@nativewrappers/redm-codegen 0.0.2 → 0.0.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/classes/AnimScene.d.ts +101 -101
- package/dist/classes/AnimScene.d.ts.map +1 -1
- package/dist/classes/AnimScene.js +147 -147
- package/dist/classes/BaseModel.d.ts +12 -12
- package/dist/classes/BaseModel.d.ts.map +1 -1
- package/dist/classes/BaseModel.js +18 -18
- package/dist/classes/BaseTask.d.ts +22 -22
- package/dist/classes/BaseTask.d.ts.map +1 -1
- package/dist/classes/BaseTask.js +29 -29
- package/dist/classes/Cam.d.ts +86 -86
- package/dist/classes/Cam.d.ts.map +1 -1
- package/dist/classes/Cam.js +116 -116
- package/dist/classes/Entity.d.ts +426 -425
- package/dist/classes/Entity.d.ts.map +1 -1
- package/dist/classes/Entity.js +594 -589
- package/dist/classes/Interior.d.ts +1 -1
- package/dist/classes/Interior.d.ts.map +1 -1
- package/dist/classes/Ped.d.ts +13 -12
- package/dist/classes/Ped.d.ts.map +1 -1
- package/dist/classes/Ped.js +5 -0
- package/dist/classes/PedTask.d.ts +729 -729
- package/dist/classes/PedTask.d.ts.map +1 -1
- package/dist/classes/PedTask.js +951 -951
- package/dist/classes/PersChar.d.ts +11 -11
- package/dist/classes/PersChar.d.ts.map +1 -1
- package/dist/classes/PersChar.js +17 -17
- package/dist/classes/Pickup.d.ts +3 -3
- package/dist/classes/Pickup.d.ts.map +1 -1
- package/dist/classes/Pickup.js +7 -7
- package/dist/classes/Player.d.ts +164 -164
- package/dist/classes/Player.d.ts.map +1 -1
- package/dist/classes/Player.js +218 -218
- package/dist/classes/Prop.d.ts +87 -86
- package/dist/classes/Prop.d.ts.map +1 -1
- package/dist/classes/Prop.js +131 -126
- package/dist/classes/PropSet.d.ts +18 -18
- package/dist/classes/PropSet.d.ts.map +1 -1
- package/dist/classes/PropSet.js +25 -25
- package/dist/classes/Vehicle.d.ts +1 -0
- package/dist/classes/Vehicle.d.ts.map +1 -1
- package/dist/classes/Vehicle.js +5 -0
- package/dist/classes/VehicleTask.d.ts +18 -18
- package/dist/classes/VehicleTask.d.ts.map +1 -1
- package/dist/classes/VehicleTask.js +26 -26
- package/dist/classes/Volume.d.ts +1 -1
- package/dist/classes/Volume.d.ts.map +1 -1
- package/dist/classes/Weapon.d.ts +277 -277
- package/dist/classes/Weapon.d.ts.map +1 -1
- package/dist/classes/Weapon.js +398 -398
- package/dist/namespaces/Aitransport.d.ts +77 -77
- package/dist/namespaces/Aitransport.d.ts.map +1 -1
- package/dist/namespaces/Aitransport.js +94 -94
- package/dist/namespaces/Animscene.d.ts +51 -51
- package/dist/namespaces/Animscene.d.ts.map +1 -1
- package/dist/namespaces/Animscene.js +69 -69
- package/dist/namespaces/Audio.d.ts +2 -2
- package/dist/namespaces/Audio.d.ts.map +1 -1
- package/dist/namespaces/Bounty.d.ts +57 -57
- package/dist/namespaces/Bounty.d.ts.map +1 -1
- package/dist/namespaces/Bounty.js +90 -90
- package/dist/namespaces/Brain.d.ts +15 -15
- package/dist/namespaces/Brain.d.ts.map +1 -1
- package/dist/namespaces/Brain.js +20 -20
- package/dist/namespaces/CamStatics.d.ts +317 -317
- package/dist/namespaces/CamStatics.d.ts.map +1 -1
- package/dist/namespaces/CamStatics.js +449 -449
- package/dist/namespaces/Collection.d.ts +13 -13
- package/dist/namespaces/Collection.d.ts.map +1 -1
- package/dist/namespaces/Collection.js +8 -8
- package/dist/namespaces/Companion.d.ts +22 -22
- package/dist/namespaces/Companion.d.ts.map +1 -1
- package/dist/namespaces/Companion.js +30 -30
- package/dist/namespaces/Compendium.d.ts +60 -60
- package/dist/namespaces/Compendium.d.ts.map +1 -1
- package/dist/namespaces/Compendium.js +80 -80
- package/dist/namespaces/Crashlog.d.ts +10 -10
- package/dist/namespaces/Crashlog.d.ts.map +1 -1
- package/dist/namespaces/Crashlog.js +14 -14
- package/dist/namespaces/Databinding.d.ts +173 -173
- package/dist/namespaces/Databinding.d.ts.map +1 -1
- package/dist/namespaces/Databinding.js +263 -263
- package/dist/namespaces/Dlc.d.ts +5 -5
- package/dist/namespaces/Dlc.d.ts.map +1 -1
- package/dist/namespaces/Dlc.js +9 -9
- package/dist/namespaces/EntityStatics.d.ts +178 -178
- package/dist/namespaces/EntityStatics.d.ts.map +1 -1
- package/dist/namespaces/EntityStatics.js +242 -242
- package/dist/namespaces/Event.d.ts +62 -62
- package/dist/namespaces/Event.d.ts.map +1 -1
- package/dist/namespaces/Event.js +82 -82
- package/dist/namespaces/Fire.d.ts +7 -7
- package/dist/namespaces/Fire.d.ts.map +1 -1
- package/dist/namespaces/Fire.js +9 -9
- package/dist/namespaces/Graphics.d.ts +797 -797
- package/dist/namespaces/Graphics.d.ts.map +1 -1
- package/dist/namespaces/Graphics.js +1095 -1095
- package/dist/namespaces/Hud.d.ts +477 -477
- package/dist/namespaces/Hud.d.ts.map +1 -1
- package/dist/namespaces/Hud.js +721 -721
- package/dist/namespaces/InteriorStatics.d.ts +2 -2
- package/dist/namespaces/InteriorStatics.d.ts.map +1 -1
- package/dist/namespaces/Inventory.d.ts +216 -216
- package/dist/namespaces/Inventory.d.ts.map +1 -1
- package/dist/namespaces/Inventory.js +301 -301
- package/dist/namespaces/Itemdatabase.d.ts +8 -8
- package/dist/namespaces/Itemdatabase.d.ts.map +1 -1
- package/dist/namespaces/Itemdatabase.js +7 -7
- package/dist/namespaces/Law.d.ts +2 -2
- package/dist/namespaces/Law.d.ts.map +1 -1
- package/dist/namespaces/Map.d.ts +65 -65
- package/dist/namespaces/Map.d.ts.map +1 -1
- package/dist/namespaces/Map.js +91 -91
- package/dist/namespaces/Minigame.d.ts +17 -17
- package/dist/namespaces/Minigame.d.ts.map +1 -1
- package/dist/namespaces/Minigame.js +25 -25
- package/dist/namespaces/Misc.d.ts +5 -5
- package/dist/namespaces/Misc.d.ts.map +1 -1
- package/dist/namespaces/Missiondata.d.ts +3 -3
- package/dist/namespaces/Missiondata.d.ts.map +1 -1
- package/dist/namespaces/Netshopping.d.ts +1 -1
- package/dist/namespaces/Netshopping.d.ts.map +1 -1
- package/dist/namespaces/Network.d.ts +1302 -1310
- package/dist/namespaces/Network.d.ts.map +1 -1
- package/dist/namespaces/Network.js +1910 -1918
- package/dist/namespaces/Object.d.ts +170 -170
- package/dist/namespaces/Object.d.ts.map +1 -1
- package/dist/namespaces/Object.js +232 -232
- package/dist/namespaces/Pad.d.ts +103 -103
- package/dist/namespaces/Pad.d.ts.map +1 -1
- package/dist/namespaces/Pad.js +134 -134
- package/dist/namespaces/PedStatics.d.ts +3 -3
- package/dist/namespaces/PedStatics.d.ts.map +1 -1
- package/dist/namespaces/Perschar.d.ts +71 -71
- package/dist/namespaces/Perschar.d.ts.map +1 -1
- package/dist/namespaces/Perschar.js +106 -106
- package/dist/namespaces/Persistence.d.ts +30 -30
- package/dist/namespaces/Persistence.d.ts.map +1 -1
- package/dist/namespaces/Persistence.js +42 -42
- package/dist/namespaces/PlayerStatics.d.ts +52 -52
- package/dist/namespaces/PlayerStatics.d.ts.map +1 -1
- package/dist/namespaces/PlayerStatics.js +71 -71
- package/dist/namespaces/Population.d.ts +3 -3
- package/dist/namespaces/Population.d.ts.map +1 -1
- package/dist/namespaces/Posse.d.ts +28 -28
- package/dist/namespaces/Posse.d.ts.map +1 -1
- package/dist/namespaces/Posse.js +44 -44
- package/dist/namespaces/Propset.d.ts +59 -59
- package/dist/namespaces/Propset.d.ts.map +1 -1
- package/dist/namespaces/Propset.js +81 -81
- package/dist/namespaces/Scripts.d.ts +3 -3
- package/dist/namespaces/Scripts.d.ts.map +1 -1
- package/dist/namespaces/Socialclub.d.ts +1 -1
- package/dist/namespaces/Socialclub.d.ts.map +1 -1
- package/dist/namespaces/Stats.d.ts +85 -85
- package/dist/namespaces/Stats.d.ts.map +1 -1
- package/dist/namespaces/Stats.js +113 -113
- package/dist/namespaces/Streaming.d.ts +35 -35
- package/dist/namespaces/Streaming.d.ts.map +1 -1
- package/dist/namespaces/Streaming.js +53 -53
- package/dist/namespaces/Task.d.ts +367 -367
- package/dist/namespaces/Task.d.ts.map +1 -1
- package/dist/namespaces/Task.js +508 -508
- package/dist/namespaces/Telemetry.d.ts +198 -198
- package/dist/namespaces/Telemetry.d.ts.map +1 -1
- package/dist/namespaces/Telemetry.js +274 -274
- package/dist/namespaces/Uiapps.d.ts +24 -24
- package/dist/namespaces/Uiapps.d.ts.map +1 -1
- package/dist/namespaces/Uiapps.js +33 -33
- package/dist/namespaces/Uistickyfeed.d.ts +16 -16
- package/dist/namespaces/Uistickyfeed.d.ts.map +1 -1
- package/dist/namespaces/Uistickyfeed.js +21 -21
- package/dist/namespaces/VehicleStatics.d.ts +2 -2
- package/dist/namespaces/VehicleStatics.d.ts.map +1 -1
- package/dist/namespaces/Water.d.ts +27 -27
- package/dist/namespaces/Water.d.ts.map +1 -1
- package/dist/namespaces/Water.js +41 -41
- package/dist/namespaces/WeaponStatics.d.ts +250 -250
- package/dist/namespaces/WeaponStatics.d.ts.map +1 -1
- package/dist/namespaces/WeaponStatics.js +372 -372
- package/dist/namespaces/Zone.d.ts +8 -8
- package/dist/namespaces/Zone.d.ts.map +1 -1
- package/dist/namespaces/Zone.js +9 -9
- package/package.json +1 -1
- package/src/classes/AnimScene.ts +170 -170
- package/src/classes/BaseModel.ts +21 -21
- package/src/classes/BaseTask.ts +31 -31
- package/src/classes/Cam.ts +124 -124
- package/src/classes/Entity.ts +619 -614
- package/src/classes/Interior.ts +1 -1
- package/src/classes/Ped.ts +17 -12
- package/src/classes/PedTask.ts +1011 -1011
- package/src/classes/PersChar.ts +19 -19
- package/src/classes/Pickup.ts +8 -8
- package/src/classes/Player.ts +227 -227
- package/src/classes/Prop.ts +146 -141
- package/src/classes/PropSet.ts +29 -29
- package/src/classes/Vehicle.ts +5 -0
- package/src/classes/VehicleTask.ts +30 -30
- package/src/classes/Volume.ts +1 -1
- package/src/classes/Weapon.ts +414 -414
- package/src/namespaces/Aitransport.ts +102 -102
- package/src/namespaces/Animscene.ts +78 -78
- package/src/namespaces/Audio.ts +2 -2
- package/src/namespaces/Bounty.ts +102 -102
- package/src/namespaces/Brain.ts +22 -22
- package/src/namespaces/CamStatics.ts +501 -501
- package/src/namespaces/Collection.ts +16 -16
- package/src/namespaces/Companion.ts +34 -34
- package/src/namespaces/Compendium.ts +93 -93
- package/src/namespaces/Crashlog.ts +16 -16
- package/src/namespaces/Databinding.ts +280 -280
- package/src/namespaces/Dlc.ts +9 -9
- package/src/namespaces/EntityStatics.ts +249 -249
- package/src/namespaces/Event.ts +92 -92
- package/src/namespaces/Fire.ts +10 -10
- package/src/namespaces/Graphics.ts +1155 -1155
- package/src/namespaces/Hud.ts +763 -763
- package/src/namespaces/InteriorStatics.ts +2 -2
- package/src/namespaces/Inventory.ts +321 -321
- package/src/namespaces/Itemdatabase.ts +11 -11
- package/src/namespaces/Law.ts +2 -2
- package/src/namespaces/Map.ts +104 -104
- package/src/namespaces/Minigame.ts +29 -29
- package/src/namespaces/Misc.ts +5 -5
- package/src/namespaces/Missiondata.ts +3 -3
- package/src/namespaces/Netshopping.ts +1 -1
- package/src/namespaces/Network.ts +1921 -1929
- package/src/namespaces/Object.ts +237 -237
- package/src/namespaces/Pad.ts +151 -151
- package/src/namespaces/PedStatics.ts +3 -3
- package/src/namespaces/Perschar.ts +116 -116
- package/src/namespaces/Persistence.ts +48 -48
- package/src/namespaces/PlayerStatics.ts +75 -75
- package/src/namespaces/Population.ts +3 -3
- package/src/namespaces/Posse.ts +47 -47
- package/src/namespaces/Propset.ts +92 -92
- package/src/namespaces/Scripts.ts +3 -3
- package/src/namespaces/Socialclub.ts +1 -1
- package/src/namespaces/Stats.ts +129 -129
- package/src/namespaces/Streaming.ts +62 -62
- package/src/namespaces/Task.ts +538 -538
- package/src/namespaces/Telemetry.ts +295 -295
- package/src/namespaces/Uiapps.ts +39 -39
- package/src/namespaces/Uistickyfeed.ts +23 -23
- package/src/namespaces/VehicleStatics.ts +2 -2
- package/src/namespaces/Water.ts +47 -47
- package/src/namespaces/WeaponStatics.ts +394 -394
- package/src/namespaces/Zone.ts +11 -11
package/dist/classes/PedTask.js
CHANGED
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@@ -7,65 +7,54 @@ export class PedTask extends BaseTask {
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super(entity);
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}
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/**
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*
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*/
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followNavMeshToCoordAdvanced(pos, speedMultiplier, timeout, stoppingRange, flags, p8, p9, p10, entity, unk) {
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inv('0x17F58B88D085DBAC', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), f(speedMultiplier), timeout, f(stoppingRange), flags, f(p8), f(p9), f(p10), entity.handle, f(unk));
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}
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/**
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* @param radius
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* @param time
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* @param flags
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* Baits: p_fishHook02x, p_baitBread01x, p_baitCorn01x, p_baitCheese01x, p_baitWorm01x, p_baitCricket01x, p_crawdad01x, p_finisheDragonfly01x, p_finisdFishlure01x, p_finishdCrawd01x, p_finisheDragonflyLegendary01x, p_finisdFishlureLegendary01x, p_finishdCrawdLegendary01x, p_lgoc_spinner_v4
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*
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* @param bait
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* @param withoutBuoy
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*/
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inv('
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setFishingBait(bait, withoutBuoy, instantly) {
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inv('0x9B0C7FA063E67629', this.entity.handle, bait, withoutBuoy, instantly);
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}
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/**
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*
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* Params: p3, p4, p5, p6: 0, 0, 0, -1.0f in R* Scripts
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* @returns guid
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*/
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itemInteraction3(item, p3, p4, p5, p6) {
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const result = inv('0xD61D5E1AD9876DEB', this.entity.handle, _h(item), pvi(), p3, p4, p5, f(p6));
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return result;
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}
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* @returns Returns `true` if the specified `ped` is currently in combat using a ranged weapon, and is ready to shoot (actively attempting to attack)
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return inv('
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getTaskCombatReadyToShoot() {
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return inv('0x5EA655F01D93667A', this.entity.handle, rai());
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}
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/**
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* @param vehicle
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* @param seat
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*/
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inv('
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warpPedIntoVehicle(vehicle, seat) {
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inv('0x9A7D091411C5F684', this.entity.handle, vehicle.handle, seat);
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}
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* ped = Ped you want to perform this task.
