@nativewrappers/redm-codegen 0.0.2 → 0.0.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/classes/AnimScene.d.ts +101 -101
- package/dist/classes/AnimScene.d.ts.map +1 -1
- package/dist/classes/AnimScene.js +147 -147
- package/dist/classes/BaseModel.d.ts +12 -12
- package/dist/classes/BaseModel.d.ts.map +1 -1
- package/dist/classes/BaseModel.js +18 -18
- package/dist/classes/BaseTask.d.ts +22 -22
- package/dist/classes/BaseTask.d.ts.map +1 -1
- package/dist/classes/BaseTask.js +29 -29
- package/dist/classes/Cam.d.ts +86 -86
- package/dist/classes/Cam.d.ts.map +1 -1
- package/dist/classes/Cam.js +116 -116
- package/dist/classes/Entity.d.ts +426 -425
- package/dist/classes/Entity.d.ts.map +1 -1
- package/dist/classes/Entity.js +594 -589
- package/dist/classes/Interior.d.ts +1 -1
- package/dist/classes/Interior.d.ts.map +1 -1
- package/dist/classes/Ped.d.ts +13 -12
- package/dist/classes/Ped.d.ts.map +1 -1
- package/dist/classes/Ped.js +5 -0
- package/dist/classes/PedTask.d.ts +729 -729
- package/dist/classes/PedTask.d.ts.map +1 -1
- package/dist/classes/PedTask.js +951 -951
- package/dist/classes/PersChar.d.ts +11 -11
- package/dist/classes/PersChar.d.ts.map +1 -1
- package/dist/classes/PersChar.js +17 -17
- package/dist/classes/Pickup.d.ts +3 -3
- package/dist/classes/Pickup.d.ts.map +1 -1
- package/dist/classes/Pickup.js +7 -7
- package/dist/classes/Player.d.ts +164 -164
- package/dist/classes/Player.d.ts.map +1 -1
- package/dist/classes/Player.js +218 -218
- package/dist/classes/Prop.d.ts +87 -86
- package/dist/classes/Prop.d.ts.map +1 -1
- package/dist/classes/Prop.js +131 -126
- package/dist/classes/PropSet.d.ts +18 -18
- package/dist/classes/PropSet.d.ts.map +1 -1
- package/dist/classes/PropSet.js +25 -25
- package/dist/classes/Vehicle.d.ts +1 -0
- package/dist/classes/Vehicle.d.ts.map +1 -1
- package/dist/classes/Vehicle.js +5 -0
- package/dist/classes/VehicleTask.d.ts +18 -18
- package/dist/classes/VehicleTask.d.ts.map +1 -1
- package/dist/classes/VehicleTask.js +26 -26
- package/dist/classes/Volume.d.ts +1 -1
- package/dist/classes/Volume.d.ts.map +1 -1
- package/dist/classes/Weapon.d.ts +277 -277
- package/dist/classes/Weapon.d.ts.map +1 -1
- package/dist/classes/Weapon.js +398 -398
- package/dist/namespaces/Aitransport.d.ts +77 -77
- package/dist/namespaces/Aitransport.d.ts.map +1 -1
- package/dist/namespaces/Aitransport.js +94 -94
- package/dist/namespaces/Animscene.d.ts +51 -51
- package/dist/namespaces/Animscene.d.ts.map +1 -1
- package/dist/namespaces/Animscene.js +69 -69
- package/dist/namespaces/Audio.d.ts +2 -2
- package/dist/namespaces/Audio.d.ts.map +1 -1
- package/dist/namespaces/Bounty.d.ts +57 -57
- package/dist/namespaces/Bounty.d.ts.map +1 -1
- package/dist/namespaces/Bounty.js +90 -90
- package/dist/namespaces/Brain.d.ts +15 -15
- package/dist/namespaces/Brain.d.ts.map +1 -1
- package/dist/namespaces/Brain.js +20 -20
- package/dist/namespaces/CamStatics.d.ts +317 -317
- package/dist/namespaces/CamStatics.d.ts.map +1 -1
- package/dist/namespaces/CamStatics.js +449 -449
- package/dist/namespaces/Collection.d.ts +13 -13
- package/dist/namespaces/Collection.d.ts.map +1 -1
- package/dist/namespaces/Collection.js +8 -8
- package/dist/namespaces/Companion.d.ts +22 -22
- package/dist/namespaces/Companion.d.ts.map +1 -1
