@nativewrappers/redm-codegen 0.0.2 → 0.0.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/classes/AnimScene.d.ts +101 -101
- package/dist/classes/AnimScene.d.ts.map +1 -1
- package/dist/classes/AnimScene.js +147 -147
- package/dist/classes/BaseModel.d.ts +12 -12
- package/dist/classes/BaseModel.d.ts.map +1 -1
- package/dist/classes/BaseModel.js +18 -18
- package/dist/classes/BaseTask.d.ts +22 -22
- package/dist/classes/BaseTask.d.ts.map +1 -1
- package/dist/classes/BaseTask.js +29 -29
- package/dist/classes/Cam.d.ts +86 -86
- package/dist/classes/Cam.d.ts.map +1 -1
- package/dist/classes/Cam.js +116 -116
- package/dist/classes/Entity.d.ts +426 -425
- package/dist/classes/Entity.d.ts.map +1 -1
- package/dist/classes/Entity.js +594 -589
- package/dist/classes/Interior.d.ts +1 -1
- package/dist/classes/Interior.d.ts.map +1 -1
- package/dist/classes/Ped.d.ts +13 -12
- package/dist/classes/Ped.d.ts.map +1 -1
- package/dist/classes/Ped.js +5 -0
- package/dist/classes/PedTask.d.ts +729 -729
- package/dist/classes/PedTask.d.ts.map +1 -1
- package/dist/classes/PedTask.js +951 -951
- package/dist/classes/PersChar.d.ts +11 -11
- package/dist/classes/PersChar.d.ts.map +1 -1
- package/dist/classes/PersChar.js +17 -17
- package/dist/classes/Pickup.d.ts +3 -3
- package/dist/classes/Pickup.d.ts.map +1 -1
- package/dist/classes/Pickup.js +7 -7
- package/dist/classes/Player.d.ts +164 -164
- package/dist/classes/Player.d.ts.map +1 -1
- package/dist/classes/Player.js +218 -218
- package/dist/classes/Prop.d.ts +87 -86
- package/dist/classes/Prop.d.ts.map +1 -1
- package/dist/classes/Prop.js +131 -126
- package/dist/classes/PropSet.d.ts +18 -18
- package/dist/classes/PropSet.d.ts.map +1 -1
- package/dist/classes/PropSet.js +25 -25
- package/dist/classes/Vehicle.d.ts +1 -0
- package/dist/classes/Vehicle.d.ts.map +1 -1
- package/dist/classes/Vehicle.js +5 -0
- package/dist/classes/VehicleTask.d.ts +18 -18
- package/dist/classes/VehicleTask.d.ts.map +1 -1
- package/dist/classes/VehicleTask.js +26 -26
- package/dist/classes/Volume.d.ts +1 -1
- package/dist/classes/Volume.d.ts.map +1 -1
- package/dist/classes/Weapon.d.ts +277 -277
- package/dist/classes/Weapon.d.ts.map +1 -1
- package/dist/classes/Weapon.js +398 -398
- package/dist/namespaces/Aitransport.d.ts +77 -77
- package/dist/namespaces/Aitransport.d.ts.map +1 -1
- package/dist/namespaces/Aitransport.js +94 -94
- package/dist/namespaces/Animscene.d.ts +51 -51
- package/dist/namespaces/Animscene.d.ts.map +1 -1
- package/dist/namespaces/Animscene.js +69 -69
- package/dist/namespaces/Audio.d.ts +2 -2
- package/dist/namespaces/Audio.d.ts.map +1 -1
- package/dist/namespaces/Bounty.d.ts +57 -57
- package/dist/namespaces/Bounty.d.ts.map +1 -1
- package/dist/namespaces/Bounty.js +90 -90
- package/dist/namespaces/Brain.d.ts +15 -15
- package/dist/namespaces/Brain.d.ts.map +1 -1
- package/dist/namespaces/Brain.js +20 -20
- package/dist/namespaces/CamStatics.d.ts +317 -317
- package/dist/namespaces/CamStatics.d.ts.map +1 -1
- package/dist/namespaces/CamStatics.js +449 -449
- package/dist/namespaces/Collection.d.ts +13 -13
- package/dist/namespaces/Collection.d.ts.map +1 -1
- package/dist/namespaces/Collection.js +8 -8
- package/dist/namespaces/Companion.d.ts +22 -22
- package/dist/namespaces/Companion.d.ts.map +1 -1
- package/dist/namespaces/Companion.js +30 -30
- package/dist/namespaces/Compendium.d.ts +60 -60
- package/dist/namespaces/Compendium.d.ts.map +1 -1
- package/dist/namespaces/Compendium.js +80 -80
- package/dist/namespaces/Crashlog.d.ts +10 -10
- package/dist/namespaces/Crashlog.d.ts.map +1 -1
- package/dist/namespaces/Crashlog.js +14 -14
- package/dist/namespaces/Databinding.d.ts +173 -173
- package/dist/namespaces/Databinding.d.ts.map +1 -1
- package/dist/namespaces/Databinding.js +263 -263
- package/dist/namespaces/Dlc.d.ts +5 -5
- package/dist/namespaces/Dlc.d.ts.map +1 -1
- package/dist/namespaces/Dlc.js +9 -9
- package/dist/namespaces/EntityStatics.d.ts +178 -178
- package/dist/namespaces/EntityStatics.d.ts.map +1 -1
- package/dist/namespaces/EntityStatics.js +242 -242
- package/dist/namespaces/Event.d.ts +62 -62
- package/dist/namespaces/Event.d.ts.map +1 -1
- package/dist/namespaces/Event.js +82 -82
- package/dist/namespaces/Fire.d.ts +7 -7
- package/dist/namespaces/Fire.d.ts.map +1 -1
- package/dist/namespaces/Fire.js +9 -9
- package/dist/namespaces/Graphics.d.ts +797 -797
- package/dist/namespaces/Graphics.d.ts.map +1 -1
- package/dist/namespaces/Graphics.js +1095 -1095
- package/dist/namespaces/Hud.d.ts +477 -477
- package/dist/namespaces/Hud.d.ts.map +1 -1
- package/dist/namespaces/Hud.js +721 -721
- package/dist/namespaces/InteriorStatics.d.ts +2 -2
- package/dist/namespaces/InteriorStatics.d.ts.map +1 -1
- package/dist/namespaces/Inventory.d.ts +216 -216
- package/dist/namespaces/Inventory.d.ts.map +1 -1
- package/dist/namespaces/Inventory.js +301 -301
- package/dist/namespaces/Itemdatabase.d.ts +8 -8
