
455
|
-
* @param p3
|
|
620
|
+
* @param componentHash
|
|
456
621
|
* @returns
|
|
457
622
|
*/
|
|
458
|
-
static
|
|
459
|
-
return (inv('
|
|
623
|
+
static getWeaponComponentTypeModel(componentHash) {
|
|
624
|
+
return (inv('0x59DE03442B6C9598', _h(componentHash), rai())) & 0xFFFFFFFF;
|
|
460
625
|
}
|
|
461
626
|
/**
|
|
462
|
-
* @param
|
|
463
|
-
* @param
|
|
627
|
+
* @param weaponObject
|
|
628
|
+
* @param level
|
|
464
629
|
*/
|
|
465
|
-
static
|
|
466
|
-
inv('
|
|
630
|
+
static setWeaponDegradation(weaponObject, level) {
|
|
631
|
+
inv('0xA7A57E89E965D839', weaponObject.handle, f(level));
|
|
467
632
|
}
|
|
468
633
|
/**
|
|
469
|
-
* @param
|
|
470
|
-
* @
|
|
634
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
635
|
+
* @returns
|
|
471
636
|
*/
|
|
472
|
-
static
|
|
473
|
-
inv('
|
|
637
|
+
static isWeaponShotgun(weaponHash) {
|
|
638
|
+
return inv('0xC75386174ECE95D5', weaponHash);
|
|
474
639
|
}
|
|
475
640
|
/**
|
|
476
|
-
* @param
|
|
477
|
-
* @param p1
|
|
478
|
-
* @param minHeading
|
|
479
|
-
* @param maxHeading
|
|
641
|
+
* @param ammoHash Refer to [enum: eAmmoType]
|
|
480
642
|
* @returns
|
|
481
643
|
*/
|
|
482
|
-
static
|
|
483
|
-
return inv('
|
|
644
|
+
static isAmmoValid(ammoHash) {
|
|
645
|
+
return inv('0x1F7977C9101F807F', ammoHash);
|
|
484
646
|
}
|
|
485
647
|
/**
|
|
486
|
-
* @param
|
|
487
|
-
* @param p1
|
|
648
|
+
* @param ammoHash Refer to [enum: eAmmoType]
|
|
488
649
|
* @returns
|
|
489
650
|
*/
|
|
490
|
-
static
|
|
491
|
-
return inv('
|
|
651
|
+
static isAmmoSilent2(ammoHash) {
|
|
652
|
+
return inv('0x7EFACC589B98C488', ammoHash);
|
|
492
653
|
}
|
|
493
654
|
/**
|
|
494
655
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
495
|
-
* @
|
|
656
|
+
* @param permanentDegradationLevel
|
|
657
|
+
* @returns
|
|
496
658
|
*/
|
|
497
|
-
static
|
|
498
|
-
return inv('
|
|
659
|
+
static getWeaponNameWithPermanentDegradation(weaponHash, permanentDegradationLevel) {
|
|
660
|
+
return inv('0x7A56D66C78D8EF8E', weaponHash, f(permanentDegradationLevel), ras());
|
|
499
661
|
}
|
|
500
662
|
/**
|
|
501
|
-
*
|
|
502
|
-
*
|
|
503
|
-
* @param
|
|
504
|
-
* @returns
|
|
663
|
+
* @param p0
|
|
664
|
+
* @param p1
|
|
665
|
+
* @param p2
|
|
505
666
|
*/
|
|
506
|
-
static
|
|
507
|
-
|
|
667
|
+
static N_0xB0FB9B196A3D13F0(p0, p1, p2) {
|
|
668
|
+
inv('0xB0FB9B196A3D13F0', p0, p1, p2);
|
|
508
669
|
}
|
|
509
670
|
/**
|
|
510
671
|
* @param entity
|
|
@@ -542,11 +703,14 @@ export class WeaponStatics {
|
|
|
542
703
|
return inv('0x705BE297EEBDB95D', weaponHash);
|
|
543
704
|
}
|
|
544
705
|
/**
|
|
706
|
+
* Related to weapon visual damage, not actual damage.