- package/dist/namespaces/Companion.js +30 -30
- package/dist/namespaces/Compendium.d.ts +60 -60
- package/dist/namespaces/Compendium.d.ts.map +1 -1
- package/dist/namespaces/Compendium.js +80 -80
- package/dist/namespaces/Crashlog.d.ts +10 -10
- package/dist/namespaces/Crashlog.d.ts.map +1 -1
- package/dist/namespaces/Crashlog.js +14 -14
- package/dist/namespaces/Databinding.d.ts +173 -173
- package/dist/namespaces/Databinding.d.ts.map +1 -1
- package/dist/namespaces/Databinding.js +263 -263
- package/dist/namespaces/Dlc.d.ts +5 -5
- package/dist/namespaces/Dlc.d.ts.map +1 -1
- package/dist/namespaces/Dlc.js +9 -9
- package/dist/namespaces/EntityStatics.d.ts +178 -178
- package/dist/namespaces/EntityStatics.d.ts.map +1 -1
- package/dist/namespaces/EntityStatics.js +242 -242
- package/dist/namespaces/Event.d.ts +62 -62
- package/dist/namespaces/Event.d.ts.map +1 -1
- package/dist/namespaces/Event.js +82 -82
- package/dist/namespaces/Fire.d.ts +7 -7
- package/dist/namespaces/Fire.d.ts.map +1 -1
- package/dist/namespaces/Fire.js +9 -9
- package/dist/namespaces/Graphics.d.ts +797 -797
- package/dist/namespaces/Graphics.d.ts.map +1 -1
- package/dist/namespaces/Graphics.js +1095 -1095
- package/dist/namespaces/Hud.d.ts +477 -477
- package/dist/namespaces/Hud.d.ts.map +1 -1
- package/dist/namespaces/Hud.js +721 -721
- package/dist/namespaces/InteriorStatics.d.ts +2 -2
- package/dist/namespaces/InteriorStatics.d.ts.map +1 -1
- package/dist/namespaces/Inventory.d.ts +216 -216
- package/dist/namespaces/Inventory.d.ts.map +1 -1
- package/dist/namespaces/Inventory.js +301 -301
- package/dist/namespaces/Itemdatabase.d.ts +8 -8
- package/dist/namespaces/Itemdatabase.d.ts.map +1 -1
- package/dist/namespaces/Itemdatabase.js +7 -7
- package/dist/namespaces/Law.d.ts +2 -2
- package/dist/namespaces/Law.d.ts.map +1 -1
- package/dist/namespaces/Map.d.ts +65 -65
- package/dist/namespaces/Map.d.ts.map +1 -1
- package/dist/namespaces/Map.js +91 -91
- package/dist/namespaces/Minigame.d.ts +17 -17
- package/dist/namespaces/Minigame.d.ts.map +1 -1
- package/dist/namespaces/Minigame.js +25 -25
- package/dist/namespaces/Misc.d.ts +5 -5
- package/dist/namespaces/Misc.d.ts.map +1 -1
- package/dist/namespaces/Missiondata.d.ts +3 -3
- package/dist/namespaces/Missiondata.d.ts.map +1 -1
- package/dist/namespaces/Netshopping.d.ts +1 -1
- package/dist/namespaces/Netshopping.d.ts.map +1 -1
- package/dist/namespaces/Network.d.ts +1302 -1310
- package/dist/namespaces/Network.d.ts.map +1 -1
- package/dist/namespaces/Network.js +1910 -1918
- package/dist/namespaces/Object.d.ts +170 -170
- package/dist/namespaces/Object.d.ts.map +1 -1
- package/dist/namespaces/Object.js +232 -232
- package/dist/namespaces/Pad.d.ts +103 -103
- package/dist/namespaces/Pad.d.ts.map +1 -1
- package/dist/namespaces/Pad.js +134 -134
- package/dist/namespaces/PedStatics.d.ts +3 -3
- package/dist/namespaces/PedStatics.d.ts.map +1 -1
- package/dist/namespaces/Perschar.d.ts +71 -71
- package/dist/namespaces/Perschar.d.ts.map +1 -1
- package/dist/namespaces/Perschar.js +106 -106
- package/dist/namespaces/Persistence.d.ts +30 -30
- package/dist/namespaces/Persistence.d.ts.map +1 -1
- package/dist/namespaces/Persistence.js +42 -42
- package/dist/namespaces/PlayerStatics.d.ts +52 -52