- package/dist/namespaces/Itemdatabase.d.ts.map +1 -1
- package/dist/namespaces/Itemdatabase.js +7 -7
- package/dist/namespaces/Law.d.ts +2 -2
- package/dist/namespaces/Law.d.ts.map +1 -1
- package/dist/namespaces/Map.d.ts +65 -65
- package/dist/namespaces/Map.d.ts.map +1 -1
- package/dist/namespaces/Map.js +91 -91
- package/dist/namespaces/Minigame.d.ts +17 -17
- package/dist/namespaces/Minigame.d.ts.map +1 -1
- package/dist/namespaces/Minigame.js +25 -25
- package/dist/namespaces/Misc.d.ts +5 -5
- package/dist/namespaces/Misc.d.ts.map +1 -1
- package/dist/namespaces/Missiondata.d.ts +3 -3
- package/dist/namespaces/Missiondata.d.ts.map +1 -1
- package/dist/namespaces/Netshopping.d.ts +1 -1
- package/dist/namespaces/Netshopping.d.ts.map +1 -1
- package/dist/namespaces/Network.d.ts +1302 -1310
- package/dist/namespaces/Network.d.ts.map +1 -1
- package/dist/namespaces/Network.js +1910 -1918
- package/dist/namespaces/Object.d.ts +170 -170
- package/dist/namespaces/Object.d.ts.map +1 -1
- package/dist/namespaces/Object.js +232 -232
- package/dist/namespaces/Pad.d.ts +103 -103
- package/dist/namespaces/Pad.d.ts.map +1 -1
- package/dist/namespaces/Pad.js +134 -134
- package/dist/namespaces/PedStatics.d.ts +3 -3
- package/dist/namespaces/PedStatics.d.ts.map +1 -1
- package/dist/namespaces/Perschar.d.ts +71 -71
- package/dist/namespaces/Perschar.d.ts.map +1 -1
- package/dist/namespaces/Perschar.js +106 -106
- package/dist/namespaces/Persistence.d.ts +30 -30
- package/dist/namespaces/Persistence.d.ts.map +1 -1
- package/dist/namespaces/Persistence.js +42 -42
- package/dist/namespaces/PlayerStatics.d.ts +52 -52
- package/dist/namespaces/PlayerStatics.d.ts.map +1 -1
- package/dist/namespaces/PlayerStatics.js +71 -71
- package/dist/namespaces/Population.d.ts +3 -3
- package/dist/namespaces/Population.d.ts.map +1 -1
- package/dist/namespaces/Posse.d.ts +28 -28
- package/dist/namespaces/Posse.d.ts.map +1 -1
- package/dist/namespaces/Posse.js +44 -44
- package/dist/namespaces/Propset.d.ts +59 -59
- package/dist/namespaces/Propset.d.ts.map +1 -1
- package/dist/namespaces/Propset.js +81 -81
- package/dist/namespaces/Scripts.d.ts +3 -3
- package/dist/namespaces/Scripts.d.ts.map +1 -1
- package/dist/namespaces/Socialclub.d.ts +1 -1
- package/dist/namespaces/Socialclub.d.ts.map +1 -1
- package/dist/namespaces/Stats.d.ts +85 -85
- package/dist/namespaces/Stats.d.ts.map +1 -1
- package/dist/namespaces/Stats.js +113 -113
- package/dist/namespaces/Streaming.d.ts +35 -35
- package/dist/namespaces/Streaming.d.ts.map +1 -1
- package/dist/namespaces/Streaming.js +53 -53
- package/dist/namespaces/Task.d.ts +367 -367
- package/dist/namespaces/Task.d.ts.map +1 -1
- package/dist/namespaces/Task.js +508 -508
- package/dist/namespaces/Telemetry.d.ts +198 -198
- package/dist/namespaces/Telemetry.d.ts.map +1 -1
- package/dist/namespaces/Telemetry.js +274 -274
- package/dist/namespaces/Uiapps.d.ts +24 -24
- package/dist/namespaces/Uiapps.d.ts.map +1 -1
- package/dist/namespaces/Uiapps.js +33 -33
- package/dist/namespaces/Uistickyfeed.d.ts +16 -16
- package/dist/namespaces/Uistickyfeed.d.ts.map +1 -1
- package/dist/namespaces/Uistickyfeed.js +21 -21
- package/dist/namespaces/VehicleStatics.d.ts +2 -2
- package/dist/namespaces/VehicleStatics.d.ts.map +1 -1
- package/dist/namespaces/Water.d.ts +27 -27
- package/dist/namespaces/Water.d.ts.map +1 -1
- package/dist/namespaces/Water.js +41 -41
- package/dist/namespaces/WeaponStatics.d.ts +250 -250
- package/dist/namespaces/WeaponStatics.d.ts.map +1 -1
- package/dist/namespaces/WeaponStatics.js +372 -372
- package/dist/namespaces/Zone.d.ts +8 -8
- package/dist/namespaces/Zone.d.ts.map +1 -1
- package/dist/namespaces/Zone.js +9 -9
- package/package.json +1 -1
- package/src/classes/AnimScene.ts +170 -170
- package/src/classes/BaseModel.ts +21 -21
- package/src/classes/BaseTask.ts +31 -31
- package/src/classes/Cam.ts +124 -124
- package/src/classes/Entity.ts +619 -614
- package/src/classes/Interior.ts +1 -1
- package/src/classes/Ped.ts +17 -12
- package/src/classes/PedTask.ts +1011 -1011
- package/src/classes/PersChar.ts +19 -19
- package/src/classes/Pickup.ts +8 -8
- package/src/classes/Player.ts +227 -227
- package/src/classes/Prop.ts +146 -141
- package/src/classes/PropSet.ts +29 -29
- package/src/classes/Vehicle.ts +5 -0
- package/src/classes/VehicleTask.ts +30 -30
- package/src/classes/Volume.ts +1 -1
- package/src/classes/Weapon.ts +414 -414
- package/src/namespaces/Aitransport.ts +102 -102
- package/src/namespaces/Animscene.ts +78 -78
- package/src/namespaces/Audio.ts +2 -2
- package/src/namespaces/Bounty.ts +102 -102
- package/src/namespaces/Brain.ts +22 -22
- package/src/namespaces/CamStatics.ts +501 -501
- package/src/namespaces/Collection.ts +16 -16
- package/src/namespaces/Companion.ts +34 -34
- package/src/namespaces/Compendium.ts +93 -93
- package/src/namespaces/Crashlog.ts +16 -16
- package/src/namespaces/Databinding.ts +280 -280
- package/src/namespaces/Dlc.ts +9 -9