|
|
707
|
+
*
|
|
545
708
|
* @param weaponObject
|
|
546
|
-
* @param
|
|
709
|
+
* @param level
|
|
710
|
+
* @param p2
|
|
547
711
|
*/
|
|
548
|
-
static
|
|
549
|
-
inv('
|
|
712
|
+
static setWeaponDamage(weaponObject, level, p2) {
|
|
713
|
+
inv('0xE22060121602493B', weaponObject.handle, f(level), p2);
|
|
550
714
|
}
|
|
551
715
|
/**
|
|
552
716
|
* @param p0
|
|
@@ -681,168 +845,4 @@ export class WeaponStatics {
|
|
|
681
845
|
static N_0x457B16951AD77C1B(p0) {
|
|
682
846
|
inv('0x457B16951AD77C1B', p0);
|
|
683
847
|
}
|
|
684
|
-
/**
|
|
685
|
-
* Works exactly the same as [native: _GET_AMMO_TYPE_FOR_WEAPON]
|
|
686
|
-
*
|
|
687
|
-
* @param weaponHash
|
|
688
|
-
* @returns
|
|
689
|
-
*/
|
|
690
|
-
static getAmmoTypeForWeapon2(weaponHash) {
|
|
691
|
-
return inv('0xEC97101A8F311282', weaponHash, rai());
|
|
692
|
-
}
|
|
693
|
-
/**
|
|
694
|
-
* this native gets the weapon hash from the default ped weapon collection (see GetDefaultPedWeaponCollection for more info) will randomly return one of it's weapons
|
|
695
|
-
*
|
|
696
|
-
* @param weaponCollection
|
|
697
|
-
* @param weaponGroup
|
|
698
|
-
* @returns
|
|
699
|
-
*/
|
|
700
|
-
static getWeaponFromDefaultPedWeaponCollection(weaponCollection, weaponGroup) {
|
|
701
|
-
return (inv('0x9EEFD670F10656D7', weaponCollection, _h(weaponGroup), rai())) & 0xFFFFFFFF;
|
|
702
|
-
}
|
|
703
|
-
/**
|
|
704
|
-
* entity can be a ped or weapon object.
|
|
705
|
-
*
|
|
706
|
-
* @param entity
|
|
707
|
-
* @param componentHash
|
|
708
|
-
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
709
|
-
* @param p3
|
|
710
|
-
*/
|
|
711
|
-
static giveWeaponComponentToEntity(entity, componentHash, weaponHash, p3) {
|
|
712
|
-
inv('0x74C9090FDD1BB48E', entity.handle, _h(componentHash), weaponHash, p3);
|
|
713
|
-
}
|
|
714
|
-
/**
|
|
715
|
-
* @param p0
|
|
716
|
-
* @param p1
|
|
717
|
-
* @returns
|
|
718
|
-
*/
|
|
719
|
-
static N_0xA2091482ED42EF85(p0, p1) {
|
|
720
|
-
return inv('0xA2091482ED42EF85', p0, p1);
|
|
721
|
-
}
|
|
722
|
-
/**
|
|
723
|
-
* @param weapon
|
|
724
|
-
* @param addonHash
|
|
725
|
-
* @returns
|
|
726
|
-
*/
|
|
727
|
-
static hasWeaponGotWeaponComponent(weapon, addonHash) {
|
|
728
|
-
return inv('0x76A18844E743BF91', weapon.handle, _h(addonHash), rai());
|
|
729
|
-
}
|
|
730
|
-
/**
|
|
731
|
-
* @param weaponObject
|
|
732
|
-
* @returns
|
|
733
|
-
*/
|
|
734
|
-
static getWeaponSoot(weaponObject) {
|
|
735
|
-
return inv('0x4BF66F8878F67663', weaponObject.handle, raf());
|
|
736
|
-
}
|
|
737
|
-
/**
|
|
738
|
-
* @param p0
|
|
739
|
-
* @param p1
|
|
740
|
-
* @param p2
|
|
741
|
-
*/
|
|
742
|
-
static N_0xB0FB9B196A3D13F0(p0, p1, p2) {
|
|
743
|
-
inv('0xB0FB9B196A3D13F0', p0, p1, p2);
|
|
744
|
-
}
|
|
745
|
-
/**
|
|
746
|
-
* @param p0
|
|
747
|
-
* @param p1
|
|
748
|
-
*/
|
|
749
|
-
static N_0x404514D231DB27A0(p0, p1) {
|
|
750
|
-
inv('0x404514D231DB27A0', p0, p1);
|
|
751
|
-
}
|
|
752
|
-
/**
|
|
753
|
-
* @param listen
|
|
754
|
-
*/
|
|
755
|
-
static listenProjectileHitEvents(listen) {
|
|
756
|
-