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* target = the Entity they should aim at.
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* distanceToStopAt = distance from the target, where the ped should stop to aim.
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* StartAimingDist = distance where the ped should start to aim.
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forcePointAimAtCoord(pos, p4, p5, p6) {
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inv('0x41323F4E0C4AE94B', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), p4, p5, p6);
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}
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inv('
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gotoEntityAiming(target, distanceToStopAt, StartAimingDist) {
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inv('0xA9DA48FAB8A76C12', this.entity.handle, target.handle, f(distanceToStopAt), f(StartAimingDist));
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}
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inv('
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goToCoordWhileAimingAtEntityUsingCombatStyle(p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, p14) {
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inv('0x78426D0982D083C9', this.entity.handle, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, p14);
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* Used with 'P_BODYPARTARMFLOAT02X' model in fishing_core.c
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*
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* @param object
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*/
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inv('
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pedFishingrodHookObject(object) {
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inv('0xCE71C2F9BAA3F975', this.entity.handle, object.handle);
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}
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/**
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* @param exitAnimation
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* @param p2
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*/
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reactLookAtEnd(exitAnimation, p2) {
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inv('0x541E5B41DCA45828', this.entity.handle, exitAnimation, p2);
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}
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clearDrivebyTaskUnderneathDrivingTask() {
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inv('0xC35B5CDB2824CF69', this.entity.handle);
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}
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/**
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* @param neverUseInteriors
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@@ -148,212 +149,162 @@ export class PedTask extends BaseTask {
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inv('0x1A52076D26E09004', this.entity.handle, entity.handle);
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}
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/**
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*
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*
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* @param fleeFromTarget
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* @param p1
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inv('
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N_0xFFB520A3E16F7B7B(p1) {
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inv('0xFFB520A3E16F7B7B', this.entity.handle, f(p1));
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}
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*/
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isPedGettingUp() {
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return inv('0x2A74E1D5F2F00EEC', this.entity.handle, rai());
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persistentCharacter() {
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inv('0x4391700CBD89C3D8', this.entity.handle);
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}
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/**
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* @param
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* @param speed
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* @param p4
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*/
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inv('
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waypointPlaybackOverrideSpeed(speed, p2, p3, p4) {
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inv('0x7D7D2B47FA788E85', this.entity.handle, f(speed), p2, p3, p4);
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}
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/**
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* @param p4
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inv('
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climbLadder(p1, p2, p3) {
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inv('0xB6C987F9285A3814', this.entity.handle, f(p1), p2, p3);
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}
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/**
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*
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* Makes a ped run away from another ped (fleeFromTarget) fleeDistance = ped will flee this distance
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* fleeTime = ped will flee for this amount of time, set to "-1" to flee forever
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* fleeType = can be 0, R* Scripts: fm_mission/race_controller: 66048; fme_escaped_convicts: 2260992, 2523136, 2359296; la_alligator/fox: 2097152; net_fetch: 17301536; net_stable_mount: 540928
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* fleeSpeed = mostly 3f, rarely 1f in R* Scripts
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*
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* @param
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* @param
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* @param
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* @param
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* @param fleeFromTarget
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* @param fleeDistance
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* @param fleeTime
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* @param fleeType Refer to [enum: eFleeStyle]
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* @param fleeSpeed
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* @param targetPed
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*/
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-
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inv('
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+
smartFleePed(fleeFromTarget, fleeDistance, fleeTime, fleeType, fleeSpeed, targetPed) {
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inv('0x22B0D0E37CCB840D', this.entity.handle, fleeFromTarget.handle, f(fleeDistance), fleeTime, fleeType, f(fleeSpeed), targetPed.handle);
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}
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/**
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*
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*
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* @param
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* @param
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* @returns Returns `true` if the ped camera is within the range of the frustum, `false` otherwise
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* @param pos
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* @param time
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* @param p5
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* @param p6
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*/
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-
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-
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aimGunAtCoord(pos, time, p5, p6) {
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inv('0x6671F3EEC681BDA1', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), time, p5, p6);
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|
}
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|
/**
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* @param
|
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* @param targetPed
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|
*/
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|
-
|
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|
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inv('
|
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|
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cutFreeHogtiedTargetPed(targetPed) {
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inv('0x81D16C4FF3A77ADF', this.entity.handle, targetPed.handle);
|
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207
|
}
|
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208
|
/**
|
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|
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* @
|
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+
* @param signalName
|
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+
* @param value
|
|
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|
*/
|
|
216
|
-
|
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|
-
|
|
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|
-
}
|
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|
-
weapon() {
|
|
220
|
-
inv('0x7157B82D60E4BC46', this.entity.handle);
|
|
212
|
+
setTaskMoveNetworkSignalFloat2(signalName, value) {
|
|
213
|
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inv('0x099D4A855D53B03B', this.entity.handle, signalName, f(value));
|
|
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214
|
}
|
|
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215
|
/**
|
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|
-
* @
|
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|
+
* @param p1
|
|
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|
+
* @param p2
|
|
224
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|
*/
|
|
225
|
-
|
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|
-
|
|
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|
-
}
|
|
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|
-
clearLookAt() {
|
|
229
|
-
inv('0x0F804F1DB19B9689', this.entity.handle);
|
|
219
|
+
ambientAnimalHunt(p1, p2) {
|
|
220
|
+
inv('0x4B39D8F9D0FE7749', this.entity.handle, p1, p2);
|
|
230
221
|
}
|
|
231
222
|
/**
|
|
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|
-
* @param
|
|
233
|
-
* @
|
|
223
|
+
* @param goToLocationX
|
|
224
|
+
* @param goToLocationY
|
|
225
|
+
* @param goToLocationZ
|
|
226
|
+
* @param focusLocationX
|
|
227
|
+
* @param focusLocationY
|
|
228
|
+
* @param focusLocationZ
|
|
229
|
+
* @param speed
|
|
230
|
+
* @param shootAtEnemies
|
|
231
|
+
* @param distanceToStopAt
|
|
232
|
+
* @param noRoadsDistance
|
|
233
|
+
* @param unkTrue
|
|
234
|
+
* @param unkFlag
|
|
235
|
+
* @param aimingFlag
|
|
236
|
+
* @param firingPattern
|
|
234
237
|
*/
|
|
235
|
-
|
|
236
|
-
|
|
238
|
+
goToCoordAndAimAtHatedEntitiesNearCoord(goToLocationX, goToLocationY, goToLocationZ, focusLocationX, focusLocationY, focusLocationZ, speed, shootAtEnemies, distanceToStopAt, noRoadsDistance, unkTrue, unkFlag, aimingFlag, firingPattern) {
|
|
239
|
+
inv('0xA55547801EB331FC', this.entity.handle, f(goToLocationX), f(goToLocationY), f(goToLocationZ), f(focusLocationX), f(focusLocationY), f(focusLocationZ), f(speed), shootAtEnemies, f(distanceToStopAt), f(noRoadsDistance), unkTrue, unkFlag, aimingFlag, _h(firingPattern));
|
|
237
240
|
}
|
|
238
241
|
/**
|
|
239
|
-
* @param
|
|
242
|
+
* @param itemHash
|
|
243
|
+
* @param interactionAnimHash
|
|
244
|
+
* @param p3
|
|
240
245
|
* @returns
|
|
241
246
|
*/
|
|
242
|
-
|
|
243
|
-
return inv('
|
|
247
|
+
canStartItemInteraction(itemHash, interactionAnimHash, p3) {
|
|
248
|
+
return inv('0x2D19BC4DF626CBE7', this.entity.handle, _h(itemHash), _h(interactionAnimHash), p3);
|
|
244
249
|
}
|
|
245
250
|
/**
|
|
246
|
-
*
|
|
247
|
-
*
|
|
248
|
-
*
|
|
249
|
-
* @param pos
|
|
251
|
+
* @param targetPed
|
|
252
|
+
* @param p2
|
|
253
|
+
* @param p3
|
|
250
254
|
* @param p4
|
|
251
255
|
* @param p5
|
|
256
|
+
* @param p6
|
|
257
|
+
* @param p7
|
|
258
|
+
* @param p8
|
|
259
|
+
* @param p9
|
|
260
|
+
* @param p10
|
|
252
261
|
*/
|
|
253
|
-
|
|
254
|
-
inv('
|
|
262
|
+
followAndConverseWithPed(targetPed, p2, p3, p4, p5, p6, p7, p8, p9, p10) {
|
|
263
|
+
inv('0x489FFCCCE7392B55', this.entity.handle, targetPed.handle, p2, p3, f(p4), f(p5), p6, p7, p8, f(p9), f(p10));
|
|
255
264
|
}
|
|
256
265
|
/**
|
|
257
|
-
*
|
|
258
|
-
*
|
|
259
|
-
* @param
|
|
260
|
-
|
|
261
|
-
|
|
262
|
-
|
|
263
|
-
}
|
|
264
|
-
/**
|
|
265
|
-
* @param animDictionary
|
|
266
|
-
* @param animationName
|
|
267
|
-
* @param p3
|
|
268
|
-
*/
|
|
269
|
-
stopAnimTask(animDictionary, animationName, p3) {
|
|
270
|
-
inv('0x97FF36A1D40EA00A', this.entity.handle, animDictionary, animationName, f(p3));
|
|
271
|
-
}
|
|
272
|
-
/**
|
|
273
|
-
* @param p1
|
|
274
|
-
* @param p2
|
|
275
|
-
* @param p3
|
|
276
|
-
*/
|
|
277
|
-
turnToFaceClosestPed(p1, p2, p3) {
|
|
278
|
-
inv('0x84179419DBDD36F2', this.entity.handle, f(p1), f(p2), p3);
|
|
279
|
-
}
|
|
280
|
-
/**
|
|
281
|
-
* Fishing Research: https://pastebin.com/NmK5ZLVs
|
|
282
|
-
* Only used in R* Scripts fishing_core and av_fishing_river
|
|
283
|
-
*
|
|
284
|
-
* @returns p1
|
|
285
|
-
*/
|
|
286
|
-
getTaskFishing() {
|
|
287
|
-
const result = inv('0xF3735ACD11ACD500', this.entity.handle, pvi());
|
|
288
|
-
return [result[0], result[1]];
|
|
289
|
-
}
|
|
290
|
-
/**
|
|
291
|
-
* @param p1
|
|
292
|
-
* @param p2
|
|
266
|
+
* @param pos
|
|
267
|
+
* @param distance
|
|
268
|
+
* @param p5
|
|
269
|
+
* @param p6
|
|
270
|
+
* @param p7
|
|
271
|
+
* @param p8
|
|
293
272
|
*/
|
|
294
|
-
|
|
295
|
-
inv('
|
|
273
|
+
useNearestScenarioChainToCoord(pos, distance, p5, p6, p7, p8) {
|
|
274
|
+
inv('0x9FDA1B3D7E7028B3', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), f(distance), p5, p6, p7, p8);
|
|
296
275
|
}
|
|
297
276
|
/**
|
|
277
|
+
* @param eventName
|
|
298
278
|
* @returns
|
|
299
279
|
*/
|
|
300
|
-
|
|
301
|
-
return inv('
|
|
280
|
+
getTaskMoveNetworkEvent(eventName) {
|
|
281
|
+
return inv('0xB4F47213DF45A64C', this.entity.handle, eventName, rai());
|
|
302
282
|
}
|
|
303
283
|
/**
|
|
304
|
-
* Baits:
|
|
284
|
+
* Baits: see 0x9B0C7FA063E67629
|
|
305
285
|
*
|
|
306
286
|
* @param bait
|
|
307
287
|
* @param withoutBuoy
|
|
308
|
-
* @param instantly
|
|
309
|
-
*/
|
|
310
|
-
setFishingBait(bait, withoutBuoy, instantly) {
|
|
311
|
-
inv('0x9B0C7FA063E67629', this.entity.handle, bait, withoutBuoy, instantly);
|
|
312
|
-
}
|
|
313
|
-
/**
|
|
314
|
-
* Params: p3, p4, p5, p6: 0, 0, 0, -1.0f in R* Scripts
|
|
315
|
-
*
|
|
316
|
-
* @param item
|
|
317
|
-
* @param p3
|
|
318
|
-
* @param p4
|
|
319
|
-
* @param p5
|
|
320
|
-
* @param p6
|
|
321
|
-
* @returns guid
|
|
322
288
|
*/
|
|
323
|
-
|
|
324
|
-
|
|
325
|
-
return result;
|
|
289
|
+
swapFishingBait(bait, withoutBuoy) {
|
|
290
|
+
inv('0x2C28AC30A72722DA', this.entity.handle, bait, withoutBuoy);
|
|
326
291
|
}
|
|
327
292
|
/**
|
|
328
|
-
* @returns
|
|
293
|
+
* @returns
|
|
329
294
|
*/
|
|
330
|
-
|
|
331
|
-
return inv('
|
|
295
|
+
isDrivebyTaskUnderneathDrivingTask() {
|
|
296
|
+
return inv('0x8785E6E40C7A8818', this.entity.handle, rai());
|
|
332
297
|
}
|
|
333
|
-
|
|
334
|
-
|
|
335
|
-
* @param seat
|
|
336
|
-
*/
|
|
337
|
-
warpPedIntoVehicle(vehicle, seat) {
|
|
338
|
-
inv('0x9A7D091411C5F684', this.entity.handle, vehicle.handle, seat);
|
|
298
|
+
cuffPed() {
|
|
299
|
+
inv('0x7981037A96E7D174', this.entity.handle);
|
|
339
300
|
}
|
|
340
301
|
/**
|
|
341
|
-
*
|
|
342
|
-
*
|
|
343
|
-
*
|
|
344
|
-
* StartAimingDist = distance where the ped should start to aim.
|
|
302
|
+
* This native allows to control the cruise speed of where you want the ped to go
|
|
303
|
+
* 3rd param might be the entity ped is in? like boat or wagon, 12th param might be the cruiseSpeed of the entity ped is in?