- package/src/namespaces/EntityStatics.ts +249 -249
- package/src/namespaces/Event.ts +92 -92
- package/src/namespaces/Fire.ts +10 -10
- package/src/namespaces/Graphics.ts +1155 -1155
- package/src/namespaces/Hud.ts +763 -763
- package/src/namespaces/InteriorStatics.ts +2 -2
- package/src/namespaces/Inventory.ts +321 -321
- package/src/namespaces/Itemdatabase.ts +11 -11
- package/src/namespaces/Law.ts +2 -2
- package/src/namespaces/Map.ts +104 -104
- package/src/namespaces/Minigame.ts +29 -29
- package/src/namespaces/Misc.ts +5 -5
- package/src/namespaces/Missiondata.ts +3 -3
- package/src/namespaces/Netshopping.ts +1 -1
- package/src/namespaces/Network.ts +1921 -1929
- package/src/namespaces/Object.ts +237 -237
- package/src/namespaces/Pad.ts +151 -151
- package/src/namespaces/PedStatics.ts +3 -3
- package/src/namespaces/Perschar.ts +116 -116
- package/src/namespaces/Persistence.ts +48 -48
- package/src/namespaces/PlayerStatics.ts +75 -75
- package/src/namespaces/Population.ts +3 -3
- package/src/namespaces/Posse.ts +47 -47
- package/src/namespaces/Propset.ts +92 -92
- package/src/namespaces/Scripts.ts +3 -3
- package/src/namespaces/Socialclub.ts +1 -1
- package/src/namespaces/Stats.ts +129 -129
- package/src/namespaces/Streaming.ts +62 -62
- package/src/namespaces/Task.ts +538 -538
- package/src/namespaces/Telemetry.ts +295 -295
- package/src/namespaces/Uiapps.ts +39 -39
- package/src/namespaces/Uistickyfeed.ts +23 -23
- package/src/namespaces/VehicleStatics.ts +2 -2
- package/src/namespaces/Water.ts +47 -47
- package/src/namespaces/WeaponStatics.ts +394 -394
- package/src/namespaces/Zone.ts +11 -11
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import type { Vehicle } from '../classes/Vehicle';
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import { Vector3 } from '../types/Vector3';
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export declare class WeaponStatics {
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* @returns
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*/
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static getWeaponComponentTypeModel(componentHash: string | number): string | number;
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/**
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* @param weaponObject
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* @param scale
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static setWeaponScale(weaponObject: Prop, scale: number): void;
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/**
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* @param weaponHash Refer to [enum: eWeaponHash]
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*/
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static N_0xD63B4BA3A02A99E0(p0: any, p1: any): void;
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* Works exactly the same as [native: _GET_AMMO_TYPE_FOR_WEAPON]
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90
114
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*
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91
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* @param
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92
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* @
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* @param p2
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* @param weaponHash
|
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+
* @returns
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94
117
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*/
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-
static
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static getAmmoTypeForWeapon2(weaponHash: eWeaponHash): number;
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119
|
/**
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-
*
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+
* this native gets the weapon hash from the default ped weapon collection (see GetDefaultPedWeaponCollection for more info) will randomly return one of it's weapons
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*
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* @param weaponCollection
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* @param weaponGroup
|
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124
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* @returns
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125
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*/
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static
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static getWeaponFromDefaultPedWeaponCollection(weaponCollection: number, weaponGroup: string | number): number;
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/**
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* entity can be a ped or weapon object.
