@nativewrappers/redm-codegen 0.0.2 → 0.0.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (248) hide show
  1. package/dist/classes/AnimScene.d.ts +101 -101
  2. package/dist/classes/AnimScene.d.ts.map +1 -1
  3. package/dist/classes/AnimScene.js +147 -147
  4. package/dist/classes/BaseModel.d.ts +12 -12
  5. package/dist/classes/BaseModel.d.ts.map +1 -1
  6. package/dist/classes/BaseModel.js +18 -18
  7. package/dist/classes/BaseTask.d.ts +22 -22
  8. package/dist/classes/BaseTask.d.ts.map +1 -1
  9. package/dist/classes/BaseTask.js +29 -29
  10. package/dist/classes/Cam.d.ts +86 -86
  11. package/dist/classes/Cam.d.ts.map +1 -1
  12. package/dist/classes/Cam.js +116 -116
  13. package/dist/classes/Entity.d.ts +426 -425
  14. package/dist/classes/Entity.d.ts.map +1 -1
  15. package/dist/classes/Entity.js +594 -589
  16. package/dist/classes/Interior.d.ts +1 -1
  17. package/dist/classes/Interior.d.ts.map +1 -1
  18. package/dist/classes/Ped.d.ts +13 -12
  19. package/dist/classes/Ped.d.ts.map +1 -1
  20. package/dist/classes/Ped.js +5 -0
  21. package/dist/classes/PedTask.d.ts +729 -729
  22. package/dist/classes/PedTask.d.ts.map +1 -1
  23. package/dist/classes/PedTask.js +951 -951
  24. package/dist/classes/PersChar.d.ts +11 -11
  25. package/dist/classes/PersChar.d.ts.map +1 -1
  26. package/dist/classes/PersChar.js +17 -17
  27. package/dist/classes/Pickup.d.ts +3 -3
  28. package/dist/classes/Pickup.d.ts.map +1 -1
  29. package/dist/classes/Pickup.js +7 -7
  30. package/dist/classes/Player.d.ts +164 -164
  31. package/dist/classes/Player.d.ts.map +1 -1
  32. package/dist/classes/Player.js +218 -218
  33. package/dist/classes/Prop.d.ts +87 -86
  34. package/dist/classes/Prop.d.ts.map +1 -1
  35. package/dist/classes/Prop.js +131 -126
  36. package/dist/classes/PropSet.d.ts +18 -18
  37. package/dist/classes/PropSet.d.ts.map +1 -1
  38. package/dist/classes/PropSet.js +25 -25
  39. package/dist/classes/Vehicle.d.ts +1 -0
  40. package/dist/classes/Vehicle.d.ts.map +1 -1
  41. package/dist/classes/Vehicle.js +5 -0
  42. package/dist/classes/VehicleTask.d.ts +18 -18
  43. package/dist/classes/VehicleTask.d.ts.map +1 -1
  44. package/dist/classes/VehicleTask.js +26 -26
  45. package/dist/classes/Volume.d.ts +1 -1
  46. package/dist/classes/Volume.d.ts.map +1 -1
  47. package/dist/classes/Weapon.d.ts +277 -277
  48. package/dist/classes/Weapon.d.ts.map +1 -1
  49. package/dist/classes/Weapon.js +398 -398
  50. package/dist/namespaces/Aitransport.d.ts +77 -77
  51. package/dist/namespaces/Aitransport.d.ts.map +1 -1
  52. package/dist/namespaces/Aitransport.js +94 -94
  53. package/dist/namespaces/Animscene.d.ts +51 -51
  54. package/dist/namespaces/Animscene.d.ts.map +1 -1
  55. package/dist/namespaces/Animscene.js +69 -69
  56. package/dist/namespaces/Audio.d.ts +2 -2
  57. package/dist/namespaces/Audio.d.ts.map +1 -1
  58. package/dist/namespaces/Bounty.d.ts +57 -57
  59. package/dist/namespaces/Bounty.d.ts.map +1 -1
  60. package/dist/namespaces/Bounty.js +90 -90
  61. package/dist/namespaces/Brain.d.ts +15 -15
  62. package/dist/namespaces/Brain.d.ts.map +1 -1
  63. package/dist/namespaces/Brain.js +20 -20
  64. package/dist/namespaces/CamStatics.d.ts +317 -317
  65. package/dist/namespaces/CamStatics.d.ts.map +1 -1
  66. package/dist/namespaces/CamStatics.js +449 -449
  67. package/dist/namespaces/Collection.d.ts +13 -13
  68. package/dist/namespaces/Collection.d.ts.map +1 -1
  69. package/dist/namespaces/Collection.js +8 -8
  70. package/dist/namespaces/Companion.d.ts +22 -22
  71. package/dist/namespaces/Companion.d.ts.map +1 -1
  72. package/dist/namespaces/Companion.js +30 -30
  73. package/dist/namespaces/Compendium.d.ts +60 -60
  74. package/dist/namespaces/Compendium.d.ts.map +1 -1
  75. package/dist/namespaces/Compendium.js +80 -80
  76. package/dist/namespaces/Crashlog.d.ts +10 -10
  77. package/dist/namespaces/Crashlog.d.ts.map +1 -1
  78. package/dist/namespaces/Crashlog.js +14 -14
  79. package/dist/namespaces/Databinding.d.ts +173 -173
  80. package/dist/namespaces/Databinding.d.ts.map +1 -1
  81. package/dist/namespaces/Databinding.js +263 -263
  82. package/dist/namespaces/Dlc.d.ts +5 -5
  83. package/dist/namespaces/Dlc.d.ts.map +1 -1
  84. package/dist/namespaces/Dlc.js +9 -9