|
|
304
|
+
* EXAMPLE: TaskGoToCoordAnyMeansExtraParamsWithCruiseSpeed(PlayerPedId(), vector3(x, y, z), 3.0, entity, 1, 0, -1082130432, 0, 101004800, 520, 3.0, 1082130432, 0)
|
|
345
305
|
*
|
|
346
|
-
* @param
|
|
347
|
-
* @param
|
|
348
|
-
* @param StartAimingDist
|
|
349
|
-
*/
|
|
350
|
-
gotoEntityAiming(target, distanceToStopAt, StartAimingDist) {
|
|
351
|
-
inv('0xA9DA48FAB8A76C12', this.entity.handle, target.handle, f(distanceToStopAt), f(StartAimingDist));
|
|
352
|
-
}
|
|
353
|
-
/**
|
|
354
|
-
* @param p1
|
|
355
|
-
* @param p2
|
|
356
|
-
* @param p3
|
|
306
|
+
* @param cruiseSpeed
|
|
307
|
+
* @param entity
|
|
357
308
|
* @param p4
|
|
358
309
|
* @param p5
|
|
359
310
|
* @param p6
|
|
@@ -362,142 +313,191 @@ export class PedTask extends BaseTask {
|
|
|
362
313
|
* @param p9
|
|
363
314
|
* @param p10
|
|
364
315
|
* @param p11
|
|
365
|
-
* @param
|
|
316
|
+
* @param cruiseSpeed2
|
|
366
317
|
* @param p13
|
|
367
318
|
* @param p14
|
|
319
|
+
* @returns gotoCoords
|
|
368
320
|
*/
|
|
369
|
-
|
|
370
|
-
inv('
|
|
321
|
+
goToCoordAnyMeansExtraParamsWithCruiseSpeed(cruiseSpeed, entity, p4, p5, p6, p7, p8, p9, p10, p11, cruiseSpeed2, p13, p14) {
|
|
322
|
+
const result = inv('0xB8ECD61F531A7B02', this.entity.handle, pvv(), f(cruiseSpeed), entity.handle, p4, p5, p6, p7, p8, p9, p10, p11, f(cruiseSpeed2), p13, p14);
|
|
323
|
+
return Vector3.fromArray(result);
|
|
371
324
|
}
|
|
372
325
|
/**
|
|
373
|
-
*
|
|
374
|
-
*
|
|
375
|
-
* @param object
|
|
326
|
+
* @returns
|
|
376
327
|
*/
|
|
377
|
-
|
|
378
|
-
inv('
|
|
328
|
+
isTaskMoveNetworkReadyForTransition() {
|
|
329
|
+
return inv('0x30ED88D5E0C56A37', this.entity.handle, rai());
|
|
330
|
+
}
|
|
331
|
+
clearDefensiveArea() {
|
|
332
|
+
inv('0x95A6C46A31D1917D', this.entity.handle);
|
|
379
333
|
}
|
|
380
334
|
/**
|
|
381
|
-
* @param
|
|
382
|
-
* @param p2
|
|
335
|
+
* @param modifier
|
|
383
336
|
*/
|
|
384
|
-
|
|
385
|
-
inv('
|
|
386
|
-
}
|
|
387
|
-
clearDrivebyTaskUnderneathDrivingTask() {
|
|
388
|
-
inv('0xC35B5CDB2824CF69', this.entity.handle);
|
|
337
|
+
setPedPathDeepSnowCostModifier(modifier) {
|
|
338
|
+
inv('0xE8C296B75EACC357', this.entity.handle, f(modifier));
|
|
389
339
|
}
|
|
390
340
|
/**
|
|
391
341
|
* @returns
|
|
392
342
|
*/
|
|
393
|
-
|
|
394
|
-
return inv('
|
|
343
|
+
getItemInteractionItemId() {
|
|
344
|
+
return (inv('0x804425C4BBD00883', this.entity.handle, rai())) & 0xFFFFFFFF;
|
|
395
345
|
}
|
|
396
346
|
/**
|
|
397
|
-
*
|
|
398
|
-
*
|
|
399
|
-
* @param
|
|
347
|
+
* @param entity
|
|
348
|
+
* @param mount
|
|
349
|
+
* @param p3
|
|
400
350
|
*/
|
|
401
|
-
|
|
402
|
-
inv('
|
|
351
|
+
placeCarriedEntityOnMount(entity, mount, p3) {
|
|
352
|
+
inv('0x6D3D87C57B3D52C7', this.entity.handle, entity.handle, mount.handle, f(p3));
|
|
353
|
+
}
|
|
354
|
+
detachCarriablePed() {
|
|
355
|
+
inv('0x36D188AECB26094B', this.entity.handle);
|
|
403
356
|
}
|
|
404
357
|
/**
|
|
405
|
-
*
|
|
406
|
-
* flag: 524419 and 0 in shop_horse_shop R* Script
|
|
407
|
-
*
|
|
408
|
-
* @param vehicle
|
|
409
|
-
* @param pos
|
|
410
|
-
* @param p5
|
|
411
|
-
* @param p6
|
|
412
|
-
* @param flag
|
|
358
|
+
* @returns
|
|
413
359
|
*/
|
|
414
|
-
|
|
415
|
-
inv('
|
|
360
|
+
getItemInteractionState() {
|
|
361
|
+
return (inv('0x6AA3DCA2C6F5EB6D', this.entity.handle, rai())) & 0xFFFFFFFF;
|
|
416
362
|
}
|
|
417
363
|
/**
|
|
418
|
-
* @
|
|
419
|
-
|
|
364
|
+
* @returns
|
|
365
|
+
*/
|
|
366
|
+
getIsPedAimingInTheAir() {
|
|
367
|
+
return inv('0x8785E6E40C7A8819', this.entity.handle);
|
|
368
|
+
}
|
|
369
|
+
/**
|
|
370
|
+
* param3: duration in ms, use -1 to look forever
|
|
371
|
+
* param4: using 2048 is fine
|
|
372
|
+
* param5: using 3 is fine
|
|
373
|
+
*
|
|
374
|
+
* @param lookAtTarget
|
|
375
|
+
* @param duration
|
|
420
376
|
* @param p3
|
|
421
377
|
* @param p4
|
|
422
378
|
* @param p5
|
|
423
|
-
* @param p6
|
|
424
|
-
* @param p7
|
|
425
|
-
* @param p8
|
|
426
|
-
* @param p9
|
|
427
|
-
* @param p10
|
|
428
|
-
* @param p11
|
|
429
|
-
* @param p12
|
|
430
|
-
* @param p13
|
|
431
|
-
* @param p14
|
|
432
|
-
* @param p15
|
|
433
379
|
*/
|
|
434
|
-
|
|
435
|
-
inv('
|
|
380
|
+
lookAtEntity(lookAtTarget, duration, p3, p4, p5) {
|
|
381
|
+
inv('0x69F4BE8C8CC4796C', this.entity.handle, lookAtTarget.handle, duration, p3, p4, p5);
|
|
436
382
|
}
|
|
437
383
|
/**
|
|
438
|
-
*
|
|
439
|
-
*
|
|
440
|
-
* @param duration
|
|
441
|
-
* @param facingPed
|
|
442
|
-
* @param timeToFacePed
|
|
443
|
-
* @param flags
|
|
384
|
+
* @param taskIndex
|
|
385
|
+
* @returns
|
|
444
386
|
*/
|
|
445
|
-
|
|
446
|
-
inv('
|
|
387
|
+
getIsTaskActive(taskIndex) {
|
|
388
|
+
return inv('0xB0760331C7AA4155', this.entity.handle, taskIndex, rai());
|
|
447
389
|
}
|
|
448
390
|
/**
|
|
449
|
-
*
|
|
450
|
-
* Flags will still apply to mountStyle
|
|
391
|
+
* grappleStyle: AR_GRAPPLE_STRUGGLE, AR_ALLIGATOR_LEG_GRAB_CHALLENGE_FAIL, AR_GRAPPLE_BACK_FROM_BACK, AR_GRAPPLE_BACK_DEFEND, AR_GRAPPLE_FRONT_FROM_FRONT
|
|
451
392
|
*
|
|
452
|
-
* @param
|
|
453
|
-
* @param
|
|
454
|
-
* @param
|
|
455
|
-
* @param
|
|
456
|
-
* @param
|
|
393
|
+
* @param grappleTarget
|
|
394
|
+
* @param grappleStyle
|
|
395
|
+
* @param p3
|
|
396
|
+
* @param p4
|
|
397
|
+
* @param p5
|
|
457
398
|
* @param p6
|
|
458
|
-
* @param p7
|
|
459
399
|
*/
|
|
460
|
-
|
|
461
|
-
inv('
|
|
400
|
+
putPedDirectlyIntoGrapple(grappleTarget, grappleStyle, p3, p4, p5, p6) {
|
|
401
|
+
inv('0xA05F3F20889D7A5B', this.entity.handle, grappleTarget.handle, _h(grappleStyle), f(p3), f(p4), p5, p6);
|
|
462
402
|
}
|
|
463
403
|
/**
|
|
464
|
-
* @
|
|
404
|
+
* @param p1
|
|
405
|
+
* @param p2
|
|
465
406
|
*/
|
|
466
|
-
|
|
467
|
-
|
|
407
|
+
combatAnimalWarn(p1, p2) {
|
|
408
|
+
inv('0xF960F3D57B660E96', this.entity.handle, p1, p2);
|
|
468
409
|
}
|
|
469
410
|
/**
|
|
470
411
|
* @param toggle
|
|
471
412
|
*/
|
|
472
|
-
|
|
473
|
-
inv('
|
|
413
|
+
setPedIgnoreDeadBodies(toggle) {
|
|
414
|
+
inv('0x013A7BA5015C1372', this.entity.handle, toggle);
|
|
474
415
|
}
|
|
475
416
|
/**
|
|
476
417
|
* @param p1
|
|
477
418
|
* @param p2
|
|
419
|
+
* @param p3
|
|
420
|
+
* @param p4
|
|
421
|
+
* @param p5
|
|
422
|
+
* @param p6
|
|
423
|
+
* @param p7
|
|
478
424
|
*/
|
|
479
|
-
|
|
480
|
-
inv('
|
|
425
|
+
moveInTrafficToDestination(p1, p2, p3, p4, p5, p6, p7) {
|
|
426
|
+
inv('0xDCA3A13F7A45338B', this.entity.handle, p1, p2, p3, p4, p5, p6, p7);
|
|
481
427
|
}
|
|
482
428
|
/**
|
|
483
|
-
* @param
|
|
429
|
+
* @param attacker
|
|
484
430
|
* @param p2
|
|
485
|
-
* @returns
|
|
431
|
+
* @returns Returns `true` on success, or `false` if `attacker` doesn't exist, or is dead.
|
|
486
432
|
*/
|
|
487
|
-
|
|
488
|
-
return inv('
|
|
489
|
-
}
|
|
490
|
-
N_0x1F298C7BD30D1240() {
|
|
491
|
-
inv('0x1F298C7BD30D1240', this.entity.handle);
|
|
433
|
+
intimidated(attacker, p2) {
|
|
434
|
+
return inv('0x648B75D44930D6BD', this.entity.handle, attacker.handle, p2, rai());
|
|
492
435
|
}
|
|
493
436
|
/**
|
|
494
|
-
* @
|
|
495
|
-
* @param p2
|
|
496
|
-
* @param p3
|
|
437
|
+
* @returns
|
|
497
438
|
*/
|
|
498
|
-
|
|
499
|
-
inv('
|
|
500
|
-
}
|
|
439
|
+
waypointPlaybackGetIsShooting() {
|
|
440
|
+
return inv('0xA5B94DF8AF058F46', this.entity.handle);
|
|
441
|
+
}
|
|
442
|
+
/**
|
|
443
|
+
* @param pos
|
|
444
|
+
* @param distance
|
|
445
|
+
* @param p5
|
|
446
|
+
* @param p6
|
|
447
|
+
* @param p7
|
|
448
|
+
* @param p8
|
|
449
|
+
*/
|
|
450
|
+
useNearestScenarioChainToCoordWarp(pos, distance, p5, p6, p7, p8) {
|
|
451
|
+
inv('0x97A28E63F0BA5631', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), f(distance), p5, p6, p7, p8);
|
|
452
|
+
}
|
|
453
|
+
/**
|
|
454
|
+
* returned values:
|
|
455
|
+
* 0 to 7 = task that's currently in progress, 0 meaning the first one.
|
|
456
|
+
* -1 no task sequence in progress.
|
|
457
|
+
*
|
|
458
|
+
* @returns
|
|
459
|
+
*/
|
|
460
|
+
getSequenceProgress() {
|
|
461
|
+
return inv('0x00A9010CFE1E3533', this.entity.handle, rai());
|
|
462
|
+
}
|
|
463
|
+
/**
|
|
464
|
+
* @returns
|
|
465
|
+
*/
|
|
466
|
+
waypointPlaybackGetIsAiming() {
|
|
467
|
+
return inv('0xD73A5D1F0325C71C', this.entity.handle);
|
|
468
|
+
}
|
|
469
|
+
/**
|
|
470
|
+
* @param toggle
|
|
471
|
+
*/
|
|
472
|
+
setPedPathCanUseLadders(toggle) {
|
|
473
|
+
inv('0x77A5B103C87F476E', this.entity.handle, toggle);
|
|
474
|
+
}
|
|
475
|
+
/**
|
|
476
|
+
* @param p1
|
|
477
|
+
* @param p2
|
|
478
|
+
*/
|
|
479
|
+
stopAnimPlayback(p1, p2) {
|
|
480
|
+
inv('0xEE08C992D238C5D1', this.entity.handle, p1, p2);
|
|
481
|
+
}
|
|
482
|
+
/**
|
|
483
|
+
* @param targetPed
|
|
484
|
+
* @param p2
|
|
485
|
+
* @returns
|
|
486
|
+
*/
|
|
487
|
+
confront(targetPed, p2) {
|
|
488
|
+
return inv('0x3A2A2071DF5CC569', this.entity.handle, targetPed.handle, p2);
|
|
489
|
+
}
|
|
490
|
+
N_0x1F298C7BD30D1240() {
|
|
491
|
+
inv('0x1F298C7BD30D1240', this.entity.handle);
|
|
492
|
+
}
|
|
493
|
+
/**
|
|
494
|
+
* @param p1
|
|
495
|
+
* @param p2
|
|
496
|
+
* @param p3
|
|
497
|
+
*/
|
|
498
|
+
setCrouchMovement(p1, p2, p3) {
|
|
499
|
+
inv('0x17293C633C8AC019', this.entity.handle, p1, p2, p3);
|
|
500
|
+
}
|
|
501
501
|
/**
|
|
502
502
|
* Tells the ped to go to an offset coord from an entity, without using the navmesh. if timeBeforeTeleport is -1 the ped will never warp, p7 is 1 or 0 still unknown param
|
|
503
503
|
*
|
|
@@ -545,54 +545,31 @@ export class PedTask extends BaseTask {
|
|
|
545
545
|
inv('0xD76B57B44F1E6F8B', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), f(moveBlendRatio), timeBeforeTeleport, f(finalHeading), f(targetRadius), p8);
|
|
546
546
|
}
|
|
547
547
|
/**
|
|
548
|
-
* @
|
|
549
|
-
* @param p2
|
|
550
|
-
* @param p3
|
|
551
|
-
* @param p4
|
|
552
|
-
*/
|
|
553
|
-
setSphereDefensiveArea(p1, p2, p3, p4) {
|
|
554
|
-
inv('0x933C06518B52A9A4', this.entity.handle, f(p1), f(p2), f(p3), f(p4));
|
|
555
|
-
}
|
|
556
|
-
/**
|
|
557
|
-
* @param p1
|
|
558
|
-
* @param p2
|
|
559
|
-
* @param p3
|
|
560
|
-
* @param p4
|
|
548
|
+
* @returns
|
|
561
549
|
*/
|
|
562
|
-
|
|
563
|
-
inv('
|
|
550
|
+
getPedWaypointOverrideSpeed() {
|
|
551
|
+
return inv('0xD39A2F3E7FCAFF08', this.entity.handle, raf());
|
|
564
552
|
}
|
|
565
553
|
/**
|
|
566
|
-
*
|
|
567
|
-
* {
|
|
568
|
-
* WHISTLE_MAIN,
|
|
569
|
-
* WHISTLE_SECONDARY,
|
|
570
|
-
* WHISTLE_DOUBLE,
|
|
571
|
-
* WHISTLE_URGENT,
|
|
572
|
-
* WHISTLE_LONG
|
|
573
|
-
* };
|
|
554
|
+
* Climbs or vaults the nearest thing.