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*
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* @param entity
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* @param componentHash
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* @param weaponHash Refer to [enum: eWeaponHash]
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* @
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* @param p3
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*/
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static
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static giveWeaponComponentToEntity(entity: Entity, componentHash: string | number, weaponHash: eWeaponHash, p3: boolean): void;
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/**
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* @param p0
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* @param p1
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* @
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* @returns
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*/
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static
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static N_0xA2091482ED42EF85(p0: any, p1: any): any;
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/**
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*
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*
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*
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* @param weaponHash Refer to [enum: eWeaponHash]
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* @param weapon
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* @param addonHash
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* @returns
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*/
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static
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static hasWeaponGotWeaponComponent(weapon: Prop, addonHash: string | number): boolean;
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/**
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* 0.0: good condition, 1.0: poor condition
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*
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* @param weaponObject
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* @returns
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*/
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static
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static getWeaponSoot(weaponObject: Prop): number;
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/**
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* @param
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* @param p1
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* @param weaponHash Refer to [enum: eWeaponHash]
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* @returns
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*/
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static
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static getWeaponUnlock(weaponHash: eWeaponHash): number;
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/**
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* @param
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* @
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* @param p2
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* @param weaponHash Refer to [enum: eWeaponHash]
|
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* @returns Returns the ammo type, see: [enum: eAmmoType]
|
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*/
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static
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|
+
static getAmmoTypeForWeapon(weaponHash: eWeaponHash): number;
|
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|
/**
|
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*
|
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* Example: RE_POLICECHASE_MALES_01: Carbine Repeater + Knife, LO_AGRO_PED
|
|
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|
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*
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|
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* @param pedModel
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+
* @param weaponHash Refer to [enum: eWeaponHash]
|
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|
* @returns
|
|
145
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|
*/
|
|
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|
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static
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|
+
static isWeaponKnife(weaponHash: eWeaponHash): any;
|
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168
|
/**
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|
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* @param
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* @
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* @param heading
|
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|
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* @param p3
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|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
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+
* @returns
|
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|
*/
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|
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static
|
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|
+
static isWeaponBow(weaponHash: eWeaponHash): any;
|
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|
/**
|
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|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
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175
|
* @returns
|
|
157
176
|
*/
|
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|
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static
|
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|
+
static getCanTwirlWeapon(weaponHash: eWeaponHash): any;
|
|
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|
/**
|
|
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|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
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180
|
* @returns
|
|
162
181
|
*/
|
|
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|
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static
|
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182
|
+
static shouldWeaponBeDiscardedWhenSwapped(weaponHash: eWeaponHash): any;
|
|
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183
|
/**
|
|
165
|
-
* @param
|
|
184
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
185
|
+
* @returns
|
|
166
186
|
*/
|
|
167
|
-
static
|
|
187
|
+
static isWeaponSilent(weaponHash: eWeaponHash): any;
|
|
168
188
|
/**
|
|
169
189
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
170
190
|
* @returns
|
|
171
191
|
*/
|
|
172
|
-
static
|
|
192
|
+
static isWeaponOneHanded(weaponHash: eWeaponHash): any;
|
|
173
193
|
/**
|
|
174
194
|
* @param p0
|
|
195
|
+
* @param p1
|
|
175
196
|
*/
|
|
176
|
-
static
|
|
197
|
+
static N_0x404514D231DB27A0(p0: any, p1: any): void;
|
|
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198
|
/**
|
|
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|
-
*
|
|
179
|
-
*
|
|
180
|
-
* @param p0
|
|
199
|
+
* @param listen
|
|
181
200
|
*/
|
|
182
|
-
static
|
|
201
|
+
static listenProjectileHitEvents(listen: boolean): void;
|
|
183
202
|
/**
|
|
184
|
-
*
|
|
185
|
-
*
|
|
186
|
-
* @param weaponObject
|
|
203
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
187
204
|
* @returns
|
|
188
205
|
*/
|
|
189
|
-
static
|
|
206
|
+
static getWeapontypeGroup(weaponHash: eWeaponHash): number;
|
|
190
207
|
/**
|
|
191
208
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
209
|
+
* @returns
|
|
192
210
|
*/
|
|
193
|
-
static
|
|
211
|
+
static isWeaponLasso(weaponHash: eWeaponHash): any;
|
|
194
212
|
/**
|
|
195
213
|
* @param p0
|
|
196
214
|
* @returns
|
|
197
215
|
*/
|
|
198
|
-
static
|
|
216
|
+
static N_0xAFFD0CCF31F469B8(p0: any): any;
|
|
199
217
|
/**
|
|
200
218
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
201
219
|
* @returns
|
|
202
220
|
*/
|
|
203
|
-
static
|
|
221
|
+
static isWeaponThrowable(weaponHash: eWeaponHash): any;
|
|
204
222
|
/**
|
|
205
|
-
*
|
|
223
|
+
* Returns "WNS_INVALID" if the weapon is invalid/doesn't exist.