- package/dist/namespaces/PlayerStatics.d.ts.map +1 -1
- package/dist/namespaces/PlayerStatics.js +71 -71
- package/dist/namespaces/Population.d.ts +3 -3
- package/dist/namespaces/Population.d.ts.map +1 -1
- package/dist/namespaces/Posse.d.ts +28 -28
- package/dist/namespaces/Posse.d.ts.map +1 -1
- package/dist/namespaces/Posse.js +44 -44
- package/dist/namespaces/Propset.d.ts +59 -59
- package/dist/namespaces/Propset.d.ts.map +1 -1
- package/dist/namespaces/Propset.js +81 -81
- package/dist/namespaces/Scripts.d.ts +3 -3
- package/dist/namespaces/Scripts.d.ts.map +1 -1
- package/dist/namespaces/Socialclub.d.ts +1 -1
- package/dist/namespaces/Socialclub.d.ts.map +1 -1
- package/dist/namespaces/Stats.d.ts +85 -85
- package/dist/namespaces/Stats.d.ts.map +1 -1
- package/dist/namespaces/Stats.js +113 -113
- package/dist/namespaces/Streaming.d.ts +35 -35
- package/dist/namespaces/Streaming.d.ts.map +1 -1
- package/dist/namespaces/Streaming.js +53 -53
- package/dist/namespaces/Task.d.ts +367 -367
- package/dist/namespaces/Task.d.ts.map +1 -1
- package/dist/namespaces/Task.js +508 -508
- package/dist/namespaces/Telemetry.d.ts +198 -198
- package/dist/namespaces/Telemetry.d.ts.map +1 -1
- package/dist/namespaces/Telemetry.js +274 -274
- package/dist/namespaces/Uiapps.d.ts +24 -24
- package/dist/namespaces/Uiapps.d.ts.map +1 -1
- package/dist/namespaces/Uiapps.js +33 -33
- package/dist/namespaces/Uistickyfeed.d.ts +16 -16
- package/dist/namespaces/Uistickyfeed.d.ts.map +1 -1
- package/dist/namespaces/Uistickyfeed.js +21 -21
- package/dist/namespaces/VehicleStatics.d.ts +2 -2
- package/dist/namespaces/VehicleStatics.d.ts.map +1 -1
- package/dist/namespaces/Water.d.ts +27 -27
- package/dist/namespaces/Water.d.ts.map +1 -1
- package/dist/namespaces/Water.js +41 -41
- package/dist/namespaces/WeaponStatics.d.ts +250 -250
- package/dist/namespaces/WeaponStatics.d.ts.map +1 -1
- package/dist/namespaces/WeaponStatics.js +372 -372
- package/dist/namespaces/Zone.d.ts +8 -8
- package/dist/namespaces/Zone.d.ts.map +1 -1
- package/dist/namespaces/Zone.js +9 -9
- package/package.json +1 -1
- package/src/classes/AnimScene.ts +170 -170
- package/src/classes/BaseModel.ts +21 -21
- package/src/classes/BaseTask.ts +31 -31
- package/src/classes/Cam.ts +124 -124
- package/src/classes/Entity.ts +619 -614
- package/src/classes/Interior.ts +1 -1
- package/src/classes/Ped.ts +17 -12
- package/src/classes/PedTask.ts +1011 -1011
- package/src/classes/PersChar.ts +19 -19
- package/src/classes/Pickup.ts +8 -8
- package/src/classes/Player.ts +227 -227
- package/src/classes/Prop.ts +146 -141
- package/src/classes/PropSet.ts +29 -29
- package/src/classes/Vehicle.ts +5 -0
- package/src/classes/VehicleTask.ts +30 -30
- package/src/classes/Volume.ts +1 -1
- package/src/classes/Weapon.ts +414 -414
- package/src/namespaces/Aitransport.ts +102 -102
- package/src/namespaces/Animscene.ts +78 -78
- package/src/namespaces/Audio.ts +2 -2
- package/src/namespaces/Bounty.ts +102 -102
- package/src/namespaces/Brain.ts +22 -22
- package/src/namespaces/CamStatics.ts +501 -501
- package/src/namespaces/Collection.ts +16 -16
- package/src/namespaces/Companion.ts +34 -34
- package/src/namespaces/Compendium.ts +93 -93
- package/src/namespaces/Crashlog.ts +16 -16