  85. package/dist/namespaces/EntityStatics.d.ts +178 -178
  86. package/dist/namespaces/EntityStatics.d.ts.map +1 -1
  87. package/dist/namespaces/EntityStatics.js +242 -242
  88. package/dist/namespaces/Event.d.ts +62 -62
  89. package/dist/namespaces/Event.d.ts.map +1 -1
  90. package/dist/namespaces/Event.js +82 -82
  91. package/dist/namespaces/Fire.d.ts +7 -7
  92. package/dist/namespaces/Fire.d.ts.map +1 -1
  93. package/dist/namespaces/Fire.js +9 -9
  94. package/dist/namespaces/Graphics.d.ts +797 -797
  95. package/dist/namespaces/Graphics.d.ts.map +1 -1
  96. package/dist/namespaces/Graphics.js +1095 -1095
  97. package/dist/namespaces/Hud.d.ts +477 -477
  98. package/dist/namespaces/Hud.d.ts.map +1 -1
  99. package/dist/namespaces/Hud.js +721 -721
  100. package/dist/namespaces/InteriorStatics.d.ts +2 -2
  101. package/dist/namespaces/InteriorStatics.d.ts.map +1 -1
  102. package/dist/namespaces/Inventory.d.ts +216 -216
  103. package/dist/namespaces/Inventory.d.ts.map +1 -1
  104. package/dist/namespaces/Inventory.js +301 -301
  105. package/dist/namespaces/Itemdatabase.d.ts +8 -8
  106. package/dist/namespaces/Itemdatabase.d.ts.map +1 -1
  107. package/dist/namespaces/Itemdatabase.js +7 -7
  108. package/dist/namespaces/Law.d.ts +2 -2
  109. package/dist/namespaces/Law.d.ts.map +1 -1
  110. package/dist/namespaces/Map.d.ts +65 -65
  111. package/dist/namespaces/Map.d.ts.map +1 -1
  112. package/dist/namespaces/Map.js +91 -91
  113. package/dist/namespaces/Minigame.d.ts +17 -17
  114. package/dist/namespaces/Minigame.d.ts.map +1 -1
  115. package/dist/namespaces/Minigame.js +25 -25
  116. package/dist/namespaces/Misc.d.ts +5 -5
  117. package/dist/namespaces/Misc.d.ts.map +1 -1
  118. package/dist/namespaces/Missiondata.d.ts +3 -3
  119. package/dist/namespaces/Missiondata.d.ts.map +1 -1
  120. package/dist/namespaces/Netshopping.d.ts +1 -1
  121. package/dist/namespaces/Netshopping.d.ts.map +1 -1
  122. package/dist/namespaces/Network.d.ts +1302 -1310
  123. package/dist/namespaces/Network.d.ts.map +1 -1
  124. package/dist/namespaces/Network.js +1910 -1918
  125. package/dist/namespaces/Object.d.ts +170 -170
  126. package/dist/namespaces/Object.d.ts.map +1 -1
  127. package/dist/namespaces/Object.js +232 -232
  128. package/dist/namespaces/Pad.d.ts +103 -103
  129. package/dist/namespaces/Pad.d.ts.map +1 -1
  130. package/dist/namespaces/Pad.js +134 -134
  131. package/dist/namespaces/PedStatics.d.ts +3 -3
  132. package/dist/namespaces/PedStatics.d.ts.map +1 -1
  133. package/dist/namespaces/Perschar.d.ts +71 -71
  134. package/dist/namespaces/Perschar.d.ts.map +1 -1
  135. package/dist/namespaces/Perschar.js +106 -106
  136. package/dist/namespaces/Persistence.d.ts +30 -30
  137. package/dist/namespaces/Persistence.d.ts.map +1 -1
  138. package/dist/namespaces/Persistence.js +42 -42
  139. package/dist/namespaces/PlayerStatics.d.ts +52 -52
  140. package/dist/namespaces/PlayerStatics.d.ts.map +1 -1
  141. package/dist/namespaces/PlayerStatics.js +71 -71
  142. package/dist/namespaces/Population.d.ts +3 -3
  143. package/dist/namespaces/Population.d.ts.map +1 -1
  144. package/dist/namespaces/Posse.d.ts +28 -28
  145. package/dist/namespaces/Posse.d.ts.map +1 -1
  146. package/dist/namespaces/Posse.js +44 -44
  147. package/dist/namespaces/Propset.d.ts +59 -59
  148. package/dist/namespaces/Propset.d.ts.map +1 -1
  149. package/dist/namespaces/Propset.js +81 -81
  150. package/dist/namespaces/Scripts.d.ts +3 -3
  151. package/dist/namespaces/Scripts.d.ts.map +1 -1
  152. package/dist/namespaces/Socialclub.d.ts +1 -1
  153. package/dist/namespaces/Socialclub.d.ts.map +1 -1
  154. package/dist/namespaces/Stats.d.ts +85 -85
  155. package/dist/namespaces/Stats.d.ts.map +1 -1
  156. package/dist/namespaces/Stats.js +113 -113
  157. package/dist/namespaces/Streaming.d.ts +35 -35
  158. package/dist/namespaces/Streaming.d.ts.map +1 -1
  159. package/dist/namespaces/Streaming.js +53 -53
  160. package/dist/namespaces/Task.d.ts +367 -367
  161. package/dist/namespaces/Task.d.ts.map +1 -1
  162. package/dist/namespaces/Task.js +508 -508
  163. package/dist/namespaces/Telemetry.d.ts +198 -198
  164. package/dist/namespaces/Telemetry.d.ts.map +1 -1
  165. package/dist/namespaces/Telemetry.js +274 -274