|
|
224
|
+
*
|
|
225
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
206
226
|
* @returns
|
|
207
227
|
*/
|
|
208
|
-
static
|
|
228
|
+
static getWeaponName(weaponHash: eWeaponHash): string | null;
|
|
229
|
+
/**
|
|
230
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
231
|
+
* @returns
|
|
232
|
+
*/
|
|
233
|
+
static getWeaponStatId(weaponHash: eWeaponHash): number;
|
|
234
|
+
/**
|
|
235
|
+
* @param vehicle
|
|
236
|
+
* @param p1
|
|
237
|
+
* @param minHeading
|
|
238
|
+
* @param maxHeading
|
|
239
|
+
*/
|
|
240
|
+
static setVehicleWeaponHeadingLimits(vehicle: Vehicle, p1: number, minHeading: number, maxHeading: number): void;
|
|
209
241
|
/**
|
|
210
242
|
* @param p0
|
|
211
243
|
* @param p1
|
|
212
|
-
* @param p2
|
|
213
244
|
* @returns
|
|
214
245
|
*/
|
|
215
|
-
static
|
|
246
|
+
static N_0x74C8000FDD1BB222(p0: any, p1: any): any;
|
|
247
|
+
/**
|
|
248
|
+
* Returns hash where WEAPON_ is replaced with SLOT_
|
|
249
|
+
*
|
|
250
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
251
|
+
* @returns
|
|
252
|
+
*/
|
|
253
|
+
static getWeapontypeSlot(weaponHash: eWeaponHash): number;
|
|
216
254
|
/**
|
|
217
255
|
* @param p0
|
|
218
256
|
* @param p1
|
|
@@ -255,54 +293,40 @@ export declare class WeaponStatics {
|
|
|
255
293
|
*/
|
|
256
294
|
static setAmmoInTurret(vehicle: Vehicle, turretHash: string | number, ammo: number): void;
|
|
257
295
|
/**
|
|
258
|
-
* @param
|
|
259
|
-
* @
|
|
296
|
+
* @param weaponObject
|
|
297
|
+
* @param level
|
|
298
|
+
* @param p2
|
|
260
299
|
*/
|
|
261
|
-
static
|
|
300
|
+
static setWeaponSoot(weaponObject: Prop, level: number, p2: boolean): void;
|
|
262
301
|
/**
|
|
263
|
-
*
|
|
302
|
+
* Returns weaponCollection Hash
|
|
303
|
+
* Example: RE_POLICECHASE_MALES_01: Carbine Repeater + Knife, LO_AGRO_PED
|
|
304
|
+
*
|
|
305
|
+
* @param pedModel
|
|
264
306
|
* @returns
|
|
265
307
|
*/
|
|
266
|
-
static
|
|
308
|
+
static getDefaultPedWeaponCollection(pedModel: string | number): number;
|
|
267
309
|
/**
|
|
268
|
-
* @param
|
|
269
|
-
* @
|
|
310
|
+
* @param vehicle
|
|
311
|
+
* @param seatIndex Refer to [enum: eVehicleSeat]
|
|
312
|
+
* @param heading
|
|
313
|
+
* @param p3
|
|
270
314
|
*/
|
|
271
|
-
static
|
|
315
|
+
static setVehicleWeaponHeading(vehicle: Vehicle, seatIndex: eVehicleSeat, heading: number, p3: boolean): void;
|
|
272
316
|
/**
|
|
273
|
-
* Gets the model hash from the weapon hash.