|
|
574
555
|
*
|
|
575
|
-
* @param
|
|
576
|
-
* @param whistleType
|
|
556
|
+
* @param unused
|
|
577
557
|
*/
|
|
578
|
-
|
|
579
|
-
inv('
|
|
558
|
+
climb(unused) {
|
|
559
|
+
inv('0x89D9FCC2435112F1', this.entity.handle, unused);
|
|
580
560
|
}
|
|
581
561
|
/**
|
|
562
|
+
* Old name: _TASK_VEHICLE_DRIVE_TO_POINT
|
|
563
|
+
* flag: 524419 and 0 in shop_horse_shop R* Script
|
|
564
|
+
*
|
|
565
|
+
* @param vehicle
|
|
582
566
|
* @param pos
|
|
583
|
-
* @param
|
|
584
|
-
* @param flags
|
|
567
|
+
* @param p5
|
|
585
568
|
* @param p6
|
|
586
|
-
* @param
|
|
587
|
-
*/
|
|
588
|
-
lookAtCoord(pos, duration, flags, p6, p7) {
|
|
589
|
-
inv('0x6FA46612594F7973', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), duration, flags, p6, p7);
|
|
590
|
-
}
|
|
591
|
-
/**
|
|
592
|
-
* @returns
|
|
569
|
+
* @param flag
|
|
593
570
|
*/
|
|
594
|
-
|
|
595
|
-
|
|
571
|
+
vehicleDriveStraightToPoint(vehicle, pos, p5, p6, flag) {
|
|
572
|
+
inv('0x089FF2FB965F0A29', this.entity.handle, vehicle.handle, f(pos.x), f(pos.y), f(pos.z), f(p5), f(p6), flag);
|
|
596
573
|
}
|
|
597
574
|
/**
|
|
598
575
|
* @param p1
|
|
@@ -603,95 +580,48 @@ export class PedTask extends BaseTask {
|
|
|
603
580
|
* @param p6
|
|
604
581
|
* @param p7
|
|
605
582
|
* @param p8
|
|
583
|
+
* @param p9
|
|
584
|
+
* @param p10
|
|
585
|
+
* @param p11
|
|
586
|
+
* @param p12
|
|
587
|
+
* @param p13
|
|
588
|
+
* @param p14
|
|
589
|
+
* @param p15
|
|
606
590
|
*/
|
|
607
|
-
|
|
608
|
-
inv('
|
|
609
|
-
}
|
|
610
|
-
/**
|
|
611
|
-
* @returns
|
|
612
|
-
*/
|
|
613
|
-
isMountedWeaponTaskUnderneathDrivingTask() {
|
|
614
|
-
return inv('0xA320EF046186FA3B', this.entity.handle, rai());
|
|
591
|
+
goToCoordWhileAimingAtCoordUsingCombatStyle(p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, p14, p15) {
|
|
592
|
+
inv('0x639C0425A0B4E77E', this.entity.handle, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, p14, p15);
|
|
615
593
|
}
|
|
616
594
|
/**
|
|
617
|
-
* flags:
|
|
595
|
+
* flags: 0 = HANDS_UP_NOTHING; 1 = HANDS_UP_STRAIGHT_TO_LOOP
|
|
618
596
|
*
|
|
619
|
-
* @param
|
|
620
|
-
* @param
|
|
621
|
-
|
|
622
|
-
|
|
623
|
-
inv('0x0A11F3BDEC03ED5F', this.entity.handle, f(p1), flags);
|
|
624
|
-
}
|
|
625
|
-
/**
|
|
626
|
-
* @param p1
|
|
627
|
-
*/
|
|
628
|
-
N_0xFFB520A3E16F7B7B(p1) {
|
|
629
|
-
inv('0xFFB520A3E16F7B7B', this.entity.handle, f(p1));
|
|
630
|
-
}
|
|
631
|
-
persistentCharacter() {
|
|
632
|
-
inv('0x4391700CBD89C3D8', this.entity.handle);
|
|
633
|
-
}
|
|
634
|
-
/**
|
|
635
|
-
* @param speed
|
|
636
|
-
* @param p2
|
|
637
|
-
* @param p3
|
|
638
|
-
* @param p4
|
|
639
|
-
*/
|
|
640
|
-
waypointPlaybackOverrideSpeed(speed, p2, p3, p4) {
|
|
641
|
-
inv('0x7D7D2B47FA788E85', this.entity.handle, f(speed), p2, p3, p4);
|
|
642
|
-
}
|
|
643
|
-
/**
|
|
644
|
-
* @param p1
|
|
645
|
-
* @param p2
|
|
646
|
-
* @param p3
|
|
597
|
+
* @param duration
|
|
598
|
+
* @param facingPed
|
|
599
|
+
* @param timeToFacePed
|
|
600
|
+
* @param flags
|
|
647
601
|
*/
|
|
648
|
-
|
|
649
|
-
inv('
|
|
602
|
+
handsUp(duration, facingPed, timeToFacePed, flags) {
|
|
603
|
+
inv('0xF2EAB31979A7F910', this.entity.handle, duration, facingPed.handle, timeToFacePed, flags);
|
|
650
604
|
}
|
|
651
605
|
/**
|
|
652
|
-
*
|
|
653
|
-
*
|
|
654
|
-
* fleeType = can be 0, R* Scripts: fm_mission/race_controller: 66048; fme_escaped_convicts: 2260992, 2523136, 2359296; la_alligator/fox: 2097152; net_fetch: 17301536; net_stable_mount: 540928
|
|
655
|
-
* fleeSpeed = mostly 3f, rarely 1f in R* Scripts
|
|
606
|
+
* timer: in ms, if it reaches 0 it will auto warp the ped on the horse
|
|
607
|
+
* Flags will still apply to mountStyle
|
|
656
608
|
*
|
|
657
|
-
* @param
|
|
658
|
-
* @param
|
|
659
|
-
* @param
|
|
660
|
-
* @param
|
|
661
|
-
* @param
|
|
662
|
-
* @param targetPed
|
|
663
|
-
*/
|
|
664
|
-
smartFleePed(fleeFromTarget, fleeDistance, fleeTime, fleeType, fleeSpeed, targetPed) {
|
|
665
|
-
inv('0x22B0D0E37CCB840D', this.entity.handle, fleeFromTarget.handle, f(fleeDistance), fleeTime, fleeType, f(fleeSpeed), targetPed.handle);
|
|
666
|
-
}
|
|
667
|
-
/**
|
|
668
|
-
* @param pos
|
|
669
|
-
* @param time
|
|
670
|
-
* @param p5
|
|
609
|
+
* @param mount
|
|
610
|
+
* @param timer
|
|
611
|
+
* @param seatIndex Refer to [enum: eVehicleSeat]
|
|
612
|
+
* @param pedSpeed
|
|
613
|
+
* @param mountStyle
|
|
671
614
|
* @param p6
|
|
615
|
+
* @param p7
|
|
672
616
|
*/
|
|
673
|
-
|
|
674
|
-
inv('
|
|
675
|
-
}
|
|
676
|
-
/**
|
|
677
|
-
* @param targetPed
|
|
678
|
-
*/
|
|
679
|
-
cutFreeHogtiedTargetPed(targetPed) {
|
|
680
|
-
inv('0x81D16C4FF3A77ADF', this.entity.handle, targetPed.handle);
|
|
681
|
-
}
|
|
682
|
-
/**
|
|
683
|
-
* @param signalName
|
|
684
|
-
* @param value
|
|
685
|
-
*/
|
|
686
|
-
setTaskMoveNetworkSignalFloat2(signalName, value) {
|
|
687
|
-
inv('0x099D4A855D53B03B', this.entity.handle, signalName, f(value));
|
|
617
|
+
mountAnimal(mount, timer, seatIndex, pedSpeed, mountStyle, p6, p7) {
|
|
618
|
+
inv('0x92DB0739813C5186', this.entity.handle, mount.handle, timer, seatIndex, f(pedSpeed), mountStyle, p6, p7);
|
|
688
619
|
}
|
|
689
620
|
/**
|
|
690
|
-
* @
|
|
691
|
-
* @param p2
|
|
621
|
+
* @returns
|
|
692
622
|
*/
|
|
693
|
-
|
|
694
|
-
inv('
|
|
623
|
+
getPedIsIgnoringDeadBodies() {
|
|
624
|
+
return inv('0x1948BBE561A2375A', this.entity.handle);
|
|
695
625
|
}
|
|
696
626
|
/**
|
|
697
627
|
* @param p1
|
|
@@ -781,452 +711,68 @@ export class PedTask extends BaseTask {
|
|
|
781
711
|
inv('0x67406F2C8F87FC4F', this.entity.handle);
|
|
782
712
|
}
|
|
783
713
|
/**
|
|
784
|
-
* @param
|
|
785
|
-
* @param p2
|
|
786
|
-
* @param p3
|
|
787
|
-
*/
|
|
788
|
-
waypointPlaybackPause(p1, p2, p3) {
|
|
789
|
-
inv('0x0F342546AA06FED5', this.entity.handle, p1, p2, p3);
|
|
790
|
-
}
|
|
791
|
-
/**
|
|
792
|
-
* meleeStyles: AR_GRAPPLE_BACK_FROM_BACK, AR_GRAPPLE_MOUNT_FACEDOWN_FROM_FRONT, AR_ALLIGATOR_LEAPKILL, AR_ALLIGATOR_WAIST_AUTOKILL_FRONT
|
|
793
|
-
*
|
|
794
|
-
* @param meleeTarget
|
|
795
|
-
* @param meleeStyle
|
|
714
|
+
* @param moveNetworkDefName
|
|
796
715
|
* @param p3
|
|
797
|
-
* @param animBlendRatio
|
|
798
|
-
* @param p5
|
|
799
|
-
* @param p6
|
|
800
|
-
*/
|
|
801
|
-
putPedDirectlyIntoMelee(meleeTarget, meleeStyle, p3, animBlendRatio, p5, p6) {
|
|
802
|
-
inv('0x1C6CD14A876FFE39', this.entity.handle, meleeTarget.handle, _h(meleeStyle), f(p3), f(animBlendRatio), p5, p6);
|
|
803
|
-
}
|
|
804
|
-
/**
|
|
805
|
-
* @param waypointRecording
|
|
806
|
-
* @param p2
|
|
807
|
-
* @param flag
|
|
808
716
|
* @param p4
|
|
809
|
-
* @param
|
|
810
|
-
* @param
|
|
811
|
-
* @
|
|
717
|
+
* @param animDict
|
|
718
|
+
* @param flags
|
|
719
|
+
* @returns taskData
|
|
812
720
|
*/
|
|
813
|
-
|
|
814
|
-
inv('
|
|
815
|
-
|
|
816
|
-
/**
|
|
817
|
-
* @param targetPed
|
|
818
|
-
*/
|
|
819
|
-
hogtieTargetPed(targetPed) {
|
|
820
|
-
inv('0x27829AFD3E03AC1A', this.entity.handle, targetPed.handle);
|
|
821
|
-
}
|
|
822
|
-
/**
|
|
823
|
-
* shootatEntity:
|
|
824
|
-
* If true, peds will shoot at Entity till it is dead.
|
|
825
|
-
* If false, peds will just walk till they reach the entity and will cease shooting.
|
|
826
|
-
*
|
|
827
|
-
* @param p1
|
|
828
|
-
* @param p2
|
|
829
|
-
* @param p3
|
|
830
|
-
* @param p4
|
|
831
|
-
* @param p5
|
|
832
|
-
* @param p6
|
|
833
|
-
* @param p7
|
|
834
|
-
* @param p8
|
|
835
|
-
* @param p9
|
|
836
|
-
* @param p10
|
|
837
|
-
*/
|
|
838
|
-
goToEntityWhileAimingAtEntity(p1, p2, p3, p4, p5, p6, p7, p8, p9, p10) {
|
|
839
|
-
inv('0x97465886D35210E9', this.entity.handle, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10);
|
|
840
|
-
}
|
|
841
|
-
/**
|
|
842
|
-
* @param pos
|
|
843
|
-
* @param distance
|
|
844
|
-
*/
|
|
845
|
-
useNearestTrainScenarioToCoordWarp(pos, distance) {
|
|
846
|
-
inv('0x3774B03456DD6106', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), f(distance));
|
|
847
|
-
}
|
|
848
|
-
/**
|
|
849
|
-
* @param p1
|
|
850
|
-
*/
|
|
851
|
-
wanderSwim(p1) {
|
|
852
|
-
inv('0x527EA3DB8BC7F03B', this.entity.handle, p1);
|
|
853
|
-
}
|
|
854
|
-
/**
|
|
855
|
-
* duration in milliseconds
|
|
856
|
-
*
|
|
857
|
-
* @param pos
|
|
858
|
-
* @param duration
|
|
859
|
-
*/
|
|
860
|
-
turnPedToFaceCoord(pos, duration) {
|
|
861
|
-
inv('0x1DDA930A0AC38571', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), duration);
|
|
862
|
-
}
|
|
863
|
-
/**
|
|
864
|
-
* @param preferAvoidMud
|
|
865
|
-
* @param p2
|
|
866
|
-
*/
|
|
867
|
-
setPedPathPreferToAvoidMud(preferAvoidMud, p2) {
|
|
868
|
-
inv('0x8BB283A7888AD1AD', this.entity.handle, preferAvoidMud, f(p2));
|
|
869
|
-
}
|
|
870
|
-
/**
|
|
871
|
-
* @param animDict
|
|
872
|
-
* @param animName
|
|
873
|
-
* @param entity
|
|
874
|
-
* @param p4
|
|
875
|
-
* @param p5
|
|
876
|
-
* @param p6
|
|
877
|
-
* @param p7
|
|
878
|
-
* @param p8
|
|
879
|
-
* @param p9
|
|
880
|
-
* @param p10
|
|
881
|
-
* @param p11
|
|
882
|
-
* @param p12
|
|
883
|
-
* @param p13
|
|
884
|
-
* @param p14
|
|
885
|
-
*/
|
|
886
|
-
playUpperAnimFacingEntity(animDict, animName, entity, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, p14) {
|
|
887
|
-
inv('0xAD67214236AB1CFE', this.entity.handle, animDict, animName, entity.handle, p4, f(p5), f(p6), p7, f(p8), p9, p10, f(p11), p12, p13, f(p14));
|
|
888
|
-
}
|
|
889
|
-
/**
|
|
890
|
-
* @param goToLocationX
|
|
891
|
-
* @param goToLocationY
|
|
892
|
-
* @param goToLocationZ
|
|
893
|
-
* @param focusLocationX
|
|
894
|
-
* @param focusLocationY
|
|
895
|
-
* @param focusLocationZ
|
|
896
|
-
* @param speed
|
|
897
|
-
* @param shootAtEnemies
|
|
898
|
-
* @param distanceToStopAt
|
|
899
|
-
* @param noRoadsDistance
|
|
900
|
-
* @param unkTrue
|
|
901
|
-
* @param unkFlag
|
|
902
|
-
* @param aimingFlag
|
|
903
|
-
* @param firingPattern
|
|
904
|
-
*/
|
|
905
|
-
goToCoordAndAimAtHatedEntitiesNearCoord(goToLocationX, goToLocationY, goToLocationZ, focusLocationX, focusLocationY, focusLocationZ, speed, shootAtEnemies, distanceToStopAt, noRoadsDistance, unkTrue, unkFlag, aimingFlag, firingPattern) {
|
|
906
|
-
inv('0xA55547801EB331FC', this.entity.handle, f(goToLocationX), f(goToLocationY), f(goToLocationZ), f(focusLocationX), f(focusLocationY), f(focusLocationZ), f(speed), shootAtEnemies, f(distanceToStopAt), f(noRoadsDistance), unkTrue, unkFlag, aimingFlag, _h(firingPattern));
|
|
907
|
-
}
|
|
908
|
-
/**
|
|
909
|
-
* @param itemHash
|
|
910
|
-
* @param interactionAnimHash
|
|
911
|
-
* @param p3
|
|
912
|
-
* @returns
|
|
913
|
-
*/
|
|
914
|
-
canStartItemInteraction(itemHash, interactionAnimHash, p3) {
|
|
915
|
-
return inv('0x2D19BC4DF626CBE7', this.entity.handle, _h(itemHash), _h(interactionAnimHash), p3);
|
|
916
|
-
}
|
|
917
|
-
/**
|
|
918
|
-
* @param targetPed
|
|
919
|
-
* @param p2
|
|
920
|
-
* @param p3
|
|
921
|
-
* @param p4
|
|
922
|
-
* @param p5
|
|
923
|
-
* @param p6
|
|
924
|
-
* @param p7
|
|
925
|
-
* @param p8
|
|
926
|
-
* @param p9
|
|
927
|
-
* @param p10
|
|
928
|
-
*/
|
|
929
|
-
followAndConverseWithPed(targetPed, p2, p3, p4, p5, p6, p7, p8, p9, p10) {
|
|
930
|
-
inv('0x489FFCCCE7392B55', this.entity.handle, targetPed.handle, p2, p3, f(p4), f(p5), p6, p7, p8, f(p9), f(p10));
|
|
931
|
-
}
|
|
932
|
-
/**
|
|
933
|
-
* @param pos
|
|
934
|
-
* @param distance
|
|
935
|
-
* @param p5
|
|
936
|
-
* @param p6
|
|
937
|
-
* @param p7
|
|
938
|
-
* @param p8
|
|
939
|
-
*/
|
|
940
|
-
useNearestScenarioChainToCoord(pos, distance, p5, p6, p7, p8) {
|
|
941
|
-
inv('0x9FDA1B3D7E7028B3', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), f(distance), p5, p6, p7, p8);
|
|
942
|
-
}
|
|
943
|
-
/**
|
|
944
|
-
* @param eventName
|
|
945
|
-
* @returns
|
|
946
|
-
*/
|
|
947
|
-
getTaskMoveNetworkEvent(eventName) {
|
|
948
|
-
return inv('0xB4F47213DF45A64C', this.entity.handle, eventName, rai());
|
|
949
|
-
}
|
|
950
|
-
/**
|
|
951
|
-
* Baits: see 0x9B0C7FA063E67629
|
|
952
|
-
*
|
|
953
|
-
* @param bait
|
|
954
|
-
* @param withoutBuoy
|
|
955
|
-
*/
|
|
956
|
-
swapFishingBait(bait, withoutBuoy) {
|
|
957
|
-
inv('0x2C28AC30A72722DA', this.entity.handle, bait, withoutBuoy);
|
|
958
|
-
}
|
|
959
|
-
/**
|
|
960
|
-
* @returns
|
|
961
|
-
*/
|
|
962
|
-
isDrivebyTaskUnderneathDrivingTask() {
|
|
963
|
-
return inv('0x8785E6E40C7A8818', this.entity.handle, rai());
|
|
964
|
-
}
|
|
965
|
-
cuffPed() {
|
|
966
|
-
inv('0x7981037A96E7D174', this.entity.handle);
|
|
967
|
-
}
|
|
968
|
-
/**
|
|
969
|
-
* This native allows to control the cruise speed of where you want the ped to go
|
|
970
|
-
* 3rd param might be the entity ped is in? like boat or wagon, 12th param might be the cruiseSpeed of the entity ped is in?