  166. package/dist/namespaces/Uiapps.d.ts +24 -24
  167. package/dist/namespaces/Uiapps.d.ts.map +1 -1
  168. package/dist/namespaces/Uiapps.js +33 -33
  169. package/dist/namespaces/Uistickyfeed.d.ts +16 -16
  170. package/dist/namespaces/Uistickyfeed.d.ts.map +1 -1
  171. package/dist/namespaces/Uistickyfeed.js +21 -21
  172. package/dist/namespaces/VehicleStatics.d.ts +2 -2
  173. package/dist/namespaces/VehicleStatics.d.ts.map +1 -1
  174. package/dist/namespaces/Water.d.ts +27 -27
  175. package/dist/namespaces/Water.d.ts.map +1 -1
  176. package/dist/namespaces/Water.js +41 -41
  177. package/dist/namespaces/WeaponStatics.d.ts +250 -250
  178. package/dist/namespaces/WeaponStatics.d.ts.map +1 -1
  179. package/dist/namespaces/WeaponStatics.js +372 -372
  180. package/dist/namespaces/Zone.d.ts +8 -8
  181. package/dist/namespaces/Zone.d.ts.map +1 -1
  182. package/dist/namespaces/Zone.js +9 -9
  183. package/package.json +1 -1
  184. package/src/classes/AnimScene.ts +170 -170
  185. package/src/classes/BaseModel.ts +21 -21
  186. package/src/classes/BaseTask.ts +31 -31
  187. package/src/classes/Cam.ts +124 -124
  188. package/src/classes/Entity.ts +619 -614
  189. package/src/classes/Interior.ts +1 -1
  190. package/src/classes/Ped.ts +17 -12
  191. package/src/classes/PedTask.ts +1011 -1011
  192. package/src/classes/PersChar.ts +19 -19
  193. package/src/classes/Pickup.ts +8 -8
  194. package/src/classes/Player.ts +227 -227
  195. package/src/classes/Prop.ts +146 -141
  196. package/src/classes/PropSet.ts +29 -29
  197. package/src/classes/Vehicle.ts +5 -0
  198. package/src/classes/VehicleTask.ts +30 -30
  199. package/src/classes/Volume.ts +1 -1
  200. package/src/classes/Weapon.ts +414 -414
  201. package/src/namespaces/Aitransport.ts +102 -102
  202. package/src/namespaces/Animscene.ts +78 -78
  203. package/src/namespaces/Audio.ts +2 -2
  204. package/src/namespaces/Bounty.ts +102 -102
  205. package/src/namespaces/Brain.ts +22 -22
  206. package/src/namespaces/CamStatics.ts +501 -501
  207. package/src/namespaces/Collection.ts +16 -16
  208. package/src/namespaces/Companion.ts +34 -34
  209. package/src/namespaces/Compendium.ts +93 -93
  210. package/src/namespaces/Crashlog.ts +16 -16
  211. package/src/namespaces/Databinding.ts +280 -280
  212. package/src/namespaces/Dlc.ts +9 -9
  213. package/src/namespaces/EntityStatics.ts +249 -249
  214. package/src/namespaces/Event.ts +92 -92
  215. package/src/namespaces/Fire.ts +10 -10
  216. package/src/namespaces/Graphics.ts +1155 -1155
  217. package/src/namespaces/Hud.ts +763 -763
  218. package/src/namespaces/InteriorStatics.ts +2 -2
  219. package/src/namespaces/Inventory.ts +321 -321
  220. package/src/namespaces/Itemdatabase.ts +11 -11
  221. package/src/namespaces/Law.ts +2 -2
  222. package/src/namespaces/Map.ts +104 -104
  223. package/src/namespaces/Minigame.ts +29 -29
  224. package/src/namespaces/Misc.ts +5 -5
  225. package/src/namespaces/Missiondata.ts +3 -3
  226. package/src/namespaces/Netshopping.ts +1 -1
  227. package/src/namespaces/Network.ts +1921 -1929
  228. package/src/namespaces/Object.ts +237 -237
  229. package/src/namespaces/Pad.ts +151 -151
  230. package/src/namespaces/PedStatics.ts +3 -3
  231. package/src/namespaces/Perschar.ts +116 -116
  232. package/src/namespaces/Persistence.ts +48 -48
  233. package/src/namespaces/PlayerStatics.ts +75 -75
  234. package/src/namespaces/Population.ts +3 -3
  235. package/src/namespaces/Posse.ts +47 -47
  236. package/src/namespaces/Propset.ts +92 -92
  237. package/src/namespaces/Scripts.ts +3 -3
  238. package/src/namespaces/Socialclub.ts +1 -1
  239. package/src/namespaces/Stats.ts +129 -129
  240. package/src/namespaces/Streaming.ts +62 -62
  241. package/src/namespaces/Task.ts +538 -538
  242. package/src/namespaces/Telemetry.ts +295 -295
  243. package/src/namespaces/Uiapps.ts +39 -39
  244. package/src/namespaces/Uistickyfeed.ts +23 -23
  245. package/src/namespaces/VehicleStatics.ts +2 -2
  246. package/src/namespaces/Water.ts +47 -47
  247. package/src/namespaces/WeaponStatics.ts +394 -394
  248. package/src/namespaces/Zone.ts +11 -11
@@ -10,268 +10,263 @@ import { inv, rai, raf, ras, rav, pvi, pvf, pvv, pvii, pvfi, _h, f } from '../ty
10
10
 