|
|
274
|
-
*
|
|
275
317
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
276
318
|
* @returns
|
|
277
319
|
*/
|
|
278
|
-
static
|
|
279
|
-
/**
|
|
280
|
-
* @param p0
|
|
281
|
-
* @param p1
|
|
282
|
-
*/
|
|
283
|
-
static N_0xD63B4BA3A02A99E0(p0: any, p1: any): void;
|
|
284
|
-
/**
|
|
285
|
-
* @param p0
|
|
286
|
-
* @param p1
|
|
287
|
-
*/
|
|
288
|
-
static N_0x74C2365FDD1BB48F(p0: any, p1: any): void;
|
|
289
|
-
/**
|
|
290
|
-
* @param weaponObject
|
|
291
|
-
* @param component
|
|
292
|
-
*/
|
|
293
|
-
static removeWeaponComponentFromWeaponObject(weaponObject: Prop, component: string | number): void;
|
|
320
|
+
static isWeaponLantern(weaponHash: eWeaponHash): any;
|
|
294
321
|
/**
|
|
295
|
-
* @param
|
|
296
|
-
* @param p1
|
|
322
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
297
323
|
* @returns
|
|
298
324
|
*/
|
|
299
|
-
static
|
|
325
|
+
static isWeaponRevolver(weaponHash: eWeaponHash): any;
|
|
300
326
|
/**
|
|
301
|
-
* @param
|
|
302
|
-
* @param ammoHash Refer to [enum: eAmmoType]
|
|
303
|
-
* @returns
|
|
327
|
+
* @param p0
|
|
304
328
|
*/
|
|
305
|
-
static
|
|
329
|
+
static N_0x74C90AAACC1DD48F(p0: any): void;
|
|
306
330
|
/**
|
|
307
331
|
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
308
332
|
* @param ammoCount
|
|
@@ -345,7 +369,13 @@ export declare class WeaponStatics {
|
|
|
345
369
|
* @param p3
|
|
346
370
|
* @returns
|
|
347
371
|
*/
|
|
348
|
-
static N_0xF8204EF17410BF43(weaponGroupHash: string | number, p1: number, p2: number, p3: any):
|
|
372
|
+
static N_0xF8204EF17410BF43(weaponGroupHash: string | number, p1: number, p2: number, p3: any): number;
|
|
373
|
+
/**
|
|
374
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
375
|
+
* @param ammoHash Refer to [enum: eAmmoType]
|
|
376
|
+
* @returns
|
|
377
|
+
*/
|
|
378
|
+
static isAmmoTypeValidForWeapon(weaponHash: eWeaponHash, ammoHash: eAmmoType): any;
|
|
349
379
|
/**
|
|
350
380
|
* @param p0
|
|
351
381
|
* @param p1
|
|
@@ -382,6 +412,95 @@ export declare class WeaponStatics {
|
|
|
382
412
|
* @returns
|
|
383
413
|
*/
|
|
384
414
|
static getWeaponDamage(weaponObject: Prop): number;
|
|
415
|
+
/**
|
|
416
|
+
* @param p0
|
|
417
|
+
* @returns
|
|
418
|
+
*/
|
|
419
|
+
static N_0xBC9444F2FF94A9C0(p0: any): any;
|
|
420
|
+
/**
|
|
421
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
422
|
+
* @returns
|
|
423
|
+
*/
|
|
424
|
+
static isWeaponValid(weaponHash: eWeaponHash): boolean;
|
|
425
|
+
/**
|
|
426
|
+
* @param p0
|
|
427
|
+
* @param p1
|
|
428
|
+
* @param p2
|
|
429
|
+
*/
|
|
430
|
+
static N_0xE9B3FEC825668291(p0: any, p1: any, p2: any): void;
|
|
431
|
+
/**
|
|
432
|
+
* Returns true when the weapon passed is either the fishingrod, a lasso, the camera or the binoculars
|
|
433
|
+
* _IS_WEAPON_M* - _IS_WEAPON_P*
|
|
434
|
+
*
|
|
435
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
436
|
+
* @returns
|
|
437
|
+
*/
|
|
438
|
+
static isWeaponKit2(weaponHash: eWeaponHash): any;
|
|
439
|
+
/**
|
|
440
|
+
* 0.0: good condition, 1.0: poor condition
|
|
441
|
+
*
|
|
442
|
+
* @param weaponObject
|
|
443
|
+
* @returns
|
|
444
|
+
*/
|
|
445
|
+
static getWeaponDegradation(weaponObject: Prop): number;
|
|
446
|
+
/**
|
|
447
|
+
* @param p0
|
|
448
|
+
* @param p1
|
|
449
|
+
* @returns
|
|
450
|
+
*/
|
|
451
|
+
static N_0xFDCEDFB0577A390D(p0: any, p1: any): any;
|
|
452
|
+
/**
|
|
453
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
454
|
+
* @returns
|
|
455
|
+
*/
|
|
456
|
+
static isWeaponPistol(weaponHash: eWeaponHash): any;
|
|
457
|
+
/**
|
|
458
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
459
|
+
* @returns
|
|
460
|
+
*/
|
|
461
|
+
static hasWeaponAssetLoaded(weaponHash: eWeaponHash): any;
|
|
462
|
+
/**
|
|
463
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