|
|
971
|
-
* EXAMPLE: TaskGoToCoordAnyMeansExtraParamsWithCruiseSpeed(PlayerPedId(), vector3(x, y, z), 3.0, entity, 1, 0, -1082130432, 0, 101004800, 520, 3.0, 1082130432, 0)
|
|
972
|
-
*
|
|
973
|
-
* @param cruiseSpeed
|
|
974
|
-
* @param entity
|
|
975
|
-
* @param p4
|
|
976
|
-
* @param p5
|
|
977
|
-
* @param p6
|
|
978
|
-
* @param p7
|
|
979
|
-
* @param p8
|
|
980
|
-
* @param p9
|
|
981
|
-
* @param p10
|
|
982
|
-
* @param p11
|
|
983
|
-
* @param cruiseSpeed2
|
|
984
|
-
* @param p13
|
|
985
|
-
* @param p14
|
|
986
|
-
* @returns gotoCoords
|
|
987
|
-
*/
|
|
988
|
-
goToCoordAnyMeansExtraParamsWithCruiseSpeed(cruiseSpeed, entity, p4, p5, p6, p7, p8, p9, p10, p11, cruiseSpeed2, p13, p14) {
|
|
989
|
-
const result = inv('0xB8ECD61F531A7B02', this.entity.handle, pvv(), f(cruiseSpeed), entity.handle, p4, p5, p6, p7, p8, p9, p10, p11, f(cruiseSpeed2), p13, p14);
|
|
990
|
-
return Vector3.fromArray(result);
|
|
991
|
-
}
|
|
992
|
-
/**
|
|
993
|
-
* @param radius
|
|
994
|
-
*/
|
|
995
|
-
combatHatedTargetsNoLosTest(radius) {
|
|
996
|
-
inv('0xB5BC69D9C4060BC3', this.entity.handle, f(radius));
|
|
997
|
-
}
|
|
998
|
-
/**
|
|
999
|
-
* @param p1
|
|
1000
|
-
*/
|
|
1001
|
-
N_0x31BB338F64D5C861(p1) {
|
|
1002
|
-
inv('0x31BB338F64D5C861', this.entity.handle, p1);
|
|
1003
|
-
}
|
|
1004
|
-
/**
|
|
1005
|
-
* @param modifier
|
|
1006
|
-
*/
|
|
1007
|
-
setPedPathClimbCostModifier(modifier) {
|
|
1008
|
-
inv('0x88E32DB8C1A4AA4B', this.entity.handle, f(modifier));
|
|
1009
|
-
}
|
|
1010
|
-
/**
|
|
1011
|
-
* @param entity
|
|
1012
|
-
* @param duration
|
|
1013
|
-
* @param targetRadius
|
|
1014
|
-
* @param offset
|
|
1015
|
-
* @param moveBlendRatio
|
|
1016
|
-
* @param offsetFlags
|
|
1017
|
-
*/
|
|
1018
|
-
gotoEntityOffsetXy(entity, duration, targetRadius, offset, moveBlendRatio, offsetFlags) {
|
|
1019
|
-
inv('0x338E7EF52B6095A9', this.entity.handle, entity.handle, duration, f(targetRadius), f(offset.x), f(offset.y), f(moveBlendRatio), offsetFlags);
|
|
1020
|
-
}
|
|
1021
|
-
/**
|
|
1022
|
-
* Makes ped walk around the area the params p1 p2 seems to not affect anything but p2 is either 0 or 1 and p1 is mostly 1.0 or ped heading
|
|
1023
|
-
*
|
|
1024
|
-
* @param p2
|
|
1025
|
-
* @param p3
|
|
1026
|
-
*/
|
|
1027
|
-
wanderStandard(p2, p3) {
|
|
1028
|
-
inv('0xBB9CE077274F6A1B', this.entity.handle, f(p2), p3);
|
|
1029
|
-
}
|
|
1030
|
-
/**
|
|
1031
|
-
* @param p1
|
|
1032
|
-
* @param p2
|
|
1033
|
-
*/
|
|
1034
|
-
clearPedTasks(p1, p2) {
|
|
1035
|
-
inv('0xE1EF3C1216AFF2CD', this.entity.handle, p1, p2);
|
|
1036
|
-
}
|
|
1037
|
-
/**
|
|
1038
|
-
* @param moveNetworkDefName
|
|
1039
|
-
* @param p3
|
|
1040
|
-
* @param p4
|
|
1041
|
-
* @param animDict
|
|
1042
|
-
* @param flags
|
|
1043
|
-
* @returns taskData
|
|
1044
|
-
*/
|
|
1045
|
-
moveNetworkByNameWithInitParams(moveNetworkDefName, p3, p4, animDict, flags) {
|
|
1046
|
-
const result = inv('0x139805C2A67C4795', this.entity.handle, moveNetworkDefName, pvi(), f(p3), p4, animDict, flags);
|
|
1047
|
-
return result;
|
|
721
|
+
moveNetworkByNameWithInitParams(moveNetworkDefName, p3, p4, animDict, flags) {
|
|
722
|
+
const result = inv('0x139805C2A67C4795', this.entity.handle, moveNetworkDefName, pvi(), f(p3), p4, animDict, flags);
|
|
723
|
+
return result;
|
|
1048
724
|
}
|
|
1049
725
|
/**
|
|
1050
726
|
* @param pos
|
|
1051
727
|
* @param entity
|
|
1052
|
-
*/
|
|
1053
|
-
jump2(pos, entity) {
|
|
1054
|
-
inv('0x91083103137D7254', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), entity.handle);
|
|
1055
|
-
}
|
|
1056
|
-
/**
|
|
1057
|
-
* @param scenario
|
|
1058
|
-
* @param conditionalAnim
|
|
1059
|
-
* @param p3
|
|
1060
|
-
* @param p4
|
|
1061
|
-
* @param p5
|
|
1062
|
-
* @param p6
|
|
1063
|
-
* @param p7
|
|
1064
|
-
* @param p8
|
|
1065
|
-
* @param p9
|
|
1066
|
-
*/
|
|
1067
|
-
useScenarioPoint(scenario, conditionalAnim, p3, p4, p5, p6, p7, p8, p9) {
|
|
1068
|
-
inv('0xCCDAE6324B6A821C', this.entity.handle, scenario, conditionalAnim, p3, p4, p5, _h(p6), p7, f(p8), p9);
|
|
1069
|
-
}
|
|
1070
|
-
/**
|
|
1071
|
-
* @returns
|
|
1072
|
-
*/
|
|
1073
|
-
isPedRunningTaskItemInteraction() {
|
|
1074
|
-
return inv('0xEC7E480FF8BD0BED', this.entity.handle);
|
|
1075
|
-
}
|
|
1076
|
-
/**
|
|
1077
|
-
* @param vehicle
|
|
1078
|
-
*/
|
|
1079
|
-
breakVehicleDoorLock(vehicle) {
|
|
1080
|
-
inv('0xBB28D1BC9EA8A6A5', this.entity.handle, vehicle.handle);
|
|
1081
|
-
}
|
|
1082
|
-
/**
|
|
1083
|
-
* @param vehicle
|
|
1084
|
-
* @param vehicleTarget
|
|
1085
|
-
* @param missionType
|
|
1086
|
-
* @param p4
|
|
1087
|
-
* @param p5
|
|
1088
|
-
* @param p6
|
|
1089
|
-
* @param p7
|
|
1090
|
-
* @param DriveAgainstTraffic
|
|
1091
|
-
*/
|
|
1092
|
-
vehicleMission(vehicle, vehicleTarget, missionType, p4, p5, p6, p7, DriveAgainstTraffic) {
|
|
1093
|
-
inv('0x659427E0EF36BCDE', this.entity.handle, vehicle.handle, vehicleTarget.handle, missionType, f(p4), p5, f(p6), f(p7), DriveAgainstTraffic);
|
|
1094
|
-
}
|
|
1095
|
-
/**
|
|
1096
|
-
* @param avoidTraffic
|
|
1097
|
-
*/
|
|
1098
|
-
setPedPathAvoidTraffic(avoidTraffic) {
|
|
1099
|
-
inv('0x7C015D8BCEC72CF4', this.entity.handle, avoidTraffic);
|
|
1100
|
-
}
|
|
1101
|
-
/**
|
|
1102
|
-
* @param p1
|
|
1103
|
-
* @param p2
|
|
1104
|
-
*/
|
|
1105
|
-
guard(p1, p2) {
|
|
1106
|
-
inv('0xB9FB242EACCAF30F', this.entity.handle, p1, p2);
|
|
1107
|
-
}
|
|
1108
|
-
/**
|
|
1109
|
-
* @param attacker
|
|
1110
|
-
* @param p2
|
|
1111
|
-
* @param unusedParam3 Unused by the native.
|
|
1112
|
-
* @param unusedParam4 Unused by the native.
|
|
1113
|
-
* @param everyFrame Removes the `0x1000` bitmask from `flag`
|
|
1114
|
-
* @param p6
|
|
1115
|
-
* @param p7 Removes the `0x80000` bitmask from `flag`
|
|
1116
|
-
* @param flag
|
|
1117
|
-
* @returns Returns `true` on success, `false` if it failed (whether due to `attacker` being invalid, or the `attacker` ped being dead)
|
|
1118
|
-
*/
|
|
1119
|
-
intimidated2(attacker, p2, unusedParam3, unusedParam4, everyFrame, p6, p7, flag) {
|
|
1120
|
-
return inv('0x933ACC1A1771A288', this.entity.handle, attacker.handle, p2, unusedParam3, unusedParam4, everyFrame, p6, p7, flag, rai());
|
|
1121
|
-
}
|
|
1122
|
-
/**
|
|
1123
|
-
* @param avoidFire
|
|
1124
|
-
*/
|
|
1125
|
-
setPedPathAvoidFire(avoidFire) {
|
|
1126
|
-
inv('0x4455517B28441E60', this.entity.handle, avoidFire);
|
|
1127
|
-
}
|
|
1128
|
-
/**
|
|
1129
|
-
* @param reviver
|
|
1130
|
-
* @param tool
|
|
1131
|
-
*/
|
|
1132
|
-
reviveTarget(reviver, tool) {
|
|
1133
|
-
inv('0x356088527D9EBAAD', this.entity.handle, reviver.handle, _h(tool));
|
|
1134
|
-
}
|
|
1135
|
-
/**
|
|
1136
|
-
* https://github.com/femga/rdr3_discoveries/blob/master/animations/kit_emotes_list.lua
|
|
1137
|
-
* emote: https://alloc8or.re/rdr3/doc/enums/eEmote.txt enum eEmoteType
|
|
1138
|
-
* {
|
|
1139
|
-
* EMOTE_TYPE_INVALID = -1,
|
|
1140
|
-
* EMOTE_TYPE_REACT,
|
|
1141
|
-
* EMOTE_TYPE_ACTION,
|
|
1142
|
-
* EMOTE_TYPE_TAUNT,
|
|
1143
|
-
* EMOTE_TYPE_GREET,
|
|
1144
|
-
* EMOTE_TYPE_TWIRL_GUN,
|
|
1145
|
-
* EMOTE_TYPE_DANCE_FLOOR
|
|
1146
|
-
* }; enum eEmotePlaybackMode
|
|
1147
|
-
* {
|
|
1148
|
-
* EMOTE_PM_INVALID = -1,
|
|
1149
|
-
* EMOTE_PM_UPPERBODY,
|
|
1150
|
-
* EMOTE_PM_UPPERBODY_LOOP,
|
|
1151
|
-
* EMOTE_PM_FULLBODY,
|
|
1152
|
-
* };
|
|
1153
|
-
*
|
|
1154
|
-
* @param emoteType
|
|
1155
|
-
* @param playbackMode
|
|
1156
|
-
* @param emote
|
|
1157
|
-
* @param isSecondaryTask
|
|
1158
|
-
* @param canBreakOut
|
|
1159
|
-
* @param disableEarlyOutAnimTag
|
|
1160
|
-
* @param ignoreInvalidMainTask
|
|
1161
|
-
* @param destroyProps
|
|
1162
|
-
*/
|
|
1163
|
-
playEmoteWithHash(emoteType, playbackMode, emote, isSecondaryTask, canBreakOut, disableEarlyOutAnimTag, ignoreInvalidMainTask, destroyProps) {
|
|
1164
|
-
inv('0xB31A277C1AC7B7FF', this.entity.handle, emoteType, playbackMode, _h(emote), isSecondaryTask, canBreakOut, disableEarlyOutAnimTag, ignoreInvalidMainTask, destroyProps);
|
|
1165
|
-
}
|
|
1166
|
-
/**
|
|
1167
|
-
* @returns
|
|
1168
|
-
*/
|
|
1169
|
-
isTaskMoveNetworkReadyForTransition() {
|
|
1170
|
-
return inv('0x30ED88D5E0C56A37', this.entity.handle, rai());
|
|
1171
|
-
}
|
|
1172
|
-
clearDefensiveArea() {
|
|
1173
|
-
inv('0x95A6C46A31D1917D', this.entity.handle);
|
|
1174
|
-
}
|
|
1175
|
-
/**
|
|
1176
|
-
* @param modifier
|
|
1177
|
-
*/
|
|
1178
|
-
setPedPathDeepSnowCostModifier(modifier) {
|
|
1179
|
-
inv('0xE8C296B75EACC357', this.entity.handle, f(modifier));
|
|
1180
|
-
}
|
|
1181
|
-
/**
|
|
1182
|
-
* @returns
|
|
1183
|
-
*/
|
|
1184
|
-
getItemInteractionItemId() {
|
|
1185
|
-
return (inv('0x804425C4BBD00883', this.entity.handle, rai())) & 0xFFFFFFFF;
|
|
728
|
+
*/
|
|
729
|
+
jump2(pos, entity) {
|
|
730
|
+
inv('0x91083103137D7254', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), entity.handle);
|
|
1186
731
|
}
|
|
1187
732
|
/**
|
|
1188
|
-
* @param
|
|
1189
|
-
* @param
|
|
733
|
+
* @param scenario
|
|
734
|
+
* @param conditionalAnim
|
|
1190
735
|
* @param p3
|
|
736
|
+
* @param p4
|
|
737
|
+
* @param p5
|
|
738
|
+
* @param p6
|
|
739
|
+
* @param p7
|
|
740
|
+
* @param p8
|
|
741
|
+
* @param p9
|
|
1191
742
|
*/
|
|
1192
|
-
|
|
1193
|
-
inv('
|
|
1194
|
-
}
|
|
1195
|
-
detachCarriablePed() {
|
|
1196
|
-
inv('0x36D188AECB26094B', this.entity.handle);
|
|
743
|
+
useScenarioPoint(scenario, conditionalAnim, p3, p4, p5, p6, p7, p8, p9) {
|
|
744
|
+
inv('0xCCDAE6324B6A821C', this.entity.handle, scenario, conditionalAnim, p3, p4, p5, _h(p6), p7, f(p8), p9);
|
|
1197
745
|
}
|
|
1198
746
|
/**
|
|
1199
747
|
* @returns
|
|
1200
748
|
*/
|
|
1201
|
-
|
|
1202
|
-
return
|
|
749
|
+
isPedRunningTaskItemInteraction() {
|
|
750
|
+
return inv('0xEC7E480FF8BD0BED', this.entity.handle);
|
|
1203
751
|
}
|
|
1204
752
|
/**
|
|
1205
|
-
* @
|
|
753
|
+
* @param vehicle
|
|
1206
754
|
*/
|
|
1207
|
-
|
|
1208
|
-
|
|
755
|
+
breakVehicleDoorLock(vehicle) {
|
|
756
|
+
inv('0xBB28D1BC9EA8A6A5', this.entity.handle, vehicle.handle);
|
|
1209
757
|
}
|
|
1210
758
|
/**
|
|
1211
|
-
*
|
|
1212
|
-
*
|
|
1213
|
-
*
|
|
1214
|
-
*
|
|
1215
|
-
* @param lookAtTarget
|
|
1216
|
-
* @param duration
|
|
1217
|
-
* @param p3
|
|
759
|
+
* @param vehicle
|
|
760
|
+
* @param vehicleTarget
|
|
761
|
+
* @param missionType
|
|
1218
762
|
* @param p4
|
|
1219
763
|
* @param p5
|
|
764
|
+
* @param p6
|
|
765
|
+
* @param p7
|
|
766
|
+
* @param DriveAgainstTraffic
|
|
1220
767
|
*/
|
|
1221
|
-
|
|
1222
|
-
inv('
|
|
768
|
+
vehicleMission(vehicle, vehicleTarget, missionType, p4, p5, p6, p7, DriveAgainstTraffic) {
|
|
769
|
+
inv('0x659427E0EF36BCDE', this.entity.handle, vehicle.handle, vehicleTarget.handle, missionType, f(p4), p5, f(p6), f(p7), DriveAgainstTraffic);
|
|
1223
770
|
}
|
|
1224
771
|
/**
|
|
1225
|
-
* @param
|
|
1226
|
-
* @returns
|
|
772
|
+
* @param avoidTraffic
|
|
1227
773
|
*/
|
|
1228
|
-
|
|
1229
|
-
|
|
774
|
+