11
11
  export class Perschar {
12
12
  /**
13
- * @param persCharHash
14
- * @returns
13
+ * @param p0
14
+ * @param p1
15
15
  */
16
- static getPerscharModelName(persCharHash: string | number): string | number {
17
- return (inv<number>('0xA00DF706C60173D1', _h(persCharHash), rai())) & 0xFFFFFFFF;
18
- }
19
-
20
- static N_0xEFC5C6670E0B99BA(): void {
21
- inv<void>('0xEFC5C6670E0B99BA');
16
+ static N_0x63AA2B8EB087886A(p0: any, p1: any): void {
17
+ inv<void>('0x63AA2B8EB087886A', p0, p1);
22
18
  }
23
19
 
24
20
  /**
25
- * @param persCharHash
26
- * @param outfit
21
+ * @param p0
27
22
  */
28
- static setPerscharOutfit(persCharHash: string | number, outfit: string | number): void {
29
- inv<void>('0x2DF89CD2ED1D0BDE', _h(persCharHash), _h(outfit));
23
+ static N_0xE0E65E0D261F7507(p0: any): void {
24
+ inv<void>('0xE0E65E0D261F7507', p0);
30
25
  }
31
26
 
32
27
  /**
33
28
  * @param p0
29
+ * @param p1
34
30
  */
35
- static N_0xA2B18FF8D39F6D87(p0: any): void {
36
- inv<void>('0xA2B18FF8D39F6D87', p0);
31
+ static N_0x8BC555034A5A5E8C(p0: any, p1: any): void {
32
+ inv<void>('0x8BC555034A5A5E8C', p0, p1);
37
33
  }
38
34
 
39
35
  /**
40
- * @param p0
41
- * @param p1
36
+ * Returns the PersChar index of the persCharHash passed
37
+ *
38
+ * @param persCharHash
39
+ * @returns
42
40
  */
43
- static N_0x669C25840C6F7AE2(p0: any, p1: any): void {
44
- inv<void>('0x669C25840C6F7AE2', p0, p1);
41
+ static N_0x112DDF56300BC6E5(persCharHash: string | number): any {
42
+ return inv<number>('0x112DDF56300BC6E5', _h(persCharHash));
45
43
  }
46
44
 