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464
|
+
* @returns
|
|
465
|
+
*/
|
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466
|
+
static isWeaponRepeater(weaponHash: eWeaponHash): any;
|
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467
|
+
/**
|
|
468
|
+
* @param componentHash
|
|
469
|
+
* @returns
|
|
470
|
+
*/
|
|
471
|
+
static getWeaponComponentTypeModel(componentHash: string | number): number;
|
|
472
|
+
/**
|
|
473
|
+
* @param weaponObject
|
|
474
|
+
* @param level
|
|
475
|
+
*/
|
|
476
|
+
static setWeaponDegradation(weaponObject: Prop, level: number): void;
|
|
477
|
+
/**
|
|
478
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
479
|
+
* @returns
|
|
480
|
+
*/
|
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481
|
+
static isWeaponShotgun(weaponHash: eWeaponHash): any;
|
|
482
|
+
/**
|
|
483
|
+
* @param ammoHash Refer to [enum: eAmmoType]
|
|
484
|
+
* @returns
|
|
485
|
+
*/
|
|
486
|
+
static isAmmoValid(ammoHash: eAmmoType): any;
|
|
487
|
+
/**
|
|
488
|
+
* @param ammoHash Refer to [enum: eAmmoType]
|
|
489
|
+
* @returns
|
|
490
|
+
*/
|
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491
|
+
static isAmmoSilent2(ammoHash: eAmmoType): any;
|
|
492
|
+
/**
|
|
493
|
+
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
494
|
+
* @param permanentDegradationLevel
|
|
495
|
+
* @returns
|
|
496
|
+
*/
|
|
497
|
+
static getWeaponNameWithPermanentDegradation(weaponHash: eWeaponHash, permanentDegradationLevel: number): string | null;
|
|
498
|
+
/**
|
|
499
|
+
* @param p0
|
|
500
|
+
* @param p1
|
|
501
|
+
* @param p2
|
|
502
|
+
*/
|
|
503
|
+
static N_0xB0FB9B196A3D13F0(p0: any, p1: any, p2: any): void;
|
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385
504
|
/**
|
|
386
505
|
* @param entity
|
|
387
506
|
* @param weaponName
|
|
@@ -401,7 +520,7 @@ export declare class WeaponStatics {
|
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401
520
|
* @param weaponEmoteTrickType
|
|
402
521
|
* @returns
|
|
403
522
|
*/
|
|
404
|
-
static getWeaponGunSpinningWeaponEmoteTrickTypeHash(emote: string | number, weaponEmoteTrickType: number):
|
|
523
|
+
static getWeaponGunSpinningWeaponEmoteTrickTypeHash(emote: string | number, weaponEmoteTrickType: number): number;
|
|
405
524
|
/**
|
|
406
525
|
* Returns true if CWeaponInfoFlags::Flags::Gun is set.
|
|
407
526
|
*
|
|
@@ -410,10 +529,13 @@ export declare class WeaponStatics {
|
|
|
410
529
|
*/
|
|
411
530
|
static isWeaponAGun(weaponHash: eWeaponHash): any;
|
|
412
531
|
/**
|
|
532
|
+
* Related to weapon visual damage, not actual damage.
|
|
533
|
+
*
|
|
413
534
|
* @param weaponObject
|
|
414
|
-
* @param
|
|
535
|
+
* @param level
|
|
536
|
+
* @param p2
|
|
415
537
|
*/
|
|
416
|
-
static
|
|
538
|
+
static setWeaponDamage(weaponObject: Prop, level: number, p2: boolean): void;
|
|
417
539
|
/**
|
|
418
540
|
* @param p0
|
|
419
541
|
* @param p1
|
|
@@ -512,127 +634,5 @@ export declare class WeaponStatics {
|
|
|
512
634
|
* @param p0
|
|
513
635
|
*/
|
|
514
636
|
static N_0x457B16951AD77C1B(p0: any): void;
|
|
515
|
-
/**
|
|
516
|
-
* Works exactly the same as [native: _GET_AMMO_TYPE_FOR_WEAPON]
|
|
517
|
-
*
|
|
518
|
-
* @param weaponHash
|
|
519
|
-
* @returns
|
|
520
|
-
*/
|
|
521
|
-
static getAmmoTypeForWeapon2(weaponHash: eWeaponHash): number;
|
|
522
|
-
/**
|
|
523
|
-
* this native gets the weapon hash from the default ped weapon collection (see GetDefaultPedWeaponCollection for more info) will randomly return one of it's weapons
|
|
524
|
-
*
|
|
525
|
-
* @param weaponCollection
|
|
526
|
-
* @param weaponGroup
|
|
527
|
-
* @returns
|
|
528
|
-
*/
|
|
529
|
-
static getWeaponFromDefaultPedWeaponCollection(weaponCollection: number, weaponGroup: string | number): string | number;
|
|
530
|
-
/**
|
|
531
|
-
* entity can be a ped or weapon object.