- package/src/namespaces/Databinding.ts +280 -280
- package/src/namespaces/Dlc.ts +9 -9
- package/src/namespaces/EntityStatics.ts +249 -249
- package/src/namespaces/Event.ts +92 -92
- package/src/namespaces/Fire.ts +10 -10
- package/src/namespaces/Graphics.ts +1155 -1155
- package/src/namespaces/Hud.ts +763 -763
- package/src/namespaces/InteriorStatics.ts +2 -2
- package/src/namespaces/Inventory.ts +321 -321
- package/src/namespaces/Itemdatabase.ts +11 -11
- package/src/namespaces/Law.ts +2 -2
- package/src/namespaces/Map.ts +104 -104
- package/src/namespaces/Minigame.ts +29 -29
- package/src/namespaces/Misc.ts +5 -5
- package/src/namespaces/Missiondata.ts +3 -3
- package/src/namespaces/Netshopping.ts +1 -1
- package/src/namespaces/Network.ts +1921 -1929
- package/src/namespaces/Object.ts +237 -237
- package/src/namespaces/Pad.ts +151 -151
- package/src/namespaces/PedStatics.ts +3 -3
- package/src/namespaces/Perschar.ts +116 -116
- package/src/namespaces/Persistence.ts +48 -48
- package/src/namespaces/PlayerStatics.ts +75 -75
- package/src/namespaces/Population.ts +3 -3
- package/src/namespaces/Posse.ts +47 -47
- package/src/namespaces/Propset.ts +92 -92
- package/src/namespaces/Scripts.ts +3 -3
- package/src/namespaces/Socialclub.ts +1 -1
- package/src/namespaces/Stats.ts +129 -129
- package/src/namespaces/Streaming.ts +62 -62
- package/src/namespaces/Task.ts +538 -538
- package/src/namespaces/Telemetry.ts +295 -295
- package/src/namespaces/Uiapps.ts +39 -39
- package/src/namespaces/Uistickyfeed.ts +23 -23
- package/src/namespaces/VehicleStatics.ts +2 -2
- package/src/namespaces/Water.ts +47 -47
- package/src/namespaces/WeaponStatics.ts +394 -394
- package/src/namespaces/Zone.ts +11 -11
package/src/classes/Cam.ts
CHANGED
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@@ -16,22 +16,63 @@ export class Cam implements IHandle {
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return handle === 0 ? null : new Cam(handle);
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}
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/**
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* BOOL param indicates whether the cam should be destroyed if it belongs to the calling script.
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*
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* @param p1
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*/
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destroyCam(p1: boolean): void {
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inv<void>('0x4E67E0B6D7FD5145', this.handle, p1);
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}
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/**
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* @returns
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*/
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return
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isRendering(): boolean {
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return inv<boolean>('0x4415F8A6C536D39F', this.handle, rai());
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}
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/**
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* Returns whether or not the passed camera handle is active.