setPedPathAvoidTraffic(avoidTraffic) {
|
|
775
|
+
inv('0x7C015D8BCEC72CF4', this.entity.handle, avoidTraffic);
|
|
1230
776
|
}
|
|
1231
777
|
/**
|
|
1232
778
|
* Returns hash of the underlying move network def, see move_networks.xml
|
|
@@ -1358,18 +904,64 @@ export class PedTask extends BaseTask {
|
|
|
1358
904
|
}
|
|
1359
905
|
/**
|
|
1360
906
|
* @param pos
|
|
907
|
+
* @param speedMultiplier
|
|
1361
908
|
* @param timeout
|
|
1362
|
-
* @param
|
|
1363
|
-
* @param
|
|
1364
|
-
* @param p7
|
|
909
|
+
* @param stoppingRange
|
|
910
|
+
* @param flags
|
|
1365
911
|
* @param p8
|
|
1366
|
-
* @param
|
|
912
|
+
* @param p9
|
|
1367
913
|
* @param p10
|
|
1368
|
-
* @param
|
|
1369
|
-
* @param
|
|
914
|
+
* @param entity
|
|
915
|
+
* @param unk
|
|
1370
916
|
*/
|
|
1371
|
-
|
|
1372
|
-
inv('
|
|
917
|
+
followNavMeshToCoordAdvanced(pos, speedMultiplier, timeout, stoppingRange, flags, p8, p9, p10, entity, unk) {
|
|
918
|
+
inv('0x17F58B88D085DBAC', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), f(speedMultiplier), timeout, f(stoppingRange), flags, f(p8), f(p9), f(p10), entity.handle, f(unk));
|
|
919
|
+
}
|
|
920
|
+
/**
|
|
921
|
+
* @param radius
|
|
922
|
+
* @param time
|
|
923
|
+
* @param flags
|
|
924
|
+
*/
|
|
925
|
+
combatHatedTargetsAroundPedTimed(radius, time, flags) {
|
|
926
|
+
inv('0x2BBA30B854534A0C', this.entity.handle, f(radius), time, flags);
|
|
927
|
+
}
|
|
928
|
+
/**
|
|
929
|
+
* @returns
|
|
930
|
+
*/
|
|
931
|
+
isPedRunning() {
|
|
932
|
+
return inv('0xC5286FFC176F28A2', this.entity.handle, rai());
|
|
933
|
+
}
|
|
934
|
+
/**
|
|
935
|
+
* @returns
|
|
936
|
+
*/
|
|
937
|
+
isPedSprinting() {
|
|
938
|
+
return inv('0x57E457CD2C0FC168', this.entity.handle, rai());
|
|
939
|
+
}
|
|
940
|
+
/**
|
|
941
|
+
* @param useSlidingSurfaces
|
|
942
|
+
*/
|
|
943
|
+
setPedPathMayUseSlidingSurfaces(useSlidingSurfaces) {
|
|
944
|
+
inv('0x06ECF3925BC2ABAE', this.entity.handle, useSlidingSurfaces);
|
|
945
|
+
}
|
|
946
|
+
/**
|
|
947
|
+
* Force a ped that is already attacking to aim directly at the specified world coordinates.
|
|
948
|
+
*
|
|
949
|
+
* @param pos
|
|
950
|
+
* @param p4
|
|
951
|
+
* @param p5
|
|
952
|
+
* @param p6
|
|
953
|
+
*/
|
|
954
|
+
forcePointAimAtCoord(pos, p4, p5, p6) {
|
|
955
|
+
inv('0x41323F4E0C4AE94B', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), p4, p5, p6);
|
|
956
|
+
}
|
|
957
|
+
/**
|
|
958
|
+
* @param p1
|
|
959
|
+
* @param p2
|
|
960
|
+
* @param p3
|
|
961
|
+
* @param p4
|
|
962
|
+
*/
|
|
963
|
+
swapWeapon(p1, p2, p3, p4) {
|
|
964
|
+
inv('0xA21C51255B205245', this.entity.handle, p1, p2, p3, p4);
|
|
1373
965
|
}
|
|
1374
966
|
/**
|
|
1375
967
|
* @param p1
|
|
@@ -1380,234 +972,431 @@ export class PedTask extends BaseTask {
|
|
|
1380
972
|
* @param p6
|
|
1381
973
|
* @param p7
|
|
1382
974
|
* @param p8
|
|
975
|
+
*/
|
|
976
|
+
gotoEntityOffsetXyz(p1, p2, p3, p4, p5, p6, p7, p8) {
|
|
977
|
+
inv('0xFA6DA9D151769392', this.entity.handle, p1, p2, p3, p4, p5, p6, p7, p8);
|
|
978
|
+
}
|
|
979
|
+
/**
|
|
980
|
+
* @param pos
|
|
981
|
+
* @param distance
|
|
982
|
+
* @param duration
|
|
983
|
+
* @param p6
|
|
984
|
+
* @param p7
|
|
985
|
+
* @param p8
|
|
1383
986
|
* @param p9
|
|
1384
|
-
* @param p10
|
|
1385
|
-
* @param p11
|
|
1386
|
-
* @param p12
|
|
1387
|
-
* @param p13
|
|
1388
|
-
* @param p14
|
|
1389
987
|
*/
|
|
1390
|
-
|
|
1391
|
-
inv('
|
|
988
|
+
useNearestScenarioToCoordWarp(pos, distance, duration, p6, p7, p8, p9) {
|
|
989
|
+
inv('0x58E2E0F23F6B76C3', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), f(distance), duration, p6, p7, p8, p9);
|
|
1392
990
|
}
|
|
1393
991
|
/**
|
|
1394
|
-
* @param
|
|
992
|
+
* @param p1
|
|
993
|
+
* @returns
|
|
1395
994
|
*/
|
|
1396
|
-
|
|
1397
|
-
inv('
|
|
995
|
+
N_0x2D657B10F211C572(p1) {
|
|
996
|
+
return inv('0x2D657B10F211C572', this.entity.handle, f(p1));
|
|
997
|
+
}
|
|
998
|
+
/**
|
|
999
|
+
* Coords: volume coords used in R* Script smuggler2
|
|
1000
|
+
* p4/p5 = 0 in R* Scripts previous name TASK_COMBAT_PED_3
|
|
1001
|
+
*
|
|
1002
|
+
* @param pos
|
|
1003
|
+
* @param p4
|
|
1004
|
+
* @param p5
|
|
1005
|
+
*/
|
|
1006
|
+
combatPedAtCoords(pos, p4, p5) {
|
|
1007
|
+
inv('0xC624414FA748B9BA', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), p4, p5);
|
|
1008
|
+
}
|
|
1009
|
+
/**
|
|
1010
|
+
* Makes the specified ped stand still for (time) milliseconds.
|
|
1011
|
+
*
|
|
1012
|
+
* @param time
|
|
1013
|
+
*/
|
|
1014
|
+
standStill(time) {
|
|
1015
|
+
inv('0x919BE13EED931959', this.entity.handle, time);
|
|
1016
|
+
}
|
|
1017
|
+
/**
|
|
1018
|
+
* @param animDictionary
|
|
1019
|
+
* @param animationName
|
|
1020
|
+
* @param p3
|
|
1021
|
+
*/
|
|
1022
|
+
stopAnimTask(animDictionary, animationName, p3) {
|
|
1023
|
+
inv('0x97FF36A1D40EA00A', this.entity.handle, animDictionary, animationName, f(p3));
|
|
1398
1024
|
}
|
|
1399
1025
|
/**
|
|
1400
1026
|
* @param p1
|
|
1401
1027
|
* @param p2
|
|
1402
1028
|
* @param p3
|
|
1029
|
+
*/
|
|
1030
|
+
turnToFaceClosestPed(p1, p2, p3) {
|
|
1031
|
+
inv('0x84179419DBDD36F2', this.entity.handle, f(p1), f(p2), p3);
|
|
1032
|
+
}
|
|
1033
|
+
/**
|
|
1034
|
+
* Fishing Research: https://pastebin.com/NmK5ZLVs
|
|
1035
|
+
* Only used in R* Scripts fishing_core and av_fishing_river
|
|
1036
|
+
*
|
|
1037
|
+
* @returns p1
|
|
1038
|
+
*/
|
|
1039
|
+
getTaskFishing() {
|
|
1040
|
+
const result = inv('0xF3735ACD11ACD500', this.entity.handle, pvi());
|
|
1041
|
+
return [result[0], result[1]];
|
|
1042
|
+
}
|
|
1043
|
+
/**
|
|
1044
|
+
* @param p1
|
|
1045
|
+
* @param p2
|
|
1046
|
+
*/
|
|
1047
|
+
shockingEventReact(p1, p2) {
|
|
1048
|
+
inv('0x452419CBD838065B', this.entity.handle, p1, p2);
|
|
1049
|
+
}
|
|
1050
|
+
/**
|
|
1403
1051
|
* @returns
|
|
1404
1052
|
*/
|
|
1405
|
-
|
|
1406
|
-
return inv('
|
|
1053
|
+
N_0xB520DBDA7FCF573F() {
|
|
1054
|
+
return inv('0xB520DBDA7FCF573F', this.entity.handle, rai());
|
|
1055
|
+
}
|
|
1056
|
+
/**
|
|
1057
|
+
* fleeType: see TASK_FLEE_COORD
|
|
1058
|
+
*
|
|
1059
|
+
* @param fleeFromTarget
|
|
1060
|
+
* @param pos
|
|
1061
|
+
* @param distance
|
|
1062
|
+
* @param p6
|
|
1063
|
+
* @param p7
|
|
1064
|
+
* @param p8
|
|
1065
|
+
* @param targetPed
|
|
1066
|
+
*/
|
|
1067
|
+
fleeFromPed(fleeFromTarget, pos, distance, p6, p7, p8, targetPed) {
|
|
1068
|
+
inv('0x7B74D8EEDE9B5727', this.entity.handle, fleeFromTarget.handle, f(pos.x), f(pos.y), f(pos.z), f(distance), p6, p7, f(p8), targetPed.handle);
|
|
1069
|
+
}
|
|
1070
|
+
/**
|
|
1071
|
+
* @returns
|
|
1072
|
+
*/
|
|
1073
|
+
isPedGettingUp() {
|
|
1074
|
+
return inv('0x2A74E1D5F2F00EEC', this.entity.handle, rai());
|
|
1075
|
+
}
|
|
1076
|
+
/**
|
|
1077
|
+
* @param time
|
|
1078
|
+
*/
|
|
1079
|
+
duck(time) {
|
|
1080
|
+
inv('0xA14B5FBF986BAC23', this.entity.handle, time);
|
|
1081
|
+
}
|
|
1082
|
+
/**
|
|
1083
|
+
* @param p1
|
|
1084
|
+
* @param p2
|
|
1085
|
+
* @param p3
|
|
1086
|
+
* @param p4
|
|
1087
|
+
*/
|
|
1088
|
+
robPed(p1, p2, p3, p4) {
|
|
1089
|
+
inv('0x7BB967F85D8CCBDB', this.entity.handle, p1, p2, p3, p4);
|
|
1090
|
+
}
|
|
1091
|
+
/**
|
|
1092
|
+
* getupSetHash: see nm_blend_out_sets.meta
|
|
1093
|
+
*
|
|
1094
|
+
* @param flags
|
|
1095
|
+
* @param getupSetHash
|
|
1096
|
+
* @param p3
|
|
1097
|
+
* @param p4
|
|
1098
|
+
* @param p5
|
|
1099
|
+
*/
|
|
1100
|
+
unhogtiePed(flags, getupSetHash, p3, p4, p5) {
|
|
1101
|
+
inv('0x79559BAD83CCD038', this.entity.handle, flags, _h(getupSetHash), p3, p4, f(p5));
|
|
1102
|
+
}
|
|
1103
|
+
/**
|
|
1104
|
+
* hecks if the ped camera is directed at the given coord within the specified radius. https://www.youtube.com/watch?v=iLHXrWVvq_c
|
|
1105
|
+
*
|
|
1106
|
+
* @param coord The coord to check if they're looking at
|
|
1107
|
+
* @param radius The radius of the frustum
|
|
1108
|
+
* @returns Returns `true` if the ped camera is within the range of the frustum, `false` otherwise
|
|
1109
|
+
*/
|
|
1110
|
+
isPedLookingAtCoord(coord, radius) {
|
|
1111
|
+
return inv('0x508F5053E3F6F0C4', this.entity.handle, f(coord.x), f(coord.y), f(coord.z), f(radius), rai());
|
|
1112
|
+
}
|
|
1113
|
+
/**
|
|
1114
|
+
* @param entity
|
|
1115
|
+
*/
|
|
1116
|
+
walkAway(entity) {
|
|
1117
|
+
inv('0x04ACFAC71E6858F9', this.entity.handle, entity.handle);
|
|
1407
1118
|
}
|
|
1408
1119
|
/**
|
|
1409
|
-
* @param waypointRecording
|
|
1410
1120
|
* @returns
|
|
1411
1121
|
*/
|
|
1412
|
-
|
|
1413
|
-
return inv('
|
|
1122
|
+
getHogtieEscapeTimer() {
|
|
1123
|
+
return inv('0x4687E69D258BBE41', this.entity.handle, raf());
|
|
1124
|
+
}
|
|
1125
|
+
weapon() {
|
|
1126
|
+
inv('0x7157B82D60E4BC46', this.entity.handle);
|
|
1414
1127
|
}
|
|
1415
1128
|
/**
|
|
1416
|
-
* @
|
|
1417
|
-
* @param p2
|
|
1129
|
+
* @returns
|
|
1418
1130
|
*/
|
|
1419
|
-
|
|
1420
|
-
inv('
|
|
1131
|
+
isPedWalking() {
|
|
1132
|
+
return inv('0xDE4C184B2B9B071A', this.entity.handle, rai());
|
|
1421
1133
|
}
|
|
1422
1134
|
/**
|
|
1423
1135
|
* @param p1
|
|
1424
1136
|
* @param p2
|
|
1425
1137
|
* @param p3
|
|
1426
|
-
* @param p4
|
|
1427
1138
|
*/
|
|
1428
|
-
|
|
1429
|
-
inv('
|
|
1139
|
+
waypointPlaybackPause(p1, p2, p3) {
|
|
1140
|
+
inv('0x0F342546AA06FED5', this.entity.handle, p1, p2, p3);
|
|
1430
1141
|
}
|
|
1431
1142
|
/**
|
|
1432
|
-
*
|
|
1433
|
-
*
|
|
1143
|
+
* meleeStyles: AR_GRAPPLE_BACK_FROM_BACK, AR_GRAPPLE_MOUNT_FACEDOWN_FROM_FRONT, AR_ALLIGATOR_LEAPKILL, AR_ALLIGATOR_WAIST_AUTOKILL_FRONT
|
|
1144
|
+
*
|
|
1145
|
+
* @param meleeTarget
|
|
1146
|
+
* @param meleeStyle
|
|
1434
1147
|
* @param p3
|
|
1148
|
+
* @param animBlendRatio
|
|
1149
|
+
* @param p5
|
|
1150
|
+
* @param p6
|
|
1435
1151
|
*/
|
|
1436
|
-
|
|
1437
|
-
inv('
|
|
1152
|
+
putPedDirectlyIntoMelee(meleeTarget, meleeStyle, p3, animBlendRatio, p5, p6) {
|
|
1153
|
+
inv('0x1C6CD14A876FFE39', this.entity.handle, meleeTarget.handle, _h(meleeStyle), f(p3), f(animBlendRatio), p5, p6);
|
|
1438
1154
|
}
|
|
1439
1155
|
/**
|
|
1440
|
-
* @param
|
|
1156
|
+
* @param waypointRecording
|
|
1441
1157
|
* @param p2
|
|
1442
|
-
* @param
|
|
1158
|
+
* @param flag
|
|
1159
|
+
* @param p4
|
|
1160
|
+
* @param p5
|
|
1161
|
+
* @param p6
|
|
1162
|
+
* @param p7
|
|
1443
1163
|
*/
|
|
1444
|
-
|
|
1445
|
-
inv('
|
|
1164
|
+
followWaypointRecording(waypointRecording, p2, flag, p4, p5, p6, p7) {
|
|
1165
|
+
inv('0x0759591819534F7B', this.entity.handle, waypointRecording, p2, flag, p4, p5, p6, p7);
|
|
1446
1166
|
}
|
|
1447
1167
|
/**
|
|
1448
|
-
* @param
|
|
1449
|
-
* @param heading
|
|
1450
|
-
* @param p5
|
|
1168
|
+
* @param targetPed
|
|
1451
1169
|
*/
|
|
1452
|
-
|
|
1453
|
-
inv('
|
|
1170
|
+
hogtieTargetPed(targetPed) {
|
|
1171
|
+
inv('0x27829AFD3E03AC1A', this.entity.handle, targetPed.handle);
|
|
1454
1172
|
}
|
|
1455
1173
|
/**
|
|
1456
|
-
*
|
|
1174
|
+
* shootatEntity:
|
|
1175
|
+
* If true, peds will shoot at Entity till it is dead.