|
|
532
|
-
*
|
|
533
|
-
* @param entity
|
|
534
|
-
* @param componentHash
|
|
535
|
-
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
536
|
-
* @param p3
|
|
537
|
-
*/
|
|
538
|
-
static giveWeaponComponentToEntity(entity: Entity, componentHash: string | number, weaponHash: eWeaponHash, p3: boolean): void;
|
|
539
|
-
/**
|
|
540
|
-
* @param p0
|
|
541
|
-
* @param p1
|
|
542
|
-
* @returns
|
|
543
|
-
*/
|
|
544
|
-
static N_0xA2091482ED42EF85(p0: any, p1: any): any;
|
|
545
|
-
/**
|
|
546
|
-
* @param weapon
|
|
547
|
-
* @param addonHash
|
|
548
|
-
* @returns
|
|
549
|
-
*/
|
|
550
|
-
static hasWeaponGotWeaponComponent(weapon: Prop, addonHash: string | number): boolean;
|
|
551
|
-
/**
|
|
552
|
-
* @param weaponObject
|
|
553
|
-
* @returns
|
|
554
|
-
*/
|
|
555
|
-
static getWeaponSoot(weaponObject: Prop): number;
|
|
556
|
-
/**
|
|
557
|
-
* @param p0
|
|
558
|
-
* @param p1
|
|
559
|
-
* @param p2
|
|
560
|
-
*/
|
|
561
|
-
static N_0xB0FB9B196A3D13F0(p0: any, p1: any, p2: any): void;
|
|
562
|
-
/**
|
|
563
|
-
* @param p0
|
|
564
|
-
* @param p1
|
|
565
|
-
*/
|
|
566
|
-
static N_0x404514D231DB27A0(p0: any, p1: any): void;
|
|
567
|
-
/**
|
|
568
|
-
* @param listen
|
|
569
|
-
*/
|
|
570
|
-
static listenProjectileHitEvents(listen: boolean): void;
|
|
571
|
-
/**
|
|
572
|
-
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
573
|
-
* @returns
|
|
574
|
-
*/
|
|
575
|
-
static getWeapontypeGroup(weaponHash: eWeaponHash): string | number;
|
|
576
|
-
/**
|
|
577
|
-
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
578
|
-
* @returns
|
|
579
|
-
*/
|
|
580
|
-
static isWeaponLasso(weaponHash: eWeaponHash): any;
|
|
581
|
-
/**
|
|
582
|
-
* @param p0
|
|
583
|
-
* @returns
|
|
584
|
-
*/
|
|
585
|
-
static N_0xAFFD0CCF31F469B8(p0: any): any;
|
|
586
|
-
/**
|
|
587
|
-
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
588
|
-
* @returns
|
|
589
|
-
*/
|
|
590
|
-
static isWeaponThrowable(weaponHash: eWeaponHash): any;
|
|
591
|
-
/**
|
|
592
|
-
* Returns "WNS_INVALID" if the weapon is invalid/doesn't exist.
|
|
593
|
-
*
|
|
594
|
-
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
595
|
-
* @returns
|
|
596
|
-
*/
|
|
597
|
-
static getWeaponName(weaponHash: eWeaponHash): string | null;
|
|
598
|
-
/**
|
|
599
|
-
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
600
|
-
* @returns
|
|
601
|
-
*/
|
|
602
|
-
static getWeaponStatId(weaponHash: eWeaponHash): string | number;
|
|
603
|
-
/**
|
|
604
|
-
* @param p0
|
|
605
|
-
* @param p1
|
|
606
|
-
* @param p2
|
|
607
|
-
*/
|
|
608
|
-
static N_0xD53846B9C931C181(p0: any, p1: any, p2: any): void;
|
|
609
|
-
/**
|
|
610
|
-
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
611
|
-
* @returns
|
|
612
|
-
*/
|
|
613
|
-
static isWeaponPistol(weaponHash: eWeaponHash): any;
|
|
614
|
-
/**
|
|
615
|
-
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
616
|
-
* @returns
|
|
617
|
-
*/
|
|
618
|
-
static hasWeaponAssetLoaded(weaponHash: eWeaponHash): any;
|
|
619
|
-
/**
|
|
620
|
-
* @param weaponHash Refer to [enum: eWeaponHash]
|
|
621
|
-
* @returns
|
|
622
|
-
*/
|
|
623
|
-
static isWeaponRepeater(weaponHash: eWeaponHash): any;
|
|
624
|
-
/**
|
|
625
|
-
* @param vehicle
|
|
626
|
-
* @param p1
|
|
627
|
-
* @param minHeading
|
|
628
|
-
* @param maxHeading
|
|
629
|
-
*/
|
|
630
|
-
static setVehicleWeaponHeadingLimits(vehicle: Vehicle, p1: number, minHeading: number, maxHeading: number): void;
|
|
631
|
-
/**
|
|
632
|
-
* @param p0
|
|
633
|
-
* @param p1
|
|
634
|
-
* @returns
|
|
635
|
-
*/
|
|
636
|
-
static N_0x74C8000FDD1BB222(p0: any, p1: any): any;
|
|
637
637
|
}
|
|
638
638
|
//# sourceMappingURL=WeaponStatics.d.ts.map
|