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*
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* @returns
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*/
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isActive(): boolean {
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return inv<boolean>('0x63EFCC7E1810B8E6', this.handle, rai());
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inv<void>('
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allowMotionBlurDecay(p1: boolean): void {
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inv<void>('0x42ED56B02E05D109', this.handle, p1);
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}
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/**
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* @param rotationOrder Refer to [enum: eEulerRotationOrder]
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* @returns
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*/
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getRot(rotationOrder: eEulerRotationOrder): Vector3 {
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return Vector3.fromArray(inv<number[]>('0x9BF96B57254E7889', this.handle, rotationOrder, rav()));
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}
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/**
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* Allows you to aim and shoot at the direction the camera is facing.
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*
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* @param toggle
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*/
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setAffectsAiming(toggle: boolean): void {
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inv<void>('0x3CB9E8BDE5E76F33', this.handle, toggle);
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}
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/**
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* Set cam DOF and focal settings. TODO: Support structs
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*/
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setDofParams(): number {
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const result = inv<number>('0xE4B7945EF4F1BFB2', this.handle, pvi());
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return result;
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}
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/**
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inv<void>('0xCA1B30A3357C71F1', this.handle);
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}
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* @param distance
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*/
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setFocusDistance(distance: number): void {
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inv<void>('0x11F32BB61B756732', this.handle, f(distance));
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}
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/**
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* Sets the position of the cam.
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*/
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setCoord(pos: Vector3): void {
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inv<void>('0xF9EE7D419EE49DE6', this.handle, f(pos.x), f(pos.y), f(pos.z));
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}
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setSplineSmoothingStyle(smoothingStyle: number): void {
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inv<void>('0x84B3645618E726B0', this.handle, smoothingStyle);
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}
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/**
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*/
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setFarClip(farClip: number): void {
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inv<void>('0x5E32817BF6302111', this.handle, f(farClip));
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}
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* Set camera as active/inactive.
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inv<void>('
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setActive(active: boolean): void {
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inv<void>('0x87295BCA613800C8', this.handle, active);
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* @param fieldOfView
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setParams(pos: Vector3, rot: Vector3, fieldOfView: number, p8: any, p9: number, p10: number, p11: number, p12: any, p13: any): void {
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inv<void>('0xA47BBFFFB83D4D0A', this.handle, f(pos.x), f(pos.y), f(pos.z), f(rot.x), f(rot.y), f(rot.z), f(fieldOfView), p8, p9, p10, p11, p12, p13);
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}
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|
|
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112
191
|
/**
|
|
113
|
-
*
|
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192
|
+
* Sets the rotation of the cam.
|
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114
193
|
*
|
|
115
|
-
* @
|
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116
|
-
|
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117
|
-
isActive(): boolean {
|
|
118
|
-
return inv<boolean>('0x63EFCC7E1810B8E6', this.handle, rai());
|
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119
|
-
}
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120
|
-
|
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121
|
-
/**
|
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122
|
-
* @param p1
|
|
194
|
+
* @param rot
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195
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+
* @param rotationOrder
|
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123
196
|
*/
|
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124
|
-
|
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125
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-
inv<void>('
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197
|
+
setRot(rot: Vector3, rotationOrder: number): void {
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198
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+
inv<void>('0x63DFA6810AD78719', this.handle, f(rot.x), f(rot.y), f(rot.z), rotationOrder);
|
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126
199
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}
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127
200
|
|
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128
201
|
/**
|
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129
|
-
* @param rotationOrder Refer to [enum: eEulerRotationOrder]
|
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130
202
|
* @returns
|
|
131
203
|
*/
|
|
132
|
-
|
|
133
|
-
return Vector3.fromArray(inv<number[]>('
|
|
134
|
-
}
|
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135
|
-
|
|
136
|
-
/**
|
|
137
|
-
* Allows you to aim and shoot at the direction the camera is facing.