47
45
  /**
48
46
  * @param p0
49
47
  * @param p1
50
- * @returns
51
48
  */
52
- static N_0x9C7F95946E304778(p0: any, p1: any): any {
53
- return inv<number>('0x9C7F95946E304778', p0, p1);
49
+ static N_0x8AE4EFA464DAE42D(p0: any, p1: any): void {
50
+ inv<void>('0x8AE4EFA464DAE42D', p0, p1);
54
51
  }
55
52
 
56
- static N_0xB173599D61FAEB31(): void {
57
- inv<void>('0xB173599D61FAEB31');
53
+ /**
54
+ * @param p0
55
+ */
56
+ static N_0xD95D777F828B2BBB(p0: any): void {
57
+ inv<void>('0xD95D777F828B2BBB', p0);
58
58
  }
59
59
 
60
60
  /**
61
- * @param p0
61
+ * @param persCharHash
62
62
  */
63
- static N_0x406808610220405B(p0: any): void {
64
- inv<void>('0x406808610220405B', p0);
63
+ static resetPerscharSchedule(persCharHash: string | number): void {
64
+ inv<void>('0x8B44273A92CD406C', _h(persCharHash));
65
65
  }
66
66
 
67
67
  /**
68
68
  * @param p0
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+ * @param p1
69
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  * @returns
70
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  */
71
- static N_0x5EE6FCCC9C832CA2(p0: any): Vector3 {
72
- return Vector3.fromArray(inv<number[]>('0x5EE6FCCC9C832CA2', p0, rav()));
72
+ static N_0xEC254C2C9B0F08F1(p0: any, p1: any): any {
73
+ return inv<number>('0xEC254C2C9B0F08F1', p0, p1);
73
74
  }
74
75
 
75
76
  /**
76
- * @param ped
77
- * @returns
77
+ * @param p0
78
78
  */
79
- static getPerscharIndexFromPedIndex(ped: Ped): PersChar | null {
80
- return createFromHandle<PersChar>('PersChar', inv<number>('0x32A1E3B83D501096', ped.handle, rai()));
79
+ static N_0xD4B614179BCD0654(p0: any): void {
80
+ inv<void>('0xD4B614179BCD0654', p0);
81
81
  }
82
82
 
83
83
  /**
84
84
  * @param persCharHash
85
- * @returns
85
+ * @param schedule
86
86
  */
87
- static getPerscharOutfit(persCharHash: string | number): any {
88
- return inv<number>('0xDC9655D47DEC0353', _h(persCharHash));
87
+ static setPerscharSchedule(persCharHash: string | number, schedule: string | null): void {
88
+ inv<void>('0x187D65F3AEC5D679', _h(persCharHash), schedule);
89
89
  }
90
90
 
91
91
  /**
92
92
  * @param p0
93
93
  * @returns
94
94
  */
95
- static N_0x94995829ED15A598(p0: any): Vector3 {
96
- return Vector3.fromArray(inv<number[]>('0x94995829ED15A598', p0, rav()));
95
+ static N_0x4AFC7288C77238B3(p0: any): any {
96
+ return inv<number>('0x4AFC7288C77238B3', p0);
97
+ }
98
+
99
+ static N_0x92690B0822493CE0(): void {
100
+ inv<void>('0x92690B0822493CE0');
97
101
  }
98
102
 
99
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  /**
100
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  * @param p0
101
105
  * @returns
102
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  */
103
- static N_0xA8120EBEAF290C7A(p0: any): any {
104
- return inv<number>('0xA8120EBEAF290C7A', p0);
107
+ static N_0x69786495C92A3044(p0: any): any {
108
+ return inv<number>('0x69786495C92A3044', p0);
105
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  }
106
110
 
107
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  /**
108
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  * @param p0
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  * @param p1
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+ * @param p2
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+ * @param p3
110
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  */
111
- static N_0x63AA2B8EB087886A(p0: any, p1: any): void {
112
- inv<void>('0x63AA2B8EB087886A', p0, p1);
117
+ static N_0x59C7AD6FEA2AC449(p0: any, p1: any, p2: any, p3: any): void {
118
+ inv<void>('0x59C7AD6FEA2AC449', p0, p1, p2, p3);
113
119
  }
114
120
 
115
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  /**
116
- * @param p0
122
+ * @param hash
117
123
  * @returns
118
124
  */
119
- static N_0xCEB40B678E403759(p0: any): any {
120
- return inv<number>('0xCEB40B678E403759', p0);
121
- }
122
-
123
- static N_0x2E957AA81F2C61C9(): void {
124
- inv<void>('0x2E957AA81F2C61C9');
125
+ static createPersistentCharacter(hash: string | number): PersChar | null {
126
+ return createFromHandle<PersChar>('PersChar', inv<number>('0x4F76E3676583D951', _h(hash), rai()));
125
127
  }
126
128
 