inv('0xDA5D3F2C6DD5B5D4', listen);
|
|
757
|
-
}
|
|
758
|
-
/**
|
|
759
|
-
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
760
|
-
* @returns
|
|
761
|
-
*/
|
|
762
|
-
static getWeapontypeGroup(weaponHash) {
|
|
763
|
-
return (inv('0xEDCA14CA5199FF25', weaponHash, rai())) & 0xFFFFFFFF;
|
|
764
|
-
}
|
|
765
|
-
/**
|
|
766
|
-
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
767
|
-
* @returns
|
|
768
|
-
*/
|
|
769
|
-
static isWeaponLasso(weaponHash) {
|
|
770
|
-
return inv('0x6E4E1A82081EABED', weaponHash);
|
|
771
|
-
}
|
|
772
|
-
/**
|
|
773
|
-
* @param p0
|
|
774
|
-
* @returns
|
|
775
|
-
*/
|
|
776
|
-
static N_0xAFFD0CCF31F469B8(p0) {
|
|
777
|
-
return inv('0xAFFD0CCF31F469B8', p0);
|
|
778
|
-
}
|
|
779
|
-
/**
|
|
780
|
-
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
781
|
-
* @returns
|
|
782
|
-
*/
|
|
783
|
-
static isWeaponThrowable(weaponHash) {
|
|
784
|
-
return inv('0x30E7C16B12DA8211', weaponHash);
|
|
785
|
-
}
|
|
786
|
-
/**
|
|
787
|
-
* Returns "WNS_INVALID" if the weapon is invalid/doesn't exist.
|
|
788
|
-
*
|
|
789
|
-
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
790
|
-
* @returns
|
|
791
|
-
*/
|
|
792
|
-
static getWeaponName(weaponHash) {
|
|
793
|
-
return inv('0x89CF5FF3D363311E', weaponHash, ras());
|
|
794
|
-
}
|
|
795
|
-
/**
|
|
796
|
-
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
797
|
-
* @returns
|
|
798
|
-
*/
|
|
799
|
-
static getWeaponStatId(weaponHash) {
|
|
800
|
-
return (inv('0x8EC44AE8DECFF841', weaponHash, rai())) & 0xFFFFFFFF;
|
|
801
|
-
}
|
|
802
|
-
/**
|
|
803
|
-
* @param p0
|
|
804
|
-
* @param p1
|
|
805
|
-
* @param p2
|
|
806
|
-
*/
|
|
807
|
-
static N_0xD53846B9C931C181(p0, p1, p2) {
|
|
808
|
-
inv('0xD53846B9C931C181', p0, p1, p2);
|
|
809
|
-
}
|
|
810
|
-
/**
|
|
811
|
-
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
812
|
-
* @returns
|
|
813
|
-
*/
|
|
814
|
-
static isWeaponPistol(weaponHash) {
|
|
815
|
-
return inv('0xDDC64F5E31EEDAB6', weaponHash);
|
|
816
|
-
}
|
|
817
|
-
/**
|
|
818
|
-
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
819
|
-
* @returns
|
|
820
|
-
*/
|
|
821
|
-
static hasWeaponAssetLoaded(weaponHash) {
|
|
822
|
-
return inv('0xFF07CF465F48B830', weaponHash);
|
|
823
|
-
}
|
|
824
|
-
/**
|
|
825
|
-
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
826
|
-
* @returns
|
|
827
|
-
*/
|
|
828
|
-
static isWeaponRepeater(weaponHash) {
|
|
829
|
-
return inv('0xDDB2578E95EF7138', weaponHash);
|
|
830
|
-
}
|
|
831
|
-
/**
|
|
832
|
-
* @param vehicle
|
|
833
|
-
* @param p1
|
|
834
|
-
* @param minHeading
|
|
835
|
-
* @param maxHeading
|
|
836
|
-
*/
|
|
837
|
-
static setVehicleWeaponHeadingLimits(vehicle, p1, minHeading, maxHeading) {
|
|
838
|
-
inv('0x56CB3B4305A4F7CE', vehicle.handle, p1, f(minHeading), f(maxHeading));
|
|
839
|
-
}
|
|
840
|
-
/**
|
|
841
|
-
* @param p0
|
|
842
|
-
* @param p1
|
|
843
|
-
* @returns
|
|
844
|
-
*/
|
|
845
|
-
static N_0x74C8000FDD1BB222(p0, p1) {
|
|
846
|
-
return inv('0x74C8000FDD1BB222', p0, p1);
|
|
847
|
-
}
|
|
848
848
|
}
|