|
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138
|
-
*
|
|
139
|
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* @param toggle
|
|
140
|
-
*/
|
|
141
|
-
setAffectsAiming(toggle: boolean): void {
|
|
142
|
-
inv<void>('0x3CB9E8BDE5E76F33', this.handle, toggle);
|
|
143
|
-
}
|
|
144
|
-
|
|
145
|
-
/**
|
|
146
|
-
* Set cam DOF and focal settings. TODO: Support structs
|
|
147
|
-
*
|
|
148
|
-
* @returns p
|
|
149
|
-
*/
|
|
150
|
-
setDofParams(): number {
|
|
151
|
-
const result = inv<number>('0xE4B7945EF4F1BFB2', this.handle, pvi());
|
|
152
|
-
return result;
|
|
153
|
-
}
|
|
154
|
-
|
|
155
|
-
/**
|
|
156
|
-
* @param distance
|
|
157
|
-
*/
|
|
158
|
-
setFocusDistance(distance: number): void {
|
|
159
|
-
inv<void>('0x11F32BB61B756732', this.handle, f(distance));
|
|
204
|
+
getCoord(): Vector3 {
|
|
205
|
+
return Vector3.fromArray(inv<number[]>('0x6B12F11C2A9F0344', this.handle, rav()));
|
|
160
206
|
}
|
|
161
207
|
|
|
162
|
-
|
|
163
|
-
|
|
164
|
-
*
|
|
165
|
-
* @param pos
|
|
166
|
-
*/
|
|
167
|
-
setCoord(pos: Vector3): void {
|
|
168
|
-
inv<void>('0xF9EE7D419EE49DE6', this.handle, f(pos.x), f(pos.y), f(pos.z));
|
|
208
|
+
detachCam(): void {
|
|
209
|
+
inv<void>('0x05B41DDBEB559556', this.handle);
|
|
169
210
|
}
|
|
170
211
|
|
|
171
212
|
/**
|
|
172
|
-
* @param
|
|
213
|
+
* @param timeDuration
|
|
173
214
|
*/
|
|
174
|
-
|
|
175
|
-
inv<void>('
|
|
215
|
+
setSplineDuration(timeDuration: number): void {
|
|
216
|
+
inv<void>('0xFF6311652CA91015', this.handle, timeDuration);
|
|
176
217
|
}
|
|
177
218
|
|
|
178
219
|
/**
|
|
179
|
-
* @param
|
|
220
|
+
* @param p1
|
|
180
221
|
*/
|
|
181
|
-
|
|
182
|
-
inv<void>('
|
|
222
|
+
setSplinePhase(p1: number): void {
|
|
223
|
+
inv<void>('0xF1898A68E7C15636', this.handle, f(p1));
|
|
183
224
|
}
|
|
184
225
|
|
|
185
226
|
/**
|
|
@@ -228,42 +269,6 @@ export class Cam implements IHandle {
|
|
|
228
269
|
inv<void>('0xFDC0DF7F6FB0A592', this.handle, entity.handle, f(offset.x), f(offset.y), f(offset.z), isRelative);
|
|
229
270
|
}
|
|
230
271
|
|
|
231
|
-
/**
|
|
232
|
-
* boneIndex: https://github.com/femga/rdr3_discoveries/tree/master/boneNames
|
|
233
|
-
*
|
|
234
|
-
* @param ped
|
|
235
|
-
* @param boneIndex
|
|
236
|
-
* @param pos
|
|
237
|
-
* @param heading
|
|
238
|
-
*/
|
|
239
|
-
attachToPedBone(ped: Ped, boneIndex: number, pos: Vector3, heading: boolean): void {
|
|
240
|
-
inv<void>('0xDFC1E4A44C0324CA', this.handle, ped.handle, boneIndex, f(pos.x), f(pos.y), f(pos.z), heading);
|
|
241
|
-
}
|
|
242
|
-
|
|
243