127
129
  /**
128
130
  * @param p0
129
- * @param p1
130
131
  */
131
- static N_0x535A66AAD2BF68F9(p0: any, p1: any): void {
132
- inv<void>('0x535A66AAD2BF68F9', p0, p1);
132
+ static N_0x0B3A99AB6713AA52(p0: any): void {
133
+ inv<void>('0x0B3A99AB6713AA52', p0);
133
134
  }
134
135
 
135
136
  /**
136
- * @param p0
137
- * @param p1
138
- * @returns
137
+ * @param persCharHash
138
+ * @param outfit
139
139
  */
140
- static N_0x08FC896D2CB31FCC(p0: any, p1: boolean): Entity | null {
141
- return createFromHandle<Entity>('Entity', inv<number>('0x08FC896D2CB31FCC', p0, p1, rai()));
140
+ static setPerscharOutfit(persCharHash: string | number, outfit: string | number): void {
141
+ inv<void>('0x2DF89CD2ED1D0BDE', _h(persCharHash), _h(outfit));
142
142
  }
143
143
 
144
144
  /**
145
145
  * @param p0
146
- * @returns
147
146
  */
148
- static N_0xF8DE7154F7D1458F(p0: any): any {
149
- return inv<number>('0xF8DE7154F7D1458F', p0);
147
+ static N_0xA2B18FF8D39F6D87(p0: any): void {
148
+ inv<void>('0xA2B18FF8D39F6D87', p0);
150
149
  }
151
150
 
152
151
  /**
153
152
  * @param p0
154
- * @returns
153
+ * @param p1
155
154
  */
156
- static N_0xE4C51A8A3BD1664C(p0: any): any {
157
- return inv<number>('0xE4C51A8A3BD1664C', p0);
155
+ static N_0x669C25840C6F7AE2(p0: any, p1: any): void {
156
+ inv<void>('0x669C25840C6F7AE2', p0, p1);
158
157
  }
159
158
 
160
159
  /**
161
160
  * @param p0
162
161
  * @param p1
162
+ * @returns
163
163
  */
164
- static N_0x70605812ABC9FF0F(p0: any, p1: any): void {
165
- inv<void>('0x70605812ABC9FF0F', p0, p1);
164
+ static N_0x9C7F95946E304778(p0: any, p1: any): any {
165
+ return inv<number>('0x9C7F95946E304778', p0, p1);
166
166
  }
167
167
 
168
- /**
169
- * @param p0
170
- * @param p1
171
- * @param p2
172
- * @param p3
173
- * @param p4
174
- */
175
- static N_0xA4DCB3F0DD7488BD(p0: any, p1: any, p2: any, p3: any, p4: any): void {
176
- inv<void>('0xA4DCB3F0DD7488BD', p0, p1, p2, p3, p4);
168
+ static N_0xB173599D61FAEB31(): void {
169
+ inv<void>('0xB173599D61FAEB31');
177
170
  }
178
171
 
179
172
  /**
180
173
  * @param p0
181
174
  */
182
- static N_0x0B3A99AB6713AA52(p0: any): void {
183
- inv<void>('0x0B3A99AB6713AA52', p0);
175
+ static N_0x406808610220405B(p0: any): void {
176
+ inv<void>('0x406808610220405B', p0);
184
177
  }
185
178
 
186
179
  /**
187
180
  * @param p0
181
+ * @returns
188
182
  */
189
- static N_0xE0E65E0D261F7507(p0: any): void {
190
- inv<void>('0xE0E65E0D261F7507', p0);
183
+ static N_0x5EE6FCCC9C832CA2(p0: any): Vector3 {
184
+ return Vector3.fromArray(inv<number[]>('0x5EE6FCCC9C832CA2', p0, rav()));
191
185
  }
192
186
 
193
187
  /**
194
- * @param p0
195
- * @param p1
188
+ * @param ped
189
+ * @returns
196
190
  */
197
- static N_0x8BC555034A5A5E8C(p0: any, p1: any): void {
198
- inv<void>('0x8BC555034A5A5E8C', p0, p1);
191
+ static getPerscharIndexFromPedIndex(ped: Ped): PersChar | null {
192
+ return createFromHandle<PersChar>('PersChar', inv<number>('0x32A1E3B83D501096', ped.handle, rai()));
199
193
  }
200
194
 