|
|
1176
|
+
* If false, peds will just walk till they reach the entity and will cease shooting.
|
|
1457
1177
|
*
|
|
1458
|
-
* @param
|
|
1459
|
-
* @param
|
|
1178
|
+
* @param p1
|
|
1179
|
+
* @param p2
|
|
1460
1180
|
* @param p3
|
|
1461
1181
|
* @param p4
|
|
1462
1182
|
* @param p5
|
|
1463
1183
|
* @param p6
|
|
1184
|
+
* @param p7
|
|
1185
|
+
* @param p8
|
|
1186
|
+
* @param p9
|
|
1187
|
+
* @param p10
|
|
1464
1188
|
*/
|
|
1465
|
-
|
|
1466
|
-
inv('
|
|
1189
|
+
goToEntityWhileAimingAtEntity(p1, p2, p3, p4, p5, p6, p7, p8, p9, p10) {
|
|
1190
|
+
inv('0x97465886D35210E9', this.entity.handle, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10);
|
|
1191
|
+
}
|
|
1192
|
+
/**
|
|
1193
|
+
* @param pos
|
|
1194
|
+
* @param distance
|
|
1195
|
+
*/
|
|
1196
|
+
useNearestTrainScenarioToCoordWarp(pos, distance) {
|
|
1197
|
+
inv('0x3774B03456DD6106', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), f(distance));
|
|
1467
1198
|
}
|
|
1468
1199
|
/**
|
|
1469
1200
|
* @param p1
|
|
1470
|
-
* @param p2
|
|
1471
1201
|
*/
|
|
1472
|
-
|
|
1473
|
-
inv('
|
|
1202
|
+
wanderSwim(p1) {
|
|
1203
|
+
inv('0x527EA3DB8BC7F03B', this.entity.handle, p1);
|
|
1474
1204
|
}
|
|
1475
1205
|
/**
|
|
1476
|
-
*
|
|
1206
|
+
* duration in milliseconds
|
|
1207
|
+
*
|
|
1208
|
+
* @param pos
|
|
1209
|
+
* @param duration
|
|
1477
1210
|
*/
|
|
1478
|
-
|
|
1479
|
-
inv('
|
|
1211
|
+
turnPedToFaceCoord(pos, duration) {
|
|
1212
|
+
inv('0x1DDA930A0AC38571', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), duration);
|
|
1480
1213
|
}
|
|
1481
1214
|
/**
|
|
1482
|
-
* @param
|
|
1215
|
+
* @param preferAvoidMud
|
|
1483
1216
|
* @param p2
|
|
1484
|
-
|
|
1217
|
+
*/
|
|
1218
|
+
setPedPathPreferToAvoidMud(preferAvoidMud, p2) {
|
|
1219
|
+
inv('0x8BB283A7888AD1AD', this.entity.handle, preferAvoidMud, f(p2));
|
|
1220
|
+
}
|
|
1221
|
+
/**
|
|
1222
|
+
* @param animDict
|
|
1223
|
+
* @param animName
|
|
1224
|
+
* @param entity
|
|
1485
1225
|
* @param p4
|
|
1486
1226
|
* @param p5
|
|
1487
1227
|
* @param p6
|
|
1488
1228
|
* @param p7
|
|
1229
|
+
* @param p8
|
|
1230
|
+
* @param p9
|
|
1231
|
+
* @param p10
|
|
1232
|
+
* @param p11
|
|
1233
|
+
* @param p12
|
|
1234
|
+
* @param p13
|
|
1235
|
+
* @param p14
|
|
1489
1236
|
*/
|
|
1490
|
-
|
|
1491
|
-
inv('
|
|
1237
|
+
playUpperAnimFacingEntity(animDict, animName, entity, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, p14) {
|
|
1238
|
+
inv('0xAD67214236AB1CFE', this.entity.handle, animDict, animName, entity.handle, p4, f(p5), f(p6), p7, f(p8), p9, p10, f(p11), p12, p13, f(p14));
|
|
1492
1239
|
}
|
|
1493
1240
|
/**
|
|
1494
|
-
* @param
|
|
1241
|
+
* @param p1
|
|
1495
1242
|
* @param p2
|
|
1496
|
-
* @returns Returns `true` on success, or `false` if `attacker` doesn't exist, or is dead.
|
|
1497
|
-
*/
|
|
1498
|
-
intimidated(attacker, p2) {
|
|
1499
|
-
return inv('0x648B75D44930D6BD', this.entity.handle, attacker.handle, p2, rai());
|
|
1500
|
-
}
|
|
1501
|
-
/**
|
|
1502
|
-
* @returns
|
|
1503
1243
|
*/
|
|
1504
|
-
|
|
1505
|
-
|
|
1244
|
+
guard(p1, p2) {
|
|
1245
|
+
inv('0xB9FB242EACCAF30F', this.entity.handle, p1, p2);
|
|
1506
1246
|
}
|
|
1507
1247
|
/**
|
|
1508
|
-
* @param
|
|
1509
|
-
* @param
|
|
1510
|
-
* @param
|
|
1248
|
+
* @param attacker
|
|
1249
|
+
* @param p2
|
|
1250
|
+
* @param unusedParam3 Unused by the native.
|
|
1251
|
+
* @param unusedParam4 Unused by the native.
|
|
1252
|
+
* @param everyFrame Removes the `0x1000` bitmask from `flag`
|
|
1511
1253
|
* @param p6
|
|
1512
|
-
* @param p7
|
|
1513
|
-
* @param
|
|
1254
|
+
* @param p7 Removes the `0x80000` bitmask from `flag`
|
|
1255
|
+
* @param flag
|
|
1256
|
+
* @returns Returns `true` on success, `false` if it failed (whether due to `attacker` being invalid, or the `attacker` ped being dead)
|
|
1514
1257
|
*/
|
|
1515
|
-
|
|
1516
|
-
inv('
|
|
1258
|
+
intimidated2(attacker, p2, unusedParam3, unusedParam4, everyFrame, p6, p7, flag) {
|
|
1259
|
+
return inv('0x933ACC1A1771A288', this.entity.handle, attacker.handle, p2, unusedParam3, unusedParam4, everyFrame, p6, p7, flag, rai());
|
|
1517
1260
|
}
|
|
1518
1261
|
/**
|
|
1519
|
-
*
|
|
1520
|
-
* 0 to 7 = task that's currently in progress, 0 meaning the first one.
|
|
1521
|
-
* -1 no task sequence in progress.
|
|
1522
|
-
*
|
|
1523
|
-
* @returns
|
|
1262
|
+
* @param avoidFire
|
|
1524
1263
|
*/
|
|
1525
|
-
|
|
1526
|
-
|
|
1264
|
+
setPedPathAvoidFire(avoidFire) {
|
|
1265
|
+
inv('0x4455517B28441E60', this.entity.handle, avoidFire);
|
|
1527
1266
|
}
|
|
1528
1267
|
/**
|
|
1529
|
-
* @
|
|
1268
|
+
* @param reviver
|
|
1269
|
+
* @param tool
|
|
1530
1270
|
*/
|
|
1531
|
-
|
|
1532
|
-
|
|
1271
|
+
reviveTarget(reviver, tool) {
|
|
1272
|
+
inv('0x356088527D9EBAAD', this.entity.handle, reviver.handle, _h(tool));
|
|
1533
1273
|
}
|
|
1534
1274
|
/**
|
|
1535
|
-
*
|
|
1536
|
-
*
|
|
1275
|
+
* https://github.com/femga/rdr3_discoveries/blob/master/animations/kit_emotes_list.lua
|
|
1276
|
+
* emote: https://alloc8or.re/rdr3/doc/enums/eEmote.txt enum eEmoteType
|
|
1277
|
+
* {
|
|
1278
|
+
* EMOTE_TYPE_INVALID = -1,
|
|
1279
|
+
* EMOTE_TYPE_REACT,
|
|
1280
|
+
* EMOTE_TYPE_ACTION,
|
|
1281
|
+
* EMOTE_TYPE_TAUNT,
|
|
1282
|
+
* EMOTE_TYPE_GREET,
|
|
1283
|
+
* EMOTE_TYPE_TWIRL_GUN,
|
|
1284
|
+
* EMOTE_TYPE_DANCE_FLOOR
|
|
1285
|
+
* }; enum eEmotePlaybackMode
|
|
1286
|
+
* {
|
|
1287
|
+
* EMOTE_PM_INVALID = -1,
|
|
1288
|
+
* EMOTE_PM_UPPERBODY,
|
|
1289
|
+
* EMOTE_PM_UPPERBODY_LOOP,
|
|
1290
|
+
* EMOTE_PM_FULLBODY,
|
|
1291
|
+
* };
|
|
1292
|
+
*
|
|
1293
|
+
* @param emoteType
|
|
1294
|
+
* @param playbackMode
|
|
1295
|
+
* @param emote
|
|
1296
|
+
* @param isSecondaryTask
|
|
1297
|
+
* @param canBreakOut
|
|
1298
|
+
* @param disableEarlyOutAnimTag
|
|
1299
|
+
* @param ignoreInvalidMainTask
|
|
1300
|
+
* @param destroyProps
|
|
1537
1301
|
*/
|
|
1538
|
-
|
|
1539
|
-
inv('
|
|
1302
|
+
playEmoteWithHash(emoteType, playbackMode, emote, isSecondaryTask, canBreakOut, disableEarlyOutAnimTag, ignoreInvalidMainTask, destroyProps) {
|
|
1303
|
+
inv('0xB31A277C1AC7B7FF', this.entity.handle, emoteType, playbackMode, _h(emote), isSecondaryTask, canBreakOut, disableEarlyOutAnimTag, ignoreInvalidMainTask, destroyProps);
|
|
1540
1304
|
}
|
|
1541
1305
|
/**
|
|
1542
|
-
* @param
|
|
1306
|
+
* @param pos
|
|
1307
|
+
* @param timeout
|
|
1308
|
+
* @param p5
|
|
1309
|
+
* @param p6
|
|
1310
|
+
* @param p7
|
|
1311
|
+
* @param p8
|
|
1312
|
+
* @param coverpoint
|
|
1313
|
+
* @param p10
|
|
1314
|
+
* @param p11
|
|
1315
|
+
* @param p12
|
|
1543
1316
|
*/
|
|
1544
|
-
|
|
1545
|
-
inv('
|
|
1317
|
+
putPedDirectlyIntoCover(pos, timeout, p5, p6, p7, p8, coverpoint, p10, p11, p12) {
|
|
1318
|
+
inv('0x4172393E6BE1FECE', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), timeout, p5, f(p6), p7, p8, coverpoint, p10, p11, p12);
|
|
1546
1319
|
}
|
|
1547
1320
|
/**
|
|
1548
1321
|
* @param p1
|
|
1549
1322
|
* @param p2
|
|
1550
1323
|
* @param p3
|
|
1324
|
+
* @param p4
|
|
1325
|
+
* @param p5
|
|
1326
|
+
* @param p6
|
|
1327
|
+
* @param p7
|
|
1328
|
+
* @param p8
|
|
1329
|
+
* @param p9
|
|
1330
|
+
* @param p10
|
|
1331
|
+
* @param p11
|
|
1332
|
+
* @param p12
|
|
1333
|
+
* @param p13
|
|
1334
|
+
* @param p14
|
|
1551
1335
|
*/
|
|
1552
|
-
|
|
1553
|
-
inv('
|
|
1336
|
+
goToCoordAndAimAtHatedEntitiesNearCoordUsingCombatStyle(p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, p14) {
|
|
1337
|
+
inv('0x87BD711FC31EA273', this.entity.handle, p1, p2, p3, p4, p5, p6, p7, p8, p9, p10, p11, p12, p13, p14);
|
|
1554
1338
|
}
|
|
1555
1339
|
/**
|
|
1556
|
-
* @param
|
|
1557
|
-
* @param permanently
|
|
1340
|
+
* @param target
|
|
1558
1341
|
*/
|
|
1559
|
-
|
|
1560
|
-
inv('
|
|
1342
|
+
arrestPed(target) {
|
|
1343
|
+
inv('0xF3B9A78A178572B1', this.entity.handle, target.handle);
|
|
1561
1344
|
}
|
|
1562
1345
|
/**
|
|
1563
|
-
* @param
|
|
1346
|
+
* @param p1
|
|
1347
|
+
* @param p2
|
|
1348
|
+
* @param p3
|
|
1349
|
+
* @returns
|
|
1564
1350
|
*/
|
|
1565
|
-
|
|
1566
|
-
inv('
|
|
1351
|
+
setPedWaypointRouteOffset(p1, p2, p3) {
|
|
1352
|
+
return inv('0xED98E10B0AFCE4B4', this.entity.handle, f(p1), f(p2), f(p3));
|
|
1567
1353
|
}
|
|
1568
1354
|
/**
|
|
1569
|
-
*
|
|
1570
|
-
*
|
|
1571
|
-
|
|
1572
|
-
|
|
1573
|
-
|
|
1574
|
-
|
|
1575
|
-
|
|
1576
|
-
* @param
|
|
1577
|
-
* @param
|
|
1578
|
-
* @param destroyProps
|
|
1355
|
+
* @param waypointRecording
|
|
1356
|
+
* @returns
|
|
1357
|
+
*/
|
|
1358
|
+
isWaypointPlaybackGoingOnForPed(waypointRecording) {
|
|
1359
|
+
return inv('0xE03B3F2D3DC59B64', this.entity.handle, waypointRecording, rai());
|
|
1360
|
+
}
|
|
1361
|
+
/**
|
|
1362
|
+
* @param p1
|
|
1363
|
+
* @param p2
|
|
1579
1364
|
*/
|
|
1580
|
-
|
|
1581
|
-
inv('
|
|
1365
|
+
animalWrithe(p1, p2) {
|
|
1366
|
+
inv('0x8C038A39C4A4B6D6', this.entity.handle, p1, p2);
|
|
1582
1367
|
}
|
|
1583
1368
|
/**
|
|
1584
|
-
* @param
|
|
1369
|
+
* @param p1
|
|
1585
1370
|
* @param p2
|
|
1586
1371
|
* @param p3
|
|
1587
|
-
* @param
|
|
1588
|
-
* @param p7
|
|
1589
|
-
* @param maxSpeed
|
|
1590
|
-
* @param drivingStyle
|
|
1591
|
-
* @param p10
|
|
1592
|
-
* @param p11
|
|
1372
|
+
* @param p4
|
|