|
-
/**
|
|
244
|
-
* @param camFrom
|
|
245
|
-
* @param duration
|
|
246
|
-
* @param easeLocation
|
|
247
|
-
* @param easeRotation
|
|
248
|
-
*/
|
|
249
|
-
setActiveWithInterp(camFrom: Cam, duration: number, easeLocation: number, easeRotation: number): void {
|
|
250
|
-
inv<void>('0x8B15AE2987C1AC8F', this.handle, camFrom.handle, duration, easeLocation, easeRotation);
|
|
251
|
-
}
|
|
252
|
-
|
|
253
|
-
/**
|
|
254
|
-
* @param p1
|
|
255
|
-
*/
|
|
256
|
-
setSplinePhase(p1: number): void {
|
|
257
|
-
inv<void>('0xF1898A68E7C15636', this.handle, f(p1));
|
|
258
|
-
}
|
|
259
|
-
|
|
260
|
-
/**
|
|
261
|
-
* @param strength
|
|
262
|
-
*/
|
|
263
|
-
setMotionBlurStrength(strength: number): void {
|
|
264
|
-
inv<void>('0x45FD891364181F9E', this.handle, f(strength));
|
|
265
|
-
}
|
|
266
|
-
|
|
267
272
|
/**
|
|
268
273
|
* @param p1
|
|
269
274
|
*/
|
|
@@ -304,37 +309,32 @@ export class Cam implements IHandle {
|
|
|
304
309
|
}
|
|
305
310
|
|
|
306
311
|
/**
|
|
307
|
-
*
|
|
312
|
+
* boneIndex: https://github.com/femga/rdr3_discoveries/tree/master/boneNames
|
|
308
313
|
*
|
|
309
|
-
* @param
|
|
314
|
+
* @param ped
|
|
315
|
+
* @param boneIndex
|
|
316
|
+
* @param pos
|
|
317
|
+
* @param heading
|
|
310
318
|
*/
|
|
311
|
-
|
|
312
|
-
inv<void>('
|
|
319
|
+
attachToPedBone(ped: Ped, boneIndex: number, pos: Vector3, heading: boolean): void {
|
|
320
|
+
inv<void>('0xDFC1E4A44C0324CA', this.handle, ped.handle, boneIndex, f(pos.x), f(pos.y), f(pos.z), heading);
|
|
313
321
|
}
|
|
314
322
|
|
|
315
323
|
/**
|
|
316
|
-
* @param
|
|
317
|
-
* @param
|
|
318
|
-
* @param
|
|
319
|
-
* @param
|
|
320
|
-
* @param p9
|
|
321
|
-
* @param p10
|
|
322
|
-
* @param p11
|
|
323
|
-
* @param p12
|
|
324
|
-
* @param p13
|
|
324
|
+
* @param camFrom
|
|
325
|
+
* @param duration
|
|
326
|
+
* @param easeLocation
|
|
327
|
+
* @param easeRotation
|
|
325
328
|
*/
|
|
326
|
-
|
|
327
|
-
inv<void>('
|
|
329
|
+
setActiveWithInterp(camFrom: Cam, duration: number, easeLocation: number, easeRotation: number): void {
|
|
330
|
+
inv<void>('0x8B15AE2987C1AC8F', this.handle, camFrom.handle, duration, easeLocation, easeRotation);
|
|
328
331
|
}
|
|
329
332
|
|
|
330
333
|
/**
|
|
331
|
-
*
|
|
332
|
-
*
|
|
333
|
-
* @param rot
|
|
334
|
-
* @param rotationOrder
|
|
334
|
+
* @param strength
|
|
335
335
|
*/
|
|
336
|
-
|
|
337
|
-
inv<void>('
|
|
336
|
+
setMotionBlurStrength(strength: number): void {
|
|
337
|
+
inv<void>('0x45FD891364181F9E', this.handle, f(strength));
|
|
338
338
|
}
|
|
339
339
|
|
|
340
340
|
}
|