201
195
  /**
202
- * Returns the PersChar index of the persCharHash passed
203
- *
204
196
  * @param persCharHash
205
197
  * @returns
206
198
  */
207
- static N_0x112DDF56300BC6E5(persCharHash: string | number): any {
208
- return inv<number>('0x112DDF56300BC6E5', _h(persCharHash));
199
+ static getPerscharOutfit(persCharHash: string | number): any {
200
+ return inv<number>('0xDC9655D47DEC0353', _h(persCharHash));
209
201
  }
210
202
 
211
203
  /**
212
204
  * @param p0
213
- * @param p1
205
+ * @returns
214
206
  */
215
- static N_0x8AE4EFA464DAE42D(p0: any, p1: any): void {
216
- inv<void>('0x8AE4EFA464DAE42D', p0, p1);
207
+ static N_0x94995829ED15A598(p0: any): Vector3 {
208
+ return Vector3.fromArray(inv<number[]>('0x94995829ED15A598', p0, rav()));
217
209
  }
218
210
 
219
211
  /**
220
212
  * @param p0
213
+ * @returns
221
214
  */
222
- static N_0xD95D777F828B2BBB(p0: any): void {
223
- inv<void>('0xD95D777F828B2BBB', p0);
215
+ static N_0xA8120EBEAF290C7A(p0: any): any {
216
+ return inv<number>('0xA8120EBEAF290C7A', p0);
224
217
  }
225
218
 
226
219
  /**
227
- * @param persCharHash
220
+ * @param p0
221
+ * @returns
228
222
  */
229
- static resetPerscharSchedule(persCharHash: string | number): void {
230
- inv<void>('0x8B44273A92CD406C', _h(persCharHash));
223
+ static N_0xCEB40B678E403759(p0: any): any {
224
+ return inv<number>('0xCEB40B678E403759', p0);
225
+ }
226
+
227
+ static N_0x2E957AA81F2C61C9(): void {
228
+ inv<void>('0x2E957AA81F2C61C9');
231
229
  }
232
230
 
233
231
  /**
234
232
  * @param p0
235
233
  * @param p1
236
- * @returns
237
234
  */
238
- static N_0xEC254C2C9B0F08F1(p0: any, p1: any): any {
239
- return inv<number>('0xEC254C2C9B0F08F1', p0, p1);
235
+ static N_0x535A66AAD2BF68F9(p0: any, p1: any): void {
236
+ inv<void>('0x535A66AAD2BF68F9', p0, p1);
240
237
  }
241
238
 
242
239
  /**
243
240
  * @param p0
241
+ * @param p1
242
+ * @returns
244
243
  */
245
- static N_0xD4B614179BCD0654(p0: any): void {
246
- inv<void>('0xD4B614179BCD0654', p0);
244
+ static N_0x08FC896D2CB31FCC(p0: any, p1: boolean): Entity | null {
245
+ return createFromHandle<Entity>('Entity', inv<number>('0x08FC896D2CB31FCC', p0, p1, rai()));
247
246
  }
248
247
 
249
248
  /**
250
- * @param persCharHash
251
- * @param schedule
249
+ * @param p0
250
+ * @returns
252
251
  */
253
- static setPerscharSchedule(persCharHash: string | number, schedule: string | null): void {
254
- inv<void>('0x187D65F3AEC5D679', _h(persCharHash), schedule);
252
+ static N_0xF8DE7154F7D1458F(p0: any): any {
253
+ return inv<number>('0xF8DE7154F7D1458F', p0);
255
254
  }
256
255
 
257
256
  /**
258
257
  * @param p0
259
258
  * @returns
260
259
  */
261
- static N_0x4AFC7288C77238B3(p0: any): any {
262
- return inv<number>('0x4AFC7288C77238B3', p0);
263
- }
264
-
265
- static N_0x92690B0822493CE0(): void {
266
- inv<void>('0x92690B0822493CE0');
260
+ static N_0xE4C51A8A3BD1664C(p0: any): any {
261
+ return inv<number>('0xE4C51A8A3BD1664C', p0);
267
262
  }
268
263
 
269
264
  /**
270
265
  * @param p0
271
- * @returns
266
+ * @param p1
272
267
  */
273
- static N_0x69786495C92A3044(p0: any): any {
274
- return inv<number>('0x69786495C92A3044', p0);
268
+ static N_0x70605812ABC9FF0F(p0: any, p1: any): void {
269
+ inv<void>('0x70605812ABC9FF0F', p0, p1);
275
270
  }
276
271
 
277
272
  /**
@@ -279,17 +274,22 @@ export class Perschar {
279
274
  * @param p1
280
275
  * @param p2
281
276
  * @param p3
277
+ * @param p4
282
278
  */
283
- static N_0x59C7AD6FEA2AC449(p0: any, p1: any, p2: any, p3: any): void {
284
- inv<void>('0x59C7AD6FEA2AC449', p0, p1, p2, p3);
279
+ static N_0xA4DCB3F0DD7488BD(p0: any, p1: any, p2: any, p3: any, p4: any): void {
280
+ inv<void>('0xA4DCB3F0DD7488BD', p0, p1, p2, p3, p4);
285
281
  }
286
282
 