1593
1373
|
*/
|
|
1594
|
-
|
|
1595
|
-
inv('
|
|
1374
|
+
aimAtEntity(p1, p2, p3, p4) {
|
|
1375
|
+
inv('0xCF7569BD0FB480A0', this.entity.handle, p1, p2, p3, p4);
|
|
1596
1376
|
}
|
|
1597
1377
|
/**
|
|
1598
|
-
* @param
|
|
1599
|
-
* @param
|
|
1600
|
-
* @param
|
|
1378
|
+
* @param targetPed
|
|
1379
|
+
* @param p2
|
|
1380
|
+
* @param p3
|
|
1601
1381
|
*/
|
|
1602
|
-
|
|
1603
|
-
inv('
|
|
1382
|
+
combatPedTimed(targetPed, p2, p3) {
|
|
1383
|
+
inv('0x944F30DCB7096BDE', this.entity.handle, targetPed.handle, p2, p3);
|
|
1604
1384
|
}
|
|
1605
1385
|
/**
|
|
1606
|
-
* @param
|
|
1386
|
+
* @param p1
|
|
1607
1387
|
* @param p2
|
|
1388
|
+
* @param p3
|
|
1608
1389
|
*/
|
|
1609
|
-
|
|
1610
|
-
inv('
|
|
1390
|
+
throwProjectile(p1, p2, p3) {
|
|
1391
|
+
inv('0x7285951DBF6B5A51', this.entity.handle, p1, p2, p3);
|
|
1392
|
+
}
|
|
1393
|
+
/**
|
|
1394
|
+
* @param pos
|
|
1395
|
+
* @param heading
|
|
1396
|
+
* @param p5
|
|
1397
|
+
*/
|
|
1398
|
+
pedSlideToCoord(pos, heading, p5) {
|
|
1399
|
+
inv('0xD04FE6765D990A06', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), f(heading), f(p5));
|
|
1611
1400
|
}
|
|
1612
1401
|
/**
|
|
1613
1402
|
* @returns
|
|
@@ -3273,4 +3062,215 @@ export class PedTask extends BaseTask {
|
|
|
3273
3062
|
shuffleToNextVehicleSeat(vehicle) {
|
|
3274
3063
|
inv('0x7AA80209BDA643EB', this.entity.handle, vehicle.handle);
|
|
3275
3064
|
}
|
|
3065
|
+
clearLookAt() {
|
|
3066
|
+
inv('0x0F804F1DB19B9689', this.entity.handle);
|
|
3067
|
+
}
|
|
3068
|
+
/**
|
|
3069
|
+
* @param inputContext
|
|
3070
|
+
* @returns
|
|
3071
|
+
*/
|
|
3072
|
+
getItemInteractionPromptProgress(inputContext) {
|
|
3073
|
+
return inv('0xBC864A70AD55E0C1', this.entity.handle, _h(inputContext), raf());
|
|
3074
|
+
}
|
|
3075
|
+
/**
|
|
3076
|
+
* @param p1
|
|
3077
|
+
* @param p2
|
|
3078
|
+
* @param p3
|
|
3079
|
+
* @param p4
|
|
3080
|
+
*/
|
|
3081
|
+
setSphereDefensiveArea(p1, p2, p3, p4) {
|
|
3082
|
+
inv('0x933C06518B52A9A4', this.entity.handle, f(p1), f(p2), f(p3), f(p4));
|
|
3083
|
+
}
|
|
3084
|
+
/**
|
|
3085
|
+
* @param p1
|
|
3086
|
+
* @param p2
|
|
3087
|
+
* @param p3
|
|
3088
|
+
* @param p4
|
|
3089
|
+
*/
|
|
3090
|
+
useRandomScenarioInGroup(p1, p2, p3, p4) {
|
|
3091
|
+
inv('0x14747F4A5971DE4E', this.entity.handle, p1, p2, p3, p4);
|
|
3092
|
+
}
|
|
3093
|
+
/**
|
|
3094
|
+
* enum eWhistleType
|
|
3095
|
+
* {
|
|
3096
|
+
* WHISTLE_MAIN,
|
|
3097
|
+
* WHISTLE_SECONDARY,
|
|
3098
|
+
* WHISTLE_DOUBLE,
|
|
3099
|
+
* WHISTLE_URGENT,
|
|
3100
|
+
* WHISTLE_LONG
|
|
3101
|
+
* };
|
|
3102
|
+
*
|
|
3103
|
+
* @param p1
|
|
3104
|
+
* @param whistleType
|
|
3105
|
+
*/
|
|
3106
|
+
goToWhistle(p1, whistleType) {
|
|
3107
|
+
inv('0xBAD6545608CECA6E', this.entity.handle, p1.handle, whistleType);
|
|
3108
|
+
}
|
|
3109
|
+
/**
|
|
3110
|
+
* @param pos
|
|
3111
|
+
* @param duration
|
|
3112
|
+
* @param flags
|
|
3113
|
+
* @param p6
|
|
3114
|
+
* @param p7
|
|
3115
|
+
*/
|
|
3116
|
+
lookAtCoord(pos, duration, flags, p6, p7) {
|
|
3117
|
+
inv('0x6FA46612594F7973', this.entity.handle, f(pos.x), f(pos.y), f(pos.z), duration, flags, p6, p7);
|
|
3118
|
+
}
|
|
3119
|
+
/**
|
|
3120
|
+
* @returns
|
|
3121
|
+
*/
|
|
3122
|
+
isPedInHitReact() {
|
|
3123
|
+
return inv('0xF330A5C062B29BED', this.entity.handle);
|
|
3124
|
+
}
|
|
3125
|
+
/**
|
|
3126
|
+
* @param p1
|
|
3127
|
+
* @param p2
|
|
3128
|
+
* @param p3
|
|
3129
|
+
* @param p4
|
|
3130
|
+
* @param p5
|
|
3131
|
+
* @param p6
|
|
3132
|
+
* @param p7
|
|
3133
|
+
* @param p8
|
|
3134
|
+
*/
|
|
3135
|
+
N_0x3FFCD7BBA074CC80(p1, p2, p3, p4, p5, p6, p7, p8) {
|
|
3136
|
+
inv('0x3FFCD7BBA074CC80', this.entity.handle, p1, p2, p3, p4, p5, p6, p7, p8);
|
|
3137
|
+
}
|
|
3138
|
+
/**
|
|
3139
|
+
* @returns
|
|
3140
|
+
*/
|
|
3141
|
+
isMountedWeaponTaskUnderneathDrivingTask() {
|
|
3142
|
+
return inv('0xA320EF046186FA3B', this.entity.handle, rai());
|
|
3143
|
+
}
|
|
3144
|
+
/**
|
|
3145
|
+
* flags: See TASK_ENTER_VEHICLE
|
|
3146
|
+
*
|
|
3147
|
+
* @param p1
|
|
3148
|
+
* @param flags Refer to [enum: eEnterExitVehicleFlags]
|
|
3149
|
+
*/
|
|
3150
|
+
disembarkNearestTrainCarriage(p1, flags) {
|
|
3151
|
+
inv('0x0A11F3BDEC03ED5F', this.entity.handle, f(p1), flags);
|
|
3152
|
+
}
|
|
3153
|
+
/**
|
|
3154
|
+
* @param radius
|
|
3155
|
+
*/
|
|
3156
|
+
combatHatedTargetsNoLosTest(radius) {
|
|
3157
|
+
inv('0xB5BC69D9C4060BC3', this.entity.handle, f(radius));
|
|
3158
|
+
}
|
|
3159
|
+
/**
|
|
3160
|
+
* @param p1
|
|
3161
|
+
*/
|
|
3162
|
+
N_0x31BB338F64D5C861(p1) {
|
|
3163
|
+
inv('0x31BB338F64D5C861', this.entity.handle, p1);
|
|
3164
|
+
}
|
|
3165
|
+
/**
|
|
3166
|
+
* @param modifier
|
|
3167
|
+
*/
|
|
3168
|
+
setPedPathClimbCostModifier(modifier) {
|
|
3169
|
+
inv('0x88E32DB8C1A4AA4B', this.entity.handle, f(modifier));
|
|
3170
|
+
}
|
|
3171
|
+
/**
|
|
3172
|
+
* @param entity
|
|
3173
|
+
* @param duration
|
|
3174
|
+
* @param targetRadius
|
|
3175
|
+
* @param offset
|
|
3176
|
+
* @param moveBlendRatio
|
|
3177
|
+
* @param offsetFlags
|
|
3178
|
+
*/
|
|
3179
|
+
gotoEntityOffsetXy(entity, duration, targetRadius, offset, moveBlendRatio, offsetFlags) {
|
|
3180
|
+
inv('0x338E7EF52B6095A9', this.entity.handle, entity.handle, duration, f(targetRadius), f(offset.x), f(offset.y), f(moveBlendRatio), offsetFlags);
|
|
3181
|
+
}
|
|
3182
|
+
/**
|
|
3183
|
+
* Makes ped walk around the area the params p1 p2 seems to not affect anything but p2 is either 0 or 1 and p1 is mostly 1.0 or ped heading
|
|
3184
|
+
*
|
|
3185
|
+
* @param p2
|
|
3186
|
+
* @param p3
|
|
3187
|
+
*/
|
|
3188
|
+
wanderStandard(p2, p3) {
|
|
3189
|
+
inv('0xBB9CE077274F6A1B', this.entity.handle, f(p2), p3);
|
|
3190
|
+
}
|
|
3191
|
+
/**
|
|
3192
|
+
* @param p1
|
|
3193
|
+
* @param p2
|
|
3194
|
+
*/
|
|
3195
|
+
clearPedTasks(p1, p2) {
|
|
3196
|
+
inv('0xE1EF3C1216AFF2CD', this.entity.handle, p1, p2);
|
|
3197
|
+
}
|
|
3198
|
+
/**
|
|
3199
|
+
* @param signalName
|
|
3200
|
+
* @param value
|
|
3201
|
+
*/
|
|
3202
|
+
setTaskMoveNetworkSignalFloat(signalName, value) {
|
|
3203
|
+
inv('0xD5BB4025AE449A4E', this.entity.handle, signalName, f(value));
|
|
3204
|
+
}
|
|
3205
|
+
/**
|
|
3206
|
+
* @param taskSequenceId
|
|
3207
|
+
*/
|
|
3208
|
+
performSequence(taskSequenceId) {
|
|
3209
|
+
inv('0x5ABA3986D90D8A3B', this.entity.handle, taskSequenceId);
|
|
3210
|
+
}
|
|
3211
|
+
/**
|
|
3212
|
+
* @param p1
|
|
3213
|
+
* @param p2
|
|
3214
|
+
* @param p3
|
|
3215
|
+
*/
|
|
3216
|
+
moveInTraffic(p1, p2, p3) {
|
|
3217
|
+
inv('0x8AA1593AEC087A29', this.entity.handle, p1, p2, p3);
|
|
3218
|
+
}
|
|
3219
|
+
/**
|
|
3220
|
+
* @param p1
|
|
3221
|
+
* @param permanently
|
|
3222
|
+
*/
|
|
3223
|
+
knockedOut(p1, permanently) {
|
|
3224
|
+
inv('0xF90427F00A495A28', this.entity.handle, f(p1), permanently);
|
|
3225
|
+
}
|
|
3226
|
+
/**
|
|
3227
|
+
* @param duration
|
|
3228
|
+
*/
|
|
3229
|
+
updateTaskHandsUpDuration(duration) {
|
|
3230
|
+
inv('0xA98FCAFD7893C834', this.entity.handle, duration);
|
|
3231
|
+
}
|
|
3232
|
+
/**
|
|
3233
|
+
* Similar to 0xB31A277C1AC7B7FF but checks if the ped's inventory contains the specified emote kit.
|
|
3234
|
+
*
|
|
3235
|
+
* @param emoteType
|
|
3236
|
+
* @param playbackMode
|
|
3237
|
+
* @param emote
|
|
3238
|
+
* @param isSecondaryTask
|
|
3239
|
+
* @param canBreakOut
|
|
3240
|
+
* @param disableEarlyOutAnimTag
|
|
3241
|
+
* @param ignoreInvalidMainTask
|
|
3242
|
+
* @param destroyProps
|
|
3243
|
+
*/
|
|
3244
|
+
playEmote(emoteType, playbackMode, emote, isSecondaryTask, canBreakOut, disableEarlyOutAnimTag, ignoreInvalidMainTask, destroyProps) {
|
|
3245
|
+
inv('0x884E3436CC1F41DD', this.entity.handle, emoteType, playbackMode, _h(emote), isSecondaryTask, canBreakOut, disableEarlyOutAnimTag, ignoreInvalidMainTask, destroyProps);
|
|
3246
|
+
}
|
|
3247
|
+
/**
|
|
3248
|
+
* @param boat
|
|
3249
|
+
* @param p2
|
|
3250
|
+
* @param p3
|
|
3251
|
+
* @param pos
|
|
3252
|
+
* @param p7
|
|
3253
|
+
* @param maxSpeed
|
|
3254
|
+
* @param drivingStyle
|
|
3255
|
+
* @param p10
|
|
3256
|
+
* @param p11
|
|
3257
|
+
*/
|
|
3258
|
+
boatMission(boat, p2, p3, pos, p7, maxSpeed, drivingStyle, p10, p11) {
|
|
3259
|
+
inv('0x15C86013127CE63F', this.entity.handle, boat.handle, p2, p3, f(pos.x), f(pos.y), f(pos.z), p7, f(maxSpeed), drivingStyle, f(p10), p11);
|
|
3260
|
+
}
|
|
3261
|
+
/**
|
|
3262
|
+
* @param useLimits If `true` the ped's viewing angle will be limited to the angle range given for `minAngle` and `maxAngle`, when set to `false` the player always fully faces the player
|
|
3263
|
+
* @param minAngle The minimum viewing angle, requires `useLimits` to be `true`.
|
|
3264
|
+
* @param maxAngle The maximum viewing angle, reuqeres `useLimits` to be `true`.
|
|
3265
|
+
*/
|
|
3266
|
+
setIntimidatedFacingAngle(useLimits, minAngle, maxAngle) {
|
|
3267
|
+
inv('0x0FE797DD9F70DFA6', this.entity.handle, useLimits, f(minAngle), f(maxAngle));
|
|
3268
|
+
}
|
|
3269
|
+
/**
|
|
3270
|
+
* @param targetPed
|
|
3271
|
+
* @param p2
|
|
3272
|
+
*/
|
|
3273
|
+
animalFlee(targetPed, p2) {
|
|
3274
|
+
inv('0xA899B61C66F09134', this.entity.handle, targetPed.handle, p2);
|
|
3275
|
+
}
|
|
3276
3276
|
}
|