287
283
  /**
288
- * @param hash
284
+ * @param persCharHash
289
285
  * @returns
290
286
  */
291
- static createPersistentCharacter(hash: string | number): PersChar | null {
292
- return createFromHandle<PersChar>('PersChar', inv<number>('0x4F76E3676583D951', _h(hash), rai()));
287
+ static getPerscharModelName(persCharHash: string | number): number {
288
+ return (inv<number>('0xA00DF706C60173D1', _h(persCharHash), rai())) & 0xFFFFFFFF;
289
+ }
290
+
291
+ static N_0xEFC5C6670E0B99BA(): void {
292
+ inv<void>('0xEFC5C6670E0B99BA');
293
293
  }
294
294
 
295
295
  }
@@ -7,6 +7,54 @@ import { createFromHandle } from '../types/HandleRegistry';
7
7
  import { inv, rai, raf, ras, rav, pvi, pvf, pvv, pvii, pvfi, _h, f } from '../types/NativeAliases';
8
8
 
9
9
  export class Persistence {
10
+ /**
11
+ * @param p0
12
+ * @param p1
13
+ */
14
+ static N_0xF5622FA6ACFCA7DB(p0: any, p1: any): void {
15
+ inv<void>('0xF5622FA6ACFCA7DB', p0, p1);
16
+ }
17
+
18
+ /**
19
+ * @param p0
20
+ * @param p1
21
+ */
22
+ static N_0xE225CEF1901F6108(p0: any, p1: any): void {
23
+ inv<void>('0xE225CEF1901F6108', p0, p1);
24
+ }
25
+
26
+ /**
27
+ * @param pos
28
+ * @returns
29
+ */
30
+ static isScenarioMarkedAsLootedAtCoords(pos: Vector3): any {
31
+ return inv<number>('0xB6E1A185C2B9319A', f(pos.x), f(pos.y), f(pos.z));
32
+ }
33
+
34
+ /**
35
+ * @param scenario
36
+ */
37
+ static addScenarioLooted(scenario: number): void {
38
+ inv<void>('0x8245C1F3262F4AC2', scenario);
39
+ }
40
+
41
+ /**
42
+ * @param p0
43
+ * @returns
44
+ */
45
+ static N_0xCFDA2518F322D836(p0: any): any {
46
+ return inv<number>('0xCFDA2518F322D836', p0);
47
+ }
48
+
49
+ /**
50
+ * Only used in R* script long_update.ysc in script function REFRESH_CLOSEST_TOWN
51
+ *
52
+ * @param volume
53
+ */
54
+ static refreshTownVolume(volume: Volume): void {
55
+ inv<void>('0xEFB5F34CC0953B27', volume.handle);
56
+ }
57
+
10
58
  /**
11
59
  * @param pos1
12
60
  * @param pos2
@@ -136,52 +184,4 @@ export class Persistence {
136
184
  inv<void>('0x7A1BD123E5CDB6E5');
137
185
  }
138
186
 
139
- /**
140
- * @param p0
141
- * @param p1
142
- */
143
- static N_0xF5622FA6ACFCA7DB(p0: any, p1: any): void {
144
- inv<void>('0xF5622FA6ACFCA7DB', p0, p1);
145
- }
146
-
147
- /**
148
- * @param p0
149
- * @param p1
150
- */
151
- static N_0xE225CEF1901F6108(p0: any, p1: any): void {
152
- inv<void>('0xE225CEF1901F6108', p0, p1);
153
- }
154
-
155
- /**
156
- * @param pos
157
- * @returns
158
- */
159
- static isScenarioMarkedAsLootedAtCoords(pos: Vector3): any {
160
- return inv<number>('0xB6E1A185C2B9319A', f(pos.x), f(pos.y), f(pos.z));
161
- }
162
-
163
- /**
164
- * @param scenario
165
- */
166
- static addScenarioLooted(scenario: number): void {
167
- inv<void>('0x8245C1F3262F4AC2', scenario);
168
- }
169
-
170
- /**
171
- * @param p0
172
- * @returns
173
- */
174
- static N_0xCFDA2518F322D836(p0: any): any {
175
- return inv<number>('0xCFDA2518F322D836', p0);
176
- }
177
-
178
- /**
179
- * Only used in R* script long_update.ysc in script function REFRESH_CLOSEST_TOWN
180
- *
181
- * @param volume
182
- */
183
- static refreshTownVolume(volume: Volume): void {
184
- inv<void>('0xEFB5F34CC0953B27', volume.handle);
185
- }
186
-
187
187
  }